comparison mm7_2.cpp @ 2195:70b63fe6587c

fixing a few bugs reported by PVS
author Grumpy7
date Thu, 30 Jan 2014 23:03:04 +0100
parents 48a28fe1f32f
children 42c8807225a2
comparison
equal deleted inserted replaced
2194:d0e321190c86 2195:70b63fe6587c
1226 pMonster->vInitialPosition.x = spawn->vPosition.x; 1226 pMonster->vInitialPosition.x = spawn->vPosition.x;
1227 pMonster->vPosition.x = spawn->vPosition.x; 1227 pMonster->vPosition.x = spawn->vPosition.x;
1228 pMonster->uTetherDistance = 256; 1228 pMonster->uTetherDistance = 256;
1229 pMonster->vInitialPosition.y = a4; 1229 pMonster->vInitialPosition.y = a4;
1230 pMonster->vPosition.y = a4; 1230 pMonster->vPosition.y = a4;
1231 pTexture = 0;
1232 pMonster->vInitialPosition.z = a3; 1231 pMonster->vInitialPosition.z = a3;
1233 pMonster->vPosition.z = a3; 1232 pMonster->vPosition.z = a3;
1234 pMonster->uSectorID = pSector; 1233 pMonster->uSectorID = pSector;
1235 pMonster->uGroup = spawn->uGroup; 1234 pMonster->uGroup = spawn->uGroup;
1236 pMonster->PrepareSprites((char)pTexture); 1235 pMonster->PrepareSprites(0);
1237 pMonster->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly; 1236 pMonster->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
1238 v32 = rand(); 1237 v32 = rand();
1239 a3 = fixpoint_mul(stru_5C6E00->Cos(v32 % 2048), v52); 1238 a3 = fixpoint_mul(stru_5C6E00->Cos(v32 % 2048), v52);
1240 pPosX = a3 + spawn->vPosition.x; 1239 pPosX = a3 + spawn->vPosition.x;
1241 a3 = fixpoint_mul(stru_5C6E00->Sin(v32 % 2048), v52); 1240 a3 = fixpoint_mul(stru_5C6E00->Sin(v32 % 2048), v52);