Mercurial > mm7
comparison Engine/SaveLoad.cpp @ 2563:65c97624c047
Saving & loading works from both main menu and game
author | a.parshin |
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date | Tue, 19 May 2015 22:00:56 +0200 |
parents | ac16f4a3a91e |
children | 117c219bf913 |
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2562:b8a56afc6ba1 | 2563:65c97624c047 |
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177 } | 177 } |
178 } | 178 } |
179 } | 179 } |
180 } | 180 } |
181 | 181 |
182 if (pGUIWindow_CurrentMenu) | 182 /*if (pGUIWindow_CurrentMenu) |
183 { | 183 { |
184 pGUIWindow_CurrentMenu->Release(); | 184 pGUIWindow_CurrentMenu->Release(); |
185 pGUIWindow_CurrentMenu = nullptr; | 185 pGUIWindow_CurrentMenu = nullptr; |
186 } | 186 }*/ |
187 current_screen_type = SCREEN_GAME; | 187 current_screen_type = SCREEN_GAME; |
188 | 188 |
189 viewparams->bRedrawGameUI = true; | 189 viewparams->bRedrawGameUI = true; |
190 | 190 |
191 SetUserInterface(pParty->alignment, true); | 191 SetUserInterface(pParty->alignment, true); |