Mercurial > mm7
comparison mm7_6.cpp @ 1448:5a5d0c713d47
some turn engine renaming
author | Gloval |
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date | Tue, 06 Aug 2013 00:52:46 +0400 |
parents | 22cb507446a4 |
children | 27b7ee003c7c |
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1369:6b4a1c44a56f | 1448:5a5d0c713d47 |
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2200 else | 2200 else |
2201 { | 2201 { |
2202 int main_hand_idx = player->pEquipment.uMainHand; | 2202 int main_hand_idx = player->pEquipment.uMainHand; |
2203 if (player->HasItemEquipped(EQUIP_MAIN_HAND)) | 2203 if (player->HasItemEquipped(EQUIP_MAIN_HAND)) |
2204 v34 = pItemsTable->pItems[*(int *)&player->pInventoryItems[main_hand_idx - 1]].uSkillType; | 2204 v34 = pItemsTable->pItems[*(int *)&player->pInventoryItems[main_hand_idx - 1]].uSkillType; |
2205 pTurnEngine->_40471C(); | 2205 pTurnEngine->ApplyPlayerAction(); |
2206 } | 2206 } |
2207 | 2207 |
2208 switch (v34) | 2208 switch (v34) |
2209 { | 2209 { |
2210 case 0: pAudioPlayer->PlaySound(SOUND_81, 0, 0, -1, 0, 0, 0, 0); break; | 2210 case 0: pAudioPlayer->PlaySound(SOUND_81, 0, 0, -1, 0, 0, 0, 0); break; |
3062 { | 3062 { |
3063 v24 = pPlayers[uActiveCharacter]->GetAttackRecoveryTime(false); | 3063 v24 = pPlayers[uActiveCharacter]->GetAttackRecoveryTime(false); |
3064 if ( !pParty->bTurnBasedModeOn ) | 3064 if ( !pParty->bTurnBasedModeOn ) |
3065 pPlayers[uActiveCharacter]->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * (double)v24 * 2.133333333333333)); | 3065 pPlayers[uActiveCharacter]->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * (double)v24 * 2.133333333333333)); |
3066 pCastSpellInfo.data()->_427D48(uActiveCharacter); | 3066 pCastSpellInfo.data()->_427D48(uActiveCharacter); |
3067 pTurnEngine->_40471C(); | 3067 pTurnEngine->ApplyPlayerAction(); |
3068 } | 3068 } |
3069 } | 3069 } |
3070 break; | 3070 break; |
3071 case INPUT_Combat://if press ENTER | 3071 case INPUT_Combat://if press ENTER |
3072 if (pCurrentScreen == SCREEN_GAME) | 3072 if (pCurrentScreen == SCREEN_GAME) |