Mercurial > mm7
comparison mm7_data.h @ 995:5876a9cafa3e
Various UIs, autonotes title fixed
author | Nomad |
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date | Tue, 14 May 2013 14:03:07 +0200 |
parents | 3431f6abc786 |
children | eac5af72b614 c45d51b3f4f4 |
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994:3431f6abc786 | 995:5876a9cafa3e |
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1020 extern int dword_50C968; // weak | 1020 extern int dword_50C968; // weak |
1021 extern unsigned int pIconIDs_Turn[5]; | 1021 extern unsigned int pIconIDs_Turn[5]; |
1022 extern unsigned int uIconID_TurnStop; | 1022 extern unsigned int uIconID_TurnStop; |
1023 extern unsigned int uIconID_TurnHour; | 1023 extern unsigned int uIconID_TurnHour; |
1024 extern int uIconID_CharacterFrame; // idb | 1024 extern int uIconID_CharacterFrame; // idb |
1025 extern int dword_50C98C; // weak | |
1026 extern unsigned int uIconID_TurnStart; | 1025 extern unsigned int uIconID_TurnStart; |
1027 extern int dword_50C994; // weak | 1026 extern int dword_50C994; // weak |
1028 extern int dword_50C998_turnbased_icon_1A; // weak | 1027 extern int dword_50C998_turnbased_icon_1A; // weak |
1029 extern int uSpriteID_Spell11; // idb | 1028 extern int uSpriteID_Spell11; // idb |
1030 extern _UNKNOWN unk_50C9A0; // weak | 1029 extern _UNKNOWN unk_50C9A0; // weak |
1544 void __fastcall ZBuffer_Fill(int *pZBuffer, int uTextureId, int iZValue); | 1543 void __fastcall ZBuffer_Fill(int *pZBuffer, int uTextureId, int iZValue); |
1545 __int16 __fastcall sub_40F845(int a1, int a2, int a3, int a4, int a5, __int16 a6, int a7); | 1544 __int16 __fastcall sub_40F845(int a1, int a2, int a3, int a4, int a5, __int16 a6, int a7); |
1546 void __fastcall ZBuffer_DoFill(int *pZBuffer, Texture *pTex, int uZValue); | 1545 void __fastcall ZBuffer_DoFill(int *pZBuffer, Texture *pTex, int uZValue); |
1547 void __fastcall sub_40F92A(int *pZBuffer, struct Texture *a2, int a3); // idb | 1546 void __fastcall sub_40F92A(int *pZBuffer, struct Texture *a2, int a3); // idb |
1548 void __cdecl SetMoonPhaseNames(); | 1547 void __cdecl SetMoonPhaseNames(); |
1549 void DrawSpellDescriptionPopup(int spell_index); | |
1550 signed int __fastcall sub_410D99_get_map_index(int a1); | 1548 signed int __fastcall sub_410D99_get_map_index(int a1); |
1551 unsigned int __cdecl DrawLloydBeaconsScreen(); | |
1552 void DrawTownPortalScreen(); | |
1553 void LoadSpellbook(unsigned int uID); // idb | |
1554 struct GUIWindow *__cdecl sub_41140B(); | 1549 struct GUIWindow *__cdecl sub_41140B(); |
1555 void __cdecl sub_411473(); | 1550 void __cdecl sub_411473(); |
1556 void __cdecl OnCloseSpellBook(); | |
1557 void __cdecl InitializeBookTextures(); | |
1558 void __cdecl InitializeBookFonts(); | |
1559 void __fastcall LoadThumbnailLloydTexture(unsigned int uSlot, unsigned int uPlayer); | 1551 void __fastcall LoadThumbnailLloydTexture(unsigned int uSlot, unsigned int uPlayer); |
1560 void sub_412AF9(); | 1552 void sub_412AF9(); |
1561 void DrawSpellBookContent(); | |
1562 char DrawBook_History(); | |
1563 void DrawBook_Quests(); | |
1564 void DrawBook_Autonotes(); | |
1565 void DrawBook_Maps(); | |
1566 void DrawCurrentBook(unsigned int uBook); // idb | |
1567 char *GetDayPart(); | 1553 char *GetDayPart(); |
1568 char DrawBook_Calendar(); | |
1569 void SetAttributeNames(); | 1554 void SetAttributeNames(); |
1570 void uGameUIFontMain_initialize(); | 1555 void uGameUIFontMain_initialize(); |
1571 void uGameUIFontShadow_initialize(); | 1556 void uGameUIFontShadow_initialize(); |
1572 void sub_41420D_press_esc(); | 1557 void sub_41420D_press_esc(); |
1573 void sub_41426F(); | 1558 void sub_41426F(); |
1609 void __cdecl sub_42038D(); | 1594 void __cdecl sub_42038D(); |
1610 | 1595 |
1611 void __fastcall party_finds_gold(unsigned int uNumGold, int _1_dont_share_with_followers___2_the_same_but_without_a_message__else_normal); // idb | 1596 void __fastcall party_finds_gold(unsigned int uNumGold, int _1_dont_share_with_followers___2_the_same_but_without_a_message__else_normal); // idb |
1612 void OnChestLeftClick(); | 1597 void OnChestLeftClick(); |
1613 void __cdecl GameUI_WritePointedObjectStatusString(); | 1598 void __cdecl GameUI_WritePointedObjectStatusString(); |
1614 struct GUIWindow *__thiscall GameUI_InitializeCharacterWindow(unsigned int _this); | |
1615 struct GUIWindow *__thiscall sub_4219BE(void *a4); | 1599 struct GUIWindow *__thiscall sub_4219BE(void *a4); |
1616 bool __cdecl sub_421B2C_PlaceInInventory_or_DropPickedItem(); | 1600 bool __cdecl sub_421B2C_PlaceInInventory_or_DropPickedItem(); |
1617 void __fastcall GameUI_OnPlayerPortraitLeftClick(unsigned int uPlayerID); // idb | 1601 void __fastcall GameUI_OnPlayerPortraitLeftClick(unsigned int uPlayerID); // idb |
1618 void OnInventoryLeftClick(); | 1602 void OnInventoryLeftClick(); |
1619 void OnGameViewportClick(); | 1603 void OnGameViewportClick(); |
1690 void PrepareItemsRenderList_BLV(); | 1674 void PrepareItemsRenderList_BLV(); |
1691 void AddBspNodeToRenderList(unsigned int node_id); | 1675 void AddBspNodeToRenderList(unsigned int node_id); |
1692 void __fastcall sub_4406BC(unsigned int node_id, unsigned int uFirstNode); // idb | 1676 void __fastcall sub_4406BC(unsigned int node_id, unsigned int uFirstNode); // idb |
1693 void __fastcall sub_440BED(struct IndoorLocation_drawstru *_this); | 1677 void __fastcall sub_440BED(struct IndoorLocation_drawstru *_this); |
1694 bool sub_44100D(); | 1678 bool sub_44100D(); |
1695 void GameUI_DrawTorchlightAndWizardEye(); | |
1696 void GameUI_DrawCharacterSelectionFrame(); | |
1697 void LoadPartyBuffIcons(); | 1679 void LoadPartyBuffIcons(); |
1698 void GameUI_DrawPartySpells(); | |
1699 __int16 __fastcall sub_441A4E(int a1); | 1680 __int16 __fastcall sub_441A4E(int a1); |
1700 void GameUI_DrawMinimap(unsigned int uX, unsigned int uY, unsigned int uZ, unsigned int uW, unsigned int uZoom, unsigned int bRedrawOdmMinimap); | |
1701 void DrawBook_Map_sub(unsigned int tl_x, unsigned int tl_y, unsigned int br_x, int br_y, int _48074); // idb | 1681 void DrawBook_Map_sub(unsigned int tl_x, unsigned int tl_y, unsigned int br_x, int br_y, int _48074); // idb |
1702 void Initialize2DA(); | 1682 void Initialize2DA(); |
1703 | 1683 |
1704 void LoadLevel_InitializeLevelStr(); | 1684 void LoadLevel_InitializeLevelStr(); |
1705 | 1685 |