comparison mm7_data.h @ 1410:38df78aba732

deleted stru220.h and stru220 (bezier terrain stuff) stru167 -> TrailParticle stru167warp -> TrailParticleGenerator
author Nomad
date Fri, 26 Jul 2013 22:19:29 +0200
parents 204cce84300b
children 2423bc2af692
comparison
equal deleted inserted replaced
1409:c9e3b93ec570 1410:38df78aba732
1374 void __cdecl sub_4783FA_construct_global_73D150(); 1374 void __cdecl sub_4783FA_construct_global_73D150();
1375 void __cdecl loc_4789D4(); // idb 1375 void __cdecl loc_4789D4(); // idb
1376 void __cdecl loc_47907F(); // idb 1376 void __cdecl loc_47907F(); // idb
1377 bool __fastcall IsBModelVisible(unsigned int uModelID, int *unused); 1377 bool __fastcall IsBModelVisible(unsigned int uModelID, int *unused);
1378 void __thiscall ODM_LoadAndInitialize(const char *pLevelFilename, struct OutdoorCamera *thisa); 1378 void __thiscall ODM_LoadAndInitialize(const char *pLevelFilename, struct OutdoorCamera *thisa);
1379 unsigned __int16 *__fastcall GetBillboardPalette(struct RenderBillboard *a1, int a2, signed int a3, int a4); 1379 unsigned int GetLevelFogColor();
1380 unsigned int __cdecl GetLevelFogColor();
1381 int __fastcall sub_47C3D7_get_fog_related_stuff(int a1, int a2, float a3); 1380 int __fastcall sub_47C3D7_get_fog_related_stuff(int a1, int a2, float a3);
1382 signed int __fastcall GetActorTintColor(int max_dim, int min_dim, float distance, int a4, struct RenderBillboard *a5); 1381 signed int __fastcall GetActorTintColor(int max_dim, int min_dim, float distance, int a4, struct RenderBillboard *a5);
1383 unsigned int __stdcall WorldPosToGridCellX(int); // weak 1382 unsigned int __stdcall WorldPosToGridCellX(int); // weak
1384 unsigned int __stdcall WorldPosToGridCellZ(int); // weak 1383 unsigned int __stdcall WorldPosToGridCellZ(int); // weak
1385 int __stdcall GridCellToWorldPosX(int); // weak 1384 int __stdcall GridCellToWorldPosX(int); // weak
1386 int __stdcall GridCellToWorldPosZ(int); // weak 1385 int __stdcall GridCellToWorldPosZ(int); // weak
1387 void __fastcall sub_47F4D3(int band1, int band2, int band3);
1388 void __cdecl loc_48118F(); // idb 1386 void __cdecl loc_48118F(); // idb
1389 void __cdecl loc_481199(); // idb 1387 void __cdecl loc_481199(); // idb
1390 void __cdecl ResetPolygons(); 1388 void ResetPolygons();
1391 void __cdecl sub_481ED9_MessWithOutdoorCamera(); 1389 void __cdecl sub_481ED9_MessWithOutdoorCamera();
1392 bool __fastcall sub_481EFA(RenderVertexSoft *a1, RenderVertexSoft *a2, RenderVertexSoft *a3, RenderVertexSoft *a4, int a5);
1393 signed int __fastcall sub_481FC9(RenderVertexSoft *_ECX, RenderVertexSoft *a2, RenderVertexSoft *a3, struct Polygon *a4);
1394 bool IsTerrainSlopeTooHigh(int pos_x, int pos_y); 1390 bool IsTerrainSlopeTooHigh(int pos_x, int pos_y);
1395 int __fastcall GetTerrainHeightsAroundParty2(int a1, int a2, int *a3, int a4); 1391 int __fastcall GetTerrainHeightsAroundParty2(int a1, int a2, int *a3, int a4);
1396 signed int __cdecl const_1_0(); 1392 signed int __cdecl const_1_0();
1397 void __cdecl sub_487DA9(); 1393 void __cdecl sub_487DA9();
1398 double __thiscall GetFogDensityByTime(struct OutdoorLocation *_this); 1394 double __thiscall GetFogDensityByTime(struct OutdoorLocation *_this);
1411 void sub_493F79(struct stru351_summoned_item *_this, __int64 a2); 1407 void sub_493F79(struct stru351_summoned_item *_this, __int64 a2);
1412 void _494035_timed_effects__water_walking_damage__etc(); 1408 void _494035_timed_effects__water_walking_damage__etc();
1413 unsigned int __fastcall _494820_training_time(unsigned int a1); 1409 unsigned int __fastcall _494820_training_time(unsigned int a1);
1414 char *__fastcall sub_495366(unsigned __int8 a1, unsigned __int8 a2); 1410 char *__fastcall sub_495366(unsigned __int8 a1, unsigned __int8 a2);
1415 char *GetReputationString(signed int a1); 1411 char *GetReputationString(signed int a1);
1416 char *BuilDialogueString(char *lpsz, unsigned __int8 uPlayerID, struct ItemGen *a3, char *a4, int a5, __int64 *a6); 1412 char *BuildDialogueString(char *lpsz, unsigned __int8 uPlayerID, struct ItemGen *a3, char *a4, int a5, __int64 *a6);
1417 void PlayerCreationUI_Draw(); 1413 void PlayerCreationUI_Draw();
1418 void PlayerCreationUI_Initialize(); 1414 void PlayerCreationUI_Initialize();
1419 void DeleteCCharFont(); 1415 void DeleteCCharFont();
1420 bool PlayerCreationUI_Loop(); 1416 bool PlayerCreationUI_Loop();
1421 unsigned int __fastcall GetMaxMipLevels(unsigned int uDim); 1417 unsigned int __fastcall GetMaxMipLevels(unsigned int uDim);