Mercurial > mm7
comparison mm7_data.h @ 1410:38df78aba732
deleted stru220.h and stru220 (bezier terrain stuff)
stru167 -> TrailParticle
stru167warp -> TrailParticleGenerator
author | Nomad |
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date | Fri, 26 Jul 2013 22:19:29 +0200 |
parents | 204cce84300b |
children | 2423bc2af692 |
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1409:c9e3b93ec570 | 1410:38df78aba732 |
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1374 void __cdecl sub_4783FA_construct_global_73D150(); | 1374 void __cdecl sub_4783FA_construct_global_73D150(); |
1375 void __cdecl loc_4789D4(); // idb | 1375 void __cdecl loc_4789D4(); // idb |
1376 void __cdecl loc_47907F(); // idb | 1376 void __cdecl loc_47907F(); // idb |
1377 bool __fastcall IsBModelVisible(unsigned int uModelID, int *unused); | 1377 bool __fastcall IsBModelVisible(unsigned int uModelID, int *unused); |
1378 void __thiscall ODM_LoadAndInitialize(const char *pLevelFilename, struct OutdoorCamera *thisa); | 1378 void __thiscall ODM_LoadAndInitialize(const char *pLevelFilename, struct OutdoorCamera *thisa); |
1379 unsigned __int16 *__fastcall GetBillboardPalette(struct RenderBillboard *a1, int a2, signed int a3, int a4); | 1379 unsigned int GetLevelFogColor(); |
1380 unsigned int __cdecl GetLevelFogColor(); | |
1381 int __fastcall sub_47C3D7_get_fog_related_stuff(int a1, int a2, float a3); | 1380 int __fastcall sub_47C3D7_get_fog_related_stuff(int a1, int a2, float a3); |
1382 signed int __fastcall GetActorTintColor(int max_dim, int min_dim, float distance, int a4, struct RenderBillboard *a5); | 1381 signed int __fastcall GetActorTintColor(int max_dim, int min_dim, float distance, int a4, struct RenderBillboard *a5); |
1383 unsigned int __stdcall WorldPosToGridCellX(int); // weak | 1382 unsigned int __stdcall WorldPosToGridCellX(int); // weak |
1384 unsigned int __stdcall WorldPosToGridCellZ(int); // weak | 1383 unsigned int __stdcall WorldPosToGridCellZ(int); // weak |
1385 int __stdcall GridCellToWorldPosX(int); // weak | 1384 int __stdcall GridCellToWorldPosX(int); // weak |
1386 int __stdcall GridCellToWorldPosZ(int); // weak | 1385 int __stdcall GridCellToWorldPosZ(int); // weak |
1387 void __fastcall sub_47F4D3(int band1, int band2, int band3); | |
1388 void __cdecl loc_48118F(); // idb | 1386 void __cdecl loc_48118F(); // idb |
1389 void __cdecl loc_481199(); // idb | 1387 void __cdecl loc_481199(); // idb |
1390 void __cdecl ResetPolygons(); | 1388 void ResetPolygons(); |
1391 void __cdecl sub_481ED9_MessWithOutdoorCamera(); | 1389 void __cdecl sub_481ED9_MessWithOutdoorCamera(); |
1392 bool __fastcall sub_481EFA(RenderVertexSoft *a1, RenderVertexSoft *a2, RenderVertexSoft *a3, RenderVertexSoft *a4, int a5); | |
1393 signed int __fastcall sub_481FC9(RenderVertexSoft *_ECX, RenderVertexSoft *a2, RenderVertexSoft *a3, struct Polygon *a4); | |
1394 bool IsTerrainSlopeTooHigh(int pos_x, int pos_y); | 1390 bool IsTerrainSlopeTooHigh(int pos_x, int pos_y); |
1395 int __fastcall GetTerrainHeightsAroundParty2(int a1, int a2, int *a3, int a4); | 1391 int __fastcall GetTerrainHeightsAroundParty2(int a1, int a2, int *a3, int a4); |
1396 signed int __cdecl const_1_0(); | 1392 signed int __cdecl const_1_0(); |
1397 void __cdecl sub_487DA9(); | 1393 void __cdecl sub_487DA9(); |
1398 double __thiscall GetFogDensityByTime(struct OutdoorLocation *_this); | 1394 double __thiscall GetFogDensityByTime(struct OutdoorLocation *_this); |
1411 void sub_493F79(struct stru351_summoned_item *_this, __int64 a2); | 1407 void sub_493F79(struct stru351_summoned_item *_this, __int64 a2); |
1412 void _494035_timed_effects__water_walking_damage__etc(); | 1408 void _494035_timed_effects__water_walking_damage__etc(); |
1413 unsigned int __fastcall _494820_training_time(unsigned int a1); | 1409 unsigned int __fastcall _494820_training_time(unsigned int a1); |
1414 char *__fastcall sub_495366(unsigned __int8 a1, unsigned __int8 a2); | 1410 char *__fastcall sub_495366(unsigned __int8 a1, unsigned __int8 a2); |
1415 char *GetReputationString(signed int a1); | 1411 char *GetReputationString(signed int a1); |
1416 char *BuilDialogueString(char *lpsz, unsigned __int8 uPlayerID, struct ItemGen *a3, char *a4, int a5, __int64 *a6); | 1412 char *BuildDialogueString(char *lpsz, unsigned __int8 uPlayerID, struct ItemGen *a3, char *a4, int a5, __int64 *a6); |
1417 void PlayerCreationUI_Draw(); | 1413 void PlayerCreationUI_Draw(); |
1418 void PlayerCreationUI_Initialize(); | 1414 void PlayerCreationUI_Initialize(); |
1419 void DeleteCCharFont(); | 1415 void DeleteCCharFont(); |
1420 bool PlayerCreationUI_Loop(); | 1416 bool PlayerCreationUI_Loop(); |
1421 unsigned int __fastcall GetMaxMipLevels(unsigned int uDim); | 1417 unsigned int __fastcall GetMaxMipLevels(unsigned int uDim); |