annotate GUI/UI/Books/QuestBook.cpp @ 2550:fb42e2662c38

Chest UI refactored to a class
author a.parshin
date Tue, 12 May 2015 11:28:22 +0200
parents 87e5590d034b
children 0c67be4ec900
rev   line source
2548
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
1 #include "Engine/Engine.h"
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
2 #include "Engine/LOD.h"
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
3 #include "Engine/Party.h"
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
4 #include "Engine/Timer.h"
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
5 #include "Engine/Awards.h"
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
6 #include "Engine/texts.h"
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
7 #include "Engine/Graphics/IRender.h"
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
8 #include "Engine/Graphics/Viewport.h"
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
9
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
10 #include "GUI/GUIFont.h"
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
11 #include "GUI/UI/Books/QuestBook.h"
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
12
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
13 #include "Media/Audio/AudioPlayer.h"
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
14
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
15 GUIWindow_QuestBook::GUIWindow_QuestBook() :
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
16 GUIWindow_Book()
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
17 {
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
18 this->ptr_1C = (void *)WINDOW_QuestBook; // inherited from GUIWindow::GUIWindow
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
19 BasicBookInitialization();
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
20
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
21 // --------------------------------
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
22 // 004304E7 Game_EventLoop --- part
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
23 pEventTimer->Pause();
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
24 pAudioPlayer->StopChannels(-1, -1);
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
25 pBooksButtonOverlay = new GUIWindow_BooksButtonOverlay(493u, 355u, 0, 0, (int)pBtn_Quests, 0);
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
26 bFlashQuestBook = 0;
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
27
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
28 // ----------------------------------------------
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
29 // 00411BFC GUIWindow::InitializeBookView -- part
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
30 pTexture_CurrentBook = pIcons_LOD->LoadTexturePtr("sbquiknot", TEXTURE_16BIT_PALETTE);
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
31 pSpellBookPagesTextr_10 = pIcons_LOD->LoadTexturePtr("divbar", TEXTURE_16BIT_PALETTE);
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
32 pTex_book_button1_on = pIcons_LOD->LoadTexturePtr("tab-an-6b", TEXTURE_16BIT_PALETTE);
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
33 pTex_book_button2_on = pIcons_LOD->LoadTexturePtr("tab-an-7b", TEXTURE_16BIT_PALETTE);
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
34 pTex_book_button1_off = pIcons_LOD->LoadTexturePtr("tab-an-6a", TEXTURE_16BIT_PALETTE);
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
35 pTex_book_button2_off = pIcons_LOD->LoadTexturePtr("tab-an-7a", TEXTURE_16BIT_PALETTE);
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
36 pBtn_Book_1 = CreateButton(
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
37 pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 1,
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
38 pTex_book_button1_on->uTextureWidth, pTex_book_button1_on->uTextureHeight,
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
39 1, 0, UIMSG_ClickBooksBtn, 0xBu, 0, pGlobalTXT_LocalizationStrings[192],// "Scroll Up"
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
40 pTex_book_button1_on, 0
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
41 );
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
42 pBtn_Book_2 = CreateButton(
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
43 pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 38,
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
44 pTex_book_button2_on->uTextureHeight, pTex_book_button2_on->uTextureHeight,
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
45 1, 0, UIMSG_ClickBooksBtn, 0xAu, 0, pGlobalTXT_LocalizationStrings[193],// "Scroll Down"
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
46 pTex_book_button2_on, 0
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
47 );
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
48 num_achieved_awards = 0;
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
49 memset(achieved_awards.data(), 0, 4000);
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
50 for (uint i = books_primary_item_per_page; i < 512; ++i)
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
51 {
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
52 if (_449B57_test_bit(pParty->_quest_bits, i) && pQuestTable[i])
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
53 {
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
54 achieved_awards[num_achieved_awards] = (AwardType)i;
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
55 ++num_achieved_awards;
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
56 }
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
57 }
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
58 full_num_items_in_book = num_achieved_awards;
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
59 num_achieved_awards = 0;
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
60 }
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
61
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
62
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
63
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
64 void GUIWindow_QuestBook::Update()
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
65 {
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
66 // -----------------------------------
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
67 // 004156F0 GUI_UpdateWindows --- part
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
68 // {
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
69 // BookUI_Draw((WindowType)(int)ptr_1C);
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
70 // }
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
71
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
72 // ----- (00413CC6) --------------------------------------------------------
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
73 // void BookUI_Draw(WindowType book) --- part
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
74 // {
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
75 pRenderer->DrawTextureIndexed(471, 445, pIcons_LOD->GetTexture(uExitCancelTextureId));
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
76 // BookUI_Questbook_Draw();
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
77
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
78 // ----- (00413126) --------------------------------------------------------
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
79 // void BookUI_Questbook_Draw()
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
80 // {
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
81 int pTextHeight; // eax@19
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
82 GUIWindow questbook_window; // [sp+Ch] [bp-54h]@9
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
83
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
84 pRenderer->DrawTextureIndexed(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pTexture_CurrentBook);
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
85 if (BtnUp_flag || !books_primary_item_per_page)//Bookmark Up(Закладка вверх)
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
86 pRenderer->DrawTextureIndexedAlpha(pViewport->uViewportTL_X + 407, pViewport->uViewportTL_Y + 2, pTex_book_button1_off);
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
87 else
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
88 pRenderer->DrawTextureIndexedAlpha(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 1, pTex_book_button1_on);
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
89
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
90 if (BtnDown_flag || books_primary_item_per_page + num_achieved_awards >= full_num_items_in_book)//Bookmark Down(Закладка вниз)
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
91 pRenderer->DrawTextureIndexedAlpha(pViewport->uViewportTL_X + 407, pViewport->uViewportTL_Y + 38, pTex_book_button2_off);
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
92 else
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
93 pRenderer->DrawTextureIndexedAlpha(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 38, pTex_book_button2_on);
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
94
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
95 //for title
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
96 questbook_window.uFrameWidth = game_viewport_width;
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
97 questbook_window.uFrameHeight = game_viewport_height;
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
98 questbook_window.uFrameX = game_viewport_x;
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
99 questbook_window.uFrameY = game_viewport_y;
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
100 questbook_window.uFrameZ = game_viewport_z;
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
101 questbook_window.uFrameW = game_viewport_w;
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
102 questbook_window.DrawTitleText(pBook2Font, 0, 22, ui_book_quests_title_color, pGlobalTXT_LocalizationStrings[174], 3); //"Current Quests"
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
103
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
104 //for other text
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
105 questbook_window.uFrameX = 48;
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
106 questbook_window.uFrameY = 70;
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
107 questbook_window.uFrameWidth = 360;
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
108 questbook_window.uFrameHeight = 264;
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
109 questbook_window.uFrameZ = 407;
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
110 questbook_window.uFrameW = 333;
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
111 if (BtnDown_flag && books_primary_item_per_page + num_achieved_awards < full_num_items_in_book)//Click Bookmark Down(нажатие закладки вниз)
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
112 {
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
113 pAudioPlayer->PlaySound(SOUND_openbook, 0, 0, -1, 0, 0, 0, 0);
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
114 books_primary_item_per_page += num_achieved_awards;
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
115 books_num_items_per_page[books_page_number++] = num_achieved_awards;
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
116 }
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
117 if (BtnUp_flag && books_page_number)//Click Bookmark Up(Нажатие закладки вверх)
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
118 {
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
119 pAudioPlayer->PlaySound(SOUND_openbook, 0, 0, -1, 0, 0, 0, 0);
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
120 --books_page_number;
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
121 books_primary_item_per_page -= (unsigned __int8)books_num_items_per_page[books_page_number];
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
122 }
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
123 if (!num_achieved_awards || !books_primary_item_per_page)
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
124 {
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
125 books_page_number = 0;
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
126 books_primary_item_per_page = 0;
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
127 }
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
128 BtnDown_flag = 0;
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
129 BtnUp_flag = 0;
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
130 num_achieved_awards = 0;
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
131 for (uint i = books_primary_item_per_page; i < full_num_items_in_book; ++i)
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
132 {
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
133 ++num_achieved_awards;
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
134 questbook_window.DrawText(pAutonoteFont, 1, 0, ui_book_quests_text_color, pQuestTable[achieved_awards[i]], 0, 0, 0);
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
135 pTextHeight = pAutonoteFont->CalcTextHeight(pQuestTable[achieved_awards[i]], &questbook_window, 1, 0);
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
136 if ((signed int)(questbook_window.uFrameY + pTextHeight) > (signed int)questbook_window.uFrameHeight)
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
137 break;
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
138 pRenderer->DrawTextureIndexedAlpha(100, (questbook_window.uFrameY + pTextHeight) + 12, pSpellBookPagesTextr_10);
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
139 questbook_window.uFrameY = (questbook_window.uFrameY + pTextHeight) + 24;
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
140 }
87e5590d034b All Books windows are refactored into respective classes
a.parshin
parents:
diff changeset
141 }