annotate Engine/SaveLoad.cpp @ 2511:fb1c61a82a55

uHouseID - 1
author Ritor1
date Thu, 02 Oct 2014 17:35:50 +0600
parents 491f0babd563
children a902abdfc7f2
rev   line source
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1 #define _CRTDBG_MAP_ALLOC
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2 #include <stdlib.h>
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3 #include <crtdbg.h>
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4
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5 #define _CRT_SECURE_NO_WARNINGS
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6 #include <io.h>
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7 #include <direct.h>
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8
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9 #include "Engine/ErrorHandling.h"
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10 #include "ZlibWrapper.h"
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11
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12 #include "SaveLoad.h"
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13 #include "Party.h"
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14 #include "LOD.h"
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15 #include "Engine/Graphics/Outdoor.h"
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16 #include "Media/Audio/AudioPlayer.h"
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17 #include "Engine/Objects/Actor.h"
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18 #include "Engine/Objects/Chest.h"
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19 #include "Timer.h"
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20 #include "GUI/GUIWindow.h"
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21 #include "GUI/GUIFont.h"
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22 #include "Engine/Graphics/Overlays.h"
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23 #include "Engine/Objects/SpriteObject.h"
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24 #include "Engine/Graphics/Viewport.h"
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25 #include "stru123.h"
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26 #include "texts.h"
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27 #include "Log.h"
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28 #include "Engine/Graphics/Level/Decoration.h"
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29
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30 #include "Game.h"
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31 #include "MMT.h"
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32
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33
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34
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35 struct SavegameList *pSavegameList = new SavegameList;
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36 unsigned int uNumSavegameFiles;
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37 std::array<unsigned int, 45> pSavegameUsedSlots;
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38 std::array<struct RGBTexture, 45> pSavegameThumbnails;
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39 std::array<SavegameHeader, 45> pSavegameHeader;
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40
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41 //----- (0045EE8A) --------------------------------------------------------
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42 void __fastcall LoadGame(unsigned int uSlot)
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43 {
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44 bool v25; // esi@62
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45 bool v26; // eax@62
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46 SavegameHeader header; // [sp+Ch] [bp-E4h]@23
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47 char Str[123]; // [sp+70h] [bp-80h]@25
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48
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49 MapsLongTimers_count = 0;
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50 if (!pSavegameUsedSlots[uSlot])
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51 {
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52 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
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53 Log::Warning(L"LoadGame: slot %u is empty", uSlot);
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54 return;
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55 }
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56
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57 for (uint i = 1; i < 5; ++i)
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58 for (uint j = 1; j < 6; ++j)
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59 {
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60 sprintf(pTmpBuf.data(), "data\\lloyd%d%d.pcx", i, j);
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61 remove(pTmpBuf.data());
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62 }
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63
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64 if (SoundSetAction[24][0])
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65 for (uint i = 0; i < 4; ++i)
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66 {
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67 for (uint j = 0; j < pSoundList->sNumSounds; ++j)
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68 if (pSoundList->pSL_Sounds[j].uSoundID == 2 * (SoundSetAction[24][0] + 50 * pParty->pPlayers[i].uVoiceID) + 4998)
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69 {
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70 pSoundList->UnloadSound(j, 1);
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71 break;
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72 }
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73
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74 for (uint j = 0; j < pSoundList->sNumSounds; ++j)
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75 if (pSoundList->pSL_Sounds[j].uSoundID == 2 * (SoundSetAction[24][0] + 50 * pParty->pPlayers[i].uVoiceID) + 4999)
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76 {
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77 pSoundList->UnloadSound(j, 1);
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78 break;
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79 }
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80 }
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81
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82 sprintf(pTmpBuf.data(), "saves\\%s", pSavegameList->pFileList[uSlot].pSaveFileName);
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83
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84 pNew_LOD->CloseWriteFile();
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85 if (!CopyFileA(pTmpBuf.data(), "data\\new.lod", 0))
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86 int e = GetLastError();
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87
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88 pNew_LOD->LoadFile("data\\new.lod", 0);
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89 FILE *file = pNew_LOD->FindContainer("header.bin", 1);
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90 if (!file)
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91 {
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92 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 100);//Сохраненная игра повреждена! Code=%d
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93 Log::Warning(L"%S", Str);
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94 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:549", 0);
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95 }
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96 Assert(sizeof(SavegameHeader) == 100);
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97 fread(&header, sizeof(SavegameHeader), 1, file);
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98
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99 file = pNew_LOD->FindContainer("party.bin", 1);
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100 if (!file)
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101 {
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102 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 101);//Сохраненная игра повреждена! Code=%d
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103 Log::Warning(L"%S", Str);
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104 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:559", 0);
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105 }
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106 if (sizeof(Party) != 0x16238)
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107 Log::Warning(L"class Party: deserialization warning");
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108 fread(pParty, sizeof(Party), 1, file);
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109
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110
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111 file = pNew_LOD->FindContainer("clock.bin", 1);
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112 if (!file)
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113 {
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114 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 102);//Сохраненная игра повреждена! Code=%d
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115 Log::Warning(L"%S", Str);
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116 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:569", 0);
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117 }
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118 if (sizeof(Timer) != 0x28)
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119 Log::Warning(L"class Timer: deserialization warning");
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120 fread(pEventTimer, sizeof(Timer), 1, file);
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121
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122 file = pNew_LOD->FindContainer("overlay.bin", 1);
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123 if (!file)
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124 {
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125 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 103);//Сохраненная игра повреждена! Code=%d
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126 Log::Warning(L"%S", Str);
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127 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:579", 0);
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128 }
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129 if (sizeof(OtherOverlayList) != 0x3F0)
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130 Log::Warning(L"class OtherOverlayList: deserialization warning");
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131 fread(pOtherOverlayList, sizeof(OtherOverlayList), 1, file);
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132
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133 file = pNew_LOD->FindContainer("npcdata.bin", 0);
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134 if (!file)
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135 {
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136 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 104);//Сохраненная игра повреждена! Code=%d
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137 Log::Warning(L"%S", Str);
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138 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:590", 0);
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139 }
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140 if (sizeof(pNPCStats->pNewNPCData) != 0x94BC)
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141 Log::Warning(L"NPCStats: deserialization warning");
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142 fread(pNPCStats->pNewNPCData, sizeof(pNPCStats->pNewNPCData), 1, file);
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143 pNPCStats->_476C60();
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144
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145 file = pNew_LOD->FindContainer("npcgroup.bin", 0);
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146 if (!file)
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147 {
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148 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 105);//Сохраненная игра повреждена! Code=%d
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149 Log::Warning(L"%S", Str);
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150 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:600", 0);
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151 }
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152 if (sizeof(pNPCStats->pGroups_copy) != 0x66)
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153 Log::Warning(L"NPCStats: deserialization warning");
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154 fread(pNPCStats->pGroups_copy, sizeof(pNPCStats->pGroups_copy), 1, file);
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155
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156 uActiveCharacter = 0;
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157 for (uint i = 0; i < 4; ++i)
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158 if (pParty->pPlayers[i].CanAct())
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159 {
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160 uActiveCharacter = i + 1;
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161 break;
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162 }
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163
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164 for (uint i = 0; i < 4; ++i)
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165 {
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166 if ( pParty->pPlayers[i].uQuickSpell )
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167 AA1058_PartyQuickSpellSound[i].AddPartySpellSound(pParty->pPlayers[i].uQuickSpell, i + 1);
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168
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169 for (uint j = 0; j < 2; ++j)
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170 {
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171 uint uEquipIdx = pParty->pPlayers[i].pEquipment.pIndices[j];
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172 if (uEquipIdx)
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173 {
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174 int pItemID = pParty->pPlayers[i].pInventoryItemList[uEquipIdx - 1].uItemID;
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175 if (pItemsTable->pItems[pItemID].uEquipType == EQUIP_WAND && pItemID )//жезл
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176 {
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177 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5
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178 stru_A750F8[i].AddPartySpellSound(wand_spell_ids[pItemID - ITEM_WAND_FIRE], i + 9);
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179 }
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180 }
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181 }
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182 }
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183
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184 pGUIWindow_CurrentMenu->Release();
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185 pCurrentScreen = SCREEN_GAME;
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186
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187 viewparams->bRedrawGameUI = true;
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188
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189 SetUserInterface(pParty->alignment, true);
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190
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191 pEventTimer->Resume();
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192 pEventTimer->StopGameTime();
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193
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194 v25 = pGames_LOD->DoesContainerExist(header.pLocationName);
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195 sprintf(pTmpBuf.data(), "levels\\%s", header.pLocationName);
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196 v26 = _access(pTmpBuf.data(), 4) != -1;
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197 if ( !v25 && !v26 )
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198 Error("Unable to find: %s!", header.pLocationName);
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199
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200 strcpy(pCurrentMapName, header.pLocationName);
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201 dword_6BE364_game_settings_1 |= GAME_SETTINGS_2000 | GAME_SETTINGS_0001;
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202
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203 for (uint i = 0; i < uNumSavegameFiles; ++i)
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204 pSavegameThumbnails[i].Release();
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205
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206 pIcons_LOD->RemoveTexturesPackFromTextureList();
2508
491f0babd563 use_music_folder
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parents: 2502
diff changeset
207 if ( use_music_folder )
491f0babd563 use_music_folder
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parents: 2502
diff changeset
208 alSourcef (mSourceID, AL_GAIN, pSoundVolumeLevels[uMusicVolimeMultiplier]);
491f0babd563 use_music_folder
Ritor1
parents: 2502
diff changeset
209 else
491f0babd563 use_music_folder
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parents: 2502
diff changeset
210 pAudioPlayer->SetMusicVolume(pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f);
2499
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211 pAudioPlayer->SetMasterVolume(pSoundVolumeLevels[uSoundVolumeMultiplier] * 128.0f);
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diff changeset
212 if (uTurnSpeed)
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213 pParty->sRotationY = uTurnSpeed * pParty->sRotationY / (signed int)uTurnSpeed;
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parents:
diff changeset
214 MM7Initialization();
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parents:
diff changeset
215 bFlashQuestBook = false;
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parents:
diff changeset
216 viewparams->bRedrawGameUI = true;
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parents:
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217 }
68cdef6879a0 engine folder
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218
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parents:
diff changeset
219 //----- (0045F469) --------------------------------------------------------
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diff changeset
220 void SaveGame( bool IsAutoSAve, bool NotSaveWorld )
68cdef6879a0 engine folder
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diff changeset
221 {
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diff changeset
222 int text_pos; // eax@6
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parents:
diff changeset
223 FILE *pLLoidFile; // edi@24
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parents:
diff changeset
224 char* compressed_buf; // edi@30
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parents:
diff changeset
225 char *data_write_pos; // esi@41
68cdef6879a0 engine folder
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parents:
diff changeset
226 CHAR Buffer[128]; // [sp+Ch] [bp-264h]@59
68cdef6879a0 engine folder
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diff changeset
227 char Dir[255]; // [sp+8Ch] [bp-1E4h]@51
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diff changeset
228 char Drive[255]; // [sp+ACh] [bp-1C4h]@51
68cdef6879a0 engine folder
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parents:
diff changeset
229 SavegameHeader save_header; // [sp+CCh] [bp-1A4h]@10
68cdef6879a0 engine folder
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diff changeset
230 char Filename[255]; // [sp+130h] [bp-140h]@51
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parents:
diff changeset
231 char Ext[255]; // [sp+150h] [bp-120h]@51
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parents:
diff changeset
232 char Source[32]; // [sp+170h] [bp-100h]@51
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diff changeset
233 char work_string[120]; // [sp+190h] [bp-E0h]@8
68cdef6879a0 engine folder
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parents:
diff changeset
234 int pPositionY; // [sp+208h] [bp-68h]@2
68cdef6879a0 engine folder
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parents:
diff changeset
235 int pPositionX; // [sp+20Ch] [bp-64h]@2
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parents:
diff changeset
236 int sPRotationY; // [sp+210h] [bp-60h]@2
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diff changeset
237 int sPRotationX; // [sp+214h] [bp-5Ch]@2
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diff changeset
238 ODMHeader odm_data; // [sp+218h] [bp-58h]@30
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parents:
diff changeset
239 int res; // [sp+224h] [bp-4Ch]@30
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diff changeset
240 int pPositionZ; // [sp+228h] [bp-48h]@2
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diff changeset
241 size_t Size; // [sp+250h] [bp-20h]@26
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parents:
diff changeset
242 char *uncompressed_buff; // [sp+258h] [bp-18h]@2
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parents:
diff changeset
243 unsigned int compressed_block_size; // [sp+260h] [bp-10h]@23
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244
68cdef6879a0 engine folder
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245 //v66 = a2;
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diff changeset
246 strcpy(byte_6BE3B0.data(), pCurrentMapName);//byte_6BE3B0 - save_map_name
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parents:
diff changeset
247 if (!_stricmp(pCurrentMapName, "d05.blv")) // arena
68cdef6879a0 engine folder
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diff changeset
248 return;
68cdef6879a0 engine folder
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diff changeset
249
68cdef6879a0 engine folder
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parents:
diff changeset
250 uncompressed_buff = (char*)malloc(1000000);
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diff changeset
251
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parents:
diff changeset
252 LOD::Directory pLodDirectory; // [sp+22Ch] [bp-44h]@2
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parents:
diff changeset
253 pPositionX = pParty->vPosition.x;
68cdef6879a0 engine folder
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parents:
diff changeset
254 pPositionY = pParty->vPosition.y;
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parents:
diff changeset
255 pPositionZ = pParty->vPosition.z;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
256 sPRotationY = pParty->sRotationY;
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parents:
diff changeset
257 sPRotationX = pParty->sRotationX;
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parents:
diff changeset
258 pParty->vPosition.x = pParty->vPrevPosition.x;
68cdef6879a0 engine folder
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parents:
diff changeset
259 pParty->vPosition.z = pParty->vPrevPosition.z;
68cdef6879a0 engine folder
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parents:
diff changeset
260 pParty->vPosition.y = pParty->vPrevPosition.y;
68cdef6879a0 engine folder
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parents:
diff changeset
261
68cdef6879a0 engine folder
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parents:
diff changeset
262 pParty->uFallStartY = pParty->vPrevPosition.z;
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parents:
diff changeset
263
68cdef6879a0 engine folder
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parents:
diff changeset
264 pParty->sRotationY = pParty->sPrevRotationY;
68cdef6879a0 engine folder
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parents:
diff changeset
265 pParty->sRotationX = pParty->sPrevRotationX;
68cdef6879a0 engine folder
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parents:
diff changeset
266 if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
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parents:
diff changeset
267 pIndoor->stru1.uLastVisitDay = pParty->uTimePlayed;
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parents:
diff changeset
268 else
68cdef6879a0 engine folder
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parents:
diff changeset
269 pOutdoor->loc_time.uLastVisitDay = pParty->uTimePlayed;
68cdef6879a0 engine folder
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parents:
diff changeset
270
68cdef6879a0 engine folder
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parents:
diff changeset
271 pRenderer->PackScreenshot(150, 112, uncompressed_buff, 1000000, &pLodDirectory.uDataSize);//создание скриншота
68cdef6879a0 engine folder
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parents:
diff changeset
272 strcpy(pLodDirectory.pFilename, "image.pcx");
68cdef6879a0 engine folder
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parents:
diff changeset
273
68cdef6879a0 engine folder
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parents:
diff changeset
274 if (pCurrentScreen == SCREEN_SAVEGAME)
68cdef6879a0 engine folder
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parents:
diff changeset
275 {
68cdef6879a0 engine folder
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parents:
diff changeset
276 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->GetTexture(uTextureID_loadsave));
68cdef6879a0 engine folder
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parents:
diff changeset
277 pRenderer->DrawTextureIndexed(18, 141, pIcons_LOD->GetTexture(uTextureID_save_up));
68cdef6879a0 engine folder
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parents:
diff changeset
278 text_pos = pFontSmallnum->AlignText_Center(186, pGlobalTXT_LocalizationStrings[190]);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
279 pGUIWindow_CurrentMenu->DrawText(pFontSmallnum, text_pos + 25, 219, 0, pGlobalTXT_LocalizationStrings[190], 0, 0, 0); //Сохранение
68cdef6879a0 engine folder
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parents:
diff changeset
280 text_pos = pFontSmallnum->AlignText_Center(186, pSavegameHeader[uLoadGameUI_SelectedSlot].pName);
68cdef6879a0 engine folder
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parents:
diff changeset
281 pGUIWindow_CurrentMenu->DrawTextInRect(pFontSmallnum, text_pos + 25, 259, 0, pSavegameHeader[uLoadGameUI_SelectedSlot].pName, 185, 0);
68cdef6879a0 engine folder
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parents:
diff changeset
282 text_pos = pFontSmallnum->AlignText_Center(186, pGlobalTXT_LocalizationStrings[165]);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
283 pGUIWindow_CurrentMenu->DrawText(pFontSmallnum, text_pos + 25, 299, 0, pGlobalTXT_LocalizationStrings[165], 0, 0, 0); //Пожалуйста, подождите
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
284 pRenderer->Present();
68cdef6879a0 engine folder
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parents:
diff changeset
285 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
286
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
287 if (pNew_LOD->Write(&pLodDirectory, uncompressed_buff, 0))
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
288 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
289 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 200); //Сохраненная игра повреждена! Code=%d
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
290 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:773", 0);
68cdef6879a0 engine folder
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parents:
diff changeset
291 }
68cdef6879a0 engine folder
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parents:
diff changeset
292
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
293 Assert(sizeof(SavegameHeader) == 100);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
294 memset(save_header.pName, 0, 20);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
295 memset(save_header.pLocationName, 0, 20);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
296 memset(save_header.field_30, 0, 52);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
297 strcpy(save_header.pLocationName, pCurrentMapName);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
298 save_header.uWordTime = pParty->uTimePlayed;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
299 strcpy(pLodDirectory.pFilename, "header.bin");
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
300 pLodDirectory.uDataSize = sizeof(SavegameHeader);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
301 if (pNew_LOD->Write(&pLodDirectory, &save_header, 0))
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
302 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
303 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 201);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
304 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:784", 0);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
305 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
306 strcpy(pLodDirectory.pFilename, "party.bin");
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
307 pLodDirectory.uDataSize = sizeof(Party); //90680;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
308 if ( pNew_LOD->Write(&pLodDirectory, pParty, 0) )
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
309 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
310 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 202);//Save game corrupted! Code=%d
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
311 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:793", 0);
68cdef6879a0 engine folder
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parents:
diff changeset
312 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
313 strcpy(pLodDirectory.pFilename, "clock.bin");
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
314 pLodDirectory.uDataSize =sizeof(Timer);// 40;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
315 if ( pNew_LOD->Write(&pLodDirectory, pEventTimer, 0) )
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
316 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
317 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 203);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
318 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:802", 0);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
319 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
320 strcpy(pLodDirectory.pFilename, "overlay.bin");
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
321 pLodDirectory.uDataSize =sizeof(OtherOverlayList);// 1008;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
322 if ( pNew_LOD->Write(&pLodDirectory, pOtherOverlayList, 0) )
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
323 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
324 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 204);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
325 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:811", 0);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
326 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
327 strcpy(pLodDirectory.pFilename, "npcdata.bin");
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
328 pLodDirectory.uDataSize = 501 * sizeof(NPCData);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
329 Assert(pLodDirectory.uDataSize == 38076);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
330 if ( pNew_LOD->Write(&pLodDirectory, pNPCStats->pNewNPCData, 0) )
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
331 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
332 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 205);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
333 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:820", 0);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
334 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
335 strcpy(pLodDirectory.pFilename, "npcgroup.bin");
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
336 pLodDirectory.uDataSize = 102;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
337 if ( pNew_LOD->Write(&pLodDirectory, pNPCStats->pGroups_copy, 0) )
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
338 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
339 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 206);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
340 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:829", 0);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
341 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
342 for (int i = 1; i <= 4; ++i) // 4 - players
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
343 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
344 for (int j = 1; j <= 5; ++j) // 5 - images
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
345 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
346 sprintf(work_string, "data\\lloyd%d%d.pcx", i, j);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
347 pLLoidFile = fopen(work_string, "rb");
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
348 if ( pLLoidFile )
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
349 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
350 __debugbreak();
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
351 sprintf(work_string, "lloyd%d%d.pcx", i, j);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
352 fseek(pLLoidFile, 0, SEEK_END);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
353 pLodDirectory.uDataSize = ftell(pLLoidFile);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
354 rewind(pLLoidFile);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
355 fread(uncompressed_buff, pLodDirectory.uDataSize, 1, pLLoidFile);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
356 strcpy(pLodDirectory.pFilename, work_string);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
357 fclose(pLLoidFile);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
358 remove(work_string);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
359 if ( pNew_LOD->Write(&pLodDirectory, uncompressed_buff, 0) )
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
360 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
361 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 207);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
362 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:857", 0);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
363 Size = 5080748;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
364 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
365 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
366 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
367 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
368 if ( !NotSaveWorld )//autosave for change location
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
369 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
370 //__debugbreak();
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
371 CompactLayingItemsList();
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
372 compressed_buf = (char*)malloc(1000000);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
373 odm_data.uVersion = 91969;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
374 odm_data.pMagic[0] = 'm';
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
375 odm_data.pMagic[1] = 'v';
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
376 odm_data.pMagic[2] = 'i';
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
377 odm_data.pMagic[3] = 'i';
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
378 odm_data.uCompressedSize = 0;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
379 odm_data.uDecompressedSize = 0;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
380 data_write_pos = uncompressed_buff;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
381 memcpy((void *)compressed_buf, &odm_data, 0x10);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
382 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
383 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
384 pIndoor->dlv.uNumFacesInBModels = pIndoor->uNumFaces;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
385 pIndoor->dlv.uNumBModels = 0;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
386 pIndoor->dlv.uNumDecorations = uNumLevelDecorations;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
387 memcpy(data_write_pos, &pIndoor->dlv,sizeof(DDM_DLV_Header) );//0x28
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
388 data_write_pos += sizeof(DDM_DLV_Header);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
389 memcpy(data_write_pos, pIndoor->_visible_outlines, 0x36B);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
390 data_write_pos += 875;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
391 for (int i = 0; i <(signed int)pIndoor->uNumFaces; ++i)
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
392 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
393 memcpy(data_write_pos, &pIndoor->pFaces[i].uAttributes, 4);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
394 data_write_pos += 4;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
395 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
396
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
397 for (int i = 0; i <(signed int)uNumLevelDecorations; ++i)
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
398 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
399 memcpy(data_write_pos, &pLevelDecorations[i].uFlags, 2);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
400 data_write_pos += 2;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
401 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
402 memcpy(data_write_pos, &uNumActors, 4);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
403 data_write_pos += 4;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
404 memcpy(data_write_pos, &pActors, uNumActors * sizeof(Actor));
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
405 data_write_pos += uNumActors * sizeof(Actor);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
406 memcpy(data_write_pos, &uNumSpriteObjects, 4);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
407 data_write_pos += 4;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
408 memcpy(data_write_pos, pSpriteObjects.data(), 112 * uNumSpriteObjects);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
409 data_write_pos += 112 * uNumSpriteObjects;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
410 memcpy(data_write_pos, &uNumChests, 4);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
411 data_write_pos += 4;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
412 memcpy(data_write_pos, pChests.data(), sizeof(Chest)*uNumChests);//5324 *
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
413 data_write_pos += sizeof(Chest)* uNumChests;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
414 memcpy(data_write_pos, pIndoor->pDoors, 0x3E80);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
415 data_write_pos += 16000;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
416 memcpy(data_write_pos, pIndoor->ptr_0002B4_doors_ddata, pIndoor->blv.uDoors_ddata_Size);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
417 data_write_pos += pIndoor->blv.uDoors_ddata_Size;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
418 memcpy(data_write_pos, &stru_5E4C90_MapPersistVars, 0xC8);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
419 data_write_pos += 200;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
420 memcpy(data_write_pos, &pIndoor->stru1, 0x38);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
421 data_write_pos += 56;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
422
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
423 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
424 else//for Outdoor
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
425 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
426 pOutdoor->ddm.uNumFacesInBModels = 0;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
427 for ( int i = 0; i < pOutdoor->uNumBModels; ++i )
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
428 pOutdoor->ddm.uNumFacesInBModels += pOutdoor->pBModels[i].uNumFaces;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
429 pOutdoor->ddm.uNumBModels = pOutdoor->uNumBModels;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
430 pOutdoor->ddm.uNumDecorations = uNumLevelDecorations;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
431 memcpy(data_write_pos, &pOutdoor->ddm, sizeof(DDM_DLV_Header));//0x28
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
432 data_write_pos += sizeof(DDM_DLV_Header);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
433 memcpy(data_write_pos, pOutdoor->uFullyRevealedCellOnMap, 0x3C8);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
434 data_write_pos += 968;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
435 memcpy(data_write_pos, pOutdoor->uPartiallyRevealedCellOnMap, 0x3C8);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
436 data_write_pos += 968;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
437 for (int i = 0; i < pOutdoor->uNumBModels ; ++i)
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
438 for (int j = 0; j < pOutdoor->pBModels[i].uNumFaces;++j)//*(int *)&pOutdoor->pBModels->pModelName[v24]; ++j)
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
439 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
440 memcpy(data_write_pos, &(pOutdoor->pBModels[i].pFaces[j].uAttributes), 4);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
441 data_write_pos += 4;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
442 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
443
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
444 for (int i = 0; i < (signed int)uNumLevelDecorations; ++i)
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
445 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
446 memcpy(data_write_pos, &pLevelDecorations[i].uFlags, 2);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
447 data_write_pos += 2;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
448 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
449 memcpy(data_write_pos, &uNumActors, 4);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
450 data_write_pos += 4;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
451 memcpy(data_write_pos, &pActors, uNumActors * sizeof(Actor));
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
452 data_write_pos += uNumActors * sizeof(Actor);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
453 memcpy(data_write_pos, &uNumSpriteObjects, 4);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
454 data_write_pos += 4;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
455 memcpy(data_write_pos, &pSpriteObjects, uNumSpriteObjects * sizeof(SpriteObject));
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
456 data_write_pos += uNumSpriteObjects * sizeof(SpriteObject);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
457 memcpy(data_write_pos, &uNumChests, 4);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
458 data_write_pos += 4;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
459 memcpy(data_write_pos, pChests.data(), sizeof(Chest)* uNumChests);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
460 data_write_pos += sizeof(Chest) * uNumChests;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
461 memcpy(data_write_pos, &stru_5E4C90_MapPersistVars, 0xC8);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
462 data_write_pos += 200;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
463 memcpy(data_write_pos, &pOutdoor->loc_time, 0x38);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
464 data_write_pos += 56;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
465 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
466 strcpy(Source, pCurrentMapName);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
467 _splitpath(Source, Drive, Dir, Filename, Ext);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
468 Ext[1] = 'd';
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
469
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
470 Size = (int)data_write_pos - (int)uncompressed_buff;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
471 compressed_block_size = 999984;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
472 res = zlib::MemZip((char *)compressed_buf + 16, (unsigned int *)&compressed_block_size, uncompressed_buff,Size);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
473 if (res || (signed int)compressed_block_size > (signed int)Size )
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
474 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
475 memcpy((void *)(compressed_buf + 16), uncompressed_buff, Size);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
476 compressed_block_size = Size;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
477 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
478 compressed_block_size += 16;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
479 memcpy(&((ODMHeader *)compressed_buf)->uCompressedSize, &compressed_block_size, 4);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
480 memcpy(&((ODMHeader *)compressed_buf)->uDecompressedSize, &Size, 4);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
481 sprintf(Source, "%s%s", Filename, Ext);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
482 strcpy(pLodDirectory.pFilename, Source);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
483 pLodDirectory.uDataSize = compressed_block_size;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
484 if ( pNew_LOD->Write(&pLodDirectory, (const void *)compressed_buf, 0) )
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
485 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
486 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 208);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
487 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:1071", 0);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
488 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
489 free((void *)compressed_buf);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
490 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
491 free(uncompressed_buff);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
492 if ( IsAutoSAve )
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
493 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
494 if ( !CopyFileA("data\\new.lod", "saves\\autosave.mm7", 0) )
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
495 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
496 FormatMessageA(0x1000, 0, GetLastError(), 0x400, Buffer, 0x80, 0);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
497 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 300);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
498 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:1097", 0);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
499 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
500 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
501 pParty->vPosition.x = pPositionX;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
502 pParty->vPosition.y = pPositionY;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
503 pParty->vPosition.z = pPositionZ;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
504 pParty->uFallStartY = pPositionZ;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
505 pParty->sRotationY = sPRotationY;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
506 pParty->sRotationX = sPRotationX;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
507 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
508
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
509 //----- (00460078) --------------------------------------------------------
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
510 void __fastcall DoSavegame(unsigned int uSlot)
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
511 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
512 if ( _stricmp(pCurrentMapName, "d05.blv") )//Not Arena(не Арена)
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
513 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
514 LOD::Directory pDir; // [sp+Ch] [bp-28h]@2
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
515 SaveGame(0, 0);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
516 strcpy(pSavegameHeader[uSlot].pLocationName, pCurrentMapName);//дать название карты
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
517 pSavegameHeader[uSlot].uWordTime = pParty->uTimePlayed;//текущее время
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
518 strcpy(pDir.pFilename, "header.bin");
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
519 pDir.uDataSize = 100;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
520 pNew_LOD->Write(&pDir, &pSavegameHeader[uSlot], 0);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
521 sprintf(pTmpBuf.data(), "saves\\save%03d.mm7", uSlot);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
522 pNew_LOD->CloseWriteFile();//закрыть
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
523 CopyFileA("data\\new.lod", pTmpBuf.data(), 0);//сохранение файла в директорию saves
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
524 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
525 GUI_UpdateWindows();
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
526 pGUIWindow_CurrentMenu->Release();
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
527 pCurrentScreen = SCREEN_GAME;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
528 //v3 = pSavegameThumbnails;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
529 viewparams->bRedrawGameUI = true;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
530 for (uint i = 0; i < 45; i++)
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
531 pSavegameThumbnails[i].Release();
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
532
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
533 if ( _stricmp(pCurrentMapName, "d05.blv") )
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
534 pNew_LOD->_4621A7();
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
535 else
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
536 ShowStatusBarString(pGlobalTXT_LocalizationStrings[583], 2);// "No saving in the Arena"
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
537 pIcons_LOD->RemoveTexturesFromTextureList();
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
538 pEventTimer->Resume();
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
539 ShowStatusBarString(pGlobalTXT_LocalizationStrings[656], 2);// "Game Saved!"
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
540 viewparams->bRedrawGameUI = true;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
541 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
542 // 4E28F8: using guessed type int pCurrentScreen;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
543
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
544 //----- (0045E297) --------------------------------------------------------
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
545 void SavegameList::Initialize(unsigned int bHideEmptySlots)
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
546 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
547 //memset(pSavegameList, 0, sizeof(pSavegameList));//Ritor1: вызывает затирание
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
548 pSavegameList->Reset();
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
549 uNumSavegameFiles = 0;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
550
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
551 _chdir("saves");
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
552 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
553 if (!bHideEmptySlots && _access(pGlobalTXT_LocalizationStrings[613], 0) != -1 ) // AutoSave.MM7
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
554 strcpy(pSavegameList->pFileList[uNumSavegameFiles++].pSaveFileName, pGlobalTXT_LocalizationStrings[613]);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
555
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
556 for (uint i = 0; i < 40; ++i)
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
557 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
558 sprintf(pTmpBuf.data(), "save%03d.mm7", i);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
559 if (_access(pTmpBuf.data(), 0) == -1)
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
560 continue;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
561
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
562 uint idx = i;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
563 if (!bHideEmptySlots)
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
564 idx = uNumSavegameFiles;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
565 strcpy(pSavegameList->pFileList[idx].pSaveFileName, pTmpBuf.data());
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
566
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
567 ++uNumSavegameFiles;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
568 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
569 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
570 _chdir("..");
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
571 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
572 //----- (0046086A) --------------------------------------------------------
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
573 void SaveNewGame()
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
574 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
575 FILE *file; // eax@7
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
576 void *pSave; // [sp+170h] [bp-8h]@3
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
577
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
578 if ( pMovie_Track )
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
579 pMediaPlayer->Unload();
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
580 pSave = malloc(1000000);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
581 pNew_LOD->CloseWriteFile();
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
582 remove("data\\new.lod");//удалить new.lod
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
583
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
584 LOD::FileHeader header; // [sp+Ch] [bp-16Ch]@3 заголовок
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
585 strcpy(header.LodVersion, "MMVII");
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
586 strcpy(header.LodDescription, "newmaps for MMVII");
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
587 header.LODSize = 100;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
588 header.dword_0000A8 = 0;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
589
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
590 LOD::Directory a3; // [sp+14Ch] [bp-2Ch]@3
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
591 a3.dword_000018 = 0;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
592 a3.word_00001E = 0;
68cdef6879a0 engine folder
Ritor1
parents:
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593 strcpy(a3.pFilename, "current");
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594 pNew_LOD->CreateNewLod(&header, &a3, "data\\new.lod");//создаётся new.lod в дирректории
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595 if (pNew_LOD->LoadFile("data\\new.lod", false))//загрузить файл new.lod(isFileOpened = true)
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596 {
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597 pNew_LOD->CreateTempFile();//создаётся временный файл OutputFileHandle
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598 pNew_LOD->uNumSubDirs = 0;
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599
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600 LOD::Directory pDir; // [sp+10Ch] [bp-6Ch]@4
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601 for (int i = pGames_LOD->uNumSubDirs / 2; i < pGames_LOD->uNumSubDirs; ++i)//копирование файлов с 76 по 151
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602 {
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603 memcpy(&pDir, &pGames_LOD->pSubIndices[i], sizeof(pDir));//копирование текущего файла в pDir
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604 file = pGames_LOD->FindContainer(pGames_LOD->pSubIndices[i].pFilename, 1);
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605 fread(pSave, pGames_LOD->pSubIndices[i].uDataSize, 1, file);
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606 pNew_LOD->AppendDirectory(&pDir, pSave);
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607 }
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608
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609 LOD::Directory save_game_dir; // [sp+12Ch] [bp-4Ch]@9
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610 strcpy(pSavegameHeader[0].pLocationName, "out01.odm");
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611 strcpy(save_game_dir.pFilename, "header.bin");
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612 save_game_dir.uDataSize = sizeof(SavegameHeader);
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613 pNew_LOD->AppendDirectory(&save_game_dir, &pSavegameHeader[0]);
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614
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615 pNew_LOD->FixDirectoryOffsets();
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616
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617 pParty->vPrevPosition.x = 12552;
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618 pParty->vPrevPosition.y = 1816;
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619 pParty->vPrevPosition.z = 0;
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620
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621 pParty->vPosition.x = 12552;
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622 pParty->vPosition.y = 1816;
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623 pParty->vPosition.z = 0;
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624
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625 pParty->uFallStartY = 0;
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626
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627 pParty->sPrevRotationX = 0;
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628 pParty->sPrevRotationY = 512;
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629
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630 pParty->sRotationX = 0;
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631 pParty->sRotationY = 512;
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632
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633 SaveGame(1, 1);
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634 }
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635 free(pSave);
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636 }
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637