2499
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1 #define _CRTDBG_MAP_ALLOC
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2 #include <stdlib.h>
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3 #include <crtdbg.h>
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4
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5 #define _CRT_SECURE_NO_WARNINGS
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6 #include "Engine/ErrorHandling.h"
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7 #include "LOD.h"
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8 #include "Engine/Graphics/Render.h"
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9 #include "Engine/Graphics/Viewport.h"
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10 #include "mm7_data.h"
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11 #include "ZlibWrapper.h"
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12
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13 #include "Engine/Graphics/Sprites.h"
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14
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15
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16
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17
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18
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19
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20 LODFile_IconsBitmaps *pEvents_LOD = nullptr;
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21
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22 LODFile_IconsBitmaps *pIcons_LOD = nullptr;
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23 LODFile_IconsBitmaps *pIcons_LOD_mm6 = nullptr;
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24 LODFile_IconsBitmaps *pIcons_LOD_mm8 = nullptr;
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25
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26 LODFile_IconsBitmaps *pBitmaps_LOD = nullptr;
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27 LODFile_IconsBitmaps *pBitmaps_LOD_mm6 = nullptr;
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28 LODFile_IconsBitmaps *pBitmaps_LOD_mm8 = nullptr;
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29
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30 LODFile_Sprites *pSprites_LOD = nullptr;
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31 LODFile_Sprites *pSprites_LOD_mm6 = nullptr;
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32 LODFile_Sprites *pSprites_LOD_mm8 = nullptr;
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33
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34 LODWriteableFile *pNew_LOD = nullptr;
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35 LODWriteableFile *pGames_LOD = nullptr;
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36
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37
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38
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39
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40 int _6A0CA4_lod_binary_search; // weak
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41 int _6A0CA8_lod_unused; // weak
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42
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43
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44 // inlined
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45 //----- (mm6c::00408860) --------------------------------------------------
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46 void LODFile_IconsBitmaps::_inlined_sub2()
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47 {
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48 ++uTexturePacksCount;
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49 if (!uNumPrevLoadedFiles)
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50 uNumPrevLoadedFiles = uNumLoadedFiles;
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51 }
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52
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53 // inlined
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54 //----- (mm6c::0045BE60) --------------------------------------------------
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55 void LODFile_IconsBitmaps::_inlined_sub1()
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56 {
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57 dword_11B84 = uNumLoadedFiles;
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58 }
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59
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60 // inlined
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61 //----- (mm6c::0045C310) --------------------------------------------------
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62 void LODFile_Sprites::_inlined_sub1()
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63 {
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64 field_ECA0 = uNumLoadedSprites;
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65 }
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66
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67 // inlined
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68 //----- (mm6c::0045C5B0) --------------------------------------------------
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69 void LODFile_IconsBitmaps::_inlined_sub0()
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70 {
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71 dword_11B80 = uNumLoadedFiles;
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72 if (dword_11B84 < uNumLoadedFiles)
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73 dword_11B84 = uNumLoadedFiles;
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74 }
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75
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76
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77 // inlined
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78 //----- (mm6c::0045C660) --------------------------------------------------
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79 void LODFile_Sprites::_inlined_sub0()
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80 {
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81 field_ECA4 = uNumLoadedSprites;
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82 if (field_ECA0 < uNumLoadedSprites)
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83 field_ECA0 = uNumLoadedSprites;
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84 }
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85
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86 //----- (004355F7) --------------------------------------------------------
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87 void LODFile_IconsBitmaps::RemoveTexturesFromTextureList()
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88 {
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89 if ( this->uTexturePacksCount )
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90 {
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91 if ( (this->uNumLoadedFiles - 1) >= this->uNumPrevLoadedFiles )
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92 {
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93 for ( uint i = this->uNumLoadedFiles - 1; i >= this->uNumPrevLoadedFiles; --i )
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94 {
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95 this->pTextures[i].Release();
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96 if ( this->pHardwareTextures )
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97 {
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98 if ( this->pHardwareTextures[i] )
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99 {
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100 this->pHardwareTextures[i]->Release();
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101 this->pHardwareTextures[i] = 0;
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102 }
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103 }
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104 if ( this->pHardwareSurfaces )
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105 {
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106 if ( this->pHardwareSurfaces[i] )
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107 {
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108 this->pHardwareSurfaces[i]->Release();
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109 this->pHardwareSurfaces[i] = 0;
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110 }
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111 }
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112 }
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113 }
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114 this->uNumLoadedFiles = this->uNumPrevLoadedFiles;
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115 this->uNumPrevLoadedFiles = 0;
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116 this->uTexturePacksCount = 0;
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117 }
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118 }
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119
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120 //----- (004114F2) --------------------------------------------------------
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121 void LODFile_IconsBitmaps::RemoveTexturesPackFromTextureList()
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122 {
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123 if ( this->uTexturePacksCount )
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124 {
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125 this->uTexturePacksCount--;
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126 if ( !this->uTexturePacksCount )
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127 {
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128 if ( (this->uNumLoadedFiles - 1) >= this->uNumPrevLoadedFiles )
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129 {
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130 for ( uint i = this->uNumLoadedFiles - 1; i >= this->uNumPrevLoadedFiles; --i )
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131 {
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132 this->pTextures[i].Release();
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133 if ( this->pHardwareTextures )
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134 {
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135 if ( this->pHardwareTextures[i] )
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136 {
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137 this->pHardwareTextures[i]->Release();
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138 this->pHardwareTextures[i] = 0;
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139 }
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140 }
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141 if ( this->pHardwareSurfaces )
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142 {
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143 if ( this->pHardwareSurfaces[i] )
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144 {
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145 this->pHardwareSurfaces[i]->Release();
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146 this->pHardwareSurfaces[i] = 0;
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147 }
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148 }
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149 }
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150 }
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151 this->uNumLoadedFiles = this->uNumPrevLoadedFiles;
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152 this->uNumPrevLoadedFiles = 0;
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153 }
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154 }
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155 }
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156
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157 //----- (004AC67E) --------------------------------------------------------
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158 int LODFile_Sprites::LoadSpriteFromFile(LODSprite *pSpriteHeader, const char *pContainer)
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159 {
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160 FILE *File; // [sp+4h] [bp-4h]@1
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161 void *DstBufa; // [sp+10h] [bp+8h]@4
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162 int Sizea; // [sp+14h] [bp+Ch]@3
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163
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164 File = FindContainer(pContainer, 0);
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165 if ( File )
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166 {
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167 fread(pSpriteHeader, 1, 0x20u, File);
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168 strcpy(pSpriteHeader->pName, pContainer);
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169 Sizea = pSpriteHeader->uSpriteSize;
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170 pSpriteHeader->pSpriteLines = (LODSprite_stru0 *)malloc(8 * pSpriteHeader->uHeight);
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171 fread(pSpriteHeader->pSpriteLines, 1, 8 * pSpriteHeader->uHeight, File);
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172
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173 if ( pSpriteHeader->uDecompressedSize )
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174 {
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175 pSpriteHeader->pDecompressedBytes = malloc(pSpriteHeader->uDecompressedSize);
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176 DstBufa = malloc(Sizea);
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177 fread(DstBufa, 1, Sizea, File);
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178 zlib::MemUnzip(pSpriteHeader->pDecompressedBytes, (unsigned int *)&pSpriteHeader->uDecompressedSize, DstBufa, pSpriteHeader->uSpriteSize);
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179 pSpriteHeader->uSpriteSize = pSpriteHeader->uDecompressedSize;
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180 free(DstBufa);
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181 }
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182 else
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183 {
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184 pSpriteHeader->pDecompressedBytes = malloc(Sizea);
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185 fread(pSpriteHeader->pDecompressedBytes, 1, Sizea, File);
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186 }
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187 for ( uint i = 0; i < pSpriteHeader->uHeight; i++ )
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188 pSpriteHeader->pSpriteLines[i].pos += (unsigned int)pSpriteHeader->pDecompressedBytes;
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189 return 1;
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190 }
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191 else
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192 return -1;
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193 }
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194
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195 //----- (004AC795) --------------------------------------------------------
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196 bool LODFile_Sprites::LoadSprites(const char *pFilename)
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197 {
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198 if (LoadHeader(pFilename, 1))
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199 return false;
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200 else
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201 return LoadSubIndices("sprites08") == 0;
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202 }
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203
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204 //----- (004AC7C0) --------------------------------------------------------
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205 int LODFile_Sprites::LoadSprite(const char *pContainerName, unsigned int uPaletteID)
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206 {
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207
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208 FILE *sprite_file; // eax@12
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209 LODSprite temp_sprite_hdr; // [sp+Ch] [bp-3Ch]@12
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210 int i;//, sprite_indx;
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211
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212 //find if already loaded
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213 //if ( pRenderer->pRenderD3D )
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214 {
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215 for (i=0; i<uNumLoadedSprites;++i)
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216 {
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217 if (!(_stricmp(pHardwareSprites[i].pName, pContainerName)))
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218 return i;
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219 }
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220 }
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221 /*else
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222 {
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223 for (i=0; i<uNumLoadedSprites;++i)
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224 {
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225 if (!(_stricmp(pSpriteHeaders[i].pName, pContainerName)))
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226 return i;
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227 }
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228 }*/
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229
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230 if (uNumLoadedSprites >= 1500 )
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231 return -1;
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232 //if not loaded - load from file
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233
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234 //if ( pRenderer->pRenderD3D && can_load_hardware_sprites )
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235 {
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236 if ( !pHardwareSprites )
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237 {
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238 pHardwareSprites = (Sprite *)malloc(1500*sizeof(Sprite));//0xEA60u
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239 for (i=0; i<1500;++i)
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240 {
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241 pHardwareSprites[i].pName=nullptr;
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242 pHardwareSprites[i].pTextureSurface=nullptr;
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243 pHardwareSprites[i].pTexture=nullptr;
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244 }
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245 }
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246 temp_sprite_hdr.uHeight = 0;
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247 temp_sprite_hdr.uPaletteId = 0;
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248 temp_sprite_hdr.word_1A = 0;
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249 temp_sprite_hdr.pSpriteLines = nullptr;
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250 temp_sprite_hdr.pDecompressedBytes = nullptr;
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251 sprite_file = FindContainer(pContainerName, 0);
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252 if ( !sprite_file )
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253 return -1;
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254 //fread(&temp_sprite_hdr, 1, sizeof(LODSprite), sprite_file);
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255 fread(&temp_sprite_hdr, 1, 0x20, sprite_file);
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256 pHardwareSprites[uNumLoadedSprites].uBufferWidth = temp_sprite_hdr.uWidth;
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257 pHardwareSprites[uNumLoadedSprites].uBufferHeight = temp_sprite_hdr.uHeight;
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258 pSpriteHeaders[uNumLoadedSprites].uWidth = temp_sprite_hdr.uWidth;
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259 pSpriteHeaders[uNumLoadedSprites].uHeight = temp_sprite_hdr.uHeight;
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260 LoadSpriteFromFile( &pSpriteHeaders[uNumLoadedSprites], pContainerName); //this line is not present here in the original. necessary for Grayface's mouse picking fix
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261 }
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262 /*else
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263 {
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264 sprite_indx = LoadSpriteFromFile( &pSpriteHeaders[uNumLoadedSprites], pContainerName);
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265 pSpriteHeaders[uNumLoadedSprites].word_1A = 0;
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266
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267 if ( sprite_indx != -1 )
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268 {
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269 pSpriteHeaders[uNumLoadedSprites].uPaletteId = pPaletteManager->LoadPalette(pSpriteHeaders[uNumLoadedSprites].uPaletteId);
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270 }
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271 else
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272 {
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273 if ( uNumLoadedSprites<=0 )
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274 uNumLoadedSprites=0;
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275 else
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276 {
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277 for (i=0; i<uNumLoadedSprites;++i)
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278 {
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279 if (!(_stricmp(pSpriteHeaders[i].pName, "pending")))
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280 return i;
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281 }
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282 }
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283 if ( LoadSpriteFromFile(&pSpriteHeaders[uNumLoadedSprites], "pending") == -1 )
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284 return -1;
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285 pSpriteHeaders[uNumLoadedSprites].uPaletteId = pPaletteManager->LoadPalette(pSpriteHeaders[uNumLoadedSprites].uPaletteId);
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286 }
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287 }*/
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288
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289 //if ( pRenderer->pRenderD3D )
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290 {
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291 pHardwareSprites[uNumLoadedSprites].pName = (const char *)malloc(20);
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292 strcpy((char *)pHardwareSprites[uNumLoadedSprites].pName, pContainerName);
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293 pHardwareSprites[uNumLoadedSprites].uPaletteID = uPaletteID;
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294 pRenderer->MoveSpriteToDevice(&pHardwareSprites[uNumLoadedSprites]);
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295 }
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296 ++uNumLoadedSprites;
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297 return uNumLoadedSprites - 1;
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298
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299 }
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300
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301 //----- (004ACADA) --------------------------------------------------------
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302 void LODFile_Sprites::ReleaseLostHardwareSprites()
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303 {
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304 signed int v2; // ebx@2
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305 int v3; // edi@3
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306 IDirectDrawSurface *v4; // eax@4
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307 IDirect3DTexture2 *v5; // eax@6
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308 IDirectDrawSurface *v6; // ST00_4@8
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309
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310 if ( this->pHardwareSprites )
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311 {
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312 v2 = 0;
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313 if ( (signed int)this->uNumLoadedSprites > 0 )
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314 {
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315 v3 = 0;
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316 do
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317 {
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318 v4 = (IDirectDrawSurface *)this->pHardwareSprites[v3].pTextureSurface;
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319 if ( v4 && v4->IsLost() == DDERR_SURFACELOST )
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320 {
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321 v5 = this->pHardwareSprites[v3].pTexture;
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322 if ( v5 )
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323 {
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324 v5->Release();
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325 this->pHardwareSprites[v3].pTexture = nullptr;
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326 }
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327 v6 = (IDirectDrawSurface *)this->pHardwareSprites[v3].pTextureSurface;
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328 v6->Release();
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329 this->pHardwareSprites[v3].pTextureSurface = nullptr;
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330 pRenderer->MoveSpriteToDevice(&this->pHardwareSprites[v3]);
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331 }
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332 ++v2;
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333 ++v3;
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334 }
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335 while ( v2 < (signed int)this->uNumLoadedSprites );
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336 }
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337 }
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338 }
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339
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340 //----- (004ACB70) --------------------------------------------------------
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341 void LODFile_Sprites::ReleaseAll()
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342 {
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343 if ( this->pHardwareSprites )
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344 {
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345 for ( int i = 0; i < this->uNumLoadedSprites; ++i )
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346 {
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347 if ( this->pHardwareSprites )
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348 {
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349 if ( this->pHardwareSprites[i].pTexture )
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350 {
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351 this->pHardwareSprites[i].pTexture->Release();
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352 this->pHardwareSprites[i].pTexture = nullptr;
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353 }
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354 if ( this->pHardwareSprites )
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355 {
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356 if ( this->pHardwareSprites[i].pTextureSurface )
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357 {
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358 this->pHardwareSprites[i].pTextureSurface->Release();
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359 this->pHardwareSprites[i].pTextureSurface = nullptr;
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360 }
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361 }
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362 }
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363 }
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364 }
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365 }
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366
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367 //----- (004ACBE0) --------------------------------------------------------
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368 void LODFile_Sprites::MoveSpritesToVideoMemory()
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369 {
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370 if ( this->pHardwareSprites )
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371 {
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372 for ( int i = 0; i < this->uNumLoadedSprites; ++i )
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373 pRenderer->MoveSpriteToDevice(&this->pHardwareSprites[i]);
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374 }
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375 }
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376
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377 //----- (004ACC38) --------------------------------------------------------
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378 int LODSprite::DrawSprite_sw(RenderBillboardTransform_local0 *a2, char a3)
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379 {
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380 RenderBillboardTransform_local0 *v3; // edi@1
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381 int result; // eax@1
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382 int v5; // esi@2
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383 int v6; // ST18_4@2
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384 //signed int v7; // eax@2
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385 signed int v8; // ebx@2
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386 int v9; // ebx@2
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387 int *v10; // ecx@2
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388 int v11; // esi@2
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389 unsigned int v12; // edx@4
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390 int v13; // esi@13
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391 int v14; // esi@17
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392 int v15; // ecx@17
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393 char *v16; // edx@17
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394 int v17; // esi@17
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395 int v18; // ecx@18
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396 int v19; // esi@18
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397 LODSprite_stru0 *v20; // edx@21
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398 int v21; // eax@22
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399 int v22; // esi@22
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400 int v23; // eax@25
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401 int v24; // ecx@25
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402 signed __int64 v25; // qtt@27
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403 int v26; // eax@27
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404 unsigned __int16 *v27; // eax@29
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405 LODSprite_stru0 *v28; // edx@29
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406 signed int v29; // ecx@30
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407 int v30; // ecx@37
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408 int v31; // ecx@38
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409 signed int v32; // ecx@41
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410 int v33; // ecx@47
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411 int v34; // ecx@56
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412 int v35; // esi@58
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413 __int16 v36; // ax@58
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414 int v37; // ecx@59
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415 int v38; // eax@59
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416 int v39; // ecx@62
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417 signed int v40; // ST30_4@64
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418 signed __int64 v41; // qtt@64
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419 int v42; // ecx@64
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420 unsigned __int16 *v43; // eax@66
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421 LODSprite_stru0 *v44; // ecx@66
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422 int v45; // edx@69
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423 int v46; // edx@77
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424 //unsigned __int16 *pTarget; // [sp+Ch] [bp-50h]@2
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425 signed int v48; // [sp+10h] [bp-4Ch]@2
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426 signed int v49; // [sp+14h] [bp-48h]@2
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427 int v50; // [sp+14h] [bp-48h]@19
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428 int v51; // [sp+14h] [bp-48h]@57
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429 int v52; // [sp+18h] [bp-44h]@13
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430 int v53; // [sp+1Ch] [bp-40h]@2
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431 int v54; // [sp+1Ch] [bp-40h]@22
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432 int v55; // [sp+1Ch] [bp-40h]@32
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433 int v56; // [sp+1Ch] [bp-40h]@69
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434 int v57; // [sp+20h] [bp-3Ch]@2
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435 int v58; // [sp+24h] [bp-38h]@1
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436 int v59; // [sp+28h] [bp-34h]@2
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437 int v60; // [sp+28h] [bp-34h]@13
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438 unsigned __int16 *v61; // [sp+2Ch] [bp-30h]@2
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439 int v62; // [sp+30h] [bp-2Ch]@2
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440 void *v63; // [sp+30h] [bp-2Ch]@29
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441 void *v64; // [sp+30h] [bp-2Ch]@66
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442 int v65; // [sp+34h] [bp-28h]@2
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443 int v66; // [sp+34h] [bp-28h]@22
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444 int v67; // [sp+34h] [bp-28h]@59
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445 int v68; // [sp+38h] [bp-24h]@13
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446 unsigned int v69; // [sp+3Ch] [bp-20h]@2
|
|
447 int v70; // [sp+40h] [bp-1Ch]@2
|
|
448 signed int v71; // [sp+40h] [bp-1Ch]@15
|
|
449 int v72; // [sp+44h] [bp-18h]@2
|
|
450 unsigned __int16 *v73; // [sp+44h] [bp-18h]@29
|
|
451 unsigned __int16 *v74; // [sp+44h] [bp-18h]@66
|
|
452 int v75; // [sp+48h] [bp-14h]@4
|
|
453 int v76; // [sp+48h] [bp-14h]@22
|
|
454 int v77; // [sp+48h] [bp-14h]@59
|
|
455 //LODSprite *v78; // [sp+4Ch] [bp-10h]@1
|
|
456 int v79; // [sp+50h] [bp-Ch]@4
|
|
457 int v80; // [sp+50h] [bp-Ch]@21
|
|
458 int v81; // [sp+50h] [bp-Ch]@62
|
|
459 int v82; // [sp+50h] [bp-Ch]@67
|
|
460 int v83; // [sp+50h] [bp-Ch]@75
|
|
461 int *pTargetZ; // [sp+54h] [bp-8h]@4
|
|
462 int v85; // [sp+58h] [bp-4h]@18
|
|
463 int v86; // [sp+58h] [bp-4h]@56
|
|
464 signed int v87; // [sp+64h] [bp+8h]@2
|
|
465 int v88; // [sp+68h] [bp+Ch]@18
|
|
466 int v89; // [sp+68h] [bp+Ch]@56
|
|
467
|
|
468 v3 = a2;
|
|
469 //v78 = this;
|
|
470 result = a2->_screenspace_x_scaler_packedfloat;
|
|
471 v58 = a2->_screenspace_x_scaler_packedfloat;
|
|
472 if ( result <= 0 )
|
|
473 return result;
|
|
474 v5 = a2->_screenspace_y_scaler_packedfloat;
|
|
475 v6 = a2->_screenspace_x_scaler_packedfloat;
|
|
476 v87 = (signed __int64)0x100000000ui64 / result;
|
|
477 v48 = (signed __int64)0x100000000ui64 / result;
|
|
478 v62 = (signed __int64)0x100000000ui64 / v5;
|
|
479 //v7 = this->uHeight;
|
|
480 v8 = (signed int)((signed __int64)0x100000000ui64 / v5) >> 1;
|
|
481 v53 = v8;
|
|
482 v70 = (this->uHeight << 16) - v8;
|
|
483 v49 = this->uHeight;
|
|
484 v69 = v3->uTargetPitch;
|
|
485
|
|
486 __debugbreak(); // target surface will most likely be 32bit, but this sub awaits 16bits
|
|
487 auto pTarget = (unsigned __int16 *)v3->pTarget;
|
|
488 v57 = v3->sZValue;
|
|
489 v61 = v3->pPalette;
|
|
490 v9 = (v6 * this->uWidth + 0x8000) >> 16;
|
|
491 v72 = v3->uScreenSpaceY;
|
|
492 result = (v5 * this->uHeight + 0x8000) >> 16;
|
|
493 v10 = (int *)(v72 - result + 1);
|
|
494 v11 = v3->uScreenSpaceX - (v9 >> 1) + 1;
|
|
495 v65 = v72 - result + 1;
|
|
496 v59 = v11 + v9 - 1;
|
|
497 if ( v3->uFlags & 0x800 )
|
|
498 {
|
|
499 v10 = (int *)((char *)v10 + (v49 >> 1));
|
|
500 v72 += v49 >> 1;
|
|
501 v65 = (int)v10;
|
|
502 }
|
|
503 v12 = v72;
|
|
504 pTargetZ = v10;
|
|
505 v75 = v3->uScreenSpaceX - (v9 >> 1) + 1;
|
|
506 v79 = v11 + v9 - 1;
|
|
507 if ( !(v3->uFlags & 8) )
|
|
508 {
|
|
509 if ( v65 < (signed int)v3->uViewportY )
|
|
510 pTargetZ = (int *)v3->uViewportY;
|
|
511 if ( v72 > (signed int)v3->uViewportW )
|
|
512 v12 = v3->uViewportW;
|
|
513 if ( v11 < (signed int)v3->uViewportX )
|
|
514 v75 = v3->uViewportX;
|
|
515 if ( v59 > (signed int)v3->uViewportZ )
|
|
516 v79 = v3->uViewportZ;
|
|
517 }
|
|
518 v68 = v75 - v11;
|
|
519 v13 = -v62;
|
|
520 v60 = v59 - v79;
|
|
521 v52 = -v62;
|
|
522 if ( v3->uFlags & 1 )
|
|
523 {
|
|
524 v13 = v62;
|
|
525 v70 = v53;
|
|
526 v52 = v62;
|
|
527 }
|
|
528 v71 = v13 * (v72 - v12) + v70;
|
|
529 if ( LOBYTE(viewparams->field_20) )
|
|
530 {
|
|
531 if ( a3 )
|
|
532 return result;
|
|
533 }
|
|
534 v14 = 5 * v12;
|
|
535 v15 = v69 * v12;
|
|
536 result = v12 - v72 + result - 1;
|
|
537 v16 = (char *)pTargetZ - v65;
|
|
538 v17 = v14 << 7;
|
|
539 if ( v3->uFlags & 4 )
|
|
540 {
|
|
541 v34 = v79 + v15;
|
|
542 v89 = v34;
|
|
543 v86 = v79 + v17;
|
|
544 if ( result < (signed int)v16 )
|
|
545 return result;
|
|
546 v51 = result - (int)v16 + 1;
|
|
547 while ( 1 )
|
|
548 {
|
|
549 v35 = v71 >> 16;
|
|
550 v36 = this->pSpriteLines[v35].a1;
|
|
551 if ( v36 == -1 )
|
|
552 {
|
|
553 v34 -= v69;
|
|
554 v89 = v34;
|
|
555 goto LABEL_84;
|
|
556 }
|
|
557 v37 = v9 - ((unsigned __int64)(v36 * (signed __int64)v58) >> 16);
|
|
558 v67 = v87 * ((unsigned __int64)(this->pSpriteLines[v35].a2 * (signed __int64)v58) >> 16);
|
|
559 v38 = v9 - v60;
|
|
560 v77 = v9 - v60;
|
|
561 if ( v9 - v60 <= (signed int)(v9 - ((unsigned __int64)(this->pSpriteLines[v35].a2 * (signed __int64)v58) >> 16))
|
|
562 || v68 >= v37 )
|
|
563 {
|
|
564 v89 -= v69;
|
|
565 v34 = v89;
|
|
566 LABEL_84:
|
|
567 v86 -= window->GetWidth();
|
|
568 goto LABEL_85;
|
|
569 }
|
|
570 if ( v38 < v37 )
|
|
571 v81 = (v87 >> 1) + v87 * (v37 - v38);
|
|
572 else
|
|
573 {
|
|
574 v77 = v37;
|
|
575 v81 = v87 >> 1;
|
|
576 v39 = v37 - v9;
|
|
577 v89 += v39 + v60;
|
|
578 v86 += v60 + v39;
|
|
579 }
|
|
580 v40 = ((this->pSpriteLines[v35].a2 + 1) << 16) - v81 - v67;
|
|
581 LODWORD(v41) = v40 << 16;
|
|
582 HIDWORD(v41) = v40 >> 16;
|
|
583 v42 = v77 - (((signed int)((unsigned __int64)(v41 / v48) - 0x8000) >> 16) + 1);
|
|
584 if ( v68 >= v42 )
|
|
585 v42 = v68;
|
|
586 v43 = &pTarget[v89];
|
|
587 v74 = &v43[v42 - v77 + 1];
|
|
588 v44 = &this->pSpriteLines[v35];
|
|
589 v64 = v44->pos;
|
|
590 if ( !v57 )
|
|
591 {
|
|
592 v83 = v67 + v81;
|
|
593 if ( ((v83 - (v44->a1 << 16)) & 0xFFFF0000) < 0 )
|
|
594 {
|
|
595 v83 += v87;
|
|
596 --v43;
|
|
597 --pTargetZ;
|
|
598 }
|
|
599 while ( v43 >= v74 )
|
|
600 {
|
|
601 v46 = (v83 - ((signed int)this->pSpriteLines[v35].a1 << 16)) >> 16;
|
|
602 if ( *((char *)v64 + v46) )
|
|
603 *v43 = v61[*((char *)v64 + v46)];
|
|
604 v83 += v87;
|
|
605 --v43;
|
|
606 }
|
|
607 goto LABEL_81;
|
|
608 }
|
|
609 pTargetZ = &v3->pTargetZ[v86];
|
|
610 v82 = v67 + v81;
|
|
611 if ( ((v82 - (v44->a1 << 16)) & 0xFFFF0000) < 0 )
|
|
612 goto LABEL_72;
|
|
613 LABEL_73:
|
|
614 if ( v43 >= v74 )
|
|
615 break;
|
|
616 LABEL_81:
|
|
617 v89 += v9 - v77 - v60 - v69;
|
|
618 v34 = v89;
|
|
619 v86 = v86 + v9 - v77 - v60 - window->GetWidth();
|
|
620 LABEL_85:
|
|
621 result = v52;
|
|
622 v71 += v52;
|
|
623 --v51;
|
|
624 if ( !v51 )
|
|
625 return result;
|
|
626 }
|
|
627 v45 = (v82 - ((signed int)this->pSpriteLines[v35].a1 << 16)) >> 16;
|
|
628 v56 = *((char *)v64 + v45);
|
|
629 if ( *((char *)v64 + v45) && v57 <= (unsigned int)*pTargetZ )
|
|
630 {
|
|
631 *pTargetZ = v57;
|
|
632 *v43 = v61[v56];
|
|
633 }
|
|
634 LABEL_72:
|
|
635 v82 += v87;
|
|
636 --v43;
|
|
637 --pTargetZ;
|
|
638 goto LABEL_73;
|
|
639 }
|
|
640 v18 = v75 + v15;
|
|
641 v19 = v75 + v17;
|
|
642 v88 = v18;
|
|
643 v85 = v19;
|
|
644 if ( result >= (signed int)v16 )
|
|
645 {
|
|
646 v50 = result - (int)v16 + 1;
|
|
647 while ( 1 )
|
|
648 {
|
|
649 v20 = &this->pSpriteLines[v71 >> 16];
|
|
650 v80 = v71 >> 16;
|
|
651 if ( v20->a1 != -1 )
|
|
652 break;
|
|
653 v18 -= v69;
|
|
654 v85 = v19 - window->GetWidth();
|
|
655 v88 = v18;
|
|
656 LABEL_54:
|
|
657 result = v52;
|
|
658 v71 += v52;
|
|
659 --v50;
|
|
660 if ( !v50 )
|
|
661 return result;
|
|
662 v19 = v85;
|
|
663 }
|
|
664 v21 = (v58 * v20->a1 + 32768) >> 16;
|
|
665 v66 = v21 * v87;
|
|
666 v76 = v68;
|
|
667 v54 = v20->a2;
|
|
668 v22 = v9 - v60;
|
|
669 if ( v68 >= (v58 * v54 + 32768) >> 16 || v22 <= v21 )
|
|
670 {
|
|
671 v88 -= v69;
|
|
672 v85 -= window->GetWidth();
|
|
673 goto LABEL_51;
|
|
674 }
|
|
675 if ( v68 > v21 )
|
|
676 {
|
|
677 v24 = (v87 >> 1) + v87 * (v68 - v21);
|
|
678 }
|
|
679 else
|
|
680 {
|
|
681 v76 = (v58 * v20->a1 + 0x8000) >> 16;
|
|
682 v23 = v21 - v68;
|
|
683 v88 += v23;
|
|
684 v24 = v87 >> 1;
|
|
685 v85 += v23;
|
|
686 }
|
|
687 LODWORD(v25) = (((v54 + 1) << 16) - v24 - v66) << 16;
|
|
688 HIDWORD(v25) = (((v54 + 1) << 16) - v24 - v66) >> 16;
|
|
689 v26 = v76 + ((signed int)(v25 / v48) >> 16) + 1;
|
|
690 if ( v22 > v26 )
|
|
691 v22 = v26;
|
|
692 v27 = &pTarget[v88];
|
|
693 v73 = &v27[v22 - v76 - 1];
|
|
694 v28 = &this->pSpriteLines[v80];
|
|
695 v63 = v28->pos;
|
|
696 if ( v57 )
|
|
697 {
|
|
698 pTargetZ = &v3->pTargetZ[v85];
|
|
699 v29 = v66 - (v28->a1 << 16) + v24;
|
|
700 if ( (v29 & 0xFFFF0000) >= 0 )
|
|
701 goto LABEL_36;
|
|
702 while ( 1 )
|
|
703 {
|
|
704 v29 += v87;
|
|
705 ++v27;
|
|
706 ++pTargetZ;
|
|
707 LABEL_36:
|
|
708 if ( v27 >= v73 )
|
|
709 break;
|
|
710 v55 = *((char *)v63 + (v29 >> 16));
|
|
711 if ( *((char *)v63 + (v29 >> 16)) && v57 <= (unsigned int)*pTargetZ )
|
|
712 {
|
|
713 *pTargetZ = v57;
|
|
714 *v27 = v61[v55];
|
|
715 }
|
|
716 }
|
|
717 v30 = v29 >> 16;
|
|
718 if ( v30 > this->pSpriteLines[v80].a2 - (signed int)this->pSpriteLines[v80].a1
|
|
719 || (v31 = *((char *)v63 + v30)) == 0
|
|
720 || v57 > (unsigned int)*pTargetZ )
|
|
721 goto LABEL_50;
|
|
722 *pTargetZ = v57;
|
|
723 }
|
|
724 else
|
|
725 {
|
|
726 v32 = v66 - (v28->a1 << 16) + v24;
|
|
727 if ( (v32 & 0xFFFF0000) < 0 )
|
|
728 {
|
|
729 v32 += v87;
|
|
730 ++v27;
|
|
731 ++pTargetZ;
|
|
732 }
|
|
733 while ( v27 < v73 )
|
|
734 {
|
|
735 if ( *((char *)v63 + (v32 >> 16)) )
|
|
736 *v27 = v61[*((char *)v63 + (v32 >> 16))];
|
|
737 v32 += v87;
|
|
738 ++v27;
|
|
739 }
|
|
740 v33 = v32 >> 16;
|
|
741 if ( v33 > this->pSpriteLines[v80].a2 - (signed int)this->pSpriteLines[v80].a1
|
|
742 || (v31 = *((char *)v63 + v33)) == 0 )
|
|
743 goto LABEL_50;
|
|
744 }
|
|
745 *v27 = v61[v31];
|
|
746 LABEL_50:
|
|
747 v88 += v68 - v76 - v69;
|
|
748 v85 = v85 + v68 - v76 - window->GetWidth();
|
|
749 LABEL_51:
|
|
750 v18 = v88;
|
|
751 goto LABEL_54;
|
|
752 }
|
|
753 return result;
|
|
754 }
|
|
755
|
|
756 //----- (004AD2D1) --------------------------------------------------------
|
|
757 int LODSprite::_4AD2D1(struct RenderBillboardTransform_local0 *a2, int a3)
|
|
758 {
|
|
759 int result; // eax@1
|
|
760 unsigned int v4; // esi@1
|
|
761 int v5; // edi@1
|
|
762 LODSprite_stru0 *v6; // edx@2
|
|
763 __int16 v7; // bx@2
|
|
764 int v8; // ecx@3
|
|
765 unsigned __int16 *v9; // esi@3
|
|
766 int v10; // ebx@3
|
|
767 void *v11; // edx@3
|
|
768 unsigned __int16 *v12; // ecx@3
|
|
769 int v13; // ebx@4
|
|
770 //LODSprite *v14; // [sp+8h] [bp-10h]@1
|
|
771 unsigned __int16 *v15; // [sp+10h] [bp-8h]@1
|
|
772 unsigned __int16 *v16; // [sp+14h] [bp-4h]@1
|
|
773 int i; // [sp+20h] [bp+8h]@1
|
|
774
|
|
775 result = (int)a2;
|
|
776 v4 = a2->uTargetPitch;
|
|
777
|
|
778 __debugbreak(); // sub expects 16bit target surface, we may have 32bit
|
|
779 v16 = (unsigned short *)a2->pTarget;
|
|
780 v15 = a2->pPalette;
|
|
781 v5 = this->uHeight - 1;
|
|
782 for ( i = v4 * a2->uScreenSpaceY - (this->uWidth >> 1) + a2->uScreenSpaceX + 1; v5 >= 0; --v5 )
|
|
783 {
|
|
784 v6 = &this->pSpriteLines[v5];
|
|
785 v7 = this->pSpriteLines[v5].a1;
|
|
786 if ( this->pSpriteLines[v5].a1 != -1 )
|
|
787 {
|
|
788 v8 = v7;
|
|
789 v9 = &v16[v7 + i];
|
|
790 v10 = v6->a2;
|
|
791 v11 = v6->pos;
|
|
792 v12 = &v9[v10 - v8];
|
|
793 while ( v9 <= v12 )
|
|
794 {
|
|
795 v13 = *(char *)v11;
|
|
796 v11 = (char *)v11 + 1;
|
|
797 if ( v13 )
|
|
798 *v9 = v15[v13];
|
|
799 ++v9;
|
|
800 }
|
|
801 v4 = *(int *)(result + 48);
|
|
802 //this = v14;
|
|
803 }
|
|
804 i -= v4;
|
|
805 }
|
|
806 return result;
|
|
807 }
|
|
808
|
|
809 //----- (0046454B) --------------------------------------------------------
|
|
810 void LODFile_IconsBitmaps::ReleaseAll2()
|
|
811 {
|
|
812 for ( uint i = (uint)this->dword_11B84; i < this->uNumLoadedFiles; i++ )
|
|
813 {
|
|
814 this->pTextures[i].Release();
|
|
815 if ( this->pHardwareTextures )
|
|
816 {
|
|
817 if ( this->pHardwareTextures[i] )
|
|
818 {
|
|
819 this->pHardwareTextures[i]->Release();
|
|
820 this->pHardwareTextures[i] = 0;
|
|
821 }
|
|
822 }
|
|
823 if ( this->pHardwareSurfaces )
|
|
824 {
|
|
825 if ( this->pHardwareSurfaces[i] )
|
|
826 {
|
|
827 this->pHardwareSurfaces[i]->Release();
|
|
828 this->pHardwareSurfaces[i] = 0;
|
|
829 }
|
|
830 }
|
|
831 }
|
|
832 this->uTexturePacksCount = 0;
|
|
833 this->uNumPrevLoadedFiles = 0;
|
|
834 this->uNumLoadedFiles = this->dword_11B84;
|
|
835 }
|
|
836
|
|
837 //----- (004645DC) --------------------------------------------------------
|
|
838 void LODFile_Sprites::DeleteSomeOtherSprites()
|
|
839 {
|
|
840 int *v1; // esi@1
|
|
841 int *v2; // edi@1
|
|
842
|
|
843 v1 = (int *)&this->uNumLoadedSprites;
|
|
844 v2 = &this->field_ECA0;
|
|
845 DeleteSpritesRange(field_ECA0, uNumLoadedSprites);
|
|
846 *v1 = *v2;
|
|
847 }
|
|
848
|
|
849 //----- (00461431) --------------------------------------------------------
|
|
850 void LOD::File::Close()
|
|
851 {
|
|
852 if (isFileOpened )
|
|
853 {
|
|
854 this->pContainerName[0] = 0;
|
|
855 this->uCurrentIndexDir = 0;
|
|
856 free(pSubIndices);
|
|
857 free(pRoot);
|
|
858 pSubIndices = nullptr;
|
|
859 pRoot = nullptr;
|
|
860 fclose(pFile);
|
|
861 isFileOpened = false;
|
|
862 _6A0CA8_lod_unused = 0;
|
|
863 }
|
|
864 }
|
|
865
|
|
866 //----- (00461492) --------------------------------------------------------
|
|
867 int LODWriteableFile::CreateNewLod(LOD::FileHeader *pHeader, LOD::Directory *pDir, const char *lod_name)
|
|
868 {
|
|
869 if (isFileOpened)
|
|
870 return 1;
|
|
871 if ( !pDir->pFilename[0] )
|
|
872 return 2;
|
|
873 strcpy(pHeader->pSignature, "LOD");
|
|
874 pHeader->LODSize = 100;
|
|
875 pHeader->uNumIndices = 1;
|
|
876 pDir->field_F = 0;
|
|
877 pDir->uDataSize = 0;
|
|
878 pDir->uOfsetFromSubindicesStart = 288;
|
|
879 strcpy(pLODName, lod_name);
|
|
880
|
|
881 pFile = fopen(pLODName, "wb+");
|
|
882 if (!pFile)
|
|
883 return 3;
|
|
884 fwrite(pHeader,sizeof(LOD::FileHeader), 1, pFile);
|
|
885 fwrite(pDir, sizeof(LOD::Directory), 1, pFile);
|
|
886 fclose(pFile);
|
|
887 pFile = nullptr;
|
|
888 return 0;
|
|
889 }
|
|
890
|
|
891 //----- (0046153F) --------------------------------------------------------
|
|
892 void LOD::File::ResetSubIndices()
|
|
893 {
|
|
894 if ( isFileOpened )
|
|
895 {
|
|
896 pContainerName[0] = 0;
|
|
897 uCurrentIndexDir = 0;
|
|
898 uOffsetToSubIndex = 0;
|
|
899 uNumSubDirs = 0;
|
|
900 uLODDataSize = 0;
|
|
901 free(pSubIndices);
|
|
902 pSubIndices = nullptr;
|
|
903 }
|
|
904 }
|
|
905
|
|
906 //----- (00450C8B) --------------------------------------------------------
|
|
907 void LODFile_Sprites::DeleteSomeSprites()
|
|
908 {
|
|
909 int *v1; // esi@1
|
|
910 int *v2; // edi@1
|
|
911
|
|
912 v1 = (int *)&this->uNumLoadedSprites;
|
|
913 v2 = &this->field_ECA8;
|
|
914 DeleteSpritesRange(this->field_ECA8, this->uNumLoadedSprites);
|
|
915 *v1 = *v2;
|
|
916 }
|
|
917
|
|
918 //----- (00450CA9) --------------------------------------------------------
|
|
919 void LODFile_Sprites::DeleteSpritesRange(int uStartIndex, int uStopIndex)
|
|
920 {
|
|
921 if ( this->pHardwareSprites )
|
|
922 {
|
|
923 if ( uStartIndex < uStopIndex )
|
|
924 {
|
|
925 for ( int i = uStartIndex; i < uStopIndex; i++ )
|
|
926 {
|
|
927 this->pSpriteHeaders[i].Release();
|
|
928 pHardwareSprites[i].Release();
|
|
929 }
|
|
930 }
|
|
931 }
|
|
932 else
|
|
933 {
|
|
934 if ( uStartIndex < uStopIndex )
|
|
935 {
|
|
936 for ( int i = uStartIndex; i < uStopIndex; i++ )
|
|
937 this->pSpriteHeaders[i].Release();
|
|
938 }
|
|
939 }
|
|
940 }
|
|
941
|
|
942 //----- (00450D1D) --------------------------------------------------------
|
|
943 void LODSprite::Release()
|
|
944 {
|
|
945 if ( !(HIBYTE(this->word_1A) & 4) )
|
|
946 {
|
|
947 free(this->pDecompressedBytes);
|
|
948 free(this->pSpriteLines);
|
|
949 }
|
|
950 this->word_1A = 0;
|
|
951 this->pDecompressedBytes = nullptr;
|
|
952 this->pSpriteLines = nullptr;
|
|
953 this->pName[0] = 0;
|
|
954 this->word_16 = 0;
|
|
955 this->uPaletteId = 0;
|
|
956 this->uTexturePitch = 0;
|
|
957 this->uHeight = 0;
|
|
958 this->uWidth = 0;
|
|
959 this->uSpriteSize = 0;
|
|
960 }
|
|
961
|
|
962 //----- (00450D68) --------------------------------------------------------
|
|
963 void Sprite::Release()
|
|
964 {
|
|
965 free((void *)pName);
|
|
966 pName = nullptr;
|
|
967
|
|
968 if (pTextureSurface)
|
|
969 pTextureSurface->Release();
|
|
970 pTextureSurface = nullptr;
|
|
971
|
|
972 if (pTexture)
|
|
973 pTexture->Release();
|
|
974 pTexture = nullptr;
|
|
975 }
|
|
976
|
|
977 //----- (0040FAEE) --------------------------------------------------------
|
|
978 //----- (0040FA2E) --------------------------------------------------------
|
|
979 bool LODFile_IconsBitmaps::Load(const char *pLODFilename, const char *pFolderName)
|
|
980 {
|
|
981 ReleaseAll();
|
|
982
|
|
983 if (LoadHeader(pLODFilename, 1))
|
|
984 return false;
|
|
985
|
|
986 return LoadSubIndices(pFolderName) == 0;
|
|
987 }
|
|
988
|
|
989 //----- (0040FA60) --------------------------------------------------------
|
|
990 void LODFile_IconsBitmaps::ReleaseAll()
|
|
991 {
|
|
992 for( uint i = 0; i < this->uNumLoadedFiles; i++ )
|
|
993 {
|
|
994 this->pTextures[i].Release();
|
|
995 if ( this->pHardwareTextures )
|
|
996 {
|
|
997 if ( this->pHardwareTextures[i] )
|
|
998 {
|
|
999 this->pHardwareTextures[i]->Release();
|
|
1000 this->pHardwareTextures[i] = 0;
|
|
1001 }
|
|
1002 }
|
|
1003 if ( this->pHardwareSurfaces )
|
|
1004 {
|
|
1005 if ( this->pHardwareSurfaces[i] )
|
|
1006 {
|
|
1007 this->pHardwareSurfaces[i]->Release();
|
|
1008 this->pHardwareSurfaces[i] = 0;
|
|
1009 }
|
|
1010 }
|
|
1011 }
|
|
1012 this->uTexturePacksCount = 0;
|
|
1013 this->uNumPrevLoadedFiles = 0;
|
|
1014 this->dword_11B84 = 0;
|
|
1015 this->dword_11B80 = 0;
|
|
1016 this->uNumLoadedFiles = 0;
|
|
1017 }
|
|
1018
|
|
1019 //----- (0040F9F0) --------------------------------------------------------
|
|
1020 unsigned int LODFile_IconsBitmaps::FindTextureByName(const char *pName)
|
|
1021 {
|
|
1022 for ( uint i = 0; i < this->uNumLoadedFiles; i++ )
|
|
1023 {
|
|
1024 if ( !_stricmp(this->pTextures[i].pName, pName) )
|
|
1025 return i;
|
|
1026 }
|
|
1027 return -1;
|
|
1028 }
|
|
1029
|
|
1030 //----- (0040F9C5) --------------------------------------------------------
|
|
1031 void LODFile_IconsBitmaps::SyncLoadedFilesCount()
|
|
1032 {
|
|
1033 signed int loaded_files; // eax@1
|
|
1034 Texture *pTex; // edx@1
|
|
1035
|
|
1036 loaded_files = this->uNumLoadedFiles;
|
|
1037 for ( pTex = &this->pTextures[loaded_files]; !pTex->pName[0]; --pTex )
|
|
1038 --loaded_files;
|
|
1039 if ( loaded_files < (signed int)this->uNumLoadedFiles )
|
|
1040 {
|
|
1041 ++loaded_files;
|
|
1042 this->uNumLoadedFiles = loaded_files;
|
|
1043 }
|
|
1044
|
|
1045 }
|
|
1046
|
|
1047 //----- (0046249B) --------------------------------------------------------
|
|
1048 LODFile_Sprites::~LODFile_Sprites()
|
|
1049 {
|
|
1050 if ( this->pHardwareSprites )
|
|
1051 {
|
|
1052 for ( int i = 0; i < this->uNumLoadedSprites; ++i )
|
|
1053 {
|
|
1054 this->pSpriteHeaders[i].Release();
|
|
1055 this->pHardwareSprites[i].Release();
|
|
1056 }
|
|
1057 }
|
|
1058 else
|
|
1059 {
|
|
1060 for ( int i = 0; i < this->uNumLoadedSprites; ++i )
|
|
1061 this->pSpriteHeaders[i].Release();
|
|
1062 }
|
|
1063 //_eh_vector_destructor_iterator_(v1->pSpriteHeaders, 40, 1500, LODSprite::dtor);
|
|
1064 //LOD::File::vdtor((LOD::File *)v1);
|
|
1065 }
|
|
1066 // 4CC2B4: using guessed type int __stdcall _eh vector destructor iterator_(int, int, int, int);
|
|
1067
|
|
1068 //----- (00462463) --------------------------------------------------------
|
|
1069 LODSprite::~LODSprite()
|
|
1070 {
|
|
1071 if ( !(HIBYTE(this->word_1A) & 4) )
|
|
1072 {
|
|
1073 free(pDecompressedBytes);
|
|
1074 free(pSpriteLines);
|
|
1075 }
|
|
1076 pDecompressedBytes = nullptr;
|
|
1077 pSpriteLines = nullptr;
|
|
1078 }
|
|
1079
|
|
1080 //----- (004623E5) --------------------------------------------------------
|
|
1081 LODFile_Sprites::LODFile_Sprites():
|
|
1082 LOD::File()
|
|
1083 {
|
|
1084 /*_eh_vector_constructor_iterator_(
|
|
1085 v1->pSpriteHeaders,
|
|
1086 40,
|
|
1087 1500,
|
|
1088 (void ( *)(void *))LODSprite::LODSprite,
|
|
1089 (void ( *)(void *))LODSprite::dtor);*/
|
|
1090 field_ECA4 = 0;
|
|
1091 field_ECA0 = 0;
|
|
1092 pHardwareSprites = 0;
|
|
1093 //can_load_hardware_sprites = 0;
|
|
1094 field_ECB4 = 0;
|
|
1095 uNumLoadedSprites = 0;
|
|
1096 }
|
|
1097
|
|
1098 //----- (00462303) --------------------------------------------------------
|
|
1099 LODFile_IconsBitmaps::~LODFile_IconsBitmaps()
|
|
1100 {
|
|
1101
|
|
1102 for ( uint i = 0; i < this->uNumLoadedFiles; i++ )
|
|
1103 {
|
|
1104 this->pTextures[i].Release();
|
|
1105 if ( this->pHardwareTextures )
|
|
1106 {
|
|
1107 if ( this->pHardwareTextures[i] )
|
|
1108 {
|
|
1109 this->pHardwareTextures[i]->Release();
|
|
1110 this->pHardwareTextures[i] = 0;
|
|
1111 }
|
|
1112 }
|
|
1113 if ( this->pHardwareSurfaces )
|
|
1114 {
|
|
1115 if ( this->pHardwareSurfaces[i] )
|
|
1116 {
|
|
1117 this->pHardwareSurfaces[i]->Release();
|
|
1118 this->pHardwareSurfaces[i] = 0;
|
|
1119 }
|
|
1120 }
|
|
1121 }
|
|
1122 free(this->pHardwareSurfaces);
|
|
1123 free(this->pHardwareTextures);
|
|
1124 free(this->ptr_011BB4);
|
|
1125 //LOD::File::vdtor((LOD::File *)v1);
|
|
1126 }
|
|
1127
|
|
1128 //----- (00462272) --------------------------------------------------------
|
|
1129 LODFile_IconsBitmaps::LODFile_IconsBitmaps():
|
|
1130 LOD::File()
|
|
1131 {
|
|
1132 /*v2 = v1->pTextures;
|
|
1133 v3 = 1000;
|
|
1134 do
|
|
1135 {
|
|
1136 Texture::Texture(v2);
|
|
1137 ++v2;
|
|
1138 --v3;
|
|
1139 }
|
|
1140 while ( v3 );*/
|
|
1141 this->uTexturePacksCount = 0;
|
|
1142 this->uNumPrevLoadedFiles = 0;
|
|
1143 this->dword_11B84 = 0;
|
|
1144 this->dword_11B80 = 0;
|
|
1145 this->uNumLoadedFiles = 0;
|
|
1146 this->dword_011BA4 = 0;
|
|
1147 //this->can_load_hardware_sprites = 0;
|
|
1148 this->pHardwareSurfaces = 0;
|
|
1149 this->pHardwareTextures = 0;
|
|
1150 this->ptr_011BB4 = 0;
|
|
1151 this->uTextureRedBits = 0;
|
|
1152 this->uTextureGreenBits = 0;
|
|
1153 this->uTextureBlueBits = 0;
|
|
1154 }
|
|
1155
|
|
1156 //----- (004621A7) --------------------------------------------------------
|
|
1157 bool LODWriteableFile::_4621A7()//çàêðûòü è çàãðóçèòü çàïèñûâàåìûé ô-ë(ïðè ñîõðàíåíèè)
|
|
1158 {
|
|
1159 CloseWriteFile();
|
|
1160 return LoadFile(pLODName, 0);
|
|
1161 }
|
|
1162
|
|
1163 //----- (00461FD4) ---LODFile_sub_461FD4---text:004632EA --------------------------------------------------
|
|
1164 int LODWriteableFile::FixDirectoryOffsets()
|
|
1165 {
|
|
1166 int total_size; // edi@1
|
|
1167 int temp_offset; // ecx@5
|
|
1168 FILE *tmp_file; // eax@9
|
|
1169 size_t write_size; // edi@12
|
|
1170 int result;
|
|
1171 char Filename[256]; // [sp+Ch] [bp-228h]@9
|
|
1172 char NewFilename[256]; // [sp+10Ch] [bp-128h]@15
|
|
1173 int i;
|
|
1174
|
|
1175 total_size = 0;
|
|
1176 for ( i = 0; i < uNumSubDirs; i++ )
|
|
1177 total_size += pSubIndices[i].uDataSize;
|
|
1178 //fix offsets
|
|
1179 temp_offset = sizeof(LOD::Directory) * uNumSubDirs;
|
|
1180 for ( i = 0; i < uNumSubDirs; i++ )
|
|
1181 {
|
|
1182 pSubIndices[i].uOfsetFromSubindicesStart=temp_offset;
|
|
1183 temp_offset+=pSubIndices[i].uDataSize;
|
|
1184 }
|
|
1185 strcpy(Filename, "lod.tmp");
|
|
1186 tmp_file = fopen(Filename, "wb+");
|
|
1187
|
|
1188 if ( tmp_file )
|
|
1189 {
|
|
1190 fwrite((const void *)&header, sizeof(LOD::FileHeader), 1, tmp_file);
|
|
1191
|
|
1192 LOD::Directory Lindx;
|
|
1193 strcpy(Lindx.pFilename, "chapter");
|
|
1194 Lindx.uOfsetFromSubindicesStart = uOffsetToSubIndex; //10h 16
|
|
1195 Lindx.uDataSize = sizeof(LOD::Directory) * uNumSubDirs + total_size; //14h 20
|
|
1196 Lindx.dword_000018 = 0; //18h 24
|
|
1197 Lindx.uNumSubIndices = uNumSubDirs; //1ch 28
|
|
1198 Lindx.word_00001E = 0; // 1Eh 30
|
|
1199 fwrite(&Lindx, sizeof(LOD::Directory), 1, tmp_file);
|
|
1200 fwrite(pSubIndices, sizeof(LOD::Directory), uNumSubDirs, tmp_file);
|
|
1201 fseek(pOutputFileHandle, 0, 0);
|
|
1202 if ( total_size > 0 )
|
|
1203 {
|
|
1204 do
|
|
1205 {
|
|
1206 write_size = uIOBufferSize;
|
|
1207 if ( total_size <= (signed int)uIOBufferSize )
|
|
1208 write_size =total_size;
|
|
1209 fread(pIOBuffer, 1, write_size, pOutputFileHandle);
|
|
1210 fwrite(pIOBuffer, 1, write_size, tmp_file);
|
|
1211 total_size -= write_size;
|
|
1212 }
|
|
1213 while ( total_size > 0 );
|
|
1214 }
|
|
1215 strcpy(NewFilename, (const char *)&pLODName);
|
|
1216 fclose(tmp_file);
|
|
1217 fclose(pOutputFileHandle);
|
|
1218 CloseWriteFile();
|
|
1219 remove("lodapp.tmp");
|
|
1220 remove(NewFilename);
|
|
1221 rename(Filename, NewFilename);
|
|
1222 CloseWriteFile();
|
|
1223 LoadFile( (const char *)&pLODName, 0);
|
|
1224 result = 0;
|
|
1225 }
|
|
1226 else
|
|
1227 result = 5;
|
|
1228 return result;
|
|
1229 }
|
|
1230
|
|
1231 //----- (00461F71) --------------------------------------------------------
|
|
1232 bool LOD::File::AppendDirectory(LOD::Directory *pDir, const void *pData)
|
|
1233 {
|
|
1234 Assert(uNumSubDirs < 299);
|
|
1235
|
|
1236 memcpy(&pSubIndices[uNumSubDirs++], pDir, sizeof(LOD::Directory));
|
|
1237 fwrite(pData, 1, pDir->uDataSize, pOutputFileHandle);
|
|
1238 return true;
|
|
1239 }
|
|
1240
|
|
1241 //----- (00461F1E) --------------------------------------------------------
|
|
1242 int LODWriteableFile::CreateTempFile()
|
|
1243 {
|
|
1244 if (!isFileOpened)
|
|
1245 return 1;
|
|
1246
|
|
1247 if (pIOBuffer && uIOBufferSize )
|
|
1248 {
|
|
1249 uCurrentIndexDir = 0;
|
|
1250 uNumSubDirs = 0;
|
|
1251 pOutputFileHandle = fopen("lodapp.tmp", "wb+");
|
|
1252 return pOutputFileHandle ? 1 : 7;
|
|
1253 }
|
|
1254 else
|
|
1255 return 5;
|
|
1256 }
|
|
1257
|
|
1258 //----- (00461EE9) --------------------------------------------------------
|
|
1259 void LODWriteableFile::CloseWriteFile()
|
|
1260 {
|
|
1261 if (isFileOpened)
|
|
1262 {
|
|
1263 pContainerName[0] = 0;
|
|
1264 uCurrentIndexDir = 0;
|
|
1265 _6A0CA8_lod_unused = 0;
|
|
1266
|
|
1267 isFileOpened = false;
|
|
1268 fflush(pFile);
|
|
1269 fclose(pFile);
|
|
1270 pFile = nullptr;
|
|
1271 }
|
|
1272 //else
|
|
1273 //__debugbreak();
|
|
1274 }
|
|
1275 // 6A0CA8: using guessed type int 6A0CA8_lod_unused;
|
|
1276
|
|
1277
|
|
1278 //----- (00461B48) --------------------------------------------------------
|
|
1279 unsigned int LODWriteableFile::Write(const LOD::Directory *pDir, const void *pDirData, int a4)
|
|
1280 {
|
|
1281 char Filename[256];
|
|
1282 char NewFilename[256];
|
|
1283 FILE *tmp_file;
|
|
1284 int comp_res;
|
|
1285 bool bRewrite_data;
|
|
1286 int offset_to_data;
|
|
1287 int total_data_size;
|
|
1288 int size_correction;
|
|
1289 int to_copy_size;
|
|
1290 int read_size;
|
|
1291 int curr_position;
|
|
1292 int insert_index;
|
|
1293
|
|
1294 //insert new data in sorted index lod file
|
|
1295 bRewrite_data = false;
|
|
1296 insert_index = -1;
|
|
1297 if ( !isFileOpened )//sometimes gives crash
|
|
1298 return 1;
|
|
1299 if ( !pSubIndices )
|
|
1300 return 2;
|
|
1301 if ( !pIOBuffer || !uIOBufferSize )
|
|
1302 return 3;
|
|
1303
|
|
1304 for ( int i = 0; i < uNumSubDirs; i++ )
|
|
1305 {
|
|
1306 comp_res = _stricmp(pSubIndices[i].pFilename, pDir->pFilename);
|
|
1307 if( comp_res == 0 )
|
|
1308 {
|
|
1309 insert_index = i;
|
|
1310 if ( a4 == 0 )
|
|
1311 {
|
|
1312 bRewrite_data = true;
|
|
1313 break;
|
|
1314 }
|
|
1315 if ( a4 == 1 )
|
|
1316 {
|
|
1317 if ( pSubIndices[i].uNumSubIndices < pDir->uNumSubIndices )
|
|
1318 {
|
|
1319 if ( pSubIndices[i].word_00001E < pDir->word_00001E )
|
|
1320 return 4;
|
|
1321 }
|
|
1322 else
|
|
1323 bRewrite_data = true;
|
|
1324 break;
|
|
1325 }
|
|
1326 if ( a4 == 2 )
|
|
1327 return 4;
|
|
1328 }
|
|
1329 else if ( comp_res > 0 )
|
|
1330 {
|
|
1331 if ( insert_index == -1 )
|
|
1332 {
|
|
1333 insert_index=i;
|
|
1334 break;
|
|
1335 }
|
|
1336 }
|
|
1337 }
|
|
1338 strcpy(Filename, "lod.tmp");
|
|
1339 tmp_file = fopen(Filename, "wb+");
|
|
1340 if ( !tmp_file )
|
|
1341 return 5;
|
|
1342 if (!bRewrite_data)
|
|
1343 size_correction = 0;
|
|
1344 else
|
|
1345 size_correction = pSubIndices[insert_index].uDataSize;
|
|
1346
|
|
1347 //create chapter index
|
|
1348 LOD::Directory Lindx;
|
|
1349 strcpy(Lindx.pFilename, "chapter");
|
|
1350 Lindx.dword_000018 = 0;
|
|
1351 Lindx.word_00001E = 0;
|
|
1352 Lindx.uNumSubIndices = uNumSubDirs;
|
|
1353 Lindx.uOfsetFromSubindicesStart = sizeof(LOD::FileHeader) + sizeof(LOD::Directory);
|
|
1354 total_data_size = uLODDataSize + pDir->uDataSize-size_correction;
|
|
1355 if (!bRewrite_data)
|
|
1356 {
|
|
1357 total_data_size += sizeof(LOD::Directory);
|
|
1358 Lindx.uNumSubIndices++;
|
|
1359 }
|
|
1360
|
|
1361 Lindx.uDataSize = total_data_size;
|
|
1362 uNumSubDirs = Lindx.uNumSubIndices;
|
|
1363 //move indexes +1 after insert point
|
|
1364 if ( !bRewrite_data && (insert_index < uNumSubDirs) )//ïåðåçàïèñûâàíèå ôàéëîâ äëÿ îñâîáîæäåíèÿ ìåñòà äëÿ íîâîãî ô-ëà
|
|
1365 {
|
|
1366 for( int i = uNumSubDirs; i > insert_index; --i )
|
|
1367 memcpy(&pSubIndices[i], &pSubIndices[i - 1], sizeof(LOD::Directory)); //Uninitialized memory access
|
|
1368 }
|
|
1369 //insert
|
|
1370 memcpy(&pSubIndices[insert_index], pDir, sizeof(LOD::Directory));//çàïèñàòü òåêóùèé ôàéë
|
|
1371 //correct offsets to data
|
|
1372 if (uNumSubDirs > 0)
|
|
1373 {
|
|
1374 offset_to_data = sizeof(LOD::Directory) * uNumSubDirs;
|
|
1375 for ( int i = 0; i < uNumSubDirs; i++ )
|
|
1376 {
|
|
1377 pSubIndices[i].uOfsetFromSubindicesStart = offset_to_data;
|
|
1378 offset_to_data += pSubIndices[i].uDataSize;
|
|
1379 }
|
|
1380 }
|
|
1381
|
|
1382 //construct lod file with added data
|
|
1383 fwrite(&header, sizeof(LOD::FileHeader), 1, tmp_file);
|
|
1384 fwrite(&Lindx, sizeof(LOD::Directory), 1, tmp_file);
|
|
1385 fseek(pFile,Lindx.uOfsetFromSubindicesStart, SEEK_SET);
|
|
1386 fwrite(pSubIndices, sizeof(LOD::Directory), uNumSubDirs, tmp_file);
|
|
1387
|
|
1388 offset_to_data = sizeof(LOD::Directory) * uNumSubDirs;
|
|
1389 if ( !bRewrite_data )
|
|
1390 offset_to_data -= sizeof(LOD::Directory);
|
|
1391
|
|
1392 fseek(pFile, offset_to_data, SEEK_CUR);
|
|
1393 //copy from open lod to temp lod first half
|
|
1394 to_copy_size = pSubIndices[insert_index].uOfsetFromSubindicesStart - pSubIndices[0].uOfsetFromSubindicesStart;
|
|
1395 while(to_copy_size > 0)
|
|
1396 {
|
|
1397 read_size = uIOBufferSize;
|
|
1398 if ( to_copy_size <= uIOBufferSize )
|
|
1399 read_size = to_copy_size;
|
|
1400 fread(pIOBuffer, 1, read_size, pFile);
|
|
1401 fwrite(pIOBuffer, 1, read_size, tmp_file);
|
|
1402 to_copy_size -= read_size;
|
|
1403 }
|
|
1404 // add container data
|
|
1405 fwrite(pDirData, 1, pDir->uDataSize, tmp_file);// Uninitialized memory access(tmp_file)
|
|
1406 if ( bRewrite_data )
|
|
1407 fseek(pFile,size_correction , SEEK_CUR);
|
|
1408
|
|
1409 //add remainng data last half
|
|
1410 curr_position = ftell(pFile);
|
|
1411 fseek(pFile, 0, SEEK_END);
|
|
1412 to_copy_size = ftell(pFile) - curr_position;
|
|
1413 fseek(pFile, curr_position, SEEK_SET);
|
|
1414 while ( to_copy_size > 0 )
|
|
1415 {
|
|
1416 read_size = uIOBufferSize;
|
|
1417 if ( to_copy_size <= uIOBufferSize )
|
|
1418 read_size = to_copy_size;
|
|
1419 fread(pIOBuffer, 1, read_size, pFile);
|
|
1420 fwrite(pIOBuffer, 1, read_size, tmp_file);
|
|
1421 to_copy_size -= read_size;
|
|
1422 }
|
|
1423 //replace old file by new with added data
|
|
1424 strcpy(NewFilename, (const char *)&pLODName);
|
|
1425 fclose(tmp_file);
|
|
1426 fclose(pFile);
|
|
1427 CloseWriteFile();
|
|
1428 remove(NewFilename);
|
|
1429 rename(Filename, NewFilename);
|
|
1430 CloseWriteFile();
|
|
1431 //reload new
|
|
1432 LoadFile((const char *)&pLODName, 0);//isFileOpened == true, next file
|
|
1433 return 0;
|
|
1434 }
|
|
1435
|
|
1436 //----- (00461A43) --------------------------------------------------------
|
|
1437 bool LODWriteableFile::LoadFile(const char *pFilename, bool bWriting)
|
|
1438 {
|
|
1439 if (bWriting & 1)
|
|
1440 pFile = fopen(pFilename, "rb");
|
|
1441 else
|
|
1442 pFile = fopen(pFilename, "rb+");
|
|
1443 if (!pFile)
|
|
1444 {
|
2511
|
1445 // __debugbreak();
|
2499
|
1446 return false;// âîçìîæíî ôàéë íå çàêðûò, ïîýòîìó íå îòêðûâàåòñÿ
|
|
1447 }
|
|
1448
|
|
1449 strcpy(pLODName, pFilename);
|
|
1450 fread(&header, sizeof(LOD::FileHeader), 1, pFile);
|
|
1451
|
|
1452 LOD::Directory lod_indx;
|
|
1453 fread( &lod_indx,sizeof(LOD::Directory), 1, pFile);
|
|
1454
|
|
1455 fseek(pFile, 0, SEEK_SET);
|
|
1456 isFileOpened = true;
|
|
1457 strcpy(pContainerName, "chapter");
|
|
1458 uCurrentIndexDir = 0;
|
|
1459 uLODDataSize = lod_indx.uDataSize;
|
|
1460 uNumSubDirs = lod_indx.uNumSubIndices;
|
|
1461 Assert(uNumSubDirs <= 300);
|
|
1462
|
|
1463 uOffsetToSubIndex = lod_indx.uOfsetFromSubindicesStart;
|
|
1464 fseek(pFile, uOffsetToSubIndex, SEEK_SET);
|
|
1465
|
|
1466 fread(pSubIndices, sizeof(LOD::Directory), uNumSubDirs, pFile);
|
|
1467 return true;
|
|
1468 }
|
|
1469
|
|
1470 //----- (00461A11) --------------------------------------------------------
|
|
1471 void LOD::File::FreeSubIndexAndIO()
|
|
1472 {
|
|
1473 free(pSubIndices);
|
|
1474 free(pIOBuffer);// delete [] pIOBuffer;
|
|
1475 pIOBuffer = nullptr;
|
|
1476 pSubIndices = nullptr;
|
|
1477 }
|
|
1478
|
|
1479 //----- (00461954) --------------------------------------------------------
|
|
1480 void LOD::File::AllocSubIndicesAndIO(unsigned int uNumSubIndices, unsigned int uBufferSize)
|
|
1481 {
|
|
1482 if (pSubIndices)
|
|
1483 {
|
|
1484 MessageBoxA(0, "Attempt to reset a LOD subindex!", "MM6", MB_ICONEXCLAMATION);
|
|
1485 free(pSubIndices);
|
|
1486 pSubIndices = nullptr;
|
|
1487 }
|
|
1488 pSubIndices =(LOD::Directory *)malloc(32 * uNumSubIndices);
|
|
1489 if (pIOBuffer)
|
|
1490 {
|
|
1491 MessageBoxA(0, "Attempt to reset a LOD IObuffer!", "MM6", MB_ICONEXCLAMATION);
|
|
1492 free(pIOBuffer);
|
|
1493 pIOBuffer = nullptr;
|
|
1494 uIOBufferSize = 0;
|
|
1495 }
|
|
1496 if ( uBufferSize )
|
|
1497 {
|
|
1498 pIOBuffer = (unsigned __int8 *)malloc(uBufferSize);
|
|
1499 uIOBufferSize = uBufferSize;
|
|
1500 }
|
|
1501 }
|
|
1502
|
|
1503 //----- (0046188A) --------------------------------------------------------
|
|
1504 int LOD::File::LoadSubIndices(const char *pContainer)
|
|
1505 {
|
|
1506 unsigned int uDir; // edi@1
|
|
1507 LOD::Directory *curr_index; // eax@7
|
|
1508
|
|
1509 ResetSubIndices();
|
|
1510 uDir = 0;
|
|
1511
|
|
1512 for (uDir=0; uDir <header.uNumIndices;++uDir)
|
|
1513 {
|
|
1514 if (!_stricmp(pContainer, pRoot[uDir].pFilename))
|
|
1515 {
|
|
1516 strcpy(pContainerName, pContainer);
|
|
1517 uCurrentIndexDir = uDir;
|
|
1518 curr_index = (LOD::Directory *)&pRoot[uDir];
|
|
1519 uOffsetToSubIndex = curr_index->uOfsetFromSubindicesStart ;
|
|
1520 uNumSubDirs = curr_index->uNumSubIndices;// *(_WORD *)(v8 + 28);
|
|
1521 fseek( pFile, uOffsetToSubIndex, SEEK_SET);
|
|
1522 pSubIndices = (LOD::Directory *)malloc(sizeof(LOD::Directory)*(uNumSubDirs + 5));
|
|
1523
|
|
1524 if ( pSubIndices)
|
|
1525 fread( pSubIndices, sizeof(LOD::Directory), uNumSubDirs, pFile);
|
|
1526 return 0;
|
|
1527 }
|
|
1528 }
|
|
1529 return 3;
|
|
1530 }
|
|
1531
|
|
1532 //----- (004617D5) --------------------------------------------------------
|
|
1533 bool LOD::File::LoadHeader(const char *pFilename, bool bWriting)
|
|
1534 {
|
|
1535 const char *v6; // [sp-4h] [bp-Ch]@4
|
|
1536
|
|
1537 if ( this->isFileOpened )
|
|
1538 Close();
|
|
1539 if ( bWriting & 1 )
|
|
1540 v6 = "rb";
|
|
1541 else
|
|
1542 v6 = "rb+";
|
|
1543
|
|
1544 pFile = fopen(pFilename, v6);
|
|
1545 if ( pFile )
|
|
1546 {
|
|
1547 strcpy(pLODName, pFilename);
|
|
1548 fread(&header, sizeof(LOD::FileHeader), 1, pFile);
|
|
1549 pRoot = (LOD::Directory *)malloc(160);
|
|
1550 if ( pRoot )
|
|
1551 {
|
|
1552 fread(pRoot, sizeof(LOD::Directory), header.uNumIndices, pFile);
|
|
1553 fseek(pFile, 0, SEEK_SET);
|
|
1554 isFileOpened = true;
|
|
1555 return false;
|
|
1556 }
|
|
1557 else
|
|
1558 {
|
|
1559 fclose(pFile);
|
|
1560 return true;
|
|
1561 }
|
|
1562 }
|
|
1563 return true;
|
|
1564 }
|
|
1565
|
|
1566 //----- (00461790) --------------------------------------------------------
|
|
1567 LOD::File::~File()
|
|
1568 {
|
|
1569 if ( this->isFileOpened )
|
|
1570 {
|
|
1571 fclose(this->pFile);
|
|
1572 free(this->pSubIndices);
|
|
1573 }
|
|
1574 }
|
|
1575
|
|
1576 //----- (0046175B) --------------------------------------------------------
|
|
1577 LOD::File::File():
|
|
1578 pRoot(nullptr),
|
|
1579 isFileOpened(false)
|
|
1580 {
|
|
1581 memset(pLODName, 0, 256);
|
|
1582 memset(pContainerName, 0, 16);
|
|
1583 this->pFile = nullptr;
|
|
1584 this->pSubIndices = nullptr;
|
|
1585 this->pIOBuffer = nullptr;
|
|
1586 this->isFileOpened = false;
|
|
1587 this->uIOBufferSize = 0;
|
|
1588 Close();
|
|
1589 }
|
|
1590
|
|
1591 //----- (0046172B) --------------------------------------------------------
|
|
1592 LOD::Directory::Directory()
|
|
1593 {
|
|
1594 memset(pFilename, 0, 16);
|
|
1595 this->pFilename[0] = 0;
|
|
1596 this->uOfsetFromSubindicesStart = 0;
|
|
1597 this->uDataSize = 0;
|
|
1598 this->uNumSubIndices = 0;
|
|
1599 this->dword_000018 = 0;
|
|
1600 this->word_00001E = 0;
|
|
1601 }
|
|
1602
|
|
1603 //----- (0046165E) --------------------------------------------------------
|
|
1604 int LOD::File::CalcIndexFast(int startIndex, int maxIndex, const char *pContainerName)
|
|
1605 {
|
|
1606 int pCurrent_position; // esi@1
|
|
1607 int v5; // ebx@2
|
|
1608 int result; // eax@2
|
|
1609
|
|
1610 pCurrent_position = startIndex;
|
|
1611 while ( 1 ) // binary search in LOD indices
|
|
1612 {
|
|
1613
|
|
1614 while ( 1 )
|
|
1615 {
|
|
1616 v5 = maxIndex - pCurrent_position;
|
|
1617 result = _stricmp(pContainerName, (const char *)(&this->pSubIndices[(maxIndex - pCurrent_position) / 2] + pCurrent_position));
|
|
1618 if ( !_stricmp(pContainerName, (const char *)(&this->pSubIndices[(maxIndex - pCurrent_position) / 2] + pCurrent_position)) )
|
|
1619 _6A0CA4_lod_binary_search = (maxIndex - pCurrent_position) / 2 + pCurrent_position;
|
|
1620 if ( pCurrent_position == maxIndex )
|
|
1621 {
|
|
1622 _6A0CA4_lod_binary_search = -1;
|
|
1623 return result;
|
|
1624 }
|
|
1625 if ( result < 0 )//ïåðâàÿ ñòðîêà ìåíüøå âòîðîé
|
|
1626 break;
|
|
1627 if ( v5 <= 4 )
|
|
1628 {
|
|
1629 for ( int i = pCurrent_position; i < maxIndex; ++i )
|
|
1630 {
|
|
1631 result = _stricmp(pContainerName, this->pSubIndices[i].pFilename);
|
|
1632 if ( !_stricmp(pContainerName, this->pSubIndices[i].pFilename) )
|
|
1633 {
|
|
1634 _6A0CA4_lod_binary_search = i;
|
|
1635 return 0;//ñòðîêè ðîâíû
|
|
1636 }
|
|
1637 }
|
|
1638 _6A0CA4_lod_binary_search = -1;
|
|
1639 return result;
|
|
1640 }
|
|
1641 pCurrent_position += (maxIndex - pCurrent_position) / 2;
|
|
1642 }
|
|
1643
|
|
1644 if ( v5 <= 4 )
|
|
1645 break;
|
|
1646 maxIndex = (maxIndex - pCurrent_position) / 2 + pCurrent_position;
|
|
1647 }
|
|
1648
|
|
1649 for (int i = pCurrent_position; i < maxIndex; ++i)
|
|
1650 {
|
|
1651 result = _stricmp(pContainerName, this->pSubIndices[i].pFilename);
|
|
1652 if ( !_stricmp(pContainerName, this->pSubIndices[i].pFilename) )
|
|
1653 {
|
|
1654 _6A0CA4_lod_binary_search = i;
|
|
1655 return 0;
|
|
1656 }
|
|
1657 }
|
|
1658 _6A0CA4_lod_binary_search = -1;
|
|
1659 return result;
|
|
1660 }
|
|
1661 // 6A0CA4: using guessed type int _6A0CA4_lod_binary_search;
|
|
1662
|
|
1663 //----- (0046161C) --------------------------------------------------------
|
|
1664 bool LOD::File::DoesContainerExist(const char *pContainer)
|
|
1665 {
|
|
1666 for ( int i = 0; i < (signed int)this->uNumSubDirs; ++i )
|
|
1667 {
|
|
1668 if ( !_stricmp(pContainer, this->pSubIndices[i].pFilename) )
|
|
1669 return 1;
|
|
1670 }
|
|
1671 return 0;
|
|
1672 }
|
|
1673
|
|
1674 //----- (00461397) --------------------------------------------------------
|
|
1675 int LODFile_Sprites::_461397()
|
|
1676 {
|
|
1677 this->field_ECA8 = this->uNumLoadedSprites;
|
|
1678 if ( this->uNumLoadedSprites < this->field_ECA0 )
|
|
1679 this->field_ECA8 = this->field_ECA0;
|
|
1680 if ( this->field_ECA0 < this->field_ECA4 )
|
|
1681 field_ECA0 = this->field_ECA4;
|
|
1682 return this->uNumLoadedSprites;
|
|
1683 }
|
|
1684
|
|
1685 //----- (00461580) --------------------------------------------------------
|
|
1686 FILE *LOD::File::FindContainer(const char *pContainer_Name, bool bLinearSearch)
|
|
1687 {
|
|
1688 if (!isFileOpened)
|
|
1689 return 0;
|
|
1690
|
|
1691 if (bLinearSearch)
|
|
1692 {
|
|
1693 for (uint i = 0; i < uNumSubDirs; ++i)
|
|
1694 if (!_stricmp(pContainer_Name, pSubIndices[i].pFilename))
|
|
1695 {
|
|
1696 fseek(pFile, uOffsetToSubIndex + pSubIndices[i].uOfsetFromSubindicesStart, SEEK_SET);
|
|
1697 return pFile;
|
|
1698 }
|
|
1699 return nullptr;
|
|
1700 }
|
|
1701 else
|
|
1702 {
|
|
1703 CalcIndexFast(0, uNumSubDirs, pContainer_Name);
|
|
1704 if ( _6A0CA4_lod_binary_search < 0 )
|
|
1705 return 0;
|
|
1706 fseek(pFile, uOffsetToSubIndex + pSubIndices[_6A0CA4_lod_binary_search].uOfsetFromSubindicesStart, SEEK_SET);
|
|
1707 return pFile;
|
|
1708 }
|
|
1709 }
|
|
1710
|
|
1711 //----- (0041097D) --------------------------------------------------------
|
|
1712 void LODFile_IconsBitmaps::SetupPalettes(unsigned int uTargetRBits, unsigned int uTargetGBits, unsigned int uTargetBBits)
|
|
1713 {
|
|
1714 FILE *File; // [sp+50h] [bp-4h]@7
|
|
1715
|
|
1716 if ( this->uTextureRedBits != uTargetRBits
|
|
1717 || this->uTextureGreenBits != uTargetGBits
|
|
1718 || this->uTextureBlueBits != uTargetBBits ) //Uninitialized memory access
|
|
1719 {
|
|
1720 this->uTextureRedBits = uTargetRBits;
|
|
1721 this->uTextureGreenBits = uTargetGBits;
|
|
1722 this->uTextureBlueBits = uTargetBBits;
|
|
1723 for ( uint i = 0; i < this->uNumLoadedFiles; ++i )
|
|
1724 {
|
|
1725 Texture DstBuf; // [sp+4h] [bp-50h]@6
|
|
1726 //Texture::Texture(&DstBuf);
|
|
1727 if ( this->pTextures[i].pPalette16 )
|
|
1728 {
|
|
1729 File = FindContainer((const char *)this->pTextures[i].pName, 0);
|
|
1730 if ( File )
|
|
1731 {
|
|
1732 fread(&DstBuf, 1, 0x30u, File);
|
|
1733 fseek(File, DstBuf.uTextureSize, 1);
|
|
1734 for ( uint j = 0; j < 256; ++j )
|
|
1735 {
|
|
1736 fread((char *)&uTargetRBits + 3, 1, 1, File);
|
|
1737 fread((char *)&uTargetGBits + 3, 1, 1, File);
|
|
1738 fread((char *)&uTargetBBits + 3, 1, 1, File);
|
|
1739 this->pTextures[i].pPalette16[j] = (BYTE3(uTargetRBits) >> (8 - LOBYTE(this->uTextureRedBits)))
|
|
1740 << (LOBYTE(this->uTextureGreenBits) + LOBYTE(this->uTextureBlueBits));
|
|
1741 this->pTextures[i].pPalette16[j] |= (BYTE3(uTargetGBits) >> (8 - LOBYTE(this->uTextureGreenBits)))
|
|
1742 << this->uTextureBlueBits;
|
|
1743 this->pTextures[i].pPalette16[j] |= BYTE3(uTargetBBits) >> (8 - LOBYTE(this->uTextureBlueBits));
|
|
1744 }
|
|
1745 }
|
|
1746 }
|
|
1747 }
|
|
1748 }
|
|
1749 }
|
|
1750
|
|
1751 //----- (0041088B) --------------------------------------------------------
|
|
1752 void *LOD::File::LoadRaw(const char *pContainer, int a3)
|
|
1753 {
|
|
1754 FILE *File; // eax@1
|
|
1755 void *v7; // ebx@7
|
|
1756 void *v8; // edi@7
|
|
1757 Texture DstBuf; // [sp+Ch] [bp-4Ch]@1
|
|
1758
|
|
1759 File = FindContainer(pContainer, 0);
|
|
1760 if ( !File )
|
|
1761 Error("Unable to load %s", pContainer);
|
|
1762
|
|
1763 fread(&DstBuf, 1, 0x30u, File);
|
|
1764 if ( DstBuf.uDecompressedSize )
|
|
1765 {
|
|
1766 if ( a3 )
|
|
1767 v7 = malloc(DstBuf.uDecompressedSize+1);
|
|
1768 else
|
|
1769 v7 = malloc(DstBuf.uDecompressedSize+1);
|
|
1770 v8 = malloc(DstBuf.uTextureSize+1);
|
|
1771 fread(v8, 1, DstBuf.uTextureSize, File);
|
|
1772 zlib::MemUnzip(v7, &DstBuf.uDecompressedSize, v8, DstBuf.uTextureSize);
|
|
1773 DstBuf.uTextureSize = DstBuf.uDecompressedSize;
|
|
1774 free(v8);
|
|
1775 }
|
|
1776 else
|
|
1777 {
|
|
1778 if ( a3 )
|
|
1779 v7 = malloc(DstBuf.uTextureSize+1);
|
|
1780 else
|
|
1781 v7 = malloc(DstBuf.uTextureSize+1);
|
|
1782 fread(v7, 1, DstBuf.uTextureSize, File);
|
|
1783 }
|
|
1784 return v7;
|
|
1785 }
|
|
1786
|
|
1787 //----- (00410522) --------------------------------------------------------
|
|
1788 int LODFile_IconsBitmaps::_410522(Texture *pDst, const char *pContainer, unsigned int uTextureType)
|
|
1789 {
|
|
1790 void *v9; // ST2C_4@6
|
|
1791 int v15; // ecx@12
|
|
1792 int v16; // ecx@12
|
|
1793 int v17; // eax@12
|
|
1794 signed int v21; // ecx@18
|
|
1795 signed int v22; // ecx@23
|
|
1796 FILE *File; // [sp+68h] [bp-4h]@1
|
|
1797 unsigned int uTargetRBits;
|
|
1798 unsigned int uTargetGBits;
|
|
1799 unsigned int uTargetBBits;
|
|
1800
|
|
1801 File = FindContainer(pContainer, 0);
|
|
1802 if ( !File )
|
|
1803 {
|
|
1804 File = FindContainer("pending", 0);
|
|
1805 if ( !File )
|
|
1806 Error("Can't find %s!", pContainer);
|
|
1807 }
|
|
1808
|
|
1809 fread(pDst, 1, 0x30u, File);
|
|
1810 strcpy(pDst->pName, pContainer);
|
|
1811 pDst->pLevelOfDetail0_prolly_alpha_mask = 0;
|
|
1812 if ( pDst->uDecompressedSize )
|
|
1813 {
|
|
1814 pDst->pLevelOfDetail0_prolly_alpha_mask = (unsigned __int8 *)malloc(pDst->uDecompressedSize);
|
|
1815 v9 = malloc(pDst->uTextureSize);
|
|
1816 fread((void *)v9, 1, (size_t)pDst->uTextureSize, File);
|
|
1817 zlib::MemUnzip(pDst->pLevelOfDetail0_prolly_alpha_mask, &pDst->uDecompressedSize, v9, pDst->uTextureSize);
|
|
1818 pDst->uTextureSize = pDst->uDecompressedSize;
|
|
1819 free(v9);
|
|
1820 }
|
|
1821 else
|
|
1822 {
|
|
1823 pDst->pLevelOfDetail0_prolly_alpha_mask = (unsigned __int8 *)malloc(0);
|
|
1824 fread(pDst->pLevelOfDetail0_prolly_alpha_mask, 1, (size_t)pDst->uTextureSize, File);
|
|
1825 }
|
|
1826 pDst->pPalette16 = 0;
|
|
1827 pDst->pPalette24 = 0;
|
|
1828 if ( uTextureType == 1 )
|
|
1829 {
|
|
1830 pDst->pPalette24 = (unsigned __int8 *)malloc(0x300u);
|
|
1831 fread(pDst->pPalette24, 1, 0x300u, File);
|
|
1832 }
|
|
1833 else if ( uTextureType == 2 )
|
|
1834 {
|
|
1835 pDst->pPalette16 = (unsigned __int16 *)malloc(0x400u);
|
|
1836 for ( uint i = 0; i < 256; ++i )
|
|
1837 {
|
|
1838 fread((char *)&uTargetRBits + 3, 1, 1, File);
|
|
1839 fread((char *)&uTargetGBits + 3, 1, 1, File);
|
|
1840 fread((char *)&uTargetBBits + 3, 1, 1, File);
|
|
1841 pDst->pPalette16[i] = (unsigned __int8)(BYTE3(uTargetRBits) >> (8 - LOBYTE(this->uTextureRedBits)))
|
|
1842 << (LOBYTE(this->uTextureBlueBits) + LOBYTE(this->uTextureGreenBits));
|
|
1843 pDst->pPalette16[i] += (unsigned __int8)(BYTE3(uTargetGBits) >> (8 - LOBYTE(this->uTextureGreenBits)))
|
|
1844 << this->uTextureBlueBits;
|
|
1845 pDst->pPalette16[i] += (unsigned __int8)(BYTE3(uTargetBBits) >> (8 - LOBYTE(this->uTextureBlueBits)));
|
|
1846 }
|
|
1847 }
|
|
1848
|
|
1849 if ( pDst->pBits & 2 )
|
|
1850 {
|
|
1851 v15 = (int)&pDst->pLevelOfDetail0_prolly_alpha_mask[pDst->uSizeOfMaxLevelOfDetail];
|
|
1852 pDst->pLevelOfDetail1 = (unsigned __int8 *)v15;
|
|
1853 v16 = (pDst->uSizeOfMaxLevelOfDetail >> 2) + v15;
|
|
1854 pDst->pLevelOfDetail2 = (unsigned __int8 *)v16;
|
|
1855 v17 = v16 + (pDst->uSizeOfMaxLevelOfDetail >> 4);
|
|
1856 }
|
|
1857 else
|
|
1858 {
|
|
1859 v17 = 0;
|
|
1860 pDst->pLevelOfDetail2 = 0;
|
|
1861 pDst->pLevelOfDetail1 = 0;
|
|
1862 }
|
|
1863 pDst->pLevelOfDetail3 = (unsigned __int8 *)v17;
|
|
1864 v21 = 1;
|
|
1865 while ( 1 << v21 != pDst->uTextureWidth )
|
|
1866 {
|
|
1867 ++v21;
|
|
1868 if ( v21 >= 15 )
|
|
1869 goto LABEL_23;
|
|
1870 }
|
|
1871 pDst->uWidthLn2 = v21;
|
|
1872 LABEL_23:
|
|
1873 v22 = 1;
|
|
1874 while ( 1 << v22 != pDst->uTextureHeight )
|
|
1875 {
|
|
1876 ++v22;
|
|
1877 if ( v22 >= 15 )
|
|
1878 goto LABEL_28;
|
|
1879 }
|
|
1880 pDst->uHeightLn2 = v22;
|
|
1881 LABEL_28:
|
|
1882 switch ( pDst->uWidthLn2 )
|
|
1883 {
|
|
1884 case 2:
|
|
1885 pDst->uWidthMinus1 = 3;
|
|
1886 break;
|
|
1887 case 3:
|
|
1888 pDst->uWidthMinus1 = 7;
|
|
1889 break;
|
|
1890 case 4:
|
|
1891 pDst->uWidthMinus1 = 15;
|
|
1892 break;
|
|
1893 case 5:
|
|
1894 pDst->uWidthMinus1 = 31;
|
|
1895 break;
|
|
1896 case 6:
|
|
1897 pDst->uWidthMinus1 = 63;
|
|
1898 break;
|
|
1899 case 7:
|
|
1900 pDst->uWidthMinus1 = 127;
|
|
1901 break;
|
|
1902 case 8:
|
|
1903 pDst->uWidthMinus1 = 255;
|
|
1904 break;
|
|
1905 case 9:
|
|
1906 pDst->uWidthMinus1 = 511;
|
|
1907 break;
|
|
1908 case 10:
|
|
1909 pDst->uWidthMinus1 = 1023;
|
|
1910 break;
|
|
1911 case 11:
|
|
1912 pDst->uWidthMinus1 = 2047;
|
|
1913 break;
|
|
1914 case 12:
|
|
1915 pDst->uWidthMinus1 = 4095;
|
|
1916 break;
|
|
1917 default:
|
|
1918 break;
|
|
1919 }
|
|
1920 switch ( pDst->uHeightLn2 )
|
|
1921 {
|
|
1922 case 2:
|
|
1923 pDst->uHeightMinus1 = 3;
|
|
1924 break;
|
|
1925 case 3:
|
|
1926 pDst->uHeightMinus1 = 7;
|
|
1927 break;
|
|
1928 case 4:
|
|
1929 pDst->uHeightMinus1 = 15;
|
|
1930 break;
|
|
1931 case 5:
|
|
1932 pDst->uHeightMinus1 = 31;
|
|
1933 break;
|
|
1934 case 6:
|
|
1935 pDst->uHeightMinus1 = 63;
|
|
1936 break;
|
|
1937 case 7:
|
|
1938 pDst->uHeightMinus1 = 127;
|
|
1939 break;
|
|
1940 case 8:
|
|
1941 pDst->uHeightMinus1 = 255;
|
|
1942 break;
|
|
1943 case 9:
|
|
1944 pDst->uHeightMinus1 = 511;
|
|
1945 break;
|
|
1946 case 10:
|
|
1947 pDst->uHeightMinus1 = 1023;
|
|
1948 break;
|
|
1949 case 11:
|
|
1950 pDst->uHeightMinus1 = 2047;
|
|
1951 break;
|
|
1952 case 12:
|
|
1953 pDst->uHeightMinus1 = 4095;
|
|
1954 break;
|
|
1955 default:
|
|
1956 return 1;
|
|
1957 }
|
|
1958 return 1;
|
|
1959 }
|
|
1960
|
|
1961 //----- (00410423) --------------------------------------------------------
|
|
1962 void LODFile_IconsBitmaps::_410423_move_textures_to_device()
|
|
1963 {
|
|
1964 size_t v4; // eax@9
|
|
1965 char *v5; // ST1C_4@9
|
|
1966
|
|
1967 for ( uint i = 0; i < this->uNumLoadedFiles; i++ )
|
|
1968 {
|
|
1969 if ( this->ptr_011BB4[i] )
|
|
1970 {
|
|
1971 if ( this->pTextures[i].pName[0] != 'w' || this->pTextures[i].pName[1] != 't'
|
|
1972 || this->pTextures[i].pName[2] != 'r' || this->pTextures[i].pName[3] != 'd' || this->pTextures[i].pName[4] != 'r' )
|
|
1973 pRenderer->LoadTexture(&this->pTextures[i].pName[0], this->pTextures[i].uTextureSize, (IDirectDrawSurface4 **)&this->pHardwareSurfaces[i],
|
|
1974 &this->pHardwareTextures[i]);
|
|
1975 else
|
|
1976 {
|
|
1977 v4 = strlen(&this->pTextures[i].pName[0]);
|
|
1978 v5 = (char *)malloc(v4 + 2);
|
|
1979 *v5 = 'h';
|
|
1980 strcpy(v5 + 1, &this->pTextures[i].pName[0]);
|
|
1981 pRenderer->LoadTexture(v5, this->pTextures[i].uTextureSize, (IDirectDrawSurface4 **)&this->pHardwareSurfaces[i], &this->pHardwareTextures[i]);
|
|
1982 free(v5);
|
|
1983 }
|
|
1984 }
|
|
1985 }
|
|
1986 if ( this->ptr_011BB4 )
|
|
1987 {
|
|
1988 if ( this->uNumLoadedFiles > 1 )
|
|
1989 memset(this->ptr_011BB4, 0, this->uNumLoadedFiles - 1);
|
|
1990 }
|
|
1991 }
|
|
1992
|
|
1993 //----- (004103BB) --------------------------------------------------------
|
|
1994 void LODFile_IconsBitmaps::ReleaseHardwareTextures()
|
|
1995 {
|
|
1996 for ( uint i = 0; i < this->uNumLoadedFiles; i++ )
|
|
1997 {
|
|
1998 if ( this->pHardwareTextures )
|
|
1999 {
|
|
2000 if ( this->pHardwareTextures[i] )
|
|
2001 {
|
|
2002 this->pHardwareTextures[i]->Release();
|
|
2003 this->pHardwareTextures[i] = 0;
|
|
2004 this->ptr_011BB4[i] = 1;
|
|
2005 }
|
|
2006 }
|
|
2007 if ( this->pHardwareSurfaces )
|
|
2008 {
|
|
2009 if ( this->pHardwareSurfaces[i] )
|
|
2010 {
|
|
2011 this->pHardwareSurfaces[i]->Release();
|
|
2012 this->pHardwareSurfaces[i] = 0;
|
|
2013 this->ptr_011BB4[i] = 1;
|
|
2014 }
|
|
2015 }
|
|
2016 }
|
|
2017 }
|
|
2018
|
|
2019 //----- (0041033D) --------------------------------------------------------
|
|
2020 void LODFile_IconsBitmaps::ReleaseLostHardwareTextures()
|
|
2021 {
|
|
2022 for ( uint i = 0; i < this->uNumLoadedFiles; ++i )
|
|
2023 {
|
|
2024 if ( this->pHardwareSurfaces )
|
|
2025 {
|
|
2026 if ( this->pHardwareSurfaces[i] )
|
|
2027 {
|
|
2028 if ( this->pHardwareSurfaces[i]->IsLost() == DDERR_SURFACELOST )
|
|
2029 {
|
|
2030 if ( this->pHardwareTextures )
|
|
2031 {
|
|
2032 if ( this->pHardwareTextures[i] )
|
|
2033 {
|
|
2034 this->pHardwareTextures[i]->Release();
|
|
2035 this->pHardwareTextures[i] = 0;
|
|
2036 }
|
|
2037 }
|
|
2038 this->pHardwareSurfaces[i]->Release();
|
|
2039 this->pHardwareSurfaces[i] = 0;
|
|
2040 this->ptr_011BB4[i] = 1;
|
|
2041 }
|
|
2042 }
|
|
2043 }
|
|
2044 }
|
|
2045 }
|
|
2046
|
|
2047 //----- (004101B1) --------------------------------------------------------
|
|
2048 int LODFile_IconsBitmaps::ReloadTexture(Texture *pDst, const char *pContainer, int mode)
|
|
2049 {
|
|
2050 Texture *v6; // esi@2
|
|
2051 unsigned int v7; // ebx@6
|
|
2052 unsigned int v8; // ecx@6
|
|
2053 signed int result; // eax@7
|
|
2054 FILE *File; // [sp+Ch] [bp-8h]@1
|
|
2055 unsigned __int8 v15; // [sp+11h] [bp-3h]@13
|
|
2056 unsigned __int8 v16; // [sp+12h] [bp-2h]@13
|
|
2057 unsigned __int8 DstBuf; // [sp+13h] [bp-1h]@13
|
|
2058 void *DstBufa; // [sp+1Ch] [bp+8h]@10
|
|
2059 void *Sourcea; // [sp+20h] [bp+Ch]@10
|
|
2060
|
|
2061 File = FindContainer(pContainer, 0);
|
|
2062 v6 = pDst;
|
|
2063 if ( File && pDst->pLevelOfDetail0_prolly_alpha_mask
|
|
2064 && mode == 2
|
|
2065 && pDst->pPalette16 && !pDst->pPalette24
|
|
2066 && (v7 = pDst->uTextureSize,
|
|
2067 fread(pDst, 1, 0x30u, File),
|
|
2068 strcpy(pDst->pName, pContainer),
|
|
2069 v8 = pDst->uTextureSize,
|
|
2070 (signed int)v8 <= (signed int)v7) )
|
|
2071 {
|
|
2072 if ( !pDst->uDecompressedSize || this->dword_011BA4 )
|
|
2073 {
|
|
2074 fread(pDst->pLevelOfDetail0_prolly_alpha_mask, 1, pDst->uTextureSize, File);
|
|
2075 }
|
|
2076 else
|
|
2077 {
|
|
2078 Sourcea = malloc(pDst->uDecompressedSize);
|
|
2079 DstBufa = malloc(pDst->uTextureSize);
|
|
2080 fread(DstBufa, 1, pDst->uTextureSize, File);
|
|
2081 zlib::MemUnzip(Sourcea, &v6->uDecompressedSize, DstBufa, v6->uTextureSize);
|
|
2082 v6->uTextureSize = pDst->uDecompressedSize;
|
|
2083 free(DstBufa);
|
|
2084 memcpy(v6->pLevelOfDetail0_prolly_alpha_mask, Sourcea, pDst->uDecompressedSize);
|
|
2085 free(Sourcea);
|
|
2086 }
|
|
2087 for( uint i = 0; i < 256; ++i )
|
|
2088 {
|
|
2089 fread(&DstBuf, 1, 1, File);
|
|
2090 fread(&v16, 1, 1, File);
|
|
2091 fread(&v15, 1, 1, File);
|
|
2092 v6->pPalette16[i] = (unsigned __int8)(DstBuf >> (8 - LOBYTE(this->uTextureRedBits)))
|
|
2093 << (LOBYTE(this->uTextureBlueBits) + LOBYTE(this->uTextureGreenBits));
|
|
2094 v6->pPalette16[i] += (unsigned __int8)(v16 >> (8 - LOBYTE(this->uTextureGreenBits)))
|
|
2095 << this->uTextureBlueBits;
|
|
2096 v6->pPalette16[i] += (unsigned __int8)(v15 >> (8 - LOBYTE(this->uTextureBlueBits)));
|
|
2097 }
|
|
2098 result = 1;
|
|
2099 }
|
|
2100 else
|
|
2101 result = -1;
|
|
2102 return result;
|
|
2103 }
|
|
2104
|
|
2105 //----- (0040FC08) --------------------------------------------------------
|
|
2106 int LODFile_IconsBitmaps::LoadTextureFromLOD(Texture *pOutTex, const char *pContainer, enum TEXTURE_TYPE eTextureType)
|
|
2107 {
|
|
2108 Texture *v8; // esi@3
|
|
2109 enum TEXTURE_TYPE v12; // eax@14
|
|
2110 signed int result; // esi@14
|
|
2111 unsigned int v14; // eax@21
|
|
2112 void *v19; // ST3C_4@27
|
|
2113 size_t v22; // ST2C_4@29
|
|
2114 const void *v23; // ecx@29
|
|
2115 void *v30; // eax@30
|
|
2116 signed int v41; // ecx@43
|
|
2117 signed int v42; // ecx@48
|
|
2118
|
|
2119 FILE* pFile = FindContainer(pContainer, false);
|
|
2120 if (!pFile)
|
|
2121 return -1;
|
|
2122 v8 = pOutTex;
|
|
2123 fread(pOutTex, 1, 0x30, pFile);
|
|
2124 strcpy(pOutTex->pName, pContainer);
|
|
2125 if (/*pRenderer->pRenderD3D &&*/ (pOutTex->pBits & 2) && strcmp(v8->pName, "sptext01"))//Ritor1: "&& strcmp(v8->pName, "sptext01")" - temporarily for red_aura
|
|
2126 {
|
|
2127 if (!pHardwareSurfaces || !pHardwareTextures)
|
|
2128 {
|
|
2129 pHardwareSurfaces = new IDirectDrawSurface *[1000];
|
|
2130 memset(pHardwareSurfaces, 0, 1000 * sizeof(IDirectDrawSurface4 *));
|
|
2131
|
|
2132 pHardwareTextures = new IDirect3DTexture2 *[1000];
|
|
2133 memset(pHardwareTextures, 0, 1000 * sizeof(IDirect3DTexture2 *));
|
|
2134
|
|
2135 ptr_011BB4 = new char[1000];
|
|
2136 memset(ptr_011BB4, 0, 1000);
|
|
2137 }
|
|
2138 if (_strnicmp(pContainer, "wtrdr", 5))
|
|
2139 {
|
|
2140 if (_strnicmp(pContainer, "WtrTyl", 6))
|
|
2141 v14 = uNumLoadedFiles;
|
|
2142 else
|
|
2143 {
|
|
2144 pRenderer->hd_water_tile_id = uNumLoadedFiles;
|
|
2145 v14 = uNumLoadedFiles;
|
|
2146 }
|
|
2147 result = pRenderer->LoadTexture(pContainer, pOutTex->palette_id1, (IDirectDrawSurface4 **)&pHardwareSurfaces[v14], &pHardwareTextures[v14]);
|
|
2148 }
|
|
2149 else
|
|
2150 {
|
|
2151 char *temp_container;
|
|
2152 temp_container = (char *)malloc(strlen(pContainer) + 2);
|
|
2153 *temp_container = 104;//'h'
|
|
2154 strcpy(temp_container + 1, pContainer);
|
|
2155 result = pRenderer->LoadTexture((const char *)temp_container, pOutTex->palette_id1,
|
|
2156 (IDirectDrawSurface4 **)&pHardwareSurfaces[uNumLoadedFiles], &pHardwareTextures[uNumLoadedFiles]);
|
|
2157 free((void *)temp_container);
|
|
2158 }
|
|
2159 return result;
|
|
2160 }
|
|
2161 if ( !v8->uDecompressedSize || dword_011BA4 )
|
|
2162 {
|
|
2163 v8->pLevelOfDetail0_prolly_alpha_mask = (unsigned __int8 *)malloc(v8->uTextureSize);
|
|
2164 fread(v8->pLevelOfDetail0_prolly_alpha_mask, 1, (size_t)v8->uTextureSize, pFile);
|
|
2165 }
|
|
2166 else
|
|
2167 {
|
|
2168 pContainer = (const char *)malloc(v8->uDecompressedSize);
|
|
2169 v19 = malloc(v8->uTextureSize);
|
|
2170 fread(v19, 1, (size_t)v8->uTextureSize, pFile);
|
|
2171 zlib::MemUnzip((void *)pContainer, &v8->uDecompressedSize, v19, v8->uTextureSize);
|
|
2172 v8->uTextureSize = v8->uDecompressedSize;
|
|
2173 free(v19);
|
|
2174 if ( /*bUseLoResSprites*/false && v8->pBits & 2 )
|
|
2175 {
|
|
2176 pOutTex = (Texture *)(((signed int)v8->uSizeOfMaxLevelOfDetail >> 2)
|
|
2177 + ((signed int)v8->uSizeOfMaxLevelOfDetail >> 4)
|
|
2178 + ((signed int)v8->uSizeOfMaxLevelOfDetail >> 6));
|
|
2179 v22 = (size_t)pOutTex;
|
|
2180 v23 = &pContainer[v8->uTextureWidth * v8->uTextureHeight];
|
|
2181 v8->pLevelOfDetail0_prolly_alpha_mask = (unsigned __int8 *)malloc((unsigned int)pOutTex);
|
|
2182 memcpy(v8->pLevelOfDetail0_prolly_alpha_mask, v23, v22);
|
|
2183 v8->uTextureWidth = (signed __int16)v8->uTextureWidth / 2;
|
|
2184 v8->uTextureHeight = (signed __int16)v8->uTextureHeight / 2;
|
|
2185 --v8->uWidthLn2;
|
|
2186 --v8->uHeightLn2;
|
|
2187 v8->uWidthMinus1 = v8->uTextureWidth - 1;
|
|
2188 v8->uHeightMinus1 = v8->uTextureHeight - 1;
|
|
2189 v8->uSizeOfMaxLevelOfDetail = (signed __int16)v8->uTextureWidth * (signed __int16)v8->uTextureHeight;
|
|
2190 v8->uTextureSize = (unsigned int)pOutTex;
|
|
2191 }
|
|
2192 else
|
|
2193 {
|
|
2194 v8->pLevelOfDetail0_prolly_alpha_mask = (unsigned __int8 *)malloc(v8->uDecompressedSize);
|
|
2195 memcpy(v8->pLevelOfDetail0_prolly_alpha_mask, pContainer, v8->uDecompressedSize);
|
|
2196 }
|
|
2197 free((void *)pContainer);
|
|
2198 }
|
|
2199
|
|
2200 free(v8->pPalette16);
|
|
2201 v8->pPalette16 = NULL;
|
|
2202
|
|
2203 free(v8->pPalette24);
|
|
2204 v8->pPalette24 = NULL;
|
|
2205
|
|
2206 if ( eTextureType == TEXTURE_24BIT_PALETTE )
|
|
2207 {
|
|
2208 v8->pPalette24 = (unsigned __int8 *)malloc(0x300);
|
|
2209 fread(v8->pPalette24, 1, 0x300, pFile);
|
|
2210 }
|
|
2211 else
|
|
2212 {
|
|
2213 if ( eTextureType == TEXTURE_16BIT_PALETTE )
|
|
2214 {
|
|
2215 v8->pPalette16 = (unsigned __int16 *)malloc(0x200);
|
|
2216 for ( uint i = 0; i < 256; ++i )
|
|
2217 {
|
|
2218 fread((char *)&eTextureType + 3, 1, 1, pFile);
|
|
2219 fread((char *)&pContainer + 3, 1, 1, pFile);
|
|
2220 fread((char *)&pOutTex + 3, 1, 1, pFile);
|
|
2221 v8->pPalette16[i] = (unsigned __int8)(BYTE3(eTextureType) >> (8 - LOBYTE(this->uTextureRedBits))) //Uninitialized memory access
|
|
2222 << (LOBYTE(this->uTextureBlueBits) + LOBYTE(this->uTextureGreenBits));
|
|
2223 v8->pPalette16[i] += (unsigned __int8)(BYTE3(pContainer) >> (8 - LOBYTE(this->uTextureGreenBits)))
|
|
2224 << this->uTextureBlueBits;
|
|
2225 v8->pPalette16[i] += (unsigned __int8)(BYTE3(pOutTex) >> (8 - LOBYTE(this->uTextureBlueBits)));
|
|
2226 }
|
|
2227 }
|
|
2228 }
|
|
2229
|
|
2230 if ( v8->pBits & 2 )
|
|
2231 {
|
|
2232 v8->pLevelOfDetail1 = &v8->pLevelOfDetail0_prolly_alpha_mask[v8->uSizeOfMaxLevelOfDetail];
|
|
2233 v8->pLevelOfDetail2 = &v8->pLevelOfDetail1[v8->uSizeOfMaxLevelOfDetail >> 2];
|
|
2234 v8->pLevelOfDetail3 = &v8->pLevelOfDetail2[v8->uSizeOfMaxLevelOfDetail >> 4];
|
|
2235 }
|
|
2236 else
|
|
2237 {
|
|
2238 v8->pLevelOfDetail1 = 0;
|
|
2239 v8->pLevelOfDetail2 = 0;
|
|
2240 v8->pLevelOfDetail3 = 0;
|
|
2241 }
|
|
2242 for ( v41 = 1; v41 < 15; ++v41 )
|
|
2243 {
|
|
2244 if ( 1 << v41 == v8->uTextureWidth )
|
|
2245 v8->uWidthLn2 = v41;
|
|
2246 }
|
|
2247 for ( v42 = 1; v42 < 15; ++v42 )
|
|
2248 {
|
|
2249 if ( 1 << v42 == v8->uTextureHeight )
|
|
2250 v8->uHeightLn2 = v42;
|
|
2251 }
|
|
2252
|
|
2253 switch ( v8->uWidthLn2 )
|
|
2254 {
|
|
2255 case 2:
|
|
2256 v8->uWidthMinus1 = 3;
|
|
2257 break;
|
|
2258 case 3:
|
|
2259 v8->uWidthMinus1 = 7;
|
|
2260 break;
|
|
2261 case 4:
|
|
2262 v8->uWidthMinus1 = 15;
|
|
2263 break;
|
|
2264 case 5:
|
|
2265 v8->uWidthMinus1 = 31;
|
|
2266 break;
|
|
2267 case 6:
|
|
2268 v8->uWidthMinus1 = 63;
|
|
2269 break;
|
|
2270 case 7:
|
|
2271 v8->uWidthMinus1 = 127;
|
|
2272 break;
|
|
2273 case 8:
|
|
2274 v8->uWidthMinus1 = 255;
|
|
2275 break;
|
|
2276 case 9:
|
|
2277 v8->uWidthMinus1 = 511;
|
|
2278 break;
|
|
2279 case 10:
|
|
2280 v8->uWidthMinus1 = 1023;
|
|
2281 break;
|
|
2282 case 11:
|
|
2283 v8->uWidthMinus1 = 2047;
|
|
2284 break;
|
|
2285 case 12:
|
|
2286 v8->uWidthMinus1 = 4095;
|
|
2287 break;
|
|
2288 default:
|
|
2289 break;
|
|
2290 }
|
|
2291 switch ( v8->uHeightLn2 )
|
|
2292 {
|
|
2293 case 2:
|
|
2294 v8->uHeightMinus1 = 3;
|
|
2295 break;
|
|
2296 case 3:
|
|
2297 v8->uHeightMinus1 = 7;
|
|
2298 break;
|
|
2299 case 4:
|
|
2300 v8->uHeightMinus1 = 15;
|
|
2301 break;
|
|
2302 case 5:
|
|
2303 v8->uHeightMinus1 = 31;
|
|
2304 break;
|
|
2305 case 6:
|
|
2306 v8->uHeightMinus1 = 63;
|
|
2307 break;
|
|
2308 case 7:
|
|
2309 v8->uHeightMinus1 = 127;
|
|
2310 break;
|
|
2311 case 8:
|
|
2312 v8->uHeightMinus1 = 255;
|
|
2313 break;
|
|
2314 case 9:
|
|
2315 v8->uHeightMinus1 = 511;
|
|
2316 break;
|
|
2317 case 10:
|
|
2318 v8->uHeightMinus1 = 1023;
|
|
2319 break;
|
|
2320 case 11:
|
|
2321 v8->uHeightMinus1 = 2047;
|
|
2322 break;
|
|
2323 case 12:
|
|
2324 v8->uHeightMinus1 = 4095;
|
|
2325 break;
|
|
2326 default:
|
|
2327 return 1;
|
|
2328 }
|
|
2329 return 1;
|
|
2330 }
|
|
2331
|
|
2332 Texture *LODFile_IconsBitmaps::LoadTexturePtr(const char *pContainer, enum TEXTURE_TYPE uTextureType)
|
|
2333 {
|
|
2334 uint id = LoadTexture(pContainer, uTextureType);
|
|
2335
|
|
2336 Assert(id != -1 && L"Texture not found");
|
|
2337
|
|
2338 return &pTextures[id];
|
|
2339 }
|
|
2340
|
|
2341 //----- (0040FB20) --------------------------------------------------------
|
|
2342 unsigned int LODFile_IconsBitmaps::LoadTexture(const char *pContainer, enum TEXTURE_TYPE uTextureType)
|
|
2343 {
|
|
2344 areWeLoadingTexture = 1;
|
|
2345
|
|
2346 //check loaded texture?
|
|
2347 for (uint i = 0; i < uNumLoadedFiles; ++i)
|
|
2348 {
|
|
2349 if (!_stricmp(pContainer, pTextures[i].pName))
|
|
2350 return i;
|
|
2351 }
|
|
2352
|
|
2353 // if (!uNumLoadedFiles)
|
|
2354 // {
|
|
2355 //LABEL_5:
|
|
2356 Assert(uNumLoadedFiles < 1000);
|
|
2357 /*if (uNumLoadedFiles >= 1000)
|
|
2358 {
|
|
2359 Log::Warning(L"Maximum texture number exceeded");
|
|
2360 AbortWithError();
|
|
2361 }*/
|
|
2362 if (LoadTextureFromLOD(&pTextures[uNumLoadedFiles], pContainer, uTextureType) == -1)
|
|
2363 {
|
|
2364 for ( uint i = 0; i < uNumLoadedFiles; ++i )
|
|
2365 {
|
|
2366 if (!_stricmp(pTextures[i].pName, "pending"))
|
|
2367 return i;
|
|
2368 }
|
|
2369 LoadTextureFromLOD(&pTextures[uNumLoadedFiles], "pending", uTextureType);
|
|
2370 }
|
|
2371 areWeLoadingTexture = 0;
|
|
2372 ++uNumLoadedFiles;
|
|
2373 return uNumLoadedFiles - 1;
|
|
2374 // }
|
|
2375 // v5 = pTextures;
|
|
2376 // while ( _stricmp(v5->pName, pContainer) )
|
|
2377 // {
|
|
2378 // ++v4;
|
|
2379 // ++v5;
|
|
2380 // if (v4 >= uNumLoadedFiles )
|
|
2381 // goto LABEL_5;
|
|
2382 // }
|
|
2383 // return v4;
|
|
2384 }
|
|
2385
|
|
2386 Texture * LODFile_IconsBitmaps::GetTexture( int idx )
|
|
2387 {
|
|
2388 Assert(idx < MAX_LOD_TEXTURES, "Texture index out of bounds (%u)", idx);
|
|
2389 if (idx == -1)
|
|
2390 {
|
|
2391 //Log::Warning(L"Texture id = %d missing", idx);
|
|
2392 return pTextures + LoadDummyTexture();
|
|
2393 }
|
|
2394 return pTextures + idx;
|
|
2395 }
|
|
2396
|
|
2397 //----- (0046082C) --------------------------------------------------------
|
|
2398 bool Initialize_GamesLOD_NewLOD()
|
|
2399 {
|
|
2400 pGames_LOD = new LODWriteableFile;
|
|
2401 pGames_LOD->AllocSubIndicesAndIO(300, 0);
|
|
2402 if (pGames_LOD->LoadFile("data\\games.lod", 1))
|
|
2403 {
|
|
2404 pNew_LOD = new LODWriteableFile;
|
|
2405 pNew_LOD->AllocSubIndicesAndIO(300, 100000);
|
|
2406 return true;
|
|
2407 }
|
|
2408 return false;
|
|
2409 }
|