annotate Overlays.cpp @ 2282:f5680ba9c96d

SpellStats::Initialize using tokenizer
author Grumpy7
date Fri, 14 Mar 2014 23:06:24 +0100
parents 90f56da08d76
children d6887ee81068
rev   line source
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aff7a7b072b7 adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
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1 #define _CRT_SECURE_NO_WARNINGS
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2 #include <stdlib.h>
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3
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4 #include "Overlays.h"
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5 #include "Sprites.h"
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6 #include "FrameTableInc.h"
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7 #include "IconFrameTable.h"
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8 #include "Timer.h"
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9 #include "Party.h"
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10 #include "TurnEngine.h"
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11 #include "LOD.h"
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12 #include "Render.h"
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13 #include "GUIWindow.h"
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14
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15 #include "mm7_data.h"
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16
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18
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19
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20
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21 struct OtherOverlayList *pOtherOverlayList = new OtherOverlayList; // idb
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22 struct OverlayList *pOverlayList = new OverlayList;
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23
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28
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29 // inlined
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30 //----- (mm6c::0045BD50) --------------------------------------------------
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31 void OtherOverlayList::Reset()
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32 {
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33 for (uint i = 0; i < 50; ++i)
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34 pOverlays[i].Reset();
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35 }
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36
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37 //----- (004418B1) --------------------------------------------------------
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38 int OtherOverlayList::_4418B1(int a2, int a3, int a4, int a5)
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39 {
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40 return 0;
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41 }
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42
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43 //----- (004418B6) --------------------------------------------------------
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44 int OtherOverlayList::_4418B6(int uOverlayID, __int16 a3, int a4, int a5, __int16 a6)
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45 {
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46 signed int v9; // esi@6
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47 __int16 v11; // dx@11
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48
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49 for ( uint i = 0; i < 50; ++i )
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50 {
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51 if ( this->pOverlays[i].field_6 <= 0 )
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52 {
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53 this->pOverlays[i].field_0 = 0;
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54 this->pOverlays[i].field_A = 0;
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55 this->pOverlays[i].field_8 = 0;
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56 this->pOverlays[i].field_C = a3;
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57 v9 = 0;
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58 for ( v9; v9 < (signed int)pOverlayList->uNumOverlays; ++v9 )
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59 {
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60 if ( uOverlayID == pOverlayList->pOverlays[v9].uOverlayID )
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61 break;
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62 }
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63 this->pOverlays[i].field_2 = v9;
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64 this->pOverlays[i].field_4 = 0;
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65 if ( a4 )
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66 v11 = a4;
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67 else
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68 v11 = 8 * pSpriteFrameTable->pSpriteSFrames[pOverlayList->pOverlays[v9].uSpriteFramesetID].uAnimLength;
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69 this->pOverlays[i].field_6 = v11;
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70 this->pOverlays[i].field_10 = a5;
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71 this->pOverlays[i].field_E = a6;
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72 bRedraw = true;
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73 return true;
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74 }
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75 }
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76 return 0;
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77 }
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78
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79 //----- (00441964) --------------------------------------------------------
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80 void OtherOverlayList::DrawTurnBasedIcon(int a2)
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81 {
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82 IconFrame *frame; // eax@12
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83 unsigned int v5; // [sp-8h] [bp-Ch]@4
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84
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85 if ( pCurrentScreen != SCREEN_GAME || !pParty->bTurnBasedModeOn)
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86 return;
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87
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c4f87fb3cfee for NextTurn()
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88 if ( pTurnEngine->turn_stage == TE_MOVEMENT )//все персы отстрелялись(сжатый кулак)
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89 frame = pIconsFrameTable->GetFrame(pIconIDs_Turn[5 - pTurnEngine->uActionPointsLeft / 26], pEventTimer->uStartTime);
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90 else if ( pTurnEngine->turn_stage == TE_WAIT )
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91 {
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92 if ( dword_50C998_turnbased_icon_1A )
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93 v5 = uIconID_TurnStart;//анимация руки(запуск пошагового режима)
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94 else
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95 v5 = uIconID_TurnHour; //группа ожидает(часы)
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96 frame = pIconsFrameTable->GetFrame(v5, dword_50C994);
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97 }
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98 else if ( pTurnEngine->turn_stage == TE_ATTACK )//группа атакует(ладонь)
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99 frame = pIconsFrameTable->GetFrame(uIconID_TurnStop, pEventTimer->uStartTime);
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100 //if ( pRenderer->pRenderD3D )
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101 pRenderer->DrawTextureIndexed(394, 288, &pIcons_LOD->pTextures[frame->uTextureID]);
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102 /*else
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103 pRenderer->DrawTextureTransparent(0x18Au, 0x120u, v7);*/
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104 if ( dword_50C994 < dword_50C998_turnbased_icon_1A )
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105 {
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106 dword_50C994 += pEventTimer->uTimeElapsed;
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107 if ( (signed int)dword_50C994 >= dword_50C998_turnbased_icon_1A )
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108 dword_50C998_turnbased_icon_1A = 0;
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109 }
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110 }
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111 // 4E28F8: using guessed type int pCurrentScreen;
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112 // 50C994: using guessed type int dword_50C994;
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113 // 50C998: using guessed type int dword_50C998_turnbased_icon_1A;
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114
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115
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116 //----- (00458D97) --------------------------------------------------------
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117 void OverlayList::InitializeSprites()
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118 {
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119 for (uint i = 0; i < uNumOverlays; ++i)
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120 pSpriteFrameTable->InitializeSprite(pOverlays[i].uSpriteFramesetID);
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121 }
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122
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123 //----- (00458DBC) --------------------------------------------------------
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124 void OverlayList::ToFile()
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125 {
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126 FILE *v2; // eax@1
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127 //FILE *v3; // edi@1
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128
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129 v2 = fopen("data\\doverlay.bin", "wb");
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130 //v3 = v2;
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131 if ( !v2 )
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132 Error("Unable to save doverlay.bin!");
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133 fwrite(this, 4, 1, v2);
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134 fwrite(this->pOverlays, 8, this->uNumOverlays, v2);
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135 fclose(v2);
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136 }
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137
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138 //----- (00458E08) --------------------------------------------------------
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139 void OverlayList::FromFile(void *data_mm6, void *data_mm7, void *data_mm8)
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140 {
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141 uint num_mm6_overlays = data_mm6 ? *(int *)data_mm6 : 0,
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142 num_mm7_overlays = data_mm7 ? *(int *)data_mm7 : 0,
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143 num_mm8_overlays = data_mm8 ? *(int *)data_mm8 : 0;
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144
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145 uNumOverlays = num_mm6_overlays + num_mm7_overlays + num_mm8_overlays;
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146 Assert(uNumOverlays);
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147 Assert(!num_mm8_overlays);
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148
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149 pOverlays = (OverlayDesc *)malloc(uNumOverlays * sizeof(OverlayDesc));
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150 memcpy(pOverlays, (char *)data_mm7 + 4, num_mm7_overlays * sizeof(OverlayDesc));
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151 memcpy(pOverlays + num_mm7_overlays, (char *)data_mm6 + 4, num_mm6_overlays * sizeof(OverlayDesc));
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152 memcpy(pOverlays + num_mm6_overlays + num_mm7_overlays, (char *)data_mm8 + 4, num_mm8_overlays * sizeof(OverlayDesc));
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153 }
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154
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155 //----- (00458E4F) --------------------------------------------------------
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156 bool OverlayList::FromFileTxt(const char *Args)
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157 {
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158 __int32 v3; // edi@1
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159 FILE *v4; // eax@1
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160 unsigned int v5; // esi@3
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161 void *v7; // eax@9
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162 //FILE *v8; // ST0C_4@11
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163 char *i; // eax@11
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164 char Buf; // [sp+10h] [bp-2F0h]@3
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165 FrameTableTxtLine v18; // [sp+204h] [bp-FCh]@4
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166 FrameTableTxtLine v19; // [sp+280h] [bp-80h]@4
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167 FILE *File; // [sp+2FCh] [bp-4h]@1
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168 unsigned int Argsa; // [sp+308h] [bp+8h]@3
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169
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170 free(this->pOverlays);
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171 v3 = 0;
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172 this->pOverlays = 0;
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173 this->uNumOverlays = 0;
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174 v4 = fopen(Args, "r");
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175 File = v4;
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176 if ( !v4 )
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177 Error("ObjectDescriptionList::load - Unable to open file: %s.");
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178
0
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179 v5 = 0;
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180 Argsa = 0;
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181 if ( fgets(&Buf, 490, v4) )
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182 {
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183 do
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184 {
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185 *strchr(&Buf, 10) = 0;
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186 memcpy(&v19, txt_file_frametable_parser(&Buf, &v18), sizeof(v19));
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187 if ( v19.uPropCount && *v19.pProperties[0] != 47 )
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188 ++Argsa;
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189 }
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190 while ( fgets(&Buf, 490, File) );
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191 v5 = Argsa;
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192 v3 = 0;
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193 }
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194 this->uNumOverlays = v5;
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195 v7 = malloc(8 * v5);
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196 this->pOverlays = (OverlayDesc *)v7;
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197 if ( v7 == (void *)v3 )
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198 Error("OverlayDescriptionList::load - Out of Memory!");
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199
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200 memset(v7, v3, 8 * this->uNumOverlays);
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201 //v8 = File;
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202 this->uNumOverlays = v3;
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203 fseek(File, v3, v3);
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204 for ( i = fgets(&Buf, 490, File); i; i = fgets(&Buf, 490, File) )
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205 {
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206 *strchr(&Buf, 10) = 0;
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207 memcpy(&v19, txt_file_frametable_parser(&Buf, &v18), sizeof(v19));
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208 if ( v19.uPropCount && *v19.pProperties[0] != 47 )
0
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209 {
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210 this->pOverlays[this->uNumOverlays].uOverlayID = atoi(v19.pProperties[0]);
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211 if ( _stricmp(v19.pProperties[1], "center") )
0
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212 {
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213 if ( !_stricmp(v19.pProperties[1], "transparent") )
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214 this->pOverlays[this->uNumOverlays].uOverlayType = 2;
0
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215 else
2242
c4f87fb3cfee for NextTurn()
Ritor1
parents: 2228
diff changeset
216 this->pOverlays[this->uNumOverlays].uOverlayType = 1;
0
Ritor1
parents:
diff changeset
217 }
Ritor1
parents:
diff changeset
218 else
2242
c4f87fb3cfee for NextTurn()
Ritor1
parents: 2228
diff changeset
219 this->pOverlays[this->uNumOverlays].uOverlayType = 0;
2274
90f56da08d76 small cleaning
Ritor1
parents: 2253
diff changeset
220 this->pOverlays[this->uNumOverlays++].uSpriteFramesetID = pSpriteFrameTable->FastFindSprite((char *)v19.pProperties[2]);
0
Ritor1
parents:
diff changeset
221 }
Ritor1
parents:
diff changeset
222 }
Ritor1
parents:
diff changeset
223 fclose(File);
Ritor1
parents:
diff changeset
224 return 1;
Ritor1
parents:
diff changeset
225 }
Ritor1
parents:
diff changeset
226
Ritor1
parents:
diff changeset
227 //----- (0045855F) --------------------------------------------------------
Ritor1
parents:
diff changeset
228 void OtherOverlay::Reset()
Ritor1
parents:
diff changeset
229 {
2228
b65e71eadd1b add this->field_0 = 0; in OtherOverlay::Reset()
Ritor1
parents: 2154
diff changeset
230 this->field_0 = 0;
b65e71eadd1b add this->field_0 = 0; in OtherOverlay::Reset()
Ritor1
parents: 2154
diff changeset
231 this->field_2 = 0;
b65e71eadd1b add this->field_0 = 0; in OtherOverlay::Reset()
Ritor1
parents: 2154
diff changeset
232 this->field_4 = 0;
b65e71eadd1b add this->field_0 = 0; in OtherOverlay::Reset()
Ritor1
parents: 2154
diff changeset
233 this->field_6 = 0;
0
Ritor1
parents:
diff changeset
234 this->field_8 = 0;
2228
b65e71eadd1b add this->field_0 = 0; in OtherOverlay::Reset()
Ritor1
parents: 2154
diff changeset
235 this->field_A = 0;
0
Ritor1
parents:
diff changeset
236 this->field_C = 0;
Ritor1
parents:
diff changeset
237 this->field_E = 0;
2228
b65e71eadd1b add this->field_0 = 0; in OtherOverlay::Reset()
Ritor1
parents: 2154
diff changeset
238 this->field_10 = 65536;
0
Ritor1
parents:
diff changeset
239 }
Ritor1
parents:
diff changeset
240
Ritor1
parents:
diff changeset
241 //----- (004584B8) --------------------------------------------------------
Ritor1
parents:
diff changeset
242 OtherOverlay::OtherOverlay()
Ritor1
parents:
diff changeset
243 {
2242
c4f87fb3cfee for NextTurn()
Ritor1
parents: 2228
diff changeset
244 this->field_0 = 0;
c4f87fb3cfee for NextTurn()
Ritor1
parents: 2228
diff changeset
245 this->field_2 = 0;
c4f87fb3cfee for NextTurn()
Ritor1
parents: 2228
diff changeset
246 this->field_4 = 0;
0
Ritor1
parents:
diff changeset
247 this->field_6 = 0;
2242
c4f87fb3cfee for NextTurn()
Ritor1
parents: 2228
diff changeset
248 this->field_8 = 0;
c4f87fb3cfee for NextTurn()
Ritor1
parents: 2228
diff changeset
249 this->field_A = 0;
0
Ritor1
parents:
diff changeset
250 this->field_C = 0;
Ritor1
parents:
diff changeset
251 this->field_E = 0;
Ritor1
parents:
diff changeset
252 this->field_10 = 65536;
Ritor1
parents:
diff changeset
253 }