annotate Build/Visual Studio 2010/World of Might and Magic.vcxproj @ 2282:f5680ba9c96d

SpellStats::Initialize using tokenizer
author Grumpy7
date Fri, 14 Mar 2014 23:06:24 +0100
parents e2433db49428
children c099af734c48
rev   line source
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2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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383 <ClInclude Include="..\..\lib\OpenAL\efx-creative.h" />
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384 <ClInclude Include="..\..\lib\OpenAL\EFX-Util.h" />
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385 <ClInclude Include="..\..\lib\OpenAL\efx.h" />
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393 <ClInclude Include="..\..\lib\zlib\infutil.h" />
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394 <ClInclude Include="..\..\lib\zlib\trees.h" />
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397 <ClInclude Include="..\..\lib\zlib\zutil.h" />
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446 <ClInclude Include="..\..\TileFrameTable.h" />
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447 <ClInclude Include="..\..\Timer.h" />
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448 <ClInclude Include="..\..\TurnEngine.h" />
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449 <ClInclude Include="..\..\UI\UIBooks.h" />
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450 <ClInclude Include="..\..\UI\UIHouses.h" />
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451 <ClInclude Include="..\..\VectorTypes.h" />
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452 <ClInclude Include="..\..\VideoPlayer.h" />
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453 <ClInclude Include="..\..\Viewport.h" />
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454 <ClInclude Include="..\..\Vis.h" />
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455 <ClInclude Include="..\..\Weather.h" />
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456 </ItemGroup>
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457 <ItemGroup>
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459 <None Include="..\..\lib\OpenAL\lib\x86\avcodec-55.def" />
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460 <None Include="..\..\lib\OpenAL\lib\x86\avdevice-55.def" />
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461 <None Include="..\..\lib\OpenAL\lib\x86\avfilter-3.def" />
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467 <None Include="..\..\lib\swig.bat" />
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469 <FileType>Document</FileType>
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472 </CustomBuild>
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475 </ItemGroup>
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476 <ItemGroup>
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481 <Library Include="..\..\lib\OpenAL\lib\x86\avformat.lib" />
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482 <Library Include="..\..\lib\OpenAL\lib\x86\avutil.lib" />
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483 <Library Include="..\..\lib\OpenAL\lib\x86\postproc.lib" />
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484 <Library Include="..\..\lib\OpenAL\lib\x86\swresample.lib" />
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485 <Library Include="..\..\lib\OpenAL\lib\x86\swscale.lib" />
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486 </ItemGroup>
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487 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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488 <ImportGroup Label="ExtensionTargets">
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489 </ImportGroup>
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490 </Project>