Mercurial > mm7
annotate UIMainMenu.cpp @ 1218:eb687c8529ee
arcomage card animation working
author | Gloval |
---|---|
date | Sun, 09 Jun 2013 21:40:17 +0400 |
parents | 8c02e6f74b29 |
children | fac7751b2dc9 |
rev | line source |
---|---|
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1 #ifdef _MSC_VER |
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2 #define _CRT_SECURE_NO_WARNINGS |
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3 #endif |
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4 |
706 | 5 #include <assert.h> |
6 | |
7 #include "MM7.h" | |
8 | |
1016 | 9 #include "Mouse.h" |
10 #include "Keyboard.h" | |
11 | |
706 | 12 #include "MapInfo.h" |
13 #include "Game.h" | |
14 #include "GUIWindow.h" | |
15 #include "GUIFont.h" | |
16 #include "GUIProgressBar.h" | |
17 #include "Party.h" | |
18 #include "AudioPlayer.h" | |
19 #include "Outdoor.h" | |
20 #include "IndoorCamera.h" | |
21 #include "Overlays.h" | |
22 #include "Monsters.h" | |
23 #include "Arcomage.h" | |
24 #include "LOD.h" | |
25 #include "Actor.h" | |
26 #include "Allocator.h" | |
27 #include "Events.h" | |
28 #include "Viewport.h" | |
29 #include "FrameTableInc.h" | |
30 #include "Math.h" | |
31 #include "SpriteObject.h" | |
32 #include "ObjectList.h" | |
33 #include "Chest.h" | |
34 #include "PaletteManager.h" | |
35 #include "DecorationList.h" | |
36 #include "SaveLoad.h" | |
37 #include "stru123.h" | |
38 #include "Time.h" | |
39 #include "IconFrameTable.h" | |
40 #include "Awards.h" | |
41 #include "Autonotes.h" | |
42 #include "stru160.h" | |
43 #include "TurnEngine.h" | |
924 | 44 #include "CastSpellInfo.h" |
706 | 45 #include "Weather.h" |
46 #include "stru298.h" | |
47 #include "StorylineTextTable.h" | |
48 #include "Events2D.h" | |
49 #include "texts.h" | |
50 | |
51 #include "mm7_data.h" | |
52 | |
53 | |
54 | |
55 //----- (0041B578) -------------------------------------------------------- | |
1033 | 56 void MainMenuUI_LoadFontsAndSomeStuff() |
57 { | |
58 pIcons_LOD->SetupPalettes(pRenderer->uTargetRBits, | |
59 pRenderer->uTargetGBits, | |
60 pRenderer->uTargetBBits); | |
61 pPaletteManager->SetColorChannelInfo(pRenderer->uTargetRBits, | |
62 pRenderer->uTargetGBits, | |
63 pRenderer->uTargetBBits); | |
64 pPaletteManager->RecalculateAll(); | |
706 | 65 |
1033 | 66 for (uint i = 0; i < 480; ++i) |
67 pSRZBufferLineOffsets[i] = 640 * i; | |
706 | 68 |
1033 | 69 pRenderer->ResetTextureClipRect(); |
70 | |
71 uTextureID_FONTPAL = pIcons_LOD->LoadTexture("FONTPAL", TEXTURE_16BIT_PALETTE); | |
706 | 72 |
1033 | 73 pFontArrus = LoadFont("arrus.fnt", "FONTPAL", nullptr); |
74 pFontArrus->field_3 = 0; | |
75 | |
76 pFontLucida = LoadFont("lucida.fnt", "FONTPAL", nullptr); | |
77 pFontLucida->field_3 = 0; | |
78 | |
79 pFontCreate = LoadFont("create.fnt", "FONTPAL", nullptr); | |
80 pFontCreate->field_3 = 0; | |
706 | 81 |
1033 | 82 pFontSmallnum = LoadFont("smallnum.fnt", "FONTPAL", nullptr); |
83 pFontComic = LoadFont("comic.fnt", "FONTPAL", nullptr); | |
706 | 84 |
1033 | 85 for (uint i = 0; i < 20; ++i) |
86 pWindowList[i].eWindowType = WINDOW_null; | |
87 | |
88 uNumVisibleWindows = -1; | |
1205
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89 memset(pVisibleWindowsIdxs.data(), 0, sizeof(pVisibleWindowsIdxs)); |
1033 | 90 } |
706 | 91 |
995 | 92 //----- (004415C5) -------------------------------------------------------- |
1033 | 93 static void LoadPartyBuffIcons() |
995 | 94 { |
95 for (uint i = 0; i < 14; ++i) | |
96 { | |
97 char filename[200]; | |
98 sprintf(filename, "isn-%02d", i + 1); | |
99 pTextureIDs_PartyBuffIcons[i] = pIcons_LOD->LoadTexture(filename, TEXTURE_16BIT_PALETTE); | |
100 } | |
101 | |
102 uIconIdx_FlySpell = pIconsFrameTable->FindIcon("spell21"); | |
103 uIconIdx_WaterWalk = pIconsFrameTable->FindIcon("spell27"); | |
104 } | |
105 | |
706 | 106 //----- (0041B690) -------------------------------------------------------- |
1033 | 107 void MainMenuUI_Create() |
108 { | |
706 | 109 //unsigned int v0; // eax@1 |
110 //unsigned int v1; // eax@1 | |
111 //unsigned int v2; // eax@1 | |
112 //unsigned int v3; // eax@1 | |
113 //unsigned int v4; // eax@1 | |
114 //unsigned int v5; // eax@1 | |
115 Texture *v6; // ST78_4@1 | |
116 //const char *v7; // ST5C_4@1 | |
117 unsigned __int8 v8; // al@1 | |
118 //Texture *v9; // ST60_4@1 | |
119 Texture *v10; // ST78_4@1 | |
120 //const char *v11; // ST5C_4@1 | |
121 unsigned __int8 v12; // al@1 | |
122 //Texture *v13; // ST60_4@1 | |
123 unsigned int v14; // eax@1 | |
124 Texture *v15; // ST78_4@1 | |
125 //const char *v16; // ST5C_4@1 | |
126 unsigned __int8 v17; // al@1 | |
127 //Texture *v18; // ST60_4@1 | |
128 unsigned int uTextureID_ib_td4_A; // eax@1 | |
129 Texture *v20; // ST78_4@1 | |
130 unsigned __int8 v22; // al@1 | |
131 //Texture *v23; // ST60_4@1 | |
132 Texture *v24; // eax@1 | |
133 //Texture *v25; // esi@1 | |
134 //Texture *v26; // ST60_4@1 | |
135 //const char *v27; // ST5C_4@1 | |
136 unsigned __int8 v28; // al@1 | |
137 Texture *v29; // eax@1 | |
138 //Texture *v30; // esi@1 | |
139 //Texture *v31; // ST60_4@1 | |
140 //const char *v32; // ST5C_4@1 | |
141 unsigned __int8 v33; // al@1 | |
142 | |
143 pIconsFrameTable->InitializeAnimation(pIconsFrameTable->FindIcon("wizeyeC")); | |
144 pIconsFrameTable->InitializeAnimation(pIconsFrameTable->FindIcon("wizeyeB")); | |
145 pIconsFrameTable->InitializeAnimation(pIconsFrameTable->FindIcon("wizeyeA")); | |
146 pIconsFrameTable->InitializeAnimation(pIconsFrameTable->FindIcon("torchC")); | |
147 pIconsFrameTable->InitializeAnimation(pIconsFrameTable->FindIcon("torchB")); | |
148 pIconsFrameTable->InitializeAnimation(pIconsFrameTable->FindIcon("torchA")); | |
149 | |
150 pTextureIDs_pMapDirs[0] = pIcons_LOD->LoadTexture("MAPDIR8", TEXTURE_16BIT_PALETTE); | |
151 pTextureIDs_pMapDirs[1] = pIcons_LOD->LoadTexture("MAPDIR1", TEXTURE_16BIT_PALETTE); | |
152 pTextureIDs_pMapDirs[2] = pIcons_LOD->LoadTexture("MAPDIR2", TEXTURE_16BIT_PALETTE); | |
153 pTextureIDs_pMapDirs[3] = pIcons_LOD->LoadTexture("MAPDIR3", TEXTURE_16BIT_PALETTE); | |
154 pTextureIDs_pMapDirs[4] = pIcons_LOD->LoadTexture("MAPDIR4", TEXTURE_16BIT_PALETTE); | |
155 pTextureIDs_pMapDirs[5] = pIcons_LOD->LoadTexture("MAPDIR5", TEXTURE_16BIT_PALETTE); | |
156 pTextureIDs_pMapDirs[6] = pIcons_LOD->LoadTexture("MAPDIR6", TEXTURE_16BIT_PALETTE); | |
157 pTextureIDs_pMapDirs[7] = pIcons_LOD->LoadTexture("MAPDIR7", TEXTURE_16BIT_PALETTE); | |
158 | |
159 uTextureID_BarBlue = pIcons_LOD->LoadTexture("ib-statB", TEXTURE_16BIT_PALETTE); | |
160 uTextureID_BarGreen = pIcons_LOD->LoadTexture("ib-statG", TEXTURE_16BIT_PALETTE); | |
161 uTextureID_BarYellow = pIcons_LOD->LoadTexture("ib-statY", TEXTURE_16BIT_PALETTE); | |
162 uTextureID_BarRed = pIcons_LOD->LoadTexture("ib-statR", TEXTURE_16BIT_PALETTE); | |
163 uTextureID_mhp_bd = pIcons_LOD->LoadTexture("mhp_bg", TEXTURE_16BIT_PALETTE); | |
164 uTextureID_mhp_capl = pIcons_LOD->LoadTexture("mhp_capl", TEXTURE_16BIT_PALETTE); | |
165 uTextureID_mhp_capr = pIcons_LOD->LoadTexture("mhp_capr", TEXTURE_16BIT_PALETTE); | |
166 uTextureID_mhp_grn = pIcons_LOD->LoadTexture("mhp_grn", TEXTURE_16BIT_PALETTE); | |
167 uTextureID_mhp_red = pIcons_LOD->LoadTexture("mhp_red", TEXTURE_16BIT_PALETTE); | |
168 uTextureID_mhp_yel = pIcons_LOD->LoadTexture("mhp_yel", TEXTURE_16BIT_PALETTE); | |
169 uTextureID_Leather = pIcons_LOD->LoadTexture("LEATHER", TEXTURE_16BIT_PALETTE); | |
948 | 170 pTexture_Leather = pIcons_LOD->LoadTexturePtr("ibground", TEXTURE_16BIT_PALETTE); |
706 | 171 uTextureID_x_x_u = pIcons_LOD->LoadTexture("x_x_u", TEXTURE_16BIT_PALETTE); |
172 uTextureID_BUTTDESC2 = pIcons_LOD->LoadTexture("BUTTESC2", TEXTURE_16BIT_PALETTE); | |
173 uTextureID_x_ok_u = pIcons_LOD->LoadTexture("x_ok_u", TEXTURE_16BIT_PALETTE); | |
174 uTextureID_BUTTYES2 = pIcons_LOD->LoadTexture("BUTTYES2", TEXTURE_16BIT_PALETTE); | |
175 uTextureID_BUTTMAKE = pIcons_LOD->LoadTexture("BUTTMAKE", TEXTURE_16BIT_PALETTE); | |
176 uTextureID_BUTTMAKE2 = pIcons_LOD->LoadTexture("BUTTMAKE2", TEXTURE_16BIT_PALETTE); | |
177 | |
178 pPrimaryWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_MainMenu, 0, 0); | |
960 | 179 pPrimaryWindow->CreateButton(7u, 8u, 0x1CCu, 0x157u, 1, 0, UIMSG_MouseLeftClickInGame, 0, 0, "", 0); |
948 | 180 pPrimaryWindow->CreateButton(0x3Du, 0x1A8u, 0x1Fu, 0x28u, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0); |
181 pPrimaryWindow->CreateButton(0xB1u, 0x1A8u, 0x1Fu, 0x28u, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0); | |
182 pPrimaryWindow->CreateButton(0x124u, 0x1A8u, 0x1Fu, 0x28u, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0); | |
183 pPrimaryWindow->CreateButton(0x197u, 0x1A8u, 0x1Fu, 0x28u, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0); | |
1033 | 184 pPrimaryWindow->CreateButton(0x18u, 0x194u, 5u, 0x31u, 1, 93, UIMSG_0, 1, 0, "", 0); |
185 pPrimaryWindow->CreateButton(0x8Bu, 0x194u, 5u, 0x31u, 1, 93, UIMSG_0, 2, 0, "", 0); | |
186 pPrimaryWindow->CreateButton(0xFFu, 0x194u, 5u, 0x31u, 1, 93, UIMSG_0, 3, 0, "", 0); | |
187 pPrimaryWindow->CreateButton(0x172u, 0x194u, 5u, 0x31u, 1, 93, UIMSG_0, 4, 0, "", 0); | |
188 pPrimaryWindow->CreateButton(0x61u, 0x194u, 5u, 0x31u, 1, 93, UIMSG_0, 1, 0, "", 0); | |
189 pPrimaryWindow->CreateButton(0xD4u, 0x194u, 5u, 0x31u, 1, 93, UIMSG_0, 2, 0, "", 0); | |
190 pPrimaryWindow->CreateButton(0x148u, 0x194u, 5u, 0x31u, 1, 93, UIMSG_0, 3, 0, "", 0); | |
191 pPrimaryWindow->CreateButton(0x1BBu, 0x194u, 5u, 0x31u, 1, 93, UIMSG_0, 4, 0, "", 0); | |
706 | 192 |
193 uTextureID_ib_td1_A = pIcons_LOD->LoadTexture("ib-td1-A", TEXTURE_16BIT_PALETTE); | |
948 | 194 v6 = pIcons_LOD->GetTexture(uTextureID_ib_td1_A); |
706 | 195 v8 = pKeyActionMap->GetActionVKey(INPUT_Quest); |
832 | 196 pBtn_Quests = pPrimaryWindow->CreateButton(0x1EBu, 0x161u, v6->uTextureWidth, v6->uTextureHeight, 1, 0, UIMSG_OpenQuestBook, 0, v8, pGlobalTXT_LocalizationStrings[174], v6, 0); //Quests |
706 | 197 |
198 uTextureID_ib_td2_A = pIcons_LOD->LoadTexture("ib-td2-A", TEXTURE_16BIT_PALETTE); | |
948 | 199 v10 = pIcons_LOD->GetTexture(uTextureID_ib_td2_A); |
706 | 200 v12 = pKeyActionMap->GetActionVKey(INPUT_Autonotes); |
832 | 201 pBtn_Autonotes = pPrimaryWindow->CreateButton(0x20Fu, 0x161u, v10->uTextureWidth, v10->uTextureHeight, 1, 0, UIMSG_OpenAutonotes, 0, v12, pGlobalTXT_LocalizationStrings[154], v10, 0);//Autonotes |
706 | 202 |
203 v14 = pIcons_LOD->LoadTexture("ib-td3-A", TEXTURE_16BIT_PALETTE); | |
948 | 204 v15 = pIcons_LOD->GetTexture(v14); |
706 | 205 v17 = pKeyActionMap->GetActionVKey(INPUT_Mapbook); |
832 | 206 pBtn_Maps = pPrimaryWindow->CreateButton(0x222u, 0x161u, v15->uTextureWidth, v15->uTextureHeight, 1, 0, UIMSG_OpenMapBook, 0, v17, pGlobalTXT_LocalizationStrings[139], v15, 0); //Maps |
706 | 207 |
208 uTextureID_ib_td4_A = pIcons_LOD->LoadTexture("ib-td4-A", TEXTURE_16BIT_PALETTE); | |
948 | 209 v20 = pIcons_LOD->GetTexture(uTextureID_ib_td4_A); |
706 | 210 v22 = pKeyActionMap->GetActionVKey(INPUT_TimeCal); |
832 | 211 pBtn_Calendar = pPrimaryWindow->CreateButton(0x23Au, 0x161u, v20->uTextureWidth, v20->uTextureHeight, 1, 0, UIMSG_OpenCalendar, 0, v22, |
706 | 212 pGlobalTXT_LocalizationStrings[78],//Calendar |
213 v20, 0); | |
214 | |
215 uTextureID_ib_td5_A = pIcons_LOD->LoadTexture("ib-td5-A", TEXTURE_16BIT_PALETTE); | |
216 pBtn_History = pPrimaryWindow->CreateButton(0x258u, 0x169u, | |
948 | 217 pIcons_LOD->GetTexture(uTextureID_ib_td5_A)->uTextureWidth, |
218 pIcons_LOD->GetTexture(uTextureID_ib_td5_A)->uTextureHeight, | |
832 | 219 1, 0, UIMSG_OpenHistoryBook, 0, 0x48u, pGlobalTXT_LocalizationStrings[602],//History |
948 | 220 pIcons_LOD->GetTexture(uTextureID_ib_td5_A), 0); |
706 | 221 |
222 bFlashAutonotesBook = 0; | |
223 bFlashQuestBook = 0; | |
224 bFlashHistoryBook = 0; | |
225 | |
226 v24 = &pIcons_LOD->pTextures[uTextureID_Btn_ZoomIn]; | |
227 v28 = pKeyActionMap->GetActionVKey(INPUT_ZoomIn); | |
960 | 228 pBtn_ZoomIn = pPrimaryWindow->CreateButton(574, 136, v24->uTextureWidth, v24->uTextureHeight, 2, 0, UIMSG_ClickZoomInBtn, 0, v28, pGlobalTXT_LocalizationStrings[252], // Zoom In |
706 | 229 v24, 0); |
230 v29 = &pIcons_LOD->pTextures[uTextureID_Btn_ZoomOut]; | |
231 v33 = pKeyActionMap->GetActionVKey(INPUT_ZoomOut); | |
960 | 232 pBtn_ZoomOut = pPrimaryWindow->CreateButton(519, 136, v29->uTextureWidth, v29->uTextureHeight, 2, 0, UIMSG_ClickZoomOutBtn, 0, v33, pGlobalTXT_LocalizationStrings[251], // Zoom Out |
706 | 233 v29, 0); |
832 | 234 pPrimaryWindow->CreateButton(0x1E1u, 0, 0x99u, 0x43u, 1, 92, UIMSG_0, 0, 0, "", 0); |
948 | 235 pPrimaryWindow->CreateButton(0x1EBu, 0x95u, 0x40u, 0x4Au, 1, 0, UIMSG_StartHireling1Dialogue, 0, '5', "", 0); |
236 pPrimaryWindow->CreateButton(0x231u, 0x95u, 0x40u, 0x4Au, 1, 0, UIMSG_StartHireling2Dialogue, 0, '6', "", 0); | |
832 | 237 pPrimaryWindow->CreateButton(0x1DCu, 0x142u, 0x4Du, 0x11u, 1, 100, UIMSG_0, 0, 0, "", 0); |
238 pPrimaryWindow->CreateButton(0x22Bu, 0x142u, 0x4Du, 0x11u, 1, 101, UIMSG_0, 0, 0, "", 0); | |
706 | 239 pBtn_CastSpell = pPrimaryWindow->CreateButton(0x1DCu, 0x1C2u, |
948 | 240 pIcons_LOD->GetTexture(uTextureID_Btn_CastSpell)->uTextureWidth, |
241 pIcons_LOD->GetTexture(uTextureID_Btn_CastSpell)->uTextureHeight, | |
242 1, 0, UIMSG_SpellBookWindow, 0, 0x43u, pGlobalTXT_LocalizationStrings[38], pIcons_LOD->GetTexture(uTextureID_Btn_CastSpell), | |
706 | 243 0); |
244 pBtn_Rest = pPrimaryWindow->CreateButton(0x206u, 0x1C2u, | |
948 | 245 pIcons_LOD->GetTexture(uTextureID_Btn_Rest)->uTextureWidth, |
246 pIcons_LOD->GetTexture(uTextureID_Btn_Rest)->uTextureHeight, | |
247 1, 0, UIMSG_RestWindow, 0, 0x52u, pGlobalTXT_LocalizationStrings[182], pIcons_LOD->GetTexture(uTextureID_Btn_Rest), 0); | |
706 | 248 pBtn_QuickReference = pPrimaryWindow->CreateButton(0x230u, 0x1C2u, |
948 | 249 pIcons_LOD->GetTexture(uTextureID_Btn_QuickReference)->uTextureWidth, |
250 pIcons_LOD->GetTexture(uTextureID_Btn_QuickReference)->uTextureHeight, | |
251 1, 0, UIMSG_QuickReference, 0, 0x5Au, pGlobalTXT_LocalizationStrings[173], pIcons_LOD->GetTexture(uTextureID_Btn_QuickReference), 0); | |
706 | 252 pBtn_GameSettings = pPrimaryWindow->CreateButton(0x25Au, 0x1C2u, |
948 | 253 pIcons_LOD->GetTexture(uTextureID_Btn_GameSettings)->uTextureWidth, |
254 pIcons_LOD->GetTexture(uTextureID_Btn_GameSettings)->uTextureHeight, | |
255 1, 0, UIMSG_GameMenuButton, 0, 0, pGlobalTXT_LocalizationStrings[93], pIcons_LOD->GetTexture(uTextureID_Btn_GameSettings), 0); | |
706 | 256 pBtn_NPCLeft = pPrimaryWindow->CreateButton(0x1D5u, 0xB2u, |
948 | 257 pIcons_LOD->GetTexture(uTextureID_Btn_NPCLeft)->uTextureWidth, |
258 pIcons_LOD->GetTexture(uTextureID_Btn_NPCLeft)->uTextureHeight, | |
259 1, 0, UIMSG_ScrollNPCPanel, 0, 0, "", pIcons_LOD->GetTexture(uTextureID_Btn_NPCLeft), 0); | |
706 | 260 pBtn_NPCRight = pPrimaryWindow->CreateButton(0x272u, 0xB2u, |
948 | 261 pIcons_LOD->GetTexture(uTextureID_Btn_NPCRight)->uTextureWidth, |
262 pIcons_LOD->GetTexture(uTextureID_Btn_NPCRight)->uTextureHeight, | |
263 1, 0, UIMSG_ScrollNPCPanel, 1u, 0, "", pIcons_LOD->GetTexture(uTextureID_Btn_NPCRight), 0); | |
706 | 264 LoadPartyBuffIcons(); |
832 | 265 } |
706 | 266 |
832 | 267 //----- (004979D2) -------------------------------------------------------- |
1033 | 268 MENU_STATE MainMenuUI_Credits_Loop() |
832 | 269 { |
706 | 270 char *v0; // eax@5 |
271 char *v1; // edi@5 | |
272 FILE *pFile; // eax@5 | |
273 unsigned int pSize; // esi@7 | |
274 GUIFont *pFont; // edx@9 | |
275 GUIFont *pFont2; // ecx@9 | |
276 __int16 pHeight; // ax@9 | |
277 void *v7; // eax@9 | |
278 unsigned int pNumPixels; // ST2C_4@9 | |
279 unsigned int teal; // eax@9 | |
280 unsigned int v10; // ST2C_4@19 | |
281 MSG Msg; // [sp+84h] [bp-B8h]@10 | |
282 int v17; // [sp+A0h] [bp-9Ch]@9 | |
1168 | 283 GUIWindow a2; |
706 | 284 int pColor2; // [sp+F8h] [bp-44h]@9 |
285 int pColor1; // [sp+FCh] [bp-40h]@9 | |
286 int a5; // [sp+128h] [bp-14h]@1 | |
287 char *pString; // [sp+12Ch] [bp-10h]@9 | |
288 char *ptr; // [sp+130h] [bp-Ch]@5 | |
289 GUIFont *pFontQuick; // [sp+134h] [bp-8h]@1 | |
290 GUIFont *pFontCChar; // [sp+138h] [bp-4h]@1 | |
291 RGBTexture pTexture; // [sp+54h] [bp-E8h]@1 | |
292 RGBTexture pTexture2; // [sp+100h] [bp-3Ch]@1 | |
293 Texture pTexture3; // [sp+Ch] [bp-130h]@5 | |
294 | |
295 a5 = 0; | |
296 pFontQuick = LoadFont("quick.fnt", "FONTPAL", NULL); | |
297 pFontCChar = LoadFont("cchar.fnt", "FONTPAL", NULL); | |
298 if ( pMessageQueue_50CBD0->uNumMessages ) | |
299 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
300 ++pIcons_LOD->uTexturePacksCount; | |
301 if ( !pIcons_LOD->uNumPrevLoadedFiles ) | |
302 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; | |
303 dword_A74C88 = 0; | |
304 pAudioPlayer->PlayMusicTrack(MUSIC_Credits); | |
305 pTexture.Load("mm6title.pcx", 0); | |
306 v0 = (char *)pEvents_LOD->LoadRaw("credits.txt", 0); | |
307 v1 = v0; | |
308 ptr = v0; | |
309 pFile = pEvents_LOD->FindContainer("credits.txt", 0); | |
310 if ( !pFile ) | |
311 Abortf(pGlobalTXT_LocalizationStrings[63]); // "Might and Magic VII is having trouble loading files. | |
312 // Please re-install to fix this problem. Note: Re-installing will not destroy your save games." | |
313 fread(&pTexture3, 1, 0x30, pFile); | |
314 pSize = pTexture3.uDecompressedSize; | |
315 if ( !pTexture3.uDecompressedSize ) | |
316 pSize = pTexture3.uTextureSize; | |
317 memset(&pTexture3, 0, 0x48); | |
318 pFont = pFontCChar; | |
319 pFont2 = pFontQuick; | |
320 v1[pSize] = 0; | |
1168 | 321 |
322 a2.uFrameWidth = 250; | |
323 a2.uFrameHeight = 440; | |
324 a2.uFrameX = 389; | |
325 a2.uFrameY = 19; | |
326 | |
706 | 327 pTexture2.uWidth = 250; |
1168 | 328 pHeight = pFont2->GetStringHeight2(pFont, v1, &a2, 0, 1); |
329 pTexture2.uHeight = pHeight + 2 * a2.uFrameHeight; | |
706 | 330 pTexture2.uNumPixels = (signed __int16)pTexture2.uWidth * (signed __int16)pTexture2.uHeight; |
331 v7 = pAllocator->AllocNamedChunk(pTexture2.pPixels, 2 * pTexture2.uNumPixels, "scrollermap"); | |
332 pNumPixels = pTexture2.uNumPixels; | |
333 pTexture2.pPixels = (unsigned __int16 *)v7; | |
949 | 334 teal = TargetColor(0, 0xFFu, 0xFFu); |
706 | 335 fill_pixels_fast(teal, pTexture2.pPixels, pNumPixels); |
336 pTexture2.field_20 = 0; | |
337 pTexture2.field_22 = 0; | |
949 | 338 pColor1 = TargetColor(0x70u, 0x8Fu, 0xFEu); |
339 pColor2 = TargetColor(0xECu, 0xE6u, 0x9Cu); | |
706 | 340 pString = (char *)operator new(2 * pSize); |
341 strncpy(pString, ptr, pSize); | |
342 pString[pSize]=0; | |
1168 | 343 pFontQuick->_44D2FD_prolly_draw_credits_entry(pFontCChar, 0, a2.uFrameHeight, (signed __int16)pTexture2.uWidth, (signed __int16)pTexture2.uHeight, pColor1, |
706 | 344 pColor2, pString, pTexture2.pPixels, (signed __int16)pTexture2.uWidth); |
345 free(pString); | |
346 pWindow_MainMenu = GUIWindow::Create(0, 0, 640, 480, WINDOW_MainMenu, 0, (int)ptr); | |
832 | 347 pWindow_MainMenu->CreateButton(0, 0, 0, 0, 1, 0, UIMSG_Escape, 0, 0x1Bu, "", 0); |
706 | 348 pCurrentScreen = SCREEN_CREATORS; |
349 SetCurrentMenuID(MENU_CREDITSPROC); | |
350 do | |
351 { | |
352 while ( PeekMessageA(&Msg, 0, 0, 0, 1) ) | |
353 { | |
354 if ( Msg.message == 18 ) | |
355 Game_DeinitializeAndTerminate(0); | |
356 TranslateMessage(&Msg); | |
357 DispatchMessageA(&Msg); | |
358 } | |
359 if ( BYTE1(dword_6BE364_game_settings_1) & 1 ) | |
360 { | |
361 WaitMessage(); | |
362 } | |
363 else | |
364 { | |
365 pRenderer->BeginScene(); | |
366 pRenderer->DrawTextureRGB(0, 0, &pTexture); | |
1168 | 367 pRenderer->SetTextureClipRect(a2.uFrameX, a2.uFrameY, a2.uFrameX + a2.uFrameWidth, a2.uFrameY + a2.uFrameHeight); |
368 pRenderer->_4A5D33(a2.uFrameX, a2.uFrameY, 0, a5, &pTexture2); | |
727 | 369 pRenderer->ResetTextureClipRect(); |
706 | 370 pRenderer->EndScene(); |
371 ++a5; | |
372 if ( a5 >= (signed __int16)pTexture2.uHeight ) | |
373 SetCurrentMenuID(MENU_MAIN); | |
374 pRenderer->Present(); | |
375 pCurrentScreen = SCREEN_GAME;//Ritor1: temporarily, must be corrected GUI_MainMenuMessageProc() | |
376 GUI_MainMenuMessageProc(); | |
377 } | |
378 } | |
379 while ( GetCurrentMenuID() == MENU_CREDITSPROC ); | |
380 pAudioPlayer->_4AA258(1); | |
381 pAllocator->FreeChunk(ptr); | |
382 pAllocator->FreeChunk(pFontQuick); | |
383 pAllocator->FreeChunk(pFontCChar); | |
384 pWindow_MainMenu->Release(); | |
385 pIcons_LOD->_4114F2(); | |
386 pTexture.Release(); | |
387 pTexture2.Release(); | |
388 return MENU_MAIN; // return MENU_Main | |
389 } |