annotate IndoorCameraD3D.cpp @ 852:e3609dd06c15

m
author Ritor1
date Sat, 30 Mar 2013 09:40:05 +0600
parents 472ca68386d4
children 710cf848ad24
rev   line source
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1 #include "IndoorCameraD3D.h"
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2 #include "VectorTypes.h"
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3 #include "Game.h"
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4 #include "Indoor.h"
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5 #include "Viewport.h"
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6 #include "IndoorCamera.h"
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7 #include "OutdoorCamera.h"
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8 #include "Render.h"
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9 #include "LOD.h"
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10 #include "mm7_data.h"
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11
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12 //----- (004361EF) --------------------------------------------------------
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13 IndoorCameraD3D::IndoorCameraD3D()
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14 {
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15 IndoorCameraD3D *v1; // esi@1
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16 //double v2; // st7@1
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17 //double v3; // st6@1
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18 //double v4; // st5@1
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19 //double v5; // st7@1
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20 //double v6; // st6@1
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21 //double v7; // st5@1
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22
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23 v1 = this;
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24 //IndoorCameraD3D_Vec3::IndoorCameraD3D_Vec3(&this->field_4);
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25 //IndoorCameraD3D_Vec3::IndoorCameraD3D_Vec3(&v1->field_14);
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26 //IndoorCameraD3D_Vec3::IndoorCameraD3D_Vec3(&v1->field_24);
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27 /*_eh_vector_constructor_iterator_(v1->std__vector_000034_prolly_frustrum,
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28 24,
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29 6,
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30 (void (__thiscall *)(void *))IndoorCameraD3D_Vec4::IndoorCameraD3D_Vec4,
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31 (void (__thiscall *)(void *))IndoorCameraD3D_Vec4::dtor);*/
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32 //v2 = 0;//(double)pBLVRenderParams->vPartyPos.z;
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33 //v3 = 0;//(double)pBLVRenderParams->vPartyPos.y;
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34 //v4 = 0;//(double)pBLVRenderParams->vPartyPos.x;
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35 v1->field_108 = 0.0;
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36 v1->blv_party_x = 0;
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37 v1->blv_party_y = 0;
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38 v1->blv_party_z = 0;
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39 //v5 = 0;//(double)pBLVRenderParams->vPartyPos.z;
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40 //v6 = 0;//(double)pBLVRenderParams->vPartyPos.y;
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41 //v7 = 300;//(double)(pBLVRenderParams->vPartyPos.x + 300);
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42 v1->field_138 = 0.0;
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43 v1->blv_party_x_2 = 300;
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44 v1->blv_party_y_2 = 0;
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45 v1->blv_party_z_2 = 0;
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46 v1->field_168 = 0.0;
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47 v1->field_198 = 0.0;
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48 v1->field_1C8 = 0.0;
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49 v1->field_1F8 = 0.0;
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50 v1->field_228 = 0.0;
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51 v1->field_258 = 0.0;
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52 v1->field_288 = 0.0;
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53 v1->field_2B8 = 0.0;
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54 v1->field_2E8 = 0.0;
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55 v1->field_2BC = 0.0;
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56 v1->field_2C0 = 0.0;
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57 v1->field_2C4 = 0.0;
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58 v1->field_318 = 0.0;
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59 v1->field_2EC = 0.0;
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60 v1->field_2F0 = 0.0;
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61 v1->field_2F4 = 0.0;
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62 v1->field_348 = 0.0;
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63 v1->field_31C = 0.0;
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64 v1->field_320 = 0.0;
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65 v1->field_324 = 0.0;
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66 v1->field_378 = 0.0;
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67 v1->field_34C = 0.0;
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68 v1->field_350 = 0.0;
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69 v1->field_354 = 0.0;
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70 for (uint i = 0; i < 16384; ++i)
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71 {
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72 list_0037C[i].field_0 = 0;
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73 list_0037C[i].flt_30 = 0.0f;
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74 }
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75
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76 list_0037C_size = 0;
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77 for (uint i = 0; i < 256; ++i)
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78 list_E0380[i].mm7__vector_000004_size = 0;
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79 /*v10 = v1->list_E0380;
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80 v12 = 256;
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81 do
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82 {
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83 v10->mm7__vector_000004_size = 0;
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84 //mm7__vector_constructor(
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85 // v10->mm7__vector_000004,
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86 // 48,
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87 // 64,
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88 // (int (__thiscall *)(int))IndoorCameraD3D_stru1::IndoorCameraD3D_stru1);
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89 //++v10;
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90 --v12;
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91 }
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92 while ( v12 );*/
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93 list_E0380_size = 0;
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94 //v1->vdestructor_ptr = &stru8_pvdtor;
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95 }
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96
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97 //----- (004364C5) --------------------------------------------------------
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98 void IndoorCameraD3D::ViewTransfrom_OffsetUV(RenderVertexSoft *pVertices, unsigned int uNumVertices, RenderVertexSoft *pOutVertices, stru320 *a5)
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99 {
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100 for (uint i = 0; i < uNumVertices; ++i)
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101 {
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102 pOutVertices[i].vWorldPosition.x = pVertices[i].vWorldPosition.x;
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103 pOutVertices[i].vWorldPosition.y = pVertices[i].vWorldPosition.y;
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104 pOutVertices[i].vWorldPosition.z = pVertices[i].vWorldPosition.z;
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105
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106 pOutVertices[i].u = pVertices[i].u + a5->pDeltaUV[0];
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107 pOutVertices[i].v = pVertices[i].v + a5->pDeltaUV[1];
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108 }
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109 ViewTransform(pOutVertices, uNumVertices);
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110 }
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111
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112 //----- (0043669D) --------------------------------------------------------
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113 char IndoorCameraD3D::ApplyViewTransform_TrueIfStillVisible(int x, int y, int z, signed int *pOutX, int *pOutZ, int *pOutY, char bDoNotShow)
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114 {
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115 int to_z; // esi@2
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116 int v9; // ecx@3
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117 signed int *v10; // esi@5
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118 int pOutY_; // ecx@5
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119 signed int v12; // esi@7
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120 int v14; // [sp+8h] [bp-4h]@3
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121 int to_x; // [sp+14h] [bp+8h]@1
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122 int to_y; // [sp+18h] [bp+Ch]@1
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123 int a2b; // [sp+18h] [bp+Ch]@5
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124 int a3a; // [sp+1Ch] [bp+10h]@5
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125
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126 to_x = (x - pBLVRenderParams->vPartyPos.x) << 16;
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127 to_y = (y - pBLVRenderParams->vPartyPos.y) << 16;
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128 if ( pBLVRenderParams->sPartyRotX )
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129 {
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130 to_z = (z - pBLVRenderParams->vPartyPos.z) << 16;
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131 if ( pRenderer->pRenderD3D )
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132 {
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133 v14 = ((unsigned __int64)(to_x * (signed __int64)pBLVRenderParams->sCosineY) >> 16)
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134 + ((unsigned __int64)(to_y * (signed __int64)pBLVRenderParams->sSineY) >> 16);
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135 v9 = ((unsigned __int64)(to_x * (signed __int64)pBLVRenderParams->sSineY) >> 16)
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136 - ((unsigned __int64)(to_y * (signed __int64)pBLVRenderParams->sCosineY) >> 16);
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137 }
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138 else
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139 {
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140 v14 = ((unsigned __int64)(to_x * (signed __int64)pBLVRenderParams->sCosineY) >> 16)
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141 - ((unsigned __int64)(to_y * (signed __int64)pBLVRenderParams->sSineY) >> 16);
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142 v9 = ((unsigned __int64)(to_x * (signed __int64)pBLVRenderParams->sSineY) >> 16)
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143 + ((unsigned __int64)(to_y * (signed __int64)pBLVRenderParams->sCosineY) >> 16);
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144 }
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145 a3a = (z - pBLVRenderParams->vPartyPos.z) << 16;
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146 a2b = (unsigned __int64)(to_z * (signed __int64)pBLVRenderParams->sSineNegX) >> 16;
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147 v10 = pOutX;
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148 *pOutX = ((unsigned __int64)(v14 * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16) - a2b;
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149 *pOutZ = v9;
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150 pOutY_ = ((unsigned __int64)(v14 * (signed __int64)pBLVRenderParams->sSineNegX) >> 16)
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151 + ((unsigned __int64)(a3a * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16);
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152 }
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153 else
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154 {
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155 pOutY_ = (z - pBLVRenderParams->vPartyPos.z) << 16;
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156 if ( pRenderer->pRenderD3D )
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157 {
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158 v10 = pOutX;
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159 *pOutX = ((unsigned __int64)(to_x * (signed __int64)pBLVRenderParams->sCosineY) >> 16)
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160 + ((unsigned __int64)(to_y * (signed __int64)pBLVRenderParams->sSineY) >> 16);
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161 *pOutZ = ((unsigned __int64)(to_x * (signed __int64)pBLVRenderParams->sSineY) >> 16)
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162 - ((unsigned __int64)(to_y * (signed __int64)pBLVRenderParams->sCosineY) >> 16);
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163 }
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164 else
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165 {
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166 v10 = pOutX;
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167 *pOutX = ((unsigned __int64)(to_x * (signed __int64)pBLVRenderParams->sCosineY) >> 16)
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168 - ((unsigned __int64)(to_y * (signed __int64)pBLVRenderParams->sSineY) >> 16);
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169 *pOutZ = ((unsigned __int64)(to_x * (signed __int64)pBLVRenderParams->sSineY) >> 16)
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170 + ((unsigned __int64)(to_y * (signed __int64)pBLVRenderParams->sCosineY) >> 16);
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171 }
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172 }
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173 *pOutY = pOutY_;
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174 return !bDoNotShow || (v12 = *v10, v12 >= (signed int)0x40000u) && v12 <= (signed int)0x1F400000u;
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175 }
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176
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177 //----- (00436455) --------------------------------------------------------
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178 bool IndoorCameraD3D::IsCulled(BLVFace *pFace)
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179 {
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180 RenderVertexSoft v; // [sp+8h] [bp-30h]@1
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181
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182 Vec3_short__to_RenderVertexSoft(&v, &pIndoor->pVertices[*pFace->pVertexIDs]);
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183 return is_face_faced_to_camera(pFace, &v);
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184 }
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185
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186 //----- (00436523) --------------------------------------------------------
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187 void IndoorCameraD3D::ViewTransform(RenderVertexSoft *a1a, unsigned int uNumVertices)
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188 {
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189 if (byte_4D864C && pGame->uFlags & 0x80 ||
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190 uCurrentlyLoadedLevelType == LEVEL_Indoor)
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191 {
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192 float sin_x = pIndoorCamera->fRotationXSine,
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193 cos_x = pIndoorCamera->fRotationXCosine;
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194 float sin_y = pIndoorCamera->fRotationYSine,
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195 cos_y = pIndoorCamera->fRotationYCosine;
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196
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197 //v4 = uNumVertices;
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198 //v7 = pIndoorCamera->fRotationXSine;
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199 if ( pIndoorCamera->sRotationX )
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200 {
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201
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202 //_EAX = a1a;
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203 for (uint i = 0; i < uNumVertices; ++i)
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204 {
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205 float st0, st1, st2;
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206 if ( pRenderer->pRenderD3D )
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207 {
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208 /*__asm
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209 {
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210 fld [ebp+uNumVertices] // [(a1a[i].y - pIndoorCamera->pos.y)] [(a1a[i].z - pIndoorCamera->pos.z)] [pIndoorCamera->fRotationXCosine] [pIndoorCamera->fRotationYSine] [pIndoorCamera->fRotationYCosine]
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211 fmul st, st(3) // [pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)] [(a1a[i].z - pIndoorCamera->pos.z)] [pIndoorCamera->fRotationXCosine] [pIndoorCamera->fRotationYSine] [pIndoorCamera->fRotationYCosine]
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212 fld [ebp+a1] // [(a1a[i].x - pIndoorCamera->pos.x)] [pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)] [(a1a[i].z - pIndoorCamera->pos.z)] [pIndoorCamera->fRotationXCosine] [pIndoorCamera->fRotationYSine] [pIndoorCamera->fRotationYCosine]
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213 fmul st, st(5) // 0[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x)]
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214 // 1[pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
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215 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
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216 // 3[pIndoorCamera->fRotationXCosine]
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217 // 4[pIndoorCamera->fRotationYSine]
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218 // 5[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
219 faddp st(1), st // [pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) + pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)] [(a1a[i].z - pIndoorCamera->pos.z)] [pIndoorCamera->fRotationXCosine] [pIndoorCamera->fRotationYSine] [pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
220 fld [ebp+a1] // [(a1a[i].x - pIndoorCamera->pos.x)] [pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) + pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)] [(a1a[i].z - pIndoorCamera->pos.z)] [pIndoorCamera->fRotationXCosine] [pIndoorCamera->fRotationYSine] [pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
221 fmul st, st(4) // [pIndoorCamera->fRotationYSine * (a1a[i].x - pIndoorCamera->pos.x)] [pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) + pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)] [(a1a[i].z - pIndoorCamera->pos.z)] [pIndoorCamera->fRotationXCosine] [pIndoorCamera->fRotationYSine] [pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
222
Ritor1
parents:
diff changeset
223 fld [ebp+uNumVertices] // 0[a1a[i].y - pIndoorCamera->pos.y]
Ritor1
parents:
diff changeset
224 // 1[pIndoorCamera->fRotationYSine * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
225 // 2[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) + pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
226 // 3[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
227 // 4[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
228 // 5[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
229 // 6[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
230
Ritor1
parents:
diff changeset
231 fmul st, st(6) // 0[pIndoorCamera->fRotationYCosine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
232 // 1[pIndoorCamera->fRotationYSine * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
233 // 2[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) + pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
234 // 3[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
235 // 4[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
236 // 5[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
237 // 6[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
238
Ritor1
parents:
diff changeset
239 fsubp st(1), st // 0[pIndoorCamera->fRotationYSine * (a1a[i].x - pIndoorCamera->pos.x) - pIndoorCamera->fRotationYCosine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
240 // 1[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) + pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
241 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
242 // 3[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
243 // 4[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
244 // 5[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
245 }*/
Ritor1
parents:
diff changeset
246 st0 = sin_y * (a1a[i].vWorldPosition.x - pIndoorCamera->pos.x) - cos_y * (a1a[i].vWorldPosition.y - pIndoorCamera->pos.y);
Ritor1
parents:
diff changeset
247 st1 = cos_y * (a1a[i].vWorldPosition.x - pIndoorCamera->pos.x) + sin_y * (a1a[i].vWorldPosition.y - pIndoorCamera->pos.y);
Ritor1
parents:
diff changeset
248 st2 = (a1a[i].vWorldPosition.z - pIndoorCamera->pos.z);
Ritor1
parents:
diff changeset
249 }
Ritor1
parents:
diff changeset
250 else
Ritor1
parents:
diff changeset
251 {
Ritor1
parents:
diff changeset
252 /*__asm
Ritor1
parents:
diff changeset
253 {
Ritor1
parents:
diff changeset
254 fld [ebp+a1] // 0[(a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
255 // 1[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
256 // 2[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
257 // 3[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
258 // 4[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
259 fmul st, st(4) // 0[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
260 // 1[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
261 // 2[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
262 // 3[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
263 // 4[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
264 fld [ebp+uNumVertices] // 0[(a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
265 // 1[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
266 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
267 // 3[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
268 // 4[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
269 // 5[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
270 fmul st, st(4) // 0[pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
271 // 1[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
272 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
273 // 3[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
274 // 4[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
275 // 5[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
276 fsubp st(1), st // 0[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) - pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
277 // 1[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
278 // 2[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
279 // 3[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
280 // 4[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
281 fld [ebp+a1] // 0[(a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
282 // 1[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) - pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
283 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
284 // 3[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
285 // 4[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
286 // 5[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
287 fmul st, st(4) // 0[pIndoorCamera->fRotationYSine * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
288 // 1[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) - pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
289 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
290 // 3[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
291 // 4[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
292 // 5[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
293 fld [ebp+uNumVertices] // 0[(a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
294 // 1[pIndoorCamera->fRotationYSine * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
295 // 2[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) - pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
296 // 3[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
297 // 4[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
298 // 5[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
299 // 6[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
300 fmul st, st(6) // 0[pIndoorCamera->fRotationYCosine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
301 // 1[pIndoorCamera->fRotationYSine * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
302 // 2[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) - pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
303 // 3[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
304 // 4[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
305 // 5[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
306 // 6[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
307 faddp st(1), st // 0[pIndoorCamera->fRotationYCosine * (a1a[i].y - pIndoorCamera->pos.y) + pIndoorCamera->fRotationYSine * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
308 // 1[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) - pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
309 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
310 // 3[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
311 // 4[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
312 // 5[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
313 }*/
Ritor1
parents:
diff changeset
314 st0 = cos_y * (a1a[i].vWorldPosition.y - pIndoorCamera->pos.y) + sin_y * (a1a[i].vWorldPosition.x - pIndoorCamera->pos.x);
Ritor1
parents:
diff changeset
315 st1 = cos_y * (a1a[i].vWorldPosition.x - pIndoorCamera->pos.x) - sin_y * (a1a[i].vWorldPosition.y - pIndoorCamera->pos.y);
Ritor1
parents:
diff changeset
316 st2 = (a1a[i].vWorldPosition.z - pIndoorCamera->pos.z);
Ritor1
parents:
diff changeset
317 }
Ritor1
parents:
diff changeset
318
Ritor1
parents:
diff changeset
319 a1a[i].vWorldViewPosition.x = st1*cos_x - st2*sin_x;
Ritor1
parents:
diff changeset
320 a1a[i].vWorldViewPosition.y = st0;
Ritor1
parents:
diff changeset
321 a1a[i].vWorldViewPosition.z = st2*cos_x + st1*sin_x;
Ritor1
parents:
diff changeset
322 }
Ritor1
parents:
diff changeset
323 }
Ritor1
parents:
diff changeset
324 else
Ritor1
parents:
diff changeset
325 {
Ritor1
parents:
diff changeset
326 for (uint i = 0; i < uNumVertices; ++i)
Ritor1
parents:
diff changeset
327 {
Ritor1
parents:
diff changeset
328 if ( pRenderer->pRenderD3D )
Ritor1
parents:
diff changeset
329 {
Ritor1
parents:
diff changeset
330 /*__asm
Ritor1
parents:
diff changeset
331 {
Ritor1
parents:
diff changeset
332 fld [ebp+uNumVertices] // 0[(a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
333 // 1[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
334 // 2[sin_y]
Ritor1
parents:
diff changeset
335 // 3[cos_y]
Ritor1
parents:
diff changeset
336 fmul st, st(2) // 0[sin_y * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
337 // 1[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
338 // 2[sin_y]
Ritor1
parents:
diff changeset
339 // 3[cos_y]
Ritor1
parents:
diff changeset
340 fld [ebp+a1] // 0[(a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
341 // 1[sin_y * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
342 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
343 // 3[sin_y]
Ritor1
parents:
diff changeset
344 // 4[cos_y]
Ritor1
parents:
diff changeset
345 fmul st, st(4) // 0[cos_y * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
346 // 1[sin_y * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
347 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
348 // 3[sin_y]
Ritor1
parents:
diff changeset
349 // 4[cos_y]
Ritor1
parents:
diff changeset
350 faddp st(1), st // 0[cos_y * (a1a[i].x - pIndoorCamera->pos.x) + sin_y * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
351 // 1[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
352 // 2[sin_y]
Ritor1
parents:
diff changeset
353 // 3[cos_y]
Ritor1
parents:
diff changeset
354 fstp dword ptr [eax+0Ch]
Ritor1
parents:
diff changeset
355 fld [ebp+a1] // 0[(a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
356 // 1[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
357 // 2[sin_y]
Ritor1
parents:
diff changeset
358 // 3[cos_y]
Ritor1
parents:
diff changeset
359 fmul st, st(2) // 0[sin_y * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
360 // 1[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
361 // 2[sin_y]
Ritor1
parents:
diff changeset
362 // 3[cos_y]
Ritor1
parents:
diff changeset
363 fld [ebp+uNumVertices] // 0[(a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
364 // 1[sin_y * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
365 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
366 // 3[sin_y]
Ritor1
parents:
diff changeset
367 // 4[cos_y]
Ritor1
parents:
diff changeset
368 fmul st, st(4) // 0[cos_y * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
369 // 1[sin_y * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
370 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
371 // 3[sin_y]
Ritor1
parents:
diff changeset
372 // 4[cos_y]
Ritor1
parents:
diff changeset
373 fsubp st(1), st // 0[sin_y * (a1a[i].x - pIndoorCamera->pos.x) - cos_y * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
374 // 1[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
375 // 2[sin_y]
Ritor1
parents:
diff changeset
376 // 3[cos_y]
Ritor1
parents:
diff changeset
377 fstp dword ptr [eax+10h]
Ritor1
parents:
diff changeset
378 fstp dword ptr [eax+14h]
Ritor1
parents:
diff changeset
379 }*/
Ritor1
parents:
diff changeset
380 a1a[i].vWorldViewPosition.x = cos_y * (a1a[i].vWorldPosition.x - pIndoorCamera->pos.x) + sin_y * (a1a[i].vWorldPosition.y - pIndoorCamera->pos.y);
Ritor1
parents:
diff changeset
381 a1a[i].vWorldViewPosition.y = sin_y * (a1a[i].vWorldPosition.x - pIndoorCamera->pos.x) - cos_y * (a1a[i].vWorldPosition.y - pIndoorCamera->pos.y);
Ritor1
parents:
diff changeset
382 a1a[i].vWorldViewPosition.z = (a1a[i].vWorldPosition.z - pIndoorCamera->pos.z);
Ritor1
parents:
diff changeset
383 }
Ritor1
parents:
diff changeset
384 else
Ritor1
parents:
diff changeset
385 {
Ritor1
parents:
diff changeset
386 __debugbreak();
Ritor1
parents:
diff changeset
387 /*__asm
Ritor1
parents:
diff changeset
388 {
Ritor1
parents:
diff changeset
389 fld [ebp+a1]
Ritor1
parents:
diff changeset
390 fmul st, st(3)
Ritor1
parents:
diff changeset
391 fld [ebp+uNumVertices]
Ritor1
parents:
diff changeset
392 fmul st, st(3)
Ritor1
parents:
diff changeset
393 fsubp st(1), st
Ritor1
parents:
diff changeset
394 fstp dword ptr [eax+0Ch]
Ritor1
parents:
diff changeset
395 fld [ebp+a1]
Ritor1
parents:
diff changeset
396 fmul st, st(2)
Ritor1
parents:
diff changeset
397 fld [ebp+uNumVertices]
Ritor1
parents:
diff changeset
398 fmul st, st(4)
Ritor1
parents:
diff changeset
399 faddp st(1), st
Ritor1
parents:
diff changeset
400
Ritor1
parents:
diff changeset
401 fstp dword ptr [eax+10h]
Ritor1
parents:
diff changeset
402 fstp dword ptr [eax+14h]
Ritor1
parents:
diff changeset
403 }*/
Ritor1
parents:
diff changeset
404 }
Ritor1
parents:
diff changeset
405 }
Ritor1
parents:
diff changeset
406 }
Ritor1
parents:
diff changeset
407 }
Ritor1
parents:
diff changeset
408 else for (uint i = 0; i < uNumVertices; ++i)
Ritor1
parents:
diff changeset
409 pIndoorCamera->ViewTransform(a1a + i);
Ritor1
parents:
diff changeset
410 }
Ritor1
parents:
diff changeset
411
Ritor1
parents:
diff changeset
412 //----- (00436932) --------------------------------------------------------
Ritor1
parents:
diff changeset
413 bool IndoorCameraD3D::GetFacetOrientation(char polyType, Vec3_float_ *a2, Vec3_float_ *a3, Vec3_float_ *a4)
Ritor1
parents:
diff changeset
414 {
Ritor1
parents:
diff changeset
415 switch ((PolygonType)polyType)
Ritor1
parents:
diff changeset
416 {
Ritor1
parents:
diff changeset
417 case POLYGON_VerticalWall:
Ritor1
parents:
diff changeset
418 {
Ritor1
parents:
diff changeset
419 a4->x = -a2->y;
Ritor1
parents:
diff changeset
420 a4->y = a2->x;
Ritor1
parents:
diff changeset
421 a4->z = 0.0;
Ritor1
parents:
diff changeset
422
Ritor1
parents:
diff changeset
423 a3->x = 0.0;
Ritor1
parents:
diff changeset
424 a3->y = 0.0;
Ritor1
parents:
diff changeset
425 a3->z = 1.0f;
Ritor1
parents:
diff changeset
426 }
Ritor1
parents:
diff changeset
427 return true;
Ritor1
parents:
diff changeset
428
Ritor1
parents:
diff changeset
429 case POLYGON_Floor:
Ritor1
parents:
diff changeset
430 case POLYGON_Ceiling:
Ritor1
parents:
diff changeset
431 {
Ritor1
parents:
diff changeset
432 a4->x = 1.0;
Ritor1
parents:
diff changeset
433 a4->y = 0.0;
Ritor1
parents:
diff changeset
434 a4->z = 0.0;
Ritor1
parents:
diff changeset
435
Ritor1
parents:
diff changeset
436 a3->x = 0.0;
Ritor1
parents:
diff changeset
437 a3->y = 1.0;
Ritor1
parents:
diff changeset
438 a3->z = 0.0;
Ritor1
parents:
diff changeset
439 }
Ritor1
parents:
diff changeset
440 return true;
Ritor1
parents:
diff changeset
441
Ritor1
parents:
diff changeset
442 case POLYGON_InBetweenFloorAndWall:
Ritor1
parents:
diff changeset
443 case POLYGON_InBetweenCeilingAndWall:
Ritor1
parents:
diff changeset
444 {
Ritor1
parents:
diff changeset
445 if (fabs(a2->z) < 0.70811361)
Ritor1
parents:
diff changeset
446 {
Ritor1
parents:
diff changeset
447 a4->x = -a2->y;
Ritor1
parents:
diff changeset
448 a4->y = a2->x;
Ritor1
parents:
diff changeset
449 a4->z = 0.0;
Ritor1
parents:
diff changeset
450 a4->Normalize();
Ritor1
parents:
diff changeset
451
Ritor1
parents:
diff changeset
452 a3->x = 0.0;
Ritor1
parents:
diff changeset
453 a3->y = 0.0;
Ritor1
parents:
diff changeset
454 a3->z = 1.0;
Ritor1
parents:
diff changeset
455 }
Ritor1
parents:
diff changeset
456 else
Ritor1
parents:
diff changeset
457 {
Ritor1
parents:
diff changeset
458 a4->x = 1.0;
Ritor1
parents:
diff changeset
459 a4->y = 0.0;
Ritor1
parents:
diff changeset
460 a4->z = 0.0;
Ritor1
parents:
diff changeset
461
Ritor1
parents:
diff changeset
462 a3->x = 0.0;
Ritor1
parents:
diff changeset
463 a3->y = 1.0;
Ritor1
parents:
diff changeset
464 a3->z = 0.0;
Ritor1
parents:
diff changeset
465 }
Ritor1
parents:
diff changeset
466 }
Ritor1
parents:
diff changeset
467 return true;
Ritor1
parents:
diff changeset
468
Ritor1
parents:
diff changeset
469 default:
Ritor1
parents:
diff changeset
470 return false;
Ritor1
parents:
diff changeset
471 }
Ritor1
parents:
diff changeset
472 }
Ritor1
parents:
diff changeset
473
Ritor1
parents:
diff changeset
474 //----- (00438258) --------------------------------------------------------
Ritor1
parents:
diff changeset
475 bool IndoorCameraD3D::is_face_faced_to_camera(BLVFace *pFace, RenderVertexSoft *a2)
Ritor1
parents:
diff changeset
476 {
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 168
diff changeset
477 if (pFace->Portal())
0
Ritor1
parents:
diff changeset
478 return false;
Ritor1
parents:
diff changeset
479
Ritor1
parents:
diff changeset
480 //really strange cull; dot(to_cam, normal) < 0 means we see the BACK face, not font %_%
Ritor1
parents:
diff changeset
481 if ( (a2->vWorldPosition.z - (double)pIndoorCamera->pos.z) * (double)pFace->pFacePlane_old.vNormal.z
Ritor1
parents:
diff changeset
482 + (a2->vWorldPosition.y - (double)pIndoorCamera->pos.y) * (double)pFace->pFacePlane_old.vNormal.y
Ritor1
parents:
diff changeset
483 + (a2->vWorldPosition.x - (double)pIndoorCamera->pos.x) * (double)pFace->pFacePlane_old.vNormal.x < 0.0)
Ritor1
parents:
diff changeset
484 return false;
Ritor1
parents:
diff changeset
485
Ritor1
parents:
diff changeset
486 return true;
Ritor1
parents:
diff changeset
487 }
Ritor1
parents:
diff changeset
488
Ritor1
parents:
diff changeset
489 //----- (00438250) --------------------------------------------------------
Ritor1
parents:
diff changeset
490 void IndoorCameraD3D::Reset_list_0037C()
Ritor1
parents:
diff changeset
491 {
Ritor1
parents:
diff changeset
492 this->list_0037C_size = 0;
Ritor1
parents:
diff changeset
493 }
Ritor1
parents:
diff changeset
494
Ritor1
parents:
diff changeset
495 //----- (00438240) --------------------------------------------------------
Ritor1
parents:
diff changeset
496 void IndoorCameraD3D::_438240_draw_lits()
Ritor1
parents:
diff changeset
497 {
Ritor1
parents:
diff changeset
498 IndoorCameraD3D *v1; // ebp@1
Ritor1
parents:
diff changeset
499 int v2; // edi@2
Ritor1
parents:
diff changeset
500 int v3; // ebx@3
Ritor1
parents:
diff changeset
501 int v4; // esi@4
Ritor1
parents:
diff changeset
502 double v5; // st7@6
Ritor1
parents:
diff changeset
503 float v6; // ST00_4@8
Ritor1
parents:
diff changeset
504 IndoorCameraD3D *v7; // esi@1
Ritor1
parents:
diff changeset
505 float v8; // [sp+4h] [bp-28h]@6
Ritor1
parents:
diff changeset
506 float v9; // [sp+8h] [bp-24h]@6
Ritor1
parents:
diff changeset
507 unsigned int v10; // [sp+Ch] [bp-20h]@6
Ritor1
parents:
diff changeset
508 char v11; // [sp+10h] [bp-1Ch]@6
Ritor1
parents:
diff changeset
509 float v12; // [sp+14h] [bp-18h]@6
Ritor1
parents:
diff changeset
510 int v13; // [sp+28h] [bp-4h]@1
Ritor1
parents:
diff changeset
511
Ritor1
parents:
diff changeset
512 v7 = this;
Ritor1
parents:
diff changeset
513 _438141_draw_list_0037C();
Ritor1
parents:
diff changeset
514 v13 = 0;
Ritor1
parents:
diff changeset
515 v1 = v7;
Ritor1
parents:
diff changeset
516 if ( v7->list_E0380_size > 0 )
Ritor1
parents:
diff changeset
517 {
Ritor1
parents:
diff changeset
518 v2 = (int)&v7->list_E0380[0].field_C04;
Ritor1
parents:
diff changeset
519 do
Ritor1
parents:
diff changeset
520 {
Ritor1
parents:
diff changeset
521 v3 = 0;
Ritor1
parents:
diff changeset
522 if ( *(int *)v2 > 0 )
Ritor1
parents:
diff changeset
523 {
Ritor1
parents:
diff changeset
524 v4 = v2 - 3048;
Ritor1
parents:
diff changeset
525 do
Ritor1
parents:
diff changeset
526 {
Ritor1
parents:
diff changeset
527 if ( *(char *)(v2 - 3076) & 1 )
Ritor1
parents:
diff changeset
528 {
Ritor1
parents:
diff changeset
529 LODWORD(v12) = 1;
Ritor1
parents:
diff changeset
530 v11 = 1;
Ritor1
parents:
diff changeset
531 v10 = *(int *)(v2 + 4);
Ritor1
parents:
diff changeset
532 v9 = 0.0;
Ritor1
parents:
diff changeset
533 v8 = *(float *)(v4 + 4);
Ritor1
parents:
diff changeset
534 v5 = *(float *)v4;
Ritor1
parents:
diff changeset
535 }
Ritor1
parents:
diff changeset
536 else
Ritor1
parents:
diff changeset
537 {
Ritor1
parents:
diff changeset
538 LODWORD(v12) = 0;
Ritor1
parents:
diff changeset
539 v11 = 1;
Ritor1
parents:
diff changeset
540 v10 = *(int *)(v2 + 4);
Ritor1
parents:
diff changeset
541 v9 = *(float *)(v4 - 16);
Ritor1
parents:
diff changeset
542 v8 = *(float *)(v4 - 20);
Ritor1
parents:
diff changeset
543 v5 = *(float *)(v4 - 24);
Ritor1
parents:
diff changeset
544 }
Ritor1
parents:
diff changeset
545 v6 = v5;
Ritor1
parents:
diff changeset
546 _437D4A_draw_some_vertices(v6, v8, v9, v10, v11, v12);
Ritor1
parents:
diff changeset
547 ++v3;
Ritor1
parents:
diff changeset
548 v4 += 48;
Ritor1
parents:
diff changeset
549 }
Ritor1
parents:
diff changeset
550 while ( v3 < *(int *)v2 );
Ritor1
parents:
diff changeset
551 }
Ritor1
parents:
diff changeset
552 ++v13;
Ritor1
parents:
diff changeset
553 v2 += 3088;
Ritor1
parents:
diff changeset
554 }
Ritor1
parents:
diff changeset
555 while ( v13 < v1->list_E0380_size );
Ritor1
parents:
diff changeset
556 }
Ritor1
parents:
diff changeset
557 }
Ritor1
parents:
diff changeset
558
Ritor1
parents:
diff changeset
559 //----- (00438141) --------------------------------------------------------
Ritor1
parents:
diff changeset
560 void IndoorCameraD3D::_438141_draw_list_0037C()
Ritor1
parents:
diff changeset
561 {
Ritor1
parents:
diff changeset
562 IndoorCameraD3D *v1; // edi@1
Ritor1
parents:
diff changeset
563 signed int v2; // ebx@1
Ritor1
parents:
diff changeset
564 char *v3; // esi@2
Ritor1
parents:
diff changeset
565 double v4; // st7@4
Ritor1
parents:
diff changeset
566 float v5; // ST00_4@6
Ritor1
parents:
diff changeset
567 float v6; // [sp+4h] [bp-20h]@4
Ritor1
parents:
diff changeset
568 float v7; // [sp+8h] [bp-1Ch]@4
Ritor1
parents:
diff changeset
569 unsigned int v8; // [sp+Ch] [bp-18h]@4
Ritor1
parents:
diff changeset
570 char v9; // [sp+10h] [bp-14h]@4
Ritor1
parents:
diff changeset
571 float v10; // [sp+14h] [bp-10h]@4
Ritor1
parents:
diff changeset
572
Ritor1
parents:
diff changeset
573 v1 = this;
Ritor1
parents:
diff changeset
574 v2 = 0;
Ritor1
parents:
diff changeset
575 if ( (signed int)this->list_0037C_size > 0 )
Ritor1
parents:
diff changeset
576 {
Ritor1
parents:
diff changeset
577 v3 = (char *)&this->list_0037C[0].field_20;
Ritor1
parents:
diff changeset
578 do
Ritor1
parents:
diff changeset
579 {
Ritor1
parents:
diff changeset
580 if ( *(v3 - 32) & 1 )
Ritor1
parents:
diff changeset
581 {
Ritor1
parents:
diff changeset
582 LODWORD(v10) = 1;
Ritor1
parents:
diff changeset
583 v9 = 1;
Ritor1
parents:
diff changeset
584 v8 = *((int *)v3 + 5);
Ritor1
parents:
diff changeset
585 v7 = 0.0;
Ritor1
parents:
diff changeset
586 v6 = *(float *)v3;
Ritor1
parents:
diff changeset
587 v4 = *((float *)v3 - 1);
Ritor1
parents:
diff changeset
588 }
Ritor1
parents:
diff changeset
589 else
Ritor1
parents:
diff changeset
590 {
Ritor1
parents:
diff changeset
591 LODWORD(v10) = 0;
Ritor1
parents:
diff changeset
592 v9 = 1;
Ritor1
parents:
diff changeset
593 v8 = *((int *)v3 + 5);
Ritor1
parents:
diff changeset
594 v7 = *((float *)v3 - 5);
Ritor1
parents:
diff changeset
595 v6 = *((float *)v3 - 6);
Ritor1
parents:
diff changeset
596 v4 = *((float *)v3 - 7);
Ritor1
parents:
diff changeset
597 }
Ritor1
parents:
diff changeset
598 v5 = v4;
Ritor1
parents:
diff changeset
599 _437D4A_draw_some_vertices(v5, v6, v7, v8, v9, v10);
Ritor1
parents:
diff changeset
600 ++v2;
Ritor1
parents:
diff changeset
601 v3 += 56;
Ritor1
parents:
diff changeset
602 }
Ritor1
parents:
diff changeset
603 while ( v2 < (signed int)v1->list_0037C_size );
Ritor1
parents:
diff changeset
604 }
Ritor1
parents:
diff changeset
605 }
Ritor1
parents:
diff changeset
606
Ritor1
parents:
diff changeset
607 //----- (00437D4A) --------------------------------------------------------
Ritor1
parents:
diff changeset
608 void IndoorCameraD3D::_437D4A_draw_some_vertices(float x, float y, float z, unsigned int a5, char a6, float a7)
Ritor1
parents:
diff changeset
609 {
Ritor1
parents:
diff changeset
610 IndoorCameraD3D *v7; // edx@1
Ritor1
parents:
diff changeset
611 char *v8; // eax@1
Ritor1
parents:
diff changeset
612 signed int v9; // ecx@1
Ritor1
parents:
diff changeset
613 signed int v10; // edx@10
Ritor1
parents:
diff changeset
614 char *v11; // ecx@10
Ritor1
parents:
diff changeset
615 signed int uNumD3DVertices; // edi@16
Ritor1
parents:
diff changeset
616 char *v13; // ecx@24
Ritor1
parents:
diff changeset
617 unsigned int v14; // edx@25
Ritor1
parents:
diff changeset
618 unsigned int v15; // eax@25
Ritor1
parents:
diff changeset
619 int v16; // ebx@25
Ritor1
parents:
diff changeset
620 int v17; // eax@26
Ritor1
parents:
diff changeset
621 int v18; // edx@26
Ritor1
parents:
diff changeset
622 IDirect3DDevice3 *v19; // ST24_4@27
Ritor1
parents:
diff changeset
623 HRESULT v20; // eax@27
Ritor1
parents:
diff changeset
624 RenderVertexSoft vert[20]; // [sp+0h] [bp-680h]@1
Ritor1
parents:
diff changeset
625 RenderVertexD3D3 pD3DVertices[5]; // [sp+3C0h] [bp-2C0h]@15
Ritor1
parents:
diff changeset
626 RenderVertexSoft a1; // [sp+640h] [bp-40h]@1
Ritor1
parents:
diff changeset
627 //double v24; // [sp+670h] [bp-10h]@25
Ritor1
parents:
diff changeset
628 //double v25; // [sp+678h] [bp-8h]@1
Ritor1
parents:
diff changeset
629
Ritor1
parents:
diff changeset
630 v7 = this;
Ritor1
parents:
diff changeset
631 a1.flt_2C = 0.0;
Ritor1
parents:
diff changeset
632 //HIDWORD(v25) = (int)this;
Ritor1
parents:
diff changeset
633 v8 = (char *)&vert[0].flt_2C;
Ritor1
parents:
diff changeset
634 v9 = 20;
Ritor1
parents:
diff changeset
635 do
Ritor1
parents:
diff changeset
636 {
Ritor1
parents:
diff changeset
637 *(float *)v8 = 0.0;
Ritor1
parents:
diff changeset
638 v8 += 48;
Ritor1
parents:
diff changeset
639 --v9;
Ritor1
parents:
diff changeset
640 }
Ritor1
parents:
diff changeset
641 while ( v9 );
Ritor1
parents:
diff changeset
642 if ( LOBYTE(a7) )
Ritor1
parents:
diff changeset
643 {
Ritor1
parents:
diff changeset
644 vert[0].vWorldViewProjX = x;
Ritor1
parents:
diff changeset
645 vert[0].vWorldViewProjY = y;
Ritor1
parents:
diff changeset
646 goto LABEL_15;
Ritor1
parents:
diff changeset
647 }
Ritor1
parents:
diff changeset
648 a1.vWorldPosition.x = x;
Ritor1
parents:
diff changeset
649 a1.vWorldPosition.y = y;
Ritor1
parents:
diff changeset
650 a1.vWorldPosition.z = z;
Ritor1
parents:
diff changeset
651 if ( pRenderer->pRenderD3D )
Ritor1
parents:
diff changeset
652 {
Ritor1
parents:
diff changeset
653 LODWORD(a7) = 1;
795
472ca68386d4 more stru10 & stru9
Nomad
parents: 791
diff changeset
654 if ( v7->CalcPortalShape(
0
Ritor1
parents:
diff changeset
655 &a1,
Ritor1
parents:
diff changeset
656 (unsigned int *)&a7,
Ritor1
parents:
diff changeset
657 vert,
Ritor1
parents:
diff changeset
658 v7->std__vector_000034_prolly_frustrum,
Ritor1
parents:
diff changeset
659 4,
Ritor1
parents:
diff changeset
660 1,
Ritor1
parents:
diff changeset
661 0) == 1
Ritor1
parents:
diff changeset
662 && SLODWORD(a7) < 1 )
Ritor1
parents:
diff changeset
663 return;
Ritor1
parents:
diff changeset
664 }
Ritor1
parents:
diff changeset
665 else
Ritor1
parents:
diff changeset
666 {
Ritor1
parents:
diff changeset
667 vert[0].vWorldPosition.x = x;
Ritor1
parents:
diff changeset
668 vert[0].vWorldPosition.y = y;
Ritor1
parents:
diff changeset
669 vert[0].vWorldPosition.z = z;
Ritor1
parents:
diff changeset
670 }
Ritor1
parents:
diff changeset
671 ViewTransform(vert, 1u);
Ritor1
parents:
diff changeset
672 v10 = 0;
Ritor1
parents:
diff changeset
673 v11 = (char *)&vert[0].vWorldViewPosition;
Ritor1
parents:
diff changeset
674 do
Ritor1
parents:
diff changeset
675 {
Ritor1
parents:
diff changeset
676 if ( *(float *)v11 >= 8.0 )
Ritor1
parents:
diff changeset
677 break;
Ritor1
parents:
diff changeset
678 ++v10;
Ritor1
parents:
diff changeset
679 v11 += 48;
Ritor1
parents:
diff changeset
680 }
Ritor1
parents:
diff changeset
681 while ( v10 < 1 );
Ritor1
parents:
diff changeset
682 if ( v10 < 1 )
Ritor1
parents:
diff changeset
683 {
Ritor1
parents:
diff changeset
684 Project(vert, 1u, 0);
Ritor1
parents:
diff changeset
685 LABEL_15:
Ritor1
parents:
diff changeset
686 pD3DVertices[0].pos.x = vert[0].vWorldViewProjX;
Ritor1
parents:
diff changeset
687 pD3DVertices[0].pos.y = vert[0].vWorldViewProjY;
Ritor1
parents:
diff changeset
688 pD3DVertices[0].specular = 0;
Ritor1
parents:
diff changeset
689 pD3DVertices[0].diffuse = a5;
Ritor1
parents:
diff changeset
690 if ( a6 )
Ritor1
parents:
diff changeset
691 {
Ritor1
parents:
diff changeset
692 pD3DVertices[0].pos.z = 0.000099999997;
Ritor1
parents:
diff changeset
693 pD3DVertices[1].pos.x = vert[0].vWorldViewProjX;
Ritor1
parents:
diff changeset
694 pD3DVertices[2].pos.x = vert[0].vWorldViewProjX;
Ritor1
parents:
diff changeset
695 pD3DVertices[0].rhw = 0.001;
Ritor1
parents:
diff changeset
696 uNumD3DVertices = 5;
Ritor1
parents:
diff changeset
697 pD3DVertices[0].texcoord.x = 0.0;
Ritor1
parents:
diff changeset
698 pD3DVertices[1].diffuse = a5;
Ritor1
parents:
diff changeset
699 pD3DVertices[1].specular = 0;
Ritor1
parents:
diff changeset
700 pD3DVertices[0].texcoord.y = 0.0;
Ritor1
parents:
diff changeset
701 pD3DVertices[2].diffuse = a5;
Ritor1
parents:
diff changeset
702 pD3DVertices[2].specular = 0;
Ritor1
parents:
diff changeset
703 pD3DVertices[3].pos.y = vert[0].vWorldViewProjY;
Ritor1
parents:
diff changeset
704 pD3DVertices[3].diffuse = a5;
Ritor1
parents:
diff changeset
705 pD3DVertices[3].specular = 0;
Ritor1
parents:
diff changeset
706 pD3DVertices[4].pos.y = vert[0].vWorldViewProjY;
Ritor1
parents:
diff changeset
707 pD3DVertices[1].pos.y = vert[0].vWorldViewProjY - 1.0;
Ritor1
parents:
diff changeset
708 pD3DVertices[4].diffuse = a5;
Ritor1
parents:
diff changeset
709 pD3DVertices[4].specular = 0;
Ritor1
parents:
diff changeset
710 pD3DVertices[1].pos.z = 0.000099999997;
Ritor1
parents:
diff changeset
711 pD3DVertices[1].rhw = 0.001;
Ritor1
parents:
diff changeset
712 pD3DVertices[1].texcoord.x = 0.0;
Ritor1
parents:
diff changeset
713 pD3DVertices[1].texcoord.y = 0.0;
Ritor1
parents:
diff changeset
714 pD3DVertices[2].pos.y = vert[0].vWorldViewProjY + 1.0;
Ritor1
parents:
diff changeset
715 pD3DVertices[2].pos.z = 0.000099999997;
Ritor1
parents:
diff changeset
716 pD3DVertices[2].rhw = 0.001;
Ritor1
parents:
diff changeset
717 pD3DVertices[2].texcoord.x = 0.0;
Ritor1
parents:
diff changeset
718 pD3DVertices[2].texcoord.y = 0.0;
Ritor1
parents:
diff changeset
719 pD3DVertices[3].pos.x = vert[0].vWorldViewProjX - 1.0;
Ritor1
parents:
diff changeset
720 pD3DVertices[3].pos.z = 0.000099999997;
Ritor1
parents:
diff changeset
721 pD3DVertices[3].rhw = 0.001;
Ritor1
parents:
diff changeset
722 pD3DVertices[3].texcoord.x = 0.0;
Ritor1
parents:
diff changeset
723 pD3DVertices[3].texcoord.y = 0.0;
Ritor1
parents:
diff changeset
724 pD3DVertices[4].pos.x = vert[0].vWorldViewProjX + 1.0;
Ritor1
parents:
diff changeset
725 pD3DVertices[4].pos.z = 0.000099999997;
Ritor1
parents:
diff changeset
726 pD3DVertices[4].rhw = 0.001;
Ritor1
parents:
diff changeset
727 pD3DVertices[4].texcoord.x = 0.0;
Ritor1
parents:
diff changeset
728 pD3DVertices[4].texcoord.y = 0.0;
Ritor1
parents:
diff changeset
729 }
Ritor1
parents:
diff changeset
730 else
Ritor1
parents:
diff changeset
731 {
Ritor1
parents:
diff changeset
732 uNumD3DVertices = 1;
Ritor1
parents:
diff changeset
733 __debugbreak(); // make things right
Ritor1
parents:
diff changeset
734 *(unsigned int *)(&pD3DVertices[0].pos.z) = 0x38D1B717u;
Ritor1
parents:
diff changeset
735 pD3DVertices[0].texcoord.x = 0.0;
Ritor1
parents:
diff changeset
736 *(unsigned int *)(&pD3DVertices[0].rhw) = 0x3A83126Fu;
Ritor1
parents:
diff changeset
737 pD3DVertices[0].texcoord.y = 0.0;
Ritor1
parents:
diff changeset
738 }
Ritor1
parents:
diff changeset
739 if ( pRenderer->pRenderD3D )
Ritor1
parents:
diff changeset
740 {
Ritor1
parents:
diff changeset
741 __debugbreak(); // decompilation bug
Ritor1
parents:
diff changeset
742 //v19 = pRenderer->pRenderD3D->pDevice;
Ritor1
parents:
diff changeset
743 ErrD3D(pRenderer->pRenderD3D->pDevice->SetTexture(0, nullptr));
Ritor1
parents:
diff changeset
744 ErrD3D(pRenderer->pRenderD3D->pDevice->DrawPrimitive(D3DPT_POINTLIST,
Ritor1
parents:
diff changeset
745 D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_SPECULAR | D3DFVF_TEX1,
Ritor1
parents:
diff changeset
746 pD3DVertices,
Ritor1
parents:
diff changeset
747 uNumD3DVertices,
Ritor1
parents:
diff changeset
748 16));
Ritor1
parents:
diff changeset
749 }
Ritor1
parents:
diff changeset
750 else
Ritor1
parents:
diff changeset
751 {
693
e0a1fccc89b1 map render fixes
Gloval
parents: 692
diff changeset
752 if ( (double)(signed int)pViewport->uViewportTL_X <= vert[0].vWorldViewProjX - 1.0
e0a1fccc89b1 map render fixes
Gloval
parents: 692
diff changeset
753 && (double)(signed int)pViewport->uViewportBR_X > vert[0].vWorldViewProjX + 2.0
e0a1fccc89b1 map render fixes
Gloval
parents: 692
diff changeset
754 && (double)(signed int)pViewport->uViewportTL_Y <= vert[0].vWorldViewProjY - 1.0
e0a1fccc89b1 map render fixes
Gloval
parents: 692
diff changeset
755 && (double)(signed int)pViewport->uViewportBR_Y > vert[0].vWorldViewProjY + 2.0
0
Ritor1
parents:
diff changeset
756 && uNumD3DVertices > 0 )
Ritor1
parents:
diff changeset
757 {
Ritor1
parents:
diff changeset
758 v13 = (char *)&pD3DVertices[0].diffuse;
Ritor1
parents:
diff changeset
759 do
Ritor1
parents:
diff changeset
760 {
Ritor1
parents:
diff changeset
761 LODWORD(a7) = *((int *)v13 - 3);
Ritor1
parents:
diff changeset
762 //v25 = a7 + 6.7553994e15;
Ritor1
parents:
diff changeset
763 auto _v25 = floorf(a7 + 0.5f);
Ritor1
parents:
diff changeset
764
Ritor1
parents:
diff changeset
765 //v24 = *((float *)v13 - 4) + 6.7553994e15;
Ritor1
parents:
diff changeset
766 auto _v24 = floorf(*((float *)v13 - 4) + 0.5f);
Ritor1
parents:
diff changeset
767
Ritor1
parents:
diff changeset
768 v14 = *(int *)v13;
Ritor1
parents:
diff changeset
769 v15 = *(int *)v13;
Ritor1
parents:
diff changeset
770 v16 = (*(int *)v13 >> 3) & 0x1F;
Ritor1
parents:
diff changeset
771 if ( pRenderer->uTargetGBits == 5 )
Ritor1
parents:
diff changeset
772 {
Ritor1
parents:
diff changeset
773 v17 = (v15 >> 6) & 0x3E0;
Ritor1
parents:
diff changeset
774 v18 = (v14 >> 9) & 0x7C00;
Ritor1
parents:
diff changeset
775 }
Ritor1
parents:
diff changeset
776 else
Ritor1
parents:
diff changeset
777 {
Ritor1
parents:
diff changeset
778 v17 = (v15 >> 5) & 0x7E0;
Ritor1
parents:
diff changeset
779 v18 = (v14 >> 8) & 0xF800;
Ritor1
parents:
diff changeset
780 }
Ritor1
parents:
diff changeset
781 v13 += 32;
Ritor1
parents:
diff changeset
782 --uNumD3DVertices;
Ritor1
parents:
diff changeset
783 pRenderer->pTargetSurface[(uint)_v24 + pRenderer->uTargetSurfacePitch * (uint)_v25] = v18 | v16 | (unsigned __int16)v17;
Ritor1
parents:
diff changeset
784 }
Ritor1
parents:
diff changeset
785 while ( uNumD3DVertices );
Ritor1
parents:
diff changeset
786 }
Ritor1
parents:
diff changeset
787 }
Ritor1
parents:
diff changeset
788 }
Ritor1
parents:
diff changeset
789 }
Ritor1
parents:
diff changeset
790
Ritor1
parents:
diff changeset
791 //----- (00437C96) --------------------------------------------------------
Ritor1
parents:
diff changeset
792 void IndoorCameraD3D::do_draw_debug_line_d3d(const RenderVertexD3D3 *pLineBegin, unsigned int uDiffuseBegin, const RenderVertexD3D3 *pLineEnd, unsigned int uDiffuseEnd, float z_stuff)
Ritor1
parents:
diff changeset
793 {
Ritor1
parents:
diff changeset
794 double v6; // st7@2
Ritor1
parents:
diff changeset
795 IDirect3DDevice3 *v7; // eax@2
Ritor1
parents:
diff changeset
796 HRESULT v8; // eax@2
Ritor1
parents:
diff changeset
797 std::string v9; // [sp-18h] [bp-60h]@3
Ritor1
parents:
diff changeset
798 const char *v10; // [sp-Ch] [bp-54h]@2
Ritor1
parents:
diff changeset
799 const char *v11; // [sp-8h] [bp-50h]@2
Ritor1
parents:
diff changeset
800 int v12; // [sp-4h] [bp-4Ch]@2
Ritor1
parents:
diff changeset
801 RenderVertexD3D3 v13[2]; // [sp+8h] [bp-40h]@2
Ritor1
parents:
diff changeset
802
Ritor1
parents:
diff changeset
803 if ( pRenderer->pRenderD3D )
Ritor1
parents:
diff changeset
804 {
Ritor1
parents:
diff changeset
805 v6 = 0.001 - z_stuff;
Ritor1
parents:
diff changeset
806 memcpy(v13, pLineBegin, 0x20u);
Ritor1
parents:
diff changeset
807 memcpy(&v13[1], pLineEnd, sizeof(v13[1]));
Ritor1
parents:
diff changeset
808 v13[0].pos.z = v6;
Ritor1
parents:
diff changeset
809 v13[1].pos.z = v6;
Ritor1
parents:
diff changeset
810 v12 = 0;
Ritor1
parents:
diff changeset
811 v13[0].diffuse = uDiffuseBegin;
Ritor1
parents:
diff changeset
812 v13[1].diffuse = uDiffuseEnd;
Ritor1
parents:
diff changeset
813 v7 = pRenderer->pRenderD3D->pDevice;
Ritor1
parents:
diff changeset
814 v11 = 0;
Ritor1
parents:
diff changeset
815 //v10 = (const char *)v7;
Ritor1
parents:
diff changeset
816 ErrD3D(pRenderer->pRenderD3D->pDevice->SetTexture(0, nullptr));
Ritor1
parents:
diff changeset
817 ErrD3D(pRenderer->pRenderD3D->pDevice->DrawPrimitive(
Ritor1
parents:
diff changeset
818 D3DPT_LINELIST,
Ritor1
parents:
diff changeset
819 452,
Ritor1
parents:
diff changeset
820 v13,
Ritor1
parents:
diff changeset
821 2,
Ritor1
parents:
diff changeset
822 16));
Ritor1
parents:
diff changeset
823 }
Ritor1
parents:
diff changeset
824 else
Ritor1
parents:
diff changeset
825 {
Ritor1
parents:
diff changeset
826 MessageBoxW(nullptr, L"draw_debug_line() not implemented for SW rendering", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Core3D.cpp:1415", 0);
Ritor1
parents:
diff changeset
827 }
Ritor1
parents:
diff changeset
828 }
Ritor1
parents:
diff changeset
829
Ritor1
parents:
diff changeset
830 //----- (00437AB5) --------------------------------------------------------
Ritor1
parents:
diff changeset
831 void IndoorCameraD3D::do_draw_debug_line_sw(RenderVertexSoft *pLineBegin, unsigned int uStartDiffuse, RenderVertexSoft *pLineEnd, unsigned int uEndDiffuse, unsigned int uOutNumVertices, float z_stuff)
Ritor1
parents:
diff changeset
832 {
Ritor1
parents:
diff changeset
833 char *v7; // eax@2
Ritor1
parents:
diff changeset
834 signed int v8; // edx@2
Ritor1
parents:
diff changeset
835 float v9; // ecx@5
Ritor1
parents:
diff changeset
836 float v10; // eax@5
Ritor1
parents:
diff changeset
837 char *v11; // eax@6
Ritor1
parents:
diff changeset
838 signed int v12; // edx@6
Ritor1
parents:
diff changeset
839 float v13; // edx@8
Ritor1
parents:
diff changeset
840 float v14; // eax@8
Ritor1
parents:
diff changeset
841 float v15; // eax@8
Ritor1
parents:
diff changeset
842 double v16; // st7@11
Ritor1
parents:
diff changeset
843 HRESULT v17; // eax@11
Ritor1
parents:
diff changeset
844 std::string v18; // [sp-18h] [bp-7E4h]@12
Ritor1
parents:
diff changeset
845 IDirect3DDevice3 *v19; // [sp-Ch] [bp-7D8h]@8
Ritor1
parents:
diff changeset
846 const char *v20; // [sp-8h] [bp-7D4h]@8
Ritor1
parents:
diff changeset
847 int v21; // [sp-4h] [bp-7D0h]@8
Ritor1
parents:
diff changeset
848 RenderVertexSoft a1[20]; // [sp+8h] [bp-7C4h]@6
Ritor1
parents:
diff changeset
849 RenderVertexSoft pVertices[20]; // [sp+3C8h] [bp-404h]@2
Ritor1
parents:
diff changeset
850 RenderVertexD3D3 v24[2]; // [sp+788h] [bp-44h]@11
Ritor1
parents:
diff changeset
851 IndoorCameraD3D *v25; // [sp+7C8h] [bp-4h]@1
Ritor1
parents:
diff changeset
852
Ritor1
parents:
diff changeset
853 v25 = this;
Ritor1
parents:
diff changeset
854 if ( pRenderer->pRenderD3D )
Ritor1
parents:
diff changeset
855 {
Ritor1
parents:
diff changeset
856 v7 = (char *)&pVertices[0].flt_2C;
Ritor1
parents:
diff changeset
857 v8 = 20;
Ritor1
parents:
diff changeset
858 do
Ritor1
parents:
diff changeset
859 {
Ritor1
parents:
diff changeset
860 *(float *)v7 = 0.0;
Ritor1
parents:
diff changeset
861 v7 += 48;
Ritor1
parents:
diff changeset
862 --v8;
Ritor1
parents:
diff changeset
863 }
Ritor1
parents:
diff changeset
864 while ( v8 );
Ritor1
parents:
diff changeset
865 if ( (char)uOutNumVertices )
Ritor1
parents:
diff changeset
866 {
Ritor1
parents:
diff changeset
867 v9 = pLineBegin->vWorldViewProjX;
Ritor1
parents:
diff changeset
868 pVertices[0].vWorldViewProjY = pLineBegin->vWorldViewProjY;
Ritor1
parents:
diff changeset
869 pVertices[0].vWorldViewProjX = v9;
Ritor1
parents:
diff changeset
870 v10 = pLineEnd->vWorldViewProjY;
Ritor1
parents:
diff changeset
871 pVertices[1].vWorldViewProjX = pLineEnd->vWorldViewProjX;
Ritor1
parents:
diff changeset
872 pVertices[1].vWorldViewProjY = v10;
Ritor1
parents:
diff changeset
873 LABEL_11:
Ritor1
parents:
diff changeset
874 v16 = 0.001 - z_stuff;
Ritor1
parents:
diff changeset
875 v24[0].specular = 0;
Ritor1
parents:
diff changeset
876 v24[0].pos.x = pVertices[0].vWorldViewProjX;
Ritor1
parents:
diff changeset
877 v24[0].pos.y = pVertices[0].vWorldViewProjY;
Ritor1
parents:
diff changeset
878 v24[0].pos.z = v16;
Ritor1
parents:
diff changeset
879 v24[0].diffuse = uStartDiffuse;
Ritor1
parents:
diff changeset
880 v24[0].rhw = 0.001;
Ritor1
parents:
diff changeset
881 v24[1].pos.x = pVertices[1].vWorldViewProjX;
Ritor1
parents:
diff changeset
882 v24[0].texcoord.x = 0.0;
Ritor1
parents:
diff changeset
883 v24[1].pos.y = pVertices[1].vWorldViewProjY;
Ritor1
parents:
diff changeset
884 v24[0].texcoord.y = 0.0;
Ritor1
parents:
diff changeset
885 v24[1].diffuse = uEndDiffuse;
Ritor1
parents:
diff changeset
886 v24[1].pos.z = v16;
Ritor1
parents:
diff changeset
887 v24[1].specular = 0;
Ritor1
parents:
diff changeset
888 v21 = 0;
Ritor1
parents:
diff changeset
889 v24[1].rhw = 0.001;
Ritor1
parents:
diff changeset
890 v20 = 0;
Ritor1
parents:
diff changeset
891 v24[1].texcoord.x = 0.0;
Ritor1
parents:
diff changeset
892 v24[1].texcoord.y = 0.0;
Ritor1
parents:
diff changeset
893 //v19 = pRenderer->pRenderD3D->pDevice;
Ritor1
parents:
diff changeset
894 ErrD3D(pRenderer->pRenderD3D->pDevice->SetTexture(0, nullptr));
Ritor1
parents:
diff changeset
895 ErrD3D(pRenderer->pRenderD3D->pDevice->DrawPrimitive(
Ritor1
parents:
diff changeset
896 D3DPT_LINELIST,
Ritor1
parents:
diff changeset
897 D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_SPECULAR | D3DFVF_TEX1,
Ritor1
parents:
diff changeset
898 v24,
Ritor1
parents:
diff changeset
899 2,
Ritor1
parents:
diff changeset
900 16));
Ritor1
parents:
diff changeset
901 return;
Ritor1
parents:
diff changeset
902 }
Ritor1
parents:
diff changeset
903 v11 = (char *)&a1[0].flt_2C;
Ritor1
parents:
diff changeset
904 v12 = 20;
Ritor1
parents:
diff changeset
905 do
Ritor1
parents:
diff changeset
906 {
Ritor1
parents:
diff changeset
907 *(float *)v11 = 0.0;
Ritor1
parents:
diff changeset
908 v11 += 48;
Ritor1
parents:
diff changeset
909 --v12;
Ritor1
parents:
diff changeset
910 }
Ritor1
parents:
diff changeset
911 while ( v12 );
Ritor1
parents:
diff changeset
912 v21 = 0;
Ritor1
parents:
diff changeset
913 v20 = (const char *)1;
Ritor1
parents:
diff changeset
914 v19 = (IDirect3DDevice3 *)4;
Ritor1
parents:
diff changeset
915 v13 = pLineBegin->vWorldPosition.x;
Ritor1
parents:
diff changeset
916 uOutNumVertices = 2;
Ritor1
parents:
diff changeset
917 a1[0].vWorldPosition.x = v13;
Ritor1
parents:
diff changeset
918 v14 = pLineBegin->vWorldPosition.z;
Ritor1
parents:
diff changeset
919 a1[0].vWorldPosition.y = pLineBegin->vWorldPosition.y;
Ritor1
parents:
diff changeset
920 a1[0].vWorldPosition.z = v14;
Ritor1
parents:
diff changeset
921 a1[1].vWorldPosition.x = pLineEnd->vWorldPosition.x;
Ritor1
parents:
diff changeset
922 v15 = pLineEnd->vWorldPosition.z;
Ritor1
parents:
diff changeset
923 a1[1].vWorldPosition.y = pLineEnd->vWorldPosition.y;
Ritor1
parents:
diff changeset
924 a1[1].vWorldPosition.z = v15;
795
472ca68386d4 more stru10 & stru9
Nomad
parents: 791
diff changeset
925 if ( CalcPortalShape(
0
Ritor1
parents:
diff changeset
926 a1,
Ritor1
parents:
diff changeset
927 &uOutNumVertices,
Ritor1
parents:
diff changeset
928 pVertices,
Ritor1
parents:
diff changeset
929 this->std__vector_000034_prolly_frustrum,
Ritor1
parents:
diff changeset
930 4,
Ritor1
parents:
diff changeset
931 1,
Ritor1
parents:
diff changeset
932 0) != 1
Ritor1
parents:
diff changeset
933 || (signed int)uOutNumVertices >= 2 )
Ritor1
parents:
diff changeset
934 {
Ritor1
parents:
diff changeset
935 ViewTransform(pVertices, 2u);
Ritor1
parents:
diff changeset
936 Project(pVertices, 2u, 0);
Ritor1
parents:
diff changeset
937 goto LABEL_11;
Ritor1
parents:
diff changeset
938 }
Ritor1
parents:
diff changeset
939 }
Ritor1
parents:
diff changeset
940 else
Ritor1
parents:
diff changeset
941 MessageBoxW(nullptr, L"draw_debug_line() not implemented for SW rendering", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Core3D.cpp:1383", 0);
Ritor1
parents:
diff changeset
942 }
Ritor1
parents:
diff changeset
943
Ritor1
parents:
diff changeset
944 //----- (00437A55) --------------------------------------------------------
Ritor1
parents:
diff changeset
945 void IndoorCameraD3D::debug_outline_d3d(const RenderVertexD3D3 *pLineVertices, unsigned int uNumLines, int uDiffuse, float z_stuff)
Ritor1
parents:
diff changeset
946 {
Ritor1
parents:
diff changeset
947 unsigned int v5; // esi@1
Ritor1
parents:
diff changeset
948 const RenderVertexD3D3 *v6; // ecx@2
Ritor1
parents:
diff changeset
949 unsigned int v7; // ebx@2
Ritor1
parents:
diff changeset
950 const RenderVertexD3D3 *v8; // edi@3
Ritor1
parents:
diff changeset
951 IndoorCameraD3D *thisa; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
952
Ritor1
parents:
diff changeset
953 v5 = 0;
Ritor1
parents:
diff changeset
954 thisa = this;
Ritor1
parents:
diff changeset
955 if ( (signed int)(uNumLines - 1) > 0 )
Ritor1
parents:
diff changeset
956 {
Ritor1
parents:
diff changeset
957 v6 = pLineVertices;
Ritor1
parents:
diff changeset
958 v7 = uNumLines - 1;
Ritor1
parents:
diff changeset
959 v5 = uNumLines - 1;
Ritor1
parents:
diff changeset
960 do
Ritor1
parents:
diff changeset
961 {
Ritor1
parents:
diff changeset
962 v8 = v6 + 1;
Ritor1
parents:
diff changeset
963 do_draw_debug_line_d3d(v6, uDiffuse, v6 + 1, uDiffuse, z_stuff);
Ritor1
parents:
diff changeset
964 --v7;
Ritor1
parents:
diff changeset
965 v6 = v8;
Ritor1
parents:
diff changeset
966 }
Ritor1
parents:
diff changeset
967 while ( v7 );
Ritor1
parents:
diff changeset
968 }
Ritor1
parents:
diff changeset
969 do_draw_debug_line_d3d(&pLineVertices[v5], uDiffuse, pLineVertices, uDiffuse, z_stuff);
Ritor1
parents:
diff changeset
970 }
Ritor1
parents:
diff changeset
971
Ritor1
parents:
diff changeset
972 //----- (004379EE) --------------------------------------------------------
Ritor1
parents:
diff changeset
973 void IndoorCameraD3D::debug_outline_sw(RenderVertexSoft *a2, unsigned int uNumVertices, unsigned int uDiffuse, float a5)
Ritor1
parents:
diff changeset
974 {
Ritor1
parents:
diff changeset
975 unsigned int v5; // esi@1
Ritor1
parents:
diff changeset
976 RenderVertexSoft *v6; // eax@2
Ritor1
parents:
diff changeset
977 RenderVertexSoft *v7; // edi@3
Ritor1
parents:
diff changeset
978 char v8; // zf@3
Ritor1
parents:
diff changeset
979 IndoorCameraD3D *v9; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
980 unsigned int uNumVerticesa; // [sp+20h] [bp+Ch]@2
Ritor1
parents:
diff changeset
981
Ritor1
parents:
diff changeset
982 v9 = this;
Ritor1
parents:
diff changeset
983 v5 = 0;
Ritor1
parents:
diff changeset
984 if ( (signed int)(uNumVertices - 1) > 0 )
Ritor1
parents:
diff changeset
985 {
Ritor1
parents:
diff changeset
986 v6 = a2;
Ritor1
parents:
diff changeset
987 v5 = uNumVertices - 1;
Ritor1
parents:
diff changeset
988 uNumVerticesa = uNumVertices - 1;
Ritor1
parents:
diff changeset
989 do
Ritor1
parents:
diff changeset
990 {
Ritor1
parents:
diff changeset
991 v7 = v6 + 1;
Ritor1
parents:
diff changeset
992 do_draw_debug_line_sw(v6, uDiffuse, v6 + 1, uDiffuse, 0, a5);
Ritor1
parents:
diff changeset
993 v8 = uNumVerticesa-- == 1;
Ritor1
parents:
diff changeset
994 v6 = v7;
Ritor1
parents:
diff changeset
995 }
Ritor1
parents:
diff changeset
996 while ( !v8 );
Ritor1
parents:
diff changeset
997 }
Ritor1
parents:
diff changeset
998 do_draw_debug_line_sw(&a2[v5], uDiffuse, a2, uDiffuse, 0, a5);
Ritor1
parents:
diff changeset
999 }
Ritor1
parents:
diff changeset
1000
791
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1001
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1002 void IndoorCameraD3D::DebugDrawPortal(BLVFace *pFace)
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1003 {
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1004 assert(pFace->uNumVertices <= 32);
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1005
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1006 RenderVertexSoft sw[32];
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1007 for (uint i = 0; i < pFace->uNumVertices; ++i)
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1008 {
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1009 sw[i].vWorldPosition.x = pIndoor->pVertices[pFace->pVertexIDs[i]].x;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1010 sw[i].vWorldPosition.y = pIndoor->pVertices[pFace->pVertexIDs[i]].y;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1011 sw[i].vWorldPosition.z = pIndoor->pVertices[pFace->pVertexIDs[i]].z;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1012 }
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1013 ViewTransform(sw, pFace->uNumVertices);
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1014 Project(sw, pFace->uNumVertices, 0);
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1015
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1016
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1017
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1018 RenderVertexD3D3 v[32];
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1019 for (uint i = 0; i < pFace->uNumVertices; ++i)
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1020 {
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1021 v[i].pos.x = sw[i].vWorldViewProjX;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1022 v[i].pos.y = sw[i].vWorldViewProjY;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1023 v[i].pos.z = 1.0 - 1.0 / (sw[i].vWorldViewPosition.x * 0.061758894);
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1024 v[i].rhw = 1.0 / sw[i].vWorldViewPosition.x;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1025 v[i].diffuse = 0x80F020F0;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1026 v[i].specular = 0;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1027 //v[i].texcoord.x = pFace->pVertexUIDs[i] / (double)pTex->uTextureWidth;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1028 //v[i].texcoord.y = pFace->pVertexUIDs[i] / (double)pTex->uTextureHeight;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1029 v[i].texcoord.x = 0;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1030 v[i].texcoord.y = 0;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1031 }
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1032
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1033
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1034 //ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ZWRITEENABLE, false));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1035 //ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ZENABLE, false));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1036 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ALPHABLENDENABLE, TRUE));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1037 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_SRCBLEND, D3DBLEND_SRCALPHA));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1038 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_DESTBLEND, D3DBLEND_INVSRCALPHA));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1039
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1040 ErrD3D(pRenderer->pRenderD3D->pDevice->SetTexture(0, nullptr));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1041 ErrD3D(pRenderer->pRenderD3D->pDevice->DrawPrimitive(D3DPT_TRIANGLEFAN,
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1042 D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_SPECULAR | D3DFVF_TEX1,
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1043 v,
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1044 pFace->uNumVertices,
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1045 28));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1046
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1047 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_SRCBLEND, D3DBLEND_ONE));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1048 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_DESTBLEND, D3DBLEND_ZERO));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1049 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ALPHABLENDENABLE, FALSE));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1050 //ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ZENABLE, TRUE));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1051 //ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ZWRITEENABLE, TRUE));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1052 }
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1053
0
Ritor1
parents:
diff changeset
1054 //----- (00437906) --------------------------------------------------------
Ritor1
parents:
diff changeset
1055 void IndoorCameraD3D::PrepareAndDrawDebugOutline(BLVFace *pFace, unsigned int uDiffuse)
Ritor1
parents:
diff changeset
1056 {
Ritor1
parents:
diff changeset
1057 char *v3; // eax@2
Ritor1
parents:
diff changeset
1058 signed int v4; // ecx@2
Ritor1
parents:
diff changeset
1059 signed int v5; // ebx@5
Ritor1
parents:
diff changeset
1060 Vec3_short_ *v6; // edx@6
Ritor1
parents:
diff changeset
1061 char *v7; // esi@6
Ritor1
parents:
diff changeset
1062 signed int v8; // ecx@7
Ritor1
parents:
diff changeset
1063 IndoorCameraD3D *thisa; // [sp+8h] [bp-4h]@1
Ritor1
parents:
diff changeset
1064
Ritor1
parents:
diff changeset
1065 thisa = this;
Ritor1
parents:
diff changeset
1066
Ritor1
parents:
diff changeset
1067
Ritor1
parents:
diff changeset
1068 static RenderVertexSoft static_sub_437906_array_50CDD0[64];
Ritor1
parents:
diff changeset
1069 static bool __init_flag1 = false;
Ritor1
parents:
diff changeset
1070 if (!__init_flag1)
Ritor1
parents:
diff changeset
1071 {
Ritor1
parents:
diff changeset
1072 __init_flag1 = true;
Ritor1
parents:
diff changeset
1073
Ritor1
parents:
diff changeset
1074 for (uint i = 0; i < 64; ++i)
Ritor1
parents:
diff changeset
1075 static_sub_437906_array_50CDD0[i].flt_2C = 0.0f;
Ritor1
parents:
diff changeset
1076 }
Ritor1
parents:
diff changeset
1077
Ritor1
parents:
diff changeset
1078 v5 = 0;
Ritor1
parents:
diff changeset
1079 if ( pFace->uNumVertices )
Ritor1
parents:
diff changeset
1080 {
Ritor1
parents:
diff changeset
1081 v6 = pIndoor->pVertices;
Ritor1
parents:
diff changeset
1082 v7 = (char *)&static_sub_437906_array_50CDD0[0].vWorldPosition.y;
Ritor1
parents:
diff changeset
1083 do
Ritor1
parents:
diff changeset
1084 {
Ritor1
parents:
diff changeset
1085 v8 = v5++;
Ritor1
parents:
diff changeset
1086 *((float *)v7 - 1) = (double)v6[pFace->pVertexIDs[v8]].x;
Ritor1
parents:
diff changeset
1087 *(float *)v7 = (double)v6[pFace->pVertexIDs[v8]].y;
Ritor1
parents:
diff changeset
1088 v7 += 48;
Ritor1
parents:
diff changeset
1089 *((float *)v7 - 11) = (double)v6[pFace->pVertexIDs[v8]].z;
Ritor1
parents:
diff changeset
1090 *((float *)v7 - 4) = (double)pFace->pVertexUIDs[v8];
Ritor1
parents:
diff changeset
1091 *((float *)v7 - 3) = (double)pFace->pVertexVIDs[v8];
Ritor1
parents:
diff changeset
1092 }
Ritor1
parents:
diff changeset
1093 while ( v5 < pFace->uNumVertices );
Ritor1
parents:
diff changeset
1094 }
Ritor1
parents:
diff changeset
1095 debug_outline_sw(static_sub_437906_array_50CDD0, pFace->uNumVertices, uDiffuse, 0.0);
Ritor1
parents:
diff changeset
1096 }
Ritor1
parents:
diff changeset
1097 // 50D9D0: using guessed type char static_sub_437906_byte_50D9D0_init_flag;
Ritor1
parents:
diff changeset
1098
Ritor1
parents:
diff changeset
1099 //----- (004378BA) --------------------------------------------------------
Ritor1
parents:
diff changeset
1100 void IndoorCameraD3D::MatrixMultiply(Matrix3x3_float_ *a1, Matrix3x3_float_ *a2, Matrix3x3_float_ *out)
Ritor1
parents:
diff changeset
1101 {
Ritor1
parents:
diff changeset
1102 float *v4; // ecx@1
Ritor1
parents:
diff changeset
1103 float *v5; // eax@1
Ritor1
parents:
diff changeset
1104 signed int v6; // ebx@1
Ritor1
parents:
diff changeset
1105 float *v7; // edx@2
Ritor1
parents:
diff changeset
1106 float *v8; // ecx@2
Ritor1
parents:
diff changeset
1107 signed int v9; // edi@2
Ritor1
parents:
diff changeset
1108 double v10; // st7@3
Ritor1
parents:
diff changeset
1109 double v11; // st6@3
Ritor1
parents:
diff changeset
1110
Ritor1
parents:
diff changeset
1111 v4 = (float *)out;
Ritor1
parents:
diff changeset
1112 v5 = &a1->_12;
Ritor1
parents:
diff changeset
1113 v6 = 3;
Ritor1
parents:
diff changeset
1114 do
Ritor1
parents:
diff changeset
1115 {
Ritor1
parents:
diff changeset
1116 v7 = v4;
Ritor1
parents:
diff changeset
1117 v8 = &a2->_21;
Ritor1
parents:
diff changeset
1118 v9 = 3;
Ritor1
parents:
diff changeset
1119 do
Ritor1
parents:
diff changeset
1120 {
Ritor1
parents:
diff changeset
1121 v10 = v8[3] * v5[1] + *(v8 - 3) * *(v5 - 1);
Ritor1
parents:
diff changeset
1122 v11 = *v8 * *v5;
Ritor1
parents:
diff changeset
1123 ++v8;
Ritor1
parents:
diff changeset
1124 *v7 = v10 + v11;
Ritor1
parents:
diff changeset
1125 ++v7;
Ritor1
parents:
diff changeset
1126 --v9;
Ritor1
parents:
diff changeset
1127 }
Ritor1
parents:
diff changeset
1128 while ( v9 );
Ritor1
parents:
diff changeset
1129 v5 += 3;
Ritor1
parents:
diff changeset
1130 --v6;
Ritor1
parents:
diff changeset
1131 v4 = v7;
Ritor1
parents:
diff changeset
1132 }
Ritor1
parents:
diff changeset
1133 while ( v6 );
Ritor1
parents:
diff changeset
1134 }
Ritor1
parents:
diff changeset
1135
Ritor1
parents:
diff changeset
1136 //----- (004376E7) --------------------------------------------------------
Ritor1
parents:
diff changeset
1137 void IndoorCameraD3D::CreateWorldMatrixAndSomeStuff()
Ritor1
parents:
diff changeset
1138 {
Ritor1
parents:
diff changeset
1139 //IndoorCameraD3D *v1; // esi@1
Ritor1
parents:
diff changeset
1140 double v2; // st7@1
Ritor1
parents:
diff changeset
1141 //signed int v3; // edi@1
Ritor1
parents:
diff changeset
1142 //int v4; // eax@1
Ritor1
parents:
diff changeset
1143 //double v5; // st7@2
Ritor1
parents:
diff changeset
1144 //double v6; // st7@3
Ritor1
parents:
diff changeset
1145 Matrix3x3_float_ m1; // [sp+10h] [bp-B8h]@1
Ritor1
parents:
diff changeset
1146 Matrix3x3_float_ m2; // [sp+34h] [bp-94h]@1
Ritor1
parents:
diff changeset
1147 Matrix3x3_float_ m3; // [sp+58h] [bp-70h]@1
Ritor1
parents:
diff changeset
1148 Matrix3x3_float_ m4; // [sp+7Ch] [bp-4Ch]@1
Ritor1
parents:
diff changeset
1149 Matrix3x3_float_ m5; // [sp+A0h] [bp-28h]@1
Ritor1
parents:
diff changeset
1150 float v12; // [sp+C4h] [bp-4h]@1
Ritor1
parents:
diff changeset
1151
Ritor1
parents:
diff changeset
1152 //RotationZ(0)
Ritor1
parents:
diff changeset
1153 m5._11 = cosf(0); m5._12 = sinf(0); m5._13 = 0;
Ritor1
parents:
diff changeset
1154 m5._21 = -sinf(0); m5._22 = cosf(0); m5._23 = 0;
Ritor1
parents:
diff changeset
1155 m5._31 = 0; m5._32 = 0; m5._33 = 1;
Ritor1
parents:
diff changeset
1156
Ritor1
parents:
diff changeset
1157 float cos_x1 = pIndoorCamera->fRotationXCosine,
Ritor1
parents:
diff changeset
1158 sin_x1 = pIndoorCamera->fRotationXSine;
Ritor1
parents:
diff changeset
1159 //RotationX(x)
Ritor1
parents:
diff changeset
1160 m4._11 = 1; m4._12 = 0; m4._13 = 0;
Ritor1
parents:
diff changeset
1161 m4._21 = 0; m4._22 = cos_x1; m4._23 = sin_x1;
Ritor1
parents:
diff changeset
1162 m4._31 = 0; m4._32 = -sin_x1; m4._33 = cos_x1;
Ritor1
parents:
diff changeset
1163
Ritor1
parents:
diff changeset
1164 float cos_y1 = pIndoorCamera->fRotationYCosine,
Ritor1
parents:
diff changeset
1165 sin_y1 = pIndoorCamera->fRotationYSine;
Ritor1
parents:
diff changeset
1166 //RotationY(some_angle)
Ritor1
parents:
diff changeset
1167 m3._11 = cos_y1; m3._12 = 0; m3._13 = -sin_y1;
Ritor1
parents:
diff changeset
1168 m3._21 = 0; m3._22 = 1; m3._23 = 0;
Ritor1
parents:
diff changeset
1169 m3._31 = sin_y1; m3._32 = 0; m3._33 = cos_y1;
Ritor1
parents:
diff changeset
1170
Ritor1
parents:
diff changeset
1171 MatrixMultiply(&m5, &m3, &m1);
Ritor1
parents:
diff changeset
1172 MatrixMultiply(&m4, &m1, &m2);
Ritor1
parents:
diff changeset
1173
Ritor1
parents:
diff changeset
1174 for (uint i = 0; i < 3; ++i)
Ritor1
parents:
diff changeset
1175 {
Ritor1
parents:
diff changeset
1176 field_4[0].v[i] = m2.v[1][i];
Ritor1
parents:
diff changeset
1177 field_4[1].v[i] = m2.v[0][i];
Ritor1
parents:
diff changeset
1178 field_4[2].v[i] = m2.v[2][i];
Ritor1
parents:
diff changeset
1179 }
Ritor1
parents:
diff changeset
1180
Ritor1
parents:
diff changeset
1181 inv_fov = 1.1344639;
Ritor1
parents:
diff changeset
1182 fov_x = (double)pViewport->uScreenWidth * 0.8814736;
Ritor1
parents:
diff changeset
1183
Ritor1
parents:
diff changeset
1184 fov_y = 0.8814736 * (double)pViewport->uScreenHeight;
Ritor1
parents:
diff changeset
1185 fov = fov_y;
Ritor1
parents:
diff changeset
1186 if ( fov_x > fov )
Ritor1
parents:
diff changeset
1187 fov = fov_x;
Ritor1
parents:
diff changeset
1188 screenCenterX = (double)pViewport->uScreenCenterX;
692
066e2b29b30f viewport.cpp added
Gloval
parents: 676
diff changeset
1189 screenCenterY = (double)(pViewport->uScreenCenterY - pViewport->uScreen_TL_Y);
0
Ritor1
parents:
diff changeset
1190 }
Ritor1
parents:
diff changeset
1191
Ritor1
parents:
diff changeset
1192 //----- (00437691) --------------------------------------------------------
Ritor1
parents:
diff changeset
1193 void IndoorCameraD3D::Vec3Transform(const IndoorCameraD3D_Vec3 *pVector, IndoorCameraD3D_Vec3 *pOut)
Ritor1
parents:
diff changeset
1194 {
Ritor1
parents:
diff changeset
1195 pOut->y = field_4[1].x * pVector->x + field_4[0].x * pVector->y + field_4[2].x * pVector->z;
Ritor1
parents:
diff changeset
1196 pOut->z = field_4[1].y * pVector->x + field_4[0].y * pVector->y + field_4[2].y * pVector->z;
Ritor1
parents:
diff changeset
1197 pOut->x = field_4[1].z * pVector->x + field_4[0].z * pVector->y + field_4[2].z * pVector->z;
Ritor1
parents:
diff changeset
1198 }
Ritor1
parents:
diff changeset
1199
Ritor1
parents:
diff changeset
1200 //----- (00437607) --------------------------------------------------------
Ritor1
parents:
diff changeset
1201 void IndoorCameraD3D::_437607(IndoorCameraD3D_Vec3 *a1, IndoorCameraD3D_Vec4 *a2)
Ritor1
parents:
diff changeset
1202 {
Ritor1
parents:
diff changeset
1203 double v4; // st7@1
Ritor1
parents:
diff changeset
1204 IndoorCameraD3D_Vec3 v8; // [sp+8h] [bp-1Ch]@1
Ritor1
parents:
diff changeset
1205
Ritor1
parents:
diff changeset
1206 v8.x = (double)pIndoorCamera->pos.x;
Ritor1
parents:
diff changeset
1207 v8.y = (double)pIndoorCamera->pos.y;
Ritor1
parents:
diff changeset
1208 v8.z = (double)pIndoorCamera->pos.z;
Ritor1
parents:
diff changeset
1209 Vec3Transform(a1, a2);
Ritor1
parents:
diff changeset
1210
Ritor1
parents:
diff changeset
1211 v4 = v8.x * a2->x + v8.y * a2->y + v8.z * a2->z;
Ritor1
parents:
diff changeset
1212 a2->dot = v4 + 0.000099999997;
Ritor1
parents:
diff changeset
1213 }
Ritor1
parents:
diff changeset
1214
Ritor1
parents:
diff changeset
1215 //----- (004374E8) --------------------------------------------------------
Ritor1
parents:
diff changeset
1216 void IndoorCameraD3D::_4374E8_ProllyBuildFrustrum()
Ritor1
parents:
diff changeset
1217 {
Ritor1
parents:
diff changeset
1218 //IndoorCameraD3D *v1; // esi@1
Ritor1
parents:
diff changeset
1219 //double v2; // st7@1
Ritor1
parents:
diff changeset
1220 double v3; // st7@1
Ritor1
parents:
diff changeset
1221 //double v4; // st7@1
Ritor1
parents:
diff changeset
1222 double v5; // st7@1
Ritor1
parents:
diff changeset
1223 //double v6; // st7@1
Ritor1
parents:
diff changeset
1224 IndoorCameraD3D_Vec3 v7; // [sp+Ch] [bp-24h]@1
Ritor1
parents:
diff changeset
1225 //float v8; // [sp+10h] [bp-20h]@1
Ritor1
parents:
diff changeset
1226 //float v9; // [sp+14h] [bp-1Ch]@1
Ritor1
parents:
diff changeset
1227 //float v10; // [sp+18h] [bp-18h]@1
Ritor1
parents:
diff changeset
1228 //float v11; // [sp+1Ch] [bp-14h]@1
Ritor1
parents:
diff changeset
1229 //float v12; // [sp+20h] [bp-10h]@1
Ritor1
parents:
diff changeset
1230 //int v13; // [sp+2Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
1231
Ritor1
parents:
diff changeset
1232 //v1 = this;
Ritor1
parents:
diff changeset
1233 //IndoorCameraD3D_Vec3::IndoorCameraD3D_Vec3(&v7);
Ritor1
parents:
diff changeset
1234 //v2 = 2.0 / inv_fov;
Ritor1
parents:
diff changeset
1235 //v13 = 0;
Ritor1
parents:
diff changeset
1236 v3 = atan(2.0 / inv_fov * fov / fov_x);
Ritor1
parents:
diff changeset
1237 //v12 = v3;
Ritor1
parents:
diff changeset
1238 //v11 = sin(v3);
Ritor1
parents:
diff changeset
1239 //v4 = cos(v3);
Ritor1
parents:
diff changeset
1240 v7.x = -sin(v3);
Ritor1
parents:
diff changeset
1241 v7.y = 0.0;
Ritor1
parents:
diff changeset
1242 v7.z = cos(v3);
Ritor1
parents:
diff changeset
1243 _437607(&v7, std__vector_000034_prolly_frustrum);
Ritor1
parents:
diff changeset
1244 v7.x = sin(v3);
Ritor1
parents:
diff changeset
1245 _437607(&v7, &std__vector_000034_prolly_frustrum[1]);
Ritor1
parents:
diff changeset
1246 v5 = atan(2.0 / inv_fov * fov / (fov_y + 0.5));
Ritor1
parents:
diff changeset
1247 //v12 = v5;
Ritor1
parents:
diff changeset
1248 //v11 = sin(v5);
Ritor1
parents:
diff changeset
1249 //v6 = cos(v5);
Ritor1
parents:
diff changeset
1250 v7.y = sin(v5);
Ritor1
parents:
diff changeset
1251 v7.x = 0.0;
Ritor1
parents:
diff changeset
1252 v7.z = cos(v5);
Ritor1
parents:
diff changeset
1253 _437607(&v7, &std__vector_000034_prolly_frustrum[2]);
Ritor1
parents:
diff changeset
1254 v7.y = -sin(v5);
Ritor1
parents:
diff changeset
1255 _437607(&v7, &std__vector_000034_prolly_frustrum[3]);
Ritor1
parents:
diff changeset
1256 //v13 = -1;
Ritor1
parents:
diff changeset
1257 //IndoorCameraD3D_Vec3::dtor(&v7);
Ritor1
parents:
diff changeset
1258 }
Ritor1
parents:
diff changeset
1259
Ritor1
parents:
diff changeset
1260 //----- (00437376) --------------------------------------------------------
Ritor1
parents:
diff changeset
1261 char IndoorCameraD3D::_437376(stru154 *thisa, RenderVertexSoft *a2, unsigned int *pOutNumVertices)
Ritor1
parents:
diff changeset
1262 {
Ritor1
parents:
diff changeset
1263 unsigned int v4; // ebx@1
Ritor1
parents:
diff changeset
1264 RenderVertexSoft *v5; // edx@2
Ritor1
parents:
diff changeset
1265 double v6; // st7@3
Ritor1
parents:
diff changeset
1266 unsigned int v7; // edi@5
Ritor1
parents:
diff changeset
1267 signed int v8; // esi@6
Ritor1
parents:
diff changeset
1268 int v9; // ebx@8
Ritor1
parents:
diff changeset
1269 int v10; // eax@8
Ritor1
parents:
diff changeset
1270 int v11; // ecx@14
Ritor1
parents:
diff changeset
1271 int v12; // eax@14
Ritor1
parents:
diff changeset
1272 int v13; // eax@15
Ritor1
parents:
diff changeset
1273 signed int v14; // ebx@17
Ritor1
parents:
diff changeset
1274 RenderVertexSoft *v15; // eax@18
Ritor1
parents:
diff changeset
1275 unsigned int *v16; // eax@20
Ritor1
parents:
diff changeset
1276 char result; // al@24
Ritor1
parents:
diff changeset
1277 RenderVertexSoft v18; // [sp+Ch] [bp-34h]@2
Ritor1
parents:
diff changeset
1278 int v19; // [sp+3Ch] [bp-4h]@8
Ritor1
parents:
diff changeset
1279 signed int thisb; // [sp+48h] [bp+8h]@6
Ritor1
parents:
diff changeset
1280 char a2_3; // [sp+4Fh] [bp+Fh]@5
Ritor1
parents:
diff changeset
1281
Ritor1
parents:
diff changeset
1282 v4 = *pOutNumVertices;
Ritor1
parents:
diff changeset
1283 if ( (signed int)*pOutNumVertices <= 3
Ritor1
parents:
diff changeset
1284 || ((v5 = a2,
Ritor1
parents:
diff changeset
1285 memcpy(&v18, a2, sizeof(v18)),
Ritor1
parents:
diff changeset
1286 (v18.vWorldPosition.z - (double)pBLVRenderParams->vPartyPos.z) * thisa->face_plane.vNormal.z
Ritor1
parents:
diff changeset
1287 + (v18.vWorldPosition.y - (double)pBLVRenderParams->vPartyPos.y) * thisa->face_plane.vNormal.y
Ritor1
parents:
diff changeset
1288 + (v18.vWorldPosition.x - (double)pBLVRenderParams->vPartyPos.x) * thisa->face_plane.vNormal.x < 0.0) ? (v6 = 1.0) : (v6 = -1.0),
Ritor1
parents:
diff changeset
1289 a2_3 = 0,
Ritor1
parents:
diff changeset
1290 memcpy(&v5[v4], v5, sizeof(v5[v4])),
Ritor1
parents:
diff changeset
1291 memcpy(&v5[*pOutNumVertices + 1], &v5[1], sizeof(v5[*pOutNumVertices + 1])),
Ritor1
parents:
diff changeset
1292 v7 = *pOutNumVertices,
Ritor1
parents:
diff changeset
1293 (signed int)*pOutNumVertices <= 0) )
Ritor1
parents:
diff changeset
1294 goto LABEL_28;
Ritor1
parents:
diff changeset
1295 v8 = 1;
Ritor1
parents:
diff changeset
1296 for ( thisb = 1; ; v8 = thisb )
Ritor1
parents:
diff changeset
1297 {
Ritor1
parents:
diff changeset
1298 v9 = v8 - 1;
Ritor1
parents:
diff changeset
1299 v10 = v8 + 1;
Ritor1
parents:
diff changeset
1300 v19 = v8 + 1;
Ritor1
parents:
diff changeset
1301 if ( v8 - 1 >= (signed int)v7 )
Ritor1
parents:
diff changeset
1302 v9 -= v7;
Ritor1
parents:
diff changeset
1303 if ( v8 >= (signed int)v7 )
Ritor1
parents:
diff changeset
1304 v8 -= v7;
Ritor1
parents:
diff changeset
1305 if ( v19 >= (signed int)v7 )
Ritor1
parents:
diff changeset
1306 v10 = v19 - v7;
Ritor1
parents:
diff changeset
1307 v11 = (int)&v5[v10];
Ritor1
parents:
diff changeset
1308 v12 = (int)&v5[v9];
Ritor1
parents:
diff changeset
1309 if ( -0.009999999776482582 > ((v5[v8].vWorldViewProjX - *(float *)(v12 + 24))
Ritor1
parents:
diff changeset
1310 * (*(float *)(v11 + 28) - *(float *)(v12 + 28))
Ritor1
parents:
diff changeset
1311 - (v5[v8].vWorldViewProjY - *(float *)(v12 + 28))
Ritor1
parents:
diff changeset
1312 * (*(float *)(v11 + 24) - *(float *)(v12 + 24)))
Ritor1
parents:
diff changeset
1313 * v6 )
Ritor1
parents:
diff changeset
1314 {
Ritor1
parents:
diff changeset
1315 thisb = v19;
Ritor1
parents:
diff changeset
1316 v16 = pOutNumVertices;
Ritor1
parents:
diff changeset
1317 }
Ritor1
parents:
diff changeset
1318 else
Ritor1
parents:
diff changeset
1319 {
Ritor1
parents:
diff changeset
1320 v13 = thisb;
Ritor1
parents:
diff changeset
1321 if ( thisb >= (signed int)v7 )
Ritor1
parents:
diff changeset
1322 v13 = thisb - v7;
Ritor1
parents:
diff changeset
1323 v14 = v13;
Ritor1
parents:
diff changeset
1324 if ( v13 < (signed int)v7 )
Ritor1
parents:
diff changeset
1325 {
Ritor1
parents:
diff changeset
1326 v15 = &v5[v13];
Ritor1
parents:
diff changeset
1327 do
Ritor1
parents:
diff changeset
1328 {
Ritor1
parents:
diff changeset
1329 memcpy(v15, &v15[1], 0x30u);
Ritor1
parents:
diff changeset
1330 ++v14;
Ritor1
parents:
diff changeset
1331 ++v15;
Ritor1
parents:
diff changeset
1332 }
Ritor1
parents:
diff changeset
1333 while ( v14 < (signed int)*pOutNumVertices );
Ritor1
parents:
diff changeset
1334 }
Ritor1
parents:
diff changeset
1335 v16 = pOutNumVertices;
Ritor1
parents:
diff changeset
1336 a2_3 = 1;
Ritor1
parents:
diff changeset
1337 --*v16;
Ritor1
parents:
diff changeset
1338 }
Ritor1
parents:
diff changeset
1339 v7 = *v16;
Ritor1
parents:
diff changeset
1340 if ( thisb - 1 >= (signed int)*v16 )
Ritor1
parents:
diff changeset
1341 break;
Ritor1
parents:
diff changeset
1342 }
Ritor1
parents:
diff changeset
1343 if ( a2_3 )
Ritor1
parents:
diff changeset
1344 result = 1;
Ritor1
parents:
diff changeset
1345 else
Ritor1
parents:
diff changeset
1346 LABEL_28:
Ritor1
parents:
diff changeset
1347 result = 0;
Ritor1
parents:
diff changeset
1348 return result;
Ritor1
parents:
diff changeset
1349 }
Ritor1
parents:
diff changeset
1350
Ritor1
parents:
diff changeset
1351 //----- (00437285) --------------------------------------------------------
795
472ca68386d4 more stru10 & stru9
Nomad
parents: 791
diff changeset
1352 bool IndoorCameraD3D::CalcPortalShape(RenderVertexSoft *a1, unsigned int *pOutNumVertices, RenderVertexSoft *pVertices, IndoorCameraD3D_Vec4 *a4, signed int uNumVertices, char a6, int _unused)
0
Ritor1
parents:
diff changeset
1353 {
Ritor1
parents:
diff changeset
1354 char *v8; // eax@2
Ritor1
parents:
diff changeset
1355 signed int v9; // ecx@2
Ritor1
parents:
diff changeset
1356 //bool result; // eax@5
Ritor1
parents:
diff changeset
1357 int v11; // ecx@5
Ritor1
parents:
diff changeset
1358 //signed int v12; // ecx@6
Ritor1
parents:
diff changeset
1359 //char *v13; // esi@6
Ritor1
parents:
diff changeset
1360 RenderVertexSoft *v14; // eax@8
Ritor1
parents:
diff changeset
1361 RenderVertexSoft *v15; // edx@8
Ritor1
parents:
diff changeset
1362 Vec3_float_ a5; // [sp+18h] [bp-3Ch]@12
Ritor1
parents:
diff changeset
1363 float v17; // [sp+44h] [bp-10h]@1
Ritor1
parents:
diff changeset
1364 int v18; // [sp+48h] [bp-Ch]@5
Ritor1
parents:
diff changeset
1365 //stru9 *thisa; // [sp+4Ch] [bp-8h]@1
Ritor1
parents:
diff changeset
1366 int a7a; // [sp+53h] [bp-1h]@5
Ritor1
parents:
diff changeset
1367 //bool a6a; // [sp+70h] [bp+1Ch]@5
Ritor1
parents:
diff changeset
1368
Ritor1
parents:
diff changeset
1369 v17 = 0.0;
Ritor1
parents:
diff changeset
1370 //thisa = pGame->pStru9Instance;
Ritor1
parents:
diff changeset
1371
Ritor1
parents:
diff changeset
1372 static RenderVertexSoft sr_vertices_50D9D8[64];
Ritor1
parents:
diff changeset
1373
Ritor1
parents:
diff changeset
1374 //result = 0;
Ritor1
parents:
diff changeset
1375 a7a = 0;
Ritor1
parents:
diff changeset
1376 v11 = 2 * (a6 == 0) + 1;
Ritor1
parents:
diff changeset
1377 //a6a = 0;
Ritor1
parents:
diff changeset
1378 v18 = v11;
Ritor1
parents:
diff changeset
1379 if (uNumVertices <= 0)
Ritor1
parents:
diff changeset
1380 return false;
Ritor1
parents:
diff changeset
1381
Ritor1
parents:
diff changeset
1382 //v12 = *pOutNumVertices;
Ritor1
parents:
diff changeset
1383 //v13 = (char *)&a4->y;
Ritor1
parents:
diff changeset
1384 uint i = 0;
Ritor1
parents:
diff changeset
1385 while ( 1 )
Ritor1
parents:
diff changeset
1386 {
Ritor1
parents:
diff changeset
1387 if (i % 2)
Ritor1
parents:
diff changeset
1388 {
Ritor1
parents:
diff changeset
1389 v14 = a1;
Ritor1
parents:
diff changeset
1390 v15 = sr_vertices_50D9D8;
Ritor1
parents:
diff changeset
1391 }
Ritor1
parents:
diff changeset
1392 else
Ritor1
parents:
diff changeset
1393 {
Ritor1
parents:
diff changeset
1394 v15 = a1;
Ritor1
parents:
diff changeset
1395 v14 = sr_vertices_50D9D8;
Ritor1
parents:
diff changeset
1396 }
Ritor1
parents:
diff changeset
1397 if (i == uNumVertices - 1)
Ritor1
parents:
diff changeset
1398 v14 = pVertices;
Ritor1
parents:
diff changeset
1399 a5.x = a4[i].x;
Ritor1
parents:
diff changeset
1400 a5.y = a4[i].y;
Ritor1
parents:
diff changeset
1401 a5.z = a4[i].z;
795
472ca68386d4 more stru10 & stru9
Nomad
parents: 791
diff changeset
1402 pGame->pStru9Instance->CalcPortalShape(v15, *pOutNumVertices, v14, pOutNumVertices, &a5, a4[i].dot, (char *)&a7a, _unused);
0
Ritor1
parents:
diff changeset
1403 //v12 = *pOutNumVertices;
Ritor1
parents:
diff changeset
1404 if (*pOutNumVertices < v18)
Ritor1
parents:
diff changeset
1405 break;
Ritor1
parents:
diff changeset
1406 //result = a6a;
Ritor1
parents:
diff changeset
1407 //v13 += 24;
Ritor1
parents:
diff changeset
1408 if (++i >= uNumVertices)
Ritor1
parents:
diff changeset
1409 return a7a;
Ritor1
parents:
diff changeset
1410 }
Ritor1
parents:
diff changeset
1411 *pOutNumVertices = 0;
Ritor1
parents:
diff changeset
1412 return true;
Ritor1
parents:
diff changeset
1413 }
Ritor1
parents:
diff changeset
1414
Ritor1
parents:
diff changeset
1415 //----- (004371C3) --------------------------------------------------------
Ritor1
parents:
diff changeset
1416 bool IndoorCameraD3D::_4371C3(RenderVertexSoft *pVertices, unsigned int *pOutNumVertices, int _unused)
Ritor1
parents:
diff changeset
1417 {
Ritor1
parents:
diff changeset
1418 char *v4; // eax@2
Ritor1
parents:
diff changeset
1419 signed int v5; // ecx@2
Ritor1
parents:
diff changeset
1420 RenderVertexSoft *v6; // esi@5
Ritor1
parents:
diff changeset
1421 unsigned int *v7; // edi@5
Ritor1
parents:
diff changeset
1422 char *v8; // ecx@6
Ritor1
parents:
diff changeset
1423 int v9; // eax@6
Ritor1
parents:
diff changeset
1424 IndoorCameraD3D *thisa; // [sp+0h] [bp-Ch]@1
Ritor1
parents:
diff changeset
1425 signed int v12; // [sp+4h] [bp-8h]@5
Ritor1
parents:
diff changeset
1426 unsigned int pVerticesa; // [sp+14h] [bp+8h]@6
Ritor1
parents:
diff changeset
1427 unsigned int pOutNumVerticesa; // [sp+18h] [bp+Ch]@6
Ritor1
parents:
diff changeset
1428
Ritor1
parents:
diff changeset
1429 thisa = this;
Ritor1
parents:
diff changeset
1430
Ritor1
parents:
diff changeset
1431
Ritor1
parents:
diff changeset
1432 static RenderVertexSoft static_4371C3_array_50E5E0[64];
Ritor1
parents:
diff changeset
1433 static bool __init_flag1 = false;
Ritor1
parents:
diff changeset
1434 if (!__init_flag1)
Ritor1
parents:
diff changeset
1435 {
Ritor1
parents:
diff changeset
1436 __init_flag1 = true;
Ritor1
parents:
diff changeset
1437
Ritor1
parents:
diff changeset
1438 for (uint i = 0; i < 64; ++i)
Ritor1
parents:
diff changeset
1439 static_4371C3_array_50E5E0[i].flt_2C = 0.0f;
Ritor1
parents:
diff changeset
1440 }
Ritor1
parents:
diff changeset
1441
Ritor1
parents:
diff changeset
1442 v12 = 0;
Ritor1
parents:
diff changeset
1443 v6 = pVertices;
Ritor1
parents:
diff changeset
1444 v7 = pOutNumVertices;
Ritor1
parents:
diff changeset
1445 if ( (signed int)*pOutNumVertices > 0 )
Ritor1
parents:
diff changeset
1446 {
Ritor1
parents:
diff changeset
1447 pOutNumVerticesa = (char *)static_4371C3_array_50E5E0 - (char *)pVertices;
Ritor1
parents:
diff changeset
1448 pVerticesa = (char *)&static_4371C3_array_50E5E0[0].vWorldViewProjY - (char *)pVertices;
Ritor1
parents:
diff changeset
1449 v8 = (char *)&static_4371C3_array_50E5E0[0].vWorldPosition.y;
Ritor1
parents:
diff changeset
1450 v9 = (int)&v6->vWorldPosition.z;
Ritor1
parents:
diff changeset
1451 do
Ritor1
parents:
diff changeset
1452 {
Ritor1
parents:
diff changeset
1453 ++v12;
Ritor1
parents:
diff changeset
1454 *((int *)v8 - 1) = *(int *)(v9 - 8);
Ritor1
parents:
diff changeset
1455 *(int *)v8 = *(int *)(v9 - 4);
Ritor1
parents:
diff changeset
1456 v8 += 48;
Ritor1
parents:
diff changeset
1457 *(float *)(pOutNumVerticesa + v9) = *(float *)v9;
Ritor1
parents:
diff changeset
1458 *(float *)(pVerticesa + v9) = *(float *)(v9 + 28);
168
ee11772d0ad2 New sky (turn on -new_sky console command)
Nomad
parents: 96
diff changeset
1459 *(float *)((char *)&static_4371C3_array_50E5E0[0]._rhw - (char *)v6 + v9) = *(float *)(v9 + 32);
0
Ritor1
parents:
diff changeset
1460 v9 += 48;
Ritor1
parents:
diff changeset
1461 }
Ritor1
parents:
diff changeset
1462 while ( v12 < (signed int)*v7 );
Ritor1
parents:
diff changeset
1463 }
795
472ca68386d4 more stru10 & stru9
Nomad
parents: 791
diff changeset
1464 return CalcPortalShape(
0
Ritor1
parents:
diff changeset
1465 static_4371C3_array_50E5E0,
Ritor1
parents:
diff changeset
1466 v7,
Ritor1
parents:
diff changeset
1467 v6,
Ritor1
parents:
diff changeset
1468 thisa->std__vector_000034_prolly_frustrum,
Ritor1
parents:
diff changeset
1469 4,
Ritor1
parents:
diff changeset
1470 0,
Ritor1
parents:
diff changeset
1471 _unused);
Ritor1
parents:
diff changeset
1472 }
Ritor1
parents:
diff changeset
1473 // 50F1E0: using guessed type char static_sub_4371C3_byte_50F1E0_init_flags;
Ritor1
parents:
diff changeset
1474
Ritor1
parents:
diff changeset
1475 //----- (00437143) --------------------------------------------------------
Ritor1
parents:
diff changeset
1476 int IndoorCameraD3D::_437143(unsigned int uNumInVertices, RenderVertexSoft *pOutVertices, RenderVertexSoft *pInVertices, unsigned int *pOutNumVertices)
Ritor1
parents:
diff changeset
1477 {
Ritor1
parents:
diff changeset
1478 unsigned int v5; // edi@1
Ritor1
parents:
diff changeset
1479 char *pOutVertices_; // edx@2
Ritor1
parents:
diff changeset
1480 char *v7; // eax@2
Ritor1
parents:
diff changeset
1481 unsigned int v8; // ebx@2
Ritor1
parents:
diff changeset
1482 double v9; // st7@3
Ritor1
parents:
diff changeset
1483 double v10; // st6@3
Ritor1
parents:
diff changeset
1484 int result; // eax@5
Ritor1
parents:
diff changeset
1485 unsigned int a2a; // [sp+10h] [bp+Ch]@2
Ritor1
parents:
diff changeset
1486
Ritor1
parents:
diff changeset
1487 v5 = uNumInVertices;
Ritor1
parents:
diff changeset
1488 if ( (signed int)uNumInVertices > 0 )
Ritor1
parents:
diff changeset
1489 {
Ritor1
parents:
diff changeset
1490 pOutVertices_ = (char *)&pOutVertices->vWorldViewProjY;
168
ee11772d0ad2 New sky (turn on -new_sky console command)
Nomad
parents: 96
diff changeset
1491 v7 = (char *)&pInVertices->_rhw;
0
Ritor1
parents:
diff changeset
1492 v8 = (char *)pOutVertices - (char *)pInVertices;
Ritor1
parents:
diff changeset
1493 a2a = uNumInVertices;
Ritor1
parents:
diff changeset
1494 do
Ritor1
parents:
diff changeset
1495 {
Ritor1
parents:
diff changeset
1496 *(float *)v7 = 1.0 / (*((float *)v7 - 5) + 0.0000001);
Ritor1
parents:
diff changeset
1497 memcpy(pOutVertices_ - 28, v7 - 32, 0x30u);
Ritor1
parents:
diff changeset
1498 v9 = (double)pOutdoorCamera->int_fov_rad * *(float *)&v7[v8];
Ritor1
parents:
diff changeset
1499 v10 = (double)pViewport->uScreenCenterX - v9 * *((float *)v7 - 4);
Ritor1
parents:
diff changeset
1500 v7 += 48;
Ritor1
parents:
diff changeset
1501 *((float *)pOutVertices_ - 1) = v10;
Ritor1
parents:
diff changeset
1502 *(float *)pOutVertices_ = (double)pViewport->uScreenCenterY - v9 * *((float *)v7 - 15);
Ritor1
parents:
diff changeset
1503 pOutVertices_ += 48;
Ritor1
parents:
diff changeset
1504 --a2a;
Ritor1
parents:
diff changeset
1505 }
Ritor1
parents:
diff changeset
1506 while ( a2a );
Ritor1
parents:
diff changeset
1507 v5 = uNumInVertices;
Ritor1
parents:
diff changeset
1508 }
Ritor1
parents:
diff changeset
1509 result = (int)pOutNumVertices;
Ritor1
parents:
diff changeset
1510 *pOutNumVertices = v5;
Ritor1
parents:
diff changeset
1511 return result;
Ritor1
parents:
diff changeset
1512 }
781
d170f23f70d1 tidy, code moving
zipi
parents: 693
diff changeset
1513
0
Ritor1
parents:
diff changeset
1514 //----- (00436F09) --------------------------------------------------------
Ritor1
parents:
diff changeset
1515 void IndoorCameraD3D::_436F09_mess_with_lightmap__clipflag_4(RenderVertexSoft *pInVertices, int uNumInVertices, RenderVertexSoft *pOutVertices, unsigned int *pOutNumVertices)
Ritor1
parents:
diff changeset
1516 {
Ritor1
parents:
diff changeset
1517 unsigned int *pOutNumVertices_; // ebx@1
Ritor1
parents:
diff changeset
1518 double v6; // st7@2
Ritor1
parents:
diff changeset
1519 signed int v7; // esi@2
Ritor1
parents:
diff changeset
1520 char *v8; // edx@5
Ritor1
parents:
diff changeset
1521 unsigned int v9; // eax@10
Ritor1
parents:
diff changeset
1522 RenderVertexSoft *v10; // ecx@11
Ritor1
parents:
diff changeset
1523 double v11; // st6@11
Ritor1
parents:
diff changeset
1524 double v12; // st6@12
Ritor1
parents:
diff changeset
1525 unsigned int v13; // edi@14
Ritor1
parents:
diff changeset
1526 unsigned __int8 v14; // c2@16
Ritor1
parents:
diff changeset
1527 unsigned __int8 v15; // c3@16
Ritor1
parents:
diff changeset
1528 unsigned int v16; // edi@17
Ritor1
parents:
diff changeset
1529 bool a1a; // [sp+Ch] [bp+8h]@7
Ritor1
parents:
diff changeset
1530 int a4a; // [sp+18h] [bp+14h]@5
Ritor1
parents:
diff changeset
1531
Ritor1
parents:
diff changeset
1532 pOutNumVertices_ = pOutNumVertices;
Ritor1
parents:
diff changeset
1533 *pOutNumVertices = 0;
Ritor1
parents:
diff changeset
1534 if ( uNumInVertices )
Ritor1
parents:
diff changeset
1535 {
Ritor1
parents:
diff changeset
1536 memcpy(&pInVertices[uNumInVertices], pInVertices, sizeof(pInVertices[uNumInVertices]));
Ritor1
parents:
diff changeset
1537 v6 = (double)pOutdoorCamera->shading_dist_mist;
Ritor1
parents:
diff changeset
1538 v7 = 0;
Ritor1
parents:
diff changeset
1539 if ( v6 >= pInVertices->vWorldViewPosition.x )
Ritor1
parents:
diff changeset
1540 v7 = 1;
Ritor1
parents:
diff changeset
1541 if ( uNumInVertices + 1 > 1 )
Ritor1
parents:
diff changeset
1542 {
Ritor1
parents:
diff changeset
1543 a4a = uNumInVertices;
Ritor1
parents:
diff changeset
1544 v8 = (char *)&pInVertices[1].u;
Ritor1
parents:
diff changeset
1545 do
Ritor1
parents:
diff changeset
1546 {
Ritor1
parents:
diff changeset
1547 a1a = v6 >= *((float *)v8 - 6);
Ritor1
parents:
diff changeset
1548 if ( v7 == a1a )
Ritor1
parents:
diff changeset
1549 {
Ritor1
parents:
diff changeset
1550 v10 = pOutVertices;
Ritor1
parents:
diff changeset
1551 goto LABEL_23;
Ritor1
parents:
diff changeset
1552 }
Ritor1
parents:
diff changeset
1553 v9 = *pOutNumVertices_;
Ritor1
parents:
diff changeset
1554 if ( a1a )
Ritor1
parents:
diff changeset
1555 {
Ritor1
parents:
diff changeset
1556 v10 = pOutVertices;
Ritor1
parents:
diff changeset
1557 v11 = (v6 - *((float *)v8 - 18)) / (*((float *)v8 - 6) - *((float *)v8 - 18));
Ritor1
parents:
diff changeset
1558 pOutVertices[v9].vWorldViewPosition.y = (*((float *)v8 - 5) - *((float *)v8 - 17)) * v11 + *((float *)v8 - 17);
Ritor1
parents:
diff changeset
1559 pOutVertices[*pOutNumVertices_].vWorldViewPosition.z = (*((float *)v8 - 4) - *((float *)v8 - 16)) * v11
Ritor1
parents:
diff changeset
1560 + *((float *)v8 - 16);
Ritor1
parents:
diff changeset
1561 pOutVertices[*pOutNumVertices_].u = (*(float *)v8 - *((float *)v8 - 12)) * v11 + *((float *)v8 - 12);
Ritor1
parents:
diff changeset
1562 pOutVertices[*pOutNumVertices_].v = (*((float *)v8 + 1) - *((float *)v8 - 11)) * v11 + *((float *)v8 - 11);
Ritor1
parents:
diff changeset
1563 }
Ritor1
parents:
diff changeset
1564 else
Ritor1
parents:
diff changeset
1565 {
Ritor1
parents:
diff changeset
1566 v12 = (v6 - *((float *)v8 - 6)) / (*((float *)v8 - 18) - *((float *)v8 - 6));
Ritor1
parents:
diff changeset
1567 pOutVertices[v9].vWorldViewPosition.y = (*((float *)v8 - 17) - *((float *)v8 - 5)) * v12 + *((float *)v8 - 5);
Ritor1
parents:
diff changeset
1568 pOutVertices[*pOutNumVertices_].vWorldViewPosition.z = (*((float *)v8 - 16) - *((float *)v8 - 4)) * v12
Ritor1
parents:
diff changeset
1569 + *((float *)v8 - 4);
Ritor1
parents:
diff changeset
1570 pOutVertices[*pOutNumVertices_].u = (*((float *)v8 - 12) - *(float *)v8) * v12 + *(float *)v8;
Ritor1
parents:
diff changeset
1571 pOutVertices[*pOutNumVertices_].v = (*((float *)v8 - 11) - *((float *)v8 + 1)) * v12 + *((float *)v8 + 1);
Ritor1
parents:
diff changeset
1572 v10 = pOutVertices;
Ritor1
parents:
diff changeset
1573 }
Ritor1
parents:
diff changeset
1574 v10[*pOutNumVertices_].vWorldViewPosition.x = v6;
168
ee11772d0ad2 New sky (turn on -new_sky console command)
Nomad
parents: 96
diff changeset
1575 v10[*pOutNumVertices_]._rhw = 1.0 / v6;
0
Ritor1
parents:
diff changeset
1576 if ( v7 )
Ritor1
parents:
diff changeset
1577 {
Ritor1
parents:
diff changeset
1578 v13 = (unsigned int)&v10[*pOutNumVertices_];
Ritor1
parents:
diff changeset
1579 if ( *(float *)(v13 + 12) != *((float *)v8 - 18) || *(float *)(v13 + 16) != *((float *)v8 - 17) )
Ritor1
parents:
diff changeset
1580 goto LABEL_21;
Ritor1
parents:
diff changeset
1581 v14 = 0;
Ritor1
parents:
diff changeset
1582 v15 = *(float *)(v13 + 20) == *((float *)v8 - 16);
Ritor1
parents:
diff changeset
1583 }
Ritor1
parents:
diff changeset
1584 else
Ritor1
parents:
diff changeset
1585 {
Ritor1
parents:
diff changeset
1586 v16 = (unsigned int)&v10[*pOutNumVertices_];
Ritor1
parents:
diff changeset
1587 if ( *(float *)(v16 + 12) != *((float *)v8 - 6) || *(float *)(v16 + 16) != *((float *)v8 - 5) )
Ritor1
parents:
diff changeset
1588 {
Ritor1
parents:
diff changeset
1589 LABEL_21:
Ritor1
parents:
diff changeset
1590 ++*pOutNumVertices_;
Ritor1
parents:
diff changeset
1591 goto LABEL_23;
Ritor1
parents:
diff changeset
1592 }
Ritor1
parents:
diff changeset
1593 v14 = 0;
Ritor1
parents:
diff changeset
1594 v15 = *(float *)(v16 + 20) == *((float *)v8 - 4);
Ritor1
parents:
diff changeset
1595 }
Ritor1
parents:
diff changeset
1596 if ( !(v15 | v14) )
Ritor1
parents:
diff changeset
1597 goto LABEL_21;
Ritor1
parents:
diff changeset
1598 LABEL_23:
Ritor1
parents:
diff changeset
1599 if ( a1a )
Ritor1
parents:
diff changeset
1600 {
Ritor1
parents:
diff changeset
1601 memcpy(&v10[*pOutNumVertices_], v8 - 36, sizeof(v10[*pOutNumVertices_]));
168
ee11772d0ad2 New sky (turn on -new_sky console command)
Nomad
parents: 96
diff changeset
1602 pOutVertices[*pOutNumVertices_]._rhw = 1.0 / (*((float *)v8 - 6) + 0.0000001);
0
Ritor1
parents:
diff changeset
1603 pOutVertices[(*pOutNumVertices_)++].flt_2C = *((float *)v8 + 2);
Ritor1
parents:
diff changeset
1604 }
Ritor1
parents:
diff changeset
1605 v7 = a1a;
Ritor1
parents:
diff changeset
1606 v8 += 48;
Ritor1
parents:
diff changeset
1607 --a4a;
Ritor1
parents:
diff changeset
1608 }
Ritor1
parents:
diff changeset
1609 while ( a4a );
Ritor1
parents:
diff changeset
1610 }
Ritor1
parents:
diff changeset
1611 if ( (signed int)*pOutNumVertices_ < 3 )
Ritor1
parents:
diff changeset
1612 *pOutNumVertices_ = 0;
Ritor1
parents:
diff changeset
1613 }
Ritor1
parents:
diff changeset
1614 }
Ritor1
parents:
diff changeset
1615
Ritor1
parents:
diff changeset
1616 //----- (00436CDC) --------------------------------------------------------
Ritor1
parents:
diff changeset
1617 void IndoorCameraD3D::_436CDC_mess_with_lightmap__clipflag_2(RenderVertexSoft *pInVertices, int uNumInVertices, RenderVertexSoft *pOutVertices, unsigned int *pOutNumVertices)
Ritor1
parents:
diff changeset
1618 {
Ritor1
parents:
diff changeset
1619 signed int v5; // esi@2
Ritor1
parents:
diff changeset
1620 char *v6; // edx@5
Ritor1
parents:
diff changeset
1621 unsigned int v7; // eax@10
Ritor1
parents:
diff changeset
1622 RenderVertexSoft *v8; // ecx@11
Ritor1
parents:
diff changeset
1623 double v9; // st6@11
Ritor1
parents:
diff changeset
1624 double v10; // st6@12
Ritor1
parents:
diff changeset
1625 unsigned int v11; // edi@14
Ritor1
parents:
diff changeset
1626 unsigned __int8 v12; // c2@16
Ritor1
parents:
diff changeset
1627 unsigned __int8 v13; // c3@16
Ritor1
parents:
diff changeset
1628 unsigned int v14; // edi@17
Ritor1
parents:
diff changeset
1629 bool a1a; // [sp+Ch] [bp+8h]@7
Ritor1
parents:
diff changeset
1630
Ritor1
parents:
diff changeset
1631 if ( uNumInVertices )
Ritor1
parents:
diff changeset
1632 {
Ritor1
parents:
diff changeset
1633 *pOutNumVertices = 0;
Ritor1
parents:
diff changeset
1634 memcpy(&pInVertices[uNumInVertices], pInVertices, sizeof(pInVertices[uNumInVertices]));
Ritor1
parents:
diff changeset
1635 v5 = 0;
Ritor1
parents:
diff changeset
1636 if ( pInVertices->vWorldViewPosition.x >= 8.0 )
Ritor1
parents:
diff changeset
1637 v5 = 1;
Ritor1
parents:
diff changeset
1638 if ( uNumInVertices + 1 > 1 )
Ritor1
parents:
diff changeset
1639 {
Ritor1
parents:
diff changeset
1640 v6 = (char *)&pInVertices[1].u;
Ritor1
parents:
diff changeset
1641 do
Ritor1
parents:
diff changeset
1642 {
Ritor1
parents:
diff changeset
1643 a1a = *((float *)v6 - 6) >= 8.0;
Ritor1
parents:
diff changeset
1644 if ( v5 == a1a )
Ritor1
parents:
diff changeset
1645 {
Ritor1
parents:
diff changeset
1646 v8 = pOutVertices;
Ritor1
parents:
diff changeset
1647 goto LABEL_23;
Ritor1
parents:
diff changeset
1648 }
Ritor1
parents:
diff changeset
1649 v7 = *pOutNumVertices;
Ritor1
parents:
diff changeset
1650 if ( a1a )
Ritor1
parents:
diff changeset
1651 {
Ritor1
parents:
diff changeset
1652 v8 = pOutVertices;
Ritor1
parents:
diff changeset
1653 v9 = (8.0 - *((float *)v6 - 18)) / (*((float *)v6 - 6) - *((float *)v6 - 18));
Ritor1
parents:
diff changeset
1654 pOutVertices[v7].vWorldViewPosition.y = (*((float *)v6 - 5) - *((float *)v6 - 17)) * v9 + *((float *)v6 - 17);
Ritor1
parents:
diff changeset
1655 pOutVertices[*pOutNumVertices].vWorldViewPosition.z = (*((float *)v6 - 4) - *((float *)v6 - 16)) * v9
Ritor1
parents:
diff changeset
1656 + *((float *)v6 - 16);
Ritor1
parents:
diff changeset
1657 pOutVertices[*pOutNumVertices].u = (*(float *)v6 - *((float *)v6 - 12)) * v9 + *((float *)v6 - 12);
Ritor1
parents:
diff changeset
1658 pOutVertices[*pOutNumVertices].v = (*((float *)v6 + 1) - *((float *)v6 - 11)) * v9 + *((float *)v6 - 11);
Ritor1
parents:
diff changeset
1659 }
Ritor1
parents:
diff changeset
1660 else
Ritor1
parents:
diff changeset
1661 {
Ritor1
parents:
diff changeset
1662 v10 = (8.0 - *((float *)v6 - 6)) / (*((float *)v6 - 18) - *((float *)v6 - 6));
Ritor1
parents:
diff changeset
1663 pOutVertices[v7].vWorldViewPosition.y = (*((float *)v6 - 17) - *((float *)v6 - 5)) * v10 + *((float *)v6 - 5);
Ritor1
parents:
diff changeset
1664 pOutVertices[*pOutNumVertices].vWorldViewPosition.z = (*((float *)v6 - 16) - *((float *)v6 - 4)) * v10
Ritor1
parents:
diff changeset
1665 + *((float *)v6 - 4);
Ritor1
parents:
diff changeset
1666 pOutVertices[*pOutNumVertices].u = (*((float *)v6 - 12) - *(float *)v6) * v10 + *(float *)v6;
Ritor1
parents:
diff changeset
1667 pOutVertices[*pOutNumVertices].v = (*((float *)v6 - 11) - *((float *)v6 + 1)) * v10 + *((float *)v6 + 1);
Ritor1
parents:
diff changeset
1668 v8 = pOutVertices;
Ritor1
parents:
diff changeset
1669 }
Ritor1
parents:
diff changeset
1670 v8[*pOutNumVertices].vWorldViewPosition.x = 8.0;
168
ee11772d0ad2 New sky (turn on -new_sky console command)
Nomad
parents: 96
diff changeset
1671 v8[*pOutNumVertices]._rhw = 0.125;
0
Ritor1
parents:
diff changeset
1672 if ( v5 )
Ritor1
parents:
diff changeset
1673 {
Ritor1
parents:
diff changeset
1674 v11 = (unsigned int)&v8[*pOutNumVertices];
Ritor1
parents:
diff changeset
1675 if ( *(float *)(v11 + 12) != *((float *)v6 - 18) || *(float *)(v11 + 16) != *((float *)v6 - 17) )
Ritor1
parents:
diff changeset
1676 goto LABEL_21;
Ritor1
parents:
diff changeset
1677 v12 = 0;
Ritor1
parents:
diff changeset
1678 v13 = *(float *)(v11 + 20) == *((float *)v6 - 16);
Ritor1
parents:
diff changeset
1679 }
Ritor1
parents:
diff changeset
1680 else
Ritor1
parents:
diff changeset
1681 {
Ritor1
parents:
diff changeset
1682 v14 = (unsigned int)&v8[*pOutNumVertices];
Ritor1
parents:
diff changeset
1683 if ( *(float *)(v14 + 12) != *((float *)v6 - 6) || *(float *)(v14 + 16) != *((float *)v6 - 5) )
Ritor1
parents:
diff changeset
1684 {
Ritor1
parents:
diff changeset
1685 LABEL_21:
Ritor1
parents:
diff changeset
1686 ++*pOutNumVertices;
Ritor1
parents:
diff changeset
1687 goto LABEL_23;
Ritor1
parents:
diff changeset
1688 }
Ritor1
parents:
diff changeset
1689 v12 = 0;
Ritor1
parents:
diff changeset
1690 v13 = *(float *)(v14 + 20) == *((float *)v6 - 4);
Ritor1
parents:
diff changeset
1691 }
Ritor1
parents:
diff changeset
1692 if ( !(v13 | v12) )
Ritor1
parents:
diff changeset
1693 goto LABEL_21;
Ritor1
parents:
diff changeset
1694 LABEL_23:
Ritor1
parents:
diff changeset
1695 if ( a1a )
Ritor1
parents:
diff changeset
1696 {
Ritor1
parents:
diff changeset
1697 memcpy(&v8[*pOutNumVertices], v6 - 36, sizeof(v8[*pOutNumVertices]));
168
ee11772d0ad2 New sky (turn on -new_sky console command)
Nomad
parents: 96
diff changeset
1698 pOutVertices[(*pOutNumVertices)++]._rhw = 1.0 / (*((float *)v6 - 6) + 0.0000001);
0
Ritor1
parents:
diff changeset
1699 }
Ritor1
parents:
diff changeset
1700 v5 = a1a;
Ritor1
parents:
diff changeset
1701 v6 += 48;
Ritor1
parents:
diff changeset
1702 --uNumInVertices;
Ritor1
parents:
diff changeset
1703 }
Ritor1
parents:
diff changeset
1704 while ( uNumInVertices );
Ritor1
parents:
diff changeset
1705 }
Ritor1
parents:
diff changeset
1706 if ( (signed int)*pOutNumVertices < 3 )
Ritor1
parents:
diff changeset
1707 *pOutNumVertices = 0;
Ritor1
parents:
diff changeset
1708 }
Ritor1
parents:
diff changeset
1709 }
Ritor1
parents:
diff changeset
1710
Ritor1
parents:
diff changeset
1711 //----- (00436BB7) --------------------------------------------------------
Ritor1
parents:
diff changeset
1712 void IndoorCameraD3D::Project(RenderVertexSoft *pVertices, unsigned int uNumVertices, char a4)
Ritor1
parents:
diff changeset
1713 {
Ritor1
parents:
diff changeset
1714 double v7; // st7@7
Ritor1
parents:
diff changeset
1715 double v8; // st7@9
Ritor1
parents:
diff changeset
1716 double v9; // st6@10
Ritor1
parents:
diff changeset
1717 double v10; // st5@12
Ritor1
parents:
diff changeset
1718 double v11; // st7@16
Ritor1
parents:
diff changeset
1719 double v12; // st6@17
Ritor1
parents:
diff changeset
1720 double v13; // st5@19
Ritor1
parents:
diff changeset
1721 float uNumVerticesa; // [sp+14h] [bp+Ch]@13
Ritor1
parents:
diff changeset
1722 float uNumVerticesb; // [sp+14h] [bp+Ch]@20
Ritor1
parents:
diff changeset
1723
Ritor1
parents:
diff changeset
1724 for (uint i = 0; i < uNumVertices; ++i)
Ritor1
parents:
diff changeset
1725 {
Ritor1
parents:
diff changeset
1726 if (byte_4D864C && pGame->uFlags & 0x80 || uCurrentlyLoadedLevelType == LEVEL_Indoor)
Ritor1
parents:
diff changeset
1727 {
Ritor1
parents:
diff changeset
1728 v7 = 1.0 / pVertices[i].vWorldViewPosition.x;
Ritor1
parents:
diff changeset
1729
Ritor1
parents:
diff changeset
1730 pVertices[i].vWorldViewProjX = pVertices[i].vWorldViewPosition.y * fov * v7 + screenCenterX;
693
e0a1fccc89b1 map render fixes
Gloval
parents: 692
diff changeset
1731 pVertices[i].vWorldViewProjY = (signed int)pViewport->uViewportBR_Y - (pVertices[i].vWorldViewPosition.z * fov * v7 + screenCenterY);
0
Ritor1
parents:
diff changeset
1732 }
Ritor1
parents:
diff changeset
1733 else
Ritor1
parents:
diff changeset
1734 {
Ritor1
parents:
diff changeset
1735 extern void _outdoor_project(RenderVertexSoft *v);
Ritor1
parents:
diff changeset
1736 _outdoor_project(pVertices + i);
Ritor1
parents:
diff changeset
1737 }
Ritor1
parents:
diff changeset
1738
Ritor1
parents:
diff changeset
1739 if ( a4 )
Ritor1
parents:
diff changeset
1740 {
96
bb449743ee81 7.01.13(work)
Ritor1
parents: 86
diff changeset
1741 // __debugbreak();
693
e0a1fccc89b1 map render fixes
Gloval
parents: 692
diff changeset
1742 v8 = (double)(signed int)pViewport->uViewportBR_X;
0
Ritor1
parents:
diff changeset
1743 if ( v8 >= pVertices[i].vWorldViewProjX )
Ritor1
parents:
diff changeset
1744 v9 = pVertices[i].vWorldViewProjX;
Ritor1
parents:
diff changeset
1745 else
Ritor1
parents:
diff changeset
1746 v9 = v8;
693
e0a1fccc89b1 map render fixes
Gloval
parents: 692
diff changeset
1747 v10 = (double)(signed int)pViewport->uViewportTL_X;
0
Ritor1
parents:
diff changeset
1748 if ( v10 <= v9 )
Ritor1
parents:
diff changeset
1749 {
Ritor1
parents:
diff changeset
1750 if ( v8 >= pVertices[i].vWorldViewProjX)
Ritor1
parents:
diff changeset
1751 v8 = pVertices[i].vWorldViewProjX;
Ritor1
parents:
diff changeset
1752 }
Ritor1
parents:
diff changeset
1753 else
Ritor1
parents:
diff changeset
1754 {
Ritor1
parents:
diff changeset
1755 uNumVerticesa = v10;
Ritor1
parents:
diff changeset
1756 v8 = uNumVerticesa;
Ritor1
parents:
diff changeset
1757 }
Ritor1
parents:
diff changeset
1758 pVertices[i].vWorldViewProjX = v8;
693
e0a1fccc89b1 map render fixes
Gloval
parents: 692
diff changeset
1759 v11 = (double)(signed int)pViewport->uViewportBR_Y;
0
Ritor1
parents:
diff changeset
1760 if ( v11 >= pVertices[i].vWorldViewProjY)
Ritor1
parents:
diff changeset
1761 v12 = pVertices[i].vWorldViewProjY;
Ritor1
parents:
diff changeset
1762 else
Ritor1
parents:
diff changeset
1763 v12 = v11;
693
e0a1fccc89b1 map render fixes
Gloval
parents: 692
diff changeset
1764 v13 = (double)(signed int)pViewport->uViewportTL_Y;
0
Ritor1
parents:
diff changeset
1765 if ( v13 <= v12 )
Ritor1
parents:
diff changeset
1766 {
Ritor1
parents:
diff changeset
1767 if ( v11 >= pVertices[i].vWorldViewProjY)
Ritor1
parents:
diff changeset
1768 v11 = pVertices[i].vWorldViewProjY;
Ritor1
parents:
diff changeset
1769 }
Ritor1
parents:
diff changeset
1770 else
Ritor1
parents:
diff changeset
1771 {
Ritor1
parents:
diff changeset
1772 uNumVerticesb = v13;
Ritor1
parents:
diff changeset
1773 v11 = uNumVerticesb;
Ritor1
parents:
diff changeset
1774 }
Ritor1
parents:
diff changeset
1775 pVertices[i].vWorldViewProjY = v11;
Ritor1
parents:
diff changeset
1776 }
Ritor1
parents:
diff changeset
1777 }
Ritor1
parents:
diff changeset
1778 }
Ritor1
parents:
diff changeset
1779
Ritor1
parents:
diff changeset
1780 //----- (00436A9A) --------------------------------------------------------
Ritor1
parents:
diff changeset
1781 void IndoorCameraD3D::Project(signed int x, signed int y, signed int z, int *a5, int *a6)
Ritor1
parents:
diff changeset
1782 {
Ritor1
parents:
diff changeset
1783 double v6; // ST00_8@2
Ritor1
parents:
diff changeset
1784 //double v7; // ST08_8@2
Ritor1
parents:
diff changeset
1785 //double v8; // ST00_8@2
Ritor1
parents:
diff changeset
1786 signed __int64 v9; // qtt@3
Ritor1
parents:
diff changeset
1787 int v10; // ST04_4@3
Ritor1
parents:
diff changeset
1788 float a2a; // [sp+18h] [bp+8h]@2
Ritor1
parents:
diff changeset
1789 float a2b; // [sp+18h] [bp+8h]@2
Ritor1
parents:
diff changeset
1790
Ritor1
parents:
diff changeset
1791 if ( pRenderer->pRenderD3D )
Ritor1
parents:
diff changeset
1792 {
Ritor1
parents:
diff changeset
1793 v6 = 1.0 / (double)x;
Ritor1
parents:
diff changeset
1794 a2a = (double)y * fov * v6 + screenCenterX;
Ritor1
parents:
diff changeset
1795 //v7 = a2a + 6.7553994e15;
Ritor1
parents:
diff changeset
1796 *a5 = floorf(a2a + 0.5f);
Ritor1
parents:
diff changeset
1797 a2b = (double)z * fov * v6 + screenCenterY;
Ritor1
parents:
diff changeset
1798 //v8 = a2b + 6.7553994e15;
693
e0a1fccc89b1 map render fixes
Gloval
parents: 692
diff changeset
1799 *a6 = pViewport->uViewportBR_Y - floorf(a2b + 0.5f);
0
Ritor1
parents:
diff changeset
1800 }
Ritor1
parents:
diff changeset
1801 else
Ritor1
parents:
diff changeset
1802 {
Ritor1
parents:
diff changeset
1803 LODWORD(v9) = pBLVRenderParams->field_40 << 16;
Ritor1
parents:
diff changeset
1804 HIDWORD(v9) = pBLVRenderParams->field_40 >> 16;
Ritor1
parents:
diff changeset
1805 v10 = v9 / x;
Ritor1
parents:
diff changeset
1806 LODWORD(v9) = pBLVRenderParams->field_40 << 16;
Ritor1
parents:
diff changeset
1807 HIDWORD(v9) = pBLVRenderParams->field_40 >> 16;
Ritor1
parents:
diff changeset
1808 *a5 = pBLVRenderParams->uViewportCenterX
Ritor1
parents:
diff changeset
1809 - ((signed int)(((unsigned __int64)(v10 * (signed __int64)y) >> 16) + 32768) >> 16);
Ritor1
parents:
diff changeset
1810 *a6 = pBLVRenderParams->uViewportCenterY - ((signed int)(((unsigned __int64)(v9 / x * z) >> 16) + 32768) >> 16);
Ritor1
parents:
diff changeset
1811 }
Ritor1
parents:
diff changeset
1812 }
Ritor1
parents:
diff changeset
1813
Ritor1
parents:
diff changeset
1814 //----- (00436A6D) --------------------------------------------------------
Ritor1
parents:
diff changeset
1815 double IndoorCameraD3D::GetPolygonMinZ(RenderVertexSoft *pVertices, unsigned int uStripType)
Ritor1
parents:
diff changeset
1816 {
Ritor1
parents:
diff changeset
1817 unsigned int v3; // edx@1
Ritor1
parents:
diff changeset
1818 double result; // st7@1
Ritor1
parents:
diff changeset
1819 float *v5; // ecx@2
Ritor1
parents:
diff changeset
1820
Ritor1
parents:
diff changeset
1821 v3 = uStripType;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 0
diff changeset
1822 result = 3.402823466385289e38;
0
Ritor1
parents:
diff changeset
1823 if ( (signed int)uStripType > 0 )
Ritor1
parents:
diff changeset
1824 {
Ritor1
parents:
diff changeset
1825 v5 = &pVertices->vWorldPosition.z;
Ritor1
parents:
diff changeset
1826 do
Ritor1
parents:
diff changeset
1827 {
Ritor1
parents:
diff changeset
1828 if ( *v5 < result )
Ritor1
parents:
diff changeset
1829 result = *v5;
Ritor1
parents:
diff changeset
1830 v5 += 12;
Ritor1
parents:
diff changeset
1831 --v3;
Ritor1
parents:
diff changeset
1832 }
Ritor1
parents:
diff changeset
1833 while ( v3 );
Ritor1
parents:
diff changeset
1834 }
Ritor1
parents:
diff changeset
1835 return result;
Ritor1
parents:
diff changeset
1836 }
Ritor1
parents:
diff changeset
1837
Ritor1
parents:
diff changeset
1838 //----- (00436A24) --------------------------------------------------------
Ritor1
parents:
diff changeset
1839 struct IDirect3DTexture2 *IndoorCameraD3D::LoadTextureAndGetHardwarePtr(char *Str1)
Ritor1
parents:
diff changeset
1840 {
Ritor1
parents:
diff changeset
1841 return pBitmaps_LOD->pHardwareTextures[pBitmaps_LOD->LoadTexture(Str1)];
Ritor1
parents:
diff changeset
1842 }
Ritor1
parents:
diff changeset
1843
Ritor1
parents:
diff changeset
1844 //----- (00436A40) --------------------------------------------------------
Ritor1
parents:
diff changeset
1845 double IndoorCameraD3D::GetPolygonMaxZ(RenderVertexSoft *pVertex, unsigned int uStripType)
Ritor1
parents:
diff changeset
1846 {
Ritor1
parents:
diff changeset
1847 unsigned int v3; // edx@1
Ritor1
parents:
diff changeset
1848 double result; // st7@1
Ritor1
parents:
diff changeset
1849 float *v5; // ecx@2
Ritor1
parents:
diff changeset
1850
Ritor1
parents:
diff changeset
1851 v3 = uStripType;
Ritor1
parents:
diff changeset
1852 result = 1.1754944e-38;
Ritor1
parents:
diff changeset
1853 if ( (signed int)uStripType > 0 )
Ritor1
parents:
diff changeset
1854 {
Ritor1
parents:
diff changeset
1855 v5 = &pVertex->vWorldPosition.z;
Ritor1
parents:
diff changeset
1856 do
Ritor1
parents:
diff changeset
1857 {
Ritor1
parents:
diff changeset
1858 if ( *v5 > result )
Ritor1
parents:
diff changeset
1859 result = *v5;
Ritor1
parents:
diff changeset
1860 v5 += 12;
Ritor1
parents:
diff changeset
1861 --v3;
Ritor1
parents:
diff changeset
1862 }
Ritor1
parents:
diff changeset
1863 while ( v3 );
Ritor1
parents:
diff changeset
1864 }
Ritor1
parents:
diff changeset
1865 return result;
Ritor1
parents:
diff changeset
1866 }