annotate Engine/SaveLoad.cpp @ 2572:d87bfbd3bb3b

Step towards unification of Texture and RGBTexture (class Image)
author a.parshin
date Sat, 05 Mar 2016 01:51:54 +0200
parents 117c219bf913
children 0c67be4ec900
rev   line source
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1 #define _CRTDBG_MAP_ALLOC
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #include <stdlib.h>
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4 #include <crtdbg.h>
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5 #include <io.h>
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6 #include <direct.h>
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7
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8 #include "Engine/Engine.h"
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9 #include "Engine/texts.h"
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10 #include "Engine/ZlibWrapper.h"
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11 #include "Engine/SaveLoad.h"
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12 #include "Engine/Party.h"
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13 #include "Engine/LOD.h"
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14 #include "Engine/Timer.h"
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15 #include "Engine/stru123.h"
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16 #include "Engine/Graphics/Outdoor.h"
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17 #include "Engine/Graphics/Overlays.h"
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18 #include "Engine/Graphics/Viewport.h"
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19 #include "Engine/Graphics/Level/Decoration.h"
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20 #include "Engine/Objects/Actor.h"
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21 #include "Engine/Objects/Chest.h"
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22 #include "Engine/Objects/SpriteObject.h"
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23 #include "Engine/Serialization/LegacyImages.h"
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24
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25 #include "GUI/GUIWindow.h"
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26 #include "GUI/GUIFont.h"
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27
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28 #include "Media/Audio/AudioPlayer.h"
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29
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30 #include "MMT.h"
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31
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32
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33
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34 struct SavegameList *pSavegameList = new SavegameList;
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35 unsigned int uNumSavegameFiles;
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36 std::array<unsigned int, 45> pSavegameUsedSlots;
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37 //std::array<struct RGBTexture, 45> pSavegameThumbnails;
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38 std::array<Image *, 45> pSavegameThumbnails;
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39 std::array<SavegameHeader, 45> pSavegameHeader;
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40
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41
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42
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43 //----- (0045EE8A) --------------------------------------------------------
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44 void __fastcall LoadGame(unsigned int uSlot)
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45 {
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46 bool v25; // esi@62
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47 bool v26; // eax@62
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48 SavegameHeader header; // [sp+Ch] [bp-E4h]@23
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49 char Str[123]; // [sp+70h] [bp-80h]@25
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50
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51 MapsLongTimers_count = 0;
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52 if (!pSavegameUsedSlots[uSlot])
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53 {
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54 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
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55 Log::Warning(L"LoadGame: slot %u is empty", uSlot);
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56 return;
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57 }
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58
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59 for (uint i = 1; i < 5; ++i)
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60 for (uint j = 1; j < 6; ++j)
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61 {
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62 sprintf(pTmpBuf.data(), "data\\lloyd%d%d.pcx", i, j);
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63 remove(pTmpBuf.data());
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64 }
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65
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66 if (SoundSetAction[24][0])
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67 for (uint i = 0; i < 4; ++i)
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68 {
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69 for (uint j = 0; j < pSoundList->sNumSounds; ++j)
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70 if (pSoundList->pSL_Sounds[j].uSoundID == 2 * (SoundSetAction[24][0] + 50 * pParty->pPlayers[i].uVoiceID) + 4998)
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71 {
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72 pSoundList->UnloadSound(j, 1);
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73 break;
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74 }
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75
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76 for (uint j = 0; j < pSoundList->sNumSounds; ++j)
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77 if (pSoundList->pSL_Sounds[j].uSoundID == 2 * (SoundSetAction[24][0] + 50 * pParty->pPlayers[i].uVoiceID) + 4999)
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78 {
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79 pSoundList->UnloadSound(j, 1);
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80 break;
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81 }
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82 }
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83
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84 sprintf(pTmpBuf.data(), "saves\\%s", pSavegameList->pFileList[uSlot].pSaveFileName);
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85
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86 pNew_LOD->CloseWriteFile();
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87 if (!CopyFileA(pTmpBuf.data(), "data\\new.lod", 0))
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88 int e = GetLastError();
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89
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90 pNew_LOD->LoadFile("data\\new.lod", 0);
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91 FILE *file = pNew_LOD->FindContainer("header.bin", 1);
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92 if (!file)
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93 {
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94 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 100);//Сохраненная игра повреждена! Code=%d
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95 Log::Warning(L"%S", Str);
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96 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:549", 0);
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97 }
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98 Assert(sizeof(SavegameHeader) == 100);
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99 fread(&header, sizeof(SavegameHeader), 1, file);
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100
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101 {
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102 file = pNew_LOD->FindContainer("party.bin", 1);
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103 if (!file)
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104 {
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105 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 101);//Сохраненная игра повреждена! Code=%d
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106 Log::Warning(L"%S", Str);
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107 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:559", 0);
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108 }
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109 else
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110 {
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111 Party_Image_MM7 serialization;
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112 fread(&serialization, sizeof(serialization), 1, file);
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113
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114 serialization.Deserialize(pParty);
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115 }
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116 }
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117
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118 {
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119 file = pNew_LOD->FindContainer("clock.bin", 1);
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120 if (!file)
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121 {
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122 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 102);//Сохраненная игра повреждена! Code=%d
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123 Log::Warning(L"%S", Str);
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124 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:569", 0);
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125 }
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126 else
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127 {
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128 Timer_Image_MM7 serialization;
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129 fread(&serialization, sizeof(serialization), 1, file);
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130
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131 serialization.Deserialize(pEventTimer);
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132 }
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133 }
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134
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135 {
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136 file = pNew_LOD->FindContainer("overlay.bin", 1);
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137 if (!file)
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138 {
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139 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 103);//Сохраненная игра повреждена! Code=%d
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140 Log::Warning(L"%S", Str);
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141 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:579", 0);
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142 }
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143 else
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144 {
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145 OtherOverlayList_Image_MM7 serialization;
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146 fread(&serialization, sizeof(serialization), 1, file);
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147
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148 serialization.Deserialize(pOtherOverlayList);
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149 }
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150 }
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151
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152 {
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153 file = pNew_LOD->FindContainer("npcdata.bin", 0);
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154 if (!file)
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155 {
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156 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 104);//Сохраненная игра повреждена! Code=%d
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157 Log::Warning(L"%S", Str);
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158 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:590", 0);
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159 }
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160 else
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161 {
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162 NPCData_Image_MM7 serialization[501];
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163 fread(serialization, sizeof(serialization), 1, file);
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164
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165 for (unsigned int i = 0; i < 501; ++i)
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166 serialization[i].Deserialize(pNPCStats->pNewNPCData + i);
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167
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168 pNPCStats->_476C60_on_load_game();
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169 }
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170 }
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171
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172 file = pNew_LOD->FindContainer("npcgroup.bin", 0);
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173 if (!file)
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174 {
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175 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 105);//Сохраненная игра повреждена! Code=%d
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176 Log::Warning(L"%S", Str);
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177 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:600", 0);
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178 }
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179 if (sizeof(pNPCStats->pGroups_copy) != 0x66)
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180 Log::Warning(L"NPCStats: deserialization warning");
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181 fread(pNPCStats->pGroups_copy, sizeof(pNPCStats->pGroups_copy), 1, file);
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182
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183 uActiveCharacter = 0;
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184 for (uint i = 0; i < 4; ++i)
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185 if (pParty->pPlayers[i].CanAct())
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186 {
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187 uActiveCharacter = i + 1;
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188 break;
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189 }
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190
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191 for (uint i = 0; i < 4; ++i)
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192 {
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193 if ( pParty->pPlayers[i].uQuickSpell )
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194 AA1058_PartyQuickSpellSound[i].AddPartySpellSound(pParty->pPlayers[i].uQuickSpell, i + 1);
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195
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196 for (uint j = 0; j < 2; ++j)
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197 {
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198 uint uEquipIdx = pParty->pPlayers[i].pEquipment.pIndices[j];
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199 if (uEquipIdx)
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200 {
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201 int pItemID = pParty->pPlayers[i].pInventoryItemList[uEquipIdx - 1].uItemID;
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202 if (pItemsTable->pItems[pItemID].uEquipType == EQUIP_WAND && pItemID )//жезл
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203 {
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204 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5
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205 stru_A750F8[i].AddPartySpellSound(wand_spell_ids[pItemID - ITEM_WAND_FIRE], i + 9);
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206 }
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207 }
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208 }
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209 }
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210
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211 /*if (pGUIWindow_CurrentMenu)
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ac16f4a3a91e Load from MainMenu logic separated from MainMenu window
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212 {
ac16f4a3a91e Load from MainMenu logic separated from MainMenu window
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213 pGUIWindow_CurrentMenu->Release();
ac16f4a3a91e Load from MainMenu logic separated from MainMenu window
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214 pGUIWindow_CurrentMenu = nullptr;
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215 }*/
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a902abdfc7f2 1. Renamed class Game to class Engine.
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216 current_screen_type = SCREEN_GAME;
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217
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218 viewparams->bRedrawGameUI = true;
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219
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220 SetUserInterface(pParty->alignment, true);
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221
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222 pEventTimer->Resume();
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223 pEventTimer->StopGameTime();
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224
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225 v25 = pGames_LOD->DoesContainerExist(header.pLocationName);
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226 sprintf(pTmpBuf.data(), "levels\\%s", header.pLocationName);
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227 v26 = _access(pTmpBuf.data(), 4) != -1;
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228 if ( !v25 && !v26 )
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229 Error("Unable to find: %s!", header.pLocationName);
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230
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231 strcpy(pCurrentMapName, header.pLocationName);
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232 dword_6BE364_game_settings_1 |= GAME_SETTINGS_2000 | GAME_SETTINGS_0001;
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233
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234 for (uint i = 0; i < uNumSavegameFiles; ++i)
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d87bfbd3bb3b Step towards unification of Texture and RGBTexture (class Image)
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235 {
d87bfbd3bb3b Step towards unification of Texture and RGBTexture (class Image)
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236 pSavegameThumbnails[i]->Release();
d87bfbd3bb3b Step towards unification of Texture and RGBTexture (class Image)
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237 pSavegameThumbnails[i] = nullptr;
d87bfbd3bb3b Step towards unification of Texture and RGBTexture (class Image)
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238 }
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239
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240 pIcons_LOD->RemoveTexturesPackFromTextureList();
2508
491f0babd563 use_music_folder
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241 if ( use_music_folder )
491f0babd563 use_music_folder
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parents: 2502
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242 alSourcef (mSourceID, AL_GAIN, pSoundVolumeLevels[uMusicVolimeMultiplier]);
491f0babd563 use_music_folder
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parents: 2502
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243 else
491f0babd563 use_music_folder
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244 pAudioPlayer->SetMusicVolume(pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f);
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245 pAudioPlayer->SetMasterVolume(pSoundVolumeLevels[uSoundVolumeMultiplier] * 128.0f);
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246 if (uTurnSpeed)
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247 pParty->sRotationY = uTurnSpeed * pParty->sRotationY / (signed int)uTurnSpeed;
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248 MM7Initialization();
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249 bFlashQuestBook = false;
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250 viewparams->bRedrawGameUI = true;
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251 }
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252
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253 //----- (0045F469) --------------------------------------------------------
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117c219bf913 Party, items and stuff are abstracted from savegame file representation
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254 void SaveGame(bool IsAutoSAve, bool NotSaveWorld)
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255 {
2565
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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diff changeset
256 int text_pos; // eax@6
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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257 FILE *pLLoidFile; // edi@24
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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258 char* compressed_buf; // edi@30
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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259 char *data_write_pos; // esi@41
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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260 CHAR Buffer[128]; // [sp+Ch] [bp-264h]@59
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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261 char Dir[255]; // [sp+8Ch] [bp-1E4h]@51
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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262 char Drive[255]; // [sp+ACh] [bp-1C4h]@51
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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263 SavegameHeader save_header; // [sp+CCh] [bp-1A4h]@10
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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264 char Filename[255]; // [sp+130h] [bp-140h]@51
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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265 char Ext[255]; // [sp+150h] [bp-120h]@51
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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266 char Source[32]; // [sp+170h] [bp-100h]@51
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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267 char work_string[120]; // [sp+190h] [bp-E0h]@8
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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268 int pPositionY; // [sp+208h] [bp-68h]@2
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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269 int pPositionX; // [sp+20Ch] [bp-64h]@2
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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270 int sPRotationY; // [sp+210h] [bp-60h]@2
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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271 int sPRotationX; // [sp+214h] [bp-5Ch]@2
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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272 ODMHeader odm_data; // [sp+218h] [bp-58h]@30
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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diff changeset
273 int res; // [sp+224h] [bp-4Ch]@30
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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parents: 2563
diff changeset
274 int pPositionZ; // [sp+228h] [bp-48h]@2
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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diff changeset
275 size_t Size; // [sp+250h] [bp-20h]@26
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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276 char *uncompressed_buff; // [sp+258h] [bp-18h]@2
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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parents: 2563
diff changeset
277 unsigned int compressed_block_size; // [sp+260h] [bp-10h]@23
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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diff changeset
278
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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diff changeset
279 //v66 = a2;
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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diff changeset
280 strcpy(byte_6BE3B0.data(), pCurrentMapName);//byte_6BE3B0 - save_map_name
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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diff changeset
281 if (!_stricmp(pCurrentMapName, "d05.blv")) // arena
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
282 return;
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
283
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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diff changeset
284 uncompressed_buff = (char*)malloc(1000000);
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285
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117c219bf913 Party, items and stuff are abstracted from savegame file representation
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286 LOD::Directory pLodDirectory; // [sp+22Ch] [bp-44h]@2
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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parents: 2563
diff changeset
287 pPositionX = pParty->vPosition.x;
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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parents: 2563
diff changeset
288 pPositionY = pParty->vPosition.y;
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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parents: 2563
diff changeset
289 pPositionZ = pParty->vPosition.z;
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
290 sPRotationY = pParty->sRotationY;
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
291 sPRotationX = pParty->sRotationX;
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
292 pParty->vPosition.x = pParty->vPrevPosition.x;
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
293 pParty->vPosition.z = pParty->vPrevPosition.z;
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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parents: 2563
diff changeset
294 pParty->vPosition.y = pParty->vPrevPosition.y;
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295
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117c219bf913 Party, items and stuff are abstracted from savegame file representation
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296 pParty->uFallStartY = pParty->vPrevPosition.z;
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297
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117c219bf913 Party, items and stuff are abstracted from savegame file representation
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diff changeset
298 pParty->sRotationY = pParty->sPrevRotationY;
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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parents: 2563
diff changeset
299 pParty->sRotationX = pParty->sPrevRotationX;
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
300 if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
301 pIndoor->stru1.uLastVisitDay = pParty->uTimePlayed;
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
302 else
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
303 pOutdoor->loc_time.uLastVisitDay = pParty->uTimePlayed;
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
304
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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diff changeset
305 pRenderer->PackScreenshot(150, 112, uncompressed_buff, 1000000, &pLodDirectory.uDataSize);//создание скриншота
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
306 strcpy(pLodDirectory.pFilename, "image.pcx");
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307
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117c219bf913 Party, items and stuff are abstracted from savegame file representation
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diff changeset
308 if (current_screen_type == SCREEN_SAVEGAME)
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
309 {
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
310 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->GetTexture(uTextureID_loadsave));
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
311 pRenderer->DrawTextureIndexed(18, 141, pIcons_LOD->GetTexture(uTextureID_save_up));
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
312 text_pos = pFontSmallnum->AlignText_Center(186, pGlobalTXT_LocalizationStrings[190]);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
313 pGUIWindow_CurrentMenu->DrawText(pFontSmallnum, text_pos + 25, 219, 0, pGlobalTXT_LocalizationStrings[190], 0, 0, 0); //Сохранение
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
314 text_pos = pFontSmallnum->AlignText_Center(186, pSavegameHeader[uLoadGameUI_SelectedSlot].pName);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
315 pGUIWindow_CurrentMenu->DrawTextInRect(pFontSmallnum, text_pos + 25, 259, 0, pSavegameHeader[uLoadGameUI_SelectedSlot].pName, 185, 0);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
316 text_pos = pFontSmallnum->AlignText_Center(186, pGlobalTXT_LocalizationStrings[165]);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
317 pGUIWindow_CurrentMenu->DrawText(pFontSmallnum, text_pos + 25, 299, 0, pGlobalTXT_LocalizationStrings[165], 0, 0, 0); //Пожалуйста, подождите
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
318 pRenderer->Present();
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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parents: 2563
diff changeset
319 }
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diff changeset
320
2565
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
321 if (pNew_LOD->Write(&pLodDirectory, uncompressed_buff, 0))
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
322 {
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
323 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 200); //Сохраненная игра повреждена! Code=%d
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
324 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:773", 0);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
325 }
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diff changeset
326
2565
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
327 Assert(sizeof(SavegameHeader) == 100);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
328 memset(save_header.pName, 0, 20);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
329 memset(save_header.pLocationName, 0, 20);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
330 memset(save_header.field_30, 0, 52);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
331 strcpy(save_header.pLocationName, pCurrentMapName);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
332 save_header.uWordTime = pParty->uTimePlayed;
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
333 strcpy(pLodDirectory.pFilename, "header.bin");
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
334 pLodDirectory.uDataSize = sizeof(SavegameHeader);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
335 if (pNew_LOD->Write(&pLodDirectory, &save_header, 0))
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
336 {
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
337 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 201);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
338 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:784", 0);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
339 }
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
340
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
341
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
342 {
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
343 Party_Image_MM7 serialization;
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
344 serialization.Serialize(pParty);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
345
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
346 pLodDirectory.uDataSize = sizeof(serialization);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
347 strcpy(pLodDirectory.pFilename, "party.bin");
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
348 if (pNew_LOD->Write(&pLodDirectory, &serialization, 0))
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
349 {
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
350 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 202);//Save game corrupted! Code=%d
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
351 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:793", 0);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
352 }
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
353 }
2499
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
354
2565
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
355 {
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
356 Timer_Image_MM7 serialization;
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
357 serialization.Serialize(pEventTimer);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
358
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
359 pLodDirectory.uDataSize = sizeof(serialization);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
360 strcpy(pLodDirectory.pFilename, "clock.bin");
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
361 if (pNew_LOD->Write(&pLodDirectory, &serialization, 0))
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
362 {
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
363 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 203);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
364 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:802", 0);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
365 }
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
366 }
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
367
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
368 {
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
369 OtherOverlayList_Image_MM7 serialization;
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
370 serialization.Serialize(pOtherOverlayList);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
371
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
372 pLodDirectory.uDataSize = sizeof(serialization);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
373 strcpy(pLodDirectory.pFilename, "overlay.bin");
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
374 if (pNew_LOD->Write(&pLodDirectory, &serialization, 0))
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
375 {
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
376 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 204);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
377 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:811", 0);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
378 }
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
379 }
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
380
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
381 {
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
382 NPCData_Image_MM7 serialization[501];
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
383 for (unsigned int i = 0; i < 501; ++i)
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
384 serialization[i].Serialize(pNPCStats->pNewNPCData + i);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
385
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
386 pLodDirectory.uDataSize = sizeof(serialization);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
387 strcpy(pLodDirectory.pFilename, "npcdata.bin");
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
388 if (pNew_LOD->Write(&pLodDirectory, serialization, 0))
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
389 {
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
390 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 205);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
391 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:820", 0);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
392 }
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
393 }
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
394
2499
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
395 strcpy(pLodDirectory.pFilename, "npcgroup.bin");
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
396 pLodDirectory.uDataSize = 102;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
397 if ( pNew_LOD->Write(&pLodDirectory, pNPCStats->pGroups_copy, 0) )
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
398 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
399 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 206);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
400 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:829", 0);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
401 }
2565
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
402
2499
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
403 for (int i = 1; i <= 4; ++i) // 4 - players
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
404 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
405 for (int j = 1; j <= 5; ++j) // 5 - images
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
406 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
407 sprintf(work_string, "data\\lloyd%d%d.pcx", i, j);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
408 pLLoidFile = fopen(work_string, "rb");
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
409 if ( pLLoidFile )
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
410 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
411 __debugbreak();
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
412 sprintf(work_string, "lloyd%d%d.pcx", i, j);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
413 fseek(pLLoidFile, 0, SEEK_END);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
414 pLodDirectory.uDataSize = ftell(pLLoidFile);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
415 rewind(pLLoidFile);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
416 fread(uncompressed_buff, pLodDirectory.uDataSize, 1, pLLoidFile);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
417 strcpy(pLodDirectory.pFilename, work_string);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
418 fclose(pLLoidFile);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
419 remove(work_string);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
420 if ( pNew_LOD->Write(&pLodDirectory, uncompressed_buff, 0) )
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
421 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
422 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 207);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
423 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:857", 0);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
424 Size = 5080748;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
425 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
426 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
427 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
428 }
2565
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
429
2499
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
430 if ( !NotSaveWorld )//autosave for change location
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
431 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
432 //__debugbreak();
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
433 CompactLayingItemsList();
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
434 compressed_buf = (char*)malloc(1000000);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
435 odm_data.uVersion = 91969;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
436 odm_data.pMagic[0] = 'm';
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
437 odm_data.pMagic[1] = 'v';
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
438 odm_data.pMagic[2] = 'i';
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
439 odm_data.pMagic[3] = 'i';
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
440 odm_data.uCompressedSize = 0;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
441 odm_data.uDecompressedSize = 0;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
442 data_write_pos = uncompressed_buff;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
443 memcpy((void *)compressed_buf, &odm_data, 0x10);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
444 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
445 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
446 pIndoor->dlv.uNumFacesInBModels = pIndoor->uNumFaces;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
447 pIndoor->dlv.uNumBModels = 0;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
448 pIndoor->dlv.uNumDecorations = uNumLevelDecorations;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
449 memcpy(data_write_pos, &pIndoor->dlv,sizeof(DDM_DLV_Header) );//0x28
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
450 data_write_pos += sizeof(DDM_DLV_Header);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
451 memcpy(data_write_pos, pIndoor->_visible_outlines, 0x36B);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
452 data_write_pos += 875;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
453 for (int i = 0; i <(signed int)pIndoor->uNumFaces; ++i)
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
454 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
455 memcpy(data_write_pos, &pIndoor->pFaces[i].uAttributes, 4);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
456 data_write_pos += 4;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
457 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
458
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
459 for (int i = 0; i <(signed int)uNumLevelDecorations; ++i)
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
460 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
461 memcpy(data_write_pos, &pLevelDecorations[i].uFlags, 2);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
462 data_write_pos += 2;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
463 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
464 memcpy(data_write_pos, &uNumActors, 4);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
465 data_write_pos += 4;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
466 memcpy(data_write_pos, &pActors, uNumActors * sizeof(Actor));
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
467 data_write_pos += uNumActors * sizeof(Actor);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
468 memcpy(data_write_pos, &uNumSpriteObjects, 4);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
469 data_write_pos += 4;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
470 memcpy(data_write_pos, pSpriteObjects.data(), 112 * uNumSpriteObjects);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
471 data_write_pos += 112 * uNumSpriteObjects;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
472 memcpy(data_write_pos, &uNumChests, 4);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
473 data_write_pos += 4;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
474 memcpy(data_write_pos, pChests.data(), sizeof(Chest)*uNumChests);//5324 *
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
475 data_write_pos += sizeof(Chest)* uNumChests;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
476 memcpy(data_write_pos, pIndoor->pDoors, 0x3E80);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
477 data_write_pos += 16000;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
478 memcpy(data_write_pos, pIndoor->ptr_0002B4_doors_ddata, pIndoor->blv.uDoors_ddata_Size);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
479 data_write_pos += pIndoor->blv.uDoors_ddata_Size;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
480 memcpy(data_write_pos, &stru_5E4C90_MapPersistVars, 0xC8);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
481 data_write_pos += 200;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
482 memcpy(data_write_pos, &pIndoor->stru1, 0x38);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
483 data_write_pos += 56;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
484
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
485 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
486 else//for Outdoor
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
487 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
488 pOutdoor->ddm.uNumFacesInBModels = 0;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
489 for ( int i = 0; i < pOutdoor->uNumBModels; ++i )
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
490 pOutdoor->ddm.uNumFacesInBModels += pOutdoor->pBModels[i].uNumFaces;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
491 pOutdoor->ddm.uNumBModels = pOutdoor->uNumBModels;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
492 pOutdoor->ddm.uNumDecorations = uNumLevelDecorations;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
493 memcpy(data_write_pos, &pOutdoor->ddm, sizeof(DDM_DLV_Header));//0x28
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
494 data_write_pos += sizeof(DDM_DLV_Header);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
495 memcpy(data_write_pos, pOutdoor->uFullyRevealedCellOnMap, 0x3C8);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
496 data_write_pos += 968;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
497 memcpy(data_write_pos, pOutdoor->uPartiallyRevealedCellOnMap, 0x3C8);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
498 data_write_pos += 968;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
499 for (int i = 0; i < pOutdoor->uNumBModels ; ++i)
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
500 for (int j = 0; j < pOutdoor->pBModels[i].uNumFaces;++j)//*(int *)&pOutdoor->pBModels->pModelName[v24]; ++j)
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
501 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
502 memcpy(data_write_pos, &(pOutdoor->pBModels[i].pFaces[j].uAttributes), 4);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
503 data_write_pos += 4;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
504 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
505
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
506 for (int i = 0; i < (signed int)uNumLevelDecorations; ++i)
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
507 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
508 memcpy(data_write_pos, &pLevelDecorations[i].uFlags, 2);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
509 data_write_pos += 2;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
510 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
511 memcpy(data_write_pos, &uNumActors, 4);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
512 data_write_pos += 4;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
513 memcpy(data_write_pos, &pActors, uNumActors * sizeof(Actor));
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
514 data_write_pos += uNumActors * sizeof(Actor);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
515 memcpy(data_write_pos, &uNumSpriteObjects, 4);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
516 data_write_pos += 4;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
517 memcpy(data_write_pos, &pSpriteObjects, uNumSpriteObjects * sizeof(SpriteObject));
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
518 data_write_pos += uNumSpriteObjects * sizeof(SpriteObject);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
519 memcpy(data_write_pos, &uNumChests, 4);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
520 data_write_pos += 4;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
521 memcpy(data_write_pos, pChests.data(), sizeof(Chest)* uNumChests);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
522 data_write_pos += sizeof(Chest) * uNumChests;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
523 memcpy(data_write_pos, &stru_5E4C90_MapPersistVars, 0xC8);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
524 data_write_pos += 200;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
525 memcpy(data_write_pos, &pOutdoor->loc_time, 0x38);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
526 data_write_pos += 56;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
527 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
528 strcpy(Source, pCurrentMapName);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
529 _splitpath(Source, Drive, Dir, Filename, Ext);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
530 Ext[1] = 'd';
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
531
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
532 Size = (int)data_write_pos - (int)uncompressed_buff;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
533 compressed_block_size = 999984;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
534 res = zlib::MemZip((char *)compressed_buf + 16, (unsigned int *)&compressed_block_size, uncompressed_buff,Size);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
535 if (res || (signed int)compressed_block_size > (signed int)Size )
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
536 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
537 memcpy((void *)(compressed_buf + 16), uncompressed_buff, Size);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
538 compressed_block_size = Size;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
539 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
540 compressed_block_size += 16;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
541 memcpy(&((ODMHeader *)compressed_buf)->uCompressedSize, &compressed_block_size, 4);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
542 memcpy(&((ODMHeader *)compressed_buf)->uDecompressedSize, &Size, 4);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
543 sprintf(Source, "%s%s", Filename, Ext);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
544 strcpy(pLodDirectory.pFilename, Source);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
545 pLodDirectory.uDataSize = compressed_block_size;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
546 if ( pNew_LOD->Write(&pLodDirectory, (const void *)compressed_buf, 0) )
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
547 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
548 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 208);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
549 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:1071", 0);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
550 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
551 free((void *)compressed_buf);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
552 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
553 free(uncompressed_buff);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
554 if ( IsAutoSAve )
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
555 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
556 if ( !CopyFileA("data\\new.lod", "saves\\autosave.mm7", 0) )
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
557 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
558 FormatMessageA(0x1000, 0, GetLastError(), 0x400, Buffer, 0x80, 0);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
559 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 300);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
560 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:1097", 0);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
561 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
562 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
563 pParty->vPosition.x = pPositionX;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
564 pParty->vPosition.y = pPositionY;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
565 pParty->vPosition.z = pPositionZ;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
566 pParty->uFallStartY = pPositionZ;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
567 pParty->sRotationY = sPRotationY;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
568 pParty->sRotationX = sPRotationX;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
569 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
570
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
571 //----- (00460078) --------------------------------------------------------
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
572 void __fastcall DoSavegame(unsigned int uSlot)
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
573 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
574 if ( _stricmp(pCurrentMapName, "d05.blv") )//Not Arena(не Арена)
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
575 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
576 LOD::Directory pDir; // [sp+Ch] [bp-28h]@2
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
577 SaveGame(0, 0);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
578 strcpy(pSavegameHeader[uSlot].pLocationName, pCurrentMapName);//дать название карты
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
579 pSavegameHeader[uSlot].uWordTime = pParty->uTimePlayed;//текущее время
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
580 strcpy(pDir.pFilename, "header.bin");
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
581 pDir.uDataSize = 100;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
582 pNew_LOD->Write(&pDir, &pSavegameHeader[uSlot], 0);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
583 sprintf(pTmpBuf.data(), "saves\\save%03d.mm7", uSlot);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
584 pNew_LOD->CloseWriteFile();//закрыть
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
585 CopyFileA("data\\new.lod", pTmpBuf.data(), 0);//сохранение файла в директорию saves
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
586 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
587 GUI_UpdateWindows();
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
588 pGUIWindow_CurrentMenu->Release();
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2508
diff changeset
589 current_screen_type = SCREEN_GAME;
2499
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
590 //v3 = pSavegameThumbnails;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
591 viewparams->bRedrawGameUI = true;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
592 for (uint i = 0; i < 45; i++)
2572
d87bfbd3bb3b Step towards unification of Texture and RGBTexture (class Image)
a.parshin
parents: 2565
diff changeset
593 {
d87bfbd3bb3b Step towards unification of Texture and RGBTexture (class Image)
a.parshin
parents: 2565
diff changeset
594 pSavegameThumbnails[i]->Release();
d87bfbd3bb3b Step towards unification of Texture and RGBTexture (class Image)
a.parshin
parents: 2565
diff changeset
595 pSavegameThumbnails[i] = nullptr;
d87bfbd3bb3b Step towards unification of Texture and RGBTexture (class Image)
a.parshin
parents: 2565
diff changeset
596 }
2499
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
597
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
598 if ( _stricmp(pCurrentMapName, "d05.blv") )
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
599 pNew_LOD->_4621A7();
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
600 else
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
601 ShowStatusBarString(pGlobalTXT_LocalizationStrings[583], 2);// "No saving in the Arena"
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
602 pIcons_LOD->RemoveTexturesFromTextureList();
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
603 pEventTimer->Resume();
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
604 ShowStatusBarString(pGlobalTXT_LocalizationStrings[656], 2);// "Game Saved!"
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
605 viewparams->bRedrawGameUI = true;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
606 }
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2508
diff changeset
607 // 4E28F8: using guessed type int current_screen_type;
2499
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
608
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
609 //----- (0045E297) --------------------------------------------------------
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
610 void SavegameList::Initialize(unsigned int bHideEmptySlots)
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
611 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
612 //memset(pSavegameList, 0, sizeof(pSavegameList));//Ritor1: вызывает затирание
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
613 pSavegameList->Reset();
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
614 uNumSavegameFiles = 0;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
615
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
616 _chdir("saves");
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
617 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
618 if (!bHideEmptySlots && _access(pGlobalTXT_LocalizationStrings[613], 0) != -1 ) // AutoSave.MM7
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
619 strcpy(pSavegameList->pFileList[uNumSavegameFiles++].pSaveFileName, pGlobalTXT_LocalizationStrings[613]);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
620
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
621 for (uint i = 0; i < 40; ++i)
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
622 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
623 sprintf(pTmpBuf.data(), "save%03d.mm7", i);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
624 if (_access(pTmpBuf.data(), 0) == -1)
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
625 continue;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
626
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
627 uint idx = i;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
628 if (!bHideEmptySlots)
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
629 idx = uNumSavegameFiles;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
630 strcpy(pSavegameList->pFileList[idx].pSaveFileName, pTmpBuf.data());
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
631
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
632 ++uNumSavegameFiles;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
633 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
634 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
635 _chdir("..");
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
636 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
637 //----- (0046086A) --------------------------------------------------------
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
638 void SaveNewGame()
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
639 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
640 FILE *file; // eax@7
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
641 void *pSave; // [sp+170h] [bp-8h]@3
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
642
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
643 if ( pMovie_Track )
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
644 pMediaPlayer->Unload();
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
645 pSave = malloc(1000000);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
646 pNew_LOD->CloseWriteFile();
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
647 remove("data\\new.lod");//удалить new.lod
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
648
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
649 LOD::FileHeader header; // [sp+Ch] [bp-16Ch]@3 заголовок
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
650 strcpy(header.LodVersion, "MMVII");
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
651 strcpy(header.LodDescription, "newmaps for MMVII");
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
652 header.LODSize = 100;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
653 header.dword_0000A8 = 0;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
654
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
655 LOD::Directory a3; // [sp+14Ch] [bp-2Ch]@3
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
656 a3.dword_000018 = 0;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
657 a3.word_00001E = 0;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
658 strcpy(a3.pFilename, "current");
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
659 pNew_LOD->CreateNewLod(&header, &a3, "data\\new.lod");//создаётся new.lod в дирректории
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
660 if (pNew_LOD->LoadFile("data\\new.lod", false))//загрузить файл new.lod(isFileOpened = true)
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
661 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
662 pNew_LOD->CreateTempFile();//создаётся временный файл OutputFileHandle
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
663 pNew_LOD->uNumSubDirs = 0;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
664
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
665 LOD::Directory pDir; // [sp+10Ch] [bp-6Ch]@4
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
666 for (int i = pGames_LOD->uNumSubDirs / 2; i < pGames_LOD->uNumSubDirs; ++i)//копирование файлов с 76 по 151
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
667 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
668 memcpy(&pDir, &pGames_LOD->pSubIndices[i], sizeof(pDir));//копирование текущего файла в pDir
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
669 file = pGames_LOD->FindContainer(pGames_LOD->pSubIndices[i].pFilename, 1);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
670 fread(pSave, pGames_LOD->pSubIndices[i].uDataSize, 1, file);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
671 pNew_LOD->AppendDirectory(&pDir, pSave);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
672 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
673
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
674 LOD::Directory save_game_dir; // [sp+12Ch] [bp-4Ch]@9
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
675 strcpy(pSavegameHeader[0].pLocationName, "out01.odm");
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
676 strcpy(save_game_dir.pFilename, "header.bin");
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
677 save_game_dir.uDataSize = sizeof(SavegameHeader);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
678 pNew_LOD->AppendDirectory(&save_game_dir, &pSavegameHeader[0]);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
679
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
680 pNew_LOD->FixDirectoryOffsets();
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
681
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
682 pParty->vPrevPosition.x = 12552;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
683 pParty->vPrevPosition.y = 1816;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
684 pParty->vPrevPosition.z = 0;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
685
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
686 pParty->vPosition.x = 12552;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
687 pParty->vPosition.y = 1816;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
688 pParty->vPosition.z = 0;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
689
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
690 pParty->uFallStartY = 0;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
691
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
692 pParty->sPrevRotationX = 0;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
693 pParty->sPrevRotationY = 512;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
694
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
695 pParty->sRotationX = 0;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
696 pParty->sRotationY = 512;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
697
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
698 SaveGame(1, 1);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
699 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
700 free(pSave);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
701 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
702