2290
|
1 #define _CRT_SECURE_NO_WARNINGS
|
|
2
|
|
3 #include "MMT.h"
|
|
4 #include "GUIWindow.h"
|
|
5 #include "mm7_unsorted_subs.h"
|
|
6 #include "mm7_data.h"
|
|
7 #include "AudioPlayer.h"
|
|
8 #include "Mouse.h"
|
|
9 #include "LOD.h"
|
|
10 #include "Render.h"
|
|
11 #include "VideoPlayer.h"
|
|
12 #include "CShow.h"
|
|
13 #include "GUIFont.h"
|
|
14
|
|
15 void ShowLogoVideo()
|
|
16 {
|
|
17 RGBTexture tex; // [sp+Ch] [bp-30h]@1
|
|
18 //unsigned int uTrackStartMS; // [sp+34h] [bp-8h]@8
|
|
19 //unsigned int uTrackEndMS; // [sp+38h] [bp-4h]@8
|
|
20
|
|
21 pVideoPlayer->bStopBeforeSchedule = false;
|
|
22 pVideoPlayer->pResetflag = 0;
|
|
23 bGameoverLoop = 1;
|
|
24 if (!bNoVideo)
|
|
25 {
|
|
26 pRenderer->PresentBlackScreen();
|
|
27 PlayFullscreenMovie(MOVIE_3DOLogo, true);
|
|
28 if ( !pVideoPlayer->bStopBeforeSchedule )
|
|
29 {
|
|
30 PlayFullscreenMovie(MOVIE_NWCLogo, true);
|
|
31 if ( !pVideoPlayer->bStopBeforeSchedule )
|
|
32 PlayFullscreenMovie(MOVIE_JVC, true);
|
|
33 }
|
|
34 }
|
|
35 char pContainerName[64];
|
|
36
|
|
37 sprintf(pContainerName, "data\\New_Icons/%s", "MMTTITLE.pcx");
|
|
38 tex.LoadPCXFile(pContainerName, 0);
|
|
39
|
|
40 pRenderer->BeginScene();
|
|
41 pRenderer->DrawTextureRGB(0, 0, &tex);
|
|
42 free(tex.pPixels);
|
|
43 tex.pPixels = 0;
|
|
44 MainMenuUI_LoadFontsAndSomeStuff();
|
|
45 DrawMMTCopyrightWindow();
|
|
46
|
|
47 pRenderer->EndScene();
|
|
48 pRenderer->Present();
|
|
49
|
|
50 #ifndef _DEBUG
|
|
51 Sleep(1500); // let the copyright window stay for a while
|
|
52 #endif
|
|
53
|
|
54 /*if (!bNoSound && pAudioPlayer->hAILRedbook )
|
|
55 {
|
|
56 pAudioPlayer->SetMusicVolume((signed __int64)(pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0));
|
|
57 AIL_redbook_stop(pAudioPlayer->hAILRedbook);
|
|
58 AIL_redbook_track_info(pAudioPlayer->hAILRedbook, 14, &uTrackStartMS, &uTrackEndMS);
|
|
59 AIL_redbook_play(pAudioPlayer->hAILRedbook, uTrackStartMS + 1, uTrackEndMS);
|
|
60 } */
|
|
61 bGameoverLoop = 0;
|
|
62 }
|
|
63
|
|
64 void MMT_MainMenu_Loop()
|
|
65 {
|
|
66 GUIButton *pButton; // eax@27
|
|
67 unsigned int pControlParam; // ecx@35
|
|
68 int v10; // ecx@36
|
|
69 int v11; // ecx@37
|
|
70 unsigned int pX;
|
|
71 unsigned int pY; // [sp-18h] [bp-54h]@39
|
|
72 Texture *pTexture; // [sp-14h] [bp-50h]@39
|
|
73 GUIButton *pButton2; // [sp+0h] [bp-3Ch]@27
|
|
74
|
|
75 pCurrentScreen = SCREEN_GAME;
|
|
76
|
|
77 pGUIWindow2 = 0;
|
|
78 pAudioPlayer->StopChannels(-1, -1);//остановить/подготовить канал
|
|
79 pMouse->RemoveHoldingItem();//избавить курсор от вещи
|
|
80
|
|
81 pIcons_LOD->_inlined_sub2();
|
|
82
|
|
83 pWindow_MMT_MainMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_MainMenu, 0, 0);
|
|
84 Texture* MMT_MM6 = pIcons_LOD->LoadTexturePtr("title_new", TEXTURE_16BIT_PALETTE);
|
|
85 Texture* MMT_MM7 = pIcons_LOD->LoadTexturePtr("title_load", TEXTURE_16BIT_PALETTE);
|
|
86 Texture* MMT_MM8 = pIcons_LOD->LoadTexturePtr("title_cred", TEXTURE_16BIT_PALETTE);
|
|
87 Texture* MMT_Continue = pIcons_LOD->LoadTexturePtr("title_exit", TEXTURE_16BIT_PALETTE);
|
|
88 Texture* MMT_Exit = pIcons_LOD->LoadTexturePtr("title_exit", TEXTURE_16BIT_PALETTE);
|
|
89
|
|
90 pMMT_MainMenu_BtnMM6 = pWindow_MMT_MainMenu->CreateButton((window->GetWidth() / 4) - 100, window->GetHeight() / 4, MMT_MM6->uTextureWidth, MMT_MM6->uTextureHeight, 1, 0, UIMSG_MMT_MainMenu_MM6, 0, 0, "", MMT_MM6, 0);
|
|
91 pMMT_MainMenu_BtnMM7 = pWindow_MMT_MainMenu->CreateButton(window->GetWidth() - (window->GetWidth() / 4), window->GetHeight() / 4, MMT_MM7->uTextureWidth, MMT_MM7->uTextureHeight, 1, 0, UIMSG_MMT_MainMenu_MM7, 1, 0, "", MMT_MM7, 0);
|
|
92 pMMT_MainMenu_BtnMM8 = pWindow_MMT_MainMenu->CreateButton(window->GetWidth() - (window->GetWidth() / 4), window->GetHeight() - ((window->GetHeight() / 4) + 50), MMT_MM8->uTextureWidth, MMT_MM8->uTextureHeight, 1, 0, UIMSG_MMT_MainMenu_MM8, 2, 0, "", MMT_MM8, 0);
|
|
93 pMMT_MainMenu_BtnContinue = pWindow_MMT_MainMenu->CreateButton((window->GetWidth() / 4) - 100, window->GetHeight() - ((window->GetHeight() / 4) + 50), MMT_Continue->uTextureWidth, MMT_Continue->uTextureHeight, 1, 0, UIMSG_MMT_MainMenu_Continue, 3, 0, "", MMT_Continue, 0);
|
|
94 pMMT_MainMenu_BtnExit = pWindow_MMT_MainMenu->CreateButton(window->GetWidth() - 130, window->GetHeight() - 35, MMT_Exit->uTextureWidth, MMT_Exit->uTextureHeight, 1, 0, UIMSG_ExitToWindows, 4, 0, "", MMT_Exit, 0);
|
|
95
|
|
96 pTexture_PCX.Release();
|
|
97
|
|
98 char pContainerName[64];
|
|
99
|
|
100 sprintf(pContainerName, "data\\New_Icons/%s", "MMTTITLE.pcx");
|
|
101 pTexture_PCX.LoadPCXFile(pContainerName, 0);
|
|
102 SetCurrentMenuID(MENU_MMT_MAIN_MENU);
|
|
103 SetForegroundWindow(window->GetApiHandle());
|
|
104 SendMessageW(window->GetApiHandle(), WM_ACTIVATEAPP, 1, 0);
|
|
105 while (GetCurrentMenuID() == MENU_MMT_MAIN_MENU )
|
|
106 {
|
|
107 POINT cursor;
|
|
108 pMouse->GetCursorPos(&cursor);
|
|
109
|
|
110 for (MSG msg; PeekMessageW(&msg, 0, 0, 0, PM_REMOVE);)
|
|
111 {
|
|
112 if (msg.message == WM_QUIT)
|
|
113 Game_DeinitializeAndTerminate(0);
|
|
114 TranslateMessage(&msg);
|
|
115 DispatchMessageW(&msg);
|
|
116 }
|
|
117
|
|
118 if (dword_6BE364_game_settings_1 & GAME_SETTINGS_APP_INACTIVE)
|
|
119 {
|
|
120 WaitMessage();
|
|
121 continue;
|
|
122 }
|
|
123
|
|
124 pRenderer->BeginScene();
|
|
125 pRenderer->DrawTextureRGB(0, 0, &pTexture_PCX);
|
|
126
|
|
127 MMT_MenuMessageProc();
|
|
128 GUI_UpdateWindows();
|
|
129
|
|
130 if ( !pModalWindow )// ???
|
|
131 {
|
|
132 pButton = pWindow_MMT_MainMenu->pControlsHead;
|
|
133 for ( pButton = pWindow_MMT_MainMenu->pControlsHead; pButton; pButton = pButton->pNext )
|
|
134 {
|
|
135 if ( cursor.x >= (signed int)pButton->uX && cursor.x <= (signed int)pButton->uZ
|
|
136 && cursor.y >= (signed int)pButton->uY && cursor.y <= (signed int)pButton->uW )
|
|
137 {
|
|
138 pControlParam = pButton->msg_param;
|
|
139 switch (pControlParam) // подсветка кнопок
|
|
140 {
|
|
141 case 0:
|
|
142 pTexture = MMT_MM6;
|
|
143 pX = (window->GetWidth() / 4) - 100;
|
|
144 pY = window->GetHeight() / 4;
|
|
145 break;
|
|
146 case 1:
|
|
147 pTexture = MMT_MM7;
|
|
148 pX = window->GetWidth() - (window->GetWidth() / 4);
|
|
149 pY = window->GetHeight() / 4;
|
|
150 break;
|
|
151 case 2:
|
|
152 pTexture = MMT_MM8;
|
|
153 pX = window->GetWidth() - (window->GetWidth() / 4);
|
|
154 pY = window->GetHeight() - ((window->GetHeight() / 4) + 50);
|
|
155 break;
|
|
156 case 3:
|
|
157 pTexture = MMT_Continue;
|
|
158 pX = (window->GetWidth() / 4) - 100;
|
|
159 pY = window->GetHeight() - ((window->GetHeight() / 4) + 50);
|
|
160 break;
|
|
161 case 4:
|
|
162 pTexture = MMT_Exit;
|
|
163 pX = window->GetWidth() - 130;
|
|
164 pY = window->GetHeight() - 35;
|
|
165 break;
|
|
166 }
|
|
167 pRenderer->DrawTextureIndexed(pX, pY, pTexture); //подсветка кнопок
|
|
168 }
|
|
169 }
|
|
170 }
|
|
171 //}
|
|
172 pRenderer->EndScene();
|
|
173 pRenderer->Present();
|
|
174 }
|
|
175 MMT_MenuMessageProc();
|
|
176 pRenderer->BeginScene();
|
|
177 GUI_UpdateWindows();
|
|
178 pRenderer->EndScene();
|
|
179 pRenderer->Present();
|
|
180 pTexture_PCX.Release();
|
|
181 if ( pGUIWindow2 )
|
|
182 {
|
|
183 pGUIWindow2->Release();
|
|
184 pGUIWindow2 = 0;
|
|
185 }
|
|
186 pWindow_MMT_MainMenu->Release();
|
|
187 pIcons_LOD->RemoveTexturesPackFromTextureList();
|
|
188 }
|
|
189
|
|
190 void MMT_MenuMessageProc()
|
|
191 {
|
|
192 int pParam;
|
|
193 int pParam2;
|
|
194 UIMessageType pUIMessageType;
|
|
195
|
|
196 if ( pMessageQueue_50CBD0->uNumMessages )
|
|
197 {
|
|
198 do
|
|
199 {
|
|
200
|
|
201 pMessageQueue_50CBD0->PopMessage(&pUIMessageType, &pParam, &pParam2);
|
|
202
|
|
203 switch (pUIMessageType)
|
|
204 {
|
|
205 case UIMSG_MMT_MainMenu_MM7: //кнопка игры ММ7
|
|
206 //GUIWindow::Create(495, 172, 0, 0, WINDOW_PressedButton2, (int)pMainMenu_BtnNew, 0);
|
|
207 ShowMM7IntroVideo_and_LoadingScreen();
|
|
208 SetCurrentMenuID(MENU_MAIN);
|
|
209 break;
|
|
210
|
|
211 default:
|
|
212 break;
|
|
213 }
|
|
214 }
|
|
215 while ( pMessageQueue_50CBD0->uNumMessages );
|
|
216 }
|
|
217 }
|
|
218 void DrawMMTCopyrightWindow()
|
|
219 {
|
|
220 GUIWindow Dst; // [sp+8h] [bp-54h]@1
|
|
221
|
|
222 memset(&Dst, 0, 0x54u);
|
|
223 Dst.uFrameWidth = 624;
|
|
224 Dst.uFrameHeight = 256;
|
|
225 Dst.uFrameX = 8;
|
|
226 Dst.uFrameY = 30;
|
|
227 Dst.uFrameHeight = pFontSmallnum->CalcTextHeight("Text Verification: Here we can write an explanation of the project", &Dst, 24, 0)
|
|
228 + 2 * LOBYTE(pFontSmallnum->uFontHeight)
|
|
229 + 24;
|
|
230 Dst.uFrameY = 470 - Dst.uFrameHeight;
|
|
231 Dst.uFrameZ = Dst.uFrameX + Dst.uFrameWidth - 1;
|
|
232 Dst.uFrameW = 469;
|
|
233 //Dst.Hint = "abcagfdsgsg ljsrengvlkjesnfkjwnef";
|
|
234 Dst.DrawMessageBox(0);
|
|
235
|
|
236 Dst.uFrameWidth -= 24;
|
|
237 Dst.uFrameX += 12;
|
|
238 Dst.uFrameY += 12;
|
|
239 Dst.uFrameHeight -= 12;
|
|
240 Dst.uFrameZ = Dst.uFrameX + Dst.uFrameWidth - 1;
|
|
241 Dst.uFrameW = Dst.uFrameY + Dst.uFrameHeight - 1;
|
|
242 Dst.DrawTitleText(pFontSmallnum, 0, 0xCu, ui_mainmenu_copyright_color, "Text Verification: Here we can write an explanation of the project", 3);
|
|
243 } |