Mercurial > mm7
annotate UIRest.cpp @ 1189:cb365b58a641
Слияние
author | Ritor1 |
---|---|
date | Fri, 07 Jun 2013 11:31:20 +0600 |
parents | 29a8defbad9e |
children | 8c02e6f74b29 |
rev | line source |
---|---|
1165
29a8defbad9e
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Grumpy7
parents:
1104
diff
changeset
|
1 #ifdef _MSC_VER |
29a8defbad9e
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Grumpy7
parents:
1104
diff
changeset
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2 #define _CRT_SECURE_NO_WARNINGS |
29a8defbad9e
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Grumpy7
parents:
1104
diff
changeset
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3 #endif |
29a8defbad9e
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Grumpy7
parents:
1104
diff
changeset
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4 |
706 | 5 #include <assert.h> |
6 | |
7 #include "MM7.h" | |
8 | |
9 #include "MapInfo.h" | |
10 #include "Game.h" | |
1006 | 11 #include "Player.h" |
706 | 12 #include "GUIWindow.h" |
13 #include "GUIFont.h" | |
14 #include "GUIProgressBar.h" | |
15 #include "Party.h" | |
16 #include "AudioPlayer.h" | |
17 #include "Outdoor.h" | |
18 #include "IndoorCamera.h" | |
19 #include "Overlays.h" | |
20 #include "Monsters.h" | |
21 #include "Arcomage.h" | |
22 #include "LOD.h" | |
23 #include "Actor.h" | |
24 #include "Allocator.h" | |
25 #include "Events.h" | |
26 #include "Viewport.h" | |
27 #include "FrameTableInc.h" | |
28 #include "Math.h" | |
29 #include "SpriteObject.h" | |
30 #include "ObjectList.h" | |
31 #include "Chest.h" | |
32 #include "PaletteManager.h" | |
33 #include "DecorationList.h" | |
34 #include "SaveLoad.h" | |
35 #include "stru123.h" | |
36 #include "Time.h" | |
37 #include "IconFrameTable.h" | |
38 #include "Awards.h" | |
39 #include "Autonotes.h" | |
40 #include "stru160.h" | |
41 #include "TurnEngine.h" | |
924 | 42 #include "CastSpellInfo.h" |
706 | 43 #include "Weather.h" |
44 #include "stru298.h" | |
45 #include "StorylineTextTable.h" | |
46 #include "Events2D.h" | |
47 #include "texts.h" | |
48 | |
49 #include "mm7_data.h" | |
50 | |
51 | |
52 | |
53 //----- (0041F6C1) -------------------------------------------------------- | |
1033 | 54 void RestUI_Load() |
938 | 55 { |
706 | 56 Player *v0; // eax@10 |
57 | |
58 if ( !dword_506F14 ) | |
59 pAudioPlayer->StopChannels(-1, -1); | |
1033 | 60 if ( pCurrentScreen != SCREEN_GAME) |
61 { | |
706 | 62 pGUIWindow_CurrentMenu->Release(); |
63 pCurrentScreen = SCREEN_GAME; | |
1033 | 64 viewparams->bRedrawGameUI = true; |
65 } | |
706 | 66 pEventTimer->Pause(); |
67 if ( dword_506F14 != 2 ) | |
962 | 68 GUIWindow::Create(518, 450, 0, 0, WINDOW_PressedButton2, (int)pBtn_Rest, 0); |
706 | 69 _506F18_num_hours_to_sleep = 0; |
70 dword_506F14 = 0; | |
71 uRestUI_FoodRequiredToRest = 2; | |
72 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor) | |
962 | 73 uRestUI_FoodRequiredToRest = pOutdoor->GetNumFoodRequiredToRestInCurrentPos(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z); |
706 | 74 if ( PartyHasDragon() ) |
75 { | |
76 v0 = pParty->pPlayers;//[0].uClass; | |
77 while ( v0 <= &pParty->pPlayers[3] ) | |
78 { | |
79 ++v0; | |
80 if ( v0 > &pParty->pPlayers[3] ) | |
81 break; | |
82 } | |
83 if(v0->classType == PLAYER_CLASS_WARLOCK) | |
84 ++uRestUI_FoodRequiredToRest; | |
85 } | |
86 if ( CheckHiredNPCSpeciality(Porter) ) | |
87 --uRestUI_FoodRequiredToRest; | |
88 if ( CheckHiredNPCSpeciality(QuarterMaster) ) | |
89 uRestUI_FoodRequiredToRest -= 2; | |
90 if ( CheckHiredNPCSpeciality(Gypsy) ) | |
91 --uRestUI_FoodRequiredToRest; | |
92 if ( uRestUI_FoodRequiredToRest < 1 ) | |
93 uRestUI_FoodRequiredToRest = 1; | |
1104 | 94 if ( !_stricmp(pCurrentMapName, "d29.blv") && _449B57_test_bit(pParty->_quest_bits, 98) ) |
706 | 95 uRestUI_FoodRequiredToRest = 0; |
1033 | 96 |
706 | 97 ++pIcons_LOD->uTexturePacksCount; |
98 if ( !pIcons_LOD->uNumPrevLoadedFiles ) | |
99 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; | |
1033 | 100 |
706 | 101 pCurrentScreen = SCREEN_REST; |
102 _507CD4_RestUI_hourglass_anim_controller = 0; | |
103 uTextureID_RestUI_restmain = pIcons_LOD->LoadTexture("restmain", TEXTURE_16BIT_PALETTE); | |
104 uTextureID_RestUI_restb1 = pIcons_LOD->LoadTexture("restb1", TEXTURE_16BIT_PALETTE); | |
105 uTextureID_RestUI_restb2 = pIcons_LOD->LoadTexture("restb2", TEXTURE_16BIT_PALETTE); | |
106 uTextureID_RestUI_restb3 = pIcons_LOD->LoadTexture("restb3", TEXTURE_16BIT_PALETTE); | |
107 uTextureID_RestUI_restb4 = pIcons_LOD->LoadTexture("restb4", TEXTURE_16BIT_PALETTE); | |
108 uTextureID_RestUI_restexit = pIcons_LOD->LoadTexture("restexit", TEXTURE_16BIT_PALETTE); | |
948 | 109 |
706 | 110 LoadActualSkyFrame(); |
948 | 111 |
112 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640u, 480u, WINDOW_Rest, 0, 0); | |
1033 | 113 pButton_RestUI_Exit = pGUIWindow_CurrentMenu->CreateButton(280, 297, 154, 37, 1, 0, UIMSG_ExitRest, 0, 0, "", pIcons_LOD->GetTexture(uTextureID_RestUI_restexit), 0); |
114 pButton_RestUI_Main = pGUIWindow_CurrentMenu->CreateButton( 24, 154, 225, 37, 1, 0, UIMSG_Rest8Hour, 0, 'R', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb4), 0); | |
115 pButton_RestUI_WaitUntilDawn = pGUIWindow_CurrentMenu->CreateButton( 61, 232, 154, 33, 1, 0, UIMSG_AlreadyResting, 0, 'D', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb1), 0); | |
116 pButton_RestUI_Wait1Hour = pGUIWindow_CurrentMenu->CreateButton( 61, 264, 154, 33, 1, 0, UIMSG_Wait1Hour, 0, 'H', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb2), 0); | |
117 pButton_RestUI_Wait5Minutes = pGUIWindow_CurrentMenu->CreateButton( 61, 296, 154, 33, 1, 0, UIMSG_Wait5Minutes, 0, 'M', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb3), 0); | |
948 | 118 } |
706 | 119 |
120 //----- (0041FA01) -------------------------------------------------------- | |
1033 | 121 void RestUI_Draw() |
122 { | |
1006 | 123 int live_characters; // esi@1 |
706 | 124 unsigned int v3; // eax@15 |
125 //char v4; // al@17 | |
126 bool v5; // eax@21 | |
1006 | 127 GUIButton tmp_button; // [sp+8h] [bp-DCh]@19 |
706 | 128 //double v7; // [sp+C4h] [bp-20h]@17 |
129 float v8; // [sp+CCh] [bp-18h]@17 | |
130 __int64 v9; // [sp+D0h] [bp-14h]@17 | |
1006 | 131 unsigned int am_pm_hours; // [sp+D8h] [bp-Ch]@9 |
132 __int16 shadow_color; // [sp+DCh] [bp-8h]@1 | |
133 int text_color; // [sp+E0h] [bp-4h]@1 | |
706 | 134 |
1006 | 135 live_characters = 0; |
136 text_color = TargetColor(10, 0, 0); | |
137 shadow_color = TargetColor(230, 214, 193); | |
138 for(int i=1; i<5; ++i) | |
139 if ( !pPlayers[i]->pConditions[Player::Condition_Dead] && !pPlayers[i]->pConditions[Player::Condition_Eradicated] && pPlayers[i]->sHealth > 0 ) | |
140 ++live_characters; | |
141 | |
142 if ( live_characters ) | |
706 | 143 { |
1006 | 144 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->GetTexture(uTextureID_RestUI_restmain)); |
145 am_pm_hours = pParty->uCurrentHour; | |
146 dword_506F1C = pGUIWindow_CurrentMenu->pCurrentPosActiveItem; | |
147 if ( (signed int)pParty->uCurrentHour <= 12 ) | |
706 | 148 { |
1006 | 149 if ( !am_pm_hours ) |
150 am_pm_hours = 12; | |
706 | 151 } |
152 else | |
1006 | 153 { |
154 am_pm_hours -= 12; | |
155 } | |
156 pRenderer->DrawTextureIndexed(16u, 26u, pTexture_RestUI_CurrentSkyFrame); | |
157 if ( pTexture_RestUI_CurrentHourglassFrame ) | |
158 { | |
159 pTexture_RestUI_CurrentHourglassFrame->Release(); | |
160 pIcons_LOD->SyncLoadedFilesCount(); | |
161 } | |
162 v3 = pEventTimer->uTimeElapsed + _507CD4_RestUI_hourglass_anim_controller; | |
163 _507CD4_RestUI_hourglass_anim_controller += pEventTimer->uTimeElapsed; | |
164 if ( (unsigned int)_507CD4_RestUI_hourglass_anim_controller >= 512 ) | |
165 { | |
166 v3 = 0; | |
167 _507CD4_RestUI_hourglass_anim_controller = 0; | |
168 } | |
169 v9 = v3; | |
170 v8 = (double)v3 / 512.0 * 120.0; | |
171 //v7 = v8 + 6.7553994e15; | |
172 HIDWORD(v9) = floorf(v8 + 0.5f);//LODWORD(v7); | |
173 hourglass_icon_idx = (int)floorf(v8 + 0.5f) % 256 + 1;//LOBYTE(v7) + 1; | |
174 //hourglass_icon_idx = v4; | |
175 if (hourglass_icon_idx >= 120 ) | |
176 hourglass_icon_idx = 1; | |
177 | |
178 sprintf(pTmpBuf, "hglas%03d", hourglass_icon_idx); | |
179 pTexture_RestUI_CurrentHourglassFrame = pIcons_LOD->LoadTexturePtr(pTmpBuf, TEXTURE_16BIT_PALETTE); | |
180 pRenderer->DrawTextureIndexed(267, 159, pTexture_RestUI_CurrentHourglassFrame); | |
181 memset(&tmp_button, 0, sizeof(GUIButton)); | |
182 tmp_button.uX = 24; | |
183 tmp_button.uY = 154; | |
184 | |
185 tmp_button.uZ = 194; | |
186 tmp_button.uW = 190; | |
187 | |
188 tmp_button.uWidth = 171; | |
189 tmp_button.uHeight = 37; | |
190 | |
191 tmp_button.pParent = pButton_RestUI_WaitUntilDawn->pParent; | |
192 tmp_button.DrawLabel(pGlobalTXT_LocalizationStrings[183], pFontCreate, text_color, shadow_color); | |
193 tmp_button.pParent = 0; | |
194 sprintf(pTmpBuf, "\r408%d", uRestUI_FoodRequiredToRest); | |
195 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 0, 164, text_color, pTmpBuf, 0, 0, shadow_color); | |
196 pButton_RestUI_WaitUntilDawn->DrawLabel(pGlobalTXT_LocalizationStrings[237], pFontCreate, text_color, shadow_color); | |
197 pButton_RestUI_Wait1Hour->DrawLabel(pGlobalTXT_LocalizationStrings[239], pFontCreate, text_color, shadow_color); | |
198 pButton_RestUI_Wait5Minutes->DrawLabel(pGlobalTXT_LocalizationStrings[238], pFontCreate, text_color, shadow_color); | |
199 pButton_RestUI_Exit->DrawLabel(pGlobalTXT_LocalizationStrings[81], pFontCreate, text_color, shadow_color); | |
200 memset(&tmp_button, 0, sizeof(GUIButton)); | |
201 tmp_button.uX = 45; | |
202 tmp_button.uY = 199; | |
203 | |
204 tmp_button.uZ = 229; | |
205 tmp_button.uW = 228; | |
206 | |
207 tmp_button.uWidth = 185; | |
208 tmp_button.uHeight = 30; | |
209 | |
210 tmp_button.pParent = pButton_RestUI_WaitUntilDawn->pParent; | |
211 tmp_button.DrawLabel(pGlobalTXT_LocalizationStrings[236], pFontCreate, text_color, shadow_color); | |
212 tmp_button.pParent = 0; | |
213 v5 = (pParty->uCurrentHour >= 12 && pParty->uCurrentHour < 24)? 1:0; | |
214 sprintf(pTmpBuf, "%d:%02d %s", am_pm_hours, pParty->uCurrentMinute, aAMPMNames[v5]); | |
215 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 368, 168, text_color, pTmpBuf, 0, 0, shadow_color); | |
216 sprintf(pTmpBuf, "%s\r190%d", pGlobalTXT_LocalizationStrings[56], pParty->uDaysPlayed + 1); | |
217 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 350, 190, text_color, pTmpBuf, 0, 0, shadow_color); | |
218 sprintf(pTmpBuf, "%s\r190%d", pGlobalTXT_LocalizationStrings[146], pParty->uCurrentMonth + 1); | |
219 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 350, 222, text_color, pTmpBuf, 0, 0, shadow_color); | |
220 sprintf(pTmpBuf, "%s\r190%d", pGlobalTXT_LocalizationStrings[245], pParty->uCurrentYear); | |
221 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 350, 254, text_color, pTmpBuf, 0, 0, shadow_color); | |
222 if ( dword_506F14 ) | |
223 Sleep6Hours(); | |
224 } | |
225 else | |
1033 | 226 GUIWindow::Create(pButton_RestUI_Exit->uX, pButton_RestUI_Exit->uY, 0, 0, WINDOW_CloseRestWindowBtn, (int)pButton_RestUI_Exit, (int)pGlobalTXT_LocalizationStrings[81]); // "Exit Rest" |
706 | 227 } |