Mercurial > mm7
annotate GUI/UI/UIRest.cpp @ 2544:c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
author | a.parshin |
---|---|
date | Mon, 11 May 2015 09:51:04 +0200 |
parents | b6140dfeac27 |
children | e06a3fe9ad6e |
rev | line source |
---|---|
2501 | 1 #define _CRTDBG_MAP_ALLOC |
2 #include <stdlib.h> | |
3 #include <crtdbg.h> | |
4 | |
5 #define _CRT_SECURE_NO_WARNINGS | |
2541 | 6 |
7 #include "Engine/Engine.h" | |
8 | |
2502 | 9 #include "..\../GUI/GUIWindow.h" |
10 #include "..\../GUI/GUIFont.h" | |
2501 | 11 #include "..\../Engine/Party.h" |
2502 | 12 #include "..\../Media/Audio/AudioPlayer.h" |
2501 | 13 #include "..\../Engine/Graphics/Outdoor.h" |
14 #include "..\../Engine/LOD.h" | |
15 #include "..\../Engine/Graphics/Viewport.h" | |
16 #include "..\../Engine/Timer.h" | |
17 #include "..\../Engine/texts.h" | |
18 | |
19 | |
20 | |
2543 | 21 void PrepareToLoadRestUI() |
2501 | 22 { |
2543 | 23 if (!_506F14_resting_stage) |
24 pAudioPlayer->StopChannels(-1, -1); | |
25 if (current_screen_type != SCREEN_GAME) | |
26 { | |
27 pGUIWindow_CurrentMenu->Release(); | |
28 current_screen_type = SCREEN_GAME; | |
29 viewparams->bRedrawGameUI = true; | |
30 } | |
31 pEventTimer->Pause(); | |
32 if (_506F14_resting_stage != 2) | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
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33 new OnButtonClick2(518, 450, 0, 0, (int)pBtn_Rest, 0); |
2543 | 34 _506F18_num_minutes_to_sleep = 0; |
35 _506F14_resting_stage = 0; | |
36 uRestUI_FoodRequiredToRest = 2; | |
37 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor) | |
38 uRestUI_FoodRequiredToRest = pOutdoor->GetNumFoodRequiredToRestInCurrentPos(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z); | |
39 if (PartyHasDragon()) | |
2501 | 40 { |
2543 | 41 for (uint i = 0; i < 4; ++i) |
42 { | |
43 if (pParty->pPlayers[i].classType == PLAYER_CLASS_WARLOCK) | |
44 ++uRestUI_FoodRequiredToRest; | |
45 } | |
2501 | 46 } |
2543 | 47 if (CheckHiredNPCSpeciality(Porter)) |
48 --uRestUI_FoodRequiredToRest; | |
49 if (CheckHiredNPCSpeciality(QuarterMaster)) | |
50 uRestUI_FoodRequiredToRest -= 2; | |
51 if (CheckHiredNPCSpeciality(Gypsy)) | |
52 --uRestUI_FoodRequiredToRest; | |
53 if (uRestUI_FoodRequiredToRest < 1) | |
54 uRestUI_FoodRequiredToRest = 1; | |
55 if (!_stricmp(pCurrentMapName, "d29.blv") && _449B57_test_bit(pParty->_quest_bits, 98))//Замок Хармондейл | |
56 uRestUI_FoodRequiredToRest = 0; | |
2501 | 57 |
2543 | 58 ++pIcons_LOD->uTexturePacksCount; |
59 if (!pIcons_LOD->uNumPrevLoadedFiles) | |
60 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; | |
61 } | |
62 //----- (0041F6C1) -------------------------------------------------------- | |
63 GUIWindow *RestUI_Load() | |
64 { | |
2501 | 65 _507CD4_RestUI_hourglass_anim_controller = 0; |
66 uTextureID_RestUI_restmain = pIcons_LOD->LoadTexture("restmain", TEXTURE_16BIT_PALETTE); | |
67 uTextureID_RestUI_restb1 = pIcons_LOD->LoadTexture("restb1", TEXTURE_16BIT_PALETTE); | |
68 uTextureID_RestUI_restb2 = pIcons_LOD->LoadTexture("restb2", TEXTURE_16BIT_PALETTE); | |
69 uTextureID_RestUI_restb3 = pIcons_LOD->LoadTexture("restb3", TEXTURE_16BIT_PALETTE); | |
70 uTextureID_RestUI_restb4 = pIcons_LOD->LoadTexture("restb4", TEXTURE_16BIT_PALETTE); | |
71 uTextureID_RestUI_restexit = pIcons_LOD->LoadTexture("restexit", TEXTURE_16BIT_PALETTE); | |
2543 | 72 |
2501 | 73 OutdoorLocation::LoadActualSkyFrame(); |
2543 | 74 |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
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75 auto wnd = new GUIWindow_Rest(0, 0, window->GetWidth(), window->GetHeight(), 0, 0); |
2543 | 76 pButton_RestUI_Exit = wnd->CreateButton(280, 297, 154, 37, 1, 0, UIMSG_ExitRest, 0, 0, "", pIcons_LOD->GetTexture(uTextureID_RestUI_restexit), 0); |
77 pButton_RestUI_Main = wnd->CreateButton( 24, 154, 225, 37, 1, 0, UIMSG_Rest8Hour, 0, 'R', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb4), 0); | |
78 pButton_RestUI_WaitUntilDawn = wnd->CreateButton( 61, 232, 154, 33, 1, 0, UIMSG_AlreadyResting, 0, 'D', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb1), 0); | |
79 pButton_RestUI_Wait1Hour = wnd->CreateButton( 61, 264, 154, 33, 1, 0, UIMSG_Wait1Hour, 0, 'H', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb2), 0); | |
80 pButton_RestUI_Wait5Minutes = wnd->CreateButton( 61, 296, 154, 33, 1, 0, UIMSG_Wait5Minutes, 0, 'M', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb3), 0); | |
81 | |
82 return wnd; | |
2501 | 83 } |
84 | |
85 //----- (0041FA01) -------------------------------------------------------- | |
86 void RestUI_Draw() | |
87 { | |
88 int live_characters; // esi@1 | |
89 unsigned int v3; // eax@15 | |
90 GUIButton tmp_button; // [sp+8h] [bp-DCh]@19 | |
91 unsigned int am_pm_hours; // [sp+D8h] [bp-Ch]@9 | |
92 | |
93 live_characters = 0; | |
94 for( int i = 1; i < 5; ++i ) | |
95 if ( !pPlayers[i]->IsDead() && !pPlayers[i]->IsEradicated() && pPlayers[i]->sHealth > 0 ) | |
96 ++live_characters; | |
97 | |
98 if ( live_characters ) | |
99 { | |
100 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->GetTexture(uTextureID_RestUI_restmain)); | |
101 am_pm_hours = pParty->uCurrentHour; | |
102 dword_506F1C = pGUIWindow_CurrentMenu->pCurrentPosActiveItem; | |
103 if ( (signed int)pParty->uCurrentHour <= 12 ) | |
104 { | |
105 if ( !am_pm_hours ) | |
106 am_pm_hours = 12; | |
107 } | |
108 else | |
109 am_pm_hours -= 12; | |
110 pRenderer->DrawTextureIndexed(16, 26, pTexture_RestUI_CurrentSkyFrame); | |
111 if ( pTexture_RestUI_CurrentHourglassFrame ) | |
112 { | |
113 pTexture_RestUI_CurrentHourglassFrame->Release(); | |
114 pIcons_LOD->SyncLoadedFilesCount(); | |
115 } | |
116 v3 = pEventTimer->uTimeElapsed + _507CD4_RestUI_hourglass_anim_controller; | |
117 _507CD4_RestUI_hourglass_anim_controller += pEventTimer->uTimeElapsed; | |
118 if ( (unsigned int)_507CD4_RestUI_hourglass_anim_controller >= 512 ) | |
119 { | |
120 v3 = 0; | |
121 _507CD4_RestUI_hourglass_anim_controller = 0; | |
122 } | |
123 hourglass_icon_idx = (int)floorf(((double)v3 / 512.0 * 120.0) + 0.5f) % 256 + 1; | |
124 if (hourglass_icon_idx >= 120 ) | |
125 hourglass_icon_idx = 1; | |
126 | |
127 sprintf(pTmpBuf.data(), "hglas%03d", hourglass_icon_idx); | |
128 pTexture_RestUI_CurrentHourglassFrame = pIcons_LOD->LoadTexturePtr(pTmpBuf.data(), TEXTURE_16BIT_PALETTE); | |
129 pRenderer->DrawTextureIndexed(267, 159, pTexture_RestUI_CurrentHourglassFrame); | |
130 memset(&tmp_button, 0, sizeof(GUIButton)); | |
131 tmp_button.uX = 24; | |
132 tmp_button.uY = 154; | |
133 tmp_button.uZ = 194; | |
134 tmp_button.uW = 190; | |
135 tmp_button.uWidth = 171; | |
136 tmp_button.uHeight = 37; | |
137 tmp_button.pParent = pButton_RestUI_WaitUntilDawn->pParent; | |
138 tmp_button.DrawLabel(pGlobalTXT_LocalizationStrings[183], pFontCreate, Color16(10, 0, 0), Color16(230, 214, 193));//Отдых и лечение 8 часов | |
139 tmp_button.pParent = 0; | |
140 | |
141 sprintf(pTmpBuf.data(), "\r408%d", uRestUI_FoodRequiredToRest); | |
142 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 0, 164, Color16(10, 0, 0), pTmpBuf.data(), 0, 0, Color16(230, 214, 193)); | |
143 | |
144 pButton_RestUI_WaitUntilDawn->DrawLabel(pGlobalTXT_LocalizationStrings[237], pFontCreate, Color16(10, 0, 0), Color16(230, 214, 193));//Ждать до рассвета | |
145 pButton_RestUI_Wait1Hour->DrawLabel(pGlobalTXT_LocalizationStrings[239], pFontCreate, Color16(10, 0, 0), Color16(230, 214, 193));//Ждать 1 час | |
146 pButton_RestUI_Wait5Minutes->DrawLabel(pGlobalTXT_LocalizationStrings[238], pFontCreate, Color16(10, 0, 0), Color16(230, 214, 193));//Ждать 5 минут | |
147 pButton_RestUI_Exit->DrawLabel(pGlobalTXT_LocalizationStrings[81], pFontCreate, Color16(10, 0, 0), Color16(230, 214, 193));//Закончить отдыхать | |
148 memset(&tmp_button, 0, sizeof(GUIButton)); | |
149 tmp_button.uX = 45; | |
150 tmp_button.uY = 199; | |
151 | |
152 tmp_button.uZ = 229; | |
153 tmp_button.uW = 228; | |
154 | |
155 tmp_button.uWidth = 185; | |
156 tmp_button.uHeight = 30; | |
157 | |
158 tmp_button.pParent = pButton_RestUI_WaitUntilDawn->pParent; | |
159 tmp_button.DrawLabel(pGlobalTXT_LocalizationStrings[236], pFontCreate, Color16(10, 0, 0), Color16(230, 214, 193));//Ждать без лечения | |
160 tmp_button.pParent = 0; | |
161 sprintf(pTmpBuf.data(), "%d:%02d %s", am_pm_hours, pParty->uCurrentMinute, aAMPMNames[(pParty->uCurrentHour >= 12 && pParty->uCurrentHour < 24)? 1:0]); | |
162 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 368, 168, Color16(10, 0, 0), pTmpBuf.data(), 0, 0, Color16(230, 214, 193)); | |
163 sprintf(pTmpBuf.data(), "%s\r190%d", pGlobalTXT_LocalizationStrings[56], pParty->uDaysPlayed + 1);//День | |
164 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 350, 190, Color16(10, 0, 0), pTmpBuf.data(), 0, 0, Color16(230, 214, 193)); | |
165 sprintf(pTmpBuf.data(), "%s\r190%d", pGlobalTXT_LocalizationStrings[146], pParty->uCurrentMonth + 1);//Месяц | |
166 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 350, 222, Color16(10, 0, 0), pTmpBuf.data(), 0, 0, Color16(230, 214, 193)); | |
167 sprintf(pTmpBuf.data(), "%s\r190%d", pGlobalTXT_LocalizationStrings[245], pParty->uCurrentYear);//Год | |
168 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 350, 254, Color16(10, 0, 0), pTmpBuf.data(), 0, 0, Color16(230, 214, 193)); | |
2543 | 169 if ( _506F14_resting_stage ) |
2501 | 170 Party::Sleep6Hours(); |
171 } | |
172 else | |
2544
c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
a.parshin
parents:
2543
diff
changeset
|
173 new OnCancel(pButton_RestUI_Exit->uX, pButton_RestUI_Exit->uY, 0, 0, (int)pButton_RestUI_Exit, pGlobalTXT_LocalizationStrings[81]); // "Exit Rest" |
2501 | 174 } |