annotate Player.cpp @ 1094:c40d40027b77

npc some clean
author Gloval
date Sun, 26 May 2013 18:55:31 +0400
parents 9c7eb4037567
children e1ad5ccc13ae
rev   line source
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1 #include <assert.h>
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2
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3 #include "stru6.h"
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4
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5
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6 #include "OSAPI.h"
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7 #include "Player.h"
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8 #include "PlayerFrameTable.h"
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9 #include "AudioPlayer.h"
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10 #include "Party.h"
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11 #include "Log.h"
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12 #include "LOD.h"
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13 #include "GUIWindow.h"
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14 #include "Viewport.h"
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15 #include "Actor.h"
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16 #include "Game.h"
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17 #include "Mouse.h"
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18 #include "TurnEngine.h"
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19 #include "Events.h"
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20 #include "Events2D.h"
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21 #include "Outdoor.h"
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22 #include "StorylineTextTable.h"
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23 #include "Autonotes.h"
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24 #include "Awards.h"
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25 #include "texts.h"
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26
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27 #include "mm7_data.h"
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28 #include "MM7.h"
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29
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30
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31
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32
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33
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34
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35 /* 381 */
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36 #pragma pack(push, 1)
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37 struct PlayerCreation_AttributeProps
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38 {
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39 unsigned __int8 uBaseValue;
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40 char uMaxValue;
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41 char uDroppedStep;
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42 char uBaseStep;
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43 };
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44 #pragma pack(pop)
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45
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46
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47 #pragma pack(push, 1)
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48
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49
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50
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51 #pragma pack(pop)
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52 PlayerCreation_AttributeProps StatTable[4][7] = //0x4ED7B0
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53 {
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54 {{11, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, { 9, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {9, 25, 1, 1},},
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55 {{ 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, { 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, {9, 20, 1, 1},},
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56 {{14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, {9, 20, 1, 1},},
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57 {{14, 30, 1, 2}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {9, 20, 1, 1}}
0
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58 };
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59
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60
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61
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62
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63
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64
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65 // available skills per class ( 9 classes X 37 skills )
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66 // 0 - not available
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67 // 1 - available
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68 // 2 - primary skill
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69 unsigned char pSkillAvailabilityPerClass[9][37] = // byte[] @ MM7.exe::004ED820
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70 {
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71 {0, 2, 0, 1, 1, 1, 1, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
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72 {0, 1, 2, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 2, 1, 0},
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73 {1, 1, 1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 2, 2, 1, 1, 0, 0, 0},
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74 {0, 1, 1, 1, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
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75 {0, 1, 0, 1, 1, 2, 0, 0, 0, 1, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1},
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76 {0, 1, 1, 2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0},
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77 {0, 0, 0, 0, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 2, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1},
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78 {0, 0, 2, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 2, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1},
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79 {2, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 2, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0} // some of these are started at 4ED94C, but needs to be here
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80 };
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81
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82
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83
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84
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85 unsigned char pBaseHealthByClass[12] = {40, 35, 35, 30, 30, 30, 25, 20, 20, 0, 0, 0};
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86 unsigned char pBaseManaByClass[12] = { 0, 0, 0, 5, 5, 0, 10, 10, 15, 0, 0, 0};
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87 unsigned char pBaseHealthPerLevelByClass[36] = {5, 7, 9, 9, 4, 6, 8, 8, 5, 6, 8, 8, 4, 5, 6, 6, 3, 4, 6, 6, 4, 5, 6, 6, 2, 3, 4, 4, 2, 3, 4, 4, 2, 3, 3, 3};
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88 unsigned char pBaseManaPerLevelByClass[36] = {0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 1, 2, 3, 3, 1, 2, 3, 3, 0, 2, 3, 3, 3, 4, 5, 5, 3, 4, 5, 5, 3, 4, 6, 6};
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89
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90 unsigned char pConditionStrengthMultiplier[19] = {100, 100, 100, 120, 50, 200, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100};
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91 unsigned char pConditionIntelligenceMultiplier[19] = {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100};
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92 unsigned char pConditionWillpowerMultiplier[19] = {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100};
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93 unsigned char pConditionEnduranceMultiplier[19] = {100, 100, 100, 100, 50, 150, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100};
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94 unsigned char pConditionAccuracyMultiplier[19] = {100, 100, 100, 50, 10, 100, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100};
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95 unsigned char pConditionSpeedMultiplier[19] = {100, 100, 100, 120, 20, 120, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100};
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96 unsigned char pConditionLuckMultiplier[19] = {100, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100};
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97
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98 unsigned char pAgeingStrengthMultiplier[4] = {100, 75, 40, 10};
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99 unsigned char pAgeingIntelligenceMultiplier[4] = {100, 150, 100, 10};
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100 unsigned char pAgeingWillpowerMultiplier[4] = {100, 150, 100, 10};
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101 unsigned char pAgeingEnduranceMultiplier[4] = {100, 75, 40, 10};
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102 unsigned char pAgeingAccuracyMultiplier[4] = {100, 100, 40, 10};
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103 unsigned char pAgeingSpeedMultiplier[4] = {100, 100, 40, 10};
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104 unsigned char pAgeingLuckMultiplier[4] = {100, 100, 100, 100};
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105
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106 signed int pAgeingTable[4] = {50, 100, 150, 0xFFFF};
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107
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108 unsigned int pConditionImportancyTable[18] = {16, 15, 14, 17, 13, 2, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 1, 0};
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109
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110 short param_to_bonus_table[29] = {500, 400, 350, 300, 275, 250, 225, 200, 175,
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111 150, 125, 100, 75, 50, 40, 35, 30, 25, 21,
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112 19, 17, 15, 13, 11, 9, 7, 5, 3, 0};
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113 signed int parameter_to_bonus_value[29] = {30, 25, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, -1, -2, -3, -4, -5, -6};
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114
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115
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116 unsigned char pEquipTypeToBodyAnchor[20] = {1, 1, 2, 3, 0, 4, 5, 6, 7, 8, 10, 9, 1, 0, 0, 0, 0, 0, 0, 0};
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117
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118
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119 unsigned short base_recovery_times_per_weapon_type[12] =
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120 {
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121 100, // PLAYER_SKILL_STAFF && Unarmed withoud skill
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122 90, // PLAYER_SKILL_SWORD && Unarmed with skill
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123 60, // PLAYER_SKILL_DAGGER
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124 100, // PLAYER_SKILL_AXE
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125 80, // PLAYER_SKILL_SPEAR
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126 100, // PLAYER_SKILL_BOW
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127 80, // PLAYER_SKILL_MACE
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128 30, // PLAYER_SKILL_BLASTER
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129 10, // PLAYER_SKILL_SHIELD
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130 10, // PLAYER_SKILL_LEATHER
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131 20, // PLAYER_SKILL_CHAIN
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132 30 // PLAYER_SKILL_PLATE
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133 };
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134
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135
0
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136
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137 //----- (00490913) --------------------------------------------------------
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138 signed int __cdecl PlayerCreation_ComputeAttributeBonus()
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139 {
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140 signed int v0; // edi@1
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141 signed int v1; // esi@1
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142 int v2; // ebx@2
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143 int v3; // ecx@17
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144 signed int v4; // eax@17
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145 int v5; // edx@18
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146 signed int v6; // ecx@18
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147 signed int v8; // [sp+Ch] [bp-8h]@1
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148 signed int v9; // [sp+10h] [bp-4h]@2
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149
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150 v8 = 50;
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151 v0 = 50;
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152 v1 = 0;
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153 do
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154 {
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155 v9 = 0;
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156 v2 = 7 * pParty->pPlayers[v1].GetRace();
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157 do
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158 {
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159 if ( v9 )
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160 {
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161 switch ( v9 )
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162 {
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163 case 1:
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164 v0 = pParty->pPlayers[v1].uIntelligence;
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165 break;
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166 case 2:
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167 v0 = pParty->pPlayers[v1].uWillpower;
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168 break;
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169 case 3:
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170 v0 = pParty->pPlayers[v1].uEndurance;
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171 break;
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172 case 4:
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173 v0 = pParty->pPlayers[v1].uAccuracy;
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174 break;
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175 case 5:
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176 v0 = pParty->pPlayers[v1].uSpeed;
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177 break;
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178 case 6:
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179 v0 = pParty->pPlayers[v1].uLuck;
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180 break;
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181 }
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182 }
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183 else
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184 {
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185 v0 = pParty->pPlayers[v1].uMight;
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186 }
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187 v3 = v2 + v9;
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188 v4 = StatTable[0][v3].uBaseValue;
0
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189 if ( v0 >= v4 )
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190 {
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191 v5 = StatTable[0][v3].uDroppedStep;
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192 v6 = StatTable[0][v3].uBaseStep;
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193 }
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194 else
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195 {
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196 v5 = StatTable[0][v3].uBaseStep;
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197 v6 = StatTable[0][v3].uDroppedStep;
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198 }
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199 v8 += v5 * (v4 - v0) / v6;
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200 ++v9;
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201 }
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202 while ( v9 <= 6 );
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203 ++v1;
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204 }
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205 while ( v1 < 4 );
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206 return v8;
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207 }
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208
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209
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210
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211 //----- (00427730) --------------------------------------------------------
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212 bool Player::CanCastSpell(unsigned int uRequiredMana)
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213 {
488
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214 if (sMana >= uRequiredMana)
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215 {
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216 sMana -= uRequiredMana;
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217 return true;
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218 }
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219
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220 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
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221 return false;
0
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222 }
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223
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224
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225 //----- (004BE2DD) --------------------------------------------------------
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226 void Player::SalesProcess( unsigned int inventory_idnx, int item_index, int _2devent_idx )
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227 {
0
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228 float v6; // ST04_4@1
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229 signed int item_value; // eax@1
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230 signed int sell_price; // ebx@1
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231
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232 item_value =pOwnItems[item_index].GetValue();
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233 v6 = p2DEvents[ _2devent_idx - 1].fPriceMultiplier;
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234 sell_price = GetPriceSell(item_value, v6);
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parents: 1012
diff changeset
235 if ( pOwnItems[item_index].Broken() )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
236 sell_price = 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
237 if ( sell_price < 1 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
238 sell_price = 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
239 RemoveItemAtInventoryIndex(inventory_idnx);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
240 Party::SetGold(pParty->uNumGold + sell_price);
0
Ritor1
parents:
diff changeset
241 }
Ritor1
parents:
diff changeset
242
Ritor1
parents:
diff changeset
243
Ritor1
parents:
diff changeset
244
Ritor1
parents:
diff changeset
245 //----- (0043EEF3) --------------------------------------------------------
Ritor1
parents:
diff changeset
246 bool Player::_43EEF3()
Ritor1
parents:
diff changeset
247 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
248 signed int item_idx; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
249 signed int item_id; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
250 for (int i=0; i<16;++i)
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
251 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
252 item_idx=pEquipment.pIndices[i];
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
253 if (item_idx)
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
254 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
255 item_id=pOwnItems[item_idx-1].uItemID;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
256 if (item_id!=64 && item_id!= 65 ) //blaster& blaster rifle
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
257 return false;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
258 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
259 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
260 return true;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
261 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
262
0
Ritor1
parents:
diff changeset
263
Ritor1
parents:
diff changeset
264
Ritor1
parents:
diff changeset
265
Ritor1
parents:
diff changeset
266 //----- (004B8040) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
267 int Player::GetConditionDayOfWeek( unsigned int uCondition )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
268 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
269 return (unsigned int)(((signed __int64)((double)this->pConditions[uCondition] * 0.234375) / 60 / 60) / 24) % 7 + 1;
0
Ritor1
parents:
diff changeset
270 }
Ritor1
parents:
diff changeset
271
Ritor1
parents:
diff changeset
272 //----- (004B807C) --------------------------------------------------------
Ritor1
parents:
diff changeset
273 int Player::_4B807C(float a2)
Ritor1
parents:
diff changeset
274 {
Ritor1
parents:
diff changeset
275 Player *v2; // edi@1
Ritor1
parents:
diff changeset
276 unsigned int v3; // eax@1
Ritor1
parents:
diff changeset
277 int v4; // esi@1
Ritor1
parents:
diff changeset
278 unsigned int v5; // ebx@7
Ritor1
parents:
diff changeset
279 int v6; // eax@8
Ritor1
parents:
diff changeset
280 signed __int64 v7; // qax@13
Ritor1
parents:
diff changeset
281 unsigned int v9; // [sp-4h] [bp-14h]@4
Ritor1
parents:
diff changeset
282 signed int v10; // [sp+8h] [bp-8h]@4
Ritor1
parents:
diff changeset
283 int v11; // [sp+Ch] [bp-4h]@6
Ritor1
parents:
diff changeset
284
Ritor1
parents:
diff changeset
285 v2 = this;
Ritor1
parents:
diff changeset
286 v3 = GetMajorConditionIdx();
Ritor1
parents:
diff changeset
287 v4 = 0;
Ritor1
parents:
diff changeset
288 if ( (signed int)v3 >= 14 )
Ritor1
parents:
diff changeset
289 {
Ritor1
parents:
diff changeset
290 if ( (signed int)v3 <= 15 )
Ritor1
parents:
diff changeset
291 {
Ritor1
parents:
diff changeset
292 v10 = 5;
Ritor1
parents:
diff changeset
293 v9 = v3;
Ritor1
parents:
diff changeset
294 goto LABEL_6;
Ritor1
parents:
diff changeset
295 }
Ritor1
parents:
diff changeset
296 if ( v3 == 16 )
Ritor1
parents:
diff changeset
297 {
Ritor1
parents:
diff changeset
298 v10 = 10;
Ritor1
parents:
diff changeset
299 v9 = 16;
Ritor1
parents:
diff changeset
300 LABEL_6:
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
301 v11 = GetConditionDayOfWeek(v9);
0
Ritor1
parents:
diff changeset
302 goto LABEL_13;
Ritor1
parents:
diff changeset
303 }
Ritor1
parents:
diff changeset
304 }
Ritor1
parents:
diff changeset
305 v10 = 1;
Ritor1
parents:
diff changeset
306 v5 = 0;
Ritor1
parents:
diff changeset
307 do
Ritor1
parents:
diff changeset
308 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
309 v6 = GetConditionDayOfWeek(v5);
0
Ritor1
parents:
diff changeset
310 if ( v6 > v4 )
Ritor1
parents:
diff changeset
311 v4 = v6;
Ritor1
parents:
diff changeset
312 ++v5;
Ritor1
parents:
diff changeset
313 }
Ritor1
parents:
diff changeset
314 while ( (signed int)v5 <= 13 );
Ritor1
parents:
diff changeset
315 v11 = v4;
Ritor1
parents:
diff changeset
316 if ( !v4 )
Ritor1
parents:
diff changeset
317 v11 = 1;
Ritor1
parents:
diff changeset
318 LABEL_13:
Ritor1
parents:
diff changeset
319 v7 = (signed __int64)((double)v11 * (double)v10 * a2);
Ritor1
parents:
diff changeset
320 if ( (signed int)v7 < 1 )
Ritor1
parents:
diff changeset
321 LODWORD(v7) = 1;
Ritor1
parents:
diff changeset
322 return v7;
Ritor1
parents:
diff changeset
323 }
Ritor1
parents:
diff changeset
324
Ritor1
parents:
diff changeset
325 //----- (004B8102) --------------------------------------------------------
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
326 int Player::GetPriceSell(int uRealValue, float price_multiplier)
0
Ritor1
parents:
diff changeset
327 {
Ritor1
parents:
diff changeset
328 signed int v3; // esi@1
Ritor1
parents:
diff changeset
329 signed int result; // eax@3
Ritor1
parents:
diff changeset
330
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
331 v3 = (unsigned __int64)(signed __int64)((double)uRealValue / (price_multiplier + 2.0)) + uRealValue * GetMerchant() / 100;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
332 if ( v3 > uRealValue )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
333 v3 = uRealValue;
0
Ritor1
parents:
diff changeset
334 result = 1;
Ritor1
parents:
diff changeset
335 if ( v3 >= 1 )
Ritor1
parents:
diff changeset
336 result = v3;
Ritor1
parents:
diff changeset
337 return result;
Ritor1
parents:
diff changeset
338 }
Ritor1
parents:
diff changeset
339
Ritor1
parents:
diff changeset
340 //----- (004B8142) --------------------------------------------------------
749
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
341 int Player::GetBuyingPrice(unsigned int uRealValue, float price_multiplier)
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
342 {
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
343 uint price = ((100 - GetMerchant()) * (uRealValue * price_multiplier)) / 100;
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
344 assert (price > 0);
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
345
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
346 if (price < uRealValue)
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
347 price = uRealValue;
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
348 return price;
0
Ritor1
parents:
diff changeset
349 }
Ritor1
parents:
diff changeset
350
Ritor1
parents:
diff changeset
351 //----- (004B8179) --------------------------------------------------------
916
897b10712a1a UIShop_Buy_Identify_Repair little clean and rename
Ritor1
parents: 900
diff changeset
352 int Player::GetPriceIdentification(float a2)
0
Ritor1
parents:
diff changeset
353 {
Ritor1
parents:
diff changeset
354 signed int v2; // esi@1
Ritor1
parents:
diff changeset
355 int v3; // ecx@1
Ritor1
parents:
diff changeset
356 signed int result; // eax@3
Ritor1
parents:
diff changeset
357
Ritor1
parents:
diff changeset
358 v2 = (signed __int64)(a2 * 50.0);
Ritor1
parents:
diff changeset
359 v3 = v2 * (100 - GetMerchant()) / 100;
Ritor1
parents:
diff changeset
360 if ( v3 < v2 / 3 )
Ritor1
parents:
diff changeset
361 v3 = v2 / 3;
Ritor1
parents:
diff changeset
362 result = 1;
Ritor1
parents:
diff changeset
363 if ( v3 >= 1 )
Ritor1
parents:
diff changeset
364 result = v3;
Ritor1
parents:
diff changeset
365 return result;
Ritor1
parents:
diff changeset
366 }
Ritor1
parents:
diff changeset
367
Ritor1
parents:
diff changeset
368 //----- (004B81C3) --------------------------------------------------------
916
897b10712a1a UIShop_Buy_Identify_Repair little clean and rename
Ritor1
parents: 900
diff changeset
369 int Player::GetPriceRepair(int a2, float a3)
0
Ritor1
parents:
diff changeset
370 {
Ritor1
parents:
diff changeset
371 signed int v3; // esi@1
Ritor1
parents:
diff changeset
372 int v4; // ecx@1
Ritor1
parents:
diff changeset
373 signed int result; // eax@3
Ritor1
parents:
diff changeset
374
Ritor1
parents:
diff changeset
375 v3 = (signed __int64)((double)a2 / (6.0 - a3));
Ritor1
parents:
diff changeset
376 v4 = v3 * (100 - GetMerchant()) / 100;
Ritor1
parents:
diff changeset
377 if ( v4 < v3 / 3 )
Ritor1
parents:
diff changeset
378 v4 = v3 / 3;
Ritor1
parents:
diff changeset
379 result = 1;
Ritor1
parents:
diff changeset
380 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
381 result = v4;
Ritor1
parents:
diff changeset
382 return result;
Ritor1
parents:
diff changeset
383 }
Ritor1
parents:
diff changeset
384
Ritor1
parents:
diff changeset
385 //----- (004B8213) --------------------------------------------------------
Ritor1
parents:
diff changeset
386 int Player::_4B8213(int a2, float a3)
Ritor1
parents:
diff changeset
387 {
Ritor1
parents:
diff changeset
388 signed __int64 v3; // qax@1
Ritor1
parents:
diff changeset
389
Ritor1
parents:
diff changeset
390 v3 = (signed __int64)((double)a2 / (a3 + 2.0));
Ritor1
parents:
diff changeset
391 if ( (signed int)v3 < 1 )
Ritor1
parents:
diff changeset
392 LODWORD(v3) = 1;
Ritor1
parents:
diff changeset
393 return v3;
Ritor1
parents:
diff changeset
394 }
Ritor1
parents:
diff changeset
395
Ritor1
parents:
diff changeset
396 //----- (004B8233) --------------------------------------------------------
Ritor1
parents:
diff changeset
397 int Player::_4B8233(int a2, float a3)
Ritor1
parents:
diff changeset
398 {
Ritor1
parents:
diff changeset
399 signed __int64 v3; // qax@1
Ritor1
parents:
diff changeset
400
Ritor1
parents:
diff changeset
401 v3 = (signed __int64)((double)a2 * a3);
Ritor1
parents:
diff changeset
402 if ( (signed int)v3 < 1 )
Ritor1
parents:
diff changeset
403 LODWORD(v3) = 1;
Ritor1
parents:
diff changeset
404 return v3;
Ritor1
parents:
diff changeset
405 }
Ritor1
parents:
diff changeset
406
Ritor1
parents:
diff changeset
407 //----- (004B824B) --------------------------------------------------------
Ritor1
parents:
diff changeset
408 int Player::_4B824B(float a2)
Ritor1
parents:
diff changeset
409 {
Ritor1
parents:
diff changeset
410 signed __int64 v2; // qax@1
Ritor1
parents:
diff changeset
411
Ritor1
parents:
diff changeset
412 v2 = (signed __int64)(a2 * 50.0);
Ritor1
parents:
diff changeset
413 if ( (signed int)v2 < 1 )
Ritor1
parents:
diff changeset
414 LODWORD(v2) = 1;
Ritor1
parents:
diff changeset
415 return v2;
Ritor1
parents:
diff changeset
416 }
Ritor1
parents:
diff changeset
417
Ritor1
parents:
diff changeset
418 //----- (004B8265) --------------------------------------------------------
Ritor1
parents:
diff changeset
419 int Player::_4B8265(int a2, float a3)
Ritor1
parents:
diff changeset
420 {
Ritor1
parents:
diff changeset
421 signed __int64 v3; // qax@1
Ritor1
parents:
diff changeset
422
Ritor1
parents:
diff changeset
423 v3 = (signed __int64)((double)a2 / (6.0 - a3));
Ritor1
parents:
diff changeset
424 if ( (signed int)v3 < 1 )
Ritor1
parents:
diff changeset
425 LODWORD(v3) = 1;
Ritor1
parents:
diff changeset
426 return v3;
Ritor1
parents:
diff changeset
427 }
Ritor1
parents:
diff changeset
428
Ritor1
parents:
diff changeset
429
Ritor1
parents:
diff changeset
430
Ritor1
parents:
diff changeset
431
Ritor1
parents:
diff changeset
432
Ritor1
parents:
diff changeset
433 //----- (004B6FF9) --------------------------------------------------------
Ritor1
parents:
diff changeset
434 int Player::_4B6FF9()
Ritor1
parents:
diff changeset
435 {
Ritor1
parents:
diff changeset
436 Player *v1; // esi@1
Ritor1
parents:
diff changeset
437 signed int v2; // eax@1
Ritor1
parents:
diff changeset
438 char v3; // zf@4
Ritor1
parents:
diff changeset
439
Ritor1
parents:
diff changeset
440 v1 = this;
336
ea55d6414029 Event_proceccor preliminary
Gloval
parents: 328
diff changeset
441 v2 = (signed int)window_SpeakInHouse->ptr_1C;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
442 if ( (v2 == 78 || v2 > 80) && v2 <= 82 )
0
Ritor1
parents:
diff changeset
443 {
Ritor1
parents:
diff changeset
444 if ( GetMajorConditionIdx() == 18 )
Ritor1
parents:
diff changeset
445 goto LABEL_6;
Ritor1
parents:
diff changeset
446 v3 = GetMajorConditionIdx() == 17;
Ritor1
parents:
diff changeset
447 }
Ritor1
parents:
diff changeset
448 else
Ritor1
parents:
diff changeset
449 {
Ritor1
parents:
diff changeset
450 v3 = GetMajorConditionIdx() == 18;
Ritor1
parents:
diff changeset
451 }
Ritor1
parents:
diff changeset
452 if ( !v3 )
Ritor1
parents:
diff changeset
453 return 1;
Ritor1
parents:
diff changeset
454 LABEL_6:
Ritor1
parents:
diff changeset
455 if ( v1->sHealth < GetMaxHealth() || v1->sMana < GetMaxMana() )
Ritor1
parents:
diff changeset
456 return 1;
Ritor1
parents:
diff changeset
457 return 0;
Ritor1
parents:
diff changeset
458 }
Ritor1
parents:
diff changeset
459
Ritor1
parents:
diff changeset
460
Ritor1
parents:
diff changeset
461
Ritor1
parents:
diff changeset
462 //----- (00421E75) --------------------------------------------------------
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
463 unsigned int Player::GetItemIDAtInventoryIndex(int *pitem_index)
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
464 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
465 int item_idx; // eax@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
466 int inv_index; // eax@3
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
467
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
468 item_idx = *pitem_index;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
469 if ( item_idx >125 || item_idx < 0 )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
470 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
471 return 0;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
472 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
473
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
474 inv_index = this->pInventoryIndices[item_idx];
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
475 if ( inv_index < 0 )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
476 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
477 *pitem_index = -1 - inv_index;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
478 inv_index = this->pInventoryIndices[-1 - inv_index];
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
479 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
480
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
481 return inv_index;
0
Ritor1
parents:
diff changeset
482 }
Ritor1
parents:
diff changeset
483
Ritor1
parents:
diff changeset
484
Ritor1
parents:
diff changeset
485
Ritor1
parents:
diff changeset
486 //----- (004160CA) --------------------------------------------------------
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
487 void Player::ItemsEnchant( int enchant_count )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
488 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
489 int avalible_items; // ebx@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
490 int i; // edx@8
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
491 __int16 item_index_tabl[138]; // [sp+Ch] [bp-118h]@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
492
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
493 avalible_items = 0;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
494 memset (item_index_tabl,0,sizeof(item_index_tabl));
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
495
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
496 for (i=0; i<138; ++i)
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
497 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
498 if (( pOwnItems[i].uItemID>0)&&(pOwnItems[i].uItemID<= 134))
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
499 item_index_tabl[avalible_items++] = i;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
500 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
501
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
502 if ( avalible_items )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
503 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
504 if ( enchant_count )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
505 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
506 for ( i = 0; i < enchant_count; ++i )
0
Ritor1
parents:
diff changeset
507 {
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
508 if (!(pInventoryItems[item_index_tabl[i]].uAttributes&ITEM_ENCHANTED))
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
509 pInventoryItems[item_index_tabl[rand() % avalible_items]].uAttributes|=ITEM_ENCHANTED;
0
Ritor1
parents:
diff changeset
510 }
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
511
0
Ritor1
parents:
diff changeset
512 }
Ritor1
parents:
diff changeset
513 else
Ritor1
parents:
diff changeset
514 {
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
515 for ( i = 0; i < avalible_items; ++i )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
516 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
517 if (!(pInventoryItems[item_index_tabl[i]].uAttributes&ITEM_ENCHANTED))
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
518 pInventoryItems[item_index_tabl[i]].uAttributes|=ITEM_ENCHANTED;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
519 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
520 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
521 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
522 ;
0
Ritor1
parents:
diff changeset
523 }
Ritor1
parents:
diff changeset
524
Ritor1
parents:
diff changeset
525 //----- (004948B1) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
526 void Player::PlaySound(PlayerSpeech speech, int a3)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
527 {
49728858c35e On player voices
Nomad
parents: 179
diff changeset
528 //Player *pPlayer; // edi@1
49728858c35e On player voices
Nomad
parents: 179
diff changeset
529 //int v4; // eax@4
0
Ritor1
parents:
diff changeset
530 signed int v5; // esi@4
203
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
531 unsigned char *v6; // ebx@4
0
Ritor1
parents:
diff changeset
532 signed int v7; // ecx@5
Ritor1
parents:
diff changeset
533 unsigned __int8 v8; // al@6
Ritor1
parents:
diff changeset
534 int v9; // eax@10
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
535 //unsigned int pVoiceID; // ecx@10
0
Ritor1
parents:
diff changeset
536 int v11; // esi@10
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 821
diff changeset
537 //signed int v12; // eax@11
0
Ritor1
parents:
diff changeset
538 signed int v13; // esi@12
Ritor1
parents:
diff changeset
539 int v14; // eax@12
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
540 //int v15; // eax@17
248
37dcbe8f3cca Dialogue stuff
Nomad
parents: 243
diff changeset
541 CHARACTER_EXPRESSION_ID expression; // ebx@17
0
Ritor1
parents:
diff changeset
542 signed int v17; // ecx@19
Ritor1
parents:
diff changeset
543 char *pSoundID; // edi@20
Ritor1
parents:
diff changeset
544 int v20[5]; // [sp+Ch] [bp-1Ch]@7
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
545 //Player *pPlayer2; // [sp+20h] [bp-8h]@1
0
Ritor1
parents:
diff changeset
546 int pPlayerNum; // [sp+24h] [bp-4h]@1
Ritor1
parents:
diff changeset
547 int pSoundId; // [sp+30h] [bp+8h]@4
Ritor1
parents:
diff changeset
548
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
549 //pPlayer = this;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
550 //pPlayer2 = this;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
551
0
Ritor1
parents:
diff changeset
552 pPlayerNum = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
553 for (int i = 0; i < 4; ++i)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
554 if (&pParty->pPlayers[i] == this)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
555 {
49728858c35e On player voices
Nomad
parents: 179
diff changeset
556 pPlayerNum = i + 1;
0
Ritor1
parents:
diff changeset
557 break;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
558 }
49728858c35e On player voices
Nomad
parents: 179
diff changeset
559
49728858c35e On player voices
Nomad
parents: 179
diff changeset
560 //v4 = a2;//102
0
Ritor1
parents:
diff changeset
561 v5 = 0;
Ritor1
parents:
diff changeset
562 pSoundId = 0;
203
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
563 v6 = SoundSetAction[speech];//byte_4ED280 &byte_4ED3D8[4 * v4] ???
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
564 if (uVoicesVolumeMultiplier)
0
Ritor1
parents:
diff changeset
565 {
Ritor1
parents:
diff changeset
566 v7 = 0;
Ritor1
parents:
diff changeset
567 do
Ritor1
parents:
diff changeset
568 {
Ritor1
parents:
diff changeset
569 v8 = v6[v7];
Ritor1
parents:
diff changeset
570 if ( v8 )
Ritor1
parents:
diff changeset
571 v20[v5++] = v8;
Ritor1
parents:
diff changeset
572 ++v7;
Ritor1
parents:
diff changeset
573 }
Ritor1
parents:
diff changeset
574 while ( v7 < 2 );
Ritor1
parents:
diff changeset
575 if ( v5 )
Ritor1
parents:
diff changeset
576 {
Ritor1
parents:
diff changeset
577 v9 = rand();
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
578 //pVoiceID = uVoiceID;
0
Ritor1
parents:
diff changeset
579 v11 = v20[v9 % v5];
203
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
580
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
581 if (int _v1 = byte_4ECF08[v11 - 1][uVoiceID])
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
582 {
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
583 pSoundId = rand() % _v1 + 2 * (v11 + 50 * uVoiceID) + 4998;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 821
diff changeset
584 pAudioPlayer->PlaySound((SoundID)pSoundId, PID(OBJECT_Player, pPlayerNum + 39), 0, -1, 0, 0, pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f, 0);
0
Ritor1
parents:
diff changeset
585 }
Ritor1
parents:
diff changeset
586 }
Ritor1
parents:
diff changeset
587 }
203
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
588
0
Ritor1
parents:
diff changeset
589 v13 = 0;
Ritor1
parents:
diff changeset
590 v14 = (int)(v6 + 3);
Ritor1
parents:
diff changeset
591 do
Ritor1
parents:
diff changeset
592 {
Ritor1
parents:
diff changeset
593 if ( *(char *)v14 )
Ritor1
parents:
diff changeset
594 v20[v13++] = *(char *)v14;
Ritor1
parents:
diff changeset
595 ++v14;
Ritor1
parents:
diff changeset
596 }
Ritor1
parents:
diff changeset
597 while ( -3 - (signed int)v6 + v14 < 5 );
Ritor1
parents:
diff changeset
598 if ( v13 )
Ritor1
parents:
diff changeset
599 {
Ritor1
parents:
diff changeset
600 pPlayerNum = 0;
248
37dcbe8f3cca Dialogue stuff
Nomad
parents: 243
diff changeset
601 expression = (CHARACTER_EXPRESSION_ID)v20[rand() % v13];
37dcbe8f3cca Dialogue stuff
Nomad
parents: 243
diff changeset
602 if (expression == CHARACTER_EXPRESSION_21 && pSoundId )
0
Ritor1
parents:
diff changeset
603 {
Ritor1
parents:
diff changeset
604 v17 = 0;
764
90bcfb56c8f9 sound cleaning
Gloval
parents: 757
diff changeset
605 if ( (signed int)pSoundList->sNumSounds <= 0 )
0
Ritor1
parents:
diff changeset
606 {
Ritor1
parents:
diff changeset
607 LABEL_23:
Ritor1
parents:
diff changeset
608 v17 = 0;
Ritor1
parents:
diff changeset
609 }
Ritor1
parents:
diff changeset
610 else
Ritor1
parents:
diff changeset
611 {
Ritor1
parents:
diff changeset
612 pSoundID = (char *)&pSoundList->pSounds->uSoundID;
Ritor1
parents:
diff changeset
613 while ( *(int *)pSoundID != pSoundId )
Ritor1
parents:
diff changeset
614 {
Ritor1
parents:
diff changeset
615 ++v17;
Ritor1
parents:
diff changeset
616 pSoundID += 120;
764
90bcfb56c8f9 sound cleaning
Gloval
parents: 757
diff changeset
617 if ( v17 >= (signed int)pSoundList->sNumSounds )
0
Ritor1
parents:
diff changeset
618 goto LABEL_23;
Ritor1
parents:
diff changeset
619 }
Ritor1
parents:
diff changeset
620 }
Ritor1
parents:
diff changeset
621 if ( pSoundList->pSounds[v17].pSoundData[0] )
Ritor1
parents:
diff changeset
622 pPlayerNum = (sLastTrackLengthMS << 7) / 1000;
Ritor1
parents:
diff changeset
623 }
248
37dcbe8f3cca Dialogue stuff
Nomad
parents: 243
diff changeset
624 /*LOWORD(v14) = */PlayEmotion(expression, pPlayerNum);
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
625 }
49728858c35e On player voices
Nomad
parents: 179
diff changeset
626 //return v14;
0
Ritor1
parents:
diff changeset
627 }
Ritor1
parents:
diff changeset
628 // 4948B1: using guessed type int var_1C[5];
Ritor1
parents:
diff changeset
629
Ritor1
parents:
diff changeset
630 //----- (00494A25) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
631 void Player::PlayEmotion(CHARACTER_EXPRESSION_ID new_expression, int a3)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
632 {
49728858c35e On player voices
Nomad
parents: 179
diff changeset
633 //signed int v3; // eax@1
49728858c35e On player voices
Nomad
parents: 179
diff changeset
634 //CHARACTER_EXPRESSION_ID v4; // dx@1
0
Ritor1
parents:
diff changeset
635 signed int v5; // edi@15
Ritor1
parents:
diff changeset
636 PlayerFrame *v6; // esi@17
Ritor1
parents:
diff changeset
637 signed int v7; // eax@20
Ritor1
parents:
diff changeset
638
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
639 //LOWORD(v3) = this->expression;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
640 //v4 = expr;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
641 if (expression != CHARACTER_EXPRESSION_SLEEP &&
49728858c35e On player voices
Nomad
parents: 179
diff changeset
642 expression != CHARACTER_EXPRESSION_PERTIFIED || new_expression != CHARACTER_EXPRESSION_58)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
643 {
49728858c35e On player voices
Nomad
parents: 179
diff changeset
644 int v3 = (unsigned)expression;
0
Ritor1
parents:
diff changeset
645 if ( (signed int)(unsigned __int16)v3 >= 2 )
Ritor1
parents:
diff changeset
646 {
Ritor1
parents:
diff changeset
647 if ( v3 <= 7 )
Ritor1
parents:
diff changeset
648 goto LABEL_12;
Ritor1
parents:
diff changeset
649 if ( v3 > 8 )
Ritor1
parents:
diff changeset
650 {
Ritor1
parents:
diff changeset
651 if ( v3 > 11 )
Ritor1
parents:
diff changeset
652 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
653 if ( v3 == CHARACTER_EXPRESSION_PERTIFIED ||( v3 > 97 && v3 <= 99) )
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
654 return;
0
Ritor1
parents:
diff changeset
655 goto LABEL_15;
Ritor1
parents:
diff changeset
656 }
Ritor1
parents:
diff changeset
657 LABEL_12:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
658 if (new_expression != CHARACTER_EXPRESSION_34 && new_expression != CHARACTER_EXPRESSION_35 && new_expression != CHARACTER_EXPRESSION_36)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
659 return;
0
Ritor1
parents:
diff changeset
660 goto LABEL_15;
Ritor1
parents:
diff changeset
661 }
Ritor1
parents:
diff changeset
662 }
Ritor1
parents:
diff changeset
663 }
Ritor1
parents:
diff changeset
664 LABEL_15:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
665 //LOWORD(v3) = a3;
0
Ritor1
parents:
diff changeset
666 v5 = 0;
Ritor1
parents:
diff changeset
667 this->uExpressionTimeLength = a3;
Ritor1
parents:
diff changeset
668 this->uExpressionTimePassed = 0;
Ritor1
parents:
diff changeset
669 if ( !a3 )
Ritor1
parents:
diff changeset
670 {
Ritor1
parents:
diff changeset
671 if ( (signed int)pPlayerFrameTable->uNumFrames <= 0 )
Ritor1
parents:
diff changeset
672 {
Ritor1
parents:
diff changeset
673 LABEL_20:
Ritor1
parents:
diff changeset
674 v7 = 0;
Ritor1
parents:
diff changeset
675 }
Ritor1
parents:
diff changeset
676 else
Ritor1
parents:
diff changeset
677 {
Ritor1
parents:
diff changeset
678 v6 = pPlayerFrameTable->pFrames;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
679 while ( v6->expression != new_expression )
0
Ritor1
parents:
diff changeset
680 {
Ritor1
parents:
diff changeset
681 ++v5;
Ritor1
parents:
diff changeset
682 ++v6;
Ritor1
parents:
diff changeset
683 if ( v5 >= (signed int)pPlayerFrameTable->uNumFrames )
Ritor1
parents:
diff changeset
684 goto LABEL_20;
Ritor1
parents:
diff changeset
685 }
Ritor1
parents:
diff changeset
686 v7 = v5;
Ritor1
parents:
diff changeset
687 }
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
688 //v4 = expr;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
689 this->uExpressionTimeLength = 8 * pPlayerFrameTable->pFrames[a3].uAnimLength;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
690 }
49728858c35e On player voices
Nomad
parents: 179
diff changeset
691 expression = new_expression;
0
Ritor1
parents:
diff changeset
692 viewparams->bRedrawGameUI = 1;
Ritor1
parents:
diff changeset
693 }
Ritor1
parents:
diff changeset
694
Ritor1
parents:
diff changeset
695 //----- (0049327B) --------------------------------------------------------
Ritor1
parents:
diff changeset
696 int Player::_49327B(unsigned int uClass, int a3)
Ritor1
parents:
diff changeset
697 {
Ritor1
parents:
diff changeset
698 Player *v3; // esi@1
Ritor1
parents:
diff changeset
699 char v4; // zf@4
Ritor1
parents:
diff changeset
700 __int16 v5; // dx@9
Ritor1
parents:
diff changeset
701 signed int result; // eax@84
Ritor1
parents:
diff changeset
702 unsigned int v7; // [sp-8h] [bp-10h]@3
Ritor1
parents:
diff changeset
703 int v8; // [sp-4h] [bp-Ch]@3
Ritor1
parents:
diff changeset
704
Ritor1
parents:
diff changeset
705 v3 = this;
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
706 if ( this->classType == uClass )
0
Ritor1
parents:
diff changeset
707 {
Ritor1
parents:
diff changeset
708 LABEL_84:
Ritor1
parents:
diff changeset
709 result = 1;
Ritor1
parents:
diff changeset
710 }
Ritor1
parents:
diff changeset
711 else
Ritor1
parents:
diff changeset
712 {
Ritor1
parents:
diff changeset
713 switch ( uClass )
Ritor1
parents:
diff changeset
714 {
Ritor1
parents:
diff changeset
715 case 0u:
Ritor1
parents:
diff changeset
716 v8 = a3;
Ritor1
parents:
diff changeset
717 v7 = 1;
Ritor1
parents:
diff changeset
718 goto LABEL_4;
Ritor1
parents:
diff changeset
719 case 1u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
720 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 17)
0
Ritor1
parents:
diff changeset
721 || _49327B(2u, a3) )
Ritor1
parents:
diff changeset
722 goto LABEL_84;
Ritor1
parents:
diff changeset
723 v8 = a3;
Ritor1
parents:
diff changeset
724 v7 = 3;
Ritor1
parents:
diff changeset
725 goto LABEL_4;
Ritor1
parents:
diff changeset
726 case 2u:
Ritor1
parents:
diff changeset
727 v5 = 19;
Ritor1
parents:
diff changeset
728 goto LABEL_82;
Ritor1
parents:
diff changeset
729 case 3u:
Ritor1
parents:
diff changeset
730 v5 = 21;
Ritor1
parents:
diff changeset
731 goto LABEL_82;
Ritor1
parents:
diff changeset
732 case 4u:
Ritor1
parents:
diff changeset
733 v8 = a3;
Ritor1
parents:
diff changeset
734 v7 = 5;
Ritor1
parents:
diff changeset
735 goto LABEL_4;
Ritor1
parents:
diff changeset
736 case 5u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
737 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 11)
0
Ritor1
parents:
diff changeset
738 || _49327B(6u, a3) )
Ritor1
parents:
diff changeset
739 goto LABEL_84;
Ritor1
parents:
diff changeset
740 v8 = a3;
Ritor1
parents:
diff changeset
741 v7 = 7;
Ritor1
parents:
diff changeset
742 goto LABEL_4;
Ritor1
parents:
diff changeset
743 case 6u:
Ritor1
parents:
diff changeset
744 if ( !a3 )
Ritor1
parents:
diff changeset
745 break;
Ritor1
parents:
diff changeset
746 v5 = 13;
Ritor1
parents:
diff changeset
747 goto LABEL_82;
Ritor1
parents:
diff changeset
748 case 7u:
Ritor1
parents:
diff changeset
749 if ( !a3 )
Ritor1
parents:
diff changeset
750 break;
Ritor1
parents:
diff changeset
751 v5 = 15;
Ritor1
parents:
diff changeset
752 goto LABEL_82;
Ritor1
parents:
diff changeset
753 case 8u:
Ritor1
parents:
diff changeset
754 v8 = a3;
Ritor1
parents:
diff changeset
755 v7 = 9;
Ritor1
parents:
diff changeset
756 goto LABEL_4;
Ritor1
parents:
diff changeset
757 case 9u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
758 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 23)
0
Ritor1
parents:
diff changeset
759 || _49327B(0xAu, a3) )
Ritor1
parents:
diff changeset
760 goto LABEL_84;
Ritor1
parents:
diff changeset
761 v8 = a3;
Ritor1
parents:
diff changeset
762 v7 = 11;
Ritor1
parents:
diff changeset
763 goto LABEL_4;
Ritor1
parents:
diff changeset
764 case 0xAu:
Ritor1
parents:
diff changeset
765 if ( !a3 )
Ritor1
parents:
diff changeset
766 break;
Ritor1
parents:
diff changeset
767 v5 = 25;
Ritor1
parents:
diff changeset
768 goto LABEL_82;
Ritor1
parents:
diff changeset
769 case 0xBu:
Ritor1
parents:
diff changeset
770 if ( !a3 )
Ritor1
parents:
diff changeset
771 break;
Ritor1
parents:
diff changeset
772 v5 = 27;
Ritor1
parents:
diff changeset
773 goto LABEL_82;
Ritor1
parents:
diff changeset
774 case 0xCu:
Ritor1
parents:
diff changeset
775 v8 = a3;
Ritor1
parents:
diff changeset
776 v7 = 13;
Ritor1
parents:
diff changeset
777 goto LABEL_4;
Ritor1
parents:
diff changeset
778 case 0xDu:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
779 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 41)
0
Ritor1
parents:
diff changeset
780 || _49327B(0xEu, a3) )
Ritor1
parents:
diff changeset
781 goto LABEL_84;
Ritor1
parents:
diff changeset
782 v8 = a3;
Ritor1
parents:
diff changeset
783 v7 = 15;
Ritor1
parents:
diff changeset
784 goto LABEL_4;
Ritor1
parents:
diff changeset
785 case 0xEu:
Ritor1
parents:
diff changeset
786 if ( !a3 )
Ritor1
parents:
diff changeset
787 break;
Ritor1
parents:
diff changeset
788 v5 = 43;
Ritor1
parents:
diff changeset
789 goto LABEL_82;
Ritor1
parents:
diff changeset
790 case 0xFu:
Ritor1
parents:
diff changeset
791 if ( !a3 )
Ritor1
parents:
diff changeset
792 break;
Ritor1
parents:
diff changeset
793 v5 = 45;
Ritor1
parents:
diff changeset
794 goto LABEL_82;
Ritor1
parents:
diff changeset
795 case 0x10u:
Ritor1
parents:
diff changeset
796 v8 = a3;
Ritor1
parents:
diff changeset
797 v7 = 17;
Ritor1
parents:
diff changeset
798 goto LABEL_4;
Ritor1
parents:
diff changeset
799 case 0x11u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
800 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 35)
0
Ritor1
parents:
diff changeset
801 || _49327B(0x12u, a3) )
Ritor1
parents:
diff changeset
802 goto LABEL_84;
Ritor1
parents:
diff changeset
803 v8 = a3;
Ritor1
parents:
diff changeset
804 v7 = 19;
Ritor1
parents:
diff changeset
805 goto LABEL_4;
Ritor1
parents:
diff changeset
806 case 0x12u:
Ritor1
parents:
diff changeset
807 if ( !a3 )
Ritor1
parents:
diff changeset
808 break;
Ritor1
parents:
diff changeset
809 v5 = 37;
Ritor1
parents:
diff changeset
810 goto LABEL_82;
Ritor1
parents:
diff changeset
811 case 0x13u:
Ritor1
parents:
diff changeset
812 v5 = 39;
Ritor1
parents:
diff changeset
813 goto LABEL_82;
Ritor1
parents:
diff changeset
814 case 0x14u:
Ritor1
parents:
diff changeset
815 v8 = a3;
Ritor1
parents:
diff changeset
816 v7 = 21;
Ritor1
parents:
diff changeset
817 goto LABEL_4;
Ritor1
parents:
diff changeset
818 case 0x15u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
819 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 29)
0
Ritor1
parents:
diff changeset
820 || _49327B(0x16u, a3) )
Ritor1
parents:
diff changeset
821 goto LABEL_84;
Ritor1
parents:
diff changeset
822 v8 = a3;
Ritor1
parents:
diff changeset
823 v7 = 23;
Ritor1
parents:
diff changeset
824 goto LABEL_4;
Ritor1
parents:
diff changeset
825 case 0x16u:
Ritor1
parents:
diff changeset
826 if ( !a3 )
Ritor1
parents:
diff changeset
827 break;
Ritor1
parents:
diff changeset
828 v5 = 31;
Ritor1
parents:
diff changeset
829 goto LABEL_82;
Ritor1
parents:
diff changeset
830 case 0x17u:
Ritor1
parents:
diff changeset
831 if ( !a3 )
Ritor1
parents:
diff changeset
832 break;
Ritor1
parents:
diff changeset
833 v5 = 33;
Ritor1
parents:
diff changeset
834 goto LABEL_82;
Ritor1
parents:
diff changeset
835 case 0x18u:
Ritor1
parents:
diff changeset
836 if ( !_49327B(0x19u, a3) )
Ritor1
parents:
diff changeset
837 goto LABEL_56;
Ritor1
parents:
diff changeset
838 break;
Ritor1
parents:
diff changeset
839 case 0x19u:
Ritor1
parents:
diff changeset
840 LABEL_56:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
841 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)v3->_guilds_member_bits, 63)
0
Ritor1
parents:
diff changeset
842 || _49327B(0x1Au, a3) )
Ritor1
parents:
diff changeset
843 goto LABEL_84;
Ritor1
parents:
diff changeset
844 v8 = a3;
Ritor1
parents:
diff changeset
845 v7 = 27;
Ritor1
parents:
diff changeset
846 goto LABEL_4;
Ritor1
parents:
diff changeset
847 case 0x1Au:
Ritor1
parents:
diff changeset
848 if ( !a3 )
Ritor1
parents:
diff changeset
849 break;
Ritor1
parents:
diff changeset
850 v5 = 65;
Ritor1
parents:
diff changeset
851 goto LABEL_82;
Ritor1
parents:
diff changeset
852 case 0x1Bu:
Ritor1
parents:
diff changeset
853 if ( !a3 )
Ritor1
parents:
diff changeset
854 break;
Ritor1
parents:
diff changeset
855 v5 = 67;
Ritor1
parents:
diff changeset
856 goto LABEL_82;
Ritor1
parents:
diff changeset
857 case 0x1Cu:
Ritor1
parents:
diff changeset
858 v8 = a3;
Ritor1
parents:
diff changeset
859 v7 = 29;
Ritor1
parents:
diff changeset
860 goto LABEL_4;
Ritor1
parents:
diff changeset
861 case 0x1Du:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
862 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 69)
0
Ritor1
parents:
diff changeset
863 || _49327B(0x1Eu, a3) )
Ritor1
parents:
diff changeset
864 goto LABEL_84;
Ritor1
parents:
diff changeset
865 v8 = a3;
Ritor1
parents:
diff changeset
866 v7 = 31;
Ritor1
parents:
diff changeset
867 goto LABEL_4;
Ritor1
parents:
diff changeset
868 case 0x1Eu:
Ritor1
parents:
diff changeset
869 if ( !a3 )
Ritor1
parents:
diff changeset
870 break;
Ritor1
parents:
diff changeset
871 v5 = 71;
Ritor1
parents:
diff changeset
872 goto LABEL_82;
Ritor1
parents:
diff changeset
873 case 0x1Fu:
Ritor1
parents:
diff changeset
874 if ( !a3 )
Ritor1
parents:
diff changeset
875 break;
Ritor1
parents:
diff changeset
876 v5 = 73;
Ritor1
parents:
diff changeset
877 goto LABEL_82;
Ritor1
parents:
diff changeset
878 case 0x20u:
Ritor1
parents:
diff changeset
879 v8 = a3;
Ritor1
parents:
diff changeset
880 v7 = 33;
Ritor1
parents:
diff changeset
881 goto LABEL_4;
Ritor1
parents:
diff changeset
882 case 0x21u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
883 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 73)
0
Ritor1
parents:
diff changeset
884 || _49327B(0x22u, a3) )
Ritor1
parents:
diff changeset
885 goto LABEL_84;
Ritor1
parents:
diff changeset
886 v8 = a3;
Ritor1
parents:
diff changeset
887 v7 = 35;
Ritor1
parents:
diff changeset
888 LABEL_4:
Ritor1
parents:
diff changeset
889 v4 = _49327B(v7, v8) == 0;
Ritor1
parents:
diff changeset
890 goto LABEL_83;
Ritor1
parents:
diff changeset
891 case 0x22u:
Ritor1
parents:
diff changeset
892 if ( !a3 )
Ritor1
parents:
diff changeset
893 break;
Ritor1
parents:
diff changeset
894 v5 = 77;
Ritor1
parents:
diff changeset
895 goto LABEL_82;
Ritor1
parents:
diff changeset
896 case 0x23u:
Ritor1
parents:
diff changeset
897 if ( a3 )
Ritor1
parents:
diff changeset
898 {
Ritor1
parents:
diff changeset
899 v5 = 79;
Ritor1
parents:
diff changeset
900 LABEL_82:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
901 v4 = (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, v5) == 0;
0
Ritor1
parents:
diff changeset
902 LABEL_83:
Ritor1
parents:
diff changeset
903 if ( !v4 )
Ritor1
parents:
diff changeset
904 goto LABEL_84;
Ritor1
parents:
diff changeset
905 }
Ritor1
parents:
diff changeset
906 break;
Ritor1
parents:
diff changeset
907 default:
Ritor1
parents:
diff changeset
908 break;
Ritor1
parents:
diff changeset
909 }
Ritor1
parents:
diff changeset
910 result = 0;
Ritor1
parents:
diff changeset
911 }
Ritor1
parents:
diff changeset
912 return result;
Ritor1
parents:
diff changeset
913 }
Ritor1
parents:
diff changeset
914
Ritor1
parents:
diff changeset
915
Ritor1
parents:
diff changeset
916 //----- (00492C0B) --------------------------------------------------------
Ritor1
parents:
diff changeset
917 bool Player::CanAct()
Ritor1
parents:
diff changeset
918 {
Ritor1
parents:
diff changeset
919 bool result; // eax@2
Ritor1
parents:
diff changeset
920
Ritor1
parents:
diff changeset
921 if ( this->pConditions[2] | this->pConditions[12] | this->pConditions[13] | this->pConditions[14] | this->pConditions[15] | this->pConditions[16] )
Ritor1
parents:
diff changeset
922 result = 0;
Ritor1
parents:
diff changeset
923 else
Ritor1
parents:
diff changeset
924 result = 1;
Ritor1
parents:
diff changeset
925 return result;
Ritor1
parents:
diff changeset
926 }
Ritor1
parents:
diff changeset
927
Ritor1
parents:
diff changeset
928 //----- (00492C40) --------------------------------------------------------
Ritor1
parents:
diff changeset
929 bool Player::CanSteal()
Ritor1
parents:
diff changeset
930 {
Ritor1
parents:
diff changeset
931 int v1; // eax@1
Ritor1
parents:
diff changeset
932
Ritor1
parents:
diff changeset
933 LOBYTE(v1) = GetActualSkillLevel(PLAYER_SKILL_STEALING);
Ritor1
parents:
diff changeset
934 return v1 != 0;
Ritor1
parents:
diff changeset
935 }
Ritor1
parents:
diff changeset
936
Ritor1
parents:
diff changeset
937 //----- (00492C4E) --------------------------------------------------------
Ritor1
parents:
diff changeset
938 bool Player::CanEquip_RaceAndAlignmentCheck(unsigned int uItemID)
Ritor1
parents:
diff changeset
939 {
Ritor1
parents:
diff changeset
940 char v2; // zf@9
Ritor1
parents:
diff changeset
941 __int16 v4; // dx@13
Ritor1
parents:
diff changeset
942 char v5; // zf@15
Ritor1
parents:
diff changeset
943
Ritor1
parents:
diff changeset
944 if ( (signed int)uItemID > 532 ) // if (uItemID == 514 || // item233 ®á®å âਪ   àâ¥ä ªâ, §«®
Ritor1
parents:
diff changeset
945 // uItemID == 516 || // item221 ‘â àë© ¨ª  àâ¥ä ªâ, §«®
Ritor1
parents:
diff changeset
946 // uItemID == 524) // item325 ‘ã¬à ª ५¨ª¢¨ï, §«®
Ritor1
parents:
diff changeset
947 {
Ritor1
parents:
diff changeset
948 if ( uItemID == 533 )
Ritor1
parents:
diff changeset
949 {
Ritor1
parents:
diff changeset
950 v2 = GetRace() == 1;
Ritor1
parents:
diff changeset
951 }
Ritor1
parents:
diff changeset
952 else
Ritor1
parents:
diff changeset
953 {
Ritor1
parents:
diff changeset
954 if ( uItemID != 534 )
Ritor1
parents:
diff changeset
955 {
Ritor1
parents:
diff changeset
956 if ( uItemID == 535 ) //
Ritor1
parents:
diff changeset
957 // if (uItemID == 530) // item093 ƒ¨¡¥«ì «ìä   àâ¥ä ªâ, £®¡«¨­
Ritor1
parents:
diff changeset
958 {
Ritor1
parents:
diff changeset
959 switch ( this->uVoiceID )
Ritor1
parents:
diff changeset
960 {
Ritor1
parents:
diff changeset
961 default:
Ritor1
parents:
diff changeset
962 return 1;
Ritor1
parents:
diff changeset
963 case 4u:
Ritor1
parents:
diff changeset
964 case 5u:
Ritor1
parents:
diff changeset
965 case 6u:
Ritor1
parents:
diff changeset
966 case 7u:
Ritor1
parents:
diff changeset
967 case 0xAu:
Ritor1
parents:
diff changeset
968 case 0xBu:
Ritor1
parents:
diff changeset
969 case 0xEu: //
Ritor1
parents:
diff changeset
970 // if (uItemID == 535) // item129 ᪮àâ ‹¥¤¨  àâ¥ä ªâ, ¦¥­é¨­ 
Ritor1
parents:
diff changeset
971 case 0xFu:
Ritor1
parents:
diff changeset
972 case 0x12u:
Ritor1
parents:
diff changeset
973 case 0x13u:
Ritor1
parents:
diff changeset
974 case 0x15u:
Ritor1
parents:
diff changeset
975 case 0x18u:
Ritor1
parents:
diff changeset
976 return 0;
Ritor1
parents:
diff changeset
977 }
Ritor1
parents:
diff changeset
978 return 0;
Ritor1
parents:
diff changeset
979 }
Ritor1
parents:
diff changeset
980 if ( uItemID == 536 ) //
Ritor1
parents:
diff changeset
981 // if (uItemID == 531) // item093 Žª® Œë᫨  àâ¥ä ªâ, 祫®¢¥ª
Ritor1
parents:
diff changeset
982 {
Ritor1
parents:
diff changeset
983 switch ( this->uVoiceID )
Ritor1
parents:
diff changeset
984 {
Ritor1
parents:
diff changeset
985 case 4u:
Ritor1
parents:
diff changeset
986 case 5u:
Ritor1
parents:
diff changeset
987 case 6u:
Ritor1
parents:
diff changeset
988 case 7u:
Ritor1
parents:
diff changeset
989 case 0xAu:
Ritor1
parents:
diff changeset
990 case 0xBu:
Ritor1
parents:
diff changeset
991 case 0xEu:
Ritor1
parents:
diff changeset
992 case 0xFu:
Ritor1
parents:
diff changeset
993 case 0x12u:
Ritor1
parents:
diff changeset
994 case 0x13u:
Ritor1
parents:
diff changeset
995 case 0x15u:
Ritor1
parents:
diff changeset
996 case 0x18u:
Ritor1
parents:
diff changeset
997 return 1;
Ritor1
parents:
diff changeset
998 default:
Ritor1
parents:
diff changeset
999 return 0;
Ritor1
parents:
diff changeset
1000 }
Ritor1
parents:
diff changeset
1001 return 0;
Ritor1
parents:
diff changeset
1002 }
Ritor1
parents:
diff changeset
1003 if ( uItemID != 604 ) //
Ritor1
parents:
diff changeset
1004 // if (uItemID == 532) // item073 «ìä¨©áª ï Š®«ìç㣠  àâ¥ä ªâ, í«ìä
Ritor1
parents:
diff changeset
1005 return 1;
Ritor1
parents:
diff changeset
1006 v5 = _43EEF3() == 0;
Ritor1
parents:
diff changeset
1007 goto LABEL_23;
Ritor1
parents:
diff changeset
1008 }
Ritor1
parents:
diff changeset
1009 v2 = GetRace() == 3; //
Ritor1
parents:
diff changeset
1010 // if (uItemID == 533) // item113 Š®¢ ­ë¥ ‹ â­ë¥ 㪠¢¨æë  àâ¥ä ªâ, £­®¬
Ritor1
parents:
diff changeset
1011 }
Ritor1
parents:
diff changeset
1012 }
Ritor1
parents:
diff changeset
1013 else
Ritor1
parents:
diff changeset
1014 {
Ritor1
parents:
diff changeset
1015 if ( uItemID != 532 )
Ritor1
parents:
diff changeset
1016 {
Ritor1
parents:
diff changeset
1017 if ( uItemID != 515 && uItemID != 517 ) //
Ritor1
parents:
diff changeset
1018 // if (uItemID == 534) // item104 ®ïá ƒ¥à®ï  àâ¥ä ªâ, ¬ã¦ç¨­ 
Ritor1
parents:
diff changeset
1019 {
Ritor1
parents:
diff changeset
1020 if ( uItemID == 521 ) // if (uItemID == 521 || // item239 ˜«¥¬ ’ «¥¤®­   àâ¥ä ªâ, ¤®¡à®
Ritor1
parents:
diff changeset
1021 // uItemID == 526) // item230 ‘¯à ¢¥¤«¨¢®áâì ५¨ª¢¨ï, ¤®¡à®
Ritor1
parents:
diff changeset
1022 {
Ritor1
parents:
diff changeset
1023 LABEL_13:
Ritor1
parents:
diff changeset
1024 v4 = 99;
Ritor1
parents:
diff changeset
1025 LABEL_15:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
1026 v5 = (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, v4) == 0;
0
Ritor1
parents:
diff changeset
1027 LABEL_23:
Ritor1
parents:
diff changeset
1028 if ( !v5 )
Ritor1
parents:
diff changeset
1029 return 1;
Ritor1
parents:
diff changeset
1030 return 0;
Ritor1
parents:
diff changeset
1031 }
Ritor1
parents:
diff changeset
1032 if ( uItemID != 525 )
Ritor1
parents:
diff changeset
1033 {
Ritor1
parents:
diff changeset
1034 if ( uItemID != 527 )
Ritor1
parents:
diff changeset
1035 {
Ritor1
parents:
diff changeset
1036 if ( uItemID != 531 )
Ritor1
parents:
diff changeset
1037 return 1;
Ritor1
parents:
diff changeset
1038 v2 = GetRace() == 2;
Ritor1
parents:
diff changeset
1039 goto LABEL_10;
Ritor1
parents:
diff changeset
1040 }
Ritor1
parents:
diff changeset
1041 goto LABEL_13;
Ritor1
parents:
diff changeset
1042 }
Ritor1
parents:
diff changeset
1043 }
Ritor1
parents:
diff changeset
1044 v4 = 100;
Ritor1
parents:
diff changeset
1045 goto LABEL_15;
Ritor1
parents:
diff changeset
1046 }
Ritor1
parents:
diff changeset
1047 v2 = GetRace() == 0;
Ritor1
parents:
diff changeset
1048 }
Ritor1
parents:
diff changeset
1049 LABEL_10:
Ritor1
parents:
diff changeset
1050 if ( v2 )
Ritor1
parents:
diff changeset
1051 return 1;
Ritor1
parents:
diff changeset
1052 return 0;
Ritor1
parents:
diff changeset
1053 }
Ritor1
parents:
diff changeset
1054
Ritor1
parents:
diff changeset
1055 //----- (00492D65) --------------------------------------------------------
Ritor1
parents:
diff changeset
1056 int Player::SetCondition(unsigned int uConditionIdx, int a3)
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1057 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1058
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1059 signed int player_sex; // ecx@77
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1060 char zombi_face; // al@80
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1061 signed int remainig_player; // ebx@82
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1062 int players_before; // [sp+10h] [bp-4h]@2
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1063 int players_after; // [sp+20h] [bp+Ch]@82
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1064
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1065 if ( pConditions[uConditionIdx] )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1066 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1067 players_before = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1068 for (int i=1;i<5;++i)
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1069 if ( pPlayers[i]->CanAct() )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1070 ++players_before;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1071
0
Ritor1
parents:
diff changeset
1072 switch ( uConditionIdx )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1073 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1074 case Condition_Cursed:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1075 PlaySound((PlayerSpeech)30, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1076 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1077 case Condition_Weak:
0
Ritor1
parents:
diff changeset
1078 if ( a3 == 1 && (signed __int64)pParty->pPartyBuffs[13].uExpireTime > 0 )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1079 {--pParty->pPartyBuffs[13].uPower;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1080 if ( pParty->pPartyBuffs[13].uPower < 1u )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1081 pParty->pPartyBuffs[13].Reset();
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1082 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1083 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1084
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1085 PlaySound((PlayerSpeech)25, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1086 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1087 case Condition_Sleep:
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1088 if ( a3 == 1 &&(HasEnchantedItemEquipped(22)||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1089 WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR)))
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1090 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1091 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1092
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1093 case Condition_Fear:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1094 PlaySound((PlayerSpeech)26, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1095 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1096 case Condition_Drunk:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1097 PlaySound((PlayerSpeech)31, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1098 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1099
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1100 case Condition_Insane:
0
Ritor1
parents:
diff changeset
1101 if ( a3 == 1
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1102 && (HasEnchantedItemEquipped(19) ||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1103 WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR) ||
1082
Gloval
parents: 1080
diff changeset
1104 WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK)) )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1105 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1106
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1107 PlaySound((PlayerSpeech)29, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1108 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1109 case Condition_Poison1:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1110 case Condition_Poison2:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1111 case Condition_Poison3:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1112 if ( a3 == 1 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1113 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1114 if ( (signed __int64)pParty->pPartyBuffs[13].uExpireTime > 0i64 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1115 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1116 --pParty->pPartyBuffs[13].uPower;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1117 if ( pParty->pPartyBuffs[13].uPower < 1u )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1118 pParty->pPartyBuffs[13].Reset();
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1119 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1120 if ( HasEnchantedItemEquipped(21)
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1121 || WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR)
1082
Gloval
parents: 1080
diff changeset
1122 || WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK) )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1123 //goto LABEL_76;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1124 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1125 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1126
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1127 //v23 = 27;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1128 PlaySound((PlayerSpeech)27, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1129 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1130
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1131 case Condition_Disease1:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1132 case Condition_Disease2:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1133 case Condition_Disease3:
0
Ritor1
parents:
diff changeset
1134 if ( a3 == 1 )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1135 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1136 if ( pParty->pPartyBuffs[13].uExpireTime > 0i64 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1137 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1138 --pParty->pPartyBuffs[13].uPower;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1139 if ( pParty->pPartyBuffs[13].uPower < 1u )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1140 pParty->pPartyBuffs[13].Reset();
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1141 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1142 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1143
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1144 if ( HasEnchantedItemEquipped(18) ||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1145 WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR) ||
1082
Gloval
parents: 1080
diff changeset
1146 WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK) )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1147 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1148 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1149 PlaySound((PlayerSpeech)28, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1150 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1151 case Condition_Paralyzed:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1152 if ( a3 == 1 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1153 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1154 if ( pParty->pPartyBuffs[13].uExpireTime > 0i64 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1155 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1156 --pParty->pPartyBuffs[13].uPower;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1157 if ( pParty->pPartyBuffs[13].uPower < 1u )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1158 pParty->pPartyBuffs[13].Reset();
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1159 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1160 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1161
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1162 if ( HasEnchantedItemEquipped(20)||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1163 WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR)||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1164 WearsItem(ITEM_ARTIFACT_GHOULSBANE, EQIUP_ANY)||
1082
Gloval
parents: 1080
diff changeset
1165 WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK))
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1166 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1167 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1168 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1169 case Condition_Unconcious:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1170 PlaySound(SPEECH_32, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1171 if ( sHealth > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1172 sHealth = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1173 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1174 case Condition_Dead:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1175 if ( a3 == 1 && (signed __int64)pParty->pPartyBuffs[13].uExpireTime > 0i64 && pParty->pPartyBuffs[13].uSkill >= 4u )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1176 {
0
Ritor1
parents:
diff changeset
1177 --pParty->pPartyBuffs[13].uPower;
Ritor1
parents:
diff changeset
1178 if ( pParty->pPartyBuffs[13].uPower < 1u )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1179 pParty->pPartyBuffs[13].Reset();
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1180 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1181
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1182 PlaySound((PlayerSpeech)33, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1183 if ( sHealth > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1184 sHealth = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1185 if ( sMana > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1186 sMana = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1187 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1188 case Condition_Pertified:
0
Ritor1
parents:
diff changeset
1189 if ( a3 == 1
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1190 &&((pParty->pPartyBuffs[13].uExpireTime > 0i64)
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1191 || HasEnchantedItemEquipped(23)||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1192 WearsItem(ITEM_RELIC_KELEBRIM, EQIUP_ANY) ||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1193 WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR) ||
1082
Gloval
parents: 1080
diff changeset
1194 WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK)) )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1195
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1196 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1197 PlaySound((PlayerSpeech)34, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1198 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1199 case Condition_Eradicated:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1200 if ( a3 == 1 && ((signed __int64)pParty->pPartyBuffs[13].uExpireTime > 0 )&&( pParty->pPartyBuffs[13].uSkill >= 4u ))
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1201 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1202 --pParty->pPartyBuffs[13].uPower;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1203 if ( pParty->pPartyBuffs[13].uPower < 1u )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1204 pParty->pPartyBuffs[13].Reset();
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1205 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1206 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1207 PlaySound(SPEECH_35, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1208 if (sHealth > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1209 sHealth = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1210 if ( sMana > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1211 sMana = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1212 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1213 case Condition_Zombie:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1214 if ( classType == PLAYER_CLASS_LICH || Eradicated() ||Zombie() || !Dead())
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1215 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1216 memset(&pConditions[0], 0, sizeof(pConditions));
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1217 sHealth = GetMaxHealth();
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1218 sMana = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1219 player_sex = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1220 uPrevFace = uCurrentFace;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1221 uPrevVoiceID = uVoiceID;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1222 switch ( uVoiceID )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1223 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1224 case 0:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1225 case 1:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1226 case 2:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1227 case 3:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1228 case 8:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1229 case 9:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1230 case 12:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1231 case 13:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1232 case 16:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1233 case 17:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1234 case 20:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1235 case 23:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1236 player_sex = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1237 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1238 case 4:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1239 case 5:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1240 case 6:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1241 case 7:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1242 case 10:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1243 case 11:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1244 case 14:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1245 case 15:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1246 case 18:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1247 case 19:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1248 case 21:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1249 case 24:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1250 player_sex = 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1251 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1252 default:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1253 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1254 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1255
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1256 zombi_face = (player_sex != 0) + 23;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1257 uCurrentFace = zombi_face;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1258 uVoiceID = zombi_face;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1259 PlaySound((PlayerSpeech)SPEECH_99, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1260 break;
0
Ritor1
parents:
diff changeset
1261 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1262
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1263 remainig_player = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1264 pConditions[uConditionIdx] = pParty->uTimePlayed;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1265 players_after = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1266 for (int i=1;i<5;++i)
0
Ritor1
parents:
diff changeset
1267 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1268
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1269
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1270 if ( pPlayers[i]->CanAct() )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1271 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1272 remainig_player=i;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1273 ++players_after;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1274 }
0
Ritor1
parents:
diff changeset
1275 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1276 if (( players_before == 2 )&&( players_after == 1 ))
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1277 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1278 pPlayers[remainig_player]->PlaySound(SPEECH_107, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1279 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1280 return 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1281 }
0
Ritor1
parents:
diff changeset
1282
Ritor1
parents:
diff changeset
1283 //----- (00492528) --------------------------------------------------------
Ritor1
parents:
diff changeset
1284 bool Player::CanFitItem(unsigned int uSlot, unsigned int uItemID)
Ritor1
parents:
diff changeset
1285 {
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1286 //unsigned int v3; // eax@1
0
Ritor1
parents:
diff changeset
1287 Texture *v4; // esi@1
Ritor1
parents:
diff changeset
1288 unsigned int v5; // ebx@1
Ritor1
parents:
diff changeset
1289 signed int v6; // edi@5
Ritor1
parents:
diff changeset
1290 int *v7; // ecx@6
Ritor1
parents:
diff changeset
1291 signed int v8; // edx@7
Ritor1
parents:
diff changeset
1292 int *v9; // eax@8
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1293 //Player *v11; // [sp+Ch] [bp-4h]@1
0
Ritor1
parents:
diff changeset
1294 unsigned int uItemIDa; // [sp+1Ch] [bp+Ch]@1
Ritor1
parents:
diff changeset
1295
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1296 v4 = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE);
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1297 v5 = GetSizeInInventorySlots(v4->uTextureWidth);
0
Ritor1
parents:
diff changeset
1298 uItemIDa = GetSizeInInventorySlots(v4->uTextureHeight);
Ritor1
parents:
diff changeset
1299 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1300 {
Ritor1
parents:
diff changeset
1301 v4->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1302 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1303 }
Ritor1
parents:
diff changeset
1304 if ( (signed int)(v5 + (signed int)uSlot % 14) <= 14 && (signed int)(uItemIDa + (signed int)uSlot / 14) <= 9 )
Ritor1
parents:
diff changeset
1305 {
Ritor1
parents:
diff changeset
1306 v6 = 0;
Ritor1
parents:
diff changeset
1307 if ( (signed int)uItemIDa <= 0 )
Ritor1
parents:
diff changeset
1308 return 1;
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1309 v7 = &pInventoryIndices[uSlot];
0
Ritor1
parents:
diff changeset
1310 while ( 1 )
Ritor1
parents:
diff changeset
1311 {
Ritor1
parents:
diff changeset
1312 v8 = 0;
Ritor1
parents:
diff changeset
1313 if ( (signed int)v5 > 0 )
Ritor1
parents:
diff changeset
1314 break;
Ritor1
parents:
diff changeset
1315 LABEL_11:
Ritor1
parents:
diff changeset
1316 ++v6;
Ritor1
parents:
diff changeset
1317 v7 += 14;
Ritor1
parents:
diff changeset
1318 if ( v6 >= (signed int)uItemIDa )
Ritor1
parents:
diff changeset
1319 return 1;
Ritor1
parents:
diff changeset
1320 }
Ritor1
parents:
diff changeset
1321 v9 = v7;
Ritor1
parents:
diff changeset
1322 while ( !*v9 )
Ritor1
parents:
diff changeset
1323 {
Ritor1
parents:
diff changeset
1324 ++v8;
Ritor1
parents:
diff changeset
1325 ++v9;
Ritor1
parents:
diff changeset
1326 if ( v8 >= (signed int)v5 )
Ritor1
parents:
diff changeset
1327 goto LABEL_11;
Ritor1
parents:
diff changeset
1328 }
Ritor1
parents:
diff changeset
1329 }
Ritor1
parents:
diff changeset
1330 return 0;
Ritor1
parents:
diff changeset
1331 }
Ritor1
parents:
diff changeset
1332 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1333
Ritor1
parents:
diff changeset
1334 //----- (004925E6) --------------------------------------------------------
Ritor1
parents:
diff changeset
1335 unsigned int Player::FindFreeInventorySlot()
Ritor1
parents:
diff changeset
1336 {
Ritor1
parents:
diff changeset
1337 unsigned int result; // eax@1
Ritor1
parents:
diff changeset
1338 ItemGen *v2; // ecx@1
Ritor1
parents:
diff changeset
1339
Ritor1
parents:
diff changeset
1340 result = 0;
Ritor1
parents:
diff changeset
1341 v2 = this->pInventoryItems;
Ritor1
parents:
diff changeset
1342 while ( v2->uItemID )
Ritor1
parents:
diff changeset
1343 {
Ritor1
parents:
diff changeset
1344 ++result;
Ritor1
parents:
diff changeset
1345 ++v2;
Ritor1
parents:
diff changeset
1346 if ( (signed int)result >= 126 )
Ritor1
parents:
diff changeset
1347 return -1;
Ritor1
parents:
diff changeset
1348 }
Ritor1
parents:
diff changeset
1349 return result;
Ritor1
parents:
diff changeset
1350 }
Ritor1
parents:
diff changeset
1351
Ritor1
parents:
diff changeset
1352 //----- (00492600) --------------------------------------------------------
Ritor1
parents:
diff changeset
1353 int Player::CreateItemInInventory(unsigned int uSlot, unsigned int uItemID)
Ritor1
parents:
diff changeset
1354 {
Ritor1
parents:
diff changeset
1355 signed int v3; // edx@1
Ritor1
parents:
diff changeset
1356 ItemGen *v4; // eax@1
Ritor1
parents:
diff changeset
1357 int result; // eax@8
Ritor1
parents:
diff changeset
1358 unsigned int v6; // ebx@10
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1359 //unsigned int v7; // eax@10
0
Ritor1
parents:
diff changeset
1360 Texture *v8; // esi@10
Ritor1
parents:
diff changeset
1361 void *v9; // esi@13
Ritor1
parents:
diff changeset
1362 unsigned int v10; // [sp+0h] [bp-Ch]@10
Ritor1
parents:
diff changeset
1363 Player *v11; // [sp+4h] [bp-8h]@1
Ritor1
parents:
diff changeset
1364 signed int v12; // [sp+8h] [bp-4h]@4
Ritor1
parents:
diff changeset
1365 unsigned int uItemIDa; // [sp+18h] [bp+Ch]@10
Ritor1
parents:
diff changeset
1366
Ritor1
parents:
diff changeset
1367 v11 = this;
Ritor1
parents:
diff changeset
1368 v3 = 0;
Ritor1
parents:
diff changeset
1369 v4 = this->pInventoryItems;
Ritor1
parents:
diff changeset
1370 while ( v4->uItemID )
Ritor1
parents:
diff changeset
1371 {
Ritor1
parents:
diff changeset
1372 ++v3;
Ritor1
parents:
diff changeset
1373 ++v4;
Ritor1
parents:
diff changeset
1374 if ( v3 >= 126 )
Ritor1
parents:
diff changeset
1375 {
Ritor1
parents:
diff changeset
1376 v12 = -1;
Ritor1
parents:
diff changeset
1377 goto LABEL_5;
Ritor1
parents:
diff changeset
1378 }
Ritor1
parents:
diff changeset
1379 }
Ritor1
parents:
diff changeset
1380 v12 = v3;
Ritor1
parents:
diff changeset
1381 LABEL_5:
Ritor1
parents:
diff changeset
1382 if ( v12 == -1 )
Ritor1
parents:
diff changeset
1383 {
Ritor1
parents:
diff changeset
1384 if ( uActiveCharacter )
201
30aa44013f7a On Items
Nomad
parents: 198
diff changeset
1385 pPlayers[uActiveCharacter]->PlaySound(SPEECH_NoRoom, 0);
0
Ritor1
parents:
diff changeset
1386 result = 0;
Ritor1
parents:
diff changeset
1387 }
Ritor1
parents:
diff changeset
1388 else
Ritor1
parents:
diff changeset
1389 {
Ritor1
parents:
diff changeset
1390 v6 = uItemID;
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1391 v8 = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE);
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1392 v10 = GetSizeInInventorySlots(v8->uTextureWidth);
0
Ritor1
parents:
diff changeset
1393 uItemIDa = GetSizeInInventorySlots(v8->uTextureHeight);
Ritor1
parents:
diff changeset
1394 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1395 {
Ritor1
parents:
diff changeset
1396 v8->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1397 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1398 }
Ritor1
parents:
diff changeset
1399 if ( (signed int)uItemIDa > 0 )
Ritor1
parents:
diff changeset
1400 {
Ritor1
parents:
diff changeset
1401 v9 = &v11->pInventoryIndices[uSlot];
Ritor1
parents:
diff changeset
1402 do
Ritor1
parents:
diff changeset
1403 {
Ritor1
parents:
diff changeset
1404 if ( (signed int)v10 > 0 )
Ritor1
parents:
diff changeset
1405 memset32(v9, -1 - uSlot, v10);
Ritor1
parents:
diff changeset
1406 v9 = (char *)v9 + 56;
Ritor1
parents:
diff changeset
1407 --uItemIDa;
Ritor1
parents:
diff changeset
1408 }
Ritor1
parents:
diff changeset
1409 while ( uItemIDa );
Ritor1
parents:
diff changeset
1410 }
Ritor1
parents:
diff changeset
1411 result = v12 + 1;
Ritor1
parents:
diff changeset
1412 v11->pInventoryIndices[uSlot] = v12 + 1;
Ritor1
parents:
diff changeset
1413 v11->pInventoryItems[v12].uItemID = v6;
Ritor1
parents:
diff changeset
1414 }
Ritor1
parents:
diff changeset
1415 return result;
Ritor1
parents:
diff changeset
1416 }
Ritor1
parents:
diff changeset
1417 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1418
Ritor1
parents:
diff changeset
1419 //----- (00492700) --------------------------------------------------------
Ritor1
parents:
diff changeset
1420 int Player::HasSkill(unsigned int uSkillType)
Ritor1
parents:
diff changeset
1421 {
Ritor1
parents:
diff changeset
1422 signed int result; // eax@3
Ritor1
parents:
diff changeset
1423
Ritor1
parents:
diff changeset
1424 if ( (signed int)uSkillType >= 37 || this->pActiveSkills[uSkillType] )
Ritor1
parents:
diff changeset
1425 {
Ritor1
parents:
diff changeset
1426 result = 1;
Ritor1
parents:
diff changeset
1427 }
Ritor1
parents:
diff changeset
1428 else
Ritor1
parents:
diff changeset
1429 {
809
7bb33867d2cb Pv[] in sprintfex
Ritor1
parents: 768
diff changeset
1430 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[67], this->pName);
0
Ritor1
parents:
diff changeset
1431 ShowStatusBarString(pTmpBuf, 2u);
Ritor1
parents:
diff changeset
1432 result = 0;
Ritor1
parents:
diff changeset
1433 }
Ritor1
parents:
diff changeset
1434 return result;
Ritor1
parents:
diff changeset
1435 }
Ritor1
parents:
diff changeset
1436
Ritor1
parents:
diff changeset
1437 //----- (00492745) --------------------------------------------------------
Ritor1
parents:
diff changeset
1438 int Player::WearItem(unsigned int uItemID)
Ritor1
parents:
diff changeset
1439 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1440 int item_body_anch; // edi@6
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1441 int item_indx;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1442 //find empty slot
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1443 for(item_indx=0;item_indx<126;++item_indx)
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1444 if (pInventoryItems[item_indx].uItemID==0)
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1445 break;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1446 if (item_indx==126) //not found
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1447 item_indx=-1;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1448
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1449 if ( item_indx != -1 )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1450 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1451
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1452 pInventoryItems[item_indx].uItemID=uItemID;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1453 item_body_anch=pEquipTypeToBodyAnchor[pItemsTable->pItems[uItemID].uEquipType];
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1454 pEquipment.pIndices[item_body_anch]=item_indx+1;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1455 pInventoryItems[item_indx].uBodyAnchor=item_body_anch+1;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1456
0
Ritor1
parents:
diff changeset
1457 }
Ritor1
parents:
diff changeset
1458 return 0;
Ritor1
parents:
diff changeset
1459 }
Ritor1
parents:
diff changeset
1460
Ritor1
parents:
diff changeset
1461 //----- (004927A8) --------------------------------------------------------
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1462 int Player::AddItem(int uSlot, unsigned int uItemID)
0
Ritor1
parents:
diff changeset
1463 {
Ritor1
parents:
diff changeset
1464 signed int v3; // ebx@2
Ritor1
parents:
diff changeset
1465 signed int v4; // edi@3
Ritor1
parents:
diff changeset
1466 unsigned int v5; // esi@3
Ritor1
parents:
diff changeset
1467 unsigned int v7; // [sp-8h] [bp-18h]@8
Ritor1
parents:
diff changeset
1468 unsigned int v8; // [sp-4h] [bp-14h]@8
Ritor1
parents:
diff changeset
1469 Player *thisa; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
1470
Ritor1
parents:
diff changeset
1471 thisa = this;
Ritor1
parents:
diff changeset
1472 if ( uSlot == -1 )
Ritor1
parents:
diff changeset
1473 {
Ritor1
parents:
diff changeset
1474 v3 = 0;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1475 while ( true )
0
Ritor1
parents:
diff changeset
1476 {
Ritor1
parents:
diff changeset
1477 v4 = 0;
Ritor1
parents:
diff changeset
1478 v5 = v3;
Ritor1
parents:
diff changeset
1479 do
Ritor1
parents:
diff changeset
1480 {
Ritor1
parents:
diff changeset
1481 if ( CanFitItem(v5, uItemID) )
Ritor1
parents:
diff changeset
1482 {
Ritor1
parents:
diff changeset
1483 v8 = uItemID;
Ritor1
parents:
diff changeset
1484 v7 = v5;
Ritor1
parents:
diff changeset
1485 return CreateItemInInventory(v7, v8);
Ritor1
parents:
diff changeset
1486 }
Ritor1
parents:
diff changeset
1487 ++v4;
Ritor1
parents:
diff changeset
1488 v5 += 14;
Ritor1
parents:
diff changeset
1489 }
Ritor1
parents:
diff changeset
1490 while ( v4 < 9 );
Ritor1
parents:
diff changeset
1491 ++v3;
Ritor1
parents:
diff changeset
1492 if ( v3 < 14 )
Ritor1
parents:
diff changeset
1493 continue;
Ritor1
parents:
diff changeset
1494 break;
Ritor1
parents:
diff changeset
1495 }
Ritor1
parents:
diff changeset
1496 return 0;
Ritor1
parents:
diff changeset
1497 }
Ritor1
parents:
diff changeset
1498 if ( !CanFitItem(uSlot, uItemID) )
Ritor1
parents:
diff changeset
1499 {
Ritor1
parents:
diff changeset
1500 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
Ritor1
parents:
diff changeset
1501 return 0;
Ritor1
parents:
diff changeset
1502 }
Ritor1
parents:
diff changeset
1503 v8 = uItemID;
Ritor1
parents:
diff changeset
1504 v7 = uSlot;
Ritor1
parents:
diff changeset
1505 return CreateItemInInventory(v7, v8);
Ritor1
parents:
diff changeset
1506 }
Ritor1
parents:
diff changeset
1507
Ritor1
parents:
diff changeset
1508 //----- (00492826) --------------------------------------------------------
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1509 int Player::AddItem2(int uSlot, ItemGen *Src)
0
Ritor1
parents:
diff changeset
1510 {
Ritor1
parents:
diff changeset
1511 unsigned int v3; // ebx@1
Ritor1
parents:
diff changeset
1512 unsigned int v4; // esi@3
Ritor1
parents:
diff changeset
1513 signed int v5; // edi@3
Ritor1
parents:
diff changeset
1514 unsigned int v7; // [sp-8h] [bp-18h]@9
Ritor1
parents:
diff changeset
1515 ItemGen *v8; // [sp-4h] [bp-14h]@9
Ritor1
parents:
diff changeset
1516 Player *thisa; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
1517 signed int uSlota; // [sp+18h] [bp+8h]@2
Ritor1
parents:
diff changeset
1518
Ritor1
parents:
diff changeset
1519 thisa = this;
Ritor1
parents:
diff changeset
1520 v3 = Src->uItemID;
Ritor1
parents:
diff changeset
1521 pItemsTable->SetSpecialBonus(Src);
Ritor1
parents:
diff changeset
1522 if ( uSlot == -1 )
Ritor1
parents:
diff changeset
1523 {
Ritor1
parents:
diff changeset
1524 uSlota = 0;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1525 while ( true )
0
Ritor1
parents:
diff changeset
1526 {
Ritor1
parents:
diff changeset
1527 v4 = uSlota;
Ritor1
parents:
diff changeset
1528 v5 = 0;
Ritor1
parents:
diff changeset
1529 do
Ritor1
parents:
diff changeset
1530 {
Ritor1
parents:
diff changeset
1531 if ( CanFitItem(v4, v3) )
Ritor1
parents:
diff changeset
1532 {
Ritor1
parents:
diff changeset
1533 v8 = Src;
Ritor1
parents:
diff changeset
1534 v7 = v4;
Ritor1
parents:
diff changeset
1535 return CreateItemInInventory2(v7, v8);
Ritor1
parents:
diff changeset
1536 }
Ritor1
parents:
diff changeset
1537 ++v5;
Ritor1
parents:
diff changeset
1538 v4 += 14;
Ritor1
parents:
diff changeset
1539 }
Ritor1
parents:
diff changeset
1540 while ( v5 < 14 );
Ritor1
parents:
diff changeset
1541 ++uSlota;
Ritor1
parents:
diff changeset
1542 if ( uSlota < 9 )
Ritor1
parents:
diff changeset
1543 continue;
Ritor1
parents:
diff changeset
1544 break;
Ritor1
parents:
diff changeset
1545 }
Ritor1
parents:
diff changeset
1546 return 0;
Ritor1
parents:
diff changeset
1547 }
Ritor1
parents:
diff changeset
1548 if ( !CanFitItem(uSlot, v3) )
Ritor1
parents:
diff changeset
1549 return 0;
Ritor1
parents:
diff changeset
1550 v8 = Src;
Ritor1
parents:
diff changeset
1551 v7 = uSlot;
Ritor1
parents:
diff changeset
1552 return CreateItemInInventory2(v7, v8);
Ritor1
parents:
diff changeset
1553 }
Ritor1
parents:
diff changeset
1554
Ritor1
parents:
diff changeset
1555 //----- (0049289C) --------------------------------------------------------
Ritor1
parents:
diff changeset
1556 int Player::CreateItemInInventory2(unsigned int uSlot, ItemGen *Src)
Ritor1
parents:
diff changeset
1557 {
Ritor1
parents:
diff changeset
1558 signed int v3; // ebx@1
Ritor1
parents:
diff changeset
1559 ItemGen *v4; // eax@1
Ritor1
parents:
diff changeset
1560 int result; // eax@6
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1561 //unsigned int v6; // eax@7
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1562 Texture *item_texture; // esi@7
0
Ritor1
parents:
diff changeset
1563 unsigned int v8; // edx@9
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1564 int *pInvPos; // esi@10
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1565 unsigned int slot_width; // [sp+4h] [bp-Ch]@7
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1566 unsigned int slot_height; // [sp+8h] [bp-8h]@7
0
Ritor1
parents:
diff changeset
1567 Player *v12; // [sp+Ch] [bp-4h]@1
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1568
0
Ritor1
parents:
diff changeset
1569
Ritor1
parents:
diff changeset
1570 v12 = this;
Ritor1
parents:
diff changeset
1571 v3 = 0;
Ritor1
parents:
diff changeset
1572 v4 = this->pInventoryItems;
Ritor1
parents:
diff changeset
1573 while ( v4->uItemID )
Ritor1
parents:
diff changeset
1574 {
Ritor1
parents:
diff changeset
1575 ++v3;
Ritor1
parents:
diff changeset
1576 ++v4;
Ritor1
parents:
diff changeset
1577 if ( v3 >= 126 )
Ritor1
parents:
diff changeset
1578 {
Ritor1
parents:
diff changeset
1579 v3 = -1;
Ritor1
parents:
diff changeset
1580 break;
Ritor1
parents:
diff changeset
1581 }
Ritor1
parents:
diff changeset
1582 }
Ritor1
parents:
diff changeset
1583 if ( v3 == -1 )
Ritor1
parents:
diff changeset
1584 {
Ritor1
parents:
diff changeset
1585 result = 0;
Ritor1
parents:
diff changeset
1586 }
Ritor1
parents:
diff changeset
1587 else
Ritor1
parents:
diff changeset
1588 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1589 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[Src->uItemID].pIconName, TEXTURE_16BIT_PALETTE);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1590 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1591 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
1592 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1593 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1594 item_texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1595 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1596 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1597 if ( slot_height > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1598 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1599 pInvPos = &pInventoryIndices[uSlot];
0
Ritor1
parents:
diff changeset
1600 do
Ritor1
parents:
diff changeset
1601 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1602 if ( slot_width > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1603 memset32(pInvPos, -1 - uSlot, slot_width);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1604 pInvPos +=14;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1605 --slot_height;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1606 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1607 while ( slot_height );
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1608 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1609 pInventoryIndices[uSlot] = v3 + 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1610 memcpy(&pInventoryItems[v3], Src, sizeof(ItemGen));
0
Ritor1
parents:
diff changeset
1611 result = v3 + 1;
Ritor1
parents:
diff changeset
1612 }
Ritor1
parents:
diff changeset
1613 return result;
Ritor1
parents:
diff changeset
1614 }
Ritor1
parents:
diff changeset
1615 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1616
Ritor1
parents:
diff changeset
1617 //----- (0049298B) --------------------------------------------------------
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1618 int Player::PutItemArInventoryIndex( ItemGen *item, int item_id, int uSlot )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1619 {
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1620 //Player *v4; // ebx@1
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1621 //unsigned int v5; // eax@1
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1622 Texture *item_texture; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1623 int *pInvPos; // esi@4
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1624 unsigned int slot_width; // [sp+Ch] [bp-4h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1625 unsigned int slot_height; // [sp+18h] [bp+8h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1626
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1627 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[item->uItemID].pIconName, TEXTURE_16BIT_PALETTE);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1628 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1629 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
1630 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1631 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1632 item_texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1633 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1634 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1635 if ( (signed int)slot_height > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1636 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1637 pInvPos = &pInventoryIndices[uSlot]; //14x9
0
Ritor1
parents:
diff changeset
1638 do
Ritor1
parents:
diff changeset
1639 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1640 if ( (signed int)slot_width > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1641 memset32(pInvPos, -1 - uSlot, slot_width);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1642 pInvPos +=14;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1643 --slot_height;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1644 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1645 while ( slot_height );
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1646 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1647 pInventoryIndices[uSlot] = item_id + 1;
0
Ritor1
parents:
diff changeset
1648 return 1;
Ritor1
parents:
diff changeset
1649 }
278
Ritor1
parents: 223
diff changeset
1650
0
Ritor1
parents:
diff changeset
1651 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1652
Ritor1
parents:
diff changeset
1653 //----- (00492A36) --------------------------------------------------------
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1654 void Player::RemoveItemAtInventoryIndex( unsigned int uSlot )
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1655 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1656
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1657 ItemGen *item_in_slot; // ecx@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1658 Texture *item_texture; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1659 unsigned int slot_height; // ebp@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1660 int *pInvPos; // edx@4
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1661 unsigned int slot_width; // [sp+14h] [bp+4h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1662
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1663 item_in_slot = &this->pInventoryItems[pInventoryIndices[uSlot]-1];
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1664 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[item_in_slot->uItemID].pIconName, TEXTURE_16BIT_PALETTE);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1665 item_in_slot->Reset();
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1666 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1667 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
1668 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1669 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1670 item_texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1671 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1672 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1673 if ( slot_height > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1674 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1675 pInvPos = &pInventoryIndices[uSlot];
0
Ritor1
parents:
diff changeset
1676 do
Ritor1
parents:
diff changeset
1677 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1678 if (slot_width > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1679 memset32(pInvPos, 0, slot_width);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1680 pInvPos += 14;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1681 --slot_height;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1682 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1683 while ( slot_height );
0
Ritor1
parents:
diff changeset
1684 }
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1685
0
Ritor1
parents:
diff changeset
1686 }
Ritor1
parents:
diff changeset
1687 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1688
436
4a42c2f97aa2 some itemgen crashes fixed
Gloval
parents: 377
diff changeset
1689 //identf
0
Ritor1
parents:
diff changeset
1690 //----- (00490EEE) --------------------------------------------------------
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1691 int Player::SelectPhrasesTransaction(ItemGen *pItem, int building_type, int BuildID_2Events, int ShopMenuType)
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1692 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1693 int pSkillLevel; // eax@1
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1694 int NotBuy; // eax@1
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1695 int result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1696 signed int pEquipType; // esi@1
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1697 float *pPriceMultiplier; // esi@26
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1698 int pPriceItemService; // edi@26
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1699
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1700 pSkillLevel = GetActualSkillLevel(PLAYER_SKILL_MERCHANT);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1701 NotBuy = 4;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1702 pEquipType = pItemsTable->pItems[pItem->uItemID].uEquipType;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1703 if ( (building_type != 4 || (signed int)pItem->uItemID < 740 || (signed int)pItem->uItemID > 771)
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1704 && ((signed int)pItem->uItemID >= 600 || (signed int)pItem->uItemID >= 529 && (signed int)pItem->uItemID <= 599) )
0
Ritor1
parents:
diff changeset
1705 return 5;
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1706 if ( building_type == BildingType_WeaponShop )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1707 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1708 if ( pEquipType > EQUIP_BOW )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1709 return NotBuy;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1710 if (pItem->Stolen())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1711 return 6;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1712 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1713 if ( building_type == BildingType_ArmorShop )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1714 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1715 if ( pEquipType < 3 && pEquipType > 9 )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1716 return NotBuy;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1717 if (pItem->Stolen())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1718 return 6;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1719 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1720 if ( building_type == BildingType_MagicShop )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1721 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1722 if ( pItemsTable->pItems[pItem->uItemID].uSkillType == 38 )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1723 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1724 if (pItem->Stolen())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1725 return 6;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1726 pPriceMultiplier = &p2DEvents[BuildID_2Events - 1].fPriceMultiplier;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1727 pPriceItemService = GetBuyingPrice(pItem->GetValue(), *pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1728 if ( ShopMenuType == 3 )//Sell
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1729 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1730 pPriceItemService = this->GetPriceSell(pItem->GetValue(), *pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1731 if (!pItem->Broken())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1732 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1733 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1734 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1735 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1736 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1737 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1738 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1739 pPriceItemService = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1740 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1741 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1742 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1743 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1744 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1745 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1746 if ( ShopMenuType == 4 )//Identify
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1747 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1748 pPriceItemService = this->GetPriceIdentification(*pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1749 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1750 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1751 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1752 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1753 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1754 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1755 if ( ShopMenuType == 5 )//Repair
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1756 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1757 pPriceItemService = this->GetPriceRepair(pItem->GetValue(), *pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1758 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1759 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1760 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1761 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1762 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1763 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1764 if ( ShopMenuType != 6 )//Buy and ???
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1765 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1766 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1767 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1768 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1769 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1770 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1771 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1772 pPriceItemService = this->GetPriceSell(pItem->GetValue(), *pPriceMultiplier) / 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1773 if (pItem->Broken())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1774 pPriceItemService = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1775 if ( pPriceItemService >= 1 )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1776 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1777 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1778 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1779 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1780 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1781 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1782 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1783 pPriceItemService = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1784 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1785 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1786 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1787 result = 1;
0
Ritor1
parents:
diff changeset
1788 return result;
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1789 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1790 if ( pEquipType != EQUIP_BOOK )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1791 return NotBuy;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1792 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1793 if ( building_type == BildingType_AlchemistShop )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1794 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1795 if ( pEquipType < EQUIP_REAGENT )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1796 return NotBuy;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1797 if ( pEquipType > EQUIP_POTION )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1798 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1799 if ( pEquipType != EQUIP_MESSAGE_SCROLL )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1800 return NotBuy;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1801 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1802 if (pItem->Stolen())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1803 return 6;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1804 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1805 pPriceMultiplier = &p2DEvents[BuildID_2Events - 1].fPriceMultiplier;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1806 pPriceItemService = GetBuyingPrice(pItem->GetValue(), *pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1807 if ( ShopMenuType == 3 )//Sell
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1808 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1809 pPriceItemService = this->GetPriceSell(pItem->GetValue(), *pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1810 if (!pItem->Broken())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1811 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1812 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1813 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1814 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1815 result = 1;
0
Ritor1
parents:
diff changeset
1816 return result;
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1817 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1818 pPriceItemService = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1819 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1820 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1821 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1822 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1823 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1824 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1825 if ( ShopMenuType == 4 )//Identify
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1826 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1827 pPriceItemService = this->GetPriceIdentification(*pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1828 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1829 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1830 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1831 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1832 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1833 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1834 if ( ShopMenuType == 5 )//Repair
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1835 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1836 pPriceItemService = this->GetPriceRepair(pItem->GetValue(), *pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1837 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1838 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1839 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1840 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1841 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1842 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1843 if ( ShopMenuType != 6 )//Buy and ???
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1844 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1845 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1846 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1847 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1848 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1849 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1850 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1851 pPriceItemService = this->GetPriceSell(pItem->GetValue(), *pPriceMultiplier) / 2;
315
2a09e1d6fc8f Some 0041D895 GameUI_DrawItemInfo overhaul
Nomad
parents: 299
diff changeset
1852 if (pItem->Broken())
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1853 pPriceItemService = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1854 if ( pPriceItemService >= 1 )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1855 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1856 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1857 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1858 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1859 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1860 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1861 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1862 pPriceItemService = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1863 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1864 result = (pPriceItemService == pItem->GetValue()) + 2;
0
Ritor1
parents:
diff changeset
1865 else
Ritor1
parents:
diff changeset
1866 result = 1;
Ritor1
parents:
diff changeset
1867 return result;
Ritor1
parents:
diff changeset
1868 }
Ritor1
parents:
diff changeset
1869
Ritor1
parents:
diff changeset
1870 //----- (0049107D) --------------------------------------------------------
Ritor1
parents:
diff changeset
1871 int Player::GetBodybuilding()
Ritor1
parents:
diff changeset
1872 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1873 int v1; // al@1
0
Ritor1
parents:
diff changeset
1874 int v2; // ecx@1
Ritor1
parents:
diff changeset
1875 int v4; // eax@3
Ritor1
parents:
diff changeset
1876 signed int v6; // [sp-4h] [bp-4h]@2
Ritor1
parents:
diff changeset
1877
Ritor1
parents:
diff changeset
1878 v1 = GetActualSkillLevel(PLAYER_SKILL_BODYBUILDING);
Ritor1
parents:
diff changeset
1879 v2 = v1 & 0x3F;
Ritor1
parents:
diff changeset
1880 if ( v1 & 0x100 )
Ritor1
parents:
diff changeset
1881 {
Ritor1
parents:
diff changeset
1882 v6 = 5;
Ritor1
parents:
diff changeset
1883 }
Ritor1
parents:
diff changeset
1884 else
Ritor1
parents:
diff changeset
1885 {
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
1886 if ( (v1&0xFF) >= 0 )
0
Ritor1
parents:
diff changeset
1887 {
Ritor1
parents:
diff changeset
1888 v4 = ((v1 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
1889 return v2 * v4;
Ritor1
parents:
diff changeset
1890 }
Ritor1
parents:
diff changeset
1891 v6 = 3;
Ritor1
parents:
diff changeset
1892 }
Ritor1
parents:
diff changeset
1893 v4 = v6;
Ritor1
parents:
diff changeset
1894 return v2 * v4;
Ritor1
parents:
diff changeset
1895 }
Ritor1
parents:
diff changeset
1896
Ritor1
parents:
diff changeset
1897 //----- (004910A8) --------------------------------------------------------
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 605
diff changeset
1898 int Player::GetMeditation()
0
Ritor1
parents:
diff changeset
1899 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1900 int v1; // al@1
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
1901 int base_level; // ecx@1
0
Ritor1
parents:
diff changeset
1902 int v4; // eax@3
Ritor1
parents:
diff changeset
1903 signed int v6; // [sp-4h] [bp-4h]@2
Ritor1
parents:
diff changeset
1904
Ritor1
parents:
diff changeset
1905 v1 = GetActualSkillLevel(PLAYER_SKILL_MEDITATION);
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
1906 base_level = v1 & 0x3F;
0
Ritor1
parents:
diff changeset
1907 if ( v1 & 0x100 )
Ritor1
parents:
diff changeset
1908 {
Ritor1
parents:
diff changeset
1909 v6 = 5;
Ritor1
parents:
diff changeset
1910 }
Ritor1
parents:
diff changeset
1911 else
Ritor1
parents:
diff changeset
1912 {
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
1913 if ( (v1&0xFF) >= 0 )
0
Ritor1
parents:
diff changeset
1914 {
Ritor1
parents:
diff changeset
1915 v4 = ((v1 & 0x40) != 0) + 1;
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
1916 return base_level * v4;
0
Ritor1
parents:
diff changeset
1917 }
Ritor1
parents:
diff changeset
1918 v6 = 3;
Ritor1
parents:
diff changeset
1919 }
Ritor1
parents:
diff changeset
1920 v4 = v6;
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
1921 return base_level * v4;
0
Ritor1
parents:
diff changeset
1922 }
Ritor1
parents:
diff changeset
1923
Ritor1
parents:
diff changeset
1924 //----- (004910D3) --------------------------------------------------------
Ritor1
parents:
diff changeset
1925 int Player::CanIdentify(ItemGen *pItem)
Ritor1
parents:
diff changeset
1926 {
Ritor1
parents:
diff changeset
1927 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1928 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
1929 int uSkillMult; // eax@3
Ritor1
parents:
diff changeset
1930 int v5; // edi@7
Ritor1
parents:
diff changeset
1931 signed int v6; // ebp@7
Ritor1
parents:
diff changeset
1932 char *v7; // esi@7
Ritor1
parents:
diff changeset
1933 signed int uSkillMultiplier; // [sp-4h] [bp-14h]@2
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1934
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1935 if (CheckHiredNPCSpeciality(Scholar))
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1936 return true;
0
Ritor1
parents:
diff changeset
1937
179
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1938 v2 = pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_ITEM_ID);
0
Ritor1
parents:
diff changeset
1939 v3 = v2;
179
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1940 if ( v2 & 1 )
0
Ritor1
parents:
diff changeset
1941 {
Ritor1
parents:
diff changeset
1942 uSkillMultiplier = 5;
Ritor1
parents:
diff changeset
1943 }
Ritor1
parents:
diff changeset
1944 else
Ritor1
parents:
diff changeset
1945 {
Ritor1
parents:
diff changeset
1946 if ( (v2 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
1947 {
Ritor1
parents:
diff changeset
1948 uSkillMult = ((v2 & 0x40) != 0) + 1;
179
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1949 v5 = uSkillMult * (v3 & 0x3F);
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1950 v6 = 0;
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1951 v7 = (char *)&pItemsTable->pItems[pItem->uItemID].pIconName;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1952
179
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1953 if ( (signed int)SkillToMastery(v3) >= 4 )
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1954 v6 = 1;
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1955 if ( v5 >= (unsigned __int8)v7[46] )
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1956 v6 = 1;
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1957 return v6;
0
Ritor1
parents:
diff changeset
1958 }
Ritor1
parents:
diff changeset
1959 uSkillMultiplier = 3;
Ritor1
parents:
diff changeset
1960 }
Ritor1
parents:
diff changeset
1961 uSkillMult = uSkillMultiplier;
Ritor1
parents:
diff changeset
1962 v5 = uSkillMult * (v3 & 0x3F);
Ritor1
parents:
diff changeset
1963 v6 = 0;
Ritor1
parents:
diff changeset
1964 v7 = (char *)&pItemsTable->pItems[pItem->uItemID].pIconName;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1965
0
Ritor1
parents:
diff changeset
1966 if ( (signed int)SkillToMastery(v3) >= 4 )
Ritor1
parents:
diff changeset
1967 v6 = 1;
Ritor1
parents:
diff changeset
1968 if ( v5 >= (unsigned __int8)v7[46] )
Ritor1
parents:
diff changeset
1969 v6 = 1;
Ritor1
parents:
diff changeset
1970 return v6;
Ritor1
parents:
diff changeset
1971 }
Ritor1
parents:
diff changeset
1972
Ritor1
parents:
diff changeset
1973 //----- (00491151) --------------------------------------------------------
Ritor1
parents:
diff changeset
1974 int Player::CanRepair(ItemGen *a2)
Ritor1
parents:
diff changeset
1975 {
Ritor1
parents:
diff changeset
1976 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1977 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
1978 int v4; // eax@3
Ritor1
parents:
diff changeset
1979 int v5; // edi@7
Ritor1
parents:
diff changeset
1980 signed int v6; // ebp@7
Ritor1
parents:
diff changeset
1981 signed int v10; // [sp-4h] [bp-14h]@2
Ritor1
parents:
diff changeset
1982
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1983
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1984 auto v7 = &pItemsTable->pItems[a2->uItemID];
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1985 if (CheckHiredNPCSpeciality(Smith) && v7->uEquipType <= 2 ||
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1986 CheckHiredNPCSpeciality(Armorer) && v7->uEquipType >= 3 && v7->uEquipType <= 9 ||
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1987 CheckHiredNPCSpeciality(Alchemist) && v7->uEquipType >= 9 )
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1988 return true;
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1989
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1990 v2 = GetActualSkillLevel(PLAYER_SKILL_REPAIR);
0
Ritor1
parents:
diff changeset
1991 v3 = v2;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1992 if (v2 & 0x100 )
0
Ritor1
parents:
diff changeset
1993 {
Ritor1
parents:
diff changeset
1994 v10 = 5;
Ritor1
parents:
diff changeset
1995 }
Ritor1
parents:
diff changeset
1996 else
Ritor1
parents:
diff changeset
1997 {
Ritor1
parents:
diff changeset
1998 if ( (v2 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
1999 {
Ritor1
parents:
diff changeset
2000 v4 = ((v2 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
2001 goto LABEL_7;
Ritor1
parents:
diff changeset
2002 }
Ritor1
parents:
diff changeset
2003 v10 = 3;
Ritor1
parents:
diff changeset
2004 }
Ritor1
parents:
diff changeset
2005 v4 = v10;
Ritor1
parents:
diff changeset
2006 LABEL_7:
Ritor1
parents:
diff changeset
2007 v5 = v4 * (v3 & 0x3F);
Ritor1
parents:
diff changeset
2008 v6 = 0;
Ritor1
parents:
diff changeset
2009 if ( (signed int)SkillToMastery(v3) >= 4 )
Ritor1
parents:
diff changeset
2010 return true;
Ritor1
parents:
diff changeset
2011 if ( v5 >= *((char *)(v7 + 1) + 2) )
Ritor1
parents:
diff changeset
2012 {
Ritor1
parents:
diff changeset
2013 __debugbreak(); // really odd
Ritor1
parents:
diff changeset
2014 return true;
Ritor1
parents:
diff changeset
2015 }
Ritor1
parents:
diff changeset
2016 return false;
Ritor1
parents:
diff changeset
2017 }
Ritor1
parents:
diff changeset
2018
Ritor1
parents:
diff changeset
2019 //----- (004911F3) --------------------------------------------------------
Ritor1
parents:
diff changeset
2020 int Player::GetMerchant()
Ritor1
parents:
diff changeset
2021 {
Ritor1
parents:
diff changeset
2022 Player *v1; // edi@1
Ritor1
parents:
diff changeset
2023 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
2024 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
2025 int v4; // esi@1
Ritor1
parents:
diff changeset
2026 int v5; // edi@1
Ritor1
parents:
diff changeset
2027 int v7; // eax@3
Ritor1
parents:
diff changeset
2028 int v8; // ecx@7
Ritor1
parents:
diff changeset
2029 signed int v9; // [sp-4h] [bp-10h]@6
Ritor1
parents:
diff changeset
2030
Ritor1
parents:
diff changeset
2031 v1 = this;
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 605
diff changeset
2032 v2 = GetActualSkillLevel(PLAYER_SKILL_MERCHANT);
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2033 v3 = v1->pActiveSkills[PLAYER_SKILL_MERCHANT];
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 605
diff changeset
2034 v4 = v2 & 0x003F;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2035 v5 = v1->pActiveSkills[PLAYER_SKILL_MERCHANT] & 0x3F;
0
Ritor1
parents:
diff changeset
2036 if ( (signed int)SkillToMastery(v2) >= 4 )
Ritor1
parents:
diff changeset
2037 return 10000;
Ritor1
parents:
diff changeset
2038 v7 = GetPartyReputation();
Ritor1
parents:
diff changeset
2039 if ( !v4 )
Ritor1
parents:
diff changeset
2040 return -v7;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2041 if ( v3 & 0x100 )
0
Ritor1
parents:
diff changeset
2042 {
Ritor1
parents:
diff changeset
2043 v9 = 5;
Ritor1
parents:
diff changeset
2044 }
Ritor1
parents:
diff changeset
2045 else
Ritor1
parents:
diff changeset
2046 {
Ritor1
parents:
diff changeset
2047 if ( (v3 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
2048 {
Ritor1
parents:
diff changeset
2049 v8 = ((v3 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
2050 return v5 * (v8 - 1) - v7 + v4 + 7;
Ritor1
parents:
diff changeset
2051 }
Ritor1
parents:
diff changeset
2052 v9 = 3;
Ritor1
parents:
diff changeset
2053 }
Ritor1
parents:
diff changeset
2054 v8 = v9;
Ritor1
parents:
diff changeset
2055 return v5 * (v8 - 1) - v7 + v4 + 7;
Ritor1
parents:
diff changeset
2056 }
Ritor1
parents:
diff changeset
2057
Ritor1
parents:
diff changeset
2058 //----- (0049125A) --------------------------------------------------------
Ritor1
parents:
diff changeset
2059 int Player::GetPerception()
Ritor1
parents:
diff changeset
2060 {
Ritor1
parents:
diff changeset
2061 Player *v1; // edi@1
Ritor1
parents:
diff changeset
2062 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
2063 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
2064 int v4; // esi@1
Ritor1
parents:
diff changeset
2065 int v5; // edi@1
Ritor1
parents:
diff changeset
2066 int v7; // eax@5
Ritor1
parents:
diff changeset
2067 signed int v8; // [sp-4h] [bp-10h]@4
Ritor1
parents:
diff changeset
2068
Ritor1
parents:
diff changeset
2069 v1 = this;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2070 v2 = GetActualSkillLevel(PLAYER_SKILL_PERCEPTION);
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2071 v3 = v1->pActiveSkills[PLAYER_SKILL_PERCEPTION];
0
Ritor1
parents:
diff changeset
2072 v4 = v2 & 0x3F;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2073 v5 = v1->pActiveSkills[PLAYER_SKILL_PERCEPTION] & 0x3F;
0
Ritor1
parents:
diff changeset
2074 if ( (signed int)SkillToMastery(v2) >= 4 )
Ritor1
parents:
diff changeset
2075 return 10000;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2076 if ( v3 & 0x100 )
0
Ritor1
parents:
diff changeset
2077 {
Ritor1
parents:
diff changeset
2078 v8 = 5;
Ritor1
parents:
diff changeset
2079 }
Ritor1
parents:
diff changeset
2080 else
Ritor1
parents:
diff changeset
2081 {
Ritor1
parents:
diff changeset
2082 if ( (v3 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
2083 {
Ritor1
parents:
diff changeset
2084 v7 = ((v3 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
2085 return v4 + v5 * (v7 - 1);
Ritor1
parents:
diff changeset
2086 }
Ritor1
parents:
diff changeset
2087 v8 = 3;
Ritor1
parents:
diff changeset
2088 }
Ritor1
parents:
diff changeset
2089 v7 = v8;
Ritor1
parents:
diff changeset
2090 return v4 + v5 * (v7 - 1);
Ritor1
parents:
diff changeset
2091 }
Ritor1
parents:
diff changeset
2092
Ritor1
parents:
diff changeset
2093 //----- (004912B0) --------------------------------------------------------
Ritor1
parents:
diff changeset
2094 int Player::GetDisarmTrap()
Ritor1
parents:
diff changeset
2095 {
Ritor1
parents:
diff changeset
2096 Player *v1; // ebp@1
Ritor1
parents:
diff changeset
2097 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
2098 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
2099 int v4; // esi@1
Ritor1
parents:
diff changeset
2100 int v5; // edi@1
Ritor1
parents:
diff changeset
2101 int v7; // eax@7
Ritor1
parents:
diff changeset
2102 signed int v8; // [sp-4h] [bp-14h]@6
Ritor1
parents:
diff changeset
2103
Ritor1
parents:
diff changeset
2104 v1 = this;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2105 v2 = GetActualSkillLevel(PLAYER_SKILL_TRAP_DISARM);
0
Ritor1
parents:
diff changeset
2106 v3 = v1->pActiveSkills[29];
Ritor1
parents:
diff changeset
2107 v4 = v2 & 0x3F;
Ritor1
parents:
diff changeset
2108 v5 = v1->pActiveSkills[29] & 0x3F;
Ritor1
parents:
diff changeset
2109 if ( (signed int)SkillToMastery(v2) >= 4 )
Ritor1
parents:
diff changeset
2110 return 10000;
Ritor1
parents:
diff changeset
2111 if ( HasEnchantedItemEquipped(35) )
Ritor1
parents:
diff changeset
2112 v4 *= 2;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2113 if ( v3 & 0x100 )
0
Ritor1
parents:
diff changeset
2114 {
Ritor1
parents:
diff changeset
2115 v8 = 5;
Ritor1
parents:
diff changeset
2116 }
Ritor1
parents:
diff changeset
2117 else
Ritor1
parents:
diff changeset
2118 {
Ritor1
parents:
diff changeset
2119 if ( (v3 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
2120 {
Ritor1
parents:
diff changeset
2121 v7 = ((v3 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
2122 return v4 + v5 * (v7 - 1);
Ritor1
parents:
diff changeset
2123 }
Ritor1
parents:
diff changeset
2124 v8 = 3;
Ritor1
parents:
diff changeset
2125 }
Ritor1
parents:
diff changeset
2126 v7 = v8;
Ritor1
parents:
diff changeset
2127 return v4 + v5 * (v7 - 1);
Ritor1
parents:
diff changeset
2128 }
Ritor1
parents:
diff changeset
2129
Ritor1
parents:
diff changeset
2130 //----- (00491317) --------------------------------------------------------
Ritor1
parents:
diff changeset
2131 char Player::GetLearningPercent()
Ritor1
parents:
diff changeset
2132 {
Ritor1
parents:
diff changeset
2133 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2134 int v2; // eax@1
Ritor1
parents:
diff changeset
2135 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
2136 int v4; // ecx@1
Ritor1
parents:
diff changeset
2137 int v5; // eax@4
Ritor1
parents:
diff changeset
2138 signed int v7; // [sp-4h] [bp-Ch]@3
Ritor1
parents:
diff changeset
2139
Ritor1
parents:
diff changeset
2140 v1 = this;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2141 v2 = GetActualSkillLevel(PLAYER_SKILL_LEARNING);
0
Ritor1
parents:
diff changeset
2142 v3 = v1->pActiveSkills[36];
Ritor1
parents:
diff changeset
2143 v4 = v2 & 0x3F;
Ritor1
parents:
diff changeset
2144 if ( v2 )
Ritor1
parents:
diff changeset
2145 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2146 if (v3 & 0x100 )
0
Ritor1
parents:
diff changeset
2147 {
Ritor1
parents:
diff changeset
2148 v7 = 5;
Ritor1
parents:
diff changeset
2149 }
Ritor1
parents:
diff changeset
2150 else
Ritor1
parents:
diff changeset
2151 {
Ritor1
parents:
diff changeset
2152 if ( (v3 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
2153 {
Ritor1
parents:
diff changeset
2154 v5 = ((v3 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
2155 goto LABEL_8;
Ritor1
parents:
diff changeset
2156 }
Ritor1
parents:
diff changeset
2157 v7 = 3;
Ritor1
parents:
diff changeset
2158 }
Ritor1
parents:
diff changeset
2159 v5 = v7;
Ritor1
parents:
diff changeset
2160 LABEL_8:
Ritor1
parents:
diff changeset
2161 v2 = (v1->pActiveSkills[36] & 0x3F) * (v5 - 1) + v4 + 9;
Ritor1
parents:
diff changeset
2162 }
Ritor1
parents:
diff changeset
2163 return v2;
Ritor1
parents:
diff changeset
2164 }
Ritor1
parents:
diff changeset
2165
Ritor1
parents:
diff changeset
2166 //----- (0048C6AF) --------------------------------------------------------
Ritor1
parents:
diff changeset
2167 Player::Player()
Ritor1
parents:
diff changeset
2168 {
Ritor1
parents:
diff changeset
2169 memset(&pEquipment, 0, sizeof(PlayerEquipment));
Ritor1
parents:
diff changeset
2170 memset(pInventoryIndices, 0, 126 * sizeof(int));
Ritor1
parents:
diff changeset
2171 for (uint i = 0; i < 126; ++i)
Ritor1
parents:
diff changeset
2172 pInventoryItems[i].Reset();
Ritor1
parents:
diff changeset
2173 for (uint i = 0; i < 12; ++i)
Ritor1
parents:
diff changeset
2174 pEquippedItems[i].Reset();
Ritor1
parents:
diff changeset
2175
Ritor1
parents:
diff changeset
2176
Ritor1
parents:
diff changeset
2177 for (uint i = 0; i < 24; ++i)
Ritor1
parents:
diff changeset
2178 {
Ritor1
parents:
diff changeset
2179 pPlayerBuffs[i].uSkill = 0;
Ritor1
parents:
diff changeset
2180 pPlayerBuffs[i].uSkill = 0;
Ritor1
parents:
diff changeset
2181 pPlayerBuffs[i].uPower = 0;
Ritor1
parents:
diff changeset
2182 pPlayerBuffs[i].uExpireTime = 0;
Ritor1
parents:
diff changeset
2183 pPlayerBuffs[i].uCaster = 0;
Ritor1
parents:
diff changeset
2184 pPlayerBuffs[i].uFlags = 0;
Ritor1
parents:
diff changeset
2185 }
Ritor1
parents:
diff changeset
2186
Ritor1
parents:
diff changeset
2187 pName[0] = 0;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
2188 uCurrentFace = 0;
0
Ritor1
parents:
diff changeset
2189 uVoiceID = 0;
Ritor1
parents:
diff changeset
2190 memset(pConditions, 0, 20 * sizeof(__int64));
Ritor1
parents:
diff changeset
2191
Ritor1
parents:
diff changeset
2192 field_BB = 0;
Ritor1
parents:
diff changeset
2193
Ritor1
parents:
diff changeset
2194 uMight = uMightBonus = 0;
Ritor1
parents:
diff changeset
2195 uIntelligence = uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
2196 uWillpower = uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
2197 uEndurance = uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
2198 uSpeed = uSpeedBonus = 0;
Ritor1
parents:
diff changeset
2199 uAccuracy = uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
2200 uLuck = uLuckBonus = 0;
Ritor1
parents:
diff changeset
2201 uLevel = sLevelModifier = 0;
Ritor1
parents:
diff changeset
2202 sAgeModifier = 0;
Ritor1
parents:
diff changeset
2203
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2204 // memset(field_1F5, 0, 30);
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2205 pure_luck_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2206 pure_speed_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2207 pure_intellect_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2208 pure_endurance_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2209 pure_willpower_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2210 pure_accuracy_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2211 pure_might_used=0;
0
Ritor1
parents:
diff changeset
2212
Ritor1
parents:
diff changeset
2213 sResFireBase = sResFireBonus = 0;
Ritor1
parents:
diff changeset
2214 sResAirBase = sResAirBonus = 0;
Ritor1
parents:
diff changeset
2215 sResWaterBase = sResWaterBonus = 0;
Ritor1
parents:
diff changeset
2216 sResEarthBase = sResEarthBonus = 0;
Ritor1
parents:
diff changeset
2217 sResMagicBase = sResMagicBonus = 0;
Ritor1
parents:
diff changeset
2218 sResSpiritBase = sResSpiritBonus = 0;
Ritor1
parents:
diff changeset
2219 sResMindBase = sResMindBonus = 0;
Ritor1
parents:
diff changeset
2220 sResBodyBase = sResBodyBonus = 0;
Ritor1
parents:
diff changeset
2221 sResLightBase = sResLightBonus = 0;
Ritor1
parents:
diff changeset
2222 sResDarkBase = sResDarkBonus = 0;
Ritor1
parents:
diff changeset
2223
Ritor1
parents:
diff changeset
2224 uTimeToRecovery = 0;
Ritor1
parents:
diff changeset
2225
Ritor1
parents:
diff changeset
2226 uSkillPoints = 0;
Ritor1
parents:
diff changeset
2227
Ritor1
parents:
diff changeset
2228 sHealth = 0;
Ritor1
parents:
diff changeset
2229 uFullHealthBonus = 0;
Ritor1
parents:
diff changeset
2230 _health_related = 0;
Ritor1
parents:
diff changeset
2231
Ritor1
parents:
diff changeset
2232 sMana = 0;
Ritor1
parents:
diff changeset
2233 uFullManaBonus = 0;
Ritor1
parents:
diff changeset
2234 _mana_related = 0;
Ritor1
parents:
diff changeset
2235
Ritor1
parents:
diff changeset
2236 uQuickSpell = 0;
Ritor1
parents:
diff changeset
2237 memset(pInstalledBeacons, 0, 5 * sizeof(LloydBeacon));
Ritor1
parents:
diff changeset
2238
Ritor1
parents:
diff changeset
2239 _some_attack_bonus = 0;
Ritor1
parents:
diff changeset
2240 field_1A91 = 0;
Ritor1
parents:
diff changeset
2241 _melee_dmg_bonus = 0;
Ritor1
parents:
diff changeset
2242 field_1A93 = 0;
Ritor1
parents:
diff changeset
2243 _ranged_atk_bonus = 0;
Ritor1
parents:
diff changeset
2244 field_1A95 = 0;
Ritor1
parents:
diff changeset
2245 _ranged_dmg_bonus = 0;
Ritor1
parents:
diff changeset
2246 field_1A97 = 0;
Ritor1
parents:
diff changeset
2247
130
1c471f3629fb Party expressions update
Nomad
parents: 118
diff changeset
2248 expression = CHARACTER_EXPRESSION_INVALID;
0
Ritor1
parents:
diff changeset
2249 uExpressionTimePassed = 0;
Ritor1
parents:
diff changeset
2250 uExpressionTimeLength = 0;
Ritor1
parents:
diff changeset
2251
Ritor1
parents:
diff changeset
2252 uNumDivineInterventionCastsThisDay = 0;
Ritor1
parents:
diff changeset
2253 uNumArmageddonCasts = 0;
Ritor1
parents:
diff changeset
2254 uNumFireSpikeCasts = 0;
Ritor1
parents:
diff changeset
2255
Ritor1
parents:
diff changeset
2256 memset(field_1988, 0, 49 * sizeof(int));
Ritor1
parents:
diff changeset
2257 memset(field_1A50, 0, 64 * sizeof(char));
Ritor1
parents:
diff changeset
2258
Ritor1
parents:
diff changeset
2259 field_E0 = 0;
Ritor1
parents:
diff changeset
2260 field_E4 = 0;
Ritor1
parents:
diff changeset
2261 field_E8 = 0;
Ritor1
parents:
diff changeset
2262 field_EC = 0;
Ritor1
parents:
diff changeset
2263 field_F0 = 0;
Ritor1
parents:
diff changeset
2264 field_F4 = 0;
Ritor1
parents:
diff changeset
2265 field_F8 = 0;
Ritor1
parents:
diff changeset
2266 field_FC = 0;
Ritor1
parents:
diff changeset
2267 field_100 = 0;
Ritor1
parents:
diff changeset
2268 field_104 = 0;
198
e6e348d66a75 Some work on spellbook
Nomad
parents: 190
diff changeset
2269
554
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
2270 _expression21_animtime = 0;
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
2271 _expression21_frameset = 0;
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
2272
198
e6e348d66a75 Some work on spellbook
Nomad
parents: 190
diff changeset
2273 lastOpenedSpellbookPage = 0;
0
Ritor1
parents:
diff changeset
2274 }
Ritor1
parents:
diff changeset
2275
Ritor1
parents:
diff changeset
2276 //----- (0048C6F6) --------------------------------------------------------
Ritor1
parents:
diff changeset
2277 bool Party::AddItem(ItemGen *pItem)
Ritor1
parents:
diff changeset
2278 {
Ritor1
parents:
diff changeset
2279 unsigned int v2; // eax@1
Ritor1
parents:
diff changeset
2280 unsigned int v3; // ecx@4
Ritor1
parents:
diff changeset
2281 signed int v4; // edx@4
Ritor1
parents:
diff changeset
2282 char *v5; // eax@8
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
2283 //unsigned int v6; // eax@10
0
Ritor1
parents:
diff changeset
2284 Texture *v7; // ebx@10
Ritor1
parents:
diff changeset
2285 signed int v8; // esi@10
Ritor1
parents:
diff changeset
2286 Player *v9; // edi@11
Ritor1
parents:
diff changeset
2287 int v10; // eax@11
Ritor1
parents:
diff changeset
2288 bool result; // eax@15
Ritor1
parents:
diff changeset
2289 std::string v12; // [sp-18h] [bp-40h]@9
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2290
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2291
188
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2292 int v15[4] = {0, 1, 2, 3}; // [sp+Ch] [bp-1Ch]@3
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2293 //int v16; // [sp+10h] [bp-18h]@3
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2294 //int v17; // [sp+14h] [bp-14h]@3
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2295 //int v18; // [sp+18h] [bp-10h]@3
0
Ritor1
parents:
diff changeset
2296 Player *v19; // [sp+1Ch] [bp-Ch]@9
Ritor1
parents:
diff changeset
2297 Party *v20; // [sp+20h] [bp-8h]@1
Ritor1
parents:
diff changeset
2298 int v21; // [sp+24h] [bp-4h]@10
Ritor1
parents:
diff changeset
2299
Ritor1
parents:
diff changeset
2300 auto thos = this;
Ritor1
parents:
diff changeset
2301
Ritor1
parents:
diff changeset
2302 v20 = thos;
Ritor1
parents:
diff changeset
2303 v2 = pItem->uItemID;
222
8113753ed2ae more item init fixing
Gloval
parents: 190
diff changeset
2304 if ( !pItemsTable->pItems[v2].uItemID_Rep_St )
315
2a09e1d6fc8f Some 0041D895 GameUI_DrawItemInfo overhaul
Nomad
parents: 299
diff changeset
2305 pItem->SetIdentified();
188
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2306 ///v15 = 0;
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2307 //v16 = 1;
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2308 //v18 = 3;
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2309 //v17 = 2;
0
Ritor1
parents:
diff changeset
2310 if ( uActiveCharacter )
Ritor1
parents:
diff changeset
2311 {
Ritor1
parents:
diff changeset
2312 v3 = uActiveCharacter - 1;
Ritor1
parents:
diff changeset
2313 v4 = 0;
Ritor1
parents:
diff changeset
2314 do
Ritor1
parents:
diff changeset
2315 {
188
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2316 v15[v4++] = v3++;
0
Ritor1
parents:
diff changeset
2317 if ( (signed int)v3 >= 4 )
Ritor1
parents:
diff changeset
2318 v3 = 0;
Ritor1
parents:
diff changeset
2319 }
Ritor1
parents:
diff changeset
2320 while ( v4 < 4 );
Ritor1
parents:
diff changeset
2321 }
Ritor1
parents:
diff changeset
2322 v5 = pItemsTable->pItems[v2].pIconName;
Ritor1
parents:
diff changeset
2323 if ( v5 )
Ritor1
parents:
diff changeset
2324 {
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
2325 v7 = pIcons_LOD->LoadTexturePtr(v5, TEXTURE_16BIT_PALETTE);
0
Ritor1
parents:
diff changeset
2326 v21 = areWeLoadingTexture;
Ritor1
parents:
diff changeset
2327 v8 = 0;
Ritor1
parents:
diff changeset
2328 while ( 1 )
Ritor1
parents:
diff changeset
2329 {
188
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2330 v9 = &v20->pPlayers[v15[v8]];
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2331 v19 = &v20->pPlayers[v15[v8]];
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
2332 v10 = v19->AddItem(-1, pItem->uItemID);
0
Ritor1
parents:
diff changeset
2333 if ( v10 )
Ritor1
parents:
diff changeset
2334 break;
Ritor1
parents:
diff changeset
2335 ++v8;
Ritor1
parents:
diff changeset
2336 if ( v8 >= 4 )
Ritor1
parents:
diff changeset
2337 {
Ritor1
parents:
diff changeset
2338 if ( !v21 )
Ritor1
parents:
diff changeset
2339 {
Ritor1
parents:
diff changeset
2340 v7->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
2341 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
2342 }
Ritor1
parents:
diff changeset
2343 goto LABEL_15;
Ritor1
parents:
diff changeset
2344 }
Ritor1
parents:
diff changeset
2345 }
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
2346 memcpy(&v9->pInventoryItems[v10-1], pItem, 0x24u);
0
Ritor1
parents:
diff changeset
2347 pItem->Reset();
Ritor1
parents:
diff changeset
2348 pAudioPlayer->PlaySound(SOUND_GoldReceived, 0, 0, -1, 0, 0, 0, 0);
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
2349 v19->PlaySound(SPEECH_60, 0);
0
Ritor1
parents:
diff changeset
2350 if ( !v21 )
Ritor1
parents:
diff changeset
2351 {
Ritor1
parents:
diff changeset
2352 v7->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
2353 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
2354 }
Ritor1
parents:
diff changeset
2355 result = 1;
Ritor1
parents:
diff changeset
2356 }
Ritor1
parents:
diff changeset
2357 else
Ritor1
parents:
diff changeset
2358 {
Ritor1
parents:
diff changeset
2359 MessageBoxW(nullptr, L"Invalid picture_name detected ::addItem()", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Party.cpp:795", 0);
Ritor1
parents:
diff changeset
2360 LABEL_15:
Ritor1
parents:
diff changeset
2361 result = 0;
Ritor1
parents:
diff changeset
2362 }
Ritor1
parents:
diff changeset
2363 return result;
Ritor1
parents:
diff changeset
2364 }
Ritor1
parents:
diff changeset
2365 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
2366
Ritor1
parents:
diff changeset
2367 //----- (0048C855) --------------------------------------------------------
Ritor1
parents:
diff changeset
2368 int Player::GetBaseStrength()
Ritor1
parents:
diff changeset
2369 {
Ritor1
parents:
diff changeset
2370 return this->uMight + GetItemsBonus(CHARACTER_ATTRIBUTE_STRENGTH, 0);
Ritor1
parents:
diff changeset
2371 }
Ritor1
parents:
diff changeset
2372
Ritor1
parents:
diff changeset
2373 //----- (0048C86C) --------------------------------------------------------
Ritor1
parents:
diff changeset
2374 int Player::GetBaseIntelligence()
Ritor1
parents:
diff changeset
2375 {
Ritor1
parents:
diff changeset
2376 return this->uIntelligence + GetItemsBonus(CHARACTER_ATTRIBUTE_INTELLIGENCE, 0);
Ritor1
parents:
diff changeset
2377 }
Ritor1
parents:
diff changeset
2378
Ritor1
parents:
diff changeset
2379 //----- (0048C883) --------------------------------------------------------
Ritor1
parents:
diff changeset
2380 int Player::GetBaseWillpower()
Ritor1
parents:
diff changeset
2381 {
Ritor1
parents:
diff changeset
2382 return this->uWillpower + GetItemsBonus(CHARACTER_ATTRIBUTE_WILLPOWER, 0);
Ritor1
parents:
diff changeset
2383 }
Ritor1
parents:
diff changeset
2384
Ritor1
parents:
diff changeset
2385 //----- (0048C89A) --------------------------------------------------------
Ritor1
parents:
diff changeset
2386 int Player::GetBaseEndurance()
Ritor1
parents:
diff changeset
2387 {
Ritor1
parents:
diff changeset
2388 return this->uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE, 0);
Ritor1
parents:
diff changeset
2389 }
Ritor1
parents:
diff changeset
2390
Ritor1
parents:
diff changeset
2391 //----- (0048C8B1) --------------------------------------------------------
Ritor1
parents:
diff changeset
2392 int Player::GetBaseAccuracy()
Ritor1
parents:
diff changeset
2393 {
Ritor1
parents:
diff changeset
2394 return this->uAccuracy + GetItemsBonus(CHARACTER_ATTRIBUTE_ACCURACY, 0);
Ritor1
parents:
diff changeset
2395 }
Ritor1
parents:
diff changeset
2396
Ritor1
parents:
diff changeset
2397 //----- (0048C8C8) --------------------------------------------------------
Ritor1
parents:
diff changeset
2398 int Player::GetBaseSpeed()
Ritor1
parents:
diff changeset
2399 {
Ritor1
parents:
diff changeset
2400 return this->uSpeed + GetItemsBonus(CHARACTER_ATTRIBUTE_SPEED, 0);
Ritor1
parents:
diff changeset
2401 }
Ritor1
parents:
diff changeset
2402
Ritor1
parents:
diff changeset
2403 //----- (0048C8DF) --------------------------------------------------------
Ritor1
parents:
diff changeset
2404 int Player::GetBaseLuck()
Ritor1
parents:
diff changeset
2405 {
Ritor1
parents:
diff changeset
2406 return this->uLuck + GetItemsBonus(CHARACTER_ATTRIBUTE_LUCK, 0);
Ritor1
parents:
diff changeset
2407 }
Ritor1
parents:
diff changeset
2408
Ritor1
parents:
diff changeset
2409 //----- (0048C8F6) --------------------------------------------------------
Ritor1
parents:
diff changeset
2410 int Player::GetBaseLevel()
Ritor1
parents:
diff changeset
2411 {
Ritor1
parents:
diff changeset
2412 return this->uLevel + GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL, 0);
Ritor1
parents:
diff changeset
2413 }
Ritor1
parents:
diff changeset
2414
Ritor1
parents:
diff changeset
2415 //----- (0048C90D) --------------------------------------------------------
Ritor1
parents:
diff changeset
2416 int Player::GetActualLevel()
Ritor1
parents:
diff changeset
2417 {
Ritor1
parents:
diff changeset
2418 return uLevel + sLevelModifier +
Ritor1
parents:
diff changeset
2419 GetMagicalBonus(CHARACTER_ATTRIBUTE_LEVEL) +
Ritor1
parents:
diff changeset
2420 GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL, 0);
Ritor1
parents:
diff changeset
2421 }
Ritor1
parents:
diff changeset
2422
Ritor1
parents:
diff changeset
2423 //----- (0048C93C) --------------------------------------------------------
Ritor1
parents:
diff changeset
2424 int Player::GetActualMight()
Ritor1
parents:
diff changeset
2425 {
Ritor1
parents:
diff changeset
2426 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2427 unsigned int v2; // eax@1
Ritor1
parents:
diff changeset
2428 signed int v3; // ecx@1
Ritor1
parents:
diff changeset
2429 signed int v4; // ebx@4
Ritor1
parents:
diff changeset
2430 int v5; // edi@5
Ritor1
parents:
diff changeset
2431 int v6; // ST14_4@5
Ritor1
parents:
diff changeset
2432
Ritor1
parents:
diff changeset
2433 v1 = this;
Ritor1
parents:
diff changeset
2434 v2 = this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
2435 v3 = 0;
Ritor1
parents:
diff changeset
2436 while ( (signed int)v2 >= (signed int)pAgeingTable[v3] )
Ritor1
parents:
diff changeset
2437 {
Ritor1
parents:
diff changeset
2438 ++v3;
Ritor1
parents:
diff changeset
2439 if ( v3 >= 4 )
Ritor1
parents:
diff changeset
2440 {
Ritor1
parents:
diff changeset
2441 v4 = 100;
Ritor1
parents:
diff changeset
2442 goto LABEL_5;
Ritor1
parents:
diff changeset
2443 }
Ritor1
parents:
diff changeset
2444 }
Ritor1
parents:
diff changeset
2445 v4 = pAgeingStrengthMultiplier[v3];
Ritor1
parents:
diff changeset
2446 LABEL_5:
Ritor1
parents:
diff changeset
2447 v5 = pConditionStrengthMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2448 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_STRENGTH, 0);
Ritor1
parents:
diff changeset
2449 return v5 * v4 * v1->uMight / 100 / 100 + GetMagicalBonus((CHARACTER_ATTRIBUTE_TYPE)0) + v6 + v1->uMightBonus;
Ritor1
parents:
diff changeset
2450 }
Ritor1
parents:
diff changeset
2451
Ritor1
parents:
diff changeset
2452 //----- (0048C9C2) --------------------------------------------------------
Ritor1
parents:
diff changeset
2453 int Player::GetActualIntelligence()
Ritor1
parents:
diff changeset
2454 {
Ritor1
parents:
diff changeset
2455 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2456 unsigned int sAge; // eax@1
Ritor1
parents:
diff changeset
2457 signed int uAgeLevel; // ecx@1
Ritor1
parents:
diff changeset
2458 signed int v4; // ebx@4
Ritor1
parents:
diff changeset
2459 int v5; // edi@5
Ritor1
parents:
diff changeset
2460 int v6; // ebp@5
Ritor1
parents:
diff changeset
2461
Ritor1
parents:
diff changeset
2462 v1 = this;
Ritor1
parents:
diff changeset
2463 sAge = this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
2464 uAgeLevel = 0;
Ritor1
parents:
diff changeset
2465 while ( (signed int)sAge >= (signed int)pAgeingTable[uAgeLevel] )
Ritor1
parents:
diff changeset
2466 {
Ritor1
parents:
diff changeset
2467 ++uAgeLevel;
Ritor1
parents:
diff changeset
2468 if ( uAgeLevel >= 4 )
Ritor1
parents:
diff changeset
2469 {
Ritor1
parents:
diff changeset
2470 v4 = 100;
Ritor1
parents:
diff changeset
2471 goto LABEL_5;
Ritor1
parents:
diff changeset
2472 }
Ritor1
parents:
diff changeset
2473 }
Ritor1
parents:
diff changeset
2474 v4 = pAgeingIntelligenceMultiplier[uAgeLevel];
Ritor1
parents:
diff changeset
2475 LABEL_5:
Ritor1
parents:
diff changeset
2476 v5 = pConditionIntelligenceMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2477 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_INTELLIGENCE, 0);
Ritor1
parents:
diff changeset
2478 return v5 * v4 * v1->uIntelligence / 100 / 100
Ritor1
parents:
diff changeset
2479 + GetMagicalBonus(CHARACTER_ATTRIBUTE_INTELLIGENCE)
Ritor1
parents:
diff changeset
2480 + v6
Ritor1
parents:
diff changeset
2481 + v1->uIntelligenceBonus;
Ritor1
parents:
diff changeset
2482 }
Ritor1
parents:
diff changeset
2483
Ritor1
parents:
diff changeset
2484 //----- (0048CA3F) --------------------------------------------------------
Ritor1
parents:
diff changeset
2485 int Player::GetActualWillpower()
Ritor1
parents:
diff changeset
2486 {
Ritor1
parents:
diff changeset
2487 int v5; // edi@5
Ritor1
parents:
diff changeset
2488
Ritor1
parents:
diff changeset
2489 uint uActualAge = GetBaseAge() + sAgeModifier;
Ritor1
parents:
diff changeset
2490 uint uAgeingMultiplier = 100;
Ritor1
parents:
diff changeset
2491 for (uint i = 0; i < 4; ++i)
Ritor1
parents:
diff changeset
2492 if (uActualAge >= pAgeingTable[i])
Ritor1
parents:
diff changeset
2493 uAgeingMultiplier = pAgeingWillpowerMultiplier[i];
Ritor1
parents:
diff changeset
2494 else break;
Ritor1
parents:
diff changeset
2495
Ritor1
parents:
diff changeset
2496 v5 = pConditionWillpowerMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2497 return v5 * uAgeingMultiplier * uWillpower / 100 / 100
Ritor1
parents:
diff changeset
2498 + GetMagicalBonus(CHARACTER_ATTRIBUTE_WILLPOWER)
Ritor1
parents:
diff changeset
2499 + GetItemsBonus(CHARACTER_ATTRIBUTE_WILLPOWER, 0)
Ritor1
parents:
diff changeset
2500 + uWillpowerBonus;
Ritor1
parents:
diff changeset
2501 }
Ritor1
parents:
diff changeset
2502
Ritor1
parents:
diff changeset
2503 //----- (0048CABC) --------------------------------------------------------
Ritor1
parents:
diff changeset
2504 int Player::GetActualEndurance()
Ritor1
parents:
diff changeset
2505 {
Ritor1
parents:
diff changeset
2506 uint uActualAge = GetBaseAge() + sAgeModifier;
Ritor1
parents:
diff changeset
2507 uint uAgeingMultiplier = 100;
Ritor1
parents:
diff changeset
2508 for (uint i = 0; i < 4; ++i)
Ritor1
parents:
diff changeset
2509 if (uActualAge >= pAgeingTable[i])
Ritor1
parents:
diff changeset
2510 uAgeingMultiplier = pAgeingEnduranceMultiplier[i];
Ritor1
parents:
diff changeset
2511 else break;
Ritor1
parents:
diff changeset
2512
Ritor1
parents:
diff changeset
2513 auto uConditionMult = pConditionEnduranceMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2514 auto uItemBonus = GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE, 0);
Ritor1
parents:
diff changeset
2515 return uConditionMult * uAgeingMultiplier * uEndurance / 100 / 100
Ritor1
parents:
diff changeset
2516 + GetMagicalBonus(CHARACTER_ATTRIBUTE_ENDURANCE)
Ritor1
parents:
diff changeset
2517 + uItemBonus
Ritor1
parents:
diff changeset
2518 + uEnduranceBonus;
Ritor1
parents:
diff changeset
2519 }
Ritor1
parents:
diff changeset
2520
Ritor1
parents:
diff changeset
2521 //----- (0048CB39) --------------------------------------------------------
Ritor1
parents:
diff changeset
2522 int Player::GetActualAccuracy()
Ritor1
parents:
diff changeset
2523 {
Ritor1
parents:
diff changeset
2524 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2525 unsigned int v2; // eax@1
Ritor1
parents:
diff changeset
2526 signed int v3; // ecx@1
Ritor1
parents:
diff changeset
2527 signed int v4; // ebx@4
Ritor1
parents:
diff changeset
2528 int v5; // edi@5
Ritor1
parents:
diff changeset
2529 int v6; // ebp@5
Ritor1
parents:
diff changeset
2530
Ritor1
parents:
diff changeset
2531 v1 = this;
Ritor1
parents:
diff changeset
2532 v2 = this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
2533 v3 = 0;
Ritor1
parents:
diff changeset
2534 while ( (signed int)v2 >= (signed int)pAgeingTable[v3] )
Ritor1
parents:
diff changeset
2535 {
Ritor1
parents:
diff changeset
2536 ++v3;
Ritor1
parents:
diff changeset
2537 if ( v3 >= 4 )
Ritor1
parents:
diff changeset
2538 {
Ritor1
parents:
diff changeset
2539 v4 = 100;
Ritor1
parents:
diff changeset
2540 goto LABEL_5;
Ritor1
parents:
diff changeset
2541 }
Ritor1
parents:
diff changeset
2542 }
Ritor1
parents:
diff changeset
2543 v4 = pAgeingAccuracyMultiplier[v3];
Ritor1
parents:
diff changeset
2544 LABEL_5:
Ritor1
parents:
diff changeset
2545 v5 = pConditionAccuracyMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2546 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_ACCURACY, 0);
Ritor1
parents:
diff changeset
2547 return v5 * v4 * v1->uAccuracy / 100 / 100
Ritor1
parents:
diff changeset
2548 + GetMagicalBonus(CHARACTER_ATTRIBUTE_ACCURACY)
Ritor1
parents:
diff changeset
2549 + v6
Ritor1
parents:
diff changeset
2550 + v1->uAccuracyBonus;
Ritor1
parents:
diff changeset
2551 }
Ritor1
parents:
diff changeset
2552
Ritor1
parents:
diff changeset
2553 //----- (0048CBB6) --------------------------------------------------------
Ritor1
parents:
diff changeset
2554 int Player::GetActualSpeed()
Ritor1
parents:
diff changeset
2555 {
Ritor1
parents:
diff changeset
2556 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2557 unsigned int v2; // eax@1
Ritor1
parents:
diff changeset
2558 signed int v3; // ecx@1
Ritor1
parents:
diff changeset
2559 signed int v4; // ebx@4
Ritor1
parents:
diff changeset
2560 int v5; // edi@5
Ritor1
parents:
diff changeset
2561 int v6; // ebp@5
Ritor1
parents:
diff changeset
2562
Ritor1
parents:
diff changeset
2563 v1 = this;
Ritor1
parents:
diff changeset
2564 v2 = this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
2565 v3 = 0;
Ritor1
parents:
diff changeset
2566 while ( (signed int)v2 >= (signed int)pAgeingTable[v3] )
Ritor1
parents:
diff changeset
2567 {
Ritor1
parents:
diff changeset
2568 ++v3;
Ritor1
parents:
diff changeset
2569 if ( v3 >= 4 )
Ritor1
parents:
diff changeset
2570 {
Ritor1
parents:
diff changeset
2571 v4 = 100;
Ritor1
parents:
diff changeset
2572 goto LABEL_5;
Ritor1
parents:
diff changeset
2573 }
Ritor1
parents:
diff changeset
2574 }
Ritor1
parents:
diff changeset
2575 v4 = pAgeingSpeedMultiplier[v3];
Ritor1
parents:
diff changeset
2576 LABEL_5:
Ritor1
parents:
diff changeset
2577 v5 = pConditionSpeedMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2578 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_SPEED, 0);
Ritor1
parents:
diff changeset
2579 return v5 * v4 * v1->uSpeed / 100 / 100
Ritor1
parents:
diff changeset
2580 + GetMagicalBonus(CHARACTER_ATTRIBUTE_SPEED)
Ritor1
parents:
diff changeset
2581 + v6
Ritor1
parents:
diff changeset
2582 + v1->uSpeedBonus;
Ritor1
parents:
diff changeset
2583 }
Ritor1
parents:
diff changeset
2584
Ritor1
parents:
diff changeset
2585 //----- (0048CC33) --------------------------------------------------------
Ritor1
parents:
diff changeset
2586 int Player::GetActualLuck()
Ritor1
parents:
diff changeset
2587 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2588 signed int curr_age; // eax@7
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2589 signed int i; // ecx@7
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2590 signed int age_luck_pc; // ebx@10
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2591 int condition_luck_pc; // edi@11
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2592 int items_luck_bonus; // ebp@11
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2593 signed int npc_luck_bonus; // [sp+10h] [bp-4h]@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2594 signed int magic_luck_bonus; // [sp+10h] [bp-4h]@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2595 int full_luck;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2596
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2597 npc_luck_bonus = 0;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
2598 if ( CheckHiredNPCSpeciality(Fool) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2599 npc_luck_bonus = 5;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
2600 if ( CheckHiredNPCSpeciality(ChimneySweep) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2601 npc_luck_bonus += 20;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
2602 if ( CheckHiredNPCSpeciality(Psychic) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2603 npc_luck_bonus += 10;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2604 curr_age = sAgeModifier + GetBaseAge();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2605 i = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2606 while ( curr_age >= pAgeingTable[i] )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2607 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2608 ++i;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2609 if ( i >= 4 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2610 break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2611 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2612 if (i < 4)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2613 age_luck_pc = pAgeingLuckMultiplier[i];
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2614 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2615 age_luck_pc = 100;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2616
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2617 condition_luck_pc = pConditionLuckMultiplier[GetMajorConditionIdx()];
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2618 items_luck_bonus = GetItemsBonus(CHARACTER_ATTRIBUTE_LUCK, 0);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2619 magic_luck_bonus = GetMagicalBonus(CHARACTER_ATTRIBUTE_LUCK);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2620 full_luck = magic_luck_bonus + items_luck_bonus + npc_luck_bonus+ uLuckBonus
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2621 + condition_luck_pc * age_luck_pc * uLuck / 100 / 100;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2622 return full_luck;
0
Ritor1
parents:
diff changeset
2623 }
Ritor1
parents:
diff changeset
2624
Ritor1
parents:
diff changeset
2625 //----- (0048CCF5) --------------------------------------------------------
Ritor1
parents:
diff changeset
2626 int Player::GetActualAttack(int a2)
Ritor1
parents:
diff changeset
2627 {
Ritor1
parents:
diff changeset
2628 Player *v2; // esi@1
Ritor1
parents:
diff changeset
2629 int v3; // eax@1
Ritor1
parents:
diff changeset
2630 int v4; // edi@1
Ritor1
parents:
diff changeset
2631 int v5; // ebx@1
Ritor1
parents:
diff changeset
2632 int v6; // ebp@1
Ritor1
parents:
diff changeset
2633
Ritor1
parents:
diff changeset
2634 v2 = this;
Ritor1
parents:
diff changeset
2635 v3 = GetActualAccuracy();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2636 v4 = GetParameterBonus(v3);
0
Ritor1
parents:
diff changeset
2637 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_ATTACK);
Ritor1
parents:
diff changeset
2638 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_ATTACK, a2);
Ritor1
parents:
diff changeset
2639 return v4 + v5 + v6 + GetMagicalBonus(CHARACTER_ATTRIBUTE_ATTACK) + v2->_some_attack_bonus;
Ritor1
parents:
diff changeset
2640 }
Ritor1
parents:
diff changeset
2641
Ritor1
parents:
diff changeset
2642 //----- (0048CD45) --------------------------------------------------------
Ritor1
parents:
diff changeset
2643 int Player::GetMeleeDamageMinimal()
Ritor1
parents:
diff changeset
2644 {
Ritor1
parents:
diff changeset
2645 Player *v1; // edi@1
Ritor1
parents:
diff changeset
2646 int v2; // eax@1
Ritor1
parents:
diff changeset
2647 int v3; // esi@1
Ritor1
parents:
diff changeset
2648 int v4; // esi@1
Ritor1
parents:
diff changeset
2649 int v5; // esi@1
Ritor1
parents:
diff changeset
2650 int v6; // esi@1
Ritor1
parents:
diff changeset
2651 signed int result; // eax@1
Ritor1
parents:
diff changeset
2652
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2653
0
Ritor1
parents:
diff changeset
2654 v2 = GetActualMight();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2655 v3 = GetParameterBonus(v2);
0
Ritor1
parents:
diff changeset
2656 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, 0) + v3;
Ritor1
parents:
diff changeset
2657 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4;
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2658 result = _melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2659 if ( result < 1 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2660 result = 1;
0
Ritor1
parents:
diff changeset
2661 return result;
Ritor1
parents:
diff changeset
2662 }
Ritor1
parents:
diff changeset
2663
Ritor1
parents:
diff changeset
2664 //----- (0048CD90) --------------------------------------------------------
Ritor1
parents:
diff changeset
2665 int Player::GetMeleeDamageMaximal()
Ritor1
parents:
diff changeset
2666 {
Ritor1
parents:
diff changeset
2667 Player *v1; // edi@1
Ritor1
parents:
diff changeset
2668 int v2; // eax@1
Ritor1
parents:
diff changeset
2669 int v3; // esi@1
Ritor1
parents:
diff changeset
2670 int v4; // esi@1
Ritor1
parents:
diff changeset
2671 int v5; // esi@1
Ritor1
parents:
diff changeset
2672 int v6; // esi@1
Ritor1
parents:
diff changeset
2673 signed int result; // eax@1
Ritor1
parents:
diff changeset
2674
Ritor1
parents:
diff changeset
2675 v1 = this;
Ritor1
parents:
diff changeset
2676 v2 = GetActualMight();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2677 v3 = GetParameterBonus(v2);
0
Ritor1
parents:
diff changeset
2678 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, 0) + v3;
Ritor1
parents:
diff changeset
2679 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4;
Ritor1
parents:
diff changeset
2680 v6 = v1->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5;
Ritor1
parents:
diff changeset
2681 result = 1;
Ritor1
parents:
diff changeset
2682 if ( v6 >= 1 )
Ritor1
parents:
diff changeset
2683 result = v6;
Ritor1
parents:
diff changeset
2684 return result;
Ritor1
parents:
diff changeset
2685 }
Ritor1
parents:
diff changeset
2686
Ritor1
parents:
diff changeset
2687 //----- (0048CDDB) --------------------------------------------------------
Ritor1
parents:
diff changeset
2688 int Player::CalculateMeleeDamageTo(int a2, int a3, unsigned int uTargetActorID)
Ritor1
parents:
diff changeset
2689 {
Ritor1
parents:
diff changeset
2690 int v4; // esi@1
Ritor1
parents:
diff changeset
2691 Player *v5; // edi@1
Ritor1
parents:
diff changeset
2692 ItemGen *v6; // ebx@4
Ritor1
parents:
diff changeset
2693 unsigned int v7; // ebp@4
Ritor1
parents:
diff changeset
2694 unsigned int v8; // esi@4
Ritor1
parents:
diff changeset
2695 int v9; // eax@4
Ritor1
parents:
diff changeset
2696 int v10; // eax@9
Ritor1
parents:
diff changeset
2697 char v11; // zf@9
Ritor1
parents:
diff changeset
2698 int v12; // esi@10
Ritor1
parents:
diff changeset
2699 int v13; // eax@11
Ritor1
parents:
diff changeset
2700 enum MONSTER_SUPERTYPE v14; // edx@24
Ritor1
parents:
diff changeset
2701 ItemGen *v15; // ebx@35
Ritor1
parents:
diff changeset
2702 unsigned int v16; // ebp@35
Ritor1
parents:
diff changeset
2703 unsigned int v17; // esi@35
Ritor1
parents:
diff changeset
2704 int v18; // edx@38
Ritor1
parents:
diff changeset
2705 int v19; // eax@40
Ritor1
parents:
diff changeset
2706 enum MONSTER_SUPERTYPE v20; // edx@53
Ritor1
parents:
diff changeset
2707 int v21; // esi@62
Ritor1
parents:
diff changeset
2708 int v22; // eax@63
Ritor1
parents:
diff changeset
2709 int v23; // ebx@63
Ritor1
parents:
diff changeset
2710 int v24; // ebx@63
Ritor1
parents:
diff changeset
2711 signed int result; // eax@64
Ritor1
parents:
diff changeset
2712 MONSTER_SUPERTYPE v26; // [sp-4h] [bp-24h]@20
Ritor1
parents:
diff changeset
2713 MONSTER_SUPERTYPE v27; // [sp-4h] [bp-24h]@49
Ritor1
parents:
diff changeset
2714 int v28; // [sp+10h] [bp-10h]@1
Ritor1
parents:
diff changeset
2715 int v29; // [sp+10h] [bp-10h]@33
Ritor1
parents:
diff changeset
2716 signed int v30; // [sp+14h] [bp-Ch]@7
Ritor1
parents:
diff changeset
2717 signed int v31; // [sp+14h] [bp-Ch]@36
Ritor1
parents:
diff changeset
2718 int v32; // [sp+18h] [bp-8h]@1
Ritor1
parents:
diff changeset
2719 int v33; // [sp+18h] [bp-8h]@8
Ritor1
parents:
diff changeset
2720 int v34; // [sp+1Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
2721 int v35; // [sp+28h] [bp+8h]@37
Ritor1
parents:
diff changeset
2722
Ritor1
parents:
diff changeset
2723 v4 = 0;
Ritor1
parents:
diff changeset
2724 v5 = this;
Ritor1
parents:
diff changeset
2725 v34 = 0;
Ritor1
parents:
diff changeset
2726 v32 = 0;
Ritor1
parents:
diff changeset
2727 v28 = 0;
Ritor1
parents:
diff changeset
2728 if ( IsUnarmed() == 1 )
Ritor1
parents:
diff changeset
2729 {
Ritor1
parents:
diff changeset
2730 v32 = rand() % 3 + 1;
Ritor1
parents:
diff changeset
2731 LABEL_61:
Ritor1
parents:
diff changeset
2732 v34 = v4;
Ritor1
parents:
diff changeset
2733 goto LABEL_62;
Ritor1
parents:
diff changeset
2734 }
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2735 if ( HasItemEquipped(EQUIP_MAIN_HAND) )
0
Ritor1
parents:
diff changeset
2736 {
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
2737 v6 = (ItemGen *)&v5->pInventoryItems[v5->pEquipment.uMainHand-1];
0
Ritor1
parents:
diff changeset
2738 v7 = v6->uItemID;
Ritor1
parents:
diff changeset
2739 v8 = v6->uItemID;
Ritor1
parents:
diff changeset
2740 v9 = pItemsTable->pItems[v8].uDamageDice;
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
2741 if ( pItemsTable->pItems[v8].uSkillType == PLAYER_SKILL_SPEAR && !v5->pEquipment.uShield )
0
Ritor1
parents:
diff changeset
2742 ++v9;
Ritor1
parents:
diff changeset
2743 v30 = pItemsTable->pItems[v8].uDamageRoll;
Ritor1
parents:
diff changeset
2744 if ( v9 > 0 )
Ritor1
parents:
diff changeset
2745 {
Ritor1
parents:
diff changeset
2746 v33 = v9;
Ritor1
parents:
diff changeset
2747 do
Ritor1
parents:
diff changeset
2748 {
Ritor1
parents:
diff changeset
2749 v10 = rand();
Ritor1
parents:
diff changeset
2750 v11 = v33-- == 1;
Ritor1
parents:
diff changeset
2751 v28 += v10 % v30 + 1;
Ritor1
parents:
diff changeset
2752 }
Ritor1
parents:
diff changeset
2753 while ( !v11 );
Ritor1
parents:
diff changeset
2754 }
Ritor1
parents:
diff changeset
2755 v12 = pItemsTable->pItems[v8].uDamageMod + v28;
Ritor1
parents:
diff changeset
2756 if ( !uTargetActorID )
Ritor1
parents:
diff changeset
2757 goto LABEL_28;
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
2758 v13 = v6->uSpecEnchantmentType;
0
Ritor1
parents:
diff changeset
2759 if ( v13 == 64 || v7 == 507 || v7 == 508 || v7 == 527 )
Ritor1
parents:
diff changeset
2760 {
Ritor1
parents:
diff changeset
2761 v14 = (MONSTER_SUPERTYPE)1;
Ritor1
parents:
diff changeset
2762 }
Ritor1
parents:
diff changeset
2763 else
Ritor1
parents:
diff changeset
2764 {
Ritor1
parents:
diff changeset
2765 if ( v13 == 39 )
Ritor1
parents:
diff changeset
2766 {
Ritor1
parents:
diff changeset
2767 v26 = MONSTER_SUPERTYPE_KREEGAN;
Ritor1
parents:
diff changeset
2768 }
Ritor1
parents:
diff changeset
2769 else
Ritor1
parents:
diff changeset
2770 {
Ritor1
parents:
diff changeset
2771 if ( v13 == 40 )
Ritor1
parents:
diff changeset
2772 {
Ritor1
parents:
diff changeset
2773 v26 = MONSTER_SUPERTYPE_DRAGON;
Ritor1
parents:
diff changeset
2774 }
Ritor1
parents:
diff changeset
2775 else
Ritor1
parents:
diff changeset
2776 {
Ritor1
parents:
diff changeset
2777 if ( v13 == 63 || v7 == 517 )
Ritor1
parents:
diff changeset
2778 {
Ritor1
parents:
diff changeset
2779 v26 = MONSTER_SUPERTYPE_ELF;
Ritor1
parents:
diff changeset
2780 }
Ritor1
parents:
diff changeset
2781 else
Ritor1
parents:
diff changeset
2782 {
Ritor1
parents:
diff changeset
2783 if ( v13 != 65 )
Ritor1
parents:
diff changeset
2784 {
Ritor1
parents:
diff changeset
2785 LABEL_28:
Ritor1
parents:
diff changeset
2786 if ( (signed int)SkillToMastery(v5->pActiveSkills[2]) >= 3
Ritor1
parents:
diff changeset
2787 && pItemsTable->pItems[v6->uItemID].uSkillType == 2
Ritor1
parents:
diff changeset
2788 && rand() % 100 < 10 )
Ritor1
parents:
diff changeset
2789 v12 *= 3;
Ritor1
parents:
diff changeset
2790 v32 = v12;
Ritor1
parents:
diff changeset
2791 goto LABEL_33;
Ritor1
parents:
diff changeset
2792 }
Ritor1
parents:
diff changeset
2793 v26 = MONSTER_SUPERTYPE_TITAN;
Ritor1
parents:
diff changeset
2794 }
Ritor1
parents:
diff changeset
2795 }
Ritor1
parents:
diff changeset
2796 }
Ritor1
parents:
diff changeset
2797 v14 = v26;
Ritor1
parents:
diff changeset
2798 }
Ritor1
parents:
diff changeset
2799 if ( MonsterStats::BelongsToSupertype(uTargetActorID, v14) )
Ritor1
parents:
diff changeset
2800 v12 *= 2;
Ritor1
parents:
diff changeset
2801 goto LABEL_28;
Ritor1
parents:
diff changeset
2802 }
Ritor1
parents:
diff changeset
2803 LABEL_33:
Ritor1
parents:
diff changeset
2804 v29 = 0;
Ritor1
parents:
diff changeset
2805 if ( !a3 )
Ritor1
parents:
diff changeset
2806 {
Ritor1
parents:
diff changeset
2807 if ( v5->HasItemEquipped((ITEM_EQUIP_TYPE)0) )
Ritor1
parents:
diff changeset
2808 {
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
2809 v15 = (ItemGen *)&v5->pInventoryItems[v5->pEquipment.uShield - 1];
0
Ritor1
parents:
diff changeset
2810 v16 = v15->uItemID;
Ritor1
parents:
diff changeset
2811 v17 = v15->uItemID;
Ritor1
parents:
diff changeset
2812 if ( pItemsTable->pItems[v17].uEquipType != 4 )
Ritor1
parents:
diff changeset
2813 {
Ritor1
parents:
diff changeset
2814 v31 = pItemsTable->pItems[v17].uDamageRoll;
Ritor1
parents:
diff changeset
2815 if ( (signed int)pItemsTable->pItems[v17].uDamageDice > 0 )
Ritor1
parents:
diff changeset
2816 {
Ritor1
parents:
diff changeset
2817 v35 = pItemsTable->pItems[v17].uDamageDice;
Ritor1
parents:
diff changeset
2818 do
Ritor1
parents:
diff changeset
2819 {
Ritor1
parents:
diff changeset
2820 v18 = rand() % v31;
Ritor1
parents:
diff changeset
2821 v11 = v35-- == 1;
Ritor1
parents:
diff changeset
2822 v29 += v18 + 1;
Ritor1
parents:
diff changeset
2823 }
Ritor1
parents:
diff changeset
2824 while ( !v11 );
Ritor1
parents:
diff changeset
2825 }
Ritor1
parents:
diff changeset
2826 v4 = pItemsTable->pItems[v17].uDamageMod + v29;
Ritor1
parents:
diff changeset
2827 if ( !uTargetActorID )
Ritor1
parents:
diff changeset
2828 goto LABEL_57;
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
2829 v19 = v15->uSpecEnchantmentType;
0
Ritor1
parents:
diff changeset
2830 if ( v19 == 64 || v16 == 507 || v16 == 508 || v16 == 527 )
Ritor1
parents:
diff changeset
2831 {
Ritor1
parents:
diff changeset
2832 v20 = (MONSTER_SUPERTYPE)1;
Ritor1
parents:
diff changeset
2833 }
Ritor1
parents:
diff changeset
2834 else
Ritor1
parents:
diff changeset
2835 {
Ritor1
parents:
diff changeset
2836 if ( v19 == 39 )
Ritor1
parents:
diff changeset
2837 {
Ritor1
parents:
diff changeset
2838 v27 = MONSTER_SUPERTYPE_KREEGAN;
Ritor1
parents:
diff changeset
2839 }
Ritor1
parents:
diff changeset
2840 else
Ritor1
parents:
diff changeset
2841 {
Ritor1
parents:
diff changeset
2842 if ( v19 == 40 )
Ritor1
parents:
diff changeset
2843 {
Ritor1
parents:
diff changeset
2844 v27 = MONSTER_SUPERTYPE_DRAGON;
Ritor1
parents:
diff changeset
2845 }
Ritor1
parents:
diff changeset
2846 else
Ritor1
parents:
diff changeset
2847 {
Ritor1
parents:
diff changeset
2848 if ( v19 == 63 || v16 == 517 )
Ritor1
parents:
diff changeset
2849 {
Ritor1
parents:
diff changeset
2850 v27 = MONSTER_SUPERTYPE_ELF;
Ritor1
parents:
diff changeset
2851 }
Ritor1
parents:
diff changeset
2852 else
Ritor1
parents:
diff changeset
2853 {
Ritor1
parents:
diff changeset
2854 if ( v19 != 65 )
Ritor1
parents:
diff changeset
2855 {
Ritor1
parents:
diff changeset
2856 LABEL_57:
Ritor1
parents:
diff changeset
2857 if ( pItemsTable->pItems[v15->uItemID].uSkillType == PLAYER_SKILL_DAGGER
Ritor1
parents:
diff changeset
2858 && SkillToMastery(v5->pActiveSkills[2] >= 3u)
Ritor1
parents:
diff changeset
2859 && rand() % 100 < 10 )
Ritor1
parents:
diff changeset
2860 v4 *= 3;
Ritor1
parents:
diff changeset
2861 goto LABEL_61;
Ritor1
parents:
diff changeset
2862 }
Ritor1
parents:
diff changeset
2863 v27 = MONSTER_SUPERTYPE_TITAN;
Ritor1
parents:
diff changeset
2864 }
Ritor1
parents:
diff changeset
2865 }
Ritor1
parents:
diff changeset
2866 }
Ritor1
parents:
diff changeset
2867 v20 = v27;
Ritor1
parents:
diff changeset
2868 }
Ritor1
parents:
diff changeset
2869 if ( MonsterStats::BelongsToSupertype(uTargetActorID, v20) )
Ritor1
parents:
diff changeset
2870 v4 *= 2;
Ritor1
parents:
diff changeset
2871 goto LABEL_57;
Ritor1
parents:
diff changeset
2872 }
Ritor1
parents:
diff changeset
2873 }
Ritor1
parents:
diff changeset
2874 }
Ritor1
parents:
diff changeset
2875 LABEL_62:
Ritor1
parents:
diff changeset
2876 v21 = v32 + v34;
Ritor1
parents:
diff changeset
2877 if ( !a2 )
Ritor1
parents:
diff changeset
2878 {
Ritor1
parents:
diff changeset
2879 v22 = GetActualMight();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2880 v23 = GetParameterBonus(v22);
0
Ritor1
parents:
diff changeset
2881 v24 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v23;
Ritor1
parents:
diff changeset
2882 v21 += v5->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v24;
Ritor1
parents:
diff changeset
2883 }
Ritor1
parents:
diff changeset
2884 result = 1;
Ritor1
parents:
diff changeset
2885 if ( v21 >= 1 )
Ritor1
parents:
diff changeset
2886 result = v21;
Ritor1
parents:
diff changeset
2887 return result;
Ritor1
parents:
diff changeset
2888 }
Ritor1
parents:
diff changeset
2889
Ritor1
parents:
diff changeset
2890 //----- (0048D0B9) --------------------------------------------------------
Ritor1
parents:
diff changeset
2891 int Player::GetRangedAttack()
Ritor1
parents:
diff changeset
2892 {
Ritor1
parents:
diff changeset
2893 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2894 int v2; // eax@1
Ritor1
parents:
diff changeset
2895 int v3; // edi@3
Ritor1
parents:
diff changeset
2896 int v4; // eax@4
Ritor1
parents:
diff changeset
2897 int v5; // edi@4
Ritor1
parents:
diff changeset
2898 int v6; // edi@4
Ritor1
parents:
diff changeset
2899 int v7; // edi@4
Ritor1
parents:
diff changeset
2900
Ritor1
parents:
diff changeset
2901 v1 = this;
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
2902 v2 = *(int *)&this->pInventoryItems[this->pEquipment.uMainHand-1];
0
Ritor1
parents:
diff changeset
2903 if ( v2 < 64 || v2 > 65 )
Ritor1
parents:
diff changeset
2904 {
Ritor1
parents:
diff changeset
2905 v4 = GetActualAccuracy();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2906 v5 = GetParameterBonus(v4);
0
Ritor1
parents:
diff changeset
2907 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK, 0) + v5;
Ritor1
parents:
diff changeset
2908 v7 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v6;
Ritor1
parents:
diff changeset
2909 v3 = v1->_ranged_atk_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v7;
Ritor1
parents:
diff changeset
2910 }
Ritor1
parents:
diff changeset
2911 else
Ritor1
parents:
diff changeset
2912 {
Ritor1
parents:
diff changeset
2913 v3 = GetActualAttack(1);
Ritor1
parents:
diff changeset
2914 }
Ritor1
parents:
diff changeset
2915 return v3;
Ritor1
parents:
diff changeset
2916 }
Ritor1
parents:
diff changeset
2917
Ritor1
parents:
diff changeset
2918 //----- (0048D124) --------------------------------------------------------
Ritor1
parents:
diff changeset
2919 int Player::GetRangedDamageMin()
Ritor1
parents:
diff changeset
2920 {
Ritor1
parents:
diff changeset
2921 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2922 int v2; // edi@1
Ritor1
parents:
diff changeset
2923 int v3; // edi@1
Ritor1
parents:
diff changeset
2924 int v4; // edi@1
Ritor1
parents:
diff changeset
2925 unsigned __int16 v5; // ax@1
Ritor1
parents:
diff changeset
2926 int result; // eax@6
Ritor1
parents:
diff changeset
2927
Ritor1
parents:
diff changeset
2928 v1 = this;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2929 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MIN, 0);
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2930 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2931 v4 = v1->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3;
0
Ritor1
parents:
diff changeset
2932 v5 = v1->pActiveSkills[5];
Ritor1
parents:
diff changeset
2933 if ( v5 && (signed int)SkillToMastery(v5) >= 4 && HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
2934 v4 += v1->pActiveSkills[5] & 0x3F;
Ritor1
parents:
diff changeset
2935 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
2936 result = v4;
Ritor1
parents:
diff changeset
2937 else
Ritor1
parents:
diff changeset
2938 result = 0;
Ritor1
parents:
diff changeset
2939 return result;
Ritor1
parents:
diff changeset
2940 }
Ritor1
parents:
diff changeset
2941
Ritor1
parents:
diff changeset
2942 //----- (0048D191) --------------------------------------------------------
Ritor1
parents:
diff changeset
2943 int Player::GetRangedDamageMax()
Ritor1
parents:
diff changeset
2944 {
Ritor1
parents:
diff changeset
2945 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2946 int v2; // edi@1
Ritor1
parents:
diff changeset
2947 int v3; // edi@1
Ritor1
parents:
diff changeset
2948 int v4; // edi@1
Ritor1
parents:
diff changeset
2949 unsigned __int16 v5; // ax@1
Ritor1
parents:
diff changeset
2950 int result; // eax@6
Ritor1
parents:
diff changeset
2951
Ritor1
parents:
diff changeset
2952 v1 = this;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2953 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MAX, 0);
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2954 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2955 v4 = v1->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3;
0
Ritor1
parents:
diff changeset
2956 v5 = v1->pActiveSkills[5];
Ritor1
parents:
diff changeset
2957 if ( v5 && (signed int)SkillToMastery(v5) >= 4 && HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
2958 v4 += v1->pActiveSkills[5] & 0x3F;
Ritor1
parents:
diff changeset
2959 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
2960 result = v4;
Ritor1
parents:
diff changeset
2961 else
Ritor1
parents:
diff changeset
2962 result = 0;
Ritor1
parents:
diff changeset
2963 return result;
Ritor1
parents:
diff changeset
2964 }
Ritor1
parents:
diff changeset
2965
Ritor1
parents:
diff changeset
2966 //----- (0048D1FE) --------------------------------------------------------
Ritor1
parents:
diff changeset
2967 bool Player::CalculateRangedDamageTo(int a2)
Ritor1
parents:
diff changeset
2968 {
Ritor1
parents:
diff changeset
2969 Player *v2; // ebx@1
Ritor1
parents:
diff changeset
2970 bool result; // eax@1
Ritor1
parents:
diff changeset
2971 ItemGen *v4; // ebx@2
Ritor1
parents:
diff changeset
2972 unsigned int v5; // edi@2
Ritor1
parents:
diff changeset
2973 unsigned int v6; // esi@2
Ritor1
parents:
diff changeset
2974 int v7; // edx@4
Ritor1
parents:
diff changeset
2975 char v8; // zf@4
Ritor1
parents:
diff changeset
2976 int v9; // esi@5
Ritor1
parents:
diff changeset
2977 int v10; // ebx@6
Ritor1
parents:
diff changeset
2978 enum MONSTER_SUPERTYPE v11; // edx@7
Ritor1
parents:
diff changeset
2979 unsigned __int16 v12; // ax@19
Ritor1
parents:
diff changeset
2980 MONSTER_SUPERTYPE v13; // [sp-Ch] [bp-20h]@13
Ritor1
parents:
diff changeset
2981 Player *v14; // [sp+4h] [bp-10h]@1
Ritor1
parents:
diff changeset
2982 signed int v15; // [sp+8h] [bp-Ch]@2
Ritor1
parents:
diff changeset
2983 int v16; // [sp+Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
2984 int v17; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
2985
Ritor1
parents:
diff changeset
2986 v17 = 0;
Ritor1
parents:
diff changeset
2987 v2 = this;
Ritor1
parents:
diff changeset
2988 v14 = this;
Ritor1
parents:
diff changeset
2989 result = HasItemEquipped(EQUIP_BOW);
Ritor1
parents:
diff changeset
2990 if ( !result )
Ritor1
parents:
diff changeset
2991 return result;
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
2992 v4 = (ItemGen *)&v2->pInventoryItems[v2->pEquipment.uBow-1];
0
Ritor1
parents:
diff changeset
2993 v5 = v4->uItemID;
Ritor1
parents:
diff changeset
2994 v6 = v4->uItemID;
Ritor1
parents:
diff changeset
2995 v15 = pItemsTable->pItems[v6].uDamageRoll;
Ritor1
parents:
diff changeset
2996 if ( (signed int)pItemsTable->pItems[v6].uDamageDice > 0 )
Ritor1
parents:
diff changeset
2997 {
Ritor1
parents:
diff changeset
2998 v16 = pItemsTable->pItems[v6].uDamageDice;
Ritor1
parents:
diff changeset
2999 do
Ritor1
parents:
diff changeset
3000 {
Ritor1
parents:
diff changeset
3001 v7 = rand() % v15;
Ritor1
parents:
diff changeset
3002 v8 = v16-- == 1;
Ritor1
parents:
diff changeset
3003 v17 += v7 + 1;
Ritor1
parents:
diff changeset
3004 }
Ritor1
parents:
diff changeset
3005 while ( !v8 );
Ritor1
parents:
diff changeset
3006 }
Ritor1
parents:
diff changeset
3007 v9 = pItemsTable->pItems[v6].uDamageMod + v17;
Ritor1
parents:
diff changeset
3008 if ( a2 )
Ritor1
parents:
diff changeset
3009 {
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
3010 v10 = v4->uSpecEnchantmentType;
0
Ritor1
parents:
diff changeset
3011 if ( v10 == 64 )
Ritor1
parents:
diff changeset
3012 {
Ritor1
parents:
diff changeset
3013 v11 = (MONSTER_SUPERTYPE)1;
Ritor1
parents:
diff changeset
3014 goto LABEL_17;
Ritor1
parents:
diff changeset
3015 }
Ritor1
parents:
diff changeset
3016 if ( v10 == 39 || v5 == 508 )
Ritor1
parents:
diff changeset
3017 {
Ritor1
parents:
diff changeset
3018 v13 = MONSTER_SUPERTYPE_KREEGAN;
Ritor1
parents:
diff changeset
3019 goto LABEL_16;
Ritor1
parents:
diff changeset
3020 }
Ritor1
parents:
diff changeset
3021 if ( v10 == 40 )
Ritor1
parents:
diff changeset
3022 {
Ritor1
parents:
diff changeset
3023 v13 = MONSTER_SUPERTYPE_DRAGON;
Ritor1
parents:
diff changeset
3024 goto LABEL_16;
Ritor1
parents:
diff changeset
3025 }
Ritor1
parents:
diff changeset
3026 if ( v10 == 63 || v5 == 517 )
Ritor1
parents:
diff changeset
3027 {
Ritor1
parents:
diff changeset
3028 v13 = MONSTER_SUPERTYPE_ELF;
Ritor1
parents:
diff changeset
3029 LABEL_16:
Ritor1
parents:
diff changeset
3030 v11 = v13;
Ritor1
parents:
diff changeset
3031 LABEL_17:
Ritor1
parents:
diff changeset
3032 if ( MonsterStats::BelongsToSupertype(a2, v11) )
Ritor1
parents:
diff changeset
3033 v9 *= 2;
Ritor1
parents:
diff changeset
3034 goto LABEL_19;
Ritor1
parents:
diff changeset
3035 }
Ritor1
parents:
diff changeset
3036 }
Ritor1
parents:
diff changeset
3037 LABEL_19:
Ritor1
parents:
diff changeset
3038 v12 = v14->pActiveSkills[5];
Ritor1
parents:
diff changeset
3039 if ( v12 )
Ritor1
parents:
diff changeset
3040 {
Ritor1
parents:
diff changeset
3041 if ( (signed int)SkillToMastery(v12) >= 4 )
Ritor1
parents:
diff changeset
3042 v9 += v14->pActiveSkills[5] & 0x3F;
Ritor1
parents:
diff changeset
3043 }
Ritor1
parents:
diff changeset
3044 return v9;
Ritor1
parents:
diff changeset
3045 }
Ritor1
parents:
diff changeset
3046
Ritor1
parents:
diff changeset
3047 //----- (0048D2EA) --------------------------------------------------------
Ritor1
parents:
diff changeset
3048 char *Player::GetMeleeDamageString()
Ritor1
parents:
diff changeset
3049 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3050 signed int itemid; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3051 int min_damage; // edi@3
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3052 int max_damage; // eax@3
0
Ritor1
parents:
diff changeset
3053
Ritor1
parents:
diff changeset
3054 static char player__getmeleedamagestring_static_buff[40]; // idb
Ritor1
parents:
diff changeset
3055
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3056 if ( pEquipment.uMainHand)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3057 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3058 itemid= pOwnItems[this->pEquipment.uMainHand-1].uItemID;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3059 if ( itemid < 64 || itemid > 65 ) //blasters
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3060 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3061 min_damage = GetMeleeDamageMinimal();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3062 max_damage = GetMeleeDamageMaximal();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3063 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3064 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3065 { //for blasters
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3066 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, 0);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3067 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, 0);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3068 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3069 if ( max_damage )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3070 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3071 if ( min_damage == max_damage )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3072 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3073 sprintf(player__getmeleedamagestring_static_buff, "%d", min_damage);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3074 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3075 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3076 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3077 sprintf(player__getmeleedamagestring_static_buff, "%d - %d", min_damage, max_damage);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3078 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3079 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3080 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3081 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3082 strcpy(player__getmeleedamagestring_static_buff, "N/A");
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3083 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3084
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3085 if (( itemid >= 135 )&&( itemid <= 159 )) //wands
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3086 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3087 strcpy(player__getmeleedamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand"
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3088 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3089 }
0
Ritor1
parents:
diff changeset
3090 else
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3091 strcpy(player__getmeleedamagestring_static_buff, "N/A");
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3092 return player__getmeleedamagestring_static_buff;
0
Ritor1
parents:
diff changeset
3093 }
Ritor1
parents:
diff changeset
3094
Ritor1
parents:
diff changeset
3095 //----- (0048D396) --------------------------------------------------------
Ritor1
parents:
diff changeset
3096 char *Player::GetRangedDamageString()
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3097 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3098 signed int itemid; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3099 int min_damage; // edi@3
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3100 int max_damage; // eax@3
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3101
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3102 static char player__getrangeddamagestring_static_buff[40]; // idb
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3103 if ( pEquipment.uMainHand)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3104 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3105 itemid= pOwnItems[this->pEquipment.uMainHand-1].uItemID;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3106 if ( itemid < 64 || itemid > 65 ) //blasters
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3107 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3108 min_damage = GetRangedDamageMin();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3109 max_damage = GetRangedDamageMax();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3110 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3111 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3112 { //for blasters
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3113 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, 1);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3114 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, 1);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3115 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3116 if ( max_damage )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3117 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3118 if ( min_damage == max_damage )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3119 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3120 sprintf(player__getrangeddamagestring_static_buff, "%d", min_damage);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3121 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3122 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3123 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3124 sprintf(player__getrangeddamagestring_static_buff, "%d - %d", min_damage, max_damage);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3125 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3126 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3127 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3128 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3129 strcpy(player__getrangeddamagestring_static_buff, "N/A");
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3130 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3131
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3132 if (( itemid >= 135 )&&( itemid <= 159 )) //wands
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3133 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3134 strcpy(player__getrangeddamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand"
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3135 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3136 }
0
Ritor1
parents:
diff changeset
3137 else
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3138 strcpy(player__getrangeddamagestring_static_buff, "N/A");
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3139 return player__getrangeddamagestring_static_buff;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3140 }
0
Ritor1
parents:
diff changeset
3141
Ritor1
parents:
diff changeset
3142 //----- (0048D45A) --------------------------------------------------------
Ritor1
parents:
diff changeset
3143 bool Player::CanTrainToNextLevel()
Ritor1
parents:
diff changeset
3144 {
Ritor1
parents:
diff changeset
3145 int v1; // edx@1
Ritor1
parents:
diff changeset
3146 int v2; // eax@1
Ritor1
parents:
diff changeset
3147 int i; // esi@1
Ritor1
parents:
diff changeset
3148
Ritor1
parents:
diff changeset
3149 v1 = this->uLevel;
Ritor1
parents:
diff changeset
3150 v2 = 0;
Ritor1
parents:
diff changeset
3151 for ( i = 0; i < v1; ++i )
Ritor1
parents:
diff changeset
3152 v2 += i + 1;
Ritor1
parents:
diff changeset
3153 return (signed __int64)this->uExperience >= 1000 * v2;
Ritor1
parents:
diff changeset
3154 }
Ritor1
parents:
diff changeset
3155
Ritor1
parents:
diff changeset
3156 //----- (0048D498) --------------------------------------------------------
Ritor1
parents:
diff changeset
3157 unsigned int Player::GetExperienceDisplayColor()
Ritor1
parents:
diff changeset
3158 {
Ritor1
parents:
diff changeset
3159 unsigned int result; // eax@2
Ritor1
parents:
diff changeset
3160
Ritor1
parents:
diff changeset
3161 if ( CanTrainToNextLevel() )
995
5876a9cafa3e Various UIs, autonotes title fixed
Nomad
parents: 994
diff changeset
3162 result = ui_character_bonus_text_color;
0
Ritor1
parents:
diff changeset
3163 else
995
5876a9cafa3e Various UIs, autonotes title fixed
Nomad
parents: 994
diff changeset
3164 result = ui_character_default_text_color;
0
Ritor1
parents:
diff changeset
3165 return result;
Ritor1
parents:
diff changeset
3166 }
Ritor1
parents:
diff changeset
3167
Ritor1
parents:
diff changeset
3168 //----- (0048D4B3) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3169 int Player::CalculateIncommingDamage( DAMAGE_TYPE dmg_type, int amount )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3170 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3171
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3172 int resist_value; // edi@8
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3173 int player_luck; // eax@21
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3174 signed int res_rand_divider; // ebx@2
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3175 int armor_skill; // eax@29
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3176 enum CHARACTER_ATTRIBUTE_TYPE player_resist; // [sp-4h] [bp-10h]@9
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3177 signed int result_amount_dmg; // [sp+8h] [bp-4h]@17
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3178
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3179 player_resist=CHARACTER_ATTRIBUTE_STRENGTH;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3180 switch(dmg_type)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3181 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3182 case DMGT_FIRE: player_resist=CHARACTER_ATTRIBUTE_RESIST_FIRE; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3183 case DMGT_ELECTR: player_resist=CHARACTER_ATTRIBUTE_RESIST_AIR; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3184 case DMGT_COLD: player_resist=CHARACTER_ATTRIBUTE_RESIST_WATER; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3185 case DMGT_3: player_resist=CHARACTER_ATTRIBUTE_RESIST_EARTH; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3186
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3187 case DMGT_SPIRIT: player_resist=CHARACTER_ATTRIBUTE_RESIST_SPIRIT;break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3188 case DMGT_MIND: player_resist=CHARACTER_ATTRIBUTE_RESIST_MIND; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3189 case DMGT_BODY: player_resist=CHARACTER_ATTRIBUTE_RESIST_BODY; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3190 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3191 if (player_resist)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3192 resist_value = GetActualResistance(player_resist);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3193 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3194 resist_value = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3195
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3196 result_amount_dmg = amount;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3197 if ( classType == PLAYER_CLASS_LICH && resist_value >= 200 )
0
Ritor1
parents:
diff changeset
3198 return 0;
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3199 player_luck = GetActualLuck();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3200 res_rand_divider = GetParameterBonus(player_luck) + resist_value + 30;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3201
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3202 if ( resist_value )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3203 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3204 if ( rand() % res_rand_divider >= 30 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3205 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3206 result_amount_dmg = amount >> 1;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3207 if ( rand() % res_rand_divider >= 30 )
0
Ritor1
parents:
diff changeset
3208 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3209 result_amount_dmg = amount >> 2;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3210 if ( rand() % res_rand_divider >= 30 )
0
Ritor1
parents:
diff changeset
3211 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3212 result_amount_dmg = amount >> 3;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3213 if ( rand() % res_rand_divider >= 30 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3214 result_amount_dmg = amount >> 4;
0
Ritor1
parents:
diff changeset
3215 }
Ritor1
parents:
diff changeset
3216 }
Ritor1
parents:
diff changeset
3217 }
Ritor1
parents:
diff changeset
3218 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3219 if (( dmg_type == DMGT_PHISYCAL )&&( pEquipment.uArmor ))
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3220 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3221 if (!pOwnItems[pEquipment.uArmor-1].Broken())
0
Ritor1
parents:
diff changeset
3222 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3223 armor_skill = GetEquippedItemSkillType(EQUIP_ARMOUR);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3224 if ( armor_skill==PLAYER_SKILL_PLATE )
0
Ritor1
parents:
diff changeset
3225 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3226 if ( SkillToMastery(pActiveSkills[PLAYER_SKILL_PLATE]) >= 3 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3227 return (int)(double)result_amount_dmg * 0.5;
0
Ritor1
parents:
diff changeset
3228 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3229 if (armor_skill==PLAYER_SKILL_CHAIN )
0
Ritor1
parents:
diff changeset
3230 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3231 if (SkillToMastery(pActiveSkills[PLAYER_SKILL_CHAIN]) == 4)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3232 return (int)(double)result_amount_dmg * 0.66670001;
0
Ritor1
parents:
diff changeset
3233 }
Ritor1
parents:
diff changeset
3234 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3235 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3236 return result_amount_dmg;
0
Ritor1
parents:
diff changeset
3237 }
Ritor1
parents:
diff changeset
3238
Ritor1
parents:
diff changeset
3239 //----- (0048D62C) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3240 ITEM_EQUIP_TYPE Player::GetEquippedItemEquipType(ITEM_EQUIP_TYPE uEquipSlot)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3241 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3242 return pItemsTable->pItems[pInventoryItems[pEquipment.pIndices[uEquipSlot] - 1].uItemID].uEquipType;
0
Ritor1
parents:
diff changeset
3243 }
Ritor1
parents:
diff changeset
3244
Ritor1
parents:
diff changeset
3245 //----- (0048D651) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3246 PLAYER_SKILL_TYPE Player::GetEquippedItemSkillType(ITEM_EQUIP_TYPE uEquipSlot)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3247 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3248 return (PLAYER_SKILL_TYPE)pItemsTable->pItems[pInventoryItems[pEquipment.pIndices[uEquipSlot] - 1].uItemID].uSkillType;
0
Ritor1
parents:
diff changeset
3249 }
Ritor1
parents:
diff changeset
3250
Ritor1
parents:
diff changeset
3251 //----- (0048D676) --------------------------------------------------------
Ritor1
parents:
diff changeset
3252 bool Player::IsUnarmed()
Ritor1
parents:
diff changeset
3253 {
1091
9c7eb4037567 data moving
Gloval
parents: 1082
diff changeset
3254 return HasItemEquipped(EQUIP_MAIN_HAND) != 0 &&
9c7eb4037567 data moving
Gloval
parents: 1082
diff changeset
3255 !(HasItemEquipped(EQUIP_OFF_HAND) == 0 && GetEquippedItemEquipType(EQUIP_OFF_HAND) != EQUIP_SHIELD);
0
Ritor1
parents:
diff changeset
3256 }
Ritor1
parents:
diff changeset
3257
Ritor1
parents:
diff changeset
3258 //----- (0048D6AA) --------------------------------------------------------
Ritor1
parents:
diff changeset
3259 bool Player::HasItemEquipped(ITEM_EQUIP_TYPE uEquipIndex)
Ritor1
parents:
diff changeset
3260 {
Ritor1
parents:
diff changeset
3261 auto i = pEquipment.pIndices[uEquipIndex];
Ritor1
parents:
diff changeset
3262 if (i)
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
3263 return ~(pOwnItems[i - 1].uAttributes & ITEM_BROKEN);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3264 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3265 return false;
0
Ritor1
parents:
diff changeset
3266 }
Ritor1
parents:
diff changeset
3267
Ritor1
parents:
diff changeset
3268 //----- (0048D6D0) --------------------------------------------------------
Ritor1
parents:
diff changeset
3269 bool Player::HasEnchantedItemEquipped(int uEnchantment)
Ritor1
parents:
diff changeset
3270 {
Ritor1
parents:
diff changeset
3271 for (uint i = 0; i < 16; ++i)
Ritor1
parents:
diff changeset
3272 {
Ritor1
parents:
diff changeset
3273 if (HasItemEquipped((ITEM_EQUIP_TYPE)i) &&
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
3274 pOwnItems[pEquipment.pIndices[i]-1].uSpecEnchantmentType == uEnchantment)
0
Ritor1
parents:
diff changeset
3275 // *(int *)&this->field_1F6[36 * pEquipment[i] + 6] != uEnchantment)
Ritor1
parents:
diff changeset
3276 return true;
Ritor1
parents:
diff changeset
3277 }
Ritor1
parents:
diff changeset
3278 return false;
Ritor1
parents:
diff changeset
3279 }
Ritor1
parents:
diff changeset
3280
Ritor1
parents:
diff changeset
3281 //----- (0048D709) --------------------------------------------------------
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
3282 bool Player::WearsItem( int item_id, ITEM_EQUIP_TYPE equip_type )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
3283 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3284
0
Ritor1
parents:
diff changeset
3285 int v6; // esi@5
Ritor1
parents:
diff changeset
3286
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
3287 if ( equip_type >= 16 )
0
Ritor1
parents:
diff changeset
3288 {
Ritor1
parents:
diff changeset
3289 v6 = 0;
Ritor1
parents:
diff changeset
3290 while ( !HasItemEquipped((ITEM_EQUIP_TYPE)v6)
1091
9c7eb4037567 data moving
Gloval
parents: 1082
diff changeset
3291 || pInventoryItems[pEquipment.pIndices[v6] - 1].uItemID != item_id )
0
Ritor1
parents:
diff changeset
3292 {
Ritor1
parents:
diff changeset
3293 ++v6;
Ritor1
parents:
diff changeset
3294 if ( (signed int)v6 >= 16 )
Ritor1
parents:
diff changeset
3295 return 0;
Ritor1
parents:
diff changeset
3296 }
Ritor1
parents:
diff changeset
3297 return 1;
Ritor1
parents:
diff changeset
3298 }
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
3299 if ( HasItemEquipped(equip_type) && pInventoryItems[pEquipment.pIndices[equip_type - 1]].uItemID == item_id )
0
Ritor1
parents:
diff changeset
3300 return 1;
Ritor1
parents:
diff changeset
3301 return 0;
Ritor1
parents:
diff changeset
3302 }
Ritor1
parents:
diff changeset
3303
Ritor1
parents:
diff changeset
3304 //----- (0048D76C) --------------------------------------------------------
Ritor1
parents:
diff changeset
3305 bool Player::StealFromShop(ItemGen *a2, int a3, int a4, int a5, int *a6)
Ritor1
parents:
diff changeset
3306 {
Ritor1
parents:
diff changeset
3307 unsigned __int16 v6; // cx@8
Ritor1
parents:
diff changeset
3308 int v7; // edi@8
Ritor1
parents:
diff changeset
3309 unsigned int v8; // ebx@8
Ritor1
parents:
diff changeset
3310 unsigned int v9; // esi@8
Ritor1
parents:
diff changeset
3311 int v10; // eax@8
Ritor1
parents:
diff changeset
3312 int v11; // edi@12
Ritor1
parents:
diff changeset
3313 bool result; // eax@13
Ritor1
parents:
diff changeset
3314
Ritor1
parents:
diff changeset
3315 if ( !a2
Ritor1
parents:
diff changeset
3316 || this->pConditions[16]
Ritor1
parents:
diff changeset
3317 || this->pConditions[14]
Ritor1
parents:
diff changeset
3318 || this->pConditions[15]
Ritor1
parents:
diff changeset
3319 || this->pConditions[4]
Ritor1
parents:
diff changeset
3320 || this->pConditions[13]
Ritor1
parents:
diff changeset
3321 || this->pConditions[2] )
Ritor1
parents:
diff changeset
3322 {
Ritor1
parents:
diff changeset
3323 result = 0;
Ritor1
parents:
diff changeset
3324 }
Ritor1
parents:
diff changeset
3325 else
Ritor1
parents:
diff changeset
3326 {
Ritor1
parents:
diff changeset
3327 v6 = this->pActiveSkills[34];
Ritor1
parents:
diff changeset
3328 v7 = v6 & 0x3F;
Ritor1
parents:
diff changeset
3329 v8 = SkillToMastery(v6);
Ritor1
parents:
diff changeset
3330 v9 = a2->GetValue();
Ritor1
parents:
diff changeset
3331 v10 = pItemsTable->pItems[a2->uItemID].uEquipType;
Ritor1
parents:
diff changeset
3332 if ( !pItemsTable->pItems[a2->uItemID].uEquipType || v10 == 1 || v10 == 2 )
Ritor1
parents:
diff changeset
3333 v9 *= 3;
Ritor1
parents:
diff changeset
3334 v11 = dword_4EDEB4[rand() % 100 / 20] + v7 * dword_4EDEA0[v8];
Ritor1
parents:
diff changeset
3335 *a6 = 100 * (a4 + a3) + v9 + (a5 != 0 ? 0x1F4 : 0);
Ritor1
parents:
diff changeset
3336 if ( rand() % 100 >= 5 )
Ritor1
parents:
diff changeset
3337 {
Ritor1
parents:
diff changeset
3338 if ( *a6 > v11 )
Ritor1
parents:
diff changeset
3339 result = *a6 - v11 < 500;
Ritor1
parents:
diff changeset
3340 else
Ritor1
parents:
diff changeset
3341 result = 2;
Ritor1
parents:
diff changeset
3342 }
Ritor1
parents:
diff changeset
3343 else
Ritor1
parents:
diff changeset
3344 {
Ritor1
parents:
diff changeset
3345 result = 0;
Ritor1
parents:
diff changeset
3346 }
Ritor1
parents:
diff changeset
3347 }
Ritor1
parents:
diff changeset
3348 return result;
Ritor1
parents:
diff changeset
3349 }
Ritor1
parents:
diff changeset
3350 // 4EDEA0: using guessed type int dword_4EDEA0[];
Ritor1
parents:
diff changeset
3351 // 4EDEB4: using guessed type int dword_4EDEB4[];
Ritor1
parents:
diff changeset
3352
Ritor1
parents:
diff changeset
3353 //----- (0048D88B) --------------------------------------------------------
Ritor1
parents:
diff changeset
3354 int Player::StealFromActor(unsigned int uActorID, int _steal_perm, int reputation)
Ritor1
parents:
diff changeset
3355 {
Ritor1
parents:
diff changeset
3356 Player *v4; // esi@1
Ritor1
parents:
diff changeset
3357 Actor *v5; // edi@1
Ritor1
parents:
diff changeset
3358 unsigned __int16 v6; // cx@10
Ritor1
parents:
diff changeset
3359 int v7; // ebx@10
Ritor1
parents:
diff changeset
3360 unsigned int v8; // esi@10
Ritor1
parents:
diff changeset
3361 int v9; // eax@10
Ritor1
parents:
diff changeset
3362 int v10; // esi@10
Ritor1
parents:
diff changeset
3363 int v11; // eax@13
Ritor1
parents:
diff changeset
3364 signed int v12; // ebx@15
Ritor1
parents:
diff changeset
3365 signed int v13; // edx@15
Ritor1
parents:
diff changeset
3366 int v14; // ecx@15
Ritor1
parents:
diff changeset
3367 unsigned __int16 v15; // si@21
Ritor1
parents:
diff changeset
3368 unsigned int v16; // ebx@24
Ritor1
parents:
diff changeset
3369 int v17; // esi@24
Ritor1
parents:
diff changeset
3370 const void *v18; // eax@29
Ritor1
parents:
diff changeset
3371 unsigned int v19; // esi@31
Ritor1
parents:
diff changeset
3372 int v20; // eax@34
Ritor1
parents:
diff changeset
3373 char v21; // zf@36
Ritor1
parents:
diff changeset
3374 unsigned int v22; // ST0C_4@39
Ritor1
parents:
diff changeset
3375 char *v23; // esi@39
Ritor1
parents:
diff changeset
3376 const char *v25; // [sp-Ch] [bp-48h]@40
Ritor1
parents:
diff changeset
3377 int v26; // [sp-8h] [bp-44h]@40
Ritor1
parents:
diff changeset
3378 ItemGen v27; // [sp+8h] [bp-34h]@15
Ritor1
parents:
diff changeset
3379 unsigned int v28; // [sp+2Ch] [bp-10h]@10
Ritor1
parents:
diff changeset
3380 int v29; // [sp+30h] [bp-Ch]@10
Ritor1
parents:
diff changeset
3381 int v30; // [sp+34h] [bp-8h]@10
Ritor1
parents:
diff changeset
3382 Player *v31; // [sp+38h] [bp-4h]@1
Ritor1
parents:
diff changeset
3383 signed int _steal_perma; // [sp+48h] [bp+Ch]@12
Ritor1
parents:
diff changeset
3384
Ritor1
parents:
diff changeset
3385 v4 = this;
Ritor1
parents:
diff changeset
3386 v5 = &pActors[uActorID];
Ritor1
parents:
diff changeset
3387 v31 = this;
Ritor1
parents:
diff changeset
3388 if ( &pActors[uActorID]
Ritor1
parents:
diff changeset
3389 && !this->pConditions[16]
Ritor1
parents:
diff changeset
3390 && !this->pConditions[14]
Ritor1
parents:
diff changeset
3391 && !this->pConditions[15]
Ritor1
parents:
diff changeset
3392 && !this->pConditions[4]
Ritor1
parents:
diff changeset
3393 && !this->pConditions[13]
Ritor1
parents:
diff changeset
3394 && !this->pConditions[2] )
Ritor1
parents:
diff changeset
3395 {
Ritor1
parents:
diff changeset
3396 if ( !(BYTE2(v5->uAttributes) & 0x80) )
Ritor1
parents:
diff changeset
3397 pActors[uActorID].SetRandomGoldIfTheresNoItem();
Ritor1
parents:
diff changeset
3398 v6 = v4->pActiveSkills[34];
Ritor1
parents:
diff changeset
3399 v7 = v6 & 0x3F;
Ritor1
parents:
diff changeset
3400 v8 = SkillToMastery(v6);
Ritor1
parents:
diff changeset
3401 v9 = rand();
Ritor1
parents:
diff changeset
3402 v28 = 4 * v8;
Ritor1
parents:
diff changeset
3403 v30 = dword_4EDEA0[v8];
Ritor1
parents:
diff changeset
3404 v29 = dword_4EDEB4[v9 % 100 / 20];
Ritor1
parents:
diff changeset
3405 v10 = v5->pMonsterInfo.uLevel + 100 * (_steal_perm + reputation);
Ritor1
parents:
diff changeset
3406 if ( rand() % 100 < 5 || v10 > v29 + v7 * v30 || (_steal_perma = 2, BYTE2(v5->uAttributes) & 8) )
Ritor1
parents:
diff changeset
3407 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 318
diff changeset
3408 Actor::AggroSurroundingPeasants(uActorID, 1);
0
Ritor1
parents:
diff changeset
3409 _steal_perma = 0;
Ritor1
parents:
diff changeset
3410 v26 = (int)v31->pName;
Ritor1
parents:
diff changeset
3411 v25 = pGlobalTXT_LocalizationStrings[376];
Ritor1
parents:
diff changeset
3412 }
Ritor1
parents:
diff changeset
3413 else
Ritor1
parents:
diff changeset
3414 {
Ritor1
parents:
diff changeset
3415 v11 = rand();
Ritor1
parents:
diff changeset
3416 if ( v11 % 100 >= 40 )
Ritor1
parents:
diff changeset
3417 {
Ritor1
parents:
diff changeset
3418 if ( v11 % 100 >= 70 )
Ritor1
parents:
diff changeset
3419 {
Ritor1
parents:
diff changeset
3420 v19 = 0;
Ritor1
parents:
diff changeset
3421 if ( v7 > 0 )
Ritor1
parents:
diff changeset
3422 {
Ritor1
parents:
diff changeset
3423 do
Ritor1
parents:
diff changeset
3424 {
Ritor1
parents:
diff changeset
3425 --v7;
Ritor1
parents:
diff changeset
3426 v19 += rand() % dword_4EDEC4[v28 / 4] + 1;
Ritor1
parents:
diff changeset
3427 }
Ritor1
parents:
diff changeset
3428 while ( v7 );
Ritor1
parents:
diff changeset
3429 }
Ritor1
parents:
diff changeset
3430 if ( pItemsTable->pItems[v5->array_000234[3].uItemID].uEquipType != 18 )
Ritor1
parents:
diff changeset
3431 return _steal_perma;
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
3432 v20 = (int)&v5->array_000234[3].uSpecEnchantmentType;
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
3433 if ( (signed int)v19 > v5->array_000234[3].uSpecEnchantmentType )
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
3434 v19 = v5->array_000234[3].uSpecEnchantmentType;
0
Ritor1
parents:
diff changeset
3435 v21 = *(int *)v20 == v19;
Ritor1
parents:
diff changeset
3436 *(int *)v20 -= v19;
Ritor1
parents:
diff changeset
3437 if ( v21 )
Ritor1
parents:
diff changeset
3438 v5->array_000234[3].uItemID = 0;
Ritor1
parents:
diff changeset
3439 if ( v19 )
Ritor1
parents:
diff changeset
3440 {
Ritor1
parents:
diff changeset
3441 party_finds_gold(v19, 2);
Ritor1
parents:
diff changeset
3442 v22 = v19;
Ritor1
parents:
diff changeset
3443 v23 = pTmpBuf2;
Ritor1
parents:
diff changeset
3444 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[302], v31->pName, v22);
Ritor1
parents:
diff changeset
3445 LABEL_43:
Ritor1
parents:
diff changeset
3446 ShowStatusBarString(v23, 2u);
Ritor1
parents:
diff changeset
3447 return _steal_perma;
Ritor1
parents:
diff changeset
3448 }
Ritor1
parents:
diff changeset
3449 }
Ritor1
parents:
diff changeset
3450 else
Ritor1
parents:
diff changeset
3451 {
Ritor1
parents:
diff changeset
3452 v27.Reset();
Ritor1
parents:
diff changeset
3453 v12 = 0;
Ritor1
parents:
diff changeset
3454 v13 = 0;
Ritor1
parents:
diff changeset
3455 v14 = (int)v5->array_000234;
Ritor1
parents:
diff changeset
3456 while ( !*(int *)v14 || pItemsTable->pItems[*(int *)v14].uEquipType == 18 )
Ritor1
parents:
diff changeset
3457 {
Ritor1
parents:
diff changeset
3458 ++v13;
Ritor1
parents:
diff changeset
3459 v14 += 36;
Ritor1
parents:
diff changeset
3460 if ( v13 >= 4 )
Ritor1
parents:
diff changeset
3461 goto LABEL_21;
Ritor1
parents:
diff changeset
3462 }
Ritor1
parents:
diff changeset
3463 v12 = 1;
Ritor1
parents:
diff changeset
3464 LABEL_21:
Ritor1
parents:
diff changeset
3465 v15 = v5->uCarriedItemID;
Ritor1
parents:
diff changeset
3466 if ( v15 || v12 )
Ritor1
parents:
diff changeset
3467 {
Ritor1
parents:
diff changeset
3468 v27.Reset();
Ritor1
parents:
diff changeset
3469 if ( v15 )
Ritor1
parents:
diff changeset
3470 {
Ritor1
parents:
diff changeset
3471 v16 = (signed __int16)v15;
Ritor1
parents:
diff changeset
3472 v5->uCarriedItemID = 0;
Ritor1
parents:
diff changeset
3473 v27.uItemID = (signed __int16)v15;
Ritor1
parents:
diff changeset
3474 v17 = (signed __int16)v15;
Ritor1
parents:
diff changeset
3475 if ( pItemsTable->pItems[v17].uEquipType == 12 )
Ritor1
parents:
diff changeset
3476 v27.uNumCharges = rand() % 6 + pItemsTable->pItems[v17].uDamageMod + 1;
Ritor1
parents:
diff changeset
3477 if ( pItemsTable->pItems[v17].uEquipType == 14 )
Ritor1
parents:
diff changeset
3478 {
Ritor1
parents:
diff changeset
3479 if ( v16 != 220 )
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
3480 v27.uEnchantmentType = 2 * rand() % 4 + 2;
0
Ritor1
parents:
diff changeset
3481 }
Ritor1
parents:
diff changeset
3482 }
Ritor1
parents:
diff changeset
3483 else
Ritor1
parents:
diff changeset
3484 {
Ritor1
parents:
diff changeset
3485 v18 = &v5->array_000234[rand() % 4];
Ritor1
parents:
diff changeset
3486 memcpy(&v27, v18, sizeof(v27));
Ritor1
parents:
diff changeset
3487 ((ItemGen *)v18)->Reset();
Ritor1
parents:
diff changeset
3488 v16 = v27.uItemID;
Ritor1
parents:
diff changeset
3489 }
Ritor1
parents:
diff changeset
3490 sub_421B2C_PlaceInInventory_or_DropPickedItem();
Ritor1
parents:
diff changeset
3491 sprintf(
Ritor1
parents:
diff changeset
3492 pTmpBuf2,
Ritor1
parents:
diff changeset
3493 pGlobalTXT_LocalizationStrings[304],
Ritor1
parents:
diff changeset
3494 v31->pName,
Ritor1
parents:
diff changeset
3495 pItemsTable->pItems[v16].pUnidentifiedName);
Ritor1
parents:
diff changeset
3496 ShowStatusBarString(pTmpBuf2, 2u);
Ritor1
parents:
diff changeset
3497 sub_421B2C_PlaceInInventory_or_DropPickedItem();
Ritor1
parents:
diff changeset
3498 memcpy(&pParty->pPickedItem, &v27, sizeof(pParty->pPickedItem));
Ritor1
parents:
diff changeset
3499 pMouse->SetCursorBitmapFromItemID(v16);
Ritor1
parents:
diff changeset
3500 return _steal_perma;
Ritor1
parents:
diff changeset
3501 }
Ritor1
parents:
diff changeset
3502 }
Ritor1
parents:
diff changeset
3503 }
Ritor1
parents:
diff changeset
3504 v26 = (int)v31->pName;
Ritor1
parents:
diff changeset
3505 v25 = pGlobalTXT_LocalizationStrings[377];
Ritor1
parents:
diff changeset
3506 }
Ritor1
parents:
diff changeset
3507 v23 = pTmpBuf2;
809
7bb33867d2cb Pv[] in sprintfex
Ritor1
parents: 768
diff changeset
3508 sprintfex(pTmpBuf2, v25, v26);
0
Ritor1
parents:
diff changeset
3509 goto LABEL_43;
Ritor1
parents:
diff changeset
3510 }
Ritor1
parents:
diff changeset
3511 return 0;
Ritor1
parents:
diff changeset
3512 }
Ritor1
parents:
diff changeset
3513 // 4EDEA0: using guessed type int dword_4EDEA0[];
Ritor1
parents:
diff changeset
3514 // 4EDEB4: using guessed type int dword_4EDEB4[];
Ritor1
parents:
diff changeset
3515 // 4EDEC4: using guessed type int dword_4EDEC4[];
Ritor1
parents:
diff changeset
3516
Ritor1
parents:
diff changeset
3517 //----- (0048DBB9) --------------------------------------------------------
Ritor1
parents:
diff changeset
3518 void Player::Heal(int amount)
Ritor1
parents:
diff changeset
3519 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3520 signed int max_health; // eax@3
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3521
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3522 if ( !pConditions[Condition_Eradicated] && !pConditions[Condition_Dead] )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3523 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3524 max_health = GetMaxHealth();
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3525 if ( pConditions[Condition_Zombie] )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3526 max_health /= 2;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3527 sHealth += amount;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3528 if ( sHealth > max_health )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3529 sHealth = max_health;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3530 if ( pConditions[Condition_Unconcious] )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3531 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3532 if ( sHealth > 0 )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3533 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3534 pConditions[Condition_Unconcious] = 0i64;
0
Ritor1
parents:
diff changeset
3535 }
Ritor1
parents:
diff changeset
3536 }
Ritor1
parents:
diff changeset
3537 }
Ritor1
parents:
diff changeset
3538 }
Ritor1
parents:
diff changeset
3539
Ritor1
parents:
diff changeset
3540 //----- (0048DC1E) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3541 int Player::ReceiveDamage( signed int amount, DAMAGE_TYPE dmg_type )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3542 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3543 signed int recieved_dmg; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3544 unsigned int armor_indx; // eax@8
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3545 bool broke_armor;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3546
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3547 pConditions[Condition_Sleep] = 0i64;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3548 recieved_dmg = CalculateIncommingDamage(dmg_type, amount);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3549 sHealth -= recieved_dmg;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3550 broke_armor = sHealth <= -10;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3551 if ( sHealth < 1 ) //
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3552 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3553 if ( (sHealth + uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE, 0) >= 1)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3554 || pPlayerBuffs[PLAYER_BUFF_PRESERVATION].uExpireTime > 0i64 )
0
Ritor1
parents:
diff changeset
3555 {
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
3556 SetCondition(Condition_Unconcious, 0);
0
Ritor1
parents:
diff changeset
3557 }
Ritor1
parents:
diff changeset
3558 else
Ritor1
parents:
diff changeset
3559 {
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
3560 SetCondition(Condition_Dead, 0);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3561 //v6 = LODWORD(pParty->uTimePlayed); ???? if equals 0 do not broke armor?
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3562 if ( sHealth > 0 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3563 sHealth = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3564 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3565 if (broke_armor )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3566 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3567 armor_indx = pEquipment.uArmor;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3568 if ( armor_indx )
0
Ritor1
parents:
diff changeset
3569 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3570 if ( !pOwnItems[armor_indx-1].uAttributes & ITEM_ENCHANTED)
0
Ritor1
parents:
diff changeset
3571 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3572 pOwnItems[armor_indx-1].uAttributes|=ITEM_BROKEN;
0
Ritor1
parents:
diff changeset
3573 }
Ritor1
parents:
diff changeset
3574 }
Ritor1
parents:
diff changeset
3575 }
Ritor1
parents:
diff changeset
3576 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3577 if ( recieved_dmg && CanAct() )
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3578 PlaySound(SPEECH_24, 0);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3579 return recieved_dmg;
0
Ritor1
parents:
diff changeset
3580 }
Ritor1
parents:
diff changeset
3581
Ritor1
parents:
diff changeset
3582 //----- (0048DCF6) --------------------------------------------------------
Ritor1
parents:
diff changeset
3583 int Player::_48DCF6(int a2, Actor *pActor)
Ritor1
parents:
diff changeset
3584 {
Ritor1
parents:
diff changeset
3585 signed int v3; // edi@1
Ritor1
parents:
diff changeset
3586 signed int v4; // ebx@1
Ritor1
parents:
diff changeset
3587 Player *v5; // esi@1
Ritor1
parents:
diff changeset
3588 int v6; // eax@2
Ritor1
parents:
diff changeset
3589 int v7; // eax@5
Ritor1
parents:
diff changeset
3590 int v8; // eax@8
Ritor1
parents:
diff changeset
3591 int v9; // ebx@8
Ritor1
parents:
diff changeset
3592 int v10; // eax@8
Ritor1
parents:
diff changeset
3593 int v11; // ebx@8
Ritor1
parents:
diff changeset
3594 signed int v12; // edx@9
Ritor1
parents:
diff changeset
3595 ItemGen *v13; // eax@9
Ritor1
parents:
diff changeset
3596 int v14; // edx@16
Ritor1
parents:
diff changeset
3597 unsigned int v15; // edx@17
Ritor1
parents:
diff changeset
3598 int v16; // edx@26
Ritor1
parents:
diff changeset
3599 unsigned int v17; // edx@27
Ritor1
parents:
diff changeset
3600 signed int v19; // edx@38
Ritor1
parents:
diff changeset
3601 int *v20; // ecx@38
Ritor1
parents:
diff changeset
3602 signed int v21; // eax@40
Ritor1
parents:
diff changeset
3603 int v22; // eax@49
Ritor1
parents:
diff changeset
3604 signed int v23; // ebx@49
Ritor1
parents:
diff changeset
3605 unsigned int v24; // eax@60
Ritor1
parents:
diff changeset
3606 int v25; // ecx@61
Ritor1
parents:
diff changeset
3607 int v26; // ebx@74
Ritor1
parents:
diff changeset
3608 void *v27; // ecx@76
Ritor1
parents:
diff changeset
3609 unsigned int v28; // ebx@78
Ritor1
parents:
diff changeset
3610 signed int result; // eax@86
Ritor1
parents:
diff changeset
3611 SoundID v30; // [sp-20h] [bp-C0h]@56
Ritor1
parents:
diff changeset
3612 signed int v31; // [sp-1Ch] [bp-BCh]@56
Ritor1
parents:
diff changeset
3613 unsigned int v32; // [sp-18h] [bp-B8h]@56
Ritor1
parents:
diff changeset
3614 signed int v33; // [sp-14h] [bp-B4h]@56
Ritor1
parents:
diff changeset
3615 signed int v34; // [sp-10h] [bp-B0h]@56
Ritor1
parents:
diff changeset
3616 int v35; // [sp-Ch] [bp-ACh]@56
Ritor1
parents:
diff changeset
3617 unsigned int v36; // [sp-8h] [bp-A8h]@51
Ritor1
parents:
diff changeset
3618 unsigned int v37; // [sp-8h] [bp-A8h]@56
Ritor1
parents:
diff changeset
3619 unsigned int v38; // [sp-8h] [bp-A8h]@57
Ritor1
parents:
diff changeset
3620 unsigned int v39; // [sp-8h] [bp-A8h]@68
Ritor1
parents:
diff changeset
3621 enum CHARACTER_ATTRIBUTE_TYPE v40; // [sp-4h] [bp-A4h]@4
Ritor1
parents:
diff changeset
3622 int v41; // [sp-4h] [bp-A4h]@51
Ritor1
parents:
diff changeset
3623 int v42; // [sp-4h] [bp-A4h]@56
Ritor1
parents:
diff changeset
3624 int v43; // [sp-4h] [bp-A4h]@57
Ritor1
parents:
diff changeset
3625 signed int v44; // [sp-4h] [bp-A4h]@59
Ritor1
parents:
diff changeset
3626 int v45; // [sp-4h] [bp-A4h]@68
Ritor1
parents:
diff changeset
3627 char v46[140]; // [sp+Ch] [bp-94h]@13
Ritor1
parents:
diff changeset
3628 unsigned int v47; // [sp+98h] [bp-8h]@1
Ritor1
parents:
diff changeset
3629 int v48; // [sp+9Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
3630
Ritor1
parents:
diff changeset
3631 v3 = 0;
Ritor1
parents:
diff changeset
3632 v4 = 0;
Ritor1
parents:
diff changeset
3633 v5 = this;
Ritor1
parents:
diff changeset
3634 v47 = 0;
Ritor1
parents:
diff changeset
3635 v48 = 0;
Ritor1
parents:
diff changeset
3636 switch ( a2 )
Ritor1
parents:
diff changeset
3637 {
Ritor1
parents:
diff changeset
3638 case 1:
Ritor1
parents:
diff changeset
3639 v6 = GetActualWillpower();
Ritor1
parents:
diff changeset
3640 goto LABEL_46;
Ritor1
parents:
diff changeset
3641 case 2:
Ritor1
parents:
diff changeset
3642 case 3:
Ritor1
parents:
diff changeset
3643 case 4:
Ritor1
parents:
diff changeset
3644 case 9:
Ritor1
parents:
diff changeset
3645 case 10:
Ritor1
parents:
diff changeset
3646 case 11:
Ritor1
parents:
diff changeset
3647 case 13:
Ritor1
parents:
diff changeset
3648 case 21:
Ritor1
parents:
diff changeset
3649 v6 = GetActualEndurance();
Ritor1
parents:
diff changeset
3650 goto LABEL_46;
Ritor1
parents:
diff changeset
3651 case 5:
Ritor1
parents:
diff changeset
3652 case 12:
Ritor1
parents:
diff changeset
3653 case 23:
Ritor1
parents:
diff changeset
3654 v40 = (CHARACTER_ATTRIBUTE_TYPE)14;
Ritor1
parents:
diff changeset
3655 goto LABEL_5;
Ritor1
parents:
diff changeset
3656 case 15:
Ritor1
parents:
diff changeset
3657 v40 = (CHARACTER_ATTRIBUTE_TYPE)13;
Ritor1
parents:
diff changeset
3658 goto LABEL_5;
Ritor1
parents:
diff changeset
3659 case 6:
Ritor1
parents:
diff changeset
3660 case 7:
Ritor1
parents:
diff changeset
3661 case 8:
Ritor1
parents:
diff changeset
3662 case 14:
Ritor1
parents:
diff changeset
3663 case 16:
Ritor1
parents:
diff changeset
3664 v40 = (CHARACTER_ATTRIBUTE_TYPE)15;
Ritor1
parents:
diff changeset
3665 LABEL_5:
Ritor1
parents:
diff changeset
3666 v7 = GetActualResistance(v40);
Ritor1
parents:
diff changeset
3667 goto LABEL_47;
Ritor1
parents:
diff changeset
3668 case 22:
Ritor1
parents:
diff changeset
3669 v8 = GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3670 v9 = GetParameterBonus(v8);
0
Ritor1
parents:
diff changeset
3671 v10 = GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3672 v11 = (GetParameterBonus(v10) + v9) >> 1;
0
Ritor1
parents:
diff changeset
3673 break;
Ritor1
parents:
diff changeset
3674 case 17:
Ritor1
parents:
diff changeset
3675 v12 = 0;
Ritor1
parents:
diff changeset
3676 v13 = this->pInventoryItems;
Ritor1
parents:
diff changeset
3677 do
Ritor1
parents:
diff changeset
3678 {
315
2a09e1d6fc8f Some 0041D895 GameUI_DrawItemInfo overhaul
Nomad
parents: 299
diff changeset
3679 if ( (signed int)v13->uItemID > 0 && (signed int)v13->uItemID <= 134 && !v13->Broken())
0
Ritor1
parents:
diff changeset
3680 v46[v4++] = v12;
Ritor1
parents:
diff changeset
3681 ++v12;
Ritor1
parents:
diff changeset
3682 ++v13;
Ritor1
parents:
diff changeset
3683 }
Ritor1
parents:
diff changeset
3684 while ( v12 < 138 );
Ritor1
parents:
diff changeset
3685 goto LABEL_36;
Ritor1
parents:
diff changeset
3686 case 18:
Ritor1
parents:
diff changeset
3687 v14 = 0;
Ritor1
parents:
diff changeset
3688 do
Ritor1
parents:
diff changeset
3689 {
Ritor1
parents:
diff changeset
3690 if ( HasItemEquipped((ITEM_EQUIP_TYPE)v14) )
Ritor1
parents:
diff changeset
3691 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3692 if ( v15 == EQUIP_ARMOUR )
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
3693 v46[v4++] = LOBYTE(v5->pEquipment.uArmor) - 1;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3694 if ( (!v15 || v15 == 1) && GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v15) == 4 )
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
3695 v46[v4++] = *((char *)&v5->pEquipment.uShield + 4 * v15) - 1;
0
Ritor1
parents:
diff changeset
3696 }
Ritor1
parents:
diff changeset
3697 v14 = v15 + 1;
Ritor1
parents:
diff changeset
3698 }
Ritor1
parents:
diff changeset
3699 while ( v14 < 16 );
Ritor1
parents:
diff changeset
3700 goto LABEL_36;
Ritor1
parents:
diff changeset
3701 case 19:
Ritor1
parents:
diff changeset
3702 v16 = 0;
Ritor1
parents:
diff changeset
3703 do
Ritor1
parents:
diff changeset
3704 {
Ritor1
parents:
diff changeset
3705 if ( HasItemEquipped((ITEM_EQUIP_TYPE)v16) )
Ritor1
parents:
diff changeset
3706 {
Ritor1
parents:
diff changeset
3707 if ( v17 == 2 )
Ritor1
parents:
diff changeset
3708 v46[v4++] = LOBYTE(v5->pEquipment.uBow) - 1;
Ritor1
parents:
diff changeset
3709 if ( (!v17 || v17 == 1)
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3710 && (!GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v17) || GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v17) == 1) )
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
3711 v46[v4++] = *((char *)&v5->pEquipment.uShield + 4 * v17) - 1;
0
Ritor1
parents:
diff changeset
3712 }
Ritor1
parents:
diff changeset
3713 v16 = v17 + 1;
Ritor1
parents:
diff changeset
3714 }
Ritor1
parents:
diff changeset
3715 while ( v16 < 16 );
Ritor1
parents:
diff changeset
3716 LABEL_36:
Ritor1
parents:
diff changeset
3717 if ( !v4 )
Ritor1
parents:
diff changeset
3718 goto LABEL_87;
Ritor1
parents:
diff changeset
3719 v48 = (int)&v5->pInventoryItems[(unsigned __int8)v46[rand() % v4]];
Ritor1
parents:
diff changeset
3720 v11 = 3 * (pItemsTable->pItems[*(int *)v48].uMaterial + pItemsTable->pItems[*(int *)v48].uDamageMod);
Ritor1
parents:
diff changeset
3721 break;
Ritor1
parents:
diff changeset
3722 case 20:
Ritor1
parents:
diff changeset
3723 v19 = 0;
Ritor1
parents:
diff changeset
3724 v20 = this->pInventoryIndices;
Ritor1
parents:
diff changeset
3725 do
Ritor1
parents:
diff changeset
3726 {
Ritor1
parents:
diff changeset
3727 if ( *v20 > 0 )
Ritor1
parents:
diff changeset
3728 {
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
3729 v21 = *(int *)&v5->pInventoryItems[*v20-1];
0
Ritor1
parents:
diff changeset
3730 if ( v21 > 0 )
Ritor1
parents:
diff changeset
3731 {
Ritor1
parents:
diff changeset
3732 if ( v21 <= 134 )
Ritor1
parents:
diff changeset
3733 v46[v4++] = v19;
Ritor1
parents:
diff changeset
3734 }
Ritor1
parents:
diff changeset
3735 }
Ritor1
parents:
diff changeset
3736 ++v19;
Ritor1
parents:
diff changeset
3737 ++v20;
Ritor1
parents:
diff changeset
3738 }
Ritor1
parents:
diff changeset
3739 while ( v19 < 126 );
Ritor1
parents:
diff changeset
3740 if ( !v4 )
Ritor1
parents:
diff changeset
3741 goto LABEL_87;
Ritor1
parents:
diff changeset
3742 v47 = (unsigned __int8)v46[rand() % v4];
Ritor1
parents:
diff changeset
3743 v6 = GetActualAccuracy();
Ritor1
parents:
diff changeset
3744 LABEL_46:
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3745 v7 = GetParameterBonus(v6);
0
Ritor1
parents:
diff changeset
3746 LABEL_47:
Ritor1
parents:
diff changeset
3747 v11 = v7;
Ritor1
parents:
diff changeset
3748 break;
Ritor1
parents:
diff changeset
3749 default:
Ritor1
parents:
diff changeset
3750 v11 = 0;
Ritor1
parents:
diff changeset
3751 break;
Ritor1
parents:
diff changeset
3752 }
Ritor1
parents:
diff changeset
3753 v22 = GetActualLuck();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3754 v23 = GetParameterBonus(v22) + v11 + 30;
0
Ritor1
parents:
diff changeset
3755 if ( rand() % v23 >= 30 )
Ritor1
parents:
diff changeset
3756 {
Ritor1
parents:
diff changeset
3757 LABEL_87:
Ritor1
parents:
diff changeset
3758 result = 0;
Ritor1
parents:
diff changeset
3759 }
Ritor1
parents:
diff changeset
3760 else
Ritor1
parents:
diff changeset
3761 {
Ritor1
parents:
diff changeset
3762 switch ( a2 )
Ritor1
parents:
diff changeset
3763 {
Ritor1
parents:
diff changeset
3764 case 1:
Ritor1
parents:
diff changeset
3765 v41 = 1;
Ritor1
parents:
diff changeset
3766 v36 = 0;
Ritor1
parents:
diff changeset
3767 goto LABEL_56;
Ritor1
parents:
diff changeset
3768 case 2:
Ritor1
parents:
diff changeset
3769 v41 = 1;
Ritor1
parents:
diff changeset
3770 v36 = 1;
Ritor1
parents:
diff changeset
3771 goto LABEL_56;
Ritor1
parents:
diff changeset
3772 case 3:
Ritor1
parents:
diff changeset
3773 v41 = 1;
Ritor1
parents:
diff changeset
3774 v36 = 2;
Ritor1
parents:
diff changeset
3775 goto LABEL_56;
Ritor1
parents:
diff changeset
3776 case 23:
Ritor1
parents:
diff changeset
3777 v41 = 1;
Ritor1
parents:
diff changeset
3778 v36 = 3;
Ritor1
parents:
diff changeset
3779 goto LABEL_56;
Ritor1
parents:
diff changeset
3780 case 4:
Ritor1
parents:
diff changeset
3781 v41 = 1;
Ritor1
parents:
diff changeset
3782 v36 = 4;
Ritor1
parents:
diff changeset
3783 LABEL_56:
Ritor1
parents:
diff changeset
3784 SetCondition(v36, v41);
Ritor1
parents:
diff changeset
3785 v42 = 0;
Ritor1
parents:
diff changeset
3786 v37 = 0;
Ritor1
parents:
diff changeset
3787 v35 = 0;
Ritor1
parents:
diff changeset
3788 v34 = 0;
Ritor1
parents:
diff changeset
3789 v33 = -1;
Ritor1
parents:
diff changeset
3790 v32 = 0;
Ritor1
parents:
diff changeset
3791 v31 = 0;
Ritor1
parents:
diff changeset
3792 v30 = (SoundID)221;
Ritor1
parents:
diff changeset
3793 goto LABEL_83;
Ritor1
parents:
diff changeset
3794 case 5:
Ritor1
parents:
diff changeset
3795 v43 = 1;
Ritor1
parents:
diff changeset
3796 v38 = 5;
Ritor1
parents:
diff changeset
3797 goto LABEL_70;
Ritor1
parents:
diff changeset
3798 case 6:
Ritor1
parents:
diff changeset
3799 case 7:
Ritor1
parents:
diff changeset
3800 case 8:
Ritor1
parents:
diff changeset
3801 if ( a2 == 6 )
Ritor1
parents:
diff changeset
3802 {
Ritor1
parents:
diff changeset
3803 v44 = 6;
Ritor1
parents:
diff changeset
3804 goto LABEL_60;
Ritor1
parents:
diff changeset
3805 }
Ritor1
parents:
diff changeset
3806 v25 = 2 * (a2 != 8) + 8;
Ritor1
parents:
diff changeset
3807 goto LABEL_65;
Ritor1
parents:
diff changeset
3808 case 9:
Ritor1
parents:
diff changeset
3809 if ( a2 == 6 )
Ritor1
parents:
diff changeset
3810 {
Ritor1
parents:
diff changeset
3811 v44 = 7;
Ritor1
parents:
diff changeset
3812 LABEL_60:
Ritor1
parents:
diff changeset
3813 v24 = v44;
Ritor1
parents:
diff changeset
3814 }
Ritor1
parents:
diff changeset
3815 else
Ritor1
parents:
diff changeset
3816 {
Ritor1
parents:
diff changeset
3817 v25 = 2 * (a2 != 8) + 9;
Ritor1
parents:
diff changeset
3818 LABEL_65:
Ritor1
parents:
diff changeset
3819 v24 = v25;
Ritor1
parents:
diff changeset
3820 }
Ritor1
parents:
diff changeset
3821 SetCondition(v24, 1);
Ritor1
parents:
diff changeset
3822 v42 = 0;
Ritor1
parents:
diff changeset
3823 v37 = 0;
Ritor1
parents:
diff changeset
3824 v35 = 0;
Ritor1
parents:
diff changeset
3825 v34 = 0;
Ritor1
parents:
diff changeset
3826 v33 = -1;
Ritor1
parents:
diff changeset
3827 v32 = 0;
Ritor1
parents:
diff changeset
3828 v31 = 0;
Ritor1
parents:
diff changeset
3829 v30 = (SoundID)222;
Ritor1
parents:
diff changeset
3830 LABEL_83:
Ritor1
parents:
diff changeset
3831 pAudioPlayer->PlaySound(v30, v31, v32, v33, v34, v35, v37, v42);
Ritor1
parents:
diff changeset
3832 do
Ritor1
parents:
diff changeset
3833 {
Ritor1
parents:
diff changeset
3834 LABEL_84:
Ritor1
parents:
diff changeset
3835 if ( v5 == pPlayers[v3 + 1] )
Ritor1
parents:
diff changeset
3836 break;
Ritor1
parents:
diff changeset
3837 ++v3;
Ritor1
parents:
diff changeset
3838 }
Ritor1
parents:
diff changeset
3839 while ( v3 < 4 );
Ritor1
parents:
diff changeset
3840 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
Ritor1
parents:
diff changeset
3841 result = 1;
Ritor1
parents:
diff changeset
3842 break;
Ritor1
parents:
diff changeset
3843 case 12:
Ritor1
parents:
diff changeset
3844 v43 = 1;
Ritor1
parents:
diff changeset
3845 v38 = 12;
Ritor1
parents:
diff changeset
3846 goto LABEL_70;
Ritor1
parents:
diff changeset
3847 case 15:
Ritor1
parents:
diff changeset
3848 v45 = 1;
Ritor1
parents:
diff changeset
3849 v39 = 15;
Ritor1
parents:
diff changeset
3850 goto LABEL_73;
Ritor1
parents:
diff changeset
3851 case 13:
Ritor1
parents:
diff changeset
3852 v43 = 1;
Ritor1
parents:
diff changeset
3853 v38 = 13;
Ritor1
parents:
diff changeset
3854 LABEL_70:
Ritor1
parents:
diff changeset
3855 SetCondition(v38, v43);
Ritor1
parents:
diff changeset
3856 v42 = 0;
Ritor1
parents:
diff changeset
3857 v37 = 0;
Ritor1
parents:
diff changeset
3858 v35 = 0;
Ritor1
parents:
diff changeset
3859 v34 = 0;
Ritor1
parents:
diff changeset
3860 v33 = -1;
Ritor1
parents:
diff changeset
3861 v32 = 0;
Ritor1
parents:
diff changeset
3862 v31 = 0;
Ritor1
parents:
diff changeset
3863 v30 = (SoundID)224;
Ritor1
parents:
diff changeset
3864 goto LABEL_83;
Ritor1
parents:
diff changeset
3865 case 14:
Ritor1
parents:
diff changeset
3866 v45 = 1;
Ritor1
parents:
diff changeset
3867 v39 = 14;
Ritor1
parents:
diff changeset
3868 goto LABEL_73;
Ritor1
parents:
diff changeset
3869 case 16:
Ritor1
parents:
diff changeset
3870 v45 = 1;
Ritor1
parents:
diff changeset
3871 v39 = 16;
Ritor1
parents:
diff changeset
3872 LABEL_73:
Ritor1
parents:
diff changeset
3873 SetCondition(v39, v45);
Ritor1
parents:
diff changeset
3874 v42 = 0;
Ritor1
parents:
diff changeset
3875 v37 = 0;
Ritor1
parents:
diff changeset
3876 v35 = 0;
Ritor1
parents:
diff changeset
3877 v34 = 0;
Ritor1
parents:
diff changeset
3878 v33 = -1;
Ritor1
parents:
diff changeset
3879 v32 = 0;
Ritor1
parents:
diff changeset
3880 v31 = 0;
Ritor1
parents:
diff changeset
3881 v30 = (SoundID)225;
Ritor1
parents:
diff changeset
3882 goto LABEL_83;
Ritor1
parents:
diff changeset
3883 case 17:
Ritor1
parents:
diff changeset
3884 case 18:
Ritor1
parents:
diff changeset
3885 case 19:
Ritor1
parents:
diff changeset
3886 v26 = v48;
Ritor1
parents:
diff changeset
3887 if ( *(char *)(v48 + 21) & 2 )
Ritor1
parents:
diff changeset
3888 goto LABEL_84;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3889 PlaySound(SPEECH_40, 0);
0
Ritor1
parents:
diff changeset
3890 *(int *)(v26 + 20) |= 2u;
Ritor1
parents:
diff changeset
3891 goto LABEL_79;
Ritor1
parents:
diff changeset
3892 case 20:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3893 PlaySound(SPEECH_40, 0);
0
Ritor1
parents:
diff changeset
3894 v27 = pActor->array_000234;
Ritor1
parents:
diff changeset
3895 if ( pActor->array_000234[0].uItemID )
Ritor1
parents:
diff changeset
3896 {
Ritor1
parents:
diff changeset
3897 v27 = &pActor->array_000234[1];
Ritor1
parents:
diff changeset
3898 if ( pActor->array_000234[1].uItemID )
Ritor1
parents:
diff changeset
3899 goto LABEL_84;
Ritor1
parents:
diff changeset
3900 }
Ritor1
parents:
diff changeset
3901 v28 = v47;
654
eb67721c5268 minor fixes
zipi
parents: 652
diff changeset
3902 memcpy(v27, &v5->pInventoryItems[v5->pInventoryIndices[v47]-1], 0x24u);
0
Ritor1
parents:
diff changeset
3903 RemoveItemAtInventoryIndex(v28);
Ritor1
parents:
diff changeset
3904 LABEL_79:
Ritor1
parents:
diff changeset
3905 v42 = 0;
Ritor1
parents:
diff changeset
3906 v37 = 0;
Ritor1
parents:
diff changeset
3907 v35 = 0;
Ritor1
parents:
diff changeset
3908 v34 = 0;
Ritor1
parents:
diff changeset
3909 v33 = -1;
Ritor1
parents:
diff changeset
3910 v32 = 0;
Ritor1
parents:
diff changeset
3911 v31 = 0;
Ritor1
parents:
diff changeset
3912 v30 = (SoundID)47;
Ritor1
parents:
diff changeset
3913 goto LABEL_83;
Ritor1
parents:
diff changeset
3914 case 21:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3915 PlaySound(SPEECH_42, 0);
0
Ritor1
parents:
diff changeset
3916 ++v5->sAgeModifier;
Ritor1
parents:
diff changeset
3917 goto LABEL_82;
Ritor1
parents:
diff changeset
3918 case 22:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3919 PlaySound(SPEECH_41, 0);
0
Ritor1
parents:
diff changeset
3920 v5->sMana = 0;
Ritor1
parents:
diff changeset
3921 LABEL_82:
Ritor1
parents:
diff changeset
3922 v42 = 0;
Ritor1
parents:
diff changeset
3923 v37 = 0;
Ritor1
parents:
diff changeset
3924 v35 = 0;
Ritor1
parents:
diff changeset
3925 v34 = 0;
Ritor1
parents:
diff changeset
3926 v33 = -1;
Ritor1
parents:
diff changeset
3927 v32 = 0;
Ritor1
parents:
diff changeset
3928 v31 = 0;
Ritor1
parents:
diff changeset
3929 v30 = (SoundID)226;
Ritor1
parents:
diff changeset
3930 goto LABEL_83;
Ritor1
parents:
diff changeset
3931 default:
Ritor1
parents:
diff changeset
3932 goto LABEL_87;
Ritor1
parents:
diff changeset
3933 }
Ritor1
parents:
diff changeset
3934 }
Ritor1
parents:
diff changeset
3935 return result;
Ritor1
parents:
diff changeset
3936 }
324
Ritor1
parents: 299
diff changeset
3937
0
Ritor1
parents:
diff changeset
3938 // 48DCF6: using guessed type char var_94[140];
Ritor1
parents:
diff changeset
3939
Ritor1
parents:
diff changeset
3940 //----- (0048E1A3) --------------------------------------------------------
Ritor1
parents:
diff changeset
3941 unsigned int Player::GetSpellSchool(unsigned int uSpellID)
Ritor1
parents:
diff changeset
3942 {
1091
9c7eb4037567 data moving
Gloval
parents: 1082
diff changeset
3943 return pSpellStats->pInfos[uSpellID].uSchool;
0
Ritor1
parents:
diff changeset
3944 }
Ritor1
parents:
diff changeset
3945
Ritor1
parents:
diff changeset
3946 //----- (0048E1B5) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3947 int Player::GetAttackRecoveryTime(bool bRangedAttack)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3948 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3949 ItemGen *weapon = nullptr;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3950 ItemDesc *weapon_desc = nullptr;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3951 uint weapon_recovery = base_recovery_times_per_weapon_type[0];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3952 if (bRangedAttack)
0
Ritor1
parents:
diff changeset
3953 {
Ritor1
parents:
diff changeset
3954 if ( !HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
3955 goto LABEL_17;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3956 weapon = &pInventoryItems[pEquipment.uBow - 1];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3957 weapon_desc = &pItemsTable->pItems[weapon->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3958 weapon_recovery = base_recovery_times_per_weapon_type[weapon_desc->uSkillType];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3959 goto LABEL_17;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3960 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3961 else if ( IsUnarmed() == 1 )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3962 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3963 if (GetActualSkillLevel(PLAYER_SKILL_UNARMED))
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3964 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3965 weapon_recovery = base_recovery_times_per_weapon_type[1];
0
Ritor1
parents:
diff changeset
3966 goto LABEL_17;
Ritor1
parents:
diff changeset
3967 }
Ritor1
parents:
diff changeset
3968 }
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3969
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3970 if ( HasItemEquipped(EQUIP_MAIN_HAND) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3971 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3972 weapon = &pInventoryItems[pEquipment.uMainHand - 1];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3973 weapon_desc = &pItemsTable->pItems[weapon->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3974 if (weapon_desc->uEquipType == EQUIP_WAND)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3975 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3976 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3977 __debugbreak(); // looks like wands were two-handed weapons once, or supposed to be. should not get here now
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3978 weapon_recovery = pSpellDatas[wand_spell_ids[weapon->uItemID - ITEM_WAND_FIRE]].uExpertLevelRecovery;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3979 }
0
Ritor1
parents:
diff changeset
3980 else
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3981 weapon_recovery = base_recovery_times_per_weapon_type[weapon_desc->uSkillType];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3982 }
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3983 if (HasItemEquipped(EQUIP_OFF_HAND) && GetEquippedItemEquipType(EQUIP_OFF_HAND) != EQUIP_SHIELD)
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3984 // ADD: shield check because shield recovery is added later and can be accidentally doubled
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3985 {
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
3986 auto v12 = &pInventoryItems[pEquipment.uShield - 1];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3987 auto v12_desc = &pItemsTable->pItems[v12->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3988 if (base_recovery_times_per_weapon_type[v12_desc->uSkillType] > weapon_recovery)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3989 {
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
3990 weapon = &pInventoryItems[pEquipment.uShield - 1];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3991 weapon_desc = &pItemsTable->pItems[weapon->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3992 weapon_recovery = base_recovery_times_per_weapon_type[pItemsTable->pItems[weapon->uItemID].uSkillType];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3993 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3994 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3995
0
Ritor1
parents:
diff changeset
3996 LABEL_17:
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3997 uint armour_recovery = 0;
0
Ritor1
parents:
diff changeset
3998 if ( HasItemEquipped(EQUIP_ARMOUR) )
Ritor1
parents:
diff changeset
3999 {
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
4000 auto armour_skill_type = pItemsTable->pItems[pInventoryItems[pEquipment.uArmor - 1].uItemID].uSkillType;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4001 uint base_armour_recovery = base_recovery_times_per_weapon_type[armour_skill_type];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4002
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4003 float armour_recovery_multipliers[4];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4004 if (armour_skill_type == PLAYER_SKILL_LEATHER)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4005 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4006 armour_recovery_multipliers[0] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4007 armour_recovery_multipliers[1] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4008 armour_recovery_multipliers[2] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4009 armour_recovery_multipliers[3] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4010 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4011 else if (armour_skill_type == PLAYER_SKILL_CHAIN)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4012 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4013 armour_recovery_multipliers[0] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4014 armour_recovery_multipliers[1] = 0.5f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4015 armour_recovery_multipliers[2] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4016 armour_recovery_multipliers[3] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4017 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4018 else if (armour_skill_type == PLAYER_SKILL_PLATE)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4019 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4020 armour_recovery_multipliers[0] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4021 armour_recovery_multipliers[1] = 0.5f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4022 armour_recovery_multipliers[2] = 0.5f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4023 armour_recovery_multipliers[3] = 0;
0
Ritor1
parents:
diff changeset
4024 }
Ritor1
parents:
diff changeset
4025 else
Ritor1
parents:
diff changeset
4026 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4027 assert(false && "Unknown armour type"); // what kind of armour is that?
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4028 armour_recovery_multipliers[0] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4029 armour_recovery_multipliers[1] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4030 armour_recovery_multipliers[2] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4031 armour_recovery_multipliers[3] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4032 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4033
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4034 uint skill_mastery = SkillToMastery(pActiveSkills[armour_skill_type]);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4035 armour_recovery = base_armour_recovery * armour_recovery_multipliers[skill_mastery - 1];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4036 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4037
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4038 uint shield_recovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4039 if (HasItemEquipped(EQUIP_OFF_HAND) && GetEquippedItemEquipType(EQUIP_OFF_HAND) == EQUIP_SHIELD)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4040 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4041 float shield_recovery_multipliers[4] = {1, 0, 0, 0};
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4042
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
4043 auto shield = &pInventoryItems[pEquipment.uShield - 1];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4044 auto skill_type = pItemsTable->pItems[shield->uItemID].uSkillType;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4045
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4046 uint shield_base_recovery = base_recovery_times_per_weapon_type[skill_type];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4047 shield_recovery = shield_base_recovery * SkillToMastery(pActiveSkills[skill_type]);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4048 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4049
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4050 uint player_speed_recovery_reduction = GetParameterBonus(GetActualSpeed()),
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4051 sword_axe_bow_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4052 bool shooting_laser = false;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4053 if (weapon_desc)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4054 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4055 if (GetActualSkillLevel((PLAYER_SKILL_TYPE)weapon_desc->uSkillType) &&
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4056 (weapon_desc->uSkillType == PLAYER_SKILL_SWORD || weapon_desc->uSkillType == PLAYER_SKILL_AXE || weapon_desc->uSkillType == PLAYER_SKILL_BOW) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4057 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4058 if (SkillToMastery(pActiveSkills[weapon_desc->uSkillType]) >= 2 ) // Expert Sword, Axe & Bow reduce recovery
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4059 sword_axe_bow_recovery_reduction = pActiveSkills[weapon_desc->uSkillType] & 0x3F;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4060 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4061 if (weapon_desc->uSkillType == PLAYER_SKILL_BLASTER)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4062 shooting_laser = true;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4063 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4064
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4065 uint armsmaster_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4066 if (!bRangedAttack && !shooting_laser)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4067 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4068 if (uint armsmaster_level = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER))
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4069 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4070 armsmaster_recovery_reduction = armsmaster_level & 0x3F;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4071 if (SkillToMastery(armsmaster_level) >= 4)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4072 armsmaster_recovery_reduction *= 2;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4073 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4074 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4075
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4076 uint v41 = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4077 if (pPlayerBuffs[PLAYER_BUFF_7].uExpireTime > 0)
0
Ritor1
parents:
diff changeset
4078 v41 = 25;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4079
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4080 uint weapon_enchantment_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4081 if ( weapon )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4082 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4083 if (weapon->uSpecEnchantmentType == 59 ||
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4084 weapon->uSpecEnchantmentType == 41 ||
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4085 weapon->uSpecEnchantmentType == 500)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4086 weapon_enchantment_recovery_reduction = 20;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4087 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4088
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4089
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4090 int recovery = weapon_recovery +
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4091 armour_recovery +
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4092 shield_recovery
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4093 - armsmaster_recovery_reduction
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4094 - weapon_enchantment_recovery_reduction
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4095 - v41
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4096 - sword_axe_bow_recovery_reduction
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4097 - player_speed_recovery_reduction;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4098
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4099 if (recovery < 0)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4100 recovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4101 return recovery;
0
Ritor1
parents:
diff changeset
4102 }
Ritor1
parents:
diff changeset
4103
Ritor1
parents:
diff changeset
4104 //----- (0048E4F8) --------------------------------------------------------
Ritor1
parents:
diff changeset
4105 int Player::GetMaxHealth()
Ritor1
parents:
diff changeset
4106 {
Ritor1
parents:
diff changeset
4107 int v3; // esi@1
Ritor1
parents:
diff changeset
4108 int v4; // esi@1
Ritor1
parents:
diff changeset
4109 int v6; // esi@1
Ritor1
parents:
diff changeset
4110
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4111 v3 = GetParameterBonus(GetActualEndurance());
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4112 v4 = pBaseHealthPerLevelByClass[classType] * (GetActualLevel() + v3);
0
Ritor1
parents:
diff changeset
4113 v6 = uFullHealthBonus
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4114 + pBaseHealthByClass[classType / 4]
0
Ritor1
parents:
diff changeset
4115 + GetSkillBonus(CHARACTER_ATTRIBUTE_HEALTH)
Ritor1
parents:
diff changeset
4116 + GetItemsBonus(CHARACTER_ATTRIBUTE_HEALTH, 0) + v4;
Ritor1
parents:
diff changeset
4117 if (v6 <= 0)
Ritor1
parents:
diff changeset
4118 return 1;
Ritor1
parents:
diff changeset
4119 return v6;
Ritor1
parents:
diff changeset
4120 }
Ritor1
parents:
diff changeset
4121
Ritor1
parents:
diff changeset
4122 //----- (0048E565) --------------------------------------------------------
Ritor1
parents:
diff changeset
4123 int Player::GetMaxMana()
Ritor1
parents:
diff changeset
4124 {
Ritor1
parents:
diff changeset
4125 int v2; // eax@2
Ritor1
parents:
diff changeset
4126 int v3; // esi@4
Ritor1
parents:
diff changeset
4127 int v4; // eax@5
Ritor1
parents:
diff changeset
4128 int v5; // esi@5
Ritor1
parents:
diff changeset
4129 int v6; // eax@5
Ritor1
parents:
diff changeset
4130 int v7; // esi@6
Ritor1
parents:
diff changeset
4131 int v8; // esi@6
Ritor1
parents:
diff changeset
4132 int v9; // esi@6
Ritor1
parents:
diff changeset
4133 int result; // eax@7
Ritor1
parents:
diff changeset
4134
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4135 switch (classType)
0
Ritor1
parents:
diff changeset
4136 {
Ritor1
parents:
diff changeset
4137 case 5u:
Ritor1
parents:
diff changeset
4138 case 6u:
Ritor1
parents:
diff changeset
4139 case 7u:
Ritor1
parents:
diff changeset
4140 case 0x10u:
Ritor1
parents:
diff changeset
4141 case 0x11u:
Ritor1
parents:
diff changeset
4142 case 0x12u:
Ritor1
parents:
diff changeset
4143 case 0x13u:
Ritor1
parents:
diff changeset
4144 case 0x20u:
Ritor1
parents:
diff changeset
4145 case 0x21u:
Ritor1
parents:
diff changeset
4146 case 0x22u:
Ritor1
parents:
diff changeset
4147 case 0x23u:
Ritor1
parents:
diff changeset
4148 v2 = GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4149 v3 = GetParameterBonus(v2);
0
Ritor1
parents:
diff changeset
4150 goto LABEL_6;
Ritor1
parents:
diff changeset
4151 case 9u:
Ritor1
parents:
diff changeset
4152 case 0xAu:
Ritor1
parents:
diff changeset
4153 case 0xBu:
Ritor1
parents:
diff changeset
4154 case 0xCu:
Ritor1
parents:
diff changeset
4155 case 0xDu:
Ritor1
parents:
diff changeset
4156 case 0xEu:
Ritor1
parents:
diff changeset
4157 case 0xFu:
Ritor1
parents:
diff changeset
4158 case 0x18u:
Ritor1
parents:
diff changeset
4159 case 0x19u:
Ritor1
parents:
diff changeset
4160 case 0x1Au:
Ritor1
parents:
diff changeset
4161 case 0x1Bu:
Ritor1
parents:
diff changeset
4162 v2 = GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4163 v3 = GetParameterBonus(v2);
0
Ritor1
parents:
diff changeset
4164 goto LABEL_6;
Ritor1
parents:
diff changeset
4165 case 0x15u:
Ritor1
parents:
diff changeset
4166 case 0x16u:
Ritor1
parents:
diff changeset
4167 case 0x17u:
Ritor1
parents:
diff changeset
4168 case 0x1Cu:
Ritor1
parents:
diff changeset
4169 case 0x1Du:
Ritor1
parents:
diff changeset
4170 case 0x1Eu:
Ritor1
parents:
diff changeset
4171 case 0x1Fu:
Ritor1
parents:
diff changeset
4172 v4 = GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4173 v5 = GetParameterBonus(v4);
0
Ritor1
parents:
diff changeset
4174 v6 = GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4175 v3 = GetParameterBonus(v6) + v5;
0
Ritor1
parents:
diff changeset
4176 LABEL_6:
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4177 v7 = pBaseManaPerLevelByClass[classType] * (GetActualLevel() + v3);
0
Ritor1
parents:
diff changeset
4178 v8 = GetItemsBonus(CHARACTER_ATTRIBUTE_MANA, 0) + v7;
Ritor1
parents:
diff changeset
4179 v9 = uFullManaBonus
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4180 + pBaseManaByClass[classType / 4]
0
Ritor1
parents:
diff changeset
4181 + GetSkillBonus(CHARACTER_ATTRIBUTE_MANA)
Ritor1
parents:
diff changeset
4182 + v8;
Ritor1
parents:
diff changeset
4183 if ( v9 < 1 )
Ritor1
parents:
diff changeset
4184 goto LABEL_7;
Ritor1
parents:
diff changeset
4185 result = v9;
Ritor1
parents:
diff changeset
4186 break;
Ritor1
parents:
diff changeset
4187 default:
Ritor1
parents:
diff changeset
4188 LABEL_7:
Ritor1
parents:
diff changeset
4189 result = 0;
Ritor1
parents:
diff changeset
4190 break;
Ritor1
parents:
diff changeset
4191 }
Ritor1
parents:
diff changeset
4192 return result;
Ritor1
parents:
diff changeset
4193 }
Ritor1
parents:
diff changeset
4194
Ritor1
parents:
diff changeset
4195 //----- (0048E656) --------------------------------------------------------
Ritor1
parents:
diff changeset
4196 int Player::GetBaseAC()
Ritor1
parents:
diff changeset
4197 {
Ritor1
parents:
diff changeset
4198 Player *v1; // edi@1
Ritor1
parents:
diff changeset
4199 int v2; // eax@1
Ritor1
parents:
diff changeset
4200 int v3; // esi@1
Ritor1
parents:
diff changeset
4201 int v4; // esi@1
Ritor1
parents:
diff changeset
4202 int v5; // esi@1
Ritor1
parents:
diff changeset
4203 int result; // eax@2
Ritor1
parents:
diff changeset
4204
Ritor1
parents:
diff changeset
4205 v1 = this;
Ritor1
parents:
diff changeset
4206 v2 = GetActualSpeed();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4207 v3 = GetParameterBonus(v2);
0
Ritor1
parents:
diff changeset
4208 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS, 0) + v3;
Ritor1
parents:
diff changeset
4209 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4;
Ritor1
parents:
diff changeset
4210 if ( v5 >= 1 )
Ritor1
parents:
diff changeset
4211 result = v5;
Ritor1
parents:
diff changeset
4212 else
Ritor1
parents:
diff changeset
4213 result = 0;
Ritor1
parents:
diff changeset
4214 return result;
Ritor1
parents:
diff changeset
4215 }
Ritor1
parents:
diff changeset
4216
Ritor1
parents:
diff changeset
4217 //----- (0048E68F) --------------------------------------------------------
Ritor1
parents:
diff changeset
4218 int Player::GetActualAC()
Ritor1
parents:
diff changeset
4219 {
Ritor1
parents:
diff changeset
4220 Player *v1; // edi@1
Ritor1
parents:
diff changeset
4221 int v2; // eax@1
Ritor1
parents:
diff changeset
4222 int v3; // esi@1
Ritor1
parents:
diff changeset
4223 int v4; // esi@1
Ritor1
parents:
diff changeset
4224 int v5; // esi@1
Ritor1
parents:
diff changeset
4225 int v6; // esi@1
Ritor1
parents:
diff changeset
4226 int result; // eax@2
Ritor1
parents:
diff changeset
4227
Ritor1
parents:
diff changeset
4228 v1 = this;
Ritor1
parents:
diff changeset
4229 v2 = GetActualSpeed();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4230 v3 = GetParameterBonus(v2);
0
Ritor1
parents:
diff changeset
4231 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS, 0) + v3;
Ritor1
parents:
diff changeset
4232 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4;
Ritor1
parents:
diff changeset
4233 v6 = v1->sACModifier + GetMagicalBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v5;
Ritor1
parents:
diff changeset
4234 if ( v6 >= 1 )
Ritor1
parents:
diff changeset
4235 result = v6;
Ritor1
parents:
diff changeset
4236 else
Ritor1
parents:
diff changeset
4237 result = 0;
Ritor1
parents:
diff changeset
4238 return result;
Ritor1
parents:
diff changeset
4239 }
Ritor1
parents:
diff changeset
4240
Ritor1
parents:
diff changeset
4241 //----- (0048E6DC) --------------------------------------------------------
Ritor1
parents:
diff changeset
4242 unsigned int Player::GetBaseAge()
Ritor1
parents:
diff changeset
4243 {
352
ec6cc5cefa4b Game starting age (1168) moved to a variable
Nomad
parents: 337
diff changeset
4244 return ((__int64)(pParty->uTimePlayed * 0.234375) / 60 / 60 / 24) / 7 / 4 / 12 - uBirthYear + game_starting_year;
0
Ritor1
parents:
diff changeset
4245 }
Ritor1
parents:
diff changeset
4246
Ritor1
parents:
diff changeset
4247 //----- (0048E72C) --------------------------------------------------------
Ritor1
parents:
diff changeset
4248 unsigned int Player::GetActualAge()
Ritor1
parents:
diff changeset
4249 {
Ritor1
parents:
diff changeset
4250 return this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
4251 }
Ritor1
parents:
diff changeset
4252
Ritor1
parents:
diff changeset
4253 //----- (0048E73F) --------------------------------------------------------
Ritor1
parents:
diff changeset
4254 int Player::GetBaseResistance(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
4255 {
Ritor1
parents:
diff changeset
4256 Player *v2; // ebx@1
Ritor1
parents:
diff changeset
4257 signed int v3; // esi@1
Ritor1
parents:
diff changeset
4258 enum CHARACTER_RACE v4; // eax@1
Ritor1
parents:
diff changeset
4259 signed int v5; // edi@8
Ritor1
parents:
diff changeset
4260 char v6; // zf@9
Ritor1
parents:
diff changeset
4261 int v7; // esi@20
Ritor1
parents:
diff changeset
4262 int result; // eax@21
Ritor1
parents:
diff changeset
4263 signed int v9; // [sp-4h] [bp-10h]@11
Ritor1
parents:
diff changeset
4264
Ritor1
parents:
diff changeset
4265 v2 = this;
Ritor1
parents:
diff changeset
4266 v3 = 0;
Ritor1
parents:
diff changeset
4267 v4 = GetRace();
Ritor1
parents:
diff changeset
4268 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE )
Ritor1
parents:
diff changeset
4269 {
Ritor1
parents:
diff changeset
4270 v5 = 0;
Ritor1
parents:
diff changeset
4271 goto LABEL_16;
Ritor1
parents:
diff changeset
4272 }
Ritor1
parents:
diff changeset
4273 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_AIR )
Ritor1
parents:
diff changeset
4274 {
Ritor1
parents:
diff changeset
4275 v5 = 1;
Ritor1
parents:
diff changeset
4276 LABEL_16:
Ritor1
parents:
diff changeset
4277 v6 = v4 == 2;
Ritor1
parents:
diff changeset
4278 goto LABEL_17;
Ritor1
parents:
diff changeset
4279 }
Ritor1
parents:
diff changeset
4280 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_WATER )
Ritor1
parents:
diff changeset
4281 {
Ritor1
parents:
diff changeset
4282 v6 = v4 == 3;
Ritor1
parents:
diff changeset
4283 v5 = 2;
Ritor1
parents:
diff changeset
4284 goto LABEL_17;
Ritor1
parents:
diff changeset
4285 }
Ritor1
parents:
diff changeset
4286 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH )
Ritor1
parents:
diff changeset
4287 {
Ritor1
parents:
diff changeset
4288 v5 = 3;
Ritor1
parents:
diff changeset
4289 v6 = v4 == 3;
Ritor1
parents:
diff changeset
4290 goto LABEL_17;
Ritor1
parents:
diff changeset
4291 }
Ritor1
parents:
diff changeset
4292 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_MIND )
Ritor1
parents:
diff changeset
4293 {
Ritor1
parents:
diff changeset
4294 v5 = 7;
Ritor1
parents:
diff changeset
4295 if ( v4 != 1 )
Ritor1
parents:
diff changeset
4296 goto LABEL_20;
Ritor1
parents:
diff changeset
4297 v9 = 10;
Ritor1
parents:
diff changeset
4298 LABEL_19:
Ritor1
parents:
diff changeset
4299 v3 = v9;
Ritor1
parents:
diff changeset
4300 goto LABEL_20;
Ritor1
parents:
diff changeset
4301 }
Ritor1
parents:
diff changeset
4302 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_BODY || a2 == 33 )
Ritor1
parents:
diff changeset
4303 {
Ritor1
parents:
diff changeset
4304 v5 = 8;
Ritor1
parents:
diff changeset
4305 v6 = v4 == 0;
Ritor1
parents:
diff changeset
4306 LABEL_17:
Ritor1
parents:
diff changeset
4307 if ( !v6 )
Ritor1
parents:
diff changeset
4308 goto LABEL_20;
Ritor1
parents:
diff changeset
4309 v9 = 5;
Ritor1
parents:
diff changeset
4310 goto LABEL_19;
Ritor1
parents:
diff changeset
4311 }
Ritor1
parents:
diff changeset
4312 v5 = 0;
Ritor1
parents:
diff changeset
4313 LABEL_20:
Ritor1
parents:
diff changeset
4314 v7 = GetItemsBonus(a2, 0) + v3;
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4315 if ( v2->classType != PLAYER_CLASS_LICH || (result = 200, v7 + *(&v2->sResFireBase + v5) <= 200) )
0
Ritor1
parents:
diff changeset
4316 result = v7 + *(&v2->sResFireBase + v5);
Ritor1
parents:
diff changeset
4317 return result;
Ritor1
parents:
diff changeset
4318 }
Ritor1
parents:
diff changeset
4319
Ritor1
parents:
diff changeset
4320 //----- (0048E7D0) --------------------------------------------------------
Ritor1
parents:
diff changeset
4321 int Player::GetActualResistance(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
4322 {
Ritor1
parents:
diff changeset
4323 signed int v2; // edi@1
Ritor1
parents:
diff changeset
4324 Player *v3; // esi@1
Ritor1
parents:
diff changeset
4325 enum CHARACTER_RACE v4; // ebx@1
Ritor1
parents:
diff changeset
4326 char v6; // zf@18
Ritor1
parents:
diff changeset
4327 int v7; // ebx@28
Ritor1
parents:
diff changeset
4328 int result; // eax@28
Ritor1
parents:
diff changeset
4329 signed int v9; // [sp+10h] [bp-8h]@1
Ritor1
parents:
diff changeset
4330 signed int v10; // [sp+14h] [bp-4h]@1
Ritor1
parents:
diff changeset
4331
Ritor1
parents:
diff changeset
4332 v2 = 0;
Ritor1
parents:
diff changeset
4333 v3 = this;
Ritor1
parents:
diff changeset
4334 v10 = 0;
Ritor1
parents:
diff changeset
4335 v9 = 0;
Ritor1
parents:
diff changeset
4336 v4 = GetRace();
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4337 if ( CheckHiredNPCSpeciality(Enchanter) )
0
Ritor1
parents:
diff changeset
4338 v10 = 20;
Ritor1
parents:
diff changeset
4339 if ( (a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE
Ritor1
parents:
diff changeset
4340 || a2 == CHARACTER_ATTRIBUTE_RESIST_AIR
Ritor1
parents:
diff changeset
4341 || a2 == CHARACTER_ATTRIBUTE_RESIST_WATER
Ritor1
parents:
diff changeset
4342 || a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH)
Ritor1
parents:
diff changeset
4343 && SkillToMastery(v3->pActiveSkills[9]) == 4
Ritor1
parents:
diff changeset
4344 && HasItemEquipped(EQUIP_ARMOUR)
Ritor1
parents:
diff changeset
4345 && GetEquippedItemSkillType(EQUIP_ARMOUR) == PLAYER_SKILL_LEATHER )
Ritor1
parents:
diff changeset
4346 v10 += v3->pActiveSkills[9] & 0x3F;
Ritor1
parents:
diff changeset
4347 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE )
Ritor1
parents:
diff changeset
4348 goto LABEL_25;
Ritor1
parents:
diff changeset
4349 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_AIR )
Ritor1
parents:
diff changeset
4350 {
Ritor1
parents:
diff changeset
4351 v2 = 1;
Ritor1
parents:
diff changeset
4352 LABEL_25:
Ritor1
parents:
diff changeset
4353 v6 = v4 == 2;
Ritor1
parents:
diff changeset
4354 LABEL_26:
Ritor1
parents:
diff changeset
4355 if ( v6 )
Ritor1
parents:
diff changeset
4356 v9 = 5;
Ritor1
parents:
diff changeset
4357 goto LABEL_28;
Ritor1
parents:
diff changeset
4358 }
Ritor1
parents:
diff changeset
4359 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_WATER )
Ritor1
parents:
diff changeset
4360 {
Ritor1
parents:
diff changeset
4361 v6 = v4 == 3;
Ritor1
parents:
diff changeset
4362 v2 = 2;
Ritor1
parents:
diff changeset
4363 goto LABEL_26;
Ritor1
parents:
diff changeset
4364 }
Ritor1
parents:
diff changeset
4365 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH )
Ritor1
parents:
diff changeset
4366 {
Ritor1
parents:
diff changeset
4367 v2 = 3;
Ritor1
parents:
diff changeset
4368 if ( v4 == 3 )
Ritor1
parents:
diff changeset
4369 v10 += 5;
Ritor1
parents:
diff changeset
4370 }
Ritor1
parents:
diff changeset
4371 else
Ritor1
parents:
diff changeset
4372 {
Ritor1
parents:
diff changeset
4373 if ( a2 != CHARACTER_ATTRIBUTE_RESIST_MIND )
Ritor1
parents:
diff changeset
4374 {
Ritor1
parents:
diff changeset
4375 if ( a2 != CHARACTER_ATTRIBUTE_RESIST_BODY && a2 != 33 )
Ritor1
parents:
diff changeset
4376 goto LABEL_28;
Ritor1
parents:
diff changeset
4377 v2 = 8;
Ritor1
parents:
diff changeset
4378 v6 = v4 == 0;
Ritor1
parents:
diff changeset
4379 goto LABEL_26;
Ritor1
parents:
diff changeset
4380 }
Ritor1
parents:
diff changeset
4381 v2 = 7;
Ritor1
parents:
diff changeset
4382 if ( v4 == 1 )
Ritor1
parents:
diff changeset
4383 v9 = 10;
Ritor1
parents:
diff changeset
4384 }
Ritor1
parents:
diff changeset
4385 LABEL_28:
Ritor1
parents:
diff changeset
4386 v7 = GetItemsBonus(a2, 0);
Ritor1
parents:
diff changeset
4387 result = v10 + GetMagicalBonus(a2) + v7 + v9 + *(&v3->sResFireBonus + v2) + *(&v3->sResFireBase + v2);
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4388 if ( v3->classType == PLAYER_CLASS_LICH )
0
Ritor1
parents:
diff changeset
4389 {
Ritor1
parents:
diff changeset
4390 if ( result > 200 )
Ritor1
parents:
diff changeset
4391 result = 200;
Ritor1
parents:
diff changeset
4392 }
Ritor1
parents:
diff changeset
4393 return result;
Ritor1
parents:
diff changeset
4394 }
Ritor1
parents:
diff changeset
4395
Ritor1
parents:
diff changeset
4396 //----- (0048E8F5) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4397 bool Player::Recover(int dt)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4398 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4399 //Player *v2; // esi@1
0
Ritor1
parents:
diff changeset
4400 signed __int64 v3; // qax@1
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4401 //bool result; // eax@4
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4402
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4403 //v2 = this;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4404 v3 = (signed __int64)((double)(dt * _48EA46_calc_special_bonus_by_items(17)) * 0.01 + (double)dt);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4405
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4406 Log::Warning(L"Recover(dt = %u/%u - %u", dt, (uint)v3, (uint)uTimeToRecovery);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4407
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4408 if (uTimeToRecovery > v3)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4409 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4410 uTimeToRecovery -= v3;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4411 return true;
0
Ritor1
parents:
diff changeset
4412 }
Ritor1
parents:
diff changeset
4413 else
Ritor1
parents:
diff changeset
4414 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4415 uTimeToRecovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4416 viewparams->bRedrawGameUI = true;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4417 if (!uActiveCharacter)
0
Ritor1
parents:
diff changeset
4418 uActiveCharacter = pParty->GetNextActiveCharacter();
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4419 return false;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4420 }
0
Ritor1
parents:
diff changeset
4421 }
Ritor1
parents:
diff changeset
4422
Ritor1
parents:
diff changeset
4423 //----- (0048E96A) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4424 void Player::SetRecoveryTime(signed int rec)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4425 {
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 821
diff changeset
4426 assert(rec >= 0);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4427
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4428 if (rec > uTimeToRecovery)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4429 uTimeToRecovery = rec;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4430
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4431 if (pPlayers[uActiveCharacter] == this && !some_active_character)
0
Ritor1
parents:
diff changeset
4432 uActiveCharacter = pParty->GetNextActiveCharacter();
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4433
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4434 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
4435 }
Ritor1
parents:
diff changeset
4436 // 50C0C4: using guessed type int some_active_character;
Ritor1
parents:
diff changeset
4437
Ritor1
parents:
diff changeset
4438 //----- (0048E9B7) --------------------------------------------------------
Ritor1
parents:
diff changeset
4439 void Player::RandomizeName()
Ritor1
parents:
diff changeset
4440 {
Ritor1
parents:
diff changeset
4441 if (!uExpressionTimePassed)
Ritor1
parents:
diff changeset
4442 strcpy(pName, pNPCStats->pNPCNames[rand() % pNPCStats->uNumNPCNames[uSex]][uSex]);
Ritor1
parents:
diff changeset
4443 }
Ritor1
parents:
diff changeset
4444
Ritor1
parents:
diff changeset
4445 //----- (0048E9F4) --------------------------------------------------------
Ritor1
parents:
diff changeset
4446 unsigned int Player::GetMajorConditionIdx()
Ritor1
parents:
diff changeset
4447 {
Ritor1
parents:
diff changeset
4448 for (uint i = 0; i < 18; ++i)
Ritor1
parents:
diff changeset
4449 if (pConditions[pConditionImportancyTable[i]] != 0)
Ritor1
parents:
diff changeset
4450 return pConditionImportancyTable[i];
Ritor1
parents:
diff changeset
4451
Ritor1
parents:
diff changeset
4452 return 18;
Ritor1
parents:
diff changeset
4453 }
Ritor1
parents:
diff changeset
4454
Ritor1
parents:
diff changeset
4455 //----- (0048EA1B) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4456 int Player::GetParameterBonus( int player_parameter )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4457 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4458 int i; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4459 i = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4460 while (param_to_bonus_table[i])
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4461 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4462 if (player_parameter >= param_to_bonus_table[i])
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4463 break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4464 ++i;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4465 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4466 return parameter_to_bonus_value[i];
0
Ritor1
parents:
diff changeset
4467 }
Ritor1
parents:
diff changeset
4468
Ritor1
parents:
diff changeset
4469 //----- (0048EA46) --------------------------------------------------------
Ritor1
parents:
diff changeset
4470 int Player::_48EA46_calc_special_bonus_by_items(int a2)
Ritor1
parents:
diff changeset
4471 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4472 int inv_indx; // eax@3
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4473
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4474 for (int i=EQUIP_OFF_HAND; i<EQUIP_BOOK; ++i )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4475 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4476 if ( !HasItemEquipped((ITEM_EQUIP_TYPE)i) )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4477 continue;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4478 inv_indx = pEquipment.pIndices[i] - 1;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4479 if (a2==17)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4480 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4481 if ((pInventoryItems[inv_indx].uSpecEnchantmentType==17)||(pInventoryItems[inv_indx].uItemID=533)) //Elven Chainmail+Increases rate of Recovery
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4482 return 50;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4483 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4484 if (a2==24)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4485 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4486 if (pInventoryItems[inv_indx].uSpecEnchantmentType==24) //Increased Knockback.
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4487 return 5;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4488 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4489 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4490 return 0;
0
Ritor1
parents:
diff changeset
4491 }
Ritor1
parents:
diff changeset
4492
Ritor1
parents:
diff changeset
4493 //----- (0048EAAE) --------------------------------------------------------
Ritor1
parents:
diff changeset
4494 int Player::GetItemsBonus(CHARACTER_ATTRIBUTE_TYPE attr, int a3)
Ritor1
parents:
diff changeset
4495 {
Ritor1
parents:
diff changeset
4496 CHARACTER_ATTRIBUTE_TYPE v3; // esi@1
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4497 // signed int v4; // eax@1
0
Ritor1
parents:
diff changeset
4498 int v5; // edi@1
Ritor1
parents:
diff changeset
4499 Player *v6; // ebx@1
Ritor1
parents:
diff changeset
4500 Player *v8; // ecx@48
Ritor1
parents:
diff changeset
4501 int v9; // eax@49
Ritor1
parents:
diff changeset
4502 int v10; // edx@49
Ritor1
parents:
diff changeset
4503 Player *v11; // ecx@55
Ritor1
parents:
diff changeset
4504 int v12; // eax@56
Ritor1
parents:
diff changeset
4505 int v13; // edx@56
Ritor1
parents:
diff changeset
4506 int v14; // ecx@58
Ritor1
parents:
diff changeset
4507 int v15; // eax@58
Ritor1
parents:
diff changeset
4508 Player *v16; // ecx@61
Ritor1
parents:
diff changeset
4509 int v17; // eax@62
Ritor1
parents:
diff changeset
4510 Player *v18; // ecx@66
Ritor1
parents:
diff changeset
4511 int v19; // eax@67
Ritor1
parents:
diff changeset
4512 int v20; // eax@69
Ritor1
parents:
diff changeset
4513 Player *v21; // ecx@75
Ritor1
parents:
diff changeset
4514 int v22; // eax@76
Ritor1
parents:
diff changeset
4515 int v23; // edx@76
Ritor1
parents:
diff changeset
4516 int v24; // eax@79
Ritor1
parents:
diff changeset
4517 int v25; // ecx@80
Ritor1
parents:
diff changeset
4518 int v26; // edi@80
Ritor1
parents:
diff changeset
4519 Player *v27; // ecx@84
Ritor1
parents:
diff changeset
4520 int v28; // eax@85
Ritor1
parents:
diff changeset
4521 int v29; // edx@85
Ritor1
parents:
diff changeset
4522 Player *v30; // ecx@96
Ritor1
parents:
diff changeset
4523 int v31; // ebp@97
Ritor1
parents:
diff changeset
4524 int v32; // eax@98
Ritor1
parents:
diff changeset
4525 unsigned int v33; // eax@100
Ritor1
parents:
diff changeset
4526 int v34; // eax@103
Ritor1
parents:
diff changeset
4527 char v35; // zf@104
Ritor1
parents:
diff changeset
4528 char v36; // zf@107
Ritor1
parents:
diff changeset
4529 unsigned __int8 v37; // zf@119
Ritor1
parents:
diff changeset
4530 char v38; // sf@119
Ritor1
parents:
diff changeset
4531 unsigned __int8 v39; // of@119
Ritor1
parents:
diff changeset
4532 char v40; // zf@122
Ritor1
parents:
diff changeset
4533 char v41; // zf@145
Ritor1
parents:
diff changeset
4534 char v42; // zf@164
Ritor1
parents:
diff changeset
4535 char v43; // zf@173
Ritor1
parents:
diff changeset
4536 char v44; // zf@189
Ritor1
parents:
diff changeset
4537 char v45; // zf@198
Ritor1
parents:
diff changeset
4538 char v46; // zf@239
Ritor1
parents:
diff changeset
4539 int v47; // eax@268
Ritor1
parents:
diff changeset
4540 int v48; // eax@269
Ritor1
parents:
diff changeset
4541 int v49; // eax@291
Ritor1
parents:
diff changeset
4542 char v50; // zf@295
Ritor1
parents:
diff changeset
4543 int v51; // eax@306
Ritor1
parents:
diff changeset
4544 int v52; // eax@307
Ritor1
parents:
diff changeset
4545 char v53; // zf@312
Ritor1
parents:
diff changeset
4546 char v54; // zf@336
Ritor1
parents:
diff changeset
4547 char v55; // zf@348
Ritor1
parents:
diff changeset
4548 int v56; // eax@365
Ritor1
parents:
diff changeset
4549 int v57; // ebx@368
Ritor1
parents:
diff changeset
4550 signed int v58; // [sp-4h] [bp-20h]@10
Ritor1
parents:
diff changeset
4551 signed int v59; // [sp-4h] [bp-20h]@71
Ritor1
parents:
diff changeset
4552 signed int v60; // [sp-4h] [bp-20h]@347
Ritor1
parents:
diff changeset
4553 int v61; // [sp+10h] [bp-Ch]@1
Ritor1
parents:
diff changeset
4554 int v62; // [sp+14h] [bp-8h]@1
Ritor1
parents:
diff changeset
4555 int v63; // [sp+18h] [bp-4h]@101
Ritor1
parents:
diff changeset
4556 ItemGen *attra; // [sp+20h] [bp+4h]@101
Ritor1
parents:
diff changeset
4557 unsigned int v65; // [sp+24h] [bp+8h]@95
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4558 bool no_skills;
0
Ritor1
parents:
diff changeset
4559
Ritor1
parents:
diff changeset
4560 v3 = attr;
Ritor1
parents:
diff changeset
4561 v5 = 0;
Ritor1
parents:
diff changeset
4562 v6 = this;
Ritor1
parents:
diff changeset
4563 v62 = 0;
Ritor1
parents:
diff changeset
4564 v61 = 0;
Ritor1
parents:
diff changeset
4565
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4566
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4567 no_skills=false;
0
Ritor1
parents:
diff changeset
4568 switch (attr)
Ritor1
parents:
diff changeset
4569 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4570 case CHARACTER_ATTRIBUTE_SKILL_ALCHEMY: v58 = PLAYER_SKILL_ALCHEMY; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4571 case CHARACTER_ATTRIBUTE_SKILL_STEALING: v58 = PLAYER_SKILL_STEALING; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4572 case CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM: v58 = PLAYER_SKILL_TRAP_DISARM; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4573 case CHARACTER_ATTRIBUTE_SKILL_ITEM_ID: v58 = PLAYER_SKILL_ITEM_ID; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4574 case CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID: v58 = PLAYER_SKILL_MONSTER_ID; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4575 case CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER: v58 = PLAYER_SKILL_ARMSMASTER; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4576 case CHARACTER_ATTRIBUTE_SKILL_DODGE: v58 = PLAYER_SKILL_DODGE; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4577 case CHARACTER_ATTRIBUTE_SKILL_UNARMED: v58 = PLAYER_SKILL_UNARMED; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4578 case CHARACTER_ATTRIBUTE_SKILL_FIRE: v58 = PLAYER_SKILL_FIRE; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4579 case CHARACTER_ATTRIBUTE_SKILL_AIR: v58 = PLAYER_SKILL_AIR; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4580 case CHARACTER_ATTRIBUTE_SKILL_WATER: v58 = PLAYER_SKILL_WATER; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4581 case CHARACTER_ATTRIBUTE_SKILL_EARTH: v58 = PLAYER_SKILL_EARTH; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4582 case CHARACTER_ATTRIBUTE_SKILL_SPIRIT: v58 = PLAYER_SKILL_SPIRIT; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4583 case CHARACTER_ATTRIBUTE_SKILL_MIND: v58 = PLAYER_SKILL_MIND; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4584 case CHARACTER_ATTRIBUTE_SKILL_BODY: v58 = PLAYER_SKILL_BODY; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4585 case CHARACTER_ATTRIBUTE_SKILL_LIGHT: v58 = PLAYER_SKILL_LIGHT; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4586 case CHARACTER_ATTRIBUTE_SKILL_DARK: v58 = PLAYER_SKILL_DARK; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4587 case CHARACTER_ATTRIBUTE_SKILL_MEDITATION: v58 = PLAYER_SKILL_MEDITATION; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4588 case CHARACTER_ATTRIBUTE_SKILL_BOW: v58 = PLAYER_SKILL_BOW; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4589 case CHARACTER_ATTRIBUTE_SKILL_SHIELD: v58 = PLAYER_SKILL_SHIELD; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4590 case CHARACTER_ATTRIBUTE_SKILL_LEARNING: v58 = PLAYER_SKILL_LEARNING; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4591 default:
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4592 no_skills=true;
0
Ritor1
parents:
diff changeset
4593 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4594 if (!no_skills)
0
Ritor1
parents:
diff changeset
4595 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4596 if ( !this->pActiveSkills[v58] )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4597 return 0;
0
Ritor1
parents:
diff changeset
4598 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4599
0
Ritor1
parents:
diff changeset
4600 if ( (signed int)attr > 28 )
Ritor1
parents:
diff changeset
4601 {
Ritor1
parents:
diff changeset
4602 if ( (signed int)attr < 29 )
Ritor1
parents:
diff changeset
4603 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4604 if ( (signed int)attr <= CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS )
0
Ritor1
parents:
diff changeset
4605 {
Ritor1
parents:
diff changeset
4606 if ( HasItemEquipped(EQUIP_BOW) )
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4607 v5 = pItemsTable->pItems[v6->pOwnItems[v6->pEquipment.uBow-1].uItemID].uDamageMod;
0
Ritor1
parents:
diff changeset
4608 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
4609 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4610 if ( attr == CHARACTER_ATTRIBUTE_RANGED_DMG_MIN )
0
Ritor1
parents:
diff changeset
4611 {
Ritor1
parents:
diff changeset
4612 if ( !HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
4613 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4614 v57 = v6->pOwnItems[v6->pEquipment.uBow-1].uItemID;
0
Ritor1
parents:
diff changeset
4615 v5 = pItemsTable->pItems[v57].uDamageMod;
Ritor1
parents:
diff changeset
4616 v56 = pItemsTable->pItems[v57].uDamageDice;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4617 v5 += v56;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4618 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4619 }
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4620 if ( attr == CHARACTER_ATTRIBUTE_RANGED_DMG_MAX )
0
Ritor1
parents:
diff changeset
4621 {
Ritor1
parents:
diff changeset
4622 if ( !HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
4623 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4624 v20 = v6->pOwnItems[v6->pEquipment.uBow-1].uItemID;
0
Ritor1
parents:
diff changeset
4625 v5 = pItemsTable->pItems[v20].uDamageDice * pItemsTable->pItems[v20].uDamageRoll;
Ritor1
parents:
diff changeset
4626 LABEL_365:
Ritor1
parents:
diff changeset
4627 v56 = pItemsTable->pItems[v20].uDamageMod;
Ritor1
parents:
diff changeset
4628 LABEL_366:
Ritor1
parents:
diff changeset
4629 v5 += v56;
Ritor1
parents:
diff changeset
4630 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
4631 }
Ritor1
parents:
diff changeset
4632 if ( (signed int)attr <= 33 || (signed int)attr > 46 )
Ritor1
parents:
diff changeset
4633 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
4634 LABEL_95:
Ritor1
parents:
diff changeset
4635 v65 = 0;
Ritor1
parents:
diff changeset
4636 while ( 1 )
Ritor1
parents:
diff changeset
4637 {
Ritor1
parents:
diff changeset
4638 if ( !HasItemEquipped((ITEM_EQUIP_TYPE)v65) )
Ritor1
parents:
diff changeset
4639 goto LABEL_361;
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
4640 v31 = *(&v6->pEquipment.uShield + v65) - 1;
0
Ritor1
parents:
diff changeset
4641 if ( v3 == 9 )
Ritor1
parents:
diff changeset
4642 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4643 v32 = GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v65);
0
Ritor1
parents:
diff changeset
4644 if ( v32 >= 3 )
Ritor1
parents:
diff changeset
4645 {
Ritor1
parents:
diff changeset
4646 if ( v32 <= 11 )
Ritor1
parents:
diff changeset
4647 {
Ritor1
parents:
diff changeset
4648 v33 = v6->pInventoryItems[v31].uItemID;
Ritor1
parents:
diff changeset
4649 v5 += pItemsTable->pItems[v33].uDamageDice + pItemsTable->pItems[v33].uDamageMod;
Ritor1
parents:
diff changeset
4650 }
Ritor1
parents:
diff changeset
4651 }
Ritor1
parents:
diff changeset
4652 }
Ritor1
parents:
diff changeset
4653 v63 = (int)((char *)v6 + 36 * v31);
Ritor1
parents:
diff changeset
4654 attra = (ItemGen *)(v63 + 532);
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
4655 if ( pItemsTable->IsMaterialNonCommon((ItemGen *)(v63 + 532)) == 1
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
4656 && !pItemsTable->IsMaterialSpecial(attra) )
0
Ritor1
parents:
diff changeset
4657 {
Ritor1
parents:
diff changeset
4658 v34 = attra->uItemID;
Ritor1
parents:
diff changeset
4659 switch ( attra->uItemID )
Ritor1
parents:
diff changeset
4660 {
Ritor1
parents:
diff changeset
4661 case 0x1F4u:
Ritor1
parents:
diff changeset
4662 v35 = v3 == 5;
Ritor1
parents:
diff changeset
4663 goto LABEL_105;
Ritor1
parents:
diff changeset
4664 case 0x1F5u:
Ritor1
parents:
diff changeset
4665 v36 = v3 == 0;
Ritor1
parents:
diff changeset
4666 goto LABEL_108;
Ritor1
parents:
diff changeset
4667 case 0x1F6u:
Ritor1
parents:
diff changeset
4668 if ( v3 == 21 )
Ritor1
parents:
diff changeset
4669 v61 += 10;
Ritor1
parents:
diff changeset
4670 v36 = v3 == 2;
Ritor1
parents:
diff changeset
4671 goto LABEL_108;
Ritor1
parents:
diff changeset
4672 case 0x1F7u:
Ritor1
parents:
diff changeset
4673 if ( v3 == 17 )
Ritor1
parents:
diff changeset
4674 v61 += 5;
Ritor1
parents:
diff changeset
4675 if ( v3 == 18 )
Ritor1
parents:
diff changeset
4676 v61 += 5;
Ritor1
parents:
diff changeset
4677 v36 = v3 == 6;
Ritor1
parents:
diff changeset
4678 goto LABEL_108;
Ritor1
parents:
diff changeset
4679 case 0x1F8u:
Ritor1
parents:
diff changeset
4680 goto LABEL_118;
Ritor1
parents:
diff changeset
4681 case 0x1F9u:
Ritor1
parents:
diff changeset
4682 v40 = v3 == 3;
Ritor1
parents:
diff changeset
4683 goto LABEL_123;
Ritor1
parents:
diff changeset
4684 case 0x1FAu:
Ritor1
parents:
diff changeset
4685 v35 = v3 == 10;
Ritor1
parents:
diff changeset
4686 goto LABEL_105;
Ritor1
parents:
diff changeset
4687 case 0x1FEu:
Ritor1
parents:
diff changeset
4688 v35 = v3 == 4;
Ritor1
parents:
diff changeset
4689 goto LABEL_105;
Ritor1
parents:
diff changeset
4690 case 0x1FFu:
Ritor1
parents:
diff changeset
4691 if ( v3 == 23 )
Ritor1
parents:
diff changeset
4692 v61 += 10;
Ritor1
parents:
diff changeset
4693 if ( v3 == 22 )
Ritor1
parents:
diff changeset
4694 v61 += 10;
Ritor1
parents:
diff changeset
4695 goto LABEL_361;
Ritor1
parents:
diff changeset
4696 case 0x200u:
Ritor1
parents:
diff changeset
4697 if ( v3 == 36 )
Ritor1
parents:
diff changeset
4698 {
Ritor1
parents:
diff changeset
4699 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[14]);
Ritor1
parents:
diff changeset
4700 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4701 }
Ritor1
parents:
diff changeset
4702 v36 = v3 == 5;
Ritor1
parents:
diff changeset
4703 LABEL_108:
Ritor1
parents:
diff changeset
4704 if ( v36 )
Ritor1
parents:
diff changeset
4705 v5 += 40;
Ritor1
parents:
diff changeset
4706 goto LABEL_361;
Ritor1
parents:
diff changeset
4707 case 0x201u:
Ritor1
parents:
diff changeset
4708 if ( v3 == 39 )
Ritor1
parents:
diff changeset
4709 {
Ritor1
parents:
diff changeset
4710 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[17]);
Ritor1
parents:
diff changeset
4711 v34 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4712 v62 = v34;
Ritor1
parents:
diff changeset
4713 }
Ritor1
parents:
diff changeset
4714 goto LABEL_136;
Ritor1
parents:
diff changeset
4715 case 0x202u:
Ritor1
parents:
diff changeset
4716 if ( !v3 )
Ritor1
parents:
diff changeset
4717 v5 += 150;
Ritor1
parents:
diff changeset
4718 if ( v3 == 1 )
Ritor1
parents:
diff changeset
4719 v5 -= 40;
Ritor1
parents:
diff changeset
4720 if ( v3 == 2 )
Ritor1
parents:
diff changeset
4721 v5 -= 40;
Ritor1
parents:
diff changeset
4722 goto LABEL_145;
Ritor1
parents:
diff changeset
4723 case 0x203u:
Ritor1
parents:
diff changeset
4724 if ( v3 == 42 )
Ritor1
parents:
diff changeset
4725 {
Ritor1
parents:
diff changeset
4726 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[20]);
Ritor1
parents:
diff changeset
4727 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4728 }
Ritor1
parents:
diff changeset
4729 if ( v3 == 43 )
Ritor1
parents:
diff changeset
4730 v61 += 15;
Ritor1
parents:
diff changeset
4731 goto LABEL_361;
Ritor1
parents:
diff changeset
4732 case 0x204u:
Ritor1
parents:
diff changeset
4733 if ( v3 == 17 )
Ritor1
parents:
diff changeset
4734 v61 += 5;
Ritor1
parents:
diff changeset
4735 if ( v3 == 18 )
Ritor1
parents:
diff changeset
4736 v61 += 5;
Ritor1
parents:
diff changeset
4737 if ( v3 == 6 )
Ritor1
parents:
diff changeset
4738 v5 += 50;
Ritor1
parents:
diff changeset
4739 if ( v3 == 11 || v3 == 10 || v3 == 12 || v3 == 13 || v3 == 33 || v3 == 14 )
Ritor1
parents:
diff changeset
4740 goto LABEL_166;
Ritor1
parents:
diff changeset
4741 v42 = v3 == 15;
Ritor1
parents:
diff changeset
4742 goto LABEL_165;
Ritor1
parents:
diff changeset
4743 case 0x205u:
Ritor1
parents:
diff changeset
4744 if ( v3 == 18 )
Ritor1
parents:
diff changeset
4745 v61 += 5;
Ritor1
parents:
diff changeset
4746 goto LABEL_361;
Ritor1
parents:
diff changeset
4747 case 0x206u:
Ritor1
parents:
diff changeset
4748 if ( !v3 )
Ritor1
parents:
diff changeset
4749 v5 += 100;
Ritor1
parents:
diff changeset
4750 if ( v3 == 3 )
Ritor1
parents:
diff changeset
4751 v5 += 100;
Ritor1
parents:
diff changeset
4752 v43 = v3 == 9;
Ritor1
parents:
diff changeset
4753 goto LABEL_174;
Ritor1
parents:
diff changeset
4754 case 0x207u:
Ritor1
parents:
diff changeset
4755 if ( v3 == 45 )
Ritor1
parents:
diff changeset
4756 v61 += 5;
Ritor1
parents:
diff changeset
4757 if ( v3 == 15 )
Ritor1
parents:
diff changeset
4758 v5 -= 10;
Ritor1
parents:
diff changeset
4759 v42 = v3 == 14;
Ritor1
parents:
diff changeset
4760 LABEL_165:
Ritor1
parents:
diff changeset
4761 if ( v42 )
Ritor1
parents:
diff changeset
4762 LABEL_166:
Ritor1
parents:
diff changeset
4763 v5 -= 10;
Ritor1
parents:
diff changeset
4764 goto LABEL_361;
Ritor1
parents:
diff changeset
4765 case 0x208u:
Ritor1
parents:
diff changeset
4766 v35 = v3 == 3;
Ritor1
parents:
diff changeset
4767 goto LABEL_105;
Ritor1
parents:
diff changeset
4768 case 0x209u:
Ritor1
parents:
diff changeset
4769 if ( v3 == 2 )
Ritor1
parents:
diff changeset
4770 v5 += 15;
Ritor1
parents:
diff changeset
4771 if ( !v3 )
Ritor1
parents:
diff changeset
4772 v5 += 15;
Ritor1
parents:
diff changeset
4773 v41 = v3 == 6;
Ritor1
parents:
diff changeset
4774 goto LABEL_146;
Ritor1
parents:
diff changeset
4775 case 0x20Au:
Ritor1
parents:
diff changeset
4776 if ( v3 == 46 )
Ritor1
parents:
diff changeset
4777 v61 += 15;
Ritor1
parents:
diff changeset
4778 v44 = v3 == 3;
Ritor1
parents:
diff changeset
4779 goto LABEL_190;
Ritor1
parents:
diff changeset
4780 case 0x20Bu:
Ritor1
parents:
diff changeset
4781 if ( v3 == 34 )
Ritor1
parents:
diff changeset
4782 {
Ritor1
parents:
diff changeset
4783 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[12]);
Ritor1
parents:
diff changeset
4784 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4785 }
Ritor1
parents:
diff changeset
4786 if ( v3 == 12 )
Ritor1
parents:
diff changeset
4787 v5 += 50;
Ritor1
parents:
diff changeset
4788 if ( v3 == 2 )
Ritor1
parents:
diff changeset
4789 v5 += 30;
Ritor1
parents:
diff changeset
4790 v45 = v3 == 9;
Ritor1
parents:
diff changeset
4791 goto LABEL_199;
Ritor1
parents:
diff changeset
4792 case 0x20Cu:
Ritor1
parents:
diff changeset
4793 if ( !v3 )
Ritor1
parents:
diff changeset
4794 v5 += 75;
Ritor1
parents:
diff changeset
4795 goto LABEL_145;
Ritor1
parents:
diff changeset
4796 case 0x20Du:
Ritor1
parents:
diff changeset
4797 if ( v3 == 5 )
Ritor1
parents:
diff changeset
4798 v5 += 50;
Ritor1
parents:
diff changeset
4799 if ( v3 == 6 )
Ritor1
parents:
diff changeset
4800 v5 += 50;
Ritor1
parents:
diff changeset
4801 if ( v3 == 11 || v3 == 10 || v3 == 12 || v3 == 13 || v3 == 33 || v3 == 14 )
Ritor1
parents:
diff changeset
4802 goto LABEL_374;
Ritor1
parents:
diff changeset
4803 v43 = v3 == 15;
Ritor1
parents:
diff changeset
4804 LABEL_174:
Ritor1
parents:
diff changeset
4805 if ( v43 )
Ritor1
parents:
diff changeset
4806 LABEL_374:
Ritor1
parents:
diff changeset
4807 v5 -= 15;
Ritor1
parents:
diff changeset
4808 goto LABEL_361;
Ritor1
parents:
diff changeset
4809 case 0x20Eu:
Ritor1
parents:
diff changeset
4810 if ( v3 == 4 )
Ritor1
parents:
diff changeset
4811 v5 += 150;
Ritor1
parents:
diff changeset
4812 if ( v3 == 44 )
Ritor1
parents:
diff changeset
4813 v61 += 5;
Ritor1
parents:
diff changeset
4814 if ( v3 == 9 )
Ritor1
parents:
diff changeset
4815 v5 -= 25;
Ritor1
parents:
diff changeset
4816 goto LABEL_361;
Ritor1
parents:
diff changeset
4817 case 0x20Fu:
Ritor1
parents:
diff changeset
4818 if ( v3 == 39 )
Ritor1
parents:
diff changeset
4819 {
Ritor1
parents:
diff changeset
4820 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[17]);
Ritor1
parents:
diff changeset
4821 v34 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4822 v62 = v34;
Ritor1
parents:
diff changeset
4823 }
Ritor1
parents:
diff changeset
4824 if ( v3 == 40 )
Ritor1
parents:
diff changeset
4825 {
Ritor1
parents:
diff changeset
4826 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[18]);
Ritor1
parents:
diff changeset
4827 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4828 }
Ritor1
parents:
diff changeset
4829 LABEL_145:
Ritor1
parents:
diff changeset
4830 v41 = v3 == 5;
Ritor1
parents:
diff changeset
4831 LABEL_146:
Ritor1
parents:
diff changeset
4832 if ( v41 )
Ritor1
parents:
diff changeset
4833 v5 -= 40;
Ritor1
parents:
diff changeset
4834 goto LABEL_361;
Ritor1
parents:
diff changeset
4835 case 0x210u:
Ritor1
parents:
diff changeset
4836 if ( v3 == 38 )
Ritor1
parents:
diff changeset
4837 {
Ritor1
parents:
diff changeset
4838 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[16]);
Ritor1
parents:
diff changeset
4839 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4840 }
Ritor1
parents:
diff changeset
4841 if ( !v3 )
Ritor1
parents:
diff changeset
4842 v5 += 75;
Ritor1
parents:
diff changeset
4843 v44 = v3 == 11;
Ritor1
parents:
diff changeset
4844 LABEL_190:
Ritor1
parents:
diff changeset
4845 if ( v44 )
Ritor1
parents:
diff changeset
4846 v5 -= 50;
Ritor1
parents:
diff changeset
4847 goto LABEL_361;
Ritor1
parents:
diff changeset
4848 case 0x211u:
Ritor1
parents:
diff changeset
4849 if ( v3 == 5 )
Ritor1
parents:
diff changeset
4850 v5 += 100;
Ritor1
parents:
diff changeset
4851 if ( v3 == 4 )
Ritor1
parents:
diff changeset
4852 v5 += 50;
Ritor1
parents:
diff changeset
4853 v35 = v3 == 11;
Ritor1
parents:
diff changeset
4854 LABEL_105:
Ritor1
parents:
diff changeset
4855 if ( v35 )
Ritor1
parents:
diff changeset
4856 v5 += 50;
Ritor1
parents:
diff changeset
4857 goto LABEL_361;
Ritor1
parents:
diff changeset
4858 case 0x212u:
Ritor1
parents:
diff changeset
4859 if ( v3 == 1 )
Ritor1
parents:
diff changeset
4860 v5 -= 20;
Ritor1
parents:
diff changeset
4861 v45 = v3 == 2;
Ritor1
parents:
diff changeset
4862 LABEL_199:
Ritor1
parents:
diff changeset
4863 if ( v45 )
Ritor1
parents:
diff changeset
4864 v5 -= 20;
Ritor1
parents:
diff changeset
4865 goto LABEL_361;
Ritor1
parents:
diff changeset
4866 case 0x214u:
Ritor1
parents:
diff changeset
4867 if ( v3 == 1 )
Ritor1
parents:
diff changeset
4868 v5 += 15;
Ritor1
parents:
diff changeset
4869 v46 = v3 == 2;
Ritor1
parents:
diff changeset
4870 goto LABEL_240;
Ritor1
parents:
diff changeset
4871 case 0x215u:
Ritor1
parents:
diff changeset
4872 if ( v3 == 5 )
Ritor1
parents:
diff changeset
4873 v5 += 15;
Ritor1
parents:
diff changeset
4874 v46 = v3 == 4;
Ritor1
parents:
diff changeset
4875 goto LABEL_240;
Ritor1
parents:
diff changeset
4876 case 0x216u:
Ritor1
parents:
diff changeset
4877 if ( v3 == 10 )
Ritor1
parents:
diff changeset
4878 v5 += 30;
Ritor1
parents:
diff changeset
4879 if ( !v3 )
Ritor1
parents:
diff changeset
4880 v5 += 15;
Ritor1
parents:
diff changeset
4881 goto LABEL_315;
Ritor1
parents:
diff changeset
4882 case 0x217u:
Ritor1
parents:
diff changeset
4883 if ( v3 == 21 )
Ritor1
parents:
diff changeset
4884 v61 += 5;
Ritor1
parents:
diff changeset
4885 if ( !v3 )
Ritor1
parents:
diff changeset
4886 v5 += 15;
Ritor1
parents:
diff changeset
4887 goto LABEL_253;
Ritor1
parents:
diff changeset
4888 case 0x218u:
Ritor1
parents:
diff changeset
4889 goto LABEL_253;
Ritor1
parents:
diff changeset
4890 default:
Ritor1
parents:
diff changeset
4891 goto LABEL_361;
Ritor1
parents:
diff changeset
4892 }
Ritor1
parents:
diff changeset
4893 goto LABEL_361;
Ritor1
parents:
diff changeset
4894 }
Ritor1
parents:
diff changeset
4895 if ( *(int *)(v63 + 536) == v3 + 1 )
Ritor1
parents:
diff changeset
4896 {
Ritor1
parents:
diff changeset
4897 if ( (signed int)v3 >= 0 )
Ritor1
parents:
diff changeset
4898 {
Ritor1
parents:
diff changeset
4899 if ( (signed int)v3 <= 15 )
Ritor1
parents:
diff changeset
4900 {
Ritor1
parents:
diff changeset
4901 v5 += *((int *)v6->pConditions + 9 * v31 + 135);
Ritor1
parents:
diff changeset
4902 }
Ritor1
parents:
diff changeset
4903 else
Ritor1
parents:
diff changeset
4904 {
Ritor1
parents:
diff changeset
4905 if ( (signed int)v3 <= 23 && v5 < *((int *)v6->pConditions + 9 * v31 + 135) )
Ritor1
parents:
diff changeset
4906 v5 = *((int *)v6->pConditions + 9 * v31 + 135);
Ritor1
parents:
diff changeset
4907 }
Ritor1
parents:
diff changeset
4908 }
Ritor1
parents:
diff changeset
4909 goto LABEL_361;
Ritor1
parents:
diff changeset
4910 }
Ritor1
parents:
diff changeset
4911 v34 = *(int *)(v63 + 544);
Ritor1
parents:
diff changeset
4912 if ( v34 > 48 )
Ritor1
parents:
diff changeset
4913 {
Ritor1
parents:
diff changeset
4914 switch ( v34 )
Ritor1
parents:
diff changeset
4915 {
Ritor1
parents:
diff changeset
4916 case 54:
Ritor1
parents:
diff changeset
4917 goto LABEL_315;
Ritor1
parents:
diff changeset
4918 case 49:
Ritor1
parents:
diff changeset
4919 if ( v3 == 6 )
Ritor1
parents:
diff changeset
4920 goto LABEL_121;
Ritor1
parents:
diff changeset
4921 v50 = v3 == 1;
Ritor1
parents:
diff changeset
4922 goto LABEL_296;
Ritor1
parents:
diff changeset
4923 case 51:
Ritor1
parents:
diff changeset
4924 if ( v3 != 5 && v3 != 1 )
Ritor1
parents:
diff changeset
4925 goto LABEL_309;
Ritor1
parents:
diff changeset
4926 goto LABEL_121;
Ritor1
parents:
diff changeset
4927 case 52:
Ritor1
parents:
diff changeset
4928 if ( v3 == 3 )
Ritor1
parents:
diff changeset
4929 goto LABEL_121;
Ritor1
parents:
diff changeset
4930 v50 = v3 == 4;
Ritor1
parents:
diff changeset
4931 goto LABEL_296;
Ritor1
parents:
diff changeset
4932 case 53:
Ritor1
parents:
diff changeset
4933 if ( !v3 )
Ritor1
parents:
diff changeset
4934 goto LABEL_121;
Ritor1
parents:
diff changeset
4935 v50 = v3 == 2;
Ritor1
parents:
diff changeset
4936 goto LABEL_296;
Ritor1
parents:
diff changeset
4937 case 55:
Ritor1
parents:
diff changeset
4938 v46 = v3 == 6;
Ritor1
parents:
diff changeset
4939 goto LABEL_240;
Ritor1
parents:
diff changeset
4940 case 56:
Ritor1
parents:
diff changeset
4941 if ( !v3 )
Ritor1
parents:
diff changeset
4942 goto LABEL_351;
Ritor1
parents:
diff changeset
4943 v53 = v3 == 3;
Ritor1
parents:
diff changeset
4944 goto LABEL_350;
Ritor1
parents:
diff changeset
4945 case 57:
Ritor1
parents:
diff changeset
4946 if ( v3 == 1 )
Ritor1
parents:
diff changeset
4947 goto LABEL_351;
Ritor1
parents:
diff changeset
4948 v53 = v3 == 2;
Ritor1
parents:
diff changeset
4949 goto LABEL_350;
Ritor1
parents:
diff changeset
4950 case 50:
Ritor1
parents:
diff changeset
4951 if ( v3 == 10 )
Ritor1
parents:
diff changeset
4952 v5 += 30;
Ritor1
parents:
diff changeset
4953 goto LABEL_361;
Ritor1
parents:
diff changeset
4954 case 60:
Ritor1
parents:
diff changeset
4955 if ( v3 != 23 )
Ritor1
parents:
diff changeset
4956 goto LABEL_336;
Ritor1
parents:
diff changeset
4957 if ( v5 >= 3 )
Ritor1
parents:
diff changeset
4958 goto LABEL_361;
Ritor1
parents:
diff changeset
4959 v5 = 3;
Ritor1
parents:
diff changeset
4960 LABEL_336:
Ritor1
parents:
diff changeset
4961 v54 = v3 == 22;
Ritor1
parents:
diff changeset
4962 goto LABEL_345;
Ritor1
parents:
diff changeset
4963 case 61:
Ritor1
parents:
diff changeset
4964 if ( v3 != 17 )
Ritor1
parents:
diff changeset
4965 goto LABEL_340;
Ritor1
parents:
diff changeset
4966 if ( v5 >= 3 )
Ritor1
parents:
diff changeset
4967 goto LABEL_361;
Ritor1
parents:
diff changeset
4968 v5 = 3;
Ritor1
parents:
diff changeset
4969 LABEL_340:
Ritor1
parents:
diff changeset
4970 v54 = v3 == 18;
Ritor1
parents:
diff changeset
4971 goto LABEL_345;
Ritor1
parents:
diff changeset
4972 case 62:
Ritor1
parents:
diff changeset
4973 if ( v3 != 19 )
Ritor1
parents:
diff changeset
4974 goto LABEL_344;
Ritor1
parents:
diff changeset
4975 if ( v5 >= 3 )
Ritor1
parents:
diff changeset
4976 goto LABEL_361;
Ritor1
parents:
diff changeset
4977 v5 = 3;
Ritor1
parents:
diff changeset
4978 LABEL_344:
Ritor1
parents:
diff changeset
4979 v54 = v3 == 20;
Ritor1
parents:
diff changeset
4980 LABEL_345:
Ritor1
parents:
diff changeset
4981 if ( !v54 )
Ritor1
parents:
diff changeset
4982 goto LABEL_361;
Ritor1
parents:
diff changeset
4983 if ( v5 >= 3 )
Ritor1
parents:
diff changeset
4984 goto LABEL_361;
Ritor1
parents:
diff changeset
4985 v60 = 3;
Ritor1
parents:
diff changeset
4986 goto LABEL_360;
Ritor1
parents:
diff changeset
4987 case 67:
Ritor1
parents:
diff changeset
4988 v55 = v3 == 18;
Ritor1
parents:
diff changeset
4989 goto LABEL_357;
Ritor1
parents:
diff changeset
4990 case 68:
Ritor1
parents:
diff changeset
4991 v53 = v3 == 9;
Ritor1
parents:
diff changeset
4992 goto LABEL_350;
Ritor1
parents:
diff changeset
4993 case 69:
Ritor1
parents:
diff changeset
4994 if ( v3 == 11 )
Ritor1
parents:
diff changeset
4995 v5 += 20;
Ritor1
parents:
diff changeset
4996 break;
Ritor1
parents:
diff changeset
4997 case 70:
Ritor1
parents:
diff changeset
4998 if ( v3 == 12 )
Ritor1
parents:
diff changeset
4999 v5 += 10;
Ritor1
parents:
diff changeset
5000 v55 = v3 == 16;
Ritor1
parents:
diff changeset
5001 LABEL_357:
Ritor1
parents:
diff changeset
5002 if ( v55 && v5 < 2 )
Ritor1
parents:
diff changeset
5003 {
Ritor1
parents:
diff changeset
5004 v60 = 2;
Ritor1
parents:
diff changeset
5005 LABEL_360:
Ritor1
parents:
diff changeset
5006 v5 = v60;
Ritor1
parents:
diff changeset
5007 }
Ritor1
parents:
diff changeset
5008 break;
Ritor1
parents:
diff changeset
5009 default:
Ritor1
parents:
diff changeset
5010 goto LABEL_361;
Ritor1
parents:
diff changeset
5011 }
Ritor1
parents:
diff changeset
5012 goto LABEL_361;
Ritor1
parents:
diff changeset
5013 }
Ritor1
parents:
diff changeset
5014 if ( v34 == 48 )
Ritor1
parents:
diff changeset
5015 {
Ritor1
parents:
diff changeset
5016 if ( v3 == 9 )
Ritor1
parents:
diff changeset
5017 v5 += 5;
Ritor1
parents:
diff changeset
5018 LABEL_315:
Ritor1
parents:
diff changeset
5019 v46 = v3 == 3;
Ritor1
parents:
diff changeset
5020 LABEL_240:
Ritor1
parents:
diff changeset
5021 if ( v46 )
Ritor1
parents:
diff changeset
5022 v5 += 15;
Ritor1
parents:
diff changeset
5023 goto LABEL_361;
Ritor1
parents:
diff changeset
5024 }
Ritor1
parents:
diff changeset
5025 if ( v34 > 32 )
Ritor1
parents:
diff changeset
5026 {
Ritor1
parents:
diff changeset
5027 if ( v34 > 44 )
Ritor1
parents:
diff changeset
5028 {
Ritor1
parents:
diff changeset
5029 v51 = v34 - 45;
Ritor1
parents:
diff changeset
5030 if ( !v51 )
Ritor1
parents:
diff changeset
5031 {
Ritor1
parents:
diff changeset
5032 if ( v3 == 5 )
Ritor1
parents:
diff changeset
5033 goto LABEL_351;
Ritor1
parents:
diff changeset
5034 v53 = v3 == 4;
Ritor1
parents:
diff changeset
5035 LABEL_350:
Ritor1
parents:
diff changeset
5036 if ( v53 )
Ritor1
parents:
diff changeset
5037 LABEL_351:
Ritor1
parents:
diff changeset
5038 v5 += 5;
Ritor1
parents:
diff changeset
5039 goto LABEL_361;
Ritor1
parents:
diff changeset
5040 }
Ritor1
parents:
diff changeset
5041 v52 = v51 - 1;
Ritor1
parents:
diff changeset
5042 if ( !v52 )
Ritor1
parents:
diff changeset
5043 {
Ritor1
parents:
diff changeset
5044 v40 = v3 == 0;
Ritor1
parents:
diff changeset
5045 LABEL_123:
Ritor1
parents:
diff changeset
5046 if ( v40 )
Ritor1
parents:
diff changeset
5047 v5 += 25;
Ritor1
parents:
diff changeset
5048 goto LABEL_361;
Ritor1
parents:
diff changeset
5049 }
Ritor1
parents:
diff changeset
5050 if ( v52 == 1 )
Ritor1
parents:
diff changeset
5051 {
Ritor1
parents:
diff changeset
5052 LABEL_309:
Ritor1
parents:
diff changeset
5053 v50 = v3 == 8;
Ritor1
parents:
diff changeset
5054 goto LABEL_296;
Ritor1
parents:
diff changeset
5055 }
Ritor1
parents:
diff changeset
5056 }
Ritor1
parents:
diff changeset
5057 else
Ritor1
parents:
diff changeset
5058 {
Ritor1
parents:
diff changeset
5059 if ( v34 == 44 )
Ritor1
parents:
diff changeset
5060 {
Ritor1
parents:
diff changeset
5061 v50 = v3 == 7;
Ritor1
parents:
diff changeset
5062 goto LABEL_296;
Ritor1
parents:
diff changeset
5063 }
Ritor1
parents:
diff changeset
5064 v34 -= 33;
Ritor1
parents:
diff changeset
5065 if ( !v34 )
Ritor1
parents:
diff changeset
5066 {
Ritor1
parents:
diff changeset
5067 if ( v3 != 38 )
Ritor1
parents:
diff changeset
5068 goto LABEL_361;
Ritor1
parents:
diff changeset
5069 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[16]);
Ritor1
parents:
diff changeset
5070 goto LABEL_138;
Ritor1
parents:
diff changeset
5071 }
Ritor1
parents:
diff changeset
5072 --v34;
Ritor1
parents:
diff changeset
5073 if ( !v34 )
Ritor1
parents:
diff changeset
5074 {
Ritor1
parents:
diff changeset
5075 if ( v3 != 36 )
Ritor1
parents:
diff changeset
5076 goto LABEL_361;
Ritor1
parents:
diff changeset
5077 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[14]);
Ritor1
parents:
diff changeset
5078 goto LABEL_138;
Ritor1
parents:
diff changeset
5079 }
Ritor1
parents:
diff changeset
5080 v49 = v34 - 8;
Ritor1
parents:
diff changeset
5081 if ( !v49 )
Ritor1
parents:
diff changeset
5082 {
Ritor1
parents:
diff changeset
5083 if ( (signed int)v3 >= 0 && (signed int)v3 <= 15 )
Ritor1
parents:
diff changeset
5084 ++v5;
Ritor1
parents:
diff changeset
5085 goto LABEL_361;
Ritor1
parents:
diff changeset
5086 }
Ritor1
parents:
diff changeset
5087 if ( v49 == 1 )
Ritor1
parents:
diff changeset
5088 {
Ritor1
parents:
diff changeset
5089 if ( v3 != 3 && v3 != 7 )
Ritor1
parents:
diff changeset
5090 {
Ritor1
parents:
diff changeset
5091 v50 = v3 == 9;
Ritor1
parents:
diff changeset
5092 LABEL_296:
Ritor1
parents:
diff changeset
5093 if ( !v50 )
Ritor1
parents:
diff changeset
5094 goto LABEL_361;
Ritor1
parents:
diff changeset
5095 }
Ritor1
parents:
diff changeset
5096 LABEL_121:
Ritor1
parents:
diff changeset
5097 v5 += 10;
Ritor1
parents:
diff changeset
5098 goto LABEL_361;
Ritor1
parents:
diff changeset
5099 }
Ritor1
parents:
diff changeset
5100 }
Ritor1
parents:
diff changeset
5101 }
Ritor1
parents:
diff changeset
5102 else
Ritor1
parents:
diff changeset
5103 {
Ritor1
parents:
diff changeset
5104 if ( v34 == 32 )
Ritor1
parents:
diff changeset
5105 {
Ritor1
parents:
diff changeset
5106 if ( v3 != 39 )
Ritor1
parents:
diff changeset
5107 goto LABEL_361;
Ritor1
parents:
diff changeset
5108 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[17]);
Ritor1
parents:
diff changeset
5109 goto LABEL_138;
Ritor1
parents:
diff changeset
5110 }
Ritor1
parents:
diff changeset
5111 if ( v34 > 28 )
Ritor1
parents:
diff changeset
5112 {
Ritor1
parents:
diff changeset
5113 v34 -= 29;
Ritor1
parents:
diff changeset
5114 if ( v34 )
Ritor1
parents:
diff changeset
5115 {
Ritor1
parents:
diff changeset
5116 --v34;
Ritor1
parents:
diff changeset
5117 if ( v34 )
Ritor1
parents:
diff changeset
5118 {
Ritor1
parents:
diff changeset
5119 --v34;
Ritor1
parents:
diff changeset
5120 if ( v34 || v3 != 41 )
Ritor1
parents:
diff changeset
5121 goto LABEL_361;
Ritor1
parents:
diff changeset
5122 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[19]);
Ritor1
parents:
diff changeset
5123 }
Ritor1
parents:
diff changeset
5124 else
Ritor1
parents:
diff changeset
5125 {
Ritor1
parents:
diff changeset
5126 if ( v3 != 34 )
Ritor1
parents:
diff changeset
5127 goto LABEL_361;
Ritor1
parents:
diff changeset
5128 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[12]);
Ritor1
parents:
diff changeset
5129 }
Ritor1
parents:
diff changeset
5130 }
Ritor1
parents:
diff changeset
5131 else
Ritor1
parents:
diff changeset
5132 {
Ritor1
parents:
diff changeset
5133 if ( v3 != 37 )
Ritor1
parents:
diff changeset
5134 goto LABEL_361;
Ritor1
parents:
diff changeset
5135 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[15]);
Ritor1
parents:
diff changeset
5136 }
Ritor1
parents:
diff changeset
5137 goto LABEL_138;
Ritor1
parents:
diff changeset
5138 }
Ritor1
parents:
diff changeset
5139 if ( v34 == 28 )
Ritor1
parents:
diff changeset
5140 {
Ritor1
parents:
diff changeset
5141 LABEL_136:
Ritor1
parents:
diff changeset
5142 if ( v3 == 42 )
Ritor1
parents:
diff changeset
5143 {
Ritor1
parents:
diff changeset
5144 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[20]);
Ritor1
parents:
diff changeset
5145 LABEL_138:
Ritor1
parents:
diff changeset
5146 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
5147 goto LABEL_361;
Ritor1
parents:
diff changeset
5148 }
Ritor1
parents:
diff changeset
5149 }
Ritor1
parents:
diff changeset
5150 else
Ritor1
parents:
diff changeset
5151 {
Ritor1
parents:
diff changeset
5152 v47 = v34 - 1;
Ritor1
parents:
diff changeset
5153 if ( v47 )
Ritor1
parents:
diff changeset
5154 {
Ritor1
parents:
diff changeset
5155 v48 = v47 - 1;
Ritor1
parents:
diff changeset
5156 if ( v48 )
Ritor1
parents:
diff changeset
5157 {
Ritor1
parents:
diff changeset
5158 v34 = v48 - 24;
Ritor1
parents:
diff changeset
5159 if ( v34 )
Ritor1
parents:
diff changeset
5160 {
Ritor1
parents:
diff changeset
5161 --v34;
Ritor1
parents:
diff changeset
5162 if ( v34 || v3 != 40 )
Ritor1
parents:
diff changeset
5163 goto LABEL_361;
Ritor1
parents:
diff changeset
5164 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[18]);
Ritor1
parents:
diff changeset
5165 }
Ritor1
parents:
diff changeset
5166 else
Ritor1
parents:
diff changeset
5167 {
Ritor1
parents:
diff changeset
5168 if ( v3 != 35 )
Ritor1
parents:
diff changeset
5169 goto LABEL_361;
Ritor1
parents:
diff changeset
5170 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[13]);
Ritor1
parents:
diff changeset
5171 }
Ritor1
parents:
diff changeset
5172 goto LABEL_138;
Ritor1
parents:
diff changeset
5173 }
Ritor1
parents:
diff changeset
5174 LABEL_118:
Ritor1
parents:
diff changeset
5175 if ( (signed int)v3 < 0 )
Ritor1
parents:
diff changeset
5176 goto LABEL_361;
Ritor1
parents:
diff changeset
5177 v39 = __OFSUB__((int)v3, 6);
Ritor1
parents:
diff changeset
5178 v37 = v3 == 6;
Ritor1
parents:
diff changeset
5179 v38 = v3 - 6 < 0;
Ritor1
parents:
diff changeset
5180 }
Ritor1
parents:
diff changeset
5181 else
Ritor1
parents:
diff changeset
5182 {
Ritor1
parents:
diff changeset
5183 LABEL_253:
Ritor1
parents:
diff changeset
5184 if ( (signed int)v3 < 10 )
Ritor1
parents:
diff changeset
5185 goto LABEL_361;
Ritor1
parents:
diff changeset
5186 v39 = __OFSUB__((int)v3, 15);
Ritor1
parents:
diff changeset
5187 v37 = v3 == 15;
Ritor1
parents:
diff changeset
5188 v38 = v3 - 15 < 0;
Ritor1
parents:
diff changeset
5189 }
Ritor1
parents:
diff changeset
5190 if ( (unsigned __int8)(v38 ^ v39) | v37 )
Ritor1
parents:
diff changeset
5191 goto LABEL_121;
Ritor1
parents:
diff changeset
5192 }
Ritor1
parents:
diff changeset
5193 }
Ritor1
parents:
diff changeset
5194 LABEL_361:
Ritor1
parents:
diff changeset
5195 ++v65;
Ritor1
parents:
diff changeset
5196 if ( (signed int)v65 >= 16 )
Ritor1
parents:
diff changeset
5197 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
5198 }
Ritor1
parents:
diff changeset
5199 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5200 if ( attr == CHARACTER_ATTRIBUTE_MELEE_DMG_MAX )
0
Ritor1
parents:
diff changeset
5201 {
Ritor1
parents:
diff changeset
5202 if ( IsUnarmed() != 1 )
Ritor1
parents:
diff changeset
5203 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5204 if ( v6->HasItemEquipped(EQUIP_MAIN_HAND) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5205 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5206 v22 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
0
Ritor1
parents:
diff changeset
5207 if ( v22 >= 0 )
Ritor1
parents:
diff changeset
5208 {
Ritor1
parents:
diff changeset
5209 if ( v22 <= 2 )
Ritor1
parents:
diff changeset
5210 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5211 v23 = this->pOwnItems[this->pEquipment.uMainHand].uItemID;
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
5212 if ( v6->pEquipment.uShield || pItemsTable->pItems[v23].uSkillType != 4 )
0
Ritor1
parents:
diff changeset
5213 {
Ritor1
parents:
diff changeset
5214 v24 = v23;
Ritor1
parents:
diff changeset
5215 v26 = pItemsTable->pItems[v23].uDamageRoll;
Ritor1
parents:
diff changeset
5216 v25 = pItemsTable->pItems[v23].uDamageDice;
Ritor1
parents:
diff changeset
5217 }
Ritor1
parents:
diff changeset
5218 else
Ritor1
parents:
diff changeset
5219 {
Ritor1
parents:
diff changeset
5220 v25 = pItemsTable->pItems[v24].uDamageRoll;
Ritor1
parents:
diff changeset
5221 v26 = pItemsTable->pItems[v24].uDamageDice + 1;
Ritor1
parents:
diff changeset
5222 }
Ritor1
parents:
diff changeset
5223 v5 = pItemsTable->pItems[v24].uDamageMod + v25 * v26;
Ritor1
parents:
diff changeset
5224 }
Ritor1
parents:
diff changeset
5225 }
Ritor1
parents:
diff changeset
5226 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5227
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5228 if ( a3 || !v6->HasItemEquipped(EQUIP_OFF_HAND) )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5229 {
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5230
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5231 v28 = v6->GetEquippedItemEquipType(EQUIP_OFF_HAND);
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5232 if ((v28 < 0) || v28 > 2 )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5233 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5234 }
1062
e23a79658fc5 some BYTE errors fixed
zipi
parents: 1049
diff changeset
5235 v15 = pItemsTable->pItems[v23].uDamageMod;
e23a79658fc5 some BYTE errors fixed
zipi
parents: 1049
diff changeset
5236 v14 = pItemsTable->pItems[v23].uDamageDice * pItemsTable->pItems[v23].uDamageRoll;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5237 v5 += v15 + v14;
1049
efe228ab5003 IntersectBModel_sub
Ritor1
parents: 1048
diff changeset
5238 return v5 + v62 + v61;
0
Ritor1
parents:
diff changeset
5239 }
Ritor1
parents:
diff changeset
5240 v59 = 3;
Ritor1
parents:
diff changeset
5241 LABEL_74:
Ritor1
parents:
diff changeset
5242 v5 = v59;
Ritor1
parents:
diff changeset
5243 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
5244 }
Ritor1
parents:
diff changeset
5245 if ( (signed int)attr < 0 )
Ritor1
parents:
diff changeset
5246 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5247 if ( (signed int)attr <= CHARACTER_ATTRIBUTE_SKILL_UNARMED )
0
Ritor1
parents:
diff changeset
5248 goto LABEL_95;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5249 if ( attr == CHARACTER_ATTRIBUTE_LEVEL )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5250 {
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5251 if ( !Player::HasEnchantedItemEquipped(25) )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5252 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5253 v5 = 5;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5254 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5255 }
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5256 if ( (signed int)attr <= CHARACTER_ATTRIBUTE_LEVEL )
0
Ritor1
parents:
diff changeset
5257 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5258 if ( (signed int)attr <= CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS )
0
Ritor1
parents:
diff changeset
5259 {
Ritor1
parents:
diff changeset
5260 if ( IsUnarmed() == 1 )
Ritor1
parents:
diff changeset
5261 {
Ritor1
parents:
diff changeset
5262 v5 = 0;
Ritor1
parents:
diff changeset
5263 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
5264 }
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5265 if ( v6->HasItemEquipped(EQUIP_MAIN_HAND) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5266 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5267 v17 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
0
Ritor1
parents:
diff changeset
5268 if ( v17 >= 0 )
Ritor1
parents:
diff changeset
5269 {
Ritor1
parents:
diff changeset
5270 if ( v17 <= 2 )
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5271 v5 = pItemsTable->pItems[v6->pOwnItems[v6->pEquipment.uMainHand-1].uItemID].uDamageMod;
0
Ritor1
parents:
diff changeset
5272 }
Ritor1
parents:
diff changeset
5273 }
865
883221c72cf1 decompiler errors
zipi
parents: 862
diff changeset
5274 if ( a3 || !v6->HasItemEquipped(EQUIP_OFF_HAND) || (v19 = v6->GetEquippedItemEquipType(EQUIP_OFF_HAND), v19 < 0) || v19 > 2 )
0
Ritor1
parents:
diff changeset
5275 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5276 v20 = v6->pOwnItems[v6->pEquipment.uShield - 1].uItemID;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5277 v56 = pItemsTable->pItems[v20].uDamageMod;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5278 v5 += v56;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5279 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5280 }
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5281 if ( attr == CHARACTER_ATTRIBUTE_MELEE_DMG_MIN )
0
Ritor1
parents:
diff changeset
5282 {
Ritor1
parents:
diff changeset
5283 if ( IsUnarmed() == 1 )
Ritor1
parents:
diff changeset
5284 {
Ritor1
parents:
diff changeset
5285 v5 = 1;
Ritor1
parents:
diff changeset
5286 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
5287 }
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5288 if ( v6->HasItemEquipped(EQUIP_MAIN_HAND) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5289 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5290 v9 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
0
Ritor1
parents:
diff changeset
5291 if ( v9 >= 0 )
Ritor1
parents:
diff changeset
5292 {
Ritor1
parents:
diff changeset
5293 if ( v9 <= 2 )
Ritor1
parents:
diff changeset
5294 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5295 v5 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand].uItemID].uDamageDice +
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5296 pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand].uItemID].uDamageMod;
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
5297 if ( !v6->pEquipment.uShield )
0
Ritor1
parents:
diff changeset
5298 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5299 if ( pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand].uItemID].uSkillType == 4 )
0
Ritor1
parents:
diff changeset
5300 ++v5;
Ritor1
parents:
diff changeset
5301 }
Ritor1
parents:
diff changeset
5302 }
Ritor1
parents:
diff changeset
5303 }
Ritor1
parents:
diff changeset
5304 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5305
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5306 if ( a3 || !v6->HasItemEquipped(EQUIP_OFF_HAND))
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5307 {
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5308 v12 = v6->GetEquippedItemEquipType(EQUIP_OFF_HAND);
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5309 if ((v12 < 0) || v12 > 2 )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5310 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5311 }
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5312 v14 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uShield].uItemID].uDamageMod;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5313 v15 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uShield].uItemID].uDamageDice;
0
Ritor1
parents:
diff changeset
5314 LABEL_88:
Ritor1
parents:
diff changeset
5315 v5 += v15 + v14;
Ritor1
parents:
diff changeset
5316 }
Ritor1
parents:
diff changeset
5317 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
5318 }
Ritor1
parents:
diff changeset
5319
Ritor1
parents:
diff changeset
5320 //----- (0048F73C) --------------------------------------------------------
Ritor1
parents:
diff changeset
5321 int Player::GetMagicalBonus(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
5322 {
Ritor1
parents:
diff changeset
5323 int result; // eax@1
Ritor1
parents:
diff changeset
5324 int v3; // eax@4
Ritor1
parents:
diff changeset
5325 int v4; // ecx@5
Ritor1
parents:
diff changeset
5326
Ritor1
parents:
diff changeset
5327 switch (a2)
Ritor1
parents:
diff changeset
5328 {
Ritor1
parents:
diff changeset
5329 case CHARACTER_ATTRIBUTE_LEVEL: return 0;
Ritor1
parents:
diff changeset
5330 }
Ritor1
parents:
diff changeset
5331
Ritor1
parents:
diff changeset
5332 result = 0;
Ritor1
parents:
diff changeset
5333 if ( (signed int)a2 > 10 )
Ritor1
parents:
diff changeset
5334 {
Ritor1
parents:
diff changeset
5335 if ( (signed int)a2 <= 15 )
Ritor1
parents:
diff changeset
5336 {
Ritor1
parents:
diff changeset
5337 switch ( a2 )
Ritor1
parents:
diff changeset
5338 {
Ritor1
parents:
diff changeset
5339 case CHARACTER_ATTRIBUTE_RESIST_BODY:
Ritor1
parents:
diff changeset
5340 v3 = this->pPlayerBuffs[2].uPower;
Ritor1
parents:
diff changeset
5341 v4 = pParty->pPartyBuffs[1].uPower;
Ritor1
parents:
diff changeset
5342 break;
Ritor1
parents:
diff changeset
5343 case CHARACTER_ATTRIBUTE_RESIST_AIR:
Ritor1
parents:
diff changeset
5344 v3 = this->pPlayerBuffs[0].uPower;
Ritor1
parents:
diff changeset
5345 v4 = pParty->pPartyBuffs[0].uPower;
Ritor1
parents:
diff changeset
5346 break;
Ritor1
parents:
diff changeset
5347 case CHARACTER_ATTRIBUTE_RESIST_WATER:
Ritor1
parents:
diff changeset
5348 v3 = this->pPlayerBuffs[22].uPower;
Ritor1
parents:
diff changeset
5349 v4 = pParty->pPartyBuffs[17].uPower;
Ritor1
parents:
diff changeset
5350 break;
Ritor1
parents:
diff changeset
5351 case CHARACTER_ATTRIBUTE_RESIST_EARTH:
Ritor1
parents:
diff changeset
5352 v3 = this->pPlayerBuffs[3].uPower;
Ritor1
parents:
diff changeset
5353 v4 = pParty->pPartyBuffs[4].uPower;
Ritor1
parents:
diff changeset
5354 break;
Ritor1
parents:
diff changeset
5355 default:
Ritor1
parents:
diff changeset
5356 if ( a2 != 14 )
Ritor1
parents:
diff changeset
5357 return result;
Ritor1
parents:
diff changeset
5358 v3 = this->pPlayerBuffs[9].uPower;
Ritor1
parents:
diff changeset
5359 v4 = pParty->pPartyBuffs[12].uPower;
Ritor1
parents:
diff changeset
5360 break;
Ritor1
parents:
diff changeset
5361 }
Ritor1
parents:
diff changeset
5362 return v4 + v3;
Ritor1
parents:
diff changeset
5363 }
Ritor1
parents:
diff changeset
5364 if ( a2 != CHARACTER_ATTRIBUTE_ATTACK )
Ritor1
parents:
diff changeset
5365 {
Ritor1
parents:
diff changeset
5366 if ( a2 == CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS )
Ritor1
parents:
diff changeset
5367 {
Ritor1
parents:
diff changeset
5368 v3 = this->pPlayerBuffs[8].uPower;
Ritor1
parents:
diff changeset
5369 v4 = pParty->pPartyBuffs[9].uPower;
Ritor1
parents:
diff changeset
5370 return v4 + v3;
Ritor1
parents:
diff changeset
5371 }
Ritor1
parents:
diff changeset
5372 if ( a2 != CHARACTER_ATTRIBUTE_RANGED_ATTACK )
Ritor1
parents:
diff changeset
5373 return result;
Ritor1
parents:
diff changeset
5374 }
Ritor1
parents:
diff changeset
5375 return this->pPlayerBuffs[1].uPower;
Ritor1
parents:
diff changeset
5376 }
Ritor1
parents:
diff changeset
5377 if ( a2 == 10 )
Ritor1
parents:
diff changeset
5378 {
Ritor1
parents:
diff changeset
5379 v3 = this->pPlayerBuffs[5].uPower;
Ritor1
parents:
diff changeset
5380 v4 = pParty->pPartyBuffs[6].uPower;
Ritor1
parents:
diff changeset
5381 return v4 + v3;
Ritor1
parents:
diff changeset
5382 }
Ritor1
parents:
diff changeset
5383 switch ( a2 )
Ritor1
parents:
diff changeset
5384 {
Ritor1
parents:
diff changeset
5385 case CHARACTER_ATTRIBUTE_STRENGTH:
Ritor1
parents:
diff changeset
5386 v3 = pPlayerBuffs[19].uPower;
Ritor1
parents:
diff changeset
5387 goto LABEL_5;
Ritor1
parents:
diff changeset
5388 case CHARACTER_ATTRIBUTE_INTELLIGENCE:
Ritor1
parents:
diff changeset
5389 v3 = pPlayerBuffs[17].uPower;
Ritor1
parents:
diff changeset
5390 goto LABEL_5;
Ritor1
parents:
diff changeset
5391 case CHARACTER_ATTRIBUTE_WILLPOWER:
Ritor1
parents:
diff changeset
5392 v3 = pPlayerBuffs[20].uPower;
Ritor1
parents:
diff changeset
5393 goto LABEL_5;
Ritor1
parents:
diff changeset
5394 case CHARACTER_ATTRIBUTE_ENDURANCE:
Ritor1
parents:
diff changeset
5395 v3 = pPlayerBuffs[16].uPower;
Ritor1
parents:
diff changeset
5396 goto LABEL_5;
Ritor1
parents:
diff changeset
5397 case CHARACTER_ATTRIBUTE_ACCURACY:
Ritor1
parents:
diff changeset
5398 v3 = pPlayerBuffs[15].uPower;
Ritor1
parents:
diff changeset
5399 goto LABEL_5;
Ritor1
parents:
diff changeset
5400 case CHARACTER_ATTRIBUTE_SPEED:
Ritor1
parents:
diff changeset
5401 v3 = pPlayerBuffs[21].uPower;
Ritor1
parents:
diff changeset
5402 goto LABEL_5;
Ritor1
parents:
diff changeset
5403 case CHARACTER_ATTRIBUTE_LUCK:
Ritor1
parents:
diff changeset
5404 v3 = pPlayerBuffs[18].uPower;
Ritor1
parents:
diff changeset
5405 LABEL_5:
Ritor1
parents:
diff changeset
5406 v4 = pParty->pPartyBuffs[2].uPower;
Ritor1
parents:
diff changeset
5407 return v4 + v3;
Ritor1
parents:
diff changeset
5408 case CHARACTER_ATTRIBUTE_AC_BONUS:
Ritor1
parents:
diff changeset
5409 v3 = this->pPlayerBuffs[14].uPower;
Ritor1
parents:
diff changeset
5410 v4 = pParty->pPartyBuffs[15].uPower;
Ritor1
parents:
diff changeset
5411 return v4 + v3;
Ritor1
parents:
diff changeset
5412 default:
Ritor1
parents:
diff changeset
5413 return result;
Ritor1
parents:
diff changeset
5414 }
Ritor1
parents:
diff changeset
5415 return result;
Ritor1
parents:
diff changeset
5416 }
Ritor1
parents:
diff changeset
5417
Ritor1
parents:
diff changeset
5418 //----- (0048F882) --------------------------------------------------------
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
5419 int Player::GetActualSkillLevel( PLAYER_SKILL_TYPE uSkillType )
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
5420 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5421 signed int bonus_value; // esi@1
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5422 unsigned __int16 skill_value; // ax@126
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5423 int result; // al@127
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5424
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5425 bonus_value = 0;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5426 switch (uSkillType)
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5427 {
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5428 case PLAYER_SKILL_MONSTER_ID:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5429 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5430 if ( CheckHiredNPCSpeciality(Hunter) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5431 bonus_value = 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5432 if ( CheckHiredNPCSpeciality(Sage) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5433 bonus_value += 6;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5434 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5435 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5436 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5437
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5438 case PLAYER_SKILL_ARMSMASTER:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5439 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5440 if ( CheckHiredNPCSpeciality(Armsmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5441 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5442 if ( CheckHiredNPCSpeciality(Weaponsmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5443 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5444 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5445 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5446 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5447
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5448 case PLAYER_SKILL_STEALING:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5449 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5450 if (CheckHiredNPCSpeciality(Burglar))
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5451 bonus_value = 8;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5452 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_STEALING, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5453 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5454 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5455
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5456
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5457 case PLAYER_SKILL_ALCHEMY:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5458 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5459 if ( CheckHiredNPCSpeciality(Herbalist) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5460 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5461 if ( CheckHiredNPCSpeciality(Apothecary) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5462 bonus_value += 8;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5463 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ALCHEMY, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5464 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5465 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5466
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5467 case PLAYER_SKILL_LEARNING:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5468 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5469 if ( CheckHiredNPCSpeciality(Teacher) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5470 bonus_value = 10;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5471 if ( CheckHiredNPCSpeciality(Instructor) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5472 bonus_value += 15;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5473 if ( CheckHiredNPCSpeciality(Scholar) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5474 bonus_value += 5;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5475 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LEARNING, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5476 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5477 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5478
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5479 case PLAYER_SKILL_UNARMED:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5480 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5481 if (CheckHiredNPCSpeciality(Monk) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5482 bonus_value = 2;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5483 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_UNARMED, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5484 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5485 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5486
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5487 case PLAYER_SKILL_DODGE:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5488 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5489 if ( CheckHiredNPCSpeciality(Monk) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5490 bonus_value = 2;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5491 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DODGE, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5492 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5493 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5494
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5495 case PLAYER_SKILL_BOW:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5496 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BOW, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5497 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5498 case PLAYER_SKILL_SHIELD:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5499 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SHIELD, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5500 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5501
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5502 case PLAYER_SKILL_EARTH:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5503 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5504 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5505 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5506 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5507 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5508 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5509 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5510 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5511 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_EARTH, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5512 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5513 case PLAYER_SKILL_FIRE:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5514 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5515 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5516 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5517 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5518 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5519 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5520 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5521 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5522 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_FIRE, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5523 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5524 case PLAYER_SKILL_AIR:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5525 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5526 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5527 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5528 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5529 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5530 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5531 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5532 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5533 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_AIR, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5534 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5535 case PLAYER_SKILL_WATER:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5536 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5537 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5538 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5539 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5540 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5541 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5542 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5543 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5544 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_WATER, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5545 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5546 case PLAYER_SKILL_SPIRIT:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5547 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5548 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5549 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5550 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5551 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5552 bonus_value += 4;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5553 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SPIRIT, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5554 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5555 case PLAYER_SKILL_MIND:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5556 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5557 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5558 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5559 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5560 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5561 bonus_value += 4;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5562 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MIND, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5563 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5564 case PLAYER_SKILL_BODY:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5565 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5566 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5567 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5568 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5569 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5570 bonus_value += 4;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5571 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BODY, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5572 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5573 case PLAYER_SKILL_LIGHT:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5574 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LIGHT, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5575 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5576 case PLAYER_SKILL_DARK:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5577 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5578 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DARK, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5579 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5580 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5581
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5582 case PLAYER_SKILL_MERCHANT:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5583 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5584 if ( CheckHiredNPCSpeciality(Trader) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5585 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5586 if ( CheckHiredNPCSpeciality(Merchant) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5587 bonus_value += 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5588 if ( CheckHiredNPCSpeciality(Gypsy) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5589 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5590 if ( CheckHiredNPCSpeciality(Duper) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5591 bonus_value += 8;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5592 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5593 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5594
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5595 case PLAYER_SKILL_PERCEPTION:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5596 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5597 if ( CheckHiredNPCSpeciality(Scout) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5598 bonus_value = 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5599 if ( CheckHiredNPCSpeciality(Psychic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5600 bonus_value += 5;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5601 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5602 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5603
0
Ritor1
parents:
diff changeset
5604 case PLAYER_SKILL_ITEM_ID:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5605 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ITEM_ID, 0);
0
Ritor1
parents:
diff changeset
5606 break;
Ritor1
parents:
diff changeset
5607 case PLAYER_SKILL_MEDITATION:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5608 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MEDITATION, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5609 break;
0
Ritor1
parents:
diff changeset
5610 case PLAYER_SKILL_TRAP_DISARM:
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5611 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5612 if ( CheckHiredNPCSpeciality(Tinker) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5613 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5614 if ( CheckHiredNPCSpeciality(Locksmith) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5615 bonus_value += 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5616 if ( CheckHiredNPCSpeciality(Burglar) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5617 bonus_value += 8;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5618 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5619 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5620 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5621 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5622
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5623 skill_value = pActiveSkills[uSkillType];
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5624 if ( bonus_value + (skill_value & 0x3F) < 60 )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5625 result = bonus_value + skill_value;
0
Ritor1
parents:
diff changeset
5626 else
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5627 result = skill_value & 0xFFFC | 0x3C; //al
0
Ritor1
parents:
diff changeset
5628 return result;
Ritor1
parents:
diff changeset
5629 }
Ritor1
parents:
diff changeset
5630
Ritor1
parents:
diff changeset
5631 //----- (0048FC00) --------------------------------------------------------
Ritor1
parents:
diff changeset
5632 int Player::GetSkillBonus(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
5633 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5634
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5635
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5636
0
Ritor1
parents:
diff changeset
5637 Player *v2; // esi@1
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5638 int armmaster_skill; // eax@1
0
Ritor1
parents:
diff changeset
5639 char v4; // di@1
Ritor1
parents:
diff changeset
5640 signed int v5; // ebx@1
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5641 unsigned int armaster_mastery; // eax@2
0
Ritor1
parents:
diff changeset
5642 unsigned __int8 v7; // sf@5
Ritor1
parents:
diff changeset
5643 unsigned __int8 v8; // of@5
Ritor1
parents:
diff changeset
5644 PlayerEquipment *v9; // ebx@19
Ritor1
parents:
diff changeset
5645 Player *v10; // ecx@20
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
5646 PLAYER_SKILL_TYPE v11; // edi@21
0
Ritor1
parents:
diff changeset
5647 int v12; // eax@21
Ritor1
parents:
diff changeset
5648 int v13; // edi@21
Ritor1
parents:
diff changeset
5649 char v14; // di@25
Ritor1
parents:
diff changeset
5650 signed int v15; // esi@25
Ritor1
parents:
diff changeset
5651 char v16; // al@32
Ritor1
parents:
diff changeset
5652 int v18; // eax@36
Ritor1
parents:
diff changeset
5653 unsigned int v19; // eax@37
Ritor1
parents:
diff changeset
5654 ITEM_EQUIP_TYPE v20; // edi@40
Ritor1
parents:
diff changeset
5655 int v21; // edx@41
Ritor1
parents:
diff changeset
5656 int v22; // eax@42
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
5657 PLAYER_SKILL_TYPE v23; // edi@45
0
Ritor1
parents:
diff changeset
5658 unsigned __int16 v24; // ax@45
Ritor1
parents:
diff changeset
5659 unsigned __int16 v25; // bx@45
Ritor1
parents:
diff changeset
5660 unsigned int v26; // eax@45
Ritor1
parents:
diff changeset
5661 unsigned __int8 v27; // sf@50
Ritor1
parents:
diff changeset
5662 unsigned __int8 v28; // of@50
Ritor1
parents:
diff changeset
5663 unsigned int v29; // eax@52
Ritor1
parents:
diff changeset
5664 int v30; // eax@55
Ritor1
parents:
diff changeset
5665 int v31; // eax@58
Ritor1
parents:
diff changeset
5666 unsigned int v32; // eax@59
Ritor1
parents:
diff changeset
5667 int v33; // eax@65
Ritor1
parents:
diff changeset
5668 char v34; // si@65
Ritor1
parents:
diff changeset
5669 ITEM_EQUIP_TYPE v35; // edi@69
Ritor1
parents:
diff changeset
5670 int v36; // edx@70
Ritor1
parents:
diff changeset
5671 int v37; // eax@71
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
5672 PLAYER_SKILL_TYPE v38; // edi@74
0
Ritor1
parents:
diff changeset
5673 int v39; // eax@74
Ritor1
parents:
diff changeset
5674 int v40; // eax@89
Ritor1
parents:
diff changeset
5675 char v41; // si@89
Ritor1
parents:
diff changeset
5676 int v42; // eax@96
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
5677 PLAYER_SKILL_TYPE v43; // edx@97
0
Ritor1
parents:
diff changeset
5678 int v44; // eax@97
Ritor1
parents:
diff changeset
5679 int v45; // eax@98
Ritor1
parents:
diff changeset
5680 int v46; // eax@99
Ritor1
parents:
diff changeset
5681 int v47; // eax@100
Ritor1
parents:
diff changeset
5682 int v48; // eax@101
Ritor1
parents:
diff changeset
5683 int v49; // eax@102
Ritor1
parents:
diff changeset
5684 unsigned __int16 v50; // ax@113
Ritor1
parents:
diff changeset
5685 char v51; // di@113
Ritor1
parents:
diff changeset
5686 unsigned int v52; // eax@113
Ritor1
parents:
diff changeset
5687 int v53; // edi@113
Ritor1
parents:
diff changeset
5688 signed int i; // ecx@113
Ritor1
parents:
diff changeset
5689 unsigned __int16 v55; // ax@118
Ritor1
parents:
diff changeset
5690 char v56; // si@118
Ritor1
parents:
diff changeset
5691 unsigned int v57; // eax@118
Ritor1
parents:
diff changeset
5692 int v58; // esi@121
Ritor1
parents:
diff changeset
5693 signed int j; // ecx@121
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5694 int base_value; // edi@126
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5695 int attrib_modif; // eax@126
0
Ritor1
parents:
diff changeset
5696 signed int v62; // [sp-4h] [bp-30h]@26
Ritor1
parents:
diff changeset
5697 signed int v63; // [sp-4h] [bp-30h]@80
Ritor1
parents:
diff changeset
5698 int v64; // [sp+Ch] [bp-20h]@104
Ritor1
parents:
diff changeset
5699 int v65; // [sp+10h] [bp-1Ch]@104
Ritor1
parents:
diff changeset
5700 int v66; // [sp+14h] [bp-18h]@104
Ritor1
parents:
diff changeset
5701 int v67; // [sp+18h] [bp-14h]@104
Ritor1
parents:
diff changeset
5702 int v68; // [sp+1Ch] [bp-10h]@69
Ritor1
parents:
diff changeset
5703 PlayerEquipment *v69; // [sp+20h] [bp-Ch]@1
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5704 int skill_bonus; // [sp+24h] [bp-8h]@1
0
Ritor1
parents:
diff changeset
5705 ITEM_EQUIP_TYPE v71; // [sp+28h] [bp-4h]@1
Ritor1
parents:
diff changeset
5706 int a1; // [sp+34h] [bp+8h]@21
Ritor1
parents:
diff changeset
5707 int a1a; // [sp+34h] [bp+8h]@74
Ritor1
parents:
diff changeset
5708 signed int a1b; // [sp+34h] [bp+8h]@94
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5709 int multiplier;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5710 int arm_bonus;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5711 int lvl_avl[4];
0
Ritor1
parents:
diff changeset
5712
Ritor1
parents:
diff changeset
5713 v2 = this;
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5714 skill_bonus = 0;
0
Ritor1
parents:
diff changeset
5715 v69 = 0;
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5716 multiplier =0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5717 arm_bonus =0;
0
Ritor1
parents:
diff changeset
5718 v71 = (ITEM_EQUIP_TYPE)0;
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5719 armmaster_skill = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER);
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5720 v4 = armmaster_skill;
0
Ritor1
parents:
diff changeset
5721 v5 = 1;
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5722 if ( armmaster_skill )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5723 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5724 armaster_mastery = SkillToMastery(armmaster_skill);
0
Ritor1
parents:
diff changeset
5725 if ( a2 == CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS )
Ritor1
parents:
diff changeset
5726 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5727 if ( armaster_mastery == 4 )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5728 multiplier =2;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5729 else if ( armaster_mastery == 3 )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5730 multiplier =1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5731 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5732 else if ( a2 == CHARACTER_ATTRIBUTE_ATTACK )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5733 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5734 if ( armaster_mastery == 4 )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5735 multiplier =2;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5736 else if ( armaster_mastery >= 2 )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5737 multiplier =1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5738 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5739 arm_bonus=(armmaster_skill&0x3F)*multiplier;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5740 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5741
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5742
0
Ritor1
parents:
diff changeset
5743 if ( a2 == CHARACTER_ATTRIBUTE_HEALTH )
Ritor1
parents:
diff changeset
5744 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5745 base_value = pBaseHealthPerLevelByClass[classType];
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5746 attrib_modif = GetBodybuilding();
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5747 return base_value * attrib_modif;
0
Ritor1
parents:
diff changeset
5748 }
Ritor1
parents:
diff changeset
5749 if ( a2 == CHARACTER_ATTRIBUTE_MANA )
Ritor1
parents:
diff changeset
5750 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5751 base_value = pBaseManaPerLevelByClass[classType];
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5752 attrib_modif = GetMeditation();
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5753 return base_value * attrib_modif;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5754 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5755 if ( a2 == CHARACTER_ATTRIBUTE_AC_BONUS )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5756 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5757 a1b = 0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5758 v71 = (ITEM_EQUIP_TYPE)0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5759
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5760 for (j=0; j<16; ++j)
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5761 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5762 if (pEquipment.pIndices[j]&&(!pOwnItems[ pEquipment.pIndices[j]].Broken()))
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5763 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5764 int curr_item =pOwnItems[pEquipment.pIndices[j]].uItemID;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5765 v44=pItemsTable->pItems[curr_item].uSkillType;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5766 switch (v44)
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5767 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5768
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5769 case PLAYER_SKILL_STAFF:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5770
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5771 lvl_avl[0]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5772 lvl_avl[1]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5773 lvl_avl[2]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5774 lvl_avl[3]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5775 break;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5776 case PLAYER_SKILL_SWORD:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5777 case PLAYER_SKILL_SPEAR:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5778 lvl_avl[0]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5779 lvl_avl[1]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5780 lvl_avl[2]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5781 lvl_avl[3]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5782 break;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5783 case PLAYER_SKILL_SHIELD:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5784 a1b = 1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5785 lvl_avl[0]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5786 lvl_avl[1]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5787 lvl_avl[2]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5788 lvl_avl[3]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5789 break;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5790 case PLAYER_SKILL_LEATHER:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5791 v71 = (ITEM_EQUIP_TYPE)1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5792 lvl_avl[0]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5793 lvl_avl[1]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5794 lvl_avl[2]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5795 lvl_avl[3]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5796
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5797 break;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5798 case PLAYER_SKILL_CHAIN:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5799 a1b = 1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5800 lvl_avl[0]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5801 lvl_avl[1]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5802 lvl_avl[2]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5803 lvl_avl[3]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5804 break;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5805 case PLAYER_SKILL_PLATE:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5806 a1b = 1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5807 lvl_avl[0]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5808 lvl_avl[1]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5809 lvl_avl[2]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5810 lvl_avl[3]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5811 break;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5812 default:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5813 continue;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5814 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5815
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5816 v50= GetActualSkillLevel((PLAYER_SKILL_TYPE)v44);
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5817 v51 = v50;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5818 v52 = SkillToMastery(v50);
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5819 v53 = v51 & 0x3F;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5820 for ( i = 0; i < (signed int)v52; ++i )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5821 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5822 if ( lvl_avl[i] )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5823 skill_bonus += v53;
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5824 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5825
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5826 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5827 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5828
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5829 lvl_avl[0]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5830 lvl_avl[1]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5831 lvl_avl[2]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5832 lvl_avl[3]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5833
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5834 v55 = GetActualSkillLevel(PLAYER_SKILL_DODGE);
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5835 v56 = v55;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5836 v57 = SkillToMastery(v55);
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5837 if ( !a1b && (!v71 || v57 == 4) )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5838 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5839 v58 = v56 & 0x3F;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5840 for ( j = 0; j < (signed int)v57; ++j )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5841 {
1069
e32e2287d491 minor fixes
zipi
parents: 1066
diff changeset
5842 if ( lvl_avl[j] )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5843 skill_bonus += v58;
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5844 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5845 }
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5846 return skill_bonus;
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5847
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5848
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5849 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5850
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5851 if (a2 == CHARACTER_ATTRIBUTE_ATTACK)
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5852 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5853
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5854 if ( v2->IsUnarmed() == 1 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5855 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5856 v33 = v2->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5857 v34 = v33;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5858 if ( !v33 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5859 return skill_bonus;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5860 if ( SkillToMastery(v33) >= 3 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5861 multiplier = 2;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5862 else
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5863 multiplier=1;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5864 v30 = multiplier * (v34 & 0x3F);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5865 return arm_bonus + v30;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5866 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5867 v35 = (ITEM_EQUIP_TYPE)0;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5868 v68 = 0;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5869 for (i=0; i<16 ; ++i)
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5870 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5871 if ( v2->HasItemEquipped((ITEM_EQUIP_TYPE)i) )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5872 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5873 v37 = v2->pEquipment.pIndices[i]-1;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5874 if ( pItemsTable->pItems[v37].uEquipType <= EQUIP_MAIN_HAND)
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5875 break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5876 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5877 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5878 if ( i >= 16 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5879 return skill_bonus;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5880
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5881 v38 = (PLAYER_SKILL_TYPE)pItemsTable->pItems[v37].uSkillType;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5882 a1a = v2->GetActualSkillLevel(v38);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5883 v39= SkillToMastery(a1a);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5884 v71 = (ITEM_EQUIP_TYPE)0;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5885 switch (v38)
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5886 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5887 case PLAYER_SKILL_STAFF:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5888 v71 = (ITEM_EQUIP_TYPE)1;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5889 if ( v39 == 4 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5890 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5891 v40 = v2->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5892 v41 = v40;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5893
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5894 if ( v40 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5895 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5896 if ( SkillToMastery(v40) >= 3 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5897 multiplier = 2;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5898 else
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5899 multiplier=1;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5900 v68 = multiplier * (v41 & 0x3F);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5901 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5902 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5903 break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5904 case PLAYER_SKILL_SWORD:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5905 case PLAYER_SKILL_DAGGER:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5906 case PLAYER_SKILL_AXE:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5907 case PLAYER_SKILL_SPEAR:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5908 case PLAYER_SKILL_MACE:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5909 v71 = (ITEM_EQUIP_TYPE)1;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5910 break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5911 case PLAYER_SKILL_BLASTER:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5912
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5913 switch (v39)
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5914 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5915 case 0: multiplier=1; break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5916 case 1: multiplier=3; break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5917 case 3: multiplier=3; break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5918 case 4: multiplier=5; break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5919 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5920 v5 = multiplier;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5921 return v5 * (a1a & 0x3F);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5922 break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5923 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5924
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5925
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5926
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5927 v30 = v68 + v71 * (a1a & 0x3F);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5928 return (int)((char *)v69 + v30);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5929
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5930 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5931
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5932
0
Ritor1
parents:
diff changeset
5933 if ( a2 != 9 )
Ritor1
parents:
diff changeset
5934 {
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5935
0
Ritor1
parents:
diff changeset
5936 if ( a2 <= CHARACTER_ATTRIBUTE_ATTACK )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5937 return skill_bonus;
0
Ritor1
parents:
diff changeset
5938 if ( a2 > CHARACTER_ATTRIBUTE_MELEE_DMG_MAX )
Ritor1
parents:
diff changeset
5939 {
Ritor1
parents:
diff changeset
5940 if ( a2 != CHARACTER_ATTRIBUTE_RANGED_ATTACK )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5941 return skill_bonus;
0
Ritor1
parents:
diff changeset
5942 v71 = (ITEM_EQUIP_TYPE)0;
Ritor1
parents:
diff changeset
5943 v9 = &v2->pEquipment;
Ritor1
parents:
diff changeset
5944 while ( 1 )
Ritor1
parents:
diff changeset
5945 {
Ritor1
parents:
diff changeset
5946 if ( v2->HasItemEquipped(v71) )
Ritor1
parents:
diff changeset
5947 {
118
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
5948 v11 = (PLAYER_SKILL_TYPE)pItemsTable->pItems[v2->pInventoryItems[*(_DWORD *)v9].uItemID].uEquipType;
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
5949 LOBYTE(v12) = this->GetActualSkillLevel(v11);
0
Ritor1
parents:
diff changeset
5950 a1 = v12;
Ritor1
parents:
diff changeset
5951 SkillToMastery(v12);
Ritor1
parents:
diff changeset
5952 v13 = v11 - 5;
Ritor1
parents:
diff changeset
5953 if ( !v13 )
Ritor1
parents:
diff changeset
5954 return a1 & 0x3F;
Ritor1
parents:
diff changeset
5955 if ( v13 == 2 )
Ritor1
parents:
diff changeset
5956 break;
Ritor1
parents:
diff changeset
5957 }
Ritor1
parents:
diff changeset
5958 v71 = (ITEM_EQUIP_TYPE)((int)v71 + 1);
Ritor1
parents:
diff changeset
5959 v9 = (PlayerEquipment *)((char *)v9 + 4);
Ritor1
parents:
diff changeset
5960 if ( (signed int)v71 >= 16 )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5961 return skill_bonus;
0
Ritor1
parents:
diff changeset
5962 }
Ritor1
parents:
diff changeset
5963 v14 = a1;
Ritor1
parents:
diff changeset
5964 v15 = 1;
Ritor1
parents:
diff changeset
5965 if ( (signed int)SkillToMastery(a1) >= 4 )
Ritor1
parents:
diff changeset
5966 {
Ritor1
parents:
diff changeset
5967 v62 = 5;
Ritor1
parents:
diff changeset
5968 goto LABEL_31;
Ritor1
parents:
diff changeset
5969 }
Ritor1
parents:
diff changeset
5970 if ( (signed int)SkillToMastery(a1) >= 3 )
Ritor1
parents:
diff changeset
5971 {
Ritor1
parents:
diff changeset
5972 v62 = 3;
Ritor1
parents:
diff changeset
5973 goto LABEL_31;
Ritor1
parents:
diff changeset
5974 }
Ritor1
parents:
diff changeset
5975 if ( (signed int)SkillToMastery(a1) < 2 )
Ritor1
parents:
diff changeset
5976 goto LABEL_32;
Ritor1
parents:
diff changeset
5977 goto LABEL_30;
Ritor1
parents:
diff changeset
5978 }
Ritor1
parents:
diff changeset
5979 if ( v2->IsUnarmed() )
Ritor1
parents:
diff changeset
5980 {
Ritor1
parents:
diff changeset
5981 LOBYTE(v18) = v2->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
Ritor1
parents:
diff changeset
5982 v14 = v18;
Ritor1
parents:
diff changeset
5983 if ( !v18 )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5984 return skill_bonus;
0
Ritor1
parents:
diff changeset
5985 v15 = 0;
Ritor1
parents:
diff changeset
5986 v19 = SkillToMastery(v18);
Ritor1
parents:
diff changeset
5987 if ( (signed int)v19 < 3 )
Ritor1
parents:
diff changeset
5988 {
Ritor1
parents:
diff changeset
5989 if ( (signed int)v19 >= 2 )
Ritor1
parents:
diff changeset
5990 v15 = 1;
Ritor1
parents:
diff changeset
5991 LABEL_32:
Ritor1
parents:
diff changeset
5992 v16 = v14;
Ritor1
parents:
diff changeset
5993 return v15 * (v16 & 0x3F);
Ritor1
parents:
diff changeset
5994 }
Ritor1
parents:
diff changeset
5995 LABEL_30:
Ritor1
parents:
diff changeset
5996 v62 = 2;
Ritor1
parents:
diff changeset
5997 LABEL_31:
Ritor1
parents:
diff changeset
5998 v15 = v62;
Ritor1
parents:
diff changeset
5999 goto LABEL_32;
Ritor1
parents:
diff changeset
6000 }
Ritor1
parents:
diff changeset
6001 v20 = (ITEM_EQUIP_TYPE)0;
Ritor1
parents:
diff changeset
6002 while ( 1 )
Ritor1
parents:
diff changeset
6003 {
Ritor1
parents:
diff changeset
6004 if ( v2->HasItemEquipped(v20) )
Ritor1
parents:
diff changeset
6005 {
118
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
6006 v22 = this->pInventoryItems[this->pEquipment.pIndices[v20]].uItemID;
0
Ritor1
parents:
diff changeset
6007 if ( pItemsTable->pItems[v22].uEquipType <= 1u )
Ritor1
parents:
diff changeset
6008 break;
Ritor1
parents:
diff changeset
6009 }
Ritor1
parents:
diff changeset
6010 v20 = (ITEM_EQUIP_TYPE)((int)v20 + 1);
Ritor1
parents:
diff changeset
6011 if ( (signed int)v20 >= 16 )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
6012 return skill_bonus;
0
Ritor1
parents:
diff changeset
6013 }
Ritor1
parents:
diff changeset
6014 v71 = (ITEM_EQUIP_TYPE)0;
Ritor1
parents:
diff changeset
6015 v23 = (PLAYER_SKILL_TYPE)pItemsTable->pItems[v22].uSkillType;
Ritor1
parents:
diff changeset
6016 LOBYTE(v24) = v2->GetActualSkillLevel(v23);
Ritor1
parents:
diff changeset
6017 v25 = v24;
Ritor1
parents:
diff changeset
6018 v26 = SkillToMastery(v24);
Ritor1
parents:
diff changeset
6019 if ( !v23 )
Ritor1
parents:
diff changeset
6020 {
Ritor1
parents:
diff changeset
6021 if ( (signed int)SkillToMastery(v25) >= 4 )
Ritor1
parents:
diff changeset
6022 {
Ritor1
parents:
diff changeset
6023 LOBYTE(v31) = v2->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
Ritor1
parents:
diff changeset
6024 LOBYTE(v25) = v31;
Ritor1
parents:
diff changeset
6025 if ( v31 )
Ritor1
parents:
diff changeset
6026 {
Ritor1
parents:
diff changeset
6027 v15 = 0;
Ritor1
parents:
diff changeset
6028 v32 = SkillToMastery(v31);
Ritor1
parents:
diff changeset
6029 if ( (signed int)v32 < 3 )
Ritor1
parents:
diff changeset
6030 {
Ritor1
parents:
diff changeset
6031 if ( (signed int)v32 >= 2 )
Ritor1
parents:
diff changeset
6032 v15 = 1;
Ritor1
parents:
diff changeset
6033 }
Ritor1
parents:
diff changeset
6034 else
Ritor1
parents:
diff changeset
6035 {
Ritor1
parents:
diff changeset
6036 v15 = 2;
Ritor1
parents:
diff changeset
6037 }
Ritor1
parents:
diff changeset
6038 v16 = v25;
Ritor1
parents:
diff changeset
6039 return v15 * (v16 & 0x3F);
Ritor1
parents:
diff changeset
6040 }
Ritor1
parents:
diff changeset
6041 }
Ritor1
parents:
diff changeset
6042 goto LABEL_55;
Ritor1
parents:
diff changeset
6043 }
Ritor1
parents:
diff changeset
6044 if ( v23 == PLAYER_SKILL_DAGGER )
Ritor1
parents:
diff changeset
6045 {
Ritor1
parents:
diff changeset
6046 v29 = SkillToMastery(v25);
Ritor1
parents:
diff changeset
6047 v28 = __OFSUB__(v29, 4);
Ritor1
parents:
diff changeset
6048 v27 = ((v29 - 4) & 0x80000000u) != 0;
Ritor1
parents:
diff changeset
6049 }
Ritor1
parents:
diff changeset
6050 else
Ritor1
parents:
diff changeset
6051 {
Ritor1
parents:
diff changeset
6052 if ( v23 <= PLAYER_SKILL_DAGGER )
Ritor1
parents:
diff changeset
6053 goto LABEL_55;
Ritor1
parents:
diff changeset
6054 if ( v23 > PLAYER_SKILL_SPEAR )
Ritor1
parents:
diff changeset
6055 {
Ritor1
parents:
diff changeset
6056 if ( v23 == PLAYER_SKILL_MACE )
Ritor1
parents:
diff changeset
6057 {
Ritor1
parents:
diff changeset
6058 v28 = __OFSUB__(v26, 2);
118
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
6059 v27 = v26 - 2 < 0;
0
Ritor1
parents:
diff changeset
6060 goto LABEL_53;
Ritor1
parents:
diff changeset
6061 }
Ritor1
parents:
diff changeset
6062 LABEL_55:
Ritor1
parents:
diff changeset
6063 v30 = v71 * (v25 & 0x3F);
Ritor1
parents:
diff changeset
6064 return (int)((char *)v69 + v30);
Ritor1
parents:
diff changeset
6065 }
Ritor1
parents:
diff changeset
6066 v28 = __OFSUB__(v26, 3);
118
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
6067 v27 = v26 - 3 < 0;
0
Ritor1
parents:
diff changeset
6068 }
Ritor1
parents:
diff changeset
6069 LABEL_53:
Ritor1
parents:
diff changeset
6070 if ( !(v27 ^ v28) )
Ritor1
parents:
diff changeset
6071 v71 = (ITEM_EQUIP_TYPE)1;
Ritor1
parents:
diff changeset
6072 goto LABEL_55;
Ritor1
parents:
diff changeset
6073 }
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
6074
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
6075
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
6076
0
Ritor1
parents:
diff changeset
6077 }
Ritor1
parents:
diff changeset
6078
Ritor1
parents:
diff changeset
6079 //----- (00490109) --------------------------------------------------------
Ritor1
parents:
diff changeset
6080 // faces are: 0 1 2 3 human males
Ritor1
parents:
diff changeset
6081 // 4 5 6 7 human females
Ritor1
parents:
diff changeset
6082 // 8 9 elf males
Ritor1
parents:
diff changeset
6083 // 10 11 elf females
Ritor1
parents:
diff changeset
6084 // 12 13 dwarf males
Ritor1
parents:
diff changeset
6085 // 14 15 dwarf females
Ritor1
parents:
diff changeset
6086 // 16 17 goblin males
Ritor1
parents:
diff changeset
6087 // 18 19 goblin females
Ritor1
parents:
diff changeset
6088 // 20 lich male
Ritor1
parents:
diff changeset
6089 // 21 lich female
Ritor1
parents:
diff changeset
6090 // 22 underwater suits (unused)
Ritor1
parents:
diff changeset
6091 // 23 zombie male
Ritor1
parents:
diff changeset
6092 // 24 zombie female
Ritor1
parents:
diff changeset
6093 enum CHARACTER_RACE Player::GetRace()
Ritor1
parents:
diff changeset
6094 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6095 if ( uCurrentFace > 15 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6096 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6097 if ( uCurrentFace >= 16 && uCurrentFace <= 19 )
0
Ritor1
parents:
diff changeset
6098 return CHARACTER_RACE_GOBLIN;
Ritor1
parents:
diff changeset
6099 }
Ritor1
parents:
diff changeset
6100 else
Ritor1
parents:
diff changeset
6101 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6102 if ( uCurrentFace >= 12 )
0
Ritor1
parents:
diff changeset
6103 {
Ritor1
parents:
diff changeset
6104 return CHARACTER_RACE_DWARF;
Ritor1
parents:
diff changeset
6105 }
Ritor1
parents:
diff changeset
6106 else
Ritor1
parents:
diff changeset
6107 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6108
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6109 if ( uCurrentFace <= 7 )
0
Ritor1
parents:
diff changeset
6110 {
Ritor1
parents:
diff changeset
6111 return CHARACTER_RACE_HUMAN;
Ritor1
parents:
diff changeset
6112 }
Ritor1
parents:
diff changeset
6113 else
Ritor1
parents:
diff changeset
6114 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6115 if ( uCurrentFace <= 11 )
0
Ritor1
parents:
diff changeset
6116 return CHARACTER_RACE_ELF;
Ritor1
parents:
diff changeset
6117 }
Ritor1
parents:
diff changeset
6118 }
Ritor1
parents:
diff changeset
6119 }
Ritor1
parents:
diff changeset
6120 return CHARACTER_RACE_HUMAN;
Ritor1
parents:
diff changeset
6121 }
Ritor1
parents:
diff changeset
6122
Ritor1
parents:
diff changeset
6123 //----- (00490141) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6124 PLAYER_SEX Player::GetSexByVoice()
0
Ritor1
parents:
diff changeset
6125 {
Ritor1
parents:
diff changeset
6126 signed int result; // eax@1
Ritor1
parents:
diff changeset
6127
Ritor1
parents:
diff changeset
6128 result = 0;
Ritor1
parents:
diff changeset
6129 switch ( this->uVoiceID )
Ritor1
parents:
diff changeset
6130 {
Ritor1
parents:
diff changeset
6131 case 0u:
Ritor1
parents:
diff changeset
6132 case 1u:
Ritor1
parents:
diff changeset
6133 case 2u:
Ritor1
parents:
diff changeset
6134 case 3u:
Ritor1
parents:
diff changeset
6135 case 8u:
Ritor1
parents:
diff changeset
6136 case 9u:
Ritor1
parents:
diff changeset
6137 case 0xCu:
Ritor1
parents:
diff changeset
6138 case 0xDu:
Ritor1
parents:
diff changeset
6139 case 0x10u:
Ritor1
parents:
diff changeset
6140 case 0x11u:
Ritor1
parents:
diff changeset
6141 case 0x14u:
Ritor1
parents:
diff changeset
6142 case 0x17u:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6143 return SEX_MALE;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6144
0
Ritor1
parents:
diff changeset
6145 case 4u:
Ritor1
parents:
diff changeset
6146 case 5u:
Ritor1
parents:
diff changeset
6147 case 6u:
Ritor1
parents:
diff changeset
6148 case 7u:
Ritor1
parents:
diff changeset
6149 case 0xAu:
Ritor1
parents:
diff changeset
6150 case 0xBu:
Ritor1
parents:
diff changeset
6151 case 0xEu:
Ritor1
parents:
diff changeset
6152 case 0xFu:
Ritor1
parents:
diff changeset
6153 case 0x12u:
Ritor1
parents:
diff changeset
6154 case 0x13u:
Ritor1
parents:
diff changeset
6155 case 0x15u:
Ritor1
parents:
diff changeset
6156 case 0x18u:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6157 return SEX_FEMALE;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6158
0
Ritor1
parents:
diff changeset
6159 default:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6160 assert(false);
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6161 }
0
Ritor1
parents:
diff changeset
6162 }
Ritor1
parents:
diff changeset
6163
Ritor1
parents:
diff changeset
6164 //----- (00490188) --------------------------------------------------------
Ritor1
parents:
diff changeset
6165 void Player::SetInitialStats()
Ritor1
parents:
diff changeset
6166 {
Ritor1
parents:
diff changeset
6167 auto v1 = GetRace();
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6168 uMight = StatTable[v1][0].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6169 uIntelligence = StatTable[v1][1].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6170 uWillpower = StatTable[v1][2].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6171 uEndurance = StatTable[v1][3].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6172 uAccuracy = StatTable[v1][4].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6173 uSpeed = StatTable[v1][5].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6174 uLuck = StatTable[v1][6].uBaseValue;
0
Ritor1
parents:
diff changeset
6175 }
Ritor1
parents:
diff changeset
6176
Ritor1
parents:
diff changeset
6177 //----- (004901FC) --------------------------------------------------------
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6178 void Player::SetSexByVoice()
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6179 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6180 switch ( this->uVoiceID)
0
Ritor1
parents:
diff changeset
6181 {
Ritor1
parents:
diff changeset
6182 case 0:
Ritor1
parents:
diff changeset
6183 case 1:
Ritor1
parents:
diff changeset
6184 case 2:
Ritor1
parents:
diff changeset
6185 case 3:
Ritor1
parents:
diff changeset
6186 case 8:
Ritor1
parents:
diff changeset
6187 case 9:
Ritor1
parents:
diff changeset
6188 case 0xC:
Ritor1
parents:
diff changeset
6189 case 0xD:
Ritor1
parents:
diff changeset
6190 case 0x10:
Ritor1
parents:
diff changeset
6191 case 0x11:
Ritor1
parents:
diff changeset
6192 case 0x14:
Ritor1
parents:
diff changeset
6193 case 0x17:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6194 this->uSex = SEX_MALE;
0
Ritor1
parents:
diff changeset
6195 break;
Ritor1
parents:
diff changeset
6196 case 4:
Ritor1
parents:
diff changeset
6197 case 5:
Ritor1
parents:
diff changeset
6198 case 6:
Ritor1
parents:
diff changeset
6199 case 7:
Ritor1
parents:
diff changeset
6200 case 0xA:
Ritor1
parents:
diff changeset
6201 case 0xB:
Ritor1
parents:
diff changeset
6202 case 0xE:
Ritor1
parents:
diff changeset
6203 case 0xF:
Ritor1
parents:
diff changeset
6204 case 0x12:
Ritor1
parents:
diff changeset
6205 case 0x13:
Ritor1
parents:
diff changeset
6206 case 0x15:
Ritor1
parents:
diff changeset
6207 case 0x18:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6208 this->uSex = SEX_FEMALE;
0
Ritor1
parents:
diff changeset
6209 break;
Ritor1
parents:
diff changeset
6210 default:
Ritor1
parents:
diff changeset
6211 break;
Ritor1
parents:
diff changeset
6212 }
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6213
0
Ritor1
parents:
diff changeset
6214 }
Ritor1
parents:
diff changeset
6215
Ritor1
parents:
diff changeset
6216 //----- (0049024A) --------------------------------------------------------
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
6217 void Player::Reset(PLAYER_CLASS_TYPE cls)
0
Ritor1
parents:
diff changeset
6218 {
Ritor1
parents:
diff changeset
6219 sLevelModifier = 0;
Ritor1
parents:
diff changeset
6220 sAgeModifier = 0;
Ritor1
parents:
diff changeset
6221
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
6222 classType = cls;
0
Ritor1
parents:
diff changeset
6223 uLuckBonus = 0;
Ritor1
parents:
diff changeset
6224 uSpeedBonus = 0;
Ritor1
parents:
diff changeset
6225 uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
6226 uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
6227 uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
6228 uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
6229 uMightBonus = 0;
Ritor1
parents:
diff changeset
6230 uLevel = 1;
Ritor1
parents:
diff changeset
6231 uExperience = 251 + rand() % 100;
Ritor1
parents:
diff changeset
6232 uBirthYear = 1147 - rand() % 6;
Ritor1
parents:
diff changeset
6233 memset(pActiveSkills, 0, sizeof(pActiveSkills));
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
6234 memset(_guilds_member_bits, 0, 64);
0
Ritor1
parents:
diff changeset
6235 memset(&spellbook, 0, sizeof(PlayerSpells));
Ritor1
parents:
diff changeset
6236
Ritor1
parents:
diff changeset
6237 for (uint i = 0; i < 37; ++i)
Ritor1
parents:
diff changeset
6238 {
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
6239 if (pSkillAvailabilityPerClass[classType / 4][i] != 2)
0
Ritor1
parents:
diff changeset
6240 continue;
Ritor1
parents:
diff changeset
6241
Ritor1
parents:
diff changeset
6242 pActiveSkills[i] = 1;
Ritor1
parents:
diff changeset
6243
Ritor1
parents:
diff changeset
6244 switch (i)
Ritor1
parents:
diff changeset
6245 {
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6246 case PLAYER_SKILL_FIRE:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6247 spellbook.pFireSpellbook.bIsSpellAvailable[0] = true;//its temporary, for test spells
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6248
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6249 extern bool all_magic;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6250 if ( all_magic == true )
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6251 {
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6252 pActiveSkills[PLAYER_SKILL_AIR] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6253 pActiveSkills[PLAYER_SKILL_WATER] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6254 pActiveSkills[PLAYER_SKILL_EARTH] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6255 spellbook.pFireSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6256 spellbook.pFireSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6257 spellbook.pFireSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6258 spellbook.pFireSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6259 spellbook.pFireSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6260 spellbook.pFireSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6261 spellbook.pFireSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6262 spellbook.pFireSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6263 spellbook.pFireSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6264 spellbook.pFireSpellbook.bIsSpellAvailable[10] = true;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6265 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true;
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6266 spellbook.pAirSpellbook.bIsSpellAvailable[1] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6267 spellbook.pAirSpellbook.bIsSpellAvailable[2] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6268 spellbook.pAirSpellbook.bIsSpellAvailable[3] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6269 spellbook.pAirSpellbook.bIsSpellAvailable[4] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6270 spellbook.pAirSpellbook.bIsSpellAvailable[5] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6271 spellbook.pAirSpellbook.bIsSpellAvailable[6] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6272 spellbook.pAirSpellbook.bIsSpellAvailable[7] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6273 spellbook.pAirSpellbook.bIsSpellAvailable[8] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6274 spellbook.pAirSpellbook.bIsSpellAvailable[9] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6275 spellbook.pAirSpellbook.bIsSpellAvailable[10] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6276 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6277 spellbook.pWaterSpellbook.bIsSpellAvailable[1] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6278 spellbook.pWaterSpellbook.bIsSpellAvailable[2] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6279 spellbook.pWaterSpellbook.bIsSpellAvailable[3] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6280 spellbook.pWaterSpellbook.bIsSpellAvailable[4] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6281 spellbook.pWaterSpellbook.bIsSpellAvailable[5] = true;
710
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
6282 spellbook.pWaterSpellbook.bIsSpellAvailable[6] = true;
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
6283 spellbook.pWaterSpellbook.bIsSpellAvailable[7] = true;
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
6284 spellbook.pWaterSpellbook.bIsSpellAvailable[8] = true;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6285 spellbook.pWaterSpellbook.bIsSpellAvailable[9] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6286 spellbook.pWaterSpellbook.bIsSpellAvailable[10] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6287 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6288 spellbook.pEarthSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6289 spellbook.pEarthSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6290 spellbook.pEarthSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6291 spellbook.pEarthSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6292 spellbook.pEarthSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6293 spellbook.pEarthSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6294 spellbook.pEarthSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6295 spellbook.pEarthSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6296 spellbook.pEarthSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6297 spellbook.pEarthSpellbook.bIsSpellAvailable[10] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6298 }
486
Nomad
parents: 484
diff changeset
6299 break;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6300 case PLAYER_SKILL_AIR:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6301 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6302 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6303 case PLAYER_SKILL_WATER:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6304 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6305 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6306 case PLAYER_SKILL_EARTH:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6307 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6308 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6309 case PLAYER_SKILL_SPIRIT:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6310 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6311 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6312 case PLAYER_SKILL_MIND:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6313 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6314 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6315 case PLAYER_SKILL_BODY:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6316 spellbook.pBodySpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6317
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6318 if ( all_magic == true )
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6319 {
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6320 pActiveSkills[PLAYER_SKILL_MIND] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6321 pActiveSkills[PLAYER_SKILL_SPIRIT] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6322 spellbook.pBodySpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6323 spellbook.pBodySpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6324 spellbook.pBodySpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6325 spellbook.pBodySpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6326 spellbook.pBodySpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6327 spellbook.pBodySpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6328 spellbook.pBodySpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6329 spellbook.pBodySpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6330 spellbook.pBodySpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6331 spellbook.pBodySpellbook.bIsSpellAvailable[10] = true;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 917
diff changeset
6332 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6333 spellbook.pMindSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6334 spellbook.pMindSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6335 spellbook.pMindSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6336 spellbook.pMindSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6337 spellbook.pMindSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6338 spellbook.pMindSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6339 spellbook.pMindSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6340 spellbook.pMindSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6341 spellbook.pMindSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6342 spellbook.pMindSpellbook.bIsSpellAvailable[10] = true;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 917
diff changeset
6343 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6344 spellbook.pSpiritSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6345 spellbook.pSpiritSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6346 spellbook.pSpiritSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6347 spellbook.pSpiritSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6348 spellbook.pSpiritSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6349 spellbook.pSpiritSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6350 spellbook.pSpiritSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6351 spellbook.pSpiritSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6352 spellbook.pSpiritSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6353 spellbook.pSpiritSpellbook.bIsSpellAvailable[10] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6354 }
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6355 break;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6356 case PLAYER_SKILL_LIGHT:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6357 spellbook.pLightSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6358 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6359 case PLAYER_SKILL_DARK:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6360 spellbook.pDarkSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6361 break;
0
Ritor1
parents:
diff changeset
6362 }
Ritor1
parents:
diff changeset
6363 }
Ritor1
parents:
diff changeset
6364
Ritor1
parents:
diff changeset
6365 sHealth = GetMaxHealth();
Ritor1
parents:
diff changeset
6366 sMana = GetMaxMana();
Ritor1
parents:
diff changeset
6367 }
Ritor1
parents:
diff changeset
6368
Ritor1
parents:
diff changeset
6369 //----- (004903C9) --------------------------------------------------------
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
6370 PLAYER_SKILL_TYPE Player::GetSkillIdxByOrder(signed int order)
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
6371 {
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
6372 PLAYER_SKILL_TYPE result; // eax@5
0
Ritor1
parents:
diff changeset
6373 int v3; // edx@5
Ritor1
parents:
diff changeset
6374 char *v4; // ecx@5
Ritor1
parents:
diff changeset
6375 int v5; // esi@11
Ritor1
parents:
diff changeset
6376 unsigned __int16 *v6; // edx@11
Ritor1
parents:
diff changeset
6377 int v7; // esi@18
Ritor1
parents:
diff changeset
6378 unsigned __int16 *pActiveSkill; // edx@18
Ritor1
parents:
diff changeset
6379
Ritor1
parents:
diff changeset
6380 if ( order >= 0 )
Ritor1
parents:
diff changeset
6381 {
Ritor1
parents:
diff changeset
6382 if ( order <= 1 )
Ritor1
parents:
diff changeset
6383 {
Ritor1
parents:
diff changeset
6384 result = (PLAYER_SKILL_TYPE)0;
Ritor1
parents:
diff changeset
6385 v7 = 0;
Ritor1
parents:
diff changeset
6386 pActiveSkill = this->pActiveSkills;
Ritor1
parents:
diff changeset
6387 do
Ritor1
parents:
diff changeset
6388 {
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
6389 if ( *pActiveSkill && pSkillAvailabilityPerClass[classType / 4][result] == 2 )
0
Ritor1
parents:
diff changeset
6390 {
Ritor1
parents:
diff changeset
6391 if ( v7 == order )
Ritor1
parents:
diff changeset
6392 return result;
Ritor1
parents:
diff changeset
6393 ++v7;
Ritor1
parents:
diff changeset
6394 }
Ritor1
parents:
diff changeset
6395 result = (PLAYER_SKILL_TYPE)((int)result + 1);
Ritor1
parents:
diff changeset
6396 ++pActiveSkill;
Ritor1
parents:
diff changeset
6397 }
Ritor1
parents:
diff changeset
6398 while ( (signed int)result < 37 );
Ritor1
parents:
diff changeset
6399 }
Ritor1
parents:
diff changeset
6400 else
Ritor1
parents:
diff changeset
6401 {
Ritor1
parents:
diff changeset
6402 if ( order <= 3 )
Ritor1
parents:
diff changeset
6403 {
Ritor1
parents:
diff changeset
6404 result = (PLAYER_SKILL_TYPE)0;
Ritor1
parents:
diff changeset
6405 v5 = 0;
Ritor1
parents:
diff changeset
6406 pActiveSkill = this->pActiveSkills;
Ritor1
parents:
diff changeset
6407 do
Ritor1
parents:
diff changeset
6408 {
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
6409 if ( *pActiveSkill && pSkillAvailabilityPerClass[classType / 4][result] == 1 )
0
Ritor1
parents:
diff changeset
6410 {
Ritor1
parents:
diff changeset
6411 if ( v5 == order - 2 )
Ritor1
parents:
diff changeset
6412 return result;
Ritor1
parents:
diff changeset
6413 ++v5;
Ritor1
parents:
diff changeset
6414 }
Ritor1
parents:
diff changeset
6415 result = (PLAYER_SKILL_TYPE)((int)result + 1);
Ritor1
parents:
diff changeset
6416 ++pActiveSkill;
Ritor1
parents:
diff changeset
6417 }
Ritor1
parents:
diff changeset
6418 while ( (signed int)result < 37 );
Ritor1
parents:
diff changeset
6419 }
Ritor1
parents:
diff changeset
6420 else
Ritor1
parents:
diff changeset
6421 {
Ritor1
parents:
diff changeset
6422 if ( order <= 12 )
Ritor1
parents:
diff changeset
6423 {
Ritor1
parents:
diff changeset
6424 result = (PLAYER_SKILL_TYPE)0;
Ritor1
parents:
diff changeset
6425 v3 = 0;
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
6426 v4 = (char *)pSkillAvailabilityPerClass[classType / 4];
0
Ritor1
parents:
diff changeset
6427 do
Ritor1
parents:
diff changeset
6428 {
Ritor1
parents:
diff changeset
6429 if ( *v4 == 1 )
Ritor1
parents:
diff changeset
6430 {
Ritor1
parents:
diff changeset
6431 if ( v3 == order - 4 )
Ritor1
parents:
diff changeset
6432 return result;
Ritor1
parents:
diff changeset
6433 ++v3;
Ritor1
parents:
diff changeset
6434 }
Ritor1
parents:
diff changeset
6435 result = (PLAYER_SKILL_TYPE)((int)result + 1);
Ritor1
parents:
diff changeset
6436 ++v4;
Ritor1
parents:
diff changeset
6437 }
Ritor1
parents:
diff changeset
6438 while ( (signed int)result < 37 );
Ritor1
parents:
diff changeset
6439 }
Ritor1
parents:
diff changeset
6440 }
Ritor1
parents:
diff changeset
6441 }
Ritor1
parents:
diff changeset
6442 }
Ritor1
parents:
diff changeset
6443 return (PLAYER_SKILL_TYPE)37;
Ritor1
parents:
diff changeset
6444 }
Ritor1
parents:
diff changeset
6445
Ritor1
parents:
diff changeset
6446
Ritor1
parents:
diff changeset
6447
Ritor1
parents:
diff changeset
6448 //----- (0049048D) --------------------------------------------------------
Ritor1
parents:
diff changeset
6449 //unsigned __int16 PartyCreation_BtnMinusClick(Player *_this, int eAttribute)
Ritor1
parents:
diff changeset
6450 void Player::DecreaseAttribute(int eAttribute)
Ritor1
parents:
diff changeset
6451 {
Ritor1
parents:
diff changeset
6452 int v2; // eax@1
Ritor1
parents:
diff changeset
6453 int pBaseValue; // ecx@1
Ritor1
parents:
diff changeset
6454 int pDroppedStep; // ebx@1
Ritor1
parents:
diff changeset
6455 int pStep; // esi@1
Ritor1
parents:
diff changeset
6456 unsigned __int16 result; // ax@7
Ritor1
parents:
diff changeset
6457 int uMinValue; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
6458
Ritor1
parents:
diff changeset
6459 v2 = eAttribute + 7 * GetRace();
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6460 pBaseValue = StatTable[0][v2].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6461 pDroppedStep = StatTable[0][v2].uDroppedStep;
0
Ritor1
parents:
diff changeset
6462 uMinValue = pBaseValue - 2;
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6463 pStep = StatTable[0][v2].uBaseStep;
0
Ritor1
parents:
diff changeset
6464 switch ( eAttribute )
Ritor1
parents:
diff changeset
6465 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
6466 case CHARACTER_ATTRIBUTE_STRENGTH:
0
Ritor1
parents:
diff changeset
6467 if ( this->uMight <= pBaseValue )
Ritor1
parents:
diff changeset
6468 pStep = pDroppedStep;
Ritor1
parents:
diff changeset
6469 if ( this->uMight - pStep >= uMinValue )
Ritor1
parents:
diff changeset
6470 this->uMight -= pStep;
Ritor1
parents:
diff changeset
6471 break;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
6472 case CHARACTER_ATTRIBUTE_INTELLIGENCE:
0
Ritor1
parents:
diff changeset
6473 if ( this->uIntelligence <= pBaseValue )
Ritor1
parents:
diff changeset
6474 pStep = pDroppedStep;
Ritor1
parents:
diff changeset
6475 if ( this->uIntelligence - pStep >= uMinValue )
Ritor1
parents:
diff changeset
6476 this->uIntelligence -= pStep;
Ritor1
parents:
diff changeset
6477 break;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
6478 case CHARACTER_ATTRIBUTE_WILLPOWER:
0
Ritor1
parents:
diff changeset
6479 if ( this->uWillpower <= pBaseValue )
Ritor1
parents:
diff changeset
6480 pStep = pDroppedStep;
Ritor1
parents:
diff changeset
6481 if ( this->uWillpower - pStep >= uMinValue )
Ritor1
parents:
diff changeset
6482 this->uWillpower -= pStep;
Ritor1
parents:
diff changeset
6483 break;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
6484 case CHARACTER_ATTRIBUTE_ENDURANCE:
0
Ritor1
parents:
diff changeset
6485 if ( this->uEndurance <= pBaseValue )
Ritor1
parents:
diff changeset
6486 pStep = pDroppedStep;
Ritor1
parents:
diff changeset
6487 if ( this->uEndurance - pStep >= uMinValue )
Ritor1
parents:
diff changeset
6488 this->uEndurance -= pStep;
Ritor1
parents:
diff changeset
6489 break;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
6490 case CHARACTER_ATTRIBUTE_ACCURACY:
0
Ritor1
parents:
diff changeset
6491 if ( this->uAccuracy <= pBaseValue )
Ritor1
parents:
diff changeset
6492 pStep = pDroppedStep;
Ritor1
parents:
diff changeset
6493 if ( this->uAccuracy - pStep >= uMinValue )
Ritor1
parents:
diff changeset
6494 this->uAccuracy -= pStep;
Ritor1
parents:
diff changeset
6495 break;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
6496 case CHARACTER_ATTRIBUTE_SPEED:
0
Ritor1
parents:
diff changeset
6497 if ( this->uSpeed <= pBaseValue )
Ritor1
parents:
diff changeset
6498 pStep = pDroppedStep;
Ritor1
parents:
diff changeset
6499 if ( this->uSpeed - pStep >= uMinValue )
Ritor1
parents:
diff changeset
6500 this->uSpeed -= pStep;
Ritor1
parents:
diff changeset
6501 break;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
6502 case CHARACTER_ATTRIBUTE_LUCK:
0
Ritor1
parents:
diff changeset
6503 if ( this->uLuck <= pBaseValue )
Ritor1
parents:
diff changeset
6504 pStep = pDroppedStep;
Ritor1
parents:
diff changeset
6505 if ( this->uLuck - pStep >= uMinValue )
Ritor1
parents:
diff changeset
6506 this->uLuck -= pStep;
Ritor1
parents:
diff changeset
6507 break;
Ritor1
parents:
diff changeset
6508 }
Ritor1
parents:
diff changeset
6509 }
Ritor1
parents:
diff changeset
6510
Ritor1
parents:
diff changeset
6511 //----- (004905F5) --------------------------------------------------------
Ritor1
parents:
diff changeset
6512 //signed int __thiscall PartyCreation_BtnPlusClick(Player *this, int eAttribute)
Ritor1
parents:
diff changeset
6513 int Player::IncreaseAttribute(int eAttribute)
Ritor1
parents:
diff changeset
6514 {
Ritor1
parents:
diff changeset
6515 Player *v2; // esi@1
Ritor1
parents:
diff changeset
6516 int v3; // eax@1
Ritor1
parents:
diff changeset
6517 int v4; // ebx@1
Ritor1
parents:
diff changeset
6518 signed int v5; // edi@1
Ritor1
parents:
diff changeset
6519 int v6; // eax@8
Ritor1
parents:
diff changeset
6520 signed int v7; // eax@17
Ritor1
parents:
diff changeset
6521 signed int result; // eax@18
Ritor1
parents:
diff changeset
6522 int v9; // [sp+Ch] [bp-8h]@1
Ritor1
parents:
diff changeset
6523 signed int v10; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
6524
Ritor1
parents:
diff changeset
6525 v2 = this;
Ritor1
parents:
diff changeset
6526 v3 = eAttribute + 7 * GetRace();
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6527 v4 = StatTable[0][v3].uMaxValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6528 v5 = StatTable[0][v3].uBaseStep;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6529 v9 = StatTable[0][v3].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6530 v10 = StatTable[0][v3].uDroppedStep;
0
Ritor1
parents:
diff changeset
6531 PlayerCreation_ComputeAttributeBonus();
Ritor1
parents:
diff changeset
6532 if ( eAttribute )
Ritor1
parents:
diff changeset
6533 {
Ritor1
parents:
diff changeset
6534 switch ( eAttribute )
Ritor1
parents:
diff changeset
6535 {
Ritor1
parents:
diff changeset
6536 case 1:
Ritor1
parents:
diff changeset
6537 v6 = v2->uIntelligence;
Ritor1
parents:
diff changeset
6538 break;
Ritor1
parents:
diff changeset
6539 case 2:
Ritor1
parents:
diff changeset
6540 v6 = v2->uWillpower;
Ritor1
parents:
diff changeset
6541 break;
Ritor1
parents:
diff changeset
6542 case 3:
Ritor1
parents:
diff changeset
6543 v6 = v2->uEndurance;
Ritor1
parents:
diff changeset
6544 break;
Ritor1
parents:
diff changeset
6545 case 4:
Ritor1
parents:
diff changeset
6546 v6 = v2->uAccuracy;
Ritor1
parents:
diff changeset
6547 break;
Ritor1
parents:
diff changeset
6548 case 5:
Ritor1
parents:
diff changeset
6549 v6 = v2->uSpeed;
Ritor1
parents:
diff changeset
6550 break;
Ritor1
parents:
diff changeset
6551 case 6:
Ritor1
parents:
diff changeset
6552 v6 = v2->uLuck;
Ritor1
parents:
diff changeset
6553 break;
Ritor1
parents:
diff changeset
6554 default:
Ritor1
parents:
diff changeset
6555 v6 = eAttribute;
Ritor1
parents:
diff changeset
6556 break;
Ritor1
parents:
diff changeset
6557 }
Ritor1
parents:
diff changeset
6558 }
Ritor1
parents:
diff changeset
6559 else
Ritor1
parents:
diff changeset
6560 {
Ritor1
parents:
diff changeset
6561 v6 = v2->uMight;
Ritor1
parents:
diff changeset
6562 }
Ritor1
parents:
diff changeset
6563 if ( v6 < v9 )
Ritor1
parents:
diff changeset
6564 {
Ritor1
parents:
diff changeset
6565 v7 = v5;
Ritor1
parents:
diff changeset
6566 v5 = v10;
Ritor1
parents:
diff changeset
6567 v10 = v7;
Ritor1
parents:
diff changeset
6568 }
Ritor1
parents:
diff changeset
6569 result = PlayerCreation_ComputeAttributeBonus();
Ritor1
parents:
diff changeset
6570 if ( result >= v10 )
Ritor1
parents:
diff changeset
6571 {
Ritor1
parents:
diff changeset
6572 if ( eAttribute )
Ritor1
parents:
diff changeset
6573 {
Ritor1
parents:
diff changeset
6574 switch ( eAttribute )
Ritor1
parents:
diff changeset
6575 {
Ritor1
parents:
diff changeset
6576 case 1:
Ritor1
parents:
diff changeset
6577 result = (signed int)&v2->uIntelligence;
Ritor1
parents:
diff changeset
6578 break;
Ritor1
parents:
diff changeset
6579 case 2:
Ritor1
parents:
diff changeset
6580 result = (signed int)&v2->uWillpower;
Ritor1
parents:
diff changeset
6581 break;
Ritor1
parents:
diff changeset
6582 case 3:
Ritor1
parents:
diff changeset
6583 result = (signed int)&v2->uEndurance;
Ritor1
parents:
diff changeset
6584 break;
Ritor1
parents:
diff changeset
6585 case 4:
Ritor1
parents:
diff changeset
6586 result = (signed int)&v2->uAccuracy;
Ritor1
parents:
diff changeset
6587 break;
Ritor1
parents:
diff changeset
6588 case 5:
Ritor1
parents:
diff changeset
6589 result = (signed int)&v2->uSpeed;
Ritor1
parents:
diff changeset
6590 break;
Ritor1
parents:
diff changeset
6591 default:
Ritor1
parents:
diff changeset
6592 result = eAttribute - 6;
Ritor1
parents:
diff changeset
6593 if ( eAttribute != 6 )
Ritor1
parents:
diff changeset
6594 return result;
Ritor1
parents:
diff changeset
6595 result = (signed int)&v2->uLuck;
Ritor1
parents:
diff changeset
6596 break;
Ritor1
parents:
diff changeset
6597 }
Ritor1
parents:
diff changeset
6598 }
Ritor1
parents:
diff changeset
6599 else
Ritor1
parents:
diff changeset
6600 {
Ritor1
parents:
diff changeset
6601 result = (signed int)&v2->uMight;
Ritor1
parents:
diff changeset
6602 }
Ritor1
parents:
diff changeset
6603 if ( v5 + *(short *)result <= v4 )
Ritor1
parents:
diff changeset
6604 *(short *)result += v5;
Ritor1
parents:
diff changeset
6605 }
Ritor1
parents:
diff changeset
6606 return result;
Ritor1
parents:
diff changeset
6607 }
Ritor1
parents:
diff changeset
6608
Ritor1
parents:
diff changeset
6609 //----- (0049070F) --------------------------------------------------------
Ritor1
parents:
diff changeset
6610 void Player::Zero()
Ritor1
parents:
diff changeset
6611 {
Ritor1
parents:
diff changeset
6612 Player *v1; // esi@1
Ritor1
parents:
diff changeset
6613
Ritor1
parents:
diff changeset
6614 v1 = this;
Ritor1
parents:
diff changeset
6615 this->sLevelModifier = 0;
Ritor1
parents:
diff changeset
6616 this->sACModifier = 0;
Ritor1
parents:
diff changeset
6617 this->uLuckBonus = 0;
Ritor1
parents:
diff changeset
6618 this->uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
6619 this->uSpeedBonus = 0;
Ritor1
parents:
diff changeset
6620 this->uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
6621 this->uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
6622 this->uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
6623 this->uMightBonus = 0;
Ritor1
parents:
diff changeset
6624 this->field_100 = 0;
Ritor1
parents:
diff changeset
6625 this->field_FC = 0;
Ritor1
parents:
diff changeset
6626 this->field_F8 = 0;
Ritor1
parents:
diff changeset
6627 this->field_F4 = 0;
Ritor1
parents:
diff changeset
6628 this->field_F0 = 0;
Ritor1
parents:
diff changeset
6629 this->field_EC = 0;
Ritor1
parents:
diff changeset
6630 this->field_E8 = 0;
Ritor1
parents:
diff changeset
6631 this->field_E4 = 0;
Ritor1
parents:
diff changeset
6632 this->field_E0 = 0;
766
a464d28566a6 days_played_without_rest
Nomad
parents: 757
diff changeset
6633 memset(&this->sResFireBonus, 0, 0x16u);
0
Ritor1
parents:
diff changeset
6634 v1->field_1A97 = 0;
Ritor1
parents:
diff changeset
6635 v1->_ranged_dmg_bonus = 0;
Ritor1
parents:
diff changeset
6636 v1->field_1A95 = 0;
Ritor1
parents:
diff changeset
6637 v1->_ranged_atk_bonus = 0;
Ritor1
parents:
diff changeset
6638 v1->field_1A93 = 0;
Ritor1
parents:
diff changeset
6639 v1->_melee_dmg_bonus = 0;
Ritor1
parents:
diff changeset
6640 v1->field_1A91 = 0;
Ritor1
parents:
diff changeset
6641 v1->_some_attack_bonus = 0;
Ritor1
parents:
diff changeset
6642 v1->_mana_related = 0;
Ritor1
parents:
diff changeset
6643 v1->uFullManaBonus = 0;
Ritor1
parents:
diff changeset
6644 v1->_health_related = 0;
Ritor1
parents:
diff changeset
6645 v1->uFullHealthBonus = 0;
Ritor1
parents:
diff changeset
6646 }
Ritor1
parents:
diff changeset
6647
Ritor1
parents:
diff changeset
6648 //----- (004907E7) --------------------------------------------------------
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
6649 unsigned int Player::GetStatColor(int uStat)
0
Ritor1
parents:
diff changeset
6650 {
Ritor1
parents:
diff changeset
6651 __int16 uWhite; // si@1
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6652 int attribute_value; // edx@1
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
6653 unsigned __int8 pBaseAttrValue; // of@1
0
Ritor1
parents:
diff changeset
6654 __int16 uGreen; // [sp+8h] [bp-8h]@1
Ritor1
parents:
diff changeset
6655 __int16 uRed; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
6656
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6657 uRed = TargetColor(255, 35, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6658 uGreen = TargetColor(0, 255, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6659 uWhite = TargetColor(255, 255, 255);
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
6660 pBaseAttrValue = StatTable[GetRace()][uStat].uBaseValue;
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6661
0
Ritor1
parents:
diff changeset
6662 switch (uStat)
Ritor1
parents:
diff changeset
6663 {
Ritor1
parents:
diff changeset
6664 case 0: attribute_value = uMight; break;
Ritor1
parents:
diff changeset
6665 case 1: attribute_value = uIntelligence; break;
Ritor1
parents:
diff changeset
6666 case 2: attribute_value = uWillpower; break;
Ritor1
parents:
diff changeset
6667 case 3: attribute_value = uEndurance; break;
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6668 case 4: attribute_value = uAccuracy; break;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6669 case 5: attribute_value = uSpeed; break;
0
Ritor1
parents:
diff changeset
6670 case 6: attribute_value = uLuck; break;
Ritor1
parents:
diff changeset
6671 };
Ritor1
parents:
diff changeset
6672
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
6673 if ( attribute_value == pBaseAttrValue )
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6674 return uWhite;
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
6675 else if ( attribute_value > pBaseAttrValue )
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6676 return uGreen;
0
Ritor1
parents:
diff changeset
6677 else
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6678 return uRed;
0
Ritor1
parents:
diff changeset
6679 }
Ritor1
parents:
diff changeset
6680
Ritor1
parents:
diff changeset
6681 //----- (004908A8) --------------------------------------------------------
Ritor1
parents:
diff changeset
6682 bool Player::DiscardConditionIfLastsLongerThan(unsigned int uCondition, unsigned __int64 uTime)
Ritor1
parents:
diff changeset
6683 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6684 if ( pConditions[uCondition] && (uTime < pConditions[uCondition]) )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6685 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6686 pConditions[uCondition]=0i64;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6687 return true;
0
Ritor1
parents:
diff changeset
6688 }
Ritor1
parents:
diff changeset
6689 else
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6690 return false;
0
Ritor1
parents:
diff changeset
6691 }
Ritor1
parents:
diff changeset
6692
Ritor1
parents:
diff changeset
6693 //----- (004680ED) --------------------------------------------------------
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
6694 void Player::UseItem_DrinkPotion_etc(signed int player_num, int a3)
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6695 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6696 Player *v3; // esi@1
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6697 signed int v5; // eax@17
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6698 int v8; // edx@39
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6699 char *v13; // eax@45
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6700 signed int v15; // edi@68
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6701 int v16; // edx@73
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6702 unsigned __int16 v17; // edi@73
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6703 unsigned int v18; // eax@73
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6704 const char *v22; // eax@84
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6705 int scroll_id; // esi@96
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6706 int v25; // eax@109
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6707 int v26; // eax@113
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6708 int new_mana_val; // edi@114
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6709 signed __int64 v28; // qax@120
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6710 __int64 v30; // edi@137
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6711 __int64 v32; // ST3C_4@137
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6712 __int64 v34; // ST34_4@137
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6713 unsigned __int16 v50; // [sp-Ch] [bp-38h]@120
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6714 const char *v66; // [sp-4h] [bp-30h]@69
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6715 signed int v67; // [sp-4h] [bp-30h]@77
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6716 const char *v68; // [sp-4h] [bp-30h]@89
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6717 char v72; // [sp+20h] [bp-Ch]@68
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6718 signed int v73; // [sp+24h] [bp-8h]@1
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6719 char* v74; // [sp+24h] [bp-8h]@23
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6720 Player *thisb; // [sp+28h] [bp-4h]@1
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6721 unsigned int thisa; // [sp+28h] [bp-4h]@22
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6722
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6723 thisb = this;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6724 v3 = &pParty->pPlayers[player_num-1];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6725 v73 = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6726 if ( pParty->bTurnBasedModeOn == 1 && (pTurnEngine->field_4 == 1 || pTurnEngine->field_4 == 3) )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6727 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6728 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_REAGENT )
0
Ritor1
parents:
diff changeset
6729 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6730 if ( pParty->pPickedItem.uItemID == 160 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6731 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6732 pParty->pPlayers[player_num-1].SetCondition(Condition_Poison1, 1);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6733 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6734 else if ( pParty->pPickedItem.uItemID == 161 )
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
6735 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6736 new_mana_val = v3->sMana;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6737 new_mana_val += 2;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6738 if ( new_mana_val > v3->GetMaxMana() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6739 new_mana_val = v3->GetMaxMana();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6740 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6741 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6742 else if ( pParty->pPickedItem.uItemID == 162 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6743 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6744 pParty->pPlayers[player_num-1].Heal(2);
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
6745 v3->PlaySound(SPEECH_36, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6746
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6747 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6748 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6749 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6750 v68 = pParty->pPickedItem.GetDisplayName();
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6751 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6752 ShowStatusBarString(pTmpBuf, 2);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6753 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6754 return;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
6755 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6756 pAudioPlayer->PlaySound((SoundID)211, 0, 0, -1, 0, 0, 0, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6757
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6758 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6759 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6760 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6761 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6762 if ( v73 )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6763 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6764 if ( pParty->bTurnBasedModeOn )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6765 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6766 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6767 thisb->SetRecoveryTime(100);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6768 pTurnEngine->_40471C();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6769 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6770 else
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6771 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6772 thisb->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6773 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6774 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6775 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6776 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6777
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6778
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6779 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6780 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_POTION )
0
Ritor1
parents:
diff changeset
6781 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6782 switch ( pParty->pPickedItem.uItemID )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6783 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6784 case 221: //Catalyst
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6785 pParty->pPlayers[player_num-1].SetCondition(Condition_Poison1, 1);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6786 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6787 case 222: //Cure Wounds
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6788 v25 = pParty->pPickedItem.uEnchantmentType + 10;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6789 pParty->pPlayers[player_num-1].Heal(v25);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6790 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6791 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6792 case 223: //Magic Potion
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6793 v26 = pParty->pPickedItem.uEnchantmentType + 10;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6794 new_mana_val = v3->sMana;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6795 new_mana_val += v26;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6796 if ( new_mana_val > v3->GetMaxMana() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6797 new_mana_val = v3->GetMaxMana();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6798 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6799 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6800 case 224: //Cure Weakness
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6801 v3->pConditions[Condition_Weak] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6802 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6803 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6804 case 225: //Cure Disease
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6805 v3->pConditions[Condition_Disease3] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6806 v3->pConditions[Condition_Disease2] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6807 v3->pConditions[Condition_Disease1] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6808 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6809 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6810 case 226: //Cure Poison
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6811 v3->pConditions[Condition_Poison3] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6812 v3->pConditions[Condition_Poison2] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6813 v3->pConditions[Condition_Poison1] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6814 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6815 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6816 case 227: //Awaken
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6817 v3->pConditions[Condition_Sleep] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6818 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6819 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6820 case 228: //Haste
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6821 if ( !v3->pConditions[Condition_Weak] )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6822 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6823 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6824 v3->pPlayerBuffs[7].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6825 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6826 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6827 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6828 case 229: //Heroism
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6829 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6830 v3->pPlayerBuffs[8].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6831 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6832 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6833 case 230: //Bless
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6834 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6835 v3->pPlayerBuffs[1].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6836 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6837 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6838 case 231: //Preservation
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6839 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6840 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6841 v3->pPlayerBuffs[11].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6842 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6843 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6844 case 232: //Shield
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6845 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6846 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6847 v3->pPlayerBuffs[13].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6848 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6849 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6850 case 234: //Stoneskin
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6851 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6852 v3->pPlayerBuffs[14].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6853 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6854 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6855 case 235: //Water Breathing
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6856 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335),
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6857 v3->pPlayerBuffs[23].Apply(pParty->uTimePlayed +v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6858 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6859 case 237: //Remove Fear
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6860 v3->pConditions[Condition_Fear] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6861 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6862 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6863 case 238: //Remove Curse
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6864 v3->pConditions[Condition_Cursed] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6865 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6866 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6867 case 239: //Cure Insanity
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6868 v3->pConditions[Condition_Insane] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6869 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6870 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6871 case 240: //Might Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6872 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6873 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6874 v3->pPlayerBuffs[19].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6875 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6876 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6877 case 241: //Intellect Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6878 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6879 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6880 v3->pPlayerBuffs[17].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6881 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6882 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6883 case 242: //Personality Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6884 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6885 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6886 v3->pPlayerBuffs[20].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6887 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6888 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6889 case 243://Endurance Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6890 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6891 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6892 v3->pPlayerBuffs[16].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6893 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6894 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6895 case 244: //Speed Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6896 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6897 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6898 v3->pPlayerBuffs[21].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6899 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6900 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6901 case 245: //Accuracy Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6902 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6903 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6904 v3->pPlayerBuffs[15].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6905 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6906 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6907 case 251: //Cure Paralysis
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6908 v3->pConditions[Condition_Paralyzed] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6909 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6910 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6911 case 252://Divine Restoration
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6912 v30 = v3->pConditions[Condition_Dead];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6913 v32 = v3->pConditions[Condition_Pertified];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6914 v34 = v3->pConditions[Condition_Eradicated];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6915 memset(&pParty->pPlayers[player_num-1].pConditions,0,sizeof(pConditions));
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6916 v3->pConditions[Condition_Dead] = v30;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6917 v3->pConditions[Condition_Pertified] = v32;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6918 v3->pConditions[Condition_Eradicated] = v34;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6919 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6920 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6921 case 253: //Divine Cure
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6922 v25 = 5 * pParty->pPickedItem.uEnchantmentType;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6923 pParty->pPlayers[player_num-1].Heal(v25);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6924 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6925 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6926 case 254: //Divine Power
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6927 v26 = 5 * pParty->pPickedItem.uEnchantmentType;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6928 new_mana_val = v3->sMana;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6929 new_mana_val += v26;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6930 if ( new_mana_val > v3->GetMaxMana() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6931 new_mana_val = v3->GetMaxMana();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6932 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6933 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6934 case 255: //Luck Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6935 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6936 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6937 v3->pPlayerBuffs[18].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6938 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6939 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6940 case 256: //Fire Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6941 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6942 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6943 v3->pPlayerBuffs[5].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6944 v3->PlaySound(SPEECH_36, 0);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6945 break;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6946 case 257: //Air Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6947 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6948 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6949 v3->pPlayerBuffs[0].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6950 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6951 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6952 case 258: //Water Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6953 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6954 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6955 v3->pPlayerBuffs[22].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6956 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6957 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6958 case 259: //Earth Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6959 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6960 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6961 v3->pPlayerBuffs[3].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6962 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6963 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6964 case 260: //Mind Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6965 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6966 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6967 v3->pPlayerBuffs[9].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6968 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6969 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6970 case 261: //Body Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6971 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6972 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6973 v3->pPlayerBuffs[2].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6974 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6975 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6976 case 262: //Stone to Flesh
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6977 v3->pConditions[Condition_Pertified] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6978 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6979 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6980 case 264: //Pure Luck
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6981 if ( !v3->pure_luck_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6982 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6983 v3->uLuck += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6984 v3->pure_luck_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6985 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6986 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6987 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6988 case 265: //Pure Speed
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6989 if ( !v3->pure_speed_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6990 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6991 v3->uSpeed += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6992 v3->pure_speed_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6993 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6994 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6995 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6996 case 266: //Pure Intellect
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6997 if ( !v3->pure_intellect_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6998 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6999 v3->uIntelligence += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7000 v3->pure_intellect_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7001 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7002 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7003 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7004 case 267: //Pure Endurance
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7005 if ( !v3->pure_endurance_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7006 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7007 v3->uEndurance += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7008 v3->pure_endurance_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7009 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7010 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7011 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7012 case 268: //Pure Personality
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7013 if ( !v3->pure_willpower_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7014 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7015 v3->uWillpower += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7016 v3->pure_willpower_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7017 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7018 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7019 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7020 case 269: //Pure Accuracy
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7021 if ( !v3->pure_accuracy_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7022 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7023 v3->uAccuracy += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7024 v3->pure_accuracy_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7025 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7026 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7027 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7028 case 270: //Pure Might
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7029 if ( !v3->pure_might_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7030 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7031 v3->uMight += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7032 v3->pure_might_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7033 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7034 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7035 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7036 case 271: //Rejuvenation
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7037 v3->sAgeModifier = 0;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7038 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7039 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7040
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7041 default:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7042 v68 = pParty->pPickedItem.GetDisplayName();
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7043 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7044 ShowStatusBarString(pTmpBuf, 2u);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7045 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7046 return;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7047 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7048 pAudioPlayer->PlaySound((SoundID)210, 0, 0, -1, 0, 0, 0, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7049 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7050 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7051 if ( !v73 )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7052 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7053 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7054 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7055 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7056 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7057 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7058 if ( v73 )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7059 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7060 if ( pParty->bTurnBasedModeOn )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7061 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7062 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7063 thisb->SetRecoveryTime(100);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7064 pTurnEngine->_40471C();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7065 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7066 else
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7067 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7068 thisb->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7069 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7070 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7071 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7072 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7073
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7074 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7075
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7076
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7077 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_SPELL_SCROLL )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7078 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7079
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7080
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7081 if ( pCurrentScreen == SCREEN_CASTING )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7082 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7083 if ( !pParty->pPlayers[player_num-1].CanAct() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7084 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7085
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7086 v68 = aCharacterConditionNames[v3->GetMajorConditionIdx()];
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7087 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[382], v68);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7088 ShowStatusBarString(pTmpBuf, 2u);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7089 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7090 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7091 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7092 if ( bUnderwater == 1 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7093 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7094 ShowStatusBarString(pGlobalTXT_LocalizationStrings[652], 2u);//"You can not do that while you are underwater!"
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7095 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7096 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7097 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7098 dword_50C9AC = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7099 scroll_id = pParty->pPickedItem.uItemID - 299;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7100 if ( scroll_id == 30 || scroll_id == 4 || scroll_id == 91 || scroll_id == 28 ) //Enchant Item scroll, Vampiric Weapon scroll ,Recharge Item ,Fire Aura
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7101 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7102 pMouse->RemoveHoldingItem();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7103 pGUIWindow_CurrentMenu->Release();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7104 pIcons_LOD->_4114F2();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7105 pCurrentScreen = SCREEN_GAME;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7106 viewparams->bRedrawGameUI = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7107 _42777D_CastSpell_UseWand_ShootArrow(scroll_id, player_num - 1, 0x85u, 1, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7108 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7109 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7110 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7111 _720984_unused = pParty->pPickedItem.uItemID;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7112 pMouse->RemoveHoldingItem();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7113 pMessageQueue_50C9E8->AddMessage(UIMSG_SpellScrollUse, scroll_id, player_num - 1);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7114 if ( pCurrentScreen && pGUIWindow_CurrentMenu
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7115 && (pGUIWindow_CurrentMenu->eWindowType != WINDOW_null))
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7116 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7117 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7118 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7119 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7120 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7121 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7122
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7123 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_BOOK )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7124
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7125 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7126 v15 = pParty->pPickedItem.uItemID - 400;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7127 v72 = v3->spellbook.bHaveSpell[pParty->pPickedItem.uItemID-400];//(char *)&v3->pConditions[0] + pParty->pPickedItem.uItemID + 2;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7128 if ( v72 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7129 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7130 v66 = pParty->pPickedItem.GetDisplayName();
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7131 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[380], v66);//"You already know the %s spell"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7132 ShowStatusBarString(pTmpBuf, 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7133 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7134 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7135 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7136 if ( !pParty->pPlayers[player_num-1].CanAct() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7137 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7138 v66 = aCharacterConditionNames[v3->GetMajorConditionIdx()];
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7139 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[382], v66);//"That player is %s"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7140 ShowStatusBarString(pTmpBuf, 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7141 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7142 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7143 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7144 v16 = v15 % 11 + 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7145 v17 = v3->pActiveSkills[v15 / 11 + 12];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7146 v18 = SkillToMastery(v17) - 1;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7147 switch (v18)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7148 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7149 case 0: v67 = 4; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7150 case 1: v67 = 7; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7151 case 2: v67 = 10; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7152 case 3: v67 = 11; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7153 default:
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7154 v67 = player_num;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7155 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7156
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7157 if ( v16 > v67 || !v17 )
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7158 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7159 v22 = pParty->pPickedItem.GetDisplayName();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7160 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[381], v22); //"You don't have the skill to learn %s"
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7161 ShowStatusBarString(pTmpBuf, 2u);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7162 v3->PlaySound((PlayerSpeech)20, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7163 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7164 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7165 // v72 = 1;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7166 v3->PlaySound(SPEECH_21, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7167 v73 = 0;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7168
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7169
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7170 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7171 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7172 if ( !v73 )
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7173 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7174 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7175 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7176 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7177 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7178 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7179 if ( v73 )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7180 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7181 if ( pParty->bTurnBasedModeOn )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7182 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7183 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7184 thisb->SetRecoveryTime(100);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7185 pTurnEngine->_40471C();
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7186 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7187 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7188 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7189 thisb->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7190 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7191 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7192 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7193 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7194
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7195 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7196
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7197 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_MESSAGE_SCROLL )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7198
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7199 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7200 if ( pParty->pPlayers[player_num-1].CanAct() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7201 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7202 CreateMsgScrollWindow(pParty->pPickedItem.uItemID);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7203 v3->PlaySound(SPEECH_37, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7204 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7205 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7206 v68 = aCharacterConditionNames[v3->GetMajorConditionIdx()];
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7207 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[382], v68);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7208 ShowStatusBarString(pTmpBuf, 2u);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7209 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7210 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7211 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7212 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7213 {
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7214 if ( pParty->pPickedItem.uItemID == 616 ) //Genie Lamp
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7215 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7216 thisa = pParty->uCurrentMonthWeek + 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7217 if ( pParty->uCurrentMonth >= 7 )
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7218 v74 = NULL;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7219 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7220 v74 = aAttributeNames[pParty->uCurrentMonth];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7221 switch ( pParty->uCurrentMonth )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7222 {
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7223 case 0:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7224 v3->uMight += thisa;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7225 sprintf(pTmpBuf, "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7226 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7227 case 1:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7228 v3->uIntelligence += thisa;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7229 sprintf(pTmpBuf, "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7230 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7231 case 2:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7232 v3->uWillpower += thisa;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7233 sprintf(pTmpBuf, "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7234 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7235 case 3:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7236 v3->uEndurance += thisa;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7237 sprintf(pTmpBuf, "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7238 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7239 case 4:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7240 v3->uAccuracy += thisa;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7241 sprintf(pTmpBuf, "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7242 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7243 case 5:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7244 v3->uSpeed += thisa;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7245 sprintf(pTmpBuf, "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7246 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7247 case 6:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7248 v3->uLuck += thisa;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7249 sprintf(pTmpBuf, "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7250 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7251 case 7:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7252 party_finds_gold(1000 * thisa, 0);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7253 sprintf(pTmpBuf, "+%u %s", 1000 * thisa, pGlobalTXT_LocalizationStrings[97]);//"Gold"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7254 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7255 case 8:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7256 Party::GiveFood(5 * thisa);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7257 sprintf(pTmpBuf, "+%u %s",5 * thisa , pGlobalTXT_LocalizationStrings[653]);//"Food"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7258 break;
0
Ritor1
parents:
diff changeset
7259 case 9u:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7260 v3->uSkillPoints += 2 * thisa;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7261 sprintf(pTmpBuf, "+%u %s", 2 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_SKILL_POINTS]);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7262 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7263 case 10:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7264 v3->uExperience += 2500 * thisa;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7265 sprintf(pTmpBuf, "+%u %s", 2500 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_EXPIRIENCE]);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7266 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7267 case 11:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7268 v8 = rand() % 6;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7269 switch (v8)
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7270 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7271 case 0:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7272 v3->sResFireBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7273 v13 = pGlobalTXT_LocalizationStrings[87];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7274 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7275 case 1:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7276 v3->sResAirBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7277 v13 = pGlobalTXT_LocalizationStrings[6];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7278 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7279 case 2:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7280 v3->sResWaterBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7281 v13 = pGlobalTXT_LocalizationStrings[240];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7282 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7283 case 3:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7284 v3->sResEarthBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7285 v13 = pGlobalTXT_LocalizationStrings[70];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7286 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7287 case 4:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7288 v3->sResMindBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7289 v13 = pGlobalTXT_LocalizationStrings[142];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7290 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7291 case 5:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7292 v3->sResBodyBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7293 v13 = pGlobalTXT_LocalizationStrings[29];
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7294 break;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7295 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7296 sprintf(pTmpBuf, "+%u %s %s", thisa, v13, pGlobalTXT_LocalizationStrings[121]);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7297 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7298
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7299 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7300 ShowStatusBarString(pTmpBuf, 2u);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7301 pMouse->RemoveHoldingItem();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7302 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, player_num - 1);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7303 v3->PlaySound(SPEECH_93, 0);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7304 pAudioPlayer->PlaySound((SoundID)219, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7305 if ( pParty->uDaysPlayed == 6 || pParty->uDaysPlayed == 20 )
0
Ritor1
parents:
diff changeset
7306 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7307 v3->SetCondition(Condition_Eradicated, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7308 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
7309 }
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7310 else if ( pParty->uDaysPlayed == 12 || pParty->uDaysPlayed == 26 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7311 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7312 v3->SetCondition(Condition_Dead, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7313 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7314 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7315 else if ( pParty->uDaysPlayed == 4 || pParty->uDaysPlayed == 25 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7316 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7317 v3->SetCondition(Condition_Pertified, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7318 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7319 }
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7320 return;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7321 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7322 else if ( pParty->pPickedItem.uItemID == 630 ) //Red Apple
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7323 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7324 Party::GiveFood(1u);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7325 pAudioPlayer->PlaySound((SoundID)(SOUND_PlayerCantCastSpell|0x2), 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7326
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7327 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7328 else if ( pParty->pPickedItem.uItemID == 632 ) //Lute
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7329 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7330 pAudioPlayer->PlaySound((SoundID)133, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7331 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7332 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7333 else if ( pParty->pPickedItem.uItemID == 633 ) //Faerie Pipes
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7334 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7335 pAudioPlayer->PlaySound((SoundID)134, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7336 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7337 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7338 else if ( pParty->pPickedItem.uItemID == 634 ) //Gryphonheart's Trumpet
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7339 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7340 pAudioPlayer->PlaySound((SoundID)135, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7341 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7342 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7343 else if ( pParty->pPickedItem.uItemID == 646 ) //Horseshoe
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7344 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7345 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, player_num - 1);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7346 v5 = PID(OBJECT_Player,player_num + 49);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7347 pAudioPlayer->PlaySound(SOUND_20001, v5, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7348 v3->AddVariable(VAR_NumSkillPoints, 2);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7349 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7350 else if ( pParty->pPickedItem.uItemID == 650 ) //Temple in a Bottle
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7351 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7352 sub_44C28F_open_nwc_dungeon();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7353 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7354 }
0
Ritor1
parents:
diff changeset
7355 else
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7356 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7357
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7358 v68 = pParty->pPickedItem.GetDisplayName();
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7359 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[36],v68);//"%s can not be used that way"
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7360 ShowStatusBarString(pTmpBuf, 2u);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7361 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7362 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7363 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7364
0
Ritor1
parents:
diff changeset
7365 pMouse->RemoveHoldingItem();
Ritor1
parents:
diff changeset
7366 return;
Ritor1
parents:
diff changeset
7367 }
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7368
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7369 }
0
Ritor1
parents:
diff changeset
7370
Ritor1
parents:
diff changeset
7371 //----- (00449BB4) --------------------------------------------------------
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7372 bool Player::CompareVariable( enum VariableType VarNum, signed int pValue )
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7373 {
0
Ritor1
parents:
diff changeset
7374 Player *v3; // esi@1
Ritor1
parents:
diff changeset
7375 signed int v4; // edi@1
Ritor1
parents:
diff changeset
7376 unsigned int v5; // eax@8
Ritor1
parents:
diff changeset
7377 int v6; // eax@9
Ritor1
parents:
diff changeset
7378 enum CHARACTER_RACE v7; // eax@11
Ritor1
parents:
diff changeset
7379 signed int v8; // eax@17
Ritor1
parents:
diff changeset
7380 unsigned __int8 v9; // sf@17
Ritor1
parents:
diff changeset
7381 unsigned __int8 v10; // of@17
Ritor1
parents:
diff changeset
7382 int v11; // eax@19
Ritor1
parents:
diff changeset
7383 unsigned int v12; // eax@20
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7384 unsigned int test_bit_value; // eax@25
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7385 unsigned __int8 our_bit_value; // cl@25
0
Ritor1
parents:
diff changeset
7386 signed int v15; // ecx@28
Ritor1
parents:
diff changeset
7387 ItemGen *v16; // eax@28
Ritor1
parents:
diff changeset
7388 char v17; // zf@31
Ritor1
parents:
diff changeset
7389 int v18; // edi@90
Ritor1
parents:
diff changeset
7390 DDM_DLV_Header *v19; // eax@122
Ritor1
parents:
diff changeset
7391 char v20; // cl@124
Ritor1
parents:
diff changeset
7392 DDM_DLV_Header *v21; // eax@126
Ritor1
parents:
diff changeset
7393 unsigned int v22; // edi@129
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
7394 Player *v23; // esi@134
0
Ritor1
parents:
diff changeset
7395 ItemGen *v24; // ecx@135
Ritor1
parents:
diff changeset
7396 signed int v25; // edx@135
Ritor1
parents:
diff changeset
7397 ITEM_EQUIP_TYPE v26; // ebx@155
Ritor1
parents:
diff changeset
7398 char *v27; // edi@155
Ritor1
parents:
diff changeset
7399 int v28; // ebx@161
Ritor1
parents:
diff changeset
7400 int v29; // eax@161
Ritor1
parents:
diff changeset
7401
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7402 v6 = 0;
0
Ritor1
parents:
diff changeset
7403 v3 = this;
Ritor1
parents:
diff changeset
7404 v4 = -1;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7405 if ( VarNum > VAR_AutoNotes )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7406 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7407 switch ( VarNum )
0
Ritor1
parents:
diff changeset
7408 {
Ritor1
parents:
diff changeset
7409 case VAR_Invisible:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7410 if ( pParty->pPartyBuffs[11].uExpireTime >0 )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7411 return true;
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7412 return false;
0
Ritor1
parents:
diff changeset
7413 case VAR_NumDeaths:
Ritor1
parents:
diff changeset
7414 v4 = pParty->uNumDeaths;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7415 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7416 case VAR_NumBounties:
Ritor1
parents:
diff changeset
7417 v4 = pParty->uNumBountiesCollected;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7418 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7419 case VAR_PrisonTerms:
Ritor1
parents:
diff changeset
7420 v4 = pParty->uNumPrisonTerms;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7421 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7422 case VAR_ArenaWinsPage:
Ritor1
parents:
diff changeset
7423 v4 = (unsigned __int8)pParty->uNumArenaPageWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7424 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7425 case VAR_ArenaWinsSquire:
Ritor1
parents:
diff changeset
7426 v4 = (unsigned __int8)pParty->uNumArenaSquireWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7427 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7428 case VAR_ArenaWinsKnight:
Ritor1
parents:
diff changeset
7429 v4 = (unsigned __int8)pParty->uNumArenaKnightWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7430 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7431 case VAR_ArenaWinsLord:
Ritor1
parents:
diff changeset
7432 v4 = (unsigned __int8)pParty->uNumArenaLordWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7433 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7434 case VAR_ReputationInCurrentLocation:
Ritor1
parents:
diff changeset
7435 v19 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
7436 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
7437 v19 = &pIndoor->dlv;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7438 v6 = v19->uReputation >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7439 return v6;
0
Ritor1
parents:
diff changeset
7440 case VAR_History_28|VAR_Sex:
Ritor1
parents:
diff changeset
7441 v21 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
7442 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
7443 v21 = &pIndoor->dlv;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7444 v6 = v21->field_C_alert == pValue;
0
Ritor1
parents:
diff changeset
7445 return v6;
Ritor1
parents:
diff changeset
7446 case VAR_MonthEquals2|VAR_Sex:
Ritor1
parents:
diff changeset
7447 case VAR_MonthEquals2|VAR_Class:
Ritor1
parents:
diff changeset
7448 case VAR_Counter1:
Ritor1
parents:
diff changeset
7449 case VAR_Counter2:
Ritor1
parents:
diff changeset
7450 case VAR_Counter3:
Ritor1
parents:
diff changeset
7451 case VAR_Counter4:
Ritor1
parents:
diff changeset
7452 case VAR_Counter5:
Ritor1
parents:
diff changeset
7453 case VAR_Counter6:
Ritor1
parents:
diff changeset
7454 case VAR_Counter7:
Ritor1
parents:
diff changeset
7455 case VAR_Counter8:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7456 v22 = *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44304];
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7457 if ( v22 | *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44300]
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7458 && (signed __int64)(__PAIR__(v22, *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44300])
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7459 + (signed __int64)((double)(460800 * pValue) * 0.033333335)) <= (signed __int64)pParty->uTimePlayed )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7460 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7461 return false;
0
Ritor1
parents:
diff changeset
7462 case VAR_NumSkillPoints:
Ritor1
parents:
diff changeset
7463 v4 = this->uSkillPoints;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7464 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7465 case VAR_CircusPrises:
Ritor1
parents:
diff changeset
7466 v4 = 0;
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
7467 v23 = pParty->pPlayers;//[0].pInventoryItems;
0
Ritor1
parents:
diff changeset
7468 do
Ritor1
parents:
diff changeset
7469 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7470 v24 = v23->pInventoryItems;
0
Ritor1
parents:
diff changeset
7471 v25 = 138;
Ritor1
parents:
diff changeset
7472 do
Ritor1
parents:
diff changeset
7473 {
Ritor1
parents:
diff changeset
7474 switch ( v24->uItemID )
Ritor1
parents:
diff changeset
7475 {
Ritor1
parents:
diff changeset
7476 case 0x1D6u:
Ritor1
parents:
diff changeset
7477 ++v4;
Ritor1
parents:
diff changeset
7478 break;
Ritor1
parents:
diff changeset
7479 case 0x1D7u:
Ritor1
parents:
diff changeset
7480 v4 += 3;
Ritor1
parents:
diff changeset
7481 break;
Ritor1
parents:
diff changeset
7482 case 0x1DDu:
Ritor1
parents:
diff changeset
7483 v4 += 5;
Ritor1
parents:
diff changeset
7484 break;
Ritor1
parents:
diff changeset
7485 }
Ritor1
parents:
diff changeset
7486 ++v24;
Ritor1
parents:
diff changeset
7487 --v25;
Ritor1
parents:
diff changeset
7488 }
Ritor1
parents:
diff changeset
7489 while ( v25 );
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
7490 ++v23;
0
Ritor1
parents:
diff changeset
7491 }
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
7492 while ( v23 <= &pParty->pPlayers[3] );
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7493 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7494 case VAR_MonthEquals2:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7495 v6 = pParty->uCurrentMonth == pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7496 return v6;
0
Ritor1
parents:
diff changeset
7497 case VAR_IsFlying:
Ritor1
parents:
diff changeset
7498 if ( pParty->bFlying
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7499 && (pParty->pPartyBuffs[7].uExpireTime> 0) )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7500 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7501 return false;
0
Ritor1
parents:
diff changeset
7502 case VAR_HiredNPCHasSpeciality:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7503 LOBYTE(v6) = CheckHiredNPCSpeciality(pValue);
0
Ritor1
parents:
diff changeset
7504 return v6;
Ritor1
parents:
diff changeset
7505 case VAR_NPCs2:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7506 return pNPCStats->pNewNPCData[pValue].Hired();
0
Ritor1
parents:
diff changeset
7507 case VAR_MonthEquals|VAR_CurrentSP:
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7508 test_bit_value = 0x80u >> ((signed __int16)pValue - 1) % 8;
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7509 our_bit_value = this->field_1A50[((signed __int16)pValue - 1)/8];
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7510 if ( !((unsigned __int8)test_bit_value & our_bit_value) )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7511 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7512 v4 = pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7513 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7514 case VAR_ItemEquipped:
Ritor1
parents:
diff changeset
7515 v26 = (ITEM_EQUIP_TYPE)0;
Ritor1
parents:
diff changeset
7516 v27 = (char *)&this->pEquipment;
Ritor1
parents:
diff changeset
7517 break;
Ritor1
parents:
diff changeset
7518 case VAR_GoldInBank:
Ritor1
parents:
diff changeset
7519 v4 = pParty->uNumGoldInBank;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7520 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7521 case VAR_ThieverySkill|0x80:
Ritor1
parents:
diff changeset
7522 v28 = GetActualMight();
Ritor1
parents:
diff changeset
7523 v29 = v3->GetBaseStrength();
Ritor1
parents:
diff changeset
7524 goto LABEL_168;
Ritor1
parents:
diff changeset
7525 case VAR_DisarmTrapSkill|0x80:
Ritor1
parents:
diff changeset
7526 v28 = GetActualIntelligence();
Ritor1
parents:
diff changeset
7527 v29 = v3->GetBaseIntelligence();
Ritor1
parents:
diff changeset
7528 goto LABEL_168;
Ritor1
parents:
diff changeset
7529 case VAR_MonthEquals:
Ritor1
parents:
diff changeset
7530 v28 = GetActualWillpower();
Ritor1
parents:
diff changeset
7531 v29 = v3->GetBaseWillpower();
Ritor1
parents:
diff changeset
7532 goto LABEL_168;
Ritor1
parents:
diff changeset
7533 case VAR_MonthEquals|VAR_Sex:
Ritor1
parents:
diff changeset
7534 v28 = GetActualEndurance();
Ritor1
parents:
diff changeset
7535 v29 = v3->GetBaseEndurance();
Ritor1
parents:
diff changeset
7536 goto LABEL_168;
Ritor1
parents:
diff changeset
7537 case VAR_IdentifyMonsterSkill|0x80:
Ritor1
parents:
diff changeset
7538 v28 = GetActualSpeed();
Ritor1
parents:
diff changeset
7539 v29 = v3->GetBaseSpeed();
Ritor1
parents:
diff changeset
7540 goto LABEL_168;
Ritor1
parents:
diff changeset
7541 case VAR_ArmsmasterSkill|0x80:
Ritor1
parents:
diff changeset
7542 v28 = GetActualAccuracy();
Ritor1
parents:
diff changeset
7543 v29 = v3->GetBaseAccuracy();
Ritor1
parents:
diff changeset
7544 goto LABEL_168;
Ritor1
parents:
diff changeset
7545 case VAR_MonthEquals|VAR_MaxHP:
Ritor1
parents:
diff changeset
7546 v28 = GetActualLuck();
Ritor1
parents:
diff changeset
7547 v29 = v3->GetBaseLuck();
Ritor1
parents:
diff changeset
7548 LABEL_168:
Ritor1
parents:
diff changeset
7549 v10 = __OFSUB__(v28, v29);
Ritor1
parents:
diff changeset
7550 v9 = v28 - v29 < 0;
Ritor1
parents:
diff changeset
7551 LABEL_169:
Ritor1
parents:
diff changeset
7552 if ( v9 ^ v10 )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7553 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7554 return true;
0
Ritor1
parents:
diff changeset
7555 default:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7556 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7557 }
Ritor1
parents:
diff changeset
7558 while ( !v3->HasItemEquipped(v26)
654
eb67721c5268 minor fixes
zipi
parents: 652
diff changeset
7559 || *(int *)&v3->pInventoryItems[*(int *)v27-1] != pValue )
0
Ritor1
parents:
diff changeset
7560 {
Ritor1
parents:
diff changeset
7561 v26 = (ITEM_EQUIP_TYPE)((int)v26 + 1);
Ritor1
parents:
diff changeset
7562 v27 += 4;
Ritor1
parents:
diff changeset
7563 if ( (signed int)v26 >= 16 )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7564 return false;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7565 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7566 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7567 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7568 if ( VarNum == VAR_AutoNotes )
0
Ritor1
parents:
diff changeset
7569 {
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7570 test_bit_value = 0x80u >> ((signed __int16)(pValue - 1) - 1) % 8;
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7571 our_bit_value = pParty->_autonote_bits[((signed __int16)(pValue - 1) - 1) /8];
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7572 if ( !((unsigned __int8)test_bit_value & our_bit_value) )
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7573 return false;
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7574 return true;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7575 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7576 if ( VarNum <= VAR_BaseLuck )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7577 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7578 if ( VarNum != VAR_BaseLuck )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7579 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7580 switch ( VarNum )
0
Ritor1
parents:
diff changeset
7581 {
Ritor1
parents:
diff changeset
7582 case VAR_Hour:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7583 if ( (signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60 % 24 == pValue )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7584 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7585 return false;
0
Ritor1
parents:
diff changeset
7586 case VAR_DayOfYear:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7587 v5 = (unsigned int)((signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60) / 0x18 % 0x150 + 1;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7588 v6 = v5 == pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7589 return v6;
0
Ritor1
parents:
diff changeset
7590 case VAR_DayOfWeek:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7591 v5 = (unsigned int)((signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60) / 0x18 % 7;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7592 v6 = v5 == pValue;
0
Ritor1
parents:
diff changeset
7593 return v6;
Ritor1
parents:
diff changeset
7594 case VAR_Sex:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7595 if ( pValue == (CHARACTER_RACE)this->uSex )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7596 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7597 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7598 case VAR_Class:
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
7599 v7 = (CHARACTER_RACE)this->classType;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7600 if ( pValue == v7 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7601 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7602 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7603 case VAR_Race:
Ritor1
parents:
diff changeset
7604 v7 = GetRace();
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7605 if ( pValue == v7 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7606 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7607 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7608 case VAR_CurrentHP:
Ritor1
parents:
diff changeset
7609 v4 = this->sHealth;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7610 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7611 case VAR_MaxHP:
Ritor1
parents:
diff changeset
7612 v8 = GetMaxHealth();
Ritor1
parents:
diff changeset
7613 v10 = __OFSUB__(v3->sHealth, v8);
Ritor1
parents:
diff changeset
7614 v9 = v3->sHealth - v8 < 0;
Ritor1
parents:
diff changeset
7615 goto LABEL_169;
Ritor1
parents:
diff changeset
7616 case VAR_CurrentSP:
Ritor1
parents:
diff changeset
7617 v4 = this->sMana;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7618 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7619 case VAR_MaxSP:
Ritor1
parents:
diff changeset
7620 v11 = GetMaxMana();
Ritor1
parents:
diff changeset
7621 v10 = __OFSUB__(v3->sMana, v11);
Ritor1
parents:
diff changeset
7622 v9 = v3->sMana - v11 < 0;
Ritor1
parents:
diff changeset
7623 goto LABEL_169;
Ritor1
parents:
diff changeset
7624 case VAR_ActualAC:
Ritor1
parents:
diff changeset
7625 v12 = GetActualAC();
Ritor1
parents:
diff changeset
7626 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7627 case VAR_ACModifier:
Ritor1
parents:
diff changeset
7628 v4 = this->sACModifier;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7629 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7630 case VAR_BaseLevel:
Ritor1
parents:
diff changeset
7631 v4 = this->uLevel;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7632 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7633 case VAR_LevelModifier:
Ritor1
parents:
diff changeset
7634 v4 = this->sLevelModifier;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7635 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7636 case VAR_Age:
Ritor1
parents:
diff changeset
7637 v12 = GetActualAge();
Ritor1
parents:
diff changeset
7638 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7639 case VAR_Award:
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7640 test_bit_value = 0x80u >> ((signed __int16)pValue - 1) % 8;
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7641 our_bit_value = this->_guilds_member_bits[((signed __int16)pValue - 1) /8];
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7642 if ( !((unsigned __int8)test_bit_value & our_bit_value) )
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7643 return true;
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7644 return false;
0
Ritor1
parents:
diff changeset
7645 case VAR_Experience:
Ritor1
parents:
diff changeset
7646 v4 = LODWORD(this->uExperience);
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7647 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7648 case VAR_QBits_QuestsDone:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7649 test_bit_value = 0x80u >> (pValue - 1) % 8;
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7650 our_bit_value = pParty->_quest_bits[(pValue - 1)/8];
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7651 if ( test_bit_value & our_bit_value )
478
Ritor1
parents: 469
diff changeset
7652 return true;
Ritor1
parents: 469
diff changeset
7653 return false;
0
Ritor1
parents:
diff changeset
7654 case VAR_PlayerItemInHands:
Ritor1
parents:
diff changeset
7655 v15 = 0;
Ritor1
parents:
diff changeset
7656 v16 = v3->pInventoryItems;
Ritor1
parents:
diff changeset
7657 break;
Ritor1
parents:
diff changeset
7658 case VAR_FixedGold:
Ritor1
parents:
diff changeset
7659 v4 = pParty->uNumGold;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7660 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7661 case VAR_MightBonus:
Ritor1
parents:
diff changeset
7662 v4 = this->uMightBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7663 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7664 case VAR_IntellectBonus:
Ritor1
parents:
diff changeset
7665 v4 = this->uIntelligenceBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7666 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7667 case VAR_PersonalityBonus:
Ritor1
parents:
diff changeset
7668 v4 = this->uWillpowerBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7669 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7670 case VAR_EnduranceBonus:
Ritor1
parents:
diff changeset
7671 v4 = this->uEnduranceBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7672 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7673 case VAR_SpeedBonus:
Ritor1
parents:
diff changeset
7674 v4 = this->uSpeedBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7675 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7676 case VAR_AccuracyBonus:
Ritor1
parents:
diff changeset
7677 v4 = this->uAccuracyBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7678 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7679 case VAR_LuckBonus:
Ritor1
parents:
diff changeset
7680 v4 = this->uLuckBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7681 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7682 case VAR_BaseMight:
Ritor1
parents:
diff changeset
7683 v4 = this->uMight;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7684 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7685 case VAR_BaseIntellect:
Ritor1
parents:
diff changeset
7686 v4 = this->uIntelligence;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7687 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7688 case VAR_BasePersonality:
Ritor1
parents:
diff changeset
7689 v4 = this->uWillpower;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7690 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7691 case VAR_BaseEndurance:
Ritor1
parents:
diff changeset
7692 v4 = this->uEndurance;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7693 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7694 case VAR_BaseSpeed:
Ritor1
parents:
diff changeset
7695 v4 = this->uSpeed;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7696 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7697 case VAR_BaseAccuracy:
Ritor1
parents:
diff changeset
7698 v4 = this->uAccuracy;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7699 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7700 case VAR_FixedFood:
Ritor1
parents:
diff changeset
7701 v4 = pParty->uNumFoodRations;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7702 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7703 default:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7704 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7705 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7706 while ( v16->uItemID != pValue )
0
Ritor1
parents:
diff changeset
7707 {
Ritor1
parents:
diff changeset
7708 ++v15;
Ritor1
parents:
diff changeset
7709 ++v16;
Ritor1
parents:
diff changeset
7710 if ( v15 >= 138 )
Ritor1
parents:
diff changeset
7711 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7712 v6 = pParty->pPickedItem.uItemID == pValue;
0
Ritor1
parents:
diff changeset
7713 return v6;
Ritor1
parents:
diff changeset
7714 }
Ritor1
parents:
diff changeset
7715 }
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7716 return true;
0
Ritor1
parents:
diff changeset
7717 }
Ritor1
parents:
diff changeset
7718 v4 = this->uLuck;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7719 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7720 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7721 if ( VarNum <= VAR_MagicResistance )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7722 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7723 if ( VarNum == VAR_MagicResistance )
0
Ritor1
parents:
diff changeset
7724 {
Ritor1
parents:
diff changeset
7725 v4 = this->sResMagicBase;
Ritor1
parents:
diff changeset
7726 }
Ritor1
parents:
diff changeset
7727 else
Ritor1
parents:
diff changeset
7728 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7729 switch ( VarNum )
0
Ritor1
parents:
diff changeset
7730 {
Ritor1
parents:
diff changeset
7731 case VAR_FireResistance:
Ritor1
parents:
diff changeset
7732 v4 = this->sResFireBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7733 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7734 case VAR_AirResistance:
Ritor1
parents:
diff changeset
7735 v4 = this->sResAirBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7736 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7737 case VAR_WaterResistance:
Ritor1
parents:
diff changeset
7738 v4 = this->sResWaterBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7739 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7740 case VAR_EarthResistance:
Ritor1
parents:
diff changeset
7741 v4 = this->sResEarthBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7742 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7743 case VAR_SpiritResistance:
Ritor1
parents:
diff changeset
7744 v4 = this->sResSpiritBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7745 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7746 case VAR_MindResistance:
Ritor1
parents:
diff changeset
7747 v4 = this->sResMindBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7748 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7749 case VAR_BodyResistance:
Ritor1
parents:
diff changeset
7750 v4 = this->sResBodyBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7751 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7752 case VAR_LightResistance:
Ritor1
parents:
diff changeset
7753 v4 = this->sResLightBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7754 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7755 case VAR_DarkResistance:
Ritor1
parents:
diff changeset
7756 v4 = this->sResDarkBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7757 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7758 case VAR_ActualMight:
Ritor1
parents:
diff changeset
7759 v12 = GetActualMight();
Ritor1
parents:
diff changeset
7760 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7761 case VAR_ActualIntellect:
Ritor1
parents:
diff changeset
7762 v12 = GetActualIntelligence();
Ritor1
parents:
diff changeset
7763 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7764 case VAR_ActualPersonality:
Ritor1
parents:
diff changeset
7765 v12 = GetActualWillpower();
Ritor1
parents:
diff changeset
7766 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7767 case VAR_ActualEndurance:
Ritor1
parents:
diff changeset
7768 v12 = GetActualEndurance();
Ritor1
parents:
diff changeset
7769 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7770 case VAR_ActualSpeed:
Ritor1
parents:
diff changeset
7771 v12 = GetActualSpeed();
Ritor1
parents:
diff changeset
7772 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7773 case VAR_ActualAccuracy:
Ritor1
parents:
diff changeset
7774 v12 = GetActualAccuracy();
Ritor1
parents:
diff changeset
7775 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7776 case VAR_ActualLuck:
Ritor1
parents:
diff changeset
7777 v12 = GetActualLuck();
Ritor1
parents:
diff changeset
7778 _j_cmp_against_arg:
Ritor1
parents:
diff changeset
7779 v4 = v12;
Ritor1
parents:
diff changeset
7780 break;
Ritor1
parents:
diff changeset
7781 default:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7782 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7783 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7784 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7785 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7786 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7787 if ( VarNum <= VAR_DisarmTrapSkill )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7788 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7789 if ( VarNum != VAR_DisarmTrapSkill )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7790 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7791 if ( VarNum <= VAR_MindResistanceBonus )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7792 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7793 switch ( VarNum )
0
Ritor1
parents:
diff changeset
7794 {
Ritor1
parents:
diff changeset
7795 case VAR_MindResistanceBonus:
Ritor1
parents:
diff changeset
7796 v4 = this->sResMindBonus;
Ritor1
parents:
diff changeset
7797 break;
Ritor1
parents:
diff changeset
7798 case VAR_FireResistanceBonus:
Ritor1
parents:
diff changeset
7799 v4 = this->sResFireBonus;
Ritor1
parents:
diff changeset
7800 break;
Ritor1
parents:
diff changeset
7801 case VAR_AirResistanceBonus:
Ritor1
parents:
diff changeset
7802 v4 = this->sResAirBonus;
Ritor1
parents:
diff changeset
7803 break;
Ritor1
parents:
diff changeset
7804 case VAR_WaterResistanceBonus:
Ritor1
parents:
diff changeset
7805 v4 = this->sResWaterBonus;
Ritor1
parents:
diff changeset
7806 break;
Ritor1
parents:
diff changeset
7807 case VAR_EarthResistanceBonus:
Ritor1
parents:
diff changeset
7808 v4 = this->sResEarthBonus;
Ritor1
parents:
diff changeset
7809 break;
Ritor1
parents:
diff changeset
7810 case VAR_SpiritResistanceBonus:
Ritor1
parents:
diff changeset
7811 v4 = this->sResSpiritBonus;
Ritor1
parents:
diff changeset
7812 break;
Ritor1
parents:
diff changeset
7813 }
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7814 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7815 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7816 if ( VarNum == VAR_BodyResistanceBonus )
0
Ritor1
parents:
diff changeset
7817 {
Ritor1
parents:
diff changeset
7818 v4 = this->sResBodyBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7819 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7820 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7821 if ( VarNum == VAR_LightResistanceBonus )
0
Ritor1
parents:
diff changeset
7822 {
Ritor1
parents:
diff changeset
7823 v4 = this->sResLightBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7824 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7825 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7826 if ( VarNum == VAR_DarkResistanceBonus )
0
Ritor1
parents:
diff changeset
7827 {
Ritor1
parents:
diff changeset
7828 v4 = this->sResDarkBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7829 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7830 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7831 if ( VarNum == VAR_MagicResistanceBonus )
0
Ritor1
parents:
diff changeset
7832 {
Ritor1
parents:
diff changeset
7833 v4 = this->sResMagicBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7834 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7835 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7836 if ( VarNum <= VAR_MagicResistanceBonus || VarNum > VAR_DiplomacySkill )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7837 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7838 }
Ritor1
parents:
diff changeset
7839 LABEL_90:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7840 v18 = *((short *)&this->pConditions[16] + VarNum);
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7841 if ( pValue <= 63 )
0
Ritor1
parents:
diff changeset
7842 v4 = v18 & 0x3F;
Ritor1
parents:
diff changeset
7843 else
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7844 v4 = pValue & v18;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7845 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7846 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7847 if ( VarNum == 104 )
0
Ritor1
parents:
diff changeset
7848 goto LABEL_90;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7849 if ( (signed int)VarNum <= 104 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7850 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7851 if ( (signed int)VarNum > 0x79 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7852 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7853 if ( VarNum != 122 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7854 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7855 if ( (signed int)VarNum > 122 && VarNum <= VAR_ActiveSpells )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7856 v4 = (unsigned __int8)byte_5E4C15[VarNum];
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7857 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7858 }
Ritor1
parents:
diff changeset
7859 v4 = GetMajorConditionIdx();
Ritor1
parents:
diff changeset
7860 if ( v4 != 18 )
Ritor1
parents:
diff changeset
7861 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7862 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7863 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7864 v4 = pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7865 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7866 }
1072
48168499f52e pointer cleaning
zipi
parents: 1071
diff changeset
7867 return &LODWORD(this->pConditions[VarNum]);// *((int *)this + 2 * VarNum - 210);
0
Ritor1
parents:
diff changeset
7868 }
Ritor1
parents:
diff changeset
7869
Ritor1
parents:
diff changeset
7870
Ritor1
parents:
diff changeset
7871 //----- (0044A5CB) --------------------------------------------------------
492
Gloval
parents: 486
diff changeset
7872 void Player::SetVariable(enum VariableType var_type, signed int var_value)
Gloval
parents: 486
diff changeset
7873 {
Gloval
parents: 486
diff changeset
7874 signed int currPlayerId; // ebx@1
0
Ritor1
parents:
diff changeset
7875 Player *v4; // esi@1
Ritor1
parents:
diff changeset
7876 unsigned int v5; // edi@1
Ritor1
parents:
diff changeset
7877 unsigned int v6; // esi@13
Ritor1
parents:
diff changeset
7878 unsigned int v7; // esi@14
Ritor1
parents:
diff changeset
7879 signed int v8; // eax@17
Ritor1
parents:
diff changeset
7880 ItemGen *v9; // ecx@17
Ritor1
parents:
diff changeset
7881 int v10; // eax@21
Ritor1
parents:
diff changeset
7882 signed int v11; // eax@30
Ritor1
parents:
diff changeset
7883 Player *v12; // ecx@44
Ritor1
parents:
diff changeset
7884 char *v13; // ecx@45
Ritor1
parents:
diff changeset
7885 Player *v14; // ecx@49
Ritor1
parents:
diff changeset
7886 int v15; // ecx@86
Ritor1
parents:
diff changeset
7887 int v16; // esi@106
Ritor1
parents:
diff changeset
7888 char v17; // al@106
Ritor1
parents:
diff changeset
7889 int v18; // eax@107
Ritor1
parents:
diff changeset
7890 Player *v19; // ecx@112
Ritor1
parents:
diff changeset
7891 Player *v20; // ecx@127
Ritor1
parents:
diff changeset
7892 int v21; // eax@127
Ritor1
parents:
diff changeset
7893 int v22; // eax@145
Ritor1
parents:
diff changeset
7894 char v23; // zf@146
Ritor1
parents:
diff changeset
7895 DDM_DLV_Header *v24; // ecx@148
Ritor1
parents:
diff changeset
7896 signed int v25; // eax@172
Ritor1
parents:
diff changeset
7897 int v26; // [sp-8h] [bp-3Ch]@84
Ritor1
parents:
diff changeset
7898 signed int v27; // [sp-4h] [bp-38h]@4
Ritor1
parents:
diff changeset
7899 int v28; // [sp-4h] [bp-38h]@84
Ritor1
parents:
diff changeset
7900 ItemGen item; // [sp+Ch] [bp-28h]@52
Ritor1
parents:
diff changeset
7901 char v30; // [sp+32h] [bp-2h]@1
Ritor1
parents:
diff changeset
7902 char v31; // [sp+33h] [bp-1h]@1
Ritor1
parents:
diff changeset
7903
492
Gloval
parents: 486
diff changeset
7904 currPlayerId = 0;
0
Ritor1
parents:
diff changeset
7905 v30 = 0;
Ritor1
parents:
diff changeset
7906 v31 = 0;
Ritor1
parents:
diff changeset
7907 v4 = this;
Ritor1
parents:
diff changeset
7908 v5 = 0;
Ritor1
parents:
diff changeset
7909 if ( this == pPlayers[2] )
492
Gloval
parents: 486
diff changeset
7910 currPlayerId = 1;
Gloval
parents: 486
diff changeset
7911 else if ( this == pPlayers[3] )
Gloval
parents: 486
diff changeset
7912 currPlayerId = 2;
757
0b3f4b854652 if and ; errors
zipi
parents: 749
diff changeset
7913 else if ( this == pPlayers[4] )
492
Gloval
parents: 486
diff changeset
7914 currPlayerId = 3;
Gloval
parents: 486
diff changeset
7915 if ( var_type > VAR_AutoNotes )
Gloval
parents: 486
diff changeset
7916 {
Gloval
parents: 486
diff changeset
7917 if ( var_type <= VAR_GoldInBank )
Gloval
parents: 486
diff changeset
7918 {
Gloval
parents: 486
diff changeset
7919 if ( var_type == VAR_GoldInBank )
Gloval
parents: 486
diff changeset
7920 {
Gloval
parents: 486
diff changeset
7921 pParty->uNumGoldInBank = var_value;
0
Ritor1
parents:
diff changeset
7922 return;
Ritor1
parents:
diff changeset
7923 }
492
Gloval
parents: 486
diff changeset
7924 if ( var_type <= VAR_Counter8 )
Gloval
parents: 486
diff changeset
7925 {
Gloval
parents: 486
diff changeset
7926 if ( (signed int)var_type >= 0xF5 )
0
Ritor1
parents:
diff changeset
7927 {
492
Gloval
parents: 486
diff changeset
7928 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 486
diff changeset
7929 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
7930 }
Ritor1
parents:
diff changeset
7931 else
Ritor1
parents:
diff changeset
7932 {
492
Gloval
parents: 486
diff changeset
7933 switch ( var_type )
0
Ritor1
parents:
diff changeset
7934 {
Ritor1
parents:
diff changeset
7935 case VAR_MonthEquals|VAR_CurrentSP:
492
Gloval
parents: 486
diff changeset
7936 _449B7E_toggle_bit((unsigned char *)field_1A50, var_value, 1u);
0
Ritor1
parents:
diff changeset
7937 break;
Ritor1
parents:
diff changeset
7938 case VAR_NPCs2:
Ritor1
parents:
diff changeset
7939 pParty->field_709 = 0;
492
Gloval
parents: 486
diff changeset
7940 LOBYTE(pNPCStats->pNewNPCData[var_value].uFlags) |= 0x80u;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
7941 pParty->CountHirelings();
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
7942 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
7943 break;
Ritor1
parents:
diff changeset
7944 case VAR_NumSkillPoints:
492
Gloval
parents: 486
diff changeset
7945 this->uSkillPoints = var_value;
0
Ritor1
parents:
diff changeset
7946 break;
Ritor1
parents:
diff changeset
7947 }
Ritor1
parents:
diff changeset
7948 }
Ritor1
parents:
diff changeset
7949 return;
Ritor1
parents:
diff changeset
7950 }
492
Gloval
parents: 486
diff changeset
7951 if ( var_type < VAR_Counter9 )
0
Ritor1
parents:
diff changeset
7952 return;
492
Gloval
parents: 486
diff changeset
7953 if ( (signed int)var_type <= 0x112 )
Gloval
parents: 486
diff changeset
7954 {
Gloval
parents: 486
diff changeset
7955 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 486
diff changeset
7956 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
7957 }
Ritor1
parents:
diff changeset
7958 else
Ritor1
parents:
diff changeset
7959 {
492
Gloval
parents: 486
diff changeset
7960 if ( var_type == VAR_ReputationInCurrentLocation )
0
Ritor1
parents:
diff changeset
7961 {
Ritor1
parents:
diff changeset
7962 v24 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
7963 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
7964 v24 = &pIndoor->dlv;
492
Gloval
parents: 486
diff changeset
7965 v24->uReputation = var_value;
Gloval
parents: 486
diff changeset
7966 if ( var_value > 10000 )
0
Ritor1
parents:
diff changeset
7967 v24->uReputation = 10000;
Ritor1
parents:
diff changeset
7968 return;
Ritor1
parents:
diff changeset
7969 }
492
Gloval
parents: 486
diff changeset
7970 if ( var_type <= VAR_ReputationInCurrentLocation
Gloval
parents: 486
diff changeset
7971 || var_type > VAR_History_28
Gloval
parents: 486
diff changeset
7972 || (v22 = var_type - 276, pParty->field_3C.field_4F0[2 * v22 + 1] | pParty->field_3C.field_4F0[2 * v22])
Gloval
parents: 486
diff changeset
7973 || (pParty->field_3C.field_4F0[2 * (var_type - 276)] = LODWORD(pParty->uTimePlayed),
233
0df4136b6aac store_line
Gloval
parents: 223
diff changeset
7974 v23 = pStorylineText->StoreLine[v22].pText==0,//*(&pStorylineText->field_0 + 3 * v22) == 0,
492
Gloval
parents: 486
diff changeset
7975 pParty->field_3C.field_4F0[2 * (var_type - 276) + 1] = HIDWORD(pParty->uTimePlayed),
0
Ritor1
parents:
diff changeset
7976 v23) )
Ritor1
parents:
diff changeset
7977 return;
Ritor1
parents:
diff changeset
7978 bFlashHistoryBook = 1;
Ritor1
parents:
diff changeset
7979 }
Ritor1
parents:
diff changeset
7980 LABEL_172:
492
Gloval
parents: 486
diff changeset
7981 v25 = 8 * currPlayerId + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7982 LOBYTE(v25) = PID(OBJECT_Player,currPlayerId - 112);
0
Ritor1
parents:
diff changeset
7983 pAudioPlayer->PlaySound(SOUND_20001, v25, v5, -1, v5, v5, v5, v5);
Ritor1
parents:
diff changeset
7984 return;
Ritor1
parents:
diff changeset
7985 }
492
Gloval
parents: 486
diff changeset
7986 if ( var_type != 307 )
Gloval
parents: 486
diff changeset
7987 {
Gloval
parents: 486
diff changeset
7988 switch ( var_type )
0
Ritor1
parents:
diff changeset
7989 {
Ritor1
parents:
diff changeset
7990 case 308:
492
Gloval
parents: 486
diff changeset
7991 pParty->uNumBountiesCollected = var_value;
0
Ritor1
parents:
diff changeset
7992 break;
Ritor1
parents:
diff changeset
7993 case 309:
492
Gloval
parents: 486
diff changeset
7994 pParty->uNumPrisonTerms = var_value;
0
Ritor1
parents:
diff changeset
7995 break;
Ritor1
parents:
diff changeset
7996 case 310:
492
Gloval
parents: 486
diff changeset
7997 pParty->uNumArenaPageWins = var_value;
0
Ritor1
parents:
diff changeset
7998 break;
Ritor1
parents:
diff changeset
7999 case 311:
492
Gloval
parents: 486
diff changeset
8000 pParty->uNumArenaSquireWins = var_value;
0
Ritor1
parents:
diff changeset
8001 break;
Ritor1
parents:
diff changeset
8002 case 312:
492
Gloval
parents: 486
diff changeset
8003 pParty->uNumArenaKnightWins = var_value;
0
Ritor1
parents:
diff changeset
8004 break;
Ritor1
parents:
diff changeset
8005 case 313:
492
Gloval
parents: 486
diff changeset
8006 pParty->uNumArenaLordWins = var_value;
0
Ritor1
parents:
diff changeset
8007 break;
Ritor1
parents:
diff changeset
8008 }
Ritor1
parents:
diff changeset
8009 return;
Ritor1
parents:
diff changeset
8010 }
492
Gloval
parents: 486
diff changeset
8011 pParty->uNumDeaths = var_value;
0
Ritor1
parents:
diff changeset
8012 LABEL_168:
Ritor1
parents:
diff changeset
8013 if ( v30 != 1 )
Ritor1
parents:
diff changeset
8014 {
Ritor1
parents:
diff changeset
8015 LABEL_170:
Ritor1
parents:
diff changeset
8016 if ( v31 != 1 )
Ritor1
parents:
diff changeset
8017 return;
Ritor1
parents:
diff changeset
8018 v5 = 0;
Ritor1
parents:
diff changeset
8019 goto LABEL_172;
Ritor1
parents:
diff changeset
8020 }
Ritor1
parents:
diff changeset
8021 LABEL_169:
492
Gloval
parents: 486
diff changeset
8022 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
0
Ritor1
parents:
diff changeset
8023 goto LABEL_170;
Ritor1
parents:
diff changeset
8024 }
492
Gloval
parents: 486
diff changeset
8025 if ( var_type == VAR_AutoNotes )
Gloval
parents: 486
diff changeset
8026 {
Gloval
parents: 486
diff changeset
8027 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) & pParty->_autonote_bits[((signed __int16)var_value - 1) >> 3])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8028 //&& (&dword_723718_autonote_related)[8 * a3] )
492
Gloval
parents: 486
diff changeset
8029 && pAutonoteTxt[var_value-1].pText )
Gloval
parents: 486
diff changeset
8030 {
Gloval
parents: 486
diff changeset
8031 v20 = pPlayers[currPlayerId + 1];
0
Ritor1
parents:
diff changeset
8032 v30 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8033 v20->PlaySound(SPEECH_96, 0);
492
Gloval
parents: 486
diff changeset
8034 v21 = pAutonoteTxt[var_value-1].eType;// dword_72371C[2 * a3];
0
Ritor1
parents:
diff changeset
8035 bFlashAutonotesBook = 1;
981
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 973
diff changeset
8036 _506568_autonote_type = v21;
0
Ritor1
parents:
diff changeset
8037 }
492
Gloval
parents: 486
diff changeset
8038 _449B7E_toggle_bit(pParty->_autonote_bits, var_value, 1u);
0
Ritor1
parents:
diff changeset
8039 v31 = 1;
Ritor1
parents:
diff changeset
8040 goto LABEL_168;
Ritor1
parents:
diff changeset
8041 }
492
Gloval
parents: 486
diff changeset
8042 if ( var_type <= VAR_ActualMight )
Gloval
parents: 486
diff changeset
8043 {
Gloval
parents: 486
diff changeset
8044 if ( var_type != VAR_ActualMight )
Gloval
parents: 486
diff changeset
8045 {
Gloval
parents: 486
diff changeset
8046 switch ( var_type )
0
Ritor1
parents:
diff changeset
8047 {
Ritor1
parents:
diff changeset
8048 case VAR_RandomGold:
492
Gloval
parents: 486
diff changeset
8049 v6 = rand() % var_value + 1;
0
Ritor1
parents:
diff changeset
8050 Party::SetGold(v6);
Ritor1
parents:
diff changeset
8051 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[500], v6);// You have %lu gold
Ritor1
parents:
diff changeset
8052 ShowStatusBarString(pTmpBuf, 2u);
Ritor1
parents:
diff changeset
8053 GameUI_DrawFoodAndGold();
Ritor1
parents:
diff changeset
8054 return;
Ritor1
parents:
diff changeset
8055 case VAR_RandomFood:
492
Gloval
parents: 486
diff changeset
8056 v7 = rand() % var_value + 1;
0
Ritor1
parents:
diff changeset
8057 Party::SetFood(v7);
Ritor1
parents:
diff changeset
8058 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[501], v7);// You have %lu food
Ritor1
parents:
diff changeset
8059 ShowStatusBarString(pTmpBuf, 2u);
Ritor1
parents:
diff changeset
8060 GameUI_DrawFoodAndGold();
Ritor1
parents:
diff changeset
8061 goto LABEL_124;
Ritor1
parents:
diff changeset
8062 case VAR_Sex:
492
Gloval
parents: 486
diff changeset
8063 this->uSex = (PLAYER_SEX)var_value;
0
Ritor1
parents:
diff changeset
8064 goto LABEL_124;
Ritor1
parents:
diff changeset
8065 case VAR_Class:
492
Gloval
parents: 486
diff changeset
8066 this->classType = (PLAYER_CLASS_TYPE)var_value;
Gloval
parents: 486
diff changeset
8067 if ( (char)var_value != 35 )
0
Ritor1
parents:
diff changeset
8068 goto LABEL_124;
Ritor1
parents:
diff changeset
8069 v8 = 0;
Ritor1
parents:
diff changeset
8070 v9 = this->pInventoryItems;
Ritor1
parents:
diff changeset
8071 break;
Ritor1
parents:
diff changeset
8072 case VAR_CurrentHP:
492
Gloval
parents: 486
diff changeset
8073 this->sHealth = var_value;
0
Ritor1
parents:
diff changeset
8074 goto LABEL_124;
Ritor1
parents:
diff changeset
8075 case VAR_MaxHP:
Ritor1
parents:
diff changeset
8076 this->sHealth = GetMaxHealth();
Ritor1
parents:
diff changeset
8077 return;
Ritor1
parents:
diff changeset
8078 case VAR_CurrentSP:
492
Gloval
parents: 486
diff changeset
8079 this->sMana = var_value;
0
Ritor1
parents:
diff changeset
8080 goto LABEL_124;
Ritor1
parents:
diff changeset
8081 case VAR_MaxSP:
Ritor1
parents:
diff changeset
8082 this->sMana = GetMaxMana();
Ritor1
parents:
diff changeset
8083 return;
Ritor1
parents:
diff changeset
8084 case VAR_ACModifier:
492
Gloval
parents: 486
diff changeset
8085 this->sACModifier = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8086 goto LABEL_124;
Ritor1
parents:
diff changeset
8087 case VAR_BaseLevel:
492
Gloval
parents: 486
diff changeset
8088 this->uLevel = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8089 goto LABEL_124;
Ritor1
parents:
diff changeset
8090 case VAR_LevelModifier:
492
Gloval
parents: 486
diff changeset
8091 this->sLevelModifier = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8092 goto LABEL_124;
Ritor1
parents:
diff changeset
8093 case VAR_Age:
492
Gloval
parents: 486
diff changeset
8094 this->sAgeModifier = var_value;
0
Ritor1
parents:
diff changeset
8095 return;
Ritor1
parents:
diff changeset
8096 case VAR_Award:
492
Gloval
parents: 486
diff changeset
8097 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) &
Gloval
parents: 486
diff changeset
8098 pPlayers[currPlayerId + 1]->_guilds_member_bits[((signed __int16)var_value - 1)/ 8])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8099 //&& dword_723E80_award_related[2 * a3] )
492
Gloval
parents: 486
diff changeset
8100 && pAwards[var_value].pText )
0
Ritor1
parents:
diff changeset
8101 {
Ritor1
parents:
diff changeset
8102 v30 = 1;
Ritor1
parents:
diff changeset
8103 v31 = 1;
492
Gloval
parents: 486
diff changeset
8104 pPlayers[currPlayerId + 1]->PlaySound(SPEECH_96, 0);
0
Ritor1
parents:
diff changeset
8105 }
492
Gloval
parents: 486
diff changeset
8106 _449B7E_toggle_bit((unsigned char *)v4->_guilds_member_bits, var_value, 1u);
Gloval
parents: 486
diff changeset
8107 goto LABEL_168;
0
Ritor1
parents:
diff changeset
8108 case VAR_Experience:
492
Gloval
parents: 486
diff changeset
8109 this->uExperience = var_value;
0
Ritor1
parents:
diff changeset
8110 goto LABEL_124;
Ritor1
parents:
diff changeset
8111 case VAR_QBits_QuestsDone:
492
Gloval
parents: 486
diff changeset
8112 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) & pParty->_quest_bits[((signed __int16)var_value - 1) >> 3])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8113 // && (&dword_722F10)[4 * a3] )
492
Gloval
parents: 486
diff changeset
8114 && pQuestTable[var_value-1] )
0
Ritor1
parents:
diff changeset
8115 {
492
Gloval
parents: 486
diff changeset
8116 v14 = pPlayers[currPlayerId + 1];
0
Ritor1
parents:
diff changeset
8117 bFlashQuestBook = 1;
Ritor1
parents:
diff changeset
8118 v30 = 1;
Ritor1
parents:
diff changeset
8119 v31 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8120 v14->PlaySound(SPEECH_93, 0);
0
Ritor1
parents:
diff changeset
8121 }
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
8122 v13 = (char *)pParty->_quest_bits;
0
Ritor1
parents:
diff changeset
8123 LABEL_51:
492
Gloval
parents: 486
diff changeset
8124 _449B7E_toggle_bit((unsigned char *)v13, var_value, 1u);
Gloval
parents: 486
diff changeset
8125 if (( v30 != 1 )&&( v31 != 1 ))
Gloval
parents: 486
diff changeset
8126 return;
Gloval
parents: 486
diff changeset
8127 else
Gloval
parents: 486
diff changeset
8128 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
Gloval
parents: 486
diff changeset
8129 if ( v31 != 1 )
Gloval
parents: 486
diff changeset
8130 return;
Gloval
parents: 486
diff changeset
8131 v25 = 8 * currPlayerId + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
8132 LOBYTE(v25) = PID(OBJECT_Player,currPlayerId - 112);
492
Gloval
parents: 486
diff changeset
8133 pAudioPlayer->PlaySound(SOUND_20001, v25, 0, -1, 0, 0, 0, 0);
Gloval
parents: 486
diff changeset
8134 return;
0
Ritor1
parents:
diff changeset
8135 case VAR_PlayerItemInHands:
Ritor1
parents:
diff changeset
8136 item.Reset();
Ritor1
parents:
diff changeset
8137 item.Reset();
492
Gloval
parents: 486
diff changeset
8138 item.uItemID = var_value;
0
Ritor1
parents:
diff changeset
8139 item.uAttributes = 1;
Ritor1
parents:
diff changeset
8140 pParty->SetHoldingItem(&item);
492
Gloval
parents: 486
diff changeset
8141 if ( var_value >= ITEM_ARTIFACT_PUCK && var_value <= ITEM_RELIC_MEKORIGS_HAMMER )
Gloval
parents: 486
diff changeset
8142 pParty->pIsArtifactFound[var_value-500] = 1;
0
Ritor1
parents:
diff changeset
8143 return;
Ritor1
parents:
diff changeset
8144 case VAR_FixedGold:
492
Gloval
parents: 486
diff changeset
8145 Party::SetGold(var_value);
0
Ritor1
parents:
diff changeset
8146 return;
Ritor1
parents:
diff changeset
8147 case VAR_BaseMight:
492
Gloval
parents: 486
diff changeset
8148 this->uMight = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8149 goto LABEL_84;
Ritor1
parents:
diff changeset
8150 case VAR_BaseIntellect:
492
Gloval
parents: 486
diff changeset
8151 this->uIntelligence = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8152 goto LABEL_84;
Ritor1
parents:
diff changeset
8153 case VAR_BasePersonality:
492
Gloval
parents: 486
diff changeset
8154 this->uWillpower = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8155 goto LABEL_84;
Ritor1
parents:
diff changeset
8156 case VAR_BaseEndurance:
492
Gloval
parents: 486
diff changeset
8157 this->uEndurance = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8158 goto LABEL_84;
Ritor1
parents:
diff changeset
8159 case VAR_BaseSpeed:
492
Gloval
parents: 486
diff changeset
8160 this->uSpeed = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8161 goto LABEL_84;
Ritor1
parents:
diff changeset
8162 case VAR_BaseAccuracy:
492
Gloval
parents: 486
diff changeset
8163 this->uAccuracy = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8164 goto LABEL_84;
Ritor1
parents:
diff changeset
8165 case VAR_BaseLuck:
492
Gloval
parents: 486
diff changeset
8166 this->uLuck = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8167 goto LABEL_84;
Ritor1
parents:
diff changeset
8168 case VAR_FixedFood:
492
Gloval
parents: 486
diff changeset
8169 Party::SetFood(var_value);
0
Ritor1
parents:
diff changeset
8170 goto LABEL_124;
Ritor1
parents:
diff changeset
8171 case VAR_MightBonus:
Ritor1
parents:
diff changeset
8172 goto LABEL_64;
Ritor1
parents:
diff changeset
8173 case VAR_IntellectBonus:
Ritor1
parents:
diff changeset
8174 goto LABEL_68;
Ritor1
parents:
diff changeset
8175 case VAR_PersonalityBonus:
Ritor1
parents:
diff changeset
8176 goto LABEL_69;
Ritor1
parents:
diff changeset
8177 case VAR_EnduranceBonus:
Ritor1
parents:
diff changeset
8178 goto LABEL_70;
Ritor1
parents:
diff changeset
8179 case VAR_SpeedBonus:
Ritor1
parents:
diff changeset
8180 goto LABEL_71;
Ritor1
parents:
diff changeset
8181 case VAR_AccuracyBonus:
Ritor1
parents:
diff changeset
8182 goto LABEL_72;
Ritor1
parents:
diff changeset
8183 case VAR_LuckBonus:
Ritor1
parents:
diff changeset
8184 goto LABEL_73;
Ritor1
parents:
diff changeset
8185 default:
Ritor1
parents:
diff changeset
8186 return;
Ritor1
parents:
diff changeset
8187 }
Ritor1
parents:
diff changeset
8188 while ( v9->uItemID != 615 )
Ritor1
parents:
diff changeset
8189 {
Ritor1
parents:
diff changeset
8190 ++v8;
Ritor1
parents:
diff changeset
8191 ++v9;
Ritor1
parents:
diff changeset
8192 if ( v8 >= 138 )
Ritor1
parents:
diff changeset
8193 goto LABEL_22;
Ritor1
parents:
diff changeset
8194 }
Ritor1
parents:
diff changeset
8195 v10 = (int)((char *)v4 + 36 * v8);
Ritor1
parents:
diff changeset
8196 *(int *)(v10 + 532) = 601;
492
Gloval
parents: 486
diff changeset
8197 *(char *)(v10 + 558) = currPlayerId + 1;
0
Ritor1
parents:
diff changeset
8198 LABEL_22:
Ritor1
parents:
diff changeset
8199 if ( v4->sResFireBase < 20 )
Ritor1
parents:
diff changeset
8200 v4->sResFireBase = 20;
Ritor1
parents:
diff changeset
8201 if ( v4->sResAirBase < 20 )
Ritor1
parents:
diff changeset
8202 v4->sResAirBase = 20;
Ritor1
parents:
diff changeset
8203 if ( v4->sResWaterBase < 20 )
Ritor1
parents:
diff changeset
8204 v4->sResWaterBase = 20;
Ritor1
parents:
diff changeset
8205 if ( v4->sResEarthBase < 20 )
Ritor1
parents:
diff changeset
8206 v4->sResEarthBase = 20;
Ritor1
parents:
diff changeset
8207 v4->sResMindBase = 200;
Ritor1
parents:
diff changeset
8208 v4->sResBodyBase = 200;
Ritor1
parents:
diff changeset
8209 v11 = v4->GetSexByVoice();
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
8210 v4->uPrevVoiceID = v4->uVoiceID;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
8211 v4->uPrevFace = v4->uCurrentFace;
0
Ritor1
parents:
diff changeset
8212 if ( v11 )
Ritor1
parents:
diff changeset
8213 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
8214 v4->uCurrentFace = 21;
0
Ritor1
parents:
diff changeset
8215 v4->uVoiceID = 21;
Ritor1
parents:
diff changeset
8216 }
Ritor1
parents:
diff changeset
8217 else
Ritor1
parents:
diff changeset
8218 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
8219 v4->uCurrentFace = 20;
0
Ritor1
parents:
diff changeset
8220 v4->uVoiceID = 20;
Ritor1
parents:
diff changeset
8221 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
8222 ReloadPlayerPortraits(currPlayerId, v4->uCurrentFace);
0
Ritor1
parents:
diff changeset
8223 goto LABEL_124;
Ritor1
parents:
diff changeset
8224 }
Ritor1
parents:
diff changeset
8225 LABEL_64:
492
Gloval
parents: 486
diff changeset
8226 this->uMightBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8227 LABEL_111:
Ritor1
parents:
diff changeset
8228 v28 = 0;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8229 v26 = SPEECH_91;
0
Ritor1
parents:
diff changeset
8230 LABEL_112:
492
Gloval
parents: 486
diff changeset
8231 v19 = pPlayers[currPlayerId + 1];
0
Ritor1
parents:
diff changeset
8232 v31 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8233 v19->PlaySound((PlayerSpeech)v26, v28);
0
Ritor1
parents:
diff changeset
8234 goto LABEL_169;
Ritor1
parents:
diff changeset
8235 }
492
Gloval
parents: 486
diff changeset
8236 if ( var_type <= VAR_FireResistanceBonus )
Gloval
parents: 486
diff changeset
8237 {
Gloval
parents: 486
diff changeset
8238 if ( var_type == VAR_FireResistanceBonus )
Gloval
parents: 486
diff changeset
8239 {
Gloval
parents: 486
diff changeset
8240 this->sResFireBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8241 goto LABEL_111;
Ritor1
parents:
diff changeset
8242 }
492
Gloval
parents: 486
diff changeset
8243 switch ( var_type )
0
Ritor1
parents:
diff changeset
8244 {
Ritor1
parents:
diff changeset
8245 case VAR_ActualIntellect:
Ritor1
parents:
diff changeset
8246 LABEL_68:
492
Gloval
parents: 486
diff changeset
8247 this->uIntelligenceBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8248 goto LABEL_111;
Ritor1
parents:
diff changeset
8249 case VAR_ActualPersonality:
Ritor1
parents:
diff changeset
8250 LABEL_69:
492
Gloval
parents: 486
diff changeset
8251 this->uWillpowerBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8252 goto LABEL_111;
Ritor1
parents:
diff changeset
8253 case VAR_ActualEndurance:
Ritor1
parents:
diff changeset
8254 LABEL_70:
492
Gloval
parents: 486
diff changeset
8255 this->uEnduranceBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8256 goto LABEL_111;
Ritor1
parents:
diff changeset
8257 case VAR_ActualSpeed:
Ritor1
parents:
diff changeset
8258 LABEL_71:
492
Gloval
parents: 486
diff changeset
8259 this->uSpeedBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8260 goto LABEL_111;
Ritor1
parents:
diff changeset
8261 case VAR_ActualAccuracy:
Ritor1
parents:
diff changeset
8262 LABEL_72:
492
Gloval
parents: 486
diff changeset
8263 this->uAccuracyBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8264 goto LABEL_111;
Ritor1
parents:
diff changeset
8265 case VAR_ActualLuck:
Ritor1
parents:
diff changeset
8266 LABEL_73:
492
Gloval
parents: 486
diff changeset
8267 this->uLuckBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8268 goto LABEL_111;
Ritor1
parents:
diff changeset
8269 case VAR_FireResistance:
492
Gloval
parents: 486
diff changeset
8270 this->sResFireBase = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8271 goto LABEL_84;
Ritor1
parents:
diff changeset
8272 case VAR_AirResistance:
492
Gloval
parents: 486
diff changeset
8273 this->sResAirBase = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8274 goto LABEL_84;
Ritor1
parents:
diff changeset
8275 case VAR_WaterResistance:
492
Gloval
parents: 486
diff changeset
8276 this->sResWaterBase = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8277 goto LABEL_84;
Ritor1
parents:
diff changeset
8278 case VAR_EarthResistance:
492
Gloval
parents: 486
diff changeset
8279 this->sResEarthBase = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8280 goto LABEL_84;
Ritor1
parents:
diff changeset
8281 case VAR_SpiritResistance:
492
Gloval
parents: 486
diff changeset
8282 this->sResSpiritBase = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8283 goto LABEL_84;
Ritor1
parents:
diff changeset
8284 case VAR_MindResistance:
492
Gloval
parents: 486
diff changeset
8285 this->sResMindBase = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8286 goto LABEL_84;
Ritor1
parents:
diff changeset
8287 case VAR_BodyResistance:
492
Gloval
parents: 486
diff changeset
8288 this->sResBodyBase = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8289 goto LABEL_84;
Ritor1
parents:
diff changeset
8290 case VAR_LightResistance:
492
Gloval
parents: 486
diff changeset
8291 this->sResLightBase = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8292 goto LABEL_84;
Ritor1
parents:
diff changeset
8293 case VAR_DarkResistance:
492
Gloval
parents: 486
diff changeset
8294 this->sResDarkBase = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8295 goto LABEL_84;
Ritor1
parents:
diff changeset
8296 case VAR_MagicResistance:
492
Gloval
parents: 486
diff changeset
8297 this->sResMagicBase = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8298 LABEL_84:
Ritor1
parents:
diff changeset
8299 v28 = 0;
Ritor1
parents:
diff changeset
8300 v26 = 92;
Ritor1
parents:
diff changeset
8301 goto LABEL_112;
Ritor1
parents:
diff changeset
8302 default:
Ritor1
parents:
diff changeset
8303 return;
Ritor1
parents:
diff changeset
8304 }
Ritor1
parents:
diff changeset
8305 return;
Ritor1
parents:
diff changeset
8306 }
Ritor1
parents:
diff changeset
8307 HIWORD(v15) = 0;
492
Gloval
parents: 486
diff changeset
8308 if ( var_type > VAR_DisarmTrapSkill )
Gloval
parents: 486
diff changeset
8309 {
Gloval
parents: 486
diff changeset
8310 if ( var_type != VAR_LearningSkill )
Gloval
parents: 486
diff changeset
8311 {
Gloval
parents: 486
diff changeset
8312 if ( var_type <= VAR_LearningSkill )
0
Ritor1
parents:
diff changeset
8313 return;
492
Gloval
parents: 486
diff changeset
8314 if ( var_type <= VAR_Eradicated )
Gloval
parents: 486
diff changeset
8315 {
Gloval
parents: 486
diff changeset
8316 v4->SetCondition(var_type - 105, 1);
0
Ritor1
parents:
diff changeset
8317 }
Ritor1
parents:
diff changeset
8318 else
Ritor1
parents:
diff changeset
8319 {
492
Gloval
parents: 486
diff changeset
8320 if ( var_type != VAR_MajorCondition )
0
Ritor1
parents:
diff changeset
8321 {
492
Gloval
parents: 486
diff changeset
8322 if ( var_type > VAR_MajorCondition && var_type <= VAR_ActiveSpells )
Gloval
parents: 486
diff changeset
8323 byte_5E4C15[var_type] = var_value;
0
Ritor1
parents:
diff changeset
8324 return;
Ritor1
parents:
diff changeset
8325 }
Ritor1
parents:
diff changeset
8326 memset(v4, 0, 0xA0u);
Ritor1
parents:
diff changeset
8327 }
Ritor1
parents:
diff changeset
8328 LABEL_124:
Ritor1
parents:
diff changeset
8329 v31 = 1;
Ritor1
parents:
diff changeset
8330 goto LABEL_169;
Ritor1
parents:
diff changeset
8331 }
Ritor1
parents:
diff changeset
8332 LABEL_106:
492
Gloval
parents: 486
diff changeset
8333 v16 = (int)((char *)&v4->pConditions[16] + 2 * var_type);
0
Ritor1
parents:
diff changeset
8334 v17 = *(char *)v16;
492
Gloval
parents: 486
diff changeset
8335 if ( var_value <= VAR_BodyResistanceBonus )
Gloval
parents: 486
diff changeset
8336 {
Gloval
parents: 486
diff changeset
8337 LOWORD(v15) = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8338 v18 = v15 | v17 & VAR_BodyResistanceBonus;
Ritor1
parents:
diff changeset
8339 }
Ritor1
parents:
diff changeset
8340 else
Ritor1
parents:
diff changeset
8341 {
492
Gloval
parents: 486
diff changeset
8342 LOWORD(v18) = (unsigned __int8)(var_value | v17 & 0xC0);
0
Ritor1
parents:
diff changeset
8343 }
Ritor1
parents:
diff changeset
8344 *(short *)v16 = v18;
Ritor1
parents:
diff changeset
8345 goto LABEL_124;
Ritor1
parents:
diff changeset
8346 }
492
Gloval
parents: 486
diff changeset
8347 if ( var_type == VAR_DisarmTrapSkill )
Gloval
parents: 486
diff changeset
8348 if ( v30 != 1 )
Gloval
parents: 486
diff changeset
8349 {
Gloval
parents: 486
diff changeset
8350 if ( v31 != 1 )
Gloval
parents: 486
diff changeset
8351 return;
Gloval
parents: 486
diff changeset
8352 v5 = 0;
Gloval
parents: 486
diff changeset
8353 goto LABEL_172;
Gloval
parents: 486
diff changeset
8354 }
Gloval
parents: 486
diff changeset
8355 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
Gloval
parents: 486
diff changeset
8356 goto LABEL_170;
Gloval
parents: 486
diff changeset
8357 if ( var_type <= VAR_BodyResistanceBonus )
Gloval
parents: 486
diff changeset
8358 {
Gloval
parents: 486
diff changeset
8359 switch ( var_type )
0
Ritor1
parents:
diff changeset
8360 {
Ritor1
parents:
diff changeset
8361 case VAR_BodyResistanceBonus:
492
Gloval
parents: 486
diff changeset
8362 v4->sResBodyBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8363 break;
Ritor1
parents:
diff changeset
8364 case VAR_AirResistanceBonus:
492
Gloval
parents: 486
diff changeset
8365 v4->sResAirBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8366 break;
Ritor1
parents:
diff changeset
8367 case VAR_WaterResistanceBonus:
492
Gloval
parents: 486
diff changeset
8368 v4->sResWaterBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8369 break;
Ritor1
parents:
diff changeset
8370 case VAR_EarthResistanceBonus:
492
Gloval
parents: 486
diff changeset
8371 v4->sResEarthBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8372 break;
Ritor1
parents:
diff changeset
8373 case VAR_SpiritResistanceBonus:
492
Gloval
parents: 486
diff changeset
8374 v4->sResSpiritBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8375 break;
Ritor1
parents:
diff changeset
8376 default:
492
Gloval
parents: 486
diff changeset
8377 if ( var_type != 62 )
0
Ritor1
parents:
diff changeset
8378 return;
492
Gloval
parents: 486
diff changeset
8379 v4->sResMindBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8380 break;
Ritor1
parents:
diff changeset
8381 }
Ritor1
parents:
diff changeset
8382 goto LABEL_111;
Ritor1
parents:
diff changeset
8383 }
492
Gloval
parents: 486
diff changeset
8384 if ( var_type == VAR_LightResistanceBonus )
Gloval
parents: 486
diff changeset
8385 {
Gloval
parents: 486
diff changeset
8386 v4->sResLightBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8387 goto LABEL_111;
Ritor1
parents:
diff changeset
8388 }
492
Gloval
parents: 486
diff changeset
8389 if ( var_type == VAR_DarkResistanceBonus )
Gloval
parents: 486
diff changeset
8390 {
Gloval
parents: 486
diff changeset
8391 v4->sResDarkBonus = (unsigned __int8)var_value;
Gloval
parents: 486
diff changeset
8392 goto LABEL_111;
Gloval
parents: 486
diff changeset
8393 }
Gloval
parents: 486
diff changeset
8394 if ( var_type == VAR_MagicResistanceBonus )
Gloval
parents: 486
diff changeset
8395 {
Gloval
parents: 486
diff changeset
8396 v4->sResMagicBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8397 goto LABEL_111;
Ritor1
parents:
diff changeset
8398 }
492
Gloval
parents: 486
diff changeset
8399 if ( var_type > VAR_MagicResistanceBonus && var_type <= VAR_DiplomacySkill )
Gloval
parents: 486
diff changeset
8400 if ( v30 != 1 )
Gloval
parents: 486
diff changeset
8401 {
Gloval
parents: 486
diff changeset
8402 if ( v31 != 1 )
Gloval
parents: 486
diff changeset
8403 return;
Gloval
parents: 486
diff changeset
8404 v5 = 0;
Gloval
parents: 486
diff changeset
8405 v25 = 8 * currPlayerId + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
8406 LOBYTE(v25) = PID(OBJECT_Player,currPlayerId - 112);
492
Gloval
parents: 486
diff changeset
8407 pAudioPlayer->PlaySound(SOUND_20001, v25, 0, -1, 0, 0, 0, 0);
Gloval
parents: 486
diff changeset
8408 return;
Gloval
parents: 486
diff changeset
8409 }
Gloval
parents: 486
diff changeset
8410 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
Gloval
parents: 486
diff changeset
8411 goto LABEL_170;
0
Ritor1
parents:
diff changeset
8412 }
Ritor1
parents:
diff changeset
8413
Ritor1
parents:
diff changeset
8414
Ritor1
parents:
diff changeset
8415 //----- (0044AFFB) --------------------------------------------------------
310
Gloval
parents: 299
diff changeset
8416 void Player::AddVariable(enum VariableType var_type, signed int val)
0
Ritor1
parents:
diff changeset
8417 {
Ritor1
parents:
diff changeset
8418 char v3; // bl@1
Ritor1
parents:
diff changeset
8419 Player *v4; // esi@1
Ritor1
parents:
diff changeset
8420 signed int uPlayerIdx; // edi@1
Ritor1
parents:
diff changeset
8421 int v6; // eax@15
Ritor1
parents:
diff changeset
8422 unsigned int v7; // esi@18
Ritor1
parents:
diff changeset
8423 int *v8; // ebx@21
Ritor1
parents:
diff changeset
8424 int v9; // eax@22
Ritor1
parents:
diff changeset
8425 signed int v10; // eax@24
Ritor1
parents:
diff changeset
8426 int v11; // eax@27
Ritor1
parents:
diff changeset
8427 __int16 *v12; // esi@28
Ritor1
parents:
diff changeset
8428 Player *v13; // ecx@34
Ritor1
parents:
diff changeset
8429 Player *v14; // ecx@36
Ritor1
parents:
diff changeset
8430 char *v15; // ecx@37
Ritor1
parents:
diff changeset
8431 unsigned __int8 v16; // cf@38
Ritor1
parents:
diff changeset
8432 Player *v17; // ecx@42
Ritor1
parents:
diff changeset
8433 __int16 *v18; // esi@53
Ritor1
parents:
diff changeset
8434 __int16 *v19; // esi@62
Ritor1
parents:
diff changeset
8435 char *v20; // esi@107
Ritor1
parents:
diff changeset
8436 __int16 v21; // dx@107
Ritor1
parents:
diff changeset
8437 int v22; // ecx@107
Ritor1
parents:
diff changeset
8438 Player *v23; // ecx@132
Ritor1
parents:
diff changeset
8439 int v24; // eax@132
Ritor1
parents:
diff changeset
8440 int v25; // eax@150
Ritor1
parents:
diff changeset
8441 char v26; // zf@151
Ritor1
parents:
diff changeset
8442 DDM_DLV_Header *v27; // eax@153
Ritor1
parents:
diff changeset
8443 signed int v28; // eax@176
Ritor1
parents:
diff changeset
8444 int v29; // [sp-8h] [bp-40h]@84
310
Gloval
parents: 299
diff changeset
8445 // signed int v30; // [sp-4h] [bp-3Ch]@4
0
Ritor1
parents:
diff changeset
8446 int v31; // [sp-4h] [bp-3Ch]@84
Ritor1
parents:
diff changeset
8447 ItemGen item; // [sp+Ch] [bp-2Ch]@45
Ritor1
parents:
diff changeset
8448 unsigned int v33; // [sp+30h] [bp-8h]@34
Ritor1
parents:
diff changeset
8449 char v34; // [sp+37h] [bp-1h]@1
Ritor1
parents:
diff changeset
8450
Ritor1
parents:
diff changeset
8451 auto Dst = this;
Ritor1
parents:
diff changeset
8452 v3 = 0;
Ritor1
parents:
diff changeset
8453 v34 = 0;
Ritor1
parents:
diff changeset
8454 v4 = Dst;
Ritor1
parents:
diff changeset
8455 uPlayerIdx = 0;
Ritor1
parents:
diff changeset
8456 if ( Dst == pPlayers[2] )
Ritor1
parents:
diff changeset
8457 uPlayerIdx = 1;
310
Gloval
parents: 299
diff changeset
8458 else if ( Dst == pPlayers[3] )
Gloval
parents: 299
diff changeset
8459 uPlayerIdx = 2;
Gloval
parents: 299
diff changeset
8460 else if ( Dst == pPlayers[4] )
Gloval
parents: 299
diff changeset
8461 uPlayerIdx = 3;
Gloval
parents: 299
diff changeset
8462
Gloval
parents: 299
diff changeset
8463 if ( var_type <= VAR_AutoNotes )
Gloval
parents: 299
diff changeset
8464 {
Gloval
parents: 299
diff changeset
8465 if ( var_type != VAR_AutoNotes )
Gloval
parents: 299
diff changeset
8466 {
Gloval
parents: 299
diff changeset
8467 if ( var_type <= VAR_ActualMight )
Gloval
parents: 299
diff changeset
8468 {
Gloval
parents: 299
diff changeset
8469 if ( var_type != VAR_ActualMight )
0
Ritor1
parents:
diff changeset
8470 {
310
Gloval
parents: 299
diff changeset
8471 switch ( var_type )
0
Ritor1
parents:
diff changeset
8472 {
Ritor1
parents:
diff changeset
8473 case VAR_RandomGold:
Ritor1
parents:
diff changeset
8474 if ( !val )
Ritor1
parents:
diff changeset
8475 val = 1;
Ritor1
parents:
diff changeset
8476 v6 = rand();
Ritor1
parents:
diff changeset
8477 party_finds_gold(v6 % val + 1, 1);
Ritor1
parents:
diff changeset
8478 GameUI_DrawFoodAndGold();
Ritor1
parents:
diff changeset
8479 return;
Ritor1
parents:
diff changeset
8480 case VAR_RandomFood:
Ritor1
parents:
diff changeset
8481 if ( !val )
Ritor1
parents:
diff changeset
8482 val = 1;
Ritor1
parents:
diff changeset
8483 v7 = rand() % val + 1;
Ritor1
parents:
diff changeset
8484 Party::GiveFood(v7);
Ritor1
parents:
diff changeset
8485 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[502], v7);// You find %lu food
Ritor1
parents:
diff changeset
8486 ShowStatusBarString(pTmpBuf, 2u);
Ritor1
parents:
diff changeset
8487 GameUI_DrawFoodAndGold();
Ritor1
parents:
diff changeset
8488 goto _play_sound;
Ritor1
parents:
diff changeset
8489 case VAR_Sex:
Ritor1
parents:
diff changeset
8490 Dst->uSex = (PLAYER_SEX)val;
Ritor1
parents:
diff changeset
8491 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8492 case VAR_Class:
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
8493 Dst->classType = (PLAYER_CLASS_TYPE)val;
0
Ritor1
parents:
diff changeset
8494 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8495 case VAR_CurrentHP:
Ritor1
parents:
diff changeset
8496 v8 = &Dst->sHealth;
Ritor1
parents:
diff changeset
8497 *v8 += val;
Ritor1
parents:
diff changeset
8498 if ( Dst->sHealth <= Dst->GetMaxHealth() )
Ritor1
parents:
diff changeset
8499 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8500 v9 = v4->GetMaxHealth();
Ritor1
parents:
diff changeset
8501 goto LABEL_23;
Ritor1
parents:
diff changeset
8502 case VAR_MaxHP:
Ritor1
parents:
diff changeset
8503 v10 = Dst->GetMaxHealth();
Ritor1
parents:
diff changeset
8504 v4->_health_related = 0;
Ritor1
parents:
diff changeset
8505 v4->uFullHealthBonus = 0;
Ritor1
parents:
diff changeset
8506 v4->sHealth = v10;
Ritor1
parents:
diff changeset
8507 return;
Ritor1
parents:
diff changeset
8508 case VAR_CurrentSP:
Ritor1
parents:
diff changeset
8509 v8 = &Dst->sMana;
Ritor1
parents:
diff changeset
8510 *v8 += val;
Ritor1
parents:
diff changeset
8511 if ( Dst->sMana > GetMaxMana() )
Ritor1
parents:
diff changeset
8512 {
Ritor1
parents:
diff changeset
8513 v9 = v4->GetMaxMana();
Ritor1
parents:
diff changeset
8514 LABEL_23:
Ritor1
parents:
diff changeset
8515 *v8 = v9;
Ritor1
parents:
diff changeset
8516 }
Ritor1
parents:
diff changeset
8517 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8518 case VAR_MaxSP:
Ritor1
parents:
diff changeset
8519 v11 = GetMaxMana();
Ritor1
parents:
diff changeset
8520 v4->_mana_related = 0;
Ritor1
parents:
diff changeset
8521 v4->uFullManaBonus = 0;
Ritor1
parents:
diff changeset
8522 v4->sMana = v11;
Ritor1
parents:
diff changeset
8523 return;
Ritor1
parents:
diff changeset
8524 case VAR_ACModifier:
Ritor1
parents:
diff changeset
8525 v12 = &Dst->sACModifier;
Ritor1
parents:
diff changeset
8526 goto LABEL_29;
Ritor1
parents:
diff changeset
8527 case VAR_BaseLevel:
Ritor1
parents:
diff changeset
8528 v12 = (__int16 *)&Dst->uLevel;
Ritor1
parents:
diff changeset
8529 goto LABEL_29;
Ritor1
parents:
diff changeset
8530 case VAR_LevelModifier:
Ritor1
parents:
diff changeset
8531 v12 = &Dst->sLevelModifier;
Ritor1
parents:
diff changeset
8532 LABEL_29:
Ritor1
parents:
diff changeset
8533 *v12 += val;
Ritor1
parents:
diff changeset
8534 if ( *v12 > 255 )
Ritor1
parents:
diff changeset
8535 *v12 = 255;
Ritor1
parents:
diff changeset
8536 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8537 case VAR_Age:
Ritor1
parents:
diff changeset
8538 Dst->sAgeModifier += val;
Ritor1
parents:
diff changeset
8539 return;
Ritor1
parents:
diff changeset
8540 case VAR_Award:
Ritor1
parents:
diff changeset
8541 v13 = pPlayers[uPlayerIdx + 1];
521
663c4f618f56 Awards tab corrrection
Gloval
parents: 510
diff changeset
8542 if (_449B57_test_bit((unsigned __int8 *)pPlayers[uPlayerIdx + 1]->_guilds_member_bits, val)
663c4f618f56 Awards tab corrrection
Gloval
parents: 510
diff changeset
8543
492
Gloval
parents: 486
diff changeset
8544 && pAwards[val].pText )
0
Ritor1
parents:
diff changeset
8545 {
Ritor1
parents:
diff changeset
8546 v14 = pPlayers[uPlayerIdx + 1];
Ritor1
parents:
diff changeset
8547 v34 = 1;
Ritor1
parents:
diff changeset
8548 v3 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8549 v14->PlaySound(SPEECH_96, 0);
0
Ritor1
parents:
diff changeset
8550 }
735
6daaa2f18d0d Fixed some house sounds & shop-related stuff
Nomad
parents: 728
diff changeset
8551 v15 = (char *)v4->_guilds_member_bits;
0
Ritor1
parents:
diff changeset
8552 goto LABEL_44;
Ritor1
parents:
diff changeset
8553 case VAR_Experience:
Ritor1
parents:
diff changeset
8554 v16 = __CFADD__(val, LODWORD(Dst->uExperience));
Ritor1
parents:
diff changeset
8555 LODWORD(Dst->uExperience) += val;
Ritor1
parents:
diff changeset
8556 HIDWORD(Dst->uExperience) += ((unsigned __int64)val >> 32) + v16;
Ritor1
parents:
diff changeset
8557 if ( (signed __int64)Dst->uExperience > 4000000000i64 )
Ritor1
parents:
diff changeset
8558 Dst->uExperience = 4000000000i64;
Ritor1
parents:
diff changeset
8559 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8560 case VAR_QBits_QuestsDone:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
8561 if ( !((unsigned __int8)(0x80u >> ((signed __int16)val - 1) % 8) & pParty->_quest_bits[((signed __int16)val - 1) >> 3])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8562 //&& (&dword_722F10)[4 * val] )
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8563 && pQuestTable[val-1] )
0
Ritor1
parents:
diff changeset
8564 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8565 //v17 = pPlayers[uPlayerIdx + 1];
0
Ritor1
parents:
diff changeset
8566 bFlashQuestBook = 1;
Ritor1
parents:
diff changeset
8567 v34 = 1;
Ritor1
parents:
diff changeset
8568 v3 = 1;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8569 pPlayers[uPlayerIdx + 1]->PlaySound(SPEECH_93, 0);
0
Ritor1
parents:
diff changeset
8570 }
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
8571 v15 = (char *)pParty->_quest_bits;
0
Ritor1
parents:
diff changeset
8572 LABEL_44:
Ritor1
parents:
diff changeset
8573 _449B7E_toggle_bit((unsigned char *)v15, val, 1u);
Ritor1
parents:
diff changeset
8574 goto LABEL_173;
Ritor1
parents:
diff changeset
8575 case VAR_PlayerItemInHands:
Ritor1
parents:
diff changeset
8576 item.Reset();
Ritor1
parents:
diff changeset
8577 item.Reset();
Ritor1
parents:
diff changeset
8578 item.uAttributes = 1;
Ritor1
parents:
diff changeset
8579 item.uItemID = val;
Ritor1
parents:
diff changeset
8580 if ( val >= ITEM_ARTIFACT_PUCK && val <= ITEM_RELIC_MEKORIGS_HAMMER )
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
8581 pParty->pIsArtifactFound[val-500] = 1;
0
Ritor1
parents:
diff changeset
8582 if ( val >= ITEM_WAND_FIRE && val <= ITEM_WAND_INCENERATION )
Ritor1
parents:
diff changeset
8583 {
Ritor1
parents:
diff changeset
8584 item.uNumCharges = rand() % 6 + pItemsTable->pItems[item.uItemID].uDamageMod + 1;
Ritor1
parents:
diff changeset
8585 item.uMaxCharges = LOBYTE(item.uNumCharges);
Ritor1
parents:
diff changeset
8586 }
Ritor1
parents:
diff changeset
8587 pParty->SetHoldingItem(&item);
Ritor1
parents:
diff changeset
8588 return;
Ritor1
parents:
diff changeset
8589 case VAR_FixedGold:
Ritor1
parents:
diff changeset
8590 party_finds_gold(val, 1);
Ritor1
parents:
diff changeset
8591 return;
Ritor1
parents:
diff changeset
8592 case VAR_BaseMight:
Ritor1
parents:
diff changeset
8593 v18 = (__int16 *)&Dst->uMight;
Ritor1
parents:
diff changeset
8594 goto LABEL_82;
Ritor1
parents:
diff changeset
8595 case VAR_BaseIntellect:
Ritor1
parents:
diff changeset
8596 v18 = (__int16 *)&Dst->uIntelligence;
Ritor1
parents:
diff changeset
8597 goto LABEL_82;
Ritor1
parents:
diff changeset
8598 case VAR_BasePersonality:
Ritor1
parents:
diff changeset
8599 v18 = (__int16 *)&Dst->uWillpower;
Ritor1
parents:
diff changeset
8600 goto LABEL_82;
Ritor1
parents:
diff changeset
8601 case VAR_BaseEndurance:
Ritor1
parents:
diff changeset
8602 v18 = (__int16 *)&Dst->uEndurance;
Ritor1
parents:
diff changeset
8603 goto LABEL_82;
Ritor1
parents:
diff changeset
8604 case VAR_BaseSpeed:
Ritor1
parents:
diff changeset
8605 v18 = (__int16 *)&Dst->uSpeed;
Ritor1
parents:
diff changeset
8606 goto LABEL_82;
Ritor1
parents:
diff changeset
8607 case VAR_BaseAccuracy:
Ritor1
parents:
diff changeset
8608 v18 = (__int16 *)&Dst->uAccuracy;
Ritor1
parents:
diff changeset
8609 goto LABEL_82;
Ritor1
parents:
diff changeset
8610 case VAR_BaseLuck:
Ritor1
parents:
diff changeset
8611 v18 = (__int16 *)&Dst->uLuck;
Ritor1
parents:
diff changeset
8612 goto LABEL_82;
Ritor1
parents:
diff changeset
8613 case VAR_FixedFood:
Ritor1
parents:
diff changeset
8614 Party::GiveFood(val);
715
Ritor1
parents: 667
diff changeset
8615 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[502], val);
0
Ritor1
parents:
diff changeset
8616 ShowStatusBarString(pTmpBuf, 2u);
Ritor1
parents:
diff changeset
8617 if ( pParty->uNumFoodRations > 0xFFFF )
Ritor1
parents:
diff changeset
8618 Party::SetFood(0xFFFFu);
Ritor1
parents:
diff changeset
8619 goto _play_sound;
Ritor1
parents:
diff changeset
8620 case VAR_MightBonus:
Ritor1
parents:
diff changeset
8621 goto LABEL_62;
Ritor1
parents:
diff changeset
8622 case VAR_IntellectBonus:
Ritor1
parents:
diff changeset
8623 goto LABEL_66;
Ritor1
parents:
diff changeset
8624 case VAR_PersonalityBonus:
Ritor1
parents:
diff changeset
8625 goto LABEL_67;
Ritor1
parents:
diff changeset
8626 case VAR_EnduranceBonus:
Ritor1
parents:
diff changeset
8627 goto LABEL_68;
Ritor1
parents:
diff changeset
8628 case VAR_SpeedBonus:
Ritor1
parents:
diff changeset
8629 goto LABEL_69;
Ritor1
parents:
diff changeset
8630 case VAR_AccuracyBonus:
Ritor1
parents:
diff changeset
8631 goto LABEL_70;
Ritor1
parents:
diff changeset
8632 case VAR_LuckBonus:
Ritor1
parents:
diff changeset
8633 goto LABEL_71;
Ritor1
parents:
diff changeset
8634 default:
Ritor1
parents:
diff changeset
8635 return;
Ritor1
parents:
diff changeset
8636 }
Ritor1
parents:
diff changeset
8637 return;
Ritor1
parents:
diff changeset
8638 }
Ritor1
parents:
diff changeset
8639 LABEL_62:
Ritor1
parents:
diff changeset
8640 v19 = (__int16 *)&Dst->uMightBonus;
Ritor1
parents:
diff changeset
8641 goto LABEL_113;
Ritor1
parents:
diff changeset
8642 }
310
Gloval
parents: 299
diff changeset
8643 if ( var_type <= VAR_FireResistanceBonus )
Gloval
parents: 299
diff changeset
8644 {
Gloval
parents: 299
diff changeset
8645 if ( var_type != VAR_FireResistanceBonus )
0
Ritor1
parents:
diff changeset
8646 {
310
Gloval
parents: 299
diff changeset
8647 switch ( var_type )
0
Ritor1
parents:
diff changeset
8648 {
Ritor1
parents:
diff changeset
8649 case VAR_ActualIntellect:
Ritor1
parents:
diff changeset
8650 LABEL_66:
Ritor1
parents:
diff changeset
8651 v19 = (__int16 *)&Dst->uIntelligenceBonus;
Ritor1
parents:
diff changeset
8652 goto LABEL_113;
Ritor1
parents:
diff changeset
8653 case VAR_ActualPersonality:
Ritor1
parents:
diff changeset
8654 LABEL_67:
Ritor1
parents:
diff changeset
8655 v19 = (__int16 *)&Dst->uWillpowerBonus;
Ritor1
parents:
diff changeset
8656 goto LABEL_113;
Ritor1
parents:
diff changeset
8657 case VAR_ActualEndurance:
Ritor1
parents:
diff changeset
8658 LABEL_68:
Ritor1
parents:
diff changeset
8659 v19 = (__int16 *)&Dst->uEnduranceBonus;
Ritor1
parents:
diff changeset
8660 goto LABEL_113;
Ritor1
parents:
diff changeset
8661 case VAR_ActualSpeed:
Ritor1
parents:
diff changeset
8662 LABEL_69:
Ritor1
parents:
diff changeset
8663 v19 = (__int16 *)&Dst->uSpeedBonus;
Ritor1
parents:
diff changeset
8664 goto LABEL_113;
Ritor1
parents:
diff changeset
8665 case VAR_ActualAccuracy:
Ritor1
parents:
diff changeset
8666 LABEL_70:
Ritor1
parents:
diff changeset
8667 v19 = (__int16 *)&Dst->uAccuracyBonus;
Ritor1
parents:
diff changeset
8668 goto LABEL_113;
Ritor1
parents:
diff changeset
8669 case VAR_ActualLuck:
Ritor1
parents:
diff changeset
8670 LABEL_71:
Ritor1
parents:
diff changeset
8671 v19 = (__int16 *)&Dst->uLuckBonus;
Ritor1
parents:
diff changeset
8672 goto LABEL_113;
Ritor1
parents:
diff changeset
8673 case VAR_FireResistance:
Ritor1
parents:
diff changeset
8674 v18 = &Dst->sResFireBase;
Ritor1
parents:
diff changeset
8675 goto LABEL_82;
Ritor1
parents:
diff changeset
8676 case VAR_AirResistance:
Ritor1
parents:
diff changeset
8677 v18 = &Dst->sResAirBase;
Ritor1
parents:
diff changeset
8678 goto LABEL_82;
Ritor1
parents:
diff changeset
8679 case VAR_WaterResistance:
Ritor1
parents:
diff changeset
8680 v18 = &Dst->sResWaterBase;
Ritor1
parents:
diff changeset
8681 goto LABEL_82;
Ritor1
parents:
diff changeset
8682 case VAR_EarthResistance:
Ritor1
parents:
diff changeset
8683 v18 = &Dst->sResEarthBase;
Ritor1
parents:
diff changeset
8684 goto LABEL_82;
Ritor1
parents:
diff changeset
8685 case VAR_SpiritResistance:
Ritor1
parents:
diff changeset
8686 v18 = &Dst->sResSpiritBase;
Ritor1
parents:
diff changeset
8687 goto LABEL_82;
Ritor1
parents:
diff changeset
8688 case VAR_MindResistance:
Ritor1
parents:
diff changeset
8689 v18 = &Dst->sResMindBase;
Ritor1
parents:
diff changeset
8690 goto LABEL_82;
Ritor1
parents:
diff changeset
8691 case VAR_BodyResistance:
Ritor1
parents:
diff changeset
8692 v18 = &Dst->sResBodyBase;
Ritor1
parents:
diff changeset
8693 goto LABEL_82;
Ritor1
parents:
diff changeset
8694 case VAR_LightResistance:
Ritor1
parents:
diff changeset
8695 v18 = &Dst->sResLightBase;
Ritor1
parents:
diff changeset
8696 goto LABEL_82;
Ritor1
parents:
diff changeset
8697 case VAR_DarkResistance:
Ritor1
parents:
diff changeset
8698 v18 = &Dst->sResDarkBase;
Ritor1
parents:
diff changeset
8699 goto LABEL_82;
Ritor1
parents:
diff changeset
8700 case VAR_MagicResistance:
Ritor1
parents:
diff changeset
8701 v18 = &Dst->sResMagicBase;
Ritor1
parents:
diff changeset
8702 LABEL_82:
Ritor1
parents:
diff changeset
8703 *v18 += val;
Ritor1
parents:
diff changeset
8704 if ( *v18 > 255 )
Ritor1
parents:
diff changeset
8705 *v18 = 255;
Ritor1
parents:
diff changeset
8706 v31 = 0;
Ritor1
parents:
diff changeset
8707 v29 = 92;
Ritor1
parents:
diff changeset
8708 goto LABEL_116;
Ritor1
parents:
diff changeset
8709 default:
Ritor1
parents:
diff changeset
8710 return;
Ritor1
parents:
diff changeset
8711 }
Ritor1
parents:
diff changeset
8712 return;
Ritor1
parents:
diff changeset
8713 }
Ritor1
parents:
diff changeset
8714 v19 = &Dst->sResFireBonus;
Ritor1
parents:
diff changeset
8715 LABEL_113:
Ritor1
parents:
diff changeset
8716 *v19 += val;
Ritor1
parents:
diff changeset
8717 if ( *v19 > 255 )
Ritor1
parents:
diff changeset
8718 *v19 = 255;
Ritor1
parents:
diff changeset
8719 v31 = 0;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8720 v29 = SPEECH_91;
0
Ritor1
parents:
diff changeset
8721 LABEL_116:
Ritor1
parents:
diff changeset
8722 v3 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8723 pPlayers[uPlayerIdx + 1]->PlaySound((PlayerSpeech)v29, v31);
0
Ritor1
parents:
diff changeset
8724 goto _play_anim_and_maybe_sound;
Ritor1
parents:
diff changeset
8725 }
310
Gloval
parents: 299
diff changeset
8726 if ( var_type <= VAR_DisarmTrapSkill )
Gloval
parents: 299
diff changeset
8727 {
Gloval
parents: 299
diff changeset
8728 if ( var_type != VAR_DisarmTrapSkill )
0
Ritor1
parents:
diff changeset
8729 {
310
Gloval
parents: 299
diff changeset
8730 if ( var_type <= VAR_BodyResistanceBonus )
0
Ritor1
parents:
diff changeset
8731 {
310
Gloval
parents: 299
diff changeset
8732 switch ( var_type )
0
Ritor1
parents:
diff changeset
8733 {
Ritor1
parents:
diff changeset
8734 case VAR_BodyResistanceBonus:
Ritor1
parents:
diff changeset
8735 v19 = &Dst->sResBodyBonus;
Ritor1
parents:
diff changeset
8736 break;
Ritor1
parents:
diff changeset
8737 case VAR_AirResistanceBonus:
Ritor1
parents:
diff changeset
8738 v19 = &Dst->sResAirBonus;
Ritor1
parents:
diff changeset
8739 break;
Ritor1
parents:
diff changeset
8740 case VAR_WaterResistanceBonus:
Ritor1
parents:
diff changeset
8741 v19 = &Dst->sResWaterBonus;
Ritor1
parents:
diff changeset
8742 break;
Ritor1
parents:
diff changeset
8743 case VAR_EarthResistanceBonus:
Ritor1
parents:
diff changeset
8744 v19 = &Dst->sResEarthBonus;
Ritor1
parents:
diff changeset
8745 break;
Ritor1
parents:
diff changeset
8746 case VAR_SpiritResistanceBonus:
Ritor1
parents:
diff changeset
8747 v19 = &Dst->sResSpiritBonus;
Ritor1
parents:
diff changeset
8748 break;
Ritor1
parents:
diff changeset
8749 default:
310
Gloval
parents: 299
diff changeset
8750 if ( var_type != 62 )
0
Ritor1
parents:
diff changeset
8751 return;
Ritor1
parents:
diff changeset
8752 v19 = &Dst->sResMindBonus;
Ritor1
parents:
diff changeset
8753 break;
Ritor1
parents:
diff changeset
8754 }
Ritor1
parents:
diff changeset
8755 goto LABEL_113;
Ritor1
parents:
diff changeset
8756 }
310
Gloval
parents: 299
diff changeset
8757 if ( var_type == VAR_LightResistanceBonus )
0
Ritor1
parents:
diff changeset
8758 {
Ritor1
parents:
diff changeset
8759 v19 = &Dst->sResLightBonus;
Ritor1
parents:
diff changeset
8760 goto LABEL_113;
Ritor1
parents:
diff changeset
8761 }
310
Gloval
parents: 299
diff changeset
8762 if ( var_type == VAR_DarkResistanceBonus )
0
Ritor1
parents:
diff changeset
8763 {
Ritor1
parents:
diff changeset
8764 v19 = &Dst->sResDarkBonus;
Ritor1
parents:
diff changeset
8765 goto LABEL_113;
Ritor1
parents:
diff changeset
8766 }
310
Gloval
parents: 299
diff changeset
8767 if ( var_type == VAR_MagicResistanceBonus )
0
Ritor1
parents:
diff changeset
8768 {
Ritor1
parents:
diff changeset
8769 v19 = &Dst->sResMagicBonus;
Ritor1
parents:
diff changeset
8770 goto LABEL_113;
Ritor1
parents:
diff changeset
8771 }
310
Gloval
parents: 299
diff changeset
8772 if ( var_type <= VAR_MagicResistanceBonus || var_type > VAR_DiplomacySkill )
0
Ritor1
parents:
diff changeset
8773 return;
Ritor1
parents:
diff changeset
8774 }
Ritor1
parents:
diff changeset
8775 goto LABEL_106;
Ritor1
parents:
diff changeset
8776 }
310
Gloval
parents: 299
diff changeset
8777 if ( var_type == VAR_LearningSkill )
0
Ritor1
parents:
diff changeset
8778 {
Ritor1
parents:
diff changeset
8779 LABEL_106:
Ritor1
parents:
diff changeset
8780 if ( val <= VAR_BodyResistanceBonus )
Ritor1
parents:
diff changeset
8781 {
310
Gloval
parents: 299
diff changeset
8782 *((short *)&Dst->pConditions[16] + var_type) = (unsigned __int8)val | *((char *)&Dst->pConditions[16] + 2 * var_type) & VAR_BodyResistanceBonus;
0
Ritor1
parents:
diff changeset
8783 }
Ritor1
parents:
diff changeset
8784 else
Ritor1
parents:
diff changeset
8785 {
310
Gloval
parents: 299
diff changeset
8786 v20 = (char *)&Dst->pConditions[16] + 2 * var_type;
0
Ritor1
parents:
diff changeset
8787 v21 = *(short *)v20;
Ritor1
parents:
diff changeset
8788 v22 = (unsigned __int8)val + (v21 & VAR_BodyResistanceBonus);
Ritor1
parents:
diff changeset
8789 if ( v22 > 60 )
Ritor1
parents:
diff changeset
8790 LOWORD(v22) = 60;
Ritor1
parents:
diff changeset
8791 LOBYTE(v21) = v21 & 0xC0;
Ritor1
parents:
diff changeset
8792 *(short *)v20 = v22 | v21;
Ritor1
parents:
diff changeset
8793 }
Ritor1
parents:
diff changeset
8794 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8795 }
310
Gloval
parents: 299
diff changeset
8796 if ( var_type <= VAR_LearningSkill )
0
Ritor1
parents:
diff changeset
8797 return;
310
Gloval
parents: 299
diff changeset
8798 if ( var_type <= VAR_Eradicated )
Gloval
parents: 299
diff changeset
8799 {
Gloval
parents: 299
diff changeset
8800 Dst->SetCondition(var_type - 105, 0);
0
Ritor1
parents:
diff changeset
8801 }
Ritor1
parents:
diff changeset
8802 else
Ritor1
parents:
diff changeset
8803 {
310
Gloval
parents: 299
diff changeset
8804 if ( var_type != VAR_MajorCondition )
0
Ritor1
parents:
diff changeset
8805 {
310
Gloval
parents: 299
diff changeset
8806 if ( var_type > VAR_MajorCondition && var_type <= VAR_ActiveSpells )
0
Ritor1
parents:
diff changeset
8807 {
310
Gloval
parents: 299
diff changeset
8808 if ( (unsigned __int8)val + (unsigned __int8)byte_5E4C15[var_type] <= 255 )
Gloval
parents: 299
diff changeset
8809 byte_5E4C15[var_type] += val;
0
Ritor1
parents:
diff changeset
8810 else
310
Gloval
parents: 299
diff changeset
8811 byte_5E4C15[var_type] = -1;
0
Ritor1
parents:
diff changeset
8812 }
Ritor1
parents:
diff changeset
8813 return;
Ritor1
parents:
diff changeset
8814 }
Ritor1
parents:
diff changeset
8815 memset(Dst, 0, 0xA0u);
Ritor1
parents:
diff changeset
8816 }
Ritor1
parents:
diff changeset
8817 _play_anim_and_exit:
Ritor1
parents:
diff changeset
8818 v3 = 1;
Ritor1
parents:
diff changeset
8819 _play_anim_and_maybe_sound:
Ritor1
parents:
diff changeset
8820 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
Ritor1
parents:
diff changeset
8821 _maybe_play_sound:
Ritor1
parents:
diff changeset
8822 if ( v3 != 1 )
Ritor1
parents:
diff changeset
8823 return;
Ritor1
parents:
diff changeset
8824 goto _play_sound;
Ritor1
parents:
diff changeset
8825 }
Ritor1
parents:
diff changeset
8826 if ( !((unsigned __int8)(0x80u >> ((signed __int16)val - 1) % 8) & pParty->_autonote_bits[((signed __int16)val - 1) >> 3])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8827 //&& (&dword_723718_autonote_related)[8 * val] )
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8828 && pAutonoteTxt[val-1].pText )
0
Ritor1
parents:
diff changeset
8829 {
Ritor1
parents:
diff changeset
8830 v23 = pPlayers[uPlayerIdx + 1];
Ritor1
parents:
diff changeset
8831 v34 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8832 v23->PlaySound(SPEECH_96, 0);
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8833 v24 = pAutonoteTxt[val-1].eType;//dword_72371C[2 * val];
0
Ritor1
parents:
diff changeset
8834 bFlashAutonotesBook = 1;
981
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 973
diff changeset
8835 _506568_autonote_type = v24;
0
Ritor1
parents:
diff changeset
8836 }
Ritor1
parents:
diff changeset
8837 _449B7E_toggle_bit(pParty->_autonote_bits, val, 1u);
Ritor1
parents:
diff changeset
8838 v3 = 1;
Ritor1
parents:
diff changeset
8839 LABEL_173:
Ritor1
parents:
diff changeset
8840 if ( v34 != 1 )
Ritor1
parents:
diff changeset
8841 goto _maybe_play_sound;
Ritor1
parents:
diff changeset
8842 goto _play_anim_and_maybe_sound;
Ritor1
parents:
diff changeset
8843 }
310
Gloval
parents: 299
diff changeset
8844 if ( var_type > VAR_GoldInBank )
Gloval
parents: 299
diff changeset
8845 {
Gloval
parents: 299
diff changeset
8846 if ( var_type == 307 )
0
Ritor1
parents:
diff changeset
8847 {
Ritor1
parents:
diff changeset
8848 pParty->uNumDeaths += val;
Ritor1
parents:
diff changeset
8849 goto LABEL_173;
Ritor1
parents:
diff changeset
8850 }
310
Gloval
parents: 299
diff changeset
8851 switch ( var_type )
0
Ritor1
parents:
diff changeset
8852 {
Ritor1
parents:
diff changeset
8853 case 308:
Ritor1
parents:
diff changeset
8854 pParty->uNumBountiesCollected += val;
Ritor1
parents:
diff changeset
8855 break;
Ritor1
parents:
diff changeset
8856 case 309:
Ritor1
parents:
diff changeset
8857 pParty->uNumPrisonTerms += val;
Ritor1
parents:
diff changeset
8858 break;
Ritor1
parents:
diff changeset
8859 case 310:
Ritor1
parents:
diff changeset
8860 pParty->uNumArenaPageWins += val;
Ritor1
parents:
diff changeset
8861 break;
Ritor1
parents:
diff changeset
8862 case 311:
Ritor1
parents:
diff changeset
8863 pParty->uNumArenaSquireWins += val;
Ritor1
parents:
diff changeset
8864 break;
Ritor1
parents:
diff changeset
8865 case 312:
Ritor1
parents:
diff changeset
8866 pParty->uNumArenaKnightWins += val;
Ritor1
parents:
diff changeset
8867 break;
Ritor1
parents:
diff changeset
8868 case 313:
Ritor1
parents:
diff changeset
8869 pParty->uNumArenaLordWins += val;
Ritor1
parents:
diff changeset
8870 break;
Ritor1
parents:
diff changeset
8871 }
Ritor1
parents:
diff changeset
8872 }
Ritor1
parents:
diff changeset
8873 else
Ritor1
parents:
diff changeset
8874 {
310
Gloval
parents: 299
diff changeset
8875 if ( var_type == VAR_GoldInBank )
0
Ritor1
parents:
diff changeset
8876 {
Ritor1
parents:
diff changeset
8877 pParty->uNumGoldInBank += val;
Ritor1
parents:
diff changeset
8878 return;
Ritor1
parents:
diff changeset
8879 }
310
Gloval
parents: 299
diff changeset
8880 if ( var_type <= VAR_Counter8 )
Gloval
parents: 299
diff changeset
8881 {
Gloval
parents: 299
diff changeset
8882 if ( (signed int)var_type >= 245 )
Gloval
parents: 299
diff changeset
8883 {
Gloval
parents: 299
diff changeset
8884 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 299
diff changeset
8885 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
8886 }
Ritor1
parents:
diff changeset
8887 else
Ritor1
parents:
diff changeset
8888 {
310
Gloval
parents: 299
diff changeset
8889 switch ( var_type )
0
Ritor1
parents:
diff changeset
8890 {
Ritor1
parents:
diff changeset
8891 case VAR_MonthEquals|VAR_CurrentSP:
Ritor1
parents:
diff changeset
8892 _449B7E_toggle_bit((unsigned char *)Dst->field_1A50, val, 1u);
Ritor1
parents:
diff changeset
8893 break;
Ritor1
parents:
diff changeset
8894 case VAR_NPCs2:
Ritor1
parents:
diff changeset
8895 pParty->field_709 = 0;
Ritor1
parents:
diff changeset
8896 LOBYTE(pNPCStats->pNewNPCData[val].uFlags) |= 0x80u;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
8897 pParty->CountHirelings();
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
8898 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
8899 break;
Ritor1
parents:
diff changeset
8900 case VAR_NumSkillPoints:
Ritor1
parents:
diff changeset
8901 Dst->uSkillPoints += val;
Ritor1
parents:
diff changeset
8902 break;
Ritor1
parents:
diff changeset
8903 }
Ritor1
parents:
diff changeset
8904 }
Ritor1
parents:
diff changeset
8905 return;
Ritor1
parents:
diff changeset
8906 }
310
Gloval
parents: 299
diff changeset
8907 if ( var_type < VAR_Counter9 )
0
Ritor1
parents:
diff changeset
8908 return;
310
Gloval
parents: 299
diff changeset
8909 if ( (signed int)var_type <= 274 )
Gloval
parents: 299
diff changeset
8910 {
Gloval
parents: 299
diff changeset
8911 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 299
diff changeset
8912 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
8913 goto _play_sound;
Ritor1
parents:
diff changeset
8914 }
310
Gloval
parents: 299
diff changeset
8915 if ( var_type != VAR_ReputationInCurrentLocation )
Gloval
parents: 299
diff changeset
8916 {
Gloval
parents: 299
diff changeset
8917 if ( var_type <= VAR_ReputationInCurrentLocation
Gloval
parents: 299
diff changeset
8918 || var_type > VAR_History_28
Gloval
parents: 299
diff changeset
8919 || (v25 = var_type - 276, pParty->field_3C.field_4F0[2 * v25 + 1] | pParty->field_3C.field_4F0[2 * v25])
Gloval
parents: 299
diff changeset
8920 || (pParty->field_3C.field_4F0[2 * (var_type - 276)] = LODWORD(pParty->uTimePlayed),
233
0df4136b6aac store_line
Gloval
parents: 223
diff changeset
8921 v26 = pStorylineText->StoreLine[v25].pText==0,//*(&pStorylineText->field_0 + 3 * v25) == 0,
310
Gloval
parents: 299
diff changeset
8922 pParty->field_3C.field_4F0[2 * (var_type - 276) + 1] = HIDWORD(pParty->uTimePlayed),
0
Ritor1
parents:
diff changeset
8923 v26) )
Ritor1
parents:
diff changeset
8924 return;
Ritor1
parents:
diff changeset
8925 bFlashHistoryBook = 1;
Ritor1
parents:
diff changeset
8926 _play_sound:
Ritor1
parents:
diff changeset
8927 v28 = 8 * uPlayerIdx + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
8928 LOBYTE(v28) = PID(OBJECT_Player,uPlayerIdx - 112);
0
Ritor1
parents:
diff changeset
8929 pAudioPlayer->PlaySound(SOUND_20001, v28, 0, -1, 0, 0, 0, 0);
Ritor1
parents:
diff changeset
8930 return;
Ritor1
parents:
diff changeset
8931 }
Ritor1
parents:
diff changeset
8932 v27 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
8933 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
8934 v27 = &pIndoor->dlv;
Ritor1
parents:
diff changeset
8935 v27->uReputation += val;
Ritor1
parents:
diff changeset
8936 if ( v27->uReputation > 10000 )
Ritor1
parents:
diff changeset
8937 v27->uReputation = 10000;
Ritor1
parents:
diff changeset
8938 }
Ritor1
parents:
diff changeset
8939 }
Ritor1
parents:
diff changeset
8940 // 506568: using guessed type int dword_506568;
Ritor1
parents:
diff changeset
8941 // 507948: using guessed type char bFlashHistoryBook;
Ritor1
parents:
diff changeset
8942 // 507949: using guessed type char bFlashAutonotesBook;
Ritor1
parents:
diff changeset
8943 // 50794A: using guessed type char bFlashQuestBook;
Ritor1
parents:
diff changeset
8944 // 72371C: using guessed type int dword_72371C[];
Ritor1
parents:
diff changeset
8945 // 723E80: using guessed type int dword_723E80_award_related[];
Ritor1
parents:
diff changeset
8946
Ritor1
parents:
diff changeset
8947
Ritor1
parents:
diff changeset
8948
Ritor1
parents:
diff changeset
8949
Ritor1
parents:
diff changeset
8950 //----- (0044B9C4) --------------------------------------------------------
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8951 bool Player::SubtractVariable(enum VariableType VarNum, signed int pValue)
0
Ritor1
parents:
diff changeset
8952 {
Ritor1
parents:
diff changeset
8953 unsigned int v3; // ebx@1
Ritor1
parents:
diff changeset
8954 signed int v4; // esi@1
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8955 bool result; // eax@8
0
Ritor1
parents:
diff changeset
8956 int v6; // esi@11
Ritor1
parents:
diff changeset
8957 int v7; // edi@14
Ritor1
parents:
diff changeset
8958 signed int v8; // eax@17
Ritor1
parents:
diff changeset
8959 char *v9; // eax@20
Ritor1
parents:
diff changeset
8960 char v10; // sf@20
Ritor1
parents:
diff changeset
8961 char *v11; // ecx@26
Ritor1
parents:
diff changeset
8962 char *v12; // ecx@27
Ritor1
parents:
diff changeset
8963 __int64 v13; // qax@27
Ritor1
parents:
diff changeset
8964 unsigned __int8 v14; // cf@27
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8965 int *v15; // edx@29
0
Ritor1
parents:
diff changeset
8966 char *v16; // eax@90
Ritor1
parents:
diff changeset
8967 char *v17; // ecx@94
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8968 int v18; // esi@97
0
Ritor1
parents:
diff changeset
8969 signed int v19; // edx@97
Ritor1
parents:
diff changeset
8970 char *v20; // ecx@98
Ritor1
parents:
diff changeset
8971 int v21; // eax@100
Ritor1
parents:
diff changeset
8972 __int16 v22; // dx@112
Ritor1
parents:
diff changeset
8973 int v23; // [sp-8h] [bp-14h]@45
Ritor1
parents:
diff changeset
8974 signed int v24; // [sp-4h] [bp-10h]@4
Ritor1
parents:
diff changeset
8975 int v25; // [sp-4h] [bp-10h]@45
Ritor1
parents:
diff changeset
8976
Ritor1
parents:
diff changeset
8977 v3 = 0;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8978 v4 = uActiveCharacter - 1;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8979 result = false;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8980 if ( (signed int)VarNum > 222 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8981 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8982 if ( (signed int)VarNum <= 307 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8983 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8984 if ( VarNum == 307 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8985 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8986 pParty->uNumDeaths -= (unsigned int)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8987 return pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8988 }
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8989 if ( VarNum == 223 )
0
Ritor1
parents:
diff changeset
8990 {
Ritor1
parents:
diff changeset
8991 v11 = (char *)pParty->_autonote_bits;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8992 v22 = (short)pValue - 1;
0
Ritor1
parents:
diff changeset
8993 }
Ritor1
parents:
diff changeset
8994 else
Ritor1
parents:
diff changeset
8995 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8996 if ( VarNum != 231 )
0
Ritor1
parents:
diff changeset
8997 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8998 switch ( VarNum )
0
Ritor1
parents:
diff changeset
8999 {
Ritor1
parents:
diff changeset
9000 case 232:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9001 VarNum = (VariableType)0;
1094
c40d40027b77 npc some clean
Gloval
parents: 1091
diff changeset
9002 GetNewNPCData(sDialogue_SpeakingActorNPC_ID, (int*)&VarNum);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9003 result = (bool) pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9004 dword_5B65CC = 0;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9005 if ( (int)VarNum == pValue )
0
Ritor1
parents:
diff changeset
9006 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9007 dword_5B65CC = (int)pValue;
0
Ritor1
parents:
diff changeset
9008 }
Ritor1
parents:
diff changeset
9009 else
Ritor1
parents:
diff changeset
9010 {
Ritor1
parents:
diff changeset
9011 pParty->field_709 = 0;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9012 LOBYTE(pNPCStats->pNewNPCData[(int)pValue].uFlags) &= 0x7Fu;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
9013 pParty->CountHirelings();
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
9014 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
9015 }
Ritor1
parents:
diff changeset
9016 break;
Ritor1
parents:
diff changeset
9017 case 241:
Ritor1
parents:
diff changeset
9018 if ( (signed int)pNPCStats->uNumNewNPCs > 0 )
Ritor1
parents:
diff changeset
9019 {
Ritor1
parents:
diff changeset
9020 v20 = (char *)&pNPCStats->pNewNPCData[0].uFlags;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9021 for ( v19 = 0; v19 < (signed int)pNPCStats->uNumNewNPCs; ++v19 )
0
Ritor1
parents:
diff changeset
9022 {
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9023 if ( *((void **)v20 + 4) == (void *)pValue )
0
Ritor1
parents:
diff changeset
9024 {
Ritor1
parents:
diff changeset
9025 v21 = *(int *)v20;
Ritor1
parents:
diff changeset
9026 if ( (char)*(int *)v20 < 0 )
Ritor1
parents:
diff changeset
9027 {
Ritor1
parents:
diff changeset
9028 LOBYTE(v21) = v21 & 0x7F;
Ritor1
parents:
diff changeset
9029 *(int *)v20 = v21;
Ritor1
parents:
diff changeset
9030 }
Ritor1
parents:
diff changeset
9031 }
Ritor1
parents:
diff changeset
9032 v20 += 76;
Ritor1
parents:
diff changeset
9033 }
Ritor1
parents:
diff changeset
9034 }
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9035 if ( pParty->pHirelings[0].uProfession == pValue )
0
Ritor1
parents:
diff changeset
9036 memset(pParty->pHirelings, 0, 0x4Cu);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9037 if ( pParty->pHirelings[1].uProfession == pValue )
0
Ritor1
parents:
diff changeset
9038 memset(&pParty->pHirelings[1], 0, 0x4Cu);
Ritor1
parents:
diff changeset
9039 pParty->field_709 = 0;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
9040 pParty->CountHirelings();
0
Ritor1
parents:
diff changeset
9041 break;
Ritor1
parents:
diff changeset
9042 case 243:
Ritor1
parents:
diff changeset
9043 v17 = (char *)&this->uSkillPoints;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9044 result = *v17;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9045 if ( (unsigned int)pValue <= *(int *)v17 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9046 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9047 *(int *)v17 -= (int)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9048 result = v17;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9049 }
0
Ritor1
parents:
diff changeset
9050 else
Ritor1
parents:
diff changeset
9051 *(int *)v17 = 0;
Ritor1
parents:
diff changeset
9052 break;
Ritor1
parents:
diff changeset
9053 case 275:
Ritor1
parents:
diff changeset
9054 v16 = (char *)&pOutdoor->ddm;
Ritor1
parents:
diff changeset
9055 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
9056 v16 = (char *)&pIndoor->dlv;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9057 *((int *)v16 + 2) -= (int)pValue;
0
Ritor1
parents:
diff changeset
9058 if ( *((int *)v16 + 2) < -10000 )
Ritor1
parents:
diff changeset
9059 *((int *)v16 + 2) = -10000;
Ritor1
parents:
diff changeset
9060 break;
Ritor1
parents:
diff changeset
9061 case 306:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9062 result = VarNum - 306;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9063 if ( (unsigned int)pValue <= pParty->uNumGoldInBank )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9064 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9065 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9066 pParty->uNumGoldInBank -= (unsigned int)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9067 }
0
Ritor1
parents:
diff changeset
9068 else
Ritor1
parents:
diff changeset
9069 LABEL_88:
Ritor1
parents:
diff changeset
9070 dword_5B65C4 = 1;
Ritor1
parents:
diff changeset
9071 break;
Ritor1
parents:
diff changeset
9072 }
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9073 return result;
0
Ritor1
parents:
diff changeset
9074 }
Ritor1
parents:
diff changeset
9075 v11 = this->field_1A50;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9076 v22 = (signed __int16)pValue;
0
Ritor1
parents:
diff changeset
9077 }
Ritor1
parents:
diff changeset
9078 _449B7E_toggle_bit((unsigned char *)v11, v22, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9079 return result;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9080 }
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9081 switch ( VarNum )
0
Ritor1
parents:
diff changeset
9082 {
Ritor1
parents:
diff changeset
9083 case 308:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9084 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9085 pParty->uNumBountiesCollected -= (unsigned int)pValue;
0
Ritor1
parents:
diff changeset
9086 break;
Ritor1
parents:
diff changeset
9087 case 309:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9088 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9089 pParty->uNumPrisonTerms -= (int)pValue;
0
Ritor1
parents:
diff changeset
9090 break;
Ritor1
parents:
diff changeset
9091 case 310:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9092 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9093 pParty->uNumArenaPageWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
9094 break;
Ritor1
parents:
diff changeset
9095 case 311:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9096 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9097 pParty->uNumArenaSquireWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
9098 break;
Ritor1
parents:
diff changeset
9099 case 312:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9100 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9101 pParty->uNumArenaKnightWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
9102 break;
Ritor1
parents:
diff changeset
9103 case 313:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9104 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9105 pParty->uNumArenaLordWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
9106 break;
Ritor1
parents:
diff changeset
9107 }
Ritor1
parents:
diff changeset
9108 }
Ritor1
parents:
diff changeset
9109 else
Ritor1
parents:
diff changeset
9110 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9111 if ( (signed int)VarNum >= 123 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9112 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9113 byte_5E4C15[VarNum] -= (char)pValue;
0
Ritor1
parents:
diff changeset
9114 }
Ritor1
parents:
diff changeset
9115 else
Ritor1
parents:
diff changeset
9116 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9117 switch ( VarNum )
0
Ritor1
parents:
diff changeset
9118 {
Ritor1
parents:
diff changeset
9119 case VAR_RandomGold:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9120 v6 = rand() % (signed int)pValue + 1;
0
Ritor1
parents:
diff changeset
9121 if ( v6 > pParty->uNumGold )
Ritor1
parents:
diff changeset
9122 v6 = pParty->uNumGold;
Ritor1
parents:
diff changeset
9123 Party::TakeGold(v6);
Ritor1
parents:
diff changeset
9124 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[503], v6);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9125 ShowStatusBarString(pTmpBuf, 2);
0
Ritor1
parents:
diff changeset
9126 GameUI_DrawFoodAndGold();
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9127 return result;
0
Ritor1
parents:
diff changeset
9128 case VAR_RandomFood:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9129 v7 = rand() % (signed int)pValue + 1;
0
Ritor1
parents:
diff changeset
9130 if ( v7 > pParty->uNumFoodRations )
Ritor1
parents:
diff changeset
9131 v7 = pParty->uNumFoodRations;
Ritor1
parents:
diff changeset
9132 Party::TakeFood(v7);
Ritor1
parents:
diff changeset
9133 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[504], v7);
Ritor1
parents:
diff changeset
9134 ShowStatusBarString(pTmpBuf, 2u);
Ritor1
parents:
diff changeset
9135 GameUI_DrawFoodAndGold();
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9136 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9137 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9138 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9139 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9140 return result;
0
Ritor1
parents:
diff changeset
9141 case VAR_CurrentHP:
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
9142 ReceiveDamage((signed int)pValue, DMGT_PHISYCAL);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9143 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9144 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9145 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9146 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9147 return result;
0
Ritor1
parents:
diff changeset
9148 case VAR_CurrentSP:
Ritor1
parents:
diff changeset
9149 v9 = (char *)&this->sMana;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9150 v10 = this->sMana - (signed int)pValue < 0;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9151 *(int *)v9 -= (int)pValue;
0
Ritor1
parents:
diff changeset
9152 if ( v10 )
Ritor1
parents:
diff changeset
9153 *(int *)v9 = 0;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9154 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9155 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9156 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9157 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9158 return result;
0
Ritor1
parents:
diff changeset
9159 case VAR_ACModifier:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9160 this->sACModifier -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9161 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9162 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9163 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9164 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9165 return result;
0
Ritor1
parents:
diff changeset
9166 case VAR_BaseLevel:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9167 this->uLevel -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9168 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9169 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9170 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9171 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9172 return result;
0
Ritor1
parents:
diff changeset
9173 case VAR_LevelModifier:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9174 this->sLevelModifier -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9175 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9176 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9177 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9178 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9179 return result;
0
Ritor1
parents:
diff changeset
9180 case VAR_Age:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9181 this->sAgeModifier -= (signed __int16)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9182 return result;
0
Ritor1
parents:
diff changeset
9183 case VAR_Award:
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9184 _449B7E_toggle_bit((unsigned char *)this->_guilds_member_bits, (signed __int16)pValue, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9185 return result;
0
Ritor1
parents:
diff changeset
9186 case VAR_Experience:
Ritor1
parents:
diff changeset
9187 v12 = (char *)&this->uExperience;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9188 v13 = (signed int)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9189 v14 = *(int *)v12 < (unsigned int)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9190 *(int *)v12 -= (int)pValue;
0
Ritor1
parents:
diff changeset
9191 *((int *)v12 + 1) -= v14 + HIDWORD(v13);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9192 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9193 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9194 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9195 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9196 return result;
0
Ritor1
parents:
diff changeset
9197 case VAR_QBits_QuestsDone:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9198 _449B7E_toggle_bit(pParty->_quest_bits, (__int16)pValue, 0);
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
9199 pPlayers[v4 + 1]->PlaySound(SPEECH_96, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9200 return true;
0
Ritor1
parents:
diff changeset
9201 case VAR_PlayerItemInHands:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9202 v15 = this->pInventoryIndices;
0
Ritor1
parents:
diff changeset
9203 break;
Ritor1
parents:
diff changeset
9204 case VAR_FixedGold:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9205 if ( (unsigned int)pValue > pParty->uNumGold )
0
Ritor1
parents:
diff changeset
9206 goto LABEL_88;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9207 Party::TakeGold((unsigned int)pValue);
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9208 return result;
0
Ritor1
parents:
diff changeset
9209 case VAR_MightBonus:
Ritor1
parents:
diff changeset
9210 case VAR_ActualMight:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9211 this->uMightBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9212 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9213 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9214 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9215 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9216 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9217 return result;
0
Ritor1
parents:
diff changeset
9218 case VAR_IntellectBonus:
Ritor1
parents:
diff changeset
9219 case VAR_ActualIntellect:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9220 this->uIntelligenceBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9221 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9222 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9223 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9224 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9225 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9226 return result;
0
Ritor1
parents:
diff changeset
9227 case VAR_PersonalityBonus:
Ritor1
parents:
diff changeset
9228 case VAR_ActualPersonality:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9229 this->uWillpowerBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9230 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9231 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9232 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9233 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9234 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9235 return result;
0
Ritor1
parents:
diff changeset
9236 case VAR_EnduranceBonus:
Ritor1
parents:
diff changeset
9237 case VAR_ActualEndurance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9238 this->uEnduranceBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9239 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9240 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9241 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9242 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9243 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9244 return result;
0
Ritor1
parents:
diff changeset
9245 case VAR_SpeedBonus:
Ritor1
parents:
diff changeset
9246 case VAR_ActualSpeed:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9247 this->uSpeedBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9248 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9249 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9250 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9251 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9252 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9253 return result;
0
Ritor1
parents:
diff changeset
9254 case VAR_AccuracyBonus:
Ritor1
parents:
diff changeset
9255 case VAR_ActualAccuracy:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9256 this->uAccuracyBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9257 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9258 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9259 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9260 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9261 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9262 return result;
0
Ritor1
parents:
diff changeset
9263 case VAR_LuckBonus:
Ritor1
parents:
diff changeset
9264 case VAR_ActualLuck:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9265 this->uLuckBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9266 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9267 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9268 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9269 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9270 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9271 return result;
0
Ritor1
parents:
diff changeset
9272 case VAR_BaseMight:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9273 this->uMight -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9274 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9275 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9276 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9277 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9278 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9279 return result;
0
Ritor1
parents:
diff changeset
9280 case VAR_BaseIntellect:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9281 this->uIntelligence -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9282 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9283 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9284 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9285 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9286 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9287 return result;
0
Ritor1
parents:
diff changeset
9288 case VAR_BasePersonality:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9289 this->uWillpower -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9290 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9291 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9292 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9293 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9294 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9295 return result;
0
Ritor1
parents:
diff changeset
9296 case VAR_BaseEndurance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9297 this->uEndurance -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9298 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9299 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9300 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9301 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9302 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9303 return result;
0
Ritor1
parents:
diff changeset
9304 case VAR_BaseSpeed:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9305 this->uSpeed -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9306 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9307 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9308 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9309 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9310 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9311 return result;
0
Ritor1
parents:
diff changeset
9312 case VAR_BaseAccuracy:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9313 this->uAccuracy -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9314 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9315 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9316 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9317 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9318 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9319 return result;
0
Ritor1
parents:
diff changeset
9320 case VAR_BaseLuck:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9321 this->uLuck -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9322 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9323 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9324 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9325 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9326 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9327 return result;
0
Ritor1
parents:
diff changeset
9328 case VAR_FireResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9329 this->sResFireBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9330 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9331 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9332 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9333 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9334 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9335 return result;
0
Ritor1
parents:
diff changeset
9336 case VAR_AirResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9337 this->sResAirBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9338 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9339 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9340 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9341 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9342 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9343 return result;
0
Ritor1
parents:
diff changeset
9344 case VAR_WaterResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9345 this->sResWaterBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9346 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9347 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9348 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9349 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9350 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9351 return result;
0
Ritor1
parents:
diff changeset
9352 case VAR_EarthResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9353 this->sResEarthBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9354 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9355 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9356 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9357 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9358 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9359 return result;
0
Ritor1
parents:
diff changeset
9360 case VAR_SpiritResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9361 this->sResSpiritBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9362 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9363 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9364 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9365 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9366 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9367 return result;
0
Ritor1
parents:
diff changeset
9368 case VAR_MindResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9369 this->sResMindBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9370 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9371 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9372 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9373 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9374 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9375 return result;
0
Ritor1
parents:
diff changeset
9376 case VAR_BodyResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9377 this->sResBodyBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9378 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9379 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9380 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9381 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9382 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9383 return result;
0
Ritor1
parents:
diff changeset
9384 case VAR_LightResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9385 this->sResLightBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9386 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9387 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9388 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9389 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9390 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9391 return result;
0
Ritor1
parents:
diff changeset
9392 case VAR_DarkResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9393 this->sResDarkBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9394 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9395 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9396 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9397 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9398 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9399 return result;
0
Ritor1
parents:
diff changeset
9400 case VAR_MagicResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9401 this->sResMagicBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9402 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9403 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9404 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9405 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9406 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9407 return result;
0
Ritor1
parents:
diff changeset
9408 case VAR_FireResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9409 this->sResFireBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9410 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9411 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9412 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9413 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9414 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9415 return result;
0
Ritor1
parents:
diff changeset
9416 case VAR_AirResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9417 this->sResAirBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9418 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9419 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9420 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9421 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9422 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9423 return result;
0
Ritor1
parents:
diff changeset
9424 case VAR_WaterResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9425 this->sResWaterBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9426 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9427 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9428 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9429 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9430 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9431 return result;
0
Ritor1
parents:
diff changeset
9432 case VAR_EarthResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9433 this->sResEarthBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9434 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9435 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9436 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9437 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9438 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9439 return result;
0
Ritor1
parents:
diff changeset
9440 case VAR_SpiritResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9441 this->sResSpiritBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9442 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9443 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9444 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9445 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9446 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9447 return result;
0
Ritor1
parents:
diff changeset
9448 case VAR_MindResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9449 this->sResMindBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9450 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9451 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9452 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9453 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9454 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9455 return result;
0
Ritor1
parents:
diff changeset
9456 case VAR_BodyResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9457 this->sResBodyBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9458 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9459 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9460 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9461 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9462 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9463 return result;
0
Ritor1
parents:
diff changeset
9464 case VAR_LightResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9465 this->sResLightBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9466 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9467 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9468 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9469 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9470 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9471 return result;
0
Ritor1
parents:
diff changeset
9472 case VAR_DarkResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9473 this->sResDarkBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9474 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9475 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9476 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9477 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9478 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9479 return result;
0
Ritor1
parents:
diff changeset
9480 case VAR_MagicResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9481 this->sResMagicBonus -= (signed __int16)pValue;
0
Ritor1
parents:
diff changeset
9482 v25 = 0;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
9483 v23 = SPEECH_91;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
9484 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)v23, v25);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9485 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9486 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9487 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9488 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9489 return result;
0
Ritor1
parents:
diff changeset
9490 case VAR_FixedFood:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9491 Party::TakeFood((unsigned int)pValue);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9492 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9493 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9494 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9495 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9496 return result;
0
Ritor1
parents:
diff changeset
9497 case VAR_StaffSkill:
Ritor1
parents:
diff changeset
9498 case VAR_SwordSkill:
Ritor1
parents:
diff changeset
9499 case VAR_DaggerSkill:
Ritor1
parents:
diff changeset
9500 case VAR_AxeSkill:
Ritor1
parents:
diff changeset
9501 case VAR_SpearSkill:
Ritor1
parents:
diff changeset
9502 case VAR_BowSkill:
Ritor1
parents:
diff changeset
9503 case VAR_MaceSkill:
Ritor1
parents:
diff changeset
9504 case VAR_BlasterSkill:
Ritor1
parents:
diff changeset
9505 case VAR_ShieldSkill:
Ritor1
parents:
diff changeset
9506 case VAR_LeatherSkill:
Ritor1
parents:
diff changeset
9507 case VAR_SkillChain:
Ritor1
parents:
diff changeset
9508 case VAR_PlateSkill:
Ritor1
parents:
diff changeset
9509 case VAR_FireSkill:
Ritor1
parents:
diff changeset
9510 case VAR_AirSkill:
Ritor1
parents:
diff changeset
9511 case VAR_WaterSkill:
Ritor1
parents:
diff changeset
9512 case VAR_EarthSkill:
Ritor1
parents:
diff changeset
9513 case VAR_SpiritSkill:
Ritor1
parents:
diff changeset
9514 case VAR_MindSkill:
Ritor1
parents:
diff changeset
9515 case VAR_BodySkill:
Ritor1
parents:
diff changeset
9516 case VAR_LightSkill:
Ritor1
parents:
diff changeset
9517 case VAR_DarkSkill:
Ritor1
parents:
diff changeset
9518 case VAR_IdentifyItemSkill:
Ritor1
parents:
diff changeset
9519 case VAR_MerchantSkill:
Ritor1
parents:
diff changeset
9520 case VAR_RepairSkill:
Ritor1
parents:
diff changeset
9521 case VAR_BodybuildingSkill:
Ritor1
parents:
diff changeset
9522 case VAR_MeditationSkill:
Ritor1
parents:
diff changeset
9523 case VAR_PerceptionSkill:
Ritor1
parents:
diff changeset
9524 case VAR_DiplomacySkill:
Ritor1
parents:
diff changeset
9525 case VAR_DisarmTrapSkill:
Ritor1
parents:
diff changeset
9526 case VAR_LearningSkill:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9527 *((short *)&this->pConditions[16] + VarNum) -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9528 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9529 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9530 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9531 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9532 return result;
0
Ritor1
parents:
diff changeset
9533 case VAR_Cursed:
Ritor1
parents:
diff changeset
9534 case VAR_Weak:
Ritor1
parents:
diff changeset
9535 case VAR_Asleep:
Ritor1
parents:
diff changeset
9536 case VAR_Afraid:
Ritor1
parents:
diff changeset
9537 case VAR_Drunk:
Ritor1
parents:
diff changeset
9538 case VAR_Insane:
Ritor1
parents:
diff changeset
9539 case VAR_PoisonedGreen:
Ritor1
parents:
diff changeset
9540 case VAR_DiseasedGreen:
Ritor1
parents:
diff changeset
9541 case VAR_PoisonedYellow:
Ritor1
parents:
diff changeset
9542 case VAR_DiseasedYellow:
Ritor1
parents:
diff changeset
9543 case VAR_PoisonedRed:
Ritor1
parents:
diff changeset
9544 case VAR_DiseasedRed:
Ritor1
parents:
diff changeset
9545 case VAR_Paralyzed:
Ritor1
parents:
diff changeset
9546 case VAR_Unconsious:
Ritor1
parents:
diff changeset
9547 case VAR_Dead:
Ritor1
parents:
diff changeset
9548 case VAR_Stoned:
Ritor1
parents:
diff changeset
9549 case VAR_Eradicated:
1071
a7e63532b9a8 pointer cleaning
zipi
parents: 1069
diff changeset
9550 //*((int *)this + 2 * VarNum - 210) = 0;
a7e63532b9a8 pointer cleaning
zipi
parents: 1069
diff changeset
9551 //*((int *)this + 2 * result - 209) = 0;
a7e63532b9a8 pointer cleaning
zipi
parents: 1069
diff changeset
9552 this->pConditions[VarNum] = 0;
0
Ritor1
parents:
diff changeset
9553 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
Ritor1
parents:
diff changeset
9554 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9555 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
0
Ritor1
parents:
diff changeset
9556 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9557 return result;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9558 default:
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9559 return result;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9560 }
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9561 for (v3 = 1; v3 < 126; v3++)
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9562 {
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9563 if ( *(&this->pInventoryItems[pInventoryIndices[v3] - 1].uItemID) == pValue )
0
Ritor1
parents:
diff changeset
9564 {
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9565 RemoveItemAtInventoryIndex(v3);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9566 return true;
0
Ritor1
parents:
diff changeset
9567 }
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9568 }
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9569 if ( pParty->pPickedItem.uItemID == pValue )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9570 {
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9571 pMouse->RemoveHoldingItem();
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9572 return true;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9573 }
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9574 return false;
0
Ritor1
parents:
diff changeset
9575 }
Ritor1
parents:
diff changeset
9576 }
Ritor1
parents:
diff changeset
9577 }
Ritor1
parents:
diff changeset
9578 // 5B65C4: using guessed type int dword_5B65C4;
Ritor1
parents:
diff changeset
9579 // 5B65CC: using guessed type int dword_5B65CC;