annotate IndoorCameraD3D.cpp @ 1586:c24e91e9a108

Replace minor Windows constants.
author yoctozepto
date Wed, 11 Sep 2013 13:53:05 +0200
parents c4ab816fcc5e
children 2c71fa8913d2
rev   line source
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1 #include "IndoorCameraD3D.h"
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2 #include "VectorTypes.h"
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3 #include "Game.h"
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4 #include "Indoor.h"
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5 #include "Viewport.h"
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6 #include "IndoorCamera.h"
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7 #include "OutdoorCamera.h"
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8 #include "Render.h"
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9 #include "LOD.h"
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10 #include "mm7_data.h"
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11
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12 #include "stru9.h"
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13
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14 //----- (004361EF) --------------------------------------------------------
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15 IndoorCameraD3D::IndoorCameraD3D()
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16 {
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17 IndoorCameraD3D *v1; // esi@1
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18 //double v2; // st7@1
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19 //double v3; // st6@1
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20 //double v4; // st5@1
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21 //double v5; // st7@1
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22 //double v6; // st6@1
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23 //double v7; // st5@1
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24
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25 v1 = this;
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26 //IndoorCameraD3D_Vec3::IndoorCameraD3D_Vec3(&this->field_4);
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27 //IndoorCameraD3D_Vec3::IndoorCameraD3D_Vec3(&v1->field_14);
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28 //IndoorCameraD3D_Vec3::IndoorCameraD3D_Vec3(&v1->field_24);
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29 /*_eh_vector_constructor_iterator_(v1->std__vector_000034_prolly_frustrum,
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30 24,
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31 6,
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32 (void ( *)(void *))IndoorCameraD3D_Vec4::IndoorCameraD3D_Vec4,
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33 (void ( *)(void *))IndoorCameraD3D_Vec4::dtor);*/
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34 //v2 = 0;//(double)pBLVRenderParams->vPartyPos.z;
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35 //v3 = 0;//(double)pBLVRenderParams->vPartyPos.y;
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36 //v4 = 0;//(double)pBLVRenderParams->vPartyPos.x;
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37 v1->field_108 = 0.0;
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38 v1->blv_party_x = 0;
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39 v1->blv_party_y = 0;
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40 v1->blv_party_z = 0;
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41 //v5 = 0;//(double)pBLVRenderParams->vPartyPos.z;
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42 //v6 = 0;//(double)pBLVRenderParams->vPartyPos.y;
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43 //v7 = 300;//(double)(pBLVRenderParams->vPartyPos.x + 300);
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44 v1->field_138 = 0.0;
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45 v1->blv_party_x_2 = 300;
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46 v1->blv_party_y_2 = 0;
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47 v1->blv_party_z_2 = 0;
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48 v1->field_168 = 0.0;
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49 v1->field_198 = 0.0;
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50 v1->field_1C8 = 0.0;
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51 v1->field_1F8 = 0.0;
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52 v1->field_228 = 0.0;
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53 v1->field_258 = 0.0;
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54 v1->field_288 = 0.0;
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55 v1->field_2B8 = 0.0;
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56 v1->field_2E8 = 0.0;
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57 v1->field_2BC = 0.0;
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58 v1->field_2C0 = 0.0;
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59 v1->field_2C4 = 0.0;
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60 v1->field_318 = 0.0;
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61 v1->field_2EC = 0.0;
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62 v1->field_2F0 = 0.0;
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63 v1->field_2F4 = 0.0;
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64 v1->field_348 = 0.0;
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65 v1->field_31C = 0.0;
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66 v1->field_320 = 0.0;
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67 v1->field_324 = 0.0;
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68 v1->field_378 = 0.0;
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69 v1->field_34C = 0.0;
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70 v1->field_350 = 0.0;
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71 v1->field_354 = 0.0;
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72 for (uint i = 0; i < 16384; ++i)
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73 {
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74 list_0037C[i].field_0 = 0;
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75 list_0037C[i].flt_30 = 0.0f;
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76 }
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77
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78 list_0037C_size = 0;
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79 for (uint i = 0; i < 256; ++i)
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80 list_E0380[i].mm7__vector_000004_size = 0;
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81 /*v10 = v1->list_E0380;
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82 v12 = 256;
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83 do
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84 {
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85 v10->mm7__vector_000004_size = 0;
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86 //mm7__vector_constructor(
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87 // v10->mm7__vector_000004,
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88 // 48,
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89 // 64,
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90 // (int ( *)(int))IndoorCameraD3D_stru1::IndoorCameraD3D_stru1);
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91 //++v10;
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92 --v12;
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93 }
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94 while ( v12 );*/
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95 list_E0380_size = 0;
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96 //v1->vdestructor_ptr = &stru8_pvdtor;
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97 }
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98
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99
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100 //----- (0043643E) --------------------------------------------------------
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101 float IndoorCameraD3D::GetPickDepth()
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102 {
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103 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
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104 return pOutdoorCamera->uPickDepth;
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105 else
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106 return 16192.0;
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107 }
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108
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109
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110 //----- (004364C5) --------------------------------------------------------
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111 void IndoorCameraD3D::ViewTransfrom_OffsetUV(RenderVertexSoft *pVertices, unsigned int uNumVertices, RenderVertexSoft *pOutVertices, stru320 *a5)
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112 {
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113 for (uint i = 0; i < uNumVertices; ++i)
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114 {
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115 pOutVertices[i].vWorldPosition.x = pVertices[i].vWorldPosition.x;
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116 pOutVertices[i].vWorldPosition.y = pVertices[i].vWorldPosition.y;
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117 pOutVertices[i].vWorldPosition.z = pVertices[i].vWorldPosition.z;
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118
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119 pOutVertices[i].u = pVertices[i].u + a5->pDeltaUV[0];
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120 pOutVertices[i].v = pVertices[i].v + a5->pDeltaUV[1];
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121 }
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122 ViewTransform(pOutVertices, uNumVertices);
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123 }
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124
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125 //----- (0043669D) --------------------------------------------------------
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126 char IndoorCameraD3D::ApplyViewTransform_TrueIfStillVisible(int x, int y, int z, signed int *pOutX, int *pOutZ, int *pOutY, char bDoNotShow)
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127 {
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128 int to_z; // esi@2
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129 int v9; // ecx@3
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130 signed int *v10; // esi@5
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131 int pOutY_; // ecx@5
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132 signed int v12; // esi@7
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133 int v14; // [sp+8h] [bp-4h]@3
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134 int to_x; // [sp+14h] [bp+8h]@1
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135 int to_y; // [sp+18h] [bp+Ch]@1
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136 int a2b; // [sp+18h] [bp+Ch]@5
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137 int a3a; // [sp+1Ch] [bp+10h]@5
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138
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139 to_x = x - pBLVRenderParams->vPartyPos.x;
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140 to_y = y - pBLVRenderParams->vPartyPos.y;
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141 if ( pBLVRenderParams->sPartyRotX )
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142 {
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143 to_z = (z - pBLVRenderParams->vPartyPos.z) << 16;
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144 if ( pRenderer->pRenderD3D )
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145 {
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146 v14 = (unsigned __int64)(to_x * (signed __int64)pBLVRenderParams->sCosineY)
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147 + (unsigned __int64)(to_y * (signed __int64)pBLVRenderParams->sSineY);
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148 v9 = (unsigned __int64)(to_x * (signed __int64)pBLVRenderParams->sSineY)
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149 - (unsigned __int64)(to_y * (signed __int64)pBLVRenderParams->sCosineY);
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150 }
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151 else
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152 {
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153 v14 = ((unsigned __int64)(to_x * (signed __int64)pBLVRenderParams->sCosineY) >> 16)
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154 - ((unsigned __int64)(to_y * (signed __int64)pBLVRenderParams->sSineY) >> 16);
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155 v9 = ((unsigned __int64)(to_x * (signed __int64)pBLVRenderParams->sSineY) >> 16)
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156 + ((unsigned __int64)(to_y * (signed __int64)pBLVRenderParams->sCosineY) >> 16);
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157 }
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158 a3a = (z - pBLVRenderParams->vPartyPos.z) << 16;
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159 a2b = (unsigned __int64)(to_z * (signed __int64)pBLVRenderParams->sSineNegX) >> 16;
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160 v10 = pOutX;
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161 *pOutX = ((unsigned __int64)(v14 * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16) - a2b;
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162 *pOutZ = v9;
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163 pOutY_ = ((unsigned __int64)(v14 * (signed __int64)pBLVRenderParams->sSineNegX) >> 16)
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164 + ((unsigned __int64)(a3a * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16);
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165 }
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166 else
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167 {
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168 pOutY_ = (z - pBLVRenderParams->vPartyPos.z) << 16;
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169 if ( pRenderer->pRenderD3D )
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170 {
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171 v10 = pOutX;
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172 *pOutX = (unsigned __int64)(to_x * (signed __int64)pBLVRenderParams->sCosineY)
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173 + (unsigned __int64)(to_y * (signed __int64)pBLVRenderParams->sSineY);
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174 *pOutZ = (unsigned __int64)(to_x * (signed __int64)pBLVRenderParams->sSineY)
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175 - (unsigned __int64)(to_y * (signed __int64)pBLVRenderParams->sCosineY);
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176 }
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177 else
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178 {
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179 v10 = pOutX;
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180 *pOutX = ((unsigned __int64)(to_x * (signed __int64)pBLVRenderParams->sCosineY) >> 16)
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181 - ((unsigned __int64)(to_y * (signed __int64)pBLVRenderParams->sSineY) >> 16);
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182 *pOutZ = ((unsigned __int64)(to_x * (signed __int64)pBLVRenderParams->sSineY) >> 16)
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183 + ((unsigned __int64)(to_y * (signed __int64)pBLVRenderParams->sCosineY) >> 16);
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184 }
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185 }
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186 *pOutY = pOutY_;
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187 return !bDoNotShow || (v12 = *v10, v12 >= (signed int)0x40000u) && v12 <= (signed int)0x1F400000u;
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188 }
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189
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190 //----- (00436455) --------------------------------------------------------
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191 bool IndoorCameraD3D::IsCulled(BLVFace *pFace)
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192 {
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193 RenderVertexSoft v; // [sp+8h] [bp-30h]@1
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194
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195 Vec3_short__to_RenderVertexSoft(&v, &pIndoor->pVertices[*pFace->pVertexIDs]);
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196 return is_face_faced_to_camera(pFace, &v);
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197 }
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198
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199 //----- (00436523) --------------------------------------------------------
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200 void IndoorCameraD3D::ViewTransform(RenderVertexSoft *a1a, unsigned int uNumVertices)
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201 {
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202 if (byte_4D864C && pGame->uFlags & 0x80 ||
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203 uCurrentlyLoadedLevelType == LEVEL_Indoor)
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204 {
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205 float sin_x = pIndoorCamera->fRotationXSine,
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206 cos_x = pIndoorCamera->fRotationXCosine;
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207 float sin_y = pIndoorCamera->fRotationYSine,
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208 cos_y = pIndoorCamera->fRotationYCosine;
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209
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210 //v4 = uNumVertices;
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211 //v7 = pIndoorCamera->fRotationXSine;
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212 if ( pIndoorCamera->sRotationX )
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213 {
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214
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215 //_EAX = a1a;
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216 for (uint i = 0; i < uNumVertices; ++i)
Ritor1
parents:
diff changeset
217 {
Ritor1
parents:
diff changeset
218 float st0, st1, st2;
Ritor1
parents:
diff changeset
219 if ( pRenderer->pRenderD3D )
Ritor1
parents:
diff changeset
220 {
Ritor1
parents:
diff changeset
221 /*__asm
Ritor1
parents:
diff changeset
222 {
Ritor1
parents:
diff changeset
223 fld [ebp+uNumVertices] // [(a1a[i].y - pIndoorCamera->pos.y)] [(a1a[i].z - pIndoorCamera->pos.z)] [pIndoorCamera->fRotationXCosine] [pIndoorCamera->fRotationYSine] [pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
224 fmul st, st(3) // [pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)] [(a1a[i].z - pIndoorCamera->pos.z)] [pIndoorCamera->fRotationXCosine] [pIndoorCamera->fRotationYSine] [pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
225 fld [ebp+a1] // [(a1a[i].x - pIndoorCamera->pos.x)] [pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)] [(a1a[i].z - pIndoorCamera->pos.z)] [pIndoorCamera->fRotationXCosine] [pIndoorCamera->fRotationYSine] [pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
226 fmul st, st(5) // 0[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
227 // 1[pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
228 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
229 // 3[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
230 // 4[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
231 // 5[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
232 faddp st(1), st // [pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) + pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)] [(a1a[i].z - pIndoorCamera->pos.z)] [pIndoorCamera->fRotationXCosine] [pIndoorCamera->fRotationYSine] [pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
233 fld [ebp+a1] // [(a1a[i].x - pIndoorCamera->pos.x)] [pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) + pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)] [(a1a[i].z - pIndoorCamera->pos.z)] [pIndoorCamera->fRotationXCosine] [pIndoorCamera->fRotationYSine] [pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
234 fmul st, st(4) // [pIndoorCamera->fRotationYSine * (a1a[i].x - pIndoorCamera->pos.x)] [pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) + pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)] [(a1a[i].z - pIndoorCamera->pos.z)] [pIndoorCamera->fRotationXCosine] [pIndoorCamera->fRotationYSine] [pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
235
Ritor1
parents:
diff changeset
236 fld [ebp+uNumVertices] // 0[a1a[i].y - pIndoorCamera->pos.y]
Ritor1
parents:
diff changeset
237 // 1[pIndoorCamera->fRotationYSine * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
238 // 2[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) + pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
239 // 3[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
240 // 4[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
241 // 5[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
242 // 6[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
243
Ritor1
parents:
diff changeset
244 fmul st, st(6) // 0[pIndoorCamera->fRotationYCosine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
245 // 1[pIndoorCamera->fRotationYSine * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
246 // 2[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) + pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
247 // 3[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
248 // 4[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
249 // 5[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
250 // 6[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
251
Ritor1
parents:
diff changeset
252 fsubp st(1), st // 0[pIndoorCamera->fRotationYSine * (a1a[i].x - pIndoorCamera->pos.x) - pIndoorCamera->fRotationYCosine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
253 // 1[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) + pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
254 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
255 // 3[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
256 // 4[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
257 // 5[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
258 }*/
Ritor1
parents:
diff changeset
259 st0 = sin_y * (a1a[i].vWorldPosition.x - pIndoorCamera->pos.x) - cos_y * (a1a[i].vWorldPosition.y - pIndoorCamera->pos.y);
Ritor1
parents:
diff changeset
260 st1 = cos_y * (a1a[i].vWorldPosition.x - pIndoorCamera->pos.x) + sin_y * (a1a[i].vWorldPosition.y - pIndoorCamera->pos.y);
Ritor1
parents:
diff changeset
261 st2 = (a1a[i].vWorldPosition.z - pIndoorCamera->pos.z);
Ritor1
parents:
diff changeset
262 }
Ritor1
parents:
diff changeset
263 else
Ritor1
parents:
diff changeset
264 {
Ritor1
parents:
diff changeset
265 /*__asm
Ritor1
parents:
diff changeset
266 {
Ritor1
parents:
diff changeset
267 fld [ebp+a1] // 0[(a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
268 // 1[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
269 // 2[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
270 // 3[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
271 // 4[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
272 fmul st, st(4) // 0[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
273 // 1[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
274 // 2[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
275 // 3[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
276 // 4[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
277 fld [ebp+uNumVertices] // 0[(a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
278 // 1[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
279 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
280 // 3[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
281 // 4[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
282 // 5[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
283 fmul st, st(4) // 0[pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
284 // 1[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
285 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
286 // 3[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
287 // 4[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
288 // 5[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
289 fsubp st(1), st // 0[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) - pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
290 // 1[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
291 // 2[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
292 // 3[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
293 // 4[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
294 fld [ebp+a1] // 0[(a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
295 // 1[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) - pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
296 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
297 // 3[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
298 // 4[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
299 // 5[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
300 fmul st, st(4) // 0[pIndoorCamera->fRotationYSine * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
301 // 1[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) - pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
302 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
303 // 3[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
304 // 4[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
305 // 5[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
306 fld [ebp+uNumVertices] // 0[(a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
307 // 1[pIndoorCamera->fRotationYSine * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
308 // 2[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) - pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
309 // 3[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
310 // 4[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
311 // 5[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
312 // 6[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
313 fmul st, st(6) // 0[pIndoorCamera->fRotationYCosine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
314 // 1[pIndoorCamera->fRotationYSine * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
315 // 2[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) - pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
316 // 3[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
317 // 4[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
318 // 5[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
319 // 6[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
320 faddp st(1), st // 0[pIndoorCamera->fRotationYCosine * (a1a[i].y - pIndoorCamera->pos.y) + pIndoorCamera->fRotationYSine * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
321 // 1[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) - pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
322 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
323 // 3[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
324 // 4[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
325 // 5[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
326 }*/
Ritor1
parents:
diff changeset
327 st0 = cos_y * (a1a[i].vWorldPosition.y - pIndoorCamera->pos.y) + sin_y * (a1a[i].vWorldPosition.x - pIndoorCamera->pos.x);
Ritor1
parents:
diff changeset
328 st1 = cos_y * (a1a[i].vWorldPosition.x - pIndoorCamera->pos.x) - sin_y * (a1a[i].vWorldPosition.y - pIndoorCamera->pos.y);
Ritor1
parents:
diff changeset
329 st2 = (a1a[i].vWorldPosition.z - pIndoorCamera->pos.z);
Ritor1
parents:
diff changeset
330 }
Ritor1
parents:
diff changeset
331
Ritor1
parents:
diff changeset
332 a1a[i].vWorldViewPosition.x = st1*cos_x - st2*sin_x;
Ritor1
parents:
diff changeset
333 a1a[i].vWorldViewPosition.y = st0;
Ritor1
parents:
diff changeset
334 a1a[i].vWorldViewPosition.z = st2*cos_x + st1*sin_x;
Ritor1
parents:
diff changeset
335 }
Ritor1
parents:
diff changeset
336 }
Ritor1
parents:
diff changeset
337 else
Ritor1
parents:
diff changeset
338 {
Ritor1
parents:
diff changeset
339 for (uint i = 0; i < uNumVertices; ++i)
Ritor1
parents:
diff changeset
340 {
Ritor1
parents:
diff changeset
341 if ( pRenderer->pRenderD3D )
Ritor1
parents:
diff changeset
342 {
Ritor1
parents:
diff changeset
343 /*__asm
Ritor1
parents:
diff changeset
344 {
Ritor1
parents:
diff changeset
345 fld [ebp+uNumVertices] // 0[(a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
346 // 1[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
347 // 2[sin_y]
Ritor1
parents:
diff changeset
348 // 3[cos_y]
Ritor1
parents:
diff changeset
349 fmul st, st(2) // 0[sin_y * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
350 // 1[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
351 // 2[sin_y]
Ritor1
parents:
diff changeset
352 // 3[cos_y]
Ritor1
parents:
diff changeset
353 fld [ebp+a1] // 0[(a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
354 // 1[sin_y * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
355 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
356 // 3[sin_y]
Ritor1
parents:
diff changeset
357 // 4[cos_y]
Ritor1
parents:
diff changeset
358 fmul st, st(4) // 0[cos_y * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
359 // 1[sin_y * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
360 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
361 // 3[sin_y]
Ritor1
parents:
diff changeset
362 // 4[cos_y]
Ritor1
parents:
diff changeset
363 faddp st(1), st // 0[cos_y * (a1a[i].x - pIndoorCamera->pos.x) + sin_y * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
364 // 1[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
365 // 2[sin_y]
Ritor1
parents:
diff changeset
366 // 3[cos_y]
Ritor1
parents:
diff changeset
367 fstp dword ptr [eax+0Ch]
Ritor1
parents:
diff changeset
368 fld [ebp+a1] // 0[(a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
369 // 1[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
370 // 2[sin_y]
Ritor1
parents:
diff changeset
371 // 3[cos_y]
Ritor1
parents:
diff changeset
372 fmul st, st(2) // 0[sin_y * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
373 // 1[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
374 // 2[sin_y]
Ritor1
parents:
diff changeset
375 // 3[cos_y]
Ritor1
parents:
diff changeset
376 fld [ebp+uNumVertices] // 0[(a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
377 // 1[sin_y * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
378 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
379 // 3[sin_y]
Ritor1
parents:
diff changeset
380 // 4[cos_y]
Ritor1
parents:
diff changeset
381 fmul st, st(4) // 0[cos_y * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
382 // 1[sin_y * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
383 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
384 // 3[sin_y]
Ritor1
parents:
diff changeset
385 // 4[cos_y]
Ritor1
parents:
diff changeset
386 fsubp st(1), st // 0[sin_y * (a1a[i].x - pIndoorCamera->pos.x) - cos_y * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
387 // 1[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
388 // 2[sin_y]
Ritor1
parents:
diff changeset
389 // 3[cos_y]
Ritor1
parents:
diff changeset
390 fstp dword ptr [eax+10h]
Ritor1
parents:
diff changeset
391 fstp dword ptr [eax+14h]
Ritor1
parents:
diff changeset
392 }*/
Ritor1
parents:
diff changeset
393 a1a[i].vWorldViewPosition.x = cos_y * (a1a[i].vWorldPosition.x - pIndoorCamera->pos.x) + sin_y * (a1a[i].vWorldPosition.y - pIndoorCamera->pos.y);
Ritor1
parents:
diff changeset
394 a1a[i].vWorldViewPosition.y = sin_y * (a1a[i].vWorldPosition.x - pIndoorCamera->pos.x) - cos_y * (a1a[i].vWorldPosition.y - pIndoorCamera->pos.y);
Ritor1
parents:
diff changeset
395 a1a[i].vWorldViewPosition.z = (a1a[i].vWorldPosition.z - pIndoorCamera->pos.z);
Ritor1
parents:
diff changeset
396 }
Ritor1
parents:
diff changeset
397 else
Ritor1
parents:
diff changeset
398 {
Ritor1
parents:
diff changeset
399 __debugbreak();
Ritor1
parents:
diff changeset
400 /*__asm
Ritor1
parents:
diff changeset
401 {
Ritor1
parents:
diff changeset
402 fld [ebp+a1]
Ritor1
parents:
diff changeset
403 fmul st, st(3)
Ritor1
parents:
diff changeset
404 fld [ebp+uNumVertices]
Ritor1
parents:
diff changeset
405 fmul st, st(3)
Ritor1
parents:
diff changeset
406 fsubp st(1), st
Ritor1
parents:
diff changeset
407 fstp dword ptr [eax+0Ch]
Ritor1
parents:
diff changeset
408 fld [ebp+a1]
Ritor1
parents:
diff changeset
409 fmul st, st(2)
Ritor1
parents:
diff changeset
410 fld [ebp+uNumVertices]
Ritor1
parents:
diff changeset
411 fmul st, st(4)
Ritor1
parents:
diff changeset
412 faddp st(1), st
Ritor1
parents:
diff changeset
413
Ritor1
parents:
diff changeset
414 fstp dword ptr [eax+10h]
Ritor1
parents:
diff changeset
415 fstp dword ptr [eax+14h]
Ritor1
parents:
diff changeset
416 }*/
Ritor1
parents:
diff changeset
417 }
Ritor1
parents:
diff changeset
418 }
Ritor1
parents:
diff changeset
419 }
Ritor1
parents:
diff changeset
420 }
Ritor1
parents:
diff changeset
421 else for (uint i = 0; i < uNumVertices; ++i)
Ritor1
parents:
diff changeset
422 pIndoorCamera->ViewTransform(a1a + i);
Ritor1
parents:
diff changeset
423 }
Ritor1
parents:
diff changeset
424
Ritor1
parents:
diff changeset
425 //----- (00436932) --------------------------------------------------------
Ritor1
parents:
diff changeset
426 bool IndoorCameraD3D::GetFacetOrientation(char polyType, Vec3_float_ *a2, Vec3_float_ *a3, Vec3_float_ *a4)
Ritor1
parents:
diff changeset
427 {
Ritor1
parents:
diff changeset
428 switch ((PolygonType)polyType)
Ritor1
parents:
diff changeset
429 {
Ritor1
parents:
diff changeset
430 case POLYGON_VerticalWall:
Ritor1
parents:
diff changeset
431 {
Ritor1
parents:
diff changeset
432 a4->x = -a2->y;
Ritor1
parents:
diff changeset
433 a4->y = a2->x;
Ritor1
parents:
diff changeset
434 a4->z = 0.0;
Ritor1
parents:
diff changeset
435
Ritor1
parents:
diff changeset
436 a3->x = 0.0;
Ritor1
parents:
diff changeset
437 a3->y = 0.0;
Ritor1
parents:
diff changeset
438 a3->z = 1.0f;
Ritor1
parents:
diff changeset
439 }
Ritor1
parents:
diff changeset
440 return true;
Ritor1
parents:
diff changeset
441
Ritor1
parents:
diff changeset
442 case POLYGON_Floor:
Ritor1
parents:
diff changeset
443 case POLYGON_Ceiling:
Ritor1
parents:
diff changeset
444 {
Ritor1
parents:
diff changeset
445 a4->x = 1.0;
Ritor1
parents:
diff changeset
446 a4->y = 0.0;
Ritor1
parents:
diff changeset
447 a4->z = 0.0;
Ritor1
parents:
diff changeset
448
Ritor1
parents:
diff changeset
449 a3->x = 0.0;
Ritor1
parents:
diff changeset
450 a3->y = 1.0;
Ritor1
parents:
diff changeset
451 a3->z = 0.0;
Ritor1
parents:
diff changeset
452 }
Ritor1
parents:
diff changeset
453 return true;
Ritor1
parents:
diff changeset
454
Ritor1
parents:
diff changeset
455 case POLYGON_InBetweenFloorAndWall:
Ritor1
parents:
diff changeset
456 case POLYGON_InBetweenCeilingAndWall:
Ritor1
parents:
diff changeset
457 {
Ritor1
parents:
diff changeset
458 if (fabs(a2->z) < 0.70811361)
Ritor1
parents:
diff changeset
459 {
Ritor1
parents:
diff changeset
460 a4->x = -a2->y;
Ritor1
parents:
diff changeset
461 a4->y = a2->x;
Ritor1
parents:
diff changeset
462 a4->z = 0.0;
Ritor1
parents:
diff changeset
463 a4->Normalize();
Ritor1
parents:
diff changeset
464
Ritor1
parents:
diff changeset
465 a3->x = 0.0;
Ritor1
parents:
diff changeset
466 a3->y = 0.0;
Ritor1
parents:
diff changeset
467 a3->z = 1.0;
Ritor1
parents:
diff changeset
468 }
Ritor1
parents:
diff changeset
469 else
Ritor1
parents:
diff changeset
470 {
Ritor1
parents:
diff changeset
471 a4->x = 1.0;
Ritor1
parents:
diff changeset
472 a4->y = 0.0;
Ritor1
parents:
diff changeset
473 a4->z = 0.0;
Ritor1
parents:
diff changeset
474
Ritor1
parents:
diff changeset
475 a3->x = 0.0;
Ritor1
parents:
diff changeset
476 a3->y = 1.0;
Ritor1
parents:
diff changeset
477 a3->z = 0.0;
Ritor1
parents:
diff changeset
478 }
Ritor1
parents:
diff changeset
479 }
Ritor1
parents:
diff changeset
480 return true;
Ritor1
parents:
diff changeset
481
Ritor1
parents:
diff changeset
482 default:
Ritor1
parents:
diff changeset
483 return false;
Ritor1
parents:
diff changeset
484 }
Ritor1
parents:
diff changeset
485 }
Ritor1
parents:
diff changeset
486
Ritor1
parents:
diff changeset
487 //----- (00438258) --------------------------------------------------------
Ritor1
parents:
diff changeset
488 bool IndoorCameraD3D::is_face_faced_to_camera(BLVFace *pFace, RenderVertexSoft *a2)
Ritor1
parents:
diff changeset
489 {
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 168
diff changeset
490 if (pFace->Portal())
0
Ritor1
parents:
diff changeset
491 return false;
Ritor1
parents:
diff changeset
492
Ritor1
parents:
diff changeset
493 //really strange cull; dot(to_cam, normal) < 0 means we see the BACK face, not font %_%
Ritor1
parents:
diff changeset
494 if ( (a2->vWorldPosition.z - (double)pIndoorCamera->pos.z) * (double)pFace->pFacePlane_old.vNormal.z
Ritor1
parents:
diff changeset
495 + (a2->vWorldPosition.y - (double)pIndoorCamera->pos.y) * (double)pFace->pFacePlane_old.vNormal.y
Ritor1
parents:
diff changeset
496 + (a2->vWorldPosition.x - (double)pIndoorCamera->pos.x) * (double)pFace->pFacePlane_old.vNormal.x < 0.0)
Ritor1
parents:
diff changeset
497 return false;
Ritor1
parents:
diff changeset
498
Ritor1
parents:
diff changeset
499 return true;
Ritor1
parents:
diff changeset
500 }
Ritor1
parents:
diff changeset
501
Ritor1
parents:
diff changeset
502 //----- (00437C96) --------------------------------------------------------
Ritor1
parents:
diff changeset
503 void IndoorCameraD3D::do_draw_debug_line_d3d(const RenderVertexD3D3 *pLineBegin, unsigned int uDiffuseBegin, const RenderVertexD3D3 *pLineEnd, unsigned int uDiffuseEnd, float z_stuff)
Ritor1
parents:
diff changeset
504 {
Ritor1
parents:
diff changeset
505 double v6; // st7@2
Ritor1
parents:
diff changeset
506 IDirect3DDevice3 *v7; // eax@2
Ritor1
parents:
diff changeset
507 HRESULT v8; // eax@2
Ritor1
parents:
diff changeset
508 std::string v9; // [sp-18h] [bp-60h]@3
Ritor1
parents:
diff changeset
509 const char *v10; // [sp-Ch] [bp-54h]@2
Ritor1
parents:
diff changeset
510 const char *v11; // [sp-8h] [bp-50h]@2
Ritor1
parents:
diff changeset
511 int v12; // [sp-4h] [bp-4Ch]@2
Ritor1
parents:
diff changeset
512 RenderVertexD3D3 v13[2]; // [sp+8h] [bp-40h]@2
Ritor1
parents:
diff changeset
513
Ritor1
parents:
diff changeset
514 if ( pRenderer->pRenderD3D )
Ritor1
parents:
diff changeset
515 {
Ritor1
parents:
diff changeset
516 v6 = 0.001 - z_stuff;
Ritor1
parents:
diff changeset
517 memcpy(v13, pLineBegin, 0x20u);
Ritor1
parents:
diff changeset
518 memcpy(&v13[1], pLineEnd, sizeof(v13[1]));
Ritor1
parents:
diff changeset
519 v13[0].pos.z = v6;
Ritor1
parents:
diff changeset
520 v13[1].pos.z = v6;
Ritor1
parents:
diff changeset
521 v12 = 0;
Ritor1
parents:
diff changeset
522 v13[0].diffuse = uDiffuseBegin;
Ritor1
parents:
diff changeset
523 v13[1].diffuse = uDiffuseEnd;
Ritor1
parents:
diff changeset
524 v7 = pRenderer->pRenderD3D->pDevice;
Ritor1
parents:
diff changeset
525 v11 = 0;
Ritor1
parents:
diff changeset
526 //v10 = (const char *)v7;
Ritor1
parents:
diff changeset
527 ErrD3D(pRenderer->pRenderD3D->pDevice->SetTexture(0, nullptr));
Ritor1
parents:
diff changeset
528 ErrD3D(pRenderer->pRenderD3D->pDevice->DrawPrimitive(
Ritor1
parents:
diff changeset
529 D3DPT_LINELIST,
Ritor1
parents:
diff changeset
530 452,
Ritor1
parents:
diff changeset
531 v13,
Ritor1
parents:
diff changeset
532 2,
Ritor1
parents:
diff changeset
533 16));
Ritor1
parents:
diff changeset
534 }
Ritor1
parents:
diff changeset
535 else
Ritor1
parents:
diff changeset
536 {
Ritor1
parents:
diff changeset
537 MessageBoxW(nullptr, L"draw_debug_line() not implemented for SW rendering", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Core3D.cpp:1415", 0);
Ritor1
parents:
diff changeset
538 }
Ritor1
parents:
diff changeset
539 }
Ritor1
parents:
diff changeset
540
Ritor1
parents:
diff changeset
541 //----- (00437AB5) --------------------------------------------------------
Ritor1
parents:
diff changeset
542 void IndoorCameraD3D::do_draw_debug_line_sw(RenderVertexSoft *pLineBegin, unsigned int uStartDiffuse, RenderVertexSoft *pLineEnd, unsigned int uEndDiffuse, unsigned int uOutNumVertices, float z_stuff)
Ritor1
parents:
diff changeset
543 {
Ritor1
parents:
diff changeset
544 char *v7; // eax@2
Ritor1
parents:
diff changeset
545 signed int v8; // edx@2
Ritor1
parents:
diff changeset
546 float v9; // ecx@5
Ritor1
parents:
diff changeset
547 float v10; // eax@5
Ritor1
parents:
diff changeset
548 char *v11; // eax@6
Ritor1
parents:
diff changeset
549 signed int v12; // edx@6
Ritor1
parents:
diff changeset
550 float v13; // edx@8
Ritor1
parents:
diff changeset
551 float v14; // eax@8
Ritor1
parents:
diff changeset
552 float v15; // eax@8
Ritor1
parents:
diff changeset
553 double v16; // st7@11
Ritor1
parents:
diff changeset
554 HRESULT v17; // eax@11
Ritor1
parents:
diff changeset
555 std::string v18; // [sp-18h] [bp-7E4h]@12
Ritor1
parents:
diff changeset
556 IDirect3DDevice3 *v19; // [sp-Ch] [bp-7D8h]@8
Ritor1
parents:
diff changeset
557 const char *v20; // [sp-8h] [bp-7D4h]@8
Ritor1
parents:
diff changeset
558 int v21; // [sp-4h] [bp-7D0h]@8
Ritor1
parents:
diff changeset
559 RenderVertexSoft a1[20]; // [sp+8h] [bp-7C4h]@6
Ritor1
parents:
diff changeset
560 RenderVertexSoft pVertices[20]; // [sp+3C8h] [bp-404h]@2
Ritor1
parents:
diff changeset
561 RenderVertexD3D3 v24[2]; // [sp+788h] [bp-44h]@11
Ritor1
parents:
diff changeset
562 IndoorCameraD3D *v25; // [sp+7C8h] [bp-4h]@1
Ritor1
parents:
diff changeset
563
Ritor1
parents:
diff changeset
564 v25 = this;
Ritor1
parents:
diff changeset
565 if ( pRenderer->pRenderD3D )
Ritor1
parents:
diff changeset
566 {
Ritor1
parents:
diff changeset
567 v7 = (char *)&pVertices[0].flt_2C;
Ritor1
parents:
diff changeset
568 v8 = 20;
Ritor1
parents:
diff changeset
569 do
Ritor1
parents:
diff changeset
570 {
Ritor1
parents:
diff changeset
571 *(float *)v7 = 0.0;
Ritor1
parents:
diff changeset
572 v7 += 48;
Ritor1
parents:
diff changeset
573 --v8;
Ritor1
parents:
diff changeset
574 }
Ritor1
parents:
diff changeset
575 while ( v8 );
Ritor1
parents:
diff changeset
576 if ( (char)uOutNumVertices )
Ritor1
parents:
diff changeset
577 {
Ritor1
parents:
diff changeset
578 v9 = pLineBegin->vWorldViewProjX;
Ritor1
parents:
diff changeset
579 pVertices[0].vWorldViewProjY = pLineBegin->vWorldViewProjY;
Ritor1
parents:
diff changeset
580 pVertices[0].vWorldViewProjX = v9;
Ritor1
parents:
diff changeset
581 v10 = pLineEnd->vWorldViewProjY;
Ritor1
parents:
diff changeset
582 pVertices[1].vWorldViewProjX = pLineEnd->vWorldViewProjX;
Ritor1
parents:
diff changeset
583 pVertices[1].vWorldViewProjY = v10;
Ritor1
parents:
diff changeset
584 LABEL_11:
Ritor1
parents:
diff changeset
585 v16 = 0.001 - z_stuff;
Ritor1
parents:
diff changeset
586 v24[0].specular = 0;
Ritor1
parents:
diff changeset
587 v24[0].pos.x = pVertices[0].vWorldViewProjX;
Ritor1
parents:
diff changeset
588 v24[0].pos.y = pVertices[0].vWorldViewProjY;
Ritor1
parents:
diff changeset
589 v24[0].pos.z = v16;
Ritor1
parents:
diff changeset
590 v24[0].diffuse = uStartDiffuse;
Ritor1
parents:
diff changeset
591 v24[0].rhw = 0.001;
Ritor1
parents:
diff changeset
592 v24[1].pos.x = pVertices[1].vWorldViewProjX;
Ritor1
parents:
diff changeset
593 v24[0].texcoord.x = 0.0;
Ritor1
parents:
diff changeset
594 v24[1].pos.y = pVertices[1].vWorldViewProjY;
Ritor1
parents:
diff changeset
595 v24[0].texcoord.y = 0.0;
Ritor1
parents:
diff changeset
596 v24[1].diffuse = uEndDiffuse;
Ritor1
parents:
diff changeset
597 v24[1].pos.z = v16;
Ritor1
parents:
diff changeset
598 v24[1].specular = 0;
Ritor1
parents:
diff changeset
599 v21 = 0;
Ritor1
parents:
diff changeset
600 v24[1].rhw = 0.001;
Ritor1
parents:
diff changeset
601 v20 = 0;
Ritor1
parents:
diff changeset
602 v24[1].texcoord.x = 0.0;
Ritor1
parents:
diff changeset
603 v24[1].texcoord.y = 0.0;
Ritor1
parents:
diff changeset
604 //v19 = pRenderer->pRenderD3D->pDevice;
Ritor1
parents:
diff changeset
605 ErrD3D(pRenderer->pRenderD3D->pDevice->SetTexture(0, nullptr));
Ritor1
parents:
diff changeset
606 ErrD3D(pRenderer->pRenderD3D->pDevice->DrawPrimitive(
Ritor1
parents:
diff changeset
607 D3DPT_LINELIST,
Ritor1
parents:
diff changeset
608 D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_SPECULAR | D3DFVF_TEX1,
Ritor1
parents:
diff changeset
609 v24,
Ritor1
parents:
diff changeset
610 2,
Ritor1
parents:
diff changeset
611 16));
Ritor1
parents:
diff changeset
612 return;
Ritor1
parents:
diff changeset
613 }
Ritor1
parents:
diff changeset
614 v11 = (char *)&a1[0].flt_2C;
Ritor1
parents:
diff changeset
615 v12 = 20;
Ritor1
parents:
diff changeset
616 do
Ritor1
parents:
diff changeset
617 {
Ritor1
parents:
diff changeset
618 *(float *)v11 = 0.0;
Ritor1
parents:
diff changeset
619 v11 += 48;
Ritor1
parents:
diff changeset
620 --v12;
Ritor1
parents:
diff changeset
621 }
Ritor1
parents:
diff changeset
622 while ( v12 );
Ritor1
parents:
diff changeset
623 v21 = 0;
Ritor1
parents:
diff changeset
624 v20 = (const char *)1;
Ritor1
parents:
diff changeset
625 v19 = (IDirect3DDevice3 *)4;
Ritor1
parents:
diff changeset
626 v13 = pLineBegin->vWorldPosition.x;
Ritor1
parents:
diff changeset
627 uOutNumVertices = 2;
Ritor1
parents:
diff changeset
628 a1[0].vWorldPosition.x = v13;
Ritor1
parents:
diff changeset
629 v14 = pLineBegin->vWorldPosition.z;
Ritor1
parents:
diff changeset
630 a1[0].vWorldPosition.y = pLineBegin->vWorldPosition.y;
Ritor1
parents:
diff changeset
631 a1[0].vWorldPosition.z = v14;
Ritor1
parents:
diff changeset
632 a1[1].vWorldPosition.x = pLineEnd->vWorldPosition.x;
Ritor1
parents:
diff changeset
633 v15 = pLineEnd->vWorldPosition.z;
Ritor1
parents:
diff changeset
634 a1[1].vWorldPosition.y = pLineEnd->vWorldPosition.y;
Ritor1
parents:
diff changeset
635 a1[1].vWorldPosition.z = v15;
795
472ca68386d4 more stru10 & stru9
Nomad
parents: 791
diff changeset
636 if ( CalcPortalShape(
0
Ritor1
parents:
diff changeset
637 a1,
Ritor1
parents:
diff changeset
638 &uOutNumVertices,
Ritor1
parents:
diff changeset
639 pVertices,
Ritor1
parents:
diff changeset
640 this->std__vector_000034_prolly_frustrum,
Ritor1
parents:
diff changeset
641 4,
Ritor1
parents:
diff changeset
642 1,
Ritor1
parents:
diff changeset
643 0) != 1
Ritor1
parents:
diff changeset
644 || (signed int)uOutNumVertices >= 2 )
Ritor1
parents:
diff changeset
645 {
Ritor1
parents:
diff changeset
646 ViewTransform(pVertices, 2u);
Ritor1
parents:
diff changeset
647 Project(pVertices, 2u, 0);
Ritor1
parents:
diff changeset
648 goto LABEL_11;
Ritor1
parents:
diff changeset
649 }
Ritor1
parents:
diff changeset
650 }
Ritor1
parents:
diff changeset
651 else
Ritor1
parents:
diff changeset
652 MessageBoxW(nullptr, L"draw_debug_line() not implemented for SW rendering", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Core3D.cpp:1383", 0);
Ritor1
parents:
diff changeset
653 }
Ritor1
parents:
diff changeset
654
Ritor1
parents:
diff changeset
655 //----- (00437A55) --------------------------------------------------------
Ritor1
parents:
diff changeset
656 void IndoorCameraD3D::debug_outline_d3d(const RenderVertexD3D3 *pLineVertices, unsigned int uNumLines, int uDiffuse, float z_stuff)
Ritor1
parents:
diff changeset
657 {
Ritor1
parents:
diff changeset
658 unsigned int v5; // esi@1
Ritor1
parents:
diff changeset
659 const RenderVertexD3D3 *v6; // ecx@2
Ritor1
parents:
diff changeset
660 unsigned int v7; // ebx@2
Ritor1
parents:
diff changeset
661 const RenderVertexD3D3 *v8; // edi@3
Ritor1
parents:
diff changeset
662 IndoorCameraD3D *thisa; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
663
Ritor1
parents:
diff changeset
664 v5 = 0;
Ritor1
parents:
diff changeset
665 thisa = this;
Ritor1
parents:
diff changeset
666 if ( (signed int)(uNumLines - 1) > 0 )
Ritor1
parents:
diff changeset
667 {
Ritor1
parents:
diff changeset
668 v6 = pLineVertices;
Ritor1
parents:
diff changeset
669 v7 = uNumLines - 1;
Ritor1
parents:
diff changeset
670 v5 = uNumLines - 1;
Ritor1
parents:
diff changeset
671 do
Ritor1
parents:
diff changeset
672 {
Ritor1
parents:
diff changeset
673 v8 = v6 + 1;
Ritor1
parents:
diff changeset
674 do_draw_debug_line_d3d(v6, uDiffuse, v6 + 1, uDiffuse, z_stuff);
Ritor1
parents:
diff changeset
675 --v7;
Ritor1
parents:
diff changeset
676 v6 = v8;
Ritor1
parents:
diff changeset
677 }
Ritor1
parents:
diff changeset
678 while ( v7 );
Ritor1
parents:
diff changeset
679 }
Ritor1
parents:
diff changeset
680 do_draw_debug_line_d3d(&pLineVertices[v5], uDiffuse, pLineVertices, uDiffuse, z_stuff);
Ritor1
parents:
diff changeset
681 }
Ritor1
parents:
diff changeset
682
Ritor1
parents:
diff changeset
683 //----- (004379EE) --------------------------------------------------------
Ritor1
parents:
diff changeset
684 void IndoorCameraD3D::debug_outline_sw(RenderVertexSoft *a2, unsigned int uNumVertices, unsigned int uDiffuse, float a5)
Ritor1
parents:
diff changeset
685 {
Ritor1
parents:
diff changeset
686 unsigned int v5; // esi@1
Ritor1
parents:
diff changeset
687 RenderVertexSoft *v6; // eax@2
Ritor1
parents:
diff changeset
688 RenderVertexSoft *v7; // edi@3
Ritor1
parents:
diff changeset
689 char v8; // zf@3
Ritor1
parents:
diff changeset
690 unsigned int uNumVerticesa; // [sp+20h] [bp+Ch]@2
Ritor1
parents:
diff changeset
691
Ritor1
parents:
diff changeset
692 v5 = 0;
Ritor1
parents:
diff changeset
693 if ( (signed int)(uNumVertices - 1) > 0 )
Ritor1
parents:
diff changeset
694 {
Ritor1
parents:
diff changeset
695 v6 = a2;
Ritor1
parents:
diff changeset
696 v5 = uNumVertices - 1;
Ritor1
parents:
diff changeset
697 uNumVerticesa = uNumVertices - 1;
Ritor1
parents:
diff changeset
698 do
Ritor1
parents:
diff changeset
699 {
Ritor1
parents:
diff changeset
700 v7 = v6 + 1;
Ritor1
parents:
diff changeset
701 do_draw_debug_line_sw(v6, uDiffuse, v6 + 1, uDiffuse, 0, a5);
Ritor1
parents:
diff changeset
702 v8 = uNumVerticesa-- == 1;
Ritor1
parents:
diff changeset
703 v6 = v7;
Ritor1
parents:
diff changeset
704 }
Ritor1
parents:
diff changeset
705 while ( !v8 );
Ritor1
parents:
diff changeset
706 }
Ritor1
parents:
diff changeset
707 do_draw_debug_line_sw(&a2[v5], uDiffuse, a2, uDiffuse, 0, a5);
Ritor1
parents:
diff changeset
708 }
Ritor1
parents:
diff changeset
709
791
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
710
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
711 void IndoorCameraD3D::DebugDrawPortal(BLVFace *pFace)
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
712 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1507
diff changeset
713 Assert(pFace->uNumVertices <= 32);
791
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
714
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
715 RenderVertexSoft sw[32];
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
716 for (uint i = 0; i < pFace->uNumVertices; ++i)
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
717 {
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
718 sw[i].vWorldPosition.x = pIndoor->pVertices[pFace->pVertexIDs[i]].x;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
719 sw[i].vWorldPosition.y = pIndoor->pVertices[pFace->pVertexIDs[i]].y;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
720 sw[i].vWorldPosition.z = pIndoor->pVertices[pFace->pVertexIDs[i]].z;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
721 }
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
722 ViewTransform(sw, pFace->uNumVertices);
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
723 Project(sw, pFace->uNumVertices, 0);
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
724
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
725
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
726
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
727 RenderVertexD3D3 v[32];
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
728 for (uint i = 0; i < pFace->uNumVertices; ++i)
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
729 {
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
730 v[i].pos.x = sw[i].vWorldViewProjX;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
731 v[i].pos.y = sw[i].vWorldViewProjY;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
732 v[i].pos.z = 1.0 - 1.0 / (sw[i].vWorldViewPosition.x * 0.061758894);
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
733 v[i].rhw = 1.0 / sw[i].vWorldViewPosition.x;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
734 v[i].diffuse = 0x80F020F0;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
735 v[i].specular = 0;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
736 //v[i].texcoord.x = pFace->pVertexUIDs[i] / (double)pTex->uTextureWidth;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
737 //v[i].texcoord.y = pFace->pVertexUIDs[i] / (double)pTex->uTextureHeight;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
738 v[i].texcoord.x = 0;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
739 v[i].texcoord.y = 0;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
740 }
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
741
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
742
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
743 //ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ZWRITEENABLE, false));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
744 //ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ZENABLE, false));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
745 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ALPHABLENDENABLE, TRUE));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
746 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_SRCBLEND, D3DBLEND_SRCALPHA));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
747 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_DESTBLEND, D3DBLEND_INVSRCALPHA));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
748
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
749 ErrD3D(pRenderer->pRenderD3D->pDevice->SetTexture(0, nullptr));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
750 ErrD3D(pRenderer->pRenderD3D->pDevice->DrawPrimitive(D3DPT_TRIANGLEFAN,
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
751 D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_SPECULAR | D3DFVF_TEX1,
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
752 v,
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
753 pFace->uNumVertices,
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
754 28));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
755
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
756 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_SRCBLEND, D3DBLEND_ONE));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
757 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_DESTBLEND, D3DBLEND_ZERO));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
758 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ALPHABLENDENABLE, FALSE));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
759 //ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ZENABLE, TRUE));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
760 //ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ZWRITEENABLE, TRUE));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
761 }
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
762
0
Ritor1
parents:
diff changeset
763 //----- (00437906) --------------------------------------------------------
Ritor1
parents:
diff changeset
764 void IndoorCameraD3D::PrepareAndDrawDebugOutline(BLVFace *pFace, unsigned int uDiffuse)
Ritor1
parents:
diff changeset
765 {
Ritor1
parents:
diff changeset
766 static RenderVertexSoft static_sub_437906_array_50CDD0[64];
Ritor1
parents:
diff changeset
767 static bool __init_flag1 = false;
Ritor1
parents:
diff changeset
768 if (!__init_flag1)
Ritor1
parents:
diff changeset
769 {
Ritor1
parents:
diff changeset
770 __init_flag1 = true;
Ritor1
parents:
diff changeset
771
Ritor1
parents:
diff changeset
772 for (uint i = 0; i < 64; ++i)
Ritor1
parents:
diff changeset
773 static_sub_437906_array_50CDD0[i].flt_2C = 0.0f;
Ritor1
parents:
diff changeset
774 }
Ritor1
parents:
diff changeset
775 if ( pFace->uNumVertices )
Ritor1
parents:
diff changeset
776 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1458
diff changeset
777 for ( uint i = 0; i < pFace->uNumVertices; i++ )
0
Ritor1
parents:
diff changeset
778 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1458
diff changeset
779 static_sub_437906_array_50CDD0[i].vWorldPosition.x = (double)pIndoor->pVertices[pFace->pVertexIDs[i]].x;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1458
diff changeset
780 static_sub_437906_array_50CDD0[i].vWorldPosition.y = (double)pIndoor->pVertices[pFace->pVertexIDs[i]].y;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1458
diff changeset
781 static_sub_437906_array_50CDD0[i].vWorldPosition.z = (double)pIndoor->pVertices[pFace->pVertexIDs[i]].z;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1458
diff changeset
782 static_sub_437906_array_50CDD0[i].u = (double)pFace->pVertexUIDs[i];
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1458
diff changeset
783 static_sub_437906_array_50CDD0[i].v = (double)pFace->pVertexVIDs[i];
0
Ritor1
parents:
diff changeset
784 }
Ritor1
parents:
diff changeset
785 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1458
diff changeset
786 extern bool draw_debug_line;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1458
diff changeset
787 if ( draw_debug_line )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1458
diff changeset
788 debug_outline_sw(static_sub_437906_array_50CDD0, pFace->uNumVertices, uDiffuse, 0.0);
0
Ritor1
parents:
diff changeset
789 }
Ritor1
parents:
diff changeset
790 // 50D9D0: using guessed type char static_sub_437906_byte_50D9D0_init_flag;
Ritor1
parents:
diff changeset
791
Ritor1
parents:
diff changeset
792 //----- (004378BA) --------------------------------------------------------
Ritor1
parents:
diff changeset
793 void IndoorCameraD3D::MatrixMultiply(Matrix3x3_float_ *a1, Matrix3x3_float_ *a2, Matrix3x3_float_ *out)
Ritor1
parents:
diff changeset
794 {
Ritor1
parents:
diff changeset
795 float *v4; // ecx@1
Ritor1
parents:
diff changeset
796 float *v5; // eax@1
Ritor1
parents:
diff changeset
797 signed int v6; // ebx@1
Ritor1
parents:
diff changeset
798 float *v7; // edx@2
Ritor1
parents:
diff changeset
799 float *v8; // ecx@2
Ritor1
parents:
diff changeset
800 signed int v9; // edi@2
Ritor1
parents:
diff changeset
801 double v10; // st7@3
Ritor1
parents:
diff changeset
802 double v11; // st6@3
Ritor1
parents:
diff changeset
803
Ritor1
parents:
diff changeset
804 v4 = (float *)out;
Ritor1
parents:
diff changeset
805 v5 = &a1->_12;
Ritor1
parents:
diff changeset
806 v6 = 3;
Ritor1
parents:
diff changeset
807 do
Ritor1
parents:
diff changeset
808 {
Ritor1
parents:
diff changeset
809 v7 = v4;
Ritor1
parents:
diff changeset
810 v8 = &a2->_21;
Ritor1
parents:
diff changeset
811 v9 = 3;
Ritor1
parents:
diff changeset
812 do
Ritor1
parents:
diff changeset
813 {
Ritor1
parents:
diff changeset
814 v10 = v8[3] * v5[1] + *(v8 - 3) * *(v5 - 1);
Ritor1
parents:
diff changeset
815 v11 = *v8 * *v5;
Ritor1
parents:
diff changeset
816 ++v8;
Ritor1
parents:
diff changeset
817 *v7 = v10 + v11;
Ritor1
parents:
diff changeset
818 ++v7;
Ritor1
parents:
diff changeset
819 --v9;
Ritor1
parents:
diff changeset
820 }
Ritor1
parents:
diff changeset
821 while ( v9 );
Ritor1
parents:
diff changeset
822 v5 += 3;
Ritor1
parents:
diff changeset
823 --v6;
Ritor1
parents:
diff changeset
824 v4 = v7;
Ritor1
parents:
diff changeset
825 }
Ritor1
parents:
diff changeset
826 while ( v6 );
Ritor1
parents:
diff changeset
827 }
Ritor1
parents:
diff changeset
828
Ritor1
parents:
diff changeset
829 //----- (004376E7) --------------------------------------------------------
Ritor1
parents:
diff changeset
830 void IndoorCameraD3D::CreateWorldMatrixAndSomeStuff()
Ritor1
parents:
diff changeset
831 {
Ritor1
parents:
diff changeset
832 //IndoorCameraD3D *v1; // esi@1
Ritor1
parents:
diff changeset
833 double v2; // st7@1
Ritor1
parents:
diff changeset
834 //signed int v3; // edi@1
Ritor1
parents:
diff changeset
835 //int v4; // eax@1
Ritor1
parents:
diff changeset
836 //double v5; // st7@2
Ritor1
parents:
diff changeset
837 //double v6; // st7@3
Ritor1
parents:
diff changeset
838 Matrix3x3_float_ m1; // [sp+10h] [bp-B8h]@1
Ritor1
parents:
diff changeset
839 Matrix3x3_float_ m2; // [sp+34h] [bp-94h]@1
Ritor1
parents:
diff changeset
840 Matrix3x3_float_ m3; // [sp+58h] [bp-70h]@1
Ritor1
parents:
diff changeset
841 Matrix3x3_float_ m4; // [sp+7Ch] [bp-4Ch]@1
Ritor1
parents:
diff changeset
842 Matrix3x3_float_ m5; // [sp+A0h] [bp-28h]@1
Ritor1
parents:
diff changeset
843 float v12; // [sp+C4h] [bp-4h]@1
Ritor1
parents:
diff changeset
844
Ritor1
parents:
diff changeset
845 //RotationZ(0)
Ritor1
parents:
diff changeset
846 m5._11 = cosf(0); m5._12 = sinf(0); m5._13 = 0;
Ritor1
parents:
diff changeset
847 m5._21 = -sinf(0); m5._22 = cosf(0); m5._23 = 0;
Ritor1
parents:
diff changeset
848 m5._31 = 0; m5._32 = 0; m5._33 = 1;
Ritor1
parents:
diff changeset
849
Ritor1
parents:
diff changeset
850 float cos_x1 = pIndoorCamera->fRotationXCosine,
Ritor1
parents:
diff changeset
851 sin_x1 = pIndoorCamera->fRotationXSine;
Ritor1
parents:
diff changeset
852 //RotationX(x)
Ritor1
parents:
diff changeset
853 m4._11 = 1; m4._12 = 0; m4._13 = 0;
Ritor1
parents:
diff changeset
854 m4._21 = 0; m4._22 = cos_x1; m4._23 = sin_x1;
Ritor1
parents:
diff changeset
855 m4._31 = 0; m4._32 = -sin_x1; m4._33 = cos_x1;
Ritor1
parents:
diff changeset
856
Ritor1
parents:
diff changeset
857 float cos_y1 = pIndoorCamera->fRotationYCosine,
Ritor1
parents:
diff changeset
858 sin_y1 = pIndoorCamera->fRotationYSine;
Ritor1
parents:
diff changeset
859 //RotationY(some_angle)
Ritor1
parents:
diff changeset
860 m3._11 = cos_y1; m3._12 = 0; m3._13 = -sin_y1;
Ritor1
parents:
diff changeset
861 m3._21 = 0; m3._22 = 1; m3._23 = 0;
Ritor1
parents:
diff changeset
862 m3._31 = sin_y1; m3._32 = 0; m3._33 = cos_y1;
Ritor1
parents:
diff changeset
863
Ritor1
parents:
diff changeset
864 MatrixMultiply(&m5, &m3, &m1);
Ritor1
parents:
diff changeset
865 MatrixMultiply(&m4, &m1, &m2);
Ritor1
parents:
diff changeset
866
Ritor1
parents:
diff changeset
867 for (uint i = 0; i < 3; ++i)
Ritor1
parents:
diff changeset
868 {
Ritor1
parents:
diff changeset
869 field_4[0].v[i] = m2.v[1][i];
Ritor1
parents:
diff changeset
870 field_4[1].v[i] = m2.v[0][i];
Ritor1
parents:
diff changeset
871 field_4[2].v[i] = m2.v[2][i];
Ritor1
parents:
diff changeset
872 }
Ritor1
parents:
diff changeset
873
Ritor1
parents:
diff changeset
874 inv_fov = 1.1344639;
Ritor1
parents:
diff changeset
875 fov_x = (double)pViewport->uScreenWidth * 0.8814736;
Ritor1
parents:
diff changeset
876
Ritor1
parents:
diff changeset
877 fov_y = 0.8814736 * (double)pViewport->uScreenHeight;
Ritor1
parents:
diff changeset
878 fov = fov_y;
Ritor1
parents:
diff changeset
879 if ( fov_x > fov )
Ritor1
parents:
diff changeset
880 fov = fov_x;
Ritor1
parents:
diff changeset
881 screenCenterX = (double)pViewport->uScreenCenterX;
692
066e2b29b30f viewport.cpp added
Gloval
parents: 676
diff changeset
882 screenCenterY = (double)(pViewport->uScreenCenterY - pViewport->uScreen_TL_Y);
0
Ritor1
parents:
diff changeset
883 }
Ritor1
parents:
diff changeset
884
Ritor1
parents:
diff changeset
885 //----- (00437691) --------------------------------------------------------
Ritor1
parents:
diff changeset
886 void IndoorCameraD3D::Vec3Transform(const IndoorCameraD3D_Vec3 *pVector, IndoorCameraD3D_Vec3 *pOut)
Ritor1
parents:
diff changeset
887 {
Ritor1
parents:
diff changeset
888 pOut->y = field_4[1].x * pVector->x + field_4[0].x * pVector->y + field_4[2].x * pVector->z;
Ritor1
parents:
diff changeset
889 pOut->z = field_4[1].y * pVector->x + field_4[0].y * pVector->y + field_4[2].y * pVector->z;
Ritor1
parents:
diff changeset
890 pOut->x = field_4[1].z * pVector->x + field_4[0].z * pVector->y + field_4[2].z * pVector->z;
Ritor1
parents:
diff changeset
891 }
Ritor1
parents:
diff changeset
892
Ritor1
parents:
diff changeset
893 //----- (00437607) --------------------------------------------------------
Ritor1
parents:
diff changeset
894 void IndoorCameraD3D::_437607(IndoorCameraD3D_Vec3 *a1, IndoorCameraD3D_Vec4 *a2)
Ritor1
parents:
diff changeset
895 {
Ritor1
parents:
diff changeset
896 double v4; // st7@1
Ritor1
parents:
diff changeset
897 IndoorCameraD3D_Vec3 v8; // [sp+8h] [bp-1Ch]@1
Ritor1
parents:
diff changeset
898
Ritor1
parents:
diff changeset
899 v8.x = (double)pIndoorCamera->pos.x;
Ritor1
parents:
diff changeset
900 v8.y = (double)pIndoorCamera->pos.y;
Ritor1
parents:
diff changeset
901 v8.z = (double)pIndoorCamera->pos.z;
Ritor1
parents:
diff changeset
902 Vec3Transform(a1, a2);
Ritor1
parents:
diff changeset
903
Ritor1
parents:
diff changeset
904 v4 = v8.x * a2->x + v8.y * a2->y + v8.z * a2->z;
Ritor1
parents:
diff changeset
905 a2->dot = v4 + 0.000099999997;
Ritor1
parents:
diff changeset
906 }
Ritor1
parents:
diff changeset
907
Ritor1
parents:
diff changeset
908 //----- (004374E8) --------------------------------------------------------
Ritor1
parents:
diff changeset
909 void IndoorCameraD3D::_4374E8_ProllyBuildFrustrum()
Ritor1
parents:
diff changeset
910 {
Ritor1
parents:
diff changeset
911 //IndoorCameraD3D *v1; // esi@1
Ritor1
parents:
diff changeset
912 //double v2; // st7@1
Ritor1
parents:
diff changeset
913 double v3; // st7@1
Ritor1
parents:
diff changeset
914 //double v4; // st7@1
Ritor1
parents:
diff changeset
915 double v5; // st7@1
Ritor1
parents:
diff changeset
916 //double v6; // st7@1
Ritor1
parents:
diff changeset
917 IndoorCameraD3D_Vec3 v7; // [sp+Ch] [bp-24h]@1
Ritor1
parents:
diff changeset
918 //float v8; // [sp+10h] [bp-20h]@1
Ritor1
parents:
diff changeset
919 //float v9; // [sp+14h] [bp-1Ch]@1
Ritor1
parents:
diff changeset
920 //float v10; // [sp+18h] [bp-18h]@1
Ritor1
parents:
diff changeset
921 //float v11; // [sp+1Ch] [bp-14h]@1
Ritor1
parents:
diff changeset
922 //float v12; // [sp+20h] [bp-10h]@1
Ritor1
parents:
diff changeset
923 //int v13; // [sp+2Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
924
Ritor1
parents:
diff changeset
925 //v1 = this;
Ritor1
parents:
diff changeset
926 //IndoorCameraD3D_Vec3::IndoorCameraD3D_Vec3(&v7);
Ritor1
parents:
diff changeset
927 //v2 = 2.0 / inv_fov;
Ritor1
parents:
diff changeset
928 //v13 = 0;
Ritor1
parents:
diff changeset
929 v3 = atan(2.0 / inv_fov * fov / fov_x);
Ritor1
parents:
diff changeset
930 //v12 = v3;
Ritor1
parents:
diff changeset
931 //v11 = sin(v3);
Ritor1
parents:
diff changeset
932 //v4 = cos(v3);
Ritor1
parents:
diff changeset
933 v7.x = -sin(v3);
Ritor1
parents:
diff changeset
934 v7.y = 0.0;
Ritor1
parents:
diff changeset
935 v7.z = cos(v3);
Ritor1
parents:
diff changeset
936 _437607(&v7, std__vector_000034_prolly_frustrum);
Ritor1
parents:
diff changeset
937 v7.x = sin(v3);
Ritor1
parents:
diff changeset
938 _437607(&v7, &std__vector_000034_prolly_frustrum[1]);
Ritor1
parents:
diff changeset
939 v5 = atan(2.0 / inv_fov * fov / (fov_y + 0.5));
Ritor1
parents:
diff changeset
940 //v12 = v5;
Ritor1
parents:
diff changeset
941 //v11 = sin(v5);
Ritor1
parents:
diff changeset
942 //v6 = cos(v5);
Ritor1
parents:
diff changeset
943 v7.y = sin(v5);
Ritor1
parents:
diff changeset
944 v7.x = 0.0;
Ritor1
parents:
diff changeset
945 v7.z = cos(v5);
Ritor1
parents:
diff changeset
946 _437607(&v7, &std__vector_000034_prolly_frustrum[2]);
Ritor1
parents:
diff changeset
947 v7.y = -sin(v5);
Ritor1
parents:
diff changeset
948 _437607(&v7, &std__vector_000034_prolly_frustrum[3]);
Ritor1
parents:
diff changeset
949 //v13 = -1;
Ritor1
parents:
diff changeset
950 //IndoorCameraD3D_Vec3::dtor(&v7);
Ritor1
parents:
diff changeset
951 }
Ritor1
parents:
diff changeset
952
Ritor1
parents:
diff changeset
953 //----- (00437376) --------------------------------------------------------
Ritor1
parents:
diff changeset
954 char IndoorCameraD3D::_437376(stru154 *thisa, RenderVertexSoft *a2, unsigned int *pOutNumVertices)
Ritor1
parents:
diff changeset
955 {
Ritor1
parents:
diff changeset
956 unsigned int v4; // ebx@1
Ritor1
parents:
diff changeset
957 RenderVertexSoft *v5; // edx@2
Ritor1
parents:
diff changeset
958 double v6; // st7@3
Ritor1
parents:
diff changeset
959 unsigned int v7; // edi@5
Ritor1
parents:
diff changeset
960 signed int v8; // esi@6
Ritor1
parents:
diff changeset
961 int v9; // ebx@8
Ritor1
parents:
diff changeset
962 int v10; // eax@8
Ritor1
parents:
diff changeset
963 int v11; // ecx@14
Ritor1
parents:
diff changeset
964 int v12; // eax@14
Ritor1
parents:
diff changeset
965 int v13; // eax@15
Ritor1
parents:
diff changeset
966 signed int v14; // ebx@17
Ritor1
parents:
diff changeset
967 RenderVertexSoft *v15; // eax@18
Ritor1
parents:
diff changeset
968 unsigned int *v16; // eax@20
Ritor1
parents:
diff changeset
969 char result; // al@24
Ritor1
parents:
diff changeset
970 RenderVertexSoft v18; // [sp+Ch] [bp-34h]@2
Ritor1
parents:
diff changeset
971 int v19; // [sp+3Ch] [bp-4h]@8
Ritor1
parents:
diff changeset
972 signed int thisb; // [sp+48h] [bp+8h]@6
Ritor1
parents:
diff changeset
973 char a2_3; // [sp+4Fh] [bp+Fh]@5
Ritor1
parents:
diff changeset
974
Ritor1
parents:
diff changeset
975 v4 = *pOutNumVertices;
Ritor1
parents:
diff changeset
976 if ( (signed int)*pOutNumVertices <= 3
Ritor1
parents:
diff changeset
977 || ((v5 = a2,
Ritor1
parents:
diff changeset
978 memcpy(&v18, a2, sizeof(v18)),
Ritor1
parents:
diff changeset
979 (v18.vWorldPosition.z - (double)pBLVRenderParams->vPartyPos.z) * thisa->face_plane.vNormal.z
Ritor1
parents:
diff changeset
980 + (v18.vWorldPosition.y - (double)pBLVRenderParams->vPartyPos.y) * thisa->face_plane.vNormal.y
Ritor1
parents:
diff changeset
981 + (v18.vWorldPosition.x - (double)pBLVRenderParams->vPartyPos.x) * thisa->face_plane.vNormal.x < 0.0) ? (v6 = 1.0) : (v6 = -1.0),
Ritor1
parents:
diff changeset
982 a2_3 = 0,
Ritor1
parents:
diff changeset
983 memcpy(&v5[v4], v5, sizeof(v5[v4])),
Ritor1
parents:
diff changeset
984 memcpy(&v5[*pOutNumVertices + 1], &v5[1], sizeof(v5[*pOutNumVertices + 1])),
Ritor1
parents:
diff changeset
985 v7 = *pOutNumVertices,
Ritor1
parents:
diff changeset
986 (signed int)*pOutNumVertices <= 0) )
Ritor1
parents:
diff changeset
987 goto LABEL_28;
Ritor1
parents:
diff changeset
988 v8 = 1;
Ritor1
parents:
diff changeset
989 for ( thisb = 1; ; v8 = thisb )
Ritor1
parents:
diff changeset
990 {
Ritor1
parents:
diff changeset
991 v9 = v8 - 1;
Ritor1
parents:
diff changeset
992 v10 = v8 + 1;
Ritor1
parents:
diff changeset
993 v19 = v8 + 1;
Ritor1
parents:
diff changeset
994 if ( v8 - 1 >= (signed int)v7 )
Ritor1
parents:
diff changeset
995 v9 -= v7;
Ritor1
parents:
diff changeset
996 if ( v8 >= (signed int)v7 )
Ritor1
parents:
diff changeset
997 v8 -= v7;
Ritor1
parents:
diff changeset
998 if ( v19 >= (signed int)v7 )
Ritor1
parents:
diff changeset
999 v10 = v19 - v7;
Ritor1
parents:
diff changeset
1000 v11 = (int)&v5[v10];
Ritor1
parents:
diff changeset
1001 v12 = (int)&v5[v9];
Ritor1
parents:
diff changeset
1002 if ( -0.009999999776482582 > ((v5[v8].vWorldViewProjX - *(float *)(v12 + 24))
Ritor1
parents:
diff changeset
1003 * (*(float *)(v11 + 28) - *(float *)(v12 + 28))
Ritor1
parents:
diff changeset
1004 - (v5[v8].vWorldViewProjY - *(float *)(v12 + 28))
Ritor1
parents:
diff changeset
1005 * (*(float *)(v11 + 24) - *(float *)(v12 + 24)))
Ritor1
parents:
diff changeset
1006 * v6 )
Ritor1
parents:
diff changeset
1007 {
Ritor1
parents:
diff changeset
1008 thisb = v19;
Ritor1
parents:
diff changeset
1009 v16 = pOutNumVertices;
Ritor1
parents:
diff changeset
1010 }
Ritor1
parents:
diff changeset
1011 else
Ritor1
parents:
diff changeset
1012 {
Ritor1
parents:
diff changeset
1013 v13 = thisb;
Ritor1
parents:
diff changeset
1014 if ( thisb >= (signed int)v7 )
Ritor1
parents:
diff changeset
1015 v13 = thisb - v7;
Ritor1
parents:
diff changeset
1016 v14 = v13;
Ritor1
parents:
diff changeset
1017 if ( v13 < (signed int)v7 )
Ritor1
parents:
diff changeset
1018 {
Ritor1
parents:
diff changeset
1019 v15 = &v5[v13];
Ritor1
parents:
diff changeset
1020 do
Ritor1
parents:
diff changeset
1021 {
Ritor1
parents:
diff changeset
1022 memcpy(v15, &v15[1], 0x30u);
Ritor1
parents:
diff changeset
1023 ++v14;
Ritor1
parents:
diff changeset
1024 ++v15;
Ritor1
parents:
diff changeset
1025 }
Ritor1
parents:
diff changeset
1026 while ( v14 < (signed int)*pOutNumVertices );
Ritor1
parents:
diff changeset
1027 }
Ritor1
parents:
diff changeset
1028 v16 = pOutNumVertices;
Ritor1
parents:
diff changeset
1029 a2_3 = 1;
Ritor1
parents:
diff changeset
1030 --*v16;
Ritor1
parents:
diff changeset
1031 }
Ritor1
parents:
diff changeset
1032 v7 = *v16;
Ritor1
parents:
diff changeset
1033 if ( thisb - 1 >= (signed int)*v16 )
Ritor1
parents:
diff changeset
1034 break;
Ritor1
parents:
diff changeset
1035 }
Ritor1
parents:
diff changeset
1036 if ( a2_3 )
Ritor1
parents:
diff changeset
1037 result = 1;
Ritor1
parents:
diff changeset
1038 else
Ritor1
parents:
diff changeset
1039 LABEL_28:
Ritor1
parents:
diff changeset
1040 result = 0;
Ritor1
parents:
diff changeset
1041 return result;
Ritor1
parents:
diff changeset
1042 }
Ritor1
parents:
diff changeset
1043
Ritor1
parents:
diff changeset
1044 //----- (00437285) --------------------------------------------------------
795
472ca68386d4 more stru10 & stru9
Nomad
parents: 791
diff changeset
1045 bool IndoorCameraD3D::CalcPortalShape(RenderVertexSoft *a1, unsigned int *pOutNumVertices, RenderVertexSoft *pVertices, IndoorCameraD3D_Vec4 *a4, signed int uNumVertices, char a6, int _unused)
0
Ritor1
parents:
diff changeset
1046 {
Ritor1
parents:
diff changeset
1047 char *v8; // eax@2
Ritor1
parents:
diff changeset
1048 signed int v9; // ecx@2
Ritor1
parents:
diff changeset
1049 //bool result; // eax@5
Ritor1
parents:
diff changeset
1050 int v11; // ecx@5
Ritor1
parents:
diff changeset
1051 //signed int v12; // ecx@6
Ritor1
parents:
diff changeset
1052 //char *v13; // esi@6
Ritor1
parents:
diff changeset
1053 RenderVertexSoft *v14; // eax@8
Ritor1
parents:
diff changeset
1054 RenderVertexSoft *v15; // edx@8
Ritor1
parents:
diff changeset
1055 Vec3_float_ a5; // [sp+18h] [bp-3Ch]@12
1317
Ritor1
parents: 1016
diff changeset
1056 //float v17; // [sp+44h] [bp-10h]@1
Ritor1
parents: 1016
diff changeset
1057 //int v18; // [sp+48h] [bp-Ch]@5
0
Ritor1
parents:
diff changeset
1058 //stru9 *thisa; // [sp+4Ch] [bp-8h]@1
Ritor1
parents:
diff changeset
1059 int a7a; // [sp+53h] [bp-1h]@5
Ritor1
parents:
diff changeset
1060 //bool a6a; // [sp+70h] [bp+1Ch]@5
Ritor1
parents:
diff changeset
1061
1317
Ritor1
parents: 1016
diff changeset
1062 //v17 = 0.0;
0
Ritor1
parents:
diff changeset
1063 //thisa = pGame->pStru9Instance;
Ritor1
parents:
diff changeset
1064
Ritor1
parents:
diff changeset
1065 static RenderVertexSoft sr_vertices_50D9D8[64];
Ritor1
parents:
diff changeset
1066
Ritor1
parents:
diff changeset
1067 //result = 0;
Ritor1
parents:
diff changeset
1068 a7a = 0;
Ritor1
parents:
diff changeset
1069 v11 = 2 * (a6 == 0) + 1;
Ritor1
parents:
diff changeset
1070 //a6a = 0;
1317
Ritor1
parents: 1016
diff changeset
1071 //v18 = v11;
0
Ritor1
parents:
diff changeset
1072 if (uNumVertices <= 0)
Ritor1
parents:
diff changeset
1073 return false;
Ritor1
parents:
diff changeset
1074
Ritor1
parents:
diff changeset
1075 //v12 = *pOutNumVertices;
Ritor1
parents:
diff changeset
1076 //v13 = (char *)&a4->y;
1317
Ritor1
parents: 1016
diff changeset
1077
Ritor1
parents: 1016
diff changeset
1078 //while ( 1 )
Ritor1
parents: 1016
diff changeset
1079 for ( uint i = 0; i < uNumVertices; ++i )
Ritor1
parents: 1016
diff changeset
1080 {
Ritor1
parents: 1016
diff changeset
1081 if (i % 2)
Ritor1
parents: 1016
diff changeset
1082 {
Ritor1
parents: 1016
diff changeset
1083 v14 = a1;
Ritor1
parents: 1016
diff changeset
1084 v15 = sr_vertices_50D9D8;
Ritor1
parents: 1016
diff changeset
1085 }
Ritor1
parents: 1016
diff changeset
1086 else
0
Ritor1
parents:
diff changeset
1087 {
1317
Ritor1
parents: 1016
diff changeset
1088 v15 = a1;
Ritor1
parents: 1016
diff changeset
1089 v14 = sr_vertices_50D9D8;
0
Ritor1
parents:
diff changeset
1090 }
1317
Ritor1
parents: 1016
diff changeset
1091 if (i == uNumVertices - 1)
Ritor1
parents: 1016
diff changeset
1092 v14 = pVertices;
Ritor1
parents: 1016
diff changeset
1093 a5.x = a4[i].x;
Ritor1
parents: 1016
diff changeset
1094 a5.y = a4[i].y;
Ritor1
parents: 1016
diff changeset
1095 a5.z = a4[i].z;
Ritor1
parents: 1016
diff changeset
1096 pGame->pStru9Instance->CalcPortalShape(v15, *pOutNumVertices, v14, pOutNumVertices, &a5, a4[i].dot, (char *)&a7a, _unused);
Ritor1
parents: 1016
diff changeset
1097 //v12 = *pOutNumVertices;
Ritor1
parents: 1016
diff changeset
1098 if (*pOutNumVertices < v11)
Ritor1
parents: 1016
diff changeset
1099 {
Ritor1
parents: 1016
diff changeset
1100 *pOutNumVertices = 0;
Ritor1
parents: 1016
diff changeset
1101 return true;
Ritor1
parents: 1016
diff changeset
1102 }
Ritor1
parents: 1016
diff changeset
1103 //result = a6a;
Ritor1
parents: 1016
diff changeset
1104 //v13 += 24;
Ritor1
parents: 1016
diff changeset
1105 //if (++i >= uNumVertices)
Ritor1
parents: 1016
diff changeset
1106 //
Ritor1
parents: 1016
diff changeset
1107 }
Ritor1
parents: 1016
diff changeset
1108 return a7a;
0
Ritor1
parents:
diff changeset
1109 }
Ritor1
parents:
diff changeset
1110
Ritor1
parents:
diff changeset
1111 //----- (004371C3) --------------------------------------------------------
Ritor1
parents:
diff changeset
1112 bool IndoorCameraD3D::_4371C3(RenderVertexSoft *pVertices, unsigned int *pOutNumVertices, int _unused)
Ritor1
parents:
diff changeset
1113 {
Ritor1
parents:
diff changeset
1114 char *v4; // eax@2
Ritor1
parents:
diff changeset
1115 signed int v5; // ecx@2
Ritor1
parents:
diff changeset
1116 RenderVertexSoft *v6; // esi@5
Ritor1
parents:
diff changeset
1117 unsigned int *v7; // edi@5
Ritor1
parents:
diff changeset
1118 char *v8; // ecx@6
Ritor1
parents:
diff changeset
1119 int v9; // eax@6
Ritor1
parents:
diff changeset
1120 IndoorCameraD3D *thisa; // [sp+0h] [bp-Ch]@1
Ritor1
parents:
diff changeset
1121 signed int v12; // [sp+4h] [bp-8h]@5
Ritor1
parents:
diff changeset
1122 unsigned int pVerticesa; // [sp+14h] [bp+8h]@6
Ritor1
parents:
diff changeset
1123 unsigned int pOutNumVerticesa; // [sp+18h] [bp+Ch]@6
Ritor1
parents:
diff changeset
1124
Ritor1
parents:
diff changeset
1125 thisa = this;
Ritor1
parents:
diff changeset
1126
Ritor1
parents:
diff changeset
1127
Ritor1
parents:
diff changeset
1128 static RenderVertexSoft static_4371C3_array_50E5E0[64];
Ritor1
parents:
diff changeset
1129 static bool __init_flag1 = false;
Ritor1
parents:
diff changeset
1130 if (!__init_flag1)
Ritor1
parents:
diff changeset
1131 {
Ritor1
parents:
diff changeset
1132 __init_flag1 = true;
Ritor1
parents:
diff changeset
1133
Ritor1
parents:
diff changeset
1134 for (uint i = 0; i < 64; ++i)
Ritor1
parents:
diff changeset
1135 static_4371C3_array_50E5E0[i].flt_2C = 0.0f;
Ritor1
parents:
diff changeset
1136 }
Ritor1
parents:
diff changeset
1137
Ritor1
parents:
diff changeset
1138 v12 = 0;
Ritor1
parents:
diff changeset
1139 v6 = pVertices;
Ritor1
parents:
diff changeset
1140 v7 = pOutNumVertices;
Ritor1
parents:
diff changeset
1141 if ( (signed int)*pOutNumVertices > 0 )
Ritor1
parents:
diff changeset
1142 {
Ritor1
parents:
diff changeset
1143 pOutNumVerticesa = (char *)static_4371C3_array_50E5E0 - (char *)pVertices;
Ritor1
parents:
diff changeset
1144 pVerticesa = (char *)&static_4371C3_array_50E5E0[0].vWorldViewProjY - (char *)pVertices;
Ritor1
parents:
diff changeset
1145 v8 = (char *)&static_4371C3_array_50E5E0[0].vWorldPosition.y;
Ritor1
parents:
diff changeset
1146 v9 = (int)&v6->vWorldPosition.z;
Ritor1
parents:
diff changeset
1147 do
Ritor1
parents:
diff changeset
1148 {
Ritor1
parents:
diff changeset
1149 ++v12;
Ritor1
parents:
diff changeset
1150 *((int *)v8 - 1) = *(int *)(v9 - 8);
Ritor1
parents:
diff changeset
1151 *(int *)v8 = *(int *)(v9 - 4);
Ritor1
parents:
diff changeset
1152 v8 += 48;
Ritor1
parents:
diff changeset
1153 *(float *)(pOutNumVerticesa + v9) = *(float *)v9;
Ritor1
parents:
diff changeset
1154 *(float *)(pVerticesa + v9) = *(float *)(v9 + 28);
168
ee11772d0ad2 New sky (turn on -new_sky console command)
Nomad
parents: 96
diff changeset
1155 *(float *)((char *)&static_4371C3_array_50E5E0[0]._rhw - (char *)v6 + v9) = *(float *)(v9 + 32);
0
Ritor1
parents:
diff changeset
1156 v9 += 48;
Ritor1
parents:
diff changeset
1157 }
Ritor1
parents:
diff changeset
1158 while ( v12 < (signed int)*v7 );
Ritor1
parents:
diff changeset
1159 }
795
472ca68386d4 more stru10 & stru9
Nomad
parents: 791
diff changeset
1160 return CalcPortalShape(
0
Ritor1
parents:
diff changeset
1161 static_4371C3_array_50E5E0,
Ritor1
parents:
diff changeset
1162 v7,
Ritor1
parents:
diff changeset
1163 v6,
Ritor1
parents:
diff changeset
1164 thisa->std__vector_000034_prolly_frustrum,
Ritor1
parents:
diff changeset
1165 4,
Ritor1
parents:
diff changeset
1166 0,
Ritor1
parents:
diff changeset
1167 _unused);
Ritor1
parents:
diff changeset
1168 }
Ritor1
parents:
diff changeset
1169 // 50F1E0: using guessed type char static_sub_4371C3_byte_50F1E0_init_flags;
Ritor1
parents:
diff changeset
1170
Ritor1
parents:
diff changeset
1171 //----- (00437143) --------------------------------------------------------
Ritor1
parents:
diff changeset
1172 int IndoorCameraD3D::_437143(unsigned int uNumInVertices, RenderVertexSoft *pOutVertices, RenderVertexSoft *pInVertices, unsigned int *pOutNumVertices)
Ritor1
parents:
diff changeset
1173 {
Ritor1
parents:
diff changeset
1174 unsigned int v5; // edi@1
Ritor1
parents:
diff changeset
1175 char *pOutVertices_; // edx@2
Ritor1
parents:
diff changeset
1176 char *v7; // eax@2
Ritor1
parents:
diff changeset
1177 unsigned int v8; // ebx@2
Ritor1
parents:
diff changeset
1178 double v9; // st7@3
Ritor1
parents:
diff changeset
1179 double v10; // st6@3
Ritor1
parents:
diff changeset
1180 int result; // eax@5
Ritor1
parents:
diff changeset
1181 unsigned int a2a; // [sp+10h] [bp+Ch]@2
Ritor1
parents:
diff changeset
1182
Ritor1
parents:
diff changeset
1183 v5 = uNumInVertices;
Ritor1
parents:
diff changeset
1184 if ( (signed int)uNumInVertices > 0 )
Ritor1
parents:
diff changeset
1185 {
Ritor1
parents:
diff changeset
1186 pOutVertices_ = (char *)&pOutVertices->vWorldViewProjY;
168
ee11772d0ad2 New sky (turn on -new_sky console command)
Nomad
parents: 96
diff changeset
1187 v7 = (char *)&pInVertices->_rhw;
0
Ritor1
parents:
diff changeset
1188 v8 = (char *)pOutVertices - (char *)pInVertices;
Ritor1
parents:
diff changeset
1189 a2a = uNumInVertices;
Ritor1
parents:
diff changeset
1190 do
Ritor1
parents:
diff changeset
1191 {
Ritor1
parents:
diff changeset
1192 *(float *)v7 = 1.0 / (*((float *)v7 - 5) + 0.0000001);
Ritor1
parents:
diff changeset
1193 memcpy(pOutVertices_ - 28, v7 - 32, 0x30u);
Ritor1
parents:
diff changeset
1194 v9 = (double)pOutdoorCamera->int_fov_rad * *(float *)&v7[v8];
Ritor1
parents:
diff changeset
1195 v10 = (double)pViewport->uScreenCenterX - v9 * *((float *)v7 - 4);
Ritor1
parents:
diff changeset
1196 v7 += 48;
Ritor1
parents:
diff changeset
1197 *((float *)pOutVertices_ - 1) = v10;
Ritor1
parents:
diff changeset
1198 *(float *)pOutVertices_ = (double)pViewport->uScreenCenterY - v9 * *((float *)v7 - 15);
Ritor1
parents:
diff changeset
1199 pOutVertices_ += 48;
Ritor1
parents:
diff changeset
1200 --a2a;
Ritor1
parents:
diff changeset
1201 }
Ritor1
parents:
diff changeset
1202 while ( a2a );
Ritor1
parents:
diff changeset
1203 v5 = uNumInVertices;
Ritor1
parents:
diff changeset
1204 }
Ritor1
parents:
diff changeset
1205 result = (int)pOutNumVertices;
Ritor1
parents:
diff changeset
1206 *pOutNumVertices = v5;
Ritor1
parents:
diff changeset
1207 return result;
Ritor1
parents:
diff changeset
1208 }
781
d170f23f70d1 tidy, code moving
zipi
parents: 693
diff changeset
1209
0
Ritor1
parents:
diff changeset
1210 //----- (00436F09) --------------------------------------------------------
Ritor1
parents:
diff changeset
1211 void IndoorCameraD3D::_436F09_mess_with_lightmap__clipflag_4(RenderVertexSoft *pInVertices, int uNumInVertices, RenderVertexSoft *pOutVertices, unsigned int *pOutNumVertices)
Ritor1
parents:
diff changeset
1212 {
Ritor1
parents:
diff changeset
1213 unsigned int *pOutNumVertices_; // ebx@1
Ritor1
parents:
diff changeset
1214 double v6; // st7@2
Ritor1
parents:
diff changeset
1215 signed int v7; // esi@2
Ritor1
parents:
diff changeset
1216 char *v8; // edx@5
Ritor1
parents:
diff changeset
1217 unsigned int v9; // eax@10
Ritor1
parents:
diff changeset
1218 RenderVertexSoft *v10; // ecx@11
Ritor1
parents:
diff changeset
1219 double v11; // st6@11
Ritor1
parents:
diff changeset
1220 double v12; // st6@12
Ritor1
parents:
diff changeset
1221 unsigned int v13; // edi@14
Ritor1
parents:
diff changeset
1222 unsigned __int8 v14; // c2@16
Ritor1
parents:
diff changeset
1223 unsigned __int8 v15; // c3@16
Ritor1
parents:
diff changeset
1224 unsigned int v16; // edi@17
Ritor1
parents:
diff changeset
1225 bool a1a; // [sp+Ch] [bp+8h]@7
Ritor1
parents:
diff changeset
1226 int a4a; // [sp+18h] [bp+14h]@5
Ritor1
parents:
diff changeset
1227
Ritor1
parents:
diff changeset
1228 pOutNumVertices_ = pOutNumVertices;
Ritor1
parents:
diff changeset
1229 *pOutNumVertices = 0;
Ritor1
parents:
diff changeset
1230 if ( uNumInVertices )
Ritor1
parents:
diff changeset
1231 {
Ritor1
parents:
diff changeset
1232 memcpy(&pInVertices[uNumInVertices], pInVertices, sizeof(pInVertices[uNumInVertices]));
Ritor1
parents:
diff changeset
1233 v6 = (double)pOutdoorCamera->shading_dist_mist;
Ritor1
parents:
diff changeset
1234 v7 = 0;
Ritor1
parents:
diff changeset
1235 if ( v6 >= pInVertices->vWorldViewPosition.x )
Ritor1
parents:
diff changeset
1236 v7 = 1;
Ritor1
parents:
diff changeset
1237 if ( uNumInVertices + 1 > 1 )
Ritor1
parents:
diff changeset
1238 {
Ritor1
parents:
diff changeset
1239 a4a = uNumInVertices;
Ritor1
parents:
diff changeset
1240 v8 = (char *)&pInVertices[1].u;
Ritor1
parents:
diff changeset
1241 do
Ritor1
parents:
diff changeset
1242 {
Ritor1
parents:
diff changeset
1243 a1a = v6 >= *((float *)v8 - 6);
Ritor1
parents:
diff changeset
1244 if ( v7 == a1a )
Ritor1
parents:
diff changeset
1245 {
Ritor1
parents:
diff changeset
1246 v10 = pOutVertices;
Ritor1
parents:
diff changeset
1247 goto LABEL_23;
Ritor1
parents:
diff changeset
1248 }
Ritor1
parents:
diff changeset
1249 v9 = *pOutNumVertices_;
Ritor1
parents:
diff changeset
1250 if ( a1a )
Ritor1
parents:
diff changeset
1251 {
Ritor1
parents:
diff changeset
1252 v10 = pOutVertices;
Ritor1
parents:
diff changeset
1253 v11 = (v6 - *((float *)v8 - 18)) / (*((float *)v8 - 6) - *((float *)v8 - 18));
Ritor1
parents:
diff changeset
1254 pOutVertices[v9].vWorldViewPosition.y = (*((float *)v8 - 5) - *((float *)v8 - 17)) * v11 + *((float *)v8 - 17);
Ritor1
parents:
diff changeset
1255 pOutVertices[*pOutNumVertices_].vWorldViewPosition.z = (*((float *)v8 - 4) - *((float *)v8 - 16)) * v11
Ritor1
parents:
diff changeset
1256 + *((float *)v8 - 16);
Ritor1
parents:
diff changeset
1257 pOutVertices[*pOutNumVertices_].u = (*(float *)v8 - *((float *)v8 - 12)) * v11 + *((float *)v8 - 12);
Ritor1
parents:
diff changeset
1258 pOutVertices[*pOutNumVertices_].v = (*((float *)v8 + 1) - *((float *)v8 - 11)) * v11 + *((float *)v8 - 11);
Ritor1
parents:
diff changeset
1259 }
Ritor1
parents:
diff changeset
1260 else
Ritor1
parents:
diff changeset
1261 {
Ritor1
parents:
diff changeset
1262 v12 = (v6 - *((float *)v8 - 6)) / (*((float *)v8 - 18) - *((float *)v8 - 6));
Ritor1
parents:
diff changeset
1263 pOutVertices[v9].vWorldViewPosition.y = (*((float *)v8 - 17) - *((float *)v8 - 5)) * v12 + *((float *)v8 - 5);
Ritor1
parents:
diff changeset
1264 pOutVertices[*pOutNumVertices_].vWorldViewPosition.z = (*((float *)v8 - 16) - *((float *)v8 - 4)) * v12
Ritor1
parents:
diff changeset
1265 + *((float *)v8 - 4);
Ritor1
parents:
diff changeset
1266 pOutVertices[*pOutNumVertices_].u = (*((float *)v8 - 12) - *(float *)v8) * v12 + *(float *)v8;
Ritor1
parents:
diff changeset
1267 pOutVertices[*pOutNumVertices_].v = (*((float *)v8 - 11) - *((float *)v8 + 1)) * v12 + *((float *)v8 + 1);
Ritor1
parents:
diff changeset
1268 v10 = pOutVertices;
Ritor1
parents:
diff changeset
1269 }
Ritor1
parents:
diff changeset
1270 v10[*pOutNumVertices_].vWorldViewPosition.x = v6;
168
ee11772d0ad2 New sky (turn on -new_sky console command)
Nomad
parents: 96
diff changeset
1271 v10[*pOutNumVertices_]._rhw = 1.0 / v6;
0
Ritor1
parents:
diff changeset
1272 if ( v7 )
Ritor1
parents:
diff changeset
1273 {
Ritor1
parents:
diff changeset
1274 v13 = (unsigned int)&v10[*pOutNumVertices_];
Ritor1
parents:
diff changeset
1275 if ( *(float *)(v13 + 12) != *((float *)v8 - 18) || *(float *)(v13 + 16) != *((float *)v8 - 17) )
Ritor1
parents:
diff changeset
1276 goto LABEL_21;
Ritor1
parents:
diff changeset
1277 v14 = 0;
Ritor1
parents:
diff changeset
1278 v15 = *(float *)(v13 + 20) == *((float *)v8 - 16);
Ritor1
parents:
diff changeset
1279 }
Ritor1
parents:
diff changeset
1280 else
Ritor1
parents:
diff changeset
1281 {
Ritor1
parents:
diff changeset
1282 v16 = (unsigned int)&v10[*pOutNumVertices_];
Ritor1
parents:
diff changeset
1283 if ( *(float *)(v16 + 12) != *((float *)v8 - 6) || *(float *)(v16 + 16) != *((float *)v8 - 5) )
Ritor1
parents:
diff changeset
1284 {
Ritor1
parents:
diff changeset
1285 LABEL_21:
Ritor1
parents:
diff changeset
1286 ++*pOutNumVertices_;
Ritor1
parents:
diff changeset
1287 goto LABEL_23;
Ritor1
parents:
diff changeset
1288 }
Ritor1
parents:
diff changeset
1289 v14 = 0;
Ritor1
parents:
diff changeset
1290 v15 = *(float *)(v16 + 20) == *((float *)v8 - 4);
Ritor1
parents:
diff changeset
1291 }
Ritor1
parents:
diff changeset
1292 if ( !(v15 | v14) )
Ritor1
parents:
diff changeset
1293 goto LABEL_21;
Ritor1
parents:
diff changeset
1294 LABEL_23:
Ritor1
parents:
diff changeset
1295 if ( a1a )
Ritor1
parents:
diff changeset
1296 {
Ritor1
parents:
diff changeset
1297 memcpy(&v10[*pOutNumVertices_], v8 - 36, sizeof(v10[*pOutNumVertices_]));
168
ee11772d0ad2 New sky (turn on -new_sky console command)
Nomad
parents: 96
diff changeset
1298 pOutVertices[*pOutNumVertices_]._rhw = 1.0 / (*((float *)v8 - 6) + 0.0000001);
0
Ritor1
parents:
diff changeset
1299 pOutVertices[(*pOutNumVertices_)++].flt_2C = *((float *)v8 + 2);
Ritor1
parents:
diff changeset
1300 }
Ritor1
parents:
diff changeset
1301 v7 = a1a;
Ritor1
parents:
diff changeset
1302 v8 += 48;
Ritor1
parents:
diff changeset
1303 --a4a;
Ritor1
parents:
diff changeset
1304 }
Ritor1
parents:
diff changeset
1305 while ( a4a );
Ritor1
parents:
diff changeset
1306 }
Ritor1
parents:
diff changeset
1307 if ( (signed int)*pOutNumVertices_ < 3 )
Ritor1
parents:
diff changeset
1308 *pOutNumVertices_ = 0;
Ritor1
parents:
diff changeset
1309 }
Ritor1
parents:
diff changeset
1310 }
Ritor1
parents:
diff changeset
1311
Ritor1
parents:
diff changeset
1312 //----- (00436CDC) --------------------------------------------------------
Ritor1
parents:
diff changeset
1313 void IndoorCameraD3D::_436CDC_mess_with_lightmap__clipflag_2(RenderVertexSoft *pInVertices, int uNumInVertices, RenderVertexSoft *pOutVertices, unsigned int *pOutNumVertices)
Ritor1
parents:
diff changeset
1314 {
Ritor1
parents:
diff changeset
1315 signed int v5; // esi@2
Ritor1
parents:
diff changeset
1316 char *v6; // edx@5
Ritor1
parents:
diff changeset
1317 unsigned int v7; // eax@10
Ritor1
parents:
diff changeset
1318 RenderVertexSoft *v8; // ecx@11
Ritor1
parents:
diff changeset
1319 double v9; // st6@11
Ritor1
parents:
diff changeset
1320 double v10; // st6@12
Ritor1
parents:
diff changeset
1321 unsigned int v11; // edi@14
Ritor1
parents:
diff changeset
1322 unsigned __int8 v12; // c2@16
Ritor1
parents:
diff changeset
1323 unsigned __int8 v13; // c3@16
Ritor1
parents:
diff changeset
1324 unsigned int v14; // edi@17
Ritor1
parents:
diff changeset
1325 bool a1a; // [sp+Ch] [bp+8h]@7
Ritor1
parents:
diff changeset
1326
Ritor1
parents:
diff changeset
1327 if ( uNumInVertices )
Ritor1
parents:
diff changeset
1328 {
Ritor1
parents:
diff changeset
1329 *pOutNumVertices = 0;
Ritor1
parents:
diff changeset
1330 memcpy(&pInVertices[uNumInVertices], pInVertices, sizeof(pInVertices[uNumInVertices]));
Ritor1
parents:
diff changeset
1331 v5 = 0;
Ritor1
parents:
diff changeset
1332 if ( pInVertices->vWorldViewPosition.x >= 8.0 )
Ritor1
parents:
diff changeset
1333 v5 = 1;
Ritor1
parents:
diff changeset
1334 if ( uNumInVertices + 1 > 1 )
Ritor1
parents:
diff changeset
1335 {
Ritor1
parents:
diff changeset
1336 v6 = (char *)&pInVertices[1].u;
Ritor1
parents:
diff changeset
1337 do
Ritor1
parents:
diff changeset
1338 {
Ritor1
parents:
diff changeset
1339 a1a = *((float *)v6 - 6) >= 8.0;
Ritor1
parents:
diff changeset
1340 if ( v5 == a1a )
Ritor1
parents:
diff changeset
1341 {
Ritor1
parents:
diff changeset
1342 v8 = pOutVertices;
Ritor1
parents:
diff changeset
1343 goto LABEL_23;
Ritor1
parents:
diff changeset
1344 }
Ritor1
parents:
diff changeset
1345 v7 = *pOutNumVertices;
Ritor1
parents:
diff changeset
1346 if ( a1a )
Ritor1
parents:
diff changeset
1347 {
Ritor1
parents:
diff changeset
1348 v8 = pOutVertices;
Ritor1
parents:
diff changeset
1349 v9 = (8.0 - *((float *)v6 - 18)) / (*((float *)v6 - 6) - *((float *)v6 - 18));
Ritor1
parents:
diff changeset
1350 pOutVertices[v7].vWorldViewPosition.y = (*((float *)v6 - 5) - *((float *)v6 - 17)) * v9 + *((float *)v6 - 17);
Ritor1
parents:
diff changeset
1351 pOutVertices[*pOutNumVertices].vWorldViewPosition.z = (*((float *)v6 - 4) - *((float *)v6 - 16)) * v9
Ritor1
parents:
diff changeset
1352 + *((float *)v6 - 16);
Ritor1
parents:
diff changeset
1353 pOutVertices[*pOutNumVertices].u = (*(float *)v6 - *((float *)v6 - 12)) * v9 + *((float *)v6 - 12);
Ritor1
parents:
diff changeset
1354 pOutVertices[*pOutNumVertices].v = (*((float *)v6 + 1) - *((float *)v6 - 11)) * v9 + *((float *)v6 - 11);
Ritor1
parents:
diff changeset
1355 }
Ritor1
parents:
diff changeset
1356 else
Ritor1
parents:
diff changeset
1357 {
Ritor1
parents:
diff changeset
1358 v10 = (8.0 - *((float *)v6 - 6)) / (*((float *)v6 - 18) - *((float *)v6 - 6));
Ritor1
parents:
diff changeset
1359 pOutVertices[v7].vWorldViewPosition.y = (*((float *)v6 - 17) - *((float *)v6 - 5)) * v10 + *((float *)v6 - 5);
Ritor1
parents:
diff changeset
1360 pOutVertices[*pOutNumVertices].vWorldViewPosition.z = (*((float *)v6 - 16) - *((float *)v6 - 4)) * v10
Ritor1
parents:
diff changeset
1361 + *((float *)v6 - 4);
Ritor1
parents:
diff changeset
1362 pOutVertices[*pOutNumVertices].u = (*((float *)v6 - 12) - *(float *)v6) * v10 + *(float *)v6;
Ritor1
parents:
diff changeset
1363 pOutVertices[*pOutNumVertices].v = (*((float *)v6 - 11) - *((float *)v6 + 1)) * v10 + *((float *)v6 + 1);
Ritor1
parents:
diff changeset
1364 v8 = pOutVertices;
Ritor1
parents:
diff changeset
1365 }
Ritor1
parents:
diff changeset
1366 v8[*pOutNumVertices].vWorldViewPosition.x = 8.0;
168
ee11772d0ad2 New sky (turn on -new_sky console command)
Nomad
parents: 96
diff changeset
1367 v8[*pOutNumVertices]._rhw = 0.125;
0
Ritor1
parents:
diff changeset
1368 if ( v5 )
Ritor1
parents:
diff changeset
1369 {
Ritor1
parents:
diff changeset
1370 v11 = (unsigned int)&v8[*pOutNumVertices];
Ritor1
parents:
diff changeset
1371 if ( *(float *)(v11 + 12) != *((float *)v6 - 18) || *(float *)(v11 + 16) != *((float *)v6 - 17) )
Ritor1
parents:
diff changeset
1372 goto LABEL_21;
Ritor1
parents:
diff changeset
1373 v12 = 0;
Ritor1
parents:
diff changeset
1374 v13 = *(float *)(v11 + 20) == *((float *)v6 - 16);
Ritor1
parents:
diff changeset
1375 }
Ritor1
parents:
diff changeset
1376 else
Ritor1
parents:
diff changeset
1377 {
Ritor1
parents:
diff changeset
1378 v14 = (unsigned int)&v8[*pOutNumVertices];
Ritor1
parents:
diff changeset
1379 if ( *(float *)(v14 + 12) != *((float *)v6 - 6) || *(float *)(v14 + 16) != *((float *)v6 - 5) )
Ritor1
parents:
diff changeset
1380 {
Ritor1
parents:
diff changeset
1381 LABEL_21:
Ritor1
parents:
diff changeset
1382 ++*pOutNumVertices;
Ritor1
parents:
diff changeset
1383 goto LABEL_23;
Ritor1
parents:
diff changeset
1384 }
Ritor1
parents:
diff changeset
1385 v12 = 0;
Ritor1
parents:
diff changeset
1386 v13 = *(float *)(v14 + 20) == *((float *)v6 - 4);
Ritor1
parents:
diff changeset
1387 }
Ritor1
parents:
diff changeset
1388 if ( !(v13 | v12) )
Ritor1
parents:
diff changeset
1389 goto LABEL_21;
Ritor1
parents:
diff changeset
1390 LABEL_23:
Ritor1
parents:
diff changeset
1391 if ( a1a )
Ritor1
parents:
diff changeset
1392 {
Ritor1
parents:
diff changeset
1393 memcpy(&v8[*pOutNumVertices], v6 - 36, sizeof(v8[*pOutNumVertices]));
168
ee11772d0ad2 New sky (turn on -new_sky console command)
Nomad
parents: 96
diff changeset
1394 pOutVertices[(*pOutNumVertices)++]._rhw = 1.0 / (*((float *)v6 - 6) + 0.0000001);
0
Ritor1
parents:
diff changeset
1395 }
Ritor1
parents:
diff changeset
1396 v5 = a1a;
Ritor1
parents:
diff changeset
1397 v6 += 48;
Ritor1
parents:
diff changeset
1398 --uNumInVertices;
Ritor1
parents:
diff changeset
1399 }
Ritor1
parents:
diff changeset
1400 while ( uNumInVertices );
Ritor1
parents:
diff changeset
1401 }
Ritor1
parents:
diff changeset
1402 if ( (signed int)*pOutNumVertices < 3 )
Ritor1
parents:
diff changeset
1403 *pOutNumVertices = 0;
Ritor1
parents:
diff changeset
1404 }
Ritor1
parents:
diff changeset
1405 }
Ritor1
parents:
diff changeset
1406
Ritor1
parents:
diff changeset
1407 //----- (00436BB7) --------------------------------------------------------
Ritor1
parents:
diff changeset
1408 void IndoorCameraD3D::Project(RenderVertexSoft *pVertices, unsigned int uNumVertices, char a4)
Ritor1
parents:
diff changeset
1409 {
Ritor1
parents:
diff changeset
1410 double v7; // st7@7
Ritor1
parents:
diff changeset
1411 double v8; // st7@9
Ritor1
parents:
diff changeset
1412 double v9; // st6@10
Ritor1
parents:
diff changeset
1413 double v10; // st5@12
Ritor1
parents:
diff changeset
1414 double v11; // st7@16
Ritor1
parents:
diff changeset
1415 double v12; // st6@17
Ritor1
parents:
diff changeset
1416 double v13; // st5@19
Ritor1
parents:
diff changeset
1417 float uNumVerticesa; // [sp+14h] [bp+Ch]@13
Ritor1
parents:
diff changeset
1418 float uNumVerticesb; // [sp+14h] [bp+Ch]@20
Ritor1
parents:
diff changeset
1419
Ritor1
parents:
diff changeset
1420 for (uint i = 0; i < uNumVertices; ++i)
Ritor1
parents:
diff changeset
1421 {
Ritor1
parents:
diff changeset
1422 if (byte_4D864C && pGame->uFlags & 0x80 || uCurrentlyLoadedLevelType == LEVEL_Indoor)
Ritor1
parents:
diff changeset
1423 {
Ritor1
parents:
diff changeset
1424 v7 = 1.0 / pVertices[i].vWorldViewPosition.x;
Ritor1
parents:
diff changeset
1425
Ritor1
parents:
diff changeset
1426 pVertices[i].vWorldViewProjX = pVertices[i].vWorldViewPosition.y * fov * v7 + screenCenterX;
693
e0a1fccc89b1 map render fixes
Gloval
parents: 692
diff changeset
1427 pVertices[i].vWorldViewProjY = (signed int)pViewport->uViewportBR_Y - (pVertices[i].vWorldViewPosition.z * fov * v7 + screenCenterY);
0
Ritor1
parents:
diff changeset
1428 }
Ritor1
parents:
diff changeset
1429 else
Ritor1
parents:
diff changeset
1430 {
Ritor1
parents:
diff changeset
1431 extern void _outdoor_project(RenderVertexSoft *v);
Ritor1
parents:
diff changeset
1432 _outdoor_project(pVertices + i);
Ritor1
parents:
diff changeset
1433 }
Ritor1
parents:
diff changeset
1434
Ritor1
parents:
diff changeset
1435 if ( a4 )
Ritor1
parents:
diff changeset
1436 {
96
bb449743ee81 7.01.13(work)
Ritor1
parents: 86
diff changeset
1437 // __debugbreak();
693
e0a1fccc89b1 map render fixes
Gloval
parents: 692
diff changeset
1438 v8 = (double)(signed int)pViewport->uViewportBR_X;
0
Ritor1
parents:
diff changeset
1439 if ( v8 >= pVertices[i].vWorldViewProjX )
Ritor1
parents:
diff changeset
1440 v9 = pVertices[i].vWorldViewProjX;
Ritor1
parents:
diff changeset
1441 else
Ritor1
parents:
diff changeset
1442 v9 = v8;
693
e0a1fccc89b1 map render fixes
Gloval
parents: 692
diff changeset
1443 v10 = (double)(signed int)pViewport->uViewportTL_X;
0
Ritor1
parents:
diff changeset
1444 if ( v10 <= v9 )
Ritor1
parents:
diff changeset
1445 {
Ritor1
parents:
diff changeset
1446 if ( v8 >= pVertices[i].vWorldViewProjX)
Ritor1
parents:
diff changeset
1447 v8 = pVertices[i].vWorldViewProjX;
Ritor1
parents:
diff changeset
1448 }
Ritor1
parents:
diff changeset
1449 else
Ritor1
parents:
diff changeset
1450 {
Ritor1
parents:
diff changeset
1451 uNumVerticesa = v10;
Ritor1
parents:
diff changeset
1452 v8 = uNumVerticesa;
Ritor1
parents:
diff changeset
1453 }
Ritor1
parents:
diff changeset
1454 pVertices[i].vWorldViewProjX = v8;
693
e0a1fccc89b1 map render fixes
Gloval
parents: 692
diff changeset
1455 v11 = (double)(signed int)pViewport->uViewportBR_Y;
0
Ritor1
parents:
diff changeset
1456 if ( v11 >= pVertices[i].vWorldViewProjY)
Ritor1
parents:
diff changeset
1457 v12 = pVertices[i].vWorldViewProjY;
Ritor1
parents:
diff changeset
1458 else
Ritor1
parents:
diff changeset
1459 v12 = v11;
693
e0a1fccc89b1 map render fixes
Gloval
parents: 692
diff changeset
1460 v13 = (double)(signed int)pViewport->uViewportTL_Y;
0
Ritor1
parents:
diff changeset
1461 if ( v13 <= v12 )
Ritor1
parents:
diff changeset
1462 {
Ritor1
parents:
diff changeset
1463 if ( v11 >= pVertices[i].vWorldViewProjY)
Ritor1
parents:
diff changeset
1464 v11 = pVertices[i].vWorldViewProjY;
Ritor1
parents:
diff changeset
1465 }
Ritor1
parents:
diff changeset
1466 else
Ritor1
parents:
diff changeset
1467 {
Ritor1
parents:
diff changeset
1468 uNumVerticesb = v13;
Ritor1
parents:
diff changeset
1469 v11 = uNumVerticesb;
Ritor1
parents:
diff changeset
1470 }
Ritor1
parents:
diff changeset
1471 pVertices[i].vWorldViewProjY = v11;
Ritor1
parents:
diff changeset
1472 }
Ritor1
parents:
diff changeset
1473 }
Ritor1
parents:
diff changeset
1474 }
Ritor1
parents:
diff changeset
1475
Ritor1
parents:
diff changeset
1476 //----- (00436A9A) --------------------------------------------------------
Ritor1
parents:
diff changeset
1477 void IndoorCameraD3D::Project(signed int x, signed int y, signed int z, int *a5, int *a6)
Ritor1
parents:
diff changeset
1478 {
Ritor1
parents:
diff changeset
1479 double v6; // ST00_8@2
Ritor1
parents:
diff changeset
1480 //double v7; // ST08_8@2
Ritor1
parents:
diff changeset
1481 //double v8; // ST00_8@2
Ritor1
parents:
diff changeset
1482 signed __int64 v9; // qtt@3
Ritor1
parents:
diff changeset
1483 int v10; // ST04_4@3
Ritor1
parents:
diff changeset
1484 float a2a; // [sp+18h] [bp+8h]@2
Ritor1
parents:
diff changeset
1485 float a2b; // [sp+18h] [bp+8h]@2
Ritor1
parents:
diff changeset
1486
Ritor1
parents:
diff changeset
1487 if ( pRenderer->pRenderD3D )
Ritor1
parents:
diff changeset
1488 {
Ritor1
parents:
diff changeset
1489 v6 = 1.0 / (double)x;
Ritor1
parents:
diff changeset
1490 a2a = (double)y * fov * v6 + screenCenterX;
Ritor1
parents:
diff changeset
1491 //v7 = a2a + 6.7553994e15;
Ritor1
parents:
diff changeset
1492 *a5 = floorf(a2a + 0.5f);
Ritor1
parents:
diff changeset
1493 a2b = (double)z * fov * v6 + screenCenterY;
Ritor1
parents:
diff changeset
1494 //v8 = a2b + 6.7553994e15;
693
e0a1fccc89b1 map render fixes
Gloval
parents: 692
diff changeset
1495 *a6 = pViewport->uViewportBR_Y - floorf(a2b + 0.5f);
0
Ritor1
parents:
diff changeset
1496 }
Ritor1
parents:
diff changeset
1497 else
Ritor1
parents:
diff changeset
1498 {
Ritor1
parents:
diff changeset
1499 LODWORD(v9) = pBLVRenderParams->field_40 << 16;
Ritor1
parents:
diff changeset
1500 HIDWORD(v9) = pBLVRenderParams->field_40 >> 16;
Ritor1
parents:
diff changeset
1501 v10 = v9 / x;
Ritor1
parents:
diff changeset
1502 LODWORD(v9) = pBLVRenderParams->field_40 << 16;
Ritor1
parents:
diff changeset
1503 HIDWORD(v9) = pBLVRenderParams->field_40 >> 16;
Ritor1
parents:
diff changeset
1504 *a5 = pBLVRenderParams->uViewportCenterX
Ritor1
parents:
diff changeset
1505 - ((signed int)(((unsigned __int64)(v10 * (signed __int64)y) >> 16) + 32768) >> 16);
Ritor1
parents:
diff changeset
1506 *a6 = pBLVRenderParams->uViewportCenterY - ((signed int)(((unsigned __int64)(v9 / x * z) >> 16) + 32768) >> 16);
Ritor1
parents:
diff changeset
1507 }
Ritor1
parents:
diff changeset
1508 }
Ritor1
parents:
diff changeset
1509
Ritor1
parents:
diff changeset
1510 //----- (00436A6D) --------------------------------------------------------
Ritor1
parents:
diff changeset
1511 double IndoorCameraD3D::GetPolygonMinZ(RenderVertexSoft *pVertices, unsigned int uStripType)
Ritor1
parents:
diff changeset
1512 {
Ritor1
parents:
diff changeset
1513 unsigned int v3; // edx@1
Ritor1
parents:
diff changeset
1514 double result; // st7@1
Ritor1
parents:
diff changeset
1515 float *v5; // ecx@2
Ritor1
parents:
diff changeset
1516
Ritor1
parents:
diff changeset
1517 v3 = uStripType;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 0
diff changeset
1518 result = 3.402823466385289e38;
0
Ritor1
parents:
diff changeset
1519 if ( (signed int)uStripType > 0 )
Ritor1
parents:
diff changeset
1520 {
Ritor1
parents:
diff changeset
1521 v5 = &pVertices->vWorldPosition.z;
Ritor1
parents:
diff changeset
1522 do
Ritor1
parents:
diff changeset
1523 {
Ritor1
parents:
diff changeset
1524 if ( *v5 < result )
Ritor1
parents:
diff changeset
1525 result = *v5;
Ritor1
parents:
diff changeset
1526 v5 += 12;
Ritor1
parents:
diff changeset
1527 --v3;
Ritor1
parents:
diff changeset
1528 }
Ritor1
parents:
diff changeset
1529 while ( v3 );
Ritor1
parents:
diff changeset
1530 }
Ritor1
parents:
diff changeset
1531 return result;
Ritor1
parents:
diff changeset
1532 }
Ritor1
parents:
diff changeset
1533
Ritor1
parents:
diff changeset
1534 //----- (00436A24) --------------------------------------------------------
Ritor1
parents:
diff changeset
1535 struct IDirect3DTexture2 *IndoorCameraD3D::LoadTextureAndGetHardwarePtr(char *Str1)
Ritor1
parents:
diff changeset
1536 {
Ritor1
parents:
diff changeset
1537 return pBitmaps_LOD->pHardwareTextures[pBitmaps_LOD->LoadTexture(Str1)];
Ritor1
parents:
diff changeset
1538 }
Ritor1
parents:
diff changeset
1539
Ritor1
parents:
diff changeset
1540 //----- (00436A40) --------------------------------------------------------
Ritor1
parents:
diff changeset
1541 double IndoorCameraD3D::GetPolygonMaxZ(RenderVertexSoft *pVertex, unsigned int uStripType)
Ritor1
parents:
diff changeset
1542 {
Ritor1
parents:
diff changeset
1543 unsigned int v3; // edx@1
Ritor1
parents:
diff changeset
1544 double result; // st7@1
Ritor1
parents:
diff changeset
1545 float *v5; // ecx@2
Ritor1
parents:
diff changeset
1546
Ritor1
parents:
diff changeset
1547 v3 = uStripType;
Ritor1
parents:
diff changeset
1548 result = 1.1754944e-38;
Ritor1
parents:
diff changeset
1549 if ( (signed int)uStripType > 0 )
Ritor1
parents:
diff changeset
1550 {
Ritor1
parents:
diff changeset
1551 v5 = &pVertex->vWorldPosition.z;
Ritor1
parents:
diff changeset
1552 do
Ritor1
parents:
diff changeset
1553 {
Ritor1
parents:
diff changeset
1554 if ( *v5 > result )
Ritor1
parents:
diff changeset
1555 result = *v5;
Ritor1
parents:
diff changeset
1556 v5 += 12;
Ritor1
parents:
diff changeset
1557 --v3;
Ritor1
parents:
diff changeset
1558 }
Ritor1
parents:
diff changeset
1559 while ( v3 );
Ritor1
parents:
diff changeset
1560 }
Ritor1
parents:
diff changeset
1561 return result;
Ritor1
parents:
diff changeset
1562 }