annotate SaveLoad.cpp @ 823:c1da83d8223f

More spell renames
author Nomad
date Tue, 26 Mar 2013 20:05:57 +0200
parents 448e6d979c7a
children bebc19f3d2af
rev   line source
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1 #include <io.h>
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2 #include <direct.h>
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3 #include <assert.h>
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4
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5 #include "SaveLoad.h"
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6 #include "NPC.h"
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7 #include "Party.h"
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8 #include "LOD.h"
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9 #include "Outdoor.h"
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10 #include "AudioPlayer.h"
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11 #include "Actor.h"
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12 #include "Chest.h"
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13 #include "Time.h"
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14 #include "GUIWindow.h"
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15 #include "GUIFont.h"
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16 #include "Overlays.h"
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cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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17 #include "SpriteObject.h"
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18 #include "Viewport.h"
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19 #include "stru123.h"
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20 #include "texts.h"
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21 #include "Log.h"
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22
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23 #include "mm7_data.h"
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24
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25
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26
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27
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28
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29 struct SavegameList *pSavegameList = new SavegameList;
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30 unsigned int uNumSavegameFiles;
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31 unsigned int pSavegameUsedSlots[45];
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32 struct RGBTexture pSavegameThumbnails[45];
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33 SavegameHeader pSavegameHeader[45];
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34
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35
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36
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37
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38
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39
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40
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41
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42
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43
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44 //----- (0045EE8A) --------------------------------------------------------
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45 void __fastcall LoadGame(unsigned int uSlot)
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46 {
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47 bool v25; // esi@62
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48 bool v26; // eax@62
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49 int v30; // [sp-Ch] [bp-FCh]@65
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50 int v31; // [sp-8h] [bp-F8h]@4
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51 SavegameHeader header; // [sp+Ch] [bp-E4h]@23
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52 char Str[123]; // [sp+70h] [bp-80h]@25
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53
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ea55d6414029 Event_proceccor preliminary
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54 dword_5B65C8_timers_count = 0;
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55 if (!pSavegameUsedSlots[uSlot])
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56 {
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57 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
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58 Log::Warning(L"LoadGame: slot %u is empty", uSlot);
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59 return;
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60 }
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61
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62 for (uint i = 1; i < 5; ++i)
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63 for (uint j = 1; j < 6; ++j)
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64 {
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65 sprintf(pTmpBuf, "data\\lloyd%d%d.pcx", i, j);
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66 remove(pTmpBuf);
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67 }
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68
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69
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70 if (SoundSetAction[24][0])
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71 for (uint i = 0; i < 4; ++i)
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72 {
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73 for (uint j = 0; j < pSoundList->sNumSounds; ++j)
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74 if (pSoundList->pSounds[j].uSoundID == 2 * (SoundSetAction[24][0] + 50 * pParty->pPlayers[i].uVoiceID) + 4998)
0
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75 {
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76 pSoundList->UnloadSound(j, 1);
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77 break;
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78 }
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79
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90bcfb56c8f9 sound cleaning
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80 for (uint j = 0; j < pSoundList->sNumSounds; ++j)
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81 if (pSoundList->pSounds[j].uSoundID == 2 * (SoundSetAction[24][0] + 50 * pParty->pPlayers[i].uVoiceID) + 4999)
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82 {
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83 pSoundList->UnloadSound(j, 1);
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84 break;
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85 }
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86 }
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87
382
a4a5996fea5b Fixed savelist problem
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88 sprintf(pTmpBuf, "saves\\%s", pSavegameList->pFileList[uSlot].pSaveFileName);
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89
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90 pNew_LOD->CloseWriteFile();
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91 if (!CopyFileA(pTmpBuf, "data\\new.lod", 0))
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92 int e = GetLastError();
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93
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94 pNew_LOD->LoadFile("data\\new.lod", 0);
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95 auto *f = pNew_LOD->FindContainer("header.bin", 1);
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96 if (!f)
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97 {
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98 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 100);
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99 Log::Warning(L"%S", Str);
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100 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:549", 0);
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101 }
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102 assert(sizeof(SavegameHeader) == 100);
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103 fread(&header, sizeof(SavegameHeader), 1, f);
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104
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105 f = pNew_LOD->FindContainer("party.bin", 1);
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106 if (!f)
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107 {
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108 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 101);
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109 Log::Warning(L"%S", Str);
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110 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:559", 0);
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111 }
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112 if (sizeof(Party) != 0x16238)
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113 Log::Warning(L"class Party: deserialization warning");
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114 fread(pParty, 0x16238u, 1, f);
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115
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116
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117 f = pNew_LOD->FindContainer("clock.bin", 1);
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118 if (!f)
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119 {
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120 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 102);
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121 Log::Warning(L"%S", Str);
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122 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:569", 0);
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123 }
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124 if (sizeof(Timer) != 0x28)
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125 Log::Warning(L"class Timer: deserialization warning");
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126 fread(pEventTimer, 0x28u, 1u, f);
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127
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128 f = pNew_LOD->FindContainer("overlay.bin", 1);
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129 if (!f)
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130 {
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131 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 103);
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132 Log::Warning(L"%S", Str);
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133 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:579", 0);
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134 }
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135 if (sizeof(OtherOverlayList) != 0x3F0)
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136 Log::Warning(L"class OtherOverlayList: deserialization warning");
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137 fread(pOtherOverlayList, 0x3F0, 1, f);
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138
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139 f = pNew_LOD->FindContainer("npcdata.bin", 0);
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140 if (!f)
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141 {
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142 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 104);
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143 Log::Warning(L"%S", Str);
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144 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:590", 0);
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145 }
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146 if (sizeof(pNPCStats->pNewNPCData) != 0x94BC)
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147 Log::Warning(L"NPCStats: deserialization warning");
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148 fread(pNPCStats->pNewNPCData, 0x94BC, 1, f);
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149 pNPCStats->_476C60();
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150
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151 f = pNew_LOD->FindContainer("npcgroup.bin", 0);
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152 if (!f)
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153 {
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154 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 105);
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155 Log::Warning(L"%S", Str);
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156 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:600", 0);
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157 }
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158 if (sizeof(pNPCStats->pGroups_copy) != 0x66)
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159 Log::Warning(L"NPCStats: deserialization warning");
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160 fread(pNPCStats->pGroups_copy, 0x66, 1, f);
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161
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162
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163 uActiveCharacter = 0;
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164 for (uint i = 0; i < 4; ++i)
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165 if (pParty->pPlayers[i].CanAct())
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166 {
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167 uActiveCharacter = i + 1;
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168 break;
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169 }
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170
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171 for (uint i = 0; i < 4; ++i)
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172 {
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173 auto uQuickspell = pParty->pPlayers[i].uQuickSpell;
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174 if (uQuickspell)
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175 stru_AA1058[i]._494836(uQuickspell, i + 9 - 8);
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176
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177 for (uint j = 0; j < 2; ++j)
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178 {
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179 uint uEquipIdx = pParty->pPlayers[i].pEquipment.pIndices[j];
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180 if (uEquipIdx)
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181 {
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182 auto uItemID = pParty->pPlayers[i].pInventoryItems[uEquipIdx - 1].uItemID;
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183 if (pItemsTable->pItems[uItemID].uEquipType == 12)
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184 {
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185 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5
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186 v31 = *((int *)&pSpellDatas[66].uNormalLevelRecovery + uItemID);
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187 stru_A750F8[i]._494836(v31, i + 9);
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188 }
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189 }
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190 }
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191 }
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192
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193
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194 pGUIWindow_CurrentMenu->Release();
151
9abdd40a107b pCurrentScreen
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195 pCurrentScreen = SCREEN_GAME;
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196
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197 viewparams->bRedrawGameUI = true;
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198
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199 SetUserInterface(pParty->alignment, true);
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200
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201 pEventTimer->Resume();
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202 pEventTimer->StopGameTime();
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203
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204 v25 = pGames_LOD->DoesContainerExist(header.pLocationName);
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205 sprintf(pTmpBuf, "levels\\%s", header.pLocationName);
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206 v26 = _access(pTmpBuf, 4) != -1;
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207 if ( !v25 && !v26 )
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208 {
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209 sprintf(pTmpBuf, "Unable to find: %s!", header.pLocationName);
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210 Abortf(pTmpBuf);
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211 }
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212
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213 strcpy(pCurrentMapName, header.pLocationName);
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214 dword_6BE364_game_settings_1 |= 0x2001;
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215
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216 for (uint i = 0; i < uNumSavegameFiles; ++i)
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217 pSavegameThumbnails[i].Release();
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218
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219 pIcons_LOD->_4114F2();
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220 pAudioPlayer->SetMusicVolume(pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f);
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221 pAudioPlayer->SetMasterVolume(pSoundVolumeLevels[uSoundVolumeMultiplier] * 128.0f);
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222 if (uTurnSpeed)
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223 pParty->sRotationY = uTurnSpeed * pParty->sRotationY / (signed int)uTurnSpeed;
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224 MM7Initialization();
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225 bFlashQuestBook = false;
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226 viewparams->bRedrawGameUI = true;
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227 }
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228
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229
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230 //----- (0045F469) --------------------------------------------------------
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231 void SaveGame( bool IsAutoSAve, bool NotSaveWorld )
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232 {
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233 int result; // eax@1
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234 unsigned short *pScreenshot; // edi@5
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235 int text_pos; // eax@6
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236 int v5; // eax@6
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237 int v6; // eax@6
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238 const char *v7; // edi@8
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239 FILE *v8; // edi@24
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240 char* compressed_buf; // edi@30
0
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241 void *v10; // esi@31
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242 void *v11; // esi@31
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243 void *v12; // esi@37
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244 void *v13; // esi@37
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245 void *v14; // esi@37
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246 void *v15; // esi@37
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247 void *v16; // esi@37
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248 int v17; // esi@37
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249 unsigned int v18; // ecx@38
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250 unsigned int v19; // esi@39
79
6ad816231528 structure fixes, death crash fix
zipi
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251 BSPModel *v20; // edx@39
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252 char *data_write_pos; // esi@41
0
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253 void *v22; // esi@41
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254 BSPModel *v23; // eax@42
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255 signed int v24; // edi@42
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256 unsigned __int8 v25; // zf@43
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257 unsigned __int8 v26; // sf@43
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258 signed int v27; // edi@47
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259 void *v28; // esi@50
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260 void *v29; // esi@50
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261 void *v30; // esi@50
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262 void *v31; // esi@50
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263 int v32; // esi@51
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264 int v33; // eax@51
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265 DWORD v34; // eax@59
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266 //std::string v35; // [sp-18h] [bp-288h]@8
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267 const char *v36; // [sp-10h] [bp-280h]@6
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268 const char *v37; // [sp-Ch] [bp-27Ch]@6
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269 unsigned int *v38; // [sp-8h] [bp-278h]@8
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270 CHAR Buffer; // [sp+Ch] [bp-264h]@59
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271 char Dir[255]; // [sp+8Ch] [bp-1E4h]@51
6ad816231528 structure fixes, death crash fix
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272 char Drive[255]; // [sp+ACh] [bp-1C4h]@51
0
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273 SavegameHeader header; // [sp+CCh] [bp-1A4h]@10
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274 //int v43; // [sp+CCh] [bp-1A4h]@10
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275 //char Dest[20]; // [sp+E0h] [bp-190h]@10
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276 //unsigned __int64 pTimePlayed; // [sp+F4h] [bp-17Ch]@10
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6ad816231528 structure fixes, death crash fix
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diff changeset
277 char Filename[255]; // [sp+130h] [bp-140h]@51
6ad816231528 structure fixes, death crash fix
zipi
parents: 4
diff changeset
278 char Ext[255]; // [sp+150h] [bp-120h]@51
0
Ritor1
parents:
diff changeset
279 char v48; // [sp+151h] [bp-11Fh]@51
Ritor1
parents:
diff changeset
280 char Source[32]; // [sp+170h] [bp-100h]@51
Ritor1
parents:
diff changeset
281 char Str[120]; // [sp+190h] [bp-E0h]@8
Ritor1
parents:
diff changeset
282 int v51; // [sp+208h] [bp-68h]@2
Ritor1
parents:
diff changeset
283 int pPositionX; // [sp+20Ch] [bp-64h]@2
Ritor1
parents:
diff changeset
284 int v53; // [sp+210h] [bp-60h]@2
Ritor1
parents:
diff changeset
285 int v54; // [sp+214h] [bp-5Ch]@2
814
35122475edd7 struct correction
Gloval
parents: 810
diff changeset
286 ODMHeader Src; // [sp+218h] [bp-58h]@30
0
Ritor1
parents:
diff changeset
287 char v56; // [sp+21Ch] [bp-54h]@30
Ritor1
parents:
diff changeset
288 char v57; // [sp+21Dh] [bp-53h]@30
Ritor1
parents:
diff changeset
289 char v58; // [sp+21Eh] [bp-52h]@30
Ritor1
parents:
diff changeset
290 char v59; // [sp+21Fh] [bp-51h]@30
Ritor1
parents:
diff changeset
291 int v60; // [sp+220h] [bp-50h]@30
Ritor1
parents:
diff changeset
292 int v61; // [sp+224h] [bp-4Ch]@30
Ritor1
parents:
diff changeset
293 int v62; // [sp+228h] [bp-48h]@2
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
294 LOD::Directory pLodDirectory; // [sp+22Ch] [bp-44h]@2
0
Ritor1
parents:
diff changeset
295 size_t Size; // [sp+250h] [bp-20h]@26
Ritor1
parents:
diff changeset
296 __int16 *v66; // [sp+254h] [bp-1Ch]@1
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
297 char *uncompressed_buff; // [sp+258h] [bp-18h]@2
0
Ritor1
parents:
diff changeset
298 __int16 *v68; // [sp+25Ch] [bp-14h]@32
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
299 unsigned int compressed_block_size; // [sp+260h] [bp-10h]@23
0
Ritor1
parents:
diff changeset
300 int v70; // [sp+264h] [bp-Ch]@22
Ritor1
parents:
diff changeset
301 std::string *v71; // [sp+268h] [bp-8h]@8
Ritor1
parents:
diff changeset
302 int a3; // [sp+26Fh] [bp-1h]@8
Ritor1
parents:
diff changeset
303
568
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
304 //v66 = a2;
0
Ritor1
parents:
diff changeset
305 strcpy(byte_6BE3B0, pCurrentMapName);
568
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
306 if (!_strcmpi(pCurrentMapName, "d05.blv")) // arena
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
307 return;
568
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
308
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
309 uncompressed_buff = (char*)malloc(1000000);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
310 pLodDirectory.Reset();
0
Ritor1
parents:
diff changeset
311 pPositionX = pParty->vPosition.x;
Ritor1
parents:
diff changeset
312 v51 = pParty->vPosition.y;
Ritor1
parents:
diff changeset
313 v62 = pParty->vPosition.z;
Ritor1
parents:
diff changeset
314 v53 = pParty->sRotationY;
Ritor1
parents:
diff changeset
315 v54 = pParty->sRotationX;
Ritor1
parents:
diff changeset
316 pParty->vPosition.x = pParty->vPrevPosition.x;
Ritor1
parents:
diff changeset
317 pParty->vPosition.y = pParty->vPrevPosition.z;
Ritor1
parents:
diff changeset
318 pParty->vPosition.z = pParty->vPrevPosition.y;
Ritor1
parents:
diff changeset
319 pParty->uFallStartY = pParty->vPrevPosition.y;
Ritor1
parents:
diff changeset
320 pParty->sRotationY = pParty->sPrevRotationY;
Ritor1
parents:
diff changeset
321 pParty->sRotationX = pParty->sPrevRotationX;
Ritor1
parents:
diff changeset
322 if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
Ritor1
parents:
diff changeset
323 pIndoor->stru1.uLastVisitDay = pParty->uTimePlayed;
Ritor1
parents:
diff changeset
324 else
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
325 pOutdoor->loc_time.uLastVisitDay = pParty->uTimePlayed;
0
Ritor1
parents:
diff changeset
326 pScreenshot = MakeScreenshot(150, 112);
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
327 strcpy(pLodDirectory.pFilename, "image.pcx");
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
328 pRenderer->PackPCXpicture(pScreenshot, 150, 112, uncompressed_buff, 1000000, &pLodDirectory.uDataSize);
0
Ritor1
parents:
diff changeset
329 free(pScreenshot);
151
9abdd40a107b pCurrentScreen
Ritor1
parents: 79
diff changeset
330 if (pCurrentScreen == SCREEN_SAVEGAME)
0
Ritor1
parents:
diff changeset
331 {
568
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
332 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->GetTexture(uTextureID_loadsave));
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
333 pRenderer->DrawTextureIndexed(18, 141, pIcons_LOD->GetTexture(uTextureID_save_up));
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
334 text_pos = pFontSmallnum->AlignText_Center(186, pGlobalTXT_LocalizationStrings[190]);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
335 pGUIWindow_CurrentMenu->DrawText(pFontSmallnum, text_pos + 25, 219, 0, pGlobalTXT_LocalizationStrings[190], 0, 0, 0); //Ñîõðàíåíèå
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
336 text_pos = pFontSmallnum->AlignText_Center(186, pSavegameHeader[uLoadGameUI_SelectedSlot].pName);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
337 pGUIWindow_CurrentMenu->DrawTextInRect(pFontSmallnum, text_pos + 25, 259, 0, pSavegameHeader[uLoadGameUI_SelectedSlot].pName, 185, 0);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
338 text_pos = pFontSmallnum->AlignText_Center(186, pGlobalTXT_LocalizationStrings[165]);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
339 pGUIWindow_CurrentMenu->DrawText(pFontSmallnum, text_pos + 25, 299, 0, pGlobalTXT_LocalizationStrings[165], 0, 0, 0); //Ïîæàëóéñòà, ïîäîæäèòå
0
Ritor1
parents:
diff changeset
340 pRenderer->Present();
568
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
341 }
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
342
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
343 if (pNew_LOD->Write(&pLodDirectory, uncompressed_buff, 0))
0
Ritor1
parents:
diff changeset
344 {
Ritor1
parents:
diff changeset
345 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 200); //Ñîõðàíåííàÿ èãðà ïîâðåæäåíà! Code=%d
Ritor1
parents:
diff changeset
346 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:773", 0);
Ritor1
parents:
diff changeset
347 }
Ritor1
parents:
diff changeset
348
Ritor1
parents:
diff changeset
349 assert(sizeof(SavegameHeader) == 100);
Ritor1
parents:
diff changeset
350 memset(header.pName, 0, 20);
Ritor1
parents:
diff changeset
351 memset(header.pLocationName, 0, 20);
Ritor1
parents:
diff changeset
352 memset(header.field_30, 0, 52);
Ritor1
parents:
diff changeset
353 strcpy(header.pLocationName, pCurrentMapName);
Ritor1
parents:
diff changeset
354 header.uWordTime = pParty->uTimePlayed;
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
355 strcpy(pLodDirectory.pFilename, "header.bin");
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
356 pLodDirectory.uDataSize = sizeof(SavegameHeader);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
357 if (pNew_LOD->Write(&pLodDirectory, &header, 0))
0
Ritor1
parents:
diff changeset
358 {
Ritor1
parents:
diff changeset
359 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 201);
Ritor1
parents:
diff changeset
360 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:784", 0);
Ritor1
parents:
diff changeset
361 }
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
362 strcpy(pLodDirectory.pFilename, "party.bin");
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
363 pLodDirectory.uDataSize = sizeof(Party); //90680;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
364 if ( pNew_LOD->Write(&pLodDirectory, pParty, 0) )
0
Ritor1
parents:
diff changeset
365 {
Ritor1
parents:
diff changeset
366 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 202);
Ritor1
parents:
diff changeset
367 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:793", 0);
Ritor1
parents:
diff changeset
368 }
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
369 strcpy(pLodDirectory.pFilename, "clock.bin");
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
370 pLodDirectory.uDataSize =sizeof(Timer);// 40;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
371 if ( pNew_LOD->Write(&pLodDirectory, pEventTimer, 0) )
0
Ritor1
parents:
diff changeset
372 {
Ritor1
parents:
diff changeset
373 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 203);
Ritor1
parents:
diff changeset
374 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:802", 0);
Ritor1
parents:
diff changeset
375 }
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
376 strcpy(pLodDirectory.pFilename, "overlay.bin");
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
377 pLodDirectory.uDataSize =sizeof(OtherOverlayList);// 1008;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
378 if ( pNew_LOD->Write(&pLodDirectory, pOtherOverlayList, 0) )
0
Ritor1
parents:
diff changeset
379 {
Ritor1
parents:
diff changeset
380 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 204);
Ritor1
parents:
diff changeset
381 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:811", 0);
Ritor1
parents:
diff changeset
382 }
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
383 strcpy(pLodDirectory.pFilename, "npcdata.bin");
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
384 pLodDirectory.uDataSize = 501 * sizeof(NPCData);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
385 assert(pLodDirectory.uDataSize == 38076);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
386 if ( pNew_LOD->Write(&pLodDirectory, pNPCStats->pNewNPCData, 0) )
0
Ritor1
parents:
diff changeset
387 {
Ritor1
parents:
diff changeset
388 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 205);
Ritor1
parents:
diff changeset
389 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:820", 0);
Ritor1
parents:
diff changeset
390 }
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
391 strcpy(pLodDirectory.pFilename, "npcgroup.bin");
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
392 pLodDirectory.uDataSize = 102;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
393 if ( pNew_LOD->Write(&pLodDirectory, pNPCStats->pGroups_copy, 0) )
0
Ritor1
parents:
diff changeset
394 {
Ritor1
parents:
diff changeset
395 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 206);
Ritor1
parents:
diff changeset
396 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:829", 0);
Ritor1
parents:
diff changeset
397 }
Ritor1
parents:
diff changeset
398 for (int i = 1; i <= 4; ++i) // 4 - players
Ritor1
parents:
diff changeset
399 {
Ritor1
parents:
diff changeset
400 for (int j = 1; j <= 5; ++j) // 5 - images
Ritor1
parents:
diff changeset
401 {
Ritor1
parents:
diff changeset
402 sprintf(Str, "data\\lloyd%d%d.pcx", i, j);
Ritor1
parents:
diff changeset
403 v8 = fopen(Str, "rb");
Ritor1
parents:
diff changeset
404 if ( v8 )
Ritor1
parents:
diff changeset
405 {
Ritor1
parents:
diff changeset
406 __debugbreak();
Ritor1
parents:
diff changeset
407 sprintf(Str, "lloyd%d%d.pcx", i, j);
Ritor1
parents:
diff changeset
408 fseek(v8, 0, 2);
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
409 pLodDirectory.uDataSize = ftell(v8);
0
Ritor1
parents:
diff changeset
410 rewind(v8);
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
411 fread(uncompressed_buff, pLodDirectory.uDataSize, 1, v8);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
412 strcpy((char *)&pLodDirectory, Str);
0
Ritor1
parents:
diff changeset
413 fclose(v8);
Ritor1
parents:
diff changeset
414 remove(Str);
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
415 if ( pNew_LOD->Write(&pLodDirectory, uncompressed_buff, 0) )
0
Ritor1
parents:
diff changeset
416 {
Ritor1
parents:
diff changeset
417 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 207);
Ritor1
parents:
diff changeset
418 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:857", 0);
Ritor1
parents:
diff changeset
419 Size = 5080748;
Ritor1
parents:
diff changeset
420 }
Ritor1
parents:
diff changeset
421 }
Ritor1
parents:
diff changeset
422 }
Ritor1
parents:
diff changeset
423 }
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
424 if ( !NotSaveWorld )
0
Ritor1
parents:
diff changeset
425 {
79
6ad816231528 structure fixes, death crash fix
zipi
parents: 4
diff changeset
426 //__debugbreak();
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
427 CompactLayingItemsList();
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
428 compressed_buf = (char*)malloc(1000000);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
429 // v71 = (std::string *)compressed_buf;
814
35122475edd7 struct correction
Gloval
parents: 810
diff changeset
430 Src.uVersion = 91969;
35122475edd7 struct correction
Gloval
parents: 810
diff changeset
431 Src.pMagic[0] = 'm';
35122475edd7 struct correction
Gloval
parents: 810
diff changeset
432 Src.pMagic[1] = 'v';
35122475edd7 struct correction
Gloval
parents: 810
diff changeset
433 Src.pMagic[2] = 'i';
35122475edd7 struct correction
Gloval
parents: 810
diff changeset
434 Src.pMagic[3] = 'i';
35122475edd7 struct correction
Gloval
parents: 810
diff changeset
435 Src.uCompressedSize = 0;
35122475edd7 struct correction
Gloval
parents: 810
diff changeset
436 Src.uDecompressedSize = 0;
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
437 data_write_pos = uncompressed_buff;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
438 memcpy((void *)compressed_buf, &Src, 0x10);
0
Ritor1
parents:
diff changeset
439 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents:
diff changeset
440 {
Ritor1
parents:
diff changeset
441 pIndoor->dlv.uNumFacesInBModels = pIndoor->uNumFaces;
Ritor1
parents:
diff changeset
442 pIndoor->dlv.uNumBModels = 0;
Ritor1
parents:
diff changeset
443 pIndoor->dlv.uNumDecorations = uNumLevelDecorations;
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
444 memcpy(data_write_pos, &pIndoor->dlv, 0x28);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
445 data_write_pos += 40;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
446 memcpy(data_write_pos, pIndoor->_visible_outlines, 0x36B);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
447 data_write_pos += 875;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
448
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
449 for (int i = 0; i <(signed int)pIndoor->uNumFaces; ++i)
0
Ritor1
parents:
diff changeset
450 {
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
451 memcpy(data_write_pos, &pIndoor->pFaces[i].uAttributes, 4);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
452 data_write_pos += 4;
0
Ritor1
parents:
diff changeset
453 }
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
454
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
455 for (int i = 0; i <(signed int)uNumLevelDecorations; ++i)
0
Ritor1
parents:
diff changeset
456 {
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
457 memcpy(data_write_pos, &pLevelDecorations[i].field_2, 2);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
458
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
459 data_write_pos+= 2;
0
Ritor1
parents:
diff changeset
460 }
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
461 memcpy(data_write_pos, &uNumActors, 4);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
462 data_write_pos += 4;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
463 memcpy(data_write_pos, pActors, 836 * uNumActors);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
464 data_write_pos += 836 * uNumActors;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
465 memcpy(data_write_pos, &uNumSpriteObjects, 4);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
466 data_write_pos += 4;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
467 memcpy(data_write_pos, pSpriteObjects, 112 * uNumSpriteObjects);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
468 data_write_pos += 112 * uNumSpriteObjects;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
469 memcpy(data_write_pos, &uNumChests, 4);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
470 data_write_pos += 4;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
471 memcpy(data_write_pos, pChests, 5324 * uNumChests);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
472 data_write_pos += 5324 * uNumChests;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
473 memcpy(data_write_pos, pIndoor->pDoors, 0x3E80);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
474 data_write_pos += 16000;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
475 memcpy(data_write_pos, pIndoor->ptr_0002B4_doors_ddata, pIndoor->blv.uDoors_ddata_Size);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
476 data_write_pos += pIndoor->blv.uDoors_ddata_Size;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
477 memcpy(data_write_pos, &stru_5E4C90, 0xC8);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
478 data_write_pos += 200;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
479 memcpy(data_write_pos, &pIndoor->stru1, 0x38);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
480 data_write_pos += 56;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
481
0
Ritor1
parents:
diff changeset
482 }
Ritor1
parents:
diff changeset
483 else
Ritor1
parents:
diff changeset
484 {
Ritor1
parents:
diff changeset
485 v18 = 0;
Ritor1
parents:
diff changeset
486 pOutdoor->ddm.uNumFacesInBModels = 0;
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
487 for (int i=0; i<pOutdoor->uNumBModels;++i)
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
488 {
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
489 v18 +=pOutdoor->pBModels[i].uNumFaces;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
490 }
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
491 pOutdoor->ddm.uNumFacesInBModels = v18;
0
Ritor1
parents:
diff changeset
492 pOutdoor->ddm.uNumBModels = pOutdoor->uNumBModels;
Ritor1
parents:
diff changeset
493 pOutdoor->ddm.uNumDecorations = uNumLevelDecorations;
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
494 memcpy(data_write_pos, &pOutdoor->ddm, sizeof(DDM_DLV_Header));//0x28
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
495 data_write_pos += sizeof(DDM_DLV_Header);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
496 memcpy(data_write_pos, pOutdoor->uUndiscoveredArea, 0x3C8);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
497 data_write_pos += 968;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
498 memcpy(data_write_pos, pOutdoor->uDicovered_area, 0x3C8);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
499 data_write_pos += 968;
0
Ritor1
parents:
diff changeset
500 if ( (signed int)pOutdoor->uNumBModels > 0 )
Ritor1
parents:
diff changeset
501 {
Ritor1
parents:
diff changeset
502 v23 = pOutdoor->pBModels;
Ritor1
parents:
diff changeset
503 v24 = 76;
79
6ad816231528 structure fixes, death crash fix
zipi
parents: 4
diff changeset
504 for (int i = 0; i < (signed int)pOutdoor->uNumBModels ; ++i)
0
Ritor1
parents:
diff changeset
505 {
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
506 //v25 = v23[i].uNumFaces == 0;//*(int *)&v23->pModelName[v24] == 0;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
507 // v26 = v23[i].uNumFaces < 0;//*(int *)&v23->pModelName[v24] < 0;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
508 if ( pOutdoor->pBModels[i].uNumFaces>0)
0
Ritor1
parents:
diff changeset
509 {
Ritor1
parents:
diff changeset
510 v68 = 0;
79
6ad816231528 structure fixes, death crash fix
zipi
parents: 4
diff changeset
511 for (int j = 0; j < pOutdoor->pBModels[i].uNumFaces;++j)//*(int *)&pOutdoor->pBModels->pModelName[v24]; ++j)
0
Ritor1
parents:
diff changeset
512 {
79
6ad816231528 structure fixes, death crash fix
zipi
parents: 4
diff changeset
513 v38 = &(v23[i].pFaces[j].uAttributes); //(char *)v68 + *(int *)&v23->pModelName[v24 + 8] + 28;
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
514 memcpy(data_write_pos, v38, 4);
0
Ritor1
parents:
diff changeset
515 v23 = pOutdoor->pBModels;
Ritor1
parents:
diff changeset
516 v68 += 154;
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
517 data_write_pos += 4;
0
Ritor1
parents:
diff changeset
518 }
Ritor1
parents:
diff changeset
519 }
Ritor1
parents:
diff changeset
520 v24 += 188;
Ritor1
parents:
diff changeset
521 }
Ritor1
parents:
diff changeset
522 }
Ritor1
parents:
diff changeset
523 if ( (signed int)uNumLevelDecorations > 0 )
Ritor1
parents:
diff changeset
524 {
Ritor1
parents:
diff changeset
525 v66 = &pLevelDecorations[0].field_2;
568
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
526 for (int i = 0; i <= (signed int)uNumLevelDecorations; ++i)
0
Ritor1
parents:
diff changeset
527 {
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
528 memcpy(data_write_pos, v66, 2);
0
Ritor1
parents:
diff changeset
529 v66 += 16;
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
530 data_write_pos += 2;
0
Ritor1
parents:
diff changeset
531 }
Ritor1
parents:
diff changeset
532 }
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
533 memcpy(data_write_pos, &uNumActors, 4);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
534 data_write_pos += 4;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
535 memcpy(data_write_pos, pActors, 836 * uNumActors);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
536 data_write_pos += 836 * uNumActors;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
537 memcpy(data_write_pos, &uNumSpriteObjects, 4);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
538 data_write_pos += 4;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
539 memcpy(data_write_pos, pSpriteObjects, 112 * uNumSpriteObjects);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
540 data_write_pos += 112 * uNumSpriteObjects;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
541 memcpy(data_write_pos, &uNumChests, 4);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
542 data_write_pos += 4;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
543 memcpy(data_write_pos, pChests, 5324 * uNumChests);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
544 data_write_pos += 5324 * uNumChests;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
545 memcpy(data_write_pos, &stru_5E4C90, 0xC8);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
546 data_write_pos += 200;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
547 memcpy(data_write_pos, &pOutdoor->loc_time, 0x38);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
548 data_write_pos += 56;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
549
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
550 //compressed_buf = (int)v71;
0
Ritor1
parents:
diff changeset
551 }
Ritor1
parents:
diff changeset
552 strcpy(Source, pCurrentMapName);
79
6ad816231528 structure fixes, death crash fix
zipi
parents: 4
diff changeset
553 _splitpath(Source, Drive, Dir, Filename, Ext);
0
Ritor1
parents:
diff changeset
554 v48 = 100;
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
555 Size = (int)data_write_pos - (int)uncompressed_buff;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
556 compressed_block_size = 999984;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
557 LOBYTE(v33) = zlib::MemZip((char *)compressed_buf + 16, (unsigned int *)&compressed_block_size, uncompressed_buff,Size);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
558 if ( v33 || (signed int)compressed_block_size > (signed int)Size )
0
Ritor1
parents:
diff changeset
559 {
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
560 memcpy((void *)(compressed_buf + 16), uncompressed_buff, Size);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
561 compressed_block_size = Size;
0
Ritor1
parents:
diff changeset
562 }
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
563 compressed_block_size += 16;
814
35122475edd7 struct correction
Gloval
parents: 810
diff changeset
564 memcpy(&((ODMHeader *)compressed_buf)->uCompressedSize, &compressed_block_size, 4);
35122475edd7 struct correction
Gloval
parents: 810
diff changeset
565 memcpy(&((ODMHeader *)compressed_buf)->uDecompressedSize, &Size, 4);
0
Ritor1
parents:
diff changeset
566 sprintf(Source, "%s%s", &Filename, &Ext);
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
567 strcpy((char *)&pLodDirectory, Source);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
568 pLodDirectory.uDataSize = compressed_block_size;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
569 if ( pNew_LOD->Write(&pLodDirectory, (const void *)compressed_buf, 0) )
0
Ritor1
parents:
diff changeset
570 {
Ritor1
parents:
diff changeset
571 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 208);
Ritor1
parents:
diff changeset
572 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:1071", 0);
Ritor1
parents:
diff changeset
573 }
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
574 free((void *)compressed_buf);
0
Ritor1
parents:
diff changeset
575 }
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
576 free(uncompressed_buff);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
577 if ( IsAutoSAve )
0
Ritor1
parents:
diff changeset
578 {
Ritor1
parents:
diff changeset
579 if ( !CopyFileA("data\\new.lod", "saves\\autosave.mm7", 0) )
Ritor1
parents:
diff changeset
580 {
Ritor1
parents:
diff changeset
581 v34 = GetLastError();
Ritor1
parents:
diff changeset
582 FormatMessageA(0x1000, 0, v34, 0x400, &Buffer, 0x80, 0);
Ritor1
parents:
diff changeset
583 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 300);
Ritor1
parents:
diff changeset
584 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:1097", 0);
Ritor1
parents:
diff changeset
585 }
Ritor1
parents:
diff changeset
586 }
Ritor1
parents:
diff changeset
587 pParty->vPosition.x = pPositionX;
Ritor1
parents:
diff changeset
588 pParty->vPosition.y = v51;
Ritor1
parents:
diff changeset
589 pParty->vPosition.z = v62;
Ritor1
parents:
diff changeset
590 pParty->uFallStartY = v62;
Ritor1
parents:
diff changeset
591 pParty->sRotationY = v53;
Ritor1
parents:
diff changeset
592 pParty->sRotationX = v54;
Ritor1
parents:
diff changeset
593 }
Ritor1
parents:
diff changeset
594
Ritor1
parents:
diff changeset
595
Ritor1
parents:
diff changeset
596 //----- (00460078) --------------------------------------------------------
Ritor1
parents:
diff changeset
597 void __fastcall DoSavegame(unsigned int uSlot)
Ritor1
parents:
diff changeset
598 {
568
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
599 //unsigned int v1; // esi@1
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
600 //int v2; // esi@2
557
604d70894002 Saving works partly
zipi
parents: 515
diff changeset
601 //RGBTexture *v3; // ebx@3
0
Ritor1
parents:
diff changeset
602 int bNotArena; // [sp+2Ch] [bp-8h]@1
568
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
603 //unsigned int v6; // [sp+30h] [bp-4h]@1
0
Ritor1
parents:
diff changeset
604
165
Ritor1
parents: 151
diff changeset
605 //__debugbreak();
0
Ritor1
parents:
diff changeset
606
568
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
607 //v1 = uSlot;
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
608 //v6 = uSlot;
0
Ritor1
parents:
diff changeset
609 bNotArena = _strcmpi(pCurrentMapName, "d05.blv");
Ritor1
parents:
diff changeset
610 if ( bNotArena )
Ritor1
parents:
diff changeset
611 {
Ritor1
parents:
diff changeset
612 LOD::Directory pDir; // [sp+Ch] [bp-28h]@2
Ritor1
parents:
diff changeset
613 SaveGame(0, 0);
568
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
614 //v2 = 100 * v1;
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
615 strcpy(pSavegameHeader[uSlot].pLocationName, pCurrentMapName);
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
616 pSavegameHeader[uSlot].uWordTime = pParty->uTimePlayed;
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
617 strcpy(pDir.pFilename, "header.bin");
0
Ritor1
parents:
diff changeset
618 pDir.uDataSize = 100;
568
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
619 pNew_LOD->Write(&pDir, &pSavegameHeader[uSlot], 0);
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
620 sprintf(pTmpBuf, "saves\\save%03d.mm7", uSlot);
0
Ritor1
parents:
diff changeset
621 pNew_LOD->CloseWriteFile();
Ritor1
parents:
diff changeset
622 CopyFileA("data\\new.lod", pTmpBuf, 0);
Ritor1
parents:
diff changeset
623 }
Ritor1
parents:
diff changeset
624 GUI_UpdateWindows();
Ritor1
parents:
diff changeset
625 pGUIWindow_CurrentMenu->Release();
151
9abdd40a107b pCurrentScreen
Ritor1
parents: 79
diff changeset
626 pCurrentScreen = SCREEN_GAME;
557
604d70894002 Saving works partly
zipi
parents: 515
diff changeset
627 //v3 = pSavegameThumbnails;
0
Ritor1
parents:
diff changeset
628 viewparams->bRedrawGameUI = 1;
568
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
629 for (uint i = 0; i < 45; i++)
557
604d70894002 Saving works partly
zipi
parents: 515
diff changeset
630 pSavegameThumbnails[i].Release();
604d70894002 Saving works partly
zipi
parents: 515
diff changeset
631 //while ( (signed int)v3 < (signed int)&unk_6A0758 );
0
Ritor1
parents:
diff changeset
632 if ( bNotArena )
Ritor1
parents:
diff changeset
633 pNew_LOD->_4621A7();
Ritor1
parents:
diff changeset
634 else
Ritor1
parents:
diff changeset
635 ShowStatusBarString(pGlobalTXT_LocalizationStrings[583], 2u);// "No saving in the Arena"
Ritor1
parents:
diff changeset
636 pIcons_LOD->_4355F7();
Ritor1
parents:
diff changeset
637 pEventTimer->Resume();
Ritor1
parents:
diff changeset
638 ShowStatusBarString(pGlobalTXT_LocalizationStrings[656], 2u);// "Game Saved!"
568
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
639 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
640 }
Ritor1
parents:
diff changeset
641 // 4E28F8: using guessed type int pCurrentScreen;
Ritor1
parents:
diff changeset
642
Ritor1
parents:
diff changeset
643
Ritor1
parents:
diff changeset
644
Ritor1
parents:
diff changeset
645
Ritor1
parents:
diff changeset
646
Ritor1
parents:
diff changeset
647
Ritor1
parents:
diff changeset
648
Ritor1
parents:
diff changeset
649
Ritor1
parents:
diff changeset
650
Ritor1
parents:
diff changeset
651
Ritor1
parents:
diff changeset
652
Ritor1
parents:
diff changeset
653 //----- (0045E297) --------------------------------------------------------
Ritor1
parents:
diff changeset
654 void SavegameList::Initialize(unsigned int bHideEmptySlots)
Ritor1
parents:
diff changeset
655 {
382
a4a5996fea5b Fixed savelist problem
Gloval
parents: 373
diff changeset
656 memset(pSavegameList, 0, 0x3138);
a4a5996fea5b Fixed savelist problem
Gloval
parents: 373
diff changeset
657 // Reset();
4
8e33efd39355 15.01.13(work)
Ritor1
parents: 0
diff changeset
658 uNumSavegameFiles = 0;
0
Ritor1
parents:
diff changeset
659
Ritor1
parents:
diff changeset
660 _chdir("saves");
Ritor1
parents:
diff changeset
661 {
4
8e33efd39355 15.01.13(work)
Ritor1
parents: 0
diff changeset
662 if (!bHideEmptySlots && _access(pGlobalTXT_LocalizationStrings[613], 0) != -1 ) // AutoSave.MM7
382
a4a5996fea5b Fixed savelist problem
Gloval
parents: 373
diff changeset
663 strcpy(pSavegameList->pFileList[uNumSavegameFiles++].pSaveFileName, pGlobalTXT_LocalizationStrings[613]);
0
Ritor1
parents:
diff changeset
664
Ritor1
parents:
diff changeset
665 for (uint i = 0; i < 40; ++i)
Ritor1
parents:
diff changeset
666 {
Ritor1
parents:
diff changeset
667 sprintf(pTmpBuf, "save%03d.mm7", i);
Ritor1
parents:
diff changeset
668 if (_access(pTmpBuf, 0) == -1)
Ritor1
parents:
diff changeset
669 continue;
Ritor1
parents:
diff changeset
670
Ritor1
parents:
diff changeset
671 uint idx = i;
Ritor1
parents:
diff changeset
672 if (!bHideEmptySlots)
Ritor1
parents:
diff changeset
673 idx = uNumSavegameFiles;
382
a4a5996fea5b Fixed savelist problem
Gloval
parents: 373
diff changeset
674 strcpy(pSavegameList->pFileList[idx].pSaveFileName, pTmpBuf);
0
Ritor1
parents:
diff changeset
675
Ritor1
parents:
diff changeset
676 ++uNumSavegameFiles;
Ritor1
parents:
diff changeset
677 }
Ritor1
parents:
diff changeset
678 }
Ritor1
parents:
diff changeset
679 _chdir("..");
Ritor1
parents:
diff changeset
680 }