Mercurial > mm7
annotate CastSpellInfo.cpp @ 2471:b61ebbb46ace
VS 2010 filters
author | Ritor1 |
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date | Mon, 18 Aug 2014 22:24:00 +0600 |
parents | b054ea5daf45 |
children | 85a12b497698 |
rev | line source |
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2415 | 1 #define _CRTDBG_MAP_ALLOC |
2 #include <stdlib.h> | |
3 #include <crtdbg.h> | |
4 | |
2253
aff7a7b072b7
adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
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5 #define _CRT_SECURE_NO_WARNINGS |
1296 | 6 #include "CastSpellInfo.h" |
7 #include "Actor.h" | |
8 #include "Party.h" | |
9 #include "MM7.h" | |
10 #include "Mouse.h" | |
11 #include "stru6.h" | |
12 #include "Game.h" | |
13 #include "GUIWindow.h" | |
14 #include "AudioPlayer.h" | |
15 #include "Outdoor.h" | |
16 #include "Overlays.h" | |
17 #include "Events.h" | |
18 #include "Viewport.h" | |
2037
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Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
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19 #include "OurMath.h" |
1296 | 20 #include "SpriteObject.h" |
21 #include "ObjectList.h" | |
22 #include "stru123.h" | |
2044 | 23 #include "Timer.h" |
1296 | 24 #include "IconFrameTable.h" |
25 #include "Awards.h" | |
26 #include "TurnEngine.h" | |
27 #include "texts.h" | |
28 #include "LOD.h" | |
1828
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party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
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29 #include "Level/Decoration.h" |
2464 | 30 |
2350
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Finishing moving all known UI functions to their appropriate headers
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31 #include "UI\UIPartyCreation.h" |
1296 | 32 |
1517 | 33 const size_t CastSpellInfoCount = 10; |
34 std::array<CastSpellInfo, CastSpellInfoCount> pCastSpellInfo; | |
35 | |
1296 | 36 //----- (00427E01) -------------------------------------------------------- |
1517 | 37 void CastSpellInfoHelpers::_427E01_cast_spell() |
1296 | 38 { |
2179 | 39 int spell_level; // edi@1 |
1296 | 40 CastSpellInfo *pCastSpell; // ebx@2 |
41 signed int v6; // eax@14 | |
42 unsigned __int16 v11; // cx@45 | |
43 signed int i; // esi@76 | |
2334 | 44 // Actor *pActor; // edi@177 |
1296 | 45 int v61; // ecx@184 |
46 int v111; // eax@274 | |
2182 | 47 int dist_X; // eax@278 |
2334 | 48 // int new_dist_Y; |
2182 | 49 int dist_Z; |
2334 | 50 // int v116; // edx@279 |
51 // int v117; // edx@281 | |
52 // int v118; // edx@283 | |
1296 | 53 int v169; // eax@344 |
54 int v188; // esi@369 | |
55 int v189; // edi@369 | |
56 int v206; // eax@407 | |
57 double v241; // st7@478 | |
58 ItemGen *v245; // edi@492 | |
59 int v258; // ecx@514 | |
60 char v259; // al@516 | |
61 int v260; // eax@518 | |
62 int v261; // esi@519 | |
63 int v262; // edx@521 | |
64 int *v263; // ecx@521 | |
65 int v264; // esi@521 | |
66 int v265; // edx@521 | |
67 int *ii; // eax@522 | |
68 int v267; // eax@524 | |
69 int v268; // eax@524 | |
70 int v278; // ecx@548 | |
71 char v279; // al@550 | |
72 int v280; // eax@552 | |
73 int *v281; // esi@553 | |
74 int v282; // edx@555 | |
75 int *v283; // ecx@555 | |
76 int v284; // esi@555 | |
77 int v285; // edx@555 | |
78 int *l; // eax@556 | |
79 int v295; // edx@575 | |
80 char v313; // al@606pGame->GetStru6() | |
81 const char *v317; // ecx@617 | |
2334 | 82 // int v396; // eax@752 |
1296 | 83 __int16 v448; // ax@864 |
84 DDM_DLV_Header *v613; // eax@1108 | |
85 int v642; // edi@1156 | |
86 int v643; // eax@1156 | |
87 int v659; // [sp+0h] [bp-E84h]@123 | |
88 unsigned __int64 v663; // [sp+0h] [bp-E84h]@639 | |
89 int v666; // [sp+4h] [bp-E80h]@12 | |
90 PLAYER_SKILL_TYPE v667; // [sp+4h] [bp-E80h]@25 | |
91 int v679[800]; // [sp+14h] [bp-E70h]@515 | |
92 unsigned __int64 v685; // [sp+D08h] [bp-17Ch]@416 | |
93 unsigned __int64 v687; // [sp+D24h] [bp-160h]@327 | |
94 Vec3_int_ v688; // [sp+D2Ch] [bp-158h]@943 | |
95 Vec3_int_ v691; // [sp+D38h] [bp-14Ch]@137 | |
96 Vec3_int_ v694; // [sp+D44h] [bp-140h]@982 | |
97 Vec3_int_ v697; // [sp+D50h] [bp-134h]@129 | |
98 Vec3_int_ v700; // [sp+D5Ch] [bp-128h]@339 | |
99 Vec3_int_ v701; // [sp+D68h] [bp-11Ch]@286 | |
100 Vec3_int_ v704; // [sp+D74h] [bp-110h]@132 | |
101 Vec3_int_ v707; // [sp+D80h] [bp-104h]@1127 | |
102 int v710; // [sp+D8Ch] [bp-F8h]@1156 | |
103 int n; // [sp+DA0h] [bp-E4h]@1 | |
104 AIDirection v715; // [sp+DA4h] [bp-E0h]@21 | |
2182 | 105 int mon_id; |
106 int dist_Y; // [sp+DD8h] [bp-ACh]@163 | |
1296 | 107 int v723; // [sp+E4Ch] [bp-38h]@1 |
108 ItemGen *_this; // [sp+E50h] [bp-34h]@23 | |
2191 | 109 int v725; // [sp+E54h] [bp-30h]@23 |
2182 | 110 int buff_resist; |
2190 | 111 bool spell_sound_flag; // [sp+E5Ch] [bp-28h]@1 |
1296 | 112 Player *pPlayer; // [sp+E64h] [bp-20h]@8 |
113 int v730; // [sp+E68h] [bp-1Ch]@53 | |
114 ItemGen *v730c; | |
2179 | 115 int skill_level; // [sp+E6Ch] [bp-18h]@48 |
1296 | 116 signed int v732; // [sp+E70h] [bp-14h]@325 |
117 unsigned __int64 v733; // [sp+E74h] [bp-10h]@1 | |
2182 | 118 int duration; |
1296 | 119 signed int a2; // [sp+E7Ch] [bp-8h]@14 |
120 int amount; // [sp+E80h] [bp-4h]@1 | |
2183 | 121 int obj_type; |
2184 | 122 ItemDesc* _item; |
1296 | 123 |
124 SpriteObject pSpellSprite; // [sp+DDCh] [bp-A8h]@1 | |
125 | |
2179 | 126 spell_level = 0; |
1296 | 127 amount = 0; |
128 LODWORD(v733) = 0; | |
129 v723 = 0; | |
2190 | 130 spell_sound_flag = false; |
1517 | 131 for(n = 0; n < CastSpellInfoCount; ++n) |
1296 | 132 { |
1517 | 133 pCastSpell = &pCastSpellInfo[n]; |
1296 | 134 HIDWORD(v733) = (int)pCastSpell; |
1519 | 135 if ( pCastSpell->uSpellID == 0 ) |
1296 | 136 continue; |
137 | |
138 if (pParty->Invisible()) | |
139 pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].Reset(); | |
140 | |
1519 | 141 if ( pCastSpell->uFlags & 0x3CA ) |
1296 | 142 { |
143 if ( !pParty->pPlayers[pCastSpell->uPlayerID].CanAct() ) | |
1517 | 144 _427D48(); |
1296 | 145 continue; |
146 } | |
147 pPlayer = &pParty->pPlayers[pCastSpell->uPlayerID]; | |
148 | |
149 a2 = pCastSpell->spell_target_pid; | |
150 if (!pCastSpell->spell_target_pid) | |
151 { | |
1519 | 152 if (pCastSpell->uSpellID == SPELL_LIGHT_DESTROY_UNDEAD || |
153 pCastSpell->uSpellID == SPELL_SPIRIT_TURN_UNDEAD || | |
154 pCastSpell->uSpellID == SPELL_DARK_CONTROL_UNDEAD ) | |
1296 | 155 v666 = 1; |
156 else | |
157 v666 = 0; | |
158 | |
159 a2 = stru_50C198.FindClosestActor(5120, 1, v666); | |
160 v6 = pMouse->uPointingObjectID; | |
161 if ( pMouse->uPointingObjectID && PID_TYPE(v6) == OBJECT_Actor && pActors[PID_ID(v6)].CanAct() ) | |
162 a2 = pMouse->uPointingObjectID; | |
163 } | |
164 | |
165 | |
1519 | 166 pSpellSprite.uType = stru_4E3ACC[pCastSpell->uSpellID].uType; |
1296 | 167 if (pSpellSprite.uType) |
168 { | |
169 if (PID_TYPE(a2) == OBJECT_Actor) | |
170 { | |
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Actor::GetDirectionInfo changed the signature to a less confusing one
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171 Actor::GetDirectionInfo(PID(OBJECT_Player, pCastSpell->uPlayerID + 1), a2, &v715, 0); |
2179 | 172 spell_level = v723; |
1296 | 173 } |
174 else | |
175 { | |
176 v715.uYawAngle = pParty->sRotationY; | |
177 v715.uPitchAngle = pParty->sRotationX; | |
178 } | |
179 } | |
180 | |
2191 | 181 v725 = 0; |
1296 | 182 _this = 0; |
183 if (pCastSpell->forced_spell_skill_level) | |
184 { | |
185 v11 = pCastSpell->forced_spell_skill_level; | |
186 v723 = v11 & 0x3F; // 6 bytes | |
2179 | 187 spell_level = v723; |
1296 | 188 } |
189 else | |
190 { | |
191 //v667 = PLAYER_SKILL_STAFF; | |
1519 | 192 if (pCastSpell->uSpellID < SPELL_AIR_WIZARD_EYE) |
1296 | 193 v667 = PLAYER_SKILL_FIRE; |
1519 | 194 else if (pCastSpell->uSpellID < SPELL_WATER_AWAKEN) |
1296 | 195 v667 = PLAYER_SKILL_AIR; |
1519 | 196 else if (pCastSpell->uSpellID < SPELL_EARTH_STUN) |
1296 | 197 v667 = PLAYER_SKILL_WATER; |
1519 | 198 else if (pCastSpell->uSpellID < SPELL_SPIRIT_DETECT_LIFE) |
1296 | 199 v667 = PLAYER_SKILL_EARTH; |
1519 | 200 else if (pCastSpell->uSpellID < SPELL_MIND_REMOVE_FEAR) |
1296 | 201 v667 = PLAYER_SKILL_SPIRIT; |
1519 | 202 else if (pCastSpell->uSpellID < SPELL_BODY_CURE_WEAKNESS) |
1296 | 203 v667 = PLAYER_SKILL_MIND; |
1519 | 204 else if (pCastSpell->uSpellID < SPELL_LIGHT_LIGHT_BOLT) |
1296 | 205 v667 = PLAYER_SKILL_BODY; |
1519 | 206 else if (pCastSpell->uSpellID < SPELL_DARK_REANIMATE) |
1296 | 207 v667 = PLAYER_SKILL_LIGHT; |
1519 | 208 else if (pCastSpell->uSpellID < SPELL_BOW_ARROW) |
1296 | 209 v667 = PLAYER_SKILL_DARK; |
1519 | 210 else if (pCastSpell->uSpellID == SPELL_BOW_ARROW) |
1296 | 211 v667 = PLAYER_SKILL_BOW; |
2192 | 212 else if (pCastSpell->uSpellID == SPELL_101 || pCastSpell->uSpellID == SPELL_LASER_PROJECTILE ) |
213 v667 = PLAYER_SKILL_BLASTER; | |
1296 | 214 else assert(false && "Unknown spell"); |
215 | |
2191 | 216 v725 = v667; |
1296 | 217 v723 = pPlayer->GetActualSkillLevel(v667) & 0x3F; |
2179 | 218 spell_level = v723; |
2191 | 219 v11 = pPlayer->pActiveSkills[v725]; |
1296 | 220 } |
221 | |
2179 | 222 skill_level = SkillToMastery(v11); |
2192 | 223 if (pCastSpell->uSpellID < SPELL_BOW_ARROW ) |
224 { | |
225 if (pCastSpell->forced_spell_skill_level) | |
226 uRequiredMana = 0; | |
227 else | |
228 uRequiredMana = pSpellDatas[pCastSpell->uSpellID].mana_per_skill[skill_level - 1]; | |
229 sRecoveryTime = pSpellDatas[pCastSpell->uSpellID].recovery_per_skill[skill_level - 1]; | |
230 } | |
1296 | 231 |
2191 | 232 if (v725 == PLAYER_SKILL_DARK && pParty->uCurrentHour == 0 && pParty->uCurrentMinute == 0 || |
233 v725 == PLAYER_SKILL_LIGHT && pParty->uCurrentHour == 12 && pParty->uCurrentMinute == 0) | |
1296 | 234 uRequiredMana = 0; |
235 | |
1519 | 236 if (pCastSpell->uSpellID < SPELL_BOW_ARROW && pPlayer->sMana < uRequiredMana) |
1296 | 237 { |
2179 | 238 ShowStatusBarString(pGlobalTXT_LocalizationStrings[586], 2); // "Not enough spell points" |
1519 | 239 pCastSpell->uSpellID = 0; |
1296 | 240 continue; |
241 } | |
1519 | 242 v730 = pCastSpell->uSpellID; |
2179 | 243 if (pPlayer->IsCursed() && pCastSpell->uSpellID < SPELL_BOW_ARROW && rand() % 100 < 50)// |
1296 | 244 { |
245 if (!pParty->bTurnBasedModeOn) | |
246 pPlayer->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333)); | |
247 else | |
248 { | |
1517 | 249 pParty->pTurnBasedPlayerRecoveryTimes[pCastSpellInfo[n].uPlayerID] = 100; |
1296 | 250 pPlayer->SetRecoveryTime(sRecoveryTime); |
1448 | 251 pTurnEngine->ApplyPlayerAction(); |
1296 | 252 } |
2179 | 253 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // "Spell failed" |
1296 | 254 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); |
1519 | 255 pCastSpellInfo[n].uSpellID = 0; |
1296 | 256 pPlayer->sMana -= uRequiredMana; |
257 return; | |
258 } | |
259 | |
1519 | 260 switch ( pCastSpell->uSpellID ) |
1296 | 261 { |
2179 | 262 case SPELL_101: |
263 assert(false && "Unknown spell effect #101 (prolly flaming bow arrow"); | |
264 case SPELL_BOW_ARROW:// | |
265 { | |
266 amount = 1; | |
267 if ( SkillToMastery(pPlayer->pActiveSkills[PLAYER_SKILL_BOW]) >= 3 ) | |
268 amount = 2; | |
269 sRecoveryTime = pPlayer->GetAttackRecoveryTime(true); | |
270 pSpellSprite.stru_24.Reset(); | |
271 pSpellSprite.spell_level = spell_level; | |
272 pSpellSprite.spell_id = pCastSpell->uSpellID; | |
273 pSpellSprite.spell_skill = skill_level; | |
274 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
275 if ( pPlayer->WearsItem(ITEM_ARTEFACT_ULLYSES, EQUIP_BOW) ) | |
276 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(0xBD6u); | |
277 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
278 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
279 pSpellSprite.uAttributes = 0; | |
280 pSpellSprite.uSpriteFrameID = 0; | |
281 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
282 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
283 pSpellSprite.spell_target_pid = a2; | |
284 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
285 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
286 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
287 pPlayer = &pParty->pPlayers[pCastSpell->uPlayerID]; | |
288 memcpy(&pSpellSprite.stru_24, &pPlayer->pInventoryItemList[pPlayer->pEquipment.uBow-1], sizeof(pSpellSprite.stru_24)); | |
289 pSpellSprite.uAttributes = 256; | |
290 if ( pParty->bTurnBasedModeOn == 1 ) | |
291 pSpellSprite.uAttributes = 260; | |
292 for ( i = 0; i < amount; ++i ) | |
293 { | |
294 if ( i ) | |
295 pSpellSprite.vPosition.z += 32; | |
296 pSpellSprite.uSectorID = pIndoor->GetSector(pSpellSprite.vPosition.x, pSpellSprite.vPosition.y, pSpellSprite.vPosition.z); | |
297 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, | |
298 pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) | |
299 ++pTurnEngine->pending_actions; | |
300 } | |
301 break; | |
302 } | |
303 case SPELL_LASER_PROJECTILE:// | |
304 { | |
305 sRecoveryTime = pPlayer->GetAttackRecoveryTime(0); | |
306 pSpellSprite.stru_24.Reset(); | |
307 pSpellSprite.spell_id = pCastSpell->uSpellID; | |
308 pSpellSprite.spell_level = v723; | |
309 pSpellSprite.spell_skill = skill_level; | |
310 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
311 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
312 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
313 pSpellSprite.uAttributes = 0; | |
314 pSpellSprite.uSpriteFrameID = 0; | |
315 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2; | |
316 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
317 pSpellSprite.spell_target_pid = a2; | |
318 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
319 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
320 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
321 pPlayer = &pParty->pPlayers[pCastSpell->uPlayerID]; | |
322 memcpy(&pSpellSprite.stru_24, &pPlayer->pInventoryItemList[pPlayer->pEquipment.uMainHand - 1],sizeof(pSpellSprite.stru_24)); | |
323 // &pParty->pPlayers[pCastSpell->uPlayerID].spellbook.pDarkSpellbook.bIsSpellAvailable[36 | |
324 // * pParty->pPlayers[pCastSpell->uPlayerID].pEquipment.uMainHand + 5], ); | |
325 pSpellSprite.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pSpellSprite.vPosition.z); | |
326 HIBYTE(pSpellSprite.uAttributes) |= 1; | |
327 if ( pParty->bTurnBasedModeOn == 1 ) | |
328 LOBYTE(pSpellSprite.uAttributes) |= 4; | |
329 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, | |
330 pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) | |
331 ++pTurnEngine->pending_actions; | |
332 break; | |
333 } | |
334 case SPELL_FIRE_TORCH_LIGHT:// | |
335 { | |
336 switch (skill_level) | |
337 { | |
338 case 1: amount = 2; break; | |
339 case 2: amount = 3; break; | |
340 case 3: | |
341 case 4: amount = 4; break; | |
342 default: | |
343 assert(false); | |
344 } | |
345 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
346 break; | |
347 pParty->pPartyBuffs[PARTY_BUFF_TORCHLIGHT].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)3600 * spell_level * 4.2666669), skill_level, amount, 0, 0); | |
2190 | 348 spell_sound_flag = true; |
2179 | 349 break; |
350 } | |
351 case SPELL_FIRE_FIRE_SPIKE:// | |
352 { | |
353 switch (skill_level) | |
354 { | |
355 case 1: amount = 3; break; | |
356 case 2: amount = 5; break; | |
357 case 3: amount = 7; break; | |
358 case 4: amount = 9; break; | |
359 default: | |
360 assert(false); | |
361 } | |
362 int _v733 = 0; | |
363 for (uint i = 0; i < uNumSpriteObjects; ++i) | |
364 { | |
365 SpriteObject* object = &pSpriteObjects[i]; | |
366 if (object->uType && object->spell_id == SPELL_FIRE_FIRE_SPIKE && object->spell_caster_pid == PID(OBJECT_Player, pCastSpell->uPlayerID)) | |
367 ++_v733; | |
368 } | |
369 if ( _v733 > amount ) | |
370 { | |
371 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
372 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
373 pCastSpell->uSpellID = 0; | |
374 continue; | |
375 } | |
376 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
377 break; | |
378 pSpellSprite.stru_24.Reset(); | |
379 pSpellSprite.spell_id = pCastSpell->uSpellID; | |
380 pSpellSprite.spell_level = spell_level; | |
381 pSpellSprite.spell_skill = skill_level; | |
382 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
383 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
384 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
385 pSpellSprite.uAttributes = 0; | |
386 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
387 pSpellSprite.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3); | |
388 pSpellSprite.uSpriteFrameID = 0; | |
389 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
390 pSpellSprite.spell_target_pid = a2; | |
391 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
392 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
393 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
394 if ( pParty->bTurnBasedModeOn == 1 ) | |
395 LOBYTE(pSpellSprite.uAttributes) |= 4; | |
396 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed; | |
397 if ( pSpellSprite.Create(pParty->sRotationY, pParty->sRotationX + 10, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) | |
398 ++pTurnEngine->pending_actions; | |
2190 | 399 spell_sound_flag = true; |
2179 | 400 break; |
401 } | |
2184 | 402 case SPELL_AIR_IMPLOSION:// |
2179 | 403 { |
2182 | 404 mon_id = PID_ID(a2); |
2179 | 405 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
406 break; | |
407 if (!a2) | |
408 { | |
409 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
410 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
411 pCastSpell->uSpellID = 0; | |
412 continue; | |
413 } | |
414 if (PID_TYPE(a2) == OBJECT_Actor) | |
415 { | |
416 v697.x = 0; | |
417 v697.y = 0; | |
418 v697.z = 0; | |
419 pSpellSprite.stru_24.Reset(); | |
420 pSpellSprite.spell_id = pCastSpell->uSpellID; | |
421 pSpellSprite.spell_level = spell_level; | |
422 pSpellSprite.spell_skill = skill_level; | |
423 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
424 pSpellSprite.uAttributes = 0; | |
425 pSpellSprite.uSectorID = 0; | |
426 pSpellSprite.uSpriteFrameID = 0; | |
427 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
428 pSpellSprite.uFacing = 0; | |
429 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
430 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
2182 | 431 pSpellSprite.vPosition.x = pActors[mon_id].vPosition.x; |
432 pSpellSprite.vPosition.z = pActors[mon_id].vPosition.z; | |
433 pSpellSprite.vPosition.y = pActors[mon_id].vPosition.y; | |
434 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, mon_id); | |
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435 Actor::DamageMonsterFromParty(PID(OBJECT_Item, pSpellSprite.Create(0, 0, 0, 0)), mon_id, &v697); |
2179 | 436 } |
2190 | 437 spell_sound_flag = true; |
2179 | 438 break; |
1296 | 439 } |
2179 | 440 case SPELL_EARTH_MASS_DISTORTION:// |
441 { | |
2182 | 442 mon_id = PID_ID(a2); |
2179 | 443 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
444 break; | |
2301 | 445 if ( pActors[mon_id].DoesDmgTypeDoDamage((DAMAGE_TYPE)3) ) |
2179 | 446 { |
2182 | 447 pActors[mon_id].pActorBuffs[ACTOR_BUFF_MASS_DISTORTION].Apply(pMiscTimer->uTotalGameTimeElapsed + 128, 0, 0, 0, 0); |
2179 | 448 v704.x = 0; |
449 v704.y = 0; | |
450 v704.z = 0; | |
451 pSpellSprite.stru_24.Reset(); | |
452 pSpellSprite.spell_id = pCastSpell->uSpellID; | |
453 pSpellSprite.spell_level = spell_level; | |
454 pSpellSprite.spell_skill = skill_level; | |
455 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
456 pSpellSprite.uAttributes = 0; | |
457 pSpellSprite.uSectorID = 0; | |
458 pSpellSprite.uSpriteFrameID = 0; | |
459 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
460 pSpellSprite.uFacing = 0; | |
461 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
462 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
2182 | 463 pSpellSprite.vPosition.x = pActors[mon_id].vPosition.x; |
464 pSpellSprite.vPosition.y = pActors[mon_id].vPosition.y; | |
465 pSpellSprite.vPosition.z = pActors[mon_id].vPosition.z; | |
466 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, mon_id); | |
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467 Actor::DamageMonsterFromParty(PID(OBJECT_Item, pSpellSprite.Create(0, 0, 0, 0)), mon_id, &v704); |
2179 | 468 } |
2190 | 469 spell_sound_flag = true; |
2179 | 470 break; |
471 } | |
472 case SPELL_LIGHT_DESTROY_UNDEAD:// | |
473 { | |
474 if ( !pPlayer->CanCastSpell(uRequiredMana) || !a2 || PID_TYPE(a2) != OBJECT_Actor) | |
475 break; | |
476 //v730 = a2 >> 3; | |
477 //HIDWORD(v733) = (int)&pActors[PID_ID(a2)]; | |
478 v691.x = 0; | |
479 v691.y = 0; | |
480 v691.z = 0; | |
481 pSpellSprite.stru_24.Reset(); | |
482 pSpellSprite.spell_id = pCastSpell->uSpellID; | |
483 pSpellSprite.spell_level = spell_level; | |
484 pSpellSprite.spell_skill = skill_level; | |
485 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
486 pSpellSprite.vPosition.x = pActors[PID_ID(a2)].vPosition.x; | |
487 pSpellSprite.vPosition.y = pActors[PID_ID(a2)].vPosition.y; | |
488 pSpellSprite.vPosition.z = pActors[PID_ID(a2)].vPosition.z; | |
489 pSpellSprite.uAttributes = 0; | |
490 pSpellSprite.uSectorID = pIndoor->GetSector(pSpellSprite.vPosition.x, pSpellSprite.vPosition.y, pSpellSprite.vPosition.z); | |
491 pSpellSprite.uSpriteFrameID = 0; | |
492 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
493 pSpellSprite.spell_target_pid = a2; | |
494 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
495 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
496 pSpellSprite.uAttributes |= 0x80u; | |
497 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
498 int obj_id = pSpellSprite.Create(0, 0, 0, 0); | |
2224 | 499 if ( !MonsterStats::BelongsToSupertype(pActors[PID_ID(a2)].pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) ) |
2179 | 500 { |
501 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
502 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
503 pCastSpell->uSpellID = 0; | |
504 continue; | |
505 } | |
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506 Actor::DamageMonsterFromParty(PID(OBJECT_Item, obj_id), PID_ID(a2), &v691); |
2190 | 507 spell_sound_flag = true; |
2179 | 508 break; |
509 } | |
510 case SPELL_FIRE_FIRE_BOLT:// | |
511 case SPELL_FIRE_FIREBALL:// | |
512 case SPELL_FIRE_INCINERATE:// | |
513 case SPELL_AIR_LIGHNING_BOLT:// | |
514 case SPELL_WATER_ICE_BOLT:// | |
515 case SPELL_WATER_ICE_BLAST:// | |
516 case SPELL_EARTH_STUN:// | |
517 case SPELL_EARTH_DEADLY_SWARM:// | |
518 case SPELL_MIND_MIND_BLAST:// | |
519 case SPELL_MIND_PSYCHIC_SHOCK:// | |
520 case SPELL_BODY_HARM:// | |
521 case SPELL_LIGHT_LIGHT_BOLT:// | |
522 case SPELL_DARK_DRAGON_BREATH:// | |
523 { | |
524 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
525 break; | |
526 pSpellSprite.stru_24.Reset(); | |
527 pSpellSprite.spell_id = pCastSpell->uSpellID; | |
528 pSpellSprite.spell_level = spell_level; | |
529 pSpellSprite.spell_skill = skill_level; | |
530 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
531 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
532 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
533 pSpellSprite.uAttributes = 0; | |
534 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
535 if (uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
536 pSpellSprite.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3); | |
537 else | |
538 pSpellSprite.uSectorID = 0; | |
539 pSpellSprite.uSpriteFrameID = 0; | |
540 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
541 pSpellSprite.spell_target_pid = a2; | |
542 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
543 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
544 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
545 if ( pParty->bTurnBasedModeOn == 1 ) | |
546 LOBYTE(pSpellSprite.uAttributes) |= 4; | |
547 if ( pCastSpell->uSpellID == SPELL_AIR_LIGHNING_BOLT ) | |
548 LOBYTE(pSpellSprite.uAttributes) |= 0x40; | |
549 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed; | |
550 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) | |
551 ++pTurnEngine->pending_actions; | |
2190 | 552 spell_sound_flag = true; |
2179 | 553 break; |
554 } | |
555 case SPELL_WATER_ACID_BURST:// | |
556 case SPELL_EARTH_BLADES:// | |
557 case SPELL_BODY_FLYING_FIST:// | |
2184 | 558 case SPELL_DARK_TOXIC_CLOUD://- |
2179 | 559 { |
560 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
561 break; | |
562 pSpellSprite.stru_24.Reset(); | |
563 pSpellSprite.spell_id = pCastSpell->uSpellID; | |
564 pSpellSprite.spell_level = spell_level; | |
565 pSpellSprite.spell_skill = skill_level; | |
566 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
567 pSpellSprite.uAttributes = 0; | |
568 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
569 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
570 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2; | |
571 pSpellSprite.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pSpellSprite.vPosition.z); | |
572 pSpellSprite.uSpriteFrameID = 0; | |
573 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
574 pSpellSprite.spell_target_pid = a2; | |
575 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
576 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
577 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
578 if ( pParty->bTurnBasedModeOn == 1 ) | |
579 LOBYTE(pSpellSprite.uAttributes) |= 4; | |
580 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed; | |
581 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) | |
582 ++pTurnEngine->pending_actions; | |
2190 | 583 spell_sound_flag = true; |
2179 | 584 break; |
585 } | |
586 case SPELL_LIGHT_SUNRAY:// | |
587 { | |
588 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor | |
589 || uCurrentlyLoadedLevelType == LEVEL_Outdoor && (pParty->uCurrentHour < 5 || pParty->uCurrentHour >= 21) )// | |
590 { | |
591 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
592 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
593 pCastSpell->uSpellID = 0; | |
594 continue; | |
595 } | |
596 if ( pPlayer->CanCastSpell(uRequiredMana) ) | |
597 { | |
598 pSpellSprite.stru_24.Reset(); | |
599 pSpellSprite.spell_id = pCastSpell->uSpellID; | |
600 pSpellSprite.spell_skill = skill_level; | |
601 pSpellSprite.spell_level = spell_level; | |
602 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
603 pSpellSprite.uAttributes = 0; | |
604 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
605 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
606 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
607 pSpellSprite.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pSpellSprite.vPosition.z); | |
608 pSpellSprite.uSpriteFrameID = 0; | |
609 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
610 pSpellSprite.spell_target_pid = a2; | |
611 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
612 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
613 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
614 if ( pParty->bTurnBasedModeOn == 1 ) | |
615 LOBYTE(pSpellSprite.uAttributes) |= 4; | |
616 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed; | |
617 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) | |
618 ++pTurnEngine->pending_actions; | |
2190 | 619 spell_sound_flag = true; |
2179 | 620 } |
621 break; | |
622 } | |
623 case SPELL_LIGHT_PARALYZE:// | |
624 { | |
625 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
626 break; | |
2182 | 627 mon_id = PID_ID(a2); |
2301 | 628 if (PID_TYPE(a2) == OBJECT_Actor && pActors[mon_id].DoesDmgTypeDoDamage((DAMAGE_TYPE)9) ) |
2179 | 629 { |
630 Actor::AI_Stand(PID_ID(a2), 4, 0x80, 0); | |
2182 | 631 pActors[mon_id].pActorBuffs[ACTOR_BUFF_PARALYZED].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)23040 * spell_level * 0.033333335), skill_level, 0, 0, 0); |
632 pActors[mon_id].uAttributes |= 0x80000; | |
633 pActors[mon_id].vVelocity.x = 0; | |
634 pActors[mon_id].vVelocity.y = 0; | |
635 pGame->GetStru6()->_4A7E89_sparkles_on_actor_after_it_casts_buff(&pActors[mon_id], 0); | |
2179 | 636 } |
2190 | 637 spell_sound_flag = true; |
2179 | 638 break; |
639 } | |
640 case SPELL_EARTH_SLOW:// | |
641 { | |
642 switch (skill_level) | |
643 { | |
2182 | 644 case 1: LODWORD(v733) = 180 * spell_level; amount = 2; break;//LODWORD(v733)??? |
2179 | 645 case 2: LODWORD(v733) = 300 * spell_level; amount = 2; break; |
646 case 3: LODWORD(v733) = 300 * spell_level; amount = 4; break; | |
647 case 4: LODWORD(v733) = 300 * spell_level; amount = 8; break; | |
648 default: | |
649 assert(false); | |
650 } | |
651 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
652 break; | |
2181 | 653 //v721 = 836 * PID_ID(a2); |
2182 | 654 mon_id = PID_ID(a2); |
2301 | 655 if (PID_TYPE(a2) == OBJECT_Actor && pActors[mon_id].DoesDmgTypeDoDamage((DAMAGE_TYPE)3) ) |
2181 | 656 { |
2182 | 657 pActors[mon_id].pActorBuffs[ACTOR_BUFF_SLOWED].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)23040 * spell_level * 0.033333335), skill_level, amount, 0, 0); |
658 pActors[mon_id].uAttributes |= 0x80000; | |
659 pGame->GetStru6()->_4A7E89_sparkles_on_actor_after_it_casts_buff(&pActors[mon_id], 0); | |
2181 | 660 } |
2190 | 661 spell_sound_flag = true; |
2181 | 662 break; |
663 } | |
664 case SPELL_MIND_CHARM:// | |
665 { | |
666 v61 = PID_ID(a2); | |
667 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
668 break; | |
2301 | 669 if ( pActors[v61].DoesDmgTypeDoDamage((DAMAGE_TYPE)7) ) |
2179 | 670 { |
2181 | 671 uint power = 300 * spell_level; |
672 if ( skill_level == 2 ) | |
673 power = 600 * spell_level; | |
674 else if ( skill_level == 3 ) | |
675 power = 29030400; | |
676 | |
677 pActors[v61].pActorBuffs[ACTOR_BUFF_BERSERK].Reset(); | |
678 pActors[v61].pActorBuffs[ACTOR_BUFF_ENSLAVED].Reset(); | |
679 pActors[v61].pActorBuffs[ACTOR_BUFF_CHARM].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)(power << 7) * 0.033333335), skill_level, 0, 0, 0); | |
680 pSpellSprite.stru_24.Reset(); | |
681 pSpellSprite.spell_id = pCastSpell->uSpellID; | |
682 pSpellSprite.spell_level = spell_level; | |
683 pSpellSprite.spell_skill = skill_level; | |
684 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
685 pSpellSprite.vPosition.x = pActors[v61].vPosition.x; | |
686 pSpellSprite.vPosition.y = pActors[v61].vPosition.y; | |
687 pSpellSprite.vPosition.z = pActors[v61].vPosition.z + pActors[v61].uActorHeight; | |
688 pSpellSprite.uAttributes = 0; | |
689 pSpellSprite.uSectorID = pIndoor->GetSector(pActors[v61].vPosition.x, pActors[v61].vPosition.y, pSpellSprite.vPosition.z); | |
690 pSpellSprite.uSpriteFrameID = 0; | |
691 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
692 pSpellSprite.spell_target_pid = a2; | |
693 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
694 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
695 LOBYTE(pSpellSprite.uAttributes) |= 0x80u; | |
696 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
697 pSpellSprite.Create(0, 0, 0, pCastSpell->uPlayerID + 1); | |
2179 | 698 } |
2190 | 699 spell_sound_flag = true; |
2179 | 700 break; |
701 } | |
2181 | 702 case SPELL_DARK_SHRINKING_RAY:// |
703 { | |
704 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
705 break; | |
706 pSpellSprite.stru_24.Reset(); | |
707 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
708 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
709 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
710 pSpellSprite.uAttributes = 0; | |
711 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
712 pSpellSprite.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3); | |
713 pSpellSprite.uSpriteFrameID = 0; | |
714 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
715 pSpellSprite.spell_target_pid = a2; | |
716 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
717 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
718 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
719 pSpellSprite.spell_skill = skill_level; | |
720 pSpellSprite.spell_id = SPELL_FIRE_PROTECTION_FROM_FIRE; | |
721 pSpellSprite.spell_level = 300 * spell_level; | |
722 if ( pParty->bTurnBasedModeOn == 1 ) | |
723 LOBYTE(pSpellSprite.uAttributes) |= 4; | |
724 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed; | |
725 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) | |
726 ++pTurnEngine->pending_actions; | |
2190 | 727 spell_sound_flag = true; |
2181 | 728 break; |
729 } | |
2184 | 730 case SPELL_FIRE_FIRE_AURA: // |
2181 | 731 { |
732 switch (skill_level) | |
733 { | |
2182 | 734 case 1: duration = 3600 * spell_level; amount = 10; break; // |
735 case 2: duration = 3600 * spell_level; amount = 11; break; // | |
736 case 3: duration = 3600 * spell_level; amount = 12; break; | |
737 case 4: duration = 0; amount = 12; break; | |
2181 | 738 default: |
739 assert(false); | |
740 } | |
741 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
742 break; | |
743 v730c = &pParty->pPlayers[pCastSpell->uPlayerID_2].pInventoryItemList[a2]; | |
2184 | 744 _item = &pItemsTable->pItems[v730c->uItemID]; |
2181 | 745 v730c->UpdateTempBonus(pParty->uTimePlayed); |
746 if ( v730c->uItemID < 64 || v730c->uItemID > 65 | |
747 && !v730c->IsBroken() | |
748 && !v730c->uSpecEnchantmentType | |
749 && !v730c->uEnchantmentType | |
750 && ( _item->uEquipType == EQUIP_SINGLE_HANDED || _item->uEquipType == EQUIP_TWO_HANDED || _item->uEquipType == EQUIP_BOW) | |
751 && !pItemsTable->IsMaterialNonCommon(v730c) ) | |
752 { | |
753 v730c->uSpecEnchantmentType = amount; | |
754 if ( skill_level != 4 ) | |
755 { | |
2182 | 756 v730c->uExpireTime = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)duration << 7) * 0.033333335); |
2181 | 757 v730c->uAttributes |= ITEM_TEMP_BONUS; |
758 } | |
759 v730c->uAttributes |= ITEM_AURA_EFFECT_RED; | |
760 _50C9A8_item_enchantment_timer = 256; | |
2190 | 761 spell_sound_flag = true; |
2181 | 762 break; |
763 } | |
764 _50C9D0_AfterEnchClickEventId = 113; | |
765 _50C9D4_AfterEnchClickEventSecondParam = 0; | |
766 _50C9D8_AfterEnchClickEventTimeout = 1; | |
767 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
768 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
769 pCastSpell->uSpellID = 0; | |
770 continue; | |
771 } | |
772 case SPELL_BODY_REGENERATION:// | |
773 { | |
774 switch (skill_level) | |
775 { | |
2182 | 776 case 1: amount = 1; break; |
777 case 2: amount = 1; break; | |
778 case 3: amount = 3; break; | |
779 case 4: amount = 10; break; | |
780 default: | |
781 assert(false); | |
782 } | |
783 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
784 break; | |
785 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pCastSpell->uPlayerID_2); | |
786 pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_REGENERATION].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(3600 * spell_level) * 4.2666669), skill_level, amount, 0, 0); | |
2190 | 787 spell_sound_flag = true; |
2182 | 788 break; |
789 } | |
790 case SPELL_FIRE_PROTECTION_FROM_FIRE:// | |
791 case SPELL_AIR_PROTECTION_FROM_AIR:// | |
792 case SPELL_WATER_PROTECTION_FROM_WATER:// | |
793 case SPELL_EARTH_PROTECTION_FROM_EARTH:// | |
794 case SPELL_MIND_PROTECTION_FROM_MIND:// | |
795 case SPELL_BODY_PROTECTION_FROM_BODY:// | |
796 { | |
797 switch (skill_level) | |
798 { | |
799 case 1: | |
800 case 2: | |
801 case 3: | |
802 case 4: amount = skill_level * spell_level; break; | |
803 default: | |
804 assert(false); | |
805 } | |
806 switch (pCastSpell->uSpellID) | |
807 { | |
808 case SPELL_FIRE_PROTECTION_FROM_FIRE: | |
809 buff_resist = PARTY_BUFF_RESIST_FIRE; | |
810 break; | |
811 case SPELL_AIR_PROTECTION_FROM_AIR: | |
812 buff_resist = PARTY_BUFF_RESIST_AIR; | |
813 break; | |
814 case SPELL_WATER_PROTECTION_FROM_WATER: | |
815 buff_resist = PARTY_BUFF_RESIST_WATER; | |
816 break; | |
817 case SPELL_EARTH_PROTECTION_FROM_EARTH: | |
818 buff_resist = PARTY_BUFF_RESIST_EARTH; | |
819 break; | |
820 case SPELL_MIND_PROTECTION_FROM_MIND: | |
821 buff_resist = PARTY_BUFF_RESIST_MIND; | |
822 break; | |
823 case SPELL_BODY_PROTECTION_FROM_BODY: | |
824 buff_resist = PARTY_BUFF_RESIST_BODY; | |
825 break; | |
826 default: | |
827 assert(false); | |
828 continue; | |
829 } | |
830 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
831 break; | |
832 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 0); | |
833 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 1); | |
834 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 2); | |
835 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 3); | |
836 //v90 = (double)(signed int)(3600 * spell_level) * 4.2666669; | |
837 pParty->pPartyBuffs[buff_resist].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)(3600 * spell_level) * 4.2666669), skill_level, amount, 0, 0); | |
2190 | 838 spell_sound_flag = true; |
2182 | 839 break; |
840 } | |
841 case SPELL_FIRE_HASTE:// | |
842 { | |
843 switch (skill_level) | |
844 { | |
845 case 1: duration = 60 * (spell_level + 60); break; | |
846 case 2: duration = 60 * (spell_level + 60); break; | |
847 case 3: duration = 180 * (spell_level + 20); break; | |
848 case 4: duration = 240 * (spell_level + 15); break; | |
849 default: | |
850 assert(false); | |
851 } | |
852 if ( pPlayer->CanCastSpell(uRequiredMana) ) | |
853 { | |
2190 | 854 spell_sound_flag = true; |
2182 | 855 for ( uint pl_id = 0; pl_id < 4; pl_id++ ) |
856 { | |
857 if ( pParty->pPlayers[pl_id].pConditions[Condition_Weak] ) | |
2190 | 858 spell_sound_flag = false; |
2182 | 859 } |
2190 | 860 if ( spell_sound_flag ) |
2182 | 861 { |
862 pParty->pPartyBuffs[PARTY_BUFF_HASTE].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)duration << 7) * 0.033333335), skill_level, 0, 0, 0); | |
863 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 0); | |
864 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 1); | |
865 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 2); | |
866 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 3); | |
867 } | |
868 } | |
869 break; | |
870 } | |
871 case SPELL_SPIRIT_BLESS:// | |
872 { | |
873 switch (skill_level) | |
874 { | |
875 case 1: duration = 300 * (spell_level + 12); break; | |
876 case 2: duration = 300 * (spell_level + 12); break; | |
877 case 3: duration = 900 * (spell_level + 4); break; | |
878 case 4: duration = 3600 * (spell_level + 1); break; | |
2181 | 879 default: |
880 assert(false); | |
881 } | |
2182 | 882 amount = spell_level + 5; |
883 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
884 break; | |
885 if ( skill_level == 1 ) | |
886 { | |
887 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pCastSpell->uPlayerID_2); | |
888 v111 = pOtherOverlayList->_4418B1(10000, pCastSpell->uPlayerID_2 + 310, 0, 65536); | |
889 pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_BLESS].Apply(pParty->uTimePlayed + | |
890 (signed int)(signed __int64)((double)(signed int)((int)duration << 7) * 0.033333335), 1, amount, v111, 0); | |
2190 | 891 spell_sound_flag = true; |
2182 | 892 break; |
893 } | |
894 for ( uint pl_id = 0; pl_id < 4; pl_id++ ) | |
895 { | |
896 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pl_id); | |
897 v111 = pOtherOverlayList->_4418B1(10000, pl_id + 310, 0, 65536); | |
898 pParty->pPlayers[pl_id].pPlayerBuffs[1].Apply(pParty->uTimePlayed + | |
899 (signed int)(signed __int64)((double)(signed int)((int)duration << 7) * 0.033333335), skill_level, amount, v111, 0); | |
900 } | |
2190 | 901 spell_sound_flag = true; |
2182 | 902 break; |
903 } | |
904 case SPELL_SPIRIT_SPIRIT_LASH:// | |
905 { | |
906 if ( pPlayer->CanCastSpell(uRequiredMana) && a2 && PID_TYPE(a2) == OBJECT_Actor) | |
907 { | |
908 int mon_id = PID_ID(a2); | |
909 dist_X = abs(pActors[mon_id].vPosition.x - pParty->vPosition.x); | |
910 dist_Y = abs(pActors[mon_id].vPosition.y - pParty->vPosition.y); | |
911 dist_Z = abs(pActors[mon_id].vPosition.z - pParty->vPosition.z); | |
2235
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adding int_get_vector_length calls where the calls were inlined
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2225
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912 int count = int_get_vector_length(dist_X, dist_Y, dist_Z); |
2182 | 913 if ( (double)count <= 307.2 ) |
914 { | |
915 v701.x = 0; | |
916 v701.y = 0; | |
917 v701.z = 0; | |
918 pSpellSprite.stru_24.Reset(); | |
919 pSpellSprite.spell_id = pCastSpell->uSpellID; | |
920 pSpellSprite.spell_level = v723; | |
921 pSpellSprite.spell_skill = skill_level; | |
922 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
923 pSpellSprite.uAttributes = 0; | |
924 pSpellSprite.uSectorID = 0; | |
925 pSpellSprite.uSpriteFrameID = 0; | |
926 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
927 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
928 pSpellSprite.uFacing = 0; | |
929 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
930 pSpellSprite.vPosition.x = pActors[mon_id].vPosition.x; | |
931 pSpellSprite.vPosition.y = pActors[mon_id].vPosition.y; | |
932 pSpellSprite.vPosition.z = pActors[mon_id].vPosition.z - (unsigned int)(signed __int64)((double)pActors[mon_id].uActorHeight * -0.8); | |
933 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, a2); | |
2338
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2336
diff
changeset
|
934 Actor::DamageMonsterFromParty(PID(OBJECT_Item, pSpellSprite.Create(0, 0, 0, 0)), mon_id, &v701); |
2190 | 935 spell_sound_flag = true; |
2182 | 936 } |
937 else | |
938 { | |
939 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2);//" !!!" | |
940 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
941 pCastSpell->uSpellID = 0; | |
942 } | |
943 } | |
944 break; | |
945 } | |
946 case SPELL_AIR_SHIELD:// | |
947 case SPELL_EARTH_STONESKIN:// | |
948 case SPELL_SPIRIT_HEROISM:// | |
949 { | |
950 switch (skill_level) | |
951 { | |
952 case 1: duration = 300 * (spell_level + 12); break; | |
953 case 2: duration = 300 * (spell_level + 12); break; | |
954 case 3: duration = 900 * (spell_level + 4); break; | |
955 case 4: duration = 3600 * (spell_level + 1); break; | |
956 default: | |
957 assert(false); | |
958 } | |
959 switch (pCastSpell->uSpellID) | |
960 { | |
961 case SPELL_AIR_SHIELD: | |
962 amount = 0; | |
963 buff_resist = PARTY_BUFF_SHIELD; | |
964 break; | |
965 case SPELL_EARTH_STONESKIN: | |
966 amount = spell_level + 5; | |
967 buff_resist = PARTY_BUFF_STONE_SKIN; | |
968 break; | |
969 case SPELL_SPIRIT_HEROISM: | |
970 amount = spell_level + 5; | |
971 buff_resist = PARTY_BUFF_HEROISM; | |
972 break; | |
973 default: | |
974 assert(false); | |
975 continue; | |
976 } | |
977 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
978 break; | |
979 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 0); | |
980 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 1); | |
981 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 2); | |
982 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 3); | |
983 pParty->pPartyBuffs[buff_resist].Apply(pParty->uTimePlayed + | |
984 (signed int)(signed __int64)((double)(signed int)((int)duration << 7) * 0.033333335), skill_level, amount, 0, 0); | |
2190 | 985 spell_sound_flag = true; |
2182 | 986 break; |
987 } | |
988 case SPELL_FIRE_IMMOLATION:// | |
989 { | |
990 if ( skill_level == 4 ) | |
991 duration = 600 * spell_level; | |
992 else | |
993 duration = 60 * spell_level; | |
994 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
995 break; | |
996 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 0); | |
997 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 1); | |
998 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 2); | |
999 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 3); | |
1000 pParty->pPartyBuffs[PARTY_BUFF_IMMOLATION].Apply(pParty->uTimePlayed + | |
1001 (signed __int64)((double)(signed int)((int)duration << 7) * 0.033333335), skill_level, spell_level, 0, 0); | |
2190 | 1002 spell_sound_flag = true; |
2182 | 1003 break; |
1004 } | |
2184 | 1005 case SPELL_FIRE_METEOR_SHOWER:// |
2182 | 1006 { |
1007 //if (skill_level < 3)// | |
1008 //break; | |
1009 int meteor_num; | |
1010 if ( skill_level == 4 ) | |
1011 meteor_num = 20; | |
1012 else | |
1013 meteor_num = 16; | |
1014 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
1015 { | |
1016 ShowStatusBarString(pGlobalTXT_LocalizationStrings[491], 2); // Can't cast Meteor Shower indoors! | |
1017 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
1018 pCastSpell->uSpellID = 0; | |
1019 continue; | |
1020 } | |
1021 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
1022 break; | |
2183 | 1023 obj_type = PID_TYPE(a2); |
2182 | 1024 mon_id = PID_ID(a2); |
1025 if (obj_type == OBJECT_Actor)// ., | |
1026 { | |
1027 dist_X = pActors[mon_id].vPosition.x; | |
1028 dist_Y = pActors[mon_id].vPosition.y; | |
1029 dist_Z = pActors[mon_id].vPosition.z; | |
1030 } | |
1031 else | |
1032 { | |
1033 dist_X = pParty->vPosition.x + fixpoint_mul(2048, stru_5C6E00->Cos(pParty->sRotationY)); | |
1034 dist_Y = pParty->vPosition.y + fixpoint_mul(2048, stru_5C6E00->Sin(pParty->sRotationY)); | |
1035 dist_Z = pParty->vPosition.z; | |
1036 } | |
1037 unsigned __int64 k = 0; | |
1038 int j = 0; | |
1039 if ( meteor_num > 0 ) | |
1040 { | |
1041 v730 = obj_type == OBJECT_Actor ? a2 : 0; | |
1042 for ( meteor_num; meteor_num; meteor_num-- ) | |
1043 { | |
1044 a2 = rand() % 1000; | |
2183 | 1045 if ( sqrt(((double)a2 - 2500) * ((double)a2 - 2500) + j * j + k * k) <= 1.0 ) |
2182 | 1046 { |
1047 LODWORD(v687) = 0; | |
1048 HIDWORD(v687) = 0; | |
1049 } | |
1050 else | |
1051 { | |
2183 | 1052 HIDWORD(v687) = stru_5C6E00->Atan2((signed __int64)sqrt((float)(j * j + k * k)), (double)a2 - 2500); |
2182 | 1053 LODWORD(v687) = stru_5C6E00->Atan2(j, k); |
1054 } | |
1055 pSpellSprite.stru_24.Reset(); | |
1056 pSpellSprite.spell_id = pCastSpell->uSpellID; | |
1057 pSpellSprite.spell_level = spell_level; | |
1058 pSpellSprite.spell_skill = skill_level; | |
1059 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
1060 pSpellSprite.uAttributes = 0; | |
1061 pSpellSprite.vPosition.x = dist_X; | |
1062 pSpellSprite.vPosition.y = dist_Y; | |
2183 | 1063 pSpellSprite.vPosition.z = a2 + dist_Z; |
2182 | 1064 pSpellSprite.uSectorID = 0; |
1065 pSpellSprite.uSpriteFrameID = 0; | |
1066 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
1067 pSpellSprite.spell_target_pid = v730; | |
1068 pSpellSprite.field_60_distance_related_prolly_lod = stru_50C198._427546(a2 + 2500); | |
1069 pSpellSprite.uFacing = v687; | |
1070 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
1071 if ( pParty->bTurnBasedModeOn == 1 ) | |
1072 pSpellSprite.uAttributes = 4; | |
1073 if ( pSpellSprite.Create(v687, SHIDWORD(v687), pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, 0) != -1 && pParty->bTurnBasedModeOn == 1 ) | |
1074 ++pTurnEngine->pending_actions; | |
1075 j = rand() % 1024 - 512; | |
1076 k = rand() % 1024 - 512; | |
1077 } | |
1078 } | |
2190 | 1079 spell_sound_flag = true; |
2182 | 1080 break; |
1081 } | |
2184 | 1082 case SPELL_FIRE_INFERNO:// |
2182 | 1083 { |
1084 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor) | |
1085 { | |
1086 ShowStatusBarString(pGlobalTXT_LocalizationStrings[492], 2); // Can't cast Inferno outdoors! | |
1087 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
1088 pCastSpell->uSpellID = 0; | |
1089 continue; | |
1090 } | |
1091 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
1092 break; | |
1093 int mon_num = pRenderer->_466_GetActorsInViewport(4096); | |
1094 v700.x = 0; | |
1095 v700.y = 0; | |
1096 v700.z = 0; | |
1097 pSpellSprite.stru_24.Reset(); | |
1098 pSpellSprite.spell_id = pCastSpell->uSpellID; | |
1099 pSpellSprite.spell_level = spell_level; | |
1100 pSpellSprite.spell_skill = skill_level; | |
1101 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
1102 pSpellSprite.uAttributes = 0; | |
1103 pSpellSprite.uSectorID = 0; | |
1104 pSpellSprite.uSpriteFrameID = 0; | |
1105 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
1106 pSpellSprite.uFacing = 0; | |
1107 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
1108 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
1109 for ( uint i = 0; i < mon_num; i++ ) | |
1110 { | |
1111 pSpellSprite.vPosition.x = pActors[_50BF30_actors_in_viewport_ids[i]].vPosition.x; | |
1112 pSpellSprite.vPosition.y = pActors[_50BF30_actors_in_viewport_ids[i]].vPosition.y; | |
1113 pSpellSprite.vPosition.z = pActors[_50BF30_actors_in_viewport_ids[i]].vPosition.z - (unsigned int)(signed __int64)((double)pActors[_50BF30_actors_in_viewport_ids[i]].uActorHeight * -0.8); | |
1114 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, _50BF30_actors_in_viewport_ids[i]); | |
2338
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Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
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2336
diff
changeset
|
1115 Actor::DamageMonsterFromParty(PID(OBJECT_Item, pSpellSprite.Create(0, 0, 0, 0)), _50BF30_actors_in_viewport_ids[i], &v700); |
2182 | 1116 pGame->GetStru6()->_4A81CA(&pSpellSprite); |
1117 pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xFF3C1E, 0x40); | |
1118 } | |
2190 | 1119 spell_sound_flag = true; |
2182 | 1120 break; |
1121 } | |
2184 | 1122 case SPELL_AIR_WIZARD_EYE:// |
2183 | 1123 { |
1124 duration = 3600 * spell_level; | |
1125 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
1126 break; | |
1127 for ( uint pl_id = 0; pl_id < 4; pl_id++ ) | |
1128 v169 = pOtherOverlayList->_4418B1(2000, pl_id + 100, 0, 65536); | |
1129 pParty->pPartyBuffs[PARTY_BUFF_WIZARD_EYE].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)duration << 7) * 0.033333335), skill_level, 0, v169, 0); | |
2190 | 1130 spell_sound_flag = true; |
2183 | 1131 break; |
1132 } | |
2184 | 1133 case SPELL_AIR_FEATHER_FALL:// () |
2183 | 1134 { |
1135 switch (skill_level) | |
1136 { | |
1137 case 1: duration = 300 * spell_level; break; | |
1138 case 2: duration = 600 * spell_level; break; | |
1139 case 3: duration = 3600 * spell_level; break; | |
1140 case 4: duration = 3600 * spell_level; break; | |
1141 default: | |
1142 assert(false); | |
1143 } | |
1144 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
1145 break; | |
1146 for ( uint pl_id = 0; pl_id < 4; pl_id++ ) | |
1147 pOtherOverlayList->_4418B1(2010, pl_id + 100, 0, 65536); | |
1148 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 0); | |
1149 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 1); | |
1150 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 2); | |
1151 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 3); | |
1296 | 1152 |
2183 | 1153 pParty->pPartyBuffs[PARTY_BUFF_FEATHER_FALL].Apply(pParty->uTimePlayed + |
1154 (signed int)(signed __int64)((double)(signed int)((int)duration << 7) * 0.033333335), skill_level, 0, 0, 0); | |
2190 | 1155 spell_sound_flag = true; |
2183 | 1156 break; |
1157 } | |
1158 case SPELL_AIR_SPARKS:// | |
1159 { | |
1160 switch (skill_level) | |
1161 { | |
1162 case 1: amount = 3; break; | |
1163 case 2: amount = 5; break; | |
1164 case 3: amount = 7; break; | |
1165 case 4: amount = 9; break; | |
1166 default: | |
1167 assert(false); | |
1168 } | |
1169 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
1170 break; | |
1171 int _v726 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360; | |
1172 pSpellSprite.stru_24.Reset(); | |
1173 pSpellSprite.spell_id = pCastSpell->uSpellID; | |
1174 pSpellSprite.spell_level = spell_level; | |
1175 pSpellSprite.spell_skill = skill_level; | |
1176 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
1177 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
1178 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
1179 pSpellSprite.uAttributes = 0; | |
1180 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
1181 pSpellSprite.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, | |
1182 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3); | |
1183 pSpellSprite.uSpriteFrameID = 0; | |
1184 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
1185 pSpellSprite.spell_target_pid = a2; | |
1186 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
1187 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
1188 if ( pParty->bTurnBasedModeOn == 1 ) | |
1189 LOBYTE(pSpellSprite.uAttributes) |= 4; | |
1190 v188 = (signed int)_v726 / -2; | |
1191 v189 = (signed int)_v726 / 2; | |
1192 while ( v188 <= v189 ) | |
1193 { | |
1194 pSpellSprite.uFacing = v188 + LOWORD(v715.uYawAngle); | |
1195 if ( pSpellSprite.Create((signed __int16)(v188 + LOWORD(v715.uYawAngle)), v715.uPitchAngle, | |
1196 pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, pCastSpell->uPlayerID + 1) != -1 | |
1197 && pParty->bTurnBasedModeOn == 1 ) | |
1198 ++pTurnEngine->pending_actions; | |
1199 v188 += _v726 / (amount - 1); | |
1200 } | |
2190 | 1201 spell_sound_flag = true; |
2183 | 1202 break; |
1203 } | |
1204 case SPELL_AIR_JUMP:// | |
1205 { | |
1206 if ( pParty->uFlags & PARTY_FLAGS_1_FALLING) | |
1207 { | |
1208 ShowStatusBarString(pGlobalTXT_LocalizationStrings[493], 2); // Can't cast Jump while airborne! | |
1209 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
1210 break; | |
1211 } | |
1212 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
1213 break; | |
1214 for ( uint pl_id = 0; pl_id < 4; pl_id++ ) | |
1215 pOtherOverlayList->_4418B1(2040, pl_id + 100, 0, 65536); | |
1216 pParty->uFlags |= 0x100; | |
1217 pParty->uFallSpeed = 1000; | |
2190 | 1218 spell_sound_flag = true; |
2183 | 1219 break; |
1220 } | |
1221 case SPELL_AIR_INVISIBILITY:// | |
1222 { | |
1223 switch (skill_level) | |
1224 { | |
1225 case 1: duration = 600 * spell_level; amount = spell_level; break; | |
1226 case 2: duration = 600 * spell_level; amount = 2 * spell_level; break; | |
1227 case 3: duration = 600 * spell_level; amount = 3 * spell_level; break; | |
1228 case 4: duration = 3600 * spell_level; amount = 4 * spell_level; break; | |
1229 default: | |
1230 assert(false); | |
1231 } | |
1232 if (pParty->uFlags & (PARTY_FLAGS_1_ALERT_RED | PARTY_FLAGS_1_ALERT_YELLOW)) | |
1233 { | |
1234 ShowStatusBarString(pGlobalTXT_LocalizationStrings[638], 2); // There are hostile creatures nearby! | |
1235 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
1236 pCastSpell->uSpellID = 0; | |
1237 continue; | |
1238 } | |
1239 if ( pPlayer->CanCastSpell(uRequiredMana) ) | |
1240 { | |
1241 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 0); | |
1242 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 1); | |
1243 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 2); | |
1244 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 3); | |
1245 pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].Apply(pParty->uTimePlayed + | |
1246 (signed int)(signed __int64)((double)(signed int)((int)duration << 7) * 0.033333335), skill_level, amount, 0, 0); | |
2190 | 1247 spell_sound_flag = true; |
2183 | 1248 } |
1249 break; | |
1250 } | |
1251 case SPELL_AIR_FLY:// | |
1252 { | |
1253 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
1254 { | |
1255 ShowStatusBarString(pGlobalTXT_LocalizationStrings[494], 2); // Can not cast Fly indoors! | |
1256 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
1257 break; | |
1258 } | |
1259 if ( !pPlayers[pCastSpell->uPlayerID + 1]->GetMaxMana() ) | |
1260 { | |
1261 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
1262 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
1263 break; | |
1264 } | |
1265 if ( skill_level == 1 || skill_level == 2 || skill_level == 3 ) | |
1266 amount = 1; | |
1267 else | |
1268 amount = 0; | |
1269 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
1270 break; | |
1271 for ( uint pl_id = 0; pl_id < 4; pl_id++) | |
1272 pOtherOverlayList->_4418B1(2090, pl_id + 100, 0, 65536); | |
1273 v206 = pOtherOverlayList->_4418B1(10008, 203, 0, 65536); | |
1274 pParty->pPartyBuffs[PARTY_BUFF_FLY].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)(3600 * spell_level) << 7) | |
1275 * 0.033333335), skill_level, amount, v206, pCastSpell->uPlayerID + 1); | |
2190 | 1276 spell_sound_flag = true; |
2183 | 1277 break; |
1278 } | |
1279 case SPELL_AIR_STARBURST:// | |
1280 { | |
1281 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
1282 { | |
1283 ShowStatusBarString(pGlobalTXT_LocalizationStrings[495], 2); // Can't cast Starburst indoors! | |
1284 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
1285 pCastSpell->uSpellID = 0; | |
1286 continue; | |
1287 } | |
1288 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
1289 break; | |
1290 obj_type = PID_TYPE(a2); | |
1291 mon_id = PID_ID(a2); | |
1292 if ( obj_type == OBJECT_Actor ) | |
1293 { | |
1294 dist_X = pActors[mon_id].vPosition.x; | |
1295 dist_Y = pActors[mon_id].vPosition.y; | |
1296 dist_Z = pActors[mon_id].vPosition.z; | |
1297 } | |
1298 else | |
1299 { | |
1300 dist_X = pParty->vPosition.x + fixpoint_mul(2048, stru_5C6E00->Cos(pParty->sRotationY)); | |
1301 dist_Y = pParty->vPosition.y + fixpoint_mul(2048, stru_5C6E00->Sin(pParty->sRotationY)); | |
1302 dist_Z = pParty->vPosition.z; | |
1303 } | |
1304 unsigned __int64 k = 0; | |
1305 int j = 0; | |
1306 v730 = obj_type == OBJECT_Actor ? a2 : 0; | |
1307 for ( uint star_num = 20; star_num; star_num-- ) | |
1308 { | |
1309 a2 = rand() % 1000; | |
1310 if ( sqrt(((double)a2 + (double)dist_Z - (double)(dist_Z + 2500)) * ((double)a2 + (double)dist_Z - (double)(dist_Z + 2500)) | |
1311 + j * j + k * k) <= 1.0 ) | |
1312 { | |
1313 LODWORD(v685) = 0; | |
1314 HIDWORD(v685) = 0; | |
1315 } | |
1316 else | |
1317 { | |
2184 | 1318 HIDWORD(v685) = stru_5C6E00->Atan2((signed __int64)sqrt((float)(j * j + k * k)), ((double)a2 + (double)dist_Z - (double)(dist_Z + 2500))); |
2183 | 1319 LODWORD(v685) = stru_5C6E00->Atan2(j, k); |
1320 } | |
1321 pSpellSprite.stru_24.Reset(); | |
1322 pSpellSprite.spell_id = pCastSpell->uSpellID; | |
1323 pSpellSprite.spell_level = spell_level; | |
1324 pSpellSprite.spell_skill = skill_level; | |
1325 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
1326 pSpellSprite.uAttributes = 0; | |
1327 pSpellSprite.vPosition.x = dist_X; | |
1328 pSpellSprite.vPosition.y = dist_Y; | |
1329 pSpellSprite.vPosition.z = (int)(a2 + (dist_Z + 2500)); | |
1330 pSpellSprite.uSectorID = 0; | |
1331 pSpellSprite.uSpriteFrameID = 0; | |
1332 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
1333 pSpellSprite.spell_target_pid = v730; | |
1334 pSpellSprite.field_60_distance_related_prolly_lod = stru_50C198._427546(a2 + 2500); | |
1335 pSpellSprite.uFacing = v685; | |
1336 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
1337 if ( pParty->bTurnBasedModeOn == 1 ) | |
1338 pSpellSprite.uAttributes = 4; | |
1339 if ( pSpellSprite.Create(v685, SHIDWORD(v685), pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, 0) != -1 | |
1340 && pParty->bTurnBasedModeOn == 1 ) | |
1341 ++pTurnEngine->pending_actions; | |
1342 j = rand() % 1024 - 512; | |
1343 k = rand() % 1024 - 512; | |
1344 } | |
2190 | 1345 spell_sound_flag = true; |
2183 | 1346 break; |
1347 } | |
1348 case SPELL_WATER_AWAKEN:// | |
1349 { | |
1350 switch (skill_level) | |
1351 { | |
1352 case 1: amount = 180 * spell_level; break; | |
1353 case 2: amount = 3600 * spell_level; break; | |
1354 case 3: amount = 86400 * spell_level; break; | |
1355 case 4: amount = 0; break; | |
1356 default: | |
1357 assert(false); | |
1358 } | |
1359 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
1360 break; | |
1361 for( int i=0; i < 4; i++ ) | |
1362 { | |
1363 if ( skill_level == 4 ) | |
1364 { | |
1365 if ( pParty->pPlayers[i].pConditions[Condition_Sleep] ) | |
1366 { | |
1367 pParty->pPlayers[i].pConditions[Condition_Sleep] = 0; | |
1368 pParty->pPlayers[i].PlaySound(SPEECH_103, 0); | |
1369 } | |
1370 } | |
1371 else | |
1372 { | |
2185 | 1373 if ( pParty->pPlayers[i].DiscardConditionIfLastsLongerThan(Condition_Sleep, pParty->uTimePlayed - |
2183 | 1374 (signed int)(signed __int64)((double)(amount << 7) * 0.033333335)) ) |
1375 pParty->pPlayers[i].PlaySound(SPEECH_103, 0); | |
1376 } | |
1377 } | |
2190 | 1378 spell_sound_flag = true; |
2183 | 1379 break; |
1380 } | |
1381 case SPELL_WATER_POISON_SPRAY:// | |
1382 { | |
1383 switch (skill_level) | |
1384 { | |
1385 case 1: amount = 1; break; | |
1386 case 2: amount = 3; break; | |
1387 case 3: amount = 5; break; | |
1388 case 4: amount = 7; break; | |
1389 default: | |
1390 assert(false); | |
1391 } | |
1392 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
1393 break; | |
1394 signed int _v733 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360; | |
1395 if ( amount == 1 ) | |
1396 { | |
1397 pSpellSprite.stru_24.Reset(); | |
1398 pSpellSprite.spell_id = pCastSpell->uSpellID; | |
1399 pSpellSprite.spell_skill = skill_level; | |
1400 pSpellSprite.spell_level = spell_level; | |
1401 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
1402 pSpellSprite.uAttributes = 0; | |
1403 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
1404 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
1405 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
1406 pSpellSprite.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pSpellSprite.vPosition.z); | |
1407 pSpellSprite.uSpriteFrameID = 0; | |
1408 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
1409 pSpellSprite.spell_target_pid = a2; | |
1410 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
1411 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
1412 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
1413 if ( pParty->bTurnBasedModeOn == 1 ) | |
1414 LOBYTE(pSpellSprite.uAttributes) |= 4; | |
1415 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed; | |
1416 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) | |
1417 ++pTurnEngine->pending_actions; | |
1418 } | |
1419 else | |
1420 { | |
1421 pSpellSprite.stru_24.Reset(); | |
1422 pSpellSprite.spell_id = pCastSpell->uSpellID; | |
1423 pSpellSprite.spell_level = spell_level; | |
1424 pSpellSprite.spell_skill = skill_level; | |
1425 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
1426 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
1427 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
1428 pSpellSprite.uAttributes = 0; | |
1429 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
1430 pSpellSprite.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3); | |
1431 pSpellSprite.uSpriteFrameID = 0; | |
1432 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
1433 pSpellSprite.spell_target_pid = a2; | |
1434 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
1435 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
1436 if ( pParty->bTurnBasedModeOn == 1 ) | |
1437 LOBYTE(pSpellSprite.uAttributes) |= 4; | |
2189 | 1438 v188 = _v733 / -2; |
1439 v189 = _v733 / 2; | |
1440 if ( v188 <= v189 ) | |
2183 | 1441 { |
1442 do | |
1443 { | |
2189 | 1444 pSpellSprite.uFacing = v188 + v715.uYawAngle; |
2183 | 1445 if ( pSpellSprite.Create(pSpellSprite.uFacing, v715.uPitchAngle, pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, |
1446 pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 ) | |
1447 ++pTurnEngine->pending_actions; | |
2189 | 1448 v188 += _v733 / (amount - 1); |
2183 | 1449 } |
2189 | 1450 while ( v188 <= v189 ); |
2183 | 1451 } |
1452 } | |
2190 | 1453 spell_sound_flag = true; |
1454 break; | |
2183 | 1455 } |
2184 | 1456 case SPELL_WATER_WATER_WALK:// |
1457 { | |
1458 if ( !pPlayers[pCastSpell->uPlayerID + 1]->GetMaxMana() ) | |
1459 { | |
1460 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
1461 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
1462 break; | |
1463 } | |
1464 switch (skill_level) | |
1465 { | |
1466 case 1: //break; | |
1467 case 2: duration = 600 * spell_level; break; | |
1468 case 3: | |
1469 case 4: duration = 3600 * spell_level; break; | |
1470 default: | |
1471 assert(false); | |
1472 } | |
1473 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
1474 break; | |
1475 v169 = pOtherOverlayList->_4418B1(10005, 201, 0, 65536); | |
1476 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 0); | |
1477 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 1); | |
1478 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 2); | |
1479 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 3); | |
1480 pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(duration << 7) * 0.033333335), | |
1481 skill_level, amount, v169, pCastSpell->uPlayerID + 1); | |
1482 if ( skill_level == 4 ) | |
1483 pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].uFlags = 1; | |
2190 | 1484 spell_sound_flag = true; |
2184 | 1485 break; |
1486 } | |
1487 case SPELL_WATER_RECHARGE_ITEM:// | |
2183 | 1488 { |
2184 | 1489 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
1490 break; | |
1491 v730c = &pParty->pPlayers[pCastSpell->uPlayerID_2].pInventoryItemList[a2]; | |
1492 if ( v730c->GetItemEquipType() != 12 || v730c->uAttributes & 2 ) | |
1493 { | |
1494 _50C9D0_AfterEnchClickEventId = 113; | |
1495 _50C9D4_AfterEnchClickEventSecondParam = 0; | |
1496 _50C9D8_AfterEnchClickEventTimeout = 1; | |
1497 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
1498 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
1499 pCastSpell->uSpellID = 0; | |
1500 continue; | |
1501 } | |
1502 if ( skill_level == 1 || skill_level == 2 ) | |
1503 v241 = (double)v723 * 0.0099999998 + 0.5;//50 % | |
1504 else if ( skill_level == 3 ) | |
1505 v241 = (double)v723 * 0.0099999998 + 0.69999999;//30 % | |
1506 else if ( skill_level == 4 ) | |
1507 v241 = (double)v723 * 0.0099999998 + 0.80000001;//20 % | |
1508 else | |
1509 v241 = 0.0; | |
1510 if ( v241 > 1.0 ) | |
1511 v241 = 1.0; | |
1512 int uNewCharges = v730c->uMaxCharges * v241; | |
1513 v730c->uMaxCharges = uNewCharges; | |
1514 v730c->uNumCharges = uNewCharges; | |
1515 if ( uNewCharges <= 0 ) | |
1516 { | |
1517 v730c = 0; | |
1518 _50C9D0_AfterEnchClickEventId = 113; | |
1519 _50C9D4_AfterEnchClickEventSecondParam = 0; | |
1520 _50C9D8_AfterEnchClickEventTimeout = 1; | |
1521 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2);// !!! | |
1522 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
1523 pCastSpell->uSpellID = 0; | |
1524 spell_level = v723; | |
1525 continue; | |
1526 } | |
1527 v730c->uAttributes |= 0x40u; | |
1528 _50C9A8_item_enchantment_timer = 256; | |
2190 | 1529 spell_sound_flag = true; |
1682 | 1530 break; |
2184 | 1531 } |
1532 case SPELL_WATER_ENCHANT_ITEM:// | |
1533 { | |
1534 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
1535 break; | |
1536 uRequiredMana = 0; | |
1537 amount = 10 * spell_level; | |
1538 bool item_not_broken = true; | |
1539 int rnd = rand() % 100; | |
1540 pPlayer = &pParty->pPlayers[pCastSpell->uPlayerID_2]; | |
1541 v245 = &pPlayer->pInventoryItemList[a2]; | |
1542 ItemDesc *_v725 = &pItemsTable->pItems[v245->uItemID]; | |
1543 if ((skill_level == 1 || skill_level == 2 /*&& _v725->uEquipType > EQUIP_BOW*/ || skill_level == 3 || skill_level == 4) && | |
1544 v245->uItemID <= 134 && | |
1545 v245->uSpecEnchantmentType == 0 && v245->uEnchantmentType == 0 && | |
2185 | 1546 v245->m_enchantmentStrength== 0 && !v245->IsBroken() ) // |
2184 | 1547 { |
1548 if ( (v245->GetValue() < 450 && ( skill_level == 1 || skill_level == 2 )) | |
1549 || (v245->GetValue() < 450 && (skill_level == 3|| skill_level == 4 ) && _v725->uEquipType >= EQUIP_SINGLE_HANDED && _v725->uEquipType <= EQUIP_BOW) | |
1550 || (v245->GetValue() < 250 && (skill_level == 3 || skill_level == 4 )&& _v725->uEquipType > EQUIP_BOW) )// | |
1551 { | |
1552 if ( !(v245->uAttributes & 0x200) )// | |
1553 { | |
1554 v245->uAttributes |= 2;// | |
1555 } | |
1556 item_not_broken = false; | |
1557 } | |
1558 else | |
1559 { | |
1560 if ( rnd >= 10 * spell_level )// | |
1561 { | |
1562 if ( !(v245->uAttributes & 0x200) )// | |
1563 v245->uAttributes |= 2;// | |
1564 } | |
1565 else | |
1566 { | |
2185 | 1567 if ( (rnd < 80 && (skill_level == 3 || skill_level == 4 )) || v245->GetValue() < 450 || (v245->GetValue() < 250 |
1568 && (skill_level == 3 || skill_level == 4) && _v725->uEquipType >= EQUIP_SINGLE_HANDED && _v725->uEquipType <= EQUIP_BOW)) | |
2184 | 1569 { |
2185 | 1570 v313 = _v725->uEquipType; |
1571 if ( _v725->uEquipType >= EQUIP_ARMOUR && _v725->uEquipType <= EQUIP_AMULET ) | |
1572 { | |
1573 v295 = rand() % 10;// pItemsTable->field_116D8[pItemsTable->pItems[_this->uItemID].uEquipType]; | |
1574 /*v245->uEnchantmentType = 0; | |
1575 __debugbreak(); // castspellinfo.cpp(1971): warning C4700: uninitialized local variable 'v294' used | |
1576 for ( kk = pItemsTable->pEnchantments[0].to_item[v245->GetItemEquipType() + 1]; | |
1577 ; | |
1578 kk += pItemsTable->pEnchantments[v294->uEnchantmentType].to_item[v245->GetItemEquipType() + 1] ) | |
1579 { | |
1580 ++v245->uEnchantmentType; | |
1581 if ( kk >= v295 ) | |
1582 break; | |
1583 } | |
1584 v255 = 10;//pItemsTable->field_116D8[17]; | |
1585 v256 = 10;//pItemsTable->field_116D8[16]; | |
1586 v245->m_enchantmentStrength = v256 + rand() % (v255 - v256 + 1);*/ | |
1587 v245->uEnchantmentType = v295; | |
1588 v245->m_enchantmentStrength = pItemsTable->pEnchantments[v295].to_item[_v725->uEquipType - EQUIP_ARMOUR]; | |
1589 v245->uAttributes |= 0x20u; | |
1590 _50C9A8_item_enchantment_timer = 256; | |
2190 | 1591 spell_sound_flag = true; |
2184 | 1592 break; |
2185 | 1593 } |
2197 | 1594 else if ( skill_level == 3 || skill_level == 4)//for master & GM not refactored( ) |
2184 | 1595 { |
2185 | 1596 v258 = 0; |
2191 | 1597 v725 = 0; |
2185 | 1598 int _v733; |
1599 if ( pItemsTable->pSpecialEnchantments_count > 0 ) | |
2184 | 1600 { |
2185 | 1601 v730 = (int)&v679; |
1602 for ( _v733 = 0; _v733 < pItemsTable->pSpecialEnchantments_count; ++_v733 ) | |
2184 | 1603 { |
2185 | 1604 v259 = LOBYTE(pItemsTable->pSpecialEnchantments[v258 + 1].pBonusStatement); |
1605 if ( !v259 || v259 == 1 ) | |
1606 { | |
1607 v260 = *(&pItemsTable->pSpecialEnchantments[0].to_item_apply[v245->GetItemEquipType() + 4] + v258 * 28); | |
2191 | 1608 v725 += v260; |
2185 | 1609 if ( v260 ) |
1610 { | |
1611 v261 = v730; | |
1612 v730 += 4; | |
1613 *(int *)v261 = _v733; | |
1614 } | |
1615 } | |
1616 ++v258; | |
2184 | 1617 } |
1618 } | |
2191 | 1619 v262 = rand() % v725; |
2185 | 1620 v263 = v679; |
1621 v245->uSpecEnchantmentType = v679[0]; | |
1622 v264 = pItemsTable->pSpecialEnchantments[*v263].to_item_apply[v245->GetItemEquipType() + 4]; | |
1623 v265 = v262 + 1; | |
1624 if ( v264 < v265 ) | |
1625 { | |
1626 for ( ii = v679; ; ii = (int *)v732 ) | |
1627 { | |
1628 v267 = (int)(ii + 1); | |
1629 v732 = v267; | |
1630 v268 = *(int *)v267; | |
1631 *(int *)(v245 + 12) = v268; | |
1632 v264 += pItemsTable->pSpecialEnchantments[v268].to_item_apply[v245->GetItemEquipType() + 4]; | |
1633 if ( v264 >= v265 ) | |
1634 break; | |
1635 } | |
1636 } | |
1637 v278 = 0; | |
2191 | 1638 v725 = 0; |
2185 | 1639 if ( pItemsTable->pSpecialEnchantments_count > 0 ) |
1640 { | |
1641 int *_v730 = v679; | |
1642 for ( _v733 = 0; _v733 < pItemsTable->pSpecialEnchantments_count; ++_v733 ) | |
1643 { | |
1644 v279 = LOBYTE(pItemsTable->pSpecialEnchantments[v278].pBonusStatement); | |
1645 if ( !v279 || v279 == 1 ) | |
1646 { | |
1647 v280 = *(&pItemsTable->pSpecialEnchantments[v278].to_item_apply[v245->GetItemEquipType()]); | |
1648 _v733 += v280; | |
1649 if ( v280 ) | |
1650 { | |
1651 v281 = _v730; | |
1652 ++_v730; | |
1653 *v281 = _v733; | |
1654 } | |
1655 } | |
1656 ++v278; | |
1657 } | |
1658 } | |
1659 v282 = rand() % _v733; | |
1660 v283 = v679; | |
1661 v245->uSpecEnchantmentType = v679[0]; | |
1662 v284 = pItemsTable->pSpecialEnchantments[*v283].to_item_apply[v245->GetItemEquipType() ]; | |
1663 v285 = v282 + 1; | |
1664 for ( l = v679; v284 < v285; ++l ) | |
1665 { | |
1666 v245->uSpecEnchantmentType = *(l+1); | |
1667 v284 += pItemsTable->pSpecialEnchantments[*(l+1)].to_item_apply[v245->GetItemEquipType()]; | |
1668 } | |
1669 ++v245->uSpecEnchantmentType; | |
1670 v245->uAttributes |= 0x20u; | |
1671 _50C9A8_item_enchantment_timer = 256; | |
2190 | 1672 spell_sound_flag = true; |
2185 | 1673 break; |
2184 | 1674 } |
1675 } | |
1676 } | |
1677 } | |
1678 } | |
2190 | 1679 if ( spell_sound_flag == 0 ) |
2184 | 1680 { |
1681 v317 = pGlobalTXT_LocalizationStrings[428];// !!! | |
1682 if ( item_not_broken == false ) | |
1683 v317 = pGlobalTXT_LocalizationStrings[585];// | |
1684 ShowStatusBarString(v317, 2); | |
1685 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
1686 //v318 = &pParty->pPlayers[pCastSpell->uPlayerID_2]; | |
1687 pCastSpell->uSpellID = 0; | |
1688 pParty->pPlayers[pCastSpell->uPlayerID_2].PlaySound(SPEECH_43, 0); | |
1689 } | |
1690 break; | |
1691 } | |
1692 case SPELL_WATER_TOWN_PORTAL:// | |
1693 { | |
1694 amount = 10 * spell_level; | |
1695 if ( pPlayer->sMana < (signed int)uRequiredMana ) | |
1696 break; | |
2185 | 1697 if ( pParty->uFlags & (PARTY_FLAGS_1_ALERT_RED | PARTY_FLAGS_1_ALERT_YELLOW) && skill_level != 4 |
1698 || rand() % 100 >= amount && skill_level != 4 ) | |
2184 | 1699 { |
1700 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
1701 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
1702 pCastSpell->uSpellID = 0; | |
1703 continue; | |
1704 } | |
1705 town_portal_caster_id = pCastSpell->uPlayerID; | |
2402 | 1706 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_OnCastTownPortal, 0, 0); |
2190 | 1707 spell_sound_flag = true; |
2184 | 1708 break; |
1709 } | |
1710 case SPELL_WATER_LLOYDS_BEACON:// | |
1711 { | |
2185 | 1712 if ( !_stricmp(pCurrentMapName, "d05.blv") ) // Arena |
1713 { | |
1714 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
1715 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
1716 pCastSpell->uSpellID = 0; | |
1717 continue; | |
1718 } | |
1719 if ( pPlayer->sMana >= (signed int)uRequiredMana ) | |
1720 { | |
1721 pEventTimer->Pause(); | |
2402 | 1722 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_OnCastLloydsBeacon, 0, 0); |
2185 | 1723 lloyds_beacon_spell_level = (signed int)(604800 * spell_level); |
1724 _506348_current_lloyd_playerid = pCastSpell->uPlayerID; | |
1725 ::uRequiredMana = uRequiredMana; | |
1726 ::sRecoveryTime = sRecoveryTime; | |
1727 lloyds_beacon_sound_id = pCastSpell->sound_id; | |
1728 lloyds_beacon_spell_id = pCastSpell->uSpellID; | |
1729 pCastSpell->uFlags |= 0x20u; | |
1730 } | |
1731 break; | |
1732 } | |
1733 case SPELL_EARTH_STONE_TO_FLESH: | |
1734 { | |
1735 switch (skill_level) | |
1736 { | |
1737 case 1: amount = 3600 * spell_level; break; | |
1738 case 2: amount = 3600 * spell_level; break; | |
1739 case 3: amount = 86400 * spell_level; break; | |
1740 case 4: break; | |
1741 default: | |
1742 assert(false); | |
1743 } | |
1744 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
1745 break; | |
1746 if ( pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Pertified] ) | |
1747 { | |
1748 if ( skill_level == 4 )//for GM | |
1749 { | |
1750 pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Pertified] = 0; | |
2190 | 1751 spell_sound_flag = true; |
2185 | 1752 break; |
1753 } | |
1754 v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335); | |
2186 | 1755 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan(Condition_Pertified, v663); |
2185 | 1756 } |
2190 | 1757 spell_sound_flag = true; |
2185 | 1758 break; |
1759 } | |
1760 case SPELL_EARTH_ROCK_BLAST:// | |
1761 { | |
1762 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
1763 break; | |
1764 pSpellSprite.stru_24.Reset(); | |
1765 pSpellSprite.spell_id = pCastSpell->uSpellID; | |
1766 pSpellSprite.spell_level = spell_level; | |
1767 pSpellSprite.spell_skill = skill_level; | |
1768 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
1769 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
1770 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
1771 pSpellSprite.uAttributes = 0; | |
1772 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
1773 pSpellSprite.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3); | |
1774 pSpellSprite.uSpriteFrameID = 0; | |
1775 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
1776 pSpellSprite.spell_target_pid = a2; | |
1777 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
1778 pSpellSprite.uFacing = LOWORD(pParty->sRotationY); | |
1779 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
1780 if ( pParty->bTurnBasedModeOn == 1 ) | |
1781 LOBYTE(pSpellSprite.uAttributes) |= 4; | |
1782 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed; | |
1783 if ( pSpellSprite.Create(pParty->sRotationY, pParty->sRotationX, v659, pCastSpell->uPlayerID + 1) != -1 | |
1784 && pParty->bTurnBasedModeOn == 1 ) | |
1785 ++pTurnEngine->pending_actions; | |
2190 | 1786 spell_sound_flag = true; |
2185 | 1787 break; |
1788 } | |
1789 case SPELL_EARTH_DEATH_BLOSSOM: // | |
1790 { | |
1791 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
2184 | 1792 { |
1793 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
1794 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
1795 pCastSpell->uSpellID = 0; | |
1796 continue; | |
1797 } | |
2185 | 1798 if ( !pPlayer->CanCastSpell(uRequiredMana) ) |
1799 break; | |
1800 pSpellSprite.uType = 4090; | |
1801 pSpellSprite.stru_24.Reset(); | |
1802 pSpellSprite.spell_id = pCastSpell->uSpellID; | |
1803 pSpellSprite.spell_level = spell_level; | |
1804 pSpellSprite.spell_skill = skill_level; | |
1805 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
1806 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
1807 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
1808 pSpellSprite.uAttributes = 0; | |
1809 pSpellSprite.uSectorID = 0; | |
1810 pSpellSprite.uSpriteFrameID = 0; | |
1811 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3; | |
1812 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
1813 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
1814 pSpellSprite.spell_target_pid = a2; | |
1815 pSpellSprite.uFacing = LOWORD(pParty->sRotationY); | |
1816 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
1817 if ( pParty->bTurnBasedModeOn == 1 ) | |
1818 pSpellSprite.uAttributes = 4; | |
1819 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed; | |
1820 if ( pSpellSprite.Create(pParty->sRotationY, stru_5C6E00->uIntegerHalfPi / 2, v659, 0) != -1 | |
1821 && pParty->bTurnBasedModeOn == 1 ) | |
1822 ++pTurnEngine->pending_actions; | |
2190 | 1823 spell_sound_flag = true; |
2185 | 1824 break; |
1825 } | |
1826 case SPELL_SPIRIT_DETECT_LIFE: // | |
1827 { | |
1828 switch (skill_level) | |
1829 { | |
1830 case 1: amount = 600 * spell_level; break; | |
1831 case 2: amount = 1800 * spell_level; break; | |
1832 case 3: | |
1833 case 4: amount = 3600 * spell_level; break; | |
1834 default: | |
1835 assert(false); | |
1836 } | |
1837 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
1838 break; | |
1839 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 0); | |
1840 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 1); | |
1841 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 2); | |
1842 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 3); | |
1843 pParty->pPartyBuffs[PARTY_BUFF_DETECT_LIFE].Apply(pParty->uTimePlayed + | |
1844 (signed int)(signed __int64)((double)(signed int)((int)amount << 7) * 0.033333335), skill_level, 0, 0, 0); | |
2190 | 1845 spell_sound_flag = true; |
2185 | 1846 break; |
1847 } | |
1848 case SPELL_SPIRIT_FATE:// | |
1849 { | |
1850 switch (skill_level) | |
1851 { | |
1852 case 1: amount = spell_level; break; | |
1853 case 2: amount = 2 * spell_level; break; | |
1854 case 3: amount = 4 * spell_level; break; | |
1855 case 4: amount = 6 * spell_level; break; | |
1856 default: | |
1857 assert(false); | |
1858 } | |
1859 //LODWORD(v733) = 300; | |
1860 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
1861 break; | |
1862 if ( pCastSpell->spell_target_pid == 0 ) | |
1863 { | |
1864 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pCastSpell->uPlayerID_2); | |
1865 pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_FATE].Apply(pParty->uTimePlayed + 1280, skill_level, amount, 0, 0); | |
2190 | 1866 spell_sound_flag = true; |
2185 | 1867 break; |
1868 } | |
1869 if (PID_TYPE(pCastSpell->spell_target_pid) == OBJECT_Actor) | |
1870 { | |
1871 mon_id = PID_ID(pCastSpell->spell_target_pid); | |
1872 pActors[mon_id].pActorBuffs[ACTOR_BUFF_FATE].Apply(pParty->uTimePlayed + 1280, skill_level, amount, 0, 0); | |
1873 pActors[mon_id].uAttributes |= 0x80000; | |
1874 pGame->GetStru6()->_4A7E89_sparkles_on_actor_after_it_casts_buff(&pActors[mon_id], 0); | |
1875 } | |
2190 | 1876 spell_sound_flag = true; |
2185 | 1877 break; |
1878 } | |
1879 case SPELL_SPIRIT_REMOVE_CURSE:// | |
1880 { | |
1881 switch (skill_level) | |
1882 { | |
1883 case 1: amount = 3600 * spell_level; break; | |
1884 case 2: amount = 3600 * spell_level; break; | |
1885 case 3: amount = 86400 * spell_level; break; | |
1886 case 4: amount = 0; break; | |
1887 default: | |
1888 assert(false); | |
1889 } | |
1890 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
1891 break; | |
1892 if ( !pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Cursed] ) | |
1893 { | |
2190 | 1894 spell_sound_flag = true; |
2185 | 1895 break; |
1896 } | |
1897 if ( skill_level == 4 )//GM | |
1898 pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Cursed] = 0; | |
1899 else | |
1900 { | |
1901 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan(0, | |
1902 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335)); | |
1903 if ( pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Cursed] ) | |
1904 { | |
2190 | 1905 spell_sound_flag = true; |
2185 | 1906 break; |
1907 } | |
1908 } | |
1909 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pCastSpell->uPlayerID_2); | |
2190 | 1910 spell_sound_flag = true; |
2185 | 1911 break; |
1912 } | |
1913 case SPELL_SPIRIT_PRESERVATION:// | |
1914 { | |
1915 if ( skill_level == 4 ) | |
1916 duration = 900 * (spell_level + 4); | |
1917 else | |
1918 duration = 300 * (spell_level + 12); | |
1919 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
1920 break; | |
1921 if ( skill_level == 1 || skill_level == 2 ) | |
1922 { | |
1923 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pCastSpell->uPlayerID_2); | |
1924 pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_PRESERVATION].Apply(pParty->uTimePlayed + | |
1925 (signed int)(signed __int64)((double)(signed int)((int)duration << 7) * 0.033333335), skill_level, 0, 0, 0); | |
2190 | 1926 spell_sound_flag = true; |
2185 | 1927 break; |
1928 } | |
1929 for ( uint pl_id = 0; pl_id < 4; pl_id++ ) | |
1930 { | |
1931 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pl_id); | |
1932 pParty->pPlayers[pl_id].pPlayerBuffs[PLAYER_BUFF_PRESERVATION].Apply(pParty->uTimePlayed + | |
1933 (signed int)(signed __int64)((double)(signed int)((int)duration << 7) * 0.033333335), skill_level, 0, 0, 0); | |
1934 } | |
2190 | 1935 spell_sound_flag = true; |
2185 | 1936 break; |
1937 } | |
1938 case SPELL_SPIRIT_TURN_UNDEAD:// | |
1939 { | |
1940 if ( skill_level == 1 || skill_level == 2) | |
1941 duration = 60 * (spell_level + 3); | |
1942 else | |
1943 duration = 300 * spell_level + 180; | |
1944 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
1945 break; | |
1946 int mon_num = pRenderer->_466_GetActorsInViewport(4096); | |
1947 pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xFFFFFF, 192); | |
1948 ++pSpellSprite.uType; | |
1949 pSpellSprite.stru_24.Reset(); | |
1950 pSpellSprite.spell_id = pCastSpell->uSpellID; | |
1951 pSpellSprite.spell_level = spell_level; | |
1952 pSpellSprite.spell_skill = skill_level; | |
1953 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
1954 pSpellSprite.uAttributes = 0; | |
1955 pSpellSprite.uSectorID = 0; | |
1956 pSpellSprite.uSpriteFrameID = 0; | |
1957 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
1958 pSpellSprite.uFacing = 0; | |
1959 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
1960 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
1961 for ( a2 = 0; a2 < mon_num; ++a2 ) | |
1962 { | |
1963 if ( MonsterStats::BelongsToSupertype(pActors[_50BF30_actors_in_viewport_ids[a2]].pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) ) | |
1964 { | |
1965 pSpellSprite.vPosition.x = pActors[_50BF30_actors_in_viewport_ids[a2]].vPosition.x; | |
1966 pSpellSprite.vPosition.y = pActors[_50BF30_actors_in_viewport_ids[a2]].vPosition.y; | |
1967 pSpellSprite.vPosition.z = pActors[_50BF30_actors_in_viewport_ids[a2]].vPosition.z - (unsigned int)(signed __int64)((double)pActors[_50BF30_actors_in_viewport_ids[a2]].uActorHeight * -0.8); | |
1968 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, _50BF30_actors_in_viewport_ids[a2]); | |
1969 pSpellSprite.Create(0, 0, 0, 0); | |
1970 pActors[_50BF30_actors_in_viewport_ids[a2]].pActorBuffs[ACTOR_BUFF_AFRAID].Apply(pParty->uTimePlayed + | |
1971 (signed __int64)((double)(signed int)((int)duration << 7) * 0.033333335), skill_level, 0, 0, 0); | |
1972 } | |
1973 } | |
2190 | 1974 spell_sound_flag = true; |
2185 | 1975 break; |
1976 } | |
1977 case SPELL_SPIRIT_RAISE_DEAD:// | |
1978 { | |
1979 if ( skill_level == 4 ) | |
1980 amount = 0; | |
1981 else | |
1982 amount = 86400 * spell_level; | |
1983 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
1984 break; | |
1985 pOtherOverlayList->_4418B1(5080, pCastSpell->uPlayerID_2 + 100, 0, 65536); | |
1986 if ( !pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Dead] ) | |
1987 { | |
2190 | 1988 spell_sound_flag = true; |
2185 | 1989 break; |
1990 } | |
1991 pParty->pPlayers[pCastSpell->uPlayerID_2].sHealth = 1; | |
1992 if ( skill_level == 4 ) | |
1993 { | |
1994 pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Dead] = 0; | |
1995 pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Unconcious] = 0; | |
1996 } | |
1997 else | |
1998 { | |
1999 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan(Condition_Dead, | |
2000 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335)); | |
2001 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan(Condition_Unconcious, | |
2002 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335)); | |
2003 } | |
2004 pParty->pPlayers[pCastSpell->uPlayerID_2].SetCondition(Condition_Weak, 0); | |
2190 | 2005 spell_sound_flag = true; |
2185 | 2006 break; |
2007 } | |
2186 | 2008 case SPELL_SPIRIT_SHARED_LIFE:// |
2185 | 2009 { |
2010 if ( skill_level == 4 ) | |
2186 | 2011 amount = 4 * spell_level; |
2012 else | |
2013 amount = 3 * spell_level; | |
2014 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2015 break; | |
2016 int active_pl_num = 0; | |
2017 signed int shared_life_count = amount; | |
2018 int mean_life = 0; | |
2019 int pl_array[4]; | |
2020 for ( uint pl_id = 1; pl_id <= 4; pl_id++ ) | |
2021 { | |
2022 if ( !pPlayers[pl_id]->pConditions[Condition_Dead] && !pPlayers[pl_id]->pConditions[Condition_Pertified] | |
2023 && !pPlayers[pl_id]->pConditions[Condition_Eradicated] ) | |
2024 pl_array[active_pl_num++] = pl_id; | |
2025 } | |
2026 for ( uint i = 0; i < active_pl_num; i++ ) | |
2027 shared_life_count += pPlayers[pl_array[i]]->sHealth; | |
2028 mean_life = (signed __int64)((double)shared_life_count / (double)active_pl_num); | |
2029 for ( uint i = 0; i < active_pl_num; i++ ) | |
2030 { | |
2031 pPlayers[pl_array[i]]->sHealth = mean_life; | |
2032 if ( pPlayers[pl_array[i]]->sHealth > pPlayers[pl_array[i]]->GetMaxHealth()) | |
2033 pPlayers[pl_array[i]]->sHealth = pPlayers[pl_array[i]]->GetMaxHealth(); | |
2034 if ( pPlayers[pl_array[i]]->sHealth > 0 ) | |
2035 pPlayers[pl_array[i]]->SetUnconcious(0); | |
2036 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pl_array[i] - 1); | |
2037 } | |
2190 | 2038 spell_sound_flag = true; |
2186 | 2039 break; |
2040 } | |
2041 case SPELL_SPIRIT_RESSURECTION:// | |
2042 { | |
2043 switch (skill_level) | |
2044 { | |
2045 case 1: amount = 180 * spell_level; break; | |
2046 case 2: amount = 10800 * spell_level; break; | |
2047 case 3: amount = 259200 * spell_level; break; | |
2048 case 4: amount = 0; break; | |
2049 default: | |
2050 assert(false); | |
2051 } | |
2052 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2053 break; | |
2054 if ( pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Eradicated] | |
2055 || pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Dead] ) | |
2056 { | |
2224 | 2057 if ( !(pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Weak]) ) |
2058 pParty->pPlayers[pCastSpell->uPlayerID_2].PlaySound(SPEECH_25, 0); | |
2186 | 2059 if ( skill_level == 4 ) |
2060 { | |
2061 pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Eradicated] = 0; | |
2062 pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Dead] = 0; | |
2063 pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Unconcious] = 0; | |
2064 } | |
2065 else | |
2066 { | |
2067 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( Condition_Eradicated, | |
2068 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335)); | |
2069 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( Condition_Dead, | |
2070 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335)); | |
2071 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( Condition_Unconcious, | |
2072 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335)); | |
2073 } | |
2074 pParty->pPlayers[pCastSpell->uPlayerID_2].SetCondition(Condition_Weak, 1); | |
2075 pParty->pPlayers[pCastSpell->uPlayerID_2].sHealth = 1; | |
2076 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pCastSpell->uPlayerID_2); | |
2077 } | |
2190 | 2078 spell_sound_flag = true; |
2186 | 2079 break; |
2080 } | |
2081 case SPELL_MIND_CURE_PARALYSIS:// | |
2082 { | |
2083 switch (skill_level) | |
2084 { | |
2085 case 1: amount = 3600 * spell_level; break; | |
2086 case 2: amount = 3600 * spell_level; break; | |
2087 case 3: amount = 86400 * spell_level; break; | |
2088 case 4: amount = 0; break; | |
2089 default: | |
2090 assert(false); | |
2091 } | |
2092 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2093 break; | |
2094 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pCastSpell->uPlayerID_2); | |
2095 if ( !pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Paralyzed] ) | |
2096 { | |
2190 | 2097 spell_sound_flag = true; |
2186 | 2098 break; |
2099 } | |
2100 if ( skill_level == 4 ) | |
2101 { | |
2102 pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Paralyzed] = 0; | |
2190 | 2103 spell_sound_flag = true; |
2186 | 2104 break; |
2105 } | |
2106 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan(Condition_Paralyzed, | |
2107 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335)); | |
2190 | 2108 spell_sound_flag = true; |
2186 | 2109 break; |
2110 } | |
2111 case SPELL_MIND_REMOVE_FEAR:// | |
2112 { | |
2113 switch (skill_level) | |
2114 { | |
2115 case 1: amount = 180 * spell_level; break; | |
2116 case 2: amount = 3600 * spell_level; break; | |
2117 case 3: amount = 86400 * spell_level; break; | |
2118 case 4: amount = 0; break; | |
2119 default: | |
2120 assert(false); | |
2121 } | |
2122 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2123 break; | |
2124 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pCastSpell->uPlayerID_2); | |
2125 if ( !pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Fear] ) | |
2126 { | |
2190 | 2127 spell_sound_flag = true; |
2186 | 2128 break; |
2129 } | |
2130 if ( skill_level == 4 ) | |
2131 { | |
2132 pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Fear] = 0; | |
2190 | 2133 spell_sound_flag = true; |
2186 | 2134 break; |
2135 } | |
2136 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan(Condition_Fear, | |
2137 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335)); | |
2190 | 2138 spell_sound_flag = true; |
2186 | 2139 break; |
2140 } | |
2141 case SPELL_MIND_TELEPATHY:// | |
2142 { | |
2143 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2144 break; | |
2187 | 2145 if (PID_TYPE(a2) == OBJECT_Actor) |
2186 | 2146 { |
2187 | 2147 mon_id = PID_ID(a2); |
2148 if ( !(pActors[mon_id].uAttributes & 0x800000) ) | |
2149 pActors[mon_id].SetRandomGoldIfTheresNoItem(); | |
2150 int gold_num = 0; | |
2276 | 2151 if ( pItemsTable->pItems[pActors[mon_id].ActorHasItems[3].uItemID].uEquipType == EQUIP_GOLD ) |
2152 gold_num = pActors[mon_id].ActorHasItems[3].uSpecEnchantmentType; | |
2187 | 2153 ItemGen item; |
2154 item.Reset(); | |
2155 if (pActors[mon_id].uCarriedItemID) | |
2156 item.uItemID = pActors[mon_id].uCarriedItemID; | |
2157 else | |
2186 | 2158 { |
2187 | 2159 for ( uint i = 0; i < 4; ++i ) |
2186 | 2160 { |
2276 | 2161 if ( pActors[mon_id].ActorHasItems[i].uItemID > 0 && pItemsTable->pItems[pActors[mon_id].ActorHasItems[i].uItemID].uEquipType != EQUIP_GOLD ) |
2187 | 2162 { |
2276 | 2163 memcpy(&item, &pActors[mon_id].ActorHasItems[i], sizeof(item)); |
2187 | 2164 spell_level = v723; |
2165 } | |
2186 | 2166 } |
2167 } | |
2187 | 2168 if ( gold_num > 0 ) |
2186 | 2169 { |
2187 | 2170 if (item.uItemID) |
2171 sprintf(pTmpBuf2.data(), "(%s), and %d gold", item.GetDisplayName(), gold_num); | |
2172 else | |
2173 sprintf(pTmpBuf2.data(), "%d gold", gold_num); | |
2186 | 2174 } |
2175 else | |
2176 { | |
2187 | 2177 if (item.uItemID) |
2178 sprintf(pTmpBuf2.data(), "(%s)", item.GetDisplayName()); | |
2179 else | |
2180 { | |
2181 strcpy(pTmpBuf2.data(), "nothing"); | |
2182 ShowStatusBarString(pTmpBuf2.data(), 2); | |
2183 } | |
2186 | 2184 } |
2187 | 2185 ShowStatusBarString(pTmpBuf2.data(), 2); |
2186 pSpellSprite.stru_24.Reset(); | |
2187 pSpellSprite.spell_id = pCastSpell->uSpellID; | |
2188 pSpellSprite.spell_level = spell_level; | |
2189 pSpellSprite.spell_skill = skill_level; | |
2190 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
2191 pSpellSprite.vPosition.x = pActors[mon_id].vPosition.x; | |
2192 pSpellSprite.vPosition.y = pActors[mon_id].vPosition.y; | |
2193 pSpellSprite.vPosition.z = pActors[mon_id].uActorHeight; | |
2194 pSpellSprite.uAttributes = 0; | |
2195 pSpellSprite.uSectorID = pIndoor->GetSector(pSpellSprite.vPosition.x, pSpellSprite.vPosition.y, pSpellSprite.vPosition.z); | |
2196 pSpellSprite.uSpriteFrameID = 0; | |
2197 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
2198 pSpellSprite.spell_target_pid = a2; | |
2199 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
2200 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
2201 LOBYTE(pSpellSprite.uAttributes) |= 0x80; | |
2202 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
2203 pSpellSprite.Create(0, 0, 0, pCastSpell->uPlayerID + 1); | |
2186 | 2204 } |
2190 | 2205 spell_sound_flag = true; |
2187 | 2206 break; |
2207 } | |
2208 case SPELL_MIND_BERSERK:// | |
2209 { | |
2210 switch (skill_level) | |
2186 | 2211 { |
2187 | 2212 case 1: amount = 300 * spell_level; break; |
2213 case 2: amount = 300 * spell_level; break; | |
2214 case 3: amount = 600 * spell_level; break; | |
2215 case 4: amount = 3600; break; | |
2216 default: | |
2217 assert(false); | |
2218 } | |
2219 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2220 break; | |
2221 mon_id = PID_ID(a2); | |
2222 if (PID_TYPE(a2) == OBJECT_Actor) | |
2223 { | |
2224 //v730 = 836 * mon_id; | |
2301 | 2225 if ( pActors[mon_id].DoesDmgTypeDoDamage((DAMAGE_TYPE)7) ) |
2186 | 2226 { |
2187 | 2227 pActors[mon_id].pActorBuffs[ACTOR_BUFF_CHARM].Reset(); |
2228 pActors[mon_id].pActorBuffs[ACTOR_BUFF_ENSLAVED].Reset(); | |
2229 pActors[mon_id].pActorBuffs[ACTOR_BUFF_BERSERK].Apply(pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335), skill_level, 0, 0, 0); | |
2230 pActors[mon_id].pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long; | |
2186 | 2231 } |
2187 | 2232 pSpellSprite.stru_24.Reset(); |
2233 pSpellSprite.spell_id = pCastSpell->uSpellID; | |
2234 pSpellSprite.spell_level = spell_level; | |
2235 pSpellSprite.spell_skill = skill_level; | |
2236 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
2237 pSpellSprite.vPosition.x = pActors[mon_id].vPosition.x; | |
2238 pSpellSprite.vPosition.y = pActors[mon_id].vPosition.y; | |
2239 pSpellSprite.vPosition.z = pActors[mon_id].vPosition.z + pActors[mon_id].uActorHeight; | |
2240 pSpellSprite.uAttributes = 0; | |
2241 pSpellSprite.uSectorID = pIndoor->GetSector(pActors[mon_id].vPosition.x, pActors[mon_id].vPosition.y, pSpellSprite.vPosition.z); | |
2242 pSpellSprite.uSpriteFrameID = 0; | |
2243 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
2244 pSpellSprite.spell_target_pid = a2; | |
2245 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
2246 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
2247 LOBYTE(pSpellSprite.uAttributes) |= 0x80; | |
2248 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
2249 pSpellSprite.Create(0, 0, 0, pCastSpell->uPlayerID + 1); | |
2250 } | |
2190 | 2251 spell_sound_flag = true; |
2187 | 2252 break; |
2253 } | |
2254 case SPELL_MIND_ENSLAVE:// | |
2255 { | |
2256 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2257 break; | |
2258 amount = 600 * spell_level; | |
2259 if (PID_TYPE(a2) == OBJECT_Actor) | |
2260 { | |
2261 mon_id = PID_ID(a2); | |
2262 //v730 = 836 * mon_id; | |
2263 if ( MonsterStats::BelongsToSupertype(pActors[mon_id].pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) ) | |
2264 break; | |
2301 | 2265 if ( pActors[mon_id].DoesDmgTypeDoDamage((DAMAGE_TYPE)7) ) |
2186 | 2266 { |
2187 | 2267 pActors[mon_id].pActorBuffs[ACTOR_BUFF_BERSERK].Reset(); |
2268 pActors[mon_id].pActorBuffs[ACTOR_BUFF_CHARM].Reset(); | |
2269 pActors[mon_id].pActorBuffs[ACTOR_BUFF_ENSLAVED].Apply(pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335), | |
2270 skill_level, 0, 0, 0); | |
2186 | 2271 } |
2187 | 2272 pSpellSprite.stru_24.Reset(); |
2273 pSpellSprite.spell_id = pCastSpell->uSpellID; | |
2274 pSpellSprite.spell_level = spell_level; | |
2275 pSpellSprite.spell_skill = skill_level; | |
2276 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
2277 pSpellSprite.vPosition.x = pActors[mon_id].vPosition.x; | |
2278 pSpellSprite.vPosition.y = pActors[mon_id].vPosition.y; | |
2279 pSpellSprite.vPosition.z = pActors[mon_id].vPosition.z + pActors[mon_id].uActorHeight; | |
2280 pSpellSprite.uAttributes = 0; | |
2281 pSpellSprite.uSectorID = pIndoor->GetSector(pActors[mon_id].vPosition.x, pActors[mon_id].vPosition.y, pSpellSprite.vPosition.z); | |
2282 pSpellSprite.uSpriteFrameID = 0; | |
2283 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
2284 pSpellSprite.spell_target_pid = a2; | |
2285 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
2286 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
2287 LOBYTE(pSpellSprite.uAttributes) |= 0x80; | |
2288 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
2289 pSpellSprite.Create(0, 0, 0, pCastSpell->uPlayerID + 1); | |
2186 | 2290 } |
2190 | 2291 spell_sound_flag = true; |
2187 | 2292 break; |
2293 } | |
2294 case SPELL_MIND_MASS_FEAR:// | |
2295 { | |
2296 if ( skill_level == 4 ) | |
2297 amount = 300 * spell_level; | |
2298 else | |
2299 amount = 180 * spell_level; | |
2300 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2301 break; | |
2302 int mon_num = pRenderer->_466_GetActorsInViewport(4096); | |
2303 pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xA0A0A, 192); | |
2304 ++pSpellSprite.uType; | |
2186 | 2305 pSpellSprite.stru_24.Reset(); |
2306 pSpellSprite.spell_id = pCastSpell->uSpellID; | |
2307 pSpellSprite.spell_level = spell_level; | |
2308 pSpellSprite.spell_skill = skill_level; | |
2309 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
2310 pSpellSprite.uAttributes = 0; | |
2187 | 2311 pSpellSprite.uSectorID = 0; |
2186 | 2312 pSpellSprite.uSpriteFrameID = 0; |
2187 | 2313 pSpellSprite.field_60_distance_related_prolly_lod = 0; |
2314 pSpellSprite.uFacing = 0; | |
2186 | 2315 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); |
2316 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
2187 | 2317 for ( a2 = 0; a2 < mon_num; ++a2 ) |
2318 { | |
2319 if ( MonsterStats::BelongsToSupertype(pActors[_50BF30_actors_in_viewport_ids[a2]].pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) ) | |
2320 break; | |
2321 pSpellSprite.vPosition.x = pActors[_50BF30_actors_in_viewport_ids[a2]].vPosition.x; | |
2322 pSpellSprite.vPosition.y = pActors[_50BF30_actors_in_viewport_ids[a2]].vPosition.y; | |
2323 pSpellSprite.vPosition.z = pActors[_50BF30_actors_in_viewport_ids[a2]].vPosition.z - (unsigned int)(signed __int64)((double)pActors[_50BF30_actors_in_viewport_ids[a2]].uActorHeight * -0.8); | |
2324 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, _50BF30_actors_in_viewport_ids[a2]); | |
2325 pSpellSprite.Create(0, 0, 0, 0); | |
2301 | 2326 if ( pActors[_50BF30_actors_in_viewport_ids[a2]].DoesDmgTypeDoDamage((DAMAGE_TYPE)7) ) |
2187 | 2327 { |
2328 pActors[_50BF30_actors_in_viewport_ids[a2]].pActorBuffs[ACTOR_BUFF_AFRAID].Apply(pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335), | |
2329 skill_level, 0, 0, 0); | |
2330 } | |
2331 } | |
2190 | 2332 spell_sound_flag = true; |
2187 | 2333 break; |
2334 } | |
2335 case SPELL_MIND_CURE_INSANITY:// | |
2336 { | |
2337 if ( skill_level == 4 ) | |
2338 amount = 0; | |
2339 else | |
2340 amount = 86400 * spell_level; | |
2341 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2342 break; | |
2343 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pCastSpell->uPlayerID_2); | |
2344 if ( pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Insane] ) | |
2345 { | |
2346 if ( !(pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Weak]) ) | |
2347 pParty->pPlayers[pCastSpell->uPlayerID_2].PlaySound(SPEECH_25, 0); | |
2348 if ( skill_level == 4 ) | |
2349 pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Insane] = 0; | |
2350 else | |
2351 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan(Condition_Insane, | |
2352 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335)); | |
2353 pParty->pPlayers[pCastSpell->uPlayerID_2].SetCondition(Condition_Weak, 0); | |
2354 } | |
2190 | 2355 spell_sound_flag = true; |
2187 | 2356 break; |
2357 } | |
2358 case SPELL_EARTH_TELEKINESIS:// | |
2359 { | |
2360 switch (skill_level) | |
2361 { | |
2362 case 1: amount = 2 * spell_level; break; | |
2363 case 2: amount = 2 * spell_level; break; | |
2364 case 3: amount = 3 * spell_level; break; | |
2365 case 4: amount = 4 * spell_level; break; | |
2366 default: | |
2367 assert(false); | |
2368 } | |
2369 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2370 break; | |
2371 int obj_id = PID_ID(a2); | |
2372 if (PID_TYPE(a2) == OBJECT_Item) | |
2373 { | |
2374 if ( pItemsTable->pItems[pSpriteObjects[obj_id].stru_24.uItemID].uEquipType == EQUIP_GOLD ) | |
2375 { | |
2376 pParty->PartyFindsGold(pSpriteObjects[obj_id].stru_24.uSpecEnchantmentType, 0); | |
2377 viewparams->bRedrawGameUI = true; | |
2378 } | |
2379 else | |
2380 { | |
2381 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[471], pItemsTable->pItems[pSpriteObjects[obj_id].stru_24.uItemID].pUnidentifiedName);// ^Pv[%s]! | |
2382 ShowStatusBarString(pTmpBuf2.data(), 2); | |
2383 if ( !pParty->AddItemToParty(&pSpriteObjects[obj_id].stru_24) ) | |
2384 pParty->SetHoldingItem(&pSpriteObjects[obj_id].stru_24); | |
2385 } | |
2386 SpriteObject::OnInteraction(obj_id); | |
2387 } | |
2388 if (PID_TYPE(a2) == OBJECT_Actor) | |
2389 pActors[obj_id].LootActor(); | |
2390 if (PID_TYPE(a2) == OBJECT_Decoration) | |
2391 { | |
2392 OpenedTelekinesis = true; | |
2393 if ( pLevelDecorations[obj_id].uEventID ) | |
2394 EventProcessor(pLevelDecorations[obj_id].uEventID, a2, 1); | |
2395 if ( pLevelDecorations[pSpriteObjects[obj_id].stru_24.uItemID].IsInteractive() ) | |
2396 { | |
2397 activeLevelDecoration = &pLevelDecorations[obj_id]; | |
2398 EventProcessor(stru_5E4C90_MapPersistVars._decor_events[pLevelDecorations[obj_id]._idx_in_stru123 - 75] + 380, 0, 1); | |
2369
bddcaf5d5db2
removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Grumpy7
parents:
2350
diff
changeset
|
2399 activeLevelDecoration = nullptr; |
2187 | 2400 } |
2401 } | |
2402 if (PID_TYPE(a2) == OBJECT_BModel) | |
2403 { | |
2404 OpenedTelekinesis = true; | |
2405 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
2406 v448 = pIndoor->pFaceExtras[pIndoor->pFaces[obj_id].uFaceExtraID].uEventID; | |
2407 else | |
2408 v448 = pOutdoor->pBModels[a2 >> 9].pFaces[obj_id & 0x3F].sCogTriggeredID; | |
2409 EventProcessor(v448, a2, 1); | |
2410 } | |
2190 | 2411 spell_sound_flag = true; |
2187 | 2412 break; |
2413 } | |
2414 case SPELL_BODY_CURE_WEAKNESS:// | |
2415 { | |
2416 switch (skill_level) | |
2417 { | |
2418 case 1: amount = 180 * spell_level; break;//3 * | |
2419 case 2: amount = 3600 * spell_level; break;//1 * | |
2420 case 3: amount = 86400 * spell_level; break; | |
2421 case 4: amount = 0; break; | |
2422 default: | |
2423 assert(false); | |
2424 } | |
2425 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2426 break; | |
2427 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pCastSpell->uPlayerID_2); | |
2428 if ( pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Weak] ) | |
2429 { | |
2430 if ( skill_level == 4 ) | |
2431 { | |
2432 pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Weak] = 0; | |
2190 | 2433 spell_sound_flag = true; |
2187 | 2434 break; |
2435 } | |
2436 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan(Condition_Weak, | |
2437 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335)); | |
2438 } | |
2190 | 2439 spell_sound_flag = true; |
2187 | 2440 break; |
2441 } | |
2442 case SPELL_BODY_FIRST_AID:// | |
2443 { | |
2444 switch (skill_level) | |
2445 { | |
2446 case 1: amount = 2 * spell_level + 5; break; | |
2447 case 2: amount = 3 * spell_level + 5; break; | |
2448 case 3: amount = 4 * spell_level + 5; break; | |
2449 case 4: amount = 5 * spell_level + 5; break; | |
2450 default: | |
2451 assert(false); | |
2452 } | |
2453 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2454 break; | |
2455 if ( !pCastSpell->spell_target_pid ) | |
2456 { | |
2457 pParty->pPlayers[pCastSpell->uPlayerID_2].Heal(amount); | |
2458 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pCastSpell->uPlayerID_2); | |
2459 } | |
2460 if (PID_TYPE(pCastSpell->spell_target_pid) == OBJECT_Actor) | |
2461 { | |
2462 mon_id = PID_ID(pCastSpell->spell_target_pid); | |
2463 if ( pActors[mon_id].uAIState != Dead && pActors[mon_id].uAIState != Dying && pActors[mon_id].uAIState != Disabled | |
2464 && pActors[mon_id].uAIState != Removed ) | |
2465 { | |
2466 pActors[mon_id].sCurrentHP += amount; | |
2467 if ( pActors[mon_id].sCurrentHP > pActors[mon_id].pMonsterInfo.uHP ) | |
2468 pActors[mon_id].sCurrentHP = pActors[mon_id].pMonsterInfo.uHP; | |
2469 } | |
2470 } | |
2190 | 2471 spell_sound_flag = true; |
2187 | 2472 break; |
2473 } | |
2474 case SPELL_BODY_CURE_POISON:// () | |
2475 { | |
2476 switch (skill_level) | |
2477 { | |
2478 case 1: amount = 3600 * spell_level; break; | |
2479 case 2: amount = 3600 * spell_level; break; | |
2480 case 3: amount = 86400 * spell_level; break; | |
2481 case 4: amount = 0; break; | |
2482 default: | |
2483 assert(false); | |
2484 } | |
2485 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2486 break; | |
2487 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pCastSpell->uPlayerID_2); | |
2488 if ( pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Poison_Weak] | |
2489 || pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Poison_Medium] | |
2490 || pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Poison_Severe] ) | |
2491 { | |
2492 if ( skill_level == 4 ) | |
2493 { | |
2494 pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Poison_Weak] = 0; | |
2495 pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Poison_Medium] = 0; | |
2496 pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Poison_Severe] = 0; | |
2190 | 2497 spell_sound_flag = true; |
2187 | 2498 break; |
2499 } | |
2500 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan(Condition_Poison_Weak, (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335)); | |
2501 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan(Condition_Poison_Medium, (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335)); | |
2502 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan(Condition_Poison_Severe, (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335)); | |
2503 } | |
2190 | 2504 spell_sound_flag = true; |
2186 | 2505 break; |
2506 } | |
2187 | 2507 case SPELL_BODY_PROTECTION_FROM_MAGIC:// |
2508 { | |
2509 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2510 break; | |
2511 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 0); | |
2512 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 1); | |
2513 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 2); | |
2514 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 3); | |
2515 pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Apply(pParty->uTimePlayed + | |
2516 (signed __int64)((double)(signed int)((int)(3600 * spell_level) << 7) * 0.033333335), skill_level, spell_level, 0, 0); | |
2190 | 2517 spell_sound_flag = true; |
2187 | 2518 break; |
2519 } | |
2520 case SPELL_BODY_HAMMERHANDS://- | |
2521 { | |
2522 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2523 break; | |
2524 if ( skill_level == 4 ) | |
2525 { | |
2526 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 0); | |
2527 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 1); | |
2528 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 2); | |
2529 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 3); | |
2530 for ( uint pl_id = 0; pl_id < 4; pl_id++) | |
2531 pParty->pPlayers[pl_id].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + | |
2532 (signed int)(signed __int64)((double)(signed int)((int)(3600 * spell_level) << 7) * 0.033333335), 4, spell_level, spell_level, 0); | |
2190 | 2533 spell_sound_flag = true; |
2187 | 2534 break; |
2535 } | |
2536 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pCastSpell->uPlayerID_2); | |
2537 pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + | |
2538 (signed int)(signed __int64)((double)(signed int)((int)(3600 * spell_level) << 7) * 0.033333335), skill_level, spell_level, spell_level, 0); | |
2190 | 2539 spell_sound_flag = true; |
2187 | 2540 break; |
2541 } | |
2542 case SPELL_BODY_CURE_DISEASE:// | |
2543 { | |
2544 if ( skill_level == 4 ) | |
2545 amount = 0; | |
2546 else | |
2547 amount = 86400 * spell_level; | |
2548 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2549 break; | |
2550 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pCastSpell->uPlayerID_2); | |
2551 if ( pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Disease_Weak] | |
2552 || pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Disease_Medium] | |
2553 || pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Disease_Severe] ) | |
2554 { | |
2555 if ( skill_level == 4 ) | |
2556 { | |
2557 pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Disease_Weak] = 0; | |
2558 pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Disease_Medium] = 0; | |
2559 pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Disease_Severe] = 0; | |
2560 } | |
2561 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan(Condition_Disease_Weak, | |
2562 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335)); | |
2563 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan(Condition_Disease_Medium, | |
2564 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335)); | |
2565 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan(Condition_Disease_Severe, | |
2566 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335)); | |
2567 } | |
2190 | 2568 spell_sound_flag = true; |
2187 | 2569 break; |
2570 } | |
2571 case SPELL_BODY_POWER_CURE:// | |
2572 { | |
2573 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2574 break; | |
2575 for ( uint pl_id = 0; pl_id < 4; ++pl_id ) | |
2576 { | |
2577 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pl_id); | |
2578 pParty->pPlayers[pl_id].Heal(5 * spell_level + 10); | |
2579 } | |
2190 | 2580 spell_sound_flag = true; |
2187 | 2581 break; |
2582 } | |
2583 case SPELL_LIGHT_DISPEL_MAGIC:// | |
2584 { | |
2585 sRecoveryTime -= spell_level; | |
2586 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2587 break; | |
2588 pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xAFF0A, 192); | |
2589 int mon_num = pRenderer->_466_GetActorsInViewport(4096); | |
2590 ++pSpellSprite.uType; | |
2591 v688.x = 0; | |
2592 v688.y = 0; | |
2593 v688.z = 0; | |
2594 pSpellSprite.stru_24.Reset(); | |
2595 pSpellSprite.spell_id = pCastSpell->uSpellID; | |
2596 pSpellSprite.spell_level = spell_level; | |
2597 pSpellSprite.spell_skill = skill_level; | |
2598 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
2599 pSpellSprite.uAttributes = 0; | |
2600 pSpellSprite.uSectorID = 0; | |
2601 pSpellSprite.uSpriteFrameID = 0; | |
2602 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
2603 pSpellSprite.uFacing = 0; | |
2604 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
2605 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
2606 for ( a2 = 0; a2 < mon_num; ++a2 ) | |
2607 { | |
2608 pSpellSprite.vPosition.x = pActors[_50BF30_actors_in_viewport_ids[a2]].vPosition.x; | |
2609 pSpellSprite.vPosition.y = pActors[_50BF30_actors_in_viewport_ids[a2]].vPosition.y; | |
2610 pSpellSprite.vPosition.z = pActors[_50BF30_actors_in_viewport_ids[a2]].vPosition.z - | |
2611 (unsigned int)(signed __int64)((double)pActors[_50BF30_actors_in_viewport_ids[a2]].uActorHeight * -0.8); | |
2612 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, _50BF30_actors_in_viewport_ids[a2]); | |
2338
1e865e8690ba
Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents:
2336
diff
changeset
|
2613 Actor::DamageMonsterFromParty(PID(OBJECT_Item, pSpellSprite.Create(0, 0, 0, 0)), _50BF30_actors_in_viewport_ids[a2], &v688); |
2187 | 2614 } |
2615 for ( a2 = 0; a2 < mon_num; ++a2 ) | |
2616 { | |
2617 pSpellSprite.vPosition.x = pActors[_50BF30_actors_in_viewport_ids[a2]].vPosition.x; | |
2618 pSpellSprite.vPosition.y = pActors[_50BF30_actors_in_viewport_ids[a2]].vPosition.y; | |
2619 pSpellSprite.vPosition.z = pActors[_50BF30_actors_in_viewport_ids[a2]].vPosition.z - | |
2620 (unsigned int)(signed __int64)((double)pActors[_50BF30_actors_in_viewport_ids[a2]].uActorHeight * -0.8); | |
2621 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, _50BF30_actors_in_viewport_ids[a2]); | |
2622 pSpellSprite.Create(0, 0, 0, 0); | |
2623 for (int i = 0; i < 22; ++i) | |
2624 pActors[_50BF30_actors_in_viewport_ids[a2]].pActorBuffs[i].Reset(); | |
2625 } | |
2190 | 2626 spell_sound_flag = true; |
2187 | 2627 break; |
2628 } | |
2629 case SPELL_LIGHT_SUMMON_ELEMENTAL:// | |
2630 { | |
2631 switch (skill_level) | |
2632 { | |
2633 case 1: v733 = 300 * spell_level; amount = 1; break; | |
2634 case 2: v733 = 300 * spell_level; amount = 1; break; | |
2635 case 3: v733 = 900 * spell_level; amount = 3; break; | |
2636 case 4: v733 = 900 * spell_level; amount = 5; break; | |
2637 default: | |
2638 assert(false); | |
2639 } | |
2640 int mon_num = 0; | |
2641 for ( uint mon_id = 0; mon_id < uNumActors; mon_id++ ) | |
2642 { | |
2643 if ( pActors[mon_id].uAIState != Dead && pActors[mon_id].uAIState != Removed && pActors[mon_id].uAIState != Disabled | |
2644 && PID(OBJECT_Player, pCastSpell->uPlayerID) == pActors[mon_id].uSummonerID ) | |
2645 ++mon_num; | |
2646 } | |
2647 if ( mon_num >= amount ) | |
2648 { | |
2649 ShowStatusBarString(pGlobalTXT_LocalizationStrings[648], 2); // This character can't summon any more monsters! | |
2650 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
2651 pCastSpell->uSpellID = 0; | |
2652 continue; | |
2653 } | |
2654 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2655 break; | |
2656 sub_44FA4C_spawn_light_elemental(pCastSpell->uPlayerID, skill_level, v733); | |
2190 | 2657 spell_sound_flag = true; |
2187 | 2658 break; |
2659 } | |
2660 case SPELL_LIGHT_DAY_OF_THE_GODS:// | |
2661 { | |
2662 switch (skill_level) | |
2663 { | |
2664 case 1: duration = 10800 * spell_level; amount = 3 * spell_level + 10; break; | |
2665 case 2: duration = 10800 * spell_level; amount = 3 * spell_level + 10; break; | |
2666 case 3: duration = 14400 * spell_level; amount = 4 * spell_level + 10; break; | |
2667 case 4: duration = 18000 * spell_level; amount = 5 * spell_level + 10; break; | |
2668 default: | |
2669 assert(false); | |
2670 } | |
2671 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2672 break; | |
2673 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 0); | |
2674 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 1); | |
2675 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 2); | |
2676 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 3); | |
2677 pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].Apply(pParty->uTimePlayed + | |
2678 (signed __int64)((double)(signed int)((int)duration << 7) * 0.033333335), skill_level, amount, 0, 0); | |
2190 | 2679 spell_sound_flag = true; |
2187 | 2680 break; |
2681 } | |
2682 case SPELL_LIGHT_PRISMATIC_LIGHT:// | |
2683 { | |
2684 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor) | |
2685 { | |
2686 ShowStatusBarString(pGlobalTXT_LocalizationStrings[497], 2); // Can't cast Prismatic Light outdoors! | |
2687 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
2688 pCastSpell->uSpellID = 0; | |
2689 continue; | |
2690 } | |
2691 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2692 break; | |
2188 | 2693 int mon_num = pRenderer->_466_GetActorsInViewport(4096); |
2187 | 2694 ++pSpellSprite.uType; |
2695 v694.x = 0; | |
2696 v694.y = 0; | |
2697 v694.z = 0; | |
2698 pSpellSprite.stru_24.Reset(); | |
2699 pSpellSprite.spell_id = pCastSpell->uSpellID; | |
2700 pSpellSprite.spell_level = spell_level; | |
2701 pSpellSprite.spell_skill = skill_level; | |
2702 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
2703 pSpellSprite.uAttributes = 0; | |
2704 pSpellSprite.uSectorID = 0; | |
2705 pSpellSprite.uSpriteFrameID = 0; | |
2706 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
2707 pSpellSprite.uFacing = 0; | |
2708 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
2709 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
2188 | 2710 for ( uint mon_id = 0; mon_id < mon_num; mon_id++ ) |
2711 { | |
2712 pSpellSprite.vPosition.x = pActors[_50BF30_actors_in_viewport_ids[mon_id]].vPosition.x; | |
2713 pSpellSprite.vPosition.y = pActors[_50BF30_actors_in_viewport_ids[mon_id]].vPosition.y; | |
2714 pSpellSprite.vPosition.z = pActors[_50BF30_actors_in_viewport_ids[mon_id]].vPosition.z - | |
2715 (unsigned int)(signed __int64)((double)pActors[_50BF30_actors_in_viewport_ids[mon_id]].uActorHeight * -0.8); | |
2716 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, _50BF30_actors_in_viewport_ids[mon_id]); | |
2338
1e865e8690ba
Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents:
2336
diff
changeset
|
2717 Actor::DamageMonsterFromParty(PID(OBJECT_Item, pSpellSprite.Create(0, 0, 0, 0)), _50BF30_actors_in_viewport_ids[mon_id], &v694); |
2188 | 2718 } |
2719 //v537 = pGame->GetStru6(); | |
2720 pGame->GetStru6()->_4A8BFC(); | |
2190 | 2721 spell_sound_flag = true; |
2188 | 2722 break; |
2723 } | |
2724 case SPELL_LIGHT_DAY_OF_PROTECTION:// | |
2725 { | |
2726 switch (skill_level) | |
2727 { | |
2728 case 1: duration = 14400 * spell_level; amount = 4 * spell_level; break; | |
2729 case 2: duration = 14400 * spell_level; amount = 4 * spell_level; break; | |
2730 case 3: duration = 14400 * spell_level; amount = 4 * spell_level; break; | |
2731 case 4: duration = 18000 * spell_level; amount = 5 * spell_level; break; | |
2732 default: | |
2733 assert(false); | |
2734 } | |
2735 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2736 break; | |
2737 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 0); | |
2738 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 1); | |
2739 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 2); | |
2740 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 3); | |
2741 pParty->pPartyBuffs[PARTY_BUFF_RESIST_BODY].Apply(pParty->uTimePlayed + | |
2742 (signed __int64)((double)(duration << 7) * 0.033333335), skill_level, amount, 0, 0); | |
2743 pParty->pPartyBuffs[PARTY_BUFF_RESIST_MIND].Apply(pParty->uTimePlayed + | |
2744 (signed __int64)((double)(duration << 7) * 0.033333335), skill_level, amount, 0, 0); | |
2745 pParty->pPartyBuffs[PARTY_BUFF_RESIST_FIRE].Apply(pParty->uTimePlayed + | |
2746 (signed __int64)((double)(duration << 7) * 0.033333335), skill_level, amount, 0, 0); | |
2747 pParty->pPartyBuffs[PARTY_BUFF_RESIST_WATER].Apply(pParty->uTimePlayed + | |
2748 (signed __int64)((double)(duration << 7) * 0.033333335), skill_level, amount, 0, 0); | |
2749 pParty->pPartyBuffs[PARTY_BUFF_RESIST_AIR].Apply(pParty->uTimePlayed + | |
2750 (signed __int64)((double)(duration << 7) * 0.033333335), skill_level, amount, 0, 0); | |
2751 pParty->pPartyBuffs[PARTY_BUFF_RESIST_EARTH].Apply(pParty->uTimePlayed + | |
2752 (signed __int64)((double)(duration << 7) * 0.033333335), skill_level, amount, 0, 0); | |
2753 pParty->pPartyBuffs[PARTY_BUFF_FEATHER_FALL].Apply(pParty->uTimePlayed + | |
2754 (signed __int64)((double)(duration << 7) * 0.033333335), skill_level, spell_level + 5, 0, 0); | |
2755 pParty->pPartyBuffs[PARTY_BUFF_WIZARD_EYE].Apply(pParty->uTimePlayed + | |
2756 (signed __int64)((double)(duration << 7) * 0.033333335), skill_level, spell_level + 5, 0, 0); | |
2190 | 2757 spell_sound_flag = true; |
2188 | 2758 break; |
2759 } | |
2760 case SPELL_LIGHT_HOUR_OF_POWER: // | |
2761 { | |
2762 switch (skill_level) | |
2763 { | |
2764 case 1: duration = 4; amount = 4; break; | |
2765 case 2: duration = 4; amount = 4; break; | |
2766 case 3: duration = 12; amount = 12; break; | |
2767 case 4: duration = 20; amount = 15; break; | |
2768 default: | |
2769 assert(false); | |
2770 } | |
2771 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2772 break; | |
2773 bool player_weak = false; | |
2774 for ( uint pl_id = 0; pl_id < 4; pl_id++ ) | |
2775 { | |
2776 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 0); | |
2777 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 1); | |
2778 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 2); | |
2779 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 3); | |
2780 pParty->pPlayers[pl_id].pPlayerBuffs[PLAYER_BUFF_BLESS].Apply(pParty->uTimePlayed + | |
2781 (signed __int64)((double)((300 * amount * spell_level + 60) << 7) * 0.033333335), skill_level, spell_level + 5, 0, 0); | |
2782 if ( pParty->pPlayers[pl_id].pConditions[Condition_Weak] ) | |
2783 player_weak = true; | |
2784 } | |
2785 pParty->pPartyBuffs[PARTY_BUFF_HEROISM].Apply(pParty->uTimePlayed + | |
2786 (signed __int64)((double)((300 * amount * spell_level + 60) << 7) * 0.033333335), skill_level, spell_level + 5, 0, 0); | |
2787 pParty->pPartyBuffs[PARTY_BUFF_SHIELD].Apply(pParty->uTimePlayed + | |
2788 (signed __int64)((double)((300 * amount * spell_level + 60) << 7) * 0.033333335), skill_level, 0, 0, 0); | |
2789 pParty->pPartyBuffs[PARTY_BUFF_STONE_SKIN].Apply(pParty->uTimePlayed + | |
2790 (signed __int64)((double)((300 * amount * spell_level + 60) << 7) * 0.033333335), skill_level, spell_level + 5, 0, 0); | |
2791 if ( !player_weak ) | |
2792 pParty->pPartyBuffs[PARTY_BUFF_HASTE].Apply(pParty->uTimePlayed + | |
2793 (signed __int64)((double)((60 * (spell_level * duration + 60)) << 7) * 0.033333335), skill_level, spell_level + 5, 0, 0); | |
2190 | 2794 spell_sound_flag = true; |
2188 | 2795 break; |
2796 } | |
2797 case SPELL_LIGHT_DIVINE_INTERVENTION:// | |
2798 { | |
2799 //amount = 3; | |
2800 if ( pPlayer->uNumDivineInterventionCastsThisDay >= 3 ) | |
2801 { | |
2802 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
2803 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
2804 pCastSpell->uSpellID = 0; | |
2805 continue; | |
2806 } | |
2807 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2808 break; | |
2809 for ( uint pl_id = 0; pl_id < 4; pl_id++ ) | |
2810 { | |
2811 for ( uint buff_id = 0; buff_id <= 19; buff_id++ ) | |
2812 pParty->pPlayers[pl_id].pConditions[buff_id] = 0; | |
2813 pParty->pPlayers[pl_id].sHealth = pParty->pPlayers[pl_id].GetMaxHealth(); | |
2814 pParty->pPlayers[pl_id].sMana = pParty->pPlayers[pl_id].GetMaxMana(); | |
2815 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pl_id); | |
2816 } | |
2817 if ( pPlayer->sAgeModifier + 10 >= 120 ) | |
2818 pPlayer->sAgeModifier = 120; | |
2819 else | |
2820 pPlayer->sAgeModifier = pPlayer->sAgeModifier + 10; | |
2821 sRecoveryTime += -5 * spell_level; | |
2822 ++pPlayer->uNumDivineInterventionCastsThisDay; | |
2190 | 2823 spell_sound_flag = true; |
2188 | 2824 break; |
2825 } | |
2826 case SPELL_DARK_REANIMATE: // | |
2827 { | |
2828 switch (skill_level) | |
2829 { | |
2830 case 1: amount = 2 * spell_level; break; | |
2831 case 2: amount = 3 * spell_level; break; | |
2832 case 3: amount = 4 * spell_level; break; | |
2833 case 4: amount = 5 * spell_level; break; | |
2834 default: | |
2835 assert(false); | |
2836 } | |
2837 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2838 break; | |
2839 if (!pCastSpell->spell_target_pid) | |
2840 { | |
2841 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pCastSpell->uPlayerID_2); | |
2842 if ( pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Dead] ) | |
2843 { | |
2844 pParty->pPlayers[pCastSpell->uPlayerID_2].SetCondition(Condition_Zombie, 1); | |
2845 ReloadPlayerPortraits(pCastSpell->uPlayerID_2, (pParty->pPlayers[pCastSpell->uPlayerID_2].GetSexByVoice() != 0) + 23); | |
2846 pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Zombie] = pParty->uTimePlayed; | |
2847 } | |
2848 break; | |
2849 } | |
2850 mon_id = PID_ID(pCastSpell->spell_target_pid); | |
2851 if ( mon_id == -1 ) | |
2852 { | |
2853 ShowStatusBarString(pGlobalTXT_LocalizationStrings[496], 2); // No valid target exists! | |
2854 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
2855 pCastSpell->uSpellID = 0; | |
2856 continue; | |
2857 } | |
2858 if ( pActors[mon_id].sCurrentHP > 0 | |
2859 || pActors[mon_id].uAIState != Dead && pActors[mon_id].uAIState != Dying ) | |
2860 { | |
2861 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
2862 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
2863 pCastSpell->uSpellID = 0; | |
2864 continue; | |
2865 } | |
2866 ++pSpellSprite.uType; | |
2867 pSpellSprite.stru_24.Reset(); | |
2868 pSpellSprite.spell_id = pCastSpell->uSpellID; | |
2869 pSpellSprite.spell_level = spell_level; | |
2870 pSpellSprite.spell_skill = skill_level; | |
2871 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
2872 pSpellSprite.uAttributes = 0; | |
2873 pSpellSprite.uSectorID = 0; | |
2874 pSpellSprite.uSpriteFrameID = 0; | |
2875 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
2876 pSpellSprite.uFacing = 0; | |
2877 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
2878 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
2879 pSpellSprite.vPosition.x = pActors[mon_id].vPosition.x; | |
2880 pSpellSprite.vPosition.y = pActors[mon_id].vPosition.y; | |
2881 pSpellSprite.vPosition.z = pActors[mon_id].vPosition.z - | |
2882 (unsigned int)(signed __int64)((double)pActors[mon_id].uActorHeight * -0.8); | |
2883 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, mon_id); | |
2884 pSpellSprite.Create(0, 0, 0, 0); | |
2885 if ( pActors[mon_id].pMonsterInfo.uLevel > amount ) | |
2886 break; | |
2887 Actor::Resurrect(mon_id); | |
2888 pActors[mon_id].pMonsterInfo.uHostilityType = (MonsterInfo::HostilityRadius)0; | |
2889 pActors[mon_id].pMonsterInfo.uTreasureDropChance = 0; | |
2890 pActors[mon_id].pMonsterInfo.uTreasureDiceRolls = 0; | |
2891 pActors[mon_id].pMonsterInfo.uTreasureDiceSides = 0; | |
2892 pActors[mon_id].pMonsterInfo.uTreasureLevel = 0; | |
2893 pActors[mon_id].pMonsterInfo.uTreasureType = 0; | |
2894 pActors[mon_id].uAlly = 9999; | |
2895 pActors[mon_id].uAttributes &= 0xF70000; | |
2896 pActors[mon_id].uGroup = 0; | |
2897 pActors[mon_id].pActorBuffs[ACTOR_BUFF_BERSERK].Reset(); | |
2898 pActors[mon_id].pActorBuffs[ACTOR_BUFF_CHARM].Reset(); | |
2899 pActors[mon_id].pActorBuffs[ACTOR_BUFF_ENSLAVED].Reset(); | |
2900 if ( pActors[mon_id].sCurrentHP > 10 * amount ) | |
2901 pActors[mon_id].sCurrentHP = 10 * amount; | |
2190 | 2902 spell_sound_flag = true; |
2188 | 2903 break; |
2904 } | |
2905 case SPELL_DARK_VAMPIRIC_WEAPON:// - | |
2906 { | |
2907 amount = 16; | |
2908 if ( skill_level == 4 ) | |
2189 | 2909 duration = 0; |
2910 else | |
2911 duration = 3600 * spell_level; | |
2912 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2913 break; | |
2914 ItemGen *item = &pParty->pPlayers[pCastSpell->uPlayerID_2].pInventoryItemList[a2]; | |
2915 item->UpdateTempBonus(pParty->uTimePlayed); | |
2916 if ( item->uItemID >= 64 && item->uItemID <= 65//blasters | |
2917 || LOBYTE(item->uAttributes) & 2 | |
2918 || item->uSpecEnchantmentType != 0 | |
2919 || item->uEnchantmentType != 0 | |
2920 || pItemsTable->pItems[item->uItemID].uEquipType != EQUIP_SINGLE_HANDED | |
2921 && pItemsTable->pItems[item->uItemID].uEquipType != EQUIP_TWO_HANDED | |
2922 && pItemsTable->pItems[item->uItemID].uEquipType != EQUIP_BOW | |
2923 || pItemsTable->IsMaterialNonCommon(item) ) | |
2924 { | |
2925 _50C9D0_AfterEnchClickEventId = 113; | |
2926 _50C9D4_AfterEnchClickEventSecondParam = 0; | |
2927 _50C9D8_AfterEnchClickEventTimeout = 1; | |
2928 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
2929 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
2930 pCastSpell->uSpellID = 0; | |
2931 continue; | |
2932 } | |
2933 item->uSpecEnchantmentType = 16; | |
2934 if ( skill_level != 4 ) | |
2935 { | |
2936 item->uExpireTime = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)duration << 7) * 0.033333335); | |
2937 item->uAttributes |= 8; | |
2938 } | |
2939 LOBYTE(item->uAttributes) |= 0x80; | |
2940 _50C9A8_item_enchantment_timer = 256; | |
2190 | 2941 spell_sound_flag = true; |
2189 | 2942 break; |
2943 } | |
2944 case SPELL_DARK_SHARPMETAL:// | |
2945 { | |
2946 switch (skill_level) | |
2947 { | |
2948 case 1: amount = 5; break; | |
2949 case 2: amount = 5; break; | |
2950 case 3: amount = 7; break; | |
2951 case 4: amount = 9; break; | |
2952 default: | |
2953 assert(false); | |
2954 } | |
2955 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2956 break; | |
2957 signed int _v726 = ((signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360); | |
2958 pSpellSprite.stru_24.Reset(); | |
2959 pSpellSprite.spell_id = pCastSpell->uSpellID; | |
2960 pSpellSprite.spell_level = spell_level; | |
2961 pSpellSprite.spell_skill = skill_level; | |
2962 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
2963 pSpellSprite.vPosition.x = pParty->vPosition.x; | |
2964 pSpellSprite.vPosition.y = pParty->vPosition.y; | |
2965 pSpellSprite.uAttributes = 0; | |
2966 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2; | |
2967 pSpellSprite.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, | |
2968 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2); | |
2969 pSpellSprite.uSpriteFrameID = 0; | |
2970 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
2971 pSpellSprite.spell_target_pid = a2; | |
2972 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
2973 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
2974 if ( pParty->bTurnBasedModeOn == 1 ) | |
2975 LOBYTE(pSpellSprite.uAttributes) |= 4; | |
2976 v188 = (signed int)_v726 / -2; | |
2977 v189 = (signed int)_v726 / 2; | |
2978 if ( v188 <= v189 ) | |
2979 { | |
2980 do | |
2981 { | |
2982 pSpellSprite.uFacing = v188 + v715.uYawAngle; | |
2983 if ( pSpellSprite.Create(pSpellSprite.uFacing, v715.uPitchAngle, | |
2984 pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, pCastSpell->uPlayerID + 1) != -1 | |
2985 && pParty->bTurnBasedModeOn == 1 ) | |
2986 ++pTurnEngine->pending_actions; | |
2987 v188 += _v726 / (amount - 1); | |
2988 } | |
2989 while ( v188 <= v189 ); | |
2990 } | |
2190 | 2991 spell_sound_flag = true; |
2189 | 2992 break; |
2993 } | |
2994 case SPELL_DARK_CONTROL_UNDEAD:// | |
2995 { | |
2996 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
2997 break; | |
2998 switch (skill_level) | |
2999 { | |
3000 case 1: duration = 180 * spell_level; break; | |
3001 case 2: duration = 180 * spell_level; break; | |
3002 case 3: duration = 300 * spell_level; break; | |
3003 case 4: duration = 29030400; break; | |
3004 default: | |
3005 assert(false); | |
3006 } | |
3007 if (PID_TYPE(a2) == OBJECT_Actor) | |
3008 { | |
3009 mon_id = PID_ID(a2); | |
3010 if ( !MonsterStats::BelongsToSupertype(pActors[mon_id].pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) ) | |
3011 break; | |
2301 | 3012 if ( !pActors[mon_id].DoesDmgTypeDoDamage((DAMAGE_TYPE)10) ) |
2189 | 3013 { |
3014 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
3015 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
3016 pCastSpell->uSpellID = 0; | |
3017 continue; | |
3018 } | |
3019 pActors[mon_id].pActorBuffs[ACTOR_BUFF_BERSERK].Reset(); | |
3020 pActors[mon_id].pActorBuffs[ACTOR_BUFF_CHARM].Reset(); | |
3021 pActors[mon_id].pActorBuffs[ACTOR_BUFF_ENSLAVED].Apply(pParty->uTimePlayed + | |
3022 (signed __int64)((double)(signed int)((int)duration << 7) * 0.033333335), skill_level, 0, 0, 0); | |
3023 pSpellSprite.stru_24.Reset(); | |
3024 pSpellSprite.spell_id = pCastSpell->uSpellID; | |
3025 pSpellSprite.spell_level = spell_level; | |
3026 pSpellSprite.spell_skill = skill_level; | |
3027 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
3028 pSpellSprite.vPosition.x = pActors[mon_id].vPosition.x; | |
3029 pSpellSprite.vPosition.y = pActors[mon_id].vPosition.y; | |
3030 pSpellSprite.vPosition.z = pActors[mon_id].vPosition.z + pActors[mon_id].uActorHeight; | |
3031 pSpellSprite.uAttributes = 0; | |
3032 pSpellSprite.uSectorID = pIndoor->GetSector(pActors[mon_id].vPosition.x, pActors[mon_id].vPosition.y, pSpellSprite.vPosition.z); | |
3033 pSpellSprite.uSpriteFrameID = 0; | |
3034 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
3035 pSpellSprite.spell_target_pid = a2; | |
3036 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance); | |
3037 pSpellSprite.uFacing = LOWORD(v715.uYawAngle); | |
3038 LOBYTE(pSpellSprite.uAttributes) |= 0x80; | |
3039 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
3040 pSpellSprite.Create(0, 0, 0, pCastSpell->uPlayerID + 1); | |
3041 } | |
2190 | 3042 spell_sound_flag = true; |
2189 | 3043 break; |
3044 } | |
3045 case SPELL_DARK_SACRIFICE:// | |
3046 { | |
3047 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3048 break; | |
2190 | 3049 int hired_npc = 0; |
2189 | 3050 memset(&achieved_awards, 0, 4000); |
2190 | 3051 for ( uint npc_id = 0; npc_id < 2; npc_id++ ) // |
2189 | 3052 { |
3053 if ( pParty->pHirelings[npc_id].pName != 0) | |
2190 | 3054 achieved_awards[hired_npc++] = (AwardType)(npc_id + 1); |
2189 | 3055 } |
2190 | 3056 /*if ( (signed int)pNPCStats->uNumNewNPCs > 0) |
2189 | 3057 { |
3058 //AwardType *_v734 = &achieved_awards[_v733]; | |
3059 for ( int npc_id = 0; npc_id < pNPCStats->uNumNewNPCs; ++npc_id ) | |
3060 { | |
3061 if ( pNPCStats->pNewNPCData[npc_id].uFlags & 0x80//hired() | |
3062 && (!pParty->pHirelings[0].pName | |
3063 || strcmp(pNPCStats->pNewNPCData[npc_id].pName, pParty->pHirelings[0].pName)) | |
3064 && (!pParty->pHirelings[1].pName | |
3065 || strcmp(pNPCStats->pNewNPCData[npc_id].pName, pParty->pHirelings[1].pName)) ) | |
3066 { | |
3067 //v607 = _v734; | |
3068 //++_v734; | |
2190 | 3069 achieved_awards[hired_npc++] = (AwardType)(npc_id + 3); |
2189 | 3070 } |
3071 } | |
2190 | 3072 }*/ |
2189 | 3073 if ( pCastSpell->uPlayerID_2 != 4 && pCastSpell->uPlayerID_2 != 5 |
2190 | 3074 || achieved_awards[pCastSpell->uPlayerID_2 - 4] <= 0 || achieved_awards[pCastSpell->uPlayerID_2 - 4] >= 3 ) |
2189 | 3075 { |
3076 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
3077 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
3078 pCastSpell->uSpellID = 0; | |
3079 continue; | |
3080 } | |
2190 | 3081 pParty->pHirelings[achieved_awards[pCastSpell->uPlayerID_2 - 4] - 1].evt_A = 1; |
3082 pParty->pHirelings[achieved_awards[pCastSpell->uPlayerID_2 - 4] - 1].evt_B = 0; | |
3083 pParty->pHirelings[achieved_awards[pCastSpell->uPlayerID_2 - 4] - 1].evt_C = pIconsFrameTable->GetIconAnimLength(pIconsFrameTable->FindIcon("spell96")); | |
2189 | 3084 for ( uint pl_id = 0; pl_id < 4; pl_id++ ) |
3085 { | |
3086 pParty->pPlayers[pl_id].sHealth = pParty->pPlayers[pl_id].GetMaxHealth(); | |
3087 pParty->pPlayers[pl_id].sMana = pParty->pPlayers[pl_id].GetMaxMana(); | |
3088 } | |
3089 v613 = &pOutdoor->ddm; | |
3090 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor) | |
3091 v613 = &pIndoor->dlv; | |
3092 v613->uReputation += 15; | |
3093 if ( v613->uReputation > 10000 ) | |
3094 v613->uReputation = 10000; | |
2190 | 3095 spell_sound_flag = true; |
2189 | 3096 break; |
3097 } | |
3098 case SPELL_DARK_PAIN_REFLECTION:// | |
3099 { | |
3100 switch (skill_level) | |
3101 { | |
3102 case 1: duration = 300 * (spell_level + 12); break; | |
3103 case 2: duration = 300 * (spell_level + 12); break; | |
3104 case 3: duration = 300 * (spell_level + 12); break; | |
3105 case 4: duration = 900 * (spell_level + 4); break; | |
3106 default: | |
3107 assert(false); | |
3108 } | |
3109 amount = spell_level + 5; | |
3110 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3111 break; | |
3112 if ( skill_level != 3 && skill_level != 4 ) | |
3113 { | |
3114 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pCastSpell->uPlayerID_2); | |
3115 pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].Apply(pParty->uTimePlayed + | |
3116 (signed int)(signed __int64)((double)(signed int)((int)duration << 7) * 0.033333335), skill_level, amount, 0, 0); | |
2190 | 3117 spell_sound_flag = true; |
2189 | 3118 break; |
3119 } | |
3120 for ( uint pl_id = 0; pl_id < 4; pl_id++ ) | |
3121 { | |
3122 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pl_id); | |
3123 pParty->pPlayers[pl_id].pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].Apply(pParty->uTimePlayed + | |
3124 (signed int)(signed __int64)((double)(signed int)((int)duration << 7) * 0.033333335), skill_level, amount, 0, 0); | |
3125 } | |
2190 | 3126 spell_sound_flag = true; |
2189 | 3127 break; |
3128 } | |
3129 case SPELL_DARK_SOULDRINKER:// | |
3130 { | |
3131 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3132 break; | |
3133 pGame->GetIndoorCamera(); | |
3134 int mon_num = pRenderer->_466_GetActorsInViewport((signed __int64)pGame->pIndoorCameraD3D->GetPickDepth()); | |
3135 v707.x = 0; | |
3136 v707.y = 0; | |
3137 v707.z = 0; | |
3138 pSpellSprite.stru_24.Reset(); | |
3139 pSpellSprite.spell_id = pCastSpell->uSpellID; | |
3140 pSpellSprite.spell_level = spell_level; | |
3141 pSpellSprite.spell_skill = skill_level; | |
3142 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType); | |
3143 pSpellSprite.uAttributes = 0; | |
3144 pSpellSprite.uSectorID = 0; | |
3145 pSpellSprite.uSpriteFrameID = 0; | |
3146 pSpellSprite.field_60_distance_related_prolly_lod = 0; | |
3147 pSpellSprite.uFacing = 0; | |
3148 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID); | |
3149 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id); | |
3150 amount = 0; | |
3151 if ( mon_num > 0 ) | |
3152 { | |
3153 amount = (mon_num * (7 * spell_level + 25)); | |
3154 for ( uint mon_id = 0; mon_id < mon_num; mon_id++ ) | |
3155 { | |
3156 pSpellSprite.vPosition.x = pActors[_50BF30_actors_in_viewport_ids[mon_id]].vPosition.x; | |
3157 pSpellSprite.vPosition.y = pActors[_50BF30_actors_in_viewport_ids[mon_id]].vPosition.y; | |
3158 pSpellSprite.vPosition.z = pActors[_50BF30_actors_in_viewport_ids[mon_id]].vPosition.z - | |
3159 (unsigned int)(signed __int64)((double)pActors[_50BF30_actors_in_viewport_ids[mon_id]].uActorHeight * -0.8); | |
3160 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, _50BF30_actors_in_viewport_ids[mon_id]); | |
2338
1e865e8690ba
Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents:
2336
diff
changeset
|
3161 Actor::DamageMonsterFromParty(PID(OBJECT_Item, pSpellSprite.Create(0, 0, 0, 0)), _50BF30_actors_in_viewport_ids[mon_id], &v707); |
2189 | 3162 } |
3163 } | |
3164 int pl_num = 0; | |
3165 int pl_array[4]; | |
3166 for ( uint pl_id = 1; pl_id <= 4; ++pl_id ) | |
3167 { | |
3168 if ( !pPlayers[pl_id]->pConditions[Condition_Sleep] && !pPlayers[pl_id]->pConditions[Condition_Paralyzed] | |
3169 && !pPlayers[pl_id]->pConditions[Condition_Unconcious] && !pPlayers[pl_id]->pConditions[Condition_Dead] | |
3170 && !pPlayers[pl_id]->pConditions[Condition_Pertified] && !pPlayers[pl_id]->pConditions[Condition_Eradicated] ) | |
3171 { | |
3172 pl_array[pl_num++] = pl_id; | |
3173 } | |
3174 } | |
3175 for ( uint j = 0; j < pl_num; j++ ) | |
3176 { | |
3177 pPlayers[pl_array[j]]->sHealth += (signed __int64)((double)(signed int)amount / (double)pl_num); | |
3178 if ( pPlayers[pl_array[j]]->sHealth > pPlayers[pl_array[j]]->GetMaxHealth()) | |
3179 pPlayers[pl_array[j]]->sHealth = pPlayers[pl_array[j]]->GetMaxHealth(); | |
3180 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pl_array[j]); | |
3181 } | |
3182 pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0, 64); | |
2190 | 3183 spell_sound_flag = true; |
2189 | 3184 break; |
3185 } | |
3186 case SPELL_DARK_ARMAGEDDON:// | |
3187 { | |
3188 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) | |
3189 { | |
3190 ShowStatusBarString(pGlobalTXT_LocalizationStrings[499], 2); // Can't cast Armageddon indoors! | |
3191 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
3192 pCastSpell->uSpellID = 0; | |
3193 continue; | |
3194 } | |
3195 if ( skill_level == 4) | |
3196 amount = 4; | |
3197 else | |
3198 amount = 3; | |
3199 if ( pPlayer->uNumArmageddonCasts >= amount || pParty->armageddon_timer > 0 ) | |
3200 { | |
3201 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed | |
3202 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
3203 pCastSpell->uSpellID = 0; | |
3204 continue; | |
3205 } | |
3206 if ( !pPlayer->CanCastSpell(uRequiredMana) ) | |
3207 break; | |
3208 pParty->armageddon_timer = 256; | |
3209 pParty->armageddonDamage = spell_level; | |
3210 ++pPlayer->uNumArmageddonCasts; | |
3211 if ( pParty->bTurnBasedModeOn == 1 ) | |
3212 ++pTurnEngine->pending_actions; | |
3213 for ( uint i = 0; i < 50; i++ ) | |
3214 { | |
3215 v642 = rand() % 4096 - 2048; | |
3216 v643 = rand(); | |
3217 v732 = GetTerrainHeightsAroundParty2(v642 + pParty->vPosition.x, pParty->vPosition.y + (v643 % 4096 - 2048), &v710, 0); | |
2331
9551756f46c4
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents:
2301
diff
changeset
|
3218 SpriteObject::sub_42F7EB_DropItemAt(4070, v642 + pParty->vPosition.x, pParty->vPosition.y + (v643 % 4096 - 2048), v732 + 16, rand() % 500 + 500, 1, 0, 0, 0); |
2189 | 3219 } |
2190 | 3220 spell_sound_flag = true; |
2189 | 3221 break; |
3222 } | |
3223 default: | |
3224 break; | |
3225 } | |
3226 if ( pCastSpell->uFlags & 0x20 ) | |
3227 { | |
2190 | 3228 if ( spell_sound_flag ) |
2189 | 3229 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[pCastSpell->uSpellID], 0, 0, -1, 0, pCastSpell->sound_id, 0, 0); |
3230 } | |
3231 else | |
3232 { | |
3233 if ( sRecoveryTime < 0 ) | |
3234 sRecoveryTime = 0; | |
3235 if ( pParty->bTurnBasedModeOn ) | |
3236 { | |
3237 //v645 = sRecoveryTime; | |
3238 pParty->pTurnBasedPlayerRecoveryTimes[pCastSpell->uPlayerID] = sRecoveryTime; | |
3239 pPlayer->SetRecoveryTime(sRecoveryTime); | |
3240 if ( !some_active_character ) | |
3241 pTurnEngine->ApplyPlayerAction(); | |
3242 } | |
3243 else | |
3244 pPlayer->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * (double)sRecoveryTime * 2.133333333333333)); | |
2190 | 3245 if ( spell_sound_flag ) |
2189 | 3246 { |
3247 pPlayer->PlaySound(SPEECH_49, 0); | |
2190 | 3248 //if ( spell_sound_flag ) |
2189 | 3249 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[pCastSpell->uSpellID], 0, 0, -1, 0, pCastSpell->sound_id, 0, 0); |
3250 } | |
3251 } | |
3252 pCastSpell->uSpellID = 0; | |
3253 spell_level = v723; | |
3254 continue; | |
1296 | 3255 } |
3256 | |
3257 } | |
3258 //----- (00427DA0) -------------------------------------------------------- | |
1519 | 3259 size_t PushCastSpellInfo(uint16_t uSpellID, uint16_t uPlayerID, __int16 skill_level, uint16_t uFlags, int spell_sound_id) |
1296 | 3260 { |
1517 | 3261 for (size_t i = 0; i < CastSpellInfoCount; i++) |
1296 | 3262 { |
1519 | 3263 if (!pCastSpellInfo[i].uSpellID) |
1429
c7489dd19f88
BuildingType_Tavern and CastSpellInfo_PushCastSpellInfo fix
Ritor1
parents:
1420
diff
changeset
|
3264 { |
1519 | 3265 pCastSpellInfo[i].uSpellID = uSpellID; |
1517 | 3266 pCastSpellInfo[i].uPlayerID = uPlayerID; |
1519 | 3267 if (uFlags & 0x10) |
1517 | 3268 pCastSpellInfo[i].uPlayerID_2 = uPlayerID; |
3269 pCastSpellInfo[i].field_6 = 0; | |
3270 pCastSpellInfo[i].spell_target_pid = 0; | |
1519 | 3271 pCastSpellInfo[i].uFlags = uFlags; |
1517 | 3272 pCastSpellInfo[i].forced_spell_skill_level = skill_level; |
3273 pCastSpellInfo[i].sound_id = spell_sound_id; | |
1429
c7489dd19f88
BuildingType_Tavern and CastSpellInfo_PushCastSpellInfo fix
Ritor1
parents:
1420
diff
changeset
|
3274 return i; |
c7489dd19f88
BuildingType_Tavern and CastSpellInfo_PushCastSpellInfo fix
Ritor1
parents:
1420
diff
changeset
|
3275 } |
1296 | 3276 } |
1429
c7489dd19f88
BuildingType_Tavern and CastSpellInfo_PushCastSpellInfo fix
Ritor1
parents:
1420
diff
changeset
|
3277 return -1; |
1296 | 3278 } |
3279 //----- (00427D48) -------------------------------------------------------- | |
1517 | 3280 void CastSpellInfoHelpers::_427D48() |
1296 | 3281 { |
1517 | 3282 for (size_t i = 0; i < CastSpellInfoCount; i++) |
1296 | 3283 { |
1519 | 3284 if (pCastSpellInfo[i].uSpellID && pCastSpellInfo[i].uFlags & 0x3CA) |
1296 | 3285 { |
1519 | 3286 pCastSpellInfo[i].uSpellID = 0; |
1517 | 3287 pGUIWindow_Settings->Release(); |
3288 pGUIWindow_Settings = 0; | |
3289 pMouse->SetCursorBitmap("MICON1"); | |
3290 GameUI_Footer_TimeLeft = 0; | |
1682 | 3291 _50C9A0_IsEnchantingInProgress = 0; |
1517 | 3292 back_to_game(); |
1296 | 3293 } |
3294 } | |
3295 } | |
3296 //----- (0042777D) -------------------------------------------------------- | |
3297 void _42777D_CastSpell_UseWand_ShootArrow(int a1, unsigned int uPlayerID, unsigned int a4, __int16 a5, int a6) | |
3298 { | |
3299 //bool result; // eax@2 | |
3300 //__int16 v6; // bx@4 | |
3301 //Player *v7; // eax@4 | |
3302 //char v8; // zf@12 | |
3303 unsigned __int16 v9; // cx@16 | |
3304 unsigned int v10; // eax@18 | |
3305 unsigned __int8 v11; // sf@18 | |
3306 unsigned __int8 v12; // of@18 | |
3307 unsigned __int16 v13; // cx@21 | |
3308 unsigned int v14; // eax@23 | |
3309 //stru277 *v15; // esi@27 | |
3310 //stru277 *v16; // eax@28 | |
3311 //GUIWindow *v17; // eax@43 | |
3312 //GUIWindow *v18; // [sp-30h] [bp-48h]@44 | |
3313 //unsigned int v19; // [sp-2Ch] [bp-44h]@44 | |
3314 //unsigned int v20; // [sp-28h] [bp-40h]@44 | |
3315 //unsigned int v21; // [sp-24h] [bp-3Ch]@44 | |
3316 //unsigned int v22; // [sp-20h] [bp-38h]@44 | |
3317 //int v23; // [sp-1Ch] [bp-34h]@44 | |
3318 //int v24; // [sp-18h] [bp-30h]@44 | |
3319 //unsigned int v25; // [sp-14h] [bp-2Ch]@43 | |
3320 //unsigned int v26; // [sp-10h] [bp-28h]@43 | |
3321 //unsigned __int8 v27; // [sp-Ch] [bp-24h]@43 | |
3322 //char *v28; // [sp-8h] [bp-20h]@43 | |
3323 //Texture *v29; // [sp-4h] [bp-1Ch]@43 | |
3324 //__int16 a3a; // [sp+10h] [bp-8h]@1 | |
3325 //__int16 a2a; // [sp+14h] [bp-4h]@1 | |
3326 | |
3327 //a3a = uPlayerID; | |
3328 //a2a = a1; | |
3329 | |
3330 //if ( pParty->bTurnBasedModeOn != 1 | |
3331 // || (result = pTurnEngine->field_4, pTurnEngine->field_4 != 1) && pTurnEngine->field_4 != 3 ) | |
3332 if (pParty->bTurnBasedModeOn) | |
3333 { | |
2242 | 3334 if ( pTurnEngine->turn_stage == TE_WAIT || pTurnEngine->turn_stage == TE_MOVEMENT ) |
1296 | 3335 return; |
3336 } | |
3337 | |
3338 | |
3339 //v6 = a5; | |
3340 //v7 = &pParty->pPlayers[uPlayerID]; | |
3341 assert(uPlayerID < 4); | |
1980 | 3342 Player* player = &pParty->pPlayers[uPlayerID]; |
1296 | 3343 if ( !(a5 & 0x10) ) |
3344 { | |
3345 switch ( a1 ) | |
3346 { | |
3347 case SPELL_SPIRIT_FATE: | |
3348 case SPELL_BODY_FIRST_AID: | |
3349 case SPELL_DARK_REANIMATE: | |
3350 //HIBYTE(v6) = HIBYTE(a5) | 1; | |
3351 a5 |= 0x0100; | |
3352 break; | |
3353 | |
3354 case SPELL_FIRE_FIRE_AURA: | |
3355 case SPELL_WATER_RECHARGE_ITEM: | |
3356 case SPELL_WATER_ENCHANT_ITEM: | |
3357 case SPELL_DARK_VAMPIRIC_WEAPON: | |
3358 //LOBYTE(v6) = a5 | 0x80; | |
3359 a5 |= 0x0080; | |
3360 break; | |
3361 | |
3362 case SPELL_FIRE_FIRE_BOLT: | |
3363 case SPELL_FIRE_FIREBALL: | |
3364 case SPELL_FIRE_INCINERATE: | |
3365 case SPELL_AIR_LIGHNING_BOLT: | |
3366 case SPELL_AIR_IMPLOSION: | |
3367 case SPELL_WATER_POISON_SPRAY: | |
3368 case SPELL_WATER_ICE_BOLT: | |
3369 case SPELL_WATER_ACID_BURST: | |
3370 case SPELL_WATER_ICE_BLAST: | |
3371 case SPELL_EARTH_STUN: | |
3372 case SPELL_EARTH_SLOW: | |
3373 case SPELL_EARTH_DEADLY_SWARM: | |
3374 case SPELL_EARTH_BLADES: | |
3375 case SPELL_EARTH_MASS_DISTORTION: | |
3376 case SPELL_SPIRIT_SPIRIT_LASH: | |
3377 case SPELL_MIND_MIND_BLAST: | |
3378 case SPELL_MIND_CHARM: | |
3379 case SPELL_MIND_PSYCHIC_SHOCK: | |
3380 case SPELL_BODY_HARM: | |
3381 case SPELL_BODY_FLYING_FIST: | |
3382 case SPELL_LIGHT_LIGHT_BOLT: | |
3383 case SPELL_LIGHT_DESTROY_UNDEAD: | |
3384 case SPELL_LIGHT_SUNRAY: | |
3385 case SPELL_DARK_TOXIC_CLOUD: | |
3386 case SPELL_DARK_SHRINKING_RAY: | |
3387 case SPELL_DARK_SHARPMETAL: | |
3388 case SPELL_DARK_DRAGON_BREATH: | |
3389 if ( !a6 ) | |
3390 a5 |= 0x0008; | |
3391 break; | |
3392 case SPELL_MIND_TELEPATHY: | |
3393 case SPELL_MIND_BERSERK: | |
3394 case SPELL_MIND_ENSLAVE: | |
3395 case SPELL_LIGHT_PARALYZE: | |
3396 case SPELL_DARK_CONTROL_UNDEAD: | |
3397 //LABEL_9: | |
3398 //v6 = a5 | 8; | |
3399 a5 |= 0x0008; | |
3400 break; | |
3401 | |
3402 case SPELL_EARTH_TELEKINESIS: | |
3403 a5 |= 0x0040; | |
3404 break; | |
3405 | |
3406 case SPELL_SPIRIT_BLESS: | |
3407 if (a4 && ~a4 & 0x01C0) | |
3408 //goto LABEL_25; | |
3409 { | |
3410 a5 |= 0x0002; | |
3411 break; | |
3412 } | |
3413 else if ((player->pActiveSkills[PLAYER_SKILL_SPIRIT] & 0x1C0) == 0) | |
3414 //goto LABEL_25; | |
3415 { | |
3416 a5 |= 0x0002; | |
3417 break; | |
3418 } | |
3419 break; | |
3420 | |
3421 case SPELL_SPIRIT_PRESERVATION: | |
3422 v9 = a4; | |
3423 if ( !a4 ) | |
3424 v9 = player->pActiveSkills[PLAYER_SKILL_SPIRIT]; | |
3425 //goto LABEL_18; | |
3426 v10 = SkillToMastery(v9); | |
3427 v12 = __OFSUB__(v10, 3); | |
3428 v11 = ((v10 - 3) & 0x80000000u) != 0; | |
3429 //goto LABEL_24; | |
3430 if ( v11 ^ v12 ) | |
3431 { | |
3432 a5 |= 0x0002; | |
3433 break; | |
3434 } | |
3435 break; | |
3436 | |
3437 case SPELL_DARK_PAIN_REFLECTION: | |
3438 v9 = a4; | |
3439 if ( !a4 ) | |
3440 v9 = player->pActiveSkills[PLAYER_SKILL_DARK]; | |
3441 //LABEL_18: | |
3442 v10 = SkillToMastery(v9); | |
3443 v12 = __OFSUB__(v10, 3); | |
3444 v11 = ((v10 - 3) & 0x80000000u) != 0; | |
3445 //goto LABEL_24; | |
3446 if ( v11 ^ v12 ) | |
3447 { | |
3448 a5 |= 0x0002; | |
3449 break; | |
3450 } | |
3451 break; | |
3452 | |
3453 case SPELL_BODY_HAMMERHANDS: | |
3454 v13 = a4; | |
3455 if ( !a4 ) | |
3456 v13 = player->pActiveSkills[PLAYER_SKILL_BODY]; | |
3457 v14 = SkillToMastery(v13); | |
3458 v12 = __OFSUB__(v14, 4); | |
3459 v11 = ((v14 - 4) & 0x80000000u) != 0; | |
3460 //LABEL_24: | |
3461 if ( v11 ^ v12 ) | |
3462 //goto LABEL_25; | |
3463 { | |
3464 a5 |= 0x0002; | |
3465 break; | |
3466 } | |
3467 break; | |
3468 | |
3469 case SPELL_EARTH_STONE_TO_FLESH: | |
3470 case SPELL_SPIRIT_REMOVE_CURSE: | |
3471 case SPELL_SPIRIT_RAISE_DEAD: | |
3472 case SPELL_SPIRIT_RESSURECTION: | |
3473 case SPELL_MIND_REMOVE_FEAR: | |
3474 case SPELL_MIND_CURE_PARALYSIS: | |
3475 case SPELL_MIND_CURE_INSANITY: | |
3476 case SPELL_BODY_CURE_WEAKNESS: | |
3477 case SPELL_BODY_REGENERATION: | |
3478 case SPELL_BODY_CURE_POISON: | |
3479 case SPELL_BODY_CURE_DISEASE: | |
3480 //LABEL_25: | |
3481 //v6 = a5 | 2; | |
3482 a5 |= 0x0002; | |
3483 break; | |
3484 | |
3485 case SPELL_DARK_SACRIFICE: | |
3486 //HIBYTE(v6) = HIBYTE(a5) | 2; | |
3487 a5 |= 0x0200; | |
3488 break; | |
3489 default: | |
3490 break; | |
3491 } | |
3492 } | |
3493 | |
3494 | |
3495 if (a5 & 0x3CA) | |
3496 { | |
1517 | 3497 for (uint i = 0; i < CastSpellInfoCount; ++i) |
1519 | 3498 if (pCastSpellInfo[i].uFlags & 0x3CA) |
1296 | 3499 { |
1519 | 3500 pCastSpellInfo[i].uSpellID = 0; |
1296 | 3501 break; |
3502 } | |
3503 } | |
3504 | |
1517 | 3505 for (uint i = 0; i < CastSpellInfoCount; ++i) |
1296 | 3506 { |
1980 | 3507 CastSpellInfo* spell = &pCastSpellInfo[i]; |
1519 | 3508 if (!spell->uSpellID) |
1296 | 3509 continue; |
3510 | |
1519 | 3511 spell->uSpellID = 0; |
3512 if (spell->uFlags & 0x3CA) | |
1296 | 3513 { |
3514 pGUIWindow_Settings->Release(); | |
3515 pGUIWindow_Settings = nullptr; | |
3516 pMouse->SetCursorBitmap("MICON1"); | |
3517 GameUI_Footer_TimeLeft = 0; | |
1682 | 3518 _50C9A0_IsEnchantingInProgress = 0; |
1296 | 3519 back_to_game(); |
3520 } | |
3521 } | |
3522 | |
1517 | 3523 int result = PushCastSpellInfo(a1, uPlayerID, a4, a5, a6); |
1296 | 3524 if ( result != -1 ) |
3525 { | |
3526 if ( a5 & 2 ) | |
3527 { | |
3528 if ( pGUIWindow_Settings ) | |
3529 return; | |
2215
e9625ad08541
fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents:
2197
diff
changeset
|
3530 pGUIWindow_Settings = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_CastSpell, (int)&pCastSpellInfo[result], 0); |
1296 | 3531 pGUIWindow_Settings->CreateButton(52, 422, 35, 0, 2, 0, UIMSG_CastSpell_Character_Big_Improvement, 0, 49, "", 0); |
3532 pGUIWindow_Settings->CreateButton(165, 422, 35, 0, 2, 0, UIMSG_CastSpell_Character_Big_Improvement, 1, 50, "", 0); | |
3533 pGUIWindow_Settings->CreateButton(280, 422, 35, 0, 2, 0, UIMSG_CastSpell_Character_Big_Improvement, 2, 51, "", 0); | |
3534 pGUIWindow_Settings->CreateButton(390, 422, 35, 0, 2, 0, UIMSG_CastSpell_Character_Big_Improvement, 3, 52, "", 0); | |
1829
e4e27261d84e
sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
Grumpy7
parents:
1828
diff
changeset
|
3535 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem(); |
1296 | 3536 return; |
3537 } | |
3538 if ( a5 & 8 ) | |
3539 { | |
3540 if ( pGUIWindow_Settings ) | |
3541 return; | |
3542 | |
2215
e9625ad08541
fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents:
2197
diff
changeset
|
3543 pGUIWindow_Settings = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_CastSpell, (int)&pCastSpellInfo[result], 0); |
1296 | 3544 pGUIWindow_Settings->CreateButton(game_viewport_x, game_viewport_y, game_viewport_width, game_viewport_height, 1, 0, UIMSG_CastSpell_Shoot_Monster, 0, 0, "", 0); |
1829
e4e27261d84e
sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
Grumpy7
parents:
1828
diff
changeset
|
3545 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem(); |
1296 | 3546 return; |
3547 } | |
3548 if ( a5 & 0x40 ) | |
3549 { | |
3550 if ( pGUIWindow_Settings ) | |
3551 return; | |
3552 | |
2215
e9625ad08541
fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents:
2197
diff
changeset
|
3553 pGUIWindow_Settings = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_CastSpell, (int)&pCastSpellInfo[result], 0); |
1326 | 3554 pGUIWindow_Settings->CreateButton(game_viewport_x, game_viewport_y, game_viewport_width, game_viewport_height, 1, 0, UIMSG_CastSpell_Telekinesis, 0, 0, "", 0); |
1829
e4e27261d84e
sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
Grumpy7
parents:
1828
diff
changeset
|
3555 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem(); |
1296 | 3556 return; |
3557 } | |
3558 if ( (char)a5 < 0 ) | |
3559 { | |
3560 if ( pGUIWindow_Settings ) | |
3561 return; | |
3562 ++pIcons_LOD->uTexturePacksCount; | |
3563 if ( !pIcons_LOD->uNumPrevLoadedFiles ) | |
3564 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; | |
1455 | 3565 pGUIWindow_Settings = pCastSpellInfo[result].GetCastSpellInInventoryWindow(); |
1682 | 3566 _50C9A0_IsEnchantingInProgress = 1; |
1296 | 3567 some_active_character = uActiveCharacter; |
1829
e4e27261d84e
sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
Grumpy7
parents:
1828
diff
changeset
|
3568 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem(); |
1296 | 3569 return; |
3570 } | |
3571 if ( HIBYTE(a5) & 1 ) | |
3572 { | |
3573 if ( pGUIWindow_Settings ) | |
3574 return; | |
2215
e9625ad08541
fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents:
2197
diff
changeset
|
3575 pGUIWindow_Settings = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_CastSpell, (int)&pCastSpellInfo[result], 0); |
1296 | 3576 pGUIWindow_Settings->CreateButton(0x34u, 0x1A6u, 0x23u, 0, 2, 0, UIMSG_CastSpell_Character_Small_Improvement, 0, 0x31u, "", 0); |
3577 pGUIWindow_Settings->CreateButton(0xA5u, 0x1A6u, 0x23u, 0, 2, 0, UIMSG_CastSpell_Character_Small_Improvement, 1, 0x32u, "", 0); | |
3578 pGUIWindow_Settings->CreateButton(0x118u, 0x1A6u, 0x23u, 0, 2, 0, UIMSG_CastSpell_Character_Small_Improvement, 2, 0x33u, "", 0); | |
3579 pGUIWindow_Settings->CreateButton(0x186u, 0x1A6u, 0x23u, 0, 2, 0, UIMSG_CastSpell_Character_Small_Improvement, 3, 0x34u, "", 0); | |
3580 pGUIWindow_Settings->CreateButton(8, 8, game_viewport_width, game_viewport_height, 1, 0, UIMSG_CastSpell_Monster_Improvement, 0, 0, "", NULL); | |
1829
e4e27261d84e
sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
Grumpy7
parents:
1828
diff
changeset
|
3581 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem(); |
1296 | 3582 } |
3583 if ( HIBYTE(a5) & 2 && !pGUIWindow_Settings ) | |
3584 { | |
2215
e9625ad08541
fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents:
2197
diff
changeset
|
3585 pGUIWindow_Settings = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_CastSpell, (int)&pCastSpellInfo[result], 0); |
1296 | 3586 pBtn_NPCLeft = pGUIWindow_Settings->CreateButton(469, 178, |
3587 pIcons_LOD->GetTexture(uTextureID_Btn_NPCLeft)->uTextureWidth, | |
3588 pIcons_LOD->GetTexture(uTextureID_Btn_NPCLeft)->uTextureHeight, | |
3589 1, 0, UIMSG_ScrollNPCPanel, 0, 0, "", | |
3590 pIcons_LOD->GetTexture(uTextureID_Btn_NPCLeft), 0); | |
3591 pBtn_NPCRight = pGUIWindow_Settings->CreateButton(626, 178, | |
3592 pIcons_LOD->GetTexture(uTextureID_Btn_NPCRight)->uTextureWidth, | |
3593 pIcons_LOD->GetTexture(uTextureID_Btn_NPCRight)->uTextureHeight, | |
3594 1, 0, UIMSG_ScrollNPCPanel, 1, 0, "", | |
3595 pIcons_LOD->GetTexture(uTextureID_Btn_NPCRight), 0); | |
3596 pGUIWindow_Settings->CreateButton(491, 149, 64, 74, 1, 0, UIMSG_HiredNPC_CastSpell, 4, 0x35u, "", 0); | |
3597 pGUIWindow_Settings->CreateButton(561, 149, 64, 74, 1, 0, UIMSG_HiredNPC_CastSpell, 5, 0x36u, "", 0); | |
3598 } | |
3599 } | |
3600 } |