annotate IndoorCameraD3D.cpp @ 1639:b60ddd777d50

Merge
author Nomad
date Tue, 17 Sep 2013 15:40:36 +0200
parents ccde94f02b75
children afc1c3514dd5
rev   line source
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1 #include "IndoorCameraD3D.h"
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2 #include "VectorTypes.h"
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3 #include "Game.h"
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4 #include "Indoor.h"
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5 #include "Viewport.h"
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2c71fa8913d2 class OutdoorCamera -> ODMRenderParams
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6 #include "Outdoor_stuff.h"
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7 #include "Render.h"
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8 #include "LOD.h"
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9 #include "mm7_data.h"
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10
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11 #include "stru9.h"
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12
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13 //----- (004361EF) --------------------------------------------------------
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14 IndoorCameraD3D::IndoorCameraD3D()
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15 {
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16 IndoorCameraD3D *v1; // esi@1
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17 //double v2; // st7@1
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18 //double v3; // st6@1
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19 //double v4; // st5@1
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20 //double v5; // st7@1
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21 //double v6; // st6@1
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22 //double v7; // st5@1
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23
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24 v1 = this;
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25 //IndoorCameraD3D_Vec3::IndoorCameraD3D_Vec3(&this->field_4);
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26 //IndoorCameraD3D_Vec3::IndoorCameraD3D_Vec3(&v1->field_14);
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27 //IndoorCameraD3D_Vec3::IndoorCameraD3D_Vec3(&v1->field_24);
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28 /*_eh_vector_constructor_iterator_(v1->std__vector_000034_prolly_frustrum,
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29 24,
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30 6,
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31 (void ( *)(void *))IndoorCameraD3D_Vec4::IndoorCameraD3D_Vec4,
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32 (void ( *)(void *))IndoorCameraD3D_Vec4::dtor);*/
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33 //v2 = 0;//(double)pBLVRenderParams->vPartyPos.z;
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34 //v3 = 0;//(double)pBLVRenderParams->vPartyPos.y;
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35 //v4 = 0;//(double)pBLVRenderParams->vPartyPos.x;
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36 v1->field_108 = 0.0;
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37 v1->blv_party_x = 0;
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38 v1->blv_party_y = 0;
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39 v1->blv_party_z = 0;
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40 //v5 = 0;//(double)pBLVRenderParams->vPartyPos.z;
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41 //v6 = 0;//(double)pBLVRenderParams->vPartyPos.y;
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42 //v7 = 300;//(double)(pBLVRenderParams->vPartyPos.x + 300);
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43 v1->field_138 = 0.0;
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44 v1->blv_party_x_2 = 300;
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45 v1->blv_party_y_2 = 0;
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46 v1->blv_party_z_2 = 0;
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47 v1->field_168 = 0.0;
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48 v1->field_198 = 0.0;
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49 v1->field_1C8 = 0.0;
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50 v1->field_1F8 = 0.0;
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51 v1->field_228 = 0.0;
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52 v1->field_258 = 0.0;
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53 v1->field_288 = 0.0;
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54 v1->field_2B8 = 0.0;
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55 v1->field_2E8 = 0.0;
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56 v1->field_2BC = 0.0;
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57 v1->field_2C0 = 0.0;
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58 v1->field_2C4 = 0.0;
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59 v1->field_318 = 0.0;
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60 v1->field_2EC = 0.0;
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61 v1->field_2F0 = 0.0;
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62 v1->field_2F4 = 0.0;
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63 v1->field_348 = 0.0;
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64 v1->field_31C = 0.0;
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65 v1->field_320 = 0.0;
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66 v1->field_324 = 0.0;
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67 v1->field_378 = 0.0;
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68 v1->field_34C = 0.0;
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69 v1->field_350 = 0.0;
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70 v1->field_354 = 0.0;
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71 for (uint i = 0; i < 16384; ++i)
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72 {
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73 list_0037C[i].field_0 = 0;
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74 list_0037C[i].flt_30 = 0.0f;
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75 }
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76
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77 list_0037C_size = 0;
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78 for (uint i = 0; i < 256; ++i)
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79 list_E0380[i].mm7__vector_000004_size = 0;
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80 /*v10 = v1->list_E0380;
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81 v12 = 256;
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82 do
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83 {
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84 v10->mm7__vector_000004_size = 0;
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85 //mm7__vector_constructor(
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86 // v10->mm7__vector_000004,
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87 // 48,
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88 // 64,
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89 // (int ( *)(int))IndoorCameraD3D_stru1::IndoorCameraD3D_stru1);
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90 //++v10;
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91 --v12;
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92 }
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93 while ( v12 );*/
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94 list_E0380_size = 0;
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95 //v1->vdestructor_ptr = &stru8_pvdtor;
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96 }
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97
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98
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99 //----- (0043643E) --------------------------------------------------------
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100 float IndoorCameraD3D::GetPickDepth()
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101 {
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102 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
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103 return pODMRenderParams->uPickDepth;
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104 else
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105 return 16192.0;
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106 }
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107
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108 //----- (00436427) --------------------------------------------------------
2c71fa8913d2 class OutdoorCamera -> ODMRenderParams
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109 float IndoorCameraD3D::GetShadingDistMist()
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110 {
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111 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
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112 return (double)pODMRenderParams->shading_dist_mist;
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113 else
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114 return 16192.0;
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115 }
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116
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117 //----- (004364C5) --------------------------------------------------------
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118 void IndoorCameraD3D::ViewTransfrom_OffsetUV(RenderVertexSoft *pVertices, unsigned int uNumVertices, RenderVertexSoft *pOutVertices, stru320 *a5)
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119 {
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120 for (uint i = 0; i < uNumVertices; ++i)
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121 {
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122 pOutVertices[i].vWorldPosition.x = pVertices[i].vWorldPosition.x;
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123 pOutVertices[i].vWorldPosition.y = pVertices[i].vWorldPosition.y;
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124 pOutVertices[i].vWorldPosition.z = pVertices[i].vWorldPosition.z;
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125
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126 pOutVertices[i].u = pVertices[i].u + a5->pDeltaUV[0];
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127 pOutVertices[i].v = pVertices[i].v + a5->pDeltaUV[1];
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128 }
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129 ViewTransform(pOutVertices, uNumVertices);
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130 }
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131
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132 //----- (0043669D) --------------------------------------------------------
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133 char IndoorCameraD3D::ApplyViewTransform_TrueIfStillVisible(int x, int y, int z, signed int *pOutX, int *pOutZ, int *pOutY, char bDoNotShow)
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134 {
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135 int to_z; // esi@2
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136 int v9; // ecx@3
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137 signed int *v10; // esi@5
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138 int pOutY_; // ecx@5
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139 signed int v12; // esi@7
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140 int v14; // [sp+8h] [bp-4h]@3
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141 int to_x; // [sp+14h] [bp+8h]@1
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142 int to_y; // [sp+18h] [bp+Ch]@1
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143 int a2b; // [sp+18h] [bp+Ch]@5
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144 int a3a; // [sp+1Ch] [bp+10h]@5
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145
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146 to_x = x - pBLVRenderParams->vPartyPos.x;
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147 to_y = y - pBLVRenderParams->vPartyPos.y;
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148 if ( pBLVRenderParams->sPartyRotX )
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149 {
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150 to_z = (z - pBLVRenderParams->vPartyPos.z) << 16;
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151 if ( pRenderer->pRenderD3D )
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152 {
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153 v14 = (unsigned __int64)(to_x * (signed __int64)pBLVRenderParams->sCosineY)
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154 + (unsigned __int64)(to_y * (signed __int64)pBLVRenderParams->sSineY);
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155 v9 = (unsigned __int64)(to_x * (signed __int64)pBLVRenderParams->sSineY)
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156 - (unsigned __int64)(to_y * (signed __int64)pBLVRenderParams->sCosineY);
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157 }
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158 else
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159 {
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160 v14 = ((unsigned __int64)(to_x * (signed __int64)pBLVRenderParams->sCosineY) >> 16)
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161 - ((unsigned __int64)(to_y * (signed __int64)pBLVRenderParams->sSineY) >> 16);
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162 v9 = ((unsigned __int64)(to_x * (signed __int64)pBLVRenderParams->sSineY) >> 16)
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163 + ((unsigned __int64)(to_y * (signed __int64)pBLVRenderParams->sCosineY) >> 16);
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164 }
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165 a3a = (z - pBLVRenderParams->vPartyPos.z) << 16;
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166 a2b = (unsigned __int64)(to_z * (signed __int64)pBLVRenderParams->sSineNegX) >> 16;
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167 v10 = pOutX;
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168 *pOutX = ((unsigned __int64)(v14 * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16) - a2b;
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169 *pOutZ = v9;
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170 pOutY_ = ((unsigned __int64)(v14 * (signed __int64)pBLVRenderParams->sSineNegX) >> 16)
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171 + ((unsigned __int64)(a3a * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16);
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172 }
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173 else
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174 {
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175 pOutY_ = (z - pBLVRenderParams->vPartyPos.z) << 16;
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176 if ( pRenderer->pRenderD3D )
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177 {
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178 v10 = pOutX;
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179 *pOutX = (unsigned __int64)(to_x * (signed __int64)pBLVRenderParams->sCosineY)
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180 + (unsigned __int64)(to_y * (signed __int64)pBLVRenderParams->sSineY);
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181 *pOutZ = (unsigned __int64)(to_x * (signed __int64)pBLVRenderParams->sSineY)
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182 - (unsigned __int64)(to_y * (signed __int64)pBLVRenderParams->sCosineY);
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183 }
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184 else
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185 {
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186 v10 = pOutX;
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187 *pOutX = ((unsigned __int64)(to_x * (signed __int64)pBLVRenderParams->sCosineY) >> 16)
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188 - ((unsigned __int64)(to_y * (signed __int64)pBLVRenderParams->sSineY) >> 16);
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189 *pOutZ = ((unsigned __int64)(to_x * (signed __int64)pBLVRenderParams->sSineY) >> 16)
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190 + ((unsigned __int64)(to_y * (signed __int64)pBLVRenderParams->sCosineY) >> 16);
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191 }
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192 }
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193 *pOutY = pOutY_;
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194 return !bDoNotShow || (v12 = *v10, v12 >= (signed int)0x40000u) && v12 <= (signed int)0x1F400000u;
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195 }
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196
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197 //----- (00436455) --------------------------------------------------------
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198 bool IndoorCameraD3D::IsCulled(BLVFace *pFace)
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199 {
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200 RenderVertexSoft v; // [sp+8h] [bp-30h]@1
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201
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202 Vec3_short__to_RenderVertexSoft(&v, &pIndoor->pVertices[*pFace->pVertexIDs]);
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203 return is_face_faced_to_camera(pFace, &v);
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204 }
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205
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206
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207
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208 //----- (00481CCE) --------------------------------------------------------
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209 float ViewTransform_ODM(RenderVertexSoft *a1)
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210 {
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211 float result; // eax@1
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
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212 double vCamToVertexZ; // st7@1
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
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213 double v3; // st6@1
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214 double v4; // st5@1
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215 double v5; // st4@1
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216 float v6; // ST04_4@3
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217 float v7; // [sp+0h] [bp-14h]@1
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218 float v8; // [sp+8h] [bp-Ch]@1
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
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219 float vCamToVertexX; // [sp+Ch] [bp-8h]@1
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220 float vCamToVertexY; // [sp+10h] [bp-4h]@1
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221
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222 v8 = pODMRenderParams->fRotationXCosine;
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223 result = pODMRenderParams->fRotationXSine;
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224 v7 = pODMRenderParams->fRotationXSine;
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225 vCamToVertexX = a1->vWorldPosition.x - (double)pODMRenderParams->vPartyPos.x;
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226 vCamToVertexY = a1->vWorldPosition.y - (double)pODMRenderParams->vPartyPos.y;
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227 vCamToVertexZ = a1->vWorldPosition.z - (double)pODMRenderParams->vPartyPos.z;
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228 v3 = pODMRenderParams->fRotationYCosine;
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229 v4 = pODMRenderParams->fRotationYSine;
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230 v5 = vCamToVertexY * pODMRenderParams->fRotationYSine + pODMRenderParams->fRotationYCosine * vCamToVertexX;
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231 if (pODMRenderParams->rotation_x)
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232 {
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233 v6 = vCamToVertexY * pODMRenderParams->fRotationYSine + pODMRenderParams->fRotationYCosine * vCamToVertexX;
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234 a1->vWorldViewPosition.x = v5 * pODMRenderParams->fRotationXCosine + pODMRenderParams->fRotationXSine * vCamToVertexZ;
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235 a1->vWorldViewPosition.y = v3 * vCamToVertexY - v4 * vCamToVertexX;
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236 a1->vWorldViewPosition.z = v8 * vCamToVertexZ - v6 * v7;
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237 }
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
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238 else
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
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239 {
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240 a1->vWorldViewPosition.x = vCamToVertexY * pODMRenderParams->fRotationYSine + pODMRenderParams->fRotationYCosine * vCamToVertexX;
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241 a1->vWorldViewPosition.y = v3 * vCamToVertexY - v4 * vCamToVertexX;
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242 a1->vWorldViewPosition.z = vCamToVertexZ;
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243 }
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244 return result;
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245 }
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246
0
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247 //----- (00436523) --------------------------------------------------------
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248 void IndoorCameraD3D::ViewTransform(RenderVertexSoft *a1a, unsigned int uNumVertices)
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249 {
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250 if (byte_4D864C && pGame->uFlags & 0x80 ||
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251 uCurrentlyLoadedLevelType == LEVEL_Indoor)
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252 {
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253 float sin_x = pBLVRenderParams->fRotationXSine,
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254 cos_x = pBLVRenderParams->fRotationXCosine;
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255 float sin_y = pBLVRenderParams->fRotationYSine,
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256 cos_y = pBLVRenderParams->fRotationYCosine;
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257
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258 //v4 = uNumVertices;
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259 //v7 = pIndoorCamera->fRotationXSine;
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260 if (pBLVRenderParams->sPartyRotX)
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261 {
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262
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263 //_EAX = a1a;
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264 for (uint i = 0; i < uNumVertices; ++i)
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265 {
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266 float st0, st1, st2;
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267 if ( pRenderer->pRenderD3D )
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268 {
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269 /*__asm
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270 {
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271 fld [ebp+uNumVertices] // [(a1a[i].y - pIndoorCamera->pos.y)] [(a1a[i].z - pIndoorCamera->pos.z)] [pIndoorCamera->fRotationXCosine] [pIndoorCamera->fRotationYSine] [pIndoorCamera->fRotationYCosine]
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272 fmul st, st(3) // [pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)] [(a1a[i].z - pIndoorCamera->pos.z)] [pIndoorCamera->fRotationXCosine] [pIndoorCamera->fRotationYSine] [pIndoorCamera->fRotationYCosine]
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273 fld [ebp+a1] // [(a1a[i].x - pIndoorCamera->pos.x)] [pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)] [(a1a[i].z - pIndoorCamera->pos.z)] [pIndoorCamera->fRotationXCosine] [pIndoorCamera->fRotationYSine] [pIndoorCamera->fRotationYCosine]
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274 fmul st, st(5) // 0[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x)]
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275 // 1[pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
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276 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
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277 // 3[pIndoorCamera->fRotationXCosine]
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278 // 4[pIndoorCamera->fRotationYSine]
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279 // 5[pIndoorCamera->fRotationYCosine]
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280 faddp st(1), st // [pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) + pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)] [(a1a[i].z - pIndoorCamera->pos.z)] [pIndoorCamera->fRotationXCosine] [pIndoorCamera->fRotationYSine] [pIndoorCamera->fRotationYCosine]
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281 fld [ebp+a1] // [(a1a[i].x - pIndoorCamera->pos.x)] [pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) + pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)] [(a1a[i].z - pIndoorCamera->pos.z)] [pIndoorCamera->fRotationXCosine] [pIndoorCamera->fRotationYSine] [pIndoorCamera->fRotationYCosine]
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282 fmul st, st(4) // [pIndoorCamera->fRotationYSine * (a1a[i].x - pIndoorCamera->pos.x)] [pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) + pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)] [(a1a[i].z - pIndoorCamera->pos.z)] [pIndoorCamera->fRotationXCosine] [pIndoorCamera->fRotationYSine] [pIndoorCamera->fRotationYCosine]
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283
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284 fld [ebp+uNumVertices] // 0[a1a[i].y - pIndoorCamera->pos.y]
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285 // 1[pIndoorCamera->fRotationYSine * (a1a[i].x - pIndoorCamera->pos.x)]
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286 // 2[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) + pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
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287 // 3[(a1a[i].z - pIndoorCamera->pos.z)]
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288 // 4[pIndoorCamera->fRotationXCosine]
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289 // 5[pIndoorCamera->fRotationYSine]
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290 // 6[pIndoorCamera->fRotationYCosine]
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291
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292 fmul st, st(6) // 0[pIndoorCamera->fRotationYCosine * (a1a[i].y - pIndoorCamera->pos.y)]
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293 // 1[pIndoorCamera->fRotationYSine * (a1a[i].x - pIndoorCamera->pos.x)]
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294 // 2[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) + pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
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295 // 3[(a1a[i].z - pIndoorCamera->pos.z)]
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296 // 4[pIndoorCamera->fRotationXCosine]
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297 // 5[pIndoorCamera->fRotationYSine]
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298 // 6[pIndoorCamera->fRotationYCosine]
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299
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300 fsubp st(1), st // 0[pIndoorCamera->fRotationYSine * (a1a[i].x - pIndoorCamera->pos.x) - pIndoorCamera->fRotationYCosine * (a1a[i].y - pIndoorCamera->pos.y)]
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301 // 1[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) + pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
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302 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
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303 // 3[pIndoorCamera->fRotationXCosine]
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304 // 4[pIndoorCamera->fRotationYSine]
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305 // 5[pIndoorCamera->fRotationYCosine]
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306 }*/
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ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
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307 st0 = sin_y * (a1a[i].vWorldPosition.x - pBLVRenderParams->vPartyPos.x) - cos_y * (a1a[i].vWorldPosition.y - pBLVRenderParams->vPartyPos.y);
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308 st1 = cos_y * (a1a[i].vWorldPosition.x - pBLVRenderParams->vPartyPos.x) + sin_y * (a1a[i].vWorldPosition.y - pBLVRenderParams->vPartyPos.y);
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309 st2 = (a1a[i].vWorldPosition.z - pBLVRenderParams->vPartyPos.z);
0
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310 }
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311 else
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312 {
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313 /*__asm
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314 {
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315 fld [ebp+a1] // 0[(a1a[i].x - pIndoorCamera->pos.x)]
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316 // 1[(a1a[i].z - pIndoorCamera->pos.z)]
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317 // 2[pIndoorCamera->fRotationXCosine]
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318 // 3[pIndoorCamera->fRotationYSine]
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319 // 4[pIndoorCamera->fRotationYCosine]
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320 fmul st, st(4) // 0[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x)]
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321 // 1[(a1a[i].z - pIndoorCamera->pos.z)]
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322 // 2[pIndoorCamera->fRotationXCosine]
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323 // 3[pIndoorCamera->fRotationYSine]
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324 // 4[pIndoorCamera->fRotationYCosine]
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325 fld [ebp+uNumVertices] // 0[(a1a[i].y - pIndoorCamera->pos.y)]
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326 // 1[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x)]
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327 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
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328 // 3[pIndoorCamera->fRotationXCosine]
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329 // 4[pIndoorCamera->fRotationYSine]
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330 // 5[pIndoorCamera->fRotationYCosine]
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331 fmul st, st(4) // 0[pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
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332 // 1[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x)]
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333 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
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334 // 3[pIndoorCamera->fRotationXCosine]
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335 // 4[pIndoorCamera->fRotationYSine]
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336 // 5[pIndoorCamera->fRotationYCosine]
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337 fsubp st(1), st // 0[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) - pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
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338 // 1[(a1a[i].z - pIndoorCamera->pos.z)]
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339 // 2[pIndoorCamera->fRotationXCosine]
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340 // 3[pIndoorCamera->fRotationYSine]
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341 // 4[pIndoorCamera->fRotationYCosine]
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342 fld [ebp+a1] // 0[(a1a[i].x - pIndoorCamera->pos.x)]
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343 // 1[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) - pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
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344 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
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345 // 3[pIndoorCamera->fRotationXCosine]
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346 // 4[pIndoorCamera->fRotationYSine]
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347 // 5[pIndoorCamera->fRotationYCosine]
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348 fmul st, st(4) // 0[pIndoorCamera->fRotationYSine * (a1a[i].x - pIndoorCamera->pos.x)]
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349 // 1[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) - pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
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350 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
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351 // 3[pIndoorCamera->fRotationXCosine]
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352 // 4[pIndoorCamera->fRotationYSine]
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353 // 5[pIndoorCamera->fRotationYCosine]
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354 fld [ebp+uNumVertices] // 0[(a1a[i].y - pIndoorCamera->pos.y)]
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355 // 1[pIndoorCamera->fRotationYSine * (a1a[i].x - pIndoorCamera->pos.x)]
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356 // 2[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) - pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
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357 // 3[(a1a[i].z - pIndoorCamera->pos.z)]
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358 // 4[pIndoorCamera->fRotationXCosine]
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359 // 5[pIndoorCamera->fRotationYSine]
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360 // 6[pIndoorCamera->fRotationYCosine]
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361 fmul st, st(6) // 0[pIndoorCamera->fRotationYCosine * (a1a[i].y - pIndoorCamera->pos.y)]
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362 // 1[pIndoorCamera->fRotationYSine * (a1a[i].x - pIndoorCamera->pos.x)]
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363 // 2[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) - pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
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364 // 3[(a1a[i].z - pIndoorCamera->pos.z)]
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365 // 4[pIndoorCamera->fRotationXCosine]
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366 // 5[pIndoorCamera->fRotationYSine]
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367 // 6[pIndoorCamera->fRotationYCosine]
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368 faddp st(1), st // 0[pIndoorCamera->fRotationYCosine * (a1a[i].y - pIndoorCamera->pos.y) + pIndoorCamera->fRotationYSine * (a1a[i].x - pIndoorCamera->pos.x)]
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369 // 1[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) - pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
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370 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
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371 // 3[pIndoorCamera->fRotationXCosine]
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372 // 4[pIndoorCamera->fRotationYSine]
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373 // 5[pIndoorCamera->fRotationYCosine]
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374 }*/
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ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
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375 st0 = cos_y * (a1a[i].vWorldPosition.y - pBLVRenderParams->vPartyPos.y) + sin_y * (a1a[i].vWorldPosition.x - pBLVRenderParams->vPartyPos.x);
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376 st1 = cos_y * (a1a[i].vWorldPosition.x - pBLVRenderParams->vPartyPos.x) - sin_y * (a1a[i].vWorldPosition.y - pBLVRenderParams->vPartyPos.y);
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
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377 st2 = (a1a[i].vWorldPosition.z - pBLVRenderParams->vPartyPos.z);
0
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378 }
Ritor1
parents:
diff changeset
379
Ritor1
parents:
diff changeset
380 a1a[i].vWorldViewPosition.x = st1*cos_x - st2*sin_x;
Ritor1
parents:
diff changeset
381 a1a[i].vWorldViewPosition.y = st0;
Ritor1
parents:
diff changeset
382 a1a[i].vWorldViewPosition.z = st2*cos_x + st1*sin_x;
Ritor1
parents:
diff changeset
383 }
Ritor1
parents:
diff changeset
384 }
Ritor1
parents:
diff changeset
385 else
Ritor1
parents:
diff changeset
386 {
Ritor1
parents:
diff changeset
387 for (uint i = 0; i < uNumVertices; ++i)
Ritor1
parents:
diff changeset
388 {
Ritor1
parents:
diff changeset
389 if ( pRenderer->pRenderD3D )
Ritor1
parents:
diff changeset
390 {
Ritor1
parents:
diff changeset
391 /*__asm
Ritor1
parents:
diff changeset
392 {
Ritor1
parents:
diff changeset
393 fld [ebp+uNumVertices] // 0[(a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
394 // 1[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
395 // 2[sin_y]
Ritor1
parents:
diff changeset
396 // 3[cos_y]
Ritor1
parents:
diff changeset
397 fmul st, st(2) // 0[sin_y * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
398 // 1[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
399 // 2[sin_y]
Ritor1
parents:
diff changeset
400 // 3[cos_y]
Ritor1
parents:
diff changeset
401 fld [ebp+a1] // 0[(a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
402 // 1[sin_y * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
403 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
404 // 3[sin_y]
Ritor1
parents:
diff changeset
405 // 4[cos_y]
Ritor1
parents:
diff changeset
406 fmul st, st(4) // 0[cos_y * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
407 // 1[sin_y * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
408 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
409 // 3[sin_y]
Ritor1
parents:
diff changeset
410 // 4[cos_y]
Ritor1
parents:
diff changeset
411 faddp st(1), st // 0[cos_y * (a1a[i].x - pIndoorCamera->pos.x) + sin_y * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
412 // 1[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
413 // 2[sin_y]
Ritor1
parents:
diff changeset
414 // 3[cos_y]
Ritor1
parents:
diff changeset
415 fstp dword ptr [eax+0Ch]
Ritor1
parents:
diff changeset
416 fld [ebp+a1] // 0[(a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
417 // 1[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
418 // 2[sin_y]
Ritor1
parents:
diff changeset
419 // 3[cos_y]
Ritor1
parents:
diff changeset
420 fmul st, st(2) // 0[sin_y * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
421 // 1[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
422 // 2[sin_y]
Ritor1
parents:
diff changeset
423 // 3[cos_y]
Ritor1
parents:
diff changeset
424 fld [ebp+uNumVertices] // 0[(a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
425 // 1[sin_y * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
426 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
427 // 3[sin_y]
Ritor1
parents:
diff changeset
428 // 4[cos_y]
Ritor1
parents:
diff changeset
429 fmul st, st(4) // 0[cos_y * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
430 // 1[sin_y * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
431 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
432 // 3[sin_y]
Ritor1
parents:
diff changeset
433 // 4[cos_y]
Ritor1
parents:
diff changeset
434 fsubp st(1), st // 0[sin_y * (a1a[i].x - pIndoorCamera->pos.x) - cos_y * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
435 // 1[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
436 // 2[sin_y]
Ritor1
parents:
diff changeset
437 // 3[cos_y]
Ritor1
parents:
diff changeset
438 fstp dword ptr [eax+10h]
Ritor1
parents:
diff changeset
439 fstp dword ptr [eax+14h]
Ritor1
parents:
diff changeset
440 }*/
1638
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
441 a1a[i].vWorldViewPosition.x = cos_y * (a1a[i].vWorldPosition.x - pBLVRenderParams->vPartyPos.x) + sin_y * (a1a[i].vWorldPosition.y - pBLVRenderParams->vPartyPos.y);
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
442 a1a[i].vWorldViewPosition.y = sin_y * (a1a[i].vWorldPosition.x - pBLVRenderParams->vPartyPos.x) - cos_y * (a1a[i].vWorldPosition.y - pBLVRenderParams->vPartyPos.y);
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
443 a1a[i].vWorldViewPosition.z = (a1a[i].vWorldPosition.z - pBLVRenderParams->vPartyPos.z);
0
Ritor1
parents:
diff changeset
444 }
Ritor1
parents:
diff changeset
445 else
Ritor1
parents:
diff changeset
446 {
Ritor1
parents:
diff changeset
447 __debugbreak();
Ritor1
parents:
diff changeset
448 /*__asm
Ritor1
parents:
diff changeset
449 {
Ritor1
parents:
diff changeset
450 fld [ebp+a1]
Ritor1
parents:
diff changeset
451 fmul st, st(3)
Ritor1
parents:
diff changeset
452 fld [ebp+uNumVertices]
Ritor1
parents:
diff changeset
453 fmul st, st(3)
Ritor1
parents:
diff changeset
454 fsubp st(1), st
Ritor1
parents:
diff changeset
455 fstp dword ptr [eax+0Ch]
Ritor1
parents:
diff changeset
456 fld [ebp+a1]
Ritor1
parents:
diff changeset
457 fmul st, st(2)
Ritor1
parents:
diff changeset
458 fld [ebp+uNumVertices]
Ritor1
parents:
diff changeset
459 fmul st, st(4)
Ritor1
parents:
diff changeset
460 faddp st(1), st
Ritor1
parents:
diff changeset
461
Ritor1
parents:
diff changeset
462 fstp dword ptr [eax+10h]
Ritor1
parents:
diff changeset
463 fstp dword ptr [eax+14h]
Ritor1
parents:
diff changeset
464 }*/
Ritor1
parents:
diff changeset
465 }
Ritor1
parents:
diff changeset
466 }
Ritor1
parents:
diff changeset
467 }
Ritor1
parents:
diff changeset
468 }
Ritor1
parents:
diff changeset
469 else for (uint i = 0; i < uNumVertices; ++i)
1638
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
470 //pIndoorCamera->ViewTransform_ODM(a1a + i);
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
471 ViewTransform_ODM(a1a + i);
0
Ritor1
parents:
diff changeset
472 }
Ritor1
parents:
diff changeset
473
1638
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
474
0
Ritor1
parents:
diff changeset
475 //----- (00436932) --------------------------------------------------------
Ritor1
parents:
diff changeset
476 bool IndoorCameraD3D::GetFacetOrientation(char polyType, Vec3_float_ *a2, Vec3_float_ *a3, Vec3_float_ *a4)
Ritor1
parents:
diff changeset
477 {
Ritor1
parents:
diff changeset
478 switch ((PolygonType)polyType)
Ritor1
parents:
diff changeset
479 {
Ritor1
parents:
diff changeset
480 case POLYGON_VerticalWall:
Ritor1
parents:
diff changeset
481 {
Ritor1
parents:
diff changeset
482 a4->x = -a2->y;
Ritor1
parents:
diff changeset
483 a4->y = a2->x;
Ritor1
parents:
diff changeset
484 a4->z = 0.0;
Ritor1
parents:
diff changeset
485
Ritor1
parents:
diff changeset
486 a3->x = 0.0;
Ritor1
parents:
diff changeset
487 a3->y = 0.0;
Ritor1
parents:
diff changeset
488 a3->z = 1.0f;
Ritor1
parents:
diff changeset
489 }
Ritor1
parents:
diff changeset
490 return true;
Ritor1
parents:
diff changeset
491
Ritor1
parents:
diff changeset
492 case POLYGON_Floor:
Ritor1
parents:
diff changeset
493 case POLYGON_Ceiling:
Ritor1
parents:
diff changeset
494 {
Ritor1
parents:
diff changeset
495 a4->x = 1.0;
Ritor1
parents:
diff changeset
496 a4->y = 0.0;
Ritor1
parents:
diff changeset
497 a4->z = 0.0;
Ritor1
parents:
diff changeset
498
Ritor1
parents:
diff changeset
499 a3->x = 0.0;
Ritor1
parents:
diff changeset
500 a3->y = 1.0;
Ritor1
parents:
diff changeset
501 a3->z = 0.0;
Ritor1
parents:
diff changeset
502 }
Ritor1
parents:
diff changeset
503 return true;
Ritor1
parents:
diff changeset
504
Ritor1
parents:
diff changeset
505 case POLYGON_InBetweenFloorAndWall:
Ritor1
parents:
diff changeset
506 case POLYGON_InBetweenCeilingAndWall:
Ritor1
parents:
diff changeset
507 {
Ritor1
parents:
diff changeset
508 if (fabs(a2->z) < 0.70811361)
Ritor1
parents:
diff changeset
509 {
Ritor1
parents:
diff changeset
510 a4->x = -a2->y;
Ritor1
parents:
diff changeset
511 a4->y = a2->x;
Ritor1
parents:
diff changeset
512 a4->z = 0.0;
Ritor1
parents:
diff changeset
513 a4->Normalize();
Ritor1
parents:
diff changeset
514
Ritor1
parents:
diff changeset
515 a3->x = 0.0;
Ritor1
parents:
diff changeset
516 a3->y = 0.0;
Ritor1
parents:
diff changeset
517 a3->z = 1.0;
Ritor1
parents:
diff changeset
518 }
Ritor1
parents:
diff changeset
519 else
Ritor1
parents:
diff changeset
520 {
Ritor1
parents:
diff changeset
521 a4->x = 1.0;
Ritor1
parents:
diff changeset
522 a4->y = 0.0;
Ritor1
parents:
diff changeset
523 a4->z = 0.0;
Ritor1
parents:
diff changeset
524
Ritor1
parents:
diff changeset
525 a3->x = 0.0;
Ritor1
parents:
diff changeset
526 a3->y = 1.0;
Ritor1
parents:
diff changeset
527 a3->z = 0.0;
Ritor1
parents:
diff changeset
528 }
Ritor1
parents:
diff changeset
529 }
Ritor1
parents:
diff changeset
530 return true;
Ritor1
parents:
diff changeset
531
Ritor1
parents:
diff changeset
532 default:
Ritor1
parents:
diff changeset
533 return false;
Ritor1
parents:
diff changeset
534 }
Ritor1
parents:
diff changeset
535 }
Ritor1
parents:
diff changeset
536
Ritor1
parents:
diff changeset
537 //----- (00438258) --------------------------------------------------------
Ritor1
parents:
diff changeset
538 bool IndoorCameraD3D::is_face_faced_to_camera(BLVFace *pFace, RenderVertexSoft *a2)
Ritor1
parents:
diff changeset
539 {
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 168
diff changeset
540 if (pFace->Portal())
0
Ritor1
parents:
diff changeset
541 return false;
Ritor1
parents:
diff changeset
542
1638
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
543 float pos_x, pos_y, pos_z;
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
544 if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
545 {
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
546 pos_x = pBLVRenderParams->vPartyPos.x;
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
547 pos_y = pBLVRenderParams->vPartyPos.y;
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
548 pos_z = pBLVRenderParams->vPartyPos.z;
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
549 }
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
550 else if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
551 {
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
552 pos_x = pODMRenderParams->vPartyPos.x;
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
553 pos_y = pODMRenderParams->vPartyPos.y;
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
554 pos_z = pODMRenderParams->vPartyPos.z;
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
555 }
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
556
0
Ritor1
parents:
diff changeset
557 //really strange cull; dot(to_cam, normal) < 0 means we see the BACK face, not font %_%
1638
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
558 if ( (a2->vWorldPosition.z - (double)pos_z) * (double)pFace->pFacePlane_old.vNormal.z
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
559 + (a2->vWorldPosition.y - (double)pos_y) * (double)pFace->pFacePlane_old.vNormal.y
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
560 + (a2->vWorldPosition.x - (double)pos_x) * (double)pFace->pFacePlane_old.vNormal.x < 0.0)
0
Ritor1
parents:
diff changeset
561 return false;
Ritor1
parents:
diff changeset
562
Ritor1
parents:
diff changeset
563 return true;
Ritor1
parents:
diff changeset
564 }
Ritor1
parents:
diff changeset
565
Ritor1
parents:
diff changeset
566 //----- (00437C96) --------------------------------------------------------
Ritor1
parents:
diff changeset
567 void IndoorCameraD3D::do_draw_debug_line_d3d(const RenderVertexD3D3 *pLineBegin, unsigned int uDiffuseBegin, const RenderVertexD3D3 *pLineEnd, unsigned int uDiffuseEnd, float z_stuff)
Ritor1
parents:
diff changeset
568 {
Ritor1
parents:
diff changeset
569 double v6; // st7@2
Ritor1
parents:
diff changeset
570 IDirect3DDevice3 *v7; // eax@2
Ritor1
parents:
diff changeset
571 HRESULT v8; // eax@2
Ritor1
parents:
diff changeset
572 std::string v9; // [sp-18h] [bp-60h]@3
Ritor1
parents:
diff changeset
573 const char *v10; // [sp-Ch] [bp-54h]@2
Ritor1
parents:
diff changeset
574 const char *v11; // [sp-8h] [bp-50h]@2
Ritor1
parents:
diff changeset
575 int v12; // [sp-4h] [bp-4Ch]@2
Ritor1
parents:
diff changeset
576 RenderVertexD3D3 v13[2]; // [sp+8h] [bp-40h]@2
Ritor1
parents:
diff changeset
577
Ritor1
parents:
diff changeset
578 if ( pRenderer->pRenderD3D )
Ritor1
parents:
diff changeset
579 {
Ritor1
parents:
diff changeset
580 v6 = 0.001 - z_stuff;
Ritor1
parents:
diff changeset
581 memcpy(v13, pLineBegin, 0x20u);
Ritor1
parents:
diff changeset
582 memcpy(&v13[1], pLineEnd, sizeof(v13[1]));
Ritor1
parents:
diff changeset
583 v13[0].pos.z = v6;
Ritor1
parents:
diff changeset
584 v13[1].pos.z = v6;
Ritor1
parents:
diff changeset
585 v12 = 0;
Ritor1
parents:
diff changeset
586 v13[0].diffuse = uDiffuseBegin;
Ritor1
parents:
diff changeset
587 v13[1].diffuse = uDiffuseEnd;
Ritor1
parents:
diff changeset
588 v7 = pRenderer->pRenderD3D->pDevice;
Ritor1
parents:
diff changeset
589 v11 = 0;
Ritor1
parents:
diff changeset
590 //v10 = (const char *)v7;
Ritor1
parents:
diff changeset
591 ErrD3D(pRenderer->pRenderD3D->pDevice->SetTexture(0, nullptr));
Ritor1
parents:
diff changeset
592 ErrD3D(pRenderer->pRenderD3D->pDevice->DrawPrimitive(
Ritor1
parents:
diff changeset
593 D3DPT_LINELIST,
Ritor1
parents:
diff changeset
594 452,
Ritor1
parents:
diff changeset
595 v13,
Ritor1
parents:
diff changeset
596 2,
Ritor1
parents:
diff changeset
597 16));
Ritor1
parents:
diff changeset
598 }
Ritor1
parents:
diff changeset
599 else
Ritor1
parents:
diff changeset
600 {
Ritor1
parents:
diff changeset
601 MessageBoxW(nullptr, L"draw_debug_line() not implemented for SW rendering", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Core3D.cpp:1415", 0);
Ritor1
parents:
diff changeset
602 }
Ritor1
parents:
diff changeset
603 }
Ritor1
parents:
diff changeset
604
Ritor1
parents:
diff changeset
605 //----- (00437AB5) --------------------------------------------------------
Ritor1
parents:
diff changeset
606 void IndoorCameraD3D::do_draw_debug_line_sw(RenderVertexSoft *pLineBegin, unsigned int uStartDiffuse, RenderVertexSoft *pLineEnd, unsigned int uEndDiffuse, unsigned int uOutNumVertices, float z_stuff)
Ritor1
parents:
diff changeset
607 {
Ritor1
parents:
diff changeset
608 char *v7; // eax@2
Ritor1
parents:
diff changeset
609 signed int v8; // edx@2
Ritor1
parents:
diff changeset
610 float v9; // ecx@5
Ritor1
parents:
diff changeset
611 float v10; // eax@5
Ritor1
parents:
diff changeset
612 char *v11; // eax@6
Ritor1
parents:
diff changeset
613 signed int v12; // edx@6
Ritor1
parents:
diff changeset
614 float v13; // edx@8
Ritor1
parents:
diff changeset
615 float v14; // eax@8
Ritor1
parents:
diff changeset
616 float v15; // eax@8
Ritor1
parents:
diff changeset
617 double v16; // st7@11
Ritor1
parents:
diff changeset
618 HRESULT v17; // eax@11
Ritor1
parents:
diff changeset
619 std::string v18; // [sp-18h] [bp-7E4h]@12
Ritor1
parents:
diff changeset
620 IDirect3DDevice3 *v19; // [sp-Ch] [bp-7D8h]@8
Ritor1
parents:
diff changeset
621 const char *v20; // [sp-8h] [bp-7D4h]@8
Ritor1
parents:
diff changeset
622 int v21; // [sp-4h] [bp-7D0h]@8
Ritor1
parents:
diff changeset
623 RenderVertexSoft a1[20]; // [sp+8h] [bp-7C4h]@6
Ritor1
parents:
diff changeset
624 RenderVertexSoft pVertices[20]; // [sp+3C8h] [bp-404h]@2
Ritor1
parents:
diff changeset
625 RenderVertexD3D3 v24[2]; // [sp+788h] [bp-44h]@11
Ritor1
parents:
diff changeset
626 IndoorCameraD3D *v25; // [sp+7C8h] [bp-4h]@1
Ritor1
parents:
diff changeset
627
Ritor1
parents:
diff changeset
628 v25 = this;
Ritor1
parents:
diff changeset
629 if ( pRenderer->pRenderD3D )
Ritor1
parents:
diff changeset
630 {
Ritor1
parents:
diff changeset
631 v7 = (char *)&pVertices[0].flt_2C;
Ritor1
parents:
diff changeset
632 v8 = 20;
Ritor1
parents:
diff changeset
633 do
Ritor1
parents:
diff changeset
634 {
Ritor1
parents:
diff changeset
635 *(float *)v7 = 0.0;
Ritor1
parents:
diff changeset
636 v7 += 48;
Ritor1
parents:
diff changeset
637 --v8;
Ritor1
parents:
diff changeset
638 }
Ritor1
parents:
diff changeset
639 while ( v8 );
Ritor1
parents:
diff changeset
640 if ( (char)uOutNumVertices )
Ritor1
parents:
diff changeset
641 {
Ritor1
parents:
diff changeset
642 v9 = pLineBegin->vWorldViewProjX;
Ritor1
parents:
diff changeset
643 pVertices[0].vWorldViewProjY = pLineBegin->vWorldViewProjY;
Ritor1
parents:
diff changeset
644 pVertices[0].vWorldViewProjX = v9;
Ritor1
parents:
diff changeset
645 v10 = pLineEnd->vWorldViewProjY;
Ritor1
parents:
diff changeset
646 pVertices[1].vWorldViewProjX = pLineEnd->vWorldViewProjX;
Ritor1
parents:
diff changeset
647 pVertices[1].vWorldViewProjY = v10;
Ritor1
parents:
diff changeset
648 LABEL_11:
Ritor1
parents:
diff changeset
649 v16 = 0.001 - z_stuff;
Ritor1
parents:
diff changeset
650 v24[0].specular = 0;
Ritor1
parents:
diff changeset
651 v24[0].pos.x = pVertices[0].vWorldViewProjX;
Ritor1
parents:
diff changeset
652 v24[0].pos.y = pVertices[0].vWorldViewProjY;
Ritor1
parents:
diff changeset
653 v24[0].pos.z = v16;
Ritor1
parents:
diff changeset
654 v24[0].diffuse = uStartDiffuse;
Ritor1
parents:
diff changeset
655 v24[0].rhw = 0.001;
Ritor1
parents:
diff changeset
656 v24[1].pos.x = pVertices[1].vWorldViewProjX;
Ritor1
parents:
diff changeset
657 v24[0].texcoord.x = 0.0;
Ritor1
parents:
diff changeset
658 v24[1].pos.y = pVertices[1].vWorldViewProjY;
Ritor1
parents:
diff changeset
659 v24[0].texcoord.y = 0.0;
Ritor1
parents:
diff changeset
660 v24[1].diffuse = uEndDiffuse;
Ritor1
parents:
diff changeset
661 v24[1].pos.z = v16;
Ritor1
parents:
diff changeset
662 v24[1].specular = 0;
Ritor1
parents:
diff changeset
663 v21 = 0;
Ritor1
parents:
diff changeset
664 v24[1].rhw = 0.001;
Ritor1
parents:
diff changeset
665 v20 = 0;
Ritor1
parents:
diff changeset
666 v24[1].texcoord.x = 0.0;
Ritor1
parents:
diff changeset
667 v24[1].texcoord.y = 0.0;
Ritor1
parents:
diff changeset
668 //v19 = pRenderer->pRenderD3D->pDevice;
Ritor1
parents:
diff changeset
669 ErrD3D(pRenderer->pRenderD3D->pDevice->SetTexture(0, nullptr));
Ritor1
parents:
diff changeset
670 ErrD3D(pRenderer->pRenderD3D->pDevice->DrawPrimitive(
Ritor1
parents:
diff changeset
671 D3DPT_LINELIST,
Ritor1
parents:
diff changeset
672 D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_SPECULAR | D3DFVF_TEX1,
Ritor1
parents:
diff changeset
673 v24,
Ritor1
parents:
diff changeset
674 2,
Ritor1
parents:
diff changeset
675 16));
Ritor1
parents:
diff changeset
676 return;
Ritor1
parents:
diff changeset
677 }
Ritor1
parents:
diff changeset
678 v11 = (char *)&a1[0].flt_2C;
Ritor1
parents:
diff changeset
679 v12 = 20;
Ritor1
parents:
diff changeset
680 do
Ritor1
parents:
diff changeset
681 {
Ritor1
parents:
diff changeset
682 *(float *)v11 = 0.0;
Ritor1
parents:
diff changeset
683 v11 += 48;
Ritor1
parents:
diff changeset
684 --v12;
Ritor1
parents:
diff changeset
685 }
Ritor1
parents:
diff changeset
686 while ( v12 );
Ritor1
parents:
diff changeset
687 v21 = 0;
Ritor1
parents:
diff changeset
688 v20 = (const char *)1;
Ritor1
parents:
diff changeset
689 v19 = (IDirect3DDevice3 *)4;
Ritor1
parents:
diff changeset
690 v13 = pLineBegin->vWorldPosition.x;
Ritor1
parents:
diff changeset
691 uOutNumVertices = 2;
Ritor1
parents:
diff changeset
692 a1[0].vWorldPosition.x = v13;
Ritor1
parents:
diff changeset
693 v14 = pLineBegin->vWorldPosition.z;
Ritor1
parents:
diff changeset
694 a1[0].vWorldPosition.y = pLineBegin->vWorldPosition.y;
Ritor1
parents:
diff changeset
695 a1[0].vWorldPosition.z = v14;
Ritor1
parents:
diff changeset
696 a1[1].vWorldPosition.x = pLineEnd->vWorldPosition.x;
Ritor1
parents:
diff changeset
697 v15 = pLineEnd->vWorldPosition.z;
Ritor1
parents:
diff changeset
698 a1[1].vWorldPosition.y = pLineEnd->vWorldPosition.y;
Ritor1
parents:
diff changeset
699 a1[1].vWorldPosition.z = v15;
795
472ca68386d4 more stru10 & stru9
Nomad
parents: 791
diff changeset
700 if ( CalcPortalShape(
0
Ritor1
parents:
diff changeset
701 a1,
Ritor1
parents:
diff changeset
702 &uOutNumVertices,
Ritor1
parents:
diff changeset
703 pVertices,
Ritor1
parents:
diff changeset
704 this->std__vector_000034_prolly_frustrum,
Ritor1
parents:
diff changeset
705 4,
Ritor1
parents:
diff changeset
706 1,
Ritor1
parents:
diff changeset
707 0) != 1
Ritor1
parents:
diff changeset
708 || (signed int)uOutNumVertices >= 2 )
Ritor1
parents:
diff changeset
709 {
Ritor1
parents:
diff changeset
710 ViewTransform(pVertices, 2u);
Ritor1
parents:
diff changeset
711 Project(pVertices, 2u, 0);
Ritor1
parents:
diff changeset
712 goto LABEL_11;
Ritor1
parents:
diff changeset
713 }
Ritor1
parents:
diff changeset
714 }
Ritor1
parents:
diff changeset
715 else
Ritor1
parents:
diff changeset
716 MessageBoxW(nullptr, L"draw_debug_line() not implemented for SW rendering", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Core3D.cpp:1383", 0);
Ritor1
parents:
diff changeset
717 }
Ritor1
parents:
diff changeset
718
Ritor1
parents:
diff changeset
719 //----- (00437A55) --------------------------------------------------------
Ritor1
parents:
diff changeset
720 void IndoorCameraD3D::debug_outline_d3d(const RenderVertexD3D3 *pLineVertices, unsigned int uNumLines, int uDiffuse, float z_stuff)
Ritor1
parents:
diff changeset
721 {
Ritor1
parents:
diff changeset
722 unsigned int v5; // esi@1
Ritor1
parents:
diff changeset
723 const RenderVertexD3D3 *v6; // ecx@2
Ritor1
parents:
diff changeset
724 unsigned int v7; // ebx@2
Ritor1
parents:
diff changeset
725 const RenderVertexD3D3 *v8; // edi@3
Ritor1
parents:
diff changeset
726 IndoorCameraD3D *thisa; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
727
Ritor1
parents:
diff changeset
728 v5 = 0;
Ritor1
parents:
diff changeset
729 thisa = this;
Ritor1
parents:
diff changeset
730 if ( (signed int)(uNumLines - 1) > 0 )
Ritor1
parents:
diff changeset
731 {
Ritor1
parents:
diff changeset
732 v6 = pLineVertices;
Ritor1
parents:
diff changeset
733 v7 = uNumLines - 1;
Ritor1
parents:
diff changeset
734 v5 = uNumLines - 1;
Ritor1
parents:
diff changeset
735 do
Ritor1
parents:
diff changeset
736 {
Ritor1
parents:
diff changeset
737 v8 = v6 + 1;
Ritor1
parents:
diff changeset
738 do_draw_debug_line_d3d(v6, uDiffuse, v6 + 1, uDiffuse, z_stuff);
Ritor1
parents:
diff changeset
739 --v7;
Ritor1
parents:
diff changeset
740 v6 = v8;
Ritor1
parents:
diff changeset
741 }
Ritor1
parents:
diff changeset
742 while ( v7 );
Ritor1
parents:
diff changeset
743 }
Ritor1
parents:
diff changeset
744 do_draw_debug_line_d3d(&pLineVertices[v5], uDiffuse, pLineVertices, uDiffuse, z_stuff);
Ritor1
parents:
diff changeset
745 }
Ritor1
parents:
diff changeset
746
Ritor1
parents:
diff changeset
747 //----- (004379EE) --------------------------------------------------------
Ritor1
parents:
diff changeset
748 void IndoorCameraD3D::debug_outline_sw(RenderVertexSoft *a2, unsigned int uNumVertices, unsigned int uDiffuse, float a5)
Ritor1
parents:
diff changeset
749 {
Ritor1
parents:
diff changeset
750 unsigned int v5; // esi@1
Ritor1
parents:
diff changeset
751 RenderVertexSoft *v6; // eax@2
Ritor1
parents:
diff changeset
752 RenderVertexSoft *v7; // edi@3
Ritor1
parents:
diff changeset
753 char v8; // zf@3
Ritor1
parents:
diff changeset
754 unsigned int uNumVerticesa; // [sp+20h] [bp+Ch]@2
Ritor1
parents:
diff changeset
755
Ritor1
parents:
diff changeset
756 v5 = 0;
Ritor1
parents:
diff changeset
757 if ( (signed int)(uNumVertices - 1) > 0 )
Ritor1
parents:
diff changeset
758 {
Ritor1
parents:
diff changeset
759 v6 = a2;
Ritor1
parents:
diff changeset
760 v5 = uNumVertices - 1;
Ritor1
parents:
diff changeset
761 uNumVerticesa = uNumVertices - 1;
Ritor1
parents:
diff changeset
762 do
Ritor1
parents:
diff changeset
763 {
Ritor1
parents:
diff changeset
764 v7 = v6 + 1;
Ritor1
parents:
diff changeset
765 do_draw_debug_line_sw(v6, uDiffuse, v6 + 1, uDiffuse, 0, a5);
Ritor1
parents:
diff changeset
766 v8 = uNumVerticesa-- == 1;
Ritor1
parents:
diff changeset
767 v6 = v7;
Ritor1
parents:
diff changeset
768 }
Ritor1
parents:
diff changeset
769 while ( !v8 );
Ritor1
parents:
diff changeset
770 }
Ritor1
parents:
diff changeset
771 do_draw_debug_line_sw(&a2[v5], uDiffuse, a2, uDiffuse, 0, a5);
Ritor1
parents:
diff changeset
772 }
Ritor1
parents:
diff changeset
773
791
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
774
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
775 void IndoorCameraD3D::DebugDrawPortal(BLVFace *pFace)
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
776 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1507
diff changeset
777 Assert(pFace->uNumVertices <= 32);
791
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
778
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
779 RenderVertexSoft sw[32];
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
780 for (uint i = 0; i < pFace->uNumVertices; ++i)
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
781 {
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
782 sw[i].vWorldPosition.x = pIndoor->pVertices[pFace->pVertexIDs[i]].x;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
783 sw[i].vWorldPosition.y = pIndoor->pVertices[pFace->pVertexIDs[i]].y;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
784 sw[i].vWorldPosition.z = pIndoor->pVertices[pFace->pVertexIDs[i]].z;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
785 }
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
786 ViewTransform(sw, pFace->uNumVertices);
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
787 Project(sw, pFace->uNumVertices, 0);
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
788
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
789
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
790
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
791 RenderVertexD3D3 v[32];
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
792 for (uint i = 0; i < pFace->uNumVertices; ++i)
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
793 {
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
794 v[i].pos.x = sw[i].vWorldViewProjX;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
795 v[i].pos.y = sw[i].vWorldViewProjY;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
796 v[i].pos.z = 1.0 - 1.0 / (sw[i].vWorldViewPosition.x * 0.061758894);
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
797 v[i].rhw = 1.0 / sw[i].vWorldViewPosition.x;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
798 v[i].diffuse = 0x80F020F0;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
799 v[i].specular = 0;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
800 //v[i].texcoord.x = pFace->pVertexUIDs[i] / (double)pTex->uTextureWidth;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
801 //v[i].texcoord.y = pFace->pVertexUIDs[i] / (double)pTex->uTextureHeight;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
802 v[i].texcoord.x = 0;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
803 v[i].texcoord.y = 0;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
804 }
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
805
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
806
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
807 //ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ZWRITEENABLE, false));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
808 //ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ZENABLE, false));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
809 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ALPHABLENDENABLE, TRUE));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
810 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_SRCBLEND, D3DBLEND_SRCALPHA));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
811 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_DESTBLEND, D3DBLEND_INVSRCALPHA));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
812
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
813 ErrD3D(pRenderer->pRenderD3D->pDevice->SetTexture(0, nullptr));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
814 ErrD3D(pRenderer->pRenderD3D->pDevice->DrawPrimitive(D3DPT_TRIANGLEFAN,
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
815 D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_SPECULAR | D3DFVF_TEX1,
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
816 v,
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
817 pFace->uNumVertices,
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
818 28));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
819
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
820 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_SRCBLEND, D3DBLEND_ONE));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
821 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_DESTBLEND, D3DBLEND_ZERO));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
822 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ALPHABLENDENABLE, FALSE));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
823 //ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ZENABLE, TRUE));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
824 //ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ZWRITEENABLE, TRUE));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
825 }
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
826
0
Ritor1
parents:
diff changeset
827 //----- (00437906) --------------------------------------------------------
Ritor1
parents:
diff changeset
828 void IndoorCameraD3D::PrepareAndDrawDebugOutline(BLVFace *pFace, unsigned int uDiffuse)
Ritor1
parents:
diff changeset
829 {
Ritor1
parents:
diff changeset
830 static RenderVertexSoft static_sub_437906_array_50CDD0[64];
Ritor1
parents:
diff changeset
831 static bool __init_flag1 = false;
Ritor1
parents:
diff changeset
832 if (!__init_flag1)
Ritor1
parents:
diff changeset
833 {
Ritor1
parents:
diff changeset
834 __init_flag1 = true;
Ritor1
parents:
diff changeset
835
Ritor1
parents:
diff changeset
836 for (uint i = 0; i < 64; ++i)
Ritor1
parents:
diff changeset
837 static_sub_437906_array_50CDD0[i].flt_2C = 0.0f;
Ritor1
parents:
diff changeset
838 }
Ritor1
parents:
diff changeset
839 if ( pFace->uNumVertices )
Ritor1
parents:
diff changeset
840 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1458
diff changeset
841 for ( uint i = 0; i < pFace->uNumVertices; i++ )
0
Ritor1
parents:
diff changeset
842 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1458
diff changeset
843 static_sub_437906_array_50CDD0[i].vWorldPosition.x = (double)pIndoor->pVertices[pFace->pVertexIDs[i]].x;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1458
diff changeset
844 static_sub_437906_array_50CDD0[i].vWorldPosition.y = (double)pIndoor->pVertices[pFace->pVertexIDs[i]].y;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1458
diff changeset
845 static_sub_437906_array_50CDD0[i].vWorldPosition.z = (double)pIndoor->pVertices[pFace->pVertexIDs[i]].z;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1458
diff changeset
846 static_sub_437906_array_50CDD0[i].u = (double)pFace->pVertexUIDs[i];
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1458
diff changeset
847 static_sub_437906_array_50CDD0[i].v = (double)pFace->pVertexVIDs[i];
0
Ritor1
parents:
diff changeset
848 }
Ritor1
parents:
diff changeset
849 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1458
diff changeset
850 extern bool draw_debug_line;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1458
diff changeset
851 if ( draw_debug_line )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1458
diff changeset
852 debug_outline_sw(static_sub_437906_array_50CDD0, pFace->uNumVertices, uDiffuse, 0.0);
0
Ritor1
parents:
diff changeset
853 }
Ritor1
parents:
diff changeset
854 // 50D9D0: using guessed type char static_sub_437906_byte_50D9D0_init_flag;
Ritor1
parents:
diff changeset
855
Ritor1
parents:
diff changeset
856 //----- (004378BA) --------------------------------------------------------
Ritor1
parents:
diff changeset
857 void IndoorCameraD3D::MatrixMultiply(Matrix3x3_float_ *a1, Matrix3x3_float_ *a2, Matrix3x3_float_ *out)
Ritor1
parents:
diff changeset
858 {
Ritor1
parents:
diff changeset
859 float *v4; // ecx@1
Ritor1
parents:
diff changeset
860 float *v5; // eax@1
Ritor1
parents:
diff changeset
861 signed int v6; // ebx@1
Ritor1
parents:
diff changeset
862 float *v7; // edx@2
Ritor1
parents:
diff changeset
863 float *v8; // ecx@2
Ritor1
parents:
diff changeset
864 signed int v9; // edi@2
Ritor1
parents:
diff changeset
865 double v10; // st7@3
Ritor1
parents:
diff changeset
866 double v11; // st6@3
Ritor1
parents:
diff changeset
867
Ritor1
parents:
diff changeset
868 v4 = (float *)out;
Ritor1
parents:
diff changeset
869 v5 = &a1->_12;
Ritor1
parents:
diff changeset
870 v6 = 3;
Ritor1
parents:
diff changeset
871 do
Ritor1
parents:
diff changeset
872 {
Ritor1
parents:
diff changeset
873 v7 = v4;
Ritor1
parents:
diff changeset
874 v8 = &a2->_21;
Ritor1
parents:
diff changeset
875 v9 = 3;
Ritor1
parents:
diff changeset
876 do
Ritor1
parents:
diff changeset
877 {
Ritor1
parents:
diff changeset
878 v10 = v8[3] * v5[1] + *(v8 - 3) * *(v5 - 1);
Ritor1
parents:
diff changeset
879 v11 = *v8 * *v5;
Ritor1
parents:
diff changeset
880 ++v8;
Ritor1
parents:
diff changeset
881 *v7 = v10 + v11;
Ritor1
parents:
diff changeset
882 ++v7;
Ritor1
parents:
diff changeset
883 --v9;
Ritor1
parents:
diff changeset
884 }
Ritor1
parents:
diff changeset
885 while ( v9 );
Ritor1
parents:
diff changeset
886 v5 += 3;
Ritor1
parents:
diff changeset
887 --v6;
Ritor1
parents:
diff changeset
888 v4 = v7;
Ritor1
parents:
diff changeset
889 }
Ritor1
parents:
diff changeset
890 while ( v6 );
Ritor1
parents:
diff changeset
891 }
Ritor1
parents:
diff changeset
892
Ritor1
parents:
diff changeset
893 //----- (004376E7) --------------------------------------------------------
Ritor1
parents:
diff changeset
894 void IndoorCameraD3D::CreateWorldMatrixAndSomeStuff()
Ritor1
parents:
diff changeset
895 {
Ritor1
parents:
diff changeset
896 //IndoorCameraD3D *v1; // esi@1
Ritor1
parents:
diff changeset
897 double v2; // st7@1
Ritor1
parents:
diff changeset
898 //signed int v3; // edi@1
Ritor1
parents:
diff changeset
899 //int v4; // eax@1
Ritor1
parents:
diff changeset
900 //double v5; // st7@2
Ritor1
parents:
diff changeset
901 //double v6; // st7@3
Ritor1
parents:
diff changeset
902 Matrix3x3_float_ m1; // [sp+10h] [bp-B8h]@1
Ritor1
parents:
diff changeset
903 Matrix3x3_float_ m2; // [sp+34h] [bp-94h]@1
Ritor1
parents:
diff changeset
904 Matrix3x3_float_ m3; // [sp+58h] [bp-70h]@1
Ritor1
parents:
diff changeset
905 Matrix3x3_float_ m4; // [sp+7Ch] [bp-4Ch]@1
Ritor1
parents:
diff changeset
906 Matrix3x3_float_ m5; // [sp+A0h] [bp-28h]@1
Ritor1
parents:
diff changeset
907 float v12; // [sp+C4h] [bp-4h]@1
Ritor1
parents:
diff changeset
908
Ritor1
parents:
diff changeset
909 //RotationZ(0)
Ritor1
parents:
diff changeset
910 m5._11 = cosf(0); m5._12 = sinf(0); m5._13 = 0;
Ritor1
parents:
diff changeset
911 m5._21 = -sinf(0); m5._22 = cosf(0); m5._23 = 0;
Ritor1
parents:
diff changeset
912 m5._31 = 0; m5._32 = 0; m5._33 = 1;
Ritor1
parents:
diff changeset
913
1638
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
914 float cos_x1 = uCurrentlyLoadedLevelType == LEVEL_Indoor ? pBLVRenderParams->fRotationXCosine : pODMRenderParams->fRotationXCosine,
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
915 sin_x1 = uCurrentlyLoadedLevelType == LEVEL_Indoor ? pBLVRenderParams->fRotationXSine : pODMRenderParams->fRotationXSine;
0
Ritor1
parents:
diff changeset
916 //RotationX(x)
Ritor1
parents:
diff changeset
917 m4._11 = 1; m4._12 = 0; m4._13 = 0;
Ritor1
parents:
diff changeset
918 m4._21 = 0; m4._22 = cos_x1; m4._23 = sin_x1;
Ritor1
parents:
diff changeset
919 m4._31 = 0; m4._32 = -sin_x1; m4._33 = cos_x1;
Ritor1
parents:
diff changeset
920
1638
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
921 float cos_y1 = uCurrentlyLoadedLevelType == LEVEL_Indoor ? pBLVRenderParams->fRotationYCosine : pODMRenderParams->fRotationYCosine,
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
922 sin_y1 = uCurrentlyLoadedLevelType == LEVEL_Indoor ? pBLVRenderParams->fRotationYSine : pODMRenderParams->fRotationYSine;
0
Ritor1
parents:
diff changeset
923 //RotationY(some_angle)
Ritor1
parents:
diff changeset
924 m3._11 = cos_y1; m3._12 = 0; m3._13 = -sin_y1;
Ritor1
parents:
diff changeset
925 m3._21 = 0; m3._22 = 1; m3._23 = 0;
Ritor1
parents:
diff changeset
926 m3._31 = sin_y1; m3._32 = 0; m3._33 = cos_y1;
Ritor1
parents:
diff changeset
927
Ritor1
parents:
diff changeset
928 MatrixMultiply(&m5, &m3, &m1);
Ritor1
parents:
diff changeset
929 MatrixMultiply(&m4, &m1, &m2);
Ritor1
parents:
diff changeset
930
Ritor1
parents:
diff changeset
931 for (uint i = 0; i < 3; ++i)
Ritor1
parents:
diff changeset
932 {
Ritor1
parents:
diff changeset
933 field_4[0].v[i] = m2.v[1][i];
Ritor1
parents:
diff changeset
934 field_4[1].v[i] = m2.v[0][i];
Ritor1
parents:
diff changeset
935 field_4[2].v[i] = m2.v[2][i];
Ritor1
parents:
diff changeset
936 }
Ritor1
parents:
diff changeset
937
Ritor1
parents:
diff changeset
938 inv_fov = 1.1344639;
Ritor1
parents:
diff changeset
939 fov_x = (double)pViewport->uScreenWidth * 0.8814736;
Ritor1
parents:
diff changeset
940
Ritor1
parents:
diff changeset
941 fov_y = 0.8814736 * (double)pViewport->uScreenHeight;
Ritor1
parents:
diff changeset
942 fov = fov_y;
Ritor1
parents:
diff changeset
943 if ( fov_x > fov )
Ritor1
parents:
diff changeset
944 fov = fov_x;
Ritor1
parents:
diff changeset
945 screenCenterX = (double)pViewport->uScreenCenterX;
692
066e2b29b30f viewport.cpp added
Gloval
parents: 676
diff changeset
946 screenCenterY = (double)(pViewport->uScreenCenterY - pViewport->uScreen_TL_Y);
0
Ritor1
parents:
diff changeset
947 }
Ritor1
parents:
diff changeset
948
Ritor1
parents:
diff changeset
949 //----- (00437691) --------------------------------------------------------
Ritor1
parents:
diff changeset
950 void IndoorCameraD3D::Vec3Transform(const IndoorCameraD3D_Vec3 *pVector, IndoorCameraD3D_Vec3 *pOut)
Ritor1
parents:
diff changeset
951 {
Ritor1
parents:
diff changeset
952 pOut->y = field_4[1].x * pVector->x + field_4[0].x * pVector->y + field_4[2].x * pVector->z;
Ritor1
parents:
diff changeset
953 pOut->z = field_4[1].y * pVector->x + field_4[0].y * pVector->y + field_4[2].y * pVector->z;
Ritor1
parents:
diff changeset
954 pOut->x = field_4[1].z * pVector->x + field_4[0].z * pVector->y + field_4[2].z * pVector->z;
Ritor1
parents:
diff changeset
955 }
Ritor1
parents:
diff changeset
956
Ritor1
parents:
diff changeset
957 //----- (00437607) --------------------------------------------------------
Ritor1
parents:
diff changeset
958 void IndoorCameraD3D::_437607(IndoorCameraD3D_Vec3 *a1, IndoorCameraD3D_Vec4 *a2)
Ritor1
parents:
diff changeset
959 {
Ritor1
parents:
diff changeset
960 double v4; // st7@1
Ritor1
parents:
diff changeset
961 IndoorCameraD3D_Vec3 v8; // [sp+8h] [bp-1Ch]@1
Ritor1
parents:
diff changeset
962
1638
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
963 v8.x = (double)(uCurrentlyLoadedLevelType == LEVEL_Indoor ? pBLVRenderParams->vPartyPos.x : pODMRenderParams->vPartyPos.x);
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
964 v8.y = (double)(uCurrentlyLoadedLevelType == LEVEL_Indoor ? pBLVRenderParams->vPartyPos.y : pODMRenderParams->vPartyPos.y);
ccde94f02b75 class IndoorCamera split into BLVRenderParams and ODMRenderParams
Nomad
parents: 1637
diff changeset
965 v8.z = (double)(uCurrentlyLoadedLevelType == LEVEL_Indoor ? pBLVRenderParams->vPartyPos.z : pODMRenderParams->vPartyPos.z);
0
Ritor1
parents:
diff changeset
966 Vec3Transform(a1, a2);
Ritor1
parents:
diff changeset
967
Ritor1
parents:
diff changeset
968 v4 = v8.x * a2->x + v8.y * a2->y + v8.z * a2->z;
Ritor1
parents:
diff changeset
969 a2->dot = v4 + 0.000099999997;
Ritor1
parents:
diff changeset
970 }
Ritor1
parents:
diff changeset
971
Ritor1
parents:
diff changeset
972 //----- (004374E8) --------------------------------------------------------
Ritor1
parents:
diff changeset
973 void IndoorCameraD3D::_4374E8_ProllyBuildFrustrum()
Ritor1
parents:
diff changeset
974 {
Ritor1
parents:
diff changeset
975 //IndoorCameraD3D *v1; // esi@1
Ritor1
parents:
diff changeset
976 //double v2; // st7@1
Ritor1
parents:
diff changeset
977 double v3; // st7@1
Ritor1
parents:
diff changeset
978 //double v4; // st7@1
Ritor1
parents:
diff changeset
979 double v5; // st7@1
Ritor1
parents:
diff changeset
980 //double v6; // st7@1
Ritor1
parents:
diff changeset
981 IndoorCameraD3D_Vec3 v7; // [sp+Ch] [bp-24h]@1
Ritor1
parents:
diff changeset
982 //float v8; // [sp+10h] [bp-20h]@1
Ritor1
parents:
diff changeset
983 //float v9; // [sp+14h] [bp-1Ch]@1
Ritor1
parents:
diff changeset
984 //float v10; // [sp+18h] [bp-18h]@1
Ritor1
parents:
diff changeset
985 //float v11; // [sp+1Ch] [bp-14h]@1
Ritor1
parents:
diff changeset
986 //float v12; // [sp+20h] [bp-10h]@1
Ritor1
parents:
diff changeset
987 //int v13; // [sp+2Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
988
Ritor1
parents:
diff changeset
989 //v1 = this;
Ritor1
parents:
diff changeset
990 //IndoorCameraD3D_Vec3::IndoorCameraD3D_Vec3(&v7);
Ritor1
parents:
diff changeset
991 //v2 = 2.0 / inv_fov;
Ritor1
parents:
diff changeset
992 //v13 = 0;
Ritor1
parents:
diff changeset
993 v3 = atan(2.0 / inv_fov * fov / fov_x);
Ritor1
parents:
diff changeset
994 //v12 = v3;
Ritor1
parents:
diff changeset
995 //v11 = sin(v3);
Ritor1
parents:
diff changeset
996 //v4 = cos(v3);
Ritor1
parents:
diff changeset
997 v7.x = -sin(v3);
Ritor1
parents:
diff changeset
998 v7.y = 0.0;
Ritor1
parents:
diff changeset
999 v7.z = cos(v3);
Ritor1
parents:
diff changeset
1000 _437607(&v7, std__vector_000034_prolly_frustrum);
Ritor1
parents:
diff changeset
1001 v7.x = sin(v3);
Ritor1
parents:
diff changeset
1002 _437607(&v7, &std__vector_000034_prolly_frustrum[1]);
Ritor1
parents:
diff changeset
1003 v5 = atan(2.0 / inv_fov * fov / (fov_y + 0.5));
Ritor1
parents:
diff changeset
1004 //v12 = v5;
Ritor1
parents:
diff changeset
1005 //v11 = sin(v5);
Ritor1
parents:
diff changeset
1006 //v6 = cos(v5);
Ritor1
parents:
diff changeset
1007 v7.y = sin(v5);
Ritor1
parents:
diff changeset
1008 v7.x = 0.0;
Ritor1
parents:
diff changeset
1009 v7.z = cos(v5);
Ritor1
parents:
diff changeset
1010 _437607(&v7, &std__vector_000034_prolly_frustrum[2]);
Ritor1
parents:
diff changeset
1011 v7.y = -sin(v5);
Ritor1
parents:
diff changeset
1012 _437607(&v7, &std__vector_000034_prolly_frustrum[3]);
Ritor1
parents:
diff changeset
1013 //v13 = -1;
Ritor1
parents:
diff changeset
1014 //IndoorCameraD3D_Vec3::dtor(&v7);
Ritor1
parents:
diff changeset
1015 }
Ritor1
parents:
diff changeset
1016
Ritor1
parents:
diff changeset
1017 //----- (00437376) --------------------------------------------------------
Ritor1
parents:
diff changeset
1018 char IndoorCameraD3D::_437376(stru154 *thisa, RenderVertexSoft *a2, unsigned int *pOutNumVertices)
Ritor1
parents:
diff changeset
1019 {
Ritor1
parents:
diff changeset
1020 unsigned int v4; // ebx@1
Ritor1
parents:
diff changeset
1021 RenderVertexSoft *v5; // edx@2
Ritor1
parents:
diff changeset
1022 double v6; // st7@3
Ritor1
parents:
diff changeset
1023 unsigned int v7; // edi@5
Ritor1
parents:
diff changeset
1024 signed int v8; // esi@6
Ritor1
parents:
diff changeset
1025 int v9; // ebx@8
Ritor1
parents:
diff changeset
1026 int v10; // eax@8
Ritor1
parents:
diff changeset
1027 int v11; // ecx@14
Ritor1
parents:
diff changeset
1028 int v12; // eax@14
Ritor1
parents:
diff changeset
1029 int v13; // eax@15
Ritor1
parents:
diff changeset
1030 signed int v14; // ebx@17
Ritor1
parents:
diff changeset
1031 RenderVertexSoft *v15; // eax@18
Ritor1
parents:
diff changeset
1032 unsigned int *v16; // eax@20
Ritor1
parents:
diff changeset
1033 char result; // al@24
Ritor1
parents:
diff changeset
1034 RenderVertexSoft v18; // [sp+Ch] [bp-34h]@2
Ritor1
parents:
diff changeset
1035 int v19; // [sp+3Ch] [bp-4h]@8
Ritor1
parents:
diff changeset
1036 signed int thisb; // [sp+48h] [bp+8h]@6
Ritor1
parents:
diff changeset
1037 char a2_3; // [sp+4Fh] [bp+Fh]@5
Ritor1
parents:
diff changeset
1038
Ritor1
parents:
diff changeset
1039 v4 = *pOutNumVertices;
Ritor1
parents:
diff changeset
1040 if ( (signed int)*pOutNumVertices <= 3
Ritor1
parents:
diff changeset
1041 || ((v5 = a2,
Ritor1
parents:
diff changeset
1042 memcpy(&v18, a2, sizeof(v18)),
Ritor1
parents:
diff changeset
1043 (v18.vWorldPosition.z - (double)pBLVRenderParams->vPartyPos.z) * thisa->face_plane.vNormal.z
Ritor1
parents:
diff changeset
1044 + (v18.vWorldPosition.y - (double)pBLVRenderParams->vPartyPos.y) * thisa->face_plane.vNormal.y
Ritor1
parents:
diff changeset
1045 + (v18.vWorldPosition.x - (double)pBLVRenderParams->vPartyPos.x) * thisa->face_plane.vNormal.x < 0.0) ? (v6 = 1.0) : (v6 = -1.0),
Ritor1
parents:
diff changeset
1046 a2_3 = 0,
Ritor1
parents:
diff changeset
1047 memcpy(&v5[v4], v5, sizeof(v5[v4])),
Ritor1
parents:
diff changeset
1048 memcpy(&v5[*pOutNumVertices + 1], &v5[1], sizeof(v5[*pOutNumVertices + 1])),
Ritor1
parents:
diff changeset
1049 v7 = *pOutNumVertices,
Ritor1
parents:
diff changeset
1050 (signed int)*pOutNumVertices <= 0) )
Ritor1
parents:
diff changeset
1051 goto LABEL_28;
Ritor1
parents:
diff changeset
1052 v8 = 1;
Ritor1
parents:
diff changeset
1053 for ( thisb = 1; ; v8 = thisb )
Ritor1
parents:
diff changeset
1054 {
Ritor1
parents:
diff changeset
1055 v9 = v8 - 1;
Ritor1
parents:
diff changeset
1056 v10 = v8 + 1;
Ritor1
parents:
diff changeset
1057 v19 = v8 + 1;
Ritor1
parents:
diff changeset
1058 if ( v8 - 1 >= (signed int)v7 )
Ritor1
parents:
diff changeset
1059 v9 -= v7;
Ritor1
parents:
diff changeset
1060 if ( v8 >= (signed int)v7 )
Ritor1
parents:
diff changeset
1061 v8 -= v7;
Ritor1
parents:
diff changeset
1062 if ( v19 >= (signed int)v7 )
Ritor1
parents:
diff changeset
1063 v10 = v19 - v7;
Ritor1
parents:
diff changeset
1064 v11 = (int)&v5[v10];
Ritor1
parents:
diff changeset
1065 v12 = (int)&v5[v9];
Ritor1
parents:
diff changeset
1066 if ( -0.009999999776482582 > ((v5[v8].vWorldViewProjX - *(float *)(v12 + 24))
Ritor1
parents:
diff changeset
1067 * (*(float *)(v11 + 28) - *(float *)(v12 + 28))
Ritor1
parents:
diff changeset
1068 - (v5[v8].vWorldViewProjY - *(float *)(v12 + 28))
Ritor1
parents:
diff changeset
1069 * (*(float *)(v11 + 24) - *(float *)(v12 + 24)))
Ritor1
parents:
diff changeset
1070 * v6 )
Ritor1
parents:
diff changeset
1071 {
Ritor1
parents:
diff changeset
1072 thisb = v19;
Ritor1
parents:
diff changeset
1073 v16 = pOutNumVertices;
Ritor1
parents:
diff changeset
1074 }
Ritor1
parents:
diff changeset
1075 else
Ritor1
parents:
diff changeset
1076 {
Ritor1
parents:
diff changeset
1077 v13 = thisb;
Ritor1
parents:
diff changeset
1078 if ( thisb >= (signed int)v7 )
Ritor1
parents:
diff changeset
1079 v13 = thisb - v7;
Ritor1
parents:
diff changeset
1080 v14 = v13;
Ritor1
parents:
diff changeset
1081 if ( v13 < (signed int)v7 )
Ritor1
parents:
diff changeset
1082 {
Ritor1
parents:
diff changeset
1083 v15 = &v5[v13];
Ritor1
parents:
diff changeset
1084 do
Ritor1
parents:
diff changeset
1085 {
Ritor1
parents:
diff changeset
1086 memcpy(v15, &v15[1], 0x30u);
Ritor1
parents:
diff changeset
1087 ++v14;
Ritor1
parents:
diff changeset
1088 ++v15;
Ritor1
parents:
diff changeset
1089 }
Ritor1
parents:
diff changeset
1090 while ( v14 < (signed int)*pOutNumVertices );
Ritor1
parents:
diff changeset
1091 }
Ritor1
parents:
diff changeset
1092 v16 = pOutNumVertices;
Ritor1
parents:
diff changeset
1093 a2_3 = 1;
Ritor1
parents:
diff changeset
1094 --*v16;
Ritor1
parents:
diff changeset
1095 }
Ritor1
parents:
diff changeset
1096 v7 = *v16;
Ritor1
parents:
diff changeset
1097 if ( thisb - 1 >= (signed int)*v16 )
Ritor1
parents:
diff changeset
1098 break;
Ritor1
parents:
diff changeset
1099 }
Ritor1
parents:
diff changeset
1100 if ( a2_3 )
Ritor1
parents:
diff changeset
1101 result = 1;
Ritor1
parents:
diff changeset
1102 else
Ritor1
parents:
diff changeset
1103 LABEL_28:
Ritor1
parents:
diff changeset
1104 result = 0;
Ritor1
parents:
diff changeset
1105 return result;
Ritor1
parents:
diff changeset
1106 }
Ritor1
parents:
diff changeset
1107
Ritor1
parents:
diff changeset
1108 //----- (00437285) --------------------------------------------------------
795
472ca68386d4 more stru10 & stru9
Nomad
parents: 791
diff changeset
1109 bool IndoorCameraD3D::CalcPortalShape(RenderVertexSoft *a1, unsigned int *pOutNumVertices, RenderVertexSoft *pVertices, IndoorCameraD3D_Vec4 *a4, signed int uNumVertices, char a6, int _unused)
0
Ritor1
parents:
diff changeset
1110 {
Ritor1
parents:
diff changeset
1111 char *v8; // eax@2
Ritor1
parents:
diff changeset
1112 signed int v9; // ecx@2
Ritor1
parents:
diff changeset
1113 //bool result; // eax@5
Ritor1
parents:
diff changeset
1114 int v11; // ecx@5
Ritor1
parents:
diff changeset
1115 //signed int v12; // ecx@6
Ritor1
parents:
diff changeset
1116 //char *v13; // esi@6
Ritor1
parents:
diff changeset
1117 RenderVertexSoft *v14; // eax@8
Ritor1
parents:
diff changeset
1118 RenderVertexSoft *v15; // edx@8
Ritor1
parents:
diff changeset
1119 Vec3_float_ a5; // [sp+18h] [bp-3Ch]@12
1317
Ritor1
parents: 1016
diff changeset
1120 //float v17; // [sp+44h] [bp-10h]@1
Ritor1
parents: 1016
diff changeset
1121 //int v18; // [sp+48h] [bp-Ch]@5
0
Ritor1
parents:
diff changeset
1122 //stru9 *thisa; // [sp+4Ch] [bp-8h]@1
Ritor1
parents:
diff changeset
1123 int a7a; // [sp+53h] [bp-1h]@5
Ritor1
parents:
diff changeset
1124 //bool a6a; // [sp+70h] [bp+1Ch]@5
Ritor1
parents:
diff changeset
1125
1317
Ritor1
parents: 1016
diff changeset
1126 //v17 = 0.0;
0
Ritor1
parents:
diff changeset
1127 //thisa = pGame->pStru9Instance;
Ritor1
parents:
diff changeset
1128
Ritor1
parents:
diff changeset
1129 static RenderVertexSoft sr_vertices_50D9D8[64];
Ritor1
parents:
diff changeset
1130
Ritor1
parents:
diff changeset
1131 //result = 0;
Ritor1
parents:
diff changeset
1132 a7a = 0;
Ritor1
parents:
diff changeset
1133 v11 = 2 * (a6 == 0) + 1;
Ritor1
parents:
diff changeset
1134 //a6a = 0;
1317
Ritor1
parents: 1016
diff changeset
1135 //v18 = v11;
0
Ritor1
parents:
diff changeset
1136 if (uNumVertices <= 0)
Ritor1
parents:
diff changeset
1137 return false;
Ritor1
parents:
diff changeset
1138
Ritor1
parents:
diff changeset
1139 //v12 = *pOutNumVertices;
Ritor1
parents:
diff changeset
1140 //v13 = (char *)&a4->y;
1317
Ritor1
parents: 1016
diff changeset
1141
Ritor1
parents: 1016
diff changeset
1142 //while ( 1 )
Ritor1
parents: 1016
diff changeset
1143 for ( uint i = 0; i < uNumVertices; ++i )
Ritor1
parents: 1016
diff changeset
1144 {
Ritor1
parents: 1016
diff changeset
1145 if (i % 2)
Ritor1
parents: 1016
diff changeset
1146 {
Ritor1
parents: 1016
diff changeset
1147 v14 = a1;
Ritor1
parents: 1016
diff changeset
1148 v15 = sr_vertices_50D9D8;
Ritor1
parents: 1016
diff changeset
1149 }
Ritor1
parents: 1016
diff changeset
1150 else
0
Ritor1
parents:
diff changeset
1151 {
1317
Ritor1
parents: 1016
diff changeset
1152 v15 = a1;
Ritor1
parents: 1016
diff changeset
1153 v14 = sr_vertices_50D9D8;
0
Ritor1
parents:
diff changeset
1154 }
1317
Ritor1
parents: 1016
diff changeset
1155 if (i == uNumVertices - 1)
Ritor1
parents: 1016
diff changeset
1156 v14 = pVertices;
Ritor1
parents: 1016
diff changeset
1157 a5.x = a4[i].x;
Ritor1
parents: 1016
diff changeset
1158 a5.y = a4[i].y;
Ritor1
parents: 1016
diff changeset
1159 a5.z = a4[i].z;
Ritor1
parents: 1016
diff changeset
1160 pGame->pStru9Instance->CalcPortalShape(v15, *pOutNumVertices, v14, pOutNumVertices, &a5, a4[i].dot, (char *)&a7a, _unused);
Ritor1
parents: 1016
diff changeset
1161 //v12 = *pOutNumVertices;
Ritor1
parents: 1016
diff changeset
1162 if (*pOutNumVertices < v11)
Ritor1
parents: 1016
diff changeset
1163 {
Ritor1
parents: 1016
diff changeset
1164 *pOutNumVertices = 0;
Ritor1
parents: 1016
diff changeset
1165 return true;
Ritor1
parents: 1016
diff changeset
1166 }
Ritor1
parents: 1016
diff changeset
1167 //result = a6a;
Ritor1
parents: 1016
diff changeset
1168 //v13 += 24;
Ritor1
parents: 1016
diff changeset
1169 //if (++i >= uNumVertices)
Ritor1
parents: 1016
diff changeset
1170 //
Ritor1
parents: 1016
diff changeset
1171 }
Ritor1
parents: 1016
diff changeset
1172 return a7a;
0
Ritor1
parents:
diff changeset
1173 }
Ritor1
parents:
diff changeset
1174
Ritor1
parents:
diff changeset
1175 //----- (004371C3) --------------------------------------------------------
Ritor1
parents:
diff changeset
1176 bool IndoorCameraD3D::_4371C3(RenderVertexSoft *pVertices, unsigned int *pOutNumVertices, int _unused)
Ritor1
parents:
diff changeset
1177 {
Ritor1
parents:
diff changeset
1178 char *v4; // eax@2
Ritor1
parents:
diff changeset
1179 signed int v5; // ecx@2
Ritor1
parents:
diff changeset
1180 RenderVertexSoft *v6; // esi@5
Ritor1
parents:
diff changeset
1181 unsigned int *v7; // edi@5
Ritor1
parents:
diff changeset
1182 char *v8; // ecx@6
Ritor1
parents:
diff changeset
1183 int v9; // eax@6
Ritor1
parents:
diff changeset
1184 IndoorCameraD3D *thisa; // [sp+0h] [bp-Ch]@1
Ritor1
parents:
diff changeset
1185 signed int v12; // [sp+4h] [bp-8h]@5
Ritor1
parents:
diff changeset
1186 unsigned int pVerticesa; // [sp+14h] [bp+8h]@6
Ritor1
parents:
diff changeset
1187 unsigned int pOutNumVerticesa; // [sp+18h] [bp+Ch]@6
Ritor1
parents:
diff changeset
1188
Ritor1
parents:
diff changeset
1189 thisa = this;
Ritor1
parents:
diff changeset
1190
Ritor1
parents:
diff changeset
1191
Ritor1
parents:
diff changeset
1192 static RenderVertexSoft static_4371C3_array_50E5E0[64];
Ritor1
parents:
diff changeset
1193 static bool __init_flag1 = false;
Ritor1
parents:
diff changeset
1194 if (!__init_flag1)
Ritor1
parents:
diff changeset
1195 {
Ritor1
parents:
diff changeset
1196 __init_flag1 = true;
Ritor1
parents:
diff changeset
1197
Ritor1
parents:
diff changeset
1198 for (uint i = 0; i < 64; ++i)
Ritor1
parents:
diff changeset
1199 static_4371C3_array_50E5E0[i].flt_2C = 0.0f;
Ritor1
parents:
diff changeset
1200 }
Ritor1
parents:
diff changeset
1201
Ritor1
parents:
diff changeset
1202 v12 = 0;
Ritor1
parents:
diff changeset
1203 v6 = pVertices;
Ritor1
parents:
diff changeset
1204 v7 = pOutNumVertices;
Ritor1
parents:
diff changeset
1205 if ( (signed int)*pOutNumVertices > 0 )
Ritor1
parents:
diff changeset
1206 {
Ritor1
parents:
diff changeset
1207 pOutNumVerticesa = (char *)static_4371C3_array_50E5E0 - (char *)pVertices;
Ritor1
parents:
diff changeset
1208 pVerticesa = (char *)&static_4371C3_array_50E5E0[0].vWorldViewProjY - (char *)pVertices;
Ritor1
parents:
diff changeset
1209 v8 = (char *)&static_4371C3_array_50E5E0[0].vWorldPosition.y;
Ritor1
parents:
diff changeset
1210 v9 = (int)&v6->vWorldPosition.z;
Ritor1
parents:
diff changeset
1211 do
Ritor1
parents:
diff changeset
1212 {
Ritor1
parents:
diff changeset
1213 ++v12;
Ritor1
parents:
diff changeset
1214 *((int *)v8 - 1) = *(int *)(v9 - 8);
Ritor1
parents:
diff changeset
1215 *(int *)v8 = *(int *)(v9 - 4);
Ritor1
parents:
diff changeset
1216 v8 += 48;
Ritor1
parents:
diff changeset
1217 *(float *)(pOutNumVerticesa + v9) = *(float *)v9;
Ritor1
parents:
diff changeset
1218 *(float *)(pVerticesa + v9) = *(float *)(v9 + 28);
168
ee11772d0ad2 New sky (turn on -new_sky console command)
Nomad
parents: 96
diff changeset
1219 *(float *)((char *)&static_4371C3_array_50E5E0[0]._rhw - (char *)v6 + v9) = *(float *)(v9 + 32);
0
Ritor1
parents:
diff changeset
1220 v9 += 48;
Ritor1
parents:
diff changeset
1221 }
Ritor1
parents:
diff changeset
1222 while ( v12 < (signed int)*v7 );
Ritor1
parents:
diff changeset
1223 }
795
472ca68386d4 more stru10 & stru9
Nomad
parents: 791
diff changeset
1224 return CalcPortalShape(
0
Ritor1
parents:
diff changeset
1225 static_4371C3_array_50E5E0,
Ritor1
parents:
diff changeset
1226 v7,
Ritor1
parents:
diff changeset
1227 v6,
Ritor1
parents:
diff changeset
1228 thisa->std__vector_000034_prolly_frustrum,
Ritor1
parents:
diff changeset
1229 4,
Ritor1
parents:
diff changeset
1230 0,
Ritor1
parents:
diff changeset
1231 _unused);
Ritor1
parents:
diff changeset
1232 }
Ritor1
parents:
diff changeset
1233 // 50F1E0: using guessed type char static_sub_4371C3_byte_50F1E0_init_flags;
Ritor1
parents:
diff changeset
1234
Ritor1
parents:
diff changeset
1235 //----- (00437143) --------------------------------------------------------
Ritor1
parents:
diff changeset
1236 int IndoorCameraD3D::_437143(unsigned int uNumInVertices, RenderVertexSoft *pOutVertices, RenderVertexSoft *pInVertices, unsigned int *pOutNumVertices)
Ritor1
parents:
diff changeset
1237 {
Ritor1
parents:
diff changeset
1238 unsigned int v5; // edi@1
Ritor1
parents:
diff changeset
1239 char *pOutVertices_; // edx@2
Ritor1
parents:
diff changeset
1240 char *v7; // eax@2
Ritor1
parents:
diff changeset
1241 unsigned int v8; // ebx@2
Ritor1
parents:
diff changeset
1242 double v9; // st7@3
Ritor1
parents:
diff changeset
1243 double v10; // st6@3
Ritor1
parents:
diff changeset
1244 int result; // eax@5
Ritor1
parents:
diff changeset
1245 unsigned int a2a; // [sp+10h] [bp+Ch]@2
Ritor1
parents:
diff changeset
1246
Ritor1
parents:
diff changeset
1247 v5 = uNumInVertices;
Ritor1
parents:
diff changeset
1248 if ( (signed int)uNumInVertices > 0 )
Ritor1
parents:
diff changeset
1249 {
Ritor1
parents:
diff changeset
1250 pOutVertices_ = (char *)&pOutVertices->vWorldViewProjY;
168
ee11772d0ad2 New sky (turn on -new_sky console command)
Nomad
parents: 96
diff changeset
1251 v7 = (char *)&pInVertices->_rhw;
0
Ritor1
parents:
diff changeset
1252 v8 = (char *)pOutVertices - (char *)pInVertices;
Ritor1
parents:
diff changeset
1253 a2a = uNumInVertices;
Ritor1
parents:
diff changeset
1254 do
Ritor1
parents:
diff changeset
1255 {
Ritor1
parents:
diff changeset
1256 *(float *)v7 = 1.0 / (*((float *)v7 - 5) + 0.0000001);
Ritor1
parents:
diff changeset
1257 memcpy(pOutVertices_ - 28, v7 - 32, 0x30u);
1637
2c71fa8913d2 class OutdoorCamera -> ODMRenderParams
Nomad
parents: 1545
diff changeset
1258 v9 = (double)pODMRenderParams->int_fov_rad * *(float *)&v7[v8];
0
Ritor1
parents:
diff changeset
1259 v10 = (double)pViewport->uScreenCenterX - v9 * *((float *)v7 - 4);
Ritor1
parents:
diff changeset
1260 v7 += 48;
Ritor1
parents:
diff changeset
1261 *((float *)pOutVertices_ - 1) = v10;
Ritor1
parents:
diff changeset
1262 *(float *)pOutVertices_ = (double)pViewport->uScreenCenterY - v9 * *((float *)v7 - 15);
Ritor1
parents:
diff changeset
1263 pOutVertices_ += 48;
Ritor1
parents:
diff changeset
1264 --a2a;
Ritor1
parents:
diff changeset
1265 }
Ritor1
parents:
diff changeset
1266 while ( a2a );
Ritor1
parents:
diff changeset
1267 v5 = uNumInVertices;
Ritor1
parents:
diff changeset
1268 }
Ritor1
parents:
diff changeset
1269 result = (int)pOutNumVertices;
Ritor1
parents:
diff changeset
1270 *pOutNumVertices = v5;
Ritor1
parents:
diff changeset
1271 return result;
Ritor1
parents:
diff changeset
1272 }
781
d170f23f70d1 tidy, code moving
zipi
parents: 693
diff changeset
1273
0
Ritor1
parents:
diff changeset
1274 //----- (00436F09) --------------------------------------------------------
Ritor1
parents:
diff changeset
1275 void IndoorCameraD3D::_436F09_mess_with_lightmap__clipflag_4(RenderVertexSoft *pInVertices, int uNumInVertices, RenderVertexSoft *pOutVertices, unsigned int *pOutNumVertices)
Ritor1
parents:
diff changeset
1276 {
Ritor1
parents:
diff changeset
1277 unsigned int *pOutNumVertices_; // ebx@1
Ritor1
parents:
diff changeset
1278 double v6; // st7@2
Ritor1
parents:
diff changeset
1279 signed int v7; // esi@2
Ritor1
parents:
diff changeset
1280 char *v8; // edx@5
Ritor1
parents:
diff changeset
1281 unsigned int v9; // eax@10
Ritor1
parents:
diff changeset
1282 RenderVertexSoft *v10; // ecx@11
Ritor1
parents:
diff changeset
1283 double v11; // st6@11
Ritor1
parents:
diff changeset
1284 double v12; // st6@12
Ritor1
parents:
diff changeset
1285 unsigned int v13; // edi@14
Ritor1
parents:
diff changeset
1286 unsigned __int8 v14; // c2@16
Ritor1
parents:
diff changeset
1287 unsigned __int8 v15; // c3@16
Ritor1
parents:
diff changeset
1288 unsigned int v16; // edi@17
Ritor1
parents:
diff changeset
1289 bool a1a; // [sp+Ch] [bp+8h]@7
Ritor1
parents:
diff changeset
1290 int a4a; // [sp+18h] [bp+14h]@5
Ritor1
parents:
diff changeset
1291
Ritor1
parents:
diff changeset
1292 pOutNumVertices_ = pOutNumVertices;
Ritor1
parents:
diff changeset
1293 *pOutNumVertices = 0;
Ritor1
parents:
diff changeset
1294 if ( uNumInVertices )
Ritor1
parents:
diff changeset
1295 {
Ritor1
parents:
diff changeset
1296 memcpy(&pInVertices[uNumInVertices], pInVertices, sizeof(pInVertices[uNumInVertices]));
1637
2c71fa8913d2 class OutdoorCamera -> ODMRenderParams
Nomad
parents: 1545
diff changeset
1297 v6 = (double)pODMRenderParams->shading_dist_mist;
0
Ritor1
parents:
diff changeset
1298 v7 = 0;
Ritor1
parents:
diff changeset
1299 if ( v6 >= pInVertices->vWorldViewPosition.x )
Ritor1
parents:
diff changeset
1300 v7 = 1;
Ritor1
parents:
diff changeset
1301 if ( uNumInVertices + 1 > 1 )
Ritor1
parents:
diff changeset
1302 {
Ritor1
parents:
diff changeset
1303 a4a = uNumInVertices;
Ritor1
parents:
diff changeset
1304 v8 = (char *)&pInVertices[1].u;
Ritor1
parents:
diff changeset
1305 do
Ritor1
parents:
diff changeset
1306 {
Ritor1
parents:
diff changeset
1307 a1a = v6 >= *((float *)v8 - 6);
Ritor1
parents:
diff changeset
1308 if ( v7 == a1a )
Ritor1
parents:
diff changeset
1309 {
Ritor1
parents:
diff changeset
1310 v10 = pOutVertices;
Ritor1
parents:
diff changeset
1311 goto LABEL_23;
Ritor1
parents:
diff changeset
1312 }
Ritor1
parents:
diff changeset
1313 v9 = *pOutNumVertices_;
Ritor1
parents:
diff changeset
1314 if ( a1a )
Ritor1
parents:
diff changeset
1315 {
Ritor1
parents:
diff changeset
1316 v10 = pOutVertices;
Ritor1
parents:
diff changeset
1317 v11 = (v6 - *((float *)v8 - 18)) / (*((float *)v8 - 6) - *((float *)v8 - 18));
Ritor1
parents:
diff changeset
1318 pOutVertices[v9].vWorldViewPosition.y = (*((float *)v8 - 5) - *((float *)v8 - 17)) * v11 + *((float *)v8 - 17);
Ritor1
parents:
diff changeset
1319 pOutVertices[*pOutNumVertices_].vWorldViewPosition.z = (*((float *)v8 - 4) - *((float *)v8 - 16)) * v11
Ritor1
parents:
diff changeset
1320 + *((float *)v8 - 16);
Ritor1
parents:
diff changeset
1321 pOutVertices[*pOutNumVertices_].u = (*(float *)v8 - *((float *)v8 - 12)) * v11 + *((float *)v8 - 12);
Ritor1
parents:
diff changeset
1322 pOutVertices[*pOutNumVertices_].v = (*((float *)v8 + 1) - *((float *)v8 - 11)) * v11 + *((float *)v8 - 11);
Ritor1
parents:
diff changeset
1323 }
Ritor1
parents:
diff changeset
1324 else
Ritor1
parents:
diff changeset
1325 {
Ritor1
parents:
diff changeset
1326 v12 = (v6 - *((float *)v8 - 6)) / (*((float *)v8 - 18) - *((float *)v8 - 6));
Ritor1
parents:
diff changeset
1327 pOutVertices[v9].vWorldViewPosition.y = (*((float *)v8 - 17) - *((float *)v8 - 5)) * v12 + *((float *)v8 - 5);
Ritor1
parents:
diff changeset
1328 pOutVertices[*pOutNumVertices_].vWorldViewPosition.z = (*((float *)v8 - 16) - *((float *)v8 - 4)) * v12
Ritor1
parents:
diff changeset
1329 + *((float *)v8 - 4);
Ritor1
parents:
diff changeset
1330 pOutVertices[*pOutNumVertices_].u = (*((float *)v8 - 12) - *(float *)v8) * v12 + *(float *)v8;
Ritor1
parents:
diff changeset
1331 pOutVertices[*pOutNumVertices_].v = (*((float *)v8 - 11) - *((float *)v8 + 1)) * v12 + *((float *)v8 + 1);
Ritor1
parents:
diff changeset
1332 v10 = pOutVertices;
Ritor1
parents:
diff changeset
1333 }
Ritor1
parents:
diff changeset
1334 v10[*pOutNumVertices_].vWorldViewPosition.x = v6;
168
ee11772d0ad2 New sky (turn on -new_sky console command)
Nomad
parents: 96
diff changeset
1335 v10[*pOutNumVertices_]._rhw = 1.0 / v6;
0
Ritor1
parents:
diff changeset
1336 if ( v7 )
Ritor1
parents:
diff changeset
1337 {
Ritor1
parents:
diff changeset
1338 v13 = (unsigned int)&v10[*pOutNumVertices_];
Ritor1
parents:
diff changeset
1339 if ( *(float *)(v13 + 12) != *((float *)v8 - 18) || *(float *)(v13 + 16) != *((float *)v8 - 17) )
Ritor1
parents:
diff changeset
1340 goto LABEL_21;
Ritor1
parents:
diff changeset
1341 v14 = 0;
Ritor1
parents:
diff changeset
1342 v15 = *(float *)(v13 + 20) == *((float *)v8 - 16);
Ritor1
parents:
diff changeset
1343 }
Ritor1
parents:
diff changeset
1344 else
Ritor1
parents:
diff changeset
1345 {
Ritor1
parents:
diff changeset
1346 v16 = (unsigned int)&v10[*pOutNumVertices_];
Ritor1
parents:
diff changeset
1347 if ( *(float *)(v16 + 12) != *((float *)v8 - 6) || *(float *)(v16 + 16) != *((float *)v8 - 5) )
Ritor1
parents:
diff changeset
1348 {
Ritor1
parents:
diff changeset
1349 LABEL_21:
Ritor1
parents:
diff changeset
1350 ++*pOutNumVertices_;
Ritor1
parents:
diff changeset
1351 goto LABEL_23;
Ritor1
parents:
diff changeset
1352 }
Ritor1
parents:
diff changeset
1353 v14 = 0;
Ritor1
parents:
diff changeset
1354 v15 = *(float *)(v16 + 20) == *((float *)v8 - 4);
Ritor1
parents:
diff changeset
1355 }
Ritor1
parents:
diff changeset
1356 if ( !(v15 | v14) )
Ritor1
parents:
diff changeset
1357 goto LABEL_21;
Ritor1
parents:
diff changeset
1358 LABEL_23:
Ritor1
parents:
diff changeset
1359 if ( a1a )
Ritor1
parents:
diff changeset
1360 {
Ritor1
parents:
diff changeset
1361 memcpy(&v10[*pOutNumVertices_], v8 - 36, sizeof(v10[*pOutNumVertices_]));
168
ee11772d0ad2 New sky (turn on -new_sky console command)
Nomad
parents: 96
diff changeset
1362 pOutVertices[*pOutNumVertices_]._rhw = 1.0 / (*((float *)v8 - 6) + 0.0000001);
0
Ritor1
parents:
diff changeset
1363 pOutVertices[(*pOutNumVertices_)++].flt_2C = *((float *)v8 + 2);
Ritor1
parents:
diff changeset
1364 }
Ritor1
parents:
diff changeset
1365 v7 = a1a;
Ritor1
parents:
diff changeset
1366 v8 += 48;
Ritor1
parents:
diff changeset
1367 --a4a;
Ritor1
parents:
diff changeset
1368 }
Ritor1
parents:
diff changeset
1369 while ( a4a );
Ritor1
parents:
diff changeset
1370 }
Ritor1
parents:
diff changeset
1371 if ( (signed int)*pOutNumVertices_ < 3 )
Ritor1
parents:
diff changeset
1372 *pOutNumVertices_ = 0;
Ritor1
parents:
diff changeset
1373 }
Ritor1
parents:
diff changeset
1374 }
Ritor1
parents:
diff changeset
1375
Ritor1
parents:
diff changeset
1376 //----- (00436CDC) --------------------------------------------------------
Ritor1
parents:
diff changeset
1377 void IndoorCameraD3D::_436CDC_mess_with_lightmap__clipflag_2(RenderVertexSoft *pInVertices, int uNumInVertices, RenderVertexSoft *pOutVertices, unsigned int *pOutNumVertices)
Ritor1
parents:
diff changeset
1378 {
Ritor1
parents:
diff changeset
1379 signed int v5; // esi@2
Ritor1
parents:
diff changeset
1380 char *v6; // edx@5
Ritor1
parents:
diff changeset
1381 unsigned int v7; // eax@10
Ritor1
parents:
diff changeset
1382 RenderVertexSoft *v8; // ecx@11
Ritor1
parents:
diff changeset
1383 double v9; // st6@11
Ritor1
parents:
diff changeset
1384 double v10; // st6@12
Ritor1
parents:
diff changeset
1385 unsigned int v11; // edi@14
Ritor1
parents:
diff changeset
1386 unsigned __int8 v12; // c2@16
Ritor1
parents:
diff changeset
1387 unsigned __int8 v13; // c3@16
Ritor1
parents:
diff changeset
1388 unsigned int v14; // edi@17
Ritor1
parents:
diff changeset
1389 bool a1a; // [sp+Ch] [bp+8h]@7
Ritor1
parents:
diff changeset
1390
Ritor1
parents:
diff changeset
1391 if ( uNumInVertices )
Ritor1
parents:
diff changeset
1392 {
Ritor1
parents:
diff changeset
1393 *pOutNumVertices = 0;
Ritor1
parents:
diff changeset
1394 memcpy(&pInVertices[uNumInVertices], pInVertices, sizeof(pInVertices[uNumInVertices]));
Ritor1
parents:
diff changeset
1395 v5 = 0;
Ritor1
parents:
diff changeset
1396 if ( pInVertices->vWorldViewPosition.x >= 8.0 )
Ritor1
parents:
diff changeset
1397 v5 = 1;
Ritor1
parents:
diff changeset
1398 if ( uNumInVertices + 1 > 1 )
Ritor1
parents:
diff changeset
1399 {
Ritor1
parents:
diff changeset
1400 v6 = (char *)&pInVertices[1].u;
Ritor1
parents:
diff changeset
1401 do
Ritor1
parents:
diff changeset
1402 {
Ritor1
parents:
diff changeset
1403 a1a = *((float *)v6 - 6) >= 8.0;
Ritor1
parents:
diff changeset
1404 if ( v5 == a1a )
Ritor1
parents:
diff changeset
1405 {
Ritor1
parents:
diff changeset
1406 v8 = pOutVertices;
Ritor1
parents:
diff changeset
1407 goto LABEL_23;
Ritor1
parents:
diff changeset
1408 }
Ritor1
parents:
diff changeset
1409 v7 = *pOutNumVertices;
Ritor1
parents:
diff changeset
1410 if ( a1a )
Ritor1
parents:
diff changeset
1411 {
Ritor1
parents:
diff changeset
1412 v8 = pOutVertices;
Ritor1
parents:
diff changeset
1413 v9 = (8.0 - *((float *)v6 - 18)) / (*((float *)v6 - 6) - *((float *)v6 - 18));
Ritor1
parents:
diff changeset
1414 pOutVertices[v7].vWorldViewPosition.y = (*((float *)v6 - 5) - *((float *)v6 - 17)) * v9 + *((float *)v6 - 17);
Ritor1
parents:
diff changeset
1415 pOutVertices[*pOutNumVertices].vWorldViewPosition.z = (*((float *)v6 - 4) - *((float *)v6 - 16)) * v9
Ritor1
parents:
diff changeset
1416 + *((float *)v6 - 16);
Ritor1
parents:
diff changeset
1417 pOutVertices[*pOutNumVertices].u = (*(float *)v6 - *((float *)v6 - 12)) * v9 + *((float *)v6 - 12);
Ritor1
parents:
diff changeset
1418 pOutVertices[*pOutNumVertices].v = (*((float *)v6 + 1) - *((float *)v6 - 11)) * v9 + *((float *)v6 - 11);
Ritor1
parents:
diff changeset
1419 }
Ritor1
parents:
diff changeset
1420 else
Ritor1
parents:
diff changeset
1421 {
Ritor1
parents:
diff changeset
1422 v10 = (8.0 - *((float *)v6 - 6)) / (*((float *)v6 - 18) - *((float *)v6 - 6));
Ritor1
parents:
diff changeset
1423 pOutVertices[v7].vWorldViewPosition.y = (*((float *)v6 - 17) - *((float *)v6 - 5)) * v10 + *((float *)v6 - 5);
Ritor1
parents:
diff changeset
1424 pOutVertices[*pOutNumVertices].vWorldViewPosition.z = (*((float *)v6 - 16) - *((float *)v6 - 4)) * v10
Ritor1
parents:
diff changeset
1425 + *((float *)v6 - 4);
Ritor1
parents:
diff changeset
1426 pOutVertices[*pOutNumVertices].u = (*((float *)v6 - 12) - *(float *)v6) * v10 + *(float *)v6;
Ritor1
parents:
diff changeset
1427 pOutVertices[*pOutNumVertices].v = (*((float *)v6 - 11) - *((float *)v6 + 1)) * v10 + *((float *)v6 + 1);
Ritor1
parents:
diff changeset
1428 v8 = pOutVertices;
Ritor1
parents:
diff changeset
1429 }
Ritor1
parents:
diff changeset
1430 v8[*pOutNumVertices].vWorldViewPosition.x = 8.0;
168
ee11772d0ad2 New sky (turn on -new_sky console command)
Nomad
parents: 96
diff changeset
1431 v8[*pOutNumVertices]._rhw = 0.125;
0
Ritor1
parents:
diff changeset
1432 if ( v5 )
Ritor1
parents:
diff changeset
1433 {
Ritor1
parents:
diff changeset
1434 v11 = (unsigned int)&v8[*pOutNumVertices];
Ritor1
parents:
diff changeset
1435 if ( *(float *)(v11 + 12) != *((float *)v6 - 18) || *(float *)(v11 + 16) != *((float *)v6 - 17) )
Ritor1
parents:
diff changeset
1436 goto LABEL_21;
Ritor1
parents:
diff changeset
1437 v12 = 0;
Ritor1
parents:
diff changeset
1438 v13 = *(float *)(v11 + 20) == *((float *)v6 - 16);
Ritor1
parents:
diff changeset
1439 }
Ritor1
parents:
diff changeset
1440 else
Ritor1
parents:
diff changeset
1441 {
Ritor1
parents:
diff changeset
1442 v14 = (unsigned int)&v8[*pOutNumVertices];
Ritor1
parents:
diff changeset
1443 if ( *(float *)(v14 + 12) != *((float *)v6 - 6) || *(float *)(v14 + 16) != *((float *)v6 - 5) )
Ritor1
parents:
diff changeset
1444 {
Ritor1
parents:
diff changeset
1445 LABEL_21:
Ritor1
parents:
diff changeset
1446 ++*pOutNumVertices;
Ritor1
parents:
diff changeset
1447 goto LABEL_23;
Ritor1
parents:
diff changeset
1448 }
Ritor1
parents:
diff changeset
1449 v12 = 0;
Ritor1
parents:
diff changeset
1450 v13 = *(float *)(v14 + 20) == *((float *)v6 - 4);
Ritor1
parents:
diff changeset
1451 }
Ritor1
parents:
diff changeset
1452 if ( !(v13 | v12) )
Ritor1
parents:
diff changeset
1453 goto LABEL_21;
Ritor1
parents:
diff changeset
1454 LABEL_23:
Ritor1
parents:
diff changeset
1455 if ( a1a )
Ritor1
parents:
diff changeset
1456 {
Ritor1
parents:
diff changeset
1457 memcpy(&v8[*pOutNumVertices], v6 - 36, sizeof(v8[*pOutNumVertices]));
168
ee11772d0ad2 New sky (turn on -new_sky console command)
Nomad
parents: 96
diff changeset
1458 pOutVertices[(*pOutNumVertices)++]._rhw = 1.0 / (*((float *)v6 - 6) + 0.0000001);
0
Ritor1
parents:
diff changeset
1459 }
Ritor1
parents:
diff changeset
1460 v5 = a1a;
Ritor1
parents:
diff changeset
1461 v6 += 48;
Ritor1
parents:
diff changeset
1462 --uNumInVertices;
Ritor1
parents:
diff changeset
1463 }
Ritor1
parents:
diff changeset
1464 while ( uNumInVertices );
Ritor1
parents:
diff changeset
1465 }
Ritor1
parents:
diff changeset
1466 if ( (signed int)*pOutNumVertices < 3 )
Ritor1
parents:
diff changeset
1467 *pOutNumVertices = 0;
Ritor1
parents:
diff changeset
1468 }
Ritor1
parents:
diff changeset
1469 }
Ritor1
parents:
diff changeset
1470
Ritor1
parents:
diff changeset
1471 //----- (00436BB7) --------------------------------------------------------
Ritor1
parents:
diff changeset
1472 void IndoorCameraD3D::Project(RenderVertexSoft *pVertices, unsigned int uNumVertices, char a4)
Ritor1
parents:
diff changeset
1473 {
Ritor1
parents:
diff changeset
1474 double v7; // st7@7
Ritor1
parents:
diff changeset
1475 double v8; // st7@9
Ritor1
parents:
diff changeset
1476 double v9; // st6@10
Ritor1
parents:
diff changeset
1477 double v10; // st5@12
Ritor1
parents:
diff changeset
1478 double v11; // st7@16
Ritor1
parents:
diff changeset
1479 double v12; // st6@17
Ritor1
parents:
diff changeset
1480 double v13; // st5@19
Ritor1
parents:
diff changeset
1481 float uNumVerticesa; // [sp+14h] [bp+Ch]@13
Ritor1
parents:
diff changeset
1482 float uNumVerticesb; // [sp+14h] [bp+Ch]@20
Ritor1
parents:
diff changeset
1483
Ritor1
parents:
diff changeset
1484 for (uint i = 0; i < uNumVertices; ++i)
Ritor1
parents:
diff changeset
1485 {
Ritor1
parents:
diff changeset
1486 if (byte_4D864C && pGame->uFlags & 0x80 || uCurrentlyLoadedLevelType == LEVEL_Indoor)
Ritor1
parents:
diff changeset
1487 {
Ritor1
parents:
diff changeset
1488 v7 = 1.0 / pVertices[i].vWorldViewPosition.x;
Ritor1
parents:
diff changeset
1489
Ritor1
parents:
diff changeset
1490 pVertices[i].vWorldViewProjX = pVertices[i].vWorldViewPosition.y * fov * v7 + screenCenterX;
693
e0a1fccc89b1 map render fixes
Gloval
parents: 692
diff changeset
1491 pVertices[i].vWorldViewProjY = (signed int)pViewport->uViewportBR_Y - (pVertices[i].vWorldViewPosition.z * fov * v7 + screenCenterY);
0
Ritor1
parents:
diff changeset
1492 }
Ritor1
parents:
diff changeset
1493 else
Ritor1
parents:
diff changeset
1494 {
Ritor1
parents:
diff changeset
1495 extern void _outdoor_project(RenderVertexSoft *v);
Ritor1
parents:
diff changeset
1496 _outdoor_project(pVertices + i);
Ritor1
parents:
diff changeset
1497 }
Ritor1
parents:
diff changeset
1498
Ritor1
parents:
diff changeset
1499 if ( a4 )
Ritor1
parents:
diff changeset
1500 {
96
bb449743ee81 7.01.13(work)
Ritor1
parents: 86
diff changeset
1501 // __debugbreak();
693
e0a1fccc89b1 map render fixes
Gloval
parents: 692
diff changeset
1502 v8 = (double)(signed int)pViewport->uViewportBR_X;
0
Ritor1
parents:
diff changeset
1503 if ( v8 >= pVertices[i].vWorldViewProjX )
Ritor1
parents:
diff changeset
1504 v9 = pVertices[i].vWorldViewProjX;
Ritor1
parents:
diff changeset
1505 else
Ritor1
parents:
diff changeset
1506 v9 = v8;
693
e0a1fccc89b1 map render fixes
Gloval
parents: 692
diff changeset
1507 v10 = (double)(signed int)pViewport->uViewportTL_X;
0
Ritor1
parents:
diff changeset
1508 if ( v10 <= v9 )
Ritor1
parents:
diff changeset
1509 {
Ritor1
parents:
diff changeset
1510 if ( v8 >= pVertices[i].vWorldViewProjX)
Ritor1
parents:
diff changeset
1511 v8 = pVertices[i].vWorldViewProjX;
Ritor1
parents:
diff changeset
1512 }
Ritor1
parents:
diff changeset
1513 else
Ritor1
parents:
diff changeset
1514 {
Ritor1
parents:
diff changeset
1515 uNumVerticesa = v10;
Ritor1
parents:
diff changeset
1516 v8 = uNumVerticesa;
Ritor1
parents:
diff changeset
1517 }
Ritor1
parents:
diff changeset
1518 pVertices[i].vWorldViewProjX = v8;
693
e0a1fccc89b1 map render fixes
Gloval
parents: 692
diff changeset
1519 v11 = (double)(signed int)pViewport->uViewportBR_Y;
0
Ritor1
parents:
diff changeset
1520 if ( v11 >= pVertices[i].vWorldViewProjY)
Ritor1
parents:
diff changeset
1521 v12 = pVertices[i].vWorldViewProjY;
Ritor1
parents:
diff changeset
1522 else
Ritor1
parents:
diff changeset
1523 v12 = v11;
693
e0a1fccc89b1 map render fixes
Gloval
parents: 692
diff changeset
1524 v13 = (double)(signed int)pViewport->uViewportTL_Y;
0
Ritor1
parents:
diff changeset
1525 if ( v13 <= v12 )
Ritor1
parents:
diff changeset
1526 {
Ritor1
parents:
diff changeset
1527 if ( v11 >= pVertices[i].vWorldViewProjY)
Ritor1
parents:
diff changeset
1528 v11 = pVertices[i].vWorldViewProjY;
Ritor1
parents:
diff changeset
1529 }
Ritor1
parents:
diff changeset
1530 else
Ritor1
parents:
diff changeset
1531 {
Ritor1
parents:
diff changeset
1532 uNumVerticesb = v13;
Ritor1
parents:
diff changeset
1533 v11 = uNumVerticesb;
Ritor1
parents:
diff changeset
1534 }
Ritor1
parents:
diff changeset
1535 pVertices[i].vWorldViewProjY = v11;
Ritor1
parents:
diff changeset
1536 }
Ritor1
parents:
diff changeset
1537 }
Ritor1
parents:
diff changeset
1538 }
Ritor1
parents:
diff changeset
1539
Ritor1
parents:
diff changeset
1540 //----- (00436A9A) --------------------------------------------------------
Ritor1
parents:
diff changeset
1541 void IndoorCameraD3D::Project(signed int x, signed int y, signed int z, int *a5, int *a6)
Ritor1
parents:
diff changeset
1542 {
Ritor1
parents:
diff changeset
1543 double v6; // ST00_8@2
Ritor1
parents:
diff changeset
1544 //double v7; // ST08_8@2
Ritor1
parents:
diff changeset
1545 //double v8; // ST00_8@2
Ritor1
parents:
diff changeset
1546 signed __int64 v9; // qtt@3
Ritor1
parents:
diff changeset
1547 int v10; // ST04_4@3
Ritor1
parents:
diff changeset
1548 float a2a; // [sp+18h] [bp+8h]@2
Ritor1
parents:
diff changeset
1549 float a2b; // [sp+18h] [bp+8h]@2
Ritor1
parents:
diff changeset
1550
Ritor1
parents:
diff changeset
1551 if ( pRenderer->pRenderD3D )
Ritor1
parents:
diff changeset
1552 {
Ritor1
parents:
diff changeset
1553 v6 = 1.0 / (double)x;
Ritor1
parents:
diff changeset
1554 a2a = (double)y * fov * v6 + screenCenterX;
Ritor1
parents:
diff changeset
1555 //v7 = a2a + 6.7553994e15;
Ritor1
parents:
diff changeset
1556 *a5 = floorf(a2a + 0.5f);
Ritor1
parents:
diff changeset
1557 a2b = (double)z * fov * v6 + screenCenterY;
Ritor1
parents:
diff changeset
1558 //v8 = a2b + 6.7553994e15;
693
e0a1fccc89b1 map render fixes
Gloval
parents: 692
diff changeset
1559 *a6 = pViewport->uViewportBR_Y - floorf(a2b + 0.5f);
0
Ritor1
parents:
diff changeset
1560 }
Ritor1
parents:
diff changeset
1561 else
Ritor1
parents:
diff changeset
1562 {
Ritor1
parents:
diff changeset
1563 LODWORD(v9) = pBLVRenderParams->field_40 << 16;
Ritor1
parents:
diff changeset
1564 HIDWORD(v9) = pBLVRenderParams->field_40 >> 16;
Ritor1
parents:
diff changeset
1565 v10 = v9 / x;
Ritor1
parents:
diff changeset
1566 LODWORD(v9) = pBLVRenderParams->field_40 << 16;
Ritor1
parents:
diff changeset
1567 HIDWORD(v9) = pBLVRenderParams->field_40 >> 16;
Ritor1
parents:
diff changeset
1568 *a5 = pBLVRenderParams->uViewportCenterX
Ritor1
parents:
diff changeset
1569 - ((signed int)(((unsigned __int64)(v10 * (signed __int64)y) >> 16) + 32768) >> 16);
Ritor1
parents:
diff changeset
1570 *a6 = pBLVRenderParams->uViewportCenterY - ((signed int)(((unsigned __int64)(v9 / x * z) >> 16) + 32768) >> 16);
Ritor1
parents:
diff changeset
1571 }
Ritor1
parents:
diff changeset
1572 }
Ritor1
parents:
diff changeset
1573
Ritor1
parents:
diff changeset
1574 //----- (00436A6D) --------------------------------------------------------
Ritor1
parents:
diff changeset
1575 double IndoorCameraD3D::GetPolygonMinZ(RenderVertexSoft *pVertices, unsigned int uStripType)
Ritor1
parents:
diff changeset
1576 {
Ritor1
parents:
diff changeset
1577 unsigned int v3; // edx@1
Ritor1
parents:
diff changeset
1578 double result; // st7@1
Ritor1
parents:
diff changeset
1579 float *v5; // ecx@2
Ritor1
parents:
diff changeset
1580
Ritor1
parents:
diff changeset
1581 v3 = uStripType;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 0
diff changeset
1582 result = 3.402823466385289e38;
0
Ritor1
parents:
diff changeset
1583 if ( (signed int)uStripType > 0 )
Ritor1
parents:
diff changeset
1584 {
Ritor1
parents:
diff changeset
1585 v5 = &pVertices->vWorldPosition.z;
Ritor1
parents:
diff changeset
1586 do
Ritor1
parents:
diff changeset
1587 {
Ritor1
parents:
diff changeset
1588 if ( *v5 < result )
Ritor1
parents:
diff changeset
1589 result = *v5;
Ritor1
parents:
diff changeset
1590 v5 += 12;
Ritor1
parents:
diff changeset
1591 --v3;
Ritor1
parents:
diff changeset
1592 }
Ritor1
parents:
diff changeset
1593 while ( v3 );
Ritor1
parents:
diff changeset
1594 }
Ritor1
parents:
diff changeset
1595 return result;
Ritor1
parents:
diff changeset
1596 }
Ritor1
parents:
diff changeset
1597
Ritor1
parents:
diff changeset
1598 //----- (00436A24) --------------------------------------------------------
Ritor1
parents:
diff changeset
1599 struct IDirect3DTexture2 *IndoorCameraD3D::LoadTextureAndGetHardwarePtr(char *Str1)
Ritor1
parents:
diff changeset
1600 {
Ritor1
parents:
diff changeset
1601 return pBitmaps_LOD->pHardwareTextures[pBitmaps_LOD->LoadTexture(Str1)];
Ritor1
parents:
diff changeset
1602 }
Ritor1
parents:
diff changeset
1603
Ritor1
parents:
diff changeset
1604 //----- (00436A40) --------------------------------------------------------
Ritor1
parents:
diff changeset
1605 double IndoorCameraD3D::GetPolygonMaxZ(RenderVertexSoft *pVertex, unsigned int uStripType)
Ritor1
parents:
diff changeset
1606 {
Ritor1
parents:
diff changeset
1607 unsigned int v3; // edx@1
Ritor1
parents:
diff changeset
1608 double result; // st7@1
Ritor1
parents:
diff changeset
1609 float *v5; // ecx@2
Ritor1
parents:
diff changeset
1610
Ritor1
parents:
diff changeset
1611 v3 = uStripType;
Ritor1
parents:
diff changeset
1612 result = 1.1754944e-38;
Ritor1
parents:
diff changeset
1613 if ( (signed int)uStripType > 0 )
Ritor1
parents:
diff changeset
1614 {
Ritor1
parents:
diff changeset
1615 v5 = &pVertex->vWorldPosition.z;
Ritor1
parents:
diff changeset
1616 do
Ritor1
parents:
diff changeset
1617 {
Ritor1
parents:
diff changeset
1618 if ( *v5 > result )
Ritor1
parents:
diff changeset
1619 result = *v5;
Ritor1
parents:
diff changeset
1620 v5 += 12;
Ritor1
parents:
diff changeset
1621 --v3;
Ritor1
parents:
diff changeset
1622 }
Ritor1
parents:
diff changeset
1623 while ( v3 );
Ritor1
parents:
diff changeset
1624 }
Ritor1
parents:
diff changeset
1625 return result;
Ritor1
parents:
diff changeset
1626 }