annotate LightmapBuilder.cpp @ 2253:aff7a7b072b7

adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
author Grumpy7
date Wed, 26 Feb 2014 23:35:23 +0100
parents 8817c398b792
children 2e02c384c62b
rev   line source
2253
aff7a7b072b7 adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
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1 #define _CRT_SECURE_NO_WARNINGS
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2 #include "LightmapBuilder.h"
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3 #include "Game.h"
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4 #include "stru314.h"
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5 #include "Outdoor.h"
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6 #include "Outdoor_stuff.h"
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7 #include "Log.h"
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8 #include "ErrorHandling.h"
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9
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10 #include "Lights.h"
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11
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12 #include "mm7_data.h"
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13
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14
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15
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16 #include "stru9.h"
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17
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18
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19
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20
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21 LightsStack_StationaryLight_ *pStationaryLightsStack = new LightsStack_StationaryLight_;
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22 //StationaryLight pStationaryLights[400];
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23 //int uNumStationaryLightsApplied; // weak
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24 LightsStack_MobileLight_ *pMobileLightsStack = new LightsStack_MobileLight_;
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25 //MobileLight pMobileLights[400];
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26 //int uNumMobileLightsApplied;
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27
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28
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29
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30
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31
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32 //----- (0045DF13) --------------------------------------------------------
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33 Lightmap::Lightmap()
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34 {
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35 field_C18 = 0;
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36 }
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37
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38
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39
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40
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41
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42 //----- (0045BB06) --------------------------------------------------------
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43 LightmapBuilder::LightmapBuilder()
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44 {
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45 }
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46
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48
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49
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50
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51 //----- (0045BC07) --------------------------------------------------------
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52 bool LightmapBuilder::ApplyLights(stru320 *a2, stru154 *a3, unsigned int uNumVertices, RenderVertexSoft *a5, IndoorCameraD3D_Vec4 *a6, char uClipFlag)
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53 {
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54 Vec3_int_ pos; // [sp+2Ch] [bp-40h]@21
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55 RenderVertexSoft *a9; // [sp+68h] [bp-4h]@8
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56
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57 if (!uNumVertices)
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58 return false;
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59
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60 static RenderVertexSoft static_69B140[64];
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61
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62 a9 = a5;
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63 if (a6)
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64 {
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65 for (uint i = 0; i < uNumVertices; ++i)
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66 memcpy(static_69B140 + i, a5 + i, sizeof(RenderVertexSoft));
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67
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68 //__debugbreak();
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69 if (pGame->pIndoorCameraD3D->_437376(a3, static_69B140, &uNumVertices) == 1)
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70 {
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71 if ( !uNumVertices )
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72 return false;
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73 a9 = static_69B140;
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74 }
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75 }
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76
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77 static stru314 static_69B110;
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78 static_69B110.field_4.x = a3->face_plane.vNormal.x;
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79 static_69B110.field_4.y = a3->face_plane.vNormal.y;
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80 static_69B110.field_4.z = a3->face_plane.vNormal.z;
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81 static_69B110.dist = a3->face_plane.dist;
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82 if (!pGame->pIndoorCameraD3D->GetFacetOrientation(a3->polygonType, &static_69B110.field_4,
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83 &static_69B110.field_10, &static_69B110.field_1C))
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84 {
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85 MessageBoxW(nullptr, L"Error: Failed to get the facet orientation", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Light.cpp:119", 0);
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86 ExitProcess(0);
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87 }
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88
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89 for (uint i = 0; i < a2->uNumLightsApplied; ++i)
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90 {
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91 pos.x = a2->_blv_lights_xs[i];
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92 pos.y = a2->_blv_lights_ys[i];
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93 pos.z = a2->_blv_lights_zs[i];
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94
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95 uint uColorR = (uint)floorf(a2->_blv_lights_rs[i] * 255.0 + 0.5f) & 0xFF,
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96 uColorG = (uint)floorf(a2->_blv_lights_gs[i] * 255.0 + 0.5f) & 0xFF,
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97 uColorB = (uint)floorf(a2->_blv_lights_bs[i] * 255.0 + 0.5f) & 0xFF;
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98 uint uColor = (uColorR << 16) | (uColorG << 8) | uColorB;
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99 if (!uColor)
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100 uColor = 0x00FFFFF;
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101
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102 if (!_45BE86_build_light_polygon(&pos, a2->_blv_lights_radii[i], uColor, a2->_blv_lights_light_dot_faces[i],
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103 a2->_blv_lights_types[i], &static_69B110, uNumVertices, a9, uClipFlag) )
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104 {
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105 MessageBoxW(nullptr, L"Error: Failed to build light polygon", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Light.cpp:138", 0);
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106 }
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107 }
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108 return true;
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109 }
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110
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111 //----- (0045BE86) --------------------------------------------------------
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112 bool LightmapBuilder::_45BE86_build_light_polygon(Vec3_int_ *pos, float radius, unsigned int uColorMask, float dot_dist, int uLightType, stru314 *a7, unsigned int uNumVertices, RenderVertexSoft *a9, char uClipFlag)
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113 {
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114 Lightmap *v11; // edi@3
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115 double v17; // st7@5
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116 double v24; // st7@6
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117 int v31; // eax@8
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118 int v32; // ebx@8
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119 unsigned int v33; // ecx@8
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120 int v34; // edx@9
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121 int v35; // edx@11
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122 unsigned int v36; // edx@13
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123 int v37; // ecx@14
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124 double v38; // st7@14
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125 double v39; // st7@16
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126 double v40; // st7@16
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127 int v45; // eax@24
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128 int v53; // [sp-8h] [bp-54h]@34
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129
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130 if (fabsf(radius) < 1e-6f)
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131 return true;
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132
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133 v11 = uLightType & 1 ? &std__vector_000004[std__vector_000004_size] :
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134 &std__vector_183808[std__vector_183808_size];
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135 flt_3C8C24 = radius - dot_dist;
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136 flt_3C8C28 = sqrt((radius + dot_dist) * (radius - dot_dist));
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137 flt_3C8C2C_lightmaps_brightness = 1.0 - (radius - flt_3C8C28) / radius;
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138 v11->field_C08 = (double)pos->x - dot_dist * a7->field_4.x;
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139 v11->field_C0A = (double)pos->y - dot_dist * a7->field_4.y;
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140 v11->field_C0C = (double)pos->z - dot_dist * a7->field_4.z;
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141
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142 v17 = radius * flt_3C8C2C_lightmaps_brightness;
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143 flt_3C8C30 = v17;
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144 flt_3C8C0C = v17 * a7->field_10.x;
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145 flt_3C8C10 = v17 * a7->field_10.y;
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146 flt_3C8C14 = v17 * a7->field_10.z;
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147 flt_3C8C18 = v17 * a7->field_1C.x;
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148 flt_3C8C1C = v17 * a7->field_1C.y;
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149 flt_3C8C20 = v17 * a7->field_1C.z;
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150
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151 /*
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152 v11->pVertices[0].vWorldPosition.x = v11->field_C08 - flt_3C8C18 + flt_3C8C0C;
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153 v11->pVertices[0].vWorldPosition.y = v11->field_C0A - flt_3C8C1C + flt_3C8C10;
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154 v11->pVertices[0].vWorldPosition.z = v11->field_C0C - flt_3C8C20 + flt_3C8C14;
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155 v11->pVertices[0].u = 0.0;
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156 v11->pVertices[0].v = 0.0;
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157
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158 v11->pVertices[1].vWorldPosition.x = v11->field_C08 - flt_3C8C18 - flt_3C8C0C;
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159 v11->pVertices[1].vWorldPosition.y = v11->field_C0A - flt_3C8C1C - flt_3C8C10;
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160 v11->pVertices[1].vWorldPosition.z = v11->field_C0C - flt_3C8C20 - flt_3C8C14;
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161 v11->pVertices[1].u = 0.0;
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162 v11->pVertices[1].v = 1.0;
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163
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164 v11->pVertices[2].vWorldPosition.x = v11->field_C08 + flt_3C8C18 - flt_3C8C0C;
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165 v11->pVertices[2].vWorldPosition.y = v11->field_C0A + flt_3C8C1C - flt_3C8C10;
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166 v11->pVertices[2].vWorldPosition.z = v11->field_C0C + flt_3C8C20 - flt_3C8C14;
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167 v11->pVertices[2].u = 1.0;
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168 v11->pVertices[2].v = 1.0;
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169
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170 v11->pVertices[3].vWorldPosition.x = v11->field_C08 + flt_3C8C18 + flt_3C8C0C;
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171 v11->pVertices[3].vWorldPosition.y = v11->field_C0A + flt_3C8C1C + flt_3C8C10;
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172 v11->pVertices[3].vWorldPosition.z = v11->field_C0C + flt_3C8C20 + flt_3C8C14;
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173 v11->pVertices[3].u = 1.0;
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174 v11->pVertices[3].v = 0.0;
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175 */
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176
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177 for (uint i = 0; i < 4; ++i)
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178 {
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179 v11->pVertices[i].vWorldPosition.x = v11->field_C08 - flt_3C8C18 + flt_3C8C0C;
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180 v11->pVertices[i].vWorldPosition.y = v11->field_C0A - flt_3C8C1C + flt_3C8C10;
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181 v11->pVertices[i].vWorldPosition.z = v11->field_C0C - flt_3C8C20 + flt_3C8C14;
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182 v11->pVertices[i].u = 0.0;
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183 v11->pVertices[i].v = 0.0;
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184
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185 v24 = a7->field_4.y * v11->pVertices[i].vWorldPosition.y
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186 + a7->field_4.z * v11->pVertices[i].vWorldPosition.z
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187 + a7->field_4.x * v11->pVertices[i].vWorldPosition.x
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188 + a7->dist;
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189
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190 v11->pVertices[i].vWorldPosition.x -= v24 * a7->field_4.x;
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191 v11->pVertices[i].vWorldPosition.y -= v24 * a7->field_4.y;
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192 v11->pVertices[i].vWorldPosition.z -= v24 * a7->field_4.z;
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193 }
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194
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195 v11->uColorMask = uColorMask;
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196 v11->uNumVertices = 4;
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197
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198 if (~pGame->uFlags2 & 4)
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199 v11->fBrightness = flt_3C8C2C_lightmaps_brightness;
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200 else
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201 {
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202 Vec3_float_ a1; // [sp+2Ch] [bp-20h]@8
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203 a1.x = (double)pos->x - v11->field_C08;
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204 a1.y = (double)pos->y - v11->field_C0A;
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205 a1.z = (double)pos->z - v11->field_C0C;
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206 a1.Normalize();
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207
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208 auto dist_x = abs(pos->x - v11->field_C08), //v31
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209 dist_y = abs(pos->y - v11->field_C0A), //v32 arg0a
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210 dist_z = abs(pos->z - v11->field_C0C); //v33 _v64
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211 v38 = int_get_vector_length(dist_x, dist_y, dist_z);
0
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212 if (v38 > radius)
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213 return true;
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214 //radius = (1 / radius) * v38;
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215 if ( uLightType & 4 )
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216 {
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217 //v59 = (void *)v37;
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218 //uLightType = flt_4D86CC;
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219 //v58 = v37;
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220 v39 = fabs(a1.x * a7->field_4.x + a1.z * a7->field_4.z + a1.y * a7->field_4.y);
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221 v40 = v39 * 1.0 * flt_4D86CC;
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222
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223 v11->fBrightness = v40 - (1 / radius) * v38 * v40;
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224 }
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225 else if ( uLightType & 8 )
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226 {
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227 v40 = 1.0 * 1.0;
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228 v11->fBrightness = v40 - (1 / radius) * v38;
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229 }
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230 else
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231 {
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232 MessageBoxW(nullptr, L"Invalid light type!", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Light.cpp:277", 0);
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233 }
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234 }
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235
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236 if (!pGame->pStru9Instance->_4980B9(a9, uNumVertices,
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237 a7->field_4.x, a7->field_4.y, a7->field_4.z,
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238 v11->pVertices, &v11->uNumVertices))
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239 return false;
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240
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241 //v44 = &v11->uNumVertices;
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242 if (!v11->uNumVertices)
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243 return true;
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244
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245 v45 = _45C6D6(uNumVertices, a9, v11);
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246 if ( v45 != uNumVertices && v45 > 0 )
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247 _45C4B9(uNumVertices, a9, v11);
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248 //v59 = v11->uNumVertices;
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249 //v46 = (RenderVertexSoft *)pLightmapVertices_;
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250 pGame->pIndoorCameraD3D->ViewTransform(v11->pVertices, v11->uNumVertices);
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251 //v59 = 0;
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252 //v58 = v11->uNumVertices;
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253 pGame->pIndoorCameraD3D->Project(v11->pVertices, v11->uNumVertices, 0);
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254
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255 unsigned int _a4 = 0;
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256 if ( !(uClipFlag & 1) )
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257 _a4 = 1;
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258 else if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
Ritor1
parents:
diff changeset
259 {
Ritor1
parents:
diff changeset
260 if ( uClipFlag & 2 )
Ritor1
parents:
diff changeset
261 {
Ritor1
parents:
diff changeset
262 //v59 = &a4;
Ritor1
parents:
diff changeset
263 //v58 = (unsigned int)field_3C8C34;
Ritor1
parents:
diff changeset
264 //v57 = *v44;
Ritor1
parents:
diff changeset
265 pGame->pIndoorCameraD3D->_436CDC_mess_with_lightmap__clipflag_2(v11->pVertices, v11->uNumVertices, field_3C8C34, &_a4);
Ritor1
parents:
diff changeset
266
Ritor1
parents:
diff changeset
267 //v59 = v44;
Ritor1
parents:
diff changeset
268 //v58 = (unsigned int)field_3C8C34;
Ritor1
parents:
diff changeset
269 //v57 = (int)v46;
Ritor1
parents:
diff changeset
270 //v56 = a4;
Ritor1
parents:
diff changeset
271 pGame->pIndoorCameraD3D->_437143(_a4, v11->pVertices, field_3C8C34, &v11->uNumVertices);
Ritor1
parents:
diff changeset
272 }
Ritor1
parents:
diff changeset
273 else if ( uClipFlag & 4 )
Ritor1
parents:
diff changeset
274 {
Ritor1
parents:
diff changeset
275 //v59 = &a4;
Ritor1
parents:
diff changeset
276 //v58 = (unsigned int)field_3C8C34;
Ritor1
parents:
diff changeset
277 //v57 = *v44;
Ritor1
parents:
diff changeset
278 pGame->pIndoorCameraD3D->_436F09_mess_with_lightmap__clipflag_4(v11->pVertices, v11->uNumVertices, field_3C8C34, &_a4);
Ritor1
parents:
diff changeset
279
Ritor1
parents:
diff changeset
280 //v59 = v44;
Ritor1
parents:
diff changeset
281 //v58 = (unsigned int)field_3C8C34;
Ritor1
parents:
diff changeset
282 //v57 = (int)v46;
Ritor1
parents:
diff changeset
283 //v56 = a4;
Ritor1
parents:
diff changeset
284 pGame->pIndoorCameraD3D->_437143(_a4, v11->pVertices, field_3C8C34, &v11->uNumVertices);
Ritor1
parents:
diff changeset
285 }
Ritor1
parents:
diff changeset
286 else
Ritor1
parents:
diff changeset
287 MessageBoxW(nullptr, L"Undefined clip flag specified", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Light.cpp:330", 0);
Ritor1
parents:
diff changeset
288 }
Ritor1
parents:
diff changeset
289 else
Ritor1
parents:
diff changeset
290 MessageBoxW(nullptr, L"Lightpoly builder native indoor clipping not implemented", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Light.cpp:335", 0);
Ritor1
parents:
diff changeset
291
Ritor1
parents:
diff changeset
292 if (_a4)
Ritor1
parents:
diff changeset
293 {
Ritor1
parents:
diff changeset
294 if (uLightType & 1)
Ritor1
parents:
diff changeset
295 {
Ritor1
parents:
diff changeset
296 //v48 = (char *)&std__vector_000004_size;
Ritor1
parents:
diff changeset
297 //v49 = std__vector_000004_size;
Ritor1
parents:
diff changeset
298 //v51 = __OFSUB__(std__vector_000004_size, 511);
Ritor1
parents:
diff changeset
299 //v50 = std__vector_000004_size - 511 < 0;
Ritor1
parents:
diff changeset
300 if (std__vector_000004_size < 512 - 1)
Ritor1
parents:
diff changeset
301 ++std__vector_000004_size;
Ritor1
parents:
diff changeset
302 }
Ritor1
parents:
diff changeset
303 else
Ritor1
parents:
diff changeset
304 {
Ritor1
parents:
diff changeset
305 //v48 = (char *)&std__vector_183808_size;
Ritor1
parents:
diff changeset
306 //v49 = std__vector_183808_size;
Ritor1
parents:
diff changeset
307 //v51 = __OFSUB__(std__vector_183808_size, 767);
Ritor1
parents:
diff changeset
308 //v50 = std__vector_183808_size - 767 < 0;
Ritor1
parents:
diff changeset
309 if (std__vector_183808_size < 768 - 1)
Ritor1
parents:
diff changeset
310 ++std__vector_183808_size;
Ritor1
parents:
diff changeset
311 }
Ritor1
parents:
diff changeset
312 //if ( v50 ^ v51 )
Ritor1
parents:
diff changeset
313 // *(unsigned int *)v48 = v49 + 1;
Ritor1
parents:
diff changeset
314 }
Ritor1
parents:
diff changeset
315 return true;
Ritor1
parents:
diff changeset
316 }
Ritor1
parents:
diff changeset
317
Ritor1
parents:
diff changeset
318 //----- (0045C4B9) --------------------------------------------------------
Ritor1
parents:
diff changeset
319 int LightmapBuilder::_45C4B9(int a2, RenderVertexSoft *a3, Lightmap *pLightmap)
Ritor1
parents:
diff changeset
320 {
Ritor1
parents:
diff changeset
321 Lightmap *v4; // edi@1
Ritor1
parents:
diff changeset
322 int v5; // eax@1
Ritor1
parents:
diff changeset
323 signed int v6; // ecx@1
Ritor1
parents:
diff changeset
324 RenderVertexSoft *v7; // ebx@2
Ritor1
parents:
diff changeset
325 int v8; // edx@3
Ritor1
parents:
diff changeset
326 RenderVertexSoft *v9; // esi@3
Ritor1
parents:
diff changeset
327 int v10; // eax@6
Ritor1
parents:
diff changeset
328 char *v11; // edi@7
Ritor1
parents:
diff changeset
329 RenderVertexSoft *v12; // ecx@8
Ritor1
parents:
diff changeset
330 char v13; // bl@17
Ritor1
parents:
diff changeset
331 signed int v14; // edx@17
Ritor1
parents:
diff changeset
332 double v15; // st6@18
Ritor1
parents:
diff changeset
333 double v16; // st6@21
Ritor1
parents:
diff changeset
334 double v17; // st6@24
Ritor1
parents:
diff changeset
335 signed int v18; // edx@33
Ritor1
parents:
diff changeset
336 int v20; // [sp+4h] [bp-1Ch]@3
Ritor1
parents:
diff changeset
337 int v21; // [sp+8h] [bp-18h]@8
Ritor1
parents:
diff changeset
338 float v22; // [sp+Ch] [bp-14h]@23
Ritor1
parents:
diff changeset
339 float v23; // [sp+10h] [bp-10h]@20
Ritor1
parents:
diff changeset
340 int v24; // [sp+14h] [bp-Ch]@1
Ritor1
parents:
diff changeset
341 RenderVertexSoft *v25; // [sp+18h] [bp-8h]@2
Ritor1
parents:
diff changeset
342 char v26; // [sp+1Eh] [bp-2h]@17
Ritor1
parents:
diff changeset
343 char v27; // [sp+1Fh] [bp-1h]@17
Ritor1
parents:
diff changeset
344
Ritor1
parents:
diff changeset
345 v4 = pLightmap;
Ritor1
parents:
diff changeset
346 v5 = 0;
Ritor1
parents:
diff changeset
347 v6 = pLightmap->uNumVertices;
Ritor1
parents:
diff changeset
348 v24 = 0;
Ritor1
parents:
diff changeset
349 if ( v6 > 0 )
Ritor1
parents:
diff changeset
350 {
Ritor1
parents:
diff changeset
351 v7 = pLightmap->pVertices;
Ritor1
parents:
diff changeset
352 v25 = pLightmap->pVertices;
Ritor1
parents:
diff changeset
353 do
Ritor1
parents:
diff changeset
354 {
Ritor1
parents:
diff changeset
355 v20 = v5 + 1;
Ritor1
parents:
diff changeset
356 v8 = (v5 + 1) % v6;
Ritor1
parents:
diff changeset
357 v9 = &v4->pVertices[v8];
Ritor1
parents:
diff changeset
358 if ( v7->vWorldPosition.x != v9->vWorldPosition.x
Ritor1
parents:
diff changeset
359 || v7->vWorldPosition.y != v4->pVertices[v8].vWorldPosition.y
Ritor1
parents:
diff changeset
360 || v7->vWorldPosition.z != v4->pVertices[v8].vWorldPosition.z )
Ritor1
parents:
diff changeset
361 {
Ritor1
parents:
diff changeset
362 v10 = 0;
Ritor1
parents:
diff changeset
363 if ( a2 > 0 )
Ritor1
parents:
diff changeset
364 {
Ritor1
parents:
diff changeset
365 v11 = (char *)&a3->vWorldPosition.z;
Ritor1
parents:
diff changeset
366 do
Ritor1
parents:
diff changeset
367 {
Ritor1
parents:
diff changeset
368 v21 = v10 + 1;
Ritor1
parents:
diff changeset
369 v12 = &a3[(v10 + 1) % a2];
Ritor1
parents:
diff changeset
370 if ( (*((float *)v11 - 2) != v12->vWorldPosition.x
Ritor1
parents:
diff changeset
371 || *((float *)v11 - 1) != v12->vWorldPosition.y
Ritor1
parents:
diff changeset
372 || *(float *)v11 != v12->vWorldPosition.z)
Ritor1
parents:
diff changeset
373 && v7->vWorldPosition.x == *((float *)v11 - 2)
Ritor1
parents:
diff changeset
374 && v7->vWorldPosition.y == *((float *)v11 - 1)
Ritor1
parents:
diff changeset
375 && v7->vWorldPosition.z == *(float *)v11
Ritor1
parents:
diff changeset
376 && (v9->vWorldPosition.x != v12->vWorldPosition.x
Ritor1
parents:
diff changeset
377 || v9->vWorldPosition.y != v12->vWorldPosition.y
Ritor1
parents:
diff changeset
378 || v9->vWorldPosition.z != v12->vWorldPosition.z) )
Ritor1
parents:
diff changeset
379 {
Ritor1
parents:
diff changeset
380 v13 = 0;
Ritor1
parents:
diff changeset
381 v14 = 0;
Ritor1
parents:
diff changeset
382 v27 = 0;
Ritor1
parents:
diff changeset
383 v26 = 0;
Ritor1
parents:
diff changeset
384 if ( v9->vWorldPosition.x <= (double)v12->vWorldPosition.x )
Ritor1
parents:
diff changeset
385 v15 = v12->vWorldPosition.x - v9->vWorldPosition.x;
Ritor1
parents:
diff changeset
386 else
Ritor1
parents:
diff changeset
387 v15 = v9->vWorldPosition.x - v12->vWorldPosition.x;
Ritor1
parents:
diff changeset
388 v23 = v15;
Ritor1
parents:
diff changeset
389 if ( v9->vWorldPosition.y <= (double)v12->vWorldPosition.y )
Ritor1
parents:
diff changeset
390 v16 = v12->vWorldPosition.y - v9->vWorldPosition.y;
Ritor1
parents:
diff changeset
391 else
Ritor1
parents:
diff changeset
392 v16 = v9->vWorldPosition.y - v12->vWorldPosition.y;
Ritor1
parents:
diff changeset
393 v22 = v16;
Ritor1
parents:
diff changeset
394 if ( v9->vWorldPosition.z <= (double)v12->vWorldPosition.z )
Ritor1
parents:
diff changeset
395 v17 = v12->vWorldPosition.z - v9->vWorldPosition.z;
Ritor1
parents:
diff changeset
396 else
Ritor1
parents:
diff changeset
397 v17 = v9->vWorldPosition.z - v12->vWorldPosition.z;
Ritor1
parents:
diff changeset
398 if ( v23 < 1.0 )
Ritor1
parents:
diff changeset
399 {
Ritor1
parents:
diff changeset
400 v13 = 1;
Ritor1
parents:
diff changeset
401 v14 = 1;
Ritor1
parents:
diff changeset
402 }
Ritor1
parents:
diff changeset
403 if ( v22 < 1.0 )
Ritor1
parents:
diff changeset
404 {
Ritor1
parents:
diff changeset
405 v27 = 1;
Ritor1
parents:
diff changeset
406 ++v14;
Ritor1
parents:
diff changeset
407 }
Ritor1
parents:
diff changeset
408 if ( v17 < 1.0 )
Ritor1
parents:
diff changeset
409 {
Ritor1
parents:
diff changeset
410 v26 = 1;
Ritor1
parents:
diff changeset
411 ++v14;
Ritor1
parents:
diff changeset
412 }
Ritor1
parents:
diff changeset
413 if ( v14 > 1 )
Ritor1
parents:
diff changeset
414 {
Ritor1
parents:
diff changeset
415 v18 = 0;
Ritor1
parents:
diff changeset
416 if ( v13 && v9->vWorldPosition.x != v12->vWorldPosition.x )
Ritor1
parents:
diff changeset
417 {
Ritor1
parents:
diff changeset
418 v18 = 1;
Ritor1
parents:
diff changeset
419 v9->vWorldPosition.x = v12->vWorldPosition.x;
Ritor1
parents:
diff changeset
420 }
Ritor1
parents:
diff changeset
421 if ( v27 && v9->vWorldPosition.y != v12->vWorldPosition.y )
Ritor1
parents:
diff changeset
422 {
Ritor1
parents:
diff changeset
423 ++v18;
Ritor1
parents:
diff changeset
424 v9->vWorldPosition.y = v12->vWorldPosition.y;
Ritor1
parents:
diff changeset
425 }
Ritor1
parents:
diff changeset
426 if ( v26 && v9->vWorldPosition.z != v12->vWorldPosition.z )
Ritor1
parents:
diff changeset
427 {
Ritor1
parents:
diff changeset
428 ++v18;
Ritor1
parents:
diff changeset
429 v9->vWorldPosition.z = v12->vWorldPosition.z;
Ritor1
parents:
diff changeset
430 }
Ritor1
parents:
diff changeset
431 if ( v18 > 0 )
Ritor1
parents:
diff changeset
432 ++v24;
Ritor1
parents:
diff changeset
433 }
Ritor1
parents:
diff changeset
434 v7 = v25;
Ritor1
parents:
diff changeset
435 }
Ritor1
parents:
diff changeset
436 ++v10;
Ritor1
parents:
diff changeset
437 v11 += 48;
Ritor1
parents:
diff changeset
438 }
Ritor1
parents:
diff changeset
439 while ( v21 < a2 );
Ritor1
parents:
diff changeset
440 v4 = pLightmap;
Ritor1
parents:
diff changeset
441 }
Ritor1
parents:
diff changeset
442 }
Ritor1
parents:
diff changeset
443 v5 = v20;
Ritor1
parents:
diff changeset
444 v6 = v4->uNumVertices;
Ritor1
parents:
diff changeset
445 ++v7;
Ritor1
parents:
diff changeset
446 v25 = v7;
Ritor1
parents:
diff changeset
447 }
Ritor1
parents:
diff changeset
448 while ( v20 < v6 );
Ritor1
parents:
diff changeset
449 }
Ritor1
parents:
diff changeset
450 return v24;
Ritor1
parents:
diff changeset
451 }
Ritor1
parents:
diff changeset
452
Ritor1
parents:
diff changeset
453 //----- (0045C6D6) --------------------------------------------------------
Ritor1
parents:
diff changeset
454 int LightmapBuilder::_45C6D6(int a2, RenderVertexSoft *a3, Lightmap *pLightmap)
Ritor1
parents:
diff changeset
455 {
Ritor1
parents:
diff changeset
456 signed int v6; // esi@1
Ritor1
parents:
diff changeset
457 double v9; // st7@6
Ritor1
parents:
diff changeset
458 double v10; // st6@10
Ritor1
parents:
diff changeset
459 double v11; // st5@14
Ritor1
parents:
diff changeset
460 double v12; // st7@17
Ritor1
parents:
diff changeset
461 int v15; // [sp+Ch] [bp-8h]@1
Ritor1
parents:
diff changeset
462 float v16; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
463
Ritor1
parents:
diff changeset
464 v6 = -1;
Ritor1
parents:
diff changeset
465 v16 = 3.4028235e38;
Ritor1
parents:
diff changeset
466 v15 = 0;
Ritor1
parents:
diff changeset
467 if ( (signed int)pLightmap->uNumVertices > 0 )
Ritor1
parents:
diff changeset
468 {
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2235
diff changeset
469 for ( uint i = 0; i < (signed int)pLightmap->uNumVertices; ++i )
0
Ritor1
parents:
diff changeset
470 {
Ritor1
parents:
diff changeset
471 if ( a2 > 0 )
Ritor1
parents:
diff changeset
472 {
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2235
diff changeset
473 for ( uint j = 0; j < a2; ++j )
0
Ritor1
parents:
diff changeset
474 {
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2235
diff changeset
475 if ( pLightmap->pVertices[i].vWorldPosition.x <= (double)a3[j].vWorldPosition.x )
8817c398b792 for RasterLine2D
Ritor1
parents: 2235
diff changeset
476 v9 = a3[j].vWorldPosition.x - pLightmap->pVertices[i].vWorldPosition.x;
0
Ritor1
parents:
diff changeset
477 else
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2235
diff changeset
478 v9 = pLightmap->pVertices[i].vWorldPosition.x - a3[j].vWorldPosition.x;
0
Ritor1
parents:
diff changeset
479 if ( v9 < 2.0 )
Ritor1
parents:
diff changeset
480 {
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2235
diff changeset
481 v10 = pLightmap->pVertices[i].vWorldPosition.y <= (double)a3[j].vWorldPosition.y
8817c398b792 for RasterLine2D
Ritor1
parents: 2235
diff changeset
482 ? a3[j].vWorldPosition.y - pLightmap->pVertices[i].vWorldPosition.y
8817c398b792 for RasterLine2D
Ritor1
parents: 2235
diff changeset
483 : pLightmap->pVertices[i].vWorldPosition.y - a3[j].vWorldPosition.y;
0
Ritor1
parents:
diff changeset
484 if ( v10 < 2.0 )
Ritor1
parents:
diff changeset
485 {
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2235
diff changeset
486 v11 = pLightmap->pVertices[i].vWorldPosition.z <= (double)a3[j].vWorldPosition.z
8817c398b792 for RasterLine2D
Ritor1
parents: 2235
diff changeset
487 ? a3[j].vWorldPosition.z - pLightmap->pVertices[i].vWorldPosition.z
8817c398b792 for RasterLine2D
Ritor1
parents: 2235
diff changeset
488 : pLightmap->pVertices[i].vWorldPosition.z - a3[j].vWorldPosition.z;
0
Ritor1
parents:
diff changeset
489 if ( v11 < 2.0 )
Ritor1
parents:
diff changeset
490 {
Ritor1
parents:
diff changeset
491 v12 = v9 + v11 + v10;
Ritor1
parents:
diff changeset
492 if ( v12 < v16 )
Ritor1
parents:
diff changeset
493 {
Ritor1
parents:
diff changeset
494 v16 = v12;
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2235
diff changeset
495 v6 = j;
0
Ritor1
parents:
diff changeset
496 }
Ritor1
parents:
diff changeset
497 }
Ritor1
parents:
diff changeset
498 }
Ritor1
parents:
diff changeset
499 }
Ritor1
parents:
diff changeset
500 }
Ritor1
parents:
diff changeset
501 if ( v6 != -1 )
Ritor1
parents:
diff changeset
502 {
Ritor1
parents:
diff changeset
503 ++v15;
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2235
diff changeset
504 pLightmap->pVertices[i].vWorldPosition.x = a3[v6].vWorldPosition.x;
8817c398b792 for RasterLine2D
Ritor1
parents: 2235
diff changeset
505 pLightmap->pVertices[i].vWorldPosition.y = a3[v6].vWorldPosition.y;
8817c398b792 for RasterLine2D
Ritor1
parents: 2235
diff changeset
506 pLightmap->pVertices[i].vWorldPosition.z = a3[v6].vWorldPosition.z;
0
Ritor1
parents:
diff changeset
507 }
Ritor1
parents:
diff changeset
508 }
Ritor1
parents:
diff changeset
509 v6 = -1;
Ritor1
parents:
diff changeset
510 v16 = 3.4028235e38;
Ritor1
parents:
diff changeset
511 }
Ritor1
parents:
diff changeset
512 }
Ritor1
parents:
diff changeset
513 return v15;
Ritor1
parents:
diff changeset
514 }
Ritor1
parents:
diff changeset
515
Ritor1
parents:
diff changeset
516 //----- (0045C7F6) --------------------------------------------------------
Ritor1
parents:
diff changeset
517 bool LightmapBuilder::ApplyLights_IndoorFace(unsigned int uFaceID)
Ritor1
parents:
diff changeset
518 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1637
diff changeset
519 BLVFace* pFace = &pIndoor->pFaces[uFaceID];
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1637
diff changeset
520 BLVSector* pSector = &pIndoor->pSectors[pFace->uSectorID];
0
Ritor1
parents:
diff changeset
521
Ritor1
parents:
diff changeset
522 stru_F8AD28.uCurrentAmbientLightLevel = (stru_F8AD28.uDefaultAmbientLightLevel + pSector->uMinAmbientLightLevel) << 16;
Ritor1
parents:
diff changeset
523
Ritor1
parents:
diff changeset
524 uint uNumLightsApplied = 0;
Ritor1
parents:
diff changeset
525 for (uint i = 0; i < pMobileLightsStack->uNumLightsActive; ++i)
Ritor1
parents:
diff changeset
526 {
Ritor1
parents:
diff changeset
527 if (uNumLightsApplied >= 20)
Ritor1
parents:
diff changeset
528 break;
Ritor1
parents:
diff changeset
529
Ritor1
parents:
diff changeset
530 ApplyLight_BLV((StationaryLight *)(pMobileLightsStack->pLights + i), pFace, &uNumLightsApplied, true, 0);
Ritor1
parents:
diff changeset
531 }
Ritor1
parents:
diff changeset
532
Ritor1
parents:
diff changeset
533 for (uint i = 0; i < pSector->uNumLights; ++i)
Ritor1
parents:
diff changeset
534 {
Ritor1
parents:
diff changeset
535 if (uNumLightsApplied >= 20 )
Ritor1
parents:
diff changeset
536 break;
Ritor1
parents:
diff changeset
537
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1637
diff changeset
538 BLVLightMM7* pLight = &pIndoor->pLights[pSector->pLights[i]];
0
Ritor1
parents:
diff changeset
539 if (~pLight->uAtributes & 0x08)
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
540 ApplyLight_BLV((StationaryLight *)pLight, pFace, &uFaceID, false, &_4E94D0_light_type);
0
Ritor1
parents:
diff changeset
541 }
Ritor1
parents:
diff changeset
542
Ritor1
parents:
diff changeset
543 for (uint i = 0; i < pStationaryLightsStack->uNumLightsActive; ++i)
Ritor1
parents:
diff changeset
544 {
Ritor1
parents:
diff changeset
545 if (uNumLightsApplied >= 20)
Ritor1
parents:
diff changeset
546 break;
Ritor1
parents:
diff changeset
547
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
548 ApplyLight_BLV(pStationaryLightsStack->pLights + i, pFace, &uNumLightsApplied, false, &_4E94D0_light_type);
0
Ritor1
parents:
diff changeset
549 }
Ritor1
parents:
diff changeset
550
Ritor1
parents:
diff changeset
551 stru_F8AD28.uNumLightsApplied = uNumLightsApplied;
Ritor1
parents:
diff changeset
552 return true;
Ritor1
parents:
diff changeset
553 }
Ritor1
parents:
diff changeset
554
Ritor1
parents:
diff changeset
555 //----- (0045C911) --------------------------------------------------------
Ritor1
parents:
diff changeset
556 bool LightmapBuilder::ApplyLight_BLV(StationaryLight *pLight, BLVFace *a2, unsigned int *pSlot, bool bLightBackfaces, char *a5)
Ritor1
parents:
diff changeset
557 {
Ritor1
parents:
diff changeset
558 double v13; // st7@8
Ritor1
parents:
diff changeset
559
Ritor1
parents:
diff changeset
560 if (!pLight->uRadius)
Ritor1
parents:
diff changeset
561 return false;
Ritor1
parents:
diff changeset
562
Ritor1
parents:
diff changeset
563 if (pLight->vPosition.x > a2->pBounding.x1 - pLight->uRadius &&
Ritor1
parents:
diff changeset
564 pLight->vPosition.x < a2->pBounding.x2 + pLight->uRadius &&
Ritor1
parents:
diff changeset
565 pLight->vPosition.y > a2->pBounding.y1 - pLight->uRadius &&
Ritor1
parents:
diff changeset
566 pLight->vPosition.y < a2->pBounding.y2 + pLight->uRadius &&
Ritor1
parents:
diff changeset
567 pLight->vPosition.z > a2->pBounding.z1 - pLight->uRadius &&
Ritor1
parents:
diff changeset
568 pLight->vPosition.z < a2->pBounding.z2 + pLight->uRadius)
Ritor1
parents:
diff changeset
569 {
Ritor1
parents:
diff changeset
570 v13 = (double)pLight->vPosition.z * a2->pFacePlane.vNormal.z +
Ritor1
parents:
diff changeset
571 (double)pLight->vPosition.y * a2->pFacePlane.vNormal.y +
Ritor1
parents:
diff changeset
572 (double)pLight->vPosition.x * a2->pFacePlane.vNormal.x +
Ritor1
parents:
diff changeset
573 a2->pFacePlane.dist;
Ritor1
parents:
diff changeset
574 if ((bLightBackfaces || v13 >= 0.0f) && fabsf(v13) <= pLight->uRadius)
Ritor1
parents:
diff changeset
575 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1637
diff changeset
576 unsigned int slot = *pSlot;
0
Ritor1
parents:
diff changeset
577
Ritor1
parents:
diff changeset
578 stru_F8AD28._blv_lights_radii[slot] = pLight->uRadius;
Ritor1
parents:
diff changeset
579 stru_F8AD28._blv_lights_inv_radii[slot] = 65536 / pLight->uRadius;
Ritor1
parents:
diff changeset
580 stru_F8AD28._blv_lights_xs[slot] = pLight->vPosition.x;
Ritor1
parents:
diff changeset
581 stru_F8AD28._blv_lights_ys[slot] = pLight->vPosition.y;
Ritor1
parents:
diff changeset
582 stru_F8AD28._blv_lights_zs[slot] = pLight->vPosition.z;
Ritor1
parents:
diff changeset
583 stru_F8AD28._blv_lights_rs[slot] = (double)pLight->uLightColorR / 255.0f;
Ritor1
parents:
diff changeset
584 stru_F8AD28._blv_lights_gs[slot] = (double)pLight->uLightColorG / 255.0f;
Ritor1
parents:
diff changeset
585 stru_F8AD28._blv_lights_bs[slot] = (double)pLight->uLightColorB / 255.0f;
Ritor1
parents:
diff changeset
586 stru_F8AD28._blv_lights_light_dot_faces[slot] = abs((int)floorf(v13 + 0.5f));
Ritor1
parents:
diff changeset
587 stru_F8AD28._blv_lights_types[slot] = pLight->uLightType;
Ritor1
parents:
diff changeset
588
Ritor1
parents:
diff changeset
589 *pSlot += 1;
Ritor1
parents:
diff changeset
590 return true;
Ritor1
parents:
diff changeset
591 }
Ritor1
parents:
diff changeset
592 }
Ritor1
parents:
diff changeset
593
Ritor1
parents:
diff changeset
594 return false;
Ritor1
parents:
diff changeset
595 }
Ritor1
parents:
diff changeset
596
Ritor1
parents:
diff changeset
597 //----- (0045CA88) --------------------------------------------------------
Ritor1
parents:
diff changeset
598 int LightmapBuilder::_45CA88(stru320 *a2, RenderVertexSoft *a3, int a4, Vec3_float_ *pNormal)
Ritor1
parents:
diff changeset
599 {
Ritor1
parents:
diff changeset
600 int result; // eax@1
Ritor1
parents:
diff changeset
601 stru320 *v6; // ecx@2
Ritor1
parents:
diff changeset
602 RenderVertexSoft *v7; // ebx@2
Ritor1
parents:
diff changeset
603 double v8; // st7@2
Ritor1
parents:
diff changeset
604 double v9; // st6@2
Ritor1
parents:
diff changeset
605 char *v10; // eax@3
Ritor1
parents:
diff changeset
606 double v11; // st7@5
Ritor1
parents:
diff changeset
607 __int64 v12; // ST2C_8@5
Ritor1
parents:
diff changeset
608 float v13; // edx@5
Ritor1
parents:
diff changeset
609 int v14; // eax@5
Ritor1
parents:
diff changeset
610 float v15; // ST10_4@5
Ritor1
parents:
diff changeset
611 Vec3_float_ v16; // ST00_12@5
Ritor1
parents:
diff changeset
612 double v17; // st7@5
Ritor1
parents:
diff changeset
613 int a5; // [sp+2Ch] [bp-1Ch]@1
Ritor1
parents:
diff changeset
614 float v19; // [sp+30h] [bp-18h]@1
Ritor1
parents:
diff changeset
615 float v20; // [sp+34h] [bp-14h]@1
Ritor1
parents:
diff changeset
616 LightmapBuilder *thisa; // [sp+38h] [bp-10h]@1
Ritor1
parents:
diff changeset
617 int v22; // [sp+3Ch] [bp-Ch]@1
Ritor1
parents:
diff changeset
618 int *j; // [sp+40h] [bp-8h]@3
Ritor1
parents:
diff changeset
619 int i; // [sp+44h] [bp-4h]@1
Ritor1
parents:
diff changeset
620 int a3a; // [sp+58h] [bp+10h]@2
Ritor1
parents:
diff changeset
621
Ritor1
parents:
diff changeset
622 *(float *)&a5 = 0.0;
Ritor1
parents:
diff changeset
623 v19 = 0.0;
Ritor1
parents:
diff changeset
624 thisa = this;
Ritor1
parents:
diff changeset
625 v20 = 0.0;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1089
diff changeset
626 result = _45CBD4(a3, a4, dword_69B010.data(), &v22);
0
Ritor1
parents:
diff changeset
627 for ( i = 0; i < v22; result = i )
Ritor1
parents:
diff changeset
628 {
Ritor1
parents:
diff changeset
629 v6 = a2;
Ritor1
parents:
diff changeset
630 a3a = 0;
Ritor1
parents:
diff changeset
631 v7 = &a3[dword_69B010[i]];
Ritor1
parents:
diff changeset
632 v8 = v7->vWorldPosition.z;
Ritor1
parents:
diff changeset
633 v9 = v7->vWorldPosition.y;
Ritor1
parents:
diff changeset
634 *(float *)&a5 = v7->vWorldPosition.x;
Ritor1
parents:
diff changeset
635 v19 = v9;
Ritor1
parents:
diff changeset
636 v20 = v8;
Ritor1
parents:
diff changeset
637 v7->flt_2C = 0.0;
Ritor1
parents:
diff changeset
638 if ( a2->uNumLightsApplied > 0 )
Ritor1
parents:
diff changeset
639 {
Ritor1
parents:
diff changeset
640 v10 = (char *)a2->_blv_lights_ys;
Ritor1
parents:
diff changeset
641 for ( j = a2->_blv_lights_ys; ; v10 = (char *)j )
Ritor1
parents:
diff changeset
642 {
Ritor1
parents:
diff changeset
643 v11 = (double)*((signed int *)v10 - 60);
Ritor1
parents:
diff changeset
644 LODWORD(v12) = *((unsigned int *)v10 - 20);
Ritor1
parents:
diff changeset
645 HIDWORD(v12) = *(unsigned int *)v10;
Ritor1
parents:
diff changeset
646 LODWORD(v13) = *((unsigned int *)v10 + 60);
Ritor1
parents:
diff changeset
647 v14 = a3a;
Ritor1
parents:
diff changeset
648 LOBYTE(v14) = v6->_blv_lights_types[a3a];
Ritor1
parents:
diff changeset
649 v15 = v11;
Ritor1
parents:
diff changeset
650 *(_QWORD *)&v16.x = v12;
Ritor1
parents:
diff changeset
651 v16.z = v13;
Ritor1
parents:
diff changeset
652 v17 = _45CC0C_light(v16/*COERCE_VEC3_FLOAT_(v16.x)*/, 1.0, v15, pNormal, *(float *)&a5/*COERCE_FLOAT(&a5)*/, v14)
Ritor1
parents:
diff changeset
653 + v7->flt_2C;
Ritor1
parents:
diff changeset
654 ++a3a;
Ritor1
parents:
diff changeset
655 ++j;
Ritor1
parents:
diff changeset
656 v7->flt_2C = v17;
Ritor1
parents:
diff changeset
657 if ( a3a >= a2->uNumLightsApplied )
Ritor1
parents:
diff changeset
658 break;
Ritor1
parents:
diff changeset
659 v6 = a2;
Ritor1
parents:
diff changeset
660 }
Ritor1
parents:
diff changeset
661 }
Ritor1
parents:
diff changeset
662 ++i;
Ritor1
parents:
diff changeset
663 }
Ritor1
parents:
diff changeset
664 return result;
Ritor1
parents:
diff changeset
665 }
Ritor1
parents:
diff changeset
666
Ritor1
parents:
diff changeset
667 //----- (0045CB89) --------------------------------------------------------
Ritor1
parents:
diff changeset
668 int LightmapBuilder::_45CB89(RenderVertexSoft *a1, int a2)
Ritor1
parents:
diff changeset
669 {
Ritor1
parents:
diff changeset
670 int v3; // edx@1
Ritor1
parents:
diff changeset
671 int result; // eax@2
Ritor1
parents:
diff changeset
672 char *v5; // ecx@2
Ritor1
parents:
diff changeset
673 double v6; // st7@4
Ritor1
parents:
diff changeset
674 __int16 v7; // fps@4
Ritor1
parents:
diff changeset
675 char v8; // c0@4
Ritor1
parents:
diff changeset
676 char v9; // c2@4
Ritor1
parents:
diff changeset
677 char v10; // c3@4
Ritor1
parents:
diff changeset
678 double v11; // st7@5
Ritor1
parents:
diff changeset
679 double v12; // st7@6
Ritor1
parents:
diff changeset
680 __int16 v13; // fps@6
Ritor1
parents:
diff changeset
681 char v14; // c0@6
Ritor1
parents:
diff changeset
682 char v15; // c2@6
Ritor1
parents:
diff changeset
683 char v16; // c3@6
Ritor1
parents:
diff changeset
684
Ritor1
parents:
diff changeset
685 v3 = a2;
Ritor1
parents:
diff changeset
686 if ( a2 > 0 )
Ritor1
parents:
diff changeset
687 {
Ritor1
parents:
diff changeset
688 HIWORD(result) = HIWORD(a1);
Ritor1
parents:
diff changeset
689 v5 = (char *)&a1->flt_2C;
Ritor1
parents:
diff changeset
690 do
Ritor1
parents:
diff changeset
691 {
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1394
diff changeset
692 __debugbreak(); // warning C4700: uninitialized local variable 'v7' used
0
Ritor1
parents:
diff changeset
693 if ( *(float *)v5 < 0.0
Ritor1
parents:
diff changeset
694 || (v6 = *(float *)v5, /*UNDEF(v7),*/ v8 = 1.0 < v6, v9 = 0, v10 = 1.0 == v6, LOWORD(result) = v7, v6 <= 1.0) )
Ritor1
parents:
diff changeset
695 {
Ritor1
parents:
diff changeset
696 v12 = *(float *)v5;
Ritor1
parents:
diff changeset
697 //UNDEF(v13);
Ritor1
parents:
diff changeset
698 v14 = 0.0 < v12;
Ritor1
parents:
diff changeset
699 v15 = 0;
Ritor1
parents:
diff changeset
700 v16 = 0.0 == v12;
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1394
diff changeset
701 __debugbreak(); // warning C4700: uninitialized local variable 'v13' used
0
Ritor1
parents:
diff changeset
702 LOWORD(result) = v13;
Ritor1
parents:
diff changeset
703 if ( v12 >= 0.0 )
Ritor1
parents:
diff changeset
704 v11 = *(float *)v5;
Ritor1
parents:
diff changeset
705 else
Ritor1
parents:
diff changeset
706 v11 = 0.0;
Ritor1
parents:
diff changeset
707 }
Ritor1
parents:
diff changeset
708 else
Ritor1
parents:
diff changeset
709 {
Ritor1
parents:
diff changeset
710 v11 = 1.0;
Ritor1
parents:
diff changeset
711 }
Ritor1
parents:
diff changeset
712 *(float *)v5 = v11;
Ritor1
parents:
diff changeset
713 v5 += 48;
Ritor1
parents:
diff changeset
714 --v3;
Ritor1
parents:
diff changeset
715 }
Ritor1
parents:
diff changeset
716 while ( v3 );
Ritor1
parents:
diff changeset
717 }
Ritor1
parents:
diff changeset
718 return result;
Ritor1
parents:
diff changeset
719 }
Ritor1
parents:
diff changeset
720
Ritor1
parents:
diff changeset
721 //----- (0045CBD4) --------------------------------------------------------
Ritor1
parents:
diff changeset
722 int LightmapBuilder::_45CBD4(RenderVertexSoft *a2, int a3, int *a4, int *a5)
Ritor1
parents:
diff changeset
723 {
Ritor1
parents:
diff changeset
724 int result; // eax@1
Ritor1
parents:
diff changeset
725 int v6; // edx@1
Ritor1
parents:
diff changeset
726 int v7; // ecx@2
Ritor1
parents:
diff changeset
727 int v8; // esi@2
Ritor1
parents:
diff changeset
728
Ritor1
parents:
diff changeset
729 result = (int)a5;
Ritor1
parents:
diff changeset
730 v6 = 0;
Ritor1
parents:
diff changeset
731 for ( *a5 = 0; v6 < a3; ++v6 )
Ritor1
parents:
diff changeset
732 {
Ritor1
parents:
diff changeset
733 v7 = *a5;
Ritor1
parents:
diff changeset
734 v8 = 0;
Ritor1
parents:
diff changeset
735 if ( *a5 <= 0 )
Ritor1
parents:
diff changeset
736 {
Ritor1
parents:
diff changeset
737 LABEL_5:
Ritor1
parents:
diff changeset
738 a4[v7] = v6;
Ritor1
parents:
diff changeset
739 ++*a5;
Ritor1
parents:
diff changeset
740 }
Ritor1
parents:
diff changeset
741 else
Ritor1
parents:
diff changeset
742 {
Ritor1
parents:
diff changeset
743 while ( a4[v8] != v6 )
Ritor1
parents:
diff changeset
744 {
Ritor1
parents:
diff changeset
745 ++v8;
Ritor1
parents:
diff changeset
746 if ( v8 >= v7 )
Ritor1
parents:
diff changeset
747 goto LABEL_5;
Ritor1
parents:
diff changeset
748 }
Ritor1
parents:
diff changeset
749 }
Ritor1
parents:
diff changeset
750 }
Ritor1
parents:
diff changeset
751 return result;
Ritor1
parents:
diff changeset
752 }
Ritor1
parents:
diff changeset
753
Ritor1
parents:
diff changeset
754 //----- (0045CC0C) --------------------------------------------------------
Ritor1
parents:
diff changeset
755 double LightmapBuilder::_45CC0C_light(Vec3_float_ a1, float a2, float a3, Vec3_float_ *pNormal, float a5, int uLightType)
Ritor1
parents:
diff changeset
756 {
Ritor1
parents:
diff changeset
757 float v7; // esi@1
Ritor1
parents:
diff changeset
758 int v8; // eax@1
Ritor1
parents:
diff changeset
759 int v9; // ebx@1
Ritor1
parents:
diff changeset
760 unsigned int v10; // ecx@1
Ritor1
parents:
diff changeset
761 int v11; // edx@2
Ritor1
parents:
diff changeset
762 int v12; // edx@4
Ritor1
parents:
diff changeset
763 unsigned int v13; // edx@6
Ritor1
parents:
diff changeset
764 double v14; // st7@7
Ritor1
parents:
diff changeset
765 double result; // st7@8
Ritor1
parents:
diff changeset
766 double v16; // st7@9
Ritor1
parents:
diff changeset
767 int v17; // esi@9
Ritor1
parents:
diff changeset
768 const char *v18; // ecx@9
Ritor1
parents:
diff changeset
769 double v19; // st7@10
Ritor1
parents:
diff changeset
770 double v20; // st7@10
Ritor1
parents:
diff changeset
771 std::string v21; // [sp-10h] [bp-40h]@13
Ritor1
parents:
diff changeset
772 const char *v22[6]; // [sp+0h] [bp-30h]@10
Ritor1
parents:
diff changeset
773 double v23; // [sp+18h] [bp-18h]@1
Ritor1
parents:
diff changeset
774 double v24; // [sp+20h] [bp-10h]@1
Ritor1
parents:
diff changeset
775 int v25; // [sp+28h] [bp-8h]@1
Ritor1
parents:
diff changeset
776 int v26; // [sp+2Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
777
Ritor1
parents:
diff changeset
778 v7 = a5;
Ritor1
parents:
diff changeset
779 LODWORD(a5) = *(unsigned int *)(LODWORD(a5) + 8);
Ritor1
parents:
diff changeset
780 //v24 = a5 + 6.7553994e15;
Ritor1
parents:
diff changeset
781 v26 = floorf(a5 + 0.5f);//LODWORD(v24);
Ritor1
parents:
diff changeset
782 LODWORD(a5) = *(unsigned int *)(LODWORD(v7) + 4);
Ritor1
parents:
diff changeset
783 //v24 = a5 + 6.7553994e15;
Ritor1
parents:
diff changeset
784 auto _v24 = floorf(a5 + 0.5f);
Ritor1
parents:
diff changeset
785 LODWORD(a5) = *(unsigned int *)LODWORD(v7);
Ritor1
parents:
diff changeset
786 //v23 = a5 + 6.7553994e15;
Ritor1
parents:
diff changeset
787 auto _v23 = floorf(a5 + 0.5f);
Ritor1
parents:
diff changeset
788 //*(_QWORD *)((char *)&v24 + 4) = __PAIR__(LODWORD(v24), LODWORD(v23));
Ritor1
parents:
diff changeset
789 v26 = abs((signed)LODWORD(a1.z) - v26);
Ritor1
parents:
diff changeset
790 //v25 = abs((signed)LODWORD(a1.y) - (signed)LODWORD(v24));
Ritor1
parents:
diff changeset
791 //v8 = abs((int)a1.x - (signed)LODWORD(v23));
Ritor1
parents:
diff changeset
792 v25 = abs((signed)LODWORD(a1.y) - (signed)_v24);
Ritor1
parents:
diff changeset
793 v8 = abs((int)a1.x - (signed)_v23);
2235
6ab7d7c112bb adding int_get_vector_length calls where the calls were inlined
Grumpy7
parents: 2155
diff changeset
794 v14 = int_get_vector_length(v26, v25, v8);
0
Ritor1
parents:
diff changeset
795 if ( v14 <= a3 )
Ritor1
parents:
diff changeset
796 {
Ritor1
parents:
diff changeset
797 a5 = v14 / a3;
Ritor1
parents:
diff changeset
798 v16 = (double)(signed int)a1.x;
Ritor1
parents:
diff changeset
799 *(float *)&v23 = (double)SLODWORD(a1.y);
Ritor1
parents:
diff changeset
800 LODWORD(a1.x) = *(unsigned int *)LODWORD(v7);
Ritor1
parents:
diff changeset
801 v17 = LODWORD(v7) + 4;
Ritor1
parents:
diff changeset
802 *((float *)&v23 + 1) = (double)SLODWORD(a1.z);
Ritor1
parents:
diff changeset
803 LODWORD(a1.y) = *(unsigned int *)v17;
Ritor1
parents:
diff changeset
804 LODWORD(a1.z) = *(unsigned int *)(v17 + 4);
Ritor1
parents:
diff changeset
805 a3 = *((float *)&v23 + 1) - a1.z;
Ritor1
parents:
diff changeset
806 a1.z = a3;
Ritor1
parents:
diff changeset
807 a1.x = v16 - a1.x;
Ritor1
parents:
diff changeset
808 a1.y = (float)v23 - a1.y;
Ritor1
parents:
diff changeset
809 a1.Normalize();
Ritor1
parents:
diff changeset
810 if ( uLightType & 4 )
Ritor1
parents:
diff changeset
811 {
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1394
diff changeset
812 __debugbreak(); // warning C4700: uninitialized local variable 'v18' used
0
Ritor1
parents:
diff changeset
813 v22[1] = v18;
Ritor1
parents:
diff changeset
814 uLightType = dword_4D86D8;
Ritor1
parents:
diff changeset
815 v22[0] = v18;
Ritor1
parents:
diff changeset
816 v19 = fabs(a1.z * pNormal->z + a1.y * pNormal->y + a1.x * pNormal->x);
Ritor1
parents:
diff changeset
817 v20 = v19 * *(float *)&uLightType * a2;
Ritor1
parents:
diff changeset
818 }
Ritor1
parents:
diff changeset
819 else
Ritor1
parents:
diff changeset
820 {
Ritor1
parents:
diff changeset
821 if ( uLightType & 8 )
Ritor1
parents:
diff changeset
822 {
Ritor1
parents:
diff changeset
823 v20 = 1.3 * a2;
Ritor1
parents:
diff changeset
824 }
Ritor1
parents:
diff changeset
825 else
Ritor1
parents:
diff changeset
826 {
Ritor1
parents:
diff changeset
827 MessageBoxW(nullptr, L"Invalid light type detected!", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Light.cpp:783", 0);
Ritor1
parents:
diff changeset
828 v20 = *(float *)&uLightType;
Ritor1
parents:
diff changeset
829 }
Ritor1
parents:
diff changeset
830 }
Ritor1
parents:
diff changeset
831 result = v20 - a5 * v20;
Ritor1
parents:
diff changeset
832 }
Ritor1
parents:
diff changeset
833 else
Ritor1
parents:
diff changeset
834 {
Ritor1
parents:
diff changeset
835 result = 0.0;
Ritor1
parents:
diff changeset
836 }
Ritor1
parents:
diff changeset
837 return result;
Ritor1
parents:
diff changeset
838 }
Ritor1
parents:
diff changeset
839 // 4D86D8: using guessed type int dword_4D86D8;
Ritor1
parents:
diff changeset
840
Ritor1
parents:
diff changeset
841 //----- (0045CDB7) --------------------------------------------------------
Ritor1
parents:
diff changeset
842 bool LightmapBuilder::ApplyLights_OutdoorFace(ODMFace *pFace)
Ritor1
parents:
diff changeset
843 {
Ritor1
parents:
diff changeset
844 int v2; // esi@1
Ritor1
parents:
diff changeset
845 int v3; // eax@1
Ritor1
parents:
diff changeset
846 MobileLight *pMobileLight; // ebx@2
Ritor1
parents:
diff changeset
847 int v5; // esi@5
Ritor1
parents:
diff changeset
848 StationaryLight *pStationaryLight; // ebx@6
Ritor1
parents:
diff changeset
849 bool result; // eax@9
Ritor1
parents:
diff changeset
850 LightmapBuilder *thisa; // [sp+Ch] [bp-8h]@1
Ritor1
parents:
diff changeset
851 int pSlot; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
852
Ritor1
parents:
diff changeset
853 v2 = 0;
Ritor1
parents:
diff changeset
854 thisa = this;
Ritor1
parents:
diff changeset
855 v3 = stru_F8AD28.uDefaultAmbientLightLevel + pFace->uShadeType;
Ritor1
parents:
diff changeset
856 pSlot = 0;
Ritor1
parents:
diff changeset
857 stru_F8AD28.uCurrentAmbientLightLevel = v3 << 16;
Ritor1
parents:
diff changeset
858 if ( pMobileLightsStack->uNumLightsActive > 0 )
Ritor1
parents:
diff changeset
859 {
Ritor1
parents:
diff changeset
860 pMobileLight = pMobileLightsStack->pLights;
Ritor1
parents:
diff changeset
861 do
Ritor1
parents:
diff changeset
862 {
Ritor1
parents:
diff changeset
863 if ( pSlot >= 20 )
Ritor1
parents:
diff changeset
864 break;
Ritor1
parents:
diff changeset
865 ApplyLight_ODM((StationaryLight *)pMobileLight, pFace, (unsigned int *)&pSlot, 1);
Ritor1
parents:
diff changeset
866 ++v2;
Ritor1
parents:
diff changeset
867 ++pMobileLight;
Ritor1
parents:
diff changeset
868 }
Ritor1
parents:
diff changeset
869 while ( v2 < pMobileLightsStack->uNumLightsActive );
Ritor1
parents:
diff changeset
870 }
Ritor1
parents:
diff changeset
871 v5 = 0;
Ritor1
parents:
diff changeset
872 if ( pStationaryLightsStack->uNumLightsActive > 0 )
Ritor1
parents:
diff changeset
873 {
Ritor1
parents:
diff changeset
874 pStationaryLight = pStationaryLightsStack->pLights;
Ritor1
parents:
diff changeset
875 do
Ritor1
parents:
diff changeset
876 {
Ritor1
parents:
diff changeset
877 if ( pSlot >= 20 )
Ritor1
parents:
diff changeset
878 break;
Ritor1
parents:
diff changeset
879 ApplyLight_ODM(pStationaryLight, pFace, (unsigned int *)&pSlot, 0);
Ritor1
parents:
diff changeset
880 ++v5;
Ritor1
parents:
diff changeset
881 ++pStationaryLight;
Ritor1
parents:
diff changeset
882 }
Ritor1
parents:
diff changeset
883 while ( v5 < pStationaryLightsStack->uNumLightsActive );
Ritor1
parents:
diff changeset
884 }
Ritor1
parents:
diff changeset
885 result = pSlot;
Ritor1
parents:
diff changeset
886 stru_F8AD28.uNumLightsApplied = pSlot;
Ritor1
parents:
diff changeset
887 return true;
Ritor1
parents:
diff changeset
888 }
Ritor1
parents:
diff changeset
889
Ritor1
parents:
diff changeset
890 //----- (0045CE50) --------------------------------------------------------
Ritor1
parents:
diff changeset
891 bool LightmapBuilder::ApplyLight_ODM(StationaryLight *pLight, ODMFace *pFace, unsigned int *pSlot, char a4)
Ritor1
parents:
diff changeset
892 {
Ritor1
parents:
diff changeset
893 int result; // eax@0
Ritor1
parents:
diff changeset
894 signed int v6; // ebx@1
Ritor1
parents:
diff changeset
895 int v7; // ecx@2
Ritor1
parents:
diff changeset
896 int v8; // esi@4
Ritor1
parents:
diff changeset
897 int v9; // edx@6
Ritor1
parents:
diff changeset
898 int v10; // ecx@8
Ritor1
parents:
diff changeset
899 int v11; // eax@11
Ritor1
parents:
diff changeset
900 unsigned int v12; // ebx@11
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 1980
diff changeset
901 //RenderD3D *v13; // ecx@11
0
Ritor1
parents:
diff changeset
902 char v14; // dl@11
Ritor1
parents:
diff changeset
903
62
80484cf3a683 23.01.13 DrawParticles_ODM
Ritor1
parents: 61
diff changeset
904 //__debugbreak();
0
Ritor1
parents:
diff changeset
905
Ritor1
parents:
diff changeset
906 v6 = pLight->uRadius;
Ritor1
parents:
diff changeset
907 if ( v6 > 0
Ritor1
parents:
diff changeset
908 && (result = (int)pFace, v7 = pLight->vPosition.x, v7 > pFace->pBoundingBox.x1 - v6)
Ritor1
parents:
diff changeset
909 && v7 < v6 + pFace->pBoundingBox.x2
Ritor1
parents:
diff changeset
910 && (v8 = pLight->vPosition.y, v8 > pFace->pBoundingBox.y1 - v6)
Ritor1
parents:
diff changeset
911 && v8 < v6 + pFace->pBoundingBox.y2
Ritor1
parents:
diff changeset
912 && (v9 = pLight->vPosition.z, v9 > pFace->pBoundingBox.z1 - v6)
Ritor1
parents:
diff changeset
913 && v9 < v6 + pFace->pBoundingBox.z2
Ritor1
parents:
diff changeset
914 && ((v10 = (pFace->pFacePlane.dist
Ritor1
parents:
diff changeset
915 + pLight->vPosition.x * pFace->pFacePlane.vNormal.x
Ritor1
parents:
diff changeset
916 + v8 * pFace->pFacePlane.vNormal.y
Ritor1
parents:
diff changeset
917 + v9 * pFace->pFacePlane.vNormal.z) >> 16,
Ritor1
parents:
diff changeset
918 a4)
Ritor1
parents:
diff changeset
919 || v10 >= 0)
Ritor1
parents:
diff changeset
920 && v10 <= v6 )
Ritor1
parents:
diff changeset
921 {
Ritor1
parents:
diff changeset
922 stru_F8AD28._blv_lights_radii[*pSlot] = v6;
Ritor1
parents:
diff changeset
923 stru_F8AD28._blv_lights_inv_radii[*pSlot] = 65536 / v6;
Ritor1
parents:
diff changeset
924 stru_F8AD28._blv_lights_xs[*pSlot] = pLight->vPosition.x;
Ritor1
parents:
diff changeset
925 stru_F8AD28._blv_lights_ys[*pSlot] = pLight->vPosition.y;
Ritor1
parents:
diff changeset
926 stru_F8AD28._blv_lights_zs[*pSlot] = pLight->vPosition.z;
Ritor1
parents:
diff changeset
927 stru_F8AD28._blv_lights_rs[*pSlot] = (double)pLight->uLightColorR * 0.0039215689;
Ritor1
parents:
diff changeset
928 stru_F8AD28._blv_lights_gs[*pSlot] = (double)pLight->uLightColorG * 0.0039215689;
Ritor1
parents:
diff changeset
929 stru_F8AD28._blv_lights_bs[*pSlot] = (double)pLight->uLightColorB * 0.0039215689;
Ritor1
parents:
diff changeset
930 v11 = abs(v10);
Ritor1
parents:
diff changeset
931 v12 = pRenderer->bUsingSpecular;
Ritor1
parents:
diff changeset
932 stru_F8AD28._blv_lights_light_dot_faces[*pSlot] = v11;
Ritor1
parents:
diff changeset
933 stru_F8AD28._blv_lights_types[*pSlot] = pLight->uLightType;
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 1980
diff changeset
934 //v13 = pRenderer->pRenderD3D;
0
Ritor1
parents:
diff changeset
935 v14 = stru_F8AD28._blv_lights_types[*pSlot];
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
936 if ( /*pRenderer->pRenderD3D &&*/ v12 && v14 & 4 )
0
Ritor1
parents:
diff changeset
937 v14 = _4E94D2_light_type;
Ritor1
parents:
diff changeset
938 stru_F8AD28._blv_lights_types[*pSlot] = v14;
Ritor1
parents:
diff changeset
939 result = 4 * *pSlot;
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 1980
diff changeset
940 if ( /*v13*/true && v12 )
0
Ritor1
parents:
diff changeset
941 {
Ritor1
parents:
diff changeset
942 if ( stru_F8AD28._blv_lights_types[*pSlot] & 4 )
Ritor1
parents:
diff changeset
943 {
Ritor1
parents:
diff changeset
944 *(float *)((char *)stru_F8AD28._blv_lights_rs + result) = *(float *)((char *)stru_F8AD28._blv_lights_rs + result)
Ritor1
parents:
diff changeset
945 * 0.33000001;
Ritor1
parents:
diff changeset
946 *(float *)((char *)stru_F8AD28._blv_lights_gs + result) = *(float *)((char *)stru_F8AD28._blv_lights_gs + result)
Ritor1
parents:
diff changeset
947 * 0.33000001;
Ritor1
parents:
diff changeset
948 *(float *)((char *)stru_F8AD28._blv_lights_bs + result) = *(float *)((char *)stru_F8AD28._blv_lights_bs + result)
Ritor1
parents:
diff changeset
949 * 0.33000001;
Ritor1
parents:
diff changeset
950 }
Ritor1
parents:
diff changeset
951 }
Ritor1
parents:
diff changeset
952 ++*pSlot;
Ritor1
parents:
diff changeset
953 LOBYTE(result) = 1;
Ritor1
parents:
diff changeset
954 }
Ritor1
parents:
diff changeset
955 else
Ritor1
parents:
diff changeset
956 {
Ritor1
parents:
diff changeset
957 LOBYTE(result) = 0;
Ritor1
parents:
diff changeset
958 }
Ritor1
parents:
diff changeset
959 return result;
Ritor1
parents:
diff changeset
960 }
Ritor1
parents:
diff changeset
961 // 4E94D2: using guessed type char _4E94D2_light_type;
Ritor1
parents:
diff changeset
962
Ritor1
parents:
diff changeset
963 //----- (0045D036) --------------------------------------------------------
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
964 bool LightmapBuilder::StackLights_TerrainFace(Vec3_float_ *pNormal, float *a2, RenderVertexSoft *a3, unsigned int uStripType, bool bLightBackfaces)
0
Ritor1
parents:
diff changeset
965 {
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
966 /*int v6; // esi@1
0
Ritor1
parents:
diff changeset
967 //LightmapBuilder *v7; // edi@1
Ritor1
parents:
diff changeset
968 MobileLight *v8; // ebx@2
Ritor1
parents:
diff changeset
969 int v9; // esi@5
Ritor1
parents:
diff changeset
970 StationaryLight *v10; // ebx@6
Ritor1
parents:
diff changeset
971 //bool result; // eax@9
Ritor1
parents:
diff changeset
972 unsigned int a7; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
973
Ritor1
parents:
diff changeset
974 v6 = 0;
Ritor1
parents:
diff changeset
975 //v7 = this;
Ritor1
parents:
diff changeset
976 a7 = 0;
Ritor1
parents:
diff changeset
977 stru_F8AD28.uCurrentAmbientLightLevel = pOutdoor->field_CBC_terrain_triangles_shade_type;
Ritor1
parents:
diff changeset
978 if ( pMobileLightsStack->uNumLightsActive > 0 )
Ritor1
parents:
diff changeset
979 {
Ritor1
parents:
diff changeset
980 v8 = pMobileLightsStack->pLights;
Ritor1
parents:
diff changeset
981 do
Ritor1
parents:
diff changeset
982 {
Ritor1
parents:
diff changeset
983 if ( (signed int)a7 >= 20 )
Ritor1
parents:
diff changeset
984 break;
Ritor1
parents:
diff changeset
985 StackLight_TerrainFace((StationaryLight *)v8, pNormal, a3, a1, uStripType, bLightBackfaces, &a7);
Ritor1
parents:
diff changeset
986 ++v6;
Ritor1
parents:
diff changeset
987 ++v8;
Ritor1
parents:
diff changeset
988 }
Ritor1
parents:
diff changeset
989 while ( v6 < pMobileLightsStack->uNumLightsActive );
Ritor1
parents:
diff changeset
990 }
Ritor1
parents:
diff changeset
991 v9 = 0;
Ritor1
parents:
diff changeset
992 if ( pStationaryLightsStack->uNumLightsActive > 0 )
Ritor1
parents:
diff changeset
993 {
Ritor1
parents:
diff changeset
994 v10 = pStationaryLightsStack->pLights;
Ritor1
parents:
diff changeset
995 do
Ritor1
parents:
diff changeset
996 {
Ritor1
parents:
diff changeset
997 if ( (signed int)a7 >= 20 )
Ritor1
parents:
diff changeset
998 break;
Ritor1
parents:
diff changeset
999 StackLight_TerrainFace(v10, pNormal, a3, a1, uStripType, bLightBackfaces, &a7);
Ritor1
parents:
diff changeset
1000 ++v9;
Ritor1
parents:
diff changeset
1001 ++v10;
Ritor1
parents:
diff changeset
1002 }
Ritor1
parents:
diff changeset
1003 while ( v9 < pStationaryLightsStack->uNumLightsActive );
Ritor1
parents:
diff changeset
1004 }
Ritor1
parents:
diff changeset
1005
Ritor1
parents:
diff changeset
1006 stru_F8AD28.uNumLightsApplied = a7;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1007 return true;*/
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1008 // bool __stdcall sub_45D036(struct Vec3<float> *pNormal, int a2, struct RenderVertex *a3, int a4, signed int X)
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1009 //{
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1010 float v6; // ebx@2
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1011 unsigned int v10; // [sp+Ch] [bp-4h]@1
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1012 int i;
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1013
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1014 v10 = 0;
638
ccf8b4815a1f GetActorTintColor fixed
Nomad
parents: 595
diff changeset
1015 stru_F8AD28.uCurrentAmbientLightLevel = pOutdoor->max_terrain_dimming_level;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1016 for (i = 0; i < pMobileLightsStack->uNumLightsActive; ++i)
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1017 {
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1018 if ( v10 >= 20 )
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1019 break;
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1020 StackLight_TerrainFace((StationaryLight *)&pMobileLightsStack->pLights[i], pNormal, a2, a3, uStripType, bLightBackfaces, &v10);
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1021 }
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1022
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1023 for (i = 0; i < pStationaryLightsStack->uNumLightsActive; ++i)
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1024 {
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1025 if ( v10 >= 20 )
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1026 break;
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1027 StackLight_TerrainFace(&pStationaryLightsStack->pLights[i], pNormal, a2, a3, uStripType, bLightBackfaces, &v10);
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1028 }
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1029
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1030 stru_F8AD28.uNumLightsApplied = v10;
0
Ritor1
parents:
diff changeset
1031 return true;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1032
0
Ritor1
parents:
diff changeset
1033 }
Ritor1
parents:
diff changeset
1034 // 519AB4: using guessed type int uNumStationaryLightsApplied;
Ritor1
parents:
diff changeset
1035
Ritor1
parents:
diff changeset
1036 //----- (0045D0D5) --------------------------------------------------------
Ritor1
parents:
diff changeset
1037 bool LightmapBuilder::StackLight_TerrainFace(StationaryLight *pLight, Vec3_float_ *pNormal, float *a3, RenderVertexSoft *a1, unsigned int uStripType, int X, unsigned int *pSlot)
Ritor1
parents:
diff changeset
1038 {
Ritor1
parents:
diff changeset
1039 StationaryLight *v8; // edi@1
Ritor1
parents:
diff changeset
1040 bool result; // eax@1
Ritor1
parents:
diff changeset
1041 unsigned int v10; // esi@2
Ritor1
parents:
diff changeset
1042 RenderVertexSoft *v11; // ebx@2
Ritor1
parents:
diff changeset
1043 float v12; // eax@3
Ritor1
parents:
diff changeset
1044 float v13; // eax@4
Ritor1
parents:
diff changeset
1045 double v14; // st7@11
Ritor1
parents:
diff changeset
1046 double maxz; // st7@11
Ritor1
parents:
diff changeset
1047 double v16; // st7@11
Ritor1
parents:
diff changeset
1048 double v17; // st6@11
Ritor1
parents:
diff changeset
1049 __int16 v18; // fps@11
Ritor1
parents:
diff changeset
1050 char v19; // c0@11
Ritor1
parents:
diff changeset
1051 char v20; // c2@11
Ritor1
parents:
diff changeset
1052 char v21; // c3@11
Ritor1
parents:
diff changeset
1053 double v22; // st6@12
Ritor1
parents:
diff changeset
1054 __int16 v23; // fps@12
Ritor1
parents:
diff changeset
1055 char v24; // c0@12
Ritor1
parents:
diff changeset
1056 char v25; // c2@12
Ritor1
parents:
diff changeset
1057 char v26; // c3@12
Ritor1
parents:
diff changeset
1058 double v27; // st7@13
Ritor1
parents:
diff changeset
1059 double v28; // st6@13
Ritor1
parents:
diff changeset
1060 __int16 v29; // fps@13
Ritor1
parents:
diff changeset
1061 char v30; // c0@13
Ritor1
parents:
diff changeset
1062 char v31; // c2@13
Ritor1
parents:
diff changeset
1063 char v32; // c3@13
Ritor1
parents:
diff changeset
1064 double v33; // st6@14
Ritor1
parents:
diff changeset
1065 __int16 v34; // fps@14
Ritor1
parents:
diff changeset
1066 char v35; // c0@14
Ritor1
parents:
diff changeset
1067 char v36; // c2@14
Ritor1
parents:
diff changeset
1068 char v37; // c3@14
Ritor1
parents:
diff changeset
1069 double v38; // st7@15
Ritor1
parents:
diff changeset
1070 double v39; // st6@15
Ritor1
parents:
diff changeset
1071 __int16 v40; // fps@15
Ritor1
parents:
diff changeset
1072 char v41; // c0@15
Ritor1
parents:
diff changeset
1073 char v42; // c2@15
Ritor1
parents:
diff changeset
1074 char v43; // c3@15
Ritor1
parents:
diff changeset
1075 double v44; // st6@16
Ritor1
parents:
diff changeset
1076 __int16 v45; // fps@16
Ritor1
parents:
diff changeset
1077 char v46; // c0@16
Ritor1
parents:
diff changeset
1078 char v47; // c2@16
Ritor1
parents:
diff changeset
1079 char v48; // c3@16
Ritor1
parents:
diff changeset
1080 Vec3_float_ *v49; // esi@17
Ritor1
parents:
diff changeset
1081 double v50; // st7@17
Ritor1
parents:
diff changeset
1082 double v51; // st6@17
Ritor1
parents:
diff changeset
1083 signed int v52; // ecx@17
Ritor1
parents:
diff changeset
1084 unsigned int *v53; // esi@18
Ritor1
parents:
diff changeset
1085 int v54; // eax@18
Ritor1
parents:
diff changeset
1086 unsigned int v55; // ebx@18
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1087 //RenderD3D *v56; // ecx@18
0
Ritor1
parents:
diff changeset
1088 char v57; // dl@18
Ritor1
parents:
diff changeset
1089 std::string v58; // [sp-18h] [bp-38h]@10
Ritor1
parents:
diff changeset
1090 const char *v59; // [sp-8h] [bp-28h]@10
Ritor1
parents:
diff changeset
1091 signed int v60; // [sp-4h] [bp-24h]@10
Ritor1
parents:
diff changeset
1092 double v61; // [sp+Ch] [bp-14h]@11
Ritor1
parents:
diff changeset
1093 float minz; // [sp+14h] [bp-Ch]@11
Ritor1
parents:
diff changeset
1094 int v63; // [sp+18h] [bp-8h]@1
Ritor1
parents:
diff changeset
1095 float v64; // [sp+1Ch] [bp-4h]@5
Ritor1
parents:
diff changeset
1096
Ritor1
parents:
diff changeset
1097 v8 = pLight;
Ritor1
parents:
diff changeset
1098 result = pLight->uRadius;
Ritor1
parents:
diff changeset
1099 v63 = pLight->uRadius;
Ritor1
parents:
diff changeset
1100 if ( result <= 0 )
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1101 return 0;
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1102 //v10 = uStripType;
0
Ritor1
parents:
diff changeset
1103 v11 = a1;
Ritor1
parents:
diff changeset
1104 if ( uStripType == 4 )
Ritor1
parents:
diff changeset
1105 {
Ritor1
parents:
diff changeset
1106 pLight = (StationaryLight *)LODWORD(a1->vWorldPosition.x);
Ritor1
parents:
diff changeset
1107 v12 = a1[3].vWorldPosition.x;
Ritor1
parents:
diff changeset
1108 }
Ritor1
parents:
diff changeset
1109 else
Ritor1
parents:
diff changeset
1110 {
Ritor1
parents:
diff changeset
1111 if ( uStripType != 3 )
Ritor1
parents:
diff changeset
1112 {
Ritor1
parents:
diff changeset
1113 MessageBoxW(nullptr, L"Uknown strip type detected!", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Light.cpp:981", 0);
Ritor1
parents:
diff changeset
1114 goto LABEL_11;
Ritor1
parents:
diff changeset
1115 }
Ritor1
parents:
diff changeset
1116 if ( (unsigned char)X )
Ritor1
parents:
diff changeset
1117 {
Ritor1
parents:
diff changeset
1118 pLight = (StationaryLight *)LODWORD(a1->vWorldPosition.x);
Ritor1
parents:
diff changeset
1119 uStripType = LODWORD(a1[2].vWorldPosition.x);
Ritor1
parents:
diff changeset
1120 a1 = (RenderVertexSoft *)LODWORD(a1[1].vWorldPosition.y);
Ritor1
parents:
diff changeset
1121 v13 = v11[2].vWorldPosition.y;
Ritor1
parents:
diff changeset
1122 goto LABEL_5;
Ritor1
parents:
diff changeset
1123 }
Ritor1
parents:
diff changeset
1124 pLight = (StationaryLight *)LODWORD(a1[1].vWorldPosition.x);
Ritor1
parents:
diff changeset
1125 v12 = a1[2].vWorldPosition.x;
Ritor1
parents:
diff changeset
1126 }
Ritor1
parents:
diff changeset
1127 uStripType = LODWORD(v12);
Ritor1
parents:
diff changeset
1128 a1 = (RenderVertexSoft *)LODWORD(a1[1].vWorldPosition.y);
Ritor1
parents:
diff changeset
1129 v13 = v11->vWorldPosition.y;
Ritor1
parents:
diff changeset
1130 LABEL_5:
Ritor1
parents:
diff changeset
1131 v64 = v13;
Ritor1
parents:
diff changeset
1132 LABEL_11:
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1133 //v60 = v10;
0
Ritor1
parents:
diff changeset
1134 v59 = (const char *)v11;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1135 v60 = uStripType;
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1136 minz = pGame->pIndoorCameraD3D->GetPolygonMinZ(v11, uStripType);
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1137 maxz = pGame->pIndoorCameraD3D->GetPolygonMaxZ(v11, uStripType);
0
Ritor1
parents:
diff changeset
1138 result = v8->vPosition.x;
Ritor1
parents:
diff changeset
1139 *((float *)&v61 + 1) = maxz;
Ritor1
parents:
diff changeset
1140 v16 = (double)result;
Ritor1
parents:
diff changeset
1141 *(float *)&X = (double)v63;
Ritor1
parents:
diff changeset
1142 v17 = *(float *)&pLight - *(float *)&X;
Ritor1
parents:
diff changeset
1143 //UNDEF(v18);
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1144 //v19 = v16 < v17;
0
Ritor1
parents:
diff changeset
1145 v20 = 0;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1146 //v21 = v16 == v17;
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1147 /* BYTE1(result) = HIBYTE(v18);
0
Ritor1
parents:
diff changeset
1148 if ( v16 <= v17
Ritor1
parents:
diff changeset
1149 || (v22 = *(float *)&X + *(float *)&uStripType,
Ritor1
parents:
diff changeset
1150 //UNDEF(v23),
Ritor1
parents:
diff changeset
1151 v24 = v16 < v22,
Ritor1
parents:
diff changeset
1152 v25 = 0,
Ritor1
parents:
diff changeset
1153 v26 = v16 == v22,
Ritor1
parents:
diff changeset
1154 BYTE1(result) = HIBYTE(v23),
Ritor1
parents:
diff changeset
1155 v16 >= v22)
Ritor1
parents:
diff changeset
1156 || (result = v8->vPosition.y,
Ritor1
parents:
diff changeset
1157 pLight = (StationaryLight *)v8->vPosition.y,
Ritor1
parents:
diff changeset
1158 v27 = (double)(signed int)pLight,
Ritor1
parents:
diff changeset
1159 v28 = *(float *)&a1 - *(float *)&X,
Ritor1
parents:
diff changeset
1160 //UNDEF(v29),
Ritor1
parents:
diff changeset
1161 v30 = v27 < v28,
Ritor1
parents:
diff changeset
1162 v31 = 0,
Ritor1
parents:
diff changeset
1163 v32 = v27 == v28,
Ritor1
parents:
diff changeset
1164 BYTE1(result) = HIBYTE(v29),
Ritor1
parents:
diff changeset
1165 v27 <= v28)
Ritor1
parents:
diff changeset
1166 || (v33 = *(float *)&X + v64,
Ritor1
parents:
diff changeset
1167 //UNDEF(v34),
Ritor1
parents:
diff changeset
1168 v35 = v27 < v33,
Ritor1
parents:
diff changeset
1169 v36 = 0,
Ritor1
parents:
diff changeset
1170 v37 = v27 == v33,
Ritor1
parents:
diff changeset
1171 BYTE1(result) = HIBYTE(v34),
Ritor1
parents:
diff changeset
1172 v27 >= v33)
Ritor1
parents:
diff changeset
1173 || (result = v8->vPosition.z,
Ritor1
parents:
diff changeset
1174 pLight = (StationaryLight *)v8->vPosition.z,
Ritor1
parents:
diff changeset
1175 v38 = (double)(signed int)pLight,
Ritor1
parents:
diff changeset
1176 v39 = minz - *(float *)&X,
Ritor1
parents:
diff changeset
1177 //UNDEF(v40),
Ritor1
parents:
diff changeset
1178 v41 = v38 < v39,
Ritor1
parents:
diff changeset
1179 v42 = 0,
Ritor1
parents:
diff changeset
1180 v43 = v38 == v39,
Ritor1
parents:
diff changeset
1181 BYTE1(result) = HIBYTE(v40),
Ritor1
parents:
diff changeset
1182 v38 <= v39)
Ritor1
parents:
diff changeset
1183 || (v44 = *(float *)&X + *((float *)&v61 + 1),
Ritor1
parents:
diff changeset
1184 //UNDEF(v45),
Ritor1
parents:
diff changeset
1185 v46 = v38 < v44,
Ritor1
parents:
diff changeset
1186 v47 = 0,
Ritor1
parents:
diff changeset
1187 v48 = v38 == v44,
Ritor1
parents:
diff changeset
1188 BYTE1(result) = HIBYTE(v45),
Ritor1
parents:
diff changeset
1189 v38 >= v44)
Ritor1
parents:
diff changeset
1190 || (v49 = pNormal,
Ritor1
parents:
diff changeset
1191 Vec3_float_::NegDot(&v11->vWorldPosition, pNormal, a3),
Ritor1
parents:
diff changeset
1192 X = v8->vPosition.y,
Ritor1
parents:
diff changeset
1193 v50 = (double)X * v49->y,
Ritor1
parents:
diff changeset
1194 X = v8->vPosition.z,
Ritor1
parents:
diff changeset
1195 v51 = (double)X * v49->z,
Ritor1
parents:
diff changeset
1196 X = v8->vPosition.x,
Ritor1
parents:
diff changeset
1197 *(float *)&a3 = v50 + v51 + (double)X * v49->x + *a3,
Ritor1
parents:
diff changeset
1198 v61 = *(float *)&a3 + 6.7553994e15,
Ritor1
parents:
diff changeset
1199 result = LODWORD(v61),
Ritor1
parents:
diff changeset
1200 X = LODWORD(v61),
Ritor1
parents:
diff changeset
1201 v52 = v63,
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1202 SLODWORD(v61) > v63) )*/
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1203 if (0)
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1204 return 0;
0
Ritor1
parents:
diff changeset
1205 v53 = pSlot;
Ritor1
parents:
diff changeset
1206 v60 = X;
Ritor1
parents:
diff changeset
1207 stru_F8AD28._blv_lights_radii[*pSlot] = v63;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1208 stru_F8AD28._blv_lights_inv_radii[*v53] = 65536 / v63;
0
Ritor1
parents:
diff changeset
1209 stru_F8AD28._blv_lights_xs[*v53] = v8->vPosition.x;
Ritor1
parents:
diff changeset
1210 stru_F8AD28._blv_lights_ys[*v53] = v8->vPosition.y;
Ritor1
parents:
diff changeset
1211 stru_F8AD28._blv_lights_zs[*v53] = v8->vPosition.z;
Ritor1
parents:
diff changeset
1212 a3 = (float *)v8->uLightColorR;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1213 stru_F8AD28._blv_lights_rs[*v53] = (double)(signed int)a3 * 0.003921568859368563;
0
Ritor1
parents:
diff changeset
1214 a3 = (float *)v8->uLightColorG;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1215 stru_F8AD28._blv_lights_gs[*v53] = (double)(signed int)a3 * 0.003921568859368563;
0
Ritor1
parents:
diff changeset
1216 a3 = (float *)v8->uLightColorB;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1217 stru_F8AD28._blv_lights_bs[*v53] = (double)(signed int)a3 * 0.003921568859368563;
0
Ritor1
parents:
diff changeset
1218 v54 = abs(v60);
Ritor1
parents:
diff changeset
1219 v55 = pRenderer->bUsingSpecular;
Ritor1
parents:
diff changeset
1220 stru_F8AD28._blv_lights_light_dot_faces[*v53] = v54;
Ritor1
parents:
diff changeset
1221 stru_F8AD28._blv_lights_types[*v53] = v8->uLightType;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1222 //v56 = pRenderer->pRenderD3D;
0
Ritor1
parents:
diff changeset
1223 v57 = stru_F8AD28._blv_lights_types[*v53];
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1224 if ( /*pRenderer->pRenderD3D &&*/ v55 && v57 & 4 )
0
Ritor1
parents:
diff changeset
1225 v57 = _4E94D2_light_type;
Ritor1
parents:
diff changeset
1226 stru_F8AD28._blv_lights_types[*v53] = v57;
Ritor1
parents:
diff changeset
1227 result = 4 * *v53;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1228 if ( /*v56 &&*/ v55 )
0
Ritor1
parents:
diff changeset
1229 {
Ritor1
parents:
diff changeset
1230 if ( stru_F8AD28._blv_lights_types[*v53] & 4 )
Ritor1
parents:
diff changeset
1231 {
Ritor1
parents:
diff changeset
1232 *(float *)((char *)stru_F8AD28._blv_lights_rs + result) = *(float *)((char *)stru_F8AD28._blv_lights_rs + result)
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1233 * 0.3300000131130219;
0
Ritor1
parents:
diff changeset
1234 *(float *)((char *)stru_F8AD28._blv_lights_gs + result) = *(float *)((char *)stru_F8AD28._blv_lights_gs + result)
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1235 * 0.3300000131130219;
0
Ritor1
parents:
diff changeset
1236 *(float *)((char *)stru_F8AD28._blv_lights_bs + result) = *(float *)((char *)stru_F8AD28._blv_lights_bs + result)
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1237 * 0.3300000131130219;
0
Ritor1
parents:
diff changeset
1238 }
Ritor1
parents:
diff changeset
1239 }
Ritor1
parents:
diff changeset
1240 ++*v53;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1241 return 1;
0
Ritor1
parents:
diff changeset
1242 }
Ritor1
parents:
diff changeset
1243
Ritor1
parents:
diff changeset
1244 //----- (0045D698) --------------------------------------------------------
Ritor1
parents:
diff changeset
1245 bool LightmapBuilder::DrawDebugOutlines(char bit_one_for_list1__bit_two_for_list2)
Ritor1
parents:
diff changeset
1246 {
Ritor1
parents:
diff changeset
1247 bool result; // eax@1
Ritor1
parents:
diff changeset
1248 LightmapBuilder *v3; // esi@1
Ritor1
parents:
diff changeset
1249 RenderVertexSoft *v4; // edi@3
Ritor1
parents:
diff changeset
1250 RenderVertexSoft *v5; // edi@7
Ritor1
parents:
diff changeset
1251 IndoorCameraD3D *thisa; // [sp+10h] [bp-8h]@1
Ritor1
parents:
diff changeset
1252 bool v7; // [sp+14h] [bp-4h]@2
Ritor1
parents:
diff changeset
1253 bool a2a; // [sp+20h] [bp+8h]@6
Ritor1
parents:
diff changeset
1254
Ritor1
parents:
diff changeset
1255 result = (bool)pGame->pIndoorCameraD3D;
Ritor1
parents:
diff changeset
1256 v3 = this;
Ritor1
parents:
diff changeset
1257 thisa = pGame->pIndoorCameraD3D;
Ritor1
parents:
diff changeset
1258 if ( bit_one_for_list1__bit_two_for_list2 & 1 )
Ritor1
parents:
diff changeset
1259 {
Ritor1
parents:
diff changeset
1260 v7 = 0;
Ritor1
parents:
diff changeset
1261 if ( (signed int)this->std__vector_000004_size > 0 )
Ritor1
parents:
diff changeset
1262 {
Ritor1
parents:
diff changeset
1263 v4 = this->std__vector_000004[0].pVertices;
Ritor1
parents:
diff changeset
1264 do
Ritor1
parents:
diff changeset
1265 {
Ritor1
parents:
diff changeset
1266 pGame->pIndoorCameraD3D->debug_outline_sw(v4, *((unsigned int *)v4 - 1), 0xFF00u, 0.0);
Ritor1
parents:
diff changeset
1267 ++v7;
Ritor1
parents:
diff changeset
1268 v4 = (RenderVertexSoft *)((char *)v4 + 3100);
Ritor1
parents:
diff changeset
1269 result = v7;
Ritor1
parents:
diff changeset
1270 }
Ritor1
parents:
diff changeset
1271 while ( v7 < (signed int)v3->std__vector_000004_size );
Ritor1
parents:
diff changeset
1272 }
Ritor1
parents:
diff changeset
1273 }
Ritor1
parents:
diff changeset
1274 if ( bit_one_for_list1__bit_two_for_list2 & 2 )
Ritor1
parents:
diff changeset
1275 {
Ritor1
parents:
diff changeset
1276 a2a = 0;
Ritor1
parents:
diff changeset
1277 if ( (signed int)v3->std__vector_183808_size > 0 )
Ritor1
parents:
diff changeset
1278 {
Ritor1
parents:
diff changeset
1279 v5 = v3->std__vector_183808[0].pVertices;
Ritor1
parents:
diff changeset
1280 do
Ritor1
parents:
diff changeset
1281 {
Ritor1
parents:
diff changeset
1282 pGame->pIndoorCameraD3D->debug_outline_sw(v5, *((unsigned int *)v5 - 1), 0xC04000u, 0.00019999999);
Ritor1
parents:
diff changeset
1283 ++a2a;
Ritor1
parents:
diff changeset
1284 v5 = (RenderVertexSoft *)((char *)v5 + 3100);
Ritor1
parents:
diff changeset
1285 result = a2a;
Ritor1
parents:
diff changeset
1286 }
Ritor1
parents:
diff changeset
1287 while ( a2a < (signed int)v3->std__vector_183808_size );
Ritor1
parents:
diff changeset
1288 }
Ritor1
parents:
diff changeset
1289 }
Ritor1
parents:
diff changeset
1290 LOBYTE(result) = 1;
Ritor1
parents:
diff changeset
1291 return result;
Ritor1
parents:
diff changeset
1292 }
Ritor1
parents:
diff changeset
1293
Ritor1
parents:
diff changeset
1294 //----- (0045D73F) --------------------------------------------------------
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1295 void LightmapBuilder::DrawLightmapsType(int type)
0
Ritor1
parents:
diff changeset
1296 {
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1297 if (type == 2)
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1298 Draw_183808_Lightmaps();
0
Ritor1
parents:
diff changeset
1299 }
Ritor1
parents:
diff changeset
1300
Ritor1
parents:
diff changeset
1301 //----- (0045D74F) --------------------------------------------------------
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1302 bool LightmapBuilder::DrawLightmaps(int *indices)
0
Ritor1
parents:
diff changeset
1303 {
1390
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1304 //char v3; // zf@1
0
Ritor1
parents:
diff changeset
1305 IDirect3DDevice3 *v4; // eax@2
Ritor1
parents:
diff changeset
1306 HRESULT v5; // eax@2
Ritor1
parents:
diff changeset
1307 //char *v6; // eax@2
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1308 //struct IDirect3DTexture2 *v7; // edi@4
0
Ritor1
parents:
diff changeset
1309 HRESULT v8; // eax@8
Ritor1
parents:
diff changeset
1310 HRESULT v9; // eax@8
Ritor1
parents:
diff changeset
1311 HRESULT v10; // eax@8
Ritor1
parents:
diff changeset
1312 HRESULT v11; // eax@8
Ritor1
parents:
diff changeset
1313 HRESULT v12; // eax@8
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1314 //int *v13; // eax@8
1390
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1315 //float v14; // ecx@15
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1316 //IDirect3DDevice3 *v15; // eax@21
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1317 //HRESULT v16; // eax@21
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1318 //IDirect3DDevice3 *v17; // eax@21
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1319 //HRESULT v18; // eax@21
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1320 //IDirect3DDevice3 *v19; // eax@21
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1321 //HRESULT v20; // eax@21
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1322 //IDirect3DDevice3 *v21; // eax@21
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1323 //HRESULT v22; // eax@21
0
Ritor1
parents:
diff changeset
1324 //IDirect3DDevice3 *v23; // eax@23
Ritor1
parents:
diff changeset
1325 std::string v25; // [sp+44h] [bp-44h]@12
Ritor1
parents:
diff changeset
1326 signed int v26; // [sp+48h] [bp-40h]@21
Ritor1
parents:
diff changeset
1327 signed int v27; // [sp+4Ch] [bp-3Ch]@21
Ritor1
parents:
diff changeset
1328 Lightmap *v28; // [sp+50h] [bp-38h]@2
Ritor1
parents:
diff changeset
1329 int v29; // [sp+54h] [bp-34h]@2
Ritor1
parents:
diff changeset
1330 //float v30; // [sp+58h] [bp-30h]@2
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1331 Vec3_float_ arg4;
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1332 //int arg4; // [sp+68h] [bp-20h]@8
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1333 //float v32; // [sp+6Ch] [bp-1Ch]@8
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1334 //float v33; // [sp+70h] [bp-18h]@8
0
Ritor1
parents:
diff changeset
1335 int v34; // [sp+74h] [bp-14h]@19
Ritor1
parents:
diff changeset
1336 int v35; // [sp+78h] [bp-10h]@2
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1337 //int *v36; // [sp+7Ch] [bp-Ch]@10
1390
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1338 //int a1; // [sp+80h] [bp-8h]@12
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1339 //float v38; // [sp+84h] [bp-4h]@1
0
Ritor1
parents:
diff changeset
1340
1390
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1341 if (std__vector_000004_size == 0)
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1342 return true;
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1343
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1344 if (byte_4D864C && pGame->uFlags & GAME_FLAGS_1_01_lightmap_related)
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1345 return true;
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1346
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1347 pRenderer->BeginLightmaps();
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1348
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1349 arg4.x = 1.0f;
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1350 arg4.y = 1.0f;
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1351 arg4.z = 1.0f;
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1352 if (indices)
0
Ritor1
parents:
diff changeset
1353 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1637
diff changeset
1354 for (int* i = indices; *i != -1; ++i)
0
Ritor1
parents:
diff changeset
1355 {
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1356 v28 = &std__vector_000004[*i];
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1357 if ( !pRenderer->DrawLightmap(v28, &arg4, 0.0) )
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1409
diff changeset
1358 Error("Invalid lightmap detected! (%u)", *i);
0
Ritor1
parents:
diff changeset
1359 }
Ritor1
parents:
diff changeset
1360 }
Ritor1
parents:
diff changeset
1361 else
Ritor1
parents:
diff changeset
1362 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1637
diff changeset
1363 for (unsigned int i = 0; i < std__vector_000004_size; ++i)
0
Ritor1
parents:
diff changeset
1364 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1637
diff changeset
1365 Lightmap* _a1 = &std__vector_000004[(int)i];
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1366 if ( !pRenderer->DrawLightmap(_a1, &arg4, 0.0) )
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1367 Error("Invalid lightmap detected! (%u)", i);
0
Ritor1
parents:
diff changeset
1368 }
Ritor1
parents:
diff changeset
1369 }
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1370
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1371 pRenderer->EndLightmaps();
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1372
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1373 return true;
0
Ritor1
parents:
diff changeset
1374 }
Ritor1
parents:
diff changeset
1375
Ritor1
parents:
diff changeset
1376
Ritor1
parents:
diff changeset
1377 //----- (0045DA56) --------------------------------------------------------
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1378 bool LightmapBuilder::DoDraw_183808_Lightmaps(float z_bias)
0
Ritor1
parents:
diff changeset
1379 {
Ritor1
parents:
diff changeset
1380 Vec3_float_ v; // [sp+Ch] [bp-1Ch]@2
Ritor1
parents:
diff changeset
1381 v.z = 1.0;
Ritor1
parents:
diff changeset
1382 v.y = 1.0;
Ritor1
parents:
diff changeset
1383 v.x = 1.0;
Ritor1
parents:
diff changeset
1384
Ritor1
parents:
diff changeset
1385 for (uint i = 0; i < std__vector_183808_size; ++i)
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1386 if (!pRenderer->DrawLightmap(std__vector_183808 + i, &v, z_bias))
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1387 Error("Invalid lightmap detected! (%u)", i);
0
Ritor1
parents:
diff changeset
1388
Ritor1
parents:
diff changeset
1389 return true;
Ritor1
parents:
diff changeset
1390 }
Ritor1
parents:
diff changeset
1391
Ritor1
parents:
diff changeset
1392 //----- (0045DAE8) --------------------------------------------------------
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1393 bool Render::DrawLightmap(Lightmap *pLightmap, Vec3_float_ *pColorMult, float z_bias)
0
Ritor1
parents:
diff changeset
1394 {
Ritor1
parents:
diff changeset
1395 double v10; // st7@4
Ritor1
parents:
diff changeset
1396 double v14; // st7@7
Ritor1
parents:
diff changeset
1397 __int16 v15; // fps@8
Ritor1
parents:
diff changeset
1398 double v18; // st3@8
Ritor1
parents:
diff changeset
1399 signed int v24; // [sp-1Ch] [bp-670h]@13
Ritor1
parents:
diff changeset
1400 const char *v25; // [sp-18h] [bp-66Ch]@13
Ritor1
parents:
diff changeset
1401 int v26; // [sp-14h] [bp-668h]@13
Ritor1
parents:
diff changeset
1402 RenderVertexD3D3 a2[32]; // [sp+0h] [bp-654h]@7
Ritor1
parents:
diff changeset
1403
Ritor1
parents:
diff changeset
1404
Ritor1
parents:
diff changeset
1405 if (pLightmap->uNumVertices < 3)
Ritor1
parents:
diff changeset
1406 {
Ritor1
parents:
diff changeset
1407 Log::Warning(L"Lightmap uNumVertices < 3");
Ritor1
parents:
diff changeset
1408 return false;
Ritor1
parents:
diff changeset
1409 }
Ritor1
parents:
diff changeset
1410
Ritor1
parents:
diff changeset
1411 uint uLightmapColorMaskR = (pLightmap->uColorMask >> 16) & 0xFF;
Ritor1
parents:
diff changeset
1412 uint uLightmapColorR = floorf(uLightmapColorMaskR * pLightmap->fBrightness * pColorMult->x + 0.5f);
Ritor1
parents:
diff changeset
1413
Ritor1
parents:
diff changeset
1414 uint uLightmapColorMaskG = (pLightmap->uColorMask >> 8) & 0xFF;
Ritor1
parents:
diff changeset
1415 uint uLightmapColorG = floorf(uLightmapColorMaskG * pLightmap->fBrightness * pColorMult->y + 0.5f);
Ritor1
parents:
diff changeset
1416
Ritor1
parents:
diff changeset
1417 uint uLightmapColorMaskB = pLightmap->uColorMask & 0xFF;
Ritor1
parents:
diff changeset
1418 uint uLightmapColorB = floorf(uLightmapColorMaskB * pLightmap->fBrightness * pColorMult->z + 0.5f);
Ritor1
parents:
diff changeset
1419
Ritor1
parents:
diff changeset
1420 uint uLightmapColor = uLightmapColorB | (uLightmapColorMaskG << 8) | (uLightmapColorMaskR << 16);
Ritor1
parents:
diff changeset
1421
Ritor1
parents:
diff changeset
1422 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
1637
2c71fa8913d2 class OutdoorCamera -> ODMRenderParams
Nomad
parents: 1545
diff changeset
1423 v10 = (double)pODMRenderParams->shading_dist_mist;
0
Ritor1
parents:
diff changeset
1424 else
Ritor1
parents:
diff changeset
1425 v10 = 16192.0;
Ritor1
parents:
diff changeset
1426 v14 = 1.0 / v10;
Ritor1
parents:
diff changeset
1427
Ritor1
parents:
diff changeset
1428 for (uint i = 0; i < pLightmap->uNumVertices; ++i)
Ritor1
parents:
diff changeset
1429 {
Ritor1
parents:
diff changeset
1430 v18 = 1.0 - 1.0 / (v14 * pLightmap->pVertices[i].vWorldViewPosition.x * 1000.0);
Ritor1
parents:
diff changeset
1431 if (fabsf(z_bias) < 1e-5f)
Ritor1
parents:
diff changeset
1432 {
Ritor1
parents:
diff changeset
1433 v18 = v18 - z_bias;
Ritor1
parents:
diff changeset
1434 if (v18 < 0.000099999997)
Ritor1
parents:
diff changeset
1435 v18 = 0.000099999997;
Ritor1
parents:
diff changeset
1436 }
Ritor1
parents:
diff changeset
1437
Ritor1
parents:
diff changeset
1438 a2[i].pos.x = pLightmap->pVertices[i].vWorldViewProjX;
Ritor1
parents:
diff changeset
1439 a2[i].pos.z = v18;
Ritor1
parents:
diff changeset
1440 a2[i].pos.y = pLightmap->pVertices[i].vWorldViewProjY;
Ritor1
parents:
diff changeset
1441 a2[i].rhw = 1.0 / pLightmap->pVertices[i].vWorldViewPosition.x;
Ritor1
parents:
diff changeset
1442 a2[i].diffuse = uLightmapColor;
Ritor1
parents:
diff changeset
1443 a2[i].specular = 0;
Ritor1
parents:
diff changeset
1444 a2[i].texcoord.x = pLightmap->pVertices[i].u;
Ritor1
parents:
diff changeset
1445 a2[i].texcoord.y = pLightmap->pVertices[i].v;
Ritor1
parents:
diff changeset
1446 }
Ritor1
parents:
diff changeset
1447
Ritor1
parents:
diff changeset
1448 if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
Ritor1
parents:
diff changeset
1449 v24 = D3DDP_DONOTLIGHT | D3DDP_DONOTCLIP | D3DDP_DONOTUPDATEEXTENTS;
Ritor1
parents:
diff changeset
1450 else
Ritor1
parents:
diff changeset
1451 v24 = D3DDP_DONOTLIGHT;
Ritor1
parents:
diff changeset
1452
Ritor1
parents:
diff changeset
1453 ErrD3D(pRenderer->pRenderD3D->pDevice->DrawPrimitive(D3DPT_TRIANGLEFAN,
Ritor1
parents:
diff changeset
1454 D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_SPECULAR | D3DFVF_TEX1,
Ritor1
parents:
diff changeset
1455 a2,
Ritor1
parents:
diff changeset
1456 pLightmap->uNumVertices,
Ritor1
parents:
diff changeset
1457 v24));
Ritor1
parents:
diff changeset
1458
Ritor1
parents:
diff changeset
1459 return true;
Ritor1
parents:
diff changeset
1460 }
Ritor1
parents:
diff changeset
1461
Ritor1
parents:
diff changeset
1462 //----- (0045DCA9) --------------------------------------------------------
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1463 void LightmapBuilder::Draw_183808_Lightmaps()
0
Ritor1
parents:
diff changeset
1464 {
Ritor1
parents:
diff changeset
1465 if (!std__vector_183808_size)
Ritor1
parents:
diff changeset
1466 return;
Ritor1
parents:
diff changeset
1467
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1468 pRenderer->BeginLightmaps2();
0
Ritor1
parents:
diff changeset
1469
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1470 DoDraw_183808_Lightmaps(0.00050000002);
0
Ritor1
parents:
diff changeset
1471
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1472 pRenderer->EndLightmaps2();
0
Ritor1
parents:
diff changeset
1473 }