2499
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1 #define _CRTDBG_MAP_ALLOC
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2 #include <stdlib.h>
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3 #include <crtdbg.h>
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4
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2541
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5 #include "Engine/Engine.h"
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6
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2499
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7 #include "MapInfo.h"
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8 #include "LOD.h"
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9 #include "texts.h"
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10 #include "Engine/Objects/ObjectList.h"
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11 #include "Engine/Objects/SpriteObject.h"
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12 #include "Engine/Graphics/Indoor.h"
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13
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14
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15 #include "Engine/Graphics/Level/Decoration.h"
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16 #include "Engine/Graphics/DecorationList.h"
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17 #include "Party.h"
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18 #include "OurMath.h"
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19
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20
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21
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22 //----- (00453F62) --------------------------------------------------------
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23 void MapStats::Initialize()
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24 {
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25 char work_str[32]; // [sp+Ch] [bp-34h]@3
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26 int work_str_pos;
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27 int work_str_len;
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28 int i;
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29 char* test_string;
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30 unsigned char c;
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31 bool break_loop;
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32 unsigned int temp_str_len;
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33 char* tmp_pos;
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34 int decode_step;
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35 // int item_counter;
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36
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37 free(pMapStatsTXT_Raw);
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38 pMapStatsTXT_Raw = (char *)pEvents_LOD->LoadRaw("MapStats.txt", 0);
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39 strtok(pMapStatsTXT_Raw, "\r");
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40 strtok(NULL, "\r");
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41 strtok(NULL, "\r");
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42
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43 for (i=1; i<77; ++i)
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44 {
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45 test_string = strtok(NULL, "\r") + 1;
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46 break_loop = false;
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47 decode_step=0;
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48 do
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49 {
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50 c = *(unsigned char*)test_string;
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51 temp_str_len = 0;
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52 while((c!='\t')&&(c>0))
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53 {
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54 ++temp_str_len;
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55 c=test_string[temp_str_len];
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56 }
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57 tmp_pos=test_string+temp_str_len;
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58 if (*tmp_pos == 0)
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59 break_loop = true;
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60 *tmp_pos = 0;
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61 if (temp_str_len)
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62 {
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63 switch (decode_step)
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64 {
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65 case 1:
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66 pInfos[i].pName = RemoveQuotes(test_string);
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67 break;
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68 case 2:
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69 pInfos[i].pFilename = RemoveQuotes(test_string);
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70 break;
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71 case 3:
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72 pInfos[i].uNumResets = atoi(test_string);
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73 break;
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74 case 4:
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75 pInfos[i].uFirstVisitedAt = atoi(test_string);
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76 break;
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77 case 5:
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78 pInfos[i]._per = atoi(test_string);
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79 break;
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80 case 6:
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81 pInfos[i].uRespawnIntervalDays = atoi(test_string);
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82 break;
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83 case 7:
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84 pInfos[i]._alert_days = atoi(test_string);
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85 break;
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86 case 8:
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87 pInfos[i]._steal_perm = atoi(test_string);
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88 break;
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89 case 9:
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90 pInfos[i].LockX5 = atoi(test_string);
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91 break;
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92 case 10:
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93 pInfos[i].Trap_D20 = atoi(test_string);
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94 break;
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95 case 11:
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96 pInfos[i].Treasure_prob = atoi(test_string);
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97 break;
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98 case 12:
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99 pInfos[i].Encounter_percent = atoi(test_string);
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100 break;
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101 case 13:
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102 pInfos[i].EncM1percent = atoi(test_string);
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103 break;
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104 case 14:
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105 pInfos[i].EncM2percent = atoi(test_string);
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106 break;
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107 case 15:
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108 pInfos[i].EncM3percent = atoi(test_string);
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109 break;
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110 case 16:
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111 pInfos[i].pEncounterMonster1Texture = RemoveQuotes(test_string);
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112 break;
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113 case 18:
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114 pInfos[i].Dif_M1 = atoi(test_string);
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115 break;
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116 case 19:
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117 pInfos[i].uEncounterMonster1AtLeast = 1;
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118 pInfos[i].uEncounterMonster1AtMost = 1;
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119 strcpy(work_str, test_string);
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120 work_str_pos = 0;
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121 work_str_len=strlen(work_str);
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122 if (work_str_len )
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123 {
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124 while (work_str[work_str_pos] != '-' )
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125 {
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126 ++work_str_pos;
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127 if (work_str_pos >= work_str_len )
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128 break;
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129 }
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130 work_str[work_str_pos] = 0;
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131 pInfos[i].uEncounterMonster1AtLeast = atoi(work_str);
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132 if ( work_str_pos < work_str_len )
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133 pInfos[i].uEncounterMonster1AtMost = atoi(&work_str[work_str_pos + 1]);
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134 else
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135 pInfos[i].uEncounterMonster1AtMost = pInfos[i].uEncounterMonster1AtLeast;
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136 }
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137 break;
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138 case 20:
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139 pInfos[i].pEncounterMonster2Texture = RemoveQuotes(test_string);
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140 break;
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141 case 22:
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142 pInfos[i].Dif_M2 = atoi(test_string);
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143 break;
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144 case 23:
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145 pInfos[i].uEncounterMonster2AtLeast = 1;
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146 pInfos[i].uEncounterMonster2AtMost = 1;
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147 strcpy(work_str, test_string);
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148 work_str_pos = 0;
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149 work_str_len=strlen(work_str);
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150 if (work_str_len )
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151 {
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152 while (work_str[work_str_pos] != '-' )
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153 {
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154 ++work_str_pos;
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155 if (work_str_pos >= work_str_len )
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156 break;
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157 }
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158 work_str[work_str_pos] = 0;
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159 pInfos[i].uEncounterMonster2AtLeast = atoi(work_str);
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160 if ( work_str_pos < work_str_len )
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161 pInfos[i].uEncounterMonster2AtMost = atoi(&work_str[work_str_pos + 1]);
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162 else
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163 pInfos[i].uEncounterMonster2AtMost = pInfos[i].uEncounterMonster2AtLeast;
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164 }
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165 break;
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166 case 24:
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167 pInfos[i].pEncounterMonster3Texture = RemoveQuotes(test_string);
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168 break;
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169 case 26:
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170 pInfos[i].Dif_M3 = atoi(test_string);
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171 break;
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172 case 27:
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173 pInfos[i].uEncounterMonster3AtLeast = 1;
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174 pInfos[i].uEncounterMonster3AtMost = 1;
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175 strcpy(work_str, test_string);
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176 work_str_pos = 0;
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177 work_str_len=strlen(work_str);
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178 if (work_str_len )
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179 {
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180 while (work_str[work_str_pos] != '-' )
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181 {
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182 ++work_str_pos;
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183 if (work_str_pos >= work_str_len )
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184 break;
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185 }
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186 work_str[work_str_pos] = 0;
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187 pInfos[i].uEncounterMonster3AtLeast = atoi(work_str);
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188 if ( work_str_pos < work_str_len )
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189 pInfos[i].uEncounterMonster3AtMost = atoi(&work_str[work_str_pos + 1]);
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190 else
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191 pInfos[i].uEncounterMonster3AtMost = pInfos[i].uEncounterMonster3AtLeast;
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192 }
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193 break;
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194 case 28:
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195 pInfos[i].uRedbookTrackID = atoi(test_string);
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196 break;
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197 case 29:
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198 {
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199 if ( !strcmp(test_string, "CAVE") )
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200 {
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201 pInfos[i].uEAXEnv = 8;
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202 break;
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203 }
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204 if ( !strcmp(test_string, "STONEROOM") )
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205 {
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206 pInfos[i].uEAXEnv = 5;
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207 break;
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208 }
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209 if ( !strcmp(test_string, "MOUNTAINS") )
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210 {
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211 pInfos[i].uEAXEnv = 17;
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212 break;
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213 }
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214 if ( !strcmp(test_string, "PLAIN") )
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215 {
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216 pInfos[i].uEAXEnv = 19;
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217 break;
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218 }
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219 if ( !strcmp(test_string, "FOREST") )
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220 {
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221 pInfos[i].uEAXEnv = 15;
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222 break;
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223 }
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224 if ( !strcmp(test_string, "CITY") )
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225 {
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226 pInfos[i].uEAXEnv = 16;
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227 break;
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228 }
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229 if ( !strcmp(test_string, "UNDERWATER") )
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230 {
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231 pInfos[i].uEAXEnv = 22;
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232 break;
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233 }
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234 if ( !strcmp(test_string, "ARENA") )
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235 {
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236 pInfos[i].uEAXEnv = 9;
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237 break;
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238 }
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239 if ( !strcmp(test_string, "GENERIC") )
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240 {
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241 pInfos[i].uEAXEnv = 0;
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242 break;
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243 }
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244 if ( !strcmp(test_string, "PADDEDCELL") )
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245 {
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246 pInfos[i].uEAXEnv = 1;
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247 break;
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248 }
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249 if ( !strcmp(test_string, "ROOM") )
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250 {
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251 pInfos[i].uEAXEnv = 2;
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252 break;
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253 }
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254 if ( !strcmp(test_string, "BATHROOM") )
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255 {
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256 pInfos[i].uEAXEnv = 3;
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257 break;
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258 }
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259 if ( !strcmp(test_string, "LIVINGROOM") )
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260 {
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261 pInfos[i].uEAXEnv = 4;
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262 break;
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263 }
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264 if ( !strcmp(test_string, "AUDITORIUM") )
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265 {
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266 pInfos[i].uEAXEnv = 6;
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267 break;
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268 }
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269 if ( !strcmp(test_string, "CONCERTHALL") )
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270 {
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271 pInfos[i].uEAXEnv = 7;
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272 break;
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273 }
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274 if ( !strcmp(test_string, "HANGAR") )
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275 {
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276 pInfos[i].uEAXEnv = 10;
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277 break;
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278 }
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279 if ( !strcmp(test_string, "CARPETEDHALLWAY") )
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280 {
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281 pInfos[i].uEAXEnv = 11;
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282 break;
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283 }
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284 if ( !strcmp(test_string, "HALLWAY") )
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285 {
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286 pInfos[i].uEAXEnv = 12;
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287 break;
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288 }
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289 if ( !strcmp(test_string, "STONECORRIDOR") )
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290 {
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291 pInfos[i].uEAXEnv = 13;
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292 break;
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293 }
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294 if ( !strcmp(test_string, "ALLEY") )
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295 {
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296 pInfos[i].uEAXEnv = 14;
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297 break;
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298 }
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299 if ( !strcmp(test_string, "QUARRY") )
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300 {
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301 pInfos[i].uEAXEnv = 18;
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302 break;
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303 }
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304 if ( !strcmp(test_string, "PARKINGLOT") )
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305 {
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306 pInfos[i].uEAXEnv = 20;
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307 break;
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308 }
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309 if ( !strcmp(test_string, "SEWERPIPE") )
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310 {
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311 pInfos[i].uEAXEnv = 21;
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312 break;
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313 }
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314 if ( !strcmp(test_string, "DRUGGED") )
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315 {
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316 pInfos[i].uEAXEnv = 23;
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317 break;
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318 }
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319 if ( !strcmp(test_string, "DIZZY") )
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320 {
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321 pInfos[i].uEAXEnv = 24;
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322 break;
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323 }
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324 if ( !strcmp(test_string, "PSYCHOTIC") )
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325 {
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326 pInfos[i].uEAXEnv = 25;
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327 break;
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328 }
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329 pInfos[i].uEAXEnv = 26;
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330
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331 }
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332 break;
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333 }
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334 }
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335 else
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336 {
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337 break_loop = true;
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338 }
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339 ++decode_step;
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340 test_string=tmp_pos+1;
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341 } while ((decode_step<31)&&!break_loop);
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342 }
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343
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344 uNumMaps = 77;
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345 }
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346 // 453F62: using guessed type char Str[32];
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347
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348 //----- (00410D99) --------------------------------------------------------
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349 int MapStats::sub_410D99_get_map_index(int a1)
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350 {
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351 for (int i = 1; i <= pMapStats->uNumMaps; i++)
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352 {
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353 if (_stricmp(pMapStats->pInfos[i].pFilename, pGames_LOD->pSubIndices[a1].pFilename) )
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354 return i;
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355 }
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356 Error("Map not found");
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357 return -1;
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358 }
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359
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360 //----- (004547A3) --------------------------------------------------------
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361 MAP_TYPE MapStats::GetMapInfo(const char *Str2)
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362 {
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363 Assert(uNumMaps >= 2);
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364
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365 for (uint i = 1; i < uNumMaps; ++i)
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366 if (!_stricmp(pInfos[i].pFilename, Str2))
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367 return (MAP_TYPE)i;
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368
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369 Error("Map not found!");
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370 return (MAP_TYPE)-1;
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371 }
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372
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373
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374 //----- (0044FFD8) --------------------------------------------------------
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375 int MapInfo::SpawnRandomTreasure(SpawnPointMM7 *a2)
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376 {
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377 //MapInfo *v2; // ebx@1
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378 //SpawnPointMM7 *v3; // esi@1
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379 //int v4; // eax@1
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380 int v5; // edx@1
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381 // int v6; // eax@1
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382 int v7; // ecx@1
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383 int v8; // ebx@1
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384 int v9; // eax@1
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385 signed int v10; // ebx@1
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386 signed int result; // eax@1
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387 signed __int64 v12; // qtt@1
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388 int v13; // ebx@1
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389 int v14; // edx@10
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390 signed int v15; // ebx@20
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391 unsigned __int16 v16; // dx@20
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392 // ObjectDesc *v17; // ecx@21
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393 unsigned __int16 v18; // ax@24
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394 int v19; // ST0C_4@27
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395 int v20; // ST08_4@27
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396 int v21; // ST04_4@27
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397 int v22; // eax@27
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398 signed int v23; // ebx@29
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399 unsigned __int16 v24; // dx@29
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400 // ObjectDesc *v25; // ecx@30
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401 unsigned __int16 v26; // ax@33
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402 //int v27; // ecx@35
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403 //int v28; // eax@35
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404 //int v29; // esi@35
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405 //__int16 v30; // ax@35
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406 SpriteObject a1a; // [sp+Ch] [bp-7Ch]@1
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407 //int v32; // [sp+7Ch] [bp-Ch]@1
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408 //int v33; // [sp+80h] [bp-8h]@1
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409 int v34; // [sp+84h] [bp-4h]@1
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410
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411 //auto a1 = this;
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412 //v2 = a1;
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413 //v3 = a2;
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414 //v4 = rand();
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415 v34 = 0;
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416 v5 = rand() % 100;
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417 // v6 = 2 * (v2->Treasure_prob + 7 * v3->uIndex) - 14;
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418 v7 = (unsigned __int8)byte_4E8168[a2->uIndex - 1][2 * Treasure_prob];
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419 v8 = (unsigned __int8)byte_4E8168[a2->uIndex - 1][2 * Treasure_prob + 1];
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420 //v32 = v5;
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421 //v33 = v7;
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422 v9 = rand();
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423 v10 = v8 - v7 + 1;
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424 v12 = v9;
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425 result = v9 / v10;
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426 v13 = v7 + (unsigned __int64)(v12 % v10);
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427 if ( v13 < 7 )
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428 {
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429 if ( v5 < 20 )
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430 return result;
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431 if ( v5 >= 60 )
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432 {
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433 v19 = a2->vPosition.z;
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434 v20 = a2->vPosition.y;
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435 v21 = a2->vPosition.x;
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436 v22 = rand();
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437 return sub_450521_ProllyDropItemAt(v13, v22 % 27 + 20, v21, v20, v19, 0);
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438 }
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439 if ( a2->uIndex == 1 )
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440 {
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441 v14 = rand() % 51 + 50;
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442 a1a.stru_24.uItemID = 197;
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443 v34 = v14;
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444 }
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445 else if ( a2->uIndex == 2 )
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446 {
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447 v14 = rand() % 101 + 100;
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448 a1a.stru_24.uItemID = 197;
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449 v34 = v14;
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450 }
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451 else if ( a2->uIndex == 3 )
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452 {
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453 v14 = rand() % 301 + 200;
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454 a1a.stru_24.uItemID = 198;
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455 v34 = v14;
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456 }
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457 else if ( a2->uIndex == 4 )
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458 {
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459 v14 = rand() % 501 + 500;
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460 a1a.stru_24.uItemID = 198;
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461 v34 = v14;
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462 }
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463 else if ( a2->uIndex == 5 )
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464 {
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465 v14 = rand() % 1001 + 1000;
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466 a1a.stru_24.uItemID = 199;
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467 v34 = v14;
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468 }
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469 else if ( a2->uIndex == 6 )
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470 {
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471 v14 = rand() % 3001 + 2000;
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472 a1a.stru_24.uItemID = 199;
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473 v34 = v14;
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474 }
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475 v15 = 0;
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476 v16 = pItemsTable->pItems[a1a.stru_24.uItemID].uSpriteID;
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477 a1a.uType = pItemsTable->pItems[a1a.stru_24.uItemID].uSpriteID;
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478 v18 = 0;
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479 for( int i = 0; i < pObjectList->uNumObjects; i++ )
|
|
480 {
|
|
481 if ( pObjectList->pObjects[i].uObjectID == v16 )
|
|
482 {
|
|
483 v18 = i;
|
|
484 break;
|
|
485 }
|
|
486 }
|
|
487 a1a.stru_24.SetIdentified();
|
|
488 a1a.uObjectDescID = v18;
|
|
489 a1a.stru_24.uSpecEnchantmentType = v34;
|
|
490 }
|
|
491 else
|
|
492 {
|
|
493 result = a1a.stru_24.GenerateArtifact();
|
|
494 if ( !result )
|
|
495 return result;
|
|
496 v23 = 0;
|
|
497 v24 = pItemsTable->pItems[a1a.stru_24.uItemID].uSpriteID;
|
|
498 a1a.uType = pItemsTable->pItems[a1a.stru_24.uItemID].uSpriteID;
|
|
499 v26 = 0;
|
|
500 for( int i = 0; i < pObjectList->uNumObjects; i++ )
|
|
501 {
|
|
502 if( v24 == pObjectList->pObjects[i].uObjectID )
|
|
503 {
|
|
504 v26 = i;
|
|
505 break;
|
|
506 }
|
|
507 }
|
|
508 a1a.uObjectDescID = v26;
|
|
509 a1a.stru_24.Reset();
|
|
510 }
|
|
511 a1a.vPosition.y = a2->vPosition.y;
|
|
512 a1a.uAttributes = 0;
|
|
513 a1a.uSoundID = 0;
|
|
514 a1a.uFacing = 0;
|
|
515 a1a.vPosition.z = a2->vPosition.z;
|
|
516 a1a.vPosition.x = a2->vPosition.x;
|
|
517 a1a.spell_skill = 0;
|
|
518 a1a.spell_level = 0;
|
|
519 a1a.spell_id = 0;
|
|
520 a1a.spell_target_pid = 0;
|
|
521 a1a.spell_caster_pid = 0;
|
|
522 a1a.uSpriteFrameID = 0;
|
|
523 a1a.uSectorID = pIndoor->GetSector(a2->vPosition.x, a2->vPosition.y, a2->vPosition.z);;
|
|
524 return a1a.Create(0, 0, 0, 0);
|
|
525 }
|
|
526
|
|
527 //----- (004498D5) --------------------------------------------------------
|
|
528 void TeleportToStartingPoint(MapStartPoint point)
|
|
529 {
|
|
530 const char *model_name; // [sp-4h] [bp-84h]@6
|
|
531 char pName[128]; // [sp+8h] [bp-78h]@11
|
|
532
|
|
533 switch (point)
|
|
534 {
|
|
535 case MapStartPoint_Party: model_name = "Party Start"; break;
|
|
536 case MapStartPoint_North: model_name = "North Start"; break;
|
|
537 case MapStartPoint_South: model_name = "South Start"; break;
|
|
538 case MapStartPoint_East: model_name = "East Start"; break;
|
|
539 case MapStartPoint_West: model_name = "West Start"; break;
|
|
540 default:
|
|
541 Error("Invalid enum value: %u", point);
|
|
542 }
|
|
543
|
|
544 strcpy(pName, model_name);
|
|
545 if (pDecorationList->GetDecorIdByName(pName))
|
|
546 {
|
|
547
|
|
548 if ((signed int)uNumLevelDecorations > 0)
|
|
549 {
|
|
550 for (uint i = 0; i < (signed int)uNumLevelDecorations; ++i)
|
|
551 {
|
|
552 if (pLevelDecorations[i].uDecorationDescID == (signed __int16)pDecorationList->GetDecorIdByName(pName))
|
|
553 {
|
|
554 pParty->vPosition.x = pLevelDecorations[i].vPosition.x;
|
|
555 pParty->vPosition.y = pLevelDecorations[i].vPosition.y;
|
|
556 pParty->vPosition.z = pLevelDecorations[i].vPosition.z;
|
|
557 pParty->uFallStartY = pParty->vPosition.z;
|
|
558 pParty->sRotationY = (signed int)(stru_5C6E00->uIntegerHalfPi * pLevelDecorations[i].field_1A) / 90;
|
|
559 if (pLevelDecorations[i].field_10_y_rot)
|
|
560 pParty->sRotationY = pLevelDecorations[i].field_10_y_rot;
|
|
561 pParty->sRotationX = 0;
|
|
562 pParty->uFallSpeed = 0;
|
|
563 }
|
|
564 }
|
|
565 }
|
|
566 if (dword_5B65C0)
|
|
567 {
|
|
568 if (_5B65A8_npcdata_uflags_or_other)
|
|
569 pParty->vPosition.x = _5B65A8_npcdata_uflags_or_other;
|
|
570 if (_5B65AC_npcdata_fame_or_other)
|
|
571 pParty->vPosition.y = _5B65AC_npcdata_fame_or_other;
|
|
572 if (_5B65B0_npcdata_rep_or_other)
|
|
573 {
|
|
574 pParty->vPosition.z = _5B65B0_npcdata_rep_or_other;
|
|
575 pParty->uFallStartY = _5B65B0_npcdata_rep_or_other;
|
|
576 }
|
|
577 if (_5B65B4_npcdata_loword_house_or_other != -1)
|
|
578 pParty->sRotationY = _5B65B4_npcdata_loword_house_or_other;
|
|
579 if (_5B65B8_npcdata_hiword_house_or_other)
|
|
580 pParty->sRotationX = _5B65B8_npcdata_hiword_house_or_other;
|
|
581 if (dword_5B65BC)
|
|
582 pParty->uFallSpeed = dword_5B65BC;
|
|
583 }
|
|
584 _5B65B4_npcdata_loword_house_or_other = -1;
|
|
585 dword_5B65C0 = 0;
|
|
586 dword_5B65BC = 0;
|
|
587 _5B65B8_npcdata_hiword_house_or_other = 0;
|
|
588 _5B65B0_npcdata_rep_or_other = 0;
|
|
589 _5B65AC_npcdata_fame_or_other = 0;
|
|
590 _5B65A8_npcdata_uflags_or_other = 0;
|
|
591 }
|
|
592 }
|