1303
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1 #include "DecorationList.h"
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2 #include <string>
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3 #include "Allocator.h"
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4 #include "mm7_data.h"
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5 #include "Sprites.h"
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6 #include "FrameTableInc.h"
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7
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8
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9 //----- (00458600) --------------------------------------------------------
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10 void DecorationList::ToFile()
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11 {
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12 DecorationList *v1; // esi@1
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13 FILE *v2; // eax@1
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14 FILE *v3; // edi@1
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15
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16 v1 = this;
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17 v2 = fopen("data\\ddeclist.bin", "wb");
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18 v3 = v2;
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19 if ( !v2 )
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20 Abortf("Unable to save ddeclist.bin!");
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21 fwrite(v1, 4u, 1u, v2);
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22 fwrite(v1->pDecorations, 0x54u, v1->uNumDecorations, v3);
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23 fclose(v3);
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24 }
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25
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26 //----- (0045864C) --------------------------------------------------------
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27 void DecorationList::FromFile(void *pSerialized)
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28 {
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29 uNumDecorations = *(int *)pSerialized;
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30 pDecorations = (DecorationDesc *)pAllocator->AllocNamedChunk(pDecorations,
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31 84 * uNumDecorations, "Dec Descrip");
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32 memcpy(pDecorations, (char *)pSerialized + 4, 84 * uNumDecorations);
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33 }
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34
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35 //----- (00458693) --------------------------------------------------------
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36 void DecorationList::InitializeDecorationSprite(unsigned int uDecID)
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37 {
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38 pSpriteFrameTable->InitializeSprite(this->pDecorations[uDecID].uSpriteID);
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39 }
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40
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41 //----- (004586B0) --------------------------------------------------------
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42 bool DecorationList::FromFileTxt(const char *Args)
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43 {
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44 DecorationList *v2; // ebx@1
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45 FILE *v3; // eax@1
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46 unsigned int v4; // esi@3
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47 void *v5; // eax@10
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48 FILE *v6; // ST18_4@12
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49 char *i; // eax@12
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50 unsigned __int16 v8; // ax@16
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51 const char *v9; // ST20_4@16
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52 const char *v10; // ST18_4@16
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53 __int16 v11; // ax@16
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54 const char *v12; // ST14_4@16
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55 unsigned __int16 v13; // ax@16
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56 const char *v14; // ST10_4@16
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57 __int16 v15; // ax@16
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58 const char *v16; // ST0C_4@16
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59 unsigned __int8 v17; // al@16
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60 const char *v18; // ST08_4@16
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61 unsigned __int8 v19; // al@16
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62 const char *v20; // ST04_4@16
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63 unsigned __int8 v21; // al@16
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64 const char *v22; // ST00_4@16
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65 unsigned __int8 v23; // zf@16
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66 char v24; // sf@16
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67 unsigned __int8 v25; // of@16
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68 int j; // edi@17
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69 const char *v27; // esi@18
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70 int v28; // eax@19
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71 int v29; // eax@21
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72 int v30; // eax@23
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73 int v31; // eax@25
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74 int v32; // eax@27
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75 int v33; // eax@29
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76 int v34; // eax@31
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77 int v35; // eax@33
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78 FrameTableTxtLine v37; // [sp+Ch] [bp-460h]@17
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79 FrameTableTxtLine v38; // [sp+88h] [bp-3E4h]@13
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80 char Dest; // [sp+104h] [bp-368h]@17
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81 char Buf; // [sp+17Ch] [bp-2F0h]@3
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82 FrameTableTxtLine v41; // [sp+370h] [bp-FCh]@4
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83 FrameTableTxtLine v42; // [sp+3ECh] [bp-80h]@4
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84 FILE *File; // [sp+468h] [bp-4h]@1
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85 unsigned int Argsa; // [sp+474h] [bp+8h]@3
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86
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87 v2 = this;
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88 v3 = fopen(Args, "r");
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89 File = v3;
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90 if ( !v3 )
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91 Abortf("DecorationDescriptionList::load - Unable to open file: %s.");
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92 v4 = 0;
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93 Argsa = 0;
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94 if ( fgets(&Buf, 490, v3) )
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95 {
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96 do
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97 {
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98 *strchr(&Buf, 10) = 0;
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99 memcpy(&v42, frame_table_txt_parser(&Buf, &v41), sizeof(v42));
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100 if ( v42.uPropCount && *v42.pProperties[0] != 47 && v42.uPropCount >= 3 )
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101 ++Argsa;
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102 }
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103 while ( fgets(&Buf, 490, File) );
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104 v4 = Argsa;
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105 }
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106 v2->uNumDecorations = v4;
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107 v5 = pAllocator->AllocNamedChunk(v2->pDecorations, 84 * v4, "Dec Descrip");
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108 v2->pDecorations = (DecorationDesc *)v5;
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109 if ( !v5 )
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110 Abortf("DecorationDescriptionList::load - Out of Memory!");
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111 v6 = File;
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112 v2->uNumDecorations = 0;
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113 fseek(v6, 0, 0);
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114 for ( i = fgets(&Buf, 490, File); i; i = fgets(&Buf, 490, File) )
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115 {
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116 *strchr(&Buf, 10) = 0;
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117 memcpy(&v42, frame_table_txt_parser(&Buf, &v38), sizeof(v42));
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118 if ( v42.uPropCount && *v42.pProperties[0] != 47 && v42.uPropCount >= 3 )
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119 {
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120 strcpy(v2->pDecorations[v2->uNumDecorations].pName, v42.pProperties[1]);
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121 v8 = pSpriteFrameTable->FastFindSprite(v2->pDecorations[v2->uNumDecorations].pName);
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122 v9 = v42.pProperties[2];
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123 v2->pDecorations[v2->uNumDecorations].uSpriteID = v8;
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124 strcpy(v2->pDecorations[v2->uNumDecorations].field_20, v9);
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125 v10 = v42.pProperties[3];
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126 v2->pDecorations[v2->uNumDecorations].uType = 0;
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127 v11 = atoi(v10);
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128 v12 = v42.pProperties[4];
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129 v2->pDecorations[v2->uNumDecorations].uRadius = v11;
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130 v13 = atoi(v12);
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131 v14 = v42.pProperties[5];
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132 v2->pDecorations[v2->uNumDecorations].uDecorationHeight = v13;
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133 v15 = atoi(v14);
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134 v16 = v42.pProperties[6];
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135 v2->pDecorations[v2->uNumDecorations].uLightRadius = v15;
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136 v17 = atoi(v16);
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137 v18 = v42.pProperties[7];
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138 v2->pDecorations[v2->uNumDecorations].uColoredLightRed = v17;
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139 v19 = atoi(v18);
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140 v20 = v42.pProperties[8];
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141 v2->pDecorations[v2->uNumDecorations].uColoredLightGreen = v19;
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142 v21 = atoi(v20);
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143 v22 = v42.pProperties[9];
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144 v2->pDecorations[v2->uNumDecorations].uColoredLightBlue = v21;
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145 v2->pDecorations[v2->uNumDecorations].uSoundID = atoi(v22);
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146 v25 = __OFSUB__(v42.uPropCount, 10);
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147 v23 = v42.uPropCount == 10;
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148 v24 = v42.uPropCount - 10 < 0;
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149 v2->pDecorations[v2->uNumDecorations].uFlags = 0;
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150 if ( !((unsigned __int8)(v24 ^ v25) | v23) )
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151 {
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152 strcpy(&Dest, v42.pProperties[10]);
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153 memcpy(&v41, frame_table_txt_parser(&Dest, &v37), sizeof(v41));
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154 for ( j = 0; j < v41.uPropCount; ++j )
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155 {
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156 v27 = v41.pProperties[j];
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157 if ( _stricmp(v41.pProperties[j], "NBM") )
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158 {
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159 if ( _stricmp(v27, "Invisible") )
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160 {
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161 if ( _stricmp(v27, "FS") )
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162 {
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163 if ( _stricmp(v27, "FM") )
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164 {
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165 if ( _stricmp(v27, "FF") )
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166 {
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167 if ( _stricmp(v27, "Marker") )
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168 {
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169 if ( _stricmp(v27, "LoopSlow") )
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170 {
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171 if ( _stricmp(v27, "EmitFire") )
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172 {
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173 if ( _stricmp(v27, "Dawn") )
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174 {
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175 if ( !_stricmp(v27, "Dusk") )
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176 HIBYTE(v2->pDecorations[v2->uNumDecorations].uFlags) |= 2u;
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177 }
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178 else
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179 {
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180 HIBYTE(v2->pDecorations[v2->uNumDecorations].uFlags) |= 1u;
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181 }
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182 }
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183 else
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184 {
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185 v35 = (int)&v2->pDecorations[v2->uNumDecorations].uFlags;
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186 *(char *)v35 |= 0x80u;
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187 }
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188 }
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189 else
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190 {
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191 v34 = (int)&v2->pDecorations[v2->uNumDecorations].uFlags;
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192 *(char *)v34 |= 0x40u;
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193 }
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194 }
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195 else
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196 {
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197 v33 = (int)&v2->pDecorations[v2->uNumDecorations].uFlags;
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198 *(char *)v33 |= 0x20u;
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199 }
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200 }
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201 else
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202 {
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203 v32 = (int)&v2->pDecorations[v2->uNumDecorations].uFlags;
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204 *(char *)v32 |= 0x10u;
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205 }
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206 }
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207 else
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208 {
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209 v31 = (int)&v2->pDecorations[v2->uNumDecorations].uFlags;
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210 *(char *)v31 |= 8u;
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211 }
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212 }
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213 else
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214 {
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215 v30 = (int)&v2->pDecorations[v2->uNumDecorations].uFlags;
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216 *(char *)v30 |= 4u;
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217 }
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218 }
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219 else
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220 {
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221 v29 = (int)&v2->pDecorations[v2->uNumDecorations].uFlags;
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222 *(char *)v29 |= 2u;
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223 }
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224 }
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225 else
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226 {
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227 v28 = (int)&v2->pDecorations[v2->uNumDecorations].uFlags;
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228 *(char *)v28 |= 1u;
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229 }
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230 }
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231 }
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232 ++v2->uNumDecorations;
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233 }
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234 }
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235 fclose(File);
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236 return 1;
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237 }
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238
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239 //----- (004488B6) --------------------------------------------------------
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240 unsigned __int16 DecorationList::GetDecorIdByName(const char *pName)
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241 {
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242 DecorationList *v2; // esi@1
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243 signed int uID; // edi@2
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244 signed int v4; // ebx@3
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245 unsigned __int16 result; // ax@6
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246
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247 v2 = this;
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248 if ( pName && (uID = 1, (signed int)this->uNumDecorations > 1) )
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249 {
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250 v4 = 1;
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251 while ( _stricmp(pName, v2->pDecorations[v4].pName) )
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252 {
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253 ++uID;
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254 ++v4;
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255 if ( uID >= (signed int)v2->uNumDecorations )
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256 goto LABEL_6;
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257 }
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258 result = uID;
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259 }
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260 else
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261 {
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262 LABEL_6:
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263 result = 0;
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264 }
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265 return result;
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266 } |