Mercurial > mm7
view DecorationList.cpp @ 1303:dcc52e17b517
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author | Ritor1 |
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date | Sun, 23 Jun 2013 14:02:07 +0600 |
parents | |
children | 13b7be8b06a0 |
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#include "DecorationList.h" #include <string> #include "Allocator.h" #include "mm7_data.h" #include "Sprites.h" #include "FrameTableInc.h" //----- (00458600) -------------------------------------------------------- void DecorationList::ToFile() { DecorationList *v1; // esi@1 FILE *v2; // eax@1 FILE *v3; // edi@1 v1 = this; v2 = fopen("data\\ddeclist.bin", "wb"); v3 = v2; if ( !v2 ) Abortf("Unable to save ddeclist.bin!"); fwrite(v1, 4u, 1u, v2); fwrite(v1->pDecorations, 0x54u, v1->uNumDecorations, v3); fclose(v3); } //----- (0045864C) -------------------------------------------------------- void DecorationList::FromFile(void *pSerialized) { uNumDecorations = *(int *)pSerialized; pDecorations = (DecorationDesc *)pAllocator->AllocNamedChunk(pDecorations, 84 * uNumDecorations, "Dec Descrip"); memcpy(pDecorations, (char *)pSerialized + 4, 84 * uNumDecorations); } //----- (00458693) -------------------------------------------------------- void DecorationList::InitializeDecorationSprite(unsigned int uDecID) { pSpriteFrameTable->InitializeSprite(this->pDecorations[uDecID].uSpriteID); } //----- (004586B0) -------------------------------------------------------- bool DecorationList::FromFileTxt(const char *Args) { DecorationList *v2; // ebx@1 FILE *v3; // eax@1 unsigned int v4; // esi@3 void *v5; // eax@10 FILE *v6; // ST18_4@12 char *i; // eax@12 unsigned __int16 v8; // ax@16 const char *v9; // ST20_4@16 const char *v10; // ST18_4@16 __int16 v11; // ax@16 const char *v12; // ST14_4@16 unsigned __int16 v13; // ax@16 const char *v14; // ST10_4@16 __int16 v15; // ax@16 const char *v16; // ST0C_4@16 unsigned __int8 v17; // al@16 const char *v18; // ST08_4@16 unsigned __int8 v19; // al@16 const char *v20; // ST04_4@16 unsigned __int8 v21; // al@16 const char *v22; // ST00_4@16 unsigned __int8 v23; // zf@16 char v24; // sf@16 unsigned __int8 v25; // of@16 int j; // edi@17 const char *v27; // esi@18 int v28; // eax@19 int v29; // eax@21 int v30; // eax@23 int v31; // eax@25 int v32; // eax@27 int v33; // eax@29 int v34; // eax@31 int v35; // eax@33 FrameTableTxtLine v37; // [sp+Ch] [bp-460h]@17 FrameTableTxtLine v38; // [sp+88h] [bp-3E4h]@13 char Dest; // [sp+104h] [bp-368h]@17 char Buf; // [sp+17Ch] [bp-2F0h]@3 FrameTableTxtLine v41; // [sp+370h] [bp-FCh]@4 FrameTableTxtLine v42; // [sp+3ECh] [bp-80h]@4 FILE *File; // [sp+468h] [bp-4h]@1 unsigned int Argsa; // [sp+474h] [bp+8h]@3 v2 = this; v3 = fopen(Args, "r"); File = v3; if ( !v3 ) Abortf("DecorationDescriptionList::load - Unable to open file: %s."); v4 = 0; Argsa = 0; if ( fgets(&Buf, 490, v3) ) { do { *strchr(&Buf, 10) = 0; memcpy(&v42, frame_table_txt_parser(&Buf, &v41), sizeof(v42)); if ( v42.uPropCount && *v42.pProperties[0] != 47 && v42.uPropCount >= 3 ) ++Argsa; } while ( fgets(&Buf, 490, File) ); v4 = Argsa; } v2->uNumDecorations = v4; v5 = pAllocator->AllocNamedChunk(v2->pDecorations, 84 * v4, "Dec Descrip"); v2->pDecorations = (DecorationDesc *)v5; if ( !v5 ) Abortf("DecorationDescriptionList::load - Out of Memory!"); v6 = File; v2->uNumDecorations = 0; fseek(v6, 0, 0); for ( i = fgets(&Buf, 490, File); i; i = fgets(&Buf, 490, File) ) { *strchr(&Buf, 10) = 0; memcpy(&v42, frame_table_txt_parser(&Buf, &v38), sizeof(v42)); if ( v42.uPropCount && *v42.pProperties[0] != 47 && v42.uPropCount >= 3 ) { strcpy(v2->pDecorations[v2->uNumDecorations].pName, v42.pProperties[1]); v8 = pSpriteFrameTable->FastFindSprite(v2->pDecorations[v2->uNumDecorations].pName); v9 = v42.pProperties[2]; v2->pDecorations[v2->uNumDecorations].uSpriteID = v8; strcpy(v2->pDecorations[v2->uNumDecorations].field_20, v9); v10 = v42.pProperties[3]; v2->pDecorations[v2->uNumDecorations].uType = 0; v11 = atoi(v10); v12 = v42.pProperties[4]; v2->pDecorations[v2->uNumDecorations].uRadius = v11; v13 = atoi(v12); v14 = v42.pProperties[5]; v2->pDecorations[v2->uNumDecorations].uDecorationHeight = v13; v15 = atoi(v14); v16 = v42.pProperties[6]; v2->pDecorations[v2->uNumDecorations].uLightRadius = v15; v17 = atoi(v16); v18 = v42.pProperties[7]; v2->pDecorations[v2->uNumDecorations].uColoredLightRed = v17; v19 = atoi(v18); v20 = v42.pProperties[8]; v2->pDecorations[v2->uNumDecorations].uColoredLightGreen = v19; v21 = atoi(v20); v22 = v42.pProperties[9]; v2->pDecorations[v2->uNumDecorations].uColoredLightBlue = v21; v2->pDecorations[v2->uNumDecorations].uSoundID = atoi(v22); v25 = __OFSUB__(v42.uPropCount, 10); v23 = v42.uPropCount == 10; v24 = v42.uPropCount - 10 < 0; v2->pDecorations[v2->uNumDecorations].uFlags = 0; if ( !((unsigned __int8)(v24 ^ v25) | v23) ) { strcpy(&Dest, v42.pProperties[10]); memcpy(&v41, frame_table_txt_parser(&Dest, &v37), sizeof(v41)); for ( j = 0; j < v41.uPropCount; ++j ) { v27 = v41.pProperties[j]; if ( _stricmp(v41.pProperties[j], "NBM") ) { if ( _stricmp(v27, "Invisible") ) { if ( _stricmp(v27, "FS") ) { if ( _stricmp(v27, "FM") ) { if ( _stricmp(v27, "FF") ) { if ( _stricmp(v27, "Marker") ) { if ( _stricmp(v27, "LoopSlow") ) { if ( _stricmp(v27, "EmitFire") ) { if ( _stricmp(v27, "Dawn") ) { if ( !_stricmp(v27, "Dusk") ) HIBYTE(v2->pDecorations[v2->uNumDecorations].uFlags) |= 2u; } else { HIBYTE(v2->pDecorations[v2->uNumDecorations].uFlags) |= 1u; } } else { v35 = (int)&v2->pDecorations[v2->uNumDecorations].uFlags; *(char *)v35 |= 0x80u; } } else { v34 = (int)&v2->pDecorations[v2->uNumDecorations].uFlags; *(char *)v34 |= 0x40u; } } else { v33 = (int)&v2->pDecorations[v2->uNumDecorations].uFlags; *(char *)v33 |= 0x20u; } } else { v32 = (int)&v2->pDecorations[v2->uNumDecorations].uFlags; *(char *)v32 |= 0x10u; } } else { v31 = (int)&v2->pDecorations[v2->uNumDecorations].uFlags; *(char *)v31 |= 8u; } } else { v30 = (int)&v2->pDecorations[v2->uNumDecorations].uFlags; *(char *)v30 |= 4u; } } else { v29 = (int)&v2->pDecorations[v2->uNumDecorations].uFlags; *(char *)v29 |= 2u; } } else { v28 = (int)&v2->pDecorations[v2->uNumDecorations].uFlags; *(char *)v28 |= 1u; } } } ++v2->uNumDecorations; } } fclose(File); return 1; } //----- (004488B6) -------------------------------------------------------- unsigned __int16 DecorationList::GetDecorIdByName(const char *pName) { DecorationList *v2; // esi@1 signed int uID; // edi@2 signed int v4; // ebx@3 unsigned __int16 result; // ax@6 v2 = this; if ( pName && (uID = 1, (signed int)this->uNumDecorations > 1) ) { v4 = 1; while ( _stricmp(pName, v2->pDecorations[v4].pName) ) { ++uID; ++v4; if ( uID >= (signed int)v2->uNumDecorations ) goto LABEL_6; } result = uID; } else { LABEL_6: result = 0; } return result; }