annotate Arcomage.cpp @ 1419:9a1adf08f4ed

more label cleaning 2
author zipi
date Sun, 28 Jul 2013 18:54:40 +0100
parents 28f87f5234a1
children 934074e7fcc1 ff2118028c71
rev   line source
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1 #ifdef _MSC_VER
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #endif
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4
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5 #include <string>
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6 #include <assert.h>
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7
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8 #include "Render.h"
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9 #include "Arcomage.h"
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10 #include "VideoPlayer.h"
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11 #include "AudioPlayer.h"
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12 #include "Mouse.h"
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13 #include "Game.h"
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14 #include "Viewport.h"
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15 #include "Time.h"
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16 #include "GUIFont.h"
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17 #include "Party.h"
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18 #include "GUIWindow.h"
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19 #include "Events2D.h"
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20 #include "VectorTypes.h"
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21 #include "texts.h"
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22 #include <windef.h>
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23 #include "mm7_data.h"
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24
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25
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26
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27 void SetStartConditions();
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28 void SetStartGameData();
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29 void FillPlayerDeck();
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30 void InitalHandsFill();
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31 void GetNextCardFromDeck(int player_num);
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32 int GetEmptyCardSlotIndex(int player_num);
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33 void IncreaseResourcesInTurn(int player_num);
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34 void TurnChange();
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35 bool IsGameOver();
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36 int CalculateCardPower(ArcomagePlayer* player, ArcomagePlayer* enemy, ArcomageCard* pCard, int mastery);
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37 char PlayerTurn(int player_num);
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38 void DrawGameUI(int animation_stage);
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39 void DrawSparks();
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40 void DrawRectanglesForText();
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41 void DrawPlayersText();
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42 void DrawPlayerLevels(int a1, char *text, POINT *pXY);
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43 void DrawBricksCount(int a1, char* text, POINT *pXY);
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44 void DrawGemsCount(int a1, char* text, POINT* pXY);
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45 void DrawBeastsCount(int a1, char *text, POINT *pXY);
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46 void DrawPlayersTowers();
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47 void DrawPlayersWall();
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48 void DrawCards();
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49 void DrawCardAnimation(int a1);
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50 int GetPlayerHandCardCount(int player_num);
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51 signed int DrawCardsRectangles(int player_num);
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52 bool DiscardCard(int player_num, signed int card_slot_index);
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53 bool PlayCard(int player_num, signed int card_slot_num);
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54 bool CanCardBePlayed(int player_num, int hand_card_indx);
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55 void ApplyCardToPlayer(int player_num, unsigned int uCardID);
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56 int am_40D2B4(POINT* a1, int a2); // weak
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57 int ApplyDamageToBuildings(int player_num, int damage); // weak
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58 void GameResultsApply();
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59
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60 void pPrimaryWindow_draws_text(int a1, const char *pText, POINT *pXY);
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61 void __thiscall am_BeginScene(unsigned __int16 *pPcxPixels, int a2, int a3); // idb
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62 void __fastcall Blt_Chroma(RECT *pSrcXYZW, POINT *pTargetXY, int a3, int a4);
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63 void Blt_Copy(RECT *pSrcRect, POINT *pTargetXY, int a3);
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64 void __cdecl am_EndScene();
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65 void DrawRect(RECT *pXYZW, unsigned __int16 uColor, char bSolidFill);
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66 void SetPixel2sq( POINT *pTargetXY, unsigned __int16 uColor );
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67 void SetPixel(POINT *pTargetXY, unsigned __int16 uColor);
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68 int rand_interval(int min, int max); // idb
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69 void __fastcall intToString(int val, char *pOut);
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70
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71 //----- (0040DEDB) --------------------------------------------------------
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72 unsigned int R8G8B8_to_TargetFormat(int uColor)
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73 {
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74 return TargetColor(LOBYTE(uColor), BYTE1(uColor), BYTE2(uColor));
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75 }
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76
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77 /* 388 */
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78 #pragma pack(push, 1)
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79 struct ArcomageStartConditions
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80 {
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81 __int16 max_tower;
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82 __int16 max_resources;
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83 __int16 tower_height;
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84 __int16 wall_height;
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85 __int16 quarry_level;
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86 __int16 magic_level;
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87 __int16 zoo_level;
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88 __int16 bricks_amount;
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89 __int16 gems_amount;
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90 __int16 beasts_amount;
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91 int mastery_lvl;
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92 };
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93 #pragma pack(pop)
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94 const ArcomageStartConditions start_conditions[13] =
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95 {
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96 { 30, 100, 15, 5, 2, 2, 2, 10, 10, 10, 0},
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97 { 50, 150, 20, 5, 2, 2, 2, 5, 5, 5, 1},
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98 { 50, 150, 20, 5, 2, 2, 2, 5, 5, 5, 2},
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99 { 75, 200, 25, 10, 3, 3, 3, 5, 5, 5, 2},
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100 { 75, 200, 20, 10, 3, 3, 3, 5, 5, 5, 1},
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101 {100, 300, 30, 15, 4, 4, 4, 10, 10, 10, 1},
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102 {100, 300, 30, 15, 4, 4, 4, 10, 10, 10, 2},
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103 {150, 400, 20, 10, 5, 5, 5, 25, 25, 25, 0},
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104 {200, 500, 20, 10, 1, 1, 1, 15, 15, 15, 2},
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105 {100, 300, 20, 50, 1, 1, 5, 5, 5, 25, 0},
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106 {125, 350, 10, 20, 3, 1, 2, 15, 5, 10, 2},
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107 {125, 350, 10, 20, 3, 1, 2, 15, 5, 10, 1},
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108 {100, 300, 50, 50, 5, 3, 5, 20, 10, 20, 0}
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109 };
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110
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111 #define SIG_trpg 0x67707274
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112 #define SIG_xxxx 0x78787878
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113
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114 ArcomageGame *pArcomageGame = new ArcomageGame;
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115
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116 ArcomagePlayer am_Players[2];
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117 Acromage_st1 shown_cards[10]; //amuint_4FAA78; // weak
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118 stru272 array_4FABD0[10];
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119
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120
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121 ArcomageDeck playDeck;
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122 ArcomageDeck deckMaster;
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123
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124 char Player2Name[] = "Enemy";
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125 char Player1Name[] = "Player";
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126 char pDeckMaster[] = "Master Deck";
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127
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128 /* 267 */
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129 #pragma pack(push, 1)
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130 struct stru273
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131 {
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132 bool _40DD2F();
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133 bool Inside(RECT*pXYZW);
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134
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135 int x;
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136 int y;
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137 char curr_mouse_left;
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138 char mouse_left_state_changed;
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139 char curr_mouse_right;
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140 char mouse_right_state_changed;
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141 };
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142 #pragma pack(pop)
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143
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144
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145 #pragma pack(push, 1)
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146 struct am_2
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147 {
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148 int slot_index;
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149 int card_power;
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150 };
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151 #pragma pack(pop)
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152
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153 am_2 cards_power[10];
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154 std::array<__int16, 12> am_sounds;
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155
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156 char byte_4E185C = 1; // weak
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157 char am_byte_4E185D = 1; // weak
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158 char use_start_bonus = 1; // weak
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159
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160 int start_tower_height;
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161 int start_wall_height;
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162 int start_quarry_level;
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163 int start_magic_level;
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164 int start_zoo_level;
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165
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166
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167 int minimum_cards_at_hand = 5;
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168 int quarry_bonus = 1;
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169 int magic_bonus = 1;
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170 int zoo_bonus = 1;
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171
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172 int max_tower_height = 50;
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173 int max_resources_amount = 100 ;
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174
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175 int opponent_mastery = 1 ; // weak
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176
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177 char byte_4FAA2C; // weak
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178 char byte_4FAA2D; // weak
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179
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180 int current_player_num; // idb
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181 char need_to_discard_card; // weak
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182
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183 signed int current_card_slot_index;
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184 int played_card_id; // idb 4FABC0
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185 int uCardID; // idb 4FAA50
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186
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187 int deck_walk_index;
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188
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189 int start_bricks_amount;
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190 int start_gems_amount;
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191 int start_beasts_amount;
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192
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193 POINT amuint_4FAA3C_blt_xy;
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194 POINT am_uint_4FAA44_blt_xy;
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195 POINT amuint_4FAA54_blt_xy;
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196 POINT amuint_4FAA5C_blt_xy;
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197
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198 int dword_4FAA64; // weak
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199 int dword_4FAA68; // weak
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200
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201 int dword_4FABB8; // weak
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202
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
203 char byte_4FAA00; // weak
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
204
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
205 int amuint_4FAA34; // weak
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
206 int amuint_4FAA38; // weak
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
207 int amuint_4FAA4C; // weak
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
208
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
209 char byte_4FAA2E; // weak
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
210
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
211 int dword_4FAA70; // weak
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
212 char byte_4FAA74; // weak
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
213 char am_byte_4FAA75; // weak
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
214 char am_byte_4FAA76; // weak
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
215
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
216 int amuint_4FABC4; // weak
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
217
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
218
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
219 char byte_505880; // weak
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
220 char byte_505881; // weak
0
Ritor1
parents:
diff changeset
221
Ritor1
parents:
diff changeset
222 //----- (0040DD2F) --------------------------------------------------------
Ritor1
parents:
diff changeset
223 bool stru273::_40DD2F()
Ritor1
parents:
diff changeset
224 {
Ritor1
parents:
diff changeset
225
Ritor1
parents:
diff changeset
226 this->x = pArcomageGame->mouse_x;
Ritor1
parents:
diff changeset
227 this->y = pArcomageGame->mouse_y;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
228 this->curr_mouse_left = pArcomageGame->mouse_left;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
229 this->mouse_left_state_changed = pArcomageGame->mouse_left == pArcomageGame->prev_mouse_left;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
230 this->curr_mouse_right = pArcomageGame->mouse_right;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
231 this->mouse_right_state_changed = pArcomageGame->mouse_right == pArcomageGame->prev_mouse_right;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
232 pArcomageGame->prev_mouse_left = pArcomageGame->mouse_left;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
233 pArcomageGame->prev_mouse_right = pArcomageGame->mouse_right;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
234 return true;
0
Ritor1
parents:
diff changeset
235 }
Ritor1
parents:
diff changeset
236
Ritor1
parents:
diff changeset
237 //----- (0040DD93) --------------------------------------------------------
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
238 bool stru273::Inside(RECT*pXYZW )
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
239 {
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
240
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
241 return (x >= pXYZW->left) && (x <= pXYZW->right) &&
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
242 (y>= pXYZW->top) && (y <= pXYZW->bottom);
0
Ritor1
parents:
diff changeset
243 }
Ritor1
parents:
diff changeset
244
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
245 //----- (0040DFD1) --------------------------------------------------------
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
246 void stru272_stru0::Ctor(stru272_stru0 **a1)
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
247 {
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
248 stru272_stru0 *v2; // eax@1
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
249 v2 = (stru272_stru0 *)malloc(0x5Cu);
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
250 *a1 = v2;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
251 v2->signature = SIG_trpg;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
252 v2->position_in_sparks_arr = 0;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
253 v2->field_30 = 0.0;
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
254 v2->field_58 = 0;
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
255 v2->field_59 = 0;
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
256 }
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
257
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
258 //----- (0040DFFE) --------------------------------------------------------
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
259 int stru272_stru0::Dtor()
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
260 {
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
261
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
262 if ( this->signature == SIG_trpg )
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
263 {
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
264 this->signature = SIG_xxxx;
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
265 free(this);
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
266 return 0;
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
267 }
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
268 else
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
269 return 2;
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
270
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
271 }
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
272
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
273 //----- (0040E01A) --------------------------------------------------------
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
274 int stru272_stru0::StartFill( stru272_stru2* a2 )
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
275 {
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
276 auto a1 = this;
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
277 if ( a1->signature == SIG_trpg )
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
278 {
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
279 a1->field_4 = a2->field_20;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
280 a1->field_C = a2->effect_area.left << 16;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
281 a1->field_10 = a2->effect_area.top << 16;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
282 a1->field_14 = a2->effect_area.right << 16;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
283 a1->field_18 = a2->effect_area.bottom << 16;
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
284 a1->field_1C = a2->field_10;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
285 a1->field_20 = a2->field_14;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
286 a1->field_24 = a2->field_18;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
287 a1->field_28 = (float)(a2->field_1Cf * 65536.0);
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
288 a1->field_2C = a2->field_24f;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
289 a1->field_34 = (int)(a2->field_28f * 65536.0);
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
290 a1->field_38 = (int)(a2->field_2Cf * 65536.0);
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
291 a1->field_3C = a2->field_30;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
292 a1->field_40 = a2->field_34;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
293 a1->field_54 = a2->sparks_array;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
294 a1->field_59 = 1;
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
295
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
296 return 0;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
297 }
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
298 else
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
299 return 2;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
300 }
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
301
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
302 //----- (0040E0F5) --------------------------------------------------------
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
303 int stru272_stru0::Empty(char a2, char a3)
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
304 {
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
305 if ( signature == SIG_trpg)
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
306 {
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
307 if ( a2 )
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
308 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
309 position_in_sparks_arr = 0;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
310 field_30 = 0.0;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
311 }
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
312 if ( field_59 && a3 )
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
313 {
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
314
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
315 for (int i=0; i<field_4; ++i)
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
316 field_54[i].have_spark = 0;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
317 field_58 = 0;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
318 }
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
319 return 0;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
320 }
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
321 else
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
322 return 2;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
323 }
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
324
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
325 //----- (0040E133) --------------------------------------------------------
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
326 int stru272_stru0::DrawEffect()
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
327 {
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
328
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
329 stru272_stru0 *v1; // edi@1
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
330 int v3; // ST18_4@3
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
331 double v4; // st7@3
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
332 double v5; // st6@4
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
333 char v6; // bl@8
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
334 stru272_stru1 *v7; // esi@8
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
335 int v8; // ecx@10
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
336 signed int v9; // eax@10
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
337 int v10; // ecx@10
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
338 signed int v11; // eax@10
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
339 int v12; // ebx@12
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
340 int v13; // ST1C_4@12
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
341 int v14; // ebx@12
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
342 int v15; // ST1C_4@12
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
343 signed int v16; // edx@12
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
344 int v17; // ebx@12
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
345 int v18; // ST1C_4@12
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
346 signed int v19; // edx@12
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
347 int v20; // [sp+8h] [bp-10h]@8
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
348 int v21; // [sp+Ch] [bp-Ch]@8
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
349 float v22; // [sp+14h] [bp-4h]@3
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
350
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
351 v1 = this;
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
352 if ( this->signature != SIG_trpg )
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
353 return 2;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
354 v3 = this->position_in_sparks_arr;
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
355 v22 = this->field_30;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
356 v4 = v3;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
357 if ( v3 > 0 )
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
358 {
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
359 v5 = v22 + this->field_2C;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
360 v22 = v5;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
361 if ( v5 > v4 )
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
362 v22 = v4;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
363 }
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
364 if ( v22 >= 1.0 || this->field_58 )
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
365 {
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
366 v6 = 0;
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
367 v7 = this->field_54;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
368 v20 = this->field_28;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
369 v21 = this->field_4;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
370 while ( v7->have_spark <= 0 )
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
371 {
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
372 if ( v22 >= 1.0 )
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
373 {
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
374 v12 = v1->field_40;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
375 v13 = v1->field_3C;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
376 v7->have_spark = rand_interval(v13,v12);
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
377 v7->field_14 = (rand() % 17 - 8) << 16;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
378 v7->field_18 = (rand() % 17 - 8) << 16;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
379
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
380 v14 = v1->field_14 - 1;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
381 v15 = v1->field_C;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
382 v16 = rand_interval(v15,v14);
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
383 v7->field_C = v16;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
384 v7->spark_position.x = v16 >> 16;
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
385
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
386 v17 = v1->field_18 - 1;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
387 v18 = v1->field_10;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
388 v19 = rand_interval(v17, v18);
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
389 v7->field_10 = v19;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
390 v7->spark_position.y = v19 >> 16;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
391 --v1->position_in_sparks_arr;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
392 v22 = v22 - 1.0;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
393 goto LABEL_13;
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
394 }
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
395 LABEL_14:
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
396 ++v7;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
397 --v21;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
398 if ( !v21 )
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
399 {
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
400 v1->field_58 = v6;
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
401 v1->field_30 = v22;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
402 return 0;
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
403 }
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
404 }
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
405 v8 = v7->field_14;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
406 --v7->have_spark;
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
407 v9 = v8 + v7->field_C;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
408
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
409 v10 = v20 + v7->field_18;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
410 v7->field_C = v9;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
411 v7->spark_position.x = v9 >> 16;
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
412
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
413 v11 = v10 + v7->field_10;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
414 v7->field_18 = v10;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
415 v7->field_10 = v11;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
416 v7->spark_position.y = v11 >> 16;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
417 LABEL_13:
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
418 v6 = 1;
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
419 goto LABEL_14;
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
420 }
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
421 return 0;
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
422 }
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
423
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
424 //----- (0040E2A7) --------------------------------------------------------
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
425 int stru272_stru0::_40E2A7()
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
426 {
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
427
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
428 if (signature == SIG_trpg )
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
429 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
430 if ( position_in_sparks_arr <= 0 )
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
431 return field_58 != 0 ? 2 : 0;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
432 else
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
433 return 1;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
434 }
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
435 else
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
436 return 3;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
437 }
0
Ritor1
parents:
diff changeset
438
Ritor1
parents:
diff changeset
439
Ritor1
parents:
diff changeset
440 //----- (0040DFAF) --------------------------------------------------------
Ritor1
parents:
diff changeset
441 void ArcomageGame::OnMouseClick(char right_left, bool bDown)
Ritor1
parents:
diff changeset
442 {
Ritor1
parents:
diff changeset
443 if ( right_left )
Ritor1
parents:
diff changeset
444 pArcomageGame->mouse_right = bDown;
Ritor1
parents:
diff changeset
445 else
Ritor1
parents:
diff changeset
446 pArcomageGame->mouse_left = bDown;
Ritor1
parents:
diff changeset
447 }
Ritor1
parents:
diff changeset
448
Ritor1
parents:
diff changeset
449 //----- (0040DFC1) --------------------------------------------------------
Ritor1
parents:
diff changeset
450 void ArcomageGame::OnMouseMove(POINT *pXY)
Ritor1
parents:
diff changeset
451 {
Ritor1
parents:
diff changeset
452 pArcomageGame->mouse_x = pXY->x;
Ritor1
parents:
diff changeset
453 pArcomageGame->mouse_y = pXY->y;
Ritor1
parents:
diff changeset
454 }
Ritor1
parents:
diff changeset
455
Ritor1
parents:
diff changeset
456
Ritor1
parents:
diff changeset
457 //----- (0040DF47) --------------------------------------------------------
Ritor1
parents:
diff changeset
458 void DoBlt_Copy(unsigned __int16 *pPixels)
Ritor1
parents:
diff changeset
459 {
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
460 RECT pSrcRect;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
461 POINT pTargetPoint; // [sp+1Ch] [bp-8h]@1
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
462
0
Ritor1
parents:
diff changeset
463 pRenderer->Present();
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
464
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
465 pTargetPoint.x = 0;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
466 pTargetPoint.y = 0;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
467
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
468 pSrcRect.left = 0;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
469 pSrcRect.top = 0;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
470 pSrcRect.right = 640;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
471 pSrcRect.bottom = 480;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
472
0
Ritor1
parents:
diff changeset
473 pRenderer->BeginScene();
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
474 pArcomageGame->pBlit_Copy_pixels = pPixels;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
475 Blt_Copy(&pSrcRect, &pTargetPoint, 2);
0
Ritor1
parents:
diff changeset
476 pRenderer->EndScene();
Ritor1
parents:
diff changeset
477 pArcomageGame->pBlit_Copy_pixels = 0;
Ritor1
parents:
diff changeset
478 }
Ritor1
parents:
diff changeset
479
Ritor1
parents:
diff changeset
480 //----- (0040DDC9) --------------------------------------------------------
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
481 void ArcomageGame::PlaySound( unsigned int event_id )
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
482 {
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
483 SoundID play_sound_id; // eax@10
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
484
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
485 switch ( event_id )
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
486 {
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
487 case 40:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
488 case 43:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
489 case 46:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
490 play_sound_id = SOUND_Arcomage_LoseResources;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
491 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
492 case 39:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
493 case 41:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
494 case 42:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
495 case 44:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
496 case 45:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
497 case 47:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
498 play_sound_id = SOUND_Arcomage_AddResources;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
499 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
500 case 0:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
501 case 12:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
502 case 14:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
503 case 15:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
504 case 16:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
505 case 48:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
506 case 50:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
507 case 53:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
508 play_sound_id = SOUND_Arcomage_TowerWallDamage;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
509 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
510 case 21:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
511 case 22:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
512 case 23:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
513 play_sound_id = SOUND_Arcomage_DrawCard;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
514 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
515 case 56:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
516 play_sound_id = SOUND_Arcomage_124;
0
Ritor1
parents:
diff changeset
517 break;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
518 case 31:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
519 case 34:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
520 case 37:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
521 play_sound_id = SOUND_Arcomage_ProductionDamage;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
522 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
523 case 1:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
524 case 30:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
525 case 32:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
526 case 33:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
527 case 35:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
528 case 36:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
529 case 38:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
530 play_sound_id = SOUND_Arcomage_ProductionUpgrade;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
531 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
532 case 20:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
533 play_sound_id = SOUND_Arcomage_127;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
534 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
535 case 3:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
536 play_sound_id = SOUND_Arcomage_128;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
537 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
538 case 52:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
539 case 54:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
540 play_sound_id = SOUND_Arcomage_TowerUpgrade;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
541 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
542 case 10:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
543 case 11:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
544 case 13:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
545 play_sound_id = SOUND_Arcomage_130;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
546 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
547 case 55u:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
548 play_sound_id = SOUND_Arcomage_131;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
549 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
550 case 49:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
551 case 51:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
552 play_sound_id = SOUND_Arcomage_WallUpgrade;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
553 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
554 default:
0
Ritor1
parents:
diff changeset
555 return;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
556 }
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
557 pAudioPlayer->PlaySound(play_sound_id, 0, 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
558 }
Ritor1
parents:
diff changeset
559
Ritor1
parents:
diff changeset
560 //----- (0040DC2D) --------------------------------------------------------
Ritor1
parents:
diff changeset
561 bool ArcomageGame::MsgLoop(int a1, ArcomageGame_stru1 *a2)
Ritor1
parents:
diff changeset
562 {
Ritor1
parents:
diff changeset
563 void *v2; // ebp@1
Ritor1
parents:
diff changeset
564 BOOL v3; // eax@1
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
565 //int v4; // edx@6
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
566 //int v5; // edx@6
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
567 //int v6; // eax@6
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
568 //int v7; // edx@7
0
Ritor1
parents:
diff changeset
569
Ritor1
parents:
diff changeset
570 v2 = a2;
Ritor1
parents:
diff changeset
571 pArcomageGame->field_0 = 0;
Ritor1
parents:
diff changeset
572 pArcomageGame->stru1.field_0 = 0;
Ritor1
parents:
diff changeset
573 v3 = PeekMessageA(&pArcomageGame->msg, 0, 0, 0, PM_REMOVE);
Ritor1
parents:
diff changeset
574 if ( pArcomageGame->msg.message == WM_QUIT )
Ritor1
parents:
diff changeset
575 Game_DeinitializeAndTerminate(0);
Ritor1
parents:
diff changeset
576 if ( v3 > 0 )
Ritor1
parents:
diff changeset
577 {
Ritor1
parents:
diff changeset
578 TranslateMessage(&pArcomageGame->msg);
Ritor1
parents:
diff changeset
579 DispatchMessageA(&pArcomageGame->msg);
Ritor1
parents:
diff changeset
580 }
1038
39f42990698f Cleanings
Nomad
parents: 1033
diff changeset
581 /*if (pAsyncMouse)
0
Ritor1
parents:
diff changeset
582 {
Ritor1
parents:
diff changeset
583 EnterCriticalSection(&pGame->pThreadWardInstance->csAsyncMouse);
Ritor1
parents:
diff changeset
584 v4 = *((unsigned int *)pAsyncMouse + 7);
Ritor1
parents:
diff changeset
585 pArcomageGame->mouse_x = *((unsigned int *)pAsyncMouse + 6);
Ritor1
parents:
diff changeset
586 pArcomageGame->mouse_y = v4;
Ritor1
parents:
diff changeset
587 v5 = *((unsigned int *)pAsyncMouse + 27);
Ritor1
parents:
diff changeset
588 v6 = *(unsigned int *)v5;
Ritor1
parents:
diff changeset
589 if ( *(unsigned int *)v5 != v5 )
Ritor1
parents:
diff changeset
590 {
Ritor1
parents:
diff changeset
591 do
Ritor1
parents:
diff changeset
592 {
Ritor1
parents:
diff changeset
593 v7 = *(unsigned int *)(v6 + 20);
Ritor1
parents:
diff changeset
594 if ( v7 & 1 )
Ritor1
parents:
diff changeset
595 {
Ritor1
parents:
diff changeset
596 pArcomageGame->stru1.field_0 = 7;
Ritor1
parents:
diff changeset
597 }
Ritor1
parents:
diff changeset
598 else
Ritor1
parents:
diff changeset
599 {
Ritor1
parents:
diff changeset
600 if ( v7 & 2 )
Ritor1
parents:
diff changeset
601 pArcomageGame->stru1.field_0 = 8;
Ritor1
parents:
diff changeset
602 }
Ritor1
parents:
diff changeset
603 v6 = *(unsigned int *)v6;
Ritor1
parents:
diff changeset
604 }
Ritor1
parents:
diff changeset
605 while ( v6 != *((unsigned int *)pAsyncMouse + 27) );
Ritor1
parents:
diff changeset
606 }
Ritor1
parents:
diff changeset
607 pAsyncMouse->_46B944();
Ritor1
parents:
diff changeset
608 if ( !*((unsigned char *)pAsyncMouse + 90) )
Ritor1
parents:
diff changeset
609 pArcomageGame->field_F6 = 1;
Ritor1
parents:
diff changeset
610 LeaveCriticalSection(&pGame->pThreadWardInstance->csAsyncMouse);
1038
39f42990698f Cleanings
Nomad
parents: 1033
diff changeset
611 }*/
0
Ritor1
parents:
diff changeset
612 memcpy(v2, &pArcomageGame->stru1, 0xCu);
Ritor1
parents:
diff changeset
613 return pArcomageGame->stru1.field_0 != 0;
Ritor1
parents:
diff changeset
614 }
Ritor1
parents:
diff changeset
615
Ritor1
parents:
diff changeset
616
Ritor1
parents:
diff changeset
617 //----- (0040D7D5) --------------------------------------------------------
Ritor1
parents:
diff changeset
618 void am_BeginScene(unsigned __int16 *pPcxPixels, int a2, int a3)
Ritor1
parents:
diff changeset
619 {
Ritor1
parents:
diff changeset
620 pRenderer->BeginScene();
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
621 pArcomageGame->pBlit_Copy_pixels = pPcxPixels;
0
Ritor1
parents:
diff changeset
622 }
Ritor1
parents:
diff changeset
623
Ritor1
parents:
diff changeset
624 //----- (0040D7EC) --------------------------------------------------------
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
625 void __fastcall Blt_Chroma(RECT *pSrcRect, POINT *pTargetPoint, int a3, int blend_mode)
0
Ritor1
parents:
diff changeset
626 {
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
627
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
628 unsigned __int16 *pSrc; // eax@2
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
629 unsigned __int16 *dest_surf_pos; // edi@3
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
630 int uSrcTotalWidth; // ecx@4
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
631 unsigned int v10; // esi@9
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
632 int v21; // [sp+Ch] [bp-18h]@8
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
633 unsigned __int16 *src_surf_pos; // [sp+10h] [bp-14h]@9
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
634 __int32 src_width; // [sp+14h] [bp-10h]@3
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
635 __int32 src_height; // [sp+18h] [bp-Ch]@3
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
636 int uSrcPitch; // [sp+1Ch] [bp-8h]@5
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
637
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
638
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
639 if ( !pRenderer->uNumSceneBegins )
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
640 return;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
641 if ( !pArcomageGame->pBlit_Copy_pixels )
0
Ritor1
parents:
diff changeset
642 return;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
643
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
644 dest_surf_pos = &pRenderer->pTargetSurface[pTargetPoint->x + pTargetPoint->y * pRenderer->uTargetSurfacePitch];
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
645 src_width = pSrcRect->right - pSrcRect->left;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
646 src_height = pSrcRect->bottom - pSrcRect->top;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
647
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
648 if ( pArcomageGame->pBlit_Copy_pixels == pArcomageGame->pBackgroundPixels )
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
649 uSrcTotalWidth = pArcomageGame->pGameBackground.uWidth;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
650 else if ( pArcomageGame->pBlit_Copy_pixels == pArcomageGame->pSpritesPixels )
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
651 uSrcTotalWidth = pArcomageGame->pSprites.uWidth;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
652
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
653 //v20 = 157;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
654 //v19 = "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\am_nw.cpp";
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
655 //v21 = &v18;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
656 //std__string_char_40E2C8(&v18, "Problem in Blit_Chroma", &a3a);
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
657 //466D09_xcpt_string(&v21, v18, v19, v20);
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
658 //pSrc = pArcomageGame.pBlit_Copy_pixels;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
659 //LABEL_9:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
660 pSrc = pArcomageGame->pBlit_Copy_pixels;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
661 uSrcPitch = uSrcTotalWidth;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
662
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
663 src_surf_pos = &pSrc[pSrcRect->left + uSrcPitch * pSrcRect->top];
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
664 v10 = 0xFFu >> (8 - (unsigned __int8)pRenderer->uTargetBBits);
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
665 v21 = (pRenderer->uTargetGBits != 6 ? 0x31EF : 0x7BEF);
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
666
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
667
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
668 if ( blend_mode == 2 )
0
Ritor1
parents:
diff changeset
669 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
670 uSrcPitch = (uSrcPitch - src_width);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
671 for (int i=0; i< src_height; ++i)
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
672 {
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
673 for (int j=0; j< src_width; ++j)
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
674 {
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
675 if ( *src_surf_pos != v10 )
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
676 *dest_surf_pos = *src_surf_pos;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
677 ++dest_surf_pos;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
678 ++src_surf_pos;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
679 }
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
680 src_surf_pos+=uSrcPitch;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
681 dest_surf_pos += pRenderer->uTargetSurfacePitch - src_width;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
682 }
0
Ritor1
parents:
diff changeset
683 }
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
684 else
0
Ritor1
parents:
diff changeset
685 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
686 uSrcPitch = (uSrcPitch - src_width);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
687 for (int i=0; i< src_height; ++i)
0
Ritor1
parents:
diff changeset
688 {
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
689 for (int j=0; j< src_width; ++j)
0
Ritor1
parents:
diff changeset
690 {
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
691 if ( *src_surf_pos != v10 )
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
692 *dest_surf_pos = (v21 & (*dest_surf_pos >> 1)) + (v21 & (*src_surf_pos >> 1));
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
693 ++dest_surf_pos;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
694 ++src_surf_pos;
0
Ritor1
parents:
diff changeset
695 }
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
696 src_surf_pos+=uSrcPitch;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
697 dest_surf_pos += pRenderer->uTargetSurfacePitch - src_width;
0
Ritor1
parents:
diff changeset
698 }
Ritor1
parents:
diff changeset
699 }
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
700
0
Ritor1
parents:
diff changeset
701 }
Ritor1
parents:
diff changeset
702
Ritor1
parents:
diff changeset
703 //----- (0040D9B1) --------------------------------------------------------
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
704 void Blt_Copy( RECT *pSrcRect, POINT *pTargetPoint, int blend_mode )
0
Ritor1
parents:
diff changeset
705 {
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
706
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
707 unsigned __int16 *pSrc; // eax@2
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
708 unsigned __int16 *dest_surf_pos; // edi@3
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
709 int uSrcTotalWidth; // ecx@4
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
710 int v21; // [sp+Ch] [bp-18h]@8
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
711 unsigned __int16 *src_surf_pos; // [sp+10h] [bp-14h]@9
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
712 __int32 src_width; // [sp+14h] [bp-10h]@3
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
713 __int32 src_height; // [sp+18h] [bp-Ch]@3
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
714 int uSrcPitch; // [sp+1Ch] [bp-8h]@5
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
715
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
716 if ( !pRenderer->uNumSceneBegins )
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
717 return;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
718 if ( !pArcomageGame->pBlit_Copy_pixels )
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
719 return;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
720
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
721 dest_surf_pos = &pRenderer->pTargetSurface[pTargetPoint->x + pTargetPoint->y * pRenderer->uTargetSurfacePitch];
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
722 src_width = pSrcRect->right - pSrcRect->left;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
723 src_height = pSrcRect->bottom - pSrcRect->top;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
724
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
725 if ( pArcomageGame->pBlit_Copy_pixels == pArcomageGame->pBackgroundPixels )
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
726 uSrcTotalWidth = pArcomageGame->pGameBackground.uWidth;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
727 else if ( pArcomageGame->pBlit_Copy_pixels == pArcomageGame->pSpritesPixels )
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
728 uSrcTotalWidth = pArcomageGame->pSprites.uWidth;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
729
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
730 //v20 = 157;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
731 //v19 = "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\am_nw.cpp";
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
732 //v21 = &v18;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
733 //std__string_char_40E2C8(&v18, "Problem in Blit_Chroma", &a3a);
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
734 //466D09_xcpt_string(&v21, v18, v19, v20);
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
735 //pSrc = pArcomageGame.pBlit_Copy_pixels;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
736 //LABEL_9:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
737 pSrc = pArcomageGame->pBlit_Copy_pixels;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
738 uSrcPitch = uSrcTotalWidth;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
739
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
740 src_surf_pos = &pSrc[pSrcRect->left + uSrcPitch * pSrcRect->top];
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
741 v21 = (pRenderer->uTargetGBits != 6 ? 0x31EF : 0x7BEF);
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
742
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
743 if ( blend_mode == 2 )
0
Ritor1
parents:
diff changeset
744 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
745 uSrcPitch = (uSrcPitch - src_width);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
746 for (int i=0; i< src_height; ++i)
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
747 {
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
748 for (int j=0; j< src_width; ++j)
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
749 {
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
750 *dest_surf_pos = *src_surf_pos;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
751 ++dest_surf_pos;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
752 ++src_surf_pos;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
753 }
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
754 src_surf_pos+=uSrcPitch;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
755 dest_surf_pos += pRenderer->uTargetSurfacePitch - src_width;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
756 }
0
Ritor1
parents:
diff changeset
757 }
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
758 else
0
Ritor1
parents:
diff changeset
759 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
760 uSrcPitch = (uSrcPitch - src_width);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
761 for (int i=0; i< src_height; ++i)
0
Ritor1
parents:
diff changeset
762 {
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
763 for (int j=0; j< src_width; ++j)
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
764 {
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
765 *dest_surf_pos = (v21 & (*dest_surf_pos >> 1)) + (v21 & (*src_surf_pos >> 1));
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
766 ++dest_surf_pos;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
767 ++src_surf_pos;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
768 }
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
769 src_surf_pos+=uSrcPitch;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
770 dest_surf_pos += pRenderer->uTargetSurfacePitch - src_width;
0
Ritor1
parents:
diff changeset
771 }
Ritor1
parents:
diff changeset
772 }
Ritor1
parents:
diff changeset
773 }
Ritor1
parents:
diff changeset
774
Ritor1
parents:
diff changeset
775 //----- (0040DB10) --------------------------------------------------------
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
776 void am_EndScene()
0
Ritor1
parents:
diff changeset
777 {
Ritor1
parents:
diff changeset
778 pRenderer->EndScene();
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
779 pArcomageGame->pBlit_Copy_pixels = NULL;
0
Ritor1
parents:
diff changeset
780 }
Ritor1
parents:
diff changeset
781
Ritor1
parents:
diff changeset
782 //----- (0040D7B7) --------------------------------------------------------
Ritor1
parents:
diff changeset
783 bool ArcomageGame::LoadSprites()
Ritor1
parents:
diff changeset
784 {
Ritor1
parents:
diff changeset
785 pArcomageGame->pSprites.Load("sprites.pcx", 2);
Ritor1
parents:
diff changeset
786 pArcomageGame->pSpritesPixels = pArcomageGame->pSprites.pPixels;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
787 return true;
0
Ritor1
parents:
diff changeset
788 }
Ritor1
parents:
diff changeset
789
Ritor1
parents:
diff changeset
790 //----- (0040D799) --------------------------------------------------------
Ritor1
parents:
diff changeset
791 bool ArcomageGame::LoadBackground()
Ritor1
parents:
diff changeset
792 {
Ritor1
parents:
diff changeset
793 pArcomageGame->pGameBackground.Load("layout.pcx", 2);
Ritor1
parents:
diff changeset
794 pArcomageGame->pBackgroundPixels = pArcomageGame->pGameBackground.pPixels;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
795 return true;
0
Ritor1
parents:
diff changeset
796 }
Ritor1
parents:
diff changeset
797
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
798 int CalculateCardPower(ArcomagePlayer* player, ArcomagePlayer* enemy, ArcomageCard* pCard, int mastery)
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
799 {
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
800 enum V_INDX{
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
801 P_TOWER_M10,
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
802 P_WALL_M10,
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
803 E_TOWER,
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
804 E_WALL,
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
805 E_BUILDINGS,
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
806 E_QUARRY,
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
807 E_MAGIC,
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
808 E_ZOO,
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
809 E_RES,
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
810 V_INDEX_MAX
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
811 };
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
812
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
813 const int mastery_coeff[V_INDEX_MAX][2]= {{10, 5}, //P_TOWER_M10
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
814 {2, 1}, //P_WALL_M10
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
815 {1, 10}, //E_TOWER
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
816 {1, 3}, //E_WALL
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
817 {1, 7}, //E_BUILDINGS
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
818 {1, 5}, //E_QUARRY
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
819 {1, 40}, //E_MAGIC
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
820 {1, 40}, //E_ZOO
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
821 {1, 2} //E_RES
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
822 };
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
823 int card_power= 0;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
824 int element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
825
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
826
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
827 if ( pCard->to_player_tower == 99 || pCard->to_pl_enm_tower == 99||
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
828 pCard->to_player_tower2 == 99 || pCard->to_pl_enm_tower2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
829 element_power = enemy->tower_height - player->tower_height;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
830 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
831 element_power = pCard->to_player_tower + pCard->to_pl_enm_tower + pCard->to_player_tower2 + pCard->to_pl_enm_tower2;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
832
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
833 if ( player->tower_height >= 10 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
834 card_power += mastery_coeff[P_TOWER_M10][mastery]*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
835 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
836 card_power += 20*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
837
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
838
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
839 if ( pCard->to_player_wall == 99 || pCard->to_pl_enm_wall == 99 ||
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
840 pCard->to_player_wall2 == 99 || pCard->to_pl_enm_wall2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
841 element_power = enemy->wall_height - player->wall_height;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
842 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
843 element_power = pCard->to_player_wall + pCard->to_pl_enm_wall +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
844 pCard->to_player_wall2 + pCard->to_pl_enm_wall2;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
845 if ( player->wall_height >= 10 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
846 card_power += mastery_coeff[P_WALL_M10][mastery]*element_power; //1
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
847 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
848 card_power += 5*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
849
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
850
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
851 card_power += 7 * (pCard->to_player_buildings + pCard->to_pl_enm_buildings +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
852 pCard->to_player_buildings2 + pCard->to_pl_enm_buildings2);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
853
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
854 if ( pCard->to_player_quarry_lvl == 99 || pCard->to_pl_enm_quarry_lvl == 99 ||
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
855 pCard->to_player_quarry_lvl2 == 99 || pCard->to_pl_enm_quarry_lvl2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
856 element_power = enemy->quarry_level - player->quarry_level;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
857 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
858 element_power = pCard->to_player_quarry_lvl + pCard->to_pl_enm_quarry_lvl +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
859 pCard->to_player_quarry_lvl2 + pCard->to_pl_enm_quarry_lvl;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
860
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
861 card_power += 40 * element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
862
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
863 if ( pCard->to_player_magic_lvl == 99 || pCard->to_pl_enm_magic_lvl == 99 ||
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
864 pCard->to_player_magic_lvl2 == 99 || pCard->to_pl_enm_magic_lvl2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
865 element_power = enemy->magic_level - player->magic_level;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
866 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
867 element_power = pCard->to_player_magic_lvl + pCard->to_pl_enm_magic_lvl +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
868 pCard->to_player_magic_lvl2 + pCard->to_pl_enm_magic_lvl2;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
869 card_power += 40 *element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
870
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
871 if ( pCard->to_player_zoo_lvl == 99 || pCard->to_pl_enm_zoo_lvl == 99 ||
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
872 pCard->to_player_zoo_lvl2 == 99 || pCard->to_pl_enm_zoo_lvl2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
873 element_power = enemy->zoo_level - player->zoo_level;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
874 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
875 element_power = pCard->to_player_zoo_lvl + pCard->to_pl_enm_zoo_lvl +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
876 pCard->to_player_zoo_lvl2 + pCard->to_pl_enm_zoo_lvl2;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
877 card_power += 40 *element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
878
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
879 if ( pCard->to_player_bricks == 99 || pCard->to_pl_enm_bricks == 99 ||
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
880 pCard->to_player_bricks2 == 99 || pCard->to_pl_enm_bricks2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
881 element_power = enemy->resource_bricks - player->resource_bricks;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
882 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
883 element_power = pCard->to_player_bricks + pCard->to_pl_enm_bricks +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
884 pCard->to_player_bricks2 + pCard->to_pl_enm_bricks2;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
885 card_power += 2 *element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
886
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
887
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
888 if ( pCard->to_player_gems == 99 || pCard->to_pl_enm_gems == 99 ||
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
889 pCard->to_player_gems2 == 99 || pCard->to_pl_enm_gems2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
890 element_power = enemy->resource_gems - player->resource_gems;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
891 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
892 element_power = pCard->to_player_gems + pCard->to_pl_enm_gems +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
893 pCard->to_player_gems2 + pCard->to_pl_enm_gems2;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
894 card_power += 2 *element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
895
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
896 if ( pCard->to_player_beasts == 99 || pCard->to_pl_enm_beasts == 99 ||
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
897 pCard->to_player_beasts2 == 99 || pCard->to_pl_enm_beasts2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
898 element_power = enemy->resource_beasts - player->resource_beasts;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
899 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
900 element_power = pCard->to_player_beasts + pCard->to_pl_enm_beasts +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
901 pCard->to_player_beasts2 + pCard->to_pl_enm_beasts2;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
902 card_power += 2 *element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
903
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
904 if ( pCard->to_enemy_tower == 99 || pCard->to_enemy_tower2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
905 element_power = player->tower_height - enemy->tower_height;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
906 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
907 element_power = -(pCard->to_enemy_tower + pCard->to_enemy_tower2);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
908 card_power += mastery_coeff[E_TOWER][mastery]*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
909
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
910 if ( pCard->to_enemy_wall == 99 || pCard->to_enemy_wall2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
911 element_power = player->wall_height - enemy->wall_height;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
912 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
913 element_power = -(pCard->to_enemy_wall + pCard->to_enemy_wall2);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
914 card_power += mastery_coeff[E_WALL][mastery]*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
915
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
916 card_power -= mastery_coeff[E_BUILDINGS][mastery]*(pCard->to_enemy_buildings + pCard->to_enemy_buildings2);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
917
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
918 if ( pCard->to_enemy_quarry_lvl == 99 || pCard->to_enemy_quarry_lvl2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
919 element_power = player->quarry_level - enemy->quarry_level; //5
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
920 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
921 element_power = -(pCard->to_enemy_quarry_lvl + pCard->to_enemy_quarry_lvl2); //5
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
922 card_power += mastery_coeff[E_QUARRY][mastery]*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
923
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
924 if ( pCard->to_enemy_magic_lvl == 99 || pCard->to_enemy_magic_lvl2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
925 element_power = player->magic_level - enemy->magic_level; //40
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
926 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
927 element_power = -(pCard->to_enemy_magic_lvl + pCard->to_enemy_magic_lvl2);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
928 card_power += mastery_coeff[E_MAGIC][mastery]*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
929
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
930 if ( pCard->to_enemy_zoo_lvl == 99 || pCard->to_enemy_zoo_lvl2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
931 element_power = player->zoo_level - enemy->zoo_level; //40
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
932 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
933 element_power = -(pCard->to_enemy_zoo_lvl + pCard->to_enemy_zoo_lvl2);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
934 card_power += mastery_coeff[E_ZOO][mastery]*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
935
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
936 if ( pCard->to_enemy_bricks == 99 || pCard->to_enemy_bricks2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
937 element_power = player->resource_bricks - enemy->resource_bricks; //2
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
938 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
939 element_power = -(pCard->to_enemy_bricks + pCard->to_enemy_bricks2);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
940 card_power += mastery_coeff[E_RES][mastery]*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
941
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
942 if ( pCard->to_enemy_gems == 99 || pCard->to_enemy_gems2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
943 element_power = player->resource_gems - enemy->resource_gems; //2
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
944 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
945 element_power = -(pCard->to_enemy_gems + pCard->to_enemy_gems2);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
946 card_power += mastery_coeff[E_RES][mastery]*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
947
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
948 if ( pCard->to_enemy_beasts == 99 || pCard->to_enemy_beasts2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
949 element_power = player->resource_beasts - enemy->resource_beasts; //2
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
950 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
951 element_power = -(pCard->to_enemy_beasts + pCard->to_enemy_beasts2);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
952 card_power += mastery_coeff[E_RES][mastery]*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
953
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
954 if ( pCard->field_30 || pCard->field_4D )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
955 card_power *= 10;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
956
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
957 if ( pCard->field_24 == 1 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
958 element_power = player->resource_bricks - pCard->needed_bricks;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
959 else if ( pCard->field_24 == 2 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
960 element_power = player->resource_gems - pCard->needed_gems;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
961 else if (pCard->field_24 == 3)
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
962 element_power = player->resource_beasts - pCard->needed_beasts;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
963 if ( element_power > 3 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
964 element_power = 3;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
965 card_power += 5 * element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
966
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
967 if ( enemy->tower_height <= pCard->to_enemy_tower2 + pCard->to_enemy_tower )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
968 card_power += 9999;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
969
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
970 if (pCard->to_enemy_tower2 + pCard->to_enemy_tower +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
971 pCard->to_enemy_wall + pCard->to_enemy_wall2 +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
972 pCard->to_enemy_buildings + pCard->to_enemy_buildings2 >= enemy->wall_height + enemy->tower_height)
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
973 card_power += 9999;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
974
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
975 if ( (pCard->to_player_tower2 + pCard->to_pl_enm_tower2 +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
976 pCard->to_player_tower + pCard->to_pl_enm_tower + player->tower_height) >= max_tower_height )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
977 card_power += 9999;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
978
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
979 return card_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
980 }
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
981
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
982
0
Ritor1
parents:
diff changeset
983 //----- (00408BB4) --------------------------------------------------------
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
984 bool OpponentsAITurn(int player_num)
0
Ritor1
parents:
diff changeset
985 {
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
986
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
987 char result; // al@3
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
988 signed int v2; // ebx@8
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
989 int v3; // esi@8
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
990 int all_player_cards_count; // eax@9
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
991 int random_card_slot; // edi@9
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
992 int v6; // eax@11
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
993 signed int v7; // eax@11
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
994 int v8; // ebx@5
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
995 int v9; // eax@5
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
996 int v10; // ecx@18
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
997 int v11; // eax@20
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
998 ArcomageCard *v12; // ecx@20
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
999 char v13; // dl@20
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1000 char v14; // dl@24
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1001 int v15; // edx@25
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1002 int v16; // edx@27
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1003 char v17; // dl@31
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1004 int v18; // edx@32
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1005 char v19; // dl@35
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1006 char v20; // dl@39
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1007 int v21; // edx@40
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1008 char v22; // dl@45
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1009 int v23; // edx@46
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1010 char v24; // dl@52
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1011 int v25; // edx@53
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1012 char v26; // dl@58
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1013 int v27; // edx@59
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1014 char v28; // dl@64
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1015 int v29; // edx@65
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1016 char v30; // dl@70
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1017 int v31; // edx@71
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1018 char v32; // dl@76
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1019 int v33; // edx@77
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1020 char v34; // dl@82
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1021 int v35; // edx@83
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1022 char v36; // dl@86
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1023 char v37; // dl@90
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1024 int v38; // edi@93
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1025 char v39; // dl@93
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1026 int v40; // esi@93
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1027 char v41; // bl@94
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1028 char v42; // dl@98
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1029 char v43; // dl@102
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1030 char v44; // dl@106
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1031 char v45; // dl@110
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1032 char v46; // dl@114
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1033 ArcomagePlayer *v47; // ebx@115
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1034 ArcomagePlayer *v48; // edx@115
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1035 int v49; // esi@123
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1036 int v50; // edx@123
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1037 int v51; // edx@126
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1038 int v52; // esi@129
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1039 int v53; // edi@137
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1040 int j; // esi@137
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1041 am_2 *v55; // eax@139
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1042 int v56; // ecx@141
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1043 int v57; // edx@141
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1044 int v58; // ebx@141
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1045 int v59; // eax@144
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1046 int v60; // esi@145
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1047 int v61; // ebx@4
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1048 int v62; // eax@4
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1049 int v63; // ecx@167
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1050 int v64; // eax@169
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1051 ArcomageCard *pCard; // ecx@169
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1052 char v66; // dl@169
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1053 char v67; // dl@173
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1054 int v68; // edx@174
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1055 int v69; // edx@176
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1056 char v70; // dl@180
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1057 char v71; // dl@183
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1058 char v72; // dl@187
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1059 int v73; // edx@188
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1060 char v74; // dl@193
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1061 char v75; // dl@199
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1062 int v76; // edx@200
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1063 char v77; // dl@205
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1064 int v78; // edx@206
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1065 char v79; // dl@211
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1066 int v80; // edx@212
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1067 char v81; // dl@217
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1068 int v82; // edx@218
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1069 char v83; // dl@223
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1070 int v84; // edx@224
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1071 char v85; // dl@229
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1072 int v86; // edx@230
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1073 char v87; // dl@233
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1074 int v88; // edx@234
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1075 char v89; // dl@237
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1076 int v90; // edx@238
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1077 int v91; // esi@240
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1078 char v92; // dl@240
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1079 int v93; // esi@240
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1080 char v94; // bl@241
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1081 int v95; // edx@243
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1082 int v96; // edi@244
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1083 char v97; // dl@245
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1084 int v98; // edx@246
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1085 char v99; // dl@249
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1086 int v100; // edx@250
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1087 char v101; // dl@253
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1088 int v102; // edx@254
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1089 char v103; // dl@257
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1090 int v104; // edx@258
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1091 char v105; // dl@261
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1092 ArcomagePlayer *v106; // ebx@262
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1093 ArcomagePlayer *v107; // edx@262
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1094 int v108; // esi@270
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1095 int v109; // edx@270
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1096 int v110; // edx@273
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1097 int v111; // esi@276
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1098 int v112; // edi@284
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1099 // int j; // esi@284
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1100 am_2 *v114; // eax@286
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1101 int v115; // ecx@288
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1102 int v116; // edx@288
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1103 int v117; // ebx@288
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1104 int v118; // eax@291
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1105 int v119; // esi@292
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1106 int v120; // [sp-28h] [bp-28h]@129
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1107 int v121; // [sp-28h] [bp-28h]@276
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1108 int k; // [sp-24h] [bp-24h]@18
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1109 int i; // [sp-24h] [bp-24h]@167
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1110 int v124; // [sp-20h] [bp-20h]@5
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1111 int v125; // [sp-20h] [bp-20h]@4
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1112 int v126; // [sp-1Ch] [bp-1Ch]@17
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1113 int v127; // [sp-1Ch] [bp-1Ch]@139
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1114 int v128; // [sp-1Ch] [bp-1Ch]@166
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1115 int v129; // [sp-1Ch] [bp-1Ch]@286
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1116 int v130; // [sp-18h] [bp-18h]@5
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1117 int cards_count; // [sp-18h] [bp-18h]@4
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1118 int v132; // [sp-14h] [bp-14h]@0
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1119 int v133; // [sp-14h] [bp-14h]@93
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1120 int v134; // [sp-14h] [bp-14h]@129
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1121 int v135; // [sp-14h] [bp-14h]@240
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1122 int v136; // [sp-14h] [bp-14h]@276
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1123 ArcomagePlayer *enemy; // [sp-10h] [bp-10h]@5
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1124 ArcomagePlayer *enemy1; // [sp-10h] [bp-10h]@4
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1125 ArcomagePlayer *player; // [sp-Ch] [bp-Ch]@5
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1126 ArcomagePlayer *player1; // [sp-Ch] [bp-Ch]@4
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1127 char v141; // [sp-8h] [bp-8h]@35
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1128 char v142; // [sp-8h] [bp-8h]@183
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1129 char v143; // [sp-5h] [bp-5h]@20
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1130 char v144; // [sp-5h] [bp-5h]@169
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1131
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1132 byte_4FAA00 = 1;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1133 if ( opponent_mastery == 0)
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1134 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1135 if ( need_to_discard_card==0 ) //am_byte_4FAA77
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1136 {
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1137 for(int i = 0; i<10 ; ++i )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1138 {
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1139 all_player_cards_count = GetPlayerHandCardCount(player_num);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1140 random_card_slot = rand_interval(0, all_player_cards_count - 1);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1141 if ( CanCardBePlayed(player_num, random_card_slot) )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1142 return PlayCard(player_num, random_card_slot);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1143 }
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1144 }
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1145 all_player_cards_count = GetPlayerHandCardCount(player_num);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1146 random_card_slot= rand_interval(0, all_player_cards_count - 1);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1147 return DiscardCard(player_num, random_card_slot);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1148 }
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1149 else if (( opponent_mastery == 1 )|| ( opponent_mastery == 2 ))
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1150 {
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1151 player = &am_Players[player_num];
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1152 enemy = &am_Players[(player_num + 1) % 2];
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1153 all_player_cards_count = GetPlayerHandCardCount(player_num);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1154 for(int i = 0; i<10 ; ++i )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1155 {
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1156 if ( i >= all_player_cards_count )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1157 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1158 cards_power[i].slot_index = -1;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1159 cards_power[i].card_power = -9999;
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1160 }
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1161 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1162 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1163 cards_power[i].slot_index = i;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1164 cards_power[i].card_power = 0;
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1165 }
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1166 }
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1167 for(int i = 0; i< all_player_cards_count ; ++i )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1168 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1169 v12 = &pCards[am_Players[player_num].cards_at_hand[cards_power[i].slot_index]];
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1170 cards_power[i].card_power = CalculateCardPower(player, enemy, v12, opponent_mastery-1);
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1171 }
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1172
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1173 for (int j = all_player_cards_count - 1; j >= 0; --j )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1174 {
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1175 for (int m=0; m<j; ++m )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1176 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1177 if ( cards_power[m].card_power < cards_power[m+1].card_power )
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1178 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1179 v56 = cards_power[m].slot_index;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1180 v57 = cards_power[m].card_power;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1181 cards_power[m].slot_index = cards_power[m+1].slot_index;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1182 cards_power[m].card_power = cards_power[m+1].card_power;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1183 cards_power[m+1].slot_index = v56;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1184 cards_power[m+1].card_power = v57;
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1185 }
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1186 }
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1187 }
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1188 v59 = all_player_cards_count - 1;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1189 if ( need_to_discard_card )
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1190 {
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1191 if ( all_player_cards_count - 1 >= 0 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1192 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1193 while ( !pCards[am_Players[player_num].cards_at_hand[cards_power[v59].slot_index]].can_be_discarded )
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1194 {
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1195 --v59;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1196 if ( v59 < 0 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1197 return DiscardCard(player_num, v132);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1198 }
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1199 v132 = cards_power[v59].slot_index;
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1200 }
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1201 }
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1202 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1203 {
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1204 v60 = 0;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1205 if ( all_player_cards_count - 1 >= 0 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1206 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1207 while ( !pCards[am_Players[player_num].cards_at_hand[cards_power[v59].slot_index]].can_be_discarded )
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1208 {
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1209 --v59;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1210 if ( v59 < 0 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1211 goto LABEL_150;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1212 }
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1213 v132 = cards_power[v59].slot_index;
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1214 }
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1215 LABEL_150:
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1216 if ( (all_player_cards_count - 1)> 0 )
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1217 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1218 while ( !CanCardBePlayed(player_num, cards_power[v60].slot_index) || cards_power[v60].card_power < 0 )
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1219 {
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1220 ++v60;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1221 if ( v60 >= all_player_cards_count - 1 )
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1222 return DiscardCard(player_num, v132);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1223 }
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1224 return PlayCard(player_num, cards_power[v60].slot_index);
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1225 }
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1226 }
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1227 return DiscardCard(player_num, v132);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1228 }
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1229
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1230
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1231 return true;//result != 0;
0
Ritor1
parents:
diff changeset
1232 }
Ritor1
parents:
diff changeset
1233
Ritor1
parents:
diff changeset
1234
Ritor1
parents:
diff changeset
1235
Ritor1
parents:
diff changeset
1236 //----- (00409E6A) --------------------------------------------------------
Ritor1
parents:
diff changeset
1237 void ArcomageGame::Loop()
Ritor1
parents:
diff changeset
1238 {
Ritor1
parents:
diff changeset
1239 int v0; // edx@2
Ritor1
parents:
diff changeset
1240 int v1; // ecx@14
Ritor1
parents:
diff changeset
1241 signed int v2; // eax@15
Ritor1
parents:
diff changeset
1242 stru272 *v3; // esi@17
Ritor1
parents:
diff changeset
1243 __int16 *v4; // esi@23
Ritor1
parents:
diff changeset
1244
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1245 while ( !pArcomageGame->GameOver )
0
Ritor1
parents:
diff changeset
1246 {
Ritor1
parents:
diff changeset
1247 pArcomageGame->field_F6 = 1;
Ritor1
parents:
diff changeset
1248 byte_4FAA24 = 1;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1249 IncreaseResourcesInTurn(current_player_num);
0
Ritor1
parents:
diff changeset
1250 LABEL_8:
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1251 while ( byte_4FAA24 )
0
Ritor1
parents:
diff changeset
1252 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1253 played_card_id = -1;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1254 GetNextCardFromDeck(current_player_num);
0
Ritor1
parents:
diff changeset
1255 while ( 1 )
Ritor1
parents:
diff changeset
1256 {
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1257 byte_4FAA24 = PlayerTurn(current_player_num);
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1258 if ( GetPlayerHandCardCount(current_player_num) <= minimum_cards_at_hand )
0
Ritor1
parents:
diff changeset
1259 break;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1260 need_to_discard_card = 1;
0
Ritor1
parents:
diff changeset
1261 if ( pArcomageGame->field_F4 )
Ritor1
parents:
diff changeset
1262 goto LABEL_8;
Ritor1
parents:
diff changeset
1263 }
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1264 need_to_discard_card = 0;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1265 }
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1266 pArcomageGame->GameOver = IsGameOver();
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1267 if ( !pArcomageGame->GameOver )
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1268 TurnChange();
0
Ritor1
parents:
diff changeset
1269 if ( pArcomageGame->field_F4 )
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1270 pArcomageGame->GameOver = 1;
0
Ritor1
parents:
diff changeset
1271 }
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1272 GameResultsApply();
0
Ritor1
parents:
diff changeset
1273 if ( byte_4FAA2C )
Ritor1
parents:
diff changeset
1274 {
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1275 // v2 = retzero_sub_40DFA7((int)dword_4FAA28);
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1276 // v1 = 1000;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1277 // dword_4FAA70 = v2 / 1000;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1278 dword_4FAA70 = 0;
0
Ritor1
parents:
diff changeset
1279 }
Ritor1
parents:
diff changeset
1280 else
Ritor1
parents:
diff changeset
1281 {
Ritor1
parents:
diff changeset
1282 dword_4FAA70 = -1;
Ritor1
parents:
diff changeset
1283 }
Ritor1
parents:
diff changeset
1284 pVideoPlayer->BinkUpdatePalette(dword_4FAA28);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1285
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
1286 for(int i=0; i<10; ++i)
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
1287 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1288 array_4FABD0[i].field_40->Empty(1,1);
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1289 array_4FABD0[i].field_40->Dtor();
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
1290 }
1038
39f42990698f Cleanings
Nomad
parents: 1033
diff changeset
1291
0
Ritor1
parents:
diff changeset
1292 pArcomageGame->pGameBackground.Release();
Ritor1
parents:
diff changeset
1293 pArcomageGame->pSprites.Release();
Ritor1
parents:
diff changeset
1294 pArcomageGame->bGameInProgress = 0;
Ritor1
parents:
diff changeset
1295 viewparams->bRedrawGameUI = 1;
Ritor1
parents:
diff changeset
1296 if ( pVideoPlayer->AnyMovieLoaded() )
Ritor1
parents:
diff changeset
1297 pVideoPlayer->_4BF5B2();
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1298 for(int i=0; i<12; ++i)
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1299 pSoundList->UnloadSound(am_sounds[i], 1);
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1300
0
Ritor1
parents:
diff changeset
1301 }
938
016e3577865c stru289 removed, some data movements
Nomad
parents: 935
diff changeset
1302
016e3577865c stru289 removed, some data movements
Nomad
parents: 935
diff changeset
1303
016e3577865c stru289 removed, some data movements
Nomad
parents: 935
diff changeset
1304
0
Ritor1
parents:
diff changeset
1305
Ritor1
parents:
diff changeset
1306 //----- (00409FE9) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1307 void SetStartGameData()
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1308 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1309
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1310 signed int j; // edx@7
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1311 int card_id_counter; // edx@13
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1312 signed int i; // ecx@13
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1313 signed int card_dispenser_counter; // eax@13
0
Ritor1
parents:
diff changeset
1314
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1315 current_player_num = dword_505890;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1316 SetStartConditions();
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1317 for(i=0; i<2; ++i )
0
Ritor1
parents:
diff changeset
1318 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1319 if ( i )
0
Ritor1
parents:
diff changeset
1320 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1321 strcpy(am_Players[1].pPlayerName, pArcomageGame->pPlayer2Name);
0
Ritor1
parents:
diff changeset
1322 if ( byte_4E185C )
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1323 am_Players[1].IsHisTurn = 0;
0
Ritor1
parents:
diff changeset
1324 else
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1325 am_Players[1].IsHisTurn = 1;
0
Ritor1
parents:
diff changeset
1326 }
Ritor1
parents:
diff changeset
1327 else
Ritor1
parents:
diff changeset
1328 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1329 strcpy(am_Players[0].pPlayerName, pArcomageGame->pPlayer1Name);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1330 am_Players[0].IsHisTurn = 1;
0
Ritor1
parents:
diff changeset
1331 }
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1332 am_Players[i].tower_height = start_tower_height;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1333 am_Players[i].wall_height = start_wall_height;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1334 am_Players[i].quarry_level = start_quarry_level;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1335 am_Players[i].magic_level = start_magic_level;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1336 am_Players[i].zoo_level = start_zoo_level;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1337 am_Players[i].resource_bricks = start_bricks_amount;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1338 am_Players[i].resource_gems = start_gems_amount;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1339 am_Players[i].resource_beasts = start_beasts_amount;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1340
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1341 for (j=0; j<10; ++j )
0
Ritor1
parents:
diff changeset
1342 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1343 am_Players[i].cards_at_hand[j] = -1;
0
Ritor1
parents:
diff changeset
1344 if ( am_byte_4E185D )
Ritor1
parents:
diff changeset
1345 {
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1346 am_Players[i].card_shift[j].x = -1;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1347 am_Players[i].card_shift[j].y = -1;
0
Ritor1
parents:
diff changeset
1348 }
Ritor1
parents:
diff changeset
1349 else
Ritor1
parents:
diff changeset
1350 {
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1351 am_Players[i].card_shift[j].x = 0;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1352 am_Players[i].card_shift[j].y = 0;
0
Ritor1
parents:
diff changeset
1353 }
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1354 }
0
Ritor1
parents:
diff changeset
1355 }
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1356 strcpy(deckMaster.name, pDeckMaster);
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1357 for (i=0, card_dispenser_counter=-2, card_id_counter=0; i<DECK_SIZE; ++i, ++card_dispenser_counter)
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1358 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1359 deckMaster.cardsInUse[i] = 0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1360 deckMaster.cards_IDs[i] =card_id_counter;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1361 switch ( card_dispenser_counter )
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1362 {
0
Ritor1
parents:
diff changeset
1363 case 0:
Ritor1
parents:
diff changeset
1364 case 2:
Ritor1
parents:
diff changeset
1365 case 6:
Ritor1
parents:
diff changeset
1366 case 9:
Ritor1
parents:
diff changeset
1367 case 13:
Ritor1
parents:
diff changeset
1368 case 18:
Ritor1
parents:
diff changeset
1369 case 23:
Ritor1
parents:
diff changeset
1370 case 33:
Ritor1
parents:
diff changeset
1371 case 36:
Ritor1
parents:
diff changeset
1372 case 38:
Ritor1
parents:
diff changeset
1373 case 44:
Ritor1
parents:
diff changeset
1374 case 46:
Ritor1
parents:
diff changeset
1375 case 52:
Ritor1
parents:
diff changeset
1376 case 57:
Ritor1
parents:
diff changeset
1377 case 69:
Ritor1
parents:
diff changeset
1378 case 71:
Ritor1
parents:
diff changeset
1379 case 75:
Ritor1
parents:
diff changeset
1380 case 79:
Ritor1
parents:
diff changeset
1381 case 81:
Ritor1
parents:
diff changeset
1382 case 84:
Ritor1
parents:
diff changeset
1383 case 89:
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1384 break;
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1385 default:
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1386 ++card_id_counter;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1387 }
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1388 }
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1389
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1390 FillPlayerDeck();
0
Ritor1
parents:
diff changeset
1391 }
Ritor1
parents:
diff changeset
1392
Ritor1
parents:
diff changeset
1393 //----- (0040A198) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1394 void FillPlayerDeck()
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1395 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1396 signed int m;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1397 int rand_deck_pos;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1398 char card_taken_flags[DECK_SIZE];
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1399 int i,j;
0
Ritor1
parents:
diff changeset
1400
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1401 ArcomageGame::PlaySound(20);
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1402 memset(deckMaster.cardsInUse, 0,DECK_SIZE );
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1403 memset(card_taken_flags, 0, DECK_SIZE);
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1404
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1405 for (i=0; i<2; ++i)
0
Ritor1
parents:
diff changeset
1406 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1407 for (j=0; j<10; ++j)
0
Ritor1
parents:
diff changeset
1408 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1409 if ( am_Players[i].cards_at_hand[j] > -1 )
0
Ritor1
parents:
diff changeset
1410 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1411 for (m = 0; m<DECK_SIZE; ++m)
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1412 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1413 if (deckMaster.cards_IDs[m] == am_Players[i].cards_at_hand[j] && deckMaster.cardsInUse[m] == 0)
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1414 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1415 deckMaster.cardsInUse[m] = 1;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1416 break;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1417 }
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1418 }
0
Ritor1
parents:
diff changeset
1419 }
Ritor1
parents:
diff changeset
1420 }
Ritor1
parents:
diff changeset
1421 }
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1422
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1423 for (i=0; i<DECK_SIZE; ++i)
0
Ritor1
parents:
diff changeset
1424 {
Ritor1
parents:
diff changeset
1425 do
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1426 rand_deck_pos = rand() % DECK_SIZE;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1427 while (card_taken_flags[rand_deck_pos] == 1 );
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1428
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1429 card_taken_flags[rand_deck_pos]=1;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1430 playDeck.cards_IDs[i] = deckMaster.cards_IDs[rand_deck_pos];
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1431 playDeck.cardsInUse[i] = deckMaster.cardsInUse[rand_deck_pos];
0
Ritor1
parents:
diff changeset
1432 }
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1433
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1434 deck_walk_index = 0;
0
Ritor1
parents:
diff changeset
1435 amuint_4FABC4 = -1;
Ritor1
parents:
diff changeset
1436 pArcomageGame->field_F6 = 1;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1437
0
Ritor1
parents:
diff changeset
1438 }
Ritor1
parents:
diff changeset
1439
Ritor1
parents:
diff changeset
1440 //----- (0040A255) --------------------------------------------------------
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1441 void InitalHandsFill()
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1442 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1443 for (int i = 0; i < minimum_cards_at_hand; ++i )
0
Ritor1
parents:
diff changeset
1444 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1445 GetNextCardFromDeck(0);
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1446 GetNextCardFromDeck(1);
0
Ritor1
parents:
diff changeset
1447 }
Ritor1
parents:
diff changeset
1448 pArcomageGame->field_F6 = 1;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1449
0
Ritor1
parents:
diff changeset
1450 }
Ritor1
parents:
diff changeset
1451 // 4E1874: using guessed type int dword_4E1874;
Ritor1
parents:
diff changeset
1452
Ritor1
parents:
diff changeset
1453 //----- (0040A283) --------------------------------------------------------
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1454 void GetNextCardFromDeck( int player_num )
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1455 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1456 signed int deck_index; // eax@1
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1457 int new_card_id; // edi@1
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1458 signed int card_slot_indx; // eax@7
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1459
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1460 deck_index = deck_walk_index;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1461 for(;;)
0
Ritor1
parents:
diff changeset
1462 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1463 if ( deck_index >= DECK_SIZE )
0
Ritor1
parents:
diff changeset
1464 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1465 FillPlayerDeck();
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1466 deck_index = deck_walk_index;
0
Ritor1
parents:
diff changeset
1467 }
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1468 if ( !playDeck.cardsInUse[deck_index] )
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
1469 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1470 new_card_id = playDeck.cards_IDs[deck_index];
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1471 ++deck_index;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1472 deck_walk_index = deck_index;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1473 break;
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
1474 }
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1475 ++deck_index;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1476 deck_walk_index = deck_index;
0
Ritor1
parents:
diff changeset
1477 }
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1478
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1479 ArcomageGame::PlaySound(21);
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1480 card_slot_indx = GetEmptyCardSlotIndex(player_num);
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1481 if ( card_slot_indx != -1 )
0
Ritor1
parents:
diff changeset
1482 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1483 amuint_4FAA4C = card_slot_indx;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1484 am_Players[player_num].cards_at_hand[card_slot_indx] = new_card_id;
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1485 am_Players[player_num].card_shift[card_slot_indx].x = rand_interval(-4, 4);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1486 am_Players[player_num].card_shift[card_slot_indx].y = rand_interval(-4, 4);
0
Ritor1
parents:
diff changeset
1487 pArcomageGame->field_F6 = 1;
Ritor1
parents:
diff changeset
1488 byte_4FAA2D = 1;
Ritor1
parents:
diff changeset
1489 }
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1490
0
Ritor1
parents:
diff changeset
1491 }
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
1492
0
Ritor1
parents:
diff changeset
1493
Ritor1
parents:
diff changeset
1494 //----- (0040A324) --------------------------------------------------------
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1495 int GetEmptyCardSlotIndex( int player_num )
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1496 {
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1497 int i;
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1498 for (i=0; i<10; ++i )
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1499 {
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1500 if (am_Players[player_num].cards_at_hand[i]==-1)
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1501 break;
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1502 }
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1503 if ( i >= 10 )
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1504 return -1;
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1505 else
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1506 return i;
0
Ritor1
parents:
diff changeset
1507 }
Ritor1
parents:
diff changeset
1508
Ritor1
parents:
diff changeset
1509 //----- (0040A346) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1510 void IncreaseResourcesInTurn( int player_num )
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1511 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1512 am_Players[player_num].resource_bricks += quarry_bonus + am_Players[player_num].quarry_level;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1513 am_Players[player_num].resource_gems += magic_bonus + am_Players[player_num].magic_level;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1514 am_Players[player_num].resource_beasts += zoo_bonus + am_Players[player_num].zoo_level;
0
Ritor1
parents:
diff changeset
1515 }
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1516
0
Ritor1
parents:
diff changeset
1517
Ritor1
parents:
diff changeset
1518 //----- (0040A383) --------------------------------------------------------
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1519 void TurnChange()
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1520 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1521
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1522 char player_name[64]; // [sp+4h] [bp-64h]@4
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1523 // RECT v6; // [sp+44h] [bp-24h]@6
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1524
0
Ritor1
parents:
diff changeset
1525 ArcomageGame_stru1 v10; // [sp+54h] [bp-14h]@7
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1526 POINT v11; // [sp+60h] [bp-8h]@4
0
Ritor1
parents:
diff changeset
1527
Ritor1
parents:
diff changeset
1528 if ( !pArcomageGame->field_F4 )
Ritor1
parents:
diff changeset
1529 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1530 if ( am_Players[0].IsHisTurn != 1 || am_Players[1].IsHisTurn != 1 )
0
Ritor1
parents:
diff changeset
1531 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1532 ++current_player_num;
0
Ritor1
parents:
diff changeset
1533 am_byte_4FAA75 = 1;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1534 if ( current_player_num >= 2 )
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1535 current_player_num = 0;
0
Ritor1
parents:
diff changeset
1536 }
Ritor1
parents:
diff changeset
1537 else
Ritor1
parents:
diff changeset
1538 {
Ritor1
parents:
diff changeset
1539 //nullsub_1();
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1540 // v11.x = 0;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1541 // v11.y = 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1542 strcpy(player_name,"The Next Player is: ");//"Ñëåä"
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1543 // v0 = 0;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1544 v11.y = 200;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1545 v11.x = 320; // - 12 * v0 / 2;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1546 pPrimaryWindow_draws_text(-1, player_name, &v11);
0
Ritor1
parents:
diff changeset
1547 am_byte_4FAA75 = 1;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1548 ++current_player_num;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1549 if ( current_player_num >= 2 )
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1550 current_player_num = 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1551 strcpy(player_name, am_Players[current_player_num].pPlayerName);
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1552 // v4 = 0;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1553 v11.y = 260;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1554 v11.x = 320;// - 12 * v4 / 2;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1555 pPrimaryWindow_draws_text(-1, player_name, &v11);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1556 /* v6.left = 0;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1557 v6.right = 640;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1558 v6.top = 0;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1559 v6.bottom = 480;*/
0
Ritor1
parents:
diff changeset
1560 //nullsub_1();
Ritor1
parents:
diff changeset
1561 CallRenderPresent();
Ritor1
parents:
diff changeset
1562 //nullsub_1();
Ritor1
parents:
diff changeset
1563 while ( 1 )
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1564 {
0
Ritor1
parents:
diff changeset
1565 while ( !ArcomageGame::MsgLoop(20, &v10) )
Ritor1
parents:
diff changeset
1566 ;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1567 if ( v10.field_0 == 1 )
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1568 {
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1569 if ( v10.field_4 )
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1570 break;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1571 //nullsub_1();
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1572 continue;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1573 }
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1574 if (( v10.field_0 > 4 )&& ( v10.field_0 <= 8 ))
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1575 break;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1576 if ( v10.field_0 == 10 )
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1577 {
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1578 pArcomageGame->field_F4 = 1;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1579 byte_4FAA74 = 1;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1580 break;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1581 }
0
Ritor1
parents:
diff changeset
1582 }
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1583 /* v11.x = 0;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1584 v11.y = 0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1585 v6.left = 0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1586 v6.right = 640;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1587 v6.top = 0;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1588 v6.bottom = 480;*/
0
Ritor1
parents:
diff changeset
1589 //nullsub_1();
Ritor1
parents:
diff changeset
1590 CallRenderPresent();
Ritor1
parents:
diff changeset
1591 }
Ritor1
parents:
diff changeset
1592 }
Ritor1
parents:
diff changeset
1593 }
Ritor1
parents:
diff changeset
1594
Ritor1
parents:
diff changeset
1595
Ritor1
parents:
diff changeset
1596 //----- (0040A514) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1597 bool IsGameOver()
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1598 {
0
Ritor1
parents:
diff changeset
1599 bool result; // eax@1
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1600
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1601 result = false;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1602 for(int i=0; i<2; ++i)
0
Ritor1
parents:
diff changeset
1603 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1604 if ( am_Players[i].tower_height <= 0 )
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1605 result = true;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1606 if ( am_Players[i].tower_height >= max_tower_height )
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1607 result = true;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1608 if ( am_Players[i].resource_bricks >= max_resources_amount
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1609 || am_Players[i].resource_gems >= max_resources_amount
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1610 || am_Players[i].resource_beasts >= max_resources_amount )
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1611 result = true;
0
Ritor1
parents:
diff changeset
1612 }
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1613
0
Ritor1
parents:
diff changeset
1614 if ( result )
Ritor1
parents:
diff changeset
1615 byte_4FAA2C = 1;
Ritor1
parents:
diff changeset
1616 return result;
Ritor1
parents:
diff changeset
1617 }
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1618
0
Ritor1
parents:
diff changeset
1619
Ritor1
parents:
diff changeset
1620 //----- (0040A560) --------------------------------------------------------
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1621 char PlayerTurn( int player_num )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1622 {
0
Ritor1
parents:
diff changeset
1623 int v1; // ebp@0
Ritor1
parents:
diff changeset
1624 unsigned __int64 v2; // qax@3
Ritor1
parents:
diff changeset
1625 unsigned __int64 v3; // kr00_8@3
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1626
0
Ritor1
parents:
diff changeset
1627 int v5; // esi@67
Ritor1
parents:
diff changeset
1628 char Dest[100]; // [sp+8h] [bp-A8h]@67
Ritor1
parents:
diff changeset
1629 int v8; // [sp+6Ch] [bp-44h]@3
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1630 RECT pSrcXYZW; // [sp+70h] [bp-40h]@75
0
Ritor1
parents:
diff changeset
1631 int v10[4]; // [sp+80h] [bp-30h]@69
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1632 POINT pTargetXY; // [sp+90h] [bp-20h]@75
0
Ritor1
parents:
diff changeset
1633 ArcomageGame_stru1 a2; // [sp+98h] [bp-18h]@8
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1634 int animation_stage; // [sp+A4h] [bp-Ch]@1
0
Ritor1
parents:
diff changeset
1635 char v15; // [sp+AEh] [bp-2h]@63
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1636 bool break_loop; // [sp+AFh] [bp-1h]@1
0
Ritor1
parents:
diff changeset
1637
Ritor1
parents:
diff changeset
1638 uCardID = -1;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1639 break_loop = false;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1640 animation_stage = 20;
0
Ritor1
parents:
diff changeset
1641 byte_4FAA00 = 0;
Ritor1
parents:
diff changeset
1642 dword_4FAA68 = 0;
Ritor1
parents:
diff changeset
1643 amuint_4FAA38 = 10;
Ritor1
parents:
diff changeset
1644 amuint_4FAA34 = 5;
Ritor1
parents:
diff changeset
1645 if ( amuint_4FAA4C != -1 )
Ritor1
parents:
diff changeset
1646 byte_4FAA2D = 1;
Ritor1
parents:
diff changeset
1647 do
Ritor1
parents:
diff changeset
1648 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1649
0
Ritor1
parents:
diff changeset
1650 do
Ritor1
parents:
diff changeset
1651 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1652 v3 = pEventTimer->Time() - pArcomageGame->event_timer_time;
0
Ritor1
parents:
diff changeset
1653 }
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1654 while (v3 < 6);
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1655
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
1656 pArcomageGame->event_timer_time = (unsigned int )pEventTimer->Time();
0
Ritor1
parents:
diff changeset
1657 if ( pArcomageGame->field_F4 )
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1658 break_loop = 1;
0
Ritor1
parents:
diff changeset
1659 ArcomageGame::MsgLoop(0, &a2);
Ritor1
parents:
diff changeset
1660 switch ( a2.field_0 )
Ritor1
parents:
diff changeset
1661 {
Ritor1
parents:
diff changeset
1662 case 2:
Ritor1
parents:
diff changeset
1663 if ( a2.field_4 == 129 && a2.field_8 == 1 )
Ritor1
parents:
diff changeset
1664 {
Ritor1
parents:
diff changeset
1665 pAudioPlayer->StopChannels(-1, -1);
Ritor1
parents:
diff changeset
1666 dword_4FAA68 = 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1667 break_loop = true;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1668 pArcomageGame->field_F4 = 1;
0
Ritor1
parents:
diff changeset
1669 }
Ritor1
parents:
diff changeset
1670 break;
Ritor1
parents:
diff changeset
1671 case 9:
Ritor1
parents:
diff changeset
1672 pArcomageGame->field_F6 = 1;
Ritor1
parents:
diff changeset
1673 break;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1674 case 10:
0
Ritor1
parents:
diff changeset
1675 pAudioPlayer->StopChannels(-1, -1);
Ritor1
parents:
diff changeset
1676 byte_4FAA74 = 1;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1677 break_loop = true;
0
Ritor1
parents:
diff changeset
1678 pArcomageGame->field_F4 = 1;
Ritor1
parents:
diff changeset
1679 break;
Ritor1
parents:
diff changeset
1680 }
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1681
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1682 if (am_Players[current_player_num].IsHisTurn != 1 &&
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1683 !byte_4FAA00 && !byte_4FAA2E && !byte_4FAA2D )
0
Ritor1
parents:
diff changeset
1684 {
Ritor1
parents:
diff changeset
1685 if ( am_byte_4FAA75 )
Ritor1
parents:
diff changeset
1686 am_byte_4FAA76 = 1;
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1687 OpponentsAITurn(current_player_num);
0
Ritor1
parents:
diff changeset
1688 byte_4FAA2E = 1;
Ritor1
parents:
diff changeset
1689 }
Ritor1
parents:
diff changeset
1690 if ( amuint_4FAA4C != -1 && amuint_4FAA38 > 10 )
Ritor1
parents:
diff changeset
1691 amuint_4FAA38 = 10;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1692 if ( byte_4FAA2E || byte_4FAA2D ||am_Players[current_player_num].IsHisTurn != 1 )
0
Ritor1
parents:
diff changeset
1693 {
Ritor1
parents:
diff changeset
1694 pArcomageGame->field_F6 = 1;
Ritor1
parents:
diff changeset
1695 if ( byte_4FAA2D )
Ritor1
parents:
diff changeset
1696 {
Ritor1
parents:
diff changeset
1697 --amuint_4FAA38;
Ritor1
parents:
diff changeset
1698 if ( amuint_4FAA38 < 0 )
Ritor1
parents:
diff changeset
1699 {
Ritor1
parents:
diff changeset
1700 byte_4FAA2D = 0;
Ritor1
parents:
diff changeset
1701 amuint_4FAA38 = 10;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1702 break_loop = false;
0
Ritor1
parents:
diff changeset
1703 }
Ritor1
parents:
diff changeset
1704 }
Ritor1
parents:
diff changeset
1705 if ( byte_4FAA2E )
Ritor1
parents:
diff changeset
1706 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1707 --animation_stage;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1708 if ( animation_stage < 0 )
0
Ritor1
parents:
diff changeset
1709 {
Ritor1
parents:
diff changeset
1710 if ( dword_4FAA68 > 1 )
Ritor1
parents:
diff changeset
1711 {
Ritor1
parents:
diff changeset
1712 --dword_4FAA68;
Ritor1
parents:
diff changeset
1713 byte_4FAA00 = 0;
Ritor1
parents:
diff changeset
1714 }
Ritor1
parents:
diff changeset
1715 else
Ritor1
parents:
diff changeset
1716 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1717 break_loop = true;
0
Ritor1
parents:
diff changeset
1718 }
Ritor1
parents:
diff changeset
1719 byte_4FAA2E = 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1720 animation_stage = 20;
0
Ritor1
parents:
diff changeset
1721 }
Ritor1
parents:
diff changeset
1722 }
Ritor1
parents:
diff changeset
1723 }
Ritor1
parents:
diff changeset
1724 else
Ritor1
parents:
diff changeset
1725 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1726 if ( need_to_discard_card )
0
Ritor1
parents:
diff changeset
1727 {
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1728 if ( a2.field_0 == 7 && DiscardCard(player_num, current_card_slot_index) )
0
Ritor1
parents:
diff changeset
1729 {
Ritor1
parents:
diff changeset
1730 if ( am_byte_4FAA75 )
Ritor1
parents:
diff changeset
1731 am_byte_4FAA76 = 1;
Ritor1
parents:
diff changeset
1732 if ( dword_4FAA64 > 0 )
Ritor1
parents:
diff changeset
1733 {
Ritor1
parents:
diff changeset
1734 --dword_4FAA64;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1735 need_to_discard_card = GetPlayerHandCardCount(player_num) > minimum_cards_at_hand;
0
Ritor1
parents:
diff changeset
1736 }
Ritor1
parents:
diff changeset
1737 byte_4FAA2E = 1;
Ritor1
parents:
diff changeset
1738 }
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1739 if ( a2.field_0 == 8 && DiscardCard(player_num, current_card_slot_index) )
0
Ritor1
parents:
diff changeset
1740 {
Ritor1
parents:
diff changeset
1741 if ( am_byte_4FAA75 )
Ritor1
parents:
diff changeset
1742 am_byte_4FAA76 = 1;
Ritor1
parents:
diff changeset
1743 if ( dword_4FAA64 > 0 )
Ritor1
parents:
diff changeset
1744 {
Ritor1
parents:
diff changeset
1745 --dword_4FAA64;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1746 need_to_discard_card = GetPlayerHandCardCount(player_num) > minimum_cards_at_hand;
0
Ritor1
parents:
diff changeset
1747 }
Ritor1
parents:
diff changeset
1748 byte_4FAA2E = 1;
Ritor1
parents:
diff changeset
1749 }
Ritor1
parents:
diff changeset
1750 }
Ritor1
parents:
diff changeset
1751 else
Ritor1
parents:
diff changeset
1752 {
Ritor1
parents:
diff changeset
1753 if ( a2.field_0 == 7 )
Ritor1
parents:
diff changeset
1754 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1755 if ( PlayCard(player_num, current_card_slot_index) )
0
Ritor1
parents:
diff changeset
1756 {
Ritor1
parents:
diff changeset
1757 byte_4FAA2E = 1;
Ritor1
parents:
diff changeset
1758 if ( am_byte_4FAA75 )
Ritor1
parents:
diff changeset
1759 am_byte_4FAA76 = 1;
Ritor1
parents:
diff changeset
1760 }
Ritor1
parents:
diff changeset
1761 }
Ritor1
parents:
diff changeset
1762 if ( a2.field_0 == 8 )
Ritor1
parents:
diff changeset
1763 {
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1764 if ( DiscardCard(player_num, current_card_slot_index) )
0
Ritor1
parents:
diff changeset
1765 {
Ritor1
parents:
diff changeset
1766 byte_4FAA2E = 1;
Ritor1
parents:
diff changeset
1767 if ( am_byte_4FAA75 )
Ritor1
parents:
diff changeset
1768 am_byte_4FAA76 = 1;
Ritor1
parents:
diff changeset
1769 }
Ritor1
parents:
diff changeset
1770 }
Ritor1
parents:
diff changeset
1771 }
Ritor1
parents:
diff changeset
1772 }
Ritor1
parents:
diff changeset
1773 //nullsub_1();
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1774 //if ( false )
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1775 //{
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1776 // if ( !v15 )
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1777 // {
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1778 // //nullsub_1();
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1779 // v15 = 1;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1780 // }
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1781 //}
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1782 //else
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1783 //{
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1784 // v15 = 0;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1785 // }
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1786 //if ( false )
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1787 //{
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1788 // //nullsub_1();
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1789 // //nullsub_1();
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1790 // // assert(false && "Invalid strcpy params");
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1791 // // inv_strcpy(nullptr, Dest);
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1792 // v5 = 0;//unk::const_0(&unk_4E19FC, 0);
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1793 // //nullsub_1();
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1794 // if ( v5 == 1 )
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1795 // {
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1796 // pAudioPlayer->StopChannels(-1, -1);
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1797 // v16 = 1;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1798 // pArcomageGame->field_F4 = 1;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1799 // dword_4FAA68 = 0;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1800 // }
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1801 // /*v10[0] = 0;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1802 // v10[2] = 640;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1803 // v10[1] = 0;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1804 // v10[3] = 480;*/
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1805 // //nullsub_1();
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1806 //}
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
1807 if ( dword_4FABB8 != DrawCardsRectangles(player_num) )
0
Ritor1
parents:
diff changeset
1808 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1809 dword_4FABB8 = DrawCardsRectangles(player_num);
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1810 pArcomageGame->field_F6 = 1;
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
1811 }
0
Ritor1
parents:
diff changeset
1812 if ( pArcomageGame->field_F6 )
Ritor1
parents:
diff changeset
1813 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1814 DrawGameUI(animation_stage);
0
Ritor1
parents:
diff changeset
1815 DoBlt_Copy(pArcomageGame->pBackgroundPixels);
Ritor1
parents:
diff changeset
1816 pArcomageGame->field_F6 = 0;
Ritor1
parents:
diff changeset
1817 }
Ritor1
parents:
diff changeset
1818 if ( pArcomageGame->field_F9 )
Ritor1
parents:
diff changeset
1819 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1820 pTargetXY.x = 0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1821 pTargetXY.y = 0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1822 pSrcXYZW.left = 0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1823 pSrcXYZW.right = 640;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1824 pSrcXYZW.top = 0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1825 pSrcXYZW.bottom = 480;
0
Ritor1
parents:
diff changeset
1826 am_BeginScene(pArcomageGame->pBackgroundPixels, -1, 1);
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1827 Blt_Copy(&pSrcXYZW, &pTargetXY, 2);
0
Ritor1
parents:
diff changeset
1828 am_EndScene();
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1829 DrawGameUI(animation_stage);
0
Ritor1
parents:
diff changeset
1830 pRenderer->Present();
Ritor1
parents:
diff changeset
1831 pArcomageGame->field_F9 = 0;
Ritor1
parents:
diff changeset
1832 }
Ritor1
parents:
diff changeset
1833 }
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1834 while ( !break_loop );
0
Ritor1
parents:
diff changeset
1835 return dword_4FAA68 > 0;
Ritor1
parents:
diff changeset
1836 }
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1837
0
Ritor1
parents:
diff changeset
1838
Ritor1
parents:
diff changeset
1839 //----- (0040A9AF) --------------------------------------------------------
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1840 void DrawGameUI( int animation_stage )
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1841 {
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1842
0
Ritor1
parents:
diff changeset
1843 am_BeginScene(pArcomageGame->pSpritesPixels, -1, 1);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1844 DrawRectanglesForText();
0
Ritor1
parents:
diff changeset
1845 am_EndScene();
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1846
0
Ritor1
parents:
diff changeset
1847 am_BeginScene(pArcomageGame->pSpritesPixels, -1, 1);
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
1848 DrawCards();
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1849 DrawPlayersTowers();
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1850 DrawPlayersWall();
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1851 DrawPlayersText();
0
Ritor1
parents:
diff changeset
1852 am_EndScene();
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1853
0
Ritor1
parents:
diff changeset
1854 am_BeginScene(pArcomageGame->pSpritesPixels, -1, 1);
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1855 DrawCardAnimation(animation_stage);
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1856
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1857 for( int i=0; i<10; ++i)
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1858 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1859 if (array_4FABD0[i].have_effect)
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1860 array_4FABD0[i].field_40->DrawEffect();
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1861 }
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1862 current_card_slot_index = DrawCardsRectangles(current_player_num);
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1863 DrawSparks();
0
Ritor1
parents:
diff changeset
1864 am_EndScene();
Ritor1
parents:
diff changeset
1865 }
Ritor1
parents:
diff changeset
1866
Ritor1
parents:
diff changeset
1867 //----- (0040AA4E) --------------------------------------------------------
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1868 void DrawSparks()
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1869 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1870 int rgb_pixel_color; // [sp-4h] [bp-2Ch]@4
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1871 unsigned int pixel_color;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1872
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1873 for (int i=0; i<10; ++i)
0
Ritor1
parents:
diff changeset
1874 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1875 if(array_4FABD0[i].have_effect && (array_4FABD0[i].field_40->_40E2A7()==2))
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1876 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1877 rgb_pixel_color = 0x0000FF00;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1878 if ( !array_4FABD0[i].effect_sign )
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1879 rgb_pixel_color = 0x000000FF;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1880
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1881 pixel_color = R8G8B8_to_TargetFormat(rgb_pixel_color);
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1882 for(int j=0; j<150; ++j )
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1883 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1884 if (array_4FABD0[i].effect_sparks[j].have_spark > 0)
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1885 {
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1886 if (j%2)
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1887 SetPixel(&array_4FABD0[i].effect_sparks[j].spark_position, pixel_color);
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1888 else
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1889 SetPixel2sq(&array_4FABD0[i].effect_sparks[j].spark_position, pixel_color);
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1890 }
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1891 }
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1892 }
0
Ritor1
parents:
diff changeset
1893 }
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1894
0
Ritor1
parents:
diff changeset
1895 }
Ritor1
parents:
diff changeset
1896
Ritor1
parents:
diff changeset
1897 //----- (0040AB0A) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1898 void DrawRectanglesForText()
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1899 {
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1900
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1901 RECT pSrcRect; // [sp+Ch] [bp-18h]@1
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1902 POINT pTargetXY; // [sp+1Ch] [bp-8h]@1
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1903 //resources rectangles
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1904 pSrcRect.left = 765;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1905 pSrcRect.top = 0;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1906 pSrcRect.right = 843;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1907 pSrcRect.bottom = 216;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1908
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1909 pTargetXY.x = 8;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1910 pTargetXY.y = 56;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1911 Blt_Copy(&pSrcRect, &pTargetXY, 2);
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1912
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1913 pTargetXY.x = 555;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1914 pTargetXY.y = 56;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1915 Blt_Copy(&pSrcRect, &pTargetXY, 2);
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1916
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1917 //players name rectangle
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1918 pSrcRect.left = 283;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1919 pSrcRect.top = 166;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1920 pSrcRect.right = 361;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1921 pSrcRect.bottom = 190;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1922 pTargetXY.x = 8;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1923 pTargetXY.y = 13;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1924 Blt_Chroma(&pSrcRect, &pTargetXY, pArcomageGame->field_54, 2);
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1925
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1926 pTargetXY.x = 555;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1927 pTargetXY.y = 13;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1928 Blt_Chroma(&pSrcRect, &pTargetXY, pArcomageGame->field_54, 2);
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1929
1241
ae812777b1d4 fix in arcomagecards
Gloval
parents: 1219
diff changeset
1930 //tower height rectangle
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1931 pSrcRect.left = 234;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1932 pSrcRect.top = 166;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1933 pSrcRect.right = 283;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1934 pSrcRect.bottom = 190;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1935 pTargetXY.x = 100;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1936 pTargetXY.y = 296;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1937 Blt_Chroma(&pSrcRect, &pTargetXY, pArcomageGame->field_54, 2);
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1938
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1939 pTargetXY.x = 492;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1940 pTargetXY.y = 296;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1941 Blt_Chroma(&pSrcRect, &pTargetXY, pArcomageGame->field_54, 2);
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1942
1241
ae812777b1d4 fix in arcomagecards
Gloval
parents: 1219
diff changeset
1943 //wall height rectangle
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1944 pSrcRect.left = 192;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1945 pSrcRect.top = 166;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1946 pSrcRect.right = 234;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1947 pSrcRect.bottom = 190;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1948 pTargetXY.x = 168;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1949 pTargetXY.y = 296;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1950 Blt_Chroma(&pSrcRect, &pTargetXY, pArcomageGame->field_54, 2);
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1951
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1952 pTargetXY.x = 430;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1953 pTargetXY.y = 296;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1954 Blt_Chroma(&pSrcRect, &pTargetXY, pArcomageGame->field_54, 2);
0
Ritor1
parents:
diff changeset
1955 }
Ritor1
parents:
diff changeset
1956
Ritor1
parents:
diff changeset
1957 //----- (0040AC5F) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1958 void DrawPlayersText()
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1959 {
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1960
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1961 int res_value; // ecx@18
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1962 char text_buff[32]; // [sp+Ch] [bp-28h]@2
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1963 POINT text_position; // [sp+2Ch] [bp-8h]@2
0
Ritor1
parents:
diff changeset
1964
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1965 if ( need_to_discard_card )
0
Ritor1
parents:
diff changeset
1966 {
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
1967 strcpy(text_buff, pGlobalTXT_LocalizationStrings[266]);// DISCARD A CARD
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1968 text_position.x = 320 - pArcomageGame->pfntArrus->GetLineWidth(text_buff) / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1969 text_position.y = 306;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1970 pPrimaryWindow_draws_text(-1, text_buff, &text_position);
0
Ritor1
parents:
diff changeset
1971 }
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
1972 strcpy( text_buff, am_Players[0].pPlayerName);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1973 if ( !current_player_num )
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
1974 strcat(text_buff, "***");
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1975 text_position.x = 47 - pArcomageGame->pfntComic->GetLineWidth(text_buff) / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1976 text_position.y = 21;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1977 pPrimaryWindow_draws_text(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1978
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
1979 strcpy(text_buff, am_Players[1].pPlayerName);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1980 if ( current_player_num == 1 )
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
1981 strcat(text_buff, "***" );
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1982 text_position.x = 595 - pArcomageGame->pfntComic->GetLineWidth(text_buff) / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1983 text_position.y = 21;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1984 pPrimaryWindow_draws_text(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1985
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1986 intToString(am_Players[0].tower_height, text_buff);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1987 text_position.x = 123 - pArcomageGame->pfntComic->GetLineWidth(text_buff) / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1988 text_position.y = 305;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1989 pPrimaryWindow_draws_text(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1990
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1991 intToString(am_Players[1].tower_height, text_buff);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1992 text_position.x = 515 - pArcomageGame->pfntComic->GetLineWidth(text_buff) / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1993 text_position.y = 305;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1994 pPrimaryWindow_draws_text(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1995
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1996 intToString(am_Players[0].wall_height, text_buff);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1997 text_position.x = 188 - pArcomageGame->pfntComic->GetLineWidth(text_buff) / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1998 text_position.y = 305;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1999 pPrimaryWindow_draws_text(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2000
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2001 intToString(am_Players[1].wall_height, text_buff);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2002 text_position.x = 451 - pArcomageGame->pfntComic->GetLineWidth(text_buff) / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2003 text_position.y = 305;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2004 pPrimaryWindow_draws_text(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2005
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2006 res_value = am_Players[0].quarry_level;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2007 if ( use_start_bonus )
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2008 res_value =am_Players[0].quarry_level + quarry_bonus;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2009 intToString(res_value, text_buff);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2010 text_position.x = 14;// - 6 * 0 / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2011 text_position.y = 92;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2012 DrawPlayerLevels(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2013
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2014 res_value = am_Players[1].quarry_level;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2015 if ( use_start_bonus )
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2016 res_value = am_Players[1].quarry_level + quarry_bonus;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2017 intToString(res_value, text_buff);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2018 // v2 = 0;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2019 text_position.y = 92;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2020 text_position.x = 561; //- 6 * v2 / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2021 DrawPlayerLevels(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2022
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2023 res_value = am_Players[0].magic_level;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2024 if ( use_start_bonus )
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2025 res_value = am_Players[0].magic_level + magic_bonus;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2026 intToString(res_value, text_buff);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2027 // v4 = 0;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2028 text_position.y = 164;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2029 text_position.x = 14; //- 6 * v4 / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2030 DrawPlayerLevels(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2031
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2032 res_value = am_Players[1].magic_level;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2033 if ( use_start_bonus )
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2034 res_value = am_Players[1].magic_level + magic_bonus;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2035 intToString(res_value, text_buff);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2036 // v6 = 0;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2037 text_position.y = 164;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2038 text_position.x = 561; //- 6 * v6 / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2039 DrawPlayerLevels(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2040
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2041 res_value = am_Players[0].zoo_level;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2042 if ( use_start_bonus )
1201
Gloval
parents: 1200
diff changeset
2043 res_value = am_Players[0].zoo_level + zoo_bonus;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2044 intToString(res_value, text_buff);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2045 // v8 = 0;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2046 text_position.y = 236;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2047 text_position.x = 14;// - 6 * v8 / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2048 DrawPlayerLevels(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2049
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2050 res_value = am_Players[1].zoo_level;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2051 if ( use_start_bonus )
1201
Gloval
parents: 1200
diff changeset
2052 res_value = am_Players[1].zoo_level + zoo_bonus;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2053 intToString(res_value, text_buff);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2054 // v10 = 0;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2055 text_position.y = 236;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2056 text_position.x = 561;// - 6 * v10 / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2057 DrawPlayerLevels(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2058
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2059 intToString(am_Players[0].resource_bricks, text_buff);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2060 text_position.y = 114;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2061 text_position.x = 10;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2062 DrawBricksCount(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2063
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2064 intToString(am_Players[1].resource_bricks, text_buff);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2065 text_position.x = 557;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2066 text_position.y = 114;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2067 DrawBricksCount(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2068
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2069 intToString(am_Players[0].resource_gems, text_buff);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2070 text_position.x = 10;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2071 text_position.y = 186;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2072 DrawGemsCount(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2073
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2074 intToString(am_Players[1].resource_gems, text_buff);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2075 text_position.x = 557;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2076 text_position.y = 186;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2077 DrawGemsCount(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2078
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2079 intToString(am_Players[0].resource_beasts, text_buff);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2080 text_position.x = 10;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2081 text_position.y = 258;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2082 DrawBeastsCount(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2083
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2084 intToString(am_Players[1].resource_beasts, text_buff);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2085 text_position.x = 557;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2086 text_position.y = 258;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2087 DrawBeastsCount(-1, text_buff, &text_position);
0
Ritor1
parents:
diff changeset
2088 }
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2089
0
Ritor1
parents:
diff changeset
2090
Ritor1
parents:
diff changeset
2091 //----- (0040B102) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2092 void DrawPlayerLevels( int a1, char *text, POINT *pXY )
0
Ritor1
parents:
diff changeset
2093 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2094 char *v3; // esi@1
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2095 unsigned char test_char; // bl@2
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2096 int v7; // eax@3
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2097 RECT pSrcRect;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2098 POINT pTargetPoint;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2099
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2100 v3 = text;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2101 am_BeginScene(pArcomageGame->pSpritesPixels, -1, 1);
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2102 pTargetPoint.x = pXY->x;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2103 pTargetPoint.y = pXY->y;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2104 do
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2105 {
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2106 test_char = *v3;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2107 ++v3;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2108 if ( test_char )
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2109 {
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2110 v7 = 22 * test_char;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2111 pSrcRect.right = v7 - 842;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2112 pSrcRect.left = v7 - 864;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2113 pSrcRect.top = 190;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2114 pSrcRect.bottom = 207;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2115 Blt_Chroma(&pSrcRect, &pTargetPoint, pArcomageGame->field_54, 1);
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2116 pTargetPoint.x += 22;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2117 }
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2118 }
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2119 while ( test_char!= 0 );
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2120 am_EndScene();
0
Ritor1
parents:
diff changeset
2121 }
Ritor1
parents:
diff changeset
2122
Ritor1
parents:
diff changeset
2123 //----- (0040B17E) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2124 void DrawBricksCount( int a1, char* text, POINT *pXY )
0
Ritor1
parents:
diff changeset
2125 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2126
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2127 char *v3; // esi@1
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2128 unsigned char test_char; // bl@2
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2129 int v7; // eax@3
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2130 RECT pSrcRect;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2131 POINT pTargetPoint;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2132
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2133 v3 = text;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2134 am_BeginScene(pArcomageGame->pSpritesPixels, -1, 1);
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2135 pTargetPoint.x = pXY->x;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2136 pTargetPoint.y = pXY->y;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2137 do
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2138 {
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2139 test_char = *v3;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2140 ++v3;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2141 if ( test_char )
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2142 {
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2143 v7 = 13 * test_char;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2144 pSrcRect.left = v7 - 370;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2145 pSrcRect.right = v7 - 357;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2146 pSrcRect.top = 128;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2147 pSrcRect.bottom = 138;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2148 Blt_Copy(&pSrcRect, &pTargetPoint, 2);
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2149 pTargetPoint.x += 13;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2150 }
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2151 }
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2152 while ( test_char!= 0 );
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2153 am_EndScene();
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2154
0
Ritor1
parents:
diff changeset
2155 }
Ritor1
parents:
diff changeset
2156
Ritor1
parents:
diff changeset
2157 //----- (0040B1F3) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2158 void DrawGemsCount( int a1, char* text, POINT* pXY )
0
Ritor1
parents:
diff changeset
2159 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2160
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2161 char *v3; // esi@1
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2162 unsigned char test_char; // bl@2
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2163 int v7; // eax@3
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2164 RECT pSrcRect;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2165 POINT pTargetPoint;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2166
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2167 v3 = text;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2168 am_BeginScene(pArcomageGame->pSpritesPixels, -1, 1);
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2169 pTargetPoint.x = pXY->x;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2170 pTargetPoint.y = pXY->y;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2171 do
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2172 {
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2173 test_char = *v3;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2174 ++v3;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2175 if ( test_char )
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2176 {
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2177 v7 = 13 * test_char;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2178 pSrcRect.left = v7 - 370;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2179 pSrcRect.right = v7 - 357;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2180 pSrcRect.top = 138;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2181 pSrcRect.bottom = 148;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2182 Blt_Copy(&pSrcRect, &pTargetPoint, 2);
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2183 pTargetPoint.x += 13;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2184 }
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2185 }
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2186 while ( test_char!= 0 );
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2187 am_EndScene();
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2188
0
Ritor1
parents:
diff changeset
2189 }
Ritor1
parents:
diff changeset
2190
Ritor1
parents:
diff changeset
2191 //----- (0040B268) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2192 void DrawBeastsCount( int a1, char *text, POINT *pXY )
0
Ritor1
parents:
diff changeset
2193 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2195 char *v3; // esi@1
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2196 unsigned char test_char; // bl@2
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2197 int v7; // eax@3
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2198 RECT pSrcRect;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2199 POINT pTargetPoint;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2200
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2201 v3 = text;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2202 am_BeginScene(pArcomageGame->pSpritesPixels, -1, 1);
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2203 pTargetPoint.x = pXY->x;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2204 pTargetPoint.y = pXY->y;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2205 do
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2206 {
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2207 test_char = *v3;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2208 ++v3;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2209 if ( test_char )
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2210 {
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2211 v7 = 13 * test_char;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2212 pSrcRect.left = v7 - 370;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2213 pSrcRect.right = v7 - 357;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2214 pSrcRect.top = 148;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2215 pSrcRect.bottom = 158;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2216 Blt_Copy(&pSrcRect, &pTargetPoint, 2);
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2217 pTargetPoint.x += 13;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2218 }
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2219 }
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2220 while ( test_char!= 0 );
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2221 am_EndScene();
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2222
0
Ritor1
parents:
diff changeset
2223 }
Ritor1
parents:
diff changeset
2224
Ritor1
parents:
diff changeset
2225 //----- (0040B2DD) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2226 void DrawPlayersTowers()
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2227 {
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2228 int tower_height; // eax@1
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2229 int tower_top; // esi@3
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2230 RECT pSrcXYZW; // [sp+0h] [bp-18h]@3
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2231 POINT pTargetXY; // [sp+10h] [bp-8h]@3
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2232
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2233 tower_height= am_Players[0].tower_height;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2234 if ( am_Players[0].tower_height > max_tower_height )
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2235 tower_height = max_tower_height;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2236 pSrcXYZW.top = 0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2237 pSrcXYZW.left = 892;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2238 pSrcXYZW.right = 937;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2239 tower_top = 200 * tower_height / max_tower_height;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2240 pSrcXYZW.bottom = tower_top;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2241 pTargetXY.x = 102;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2242 pTargetXY.y = 297 - tower_top;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2243 Blt_Copy(&pSrcXYZW, &pTargetXY, 2);
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2244
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2245 pSrcXYZW.top = 0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2246 pSrcXYZW.left = 384;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2247 pSrcXYZW.right = 452;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2248 pSrcXYZW.bottom = 94;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2249 pTargetXY.y = 203 - tower_top;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2250 pTargetXY.x = 91;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2251 Blt_Chroma(&pSrcXYZW, &pTargetXY, pArcomageGame->field_54, 2);
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2252
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2253
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2254 tower_height = am_Players[1].tower_height;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2255 if (am_Players[1].tower_height > max_tower_height )
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2256 tower_height = max_tower_height;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2257 tower_top = 200 * tower_height / max_tower_height;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2258 pSrcXYZW.top = 0;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2259 pSrcXYZW.left = 892;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2260 pSrcXYZW.right = 937;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2261 pSrcXYZW.bottom = tower_top;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2262
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2263 pTargetXY.x = 494;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2264 pTargetXY.y = 297 - tower_top;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2265 Blt_Copy(&pSrcXYZW, &pTargetXY, 2);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2266 //draw tower up cone
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2267 pSrcXYZW.left = 384;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2268 pSrcXYZW.right = 452;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2269 pSrcXYZW.top = 94;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2270 pSrcXYZW.bottom = 188;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2271
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2272 pTargetXY.x = 483;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2273 pTargetXY.y = 203 - tower_top;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2274 Blt_Chroma(&pSrcXYZW, &pTargetXY, pArcomageGame->field_54, 2);
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2275
0
Ritor1
parents:
diff changeset
2276 }
Ritor1
parents:
diff changeset
2277 // 4E1884: using guessed type int dword_4E1884;
Ritor1
parents:
diff changeset
2278
Ritor1
parents:
diff changeset
2279 //----- (0040B400) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2280 void DrawPlayersWall()
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2281 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2282 int v0; // eax@1
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2283 int v1; // eax@4
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2284 LONG v2; // ecx@4
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2285 int v3; // eax@5
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2286 int v4; // eax@8
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2287 LONG v5; // esi@8
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2288 RECT pSrcXYZW; // [sp+4h] [bp-18h]@4
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2289 POINT pTargetXY; // [sp+14h] [bp-8h]@4
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2290
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2291 v0 = am_Players[0].wall_height;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2292
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2293 if ( am_Players[0].wall_height > 100 )
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2294 v0 = 100;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2295
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2296 if ( am_Players[0].wall_height > 0 )
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2297 {
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2298
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2299 pSrcXYZW.top = 0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2300 pSrcXYZW.left = 843;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2301 v1 = 200 * v0 / 100;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2302 pSrcXYZW.right = 867;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2303 pSrcXYZW.bottom = v1;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2304 pTargetXY.x = 177;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2305 pTargetXY.y = 297 - v1;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2306 Blt_Chroma(&pSrcXYZW, &pTargetXY, pArcomageGame->field_54, 2);
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2307 }
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2308
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2309 v3 = am_Players[1].wall_height;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2310 if ( am_Players[1].wall_height > 100 )
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2311 v3 = 100;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2312
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2313
1247
Gloval
parents: 1246
diff changeset
2314 if ( am_Players[1].wall_height > 0 )
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2315 {
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2316
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2317 pSrcXYZW.top = 0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2318 pSrcXYZW.left = 843;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2319 v4 = 200 * v3 / 100;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2320 pSrcXYZW.right = 867;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2321 pSrcXYZW.bottom = v4;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2322 pTargetXY.x = 439;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2323 pTargetXY.y = 297 - v4;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2324 Blt_Chroma(&pSrcXYZW, &pTargetXY, pArcomageGame->field_54, 2);
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2325 }
0
Ritor1
parents:
diff changeset
2326 }
Ritor1
parents:
diff changeset
2327
Ritor1
parents:
diff changeset
2328 //----- (0040B4B9) --------------------------------------------------------
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2329 void DrawCards()
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2330 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2331
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2332 int v0; // esi@1
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2333 char v1; // bl@1
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2334 int v2; // edi@1
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2335 int v3; // edx@2
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2336 int v4; // eax@3
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2337 int v5; // ecx@3
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2338 int v6; // eax@3
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2339 unsigned int v7; // ecx@4
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2340 int v8; // eax@16
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2341 int v9; // ecx@16
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2342 int v10; // eax@16
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2343 signed int v11; // edi@18
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2344 signed int v12; // esi@20
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2345 int v13; // ecx@20
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2346 int v14; // eax@23
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2347 signed int v15; // eax@25
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2348 int v16; // ecx@25
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2349 POINT *v17; // esi@26
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2350 signed int v18; // eax@29
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2351 Acromage_st1 *v19; // ecx@29
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2352 int v20; // ecx@31
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2353 int v21; // [sp-4h] [bp-2Ch]@8
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2354 RECT pSrcXYZW; // [sp+Ch] [bp-1Ch]@8
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2355 POINT pTargetXY; // [sp+1Ch] [bp-Ch]@1
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2356 int v24; // [sp+24h] [bp-4h]@1
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2357
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2358 v0 = GetPlayerHandCardCount(current_player_num);
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2359 v2 = 0;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2360 pTargetXY.y = 327;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2361 v24 = (640 - 96 * v0) / (v0 + 1);
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2362 pTargetXY.x = (640 - 96 * v0) / (v0 + 1);
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2363 while ( v2 < v0 )
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2364 {
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2365 v3 = current_player_num;
1241
ae812777b1d4 fix in arcomagecards
Gloval
parents: 1219
diff changeset
2366 if ( am_byte_4E185D)
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2367 {
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2368
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
2369 pTargetXY.x += am_Players[current_player_num].card_shift[v2].x ;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
2370 pTargetXY.y += am_Players[current_player_num].card_shift[v2].y;
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2371 }
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2372 v7 = am_Players[current_player_num].cards_at_hand[v2];
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2373 if ( v7 == -1 )
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2374 {
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2375 ++v0;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2376 goto LABEL_15;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2377 }
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2378 if ( v2 != amuint_4FAA4C )
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2379 {
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2380 if ( am_Players[current_player_num].IsHisTurn == 0 && byte_505881 == 0 )
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2381 {
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2382 pSrcXYZW.left = 192;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2383 pSrcXYZW.right = 288;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2384 pSrcXYZW.top = 0;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2385 pSrcXYZW.bottom = 128;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2386 Blt_Copy(&pSrcXYZW, &pTargetXY, 2);
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2387 goto LABEL_13;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2388 }
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2389 pArcomageGame->GetCardRect(v7, &pSrcXYZW);
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2390 if ( !CanCardBePlayed(current_player_num, v2) )
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2391 {
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2392 Blt_Copy(&pSrcXYZW, &pTargetXY, 0);
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2393 goto LABEL_13;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2394 }
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2395 Blt_Copy(&pSrcXYZW, &pTargetXY, 2);
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2396
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2397 }
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2398 LABEL_13:
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2399 v3 = current_player_num;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2400 pTargetXY.x += v24 + 96;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2401 LABEL_15:
1241
ae812777b1d4 fix in arcomagecards
Gloval
parents: 1219
diff changeset
2402 if ( am_byte_4E185D )
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2403 {
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
2404 pTargetXY.x -= am_Players[current_player_num].card_shift[v2].x ;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
2405 pTargetXY.y -= am_Players[current_player_num].card_shift[v2].y ;
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2406 }
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2407 ++v2;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2408 }
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2409
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2410 for (v11=0; v11<10; ++v11)
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2411 {
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2412 if ( am_byte_4FAA76 == 0 )
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2413 {
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2414 if ( shown_cards[v11].uCardId != -1 )
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2415 {
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2416 pArcomageGame->GetCardRect(shown_cards[v11].uCardId, &pSrcXYZW);
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2417 Blt_Copy(&pSrcXYZW, &shown_cards[v11].field_18_point, 0);
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2418 }
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2419 if ( shown_cards[v11].field_4 != 0 )
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2420 {
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2421 pTargetXY.x = shown_cards[v11].field_18_point.x + 12;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2422 pTargetXY.y = shown_cards[v11].field_18_point.y + 40;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2423 pSrcXYZW.left = 843;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2424 pSrcXYZW.right = 916;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2425 pSrcXYZW.top = 200;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2426 pSrcXYZW.bottom = 216;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2427 Blt_Chroma(&pSrcXYZW, &pTargetXY, pArcomageGame->field_54, 2);
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2428 }
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2429 }
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2430 else if ( amuint_4FAA34 <= 0 )
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2431 {
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2432 if ( v11 == 9 )
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2433 {
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2434 am_byte_4FAA76 = 0;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2435 am_byte_4FAA75 = 0;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2436 amuint_4FAA34 = 5;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2437 }
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2438 if ( shown_cards[v11].uCardId != -1 )
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2439 amuint_4FABC4 = shown_cards[v11].uCardId;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2440 shown_cards[v11].uCardId = -1;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2441 shown_cards[v11].field_18_point.x = shown_cards[v11].field_8.x;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2442 shown_cards[v11].field_18_point.y = shown_cards[v11].field_8.y;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2443 shown_cards[v11].field_4 = 0;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2444 }
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2445 else
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2446 {
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2447 if ( shown_cards[v11].uCardId != -1 )
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2448 {
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2449 shown_cards[v11].field_18_point.x += shown_cards[v11].field_10_xplus;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2450 shown_cards[v11].field_18_point.y += shown_cards[v11].field_14_y_plus;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2451 pArcomageGame->GetCardRect(shown_cards[v11].uCardId, &pSrcXYZW);
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2452 Blt_Copy(&pSrcXYZW, &shown_cards[v11].field_18_point, 0);
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2453 }
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2454 }
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2455 }
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2456 if ( am_byte_4FAA76 != 0 )
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2457 --amuint_4FAA34;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2458
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2459 pSrcXYZW.left = 192;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2460 pSrcXYZW.right = 288;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2461 pSrcXYZW.top = 0;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2462 pSrcXYZW.bottom = 128;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2463 pTargetXY.x = 120;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2464 pTargetXY.y = 18;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2465 Blt_Copy(&pSrcXYZW, &pTargetXY, 0);
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2466
0
Ritor1
parents:
diff changeset
2467 }
Ritor1
parents:
diff changeset
2468
Ritor1
parents:
diff changeset
2469
Ritor1
parents:
diff changeset
2470 //----- (0040B76F) --------------------------------------------------------
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2471 void DrawCardAnimation( int animation_stage )
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2472 {
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2473
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2474 int v1; // eax@3
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2475 int v2; // eax@3
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2476 int v3; // esi@4
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2477 int v4; // eax@4
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2478 POINT *v5; // edx@6
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2479 RECT *v6; // ecx@6
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2480
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2481 int v8; // eax@15
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2482 Acromage_st1 *v9; // ecx@15
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2483 int v10; // ecx@19
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2484 int v11; // eax@20
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2485 int v12; // ecx@20
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2486 int v13; // eax@20
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2487 unsigned int v14; // ecx@21
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2488 double v15; // st7@22
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2489 POINT *v16; // edx@23
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2490 int v17; // eax@32
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2491 char v18; // zf@37
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2492 int v19; // eax@41
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2493 int v20; // eax@46
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2494 int v21; // ecx@46
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2495 int v22; // eax@46
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2496 int v23; // [sp-4h] [bp-2Ch]@28
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2497 RECT pSrcXYZW; // [sp+Ch] [bp-1Ch]@6
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2498 POINT pTargetXY; // [sp+1Ch] [bp-Ch]@20
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2499 int v26; // [sp+24h] [bp-4h]@1
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2500
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2501 v26 = animation_stage;
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2502 if ( amuint_4FAA4C != -1 )
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2503 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2504 if ( amuint_4FAA38 >= 9 )
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2505 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2506 am_uint_4FAA44_blt_xy.y = 18;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2507 am_uint_4FAA44_blt_xy.x = 120;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2508 v1 = GetPlayerHandCardCount(current_player_num);
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2509 v2 = (640 - 96 * v1) / v1 + 96;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2510 if ( am_byte_4E185D )
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2511 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2512 // v3 = 188 * current_player_num + 8 * amuint_4FAA4C;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2513 // amuint_4FAA3C_blt_xy.x = (amuint_4FAA4C * v2 + *(am_Players[0].arr_6C[0] + v3) - 120) / 10;
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
2514 amuint_4FAA3C_blt_xy.x=(amuint_4FAA4C * v2 + am_Players[current_player_num].card_shift[amuint_4FAA4C].x-120)/10;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
2515 v4 = (am_Players[current_player_num].card_shift[amuint_4FAA4C].y+309) /10;//(*(&am_Players[0].arr_6C[0][1] + v3) + 309) / 10;
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2516 }
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2517 else
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2518 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2519 amuint_4FAA3C_blt_xy.x = (amuint_4FAA4C * v2 - 120) / 10;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2520 v4 = 30;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2521 }
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2522 am_uint_4FAA44_blt_xy.y += v4;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2523 am_uint_4FAA44_blt_xy.x += amuint_4FAA3C_blt_xy.x;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2524
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2525 amuint_4FAA3C_blt_xy.y = v4;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2526
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2527 pSrcXYZW.left = 192;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2528 pSrcXYZW.top = 0;
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2529 pSrcXYZW.right = 288;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2530 pSrcXYZW.bottom = 128;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2531 Blt_Copy(&pSrcXYZW, &am_uint_4FAA44_blt_xy, 2);
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2532 }
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2533 else
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2534 {
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2535
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2536
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2537 pSrcXYZW.left = 192;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2538 pSrcXYZW.top = 0;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2539 pSrcXYZW.right = 288;
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2540 pSrcXYZW.bottom = 128;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2541 am_uint_4FAA44_blt_xy.x += amuint_4FAA3C_blt_xy.x;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2542 am_uint_4FAA44_blt_xy.y += amuint_4FAA3C_blt_xy.y;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2543 Blt_Copy(&pSrcXYZW, &am_uint_4FAA44_blt_xy, 2);
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2544 if ( !amuint_4FAA38 )
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2545 {
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2546
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2547 amuint_4FAA4C = -1;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2548 }
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2549 }
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2550 }
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2551 LABEL_11:
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2552
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2553 if ( uCardID != -1 )
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2554 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2555 if ( v26 <= 10 )
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2556 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2557 if ( v26 == 10 )
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2558 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2559 pArcomageGame->GetCardRect(uCardID, &pSrcXYZW);
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2560 // v8 = 0;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2561 for (v8=0; v8<10; ++v8)
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2562 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2563 if (shown_cards[v8].uCardId==-1)
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2564 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2565 shown_cards[v8].uCardId = uCardID;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2566 shown_cards[v8].field_4 = 1;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2567 break;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2568 }
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2569 }
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2570 /* v9 = shown_cards;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2571 while ( v9->uCardId != -1 )
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2572 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2573 ++v9;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2574 ++v8;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2575 if ( v9 >= &dword_4FABB8 )
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2576 goto LABEL_20;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2577 }
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2578
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2579 v10 = v8;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2580 shown_cards[v10].uCardId = uCardID;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2581 shown_cards[v10].field_4 = 1;*/
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2582 //LABEL_20:
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2583 pTargetXY.x = shown_cards[v8].field_8.x;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2584 pTargetXY.y = shown_cards[v8].field_8.y;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2585 Blt_Copy(&pSrcXYZW, &pTargetXY, 0);
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2586 uCardID = -1;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2587 }
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2588 }
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2589 else
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2590 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2591 pArcomageGame->GetCardRect(uCardID, &pSrcXYZW);
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2592 amuint_4FAA5C_blt_xy.x += amuint_4FAA54_blt_xy.x;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2593 amuint_4FAA5C_blt_xy.y += amuint_4FAA54_blt_xy.y;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2594 Blt_Copy(&pSrcXYZW, &amuint_4FAA5C_blt_xy, 0);
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2595 }
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2596 }
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2597
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2598 if ( played_card_id != -1 )
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2599 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2600 v15 = v26;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2601 if ( v15 > 15.0 )
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2602 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2603 pArcomageGame->GetCardRect(played_card_id, &pSrcXYZW);
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2604 amuint_4FAA5C_blt_xy.x += amuint_4FAA54_blt_xy.x;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2605 amuint_4FAA5C_blt_xy.y += amuint_4FAA54_blt_xy.y;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2606 Blt_Copy(&pSrcXYZW, &amuint_4FAA5C_blt_xy, 2);
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2607 return;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2608 }
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2609 if ( v15 == 15.0 )
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2610 {
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2611 ApplyCardToPlayer(current_player_num, played_card_id);
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2612 pArcomageGame->GetCardRect(played_card_id, &pSrcXYZW);
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2613 pTargetXY.x = 272;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2614 pTargetXY.y = 173;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2615 Blt_Copy(&pSrcXYZW, &pTargetXY, 2);
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2616 return;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2617 }
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2618 if ( v15 == 5.0 )
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2619 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2620 amuint_4FAA5C_blt_xy.x = 272;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2621 amuint_4FAA5C_blt_xy.y = 173;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2622 for (v17=0; v17<10; ++v17)
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2623 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2624 if (shown_cards[v17].uCardId==-1)
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2625 break;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2626 }
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2627
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2628 amuint_4FAA54_blt_xy.x = (shown_cards[v17].field_8.x - 272) / 5;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2629 amuint_4FAA54_blt_xy.y = (shown_cards[v17].field_8.y - 173) / 5;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2630 pArcomageGame->GetCardRect(played_card_id, &pSrcXYZW);
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2631 pTargetXY.x = 272;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2632 pTargetXY.y = 173;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2633 Blt_Copy(&pSrcXYZW, &pTargetXY, 2);
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2634 return;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2635 }
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2636 if ( v15 >= 5.0 )
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2637 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2638 v18 = v26 == 0;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2639 }
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2640 else
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2641 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2642 v18 = v26 == 0;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2643 if ( v26 > 0 )
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2644 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2645 pArcomageGame->GetCardRect(played_card_id, &pSrcXYZW);
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2646 amuint_4FAA5C_blt_xy.x += amuint_4FAA54_blt_xy.x;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2647 amuint_4FAA5C_blt_xy.y += amuint_4FAA54_blt_xy.y;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2648 Blt_Copy(&pSrcXYZW, &amuint_4FAA5C_blt_xy, 0);
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2649 return;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2650 }
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2651 }
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2652 if ( !v18 )
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2653 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2654
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2655 pArcomageGame->GetCardRect(played_card_id, &pSrcXYZW);
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2656 pTargetXY.x = 272;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2657 pTargetXY.y = 173;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2658 Blt_Copy(&pSrcXYZW, &pTargetXY, 2);
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2659 return;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2660 }
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2661
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2662 pArcomageGame->GetCardRect(played_card_id, &pSrcXYZW);
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2663 for (v19=0; v19<10; ++v19)
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2664 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2665 if (shown_cards[v19].uCardId==-1)
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2666 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2667 shown_cards[v19].uCardId = played_card_id;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2668 break;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2669 }
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2670 }
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2671 pTargetXY.x = shown_cards[v19].field_8.x;
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2672 pTargetXY.y = shown_cards[v19].field_8.y;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2673 Blt_Copy(&pSrcXYZW, &pTargetXY, 0);
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2674 played_card_id = -1;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2675 }
0
Ritor1
parents:
diff changeset
2676 }
Ritor1
parents:
diff changeset
2677
Ritor1
parents:
diff changeset
2678 //----- (0040BB12) --------------------------------------------------------
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
2679 void ArcomageGame::GetCardRect(unsigned int uCardID, RECT *pCardRect)
0
Ritor1
parents:
diff changeset
2680 {
Ritor1
parents:
diff changeset
2681 int v3; // edx@1
Ritor1
parents:
diff changeset
2682 int v4; // ecx@1
Ritor1
parents:
diff changeset
2683
Ritor1
parents:
diff changeset
2684 v3 = pCards[uCardID].slot % 10;
Ritor1
parents:
diff changeset
2685 v4 = (pCards[uCardID].slot / 10 << 7) + 220;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
2686 pCardRect->top = v4;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
2687 pCardRect->left = 96 * v3;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
2688 pCardRect->bottom = v4 + 128;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
2689 pCardRect->right = 96 * v3 + 96;
0
Ritor1
parents:
diff changeset
2690 }
Ritor1
parents:
diff changeset
2691
Ritor1
parents:
diff changeset
2692 //----- (0040BB49) --------------------------------------------------------
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2693 int GetPlayerHandCardCount( int player_num )
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2694 {
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2695 int card_count; // eax@1
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2696
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2697 card_count = 0;
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2698 for(int i=0; i<10; ++i)
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2699 {
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2700 if (am_Players[player_num].cards_at_hand[i]!=-1)
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2701 ++card_count;
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2702 }
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2703 return card_count;
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2704
0
Ritor1
parents:
diff changeset
2705 }
Ritor1
parents:
diff changeset
2706
Ritor1
parents:
diff changeset
2707 //----- (0040BB67) --------------------------------------------------------
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2708 signed int DrawCardsRectangles( int player_num )
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2709 {
1241
ae812777b1d4 fix in arcomagecards
Gloval
parents: 1219
diff changeset
2710 //need do fix rectangle not fit to card
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2711
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2712 //int v1; // esi@1
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2713 signed int result; // eax@1
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2714 int v3; // ebx@1
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2715 char v4; // zf@1
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2716 int v5; // eax@3
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2717 int v6; // eax@4
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2718 int v7; // ecx@6
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2719 char *v8; // eax@6
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2720 int v9; // eax@10
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2721 int v10; // ecx@10
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2722 int v11; // eax@10
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2723 char v12; // ch@2@11
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2724 int v13; // ST00_4@12
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2725 unsigned __int16 v14; // ax@12
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2726 int v15; // eax@13
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2727 int v16; // ecx@13
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2728 int v17; // eax@13
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2729 char v18; // al@16
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2730 char v19; // ch@2@16
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2731 int v20; // ST00_4@19
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2732 unsigned __int16 v21; // ax@19
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2733 RECT pXYZW; // [sp+Ch] [bp-3Ch]@3
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2734 stru273 v26; // [sp+1Ch] [bp-2Ch]@2
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2735 int v25; // [sp+2Ch] [bp-1Ch]@3
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2736 __int32 var18; // [sp+30h] [bp-18h]@3
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2737 int i; // [sp+34h] [bp-14h]@4
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2738 int v28; // [sp+38h] [bp-10h]@1
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2739 int hand_index; // [sp+3Ch] [bp-Ch]@3
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2740 int v30; // [sp+40h] [bp-8h]@1
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2741 char v31; // [sp+44h] [bp-4h]@12
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2742 char v32; // [sp+45h] [bp-3h]@12
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2743 char v33; // [sp+46h] [bp-2h]@12
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2744
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2745
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2746 v30 = 0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2747 result = -1;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2748 //v3 = 188 * a1;
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2749
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2750 //v4 = LOBYTE(am_Players[a1].field_20) == 0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2751 v28 = -1;
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2752 if ( am_Players[player_num].IsHisTurn )
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2753 {
0
Ritor1
parents:
diff changeset
2754 if ( v26._40DD2F() )
Ritor1
parents:
diff changeset
2755 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2756 v5 = GetPlayerHandCardCount(player_num);
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2757 hand_index = 0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2758 v25 = v5;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2759 pXYZW.top = 327;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2760 pXYZW.bottom = 455;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2761 pXYZW.left = (640 - 96 * v5) / (v5 + 1);
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2762 var18 = pXYZW.left + 96;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2763 pXYZW.right = pXYZW.left + 96;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2764 if ( v5 > 0 )
0
Ritor1
parents:
diff changeset
2765 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2766 // v6 = 47 * v1;
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2767 // for ( i = player_num; ; v6 = i )
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2768 for(;;)
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2769 {
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2770 v7 = v30;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2771 // v8 = &am_Players[0].cards_at_hand[v30 + v6];
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2772
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2773 for (v7=0; v7<10; ++v7)
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2774 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2775 if (am_Players[player_num].cards_at_hand[v7]!= -1 )
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2776 break;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2777 }
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2778 //if ( *v8 )
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2779 // {
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2780 // do
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2781 // {
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2782 // //v8 += 4;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2783 // ++v7;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2784 // }
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2785 // while ( *v8 == -1 );
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2786 v30 = v7;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2787 // }
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2788 if ( am_byte_4E185D )
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2789 {
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2790 // v9 = v3 + 8 * v7;
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
2791 v10 = am_Players[player_num].card_shift[v7].x;//*(am_player[0].arr_6C[0] + v9);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
2792 v11 = am_Players[player_num].card_shift[v7].y;//*(&am_player[0].arr_6C[0][1] + v9);
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2793 pXYZW.left += v10;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2794 pXYZW.right += v10;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2795 pXYZW.top += v11;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2796 pXYZW.bottom += v11;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2797 }
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2798 if (v26.Inside(&pXYZW) )
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2799 break;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2800
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2801 v13=0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2802 v14 = R8G8B8_to_TargetFormat(v13);
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2803 DrawRect(&pXYZW, v14, 0);
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2804 pXYZW.left += var18;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2805 pXYZW.right += var18;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2806 if ( am_byte_4E185D )
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2807 {
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
2808 v16 = am_Players[player_num].card_shift[v30].x;//*(am_player[0].arr_6C[0] + v15);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
2809 v17 = am_Players[player_num].card_shift[v30].y;//*(&am_player[0].arr_6C[0][1] + v15);
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2810 pXYZW.left -= v16;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2811 pXYZW.right -= v16;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2812 pXYZW.top -= v17;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2813 pXYZW.bottom -= v17;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2814 }
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2815 ++v30;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2816 ++hand_index;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2817 if ( hand_index >= v25 )
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2818 return v28;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2819 }
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2820 v28 = hand_index;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2821 v18 = CanCardBePlayed(player_num, hand_index);
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2822 if ( v18 )
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2823 {
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2824 v20=0x00FFFFFF;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2825 }
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2826 else
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2827 {
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2828 v20=0x000000FF;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2829 }
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2830
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2831 v21 = R8G8B8_to_TargetFormat(v20);
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2832 DrawRect(&pXYZW, v21, 0);
0
Ritor1
parents:
diff changeset
2833 }
Ritor1
parents:
diff changeset
2834 }
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2835 result = v28;
0
Ritor1
parents:
diff changeset
2836 }
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2837 return result;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2838
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2839
0
Ritor1
parents:
diff changeset
2840 }
Ritor1
parents:
diff changeset
2841 // 4E185D: using guessed type char am_byte_4E185D;
Ritor1
parents:
diff changeset
2842
Ritor1
parents:
diff changeset
2843 //----- (0040BCFB) --------------------------------------------------------
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
2844 bool DiscardCard( int player_num, signed int card_slot_index )
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2845 {
0
Ritor1
parents:
diff changeset
2846 int v2; // esi@2
Ritor1
parents:
diff changeset
2847 signed int v3; // edi@2
Ritor1
parents:
diff changeset
2848 char *v4; // eax@2
Ritor1
parents:
diff changeset
2849 int v5; // ecx@7
Ritor1
parents:
diff changeset
2850 int v6; // ebx@7
Ritor1
parents:
diff changeset
2851 int v7; // esi@8
Ritor1
parents:
diff changeset
2852 int v8; // eax@8
Ritor1
parents:
diff changeset
2853 int v9; // esi@8
Ritor1
parents:
diff changeset
2854 int v10; // ecx@8
Ritor1
parents:
diff changeset
2855 int v11; // eax@8
Ritor1
parents:
diff changeset
2856 int v12; // eax@8
Ritor1
parents:
diff changeset
2857 signed int v13; // edx@9
Ritor1
parents:
diff changeset
2858 unsigned int v14; // eax@12
Ritor1
parents:
diff changeset
2859 char result; // al@12
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2860 int i;
0
Ritor1
parents:
diff changeset
2861
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2862 if ( card_slot_index <= -1 )
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2863 return false;
0
Ritor1
parents:
diff changeset
2864 v2 = 0;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2865
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2866 for(i=0; i<10; ++i)
0
Ritor1
parents:
diff changeset
2867 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2868 if ( am_Players[player_num].cards_at_hand[i] != -1 )
0
Ritor1
parents:
diff changeset
2869 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2870 if ( card_slot_index == v2 )
0
Ritor1
parents:
diff changeset
2871 break;
Ritor1
parents:
diff changeset
2872 ++v2;
Ritor1
parents:
diff changeset
2873 }
Ritor1
parents:
diff changeset
2874 }
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2875
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2876 if ( pCards[am_Players[player_num].cards_at_hand[i]].can_be_discarded)
0
Ritor1
parents:
diff changeset
2877 {
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2878 ArcomageGame::PlaySound(22);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2879 v8 = GetPlayerHandCardCount(current_player_num);
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
2880 v10=am_Players[player_num].card_shift[i].x + (640 - 96 * v8) / (v8 + 1);
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2881 amuint_4FAA5C_blt_xy.x = v10;
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
2882 amuint_4FAA5C_blt_xy.y = am_Players[player_num].card_shift[i].y + 327;//v11;
0
Ritor1
parents:
diff changeset
2883 v12 = 0;
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2884
0
Ritor1
parents:
diff changeset
2885 if ( !am_byte_4FAA75 )
Ritor1
parents:
diff changeset
2886 {
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2887 for (v12=0; v12<10; ++v12)
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2888 {
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2889 if (shown_cards[v12].uCardId== -1)
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2890 break;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2891 }
0
Ritor1
parents:
diff changeset
2892 }
Ritor1
parents:
diff changeset
2893 pArcomageGame->field_F6 = 1;
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2894 amuint_4FAA54_blt_xy.x = (shown_cards[v12].field_8.x - v10) / 10;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2895 amuint_4FAA54_blt_xy.y = (shown_cards[v12].field_8.y - 327) / 10;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2896 uCardID = am_Players[player_num].cards_at_hand[i];
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2897 am_Players[player_num].cards_at_hand[i] = -1;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2898 need_to_discard_card = 0;
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2899 return true;
0
Ritor1
parents:
diff changeset
2900 }
Ritor1
parents:
diff changeset
2901 else
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2902 return false;
0
Ritor1
parents:
diff changeset
2903 }
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2904
0
Ritor1
parents:
diff changeset
2905
Ritor1
parents:
diff changeset
2906 //----- (0040BE0E) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2907 bool PlayCard( int player_num, signed int card_slot_num )
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2908 {
1247
Gloval
parents: 1246
diff changeset
2909
0
Ritor1
parents:
diff changeset
2910 int v3; // ebp@1
Ritor1
parents:
diff changeset
2911 int v4; // ecx@2
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
2912 ArcomagePlayer *v5; // esi@2
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2913 int card_index; // edi@2
0
Ritor1
parents:
diff changeset
2914 int v7; // eax@2
Ritor1
parents:
diff changeset
2915 int v8; // ebx@8
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2916 int cards_at_hand; // eax@8
0
Ritor1
parents:
diff changeset
2917 int v10; // ebx@8
Ritor1
parents:
diff changeset
2918 int v11; // ebp@8
Ritor1
parents:
diff changeset
2919 int v12; // ecx@8
Ritor1
parents:
diff changeset
2920 int v13; // eax@8
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2921 ArcomageCard *pCard; // eax@8
0
Ritor1
parents:
diff changeset
2922 int v15; // ecx@8
Ritor1
parents:
diff changeset
2923 int v16; // ecx@8
Ritor1
parents:
diff changeset
2924
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2925 if ( card_slot_num <= -1 )
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2926 return false;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2927
0
Ritor1
parents:
diff changeset
2928 v4 = 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2929 for (card_index=0; card_index<10; ++card_index)
0
Ritor1
parents:
diff changeset
2930 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2931 if ( am_Players[player_num].cards_at_hand[card_index] != -1 )
0
Ritor1
parents:
diff changeset
2932 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2933 if ( card_slot_num == v4 )
0
Ritor1
parents:
diff changeset
2934 break;
Ritor1
parents:
diff changeset
2935 ++v4;
Ritor1
parents:
diff changeset
2936 }
Ritor1
parents:
diff changeset
2937 }
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2938
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2939 if (CanCardBePlayed(player_num, card_index) )
0
Ritor1
parents:
diff changeset
2940 {
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2941 ArcomageGame::PlaySound(23);
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2942 cards_at_hand = GetPlayerHandCardCount(current_player_num);
0
Ritor1
parents:
diff changeset
2943 pArcomageGame->field_F6 = 1;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2944 v12 = am_Players[player_num].card_shift[card_index].x +
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2945 (640 - 96 * cards_at_hand) / (cards_at_hand + 1)+
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2946 96 * card_index ;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2947
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2948 // v13 = *(int *)((char *)&am_Players[0].arr_6C[0][1] + v10) + 327;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2949 amuint_4FAA5C_blt_xy.x = v12;//v12;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2950 amuint_4FAA5C_blt_xy.y = am_Players[player_num].card_shift[card_index].y + 327;//v13;
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2951
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2952 amuint_4FAA54_blt_xy.x = (272 - v12) / 5;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2953 amuint_4FAA54_blt_xy.y = -30;
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2954
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2955 pCard = &pCards[am_Players[player_num].cards_at_hand[card_index]];
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2956 am_Players[player_num].resource_bricks -= pCard->needed_bricks;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2957 am_Players[player_num].resource_beasts -= pCard->needed_beasts;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2958 am_Players[player_num].resource_gems -= pCard->needed_gems;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2959 played_card_id = am_Players[player_num].cards_at_hand[card_index];
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2960 am_Players[player_num].cards_at_hand[card_index] = -1;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2961 return true;
0
Ritor1
parents:
diff changeset
2962 }
Ritor1
parents:
diff changeset
2963 else
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2964 return false;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2965
0
Ritor1
parents:
diff changeset
2966 }
Ritor1
parents:
diff changeset
2967
Ritor1
parents:
diff changeset
2968 //----- (0040BF15) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2969 bool CanCardBePlayed( int player_num, int hand_card_indx )
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2970 {
0
Ritor1
parents:
diff changeset
2971 bool result; // eax@1
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2972 ArcomageCard *test_card; // ecx@1
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2973 ArcomagePlayer *pPlayer; // esi@1
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2974
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2975 pPlayer = &am_Players[player_num];
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2976 result = true;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2977 test_card = &pCards[am_Players[player_num].cards_at_hand[hand_card_indx]];
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2978 if ( test_card->needed_quarry_level > pPlayer->quarry_level )
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2979 result = false;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2980 if ( test_card->needed_magic_level > pPlayer->magic_level )
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2981 result = false;
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2982 if ( test_card->needed_might_level > pPlayer->zoo_level )
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2983 result = false;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2984 if ( test_card->needed_bricks > pPlayer->resource_bricks )
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2985 result = false;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2986 if ( test_card->needed_gems > pPlayer->resource_gems )
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2987 result = false;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2988 if ( test_card->needed_beasts > pPlayer->resource_beasts )
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2989 result = false;
0
Ritor1
parents:
diff changeset
2990 return result;
Ritor1
parents:
diff changeset
2991 }
Ritor1
parents:
diff changeset
2992
Ritor1
parents:
diff changeset
2993
Ritor1
parents:
diff changeset
2994
Ritor1
parents:
diff changeset
2995
Ritor1
parents:
diff changeset
2996 //----- (0040BF77) --------------------------------------------------------
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2997 void ApplyCardToPlayer( int player_num, unsigned int uCardID )
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2998 {
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2999
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3000
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3001 #define APPLY_TO_PLAYER( PLAYER, ENEMY,FIELD, VAL, RES )\
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3002 if (VAL != 0) {\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3003 if (VAL == 99) {\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3004 if ( PLAYER->##FIELD < ENEMY->##FIELD ) {\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3005 PLAYER->##FIELD = ENEMY->##FIELD;\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3006 RES = ENEMY->##FIELD - PLAYER->##FIELD;\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3007 }\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3008 } else {\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3009 PLAYER->##FIELD += (signed int)(VAL);\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3010 if ( PLAYER->##FIELD<0 ) PLAYER->##FIELD= 0;\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3011 RES = (signed int)(VAL);\
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3012 }\
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3013 }
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3014
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3015 #define APPLY_TO_ENEMY( PLAYER, ENEMY,FIELD, VAL, RES ) APPLY_TO_PLAYER(ENEMY, PLAYER, FIELD, VAL, RES)
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3016
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3017 #define APPLY_TO_BOTH( PLAYER, ENEMY, FIELD, VAL, RES_P, RES_E ) \
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3018 if ( VAL != 0) {\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3019 if ( VAL == 99 ) { \
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3020 if ( PLAYER->##FIELD != ENEMY->##FIELD ) { \
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3021 if ( PLAYER->##FIELD <= ENEMY->##FIELD ) { \
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3022 PLAYER->##FIELD = ENEMY->##FIELD; \
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3023 RES_P = ENEMY->##FIELD - PLAYER->##FIELD; \
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3024 } else { \
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3025 ENEMY->##FIELD = PLAYER->##FIELD; \
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3026 RES_E = PLAYER->##FIELD - ENEMY->##FIELD; \
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3027 } \
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3028 }\
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3029 } else { \
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3030 PLAYER->##FIELD += (signed int)(VAL);\
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3031 ENEMY->##FIELD += (signed int)(VAL); if (PLAYER->##FIELD < 0 ) {PLAYER->##FIELD = 0;} \
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3032 if ( ENEMY->##FIELD < 0 ) {ENEMY->##FIELD = 0;} \
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3033 RES_P = (signed int)(VAL); RES_E = (signed int)(VAL); \
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3034 }\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3035 }
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3036 ArcomagePlayer *player; // esi@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3037 int v3; // eax@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3038 ArcomagePlayer *enemy; // edi@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3039 int v5; // eax@2
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3040 char v6; // sf@2
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3041 unsigned __int8 v7; // of@2
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3042 int v8; // eax@3
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3043 int v9; // eax@4
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3044 char v10; // zf@5
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3045 int v11; // eax@8
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3046 unsigned __int8 v12; // zf@8
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3047 char v13; // sf@8
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3048 unsigned __int8 v14; // of@8
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3049 int v15; // eax@9
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3050 int v16; // eax@10
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3051 char v17; // zf@12
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3052 char v18; // al@15
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3053 int v19; // eax@16
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3054 int v20; // eax@17
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3055 int v21; // eax@22
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3056 int v22; // eax@23
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3057 int v23; // eax@26
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3058 signed int v24; // ebx@26
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3059 int v103;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3060 int v104;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3061
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3062 POINT v184; // [sp+Ch] [bp-64h]@488
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3063 int enemy_num; // [sp+14h] [bp-5Ch]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3064 ArcomageCard *pCard; // [sp+18h] [bp-58h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3065 int buildings_e; // [sp+1Ch] [bp-54h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3066 int buildings_p; // [sp+20h] [bp-50h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3067 int quarry_p; // [sp+28h] [bp-48h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3068 int dmg_e; // [sp+2Ch] [bp-44h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3069 int dmg_p; // [sp+30h] [bp-40h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3070 int bricks_p; // [sp+34h] [bp-3Ch]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3071 int tower_e; // [sp+38h] [bp-38h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3072 int tower_p; // [sp+3Ch] [bp-34h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3073 int wall_e; // [sp+40h] [bp-30h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3074 int wall_p; // [sp+44h] [bp-2Ch]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3075 int beasts_e; // [sp+48h] [bp-28h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3076 int beasts_p; // [sp+4Ch] [bp-24h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3077 int gems_e; // [sp+50h] [bp-20h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3078 int gems_p; // [sp+54h] [bp-1Ch]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3079 int bricks_e; // [sp+58h] [bp-18h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3080 int zoo_e; // [sp+5Ch] [bp-14h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3081 int zoo_p; // [sp+60h] [bp-10h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3082 int magic_e; // [sp+64h] [bp-Ch]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3083 int magic_p; // [sp+68h] [bp-8h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3084 int quarry_e; // [sp+6Ch] [bp-4h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3085
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3086 quarry_p = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3087 magic_p = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3088 zoo_p = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3089 bricks_p = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3090 gems_p = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3091 beasts_p = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3092 wall_p = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3093 tower_p = 0;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3094 buildings_p = 0;
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3095 dmg_p = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3096 quarry_e = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3097 magic_e = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3098 zoo_e = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3099 bricks_e = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3100 gems_e = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3101 beasts_e = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3102 wall_e = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3103 tower_e = 0;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3104 buildings_e = 0;
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3105 dmg_e = 0;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3106
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3107 player = &am_Players[player_num];
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3108 pCard = &pCards[uCardID];
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3109 enemy_num = (player_num + 1) % 2;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3110 enemy = &am_Players[enemy_num];
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3111 switch ( pCard->compare_param )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3112 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3113 case 2:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3114 v5 = player->quarry_level;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3115 v7 = __OFSUB__(v5, enemy->quarry_level);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3116 v6 = v5 - enemy->quarry_level < 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3117 v18 = v6 ^ v7;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3118 goto LABEL_25;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3119 case 3:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3120 v8 = player->magic_level;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3121 v7 = __OFSUB__(v8, enemy->magic_level);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3122 v6 = v8 - enemy->magic_level < 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3123 v18 = v6 ^ v7;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3124 goto LABEL_25;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3125 case 4:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3126 v9 = player->zoo_level;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3127 v7 = __OFSUB__(v9, enemy->zoo_level);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3128 v6 = v9 - enemy->zoo_level < 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3129 v18 = v6 ^ v7;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3130 goto LABEL_25;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3131 case 5:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3132 v10 = player->quarry_level == enemy->quarry_level;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3133 v18 = v10;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3134 goto LABEL_25;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3135 case 6:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3136 v10 = player->magic_level == enemy->magic_level;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3137 v18 = v10;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3138 goto LABEL_25;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3139 case 7:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3140 v10 = player->zoo_level == enemy->zoo_level;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3141 v18 = v10;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3142 goto LABEL_25;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3143 case 8:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3144 v11 = player->quarry_level;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3145 v14 = __OFSUB__(v11, enemy->quarry_level);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3146 v12 = v11 == enemy->quarry_level;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3147 v13 = v11 - enemy->quarry_level < 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3148 v18 = !((v13 ^ v14) | v12);
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3149 goto LABEL_25;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3150 case 9:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3151 v15 = player->magic_level;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3152 v14 = __OFSUB__(v15, enemy->magic_level);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3153 v12 = v15 == enemy->magic_level;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3154 v13 = v15 - enemy->magic_level < 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3155 v18 = !((v13 ^ v14) | v12);
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3156 goto LABEL_25;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3157 case 10:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3158 v16 = player->zoo_level;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3159 v14 = __OFSUB__(v16, enemy->zoo_level);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3160 v12 = v16 == enemy->zoo_level;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3161 v13 = v16 - enemy->zoo_level < 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3162 v18 = !((v13 ^ v14) | v12);
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3163 goto LABEL_25;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3164 case 11:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3165 v10 = player->wall_height == 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3166 v18 = v10;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3167 goto LABEL_25;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3168 case 12:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3169 v17 = player->wall_height == 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3170 v18 = !v17;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3171 goto LABEL_25;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3172 case 13:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3173 v10 = enemy->wall_height == 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3174 v18 = v10;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3175 goto LABEL_25;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3176 case 14:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3177 v17 = enemy->wall_height == 0;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3178 v18 = !v17;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3179 goto LABEL_25;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3180 case 15:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3181 v19 = player->wall_height;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3182 v7 = __OFSUB__(v19, enemy->wall_height);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3183 v6 = v19 - enemy->wall_height < 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3184 v18 = v6 ^ v7;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3185 goto LABEL_25;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3186 case 16:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3187 v20 = player->tower_height;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3188 v7 = __OFSUB__(v20, enemy->tower_height);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3189 v6 = v20 - enemy->tower_height < 0;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3190 v18 = v6 ^ v7;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3191 goto LABEL_25;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3192 case 17:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3193 v10 = player->wall_height == enemy->wall_height;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3194 v18 = v10;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3195 goto LABEL_25;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3196 case 18:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3197 v10 = player->tower_height == enemy->tower_height;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3198 v18 = v10;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3199 goto LABEL_25;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3200 case 19:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3201 v21 = player->wall_height;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3202 v14 = __OFSUB__(v21, enemy->wall_height);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3203 v12 = v21 == enemy->wall_height;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3204 v13 = v21 - enemy->wall_height < 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3205 v18 = !((v13 ^ v14) | v12);
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3206 goto LABEL_25;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3207 case 20:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3208 v22 = player->tower_height;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3209 v14 = __OFSUB__(v22, enemy->tower_height);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3210 v12 = v22 == enemy->tower_height;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3211 v13 = v22 - enemy->tower_height < 0;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3212 v18 = !((v13 ^ v14) | v12);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3213 LABEL_25:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3214 if ( v18 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3215 goto LABEL_26;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3216 goto LABEL_231;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3217 default:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3218 LABEL_26:
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3219 v23 = pCard->draw_extra_card_count;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3220 v24 = 0;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3221 dword_4FAA68 = v23 + (pCard->field_30 == 1);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3222 dword_4FAA64 = v23;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3223 if ( v23 > 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3224 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3225 do
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3226 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3227 GetNextCardFromDeck(player_num);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3228 ++v24;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3229 }
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3230 while ( v24 < pCard->draw_extra_card_count );
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3231 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3232
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3233 need_to_discard_card = GetPlayerHandCardCount(player_num) > minimum_cards_at_hand;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3234
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3235
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3236 APPLY_TO_PLAYER(player, enemy, quarry_level, pCard->to_player_quarry_lvl, quarry_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3237 APPLY_TO_PLAYER(player, enemy, magic_level, pCard->to_player_magic_lvl, magic_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3238 APPLY_TO_PLAYER(player, enemy, zoo_level, pCard->to_player_zoo_lvl, zoo_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3239 APPLY_TO_PLAYER(player, enemy, resource_bricks, pCard->to_player_bricks, bricks_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3240 APPLY_TO_PLAYER(player, enemy, resource_gems, pCard->to_player_gems, gems_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3241 APPLY_TO_PLAYER(player, enemy, resource_beasts, pCard->to_player_beasts, beasts_p);
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3242 if ( pCard->to_player_buildings )
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3243 {
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3244 dmg_p = ApplyDamageToBuildings(player_num, (signed int)pCard->to_player_buildings);
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3245 buildings_p = (signed int)pCard->to_player_buildings - dmg_p;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3246 }
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3247 APPLY_TO_PLAYER(player, enemy, wall_height, pCard->to_player_wall, wall_p);
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3248 APPLY_TO_PLAYER(player, enemy, tower_height, pCard->to_player_tower, tower_p);
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3249
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3250 APPLY_TO_ENEMY(player, enemy, quarry_level, pCard->to_enemy_quarry_lvl, quarry_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3251 APPLY_TO_ENEMY(player, enemy, magic_level, pCard->to_enemy_magic_lvl, magic_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3252 APPLY_TO_ENEMY(player, enemy, zoo_level, pCard->to_enemy_zoo_lvl, zoo_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3253 APPLY_TO_ENEMY(player, enemy, resource_bricks, pCard->to_enemy_bricks, bricks_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3254 APPLY_TO_ENEMY(player, enemy, resource_gems, pCard->to_enemy_gems, gems_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3255 APPLY_TO_ENEMY(player, enemy, resource_beasts, pCard->to_enemy_beasts, beasts_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3256 if ( pCard->to_enemy_buildings )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3257 {
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3258 dmg_e = ApplyDamageToBuildings(enemy_num, (signed int)pCard->to_enemy_buildings);
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3259 buildings_e = (signed int)pCard->to_enemy_buildings - dmg_e;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3260 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3261 APPLY_TO_ENEMY(player, enemy, wall_height, pCard->to_enemy_wall, wall_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3262 APPLY_TO_ENEMY(player, enemy, tower_height, pCard->to_enemy_tower, tower_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3263
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3264 APPLY_TO_BOTH(player, enemy, quarry_level, pCard->to_pl_enm_quarry_lvl, quarry_p, quarry_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3265 APPLY_TO_BOTH(player, enemy, magic_level, pCard->to_pl_enm_magic_lvl, magic_p, magic_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3266 APPLY_TO_BOTH(player, enemy, zoo_level, pCard->to_pl_enm_zoo_lvl, zoo_p, zoo_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3267 APPLY_TO_BOTH(player, enemy, resource_bricks, pCard->to_pl_enm_bricks, bricks_p, bricks_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3268 APPLY_TO_BOTH(player, enemy, resource_gems, pCard->to_pl_enm_gems, gems_p, gems_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3269 APPLY_TO_BOTH(player, enemy, resource_beasts, pCard->to_pl_enm_beasts, beasts_p, beasts_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3270 if ( pCard->to_pl_enm_buildings )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3271 {
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3272 dmg_p = ApplyDamageToBuildings(player_num, (signed int)pCard->to_pl_enm_buildings);
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3273 dmg_e = ApplyDamageToBuildings(enemy_num, (signed int)pCard->to_pl_enm_buildings);
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3274 buildings_p = (signed int)pCard->to_pl_enm_buildings - dmg_p;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3275 buildings_e = (signed int)pCard->to_pl_enm_buildings - dmg_e;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3276 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3277 APPLY_TO_BOTH(player, enemy, wall_height, pCard->to_pl_enm_wall, wall_p, wall_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3278 APPLY_TO_BOTH(player, enemy, tower_height, pCard->to_pl_enm_tower, tower_p, tower_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3279 break;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3280 case 0:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3281 LABEL_231:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3282 v103 = pCard->can_draw_extra_card2;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3283 v104 = 0;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3284 dword_4FAA68 = v103 + (pCard->field_4D == 1);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3285 dword_4FAA64 = v103;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3286 if ( v103 > 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3287 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3288 do
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3289 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3290 GetNextCardFromDeck(player_num);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3291 ++v104;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3292 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3293 while ( v104 < pCard->can_draw_extra_card2 );
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3294 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3295
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3296 need_to_discard_card = GetPlayerHandCardCount(player_num) > minimum_cards_at_hand;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3297
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3298 APPLY_TO_PLAYER(player, enemy, quarry_level, pCard->to_player_quarry_lvl2, quarry_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3299 APPLY_TO_PLAYER(player, enemy, magic_level, pCard->to_player_magic_lvl2, magic_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3300 APPLY_TO_PLAYER(player, enemy, zoo_level, pCard->to_player_zoo_lvl2, zoo_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3301 APPLY_TO_PLAYER(player, enemy, resource_bricks, pCard->to_player_bricks2, bricks_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3302 APPLY_TO_PLAYER(player, enemy, resource_gems, pCard->to_player_gems2, gems_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3303 APPLY_TO_PLAYER(player, enemy, resource_beasts, pCard->to_player_beasts2, beasts_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3304 if ( pCard->to_player_buildings2 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3305 {
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3306 dmg_p = ApplyDamageToBuildings(player_num, (signed int)pCard->to_player_buildings2);
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3307 buildings_p = (signed int)pCard->to_player_buildings2 - dmg_p;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3308 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3309 APPLY_TO_PLAYER(player, enemy, wall_height, pCard->to_player_wall2, wall_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3310 APPLY_TO_PLAYER(player, enemy, tower_height, pCard->to_player_tower2, tower_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3311
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3312 APPLY_TO_ENEMY(player, enemy, quarry_level, pCard->to_enemy_quarry_lvl2, quarry_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3313 APPLY_TO_ENEMY(player, enemy, magic_level, pCard->to_enemy_magic_lvl2, magic_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3314 APPLY_TO_ENEMY(player, enemy, zoo_level, pCard->to_enemy_zoo_lvl2, zoo_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3315 APPLY_TO_ENEMY(player, enemy, resource_bricks, pCard->to_enemy_bricks2, bricks_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3316 APPLY_TO_ENEMY(player, enemy, resource_gems, pCard->to_enemy_gems2, gems_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3317 APPLY_TO_ENEMY(player, enemy, resource_beasts, pCard->to_enemy_beasts2, beasts_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3318 if ( pCard->to_enemy_buildings2 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3319 {
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3320 dmg_e = ApplyDamageToBuildings(enemy_num, (signed int)pCard->to_enemy_buildings2);
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3321 buildings_e = (signed int)pCard->to_enemy_buildings2 - dmg_e;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3322 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3323 APPLY_TO_ENEMY(player, enemy, wall_height, pCard->to_enemy_wall2, wall_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3324 APPLY_TO_ENEMY(player, enemy, tower_height, pCard->to_enemy_tower2, tower_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3325
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3326 APPLY_TO_BOTH(player, enemy, quarry_level, pCard->to_pl_enm_quarry_lvl2, quarry_p, quarry_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3327 APPLY_TO_BOTH(player, enemy, magic_level, pCard->to_pl_enm_magic_lvl2, magic_p, magic_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3328 APPLY_TO_BOTH(player, enemy, zoo_level, pCard->to_pl_enm_zoo_lvl2, zoo_p, zoo_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3329 APPLY_TO_BOTH(player, enemy, resource_bricks, pCard->to_pl_enm_bricks2, bricks_p, bricks_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3330 APPLY_TO_BOTH(player, enemy, resource_gems, pCard->to_pl_enm_gems2, gems_p, gems_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3331 APPLY_TO_BOTH(player, enemy, resource_beasts, pCard->to_pl_enm_beasts2, beasts_p, beasts_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3332
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3333 if ( pCard->to_pl_enm_buildings2 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3334 {
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3335 dmg_p = ApplyDamageToBuildings(player_num, (signed int)pCard->to_pl_enm_buildings2);
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3336 dmg_e = ApplyDamageToBuildings(enemy_num, (signed int)pCard->to_pl_enm_buildings2);
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3337 buildings_p = (signed int)pCard->to_pl_enm_buildings2 - dmg_p;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3338 buildings_e = (signed int)pCard->to_pl_enm_buildings2 - dmg_e;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3339 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3340 APPLY_TO_BOTH(player, enemy, wall_height, pCard->to_pl_enm_wall2, wall_p, wall_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3341 APPLY_TO_BOTH(player, enemy, tower_height, pCard->to_pl_enm_tower2, tower_p, tower_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3342 break;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3343 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3344 // }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3345 if ( quarry_p > 0 || quarry_e > 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3346 pArcomageGame->PlaySound(30);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3347 if ( quarry_p < 0 || quarry_e < 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3348 pArcomageGame->PlaySound(31);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3349 if ( magic_p > 0 || magic_e > 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3350 pArcomageGame->PlaySound(33);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3351 if ( magic_p < 0 || magic_e < 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3352 pArcomageGame->PlaySound(34);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3353 if ( zoo_p > 0 || zoo_e > 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3354 pArcomageGame->PlaySound(36);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3355 if ( zoo_p < 0 || zoo_e < 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3356 pArcomageGame->PlaySound(37);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3357 if ( bricks_p > 0 || bricks_e > 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3358 pArcomageGame->PlaySound(39);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3359 if ( bricks_p < 0 || bricks_e < 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3360 pArcomageGame->PlaySound(40);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3361 if ( gems_p > 0 || gems_e > 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3362 pArcomageGame->PlaySound(42);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3363 if ( gems_p < 0 || gems_e < 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3364 pArcomageGame->PlaySound(43);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3365 if ( beasts_p > 0 || beasts_e > 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3366 pArcomageGame->PlaySound(45u);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3367 if ( beasts_p < 0 || beasts_e < 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3368 pArcomageGame->PlaySound(46);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3369 if ( buildings_p || buildings_e || dmg_p || dmg_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3370 pArcomageGame->PlaySound(48);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3371 if ( wall_p > 0 || wall_e > 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3372 pArcomageGame->PlaySound(49);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3373 if ( wall_p < 0 || wall_e < 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3374 pArcomageGame->PlaySound(50);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3375 if ( tower_p > 0 || tower_e > 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3376 pArcomageGame->PlaySound(52);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3377 if ( tower_p < 0 || tower_e < 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3378 pArcomageGame->PlaySound(53);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3379 if ( player_num )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3380 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3381 if ( quarry_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3382 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3383 v184.x = 573;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3384 v184.y = 92;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3385 am_40D2B4(&v184, quarry_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3386 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3387 if ( quarry_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3388 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3389 v184.x = 26;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3390 v184.y = 92;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3391 am_40D2B4(&v184, quarry_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3392 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3393 if ( magic_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3394 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3395 v184.x = 573;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3396 v184.y = 164;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3397 am_40D2B4(&v184, magic_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3398 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3399 if ( magic_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3400 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3401 v184.x = 26;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3402 v184.y = 164;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3403 am_40D2B4(&v184, magic_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3404 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3405 if ( zoo_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3406 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3407 v184.x = 573;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3408 v184.y = 236;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3409 am_40D2B4(&v184, zoo_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3410 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3411 if ( zoo_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3412 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3413 v184.x = 26;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3414 v184.y = 236;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3415 am_40D2B4(&v184, zoo_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3416 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3417 if ( bricks_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3418 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3419 v184.x = 563;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3420 v184.y = 114;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3421 am_40D2B4(&v184, bricks_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3422 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3423 if ( bricks_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3424 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3425 v184.x = 16;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3426 v184.y = 114;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3427 am_40D2B4(&v184, bricks_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3428 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3429 if ( gems_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3430 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3431 v184.x = 563;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3432 v184.y = 186;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3433 am_40D2B4(&v184, gems_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3434 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3435 if ( gems_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3436 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3437 v184.x = 16;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3438 v184.y = 186;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3439 am_40D2B4(&v184, gems_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3440 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3441 if ( beasts_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3442 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3443 v184.x = 563;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3444 v184.y = 258;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3445 am_40D2B4(&v184, beasts_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3446 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3447 if ( beasts_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3448 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3449 v184.x = 16;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3450 v184.y = 258;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3451 am_40D2B4(&v184, beasts_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3452 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3453 if ( wall_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3454 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3455 v184.x = 442;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3456 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3457 am_40D2B4(&v184, wall_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3458 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3459 if ( wall_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3460 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3461 v184.x = 180;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3462 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3463 am_40D2B4(&v184, wall_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3464 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3465 if ( tower_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3466 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3467 v184.x = 514;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3468 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3469 am_40D2B4(&v184, tower_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3470 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3471 if ( tower_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3472 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3473 v184.x = 122;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3474 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3475 am_40D2B4(&v184, tower_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3476 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3477 if ( dmg_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3478 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3479 v184.x = 442;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3480 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3481 am_40D2B4(&v184, dmg_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3482 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3483 if ( buildings_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3484 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3485 v184.x = 514;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3486 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3487 am_40D2B4(&v184, buildings_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3488 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3489 if ( dmg_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3490 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3491 v184.x = 180;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3492 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3493 am_40D2B4(&v184, dmg_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3494 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3495 if ( buildings_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3496 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3497 v184.x = 122;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3498 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3499 am_40D2B4(&v184, buildings_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3500 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3501 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3502 else
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3503 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3504 if ( quarry_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3505 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3506 v184.x = 26;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3507 v184.y = 92;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3508 am_40D2B4(&v184, quarry_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3509 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3510 if ( quarry_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3511 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3512 v184.x = 573;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3513 v184.y = 92;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3514 am_40D2B4(&v184, quarry_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3515 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3516 if ( magic_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3517 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3518 v184.x = 26;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3519 v184.y = 164;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3520 am_40D2B4(&v184, magic_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3521 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3522 if ( magic_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3523 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3524 v184.x = 573;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3525 v184.y = 164;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3526 am_40D2B4(&v184, magic_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3527 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3528 if ( zoo_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3529 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3530 v184.x = 26;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3531 v184.y = 236;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3532 am_40D2B4(&v184, zoo_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3533 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3534 if ( zoo_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3535 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3536 v184.x = 573;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3537 v184.y = 236;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3538 am_40D2B4(&v184, zoo_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3539 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3540 if ( bricks_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3541 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3542 v184.x = 16;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3543 v184.y = 114;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3544 am_40D2B4(&v184, bricks_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3545 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3546 if ( bricks_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3547 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3548 v184.x = 563;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3549 v184.y = 114;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3550 am_40D2B4(&v184, bricks_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3551 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3552 if ( gems_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3553 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3554 v184.x = 16;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3555 v184.y = 186;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3556 am_40D2B4(&v184, gems_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3557 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3558 if ( gems_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3559 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3560 v184.x = 563;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3561 v184.y = 186;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3562 am_40D2B4(&v184, gems_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3563 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3564 if ( beasts_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3565 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3566 v184.x = 16;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3567 v184.y = 258;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3568 am_40D2B4(&v184, beasts_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3569 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3570 if ( beasts_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3571 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3572 v184.x = 563;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3573 v184.y = 258;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3574 am_40D2B4(&v184, beasts_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3575 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3576 if ( wall_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3577 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3578 v184.x = 180;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3579 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3580 am_40D2B4(&v184, wall_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3581 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3582 if ( wall_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3583 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3584 v184.x = 442;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3585 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3586 am_40D2B4(&v184, wall_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3587 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3588 if ( tower_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3589 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3590 v184.x = 122;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3591 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3592 am_40D2B4(&v184, tower_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3593 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3594 if ( tower_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3595 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3596 v184.x = 514;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3597 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3598 am_40D2B4(&v184, tower_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3599 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3600 if ( dmg_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3601 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3602 v184.x = 180;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3603 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3604 am_40D2B4(&v184, dmg_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3605 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3606 if ( buildings_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3607 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3608 v184.x = 122;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3609 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3610 am_40D2B4(&v184, buildings_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3611 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3612 if ( dmg_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3613 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3614 v184.x = 442;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3615 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3616 am_40D2B4(&v184, dmg_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3617 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3618 if ( buildings_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3619 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3620 v184.x = 514;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3621 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3622 am_40D2B4(&v184, buildings_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3623 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3624 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3625 #undef APPLY_TO_BOTH
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3626 #undef APPLY_TO_ENEMY
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3627 #undef APPLY_TO_PLAYER
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3628
0
Ritor1
parents:
diff changeset
3629 }
Ritor1
parents:
diff changeset
3630
Ritor1
parents:
diff changeset
3631
Ritor1
parents:
diff changeset
3632
Ritor1
parents:
diff changeset
3633
Ritor1
parents:
diff changeset
3634 //----- (0040D2B4) --------------------------------------------------------
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3635 int am_40D2B4( POINT* startXY, int effect_value )
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3636 {
0
Ritor1
parents:
diff changeset
3637 int v2; // ebp@1
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3638 POINT *v3; // edi@1
0
Ritor1
parents:
diff changeset
3639 int result; // eax@3
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
3640 int v6;
0
Ritor1
parents:
diff changeset
3641 stru272_stru0 *v8; // ecx@12
Ritor1
parents:
diff changeset
3642 signed int v11; // [sp+10h] [bp-8h]@1
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
3643
0
Ritor1
parents:
diff changeset
3644
Ritor1
parents:
diff changeset
3645 v11 = 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3646 v2 = effect_value;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3647
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3648 while ( array_4FABD0[v11].have_effect )
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3649 {
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3650 result = array_4FABD0[v11].field_40->_40E2A7();
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3651 if ( !result )
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3652 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3653 array_4FABD0[v11].have_effect = 0;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3654 --v11;
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3655 }
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3656 ++v11;
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3657 if ( v11 >= 10 )
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3658 return result;
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3659 }
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3660 v6 = v11;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3661 array_4FABD0[v11].have_effect = 1;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3662 if ( effect_value <= 0 )
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3663 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3664 array_4FABD0[v6].effect_sign = 0;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3665 effect_value = -effect_value;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3666 }
0
Ritor1
parents:
diff changeset
3667 else
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3668 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3669 array_4FABD0[v6].effect_sign = 1;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3670 }
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3671 array_4FABD0[v6].field_4.effect_area.left = startXY->x - 20;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3672 array_4FABD0[v6].field_4.effect_area.right = startXY->x + 20;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3673 array_4FABD0[v6].field_4.effect_area.top = startXY->y - 20;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3674 array_4FABD0[v6].field_4.effect_area.bottom = startXY->y + 20;
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3675 array_4FABD0[v6].field_4.field_10 = -60;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3676 array_4FABD0[v6].field_4.field_14 = 60;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3677 array_4FABD0[v6].field_4.field_18 = 180;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3678 array_4FABD0[v6].field_4.field_1Cf = 0.5;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3679 array_4FABD0[v6].field_4.field_20 = 150;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3680 array_4FABD0[v6].field_4.field_24f= 50.0;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3681 array_4FABD0[v6].field_4.field_28f = 3.0;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3682 array_4FABD0[v6].field_4.field_2Cf = 8.0;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3683 array_4FABD0[v6].field_4.field_30 = 5;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3684 array_4FABD0[v6].field_4.field_34 = 15;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3685 array_4FABD0[v6].field_4.sparks_array = &array_4FABD0[v6].effect_sparks[0];
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3686 v8 = array_4FABD0[v6].field_40;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3687 v8->StartFill(&array_4FABD0[v6].field_4);
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3688 if ( 10 * effect_value > 150 )
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3689 effect_value = 15;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3690
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
3691 if ( v8->signature != SIG_trpg )
0
Ritor1
parents:
diff changeset
3692 return 2;
Ritor1
parents:
diff changeset
3693 if ( !v8->field_59 )
Ritor1
parents:
diff changeset
3694 return 3;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3695 v8->position_in_sparks_arr = 10 * effect_value;
0
Ritor1
parents:
diff changeset
3696 v8->field_30 = 0.0;
Ritor1
parents:
diff changeset
3697 v8->field_58 = 0;
Ritor1
parents:
diff changeset
3698 v8->field_44 = 0;
Ritor1
parents:
diff changeset
3699 v8->field_4C = 0;
Ritor1
parents:
diff changeset
3700 v8->field_48 = 0;
Ritor1
parents:
diff changeset
3701 v8->field_50 = 0;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3702 for (int i=0; i<v8->field_4; ++i)
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3703 v8->field_54[i].have_spark=0;
0
Ritor1
parents:
diff changeset
3704 return 0;
Ritor1
parents:
diff changeset
3705 }
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3706
0
Ritor1
parents:
diff changeset
3707
Ritor1
parents:
diff changeset
3708 //----- (0040D402) --------------------------------------------------------
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3709 int ApplyDamageToBuildings( int player_num, int damage )
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3710 {
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3711 ArcomagePlayer *v2; // ecx@1
0
Ritor1
parents:
diff changeset
3712 int v3; // esi@1
Ritor1
parents:
diff changeset
3713 int result; // eax@3
Ritor1
parents:
diff changeset
3714
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3715
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3716 v3 = am_Players[player_num].wall_height;
0
Ritor1
parents:
diff changeset
3717 if ( v3 <= 0 )
Ritor1
parents:
diff changeset
3718 {
Ritor1
parents:
diff changeset
3719 result = 0;
Ritor1
parents:
diff changeset
3720 }
Ritor1
parents:
diff changeset
3721 else
Ritor1
parents:
diff changeset
3722 {
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3723 if ( v3 >= -damage )
0
Ritor1
parents:
diff changeset
3724 {
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3725 result = damage;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3726 am_Players[player_num].wall_height += damage;
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
3727
0
Ritor1
parents:
diff changeset
3728 }
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
3729 else
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
3730 {
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3731 damage += v3;
0
Ritor1
parents:
diff changeset
3732 result = -v3;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3733 am_Players[player_num].wall_height = 0;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3734 am_Players[player_num].tower_height += damage;
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
3735 }
0
Ritor1
parents:
diff changeset
3736 }
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
3737
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3738 if ( am_Players[player_num].tower_height < 0 )
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3739 am_Players[player_num].tower_height = 0;
0
Ritor1
parents:
diff changeset
3740 return result;
Ritor1
parents:
diff changeset
3741 }
Ritor1
parents:
diff changeset
3742 // 40D402: using guessed type int __fastcall am_40D402(uint, uint);
Ritor1
parents:
diff changeset
3743
Ritor1
parents:
diff changeset
3744 //----- (0040D444) --------------------------------------------------------
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3745 void GameResultsApply()
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3746 {
0
Ritor1
parents:
diff changeset
3747 int v0; // esi@1
Ritor1
parents:
diff changeset
3748 int v1; // edi@1
Ritor1
parents:
diff changeset
3749 int v2; // eax@1
Ritor1
parents:
diff changeset
3750 int v3; // eax@23
Ritor1
parents:
diff changeset
3751 int v4; // edx@25
Ritor1
parents:
diff changeset
3752 int v5; // ecx@28
Ritor1
parents:
diff changeset
3753 int v6; // eax@28
Ritor1
parents:
diff changeset
3754 GUIWindow *v7; // ecx@50
Ritor1
parents:
diff changeset
3755 signed int v8; // eax@50
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3756 char v9; // eax@52
0
Ritor1
parents:
diff changeset
3757 signed int v10; // eax@54
Ritor1
parents:
diff changeset
3758 char *v11; // esi@59
Ritor1
parents:
diff changeset
3759 char *v12; // esi@65
Ritor1
parents:
diff changeset
3760 signed int v14; // [sp-4h] [bp-58h]@46
Ritor1
parents:
diff changeset
3761 char pText[64]; // [sp+Ch] [bp-48h]@1
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3762 POINT xy; // [sp+4Ch] [bp-8h]@1
0
Ritor1
parents:
diff changeset
3763
Ritor1
parents:
diff changeset
3764 v0 = -1;
Ritor1
parents:
diff changeset
3765 v1 = -1;
Ritor1
parents:
diff changeset
3766 //nullsub_1();
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3767 xy.x = 0;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3768 xy.y = 0;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3769 strcpy(pText, "The Winner is: ");//"Ïîáåäè"
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3770 // v2 = 0;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3771 xy.y = 160;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3772 xy.x = 320; //- 12 * v2 / 2;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3773 // pPrimaryWindow_draws_text(-1, pText, xy);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3774 if ( am_Players[0].tower_height < max_tower_height )
0
Ritor1
parents:
diff changeset
3775 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3776 if ( am_Players[1].tower_height < max_tower_height )
0
Ritor1
parents:
diff changeset
3777 goto LABEL_10;
Ritor1
parents:
diff changeset
3778 v0 = 2;
Ritor1
parents:
diff changeset
3779 }
Ritor1
parents:
diff changeset
3780 else
Ritor1
parents:
diff changeset
3781 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3782 if ( am_Players[1].tower_height < max_tower_height )
0
Ritor1
parents:
diff changeset
3783 {
Ritor1
parents:
diff changeset
3784 v0 = 1;
Ritor1
parents:
diff changeset
3785 }
Ritor1
parents:
diff changeset
3786 else
Ritor1
parents:
diff changeset
3787 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3788 if ( am_Players[0].tower_height == am_Players[1].tower_height )
0
Ritor1
parents:
diff changeset
3789 {
Ritor1
parents:
diff changeset
3790 v0 = 0;
Ritor1
parents:
diff changeset
3791 v1 = 4;
Ritor1
parents:
diff changeset
3792 goto LABEL_10;
Ritor1
parents:
diff changeset
3793 }
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3794 v0 = (am_Players[0].tower_height <= am_Players[1].tower_height) + 1;
0
Ritor1
parents:
diff changeset
3795 }
Ritor1
parents:
diff changeset
3796 }
Ritor1
parents:
diff changeset
3797 v1 = 0;
Ritor1
parents:
diff changeset
3798 LABEL_10:
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3799 if ( am_Players[0].tower_height <= 0 )
0
Ritor1
parents:
diff changeset
3800 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3801 if ( am_Players[1].tower_height > 0 )
0
Ritor1
parents:
diff changeset
3802 {
Ritor1
parents:
diff changeset
3803 v0 = 2;
Ritor1
parents:
diff changeset
3804 }
Ritor1
parents:
diff changeset
3805 else
Ritor1
parents:
diff changeset
3806 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3807 if ( am_Players[0].tower_height == am_Players[1].tower_height )
0
Ritor1
parents:
diff changeset
3808 {
Ritor1
parents:
diff changeset
3809 LABEL_20:
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3810 if ( am_Players[0].wall_height == am_Players[1].wall_height )
0
Ritor1
parents:
diff changeset
3811 {
Ritor1
parents:
diff changeset
3812 v0 = 0;
Ritor1
parents:
diff changeset
3813 v1 = 4;
Ritor1
parents:
diff changeset
3814 }
Ritor1
parents:
diff changeset
3815 else
Ritor1
parents:
diff changeset
3816 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3817 v0 = (am_Players[0].wall_height <= am_Players[1].wall_height) + 1;
0
Ritor1
parents:
diff changeset
3818 v1 = 1;
Ritor1
parents:
diff changeset
3819 }
Ritor1
parents:
diff changeset
3820 goto LABEL_23;
Ritor1
parents:
diff changeset
3821 }
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3822 v0 = (am_Players[0].tower_height <= am_Players[1].tower_height) + 1;
0
Ritor1
parents:
diff changeset
3823 }
Ritor1
parents:
diff changeset
3824 goto LABEL_17;
Ritor1
parents:
diff changeset
3825 }
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3826 if ( am_Players[1].tower_height <= 0 )
0
Ritor1
parents:
diff changeset
3827 {
Ritor1
parents:
diff changeset
3828 v0 = 1;
Ritor1
parents:
diff changeset
3829 LABEL_17:
Ritor1
parents:
diff changeset
3830 v1 = 2;
Ritor1
parents:
diff changeset
3831 }
Ritor1
parents:
diff changeset
3832 if ( !v0 && v1 == 4 )
Ritor1
parents:
diff changeset
3833 goto LABEL_20;
Ritor1
parents:
diff changeset
3834 LABEL_23:
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3835 v3 = am_Players[0].resource_bricks;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3836 if ( am_Players[0].resource_bricks <= am_Players[0].resource_gems )
0
Ritor1
parents:
diff changeset
3837 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3838 v3 = am_Players[0].resource_beasts;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3839 v4 = am_Players[0].resource_gems;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3840 if ( am_Players[0].resource_gems > am_Players[0].resource_beasts )
0
Ritor1
parents:
diff changeset
3841 goto LABEL_28;
Ritor1
parents:
diff changeset
3842 }
Ritor1
parents:
diff changeset
3843 else
Ritor1
parents:
diff changeset
3844 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3845 if ( am_Players[0].resource_bricks <= am_Players[0].resource_beasts )
0
Ritor1
parents:
diff changeset
3846 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3847 v4 = am_Players[0].resource_beasts;
0
Ritor1
parents:
diff changeset
3848 goto LABEL_28;
Ritor1
parents:
diff changeset
3849 }
Ritor1
parents:
diff changeset
3850 }
Ritor1
parents:
diff changeset
3851 v4 = v3;
Ritor1
parents:
diff changeset
3852 LABEL_28:
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3853 v5 = am_Players[1].resource_bricks;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3854 v6 = am_Players[1].resource_gems;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3855 if ( am_Players[1].resource_bricks <= am_Players[1].resource_gems )
0
Ritor1
parents:
diff changeset
3856 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3857 v5 = am_Players[1].resource_beasts;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3858 if ( am_Players[1].resource_gems > am_Players[1].resource_beasts )
0
Ritor1
parents:
diff changeset
3859 goto LABEL_33;
Ritor1
parents:
diff changeset
3860 goto LABEL_32;
Ritor1
parents:
diff changeset
3861 }
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3862 v6 = am_Players[1].resource_beasts;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3863 if ( am_Players[1].resource_bricks > am_Players[1].resource_beasts )
0
Ritor1
parents:
diff changeset
3864 LABEL_32:
Ritor1
parents:
diff changeset
3865 v6 = v5;
Ritor1
parents:
diff changeset
3866 LABEL_33:
Ritor1
parents:
diff changeset
3867 if ( v0 == -1 )
Ritor1
parents:
diff changeset
3868 {
Ritor1
parents:
diff changeset
3869 if ( v1 != -1 )
Ritor1
parents:
diff changeset
3870 goto LABEL_49;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3871 if ( v4 < max_resources_amount )
0
Ritor1
parents:
diff changeset
3872 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3873 if ( v6 < max_resources_amount )
0
Ritor1
parents:
diff changeset
3874 goto LABEL_49;
Ritor1
parents:
diff changeset
3875 v0 = 2;
Ritor1
parents:
diff changeset
3876 }
Ritor1
parents:
diff changeset
3877 else
Ritor1
parents:
diff changeset
3878 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3879 if ( v6 < max_resources_amount )
0
Ritor1
parents:
diff changeset
3880 {
Ritor1
parents:
diff changeset
3881 v0 = 1;
Ritor1
parents:
diff changeset
3882 }
Ritor1
parents:
diff changeset
3883 else
Ritor1
parents:
diff changeset
3884 {
Ritor1
parents:
diff changeset
3885 if ( v4 == v6 )
Ritor1
parents:
diff changeset
3886 goto LABEL_46;
Ritor1
parents:
diff changeset
3887 v0 = (v4 <= v6) + 1;
Ritor1
parents:
diff changeset
3888 }
Ritor1
parents:
diff changeset
3889 }
Ritor1
parents:
diff changeset
3890 v1 = 3;
Ritor1
parents:
diff changeset
3891 }
Ritor1
parents:
diff changeset
3892 if ( !v0 && v1 == 4 )
Ritor1
parents:
diff changeset
3893 {
Ritor1
parents:
diff changeset
3894 if ( v4 != v6 )
Ritor1
parents:
diff changeset
3895 {
Ritor1
parents:
diff changeset
3896 v14 = 5;
Ritor1
parents:
diff changeset
3897 v0 = (v4 <= v6) + 1;
Ritor1
parents:
diff changeset
3898 goto LABEL_48;
Ritor1
parents:
diff changeset
3899 }
Ritor1
parents:
diff changeset
3900 LABEL_46:
Ritor1
parents:
diff changeset
3901 v0 = 0;
Ritor1
parents:
diff changeset
3902 v14 = 4;
Ritor1
parents:
diff changeset
3903 LABEL_48:
Ritor1
parents:
diff changeset
3904 v1 = v14;
Ritor1
parents:
diff changeset
3905 }
Ritor1
parents:
diff changeset
3906 LABEL_49:
Ritor1
parents:
diff changeset
3907 pArcomageGame->field_B0 = v1;
Ritor1
parents:
diff changeset
3908 pArcomageGame->uGameResult = v0;
Ritor1
parents:
diff changeset
3909 if ( v0 == 1 )
Ritor1
parents:
diff changeset
3910 {
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3911
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3912 v8 = (signed int)window_SpeakInHouse->par1C;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3913 if (( v8 >= 108 )&&( v8 <= 120 ))
0
Ritor1
parents:
diff changeset
3914 {
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3915 if ( !pParty->pArcomageWins[v8-108] )
0
Ritor1
parents:
diff changeset
3916 {
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3917 pParty->pArcomageWins[v8-108] = 1;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3918 auto _a = (signed int)(p2DEvents[ window_SpeakInHouse->par1C - 1].fPriceMultiplier * 100.0);
0
Ritor1
parents:
diff changeset
3919 party_finds_gold(_a, 0);
Ritor1
parents:
diff changeset
3920 }
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3921
0
Ritor1
parents:
diff changeset
3922 }
Ritor1
parents:
diff changeset
3923 v10 = 108;
Ritor1
parents:
diff changeset
3924 do
Ritor1
parents:
diff changeset
3925 {
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3926 if ( !pParty->pArcomageWins[v10-108] )
0
Ritor1
parents:
diff changeset
3927 break;
Ritor1
parents:
diff changeset
3928 ++v10;
Ritor1
parents:
diff changeset
3929 }
Ritor1
parents:
diff changeset
3930 while ( v10 <= 120 );
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3931
0
Ritor1
parents:
diff changeset
3932 if ( v10 == 121 )
484
4bd56919f075 avard quest guild bits
Gloval
parents: 463
diff changeset
3933 _449B7E_toggle_bit(pParty->_quest_bits, 238, 1u);
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3934
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3935
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3936 for (int i=0; i<4; ++i )
0
Ritor1
parents:
diff changeset
3937 {
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3938 v11 = (char *)&pParty->pPlayers[i]._guilds_member_bits;
0
Ritor1
parents:
diff changeset
3939 if ( !(unsigned __int16)_449B57_test_bit((unsigned __int8 *)v11, 1) )
949
Nomad
parents: 938
diff changeset
3940 _449B7E_toggle_bit((unsigned char *)v11, PLAYER_GUILD_BITS__ARCOMAGE_WIN, 1);
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3941
0
Ritor1
parents:
diff changeset
3942 }
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3943
949
Nomad
parents: 938
diff changeset
3944 ++pParty->uNumArcomageWins;
Nomad
parents: 938
diff changeset
3945 if ( pParty->uNumArcomageWins > 1000000 )
Nomad
parents: 938
diff changeset
3946 pParty->uNumArcomageWins = 1000000;
0
Ritor1
parents:
diff changeset
3947 }
Ritor1
parents:
diff changeset
3948 else
Ritor1
parents:
diff changeset
3949 {
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3950 for (int i=0; i<4; ++i )
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3951 {
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3952 v12 = (char *)&pParty->pPlayers[i]._guilds_member_bits;
0
Ritor1
parents:
diff changeset
3953 if ( !(unsigned __int16)_449B57_test_bit((unsigned __int8 *)v12, 1) )
949
Nomad
parents: 938
diff changeset
3954 _449B7E_toggle_bit((unsigned char *)v12, PLAYER_GUILD_BITS__ARCOMAGE_LOSE, 1);
0
Ritor1
parents:
diff changeset
3955 }
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3956
949
Nomad
parents: 938
diff changeset
3957 ++pParty->uNumArcomageLoses;
Nomad
parents: 938
diff changeset
3958 if ( pParty->uNumArcomageLoses > 1000000 )
Nomad
parents: 938
diff changeset
3959 pParty->uNumArcomageLoses = 1000000;
0
Ritor1
parents:
diff changeset
3960 }
Ritor1
parents:
diff changeset
3961 }
Ritor1
parents:
diff changeset
3962
Ritor1
parents:
diff changeset
3963
Ritor1
parents:
diff changeset
3964
Ritor1
parents:
diff changeset
3965 //----- (00409C8B) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3966 void PrepareArcomage()
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3967 {
0
Ritor1
parents:
diff changeset
3968 signed __int64 v1; // qax@4
Ritor1
parents:
diff changeset
3969 int v2; // esi@4
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3970 int v3; // esi@5
0
Ritor1
parents:
diff changeset
3971 signed int v4; // edi@5
Ritor1
parents:
diff changeset
3972 int v6; // edx@9
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3973 RECT pXYZW; // [sp+8h] [bp-1Ch]@5
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3974 POINT pXY; // [sp+18h] [bp-Ch]@5
0
Ritor1
parents:
diff changeset
3975
Ritor1
parents:
diff changeset
3976 pAudioPlayer->StopChannels(-1, -1);
1201
Gloval
parents: 1200
diff changeset
3977 strcpy(pArcomageGame->pPlayer1Name, Player1Name);
Gloval
parents: 1200
diff changeset
3978 strcpy(pArcomageGame->pPlayer2Name, Player2Name);
0
Ritor1
parents:
diff changeset
3979 am_byte_4FAA76 = 0;
Ritor1
parents:
diff changeset
3980 am_byte_4FAA75 = 0;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3981
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3982 for (int i=0; i<10; ++i)
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3983 {
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3984 v2 = (i+1) % 4;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3985 v3 = (i+1) / 4;
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3986 shown_cards[i].uCardId = -1;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3987 shown_cards[i].field_4 = 0;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3988 shown_cards[i].field_8.x = 100 * v2 + 120;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3989 shown_cards[i].field_8.y = 138 * v3 + 18;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3990 shown_cards[i].field_10_xplus = -100 * v2 / 5;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3991 shown_cards[i].field_14_y_plus = -138 * v3 / 5;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3992 shown_cards[i].field_18_point.x = shown_cards[i].field_8.x;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3993 shown_cards[i].field_18_point.y = shown_cards[i].field_8.y;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3994 }
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3995
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3996 pXY.x = 0;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3997 pXY.y = 0;
0
Ritor1
parents:
diff changeset
3998 ArcomageGame::LoadBackground();
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3999 pXYZW.left = 0;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4000 pXYZW.right = 640;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4001 pXYZW.top = 0;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4002 pXYZW.bottom = 480;
0
Ritor1
parents:
diff changeset
4003 am_BeginScene(pArcomageGame->pBackgroundPixels, -1, 1);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4004 Blt_Copy(&pXYZW, &pXY, 2);
0
Ritor1
parents:
diff changeset
4005 am_EndScene();
Ritor1
parents:
diff changeset
4006 pRenderer->Present();
Ritor1
parents:
diff changeset
4007 ArcomageGame::LoadSprites();
Ritor1
parents:
diff changeset
4008 CallRenderPresent();
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4009
0
Ritor1
parents:
diff changeset
4010 v4 = 120;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4011 for (int i=0; i<12; ++i)
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4012 am_sounds[i] = pSoundList->LoadSound(v4++, 0);
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4013
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
4014 for (int i=0; i<10; ++i)
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
4015 stru272_stru0::Ctor(&array_4FABD0[i].field_40);
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
4016
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
4017 current_card_slot_index = -1;
0
Ritor1
parents:
diff changeset
4018 amuint_4FAA4C = -1;
Ritor1
parents:
diff changeset
4019 byte_4FAA74 = 0;
Ritor1
parents:
diff changeset
4020 pArcomageGame->field_F4 = 0;
Ritor1
parents:
diff changeset
4021 byte_4FAA2C = 0;
Ritor1
parents:
diff changeset
4022 byte_505880 = 0;
Ritor1
parents:
diff changeset
4023 dword_4FAA70 = 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
4024 need_to_discard_card = 0;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
4025 SetStartGameData();
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
4026 InitalHandsFill();
0
Ritor1
parents:
diff changeset
4027 //nullsub_1();
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
4028 pArcomageGame->GameOver = 0;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4029 pArcomageGame->pfntComic = pFontComic;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4030 pArcomageGame->pfntArrus = pFontArrus;
0
Ritor1
parents:
diff changeset
4031 }
Ritor1
parents:
diff changeset
4032
Ritor1
parents:
diff changeset
4033
Ritor1
parents:
diff changeset
4034 //----- (0040D711) --------------------------------------------------------
Ritor1
parents:
diff changeset
4035 ArcomageGame::ArcomageGame()
Ritor1
parents:
diff changeset
4036 {
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4037 field_4 = 0;
0
Ritor1
parents:
diff changeset
4038 //RGBTexture::RGBTexture(&this->pGameBackground);
Ritor1
parents:
diff changeset
4039 //RGBTexture::RGBTexture(&v1->pSprites);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4040 bGameInProgress = 0;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4041 field_F9 = 0;
0
Ritor1
parents:
diff changeset
4042 }
938
016e3577865c stru289 removed, some data movements
Nomad
parents: 935
diff changeset
4043
016e3577865c stru289 removed, some data movements
Nomad
parents: 935
diff changeset
4044
016e3577865c stru289 removed, some data movements
Nomad
parents: 935
diff changeset
4045 //----- (00409BE8) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
4046 void SetStartConditions()
938
016e3577865c stru289 removed, some data movements
Nomad
parents: 935
diff changeset
4047 {
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
4048 const ArcomageStartConditions *st_cond; // eax@1
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4049
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
4050 st_cond = &start_conditions[window_SpeakInHouse->par1C - 108];
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
4051 start_tower_height = st_cond->tower_height;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
4052 start_wall_height = st_cond->wall_height;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
4053 start_quarry_level = st_cond->quarry_level - 1;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
4054 start_magic_level = st_cond->magic_level - 1;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
4055 start_zoo_level = st_cond->zoo_level - 1;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
4056 minimum_cards_at_hand = 5;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
4057 quarry_bonus = 1;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
4058 magic_bonus = 1;
1201
Gloval
parents: 1200
diff changeset
4059 zoo_bonus = 1;
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
4060 max_tower_height = st_cond->max_tower;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
4061 max_resources_amount = st_cond->max_resources;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
4062
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
4063 opponent_mastery = st_cond->mastery_lvl;
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
4064
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
4065 start_bricks_amount = st_cond->bricks_amount;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
4066 start_gems_amount = st_cond->gems_amount;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
4067 start_beasts_amount = st_cond->beasts_amount;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4068
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4069 }
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4070
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4071
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4072 //----- (0040D75D) --------------------------------------------------------
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4073 void pPrimaryWindow_draws_text( int a1, const char *pText, POINT *pXY )
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4074 {
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
4075 pPrimaryWindow->DrawText( pFontComic, pXY->x, pXY->y - ((pFontComic->uFontHeight - 3) >> 1) + 3, 0, pText, 0, 0, 0);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4076 }
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4077
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4078
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4079 //----- (0040DB27) --------------------------------------------------------
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
4080 void DrawRect( RECT *pXYZW, unsigned __int16 uColor, char bSolidFill )
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4081 {
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4082 RECT *v3; // esi@1
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4083
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4084 v3 = pXYZW;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4085 pRenderer->BeginScene();
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4086 pRenderer->SetRasterClipRect(0, 0, 639u, 479u);
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4087 if ( bSolidFill )
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4088 {
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4089 for ( int i = v3->top; i <= v3->bottom; ++i )
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4090 pRenderer->RasterLine2D(v3->left, i, v3->right, i, uColor);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4091 }
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4092 else
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4093 {
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4094 pRenderer->RasterLine2D(v3->left, v3->top, v3->right, v3->top, uColor);
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4095 pRenderer->RasterLine2D(v3->right, v3->top, v3->right, v3->bottom, uColor);
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4096 pRenderer->RasterLine2D(v3->right, v3->bottom, v3->left, v3->bottom, uColor);
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4097 pRenderer->RasterLine2D(v3->left, v3->bottom, v3->left, v3->top, uColor);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4098 }
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4099 pRenderer->EndScene();
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4100 }
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4101
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
4102 void SetPixel2sq( POINT *pTargetXY, unsigned __int16 uColor )
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
4103 {
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
4104 pRenderer->BeginScene();
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
4105 if ( pRenderer->uNumSceneBegins )
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
4106 {
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
4107 int xVal = pTargetXY->x;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
4108 int yVal = pTargetXY->y;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
4109 if ( xVal >= 0 && xVal <= 639 && yVal >= 0 && yVal <= 479)
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
4110 {
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
4111 pRenderer->pTargetSurface[xVal + pRenderer->uTargetSurfacePitch * yVal] = uColor;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
4112 pRenderer->pTargetSurface[xVal+1 + pRenderer->uTargetSurfacePitch * yVal] = uColor;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
4113 pRenderer->pTargetSurface[xVal + pRenderer->uTargetSurfacePitch * (yVal+1)] = uColor;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
4114 pRenderer->pTargetSurface[xVal+1 + pRenderer->uTargetSurfacePitch * (yVal+1)] = uColor;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
4115 }
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
4116 pRenderer->EndScene();
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
4117 }
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
4118 }
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4119
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4120 //----- (0040DBD3) --------------------------------------------------------
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4121 void SetPixel( POINT *pTargetXY, unsigned __int16 uColor )
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4122 {
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4123 pRenderer->BeginScene();
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4124 if ( pRenderer->uNumSceneBegins )
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4125 {
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4126 int xVal = pTargetXY->x;
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4127 int yVal = pTargetXY->y;
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4128 if ( xVal >= 0 && xVal <= 639 && yVal >= 0 && yVal <= 479)
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4129 {
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4130 pRenderer->pTargetSurface[xVal + pRenderer->uTargetSurfacePitch * yVal] = uColor;
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4131 }
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4132 pRenderer->EndScene();
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4133 }
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4134 }
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4135
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
4136
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4137 //----- (0040DDB1) --------------------------------------------------------
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
4138 int rand_interval( int min, int max )
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4139 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
4140 return min + rand() % (max - min + 1);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4141 }
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4142
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4143
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4144 //----- (0040DEC8) --------------------------------------------------------
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4145 void __fastcall intToString(int val, char *pOut)
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4146 {
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4147 sprintf(pOut, "%d", val);
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
4148 }
1303
Ritor1
parents: 1264
diff changeset
4149
Ritor1
parents: 1264
diff changeset
4150 void set_stru1_field_8_InArcomage(int inValue)
Ritor1
parents: 1264
diff changeset
4151 {
Ritor1
parents: 1264
diff changeset
4152 switch(inValue)
Ritor1
parents: 1264
diff changeset
4153 {
Ritor1
parents: 1264
diff changeset
4154 case 91:LOBYTE(pArcomageGame->stru1.field_8) = 123;break;
Ritor1
parents: 1264
diff changeset
4155 case 92:LOBYTE(pArcomageGame->stru1.field_8) = 124;break;
Ritor1
parents: 1264
diff changeset
4156 case 93:LOBYTE(pArcomageGame->stru1.field_8) = 125;break;
Ritor1
parents: 1264
diff changeset
4157 case 96:LOBYTE(pArcomageGame->stru1.field_8) = 126;break;
Ritor1
parents: 1264
diff changeset
4158 case 61:LOBYTE(pArcomageGame->stru1.field_8) = 43;break;
Ritor1
parents: 1264
diff changeset
4159 case 55:LOBYTE(pArcomageGame->stru1.field_8) = 38;break;
Ritor1
parents: 1264
diff changeset
4160 case 56:LOBYTE(pArcomageGame->stru1.field_8) = 42;break;
Ritor1
parents: 1264
diff changeset
4161 case 57:LOBYTE(pArcomageGame->stru1.field_8) = 40;break;
Ritor1
parents: 1264
diff changeset
4162 case 59:LOBYTE(pArcomageGame->stru1.field_8) = 58;break;
Ritor1
parents: 1264
diff changeset
4163 case 54:LOBYTE(pArcomageGame->stru1.field_8) = 94;break;
Ritor1
parents: 1264
diff changeset
4164 case 50:LOBYTE(pArcomageGame->stru1.field_8) = 64;break;
Ritor1
parents: 1264
diff changeset
4165 case 51:LOBYTE(pArcomageGame->stru1.field_8) = 35;break;
Ritor1
parents: 1264
diff changeset
4166 case 52:LOBYTE(pArcomageGame->stru1.field_8) = 36;break;
Ritor1
parents: 1264
diff changeset
4167 case 53:LOBYTE(pArcomageGame->stru1.field_8) = 37;break;
Ritor1
parents: 1264
diff changeset
4168 case 49:LOBYTE(pArcomageGame->stru1.field_8) = 33;break;
Ritor1
parents: 1264
diff changeset
4169 case 39:LOBYTE(pArcomageGame->stru1.field_8) = 34;break;
Ritor1
parents: 1264
diff changeset
4170 case 44:LOBYTE(pArcomageGame->stru1.field_8) = 60;break;
Ritor1
parents: 1264
diff changeset
4171 case 46:LOBYTE(pArcomageGame->stru1.field_8) = 62;break;
Ritor1
parents: 1264
diff changeset
4172 case 47:LOBYTE(pArcomageGame->stru1.field_8) = 63;break;
Ritor1
parents: 1264
diff changeset
4173 case 48:LOBYTE(pArcomageGame->stru1.field_8) = 41;break;
Ritor1
parents: 1264
diff changeset
4174 default:LOBYTE(pArcomageGame->stru1.field_8) = inValue;break;
Ritor1
parents: 1264
diff changeset
4175 }
Ritor1
parents: 1264
diff changeset
4176 }