annotate Player.h @ 1246:975480e1ce38

spelling fix and macros optimise
author Gloval
date Tue, 11 Jun 2013 10:45:19 +0400
parents 502b8b2e36b4
children eb1a22f7dfef
rev   line source
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1 #pragma once
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2 #include "Items.h"
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3 #include "Spells.h"
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4
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5
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6
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7
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8 #define PLAYER_BUFF_BLESS 1
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9 #define PLAYER_BUFF_FATE 4
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10 #define PLAYER_BUFF_HAMMERHANDS 6
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cfc65feef029 * Player Recovery Times
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11 #define PLAYER_BUFF_7 7
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12 #define PLAYER_BUFF_PAIN_REFLECTION 10
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13 #define PLAYER_BUFF_PRESERVATION 11
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14 #define PLAYER_BUFF_REGENERATION 12
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15
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16
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17 #define PLAYER_GUILD_BITS__SPIRIT_MEMBERSHIP 58
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18 #define PLAYER_GUILD_BITS__ARCOMAGE_WIN 103
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19 #define PLAYER_GUILD_BITS__ARCOMAGE_LOSE 104
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20
6daaa2f18d0d Fixed some house sounds & shop-related stuff
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21
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22 /* 301 */
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23 enum PlayerSpeech
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24 {
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25 SPEECH_1 = 1,
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26 SPEECH_2 = 2,
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27 SPEECH_3 = 3,
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28 SPEECH_4 = 4,
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29 SPEECH_5 = 5,
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30 SPEECH_6 = 6,
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31 SPEECH_7 = 7,
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32 SPEECH_8 = 8,
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33 SPEECH_9 = 9,
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34 SPEECH_10 = 10,
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35 SPEECH_11 = 11,
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36 SPEECH_12 = 12,
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37 SPEECH_14 = 14,
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38 SPEECH_NoRoom = 15, // when placing to inventory
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39 SPEECH_16 = 16,
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40 SPEECH_17 = 17,
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41 SPEECH_18 = 18,
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42 SPEECH_19 = 19,
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43 SPEECH_20 = 20,
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44 SPEECH_21 = 21,
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45 SPEECH_GoodDay = 22, // greets on dialogue start
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46 SPEECH_GoodEvening = 23,
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47 SPEECH_24 = 24,
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48 SPEECH_25 = 25,
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49 SPEECH_26 = 26,
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50 SPEECH_27 = 27,
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51 SPEECH_28 = 28,
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52 SPEECH_29 = 29,
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53 SPEECH_30 = 30,
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54 SPEECH_31 = 31,
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55 SPEECH_32 = 32,
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56 SPEECH_33 = 33,
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57 SPEECH_34 = 34,
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58 SPEECH_35 = 35,
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59 SPEECH_36 = 36,
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60 SPEECH_37 = 37,
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61 SPEECH_NotEnoughGold = 38,
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62 SPEECH_39 = 39,
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63 SPEECH_40 = 40,
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64 SPEECH_41 = 41,
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65 SPEECH_42 = 42,
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66 SPEECH_43 = 43,
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67 SPEECH_44 = 44,
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68 SPEECH_45 = 45,
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69 SPEECH_46 = 46,
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70 SPEECH_47 = 47,
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71 SPEECH_48 = 48,
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72 SPEECH_49 = 49,
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73 SPEECH_50 = 50,
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74 SPEECH_51 = 51,
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75 SPEECH_52 = 52,
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76 SPEECH_53 = 53,
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77 SPEECH_54 = 54,
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78 SPEECH_55 = 55,
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79 SPEECH_56 = 56,
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80 SPEECH_57 = 57,
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81 SPEECH_58 = 58,
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82 SPEECH_59 = 59,
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83 SPEECH_60 = 60,
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84 SPEECH_61 = 61,
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85 SPEECH_62 = 62,
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86 SPEECH_63 = 63,
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87 SPEECH_64 = 64,
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88 SPEECH_Yell = 65,
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89 SPEECH_66 = 66,
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90 SPEECH_67 = 67,
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91 SPEECH_68 = 68,
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92 SPEECH_69 = 69,
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93 SPEECH_70 = 70,
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94 SPEECH_CarriageReady = 71, // travelling by carriage
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95 SPEECH_SetSail = 72, // travelling by sea
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96 SPEECH_73 = 73,
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97 SPEECH_74 = 74,
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98 SPEECH_75 = 75,
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99 SPEECH_76 = 76,
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100 SPEECH_77 = 77,
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101 SPEECH_78 = 78,
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102 SPEECH_79 = 79,
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103 SPEECH_80 = 80,
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104 SPEECH_81 = 81,
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105 SPEECH_82 = 82,
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106 SPEECH_83 = 83,
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107 SPEECH_84 = 84,
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108 SPEECH_85 = 85,
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109 SPEECH_86 = 86,
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110 SPEECH_87 = 87,
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111 SPEECH_88 = 88,
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112 SPEECH_89 = 89,
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113 SPEECH_90 = 90,
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114 SPEECH_91 = 91,
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115 SPEECH_92 = 92,
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116 SPEECH_93 = 93,
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117 SPEECH_94 = 94,
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118 SPEECH_95 = 95,
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119 SPEECH_96 = 96,
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120 SPEECH_97 = 97,
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121 SPEECH_98 = 98,
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122 SPEECH_99 = 99,
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123 SPEECH_100 = 100,
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124 SPEECH_101 = 101,
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125 SPEECH_PickMe = 102,
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126 SPEECH_103 = 103,
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127 SPEECH_104 = 104,
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128 SPEECH_105 = 105,
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129 SPEECH_106 = 106,
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130 SPEECH_107 = 107,
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131 SPEECH_108 = 108,
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132 SPEECH_109 = 109,
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133 SPEECH_110 = 110,
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134 };
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135
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136
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137
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138 /* 339 */
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139 enum CHARACTER_RACE
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140 {
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141 CHARACTER_RACE_HUMAN = 0,
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142 CHARACTER_RACE_ELF = 1,
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143 CHARACTER_RACE_GOBLIN = 2,
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144 CHARACTER_RACE_DWARF = 3,
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145 };
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146
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147 /* 332 */
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148 enum CHARACTER_ATTRIBUTE_TYPE
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149 {
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150 CHARACTER_ATTRIBUTE_STRENGTH = 0,
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151 CHARACTER_ATTRIBUTE_INTELLIGENCE = 1,
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152 CHARACTER_ATTRIBUTE_WILLPOWER = 2,
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153 CHARACTER_ATTRIBUTE_ENDURANCE = 3,
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154 CHARACTER_ATTRIBUTE_ACCURACY = 4,
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155 CHARACTER_ATTRIBUTE_SPEED = 5,
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156 CHARACTER_ATTRIBUTE_LUCK = 6,
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157 CHARACTER_ATTRIBUTE_HEALTH = 7,
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158 CHARACTER_ATTRIBUTE_MANA = 8,
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159 CHARACTER_ATTRIBUTE_AC_BONUS = 9,
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160
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161 CHARACTER_ATTRIBUTE_RESIST_FIRE = 10,
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162 CHARACTER_ATTRIBUTE_RESIST_AIR = 11,
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163 CHARACTER_ATTRIBUTE_RESIST_WATER = 12,
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164 CHARACTER_ATTRIBUTE_RESIST_EARTH = 13,
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165 CHARACTER_ATTRIBUTE_RESIST_MIND = 14,
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166 CHARACTER_ATTRIBUTE_RESIST_BODY = 15,
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167
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168 CHARACTER_ATTRIBUTE_SKILL_ALCHEMY = 16,
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169 CHARACTER_ATTRIBUTE_SKILL_STEALING = 17,
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170 CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM = 18,
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171 CHARACTER_ATTRIBUTE_SKILL_ITEM_ID = 19,
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172 CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID = 20,
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173 CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER = 21,
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174 CHARACTER_ATTRIBUTE_SKILL_DODGE = 22,
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175 CHARACTER_ATTRIBUTE_SKILL_UNARMED = 23,
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176
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177 CHARACTER_ATTRIBUTE_LEVEL = 24,
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178 CHARACTER_ATTRIBUTE_ATTACK = 25,
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179 CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS = 26,
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180 CHARACTER_ATTRIBUTE_MELEE_DMG_MIN = 27,
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181 CHARACTER_ATTRIBUTE_MELEE_DMG_MAX = 28,
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182 CHARACTER_ATTRIBUTE_RANGED_ATTACK = 29,
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183 CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS = 30,
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184 CHARACTER_ATTRIBUTE_RANGED_DMG_MIN = 31,
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185 CHARACTER_ATTRIBUTE_RANGED_DMG_MAX = 32,
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186 CHARACTER_ATTRIBUTE_RESIST_SPIRIT = 33,
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187
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188 CHARACTER_ATTRIBUTE_SKILL_FIRE = 34,
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189 CHARACTER_ATTRIBUTE_SKILL_AIR = 35,
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190 CHARACTER_ATTRIBUTE_SKILL_WATER = 36,
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191 CHARACTER_ATTRIBUTE_SKILL_EARTH = 37,
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192 CHARACTER_ATTRIBUTE_SKILL_SPIRIT = 38,
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193 CHARACTER_ATTRIBUTE_SKILL_MIND = 39,
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194 CHARACTER_ATTRIBUTE_SKILL_BODY = 40,
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195 CHARACTER_ATTRIBUTE_SKILL_LIGHT = 41,
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196 CHARACTER_ATTRIBUTE_SKILL_DARK = 42,
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197 CHARACTER_ATTRIBUTE_SKILL_MEDITATION = 43,
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198 CHARACTER_ATTRIBUTE_SKILL_BOW = 44,
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199 CHARACTER_ATTRIBUTE_SKILL_SHIELD = 45,
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200 CHARACTER_ATTRIBUTE_SKILL_LEARNING = 46
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201 };
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202
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203 /* 328 */
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204 enum PLAYER_SKILL_TYPE: signed __int8
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205 {
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206 PLAYER_SKILL_STAFF = 0,
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parents: 130
diff changeset
207 PLAYER_SKILL_SWORD = 1,
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parents: 130
diff changeset
208 PLAYER_SKILL_DAGGER = 2,
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parents: 130
diff changeset
209 PLAYER_SKILL_AXE = 3,
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parents: 130
diff changeset
210 PLAYER_SKILL_SPEAR = 4,
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parents: 130
diff changeset
211 PLAYER_SKILL_BOW = 5,
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parents: 130
diff changeset
212 PLAYER_SKILL_MACE = 6,
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parents: 130
diff changeset
213 PLAYER_SKILL_BLASTER = 7,
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parents: 130
diff changeset
214 PLAYER_SKILL_SHIELD = 8,
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parents: 130
diff changeset
215 PLAYER_SKILL_LEATHER = 9,
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parents: 130
diff changeset
216 PLAYER_SKILL_CHAIN = 10,
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parents: 130
diff changeset
217 PLAYER_SKILL_PLATE = 11,
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parents: 130
diff changeset
218 PLAYER_SKILL_FIRE = 12,
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parents: 130
diff changeset
219 PLAYER_SKILL_AIR = 13,
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parents: 130
diff changeset
220 PLAYER_SKILL_WATER = 14,
9b0d651821f1 Party creation screen: sorcerer class icon fixed
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parents: 130
diff changeset
221 PLAYER_SKILL_EARTH = 15,
9b0d651821f1 Party creation screen: sorcerer class icon fixed
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parents: 130
diff changeset
222 PLAYER_SKILL_SPIRIT = 16,
198
e6e348d66a75 Some work on spellbook
Nomad
parents: 188
diff changeset
223 PLAYER_SKILL_MIND = 17,
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
224 PLAYER_SKILL_BODY = 18,
198
e6e348d66a75 Some work on spellbook
Nomad
parents: 188
diff changeset
225 PLAYER_SKILL_LIGHT = 19,
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parents: 188
diff changeset
226 PLAYER_SKILL_DARK = 20,
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parents: 188
diff changeset
227 PLAYER_SKILL_ITEM_ID = 21,
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parents: 188
diff changeset
228 PLAYER_SKILL_MERCHANT = 22,
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parents: 188
diff changeset
229 PLAYER_SKILL_REPAIR = 23,
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parents: 188
diff changeset
230 PLAYER_SKILL_BODYBUILDING = 24,
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parents: 188
diff changeset
231 PLAYER_SKILL_MEDITATION = 25,
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parents: 188
diff changeset
232 PLAYER_SKILL_PERCEPTION = 26,
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parents: 188
diff changeset
233 PLAYER_SKILL_DIPLOMACY = 27,
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parents: 188
diff changeset
234 PLAYER_SKILL_TIEVERY = 28,
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
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parents: 130
diff changeset
235 PLAYER_SKILL_TRAP_DISARM = 29,
198
e6e348d66a75 Some work on spellbook
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parents: 188
diff changeset
236 PLAYER_SKILL_DODGE = 30,
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parents: 188
diff changeset
237 PLAYER_SKILL_UNARMED = 31,
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parents: 188
diff changeset
238 PLAYER_SKILL_MONSTER_ID = 32,
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
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parents: 130
diff changeset
239 PLAYER_SKILL_ARMSMASTER = 33,
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parents: 130
diff changeset
240 PLAYER_SKILL_STEALING = 34,
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parents: 130
diff changeset
241 PLAYER_SKILL_ALCHEMY = 35,
198
e6e348d66a75 Some work on spellbook
Nomad
parents: 188
diff changeset
242 PLAYER_SKILL_LEARNING = 36,
374
Gloval
parents: 304
diff changeset
243 PLAYER_SKILL_CLUB = 37,
385
b509ef97807a additional dmg
Gloval
parents: 374
diff changeset
244 PLAYER_SKILL_MISC = 38,
201
30aa44013f7a On Items
Nomad
parents: 198
diff changeset
245 PLAYER_SKILL_INVALID = -1
0
Ritor1
parents:
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246 };
Ritor1
parents:
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247
Ritor1
parents:
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248 /* 329 */
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
249 enum PLAYER_CLASS_TYPE: unsigned __int8
0
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parents:
diff changeset
250 {
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
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parents: 130
diff changeset
251 PLAYER_CLASS_KNIGHT = 0,
255
0a37a56e9f02 sprintfex & classes enum
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parents: 248
diff changeset
252 PLAYER_CLASS_CHEVALIER = 1,
0a37a56e9f02 sprintfex & classes enum
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parents: 248
diff changeset
253 PLAYER_CLASS_CHAMPION = 2,
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parents: 248
diff changeset
254 PLAYER_CLASS_BLACK_KNIGHT = 3,
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
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parents: 130
diff changeset
255 PLAYER_CLASS_THEIF = 4,
255
0a37a56e9f02 sprintfex & classes enum
Nomad
parents: 248
diff changeset
256 PLAYER_CLASS_ROGUE = 5,
0a37a56e9f02 sprintfex & classes enum
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parents: 248
diff changeset
257 PLAYER_CLASS_SPY = 6,
0a37a56e9f02 sprintfex & classes enum
Nomad
parents: 248
diff changeset
258 PLAYER_CLASS_ASSASSIN = 7,
0a37a56e9f02 sprintfex & classes enum
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parents: 248
diff changeset
259 PLAYER_CLASS_MONK = 8,
0a37a56e9f02 sprintfex & classes enum
Nomad
parents: 248
diff changeset
260 PLAYER_CLASS_INITIATE = 9,
0a37a56e9f02 sprintfex & classes enum
Nomad
parents: 248
diff changeset
261 PLAYER_CLASS_MASTER = 10,
0a37a56e9f02 sprintfex & classes enum
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parents: 248
diff changeset
262 PLAYER_CLASS_NINJA = 11,
0a37a56e9f02 sprintfex & classes enum
Nomad
parents: 248
diff changeset
263 PLAYER_CLASS_PALADIN = 12,
0a37a56e9f02 sprintfex & classes enum
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parents: 248
diff changeset
264 PLAYER_CLASS_CRUSADER = 13,
0a37a56e9f02 sprintfex & classes enum
Nomad
parents: 248
diff changeset
265 PLAYER_CLASS_HERO = 14,
0a37a56e9f02 sprintfex & classes enum
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parents: 248
diff changeset
266 PLAYER_CLASS_VILLIAN = 15,
0a37a56e9f02 sprintfex & classes enum
Nomad
parents: 248
diff changeset
267 PLAYER_CLASS_ARCHER = 16,
0a37a56e9f02 sprintfex & classes enum
Nomad
parents: 248
diff changeset
268 PLAYER_CLASS_WARRIOR_MAGE = 17,
0a37a56e9f02 sprintfex & classes enum
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parents: 248
diff changeset
269 PLAYER_CLASS_MASTER_ARCHER = 18,
0a37a56e9f02 sprintfex & classes enum
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parents: 248
diff changeset
270 PLAYER_CLASS_SNIPER = 19,
0a37a56e9f02 sprintfex & classes enum
Nomad
parents: 248
diff changeset
271 PLAYER_CLASS_RANGER = 20,
0a37a56e9f02 sprintfex & classes enum
Nomad
parents: 248
diff changeset
272 PLAYER_CLASS_HUNTER = 21,
0a37a56e9f02 sprintfex & classes enum
Nomad
parents: 248
diff changeset
273 PLAYER_CLASS_RANGER_LORD = 22,
0a37a56e9f02 sprintfex & classes enum
Nomad
parents: 248
diff changeset
274 PLAYER_CLASS_BOUNTY_HUNTER = 23,
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
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parents: 130
diff changeset
275 PLAYER_CLASS_CLERIC = 24,
255
0a37a56e9f02 sprintfex & classes enum
Nomad
parents: 248
diff changeset
276 PLAYER_CLASS_PRIEST = 25,
0a37a56e9f02 sprintfex & classes enum
Nomad
parents: 248
diff changeset
277 PLAYER_CLASS_PRIEST_OF_SUN = 26,
0a37a56e9f02 sprintfex & classes enum
Nomad
parents: 248
diff changeset
278 PLAYER_CLASS_PRIEST_OF_MOON = 27,
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
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parents: 130
diff changeset
279 PLAYER_CLASS_DRUID = 28,
255
0a37a56e9f02 sprintfex & classes enum
Nomad
parents: 248
diff changeset
280 PLAYER_CLASS_GREAT_DRUID = 29,
0a37a56e9f02 sprintfex & classes enum
Nomad
parents: 248
diff changeset
281 PLAYER_CLASS_ARCH_DRUID = 30,
0a37a56e9f02 sprintfex & classes enum
Nomad
parents: 248
diff changeset
282 PLAYER_CLASS_WARLOCK = 31,
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
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parents: 130
diff changeset
283 PLAYER_CLASS_SORCERER = 32,
255
0a37a56e9f02 sprintfex & classes enum
Nomad
parents: 248
diff changeset
284 PLAYER_CLASS_WIZARD = 33,
0a37a56e9f02 sprintfex & classes enum
Nomad
parents: 248
diff changeset
285 PLAYER_CLASS_ARCHMAGE = 34,
0a37a56e9f02 sprintfex & classes enum
Nomad
parents: 248
diff changeset
286 PLAYER_CLASS_LICH = 35
0
Ritor1
parents:
diff changeset
287 };
Ritor1
parents:
diff changeset
288
Ritor1
parents:
diff changeset
289
Ritor1
parents:
diff changeset
290
Ritor1
parents:
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291
Ritor1
parents:
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292 #pragma pack(push, 1)
Ritor1
parents:
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293 struct LloydBeacon
Ritor1
parents:
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294 {
Ritor1
parents:
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295 unsigned __int64 uBeaconTime;
Ritor1
parents:
diff changeset
296 int field_8;
Ritor1
parents:
diff changeset
297 int field_C;
Ritor1
parents:
diff changeset
298 int field_10;
Ritor1
parents:
diff changeset
299 int field_14;
Ritor1
parents:
diff changeset
300 int field_18;
Ritor1
parents:
diff changeset
301 };
Ritor1
parents:
diff changeset
302 #pragma pack(pop)
Ritor1
parents:
diff changeset
303
Ritor1
parents:
diff changeset
304
Ritor1
parents:
diff changeset
305
Ritor1
parents:
diff changeset
306 #pragma pack(push, 1)
Ritor1
parents:
diff changeset
307 struct PlayerSpellbookChapter
Ritor1
parents:
diff changeset
308 {
198
e6e348d66a75 Some work on spellbook
Nomad
parents: 188
diff changeset
309 char bIsSpellAvailable[11];
0
Ritor1
parents:
diff changeset
310 };
Ritor1
parents:
diff changeset
311 #pragma pack(pop)
Ritor1
parents:
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312
Ritor1
parents:
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313 #pragma pack(push, 1)
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parents:
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314 struct PlayerSpells
Ritor1
parents:
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315 {
Ritor1
parents:
diff changeset
316 union
Ritor1
parents:
diff changeset
317 {
Ritor1
parents:
diff changeset
318 struct
Ritor1
parents:
diff changeset
319 {
Ritor1
parents:
diff changeset
320 PlayerSpellbookChapter pFireSpellbook;
Ritor1
parents:
diff changeset
321 PlayerSpellbookChapter pAirSpellbook;
Ritor1
parents:
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322 PlayerSpellbookChapter pWaterSpellbook;
Ritor1
parents:
diff changeset
323 PlayerSpellbookChapter pEarthSpellbook;
Ritor1
parents:
diff changeset
324 PlayerSpellbookChapter pSpiritSpellbook;
Ritor1
parents:
diff changeset
325 PlayerSpellbookChapter pMindSpellbook;
Ritor1
parents:
diff changeset
326 PlayerSpellbookChapter pBodySpellbook;
Ritor1
parents:
diff changeset
327 PlayerSpellbookChapter pLightSpellbook;
Ritor1
parents:
diff changeset
328 PlayerSpellbookChapter pDarkSpellbook;
232
c879446b4a22 inventory indexing fixed
zipi
parents: 231
diff changeset
329 char _pad_0;
0
Ritor1
parents:
diff changeset
330 };
Ritor1
parents:
diff changeset
331 struct
Ritor1
parents:
diff changeset
332 {
Ritor1
parents:
diff changeset
333 PlayerSpellbookChapter pChapters[9];
232
c879446b4a22 inventory indexing fixed
zipi
parents: 231
diff changeset
334 char _pad_1;
0
Ritor1
parents:
diff changeset
335 };
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1019
diff changeset
336 struct
67e33708d815 player use item continue cleanup
Gloval
parents: 1019
diff changeset
337 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1019
diff changeset
338 char bHaveSpell[99];
67e33708d815 player use item continue cleanup
Gloval
parents: 1019
diff changeset
339 char _pad_1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1019
diff changeset
340 };
0
Ritor1
parents:
diff changeset
341 };
Ritor1
parents:
diff changeset
342 };
Ritor1
parents:
diff changeset
343 #pragma pack(pop)
Ritor1
parents:
diff changeset
344
Ritor1
parents:
diff changeset
345
Ritor1
parents:
diff changeset
346
Ritor1
parents:
diff changeset
347 #pragma pack(push, 1)
Ritor1
parents:
diff changeset
348 union PlayerEquipment
Ritor1
parents:
diff changeset
349 {
Ritor1
parents:
diff changeset
350 union
Ritor1
parents:
diff changeset
351 {
Ritor1
parents:
diff changeset
352 struct
Ritor1
parents:
diff changeset
353 {
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 886
diff changeset
354 unsigned int uShield;
0
Ritor1
parents:
diff changeset
355 unsigned int uMainHand;
Ritor1
parents:
diff changeset
356 unsigned int uBow;
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 886
diff changeset
357 unsigned int uArmor;
0
Ritor1
parents:
diff changeset
358 unsigned int uHelm;
Ritor1
parents:
diff changeset
359 unsigned int uBelt;
Ritor1
parents:
diff changeset
360 unsigned int uCloak;
910
Ritor1
parents: 906
diff changeset
361 unsigned int uGlove;
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 886
diff changeset
362 unsigned int uBoot;
910
Ritor1
parents: 906
diff changeset
363 unsigned int uAmulet;
Ritor1
parents: 906
diff changeset
364 unsigned int uRings[6];
Ritor1
parents: 906
diff changeset
365 //unsigned int field_2C;
Ritor1
parents: 906
diff changeset
366 //unsigned int field_30;
Ritor1
parents: 906
diff changeset
367 //unsigned int field_34;
Ritor1
parents: 906
diff changeset
368 //unsigned int field_38;
Ritor1
parents: 906
diff changeset
369 //unsigned int field_3C;
0
Ritor1
parents:
diff changeset
370 };
Ritor1
parents:
diff changeset
371 unsigned int pIndices[16];
Ritor1
parents:
diff changeset
372 };
Ritor1
parents:
diff changeset
373 };
Ritor1
parents:
diff changeset
374 #pragma pack(pop)
Ritor1
parents:
diff changeset
375
Ritor1
parents:
diff changeset
376
Ritor1
parents:
diff changeset
377
Ritor1
parents:
diff changeset
378
Ritor1
parents:
diff changeset
379
130
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
380 enum CHARACTER_EXPRESSION_ID: unsigned __int16
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
381 {
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
382 CHARACTER_EXPRESSION_INVALID = 0,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
383 CHARACTER_EXPRESSION_1 = 1,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
384 CHARACTER_EXPRESSION_CURSED = 2,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
385 CHARACTER_EXPRESSION_WEAK = 3,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
386 CHARACTER_EXPRESSION_SLEEP = 4,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
387 CHARACTER_EXPRESSION_FEAR = 5,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
388 CHARACTER_EXPRESSION_DRUNK = 6,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
389 CHARACTER_EXPRESSION_INSANE = 7,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
390 CHARACTER_EXPRESSION_POISONED = 8,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
391 CHARACTER_EXPRESSION_DISEASED = 9,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
392 CHARACTER_EXPRESSION_PARALYZED = 10,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
393 CHARACTER_EXPRESSION_UNCONCIOUS = 11,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
394 CHARACTER_EXPRESSION_PERTIFIED = 12,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
395 CHARACTER_EXPRESSION_13 = 13,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
396 CHARACTER_EXPRESSION_14 = 14,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
397 CHARACTER_EXPRESSION_15 = 15,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
398 CHARACTER_EXPRESSION_16 = 16,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
399 CHARACTER_EXPRESSION_17 = 17,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
400 CHARACTER_EXPRESSION_18 = 18,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
401 CHARACTER_EXPRESSION_19 = 19,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
402 CHARACTER_EXPRESSION_20 = 20,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
403 CHARACTER_EXPRESSION_21 = 21,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
404 CHARACTER_EXPRESSION_22 = 22,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
405 CHARACTER_EXPRESSION_23 = 23,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
406 CHARACTER_EXPRESSION_24 = 24,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
407 CHARACTER_EXPRESSION_25 = 25,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
408 CHARACTER_EXPRESSION_26 = 26,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
409 CHARACTER_EXPRESSION_27 = 27,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
410 CHARACTER_EXPRESSION_28 = 28,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
411 CHARACTER_EXPRESSION_29 = 29,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
412 CHARACTER_EXPRESSION_30 = 30,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
413 CHARACTER_EXPRESSION_31 = 31,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
414 CHARACTER_EXPRESSION_32 = 32,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
415 CHARACTER_EXPRESSION_33 = 33,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
416 CHARACTER_EXPRESSION_34 = 34,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
417 CHARACTER_EXPRESSION_35 = 35,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
418 CHARACTER_EXPRESSION_36 = 36,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
419 CHARACTER_EXPRESSION_37 = 37,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
420 CHARACTER_EXPRESSION_38 = 38,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
421 CHARACTER_EXPRESSION_39 = 39,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
422
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
423 // ?
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
424
831
9c3f28b31b4a Party actions in blv
Nomad
parents: 821
diff changeset
425 CHARACTER_EXPRESSION_SCARED = 46, // like falling
130
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
426
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
427 CHARACTER_EXPRESSION_54 = 54,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
428 CHARACTER_EXPRESSION_55 = 55,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
429 CHARACTER_EXPRESSION_56 = 56,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
430 CHARACTER_EXPRESSION_57 = 57,
187
49728858c35e On player voices
Nomad
parents: 135
diff changeset
431 CHARACTER_EXPRESSION_58 = 58,
130
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
432
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
433 // ?
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
434
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
435 CHARACTER_EXPRESSION_DEAD = 98,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
436 CHARACTER_EXPRESSION_ERADICATED = 99,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
437 };
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
438
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
439
0
Ritor1
parents:
diff changeset
440 enum PLAYER_SEX: unsigned __int8
Ritor1
parents:
diff changeset
441 {
Ritor1
parents:
diff changeset
442 SEX_MALE = 0,
Ritor1
parents:
diff changeset
443 SEX_FEMALE = 1
Ritor1
parents:
diff changeset
444 };
Ritor1
parents:
diff changeset
445
Ritor1
parents:
diff changeset
446 #pragma pack(push, 1)
Ritor1
parents:
diff changeset
447 struct Player
Ritor1
parents:
diff changeset
448 {
1006
e865f349aa41 ui cleanup
Gloval
parents: 991
diff changeset
449 enum Condition: unsigned __int32
e865f349aa41 ui cleanup
Gloval
parents: 991
diff changeset
450 {
0
Ritor1
parents:
diff changeset
451 Condition_Cursed = 0,
Ritor1
parents:
diff changeset
452 Condition_Weak = 1,
Ritor1
parents:
diff changeset
453 Condition_Sleep = 2,
Ritor1
parents:
diff changeset
454 Condition_Fear = 3,
Ritor1
parents:
diff changeset
455 Condition_Drunk = 4,
Ritor1
parents:
diff changeset
456 Condition_Insane = 5,
Ritor1
parents:
diff changeset
457 Condition_Poison1 = 6,
Ritor1
parents:
diff changeset
458 Condition_Disease1 = 7,
130
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
459 Condition_Poison2 = 8,
0
Ritor1
parents:
diff changeset
460 Condition_Disease2 = 9,
Ritor1
parents:
diff changeset
461 Condition_Poison3 = 10,
Ritor1
parents:
diff changeset
462 Condition_Disease3 = 11,
Ritor1
parents:
diff changeset
463 Condition_Paralyzed = 12,
Ritor1
parents:
diff changeset
464 Condition_Unconcious = 13,
Ritor1
parents:
diff changeset
465 Condition_Dead = 14,
Ritor1
parents:
diff changeset
466 Condition_Pertified = 15,
Ritor1
parents:
diff changeset
467 Condition_Eradicated = 16,
Ritor1
parents:
diff changeset
468 Condition_Zombie = 17,
Ritor1
parents:
diff changeset
469 Condition_Good = 18
1006
e865f349aa41 ui cleanup
Gloval
parents: 991
diff changeset
470 };
0
Ritor1
parents:
diff changeset
471
Ritor1
parents:
diff changeset
472 Player();
Ritor1
parents:
diff changeset
473
Ritor1
parents:
diff changeset
474 void SetVariable(enum VariableType var, signed int a3);
Ritor1
parents:
diff changeset
475 void AddVariable(enum VariableType var, signed int val);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 488
diff changeset
476 bool SubtractVariable(enum VariableType VarNum, signed int pValue);
484
4bd56919f075 avard quest guild bits
Gloval
parents: 469
diff changeset
477 bool CompareVariable(enum VariableType VarNum, signed int pValue);
0
Ritor1
parents:
diff changeset
478 void UseItem_DrinkPotion_etc(signed int a2, int a3);
Ritor1
parents:
diff changeset
479 bool AddItem(struct ItemGen *pItem);
Ritor1
parents:
diff changeset
480 int GetBaseStrength();
Ritor1
parents:
diff changeset
481 int GetBaseIntelligence();
Ritor1
parents:
diff changeset
482 int GetBaseWillpower();
Ritor1
parents:
diff changeset
483 int GetBaseEndurance();
Ritor1
parents:
diff changeset
484 int GetBaseAccuracy();
Ritor1
parents:
diff changeset
485 int GetBaseSpeed();
Ritor1
parents:
diff changeset
486 int GetBaseLuck();
Ritor1
parents:
diff changeset
487 int GetBaseLevel();
Ritor1
parents:
diff changeset
488 int GetActualLevel();
Ritor1
parents:
diff changeset
489 int GetActualMight();
Ritor1
parents:
diff changeset
490 int GetActualIntelligence();
Ritor1
parents:
diff changeset
491 int GetActualWillpower();
Ritor1
parents:
diff changeset
492 int GetActualEndurance();
Ritor1
parents:
diff changeset
493 int GetActualAccuracy();
Ritor1
parents:
diff changeset
494 int GetActualSpeed();
Ritor1
parents:
diff changeset
495 int GetActualLuck();
Ritor1
parents:
diff changeset
496 int GetActualAttack(int a2);
Ritor1
parents:
diff changeset
497 int GetMeleeDamageMinimal();
Ritor1
parents:
diff changeset
498 int GetMeleeDamageMaximal();
Ritor1
parents:
diff changeset
499 int CalculateMeleeDamageTo(int a2, int a3, unsigned int uTargetActorID);
Ritor1
parents:
diff changeset
500 int GetRangedAttack();
Ritor1
parents:
diff changeset
501 int GetRangedDamageMin();
Ritor1
parents:
diff changeset
502 int GetRangedDamageMax();
Ritor1
parents:
diff changeset
503 bool CalculateRangedDamageTo(int a2);
Ritor1
parents:
diff changeset
504 char *GetMeleeDamageString();
Ritor1
parents:
diff changeset
505 char *GetRangedDamageString();
Ritor1
parents:
diff changeset
506 bool CanTrainToNextLevel();
Ritor1
parents:
diff changeset
507 unsigned int GetExperienceDisplayColor();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1022
diff changeset
508 int CalculateIncommingDamage(DAMAGE_TYPE dmg_type, int amount);
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
509 ITEM_EQUIP_TYPE GetEquippedItemEquipType(ITEM_EQUIP_TYPE uEquipSlot);
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
510 PLAYER_SKILL_TYPE GetEquippedItemSkillType(ITEM_EQUIP_TYPE uEquipSlot);
0
Ritor1
parents:
diff changeset
511 bool IsUnarmed();
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
512 bool HasItemEquipped(ITEM_EQUIP_TYPE uEquipIndex);
0
Ritor1
parents:
diff changeset
513 bool HasEnchantedItemEquipped(int uEnchantment);
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1040
diff changeset
514 bool WearsItem(int item_id, ITEM_EQUIP_TYPE equip_type);
0
Ritor1
parents:
diff changeset
515 bool StealFromShop(struct ItemGen *a2, int a3, int a4, int a5, int *a6);
Ritor1
parents:
diff changeset
516 int StealFromActor(unsigned int uActorID, int _steal_perm, int reputation);
Ritor1
parents:
diff changeset
517 void Heal(int amount);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1022
diff changeset
518 int ReceiveDamage(signed int amount, DAMAGE_TYPE dmg_type);
0
Ritor1
parents:
diff changeset
519 int _48DCF6(int a2, struct Actor *pActor);
Ritor1
parents:
diff changeset
520 unsigned int GetSpellSchool(unsigned int uSpellID);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 766
diff changeset
521 int GetAttackRecoveryTime(bool bRangedAttack);
0
Ritor1
parents:
diff changeset
522 int GetMaxHealth();
Ritor1
parents:
diff changeset
523 int GetMaxMana();
Ritor1
parents:
diff changeset
524 int GetBaseAC();
Ritor1
parents:
diff changeset
525 int GetActualAC();
Ritor1
parents:
diff changeset
526 unsigned int GetBaseAge();
Ritor1
parents:
diff changeset
527 unsigned int GetActualAge();
Ritor1
parents:
diff changeset
528 int GetBaseResistance(enum CHARACTER_ATTRIBUTE_TYPE a2);
Ritor1
parents:
diff changeset
529 int GetActualResistance(enum CHARACTER_ATTRIBUTE_TYPE a2);
Ritor1
parents:
diff changeset
530 void SetRecoveryTime(signed int sRecoveryTime);
Ritor1
parents:
diff changeset
531 void RandomizeName();
Ritor1
parents:
diff changeset
532 unsigned int GetMajorConditionIdx();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1022
diff changeset
533 int GetParameterBonus(int player_parameter);
0
Ritor1
parents:
diff changeset
534 int _48EA46_calc_special_bonus_by_items(int a2);
Ritor1
parents:
diff changeset
535 int GetItemsBonus(enum CHARACTER_ATTRIBUTE_TYPE attr, int a3);
Ritor1
parents:
diff changeset
536 int GetMagicalBonus(enum CHARACTER_ATTRIBUTE_TYPE a2);
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
537 int GetActualSkillLevel(PLAYER_SKILL_TYPE uSkillType);
0
Ritor1
parents:
diff changeset
538 int GetSkillBonus(enum CHARACTER_ATTRIBUTE_TYPE a2);
Ritor1
parents:
diff changeset
539 enum CHARACTER_RACE GetRace();
187
49728858c35e On player voices
Nomad
parents: 135
diff changeset
540 PLAYER_SEX GetSexByVoice();
0
Ritor1
parents:
diff changeset
541 void SetInitialStats();
1022
Gloval
parents: 1021
diff changeset
542 void SetSexByVoice();
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
543 void Reset(PLAYER_CLASS_TYPE classType);
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
544 PLAYER_SKILL_TYPE GetSkillIdxByOrder(signed int order);
0
Ritor1
parents:
diff changeset
545 void DecreaseAttribute(int eAttribute);
Ritor1
parents:
diff changeset
546 int IncreaseAttribute(int eAttribute);
Ritor1
parents:
diff changeset
547 void Player::Zero();
297
Ritor1
parents: 255
diff changeset
548 unsigned int GetStatColor(int uStat);
0
Ritor1
parents:
diff changeset
549 bool DiscardConditionIfLastsLongerThan(unsigned int uCondition, unsigned __int64 uTime);
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
550 int SelectPhrasesTransaction(ItemGen *pItem, int building_type, int BuildID_2Events, int a5);
0
Ritor1
parents:
diff changeset
551 int GetBodybuilding();
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 554
diff changeset
552 int GetMeditation();
0
Ritor1
parents:
diff changeset
553 int CanIdentify(ItemGen *pItem);
Ritor1
parents:
diff changeset
554 int CanRepair(ItemGen *);
Ritor1
parents:
diff changeset
555 int GetMerchant();
Ritor1
parents:
diff changeset
556 int GetPerception();
Ritor1
parents:
diff changeset
557 int GetDisarmTrap();
Ritor1
parents:
diff changeset
558 char GetLearningPercent();
Ritor1
parents:
diff changeset
559 bool CanFitItem(unsigned int uSlot, unsigned int uItemID);
Ritor1
parents:
diff changeset
560 unsigned int FindFreeInventorySlot();
Ritor1
parents:
diff changeset
561 int CreateItemInInventory(unsigned int uSlot, unsigned int uItemID);
Ritor1
parents:
diff changeset
562 int HasSkill(unsigned int uSkillType);
Ritor1
parents:
diff changeset
563 int WearItem(unsigned int uItemID);
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
564 int AddItem(int uSlot, unsigned int uItemID);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
565 int AddItem2(int uSlot, ItemGen *Src);
0
Ritor1
parents:
diff changeset
566 int CreateItemInInventory2(unsigned int uSlot, ItemGen *Src);
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
567 int PutItemArInventoryIndex(ItemGen *item, int item_id, int uSlot);
1006
e865f349aa41 ui cleanup
Gloval
parents: 991
diff changeset
568 void RemoveItemAtInventoryIndex(unsigned int uSlot);
0
Ritor1
parents:
diff changeset
569 bool CanAct();
Ritor1
parents:
diff changeset
570 bool CanSteal();
Ritor1
parents:
diff changeset
571 bool CanEquip_RaceAndAlignmentCheck(unsigned int uItemID);
Ritor1
parents:
diff changeset
572 int SetCondition(unsigned int uConditionIdx, int a3);
Ritor1
parents:
diff changeset
573 int _49327B(unsigned int uClass, int a3);
187
49728858c35e On player voices
Nomad
parents: 135
diff changeset
574 void PlaySound(PlayerSpeech speech, int a3);
49728858c35e On player voices
Nomad
parents: 135
diff changeset
575 void PlayEmotion(CHARACTER_EXPRESSION_ID expression, int a3);
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1008
diff changeset
576 void ItemsEnchant(int enchant_count);
0
Ritor1
parents:
diff changeset
577 unsigned int GetItemIDAtInventoryIndex(int *a2);
Ritor1
parents:
diff changeset
578 int _4B6FF9();
Ritor1
parents:
diff changeset
579 int _4B824B(float a2);
Ritor1
parents:
diff changeset
580 int _4B8265(int a2, float a3);
Ritor1
parents:
diff changeset
581 int _4B8233(int a2, float a3);
Ritor1
parents:
diff changeset
582 int _4B8213(int a2, float a3);
916
897b10712a1a UIShop_Buy_Identify_Repair little clean and rename
Ritor1
parents: 910
diff changeset
583 int GetPriceRepair(int a2, float a3);
897b10712a1a UIShop_Buy_Identify_Repair little clean and rename
Ritor1
parents: 910
diff changeset
584 int GetPriceIdentification(float a2);
749
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
585 int GetBuyingPrice(unsigned int uRealValue, float price_multiplier);
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
586 int GetPriceSell(int uRealValue, float price_multiplier);
0
Ritor1
parents:
diff changeset
587 int _4B807C(float a2);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1022
diff changeset
588 int GetConditionDayOfWeek(unsigned int uCondition);
0
Ritor1
parents:
diff changeset
589 bool _43EEF3();
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
590 void SalesProcess(unsigned int inventory_idnx, int item_index, int _2devent_idx);//0x4BE2DD
0
Ritor1
parents:
diff changeset
591 bool Recover(signed int a2);
Ritor1
parents:
diff changeset
592 bool CanCastSpell(unsigned int uRequiredMana);
Ritor1
parents:
diff changeset
593
1160
502b8b2e36b4 font cleaning
Gloval
parents: 1091
diff changeset
594 inline bool Weak() {return pConditions[Condition_Weak] != 0;}
502b8b2e36b4 font cleaning
Gloval
parents: 1091
diff changeset
595 inline bool Dead() {return pConditions[Condition_Dead] != 0;}
502b8b2e36b4 font cleaning
Gloval
parents: 1091
diff changeset
596 inline bool Eradicated() {return pConditions[Condition_Eradicated] != 0;}
502b8b2e36b4 font cleaning
Gloval
parents: 1091
diff changeset
597 inline bool Zombie() {return pConditions[Condition_Zombie] != 0;}
502b8b2e36b4 font cleaning
Gloval
parents: 1091
diff changeset
598 inline bool Cursed() {return pConditions[Condition_Cursed] != 0;}
502b8b2e36b4 font cleaning
Gloval
parents: 1091
diff changeset
599 inline bool Pertified() {return pConditions[Condition_Pertified] != 0;}
0
Ritor1
parents:
diff changeset
600
1160
502b8b2e36b4 font cleaning
Gloval
parents: 1091
diff changeset
601 inline void SetCursed(bool state) {pConditions[Condition_Cursed] = state;}
502b8b2e36b4 font cleaning
Gloval
parents: 1091
diff changeset
602 inline void SetWeak(bool state) {pConditions[Condition_Weak] = state;}
502b8b2e36b4 font cleaning
Gloval
parents: 1091
diff changeset
603 inline void SetAsleep(bool state) {pConditions[Condition_Sleep] = state;}
502b8b2e36b4 font cleaning
Gloval
parents: 1091
diff changeset
604 inline void SetAfraid(bool state) {pConditions[Condition_Fear] = state;}
502b8b2e36b4 font cleaning
Gloval
parents: 1091
diff changeset
605 inline void SetDrunk(bool state) {pConditions[Condition_Drunk] = state;}
502b8b2e36b4 font cleaning
Gloval
parents: 1091
diff changeset
606 inline void SetInsane(bool state) {pConditions[Condition_Insane] = state;}
502b8b2e36b4 font cleaning
Gloval
parents: 1091
diff changeset
607 inline void SetPoison1(bool state) {pConditions[Condition_Poison1] = state;}
502b8b2e36b4 font cleaning
Gloval
parents: 1091
diff changeset
608 inline void SetDisease1(bool state) {pConditions[Condition_Disease1] = state;}
502b8b2e36b4 font cleaning
Gloval
parents: 1091
diff changeset
609 inline void SetPoison2(bool state) {pConditions[Condition_Poison2] = state;}
502b8b2e36b4 font cleaning
Gloval
parents: 1091
diff changeset
610 inline void SetDisease2(bool state) {pConditions[Condition_Disease2] = state;}
502b8b2e36b4 font cleaning
Gloval
parents: 1091
diff changeset
611 inline void SetPoison3(bool state) {pConditions[Condition_Poison3] = state;}
502b8b2e36b4 font cleaning
Gloval
parents: 1091
diff changeset
612 inline void SetDisease3(bool state) {pConditions[Condition_Disease3] = state;}
502b8b2e36b4 font cleaning
Gloval
parents: 1091
diff changeset
613 inline void SetParalyzed(bool state) {pConditions[Condition_Paralyzed] = state;}
502b8b2e36b4 font cleaning
Gloval
parents: 1091
diff changeset
614 inline void SetUnconcious(bool state) {pConditions[Condition_Unconcious] = state;}
502b8b2e36b4 font cleaning
Gloval
parents: 1091
diff changeset
615 inline void SetDead(bool state) {pConditions[Condition_Dead] = state;}
502b8b2e36b4 font cleaning
Gloval
parents: 1091
diff changeset
616 inline void SetPertified(bool state) {pConditions[Condition_Pertified] = state;}
502b8b2e36b4 font cleaning
Gloval
parents: 1091
diff changeset
617 inline void SetEradicated(bool state) {pConditions[Condition_Eradicated] = state;}
502b8b2e36b4 font cleaning
Gloval
parents: 1091
diff changeset
618 inline void SetZombie(bool state) {pConditions[Condition_Zombie] = state;}
947
99aa9c8464cf Improved conditions handling.
Nomad
parents: 917
diff changeset
619
99aa9c8464cf Improved conditions handling.
Nomad
parents: 917
diff changeset
620
0
Ritor1
parents:
diff changeset
621
Ritor1
parents:
diff changeset
622
Ritor1
parents:
diff changeset
623 __int64 pConditions[20];
Ritor1
parents:
diff changeset
624 unsigned __int64 uExperience;
Ritor1
parents:
diff changeset
625 char pName[16];
Ritor1
parents:
diff changeset
626 PLAYER_SEX uSex;
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
627 PLAYER_CLASS_TYPE classType;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
628 unsigned __int8 uCurrentFace;
0
Ritor1
parents:
diff changeset
629 char field_BB;
Ritor1
parents:
diff changeset
630 unsigned __int16 uMight;
Ritor1
parents:
diff changeset
631 unsigned __int16 uMightBonus;
Ritor1
parents:
diff changeset
632 unsigned __int16 uIntelligence;
Ritor1
parents:
diff changeset
633 unsigned __int16 uIntelligenceBonus;
Ritor1
parents:
diff changeset
634 unsigned __int16 uWillpower;
Ritor1
parents:
diff changeset
635 unsigned __int16 uWillpowerBonus;
Ritor1
parents:
diff changeset
636 unsigned __int16 uEndurance;
Ritor1
parents:
diff changeset
637 unsigned __int16 uEnduranceBonus;
Ritor1
parents:
diff changeset
638 unsigned __int16 uSpeed;
Ritor1
parents:
diff changeset
639 unsigned __int16 uSpeedBonus;
Ritor1
parents:
diff changeset
640 unsigned __int16 uAccuracy;
Ritor1
parents:
diff changeset
641 unsigned __int16 uAccuracyBonus;
Ritor1
parents:
diff changeset
642 unsigned __int16 uLuck;
Ritor1
parents:
diff changeset
643 unsigned __int16 uLuckBonus;
Ritor1
parents:
diff changeset
644 __int16 sACModifier;
Ritor1
parents:
diff changeset
645 unsigned __int16 uLevel;
Ritor1
parents:
diff changeset
646 __int16 sLevelModifier;
Ritor1
parents:
diff changeset
647 __int16 sAgeModifier;
Ritor1
parents:
diff changeset
648 int field_E0;
Ritor1
parents:
diff changeset
649 int field_E4;
Ritor1
parents:
diff changeset
650 int field_E8;
Ritor1
parents:
diff changeset
651 int field_EC;
Ritor1
parents:
diff changeset
652 int field_F0;
Ritor1
parents:
diff changeset
653 int field_F4;
Ritor1
parents:
diff changeset
654 int field_F8;
Ritor1
parents:
diff changeset
655 int field_FC;
Ritor1
parents:
diff changeset
656 int field_100;
Ritor1
parents:
diff changeset
657 int field_104;
Ritor1
parents:
diff changeset
658 union
Ritor1
parents:
diff changeset
659 {
Ritor1
parents:
diff changeset
660 struct
Ritor1
parents:
diff changeset
661 {
Ritor1
parents:
diff changeset
662 unsigned __int16 skillStaff;
Ritor1
parents:
diff changeset
663 unsigned __int16 skillSword;
Ritor1
parents:
diff changeset
664 unsigned __int16 skillDagger;
Ritor1
parents:
diff changeset
665 unsigned __int16 skillAxe;
Ritor1
parents:
diff changeset
666 unsigned __int16 skillSpear;
Ritor1
parents:
diff changeset
667 unsigned __int16 skillBow;
Ritor1
parents:
diff changeset
668 unsigned __int16 skillMace;
Ritor1
parents:
diff changeset
669 unsigned __int16 skillBlaster;
Ritor1
parents:
diff changeset
670 unsigned __int16 skillShield;
Ritor1
parents:
diff changeset
671 unsigned __int16 skillLeather;
Ritor1
parents:
diff changeset
672 unsigned __int16 skillChain;
Ritor1
parents:
diff changeset
673 unsigned __int16 skillPlate;
Ritor1
parents:
diff changeset
674 unsigned __int16 skillFire;
Ritor1
parents:
diff changeset
675 unsigned __int16 skillAir;
Ritor1
parents:
diff changeset
676 unsigned __int16 skillWater;
Ritor1
parents:
diff changeset
677 unsigned __int16 skillEarth;
Ritor1
parents:
diff changeset
678 unsigned __int16 skillSpirit;
Ritor1
parents:
diff changeset
679 unsigned __int16 skillMind;
Ritor1
parents:
diff changeset
680 unsigned __int16 skillBody;
Ritor1
parents:
diff changeset
681 unsigned __int16 skillLight;
Ritor1
parents:
diff changeset
682 unsigned __int16 skillDark;
Ritor1
parents:
diff changeset
683 unsigned __int16 skillItemId;
Ritor1
parents:
diff changeset
684 unsigned __int16 skillMerchant;
Ritor1
parents:
diff changeset
685 unsigned __int16 skillRepair;
Ritor1
parents:
diff changeset
686 unsigned __int16 skillBodybuilding;
Ritor1
parents:
diff changeset
687 unsigned __int16 skillMeditation;
Ritor1
parents:
diff changeset
688 unsigned __int16 skillPerception;
Ritor1
parents:
diff changeset
689 unsigned __int16 skillDiplomacy;
Ritor1
parents:
diff changeset
690 unsigned __int16 skillThievery;
Ritor1
parents:
diff changeset
691 unsigned __int16 skillDisarmTrap;
Ritor1
parents:
diff changeset
692 unsigned __int16 skillDodge;
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parents:
diff changeset
693 unsigned __int16 skillUnarmed;
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parents:
diff changeset
694 unsigned __int16 skillMonsterId;
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parents:
diff changeset
695 unsigned __int16 skillArmsmaster;
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parents:
diff changeset
696 unsigned __int16 skillStealing;
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parents:
diff changeset
697 unsigned __int16 skillAlchemy;
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parents:
diff changeset
698 unsigned __int16 skillLearning;
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parents:
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699 };
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parents:
diff changeset
700 unsigned __int16 pActiveSkills[37];
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parents:
diff changeset
701 };
735
6daaa2f18d0d Fixed some house sounds & shop-related stuff
Nomad
parents: 652
diff changeset
702 unsigned char _guilds_member_bits[64];
0
Ritor1
parents:
diff changeset
703 PlayerSpells spellbook;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
704 char field__1F5[2]; // used to be [31]
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
705 int pure_luck_used;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
706 int pure_speed_used;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
707 int pure_intellect_used;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
708 int pure_endurance_used;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
709 int pure_willpower_used;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
710 int pure_accuracy_used;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
711 int pure_might_used;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
712 union //214h
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1008
diff changeset
713 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1008
diff changeset
714 struct
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1008
diff changeset
715 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1008
diff changeset
716 ItemGen pInventoryItems[126];
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1008
diff changeset
717 ItemGen pEquippedItems[12];
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1008
diff changeset
718 };
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1008
diff changeset
719 ItemGen pOwnItems[138];
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1008
diff changeset
720 };
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1008
diff changeset
721
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
722 int pInventoryIndices[126];
0
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parents:
diff changeset
723 __int16 sResFireBase;
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parents:
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724 __int16 sResAirBase;
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parents:
diff changeset
725 __int16 sResWaterBase;
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parents:
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726 __int16 sResEarthBase;
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parents:
diff changeset
727 __int16 field_177C;
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parents:
diff changeset
728 __int16 sResMagicBase;
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parents:
diff changeset
729 __int16 sResSpiritBase;
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parents:
diff changeset
730 __int16 sResMindBase;
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parents:
diff changeset
731 __int16 sResBodyBase;
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parents:
diff changeset
732 __int16 sResLightBase;
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parents:
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733 __int16 sResDarkBase;
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parents:
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734 __int16 sResFireBonus;
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parents:
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735 __int16 sResAirBonus;
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parents:
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736 __int16 sResWaterBonus;
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parents:
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737 __int16 sResEarthBonus;
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parents:
diff changeset
738 __int16 field_1792;
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parents:
diff changeset
739 __int16 sResMagicBonus;
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parents:
diff changeset
740 __int16 sResSpiritBonus;
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parents:
diff changeset
741 __int16 sResMindBonus;
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parents:
diff changeset
742 __int16 sResBodyBonus;
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parents:
diff changeset
743 __int16 sResLightBonus;
Ritor1
parents:
diff changeset
744 __int16 sResDarkBonus;
Ritor1
parents:
diff changeset
745 SpellBuff pPlayerBuffs[24];
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parents:
diff changeset
746 unsigned int uVoiceID;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
747 int uPrevVoiceID;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
748 int uPrevFace;
0
Ritor1
parents:
diff changeset
749 int field_192C;
Ritor1
parents:
diff changeset
750 int field_1930;
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parents:
diff changeset
751 unsigned __int16 uTimeToRecovery;
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parents:
diff changeset
752 char field_1936;
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parents:
diff changeset
753 char field_1937;
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parents:
diff changeset
754 unsigned int uSkillPoints;
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parents:
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755 int sHealth;
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parents:
diff changeset
756 int sMana;
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parents:
diff changeset
757 unsigned int uBirthYear;
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parents:
diff changeset
758 PlayerEquipment pEquipment;
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parents:
diff changeset
759 int field_1988[49];
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parents:
diff changeset
760 char field_1A4C;
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parents:
diff changeset
761 char field_1A4D;
198
e6e348d66a75 Some work on spellbook
Nomad
parents: 188
diff changeset
762 char lastOpenedSpellbookPage;
0
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parents:
diff changeset
763 unsigned __int8 uQuickSpell;
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parents:
diff changeset
764 char field_1A50[64];
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parents:
diff changeset
765 char _some_attack_bonus;
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parents:
diff changeset
766 char field_1A91;
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parents:
diff changeset
767 char _melee_dmg_bonus;
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parents:
diff changeset
768 char field_1A93;
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parents:
diff changeset
769 char _ranged_atk_bonus;
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parents:
diff changeset
770 char field_1A95;
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parents:
diff changeset
771 char _ranged_dmg_bonus;
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parents:
diff changeset
772 char field_1A97;
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parents:
diff changeset
773 char uFullHealthBonus;
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parents:
diff changeset
774 char _health_related;
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parents:
diff changeset
775 char uFullManaBonus;
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parents:
diff changeset
776 char _mana_related;
130
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
777 CHARACTER_EXPRESSION_ID expression;
0
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parents:
diff changeset
778 unsigned __int16 uExpressionTimePassed;
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parents:
diff changeset
779 unsigned __int16 uExpressionTimeLength;
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parents:
diff changeset
780 __int16 field_1AA2;
554
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 501
diff changeset
781 int _expression21_animtime;
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 501
diff changeset
782 int _expression21_frameset;
0
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parents:
diff changeset
783 LloydBeacon pInstalledBeacons[5];
Ritor1
parents:
diff changeset
784 char uNumDivineInterventionCastsThisDay;
Ritor1
parents:
diff changeset
785 char uNumArmageddonCasts;
Ritor1
parents:
diff changeset
786 char uNumFireSpikeCasts;
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parents:
diff changeset
787 char field_1B3B;
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parents:
diff changeset
788 };
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parents:
diff changeset
789 #pragma pack(pop)