Mercurial > mm7
annotate UI/UIPartyCreation.cpp @ 2470:94cf712fc780
for_refactoring
author | Ritor1 |
---|---|
date | Mon, 18 Aug 2014 18:28:53 +0600 |
parents | 104fdbea0386 |
children | 5abd8fc8f1c6 |
rev | line source |
---|---|
2415 | 1 #define _CRTDBG_MAP_ALLOC |
2 #include <stdlib.h> | |
3 #include <crtdbg.h> | |
4 | |
2253
aff7a7b072b7
adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
Grumpy7
parents:
2216
diff
changeset
|
5 #define _CRT_SECURE_NO_WARNINGS |
2350
7c10dfb6d802
Finishing moving all known UI functions to their appropriate headers
Grumpy7
parents:
2336
diff
changeset
|
6 #include "UIPartyCreation.h" |
1299 | 7 #include "..\Mouse.h" |
8 #include "..\Keyboard.h" | |
2336 | 9 #include "..\ErrorHandling.h" |
1298 | 10 |
1299 | 11 #include "..\Game.h" |
12 #include "..\GUIWindow.h" | |
13 #include "..\GUIFont.h" | |
14 #include "..\Party.h" | |
15 #include "..\AudioPlayer.h" | |
16 #include "..\Render.h" | |
17 #include "..\LOD.h" | |
2044 | 18 #include "..\Timer.h" |
1299 | 19 #include "..\IconFrameTable.h" |
20 #include "..\texts.h" | |
1298 | 21 |
1299 | 22 #include "..\mm7_data.h" |
1298 | 23 |
24 | |
25 | |
26 //----- (004908DE) -------------------------------------------------------- | |
1677 | 27 bool PlayerCreation_Choose4Skills() |
28 { | |
29 signed int skills_count; // edx@2 | |
1298 | 30 |
1677 | 31 for ( uint j = 0; j < 4; ++j ) |
32 { | |
33 skills_count = 0; | |
34 for ( uint i = 0; i < 37; ++i ) | |
35 { | |
36 if ( pParty->pPlayers[j].pActiveSkills[i] ) | |
37 ++skills_count; | |
1298 | 38 } |
1677 | 39 if ( skills_count < 4 ) |
40 return false; | |
41 } | |
42 return true; | |
43 } | |
1298 | 44 |
45 //----- (00491CB5) -------------------------------------------------------- | |
1458 | 46 void LoadPlayerPortraintsAndVoices() |
1677 | 47 { |
48 pIcons_LOD->pFacesLock = pIcons_LOD->uNumLoadedFiles; | |
1298 | 49 |
1677 | 50 for (uint i = 0; i < 4; ++i) |
51 for (uint j = 0; j < 56; ++j) | |
52 { | |
53 sprintf(pTmpBuf.data(), "%s%02d", pPlayerPortraitsNames[pParty->pPlayers[i].uCurrentFace], j + 1); | |
54 pTextures_PlayerFaces[i][j] = pIcons_LOD->LoadTexturePtr(pTmpBuf.data(), TEXTURE_16BIT_PALETTE); | |
1298 | 55 } |
56 | |
1677 | 57 pTexture_PlayerFaceEradicated = pIcons_LOD->LoadTexturePtr("ERADCATE", TEXTURE_16BIT_PALETTE); |
58 pTexture_PlayerFaceDead = pIcons_LOD->LoadTexturePtr("DEAD", TEXTURE_16BIT_PALETTE); | |
59 pTexture_PlayerFaceMask = pIcons_LOD->LoadTexturePtr("FACEMASK", TEXTURE_16BIT_PALETTE); | |
1298 | 60 |
1677 | 61 if (SoundSetAction[24][0]) |
62 for (uint i = 0; i < 4; ++i) | |
63 { | |
64 pSoundList->LoadSound(2 * (SoundSetAction[24][0] + 50 * pParty->pPlayers[i].uVoiceID) + 4998, 0); | |
65 pSoundList->LoadSound(2 * (SoundSetAction[24][0] + 50 * pParty->pPlayers[i].uVoiceID) + 4999, 0); | |
1298 | 66 } |
1677 | 67 } |
68 | |
69 //----- (00491DE7) -------------------------------------------------------- | |
70 void ReloadPlayerPortraits(int player_id, int face_id)//the transition from the zombies in the normal state | |
71 { | |
72 for ( uint i = 0; i <= 55; ++i ) | |
73 { | |
74 sprintf(pTmpBuf.data(), "%s%02d", pPlayerPortraitsNames[face_id], i + 1); | |
75 pIcons_LOD->ReloadTexture(pTextures_PlayerFaces[player_id][i], pTmpBuf.data(), 2); | |
76 } | |
77 } | |
1298 | 78 //----- (00495B39) -------------------------------------------------------- |
79 void PlayerCreationUI_Draw() | |
80 { | |
81 int pTextCenter; // eax@3 | |
82 IconFrame *pFrame; // eax@3 | |
83 int pX; // ecx@7 | |
84 GUIButton *uPosActiveItem; // edi@12 | |
85 int v17; // eax@33 | |
86 int uStatLevel; // eax@44 | |
87 unsigned int pStatColor; // eax@44 | |
88 PLAYER_SKILL_TYPE pSkillsType; // eax@44 | |
89 PLAYER_CLASS_TYPE uClassType; // edi@53 | |
90 int pColorText; // eax@53 | |
91 PLAYER_SKILL_TYPE pSkillId; // edi@72 | |
92 size_t pLenText; // eax@72 | |
93 signed int v104; // ecx@72 | |
2334 | 94 // int pTextY; // ST08_4@81 |
1298 | 95 signed int pBonusNum; // edi@82 |
96 const char *uRaceName; // [sp+0h] [bp-170h]@39 | |
97 char pText[200]; // [sp+10h] [bp-160h]@14 | |
1677 | 98 GUIWindow message_window; // [sp+D8h] [bp-98h]@83 |
1298 | 99 int v126; // [sp+148h] [bp-28h]@25 |
100 int pIntervalY; // [sp+150h] [bp-20h]@14 | |
101 int pX_Numbers; // [sp+154h] [bp-1Ch]@18 | |
102 int uX; // [sp+160h] [bp-10h]@18 | |
103 int pIntervalX; | |
104 int pCorrective; | |
105 | |
1677 | 106 //move sky |
1298 | 107 pRenderer->BeginScene(); |
108 pRenderer->DrawTextureRGB(0, 0, &pTexture_PCX); | |
109 uPlayerCreationUI_SkySliderPos = (GetTickCount() % 12800) / 20; | |
110 pRenderer->DrawTextureIndexed(uPlayerCreationUI_SkySliderPos, 2, pTexture_MAKESKY); | |
2215
e9625ad08541
fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents:
2153
diff
changeset
|
111 pRenderer->DrawTextureIndexed(uPlayerCreationUI_SkySliderPos - window->GetWidth(), 2, pTexture_MAKESKY); |
1298 | 112 pRenderer->DrawTextureTransparent(0, 0, pTexture_MAKETOP); |
113 | |
114 uPlayerCreationUI_SelectedCharacter = (pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem) / 7; | |
115 switch (uPlayerCreationUI_SelectedCharacter) | |
116 { | |
117 case 0: pX = 12; break; | |
118 case 1: pX = 171; break; | |
119 case 2: pX = 329; break; | |
120 case 3: pX = 488; break; | |
121 default: | |
1545 | 122 Error("Invalid selected character"); |
1298 | 123 } |
124 | |
2215
e9625ad08541
fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents:
2153
diff
changeset
|
125 pTextCenter = pFontCChar->AlignText_Center(window->GetWidth(), pGlobalTXT_LocalizationStrings[51]); |
1677 | 126 pGUIWindow_CurrentMenu->DrawText(pFontCChar, pTextCenter + 1, 0, 0, pGlobalTXT_LocalizationStrings[51], 0, 0, 0);//Ñ Î Ç Ä À Ò Ü Î Ò Ð ß Ä |
1298 | 127 pRenderer->DrawTextureTransparent(17, 35, pPlayerPortraits[pParty->pPlayers[0].uCurrentFace]); |
128 pRenderer->DrawTextureTransparent(176, 35, pPlayerPortraits[pParty->pPlayers[1].uCurrentFace]); | |
129 pRenderer->DrawTextureTransparent(335, 35, pPlayerPortraits[pParty->pPlayers[2].uCurrentFace]); | |
130 pRenderer->DrawTextureTransparent(494, 35, pPlayerPortraits[pParty->pPlayers[3].uCurrentFace]); | |
131 pFrame = pIconsFrameTable->GetFrame(uIconID_CharacterFrame, pEventTimer->uStartTime); | |
132 | |
133 | |
134 pRenderer->DrawTextureTransparent(pX, 29, &pIcons_LOD->pTextures[pFrame->uTextureID]); | |
135 uPosActiveItem = pGUIWindow_CurrentMenu->GetControl(pGUIWindow_CurrentMenu->pCurrentPosActiveItem); | |
136 uPlayerCreationUI_ArrowAnim = 19 - (GetTickCount() % 500) / 25; | |
137 pRenderer->DrawTextureTransparent(uPosActiveItem->uZ - 4, uPosActiveItem->uY, pTextures_arrowl[uPlayerCreationUI_ArrowAnim]); | |
138 pRenderer->DrawTextureTransparent(uPosActiveItem->uX - 12, uPosActiveItem->uY, pTextures_arrowr[uPlayerCreationUI_ArrowAnim]); | |
139 | |
140 memset(pText, 0, 200); | |
141 strcpy(pText, pGlobalTXT_LocalizationStrings[205]);// "Skills" | |
1677 | 142 for ( int i = strlen(pText) - 1; i >= 0; i-- )//??? |
143 pText[i] = toupper((unsigned __int8)pText[i]); | |
1298 | 144 |
145 pIntervalX = 18; | |
146 pIntervalY = pFontCreate->uFontHeight - 2; | |
147 uX = 32; | |
148 pX_Numbers = 493; | |
149 | |
150 for (int i = 0; i < 4; ++i) | |
151 { | |
1677 | 152 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pIntervalX + 73, 100, 0, pClassNames[pParty->pPlayers[i].classType], 0, 0, 0); |
153 pRenderer->DrawTextureTransparent(pIntervalX + 77, 50, pTexture_IC_KNIGHT[pParty->pPlayers[i].classType / 4]); | |
1298 | 154 |
155 if ( pGUIWindow_CurrentMenu->receives_keyboard_input_2 != WINDOW_INPUT_NONE && pGUIWindow_CurrentMenu->ptr_1C == (void *)i ) | |
156 { | |
157 switch ( pGUIWindow_CurrentMenu->receives_keyboard_input_2 ) | |
158 { | |
159 case WINDOW_INPUT_IN_PROGRESS://press name panel | |
2389 | 160 v17 = pGUIWindow_CurrentMenu->DrawTextInRect(pFontCreate, 159 * (int)pGUIWindow_CurrentMenu->ptr_1C + 18, 124, 0, pKeyActionMap->pPressedKeysBuffer, 120, 1); |
1298 | 161 pGUIWindow_CurrentMenu->DrawFlashingInputCursor(159 * (unsigned int)pGUIWindow_CurrentMenu->ptr_1C + v17 + 20, 124, pFontCreate); |
162 break; | |
163 case WINDOW_INPUT_CONFIRMED: // press enter | |
164 pGUIWindow_CurrentMenu->receives_keyboard_input_2 = WINDOW_INPUT_NONE; | |
165 v126 = 0; | |
2389 | 166 for ( int i = 0; i < strlen(pKeyActionMap->pPressedKeysBuffer); ++i )//edit name |
1298 | 167 { |
1677 | 168 if ( pKeyActionMap->pPressedKeysBuffer[i] == ' ' ) |
169 ++v126; | |
1298 | 170 } |
2389 | 171 if ( strlen(pKeyActionMap->pPressedKeysBuffer) && v126 != strlen(pKeyActionMap->pPressedKeysBuffer) ) |
172 strcpy(pParty->pPlayers[i].pName, pKeyActionMap->pPressedKeysBuffer); | |
1677 | 173 pGUIWindow_CurrentMenu->DrawTextInRect(pFontCreate, pIntervalX, 124, 0, pParty->pPlayers[i].pName, 130, 0); |
174 pParty->pPlayers[i].field_1988[27] = 1; | |
1298 | 175 break; |
176 case WINDOW_INPUT_CANCELLED: // press escape | |
177 pGUIWindow_CurrentMenu->receives_keyboard_input_2 = WINDOW_INPUT_NONE; | |
1677 | 178 pGUIWindow_CurrentMenu->DrawTextInRect(pFontCreate, pIntervalX, 124, 0, pParty->pPlayers[i].pName, 130, 0); |
1298 | 179 SetCurrentMenuID(MENU_NAMEPANELESC); |
180 break; | |
181 } | |
182 } | |
183 else | |
184 { | |
1677 | 185 pGUIWindow_CurrentMenu->DrawTextInRect(pFontCreate, pIntervalX, 124, 0, pParty->pPlayers[i].pName, 130, 0); |
1298 | 186 } |
187 | |
1677 | 188 switch (pParty->pPlayers[i].GetRace()) |
1298 | 189 { |
190 case 0: uRaceName = pGlobalTXT_LocalizationStrings[99]; break; // "Human" | |
191 case 1: uRaceName = pGlobalTXT_LocalizationStrings[103]; break; // "Dwarf" | |
192 case 2: uRaceName = pGlobalTXT_LocalizationStrings[106]; break; // "Goblin" | |
193 case 3: uRaceName = pGlobalTXT_LocalizationStrings[101]; break; // "Elf" | |
194 }; | |
195 strcpy(pTmpBuf.data(), uRaceName); | |
196 pGUIWindow_CurrentMenu->DrawTextInRect(pFontCreate, pIntervalX + 72, pIntervalY + 12, 0, pTmpBuf.data(), 130, 0);//Race Name | |
197 | |
198 pTextCenter = pFontCreate->AlignText_Center(150, pText); | |
2069 | 199 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + uX - 24, 291, Color16(0xD1, 0xBB, 0x61), pText, 0, 0, 0); // Skills |
1298 | 200 |
1677 | 201 uStatLevel = pParty->pPlayers[i].GetActualMight(); |
1298 | 202 sprintf(pTmpBuf.data(), "%s\r%03d%d", pGlobalTXT_LocalizationStrings[144], pX_Numbers, uStatLevel);// "Might" |
1677 | 203 pStatColor = pParty->pPlayers[i].GetStatColor(0); |
1298 | 204 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX, 169, pStatColor, pTmpBuf.data(), 0, 0, 0); |
205 | |
1677 | 206 uStatLevel = pParty->pPlayers[i].GetActualIntelligence(); |
1298 | 207 sprintf(pTmpBuf.data(), "%s\r%03d%d", pGlobalTXT_LocalizationStrings[116], pX_Numbers, uStatLevel);// "Intellect" |
1677 | 208 pStatColor = pParty->pPlayers[i].GetStatColor(1); |
1298 | 209 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX, pIntervalY + 169, pStatColor, pTmpBuf.data(), 0, 0, 0); |
210 | |
1677 | 211 uStatLevel = pParty->pPlayers[i].GetActualWillpower(); |
1298 | 212 sprintf(pTmpBuf.data(), "%s\r%03d%d", pGlobalTXT_LocalizationStrings[163], pX_Numbers, uStatLevel);// "Personality" |
1677 | 213 pStatColor = pParty->pPlayers[i].GetStatColor(2); |
1298 | 214 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX, 2 * pIntervalY + 169, pStatColor, pTmpBuf.data(), 0, 0, 0); |
215 | |
1677 | 216 uStatLevel = pParty->pPlayers[i].GetActualEndurance(); |
1298 | 217 sprintf(pTmpBuf.data(), "%s\r%03d%d", pGlobalTXT_LocalizationStrings[75], pX_Numbers, uStatLevel);// "Endurance" |
1677 | 218 pStatColor = pParty->pPlayers[i].GetStatColor(3); |
1298 | 219 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX, 3 * pIntervalY + 169, pStatColor, pTmpBuf.data(), 0, 0, 0); |
220 | |
1677 | 221 uStatLevel = pParty->pPlayers[i].GetActualAccuracy(); |
1298 | 222 sprintf(pTmpBuf.data(), "%s\r%03d%d", pGlobalTXT_LocalizationStrings[1], pX_Numbers, uStatLevel);// "Accuracy" |
1677 | 223 pStatColor = pParty->pPlayers[i].GetStatColor(4); |
1298 | 224 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX, 4 * pIntervalY + 169, pStatColor, pTmpBuf.data(), 0, 0, 0); |
225 | |
1677 | 226 uStatLevel = pParty->pPlayers[i].GetActualSpeed(); |
1298 | 227 sprintf(pTmpBuf.data(), "%s\r%03d%d", pGlobalTXT_LocalizationStrings[211], pX_Numbers, uStatLevel);// "Speed" |
1677 | 228 pStatColor = pParty->pPlayers[i].GetStatColor(5); |
1298 | 229 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX, 5 * pIntervalY + 169, pStatColor, pTmpBuf.data(), 0, 0, 0); |
230 | |
1677 | 231 uStatLevel = pParty->pPlayers[i].GetActualLuck(); |
1298 | 232 sprintf(pTmpBuf.data(), "%s\r%03d%d", pGlobalTXT_LocalizationStrings[136], pX_Numbers, uStatLevel);// "Luck" |
1677 | 233 pStatColor = pParty->pPlayers[i].GetStatColor(6); |
1298 | 234 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX, 6 * pIntervalY + 169, pStatColor, pTmpBuf.data(), 0, 0, 0); |
235 | |
236 | |
1677 | 237 pSkillsType = pParty->pPlayers[i].GetSkillIdxByOrder(0); |
1298 | 238 pTextCenter = pFontCreate->AlignText_Center(150, pSkillNames[pSkillsType]); |
239 sprintf(pTmpBuf.data(), "\t%03u%s", pTextCenter, pSkillNames[pSkillsType]); | |
2069 | 240 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX - 24, 311, Color16(0xFF, 0xFF, 0xFF), pTmpBuf.data(), 0, 0, 0); |
1298 | 241 |
1677 | 242 pSkillsType = pParty->pPlayers[i].GetSkillIdxByOrder(1); |
1298 | 243 pTextCenter = pFontCreate->AlignText_Center(150, pSkillNames[pSkillsType]); |
244 sprintf(pTmpBuf.data(), "\t%03u%s", pTextCenter, pSkillNames[pSkillsType]); | |
2069 | 245 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX - 24, pIntervalY + 311, Color16(0xFF, 0xFF, 0xFF), pTmpBuf.data(), 0, 0, 0); |
1298 | 246 |
1677 | 247 pSkillsType = pParty->pPlayers[i].GetSkillIdxByOrder(2); |
1298 | 248 pTextCenter = pFontCreate->AlignText_Center(150, pSkillNames[pSkillsType]); |
249 sprintf(pTmpBuf.data(), "\t%03u%s", pTextCenter, pSkillNames[pSkillsType]); | |
2069 | 250 pColorText = Color16(0, 0xFF, 0); |
1298 | 251 if ( (signed int)pSkillsType >= 37 ) |
2069 | 252 pColorText = Color16(0, 0xF7, 0xF7); |
1298 | 253 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX - 24, 2 * pIntervalY + 311, pColorText, pTmpBuf.data(), 0, 0, 0); |
254 | |
1677 | 255 pSkillsType = pParty->pPlayers[i].GetSkillIdxByOrder(3); |
1298 | 256 pTextCenter = pFontCreate->AlignText_Center(150, pSkillNames[pSkillsType]); |
257 sprintf(pTmpBuf.data(), "\t%03u%s", pTextCenter, pSkillNames[pSkillsType]); | |
2069 | 258 pColorText = Color16(0, 0xFF, 0); |
1298 | 259 if ( (signed int)pSkillsType >= 37 ) |
2069 | 260 pColorText = Color16(0, 0xF7, 0xF7); |
1298 | 261 pGUIWindow_CurrentMenu->DrawText(pFontCreate, uX - 24, 3 * pIntervalY + 311, pColorText, pTmpBuf.data(), 0, 0, 0); |
262 | |
263 pIntervalX += 159; | |
264 pX_Numbers -= 158; | |
265 uX += 158; | |
266 } | |
267 | |
268 strcpy(pText, pGlobalTXT_LocalizationStrings[41]);// "Class" | |
1677 | 269 for ( int i = strlen(pText) - 1; i >= 0; i-- ) |
270 pText[i] = toupper((unsigned __int8)pText[i]); | |
271 | |
1298 | 272 uClassType = pParty->pPlayers[uPlayerCreationUI_SelectedCharacter].classType; |
273 pTextCenter = pFontCreate->AlignText_Center(193, pText); | |
2069 | 274 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 324, 395, Color16(0xD1, 0xBB, 0x61), pText, 0, 0, 0);//Classes |
1298 | 275 |
2069 | 276 pColorText = Color16(0, 0xF7, 0xF7); |
1298 | 277 if ( uClassType ) |
2069 | 278 pColorText = Color16(0xFF, 0xFF, 0xFF); |
1298 | 279 pTextCenter = pFontCreate->AlignText_Center(65, pClassNames[0]); |
280 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 323, 417, pColorText, pClassNames[0], 0, 0, 0); | |
281 | |
2069 | 282 pColorText = Color16(0, 0xF7, 0xF7); |
1298 | 283 if ( uClassType != PLAYER_CLASS_PALADIN ) |
2069 | 284 pColorText = Color16(0xFF, 0xFF, 0xFF); |
1298 | 285 pTextCenter = pFontCreate->AlignText_Center(65, pClassNames[12]); |
286 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 323, pIntervalY + 417, pColorText, pClassNames[12], 0, 0, 0); | |
287 | |
2069 | 288 pColorText = Color16(0, 0xF7, 0xF7); |
1298 | 289 if ( uClassType != PLAYER_CLASS_DRUID ) |
2069 | 290 pColorText = Color16(0xFF, 0xFF, 0xFF); |
1298 | 291 pTextCenter = pFontCreate->AlignText_Center(65, pClassNames[20]); |
292 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 323, 2 * pIntervalY + 417, pColorText, pClassNames[20], 0, 0, 0); | |
293 | |
2069 | 294 pColorText = Color16(0, 0xF7, 0xF7); |
1298 | 295 if ( uClassType != PLAYER_CLASS_CLERIC ) |
2069 | 296 pColorText = Color16(0xFF, 0xFF, 0xFF); |
1298 | 297 pTextCenter = pFontCreate->AlignText_Center(65, pClassNames[24]); |
298 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 388, 417, pColorText, pClassNames[24], 0, 0, 0); | |
299 | |
2069 | 300 pColorText = Color16(0, 0xF7, 0xF7); |
1298 | 301 if ( uClassType != PLAYER_CLASS_DRUID) |
2069 | 302 pColorText = Color16(0xFF, 0xFF, 0xFF); |
1298 | 303 pTextCenter = pFontCreate->AlignText_Center(65, pClassNames[28]); |
304 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 388, pIntervalY + 417, pColorText, pClassNames[28], 0, 0, 0); | |
305 | |
2069 | 306 pColorText = Color16(0, 0xF7, 0xF7); |
1298 | 307 if ( uClassType != PLAYER_CLASS_SORCERER ) |
2069 | 308 pColorText = Color16(0xFF, 0xFF, 0xFF); |
1298 | 309 pTextCenter = pFontCreate->AlignText_Center(65, pClassNames[32]); |
310 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 388, 2 * pIntervalY + 417, pColorText, pClassNames[32], 0, 0, 0); | |
311 | |
2069 | 312 pColorText = Color16(0, 0xF7, 0xF7); |
1298 | 313 if ( uClassType != PLAYER_CLASS_ARCHER ) |
2069 | 314 pColorText = Color16(0xFF, 0xFF, 0xFF); |
1298 | 315 pTextCenter = pFontCreate->AlignText_Center(65, pClassNames[16]); |
316 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 453, 417, pColorText, pClassNames[16], 0, 0, 0); | |
317 | |
2069 | 318 pColorText = Color16(0, 0xF7, 0xF7); |
1298 | 319 if ( uClassType != PLAYER_CLASS_MONK ) |
2069 | 320 pColorText = Color16(0xFF, 0xFF, 0xFF); |
1298 | 321 pTextCenter = pFontCreate->AlignText_Center(65, pClassNames[8]); |
322 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 453, pIntervalY + 417, pColorText, pClassNames[8], 0, 0, 0); | |
323 | |
2069 | 324 pColorText = Color16(0, 0xF7, 0xF7); |
1298 | 325 if ( uClassType != PLAYER_CLASS_THEIF ) |
2069 | 326 pColorText = Color16(0xFF, 0xFF, 0xFF); |
1298 | 327 pTextCenter = pFontCreate->AlignText_Center(65, pClassNames[4]); |
328 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 453, 2 * pIntervalY + 417, pColorText, pClassNames[4], 0, 0, 0); | |
329 | |
330 pTextCenter = pFontCreate->AlignText_Center(236, pGlobalTXT_LocalizationStrings[20]); // "Available Skills" | |
2069 | 331 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 37, 395, Color16(0xD1, 0xBB, 0x61), pGlobalTXT_LocalizationStrings[20], 0, 0, 0); |
1298 | 332 for (uint i = 0; i < 9; ++i) |
333 { | |
334 pSkillId = pParty->pPlayers[uPlayerCreationUI_SelectedCharacter].GetSkillIdxByOrder(i + 4); | |
335 strcpy(pText, pSkillNames[pSkillId]); | |
336 pLenText = strlen(pText); | |
337 v104 = 0; | |
338 if ( (signed int)pLenText > 0 ) | |
339 { | |
340 if ( pText[v104] == 32 ) | |
341 { | |
342 pText[v104] = 0; | |
343 } | |
344 else | |
345 { | |
346 while ( pText[v104] != 32 ) | |
347 { | |
348 ++v104; | |
349 if ( v104 >= (signed int)pLenText ) | |
350 break; | |
351 } | |
352 } | |
353 } | |
354 pCorrective = -10;//-5 | |
355 if ( (signed int)pLenText < 8 )//if ( (signed int)v124 > 2 ) | |
356 pCorrective = 0; | |
2069 | 357 pColorText = Color16(0, 0xF7, 0xF7); |
1298 | 358 if ( !pParty->pPlayers[uPlayerCreationUI_SelectedCharacter].pActiveSkills[pSkillId] ) |
2069 | 359 pColorText = Color16(0xFF, 0xFF, 0xFF); |
1298 | 360 pTextCenter = pFontCreate->AlignText_Center(100, pText); |
361 pGUIWindow_CurrentMenu->DrawText(pFontCreate, 100 * (i / 3) + pTextCenter + pCorrective + 17, pIntervalY * (i % 3) + 417, pColorText, pText, 0, 0, 0); | |
362 } | |
363 | |
364 pTextCenter = pFontCreate->AlignText_Center(0x5C, pGlobalTXT_LocalizationStrings[30]);// "Bonus" | |
2069 | 365 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 533, 394, Color16(0xD1, 0xBB, 0x61), pGlobalTXT_LocalizationStrings[30], 0, 0, 0); |
1298 | 366 pBonusNum = PlayerCreation_GetUnspentAttributePointCount(); |
367 sprintf(pTmpBuf.data(), "%d", pBonusNum); | |
368 pTextCenter = pFontCreate->AlignText_Center(84, pTmpBuf.data()); | |
2069 | 369 pGUIWindow_CurrentMenu->DrawText(pFontCreate, pTextCenter + 530, 410, Color16(0xFF, 0xFF, 0xFF), pTmpBuf.data(), 0, 0, 0); |
1298 | 370 if ( GameUI_Footer_TimeLeft > GetTickCount() ) |
371 { | |
1677 | 372 message_window.Hint = pGlobalTXT_LocalizationStrings[412];// "Create Party cannot be completed unless you have assigned all characters 2 extra skills and have spent all of your bonus points." |
1298 | 373 if ( pBonusNum < 0 ) |
1677 | 374 message_window.Hint = pGlobalTXT_LocalizationStrings[413];// "You can't spend more than 50 points." |
375 message_window.uFrameWidth = 300; | |
376 message_window.uFrameHeight = 100; | |
377 message_window.uFrameX = 170; | |
378 message_window.uFrameY = 140; | |
379 message_window.uFrameZ = 469; | |
380 message_window.uFrameW = 239; | |
381 message_window.DrawMessageBox(0); | |
1298 | 382 } |
383 pRenderer->EndScene(); | |
384 } | |
385 | |
386 //----- (0049695A) -------------------------------------------------------- | |
1458 | 387 void PlayerCreationUI_Initialize() |
1298 | 388 { |
389 unsigned int v0; // ebx@5 | |
390 signed int uControlParam; // [sp+10h] [bp-Ch]@7 | |
391 signed int uX; // [sp+14h] [bp-8h]@5 | |
392 | |
393 pMessageQueue_50CBD0->Flush(); | |
394 | |
395 pAudioPlayer->SetMusicVolume(pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f); | |
396 ++pIcons_LOD->uTexturePacksCount; | |
397 if ( !pIcons_LOD->uNumPrevLoadedFiles ) | |
398 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; | |
399 pCurrentScreen = SCREEN_PARTY_CREATION; | |
400 uPlayerCreationUI_ArrowAnim = 0; | |
401 uPlayerCreationUI_SkySliderPos = 0; | |
402 uPlayerCreationUI_SelectedCharacter = 0; | |
403 v0 = LOBYTE(pFontCreate->uFontHeight) - 2; | |
404 pTexture_IC_KNIGHT[0] = pIcons_LOD->LoadTexturePtr("IC_KNIGHT", TEXTURE_16BIT_PALETTE); | |
405 pTexture_IC_KNIGHT[1] = pIcons_LOD->LoadTexturePtr("IC_THIEF", TEXTURE_16BIT_PALETTE); | |
406 pTexture_IC_KNIGHT[2] = pIcons_LOD->LoadTexturePtr("IC_MONK", TEXTURE_16BIT_PALETTE); | |
407 pTexture_IC_KNIGHT[3] = pIcons_LOD->LoadTexturePtr("IC_PALAD", TEXTURE_16BIT_PALETTE); | |
408 pTexture_IC_KNIGHT[4] = pIcons_LOD->LoadTexturePtr("IC_ARCH", TEXTURE_16BIT_PALETTE); | |
409 pTexture_IC_KNIGHT[5] = pIcons_LOD->LoadTexturePtr("IC_RANGER", TEXTURE_16BIT_PALETTE); | |
410 pTexture_IC_KNIGHT[6] = pIcons_LOD->LoadTexturePtr("IC_CLER", TEXTURE_16BIT_PALETTE); | |
411 pTexture_IC_KNIGHT[7] = pIcons_LOD->LoadTexturePtr("IC_DRUID", TEXTURE_16BIT_PALETTE); | |
412 pTexture_IC_KNIGHT[8] = pIcons_LOD->LoadTexturePtr("IC_SORC", TEXTURE_16BIT_PALETTE); | |
413 pTexture_MAKETOP = pIcons_LOD->LoadTexturePtr("MAKETOP", TEXTURE_16BIT_PALETTE); | |
414 pTexture_MAKESKY = pIcons_LOD->LoadTexturePtr("MAKESKY", TEXTURE_16BIT_PALETTE); | |
1678 | 415 for( uX = 0; uX < 22; ++uX ) // load PlayerPortraits texture |
1298 | 416 { |
417 sprintf(pTmpBuf.data(), "%s01", pPlayerPortraitsNames[uX]); | |
1678 | 418 pPlayerPortraits[uX] = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(pTmpBuf.data(), TEXTURE_16BIT_PALETTE)]; |
1298 | 419 |
420 } | |
421 pTexture_PlayerFaceMask = pIcons_LOD->LoadTexturePtr("FACEMASK", TEXTURE_16BIT_PALETTE); | |
422 pTexture_buttminu = pIcons_LOD->LoadTexturePtr("buttminu", TEXTURE_16BIT_PALETTE); | |
423 pTexture_buttplus = pIcons_LOD->LoadTexturePtr("buttplus", TEXTURE_16BIT_PALETTE); | |
424 pTexture_pressrigh = pIcons_LOD->LoadTexturePtr("presrigh", TEXTURE_16BIT_PALETTE); | |
425 pTexture_presleft = pIcons_LOD->LoadTexturePtr("presleft", TEXTURE_16BIT_PALETTE); | |
426 uControlParam = 1; | |
427 do | |
428 { | |
429 sprintf(pTmpBuf.data(), "arrowl%d", uControlParam); | |
430 pTextures_arrowl[uControlParam] = pIcons_LOD->LoadTexturePtr(pTmpBuf.data(), TEXTURE_16BIT_PALETTE); | |
431 | |
432 sprintf(pTmpBuf.data(), "arrowr%d", uControlParam); | |
433 pTextures_arrowr[uControlParam] = pIcons_LOD->LoadTexturePtr(pTmpBuf.data(), TEXTURE_16BIT_PALETTE); | |
434 } | |
435 while ( ++uControlParam < 20 ); | |
2215
e9625ad08541
fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents:
2153
diff
changeset
|
436 pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_MainMenu, 0, 0); |
1678 | 437 uControlParam = 0; |
438 uX = 8; | |
1298 | 439 do |
440 { | |
1678 | 441 pGUIWindow_CurrentMenu->CreateButton(uX, 120, 145, 25, 1, 0, UIMSG_PlayerCreationChangeName, uControlParam, 0, "", 0); |
442 uX += 158; | |
443 ++uControlParam; | |
1298 | 444 } |
2215
e9625ad08541
fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents:
2153
diff
changeset
|
445 while ( (signed int)uX < window->GetWidth() ); |
1298 | 446 |
447 pCreationUI_BtnPressLeft[0] = pGUIWindow_CurrentMenu->CreateButton( 10, 32, 11, 13, 1, 0, UIMSG_PlayerCreation_FacePrev, 0, 0, "", pTexture_presleft, 0); | |
448 pCreationUI_BtnPressLeft[1] = pGUIWindow_CurrentMenu->CreateButton(169, 32, 11, 13, 1, 0, UIMSG_PlayerCreation_FacePrev, 1, 0, "", pTexture_presleft, 0); | |
449 pCreationUI_BtnPressLeft[2] = pGUIWindow_CurrentMenu->CreateButton(327, 32, 11, 13, 1, 0, UIMSG_PlayerCreation_FacePrev, 2, 0, "", pTexture_presleft, 0); | |
450 pCreationUI_BtnPressLeft[3] = pGUIWindow_CurrentMenu->CreateButton(486, 32, 11, 13, 1, 0, UIMSG_PlayerCreation_FacePrev, 3, 0, "", pTexture_presleft, 0); | |
451 pCreationUI_BtnPressRight[0] = pGUIWindow_CurrentMenu->CreateButton( 74, 32, 11, 13, 1, 0, UIMSG_PlayerCreation_FaceNext, 0, 0, "", pTexture_pressrigh, 0); | |
452 pCreationUI_BtnPressRight[1] = pGUIWindow_CurrentMenu->CreateButton(233, 32, 11, 13, 1, 0, UIMSG_PlayerCreation_FaceNext, 1, 0, "", pTexture_pressrigh, 0); | |
453 pCreationUI_BtnPressRight[2] = pGUIWindow_CurrentMenu->CreateButton(391, 32, 11, 13, 1, 0, UIMSG_PlayerCreation_FaceNext, 2, 0, "", pTexture_pressrigh, 0); | |
454 pCreationUI_BtnPressRight[3] = pGUIWindow_CurrentMenu->CreateButton(549, 32, 11, 13, 1, 0, UIMSG_PlayerCreation_FaceNext, 3, 0, "", pTexture_pressrigh, 0); | |
455 pCreationUI_BtnPressLeft2[0] = pGUIWindow_CurrentMenu->CreateButton( 10, 103, 11, 13, 1, 0, UIMSG_PlayerCreation_VoicePrev, 0, 0, "", pTexture_presleft, 0); | |
456 pCreationUI_BtnPressLeft2[1] = pGUIWindow_CurrentMenu->CreateButton(169, 103, 11, 13, 1, 0, UIMSG_PlayerCreation_VoicePrev, 1, 0, "", pTexture_presleft, 0); | |
457 pCreationUI_BtnPressLeft2[2] = pGUIWindow_CurrentMenu->CreateButton(327, 103, 11, 13, 1, 0, UIMSG_PlayerCreation_VoicePrev, 2, 0, "", pTexture_presleft, 0); | |
458 pCreationUI_BtnPressLeft2[3] = pGUIWindow_CurrentMenu->CreateButton(486, 103, 11, 13, 1, 0, UIMSG_PlayerCreation_VoicePrev, 3, 0, "", pTexture_presleft, 0); | |
459 pCreationUI_BtnPressRight2[0] = pGUIWindow_CurrentMenu->CreateButton( 74, 103, 11, 13, 1, 0, UIMSG_PlayerCreation_VoiceNext, 0, 0, "", pTexture_pressrigh, 0); | |
460 pCreationUI_BtnPressRight2[1] = pGUIWindow_CurrentMenu->CreateButton(233, 103, 11, 13, 1, 0, UIMSG_PlayerCreation_VoiceNext, 1, 0, "", pTexture_pressrigh, 0); | |
461 pCreationUI_BtnPressRight2[2] = pGUIWindow_CurrentMenu->CreateButton(391, 103, 11, 13, 1, 0, UIMSG_PlayerCreation_VoiceNext, 2, 0, "", pTexture_pressrigh, 0); | |
462 pCreationUI_BtnPressRight2[3] = pGUIWindow_CurrentMenu->CreateButton(549, 103, 11, 13, 1, 0, UIMSG_PlayerCreation_VoiceNext, 3, 0, "", pTexture_pressrigh, 0); | |
463 | |
1678 | 464 uControlParam = 0; |
465 uX = 8; | |
1298 | 466 do |
467 { | |
1678 | 468 pGUIWindow_CurrentMenu->CreateButton(uX, 308, 150, v0, 1, 0, UIMSG_48, uControlParam, 0, "", 0); |
469 pGUIWindow_CurrentMenu->CreateButton(uX, v0 + 308, 150, v0, 1, 0, UIMSG_49, uControlParam, 0, "", 0); | |
470 pGUIWindow_CurrentMenu->CreateButton(uX, 2 * v0 + 308, 150, v0, 1, 0, UIMSG_PlayerCreationRemoveUpSkill, uControlParam, 0, "", 0); | |
471 pGUIWindow_CurrentMenu->CreateButton(uX, 3 * v0 + 308, 150, v0, 1, 0, UIMSG_PlayerCreationRemoveDownSkill, uControlParam, 0, "", 0); | |
472 uX += 158; | |
473 ++uControlParam; | |
1298 | 474 } |
2215
e9625ad08541
fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
Ritor1
parents:
2153
diff
changeset
|
475 while ( (signed int)uX < window->GetWidth() ); |
1298 | 476 |
477 pGUIWindow_CurrentMenu->CreateButton( 5, 21, 153, 365, 1, 0, UIMSG_PlayerCreation_SelectAttribute, 0, '1', "", 0); | |
478 pGUIWindow_CurrentMenu->CreateButton(163, 21, 153, 365, 1, 0, UIMSG_PlayerCreation_SelectAttribute, 1, '2', "", 0); | |
479 pGUIWindow_CurrentMenu->CreateButton(321, 21, 153, 365, 1, 0, UIMSG_PlayerCreation_SelectAttribute, 2, '3', "", 0); | |
480 pGUIWindow_CurrentMenu->CreateButton(479, 21, 153, 365, 1, 0, UIMSG_PlayerCreation_SelectAttribute, 3, '4', "", 0); | |
481 | |
1678 | 482 uX = 23; |
483 uControlParam = 2; | |
1298 | 484 do |
485 { | |
1678 | 486 pGUIWindow_CurrentMenu->CreateButton(uX, 169, 120, 20, 1, 0, UIMSG_0, uControlParam - 2, 0, "", 0); |
487 pGUIWindow_CurrentMenu->CreateButton(uX, v0 + 169, 120, 20, 1, 0, UIMSG_0, uControlParam - 1, 0, "", 0); | |
488 pGUIWindow_CurrentMenu->CreateButton(uX, 2 * v0 + 169, 120, 20, 1, 0, UIMSG_0, uControlParam, 0, "", 0); | |
489 pGUIWindow_CurrentMenu->CreateButton(uX, 3 * v0 + 169, 120, 20, 1, 0, UIMSG_0, uControlParam + 1, 0, "", 0); | |
490 pGUIWindow_CurrentMenu->CreateButton(uX, 4 * v0 + 169, 120, 20, 1, 0, UIMSG_0, uControlParam + 2, 0, "", 0); | |
491 pGUIWindow_CurrentMenu->CreateButton(uX, 5 * v0 + 169, 120, 20, 1, 0, UIMSG_0, uControlParam + 3, 0, "", 0); | |
492 pGUIWindow_CurrentMenu->CreateButton(uX, 6 * v0 + 169, 120, 20, 1, 0, UIMSG_0, uControlParam + 4, 0, "", 0); | |
493 uControlParam += 7; | |
494 uX += 158; | |
1298 | 495 } |
1678 | 496 while ( (signed int)uControlParam < 30 ); |
1298 | 497 pGUIWindow_CurrentMenu->_41D08F_set_keyboard_control_group(28, 0, 7, 40); |
498 | |
499 pGUIWindow_CurrentMenu->CreateButton(323, 417, 65, v0, 1, 0, UIMSG_PlayerCreationSelectClass, 0, 0, "", 0); | |
500 pGUIWindow_CurrentMenu->CreateButton(323, v0 + 417, 65, v0, 1, 0, UIMSG_PlayerCreationSelectClass, 0xC, 0, "", 0); | |
501 pGUIWindow_CurrentMenu->CreateButton(323, 2 * v0 + 417, 65, v0, 1, 0, UIMSG_PlayerCreationSelectClass, 0x14, 0, "", 0); | |
502 pGUIWindow_CurrentMenu->CreateButton(388, 417, 65, v0, 1, 0, UIMSG_PlayerCreationSelectClass, 0x18, 0, "", 0); | |
503 pGUIWindow_CurrentMenu->CreateButton(388, v0 + 417, 65, v0, 1, 0, UIMSG_PlayerCreationSelectClass, 0x1C, 0, "", 0); | |
504 pGUIWindow_CurrentMenu->CreateButton(388, 2 * v0 + 417, 65, v0, 1, 0, UIMSG_PlayerCreationSelectClass, 0x20, 0, "", 0); | |
505 pGUIWindow_CurrentMenu->CreateButton(453, 417, 65, v0, 1, 0, UIMSG_PlayerCreationSelectClass, 0x10, 0, "", 0); | |
506 pGUIWindow_CurrentMenu->CreateButton(453, v0 + 417, 65, v0, 1, 0, UIMSG_PlayerCreationSelectClass, 8, 0, "", 0); | |
507 pGUIWindow_CurrentMenu->CreateButton(453, 2 * v0 + 417, 65, v0, 1, 0, UIMSG_PlayerCreationSelectClass, 4, 0, "", 0); | |
508 | |
1678 | 509 uControlParam = 0; |
1298 | 510 do |
511 { | |
1678 | 512 uX = -5; |
513 if ( uControlParam <= 3 ) | |
514 uX = 0; | |
515 pGUIWindow_CurrentMenu->CreateButton(100 * (uControlParam / 3) + uX + 17, v0 * (uControlParam % 3) + 417, 100, v0, 1, 0, UIMSG_PlayerCreationSelectActiveSkill, | |
516 uControlParam, 0, "", 0); | |
517 ++uControlParam; | |
1298 | 518 } |
1678 | 519 while ( uControlParam < 9 ); |
1298 | 520 |
521 pPlayerCreationUI_BtnOK = pGUIWindow_CurrentMenu->CreateButton(580, 431, 51, 39, 1, 0, UIMSG_PlayerCreationClickOK, 0, '\r', "", pIcons_LOD->GetTexture(uTextureID_BUTTMAKE), 0); | |
522 pPlayerCreationUI_BtnReset = pGUIWindow_CurrentMenu->CreateButton(527, 431, 51, 39, 1, 0, UIMSG_PlayerCreationClickReset, 0, 'C', "", pIcons_LOD->GetTexture(uTextureID_BUTTMAKE2), 0); | |
523 pPlayerCreationUI_BtnMinus = pGUIWindow_CurrentMenu->CreateButton(523, 393, 20, 35, 1, 0, UIMSG_PlayerCreationClickMinus, 0, '-', "", pTexture_buttminu, 0); | |
524 pPlayerCreationUI_BtnPlus = pGUIWindow_CurrentMenu->CreateButton(613, 393, 20, 35, 1, 0, UIMSG_PlayerCreationClickPlus, 1, '+', "", pTexture_buttplus, 0); | |
525 | |
526 pFontCChar = LoadFont("cchar.fnt", "FONTPAL", NULL); | |
527 } | |
528 // 4E28F8: using guessed type int pCurrentScreen; | |
529 | |
530 //----- (0049750E) -------------------------------------------------------- | |
531 void DeleteCCharFont() | |
532 { | |
1583 | 533 free(pFontCChar); |
1298 | 534 pFontCChar = 0; |
535 } | |
536 //----- (00497526) -------------------------------------------------------- | |
537 bool PlayerCreationUI_Loop() | |
538 { | |
539 LONG uMouseX; // edi@6 | |
540 LONG uMouseY; // eax@6 | |
1678 | 541 //GUIButton *pControlsHead; // edx@6 |
542 //int pControlParam; // esi@12 | |
1298 | 543 signed int v8; // edi@30 |
544 int v9; // edx@31 | |
2334 | 545 // char *v10; // ebx@37 |
1298 | 546 ItemGen item; // [sp+Ch] [bp-74h]@37 |
547 char v20[32]; // [sp+30h] [bp-50h]@29 | |
548 MSG Msg; // [sp+50h] [bp-30h]@17 | |
549 POINT v25; // [sp+6Ch] [bp-14h]@6 | |
1678 | 550 bool party_not_creation_flag; // [sp+74h] [bp-Ch]@1 |
1298 | 551 |
1678 | 552 party_not_creation_flag = false; |
1298 | 553 pTexture_PCX.Release(); |
554 pTexture_PCX.Load("makeme.pcx", 0); | |
555 | |
556 pGUIWindow_CurrentMenu->receives_keyboard_input_2 = WINDOW_INPUT_NONE; | |
1678 | 557 SetCurrentMenuID(MENU_CREATEPARTY); |
1298 | 558 while ( GetCurrentMenuID() == MENU_CREATEPARTY ) |
559 { | |
560 uMouseX = pMouse->GetCursorPos(&v25)->x; | |
561 uMouseY = pMouse->GetCursorPos(&v25)->y; | |
1678 | 562 //pControlsHead = pGUIWindow_CurrentMenu->pControlsHead; |
1298 | 563 |
564 //does nothing actually | |
565 /*if ( pControlsHead != (GUIButton *)v1 ) | |
566 { | |
567 pNumMessage = pMessageQueue_50CBD0->uNumMessages; | |
568 do | |
569 { | |
570 if ( uMouseX >= (signed int)pControlsHead->uX && uMouseX <= (signed int)pControlsHead->uZ | |
571 && uMouseY >= (signed int)pControlsHead->uY && uMouseY <= (signed int)pControlsHead->uW )//mouse movement | |
572 { | |
573 pControlParam = pControlsHead->uControlParam; | |
2402 | 574 pMessageQueue_50CBD0->AddGUIMessage((UIMessageType)pControlsHead->field_1C, pControlParam, 0); |
1298 | 575 v1 = 0; |
576 } | |
577 pControlsHead = pControlsHead->pNext; | |
578 } | |
579 while ( pControlsHead != (GUIButton *)v1 ); | |
580 }*/ | |
581 | |
582 while ( PeekMessageA(&Msg, 0, 0, 0, PM_REMOVE) ) | |
583 { | |
584 if ( Msg.message == WM_QUIT ) | |
585 Game_DeinitializeAndTerminate(0); | |
586 TranslateMessage(&Msg); | |
587 DispatchMessageA(&Msg); | |
588 } | |
2061 | 589 if (dword_6BE364_game_settings_1 & GAME_SETTINGS_APP_INACTIVE) |
1298 | 590 WaitMessage(); |
591 else | |
592 { | |
593 PlayerCreationUI_Draw(); | |
594 GUI_MainMenuMessageProc(); | |
595 pRenderer->BeginScene(); | |
596 GUI_UpdateWindows(); | |
597 pRenderer->EndScene(); | |
598 pRenderer->Present(); | |
599 if ( uGameState == GAME_FINISHED )//if click Esc in PlayerCreation Window | |
600 { | |
1678 | 601 party_not_creation_flag = true; |
1298 | 602 SetCurrentMenuID(MENU_MAIN); |
603 continue; | |
604 } | |
605 if ( uGameState == GAME_STATE_STARTING_NEW_GAME )//if click OK in PlayerCreation Window | |
606 { | |
607 uGameState = GAME_STATE_PLAYING; | |
608 SetCurrentMenuID(MENU_NEWGAME); | |
609 continue; | |
610 } | |
611 } | |
612 } | |
613 pTexture_PCX.Release(); | |
614 pGUIWindow_CurrentMenu->Release(); | |
1405
c0b273d33338
RemoveTexturesPackFromTextureList and RemoveTexturesFromTextureList
Ritor1
parents:
1404
diff
changeset
|
615 pIcons_LOD->RemoveTexturesPackFromTextureList(); |
1298 | 616 |
617 memset(v20, 0, 32); | |
1678 | 618 for ( int i = 0; i < 32; i++ ) |
1298 | 619 { |
1678 | 620 for ( v8 = 0; v8 < 10; ++v8 ) |
1298 | 621 { |
622 v9 = rand() % 32; | |
623 if ( !v20[v9] ) | |
624 break; | |
625 } | |
626 if ( v8 == 10 ) | |
627 { | |
628 v9 = 0; | |
629 if ( v20[0] ) | |
630 { | |
631 do | |
632 ++v9; | |
633 while ( v20[v9] ); | |
634 } | |
635 } | |
1678 | 636 pParty->field_854[i] = v9; |
1298 | 637 v20[v9] = 1; |
638 } | |
1678 | 639 |
1298 | 640 item.Reset(); |
641 for (uint i = 0; i < 4; ++i) | |
642 { | |
1678 | 643 if (pParty->pPlayers[i].classType == PLAYER_CLASS_KNIGHT) |
644 pParty->pPlayers[i].sResMagicBase = 10; | |
645 pParty->pPlayers[i].pPlayerBuffs[22].uExpireTime = 0; | |
1298 | 646 for (uint j = 0; j < 9; j++) |
647 { | |
1678 | 648 if (pParty->pPlayers[i].pActiveSkills[PLAYER_SKILL_FIRE + j]) |
1298 | 649 { |
1678 | 650 pParty->pPlayers[i].lastOpenedSpellbookPage = j; |
1298 | 651 break; |
652 } | |
653 } | |
654 pItemsTable->GenerateItem(2, 40, &item); | |
1678 | 655 pParty->pPlayers[i].AddItem2(-1, &item); |
1298 | 656 |
1678 | 657 pParty->pPlayers[i].sHealth = pParty->pPlayers[i].GetMaxHealth(); |
658 pParty->pPlayers[i].sMana = pParty->pPlayers[i].GetMaxMana(); | |
1298 | 659 for (uint j = 0; j < 37; ++j) |
660 { | |
1678 | 661 if (!pParty->pPlayers[i].pActiveSkills[j]) |
1298 | 662 continue; |
663 | |
664 switch (j) | |
665 { | |
1678 | 666 case PLAYER_SKILL_STAFF: pParty->pPlayers[i].AddItem(-1, 61); break; |
667 case PLAYER_SKILL_SWORD: pParty->pPlayers[i].AddItem(-1, 1); break; | |
668 case PLAYER_SKILL_DAGGER: pParty->pPlayers[i].AddItem(-1, 15); break; | |
669 case PLAYER_SKILL_AXE: pParty->pPlayers[i].AddItem(-1, 23); break; | |
670 case PLAYER_SKILL_SPEAR: pParty->pPlayers[i].AddItem(-1, 31); break; | |
671 case PLAYER_SKILL_BOW: pParty->pPlayers[i].AddItem(-1, 47); break; | |
672 case PLAYER_SKILL_MACE: pParty->pPlayers[i].AddItem(-1, 50); break; | |
1545 | 673 case PLAYER_SKILL_BLASTER: Error("No blasters at startup :p"); |
1678 | 674 case PLAYER_SKILL_SHIELD: pParty->pPlayers[i].AddItem(-1, 84); break; |
675 case PLAYER_SKILL_LEATHER: pParty->pPlayers[i].AddItem(-1, 66); break; | |
676 case PLAYER_SKILL_CHAIN: pParty->pPlayers[i].AddItem(-1, 71); break; | |
677 case PLAYER_SKILL_PLATE: pParty->pPlayers[i].AddItem(-1, 76); break; | |
1298 | 678 case PLAYER_SKILL_FIRE: |
1678 | 679 pParty->pPlayers[i].AddItem(-1, 0x191); |
680 pParty->pPlayers[i].spellbook.pFireSpellbook.bIsSpellAvailable[0] = true; | |
1298 | 681 break; |
682 case PLAYER_SKILL_AIR: | |
1678 | 683 pParty->pPlayers[i].AddItem(-1, 0x19C); |
684 pParty->pPlayers[i].spellbook.pAirSpellbook.bIsSpellAvailable[0] = true; | |
1298 | 685 break; |
686 case PLAYER_SKILL_WATER: | |
1678 | 687 pParty->pPlayers[i].AddItem(-1, 0x1A7); |
688 pParty->pPlayers[i].spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true; | |
1298 | 689 break; |
690 case PLAYER_SKILL_EARTH: | |
1678 | 691 pParty->pPlayers[i].AddItem(-1, 0x1B2); |
692 pParty->pPlayers[i].spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true; | |
1298 | 693 break; |
694 case PLAYER_SKILL_SPIRIT: | |
1678 | 695 pParty->pPlayers[i].AddItem(-1, 0x1BD); |
696 pParty->pPlayers[i].spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true; | |
1298 | 697 break; |
698 case PLAYER_SKILL_MIND: | |
1678 | 699 pParty->pPlayers[i].AddItem(-1, 0x1C8); |
700 pParty->pPlayers[i].spellbook.pMindSpellbook.bIsSpellAvailable[0] = true; | |
1298 | 701 break; |
702 case PLAYER_SKILL_BODY: | |
1678 | 703 pParty->pPlayers[i].AddItem(-1, 0x1D3); |
704 pParty->pPlayers[i].spellbook.pBodySpellbook.bIsSpellAvailable[0] = true; | |
1298 | 705 break; |
706 case PLAYER_SKILL_LIGHT: | |
707 case PLAYER_SKILL_DARK: | |
708 case PLAYER_SKILL_DIPLOMACY: | |
1545 | 709 Error("No dimoplacy in mm7 (yet)"); |
1298 | 710 break; |
711 case PLAYER_SKILL_ITEM_ID: | |
712 case PLAYER_SKILL_REPAIR: | |
713 case PLAYER_SKILL_MEDITATION: | |
714 case PLAYER_SKILL_PERCEPTION: | |
715 case PLAYER_SKILL_TRAP_DISARM: | |
716 case PLAYER_SKILL_LEARNING: | |
1678 | 717 pParty->pPlayers[i].AddItem(-1, 0xDC); |
718 pParty->pPlayers[i].AddItem(-1, 5 * (rand() % 3 + 40)); | |
1298 | 719 break; |
1678 | 720 case PLAYER_SKILL_DODGE: pParty->pPlayers[i].AddItem(-1, 115); break; |
721 case PLAYER_SKILL_UNARMED: pParty->pPlayers[i].AddItem(-1, 110); break; | |
1298 | 722 default: |
723 break; | |
724 } | |
725 | |
726 for (uint k = 0; k < 138; k++) | |
727 { | |
1678 | 728 if (pParty->pPlayers[i].pOwnItems[k].uItemID) |
729 pParty->pPlayers[i].pOwnItems[k].SetIdentified(); | |
1298 | 730 } |
731 } | |
732 } | |
733 | |
734 pAudioPlayer->StopChannels(-1, -1); | |
1678 | 735 return party_not_creation_flag; |
1298 | 736 } |