annotate Player.h @ 1395:8d4ec56416ef

Fix to ticket #69 array_50A2B0 being accessed outside of bounds
author Nomad
date Thu, 18 Jul 2013 17:07:49 +0200
parents b51332ab228f
children 71a2cf416478
rev   line source
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1 #pragma once
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2 #include "Items.h"
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3 #include "Spells.h"
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b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
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4 #include "Conditions.h"
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6
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7
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8
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9 #define PLAYER_BUFF_BLESS 1
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10 #define PLAYER_BUFF_FATE 4
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11 #define PLAYER_BUFF_HAMMERHANDS 6
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cfc65feef029 * Player Recovery Times
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12 #define PLAYER_BUFF_7 7
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13 #define PLAYER_BUFF_PAIN_REFLECTION 10
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14 #define PLAYER_BUFF_PRESERVATION 11
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15 #define PLAYER_BUFF_REGENERATION 12
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16
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17
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18 #define PLAYER_GUILD_BITS__SPIRIT_MEMBERSHIP 58
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19 #define PLAYER_GUILD_BITS__ARCOMAGE_WIN 103
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20 #define PLAYER_GUILD_BITS__ARCOMAGE_LOSE 104
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6daaa2f18d0d Fixed some house sounds & shop-related stuff
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21
6daaa2f18d0d Fixed some house sounds & shop-related stuff
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22
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23 /* 301 */
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24 enum PlayerSpeech
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25 {
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26 SPEECH_1 = 1,
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27 SPEECH_2 = 2,
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28 SPEECH_3 = 3,
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29 SPEECH_4 = 4,
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30 SPEECH_5 = 5,
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31 SPEECH_6 = 6,
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32 SPEECH_7 = 7,
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33 SPEECH_8 = 8,
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34 SPEECH_9 = 9,
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35 SPEECH_10 = 10,
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36 SPEECH_11 = 11,
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37 SPEECH_12 = 12,
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38 SPEECH_14 = 14,
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30aa44013f7a On Items
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39 SPEECH_NoRoom = 15, // when placing to inventory
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40 SPEECH_16 = 16,
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41 SPEECH_17 = 17,
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42 SPEECH_18 = 18,
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43 SPEECH_19 = 19,
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44 SPEECH_20 = 20,
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45 SPEECH_21 = 21,
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46 SPEECH_GoodDay = 22, // greets on dialogue start
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47 SPEECH_GoodEvening = 23,
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48 SPEECH_24 = 24,
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49 SPEECH_25 = 25,
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50 SPEECH_26 = 26,
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51 SPEECH_27 = 27,
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52 SPEECH_28 = 28,
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53 SPEECH_29 = 29,
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54 SPEECH_30 = 30,
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55 SPEECH_31 = 31,
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56 SPEECH_32 = 32,
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57 SPEECH_33 = 33,
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58 SPEECH_34 = 34,
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59 SPEECH_35 = 35,
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60 SPEECH_36 = 36,
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61 SPEECH_37 = 37,
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62 SPEECH_NotEnoughGold = 38,
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63 SPEECH_39 = 39,
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64 SPEECH_40 = 40,
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65 SPEECH_41 = 41,
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66 SPEECH_42 = 42,
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67 SPEECH_43 = 43,
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68 SPEECH_44 = 44,
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69 SPEECH_45 = 45,
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70 SPEECH_46 = 46,
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71 SPEECH_47 = 47,
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72 SPEECH_48 = 48,
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73 SPEECH_49 = 49,
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74 SPEECH_50 = 50,
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75 SPEECH_51 = 51,
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76 SPEECH_52 = 52,
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77 SPEECH_53 = 53,
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78 SPEECH_54 = 54,
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79 SPEECH_55 = 55,
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80 SPEECH_56 = 56,
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81 SPEECH_57 = 57,
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82 SPEECH_58 = 58,
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83 SPEECH_59 = 59,
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84 SPEECH_60 = 60,
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85 SPEECH_61 = 61,
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86 SPEECH_62 = 62,
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87 SPEECH_63 = 63,
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88 SPEECH_64 = 64,
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89 SPEECH_Yell = 65,
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90 SPEECH_66 = 66,
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91 SPEECH_67 = 67,
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92 SPEECH_68 = 68,
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93 SPEECH_69 = 69,
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94 SPEECH_70 = 70,
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95 SPEECH_CarriageReady = 71, // travelling by carriage
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96 SPEECH_SetSail = 72, // travelling by sea
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97 SPEECH_73 = 73,
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98 SPEECH_74 = 74,
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99 SPEECH_75 = 75,
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100 SPEECH_76 = 76,
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101 SPEECH_77 = 77,
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102 SPEECH_78 = 78,
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103 SPEECH_79 = 79,
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104 SPEECH_80 = 80,
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105 SPEECH_81 = 81,
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106 SPEECH_82 = 82,
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107 SPEECH_83 = 83,
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108 SPEECH_84 = 84,
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109 SPEECH_85 = 85,
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110 SPEECH_86 = 86,
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111 SPEECH_87 = 87,
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112 SPEECH_88 = 88,
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113 SPEECH_89 = 89,
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114 SPEECH_90 = 90,
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115 SPEECH_91 = 91,
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116 SPEECH_92 = 92,
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117 SPEECH_93 = 93,
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118 SPEECH_94 = 94,
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119 SPEECH_95 = 95,
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120 SPEECH_96 = 96,
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121 SPEECH_97 = 97,
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122 SPEECH_98 = 98,
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123 SPEECH_99 = 99,
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124 SPEECH_100 = 100,
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125 SPEECH_101 = 101,
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126 SPEECH_PickMe = 102,
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127 SPEECH_103 = 103,
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128 SPEECH_104 = 104,
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129 SPEECH_105 = 105,
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130 SPEECH_106 = 106,
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131 SPEECH_107 = 107,
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132 SPEECH_108 = 108,
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133 SPEECH_109 = 109,
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134 SPEECH_110 = 110,
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135 };
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136
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137
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138
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139 /* 339 */
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140 enum CHARACTER_RACE
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141 {
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142 CHARACTER_RACE_HUMAN = 0,
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143 CHARACTER_RACE_ELF = 1,
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144 CHARACTER_RACE_GOBLIN = 2,
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145 CHARACTER_RACE_DWARF = 3,
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146 };
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147
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148 /* 332 */
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149 enum CHARACTER_ATTRIBUTE_TYPE
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150 {
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151 CHARACTER_ATTRIBUTE_STRENGTH = 0,
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152 CHARACTER_ATTRIBUTE_INTELLIGENCE = 1,
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153 CHARACTER_ATTRIBUTE_WILLPOWER = 2,
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154 CHARACTER_ATTRIBUTE_ENDURANCE = 3,
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155 CHARACTER_ATTRIBUTE_ACCURACY = 4,
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156 CHARACTER_ATTRIBUTE_SPEED = 5,
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157 CHARACTER_ATTRIBUTE_LUCK = 6,
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158 CHARACTER_ATTRIBUTE_HEALTH = 7,
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159 CHARACTER_ATTRIBUTE_MANA = 8,
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160 CHARACTER_ATTRIBUTE_AC_BONUS = 9,
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161
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162 CHARACTER_ATTRIBUTE_RESIST_FIRE = 10,
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163 CHARACTER_ATTRIBUTE_RESIST_AIR = 11,
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164 CHARACTER_ATTRIBUTE_RESIST_WATER = 12,
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165 CHARACTER_ATTRIBUTE_RESIST_EARTH = 13,
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166 CHARACTER_ATTRIBUTE_RESIST_MIND = 14,
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167 CHARACTER_ATTRIBUTE_RESIST_BODY = 15,
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168
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169 CHARACTER_ATTRIBUTE_SKILL_ALCHEMY = 16,
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170 CHARACTER_ATTRIBUTE_SKILL_STEALING = 17,
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171 CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM = 18,
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172 CHARACTER_ATTRIBUTE_SKILL_ITEM_ID = 19,
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173 CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID = 20,
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174 CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER = 21,
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175 CHARACTER_ATTRIBUTE_SKILL_DODGE = 22,
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176 CHARACTER_ATTRIBUTE_SKILL_UNARMED = 23,
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177
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178 CHARACTER_ATTRIBUTE_LEVEL = 24,
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179 CHARACTER_ATTRIBUTE_ATTACK = 25,
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180 CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS = 26,
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181 CHARACTER_ATTRIBUTE_MELEE_DMG_MIN = 27,
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182 CHARACTER_ATTRIBUTE_MELEE_DMG_MAX = 28,
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183 CHARACTER_ATTRIBUTE_RANGED_ATTACK = 29,
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184 CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS = 30,
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185 CHARACTER_ATTRIBUTE_RANGED_DMG_MIN = 31,
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186 CHARACTER_ATTRIBUTE_RANGED_DMG_MAX = 32,
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187 CHARACTER_ATTRIBUTE_RESIST_SPIRIT = 33,
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188
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189 CHARACTER_ATTRIBUTE_SKILL_FIRE = 34,
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190 CHARACTER_ATTRIBUTE_SKILL_AIR = 35,
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191 CHARACTER_ATTRIBUTE_SKILL_WATER = 36,
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192 CHARACTER_ATTRIBUTE_SKILL_EARTH = 37,
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193 CHARACTER_ATTRIBUTE_SKILL_SPIRIT = 38,
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194 CHARACTER_ATTRIBUTE_SKILL_MIND = 39,
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195 CHARACTER_ATTRIBUTE_SKILL_BODY = 40,
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196 CHARACTER_ATTRIBUTE_SKILL_LIGHT = 41,
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197 CHARACTER_ATTRIBUTE_SKILL_DARK = 42,
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198 CHARACTER_ATTRIBUTE_SKILL_MEDITATION = 43,
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199 CHARACTER_ATTRIBUTE_SKILL_BOW = 44,
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200 CHARACTER_ATTRIBUTE_SKILL_SHIELD = 45,
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201 CHARACTER_ATTRIBUTE_SKILL_LEARNING = 46
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202 };
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203
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204 /* 328 */
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502b8b2e36b4 font cleaning
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205 enum PLAYER_SKILL_TYPE: signed __int8
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206 {
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
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parents: 130
diff changeset
207 PLAYER_SKILL_STAFF = 0,
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parents: 130
diff changeset
208 PLAYER_SKILL_SWORD = 1,
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parents: 130
diff changeset
209 PLAYER_SKILL_DAGGER = 2,
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parents: 130
diff changeset
210 PLAYER_SKILL_AXE = 3,
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parents: 130
diff changeset
211 PLAYER_SKILL_SPEAR = 4,
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parents: 130
diff changeset
212 PLAYER_SKILL_BOW = 5,
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parents: 130
diff changeset
213 PLAYER_SKILL_MACE = 6,
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parents: 130
diff changeset
214 PLAYER_SKILL_BLASTER = 7,
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parents: 130
diff changeset
215 PLAYER_SKILL_SHIELD = 8,
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parents: 130
diff changeset
216 PLAYER_SKILL_LEATHER = 9,
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parents: 130
diff changeset
217 PLAYER_SKILL_CHAIN = 10,
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parents: 130
diff changeset
218 PLAYER_SKILL_PLATE = 11,
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parents: 130
diff changeset
219 PLAYER_SKILL_FIRE = 12,
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parents: 130
diff changeset
220 PLAYER_SKILL_AIR = 13,
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parents: 130
diff changeset
221 PLAYER_SKILL_WATER = 14,
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parents: 130
diff changeset
222 PLAYER_SKILL_EARTH = 15,
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parents: 130
diff changeset
223 PLAYER_SKILL_SPIRIT = 16,
198
e6e348d66a75 Some work on spellbook
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parents: 188
diff changeset
224 PLAYER_SKILL_MIND = 17,
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
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parents: 130
diff changeset
225 PLAYER_SKILL_BODY = 18,
198
e6e348d66a75 Some work on spellbook
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parents: 188
diff changeset
226 PLAYER_SKILL_LIGHT = 19,
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parents: 188
diff changeset
227 PLAYER_SKILL_DARK = 20,
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parents: 188
diff changeset
228 PLAYER_SKILL_ITEM_ID = 21,
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parents: 188
diff changeset
229 PLAYER_SKILL_MERCHANT = 22,
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parents: 188
diff changeset
230 PLAYER_SKILL_REPAIR = 23,
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parents: 188
diff changeset
231 PLAYER_SKILL_BODYBUILDING = 24,
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parents: 188
diff changeset
232 PLAYER_SKILL_MEDITATION = 25,
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parents: 188
diff changeset
233 PLAYER_SKILL_PERCEPTION = 26,
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parents: 188
diff changeset
234 PLAYER_SKILL_DIPLOMACY = 27,
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parents: 188
diff changeset
235 PLAYER_SKILL_TIEVERY = 28,
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
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parents: 130
diff changeset
236 PLAYER_SKILL_TRAP_DISARM = 29,
198
e6e348d66a75 Some work on spellbook
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parents: 188
diff changeset
237 PLAYER_SKILL_DODGE = 30,
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parents: 188
diff changeset
238 PLAYER_SKILL_UNARMED = 31,
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parents: 188
diff changeset
239 PLAYER_SKILL_MONSTER_ID = 32,
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
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parents: 130
diff changeset
240 PLAYER_SKILL_ARMSMASTER = 33,
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parents: 130
diff changeset
241 PLAYER_SKILL_STEALING = 34,
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parents: 130
diff changeset
242 PLAYER_SKILL_ALCHEMY = 35,
198
e6e348d66a75 Some work on spellbook
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parents: 188
diff changeset
243 PLAYER_SKILL_LEARNING = 36,
374
Gloval
parents: 304
diff changeset
244 PLAYER_SKILL_CLUB = 37,
385
b509ef97807a additional dmg
Gloval
parents: 374
diff changeset
245 PLAYER_SKILL_MISC = 38,
201
30aa44013f7a On Items
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parents: 198
diff changeset
246 PLAYER_SKILL_INVALID = -1
0
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parents:
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247 };
Ritor1
parents:
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248
Ritor1
parents:
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249 /* 329 */
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
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parents: 130
diff changeset
250 enum PLAYER_CLASS_TYPE: unsigned __int8
0
Ritor1
parents:
diff changeset
251 {
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
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parents: 130
diff changeset
252 PLAYER_CLASS_KNIGHT = 0,
255
0a37a56e9f02 sprintfex & classes enum
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parents: 248
diff changeset
253 PLAYER_CLASS_CHEVALIER = 1,
0a37a56e9f02 sprintfex & classes enum
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parents: 248
diff changeset
254 PLAYER_CLASS_CHAMPION = 2,
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parents: 248
diff changeset
255 PLAYER_CLASS_BLACK_KNIGHT = 3,
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
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parents: 130
diff changeset
256 PLAYER_CLASS_THEIF = 4,
255
0a37a56e9f02 sprintfex & classes enum
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parents: 248
diff changeset
257 PLAYER_CLASS_ROGUE = 5,
0a37a56e9f02 sprintfex & classes enum
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parents: 248
diff changeset
258 PLAYER_CLASS_SPY = 6,
0a37a56e9f02 sprintfex & classes enum
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parents: 248
diff changeset
259 PLAYER_CLASS_ASSASSIN = 7,
0a37a56e9f02 sprintfex & classes enum
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parents: 248
diff changeset
260 PLAYER_CLASS_MONK = 8,
0a37a56e9f02 sprintfex & classes enum
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parents: 248
diff changeset
261 PLAYER_CLASS_INITIATE = 9,
0a37a56e9f02 sprintfex & classes enum
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parents: 248
diff changeset
262 PLAYER_CLASS_MASTER = 10,
0a37a56e9f02 sprintfex & classes enum
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parents: 248
diff changeset
263 PLAYER_CLASS_NINJA = 11,
0a37a56e9f02 sprintfex & classes enum
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parents: 248
diff changeset
264 PLAYER_CLASS_PALADIN = 12,
0a37a56e9f02 sprintfex & classes enum
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parents: 248
diff changeset
265 PLAYER_CLASS_CRUSADER = 13,
0a37a56e9f02 sprintfex & classes enum
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parents: 248
diff changeset
266 PLAYER_CLASS_HERO = 14,
0a37a56e9f02 sprintfex & classes enum
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parents: 248
diff changeset
267 PLAYER_CLASS_VILLIAN = 15,
0a37a56e9f02 sprintfex & classes enum
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parents: 248
diff changeset
268 PLAYER_CLASS_ARCHER = 16,
0a37a56e9f02 sprintfex & classes enum
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parents: 248
diff changeset
269 PLAYER_CLASS_WARRIOR_MAGE = 17,
0a37a56e9f02 sprintfex & classes enum
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parents: 248
diff changeset
270 PLAYER_CLASS_MASTER_ARCHER = 18,
0a37a56e9f02 sprintfex & classes enum
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parents: 248
diff changeset
271 PLAYER_CLASS_SNIPER = 19,
0a37a56e9f02 sprintfex & classes enum
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parents: 248
diff changeset
272 PLAYER_CLASS_RANGER = 20,
0a37a56e9f02 sprintfex & classes enum
Nomad
parents: 248
diff changeset
273 PLAYER_CLASS_HUNTER = 21,
0a37a56e9f02 sprintfex & classes enum
Nomad
parents: 248
diff changeset
274 PLAYER_CLASS_RANGER_LORD = 22,
0a37a56e9f02 sprintfex & classes enum
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parents: 248
diff changeset
275 PLAYER_CLASS_BOUNTY_HUNTER = 23,
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
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parents: 130
diff changeset
276 PLAYER_CLASS_CLERIC = 24,
255
0a37a56e9f02 sprintfex & classes enum
Nomad
parents: 248
diff changeset
277 PLAYER_CLASS_PRIEST = 25,
0a37a56e9f02 sprintfex & classes enum
Nomad
parents: 248
diff changeset
278 PLAYER_CLASS_PRIEST_OF_SUN = 26,
0a37a56e9f02 sprintfex & classes enum
Nomad
parents: 248
diff changeset
279 PLAYER_CLASS_PRIEST_OF_MOON = 27,
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
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parents: 130
diff changeset
280 PLAYER_CLASS_DRUID = 28,
255
0a37a56e9f02 sprintfex & classes enum
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parents: 248
diff changeset
281 PLAYER_CLASS_GREAT_DRUID = 29,
0a37a56e9f02 sprintfex & classes enum
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parents: 248
diff changeset
282 PLAYER_CLASS_ARCH_DRUID = 30,
0a37a56e9f02 sprintfex & classes enum
Nomad
parents: 248
diff changeset
283 PLAYER_CLASS_WARLOCK = 31,
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
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parents: 130
diff changeset
284 PLAYER_CLASS_SORCERER = 32,
255
0a37a56e9f02 sprintfex & classes enum
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parents: 248
diff changeset
285 PLAYER_CLASS_WIZARD = 33,
0a37a56e9f02 sprintfex & classes enum
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parents: 248
diff changeset
286 PLAYER_CLASS_ARCHMAGE = 34,
0a37a56e9f02 sprintfex & classes enum
Nomad
parents: 248
diff changeset
287 PLAYER_CLASS_LICH = 35
0
Ritor1
parents:
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288 };
Ritor1
parents:
diff changeset
289
Ritor1
parents:
diff changeset
290
Ritor1
parents:
diff changeset
291
Ritor1
parents:
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292
Ritor1
parents:
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293 #pragma pack(push, 1)
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parents:
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294 struct LloydBeacon
Ritor1
parents:
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295 {
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296 unsigned __int64 uBeaconTime;
Ritor1
parents:
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297 int field_8;
Ritor1
parents:
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298 int field_C;
Ritor1
parents:
diff changeset
299 int field_10;
Ritor1
parents:
diff changeset
300 int field_14;
Ritor1
parents:
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301 int field_18;
Ritor1
parents:
diff changeset
302 };
Ritor1
parents:
diff changeset
303 #pragma pack(pop)
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parents:
diff changeset
304
Ritor1
parents:
diff changeset
305
Ritor1
parents:
diff changeset
306
Ritor1
parents:
diff changeset
307 #pragma pack(push, 1)
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parents:
diff changeset
308 struct PlayerSpellbookChapter
Ritor1
parents:
diff changeset
309 {
198
e6e348d66a75 Some work on spellbook
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parents: 188
diff changeset
310 char bIsSpellAvailable[11];
0
Ritor1
parents:
diff changeset
311 };
Ritor1
parents:
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312 #pragma pack(pop)
Ritor1
parents:
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313
Ritor1
parents:
diff changeset
314 #pragma pack(push, 1)
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parents:
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315 struct PlayerSpells
Ritor1
parents:
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316 {
Ritor1
parents:
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317 union
Ritor1
parents:
diff changeset
318 {
Ritor1
parents:
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319 struct
Ritor1
parents:
diff changeset
320 {
Ritor1
parents:
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321 PlayerSpellbookChapter pFireSpellbook;
Ritor1
parents:
diff changeset
322 PlayerSpellbookChapter pAirSpellbook;
Ritor1
parents:
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323 PlayerSpellbookChapter pWaterSpellbook;
Ritor1
parents:
diff changeset
324 PlayerSpellbookChapter pEarthSpellbook;
Ritor1
parents:
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325 PlayerSpellbookChapter pSpiritSpellbook;
Ritor1
parents:
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326 PlayerSpellbookChapter pMindSpellbook;
Ritor1
parents:
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327 PlayerSpellbookChapter pBodySpellbook;
Ritor1
parents:
diff changeset
328 PlayerSpellbookChapter pLightSpellbook;
Ritor1
parents:
diff changeset
329 PlayerSpellbookChapter pDarkSpellbook;
232
c879446b4a22 inventory indexing fixed
zipi
parents: 231
diff changeset
330 char _pad_0;
0
Ritor1
parents:
diff changeset
331 };
Ritor1
parents:
diff changeset
332 struct
Ritor1
parents:
diff changeset
333 {
Ritor1
parents:
diff changeset
334 PlayerSpellbookChapter pChapters[9];
232
c879446b4a22 inventory indexing fixed
zipi
parents: 231
diff changeset
335 char _pad_1;
0
Ritor1
parents:
diff changeset
336 };
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1019
diff changeset
337 struct
67e33708d815 player use item continue cleanup
Gloval
parents: 1019
diff changeset
338 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1019
diff changeset
339 char bHaveSpell[99];
67e33708d815 player use item continue cleanup
Gloval
parents: 1019
diff changeset
340 char _pad_1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1019
diff changeset
341 };
0
Ritor1
parents:
diff changeset
342 };
Ritor1
parents:
diff changeset
343 };
Ritor1
parents:
diff changeset
344 #pragma pack(pop)
Ritor1
parents:
diff changeset
345
Ritor1
parents:
diff changeset
346
Ritor1
parents:
diff changeset
347
Ritor1
parents:
diff changeset
348 #pragma pack(push, 1)
Ritor1
parents:
diff changeset
349 union PlayerEquipment
Ritor1
parents:
diff changeset
350 {
Ritor1
parents:
diff changeset
351 union
Ritor1
parents:
diff changeset
352 {
Ritor1
parents:
diff changeset
353 struct
Ritor1
parents:
diff changeset
354 {
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 886
diff changeset
355 unsigned int uShield;
0
Ritor1
parents:
diff changeset
356 unsigned int uMainHand;
Ritor1
parents:
diff changeset
357 unsigned int uBow;
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 886
diff changeset
358 unsigned int uArmor;
0
Ritor1
parents:
diff changeset
359 unsigned int uHelm;
Ritor1
parents:
diff changeset
360 unsigned int uBelt;
Ritor1
parents:
diff changeset
361 unsigned int uCloak;
910
Ritor1
parents: 906
diff changeset
362 unsigned int uGlove;
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 886
diff changeset
363 unsigned int uBoot;
910
Ritor1
parents: 906
diff changeset
364 unsigned int uAmulet;
Ritor1
parents: 906
diff changeset
365 unsigned int uRings[6];
Ritor1
parents: 906
diff changeset
366 //unsigned int field_2C;
Ritor1
parents: 906
diff changeset
367 //unsigned int field_30;
Ritor1
parents: 906
diff changeset
368 //unsigned int field_34;
Ritor1
parents: 906
diff changeset
369 //unsigned int field_38;
Ritor1
parents: 906
diff changeset
370 //unsigned int field_3C;
0
Ritor1
parents:
diff changeset
371 };
Ritor1
parents:
diff changeset
372 unsigned int pIndices[16];
Ritor1
parents:
diff changeset
373 };
Ritor1
parents:
diff changeset
374 };
Ritor1
parents:
diff changeset
375 #pragma pack(pop)
Ritor1
parents:
diff changeset
376
Ritor1
parents:
diff changeset
377
Ritor1
parents:
diff changeset
378
Ritor1
parents:
diff changeset
379
Ritor1
parents:
diff changeset
380
130
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
381 enum CHARACTER_EXPRESSION_ID: unsigned __int16
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
382 {
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
383 CHARACTER_EXPRESSION_INVALID = 0,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
384 CHARACTER_EXPRESSION_1 = 1,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
385 CHARACTER_EXPRESSION_CURSED = 2,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
386 CHARACTER_EXPRESSION_WEAK = 3,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
387 CHARACTER_EXPRESSION_SLEEP = 4,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
388 CHARACTER_EXPRESSION_FEAR = 5,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
389 CHARACTER_EXPRESSION_DRUNK = 6,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
390 CHARACTER_EXPRESSION_INSANE = 7,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
391 CHARACTER_EXPRESSION_POISONED = 8,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
392 CHARACTER_EXPRESSION_DISEASED = 9,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
393 CHARACTER_EXPRESSION_PARALYZED = 10,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
394 CHARACTER_EXPRESSION_UNCONCIOUS = 11,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
395 CHARACTER_EXPRESSION_PERTIFIED = 12,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
396 CHARACTER_EXPRESSION_13 = 13,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
397 CHARACTER_EXPRESSION_14 = 14,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
398 CHARACTER_EXPRESSION_15 = 15,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
399 CHARACTER_EXPRESSION_16 = 16,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
400 CHARACTER_EXPRESSION_17 = 17,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
401 CHARACTER_EXPRESSION_18 = 18,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
402 CHARACTER_EXPRESSION_19 = 19,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
403 CHARACTER_EXPRESSION_20 = 20,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
404 CHARACTER_EXPRESSION_21 = 21,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
405 CHARACTER_EXPRESSION_22 = 22,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
406 CHARACTER_EXPRESSION_23 = 23,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
407 CHARACTER_EXPRESSION_24 = 24,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
408 CHARACTER_EXPRESSION_25 = 25,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
409 CHARACTER_EXPRESSION_26 = 26,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
410 CHARACTER_EXPRESSION_27 = 27,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
411 CHARACTER_EXPRESSION_28 = 28,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
412 CHARACTER_EXPRESSION_29 = 29,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
413 CHARACTER_EXPRESSION_30 = 30,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
414 CHARACTER_EXPRESSION_31 = 31,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
415 CHARACTER_EXPRESSION_32 = 32,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
416 CHARACTER_EXPRESSION_33 = 33,
1352
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1348
diff changeset
417 CHARACTER_EXPRESSION_DMGRECVD_MINOR = 34,
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1348
diff changeset
418 CHARACTER_EXPRESSION_DMGRECVD_MODERATE = 35,
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1348
diff changeset
419 CHARACTER_EXPRESSION_DMGRECVD_MAJOR = 36,
130
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
420 CHARACTER_EXPRESSION_37 = 37,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
421 CHARACTER_EXPRESSION_38 = 38,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
422 CHARACTER_EXPRESSION_39 = 39,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
423
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
424 // ?
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
425
831
9c3f28b31b4a Party actions in blv
Nomad
parents: 821
diff changeset
426 CHARACTER_EXPRESSION_SCARED = 46, // like falling
130
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
427
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
428 CHARACTER_EXPRESSION_54 = 54,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
429 CHARACTER_EXPRESSION_55 = 55,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
430 CHARACTER_EXPRESSION_56 = 56,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
431 CHARACTER_EXPRESSION_57 = 57,
1352
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1348
diff changeset
432 CHARACTER_EXPRESSION_FALLING = 58,
130
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
433
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
434 // ?
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
435
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
436 CHARACTER_EXPRESSION_DEAD = 98,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
437 CHARACTER_EXPRESSION_ERADICATED = 99,
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
438 };
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
439
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
440
0
Ritor1
parents:
diff changeset
441 enum PLAYER_SEX: unsigned __int8
Ritor1
parents:
diff changeset
442 {
Ritor1
parents:
diff changeset
443 SEX_MALE = 0,
Ritor1
parents:
diff changeset
444 SEX_FEMALE = 1
Ritor1
parents:
diff changeset
445 };
Ritor1
parents:
diff changeset
446
Ritor1
parents:
diff changeset
447 #pragma pack(push, 1)
Ritor1
parents:
diff changeset
448 struct Player
Ritor1
parents:
diff changeset
449 {
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
450 static const unsigned int INVETORYSLOTSWIDTH = 14;
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
451 static const unsigned int INVETORYSLOTSHEIGHT = 9;
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
452
0
Ritor1
parents:
diff changeset
453
Ritor1
parents:
diff changeset
454 Player();
Ritor1
parents:
diff changeset
455
Ritor1
parents:
diff changeset
456 void SetVariable(enum VariableType var, signed int a3);
Ritor1
parents:
diff changeset
457 void AddVariable(enum VariableType var, signed int val);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 488
diff changeset
458 bool SubtractVariable(enum VariableType VarNum, signed int pValue);
484
4bd56919f075 avard quest guild bits
Gloval
parents: 469
diff changeset
459 bool CompareVariable(enum VariableType VarNum, signed int pValue);
0
Ritor1
parents:
diff changeset
460 void UseItem_DrinkPotion_etc(signed int a2, int a3);
Ritor1
parents:
diff changeset
461 bool AddItem(struct ItemGen *pItem);
1325
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1278
diff changeset
462 int GetActualAttribute(CHARACTER_ATTRIBUTE_TYPE attrId);
0
Ritor1
parents:
diff changeset
463 int GetBaseStrength();
Ritor1
parents:
diff changeset
464 int GetBaseIntelligence();
Ritor1
parents:
diff changeset
465 int GetBaseWillpower();
Ritor1
parents:
diff changeset
466 int GetBaseEndurance();
Ritor1
parents:
diff changeset
467 int GetBaseAccuracy();
Ritor1
parents:
diff changeset
468 int GetBaseSpeed();
Ritor1
parents:
diff changeset
469 int GetBaseLuck();
Ritor1
parents:
diff changeset
470 int GetBaseLevel();
Ritor1
parents:
diff changeset
471 int GetActualLevel();
Ritor1
parents:
diff changeset
472 int GetActualMight();
Ritor1
parents:
diff changeset
473 int GetActualIntelligence();
Ritor1
parents:
diff changeset
474 int GetActualWillpower();
Ritor1
parents:
diff changeset
475 int GetActualEndurance();
Ritor1
parents:
diff changeset
476 int GetActualAccuracy();
Ritor1
parents:
diff changeset
477 int GetActualSpeed();
Ritor1
parents:
diff changeset
478 int GetActualLuck();
Ritor1
parents:
diff changeset
479 int GetActualAttack(int a2);
Ritor1
parents:
diff changeset
480 int GetMeleeDamageMinimal();
Ritor1
parents:
diff changeset
481 int GetMeleeDamageMaximal();
Ritor1
parents:
diff changeset
482 int CalculateMeleeDamageTo(int a2, int a3, unsigned int uTargetActorID);
Ritor1
parents:
diff changeset
483 int GetRangedAttack();
Ritor1
parents:
diff changeset
484 int GetRangedDamageMin();
Ritor1
parents:
diff changeset
485 int GetRangedDamageMax();
Ritor1
parents:
diff changeset
486 bool CalculateRangedDamageTo(int a2);
Ritor1
parents:
diff changeset
487 char *GetMeleeDamageString();
Ritor1
parents:
diff changeset
488 char *GetRangedDamageString();
Ritor1
parents:
diff changeset
489 bool CanTrainToNextLevel();
Ritor1
parents:
diff changeset
490 unsigned int GetExperienceDisplayColor();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1022
diff changeset
491 int CalculateIncommingDamage(DAMAGE_TYPE dmg_type, int amount);
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
492 ITEM_EQUIP_TYPE GetEquippedItemEquipType(ITEM_EQUIP_TYPE uEquipSlot);
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
493 PLAYER_SKILL_TYPE GetEquippedItemSkillType(ITEM_EQUIP_TYPE uEquipSlot);
0
Ritor1
parents:
diff changeset
494 bool IsUnarmed();
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
495 bool HasItemEquipped(ITEM_EQUIP_TYPE uEquipIndex);
0
Ritor1
parents:
diff changeset
496 bool HasEnchantedItemEquipped(int uEnchantment);
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1040
diff changeset
497 bool WearsItem(int item_id, ITEM_EQUIP_TYPE equip_type);
0
Ritor1
parents:
diff changeset
498 bool StealFromShop(struct ItemGen *a2, int a3, int a4, int a5, int *a6);
Ritor1
parents:
diff changeset
499 int StealFromActor(unsigned int uActorID, int _steal_perm, int reputation);
Ritor1
parents:
diff changeset
500 void Heal(int amount);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1022
diff changeset
501 int ReceiveDamage(signed int amount, DAMAGE_TYPE dmg_type);
0
Ritor1
parents:
diff changeset
502 int _48DCF6(int a2, struct Actor *pActor);
Ritor1
parents:
diff changeset
503 unsigned int GetSpellSchool(unsigned int uSpellID);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 766
diff changeset
504 int GetAttackRecoveryTime(bool bRangedAttack);
0
Ritor1
parents:
diff changeset
505 int GetMaxHealth();
Ritor1
parents:
diff changeset
506 int GetMaxMana();
Ritor1
parents:
diff changeset
507 int GetBaseAC();
Ritor1
parents:
diff changeset
508 int GetActualAC();
Ritor1
parents:
diff changeset
509 unsigned int GetBaseAge();
Ritor1
parents:
diff changeset
510 unsigned int GetActualAge();
Ritor1
parents:
diff changeset
511 int GetBaseResistance(enum CHARACTER_ATTRIBUTE_TYPE a2);
Ritor1
parents:
diff changeset
512 int GetActualResistance(enum CHARACTER_ATTRIBUTE_TYPE a2);
Ritor1
parents:
diff changeset
513 void SetRecoveryTime(signed int sRecoveryTime);
Ritor1
parents:
diff changeset
514 void RandomizeName();
Ritor1
parents:
diff changeset
515 unsigned int GetMajorConditionIdx();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1022
diff changeset
516 int GetParameterBonus(int player_parameter);
0
Ritor1
parents:
diff changeset
517 int _48EA46_calc_special_bonus_by_items(int a2);
Ritor1
parents:
diff changeset
518 int GetItemsBonus(enum CHARACTER_ATTRIBUTE_TYPE attr, int a3);
Ritor1
parents:
diff changeset
519 int GetMagicalBonus(enum CHARACTER_ATTRIBUTE_TYPE a2);
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
520 int GetActualSkillLevel(PLAYER_SKILL_TYPE uSkillType);
0
Ritor1
parents:
diff changeset
521 int GetSkillBonus(enum CHARACTER_ATTRIBUTE_TYPE a2);
Ritor1
parents:
diff changeset
522 enum CHARACTER_RACE GetRace();
187
49728858c35e On player voices
Nomad
parents: 135
diff changeset
523 PLAYER_SEX GetSexByVoice();
0
Ritor1
parents:
diff changeset
524 void SetInitialStats();
1022
Gloval
parents: 1021
diff changeset
525 void SetSexByVoice();
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
526 void Reset(PLAYER_CLASS_TYPE classType);
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
527 PLAYER_SKILL_TYPE GetSkillIdxByOrder(signed int order);
0
Ritor1
parents:
diff changeset
528 void DecreaseAttribute(int eAttribute);
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1259
diff changeset
529 void IncreaseAttribute(int eAttribute);
0
Ritor1
parents:
diff changeset
530 void Player::Zero();
297
Ritor1
parents: 255
diff changeset
531 unsigned int GetStatColor(int uStat);
0
Ritor1
parents:
diff changeset
532 bool DiscardConditionIfLastsLongerThan(unsigned int uCondition, unsigned __int64 uTime);
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
533 int SelectPhrasesTransaction(ItemGen *pItem, int building_type, int BuildID_2Events, int a5);
0
Ritor1
parents:
diff changeset
534 int GetBodybuilding();
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 554
diff changeset
535 int GetMeditation();
0
Ritor1
parents:
diff changeset
536 int CanIdentify(ItemGen *pItem);
Ritor1
parents:
diff changeset
537 int CanRepair(ItemGen *);
Ritor1
parents:
diff changeset
538 int GetMerchant();
Ritor1
parents:
diff changeset
539 int GetPerception();
Ritor1
parents:
diff changeset
540 int GetDisarmTrap();
Ritor1
parents:
diff changeset
541 char GetLearningPercent();
Ritor1
parents:
diff changeset
542 bool CanFitItem(unsigned int uSlot, unsigned int uItemID);
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
543 int FindFreeInventoryListSlot();
0
Ritor1
parents:
diff changeset
544 int CreateItemInInventory(unsigned int uSlot, unsigned int uItemID);
Ritor1
parents:
diff changeset
545 int HasSkill(unsigned int uSkillType);
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1365
diff changeset
546 void WearItem(unsigned int uItemID);
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
547 int AddItem(int uSlot, unsigned int uItemID);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
548 int AddItem2(int uSlot, ItemGen *Src);
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
549 int CreateItemInInventory2(unsigned int index, ItemGen *Src);
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
550 void PutItemArInventoryIndex(int uItemID, int itemListPos, int uSlot);
1006
e865f349aa41 ui cleanup
Gloval
parents: 991
diff changeset
551 void RemoveItemAtInventoryIndex(unsigned int uSlot);
0
Ritor1
parents:
diff changeset
552 bool CanAct();
Ritor1
parents:
diff changeset
553 bool CanSteal();
Ritor1
parents:
diff changeset
554 bool CanEquip_RaceAndAlignmentCheck(unsigned int uItemID);
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1357
diff changeset
555 void SetCondition(unsigned int uConditionIdx, int a3);
1355
af2fc30d765f Player::CanAct, Player::CanSteal shortened a bit
Grumpy7
parents: 1354
diff changeset
556 bool ProfessionOrGuildFlagsCorrect(unsigned int uClass, int a3);
187
49728858c35e On player voices
Nomad
parents: 135
diff changeset
557 void PlaySound(PlayerSpeech speech, int a3);
49728858c35e On player voices
Nomad
parents: 135
diff changeset
558 void PlayEmotion(CHARACTER_EXPRESSION_ID expression, int a3);
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1008
diff changeset
559 void ItemsEnchant(int enchant_count);
0
Ritor1
parents:
diff changeset
560 unsigned int GetItemIDAtInventoryIndex(int *a2);
1348
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1346
diff changeset
561 bool IsPlayerHealableByTemple();
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
562 int GetBaseIdentifyPrice(float a2);
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
563 int GetBaseRepairPrice(int a2, float a3);
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
564 int GetBaseBuyingPrice(int a2, float a3);
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
565 int GetBaseSellingPrice(int a2, float a3);
916
897b10712a1a UIShop_Buy_Identify_Repair little clean and rename
Ritor1
parents: 910
diff changeset
566 int GetPriceRepair(int a2, float a3);
897b10712a1a UIShop_Buy_Identify_Repair little clean and rename
Ritor1
parents: 910
diff changeset
567 int GetPriceIdentification(float a2);
749
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
568 int GetBuyingPrice(unsigned int uRealValue, float price_multiplier);
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
569 int GetPriceSell(int uRealValue, float price_multiplier);
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
570 int GetTempleHealCostModifier(float a2);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1022
diff changeset
571 int GetConditionDayOfWeek(unsigned int uCondition);
1346
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
572 bool NothingOrJustBlastersEquipped();
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
573 void SalesProcess(unsigned int inventory_idnx, int item_index, int _2devent_idx);//0x4BE2DD
0
Ritor1
parents:
diff changeset
574 bool Recover(signed int a2);
Ritor1
parents:
diff changeset
575 bool CanCastSpell(unsigned int uRequiredMana);
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
576 void PlaySoundBasedOnCondition(int currPlayerId);
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
577 void DrawPlayerBuffAnimBasedOnCondition(int currPlayerId);
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
578 void EquipBody(ITEM_EQUIP_TYPE uEquipType);
0
Ritor1
parents:
diff changeset
579
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
580 bool IsWeak();
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
581 bool IsDead();
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
582 bool IsEradicated();
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
583 bool IsZombie();
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
584 bool IsCursed();
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
585 bool IsPertified();
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
586 bool IsUnconcious();
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
587 bool IsAsleep();
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
588 bool IsParalyzed();
0
Ritor1
parents:
diff changeset
589
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1357
diff changeset
590 void SetCursed(bool state);
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1357
diff changeset
591 void SetWeak(bool state);
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1357
diff changeset
592 void SetAsleep(bool state);
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1357
diff changeset
593 void SetAfraid(bool state);
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1357
diff changeset
594 void SetDrunk(bool state);
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1357
diff changeset
595 void SetInsane(bool state);
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1357
diff changeset
596 void SetPoison1(bool state);
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1357
diff changeset
597 void SetDisease1(bool state);
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1357
diff changeset
598 void SetPoison2(bool state);
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1357
diff changeset
599 void SetDisease2(bool state);
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1357
diff changeset
600 void SetPoison3(bool state);
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1357
diff changeset
601 void SetDisease3(bool state);
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1357
diff changeset
602 void SetParalyzed(bool state);
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1357
diff changeset
603 void SetUnconcious(bool state);
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1357
diff changeset
604 void SetDead(bool state);
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1357
diff changeset
605 void SetPertified(bool state);
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1357
diff changeset
606 void SetEradicated(bool state);
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1357
diff changeset
607 void SetZombie(bool state);
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1357
diff changeset
608
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1357
diff changeset
609 void SetCondWeakWithBlockCheck (int blockable);
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1357
diff changeset
610 void SetCondInsaneWithBlockCheck (int blockable);
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1357
diff changeset
611 void SetCondDeadWithBlockCheck (int blockable);
1357
06926081358f Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
parents: 1355
diff changeset
612
06926081358f Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
parents: 1355
diff changeset
613 inline bool IsRaceHuman() {return GetRace() == CHARACTER_RACE_HUMAN;}
06926081358f Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
parents: 1355
diff changeset
614 inline bool IsRaceDwarf() {return GetRace() == CHARACTER_RACE_DWARF;}
06926081358f Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
parents: 1355
diff changeset
615 inline bool IsRaceElf() {return GetRace() == CHARACTER_RACE_ELF;}
06926081358f Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
parents: 1355
diff changeset
616 inline bool IsRaceGoblin() {return GetRace() == CHARACTER_RACE_GOBLIN;}
06926081358f Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
parents: 1355
diff changeset
617
06926081358f Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
parents: 1355
diff changeset
618 inline bool IsMale() { return GetSexByVoice() == SEX_MALE;}
06926081358f Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
parents: 1355
diff changeset
619 inline bool IsFemale() { return !IsMale();}
0
Ritor1
parents:
diff changeset
620 __int64 pConditions[20];
Ritor1
parents:
diff changeset
621 unsigned __int64 uExperience;
Ritor1
parents:
diff changeset
622 char pName[16];
Ritor1
parents:
diff changeset
623 PLAYER_SEX uSex;
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
624 PLAYER_CLASS_TYPE classType;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
625 unsigned __int8 uCurrentFace;
0
Ritor1
parents:
diff changeset
626 char field_BB;
Ritor1
parents:
diff changeset
627 unsigned __int16 uMight;
Ritor1
parents:
diff changeset
628 unsigned __int16 uMightBonus;
Ritor1
parents:
diff changeset
629 unsigned __int16 uIntelligence;
Ritor1
parents:
diff changeset
630 unsigned __int16 uIntelligenceBonus;
Ritor1
parents:
diff changeset
631 unsigned __int16 uWillpower;
Ritor1
parents:
diff changeset
632 unsigned __int16 uWillpowerBonus;
Ritor1
parents:
diff changeset
633 unsigned __int16 uEndurance;
Ritor1
parents:
diff changeset
634 unsigned __int16 uEnduranceBonus;
Ritor1
parents:
diff changeset
635 unsigned __int16 uSpeed;
Ritor1
parents:
diff changeset
636 unsigned __int16 uSpeedBonus;
Ritor1
parents:
diff changeset
637 unsigned __int16 uAccuracy;
Ritor1
parents:
diff changeset
638 unsigned __int16 uAccuracyBonus;
Ritor1
parents:
diff changeset
639 unsigned __int16 uLuck;
Ritor1
parents:
diff changeset
640 unsigned __int16 uLuckBonus;
Ritor1
parents:
diff changeset
641 __int16 sACModifier;
Ritor1
parents:
diff changeset
642 unsigned __int16 uLevel;
Ritor1
parents:
diff changeset
643 __int16 sLevelModifier;
Ritor1
parents:
diff changeset
644 __int16 sAgeModifier;
Ritor1
parents:
diff changeset
645 int field_E0;
Ritor1
parents:
diff changeset
646 int field_E4;
Ritor1
parents:
diff changeset
647 int field_E8;
Ritor1
parents:
diff changeset
648 int field_EC;
Ritor1
parents:
diff changeset
649 int field_F0;
Ritor1
parents:
diff changeset
650 int field_F4;
Ritor1
parents:
diff changeset
651 int field_F8;
Ritor1
parents:
diff changeset
652 int field_FC;
Ritor1
parents:
diff changeset
653 int field_100;
Ritor1
parents:
diff changeset
654 int field_104;
Ritor1
parents:
diff changeset
655 union
Ritor1
parents:
diff changeset
656 {
Ritor1
parents:
diff changeset
657 struct
Ritor1
parents:
diff changeset
658 {
Ritor1
parents:
diff changeset
659 unsigned __int16 skillStaff;
Ritor1
parents:
diff changeset
660 unsigned __int16 skillSword;
Ritor1
parents:
diff changeset
661 unsigned __int16 skillDagger;
Ritor1
parents:
diff changeset
662 unsigned __int16 skillAxe;
Ritor1
parents:
diff changeset
663 unsigned __int16 skillSpear;
Ritor1
parents:
diff changeset
664 unsigned __int16 skillBow;
Ritor1
parents:
diff changeset
665 unsigned __int16 skillMace;
Ritor1
parents:
diff changeset
666 unsigned __int16 skillBlaster;
Ritor1
parents:
diff changeset
667 unsigned __int16 skillShield;
Ritor1
parents:
diff changeset
668 unsigned __int16 skillLeather;
Ritor1
parents:
diff changeset
669 unsigned __int16 skillChain;
Ritor1
parents:
diff changeset
670 unsigned __int16 skillPlate;
Ritor1
parents:
diff changeset
671 unsigned __int16 skillFire;
Ritor1
parents:
diff changeset
672 unsigned __int16 skillAir;
Ritor1
parents:
diff changeset
673 unsigned __int16 skillWater;
Ritor1
parents:
diff changeset
674 unsigned __int16 skillEarth;
Ritor1
parents:
diff changeset
675 unsigned __int16 skillSpirit;
Ritor1
parents:
diff changeset
676 unsigned __int16 skillMind;
Ritor1
parents:
diff changeset
677 unsigned __int16 skillBody;
Ritor1
parents:
diff changeset
678 unsigned __int16 skillLight;
Ritor1
parents:
diff changeset
679 unsigned __int16 skillDark;
Ritor1
parents:
diff changeset
680 unsigned __int16 skillItemId;
Ritor1
parents:
diff changeset
681 unsigned __int16 skillMerchant;
Ritor1
parents:
diff changeset
682 unsigned __int16 skillRepair;
Ritor1
parents:
diff changeset
683 unsigned __int16 skillBodybuilding;
Ritor1
parents:
diff changeset
684 unsigned __int16 skillMeditation;
Ritor1
parents:
diff changeset
685 unsigned __int16 skillPerception;
Ritor1
parents:
diff changeset
686 unsigned __int16 skillDiplomacy;
Ritor1
parents:
diff changeset
687 unsigned __int16 skillThievery;
Ritor1
parents:
diff changeset
688 unsigned __int16 skillDisarmTrap;
Ritor1
parents:
diff changeset
689 unsigned __int16 skillDodge;
Ritor1
parents:
diff changeset
690 unsigned __int16 skillUnarmed;
Ritor1
parents:
diff changeset
691 unsigned __int16 skillMonsterId;
Ritor1
parents:
diff changeset
692 unsigned __int16 skillArmsmaster;
Ritor1
parents:
diff changeset
693 unsigned __int16 skillStealing;
Ritor1
parents:
diff changeset
694 unsigned __int16 skillAlchemy;
Ritor1
parents:
diff changeset
695 unsigned __int16 skillLearning;
Ritor1
parents:
diff changeset
696 };
Ritor1
parents:
diff changeset
697 unsigned __int16 pActiveSkills[37];
Ritor1
parents:
diff changeset
698 };
735
6daaa2f18d0d Fixed some house sounds & shop-related stuff
Nomad
parents: 652
diff changeset
699 unsigned char _guilds_member_bits[64];
0
Ritor1
parents:
diff changeset
700 PlayerSpells spellbook;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
701 char field__1F5[2]; // used to be [31]
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
702 int pure_luck_used;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
703 int pure_speed_used;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
704 int pure_intellect_used;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
705 int pure_endurance_used;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
706 int pure_willpower_used;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
707 int pure_accuracy_used;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
708 int pure_might_used;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
709 union //214h
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1008
diff changeset
710 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1008
diff changeset
711 struct
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1008
diff changeset
712 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
713 ItemGen pInventoryItemList[126];
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1008
diff changeset
714 ItemGen pEquippedItems[12];
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1008
diff changeset
715 };
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1008
diff changeset
716 ItemGen pOwnItems[138];
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1008
diff changeset
717 };
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1008
diff changeset
718
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
719 int pInventoryMatrix[126];
0
Ritor1
parents:
diff changeset
720 __int16 sResFireBase;
Ritor1
parents:
diff changeset
721 __int16 sResAirBase;
Ritor1
parents:
diff changeset
722 __int16 sResWaterBase;
Ritor1
parents:
diff changeset
723 __int16 sResEarthBase;
Ritor1
parents:
diff changeset
724 __int16 field_177C;
Ritor1
parents:
diff changeset
725 __int16 sResMagicBase;
Ritor1
parents:
diff changeset
726 __int16 sResSpiritBase;
Ritor1
parents:
diff changeset
727 __int16 sResMindBase;
Ritor1
parents:
diff changeset
728 __int16 sResBodyBase;
Ritor1
parents:
diff changeset
729 __int16 sResLightBase;
Ritor1
parents:
diff changeset
730 __int16 sResDarkBase;
Ritor1
parents:
diff changeset
731 __int16 sResFireBonus;
Ritor1
parents:
diff changeset
732 __int16 sResAirBonus;
Ritor1
parents:
diff changeset
733 __int16 sResWaterBonus;
Ritor1
parents:
diff changeset
734 __int16 sResEarthBonus;
Ritor1
parents:
diff changeset
735 __int16 field_1792;
Ritor1
parents:
diff changeset
736 __int16 sResMagicBonus;
Ritor1
parents:
diff changeset
737 __int16 sResSpiritBonus;
Ritor1
parents:
diff changeset
738 __int16 sResMindBonus;
Ritor1
parents:
diff changeset
739 __int16 sResBodyBonus;
Ritor1
parents:
diff changeset
740 __int16 sResLightBonus;
Ritor1
parents:
diff changeset
741 __int16 sResDarkBonus;
Ritor1
parents:
diff changeset
742 SpellBuff pPlayerBuffs[24];
Ritor1
parents:
diff changeset
743 unsigned int uVoiceID;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
744 int uPrevVoiceID;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
745 int uPrevFace;
0
Ritor1
parents:
diff changeset
746 int field_192C;
Ritor1
parents:
diff changeset
747 int field_1930;
Ritor1
parents:
diff changeset
748 unsigned __int16 uTimeToRecovery;
Ritor1
parents:
diff changeset
749 char field_1936;
Ritor1
parents:
diff changeset
750 char field_1937;
Ritor1
parents:
diff changeset
751 unsigned int uSkillPoints;
Ritor1
parents:
diff changeset
752 int sHealth;
Ritor1
parents:
diff changeset
753 int sMana;
Ritor1
parents:
diff changeset
754 unsigned int uBirthYear;
Ritor1
parents:
diff changeset
755 PlayerEquipment pEquipment;
Ritor1
parents:
diff changeset
756 int field_1988[49];
Ritor1
parents:
diff changeset
757 char field_1A4C;
Ritor1
parents:
diff changeset
758 char field_1A4D;
198
e6e348d66a75 Some work on spellbook
Nomad
parents: 188
diff changeset
759 char lastOpenedSpellbookPage;
0
Ritor1
parents:
diff changeset
760 unsigned __int8 uQuickSpell;
Ritor1
parents:
diff changeset
761 char field_1A50[64];
Ritor1
parents:
diff changeset
762 char _some_attack_bonus;
Ritor1
parents:
diff changeset
763 char field_1A91;
Ritor1
parents:
diff changeset
764 char _melee_dmg_bonus;
Ritor1
parents:
diff changeset
765 char field_1A93;
Ritor1
parents:
diff changeset
766 char _ranged_atk_bonus;
Ritor1
parents:
diff changeset
767 char field_1A95;
Ritor1
parents:
diff changeset
768 char _ranged_dmg_bonus;
Ritor1
parents:
diff changeset
769 char field_1A97;
Ritor1
parents:
diff changeset
770 char uFullHealthBonus;
Ritor1
parents:
diff changeset
771 char _health_related;
Ritor1
parents:
diff changeset
772 char uFullManaBonus;
Ritor1
parents:
diff changeset
773 char _mana_related;
130
1c471f3629fb Party expressions update
Nomad
parents: 0
diff changeset
774 CHARACTER_EXPRESSION_ID expression;
0
Ritor1
parents:
diff changeset
775 unsigned __int16 uExpressionTimePassed;
Ritor1
parents:
diff changeset
776 unsigned __int16 uExpressionTimeLength;
Ritor1
parents:
diff changeset
777 __int16 field_1AA2;
554
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 501
diff changeset
778 int _expression21_animtime;
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 501
diff changeset
779 int _expression21_frameset;
0
Ritor1
parents:
diff changeset
780 LloydBeacon pInstalledBeacons[5];
Ritor1
parents:
diff changeset
781 char uNumDivineInterventionCastsThisDay;
Ritor1
parents:
diff changeset
782 char uNumArmageddonCasts;
Ritor1
parents:
diff changeset
783 char uNumFireSpikeCasts;
Ritor1
parents:
diff changeset
784 char field_1B3B;
Ritor1
parents:
diff changeset
785 };
Ritor1
parents:
diff changeset
786 #pragma pack(pop)