annotate IndoorCameraD3D.cpp @ 884:7eb081d32614

m
author Ritor1
date Tue, 02 Apr 2013 10:29:15 +0600
parents 710cf848ad24
children c45d51b3f4f4
rev   line source
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1 #include "IndoorCameraD3D.h"
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2 #include "VectorTypes.h"
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3 #include "Game.h"
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4 #include "Indoor.h"
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5 #include "Viewport.h"
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6 #include "IndoorCamera.h"
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7 #include "OutdoorCamera.h"
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8 #include "Render.h"
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9 #include "LOD.h"
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10 #include "mm7_data.h"
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11
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12 //----- (004361EF) --------------------------------------------------------
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13 IndoorCameraD3D::IndoorCameraD3D()
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14 {
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15 IndoorCameraD3D *v1; // esi@1
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16 //double v2; // st7@1
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17 //double v3; // st6@1
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18 //double v4; // st5@1
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19 //double v5; // st7@1
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20 //double v6; // st6@1
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21 //double v7; // st5@1
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22
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23 v1 = this;
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24 //IndoorCameraD3D_Vec3::IndoorCameraD3D_Vec3(&this->field_4);
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25 //IndoorCameraD3D_Vec3::IndoorCameraD3D_Vec3(&v1->field_14);
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26 //IndoorCameraD3D_Vec3::IndoorCameraD3D_Vec3(&v1->field_24);
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27 /*_eh_vector_constructor_iterator_(v1->std__vector_000034_prolly_frustrum,
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28 24,
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29 6,
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30 (void (__thiscall *)(void *))IndoorCameraD3D_Vec4::IndoorCameraD3D_Vec4,
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31 (void (__thiscall *)(void *))IndoorCameraD3D_Vec4::dtor);*/
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32 //v2 = 0;//(double)pBLVRenderParams->vPartyPos.z;
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33 //v3 = 0;//(double)pBLVRenderParams->vPartyPos.y;
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34 //v4 = 0;//(double)pBLVRenderParams->vPartyPos.x;
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35 v1->field_108 = 0.0;
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36 v1->blv_party_x = 0;
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37 v1->blv_party_y = 0;
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38 v1->blv_party_z = 0;
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39 //v5 = 0;//(double)pBLVRenderParams->vPartyPos.z;
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40 //v6 = 0;//(double)pBLVRenderParams->vPartyPos.y;
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41 //v7 = 300;//(double)(pBLVRenderParams->vPartyPos.x + 300);
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42 v1->field_138 = 0.0;
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43 v1->blv_party_x_2 = 300;
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44 v1->blv_party_y_2 = 0;
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45 v1->blv_party_z_2 = 0;
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46 v1->field_168 = 0.0;
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47 v1->field_198 = 0.0;
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48 v1->field_1C8 = 0.0;
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49 v1->field_1F8 = 0.0;
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50 v1->field_228 = 0.0;
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51 v1->field_258 = 0.0;
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52 v1->field_288 = 0.0;
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53 v1->field_2B8 = 0.0;
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54 v1->field_2E8 = 0.0;
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55 v1->field_2BC = 0.0;
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56 v1->field_2C0 = 0.0;
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57 v1->field_2C4 = 0.0;
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58 v1->field_318 = 0.0;
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59 v1->field_2EC = 0.0;
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60 v1->field_2F0 = 0.0;
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61 v1->field_2F4 = 0.0;
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62 v1->field_348 = 0.0;
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63 v1->field_31C = 0.0;
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64 v1->field_320 = 0.0;
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65 v1->field_324 = 0.0;
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66 v1->field_378 = 0.0;
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67 v1->field_34C = 0.0;
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68 v1->field_350 = 0.0;
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69 v1->field_354 = 0.0;
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70 for (uint i = 0; i < 16384; ++i)
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71 {
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72 list_0037C[i].field_0 = 0;
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73 list_0037C[i].flt_30 = 0.0f;
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74 }
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75
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76 list_0037C_size = 0;
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77 for (uint i = 0; i < 256; ++i)
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78 list_E0380[i].mm7__vector_000004_size = 0;
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79 /*v10 = v1->list_E0380;
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80 v12 = 256;
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81 do
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82 {
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83 v10->mm7__vector_000004_size = 0;
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84 //mm7__vector_constructor(
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85 // v10->mm7__vector_000004,
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86 // 48,
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87 // 64,
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88 // (int (__thiscall *)(int))IndoorCameraD3D_stru1::IndoorCameraD3D_stru1);
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89 //++v10;
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90 --v12;
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91 }
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92 while ( v12 );*/
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93 list_E0380_size = 0;
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94 //v1->vdestructor_ptr = &stru8_pvdtor;
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95 }
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96
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97
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98 //----- (0043643E) --------------------------------------------------------
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99 float IndoorCameraD3D::GetPickDepth()
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100 {
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101 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
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102 return pOutdoorCamera->uPickDepth;
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103 else
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104 return 16192.0;
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105 }
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106
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107
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108 //----- (004364C5) --------------------------------------------------------
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109 void IndoorCameraD3D::ViewTransfrom_OffsetUV(RenderVertexSoft *pVertices, unsigned int uNumVertices, RenderVertexSoft *pOutVertices, stru320 *a5)
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110 {
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111 for (uint i = 0; i < uNumVertices; ++i)
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112 {
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113 pOutVertices[i].vWorldPosition.x = pVertices[i].vWorldPosition.x;
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114 pOutVertices[i].vWorldPosition.y = pVertices[i].vWorldPosition.y;
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115 pOutVertices[i].vWorldPosition.z = pVertices[i].vWorldPosition.z;
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116
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117 pOutVertices[i].u = pVertices[i].u + a5->pDeltaUV[0];
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118 pOutVertices[i].v = pVertices[i].v + a5->pDeltaUV[1];
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119 }
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120 ViewTransform(pOutVertices, uNumVertices);
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121 }
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122
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123 //----- (0043669D) --------------------------------------------------------
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124 char IndoorCameraD3D::ApplyViewTransform_TrueIfStillVisible(int x, int y, int z, signed int *pOutX, int *pOutZ, int *pOutY, char bDoNotShow)
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125 {
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126 int to_z; // esi@2
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127 int v9; // ecx@3
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128 signed int *v10; // esi@5
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129 int pOutY_; // ecx@5
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130 signed int v12; // esi@7
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131 int v14; // [sp+8h] [bp-4h]@3
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132 int to_x; // [sp+14h] [bp+8h]@1
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133 int to_y; // [sp+18h] [bp+Ch]@1
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134 int a2b; // [sp+18h] [bp+Ch]@5
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135 int a3a; // [sp+1Ch] [bp+10h]@5
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136
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137 to_x = (x - pBLVRenderParams->vPartyPos.x) << 16;
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138 to_y = (y - pBLVRenderParams->vPartyPos.y) << 16;
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139 if ( pBLVRenderParams->sPartyRotX )
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140 {
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141 to_z = (z - pBLVRenderParams->vPartyPos.z) << 16;
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142 if ( pRenderer->pRenderD3D )
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143 {
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144 v14 = ((unsigned __int64)(to_x * (signed __int64)pBLVRenderParams->sCosineY) >> 16)
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145 + ((unsigned __int64)(to_y * (signed __int64)pBLVRenderParams->sSineY) >> 16);
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146 v9 = ((unsigned __int64)(to_x * (signed __int64)pBLVRenderParams->sSineY) >> 16)
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147 - ((unsigned __int64)(to_y * (signed __int64)pBLVRenderParams->sCosineY) >> 16);
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148 }
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149 else
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150 {
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151 v14 = ((unsigned __int64)(to_x * (signed __int64)pBLVRenderParams->sCosineY) >> 16)
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152 - ((unsigned __int64)(to_y * (signed __int64)pBLVRenderParams->sSineY) >> 16);
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153 v9 = ((unsigned __int64)(to_x * (signed __int64)pBLVRenderParams->sSineY) >> 16)
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154 + ((unsigned __int64)(to_y * (signed __int64)pBLVRenderParams->sCosineY) >> 16);
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155 }
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156 a3a = (z - pBLVRenderParams->vPartyPos.z) << 16;
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157 a2b = (unsigned __int64)(to_z * (signed __int64)pBLVRenderParams->sSineNegX) >> 16;
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158 v10 = pOutX;
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159 *pOutX = ((unsigned __int64)(v14 * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16) - a2b;
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160 *pOutZ = v9;
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161 pOutY_ = ((unsigned __int64)(v14 * (signed __int64)pBLVRenderParams->sSineNegX) >> 16)
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162 + ((unsigned __int64)(a3a * (signed __int64)pBLVRenderParams->sCosineNegX) >> 16);
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163 }
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164 else
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165 {
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166 pOutY_ = (z - pBLVRenderParams->vPartyPos.z) << 16;
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167 if ( pRenderer->pRenderD3D )
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168 {
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169 v10 = pOutX;
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170 *pOutX = ((unsigned __int64)(to_x * (signed __int64)pBLVRenderParams->sCosineY) >> 16)
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171 + ((unsigned __int64)(to_y * (signed __int64)pBLVRenderParams->sSineY) >> 16);
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172 *pOutZ = ((unsigned __int64)(to_x * (signed __int64)pBLVRenderParams->sSineY) >> 16)
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173 - ((unsigned __int64)(to_y * (signed __int64)pBLVRenderParams->sCosineY) >> 16);
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174 }
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175 else
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176 {
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177 v10 = pOutX;
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178 *pOutX = ((unsigned __int64)(to_x * (signed __int64)pBLVRenderParams->sCosineY) >> 16)
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179 - ((unsigned __int64)(to_y * (signed __int64)pBLVRenderParams->sSineY) >> 16);
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180 *pOutZ = ((unsigned __int64)(to_x * (signed __int64)pBLVRenderParams->sSineY) >> 16)
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181 + ((unsigned __int64)(to_y * (signed __int64)pBLVRenderParams->sCosineY) >> 16);
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182 }
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183 }
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184 *pOutY = pOutY_;
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185 return !bDoNotShow || (v12 = *v10, v12 >= (signed int)0x40000u) && v12 <= (signed int)0x1F400000u;
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186 }
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187
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188 //----- (00436455) --------------------------------------------------------
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189 bool IndoorCameraD3D::IsCulled(BLVFace *pFace)
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190 {
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191 RenderVertexSoft v; // [sp+8h] [bp-30h]@1
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192
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193 Vec3_short__to_RenderVertexSoft(&v, &pIndoor->pVertices[*pFace->pVertexIDs]);
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194 return is_face_faced_to_camera(pFace, &v);
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195 }
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196
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197 //----- (00436523) --------------------------------------------------------
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198 void IndoorCameraD3D::ViewTransform(RenderVertexSoft *a1a, unsigned int uNumVertices)
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199 {
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200 if (byte_4D864C && pGame->uFlags & 0x80 ||
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201 uCurrentlyLoadedLevelType == LEVEL_Indoor)
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202 {
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203 float sin_x = pIndoorCamera->fRotationXSine,
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204 cos_x = pIndoorCamera->fRotationXCosine;
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205 float sin_y = pIndoorCamera->fRotationYSine,
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206 cos_y = pIndoorCamera->fRotationYCosine;
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207
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208 //v4 = uNumVertices;
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209 //v7 = pIndoorCamera->fRotationXSine;
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210 if ( pIndoorCamera->sRotationX )
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211 {
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212
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213 //_EAX = a1a;
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214 for (uint i = 0; i < uNumVertices; ++i)
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215 {
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216 float st0, st1, st2;
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217 if ( pRenderer->pRenderD3D )
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218 {
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219 /*__asm
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220 {
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221 fld [ebp+uNumVertices] // [(a1a[i].y - pIndoorCamera->pos.y)] [(a1a[i].z - pIndoorCamera->pos.z)] [pIndoorCamera->fRotationXCosine] [pIndoorCamera->fRotationYSine] [pIndoorCamera->fRotationYCosine]
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222 fmul st, st(3) // [pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)] [(a1a[i].z - pIndoorCamera->pos.z)] [pIndoorCamera->fRotationXCosine] [pIndoorCamera->fRotationYSine] [pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
223 fld [ebp+a1] // [(a1a[i].x - pIndoorCamera->pos.x)] [pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)] [(a1a[i].z - pIndoorCamera->pos.z)] [pIndoorCamera->fRotationXCosine] [pIndoorCamera->fRotationYSine] [pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
224 fmul st, st(5) // 0[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
225 // 1[pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
226 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
227 // 3[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
228 // 4[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
229 // 5[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
230 faddp st(1), st // [pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) + pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)] [(a1a[i].z - pIndoorCamera->pos.z)] [pIndoorCamera->fRotationXCosine] [pIndoorCamera->fRotationYSine] [pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
231 fld [ebp+a1] // [(a1a[i].x - pIndoorCamera->pos.x)] [pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) + pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)] [(a1a[i].z - pIndoorCamera->pos.z)] [pIndoorCamera->fRotationXCosine] [pIndoorCamera->fRotationYSine] [pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
232 fmul st, st(4) // [pIndoorCamera->fRotationYSine * (a1a[i].x - pIndoorCamera->pos.x)] [pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) + pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)] [(a1a[i].z - pIndoorCamera->pos.z)] [pIndoorCamera->fRotationXCosine] [pIndoorCamera->fRotationYSine] [pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
233
Ritor1
parents:
diff changeset
234 fld [ebp+uNumVertices] // 0[a1a[i].y - pIndoorCamera->pos.y]
Ritor1
parents:
diff changeset
235 // 1[pIndoorCamera->fRotationYSine * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
236 // 2[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) + pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
237 // 3[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
238 // 4[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
239 // 5[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
240 // 6[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
241
Ritor1
parents:
diff changeset
242 fmul st, st(6) // 0[pIndoorCamera->fRotationYCosine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
243 // 1[pIndoorCamera->fRotationYSine * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
244 // 2[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) + pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
245 // 3[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
246 // 4[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
247 // 5[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
248 // 6[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
249
Ritor1
parents:
diff changeset
250 fsubp st(1), st // 0[pIndoorCamera->fRotationYSine * (a1a[i].x - pIndoorCamera->pos.x) - pIndoorCamera->fRotationYCosine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
251 // 1[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) + pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
252 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
253 // 3[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
254 // 4[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
255 // 5[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
256 }*/
Ritor1
parents:
diff changeset
257 st0 = sin_y * (a1a[i].vWorldPosition.x - pIndoorCamera->pos.x) - cos_y * (a1a[i].vWorldPosition.y - pIndoorCamera->pos.y);
Ritor1
parents:
diff changeset
258 st1 = cos_y * (a1a[i].vWorldPosition.x - pIndoorCamera->pos.x) + sin_y * (a1a[i].vWorldPosition.y - pIndoorCamera->pos.y);
Ritor1
parents:
diff changeset
259 st2 = (a1a[i].vWorldPosition.z - pIndoorCamera->pos.z);
Ritor1
parents:
diff changeset
260 }
Ritor1
parents:
diff changeset
261 else
Ritor1
parents:
diff changeset
262 {
Ritor1
parents:
diff changeset
263 /*__asm
Ritor1
parents:
diff changeset
264 {
Ritor1
parents:
diff changeset
265 fld [ebp+a1] // 0[(a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
266 // 1[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
267 // 2[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
268 // 3[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
269 // 4[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
270 fmul st, st(4) // 0[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
271 // 1[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
272 // 2[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
273 // 3[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
274 // 4[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
275 fld [ebp+uNumVertices] // 0[(a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
276 // 1[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
277 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
278 // 3[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
279 // 4[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
280 // 5[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
281 fmul st, st(4) // 0[pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
282 // 1[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
283 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
284 // 3[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
285 // 4[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
286 // 5[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
287 fsubp st(1), st // 0[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) - pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
288 // 1[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
289 // 2[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
290 // 3[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
291 // 4[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
292 fld [ebp+a1] // 0[(a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
293 // 1[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) - pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
294 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
295 // 3[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
296 // 4[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
297 // 5[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
298 fmul st, st(4) // 0[pIndoorCamera->fRotationYSine * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
299 // 1[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) - pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
300 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
301 // 3[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
302 // 4[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
303 // 5[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
304 fld [ebp+uNumVertices] // 0[(a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
305 // 1[pIndoorCamera->fRotationYSine * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
306 // 2[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) - pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
307 // 3[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
308 // 4[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
309 // 5[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
310 // 6[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
311 fmul st, st(6) // 0[pIndoorCamera->fRotationYCosine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
312 // 1[pIndoorCamera->fRotationYSine * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
313 // 2[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) - pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
314 // 3[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
315 // 4[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
316 // 5[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
317 // 6[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
318 faddp st(1), st // 0[pIndoorCamera->fRotationYCosine * (a1a[i].y - pIndoorCamera->pos.y) + pIndoorCamera->fRotationYSine * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
319 // 1[pIndoorCamera->fRotationYCosine * (a1a[i].x - pIndoorCamera->pos.x) - pIndoorCamera->fRotationYSine * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
320 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
321 // 3[pIndoorCamera->fRotationXCosine]
Ritor1
parents:
diff changeset
322 // 4[pIndoorCamera->fRotationYSine]
Ritor1
parents:
diff changeset
323 // 5[pIndoorCamera->fRotationYCosine]
Ritor1
parents:
diff changeset
324 }*/
Ritor1
parents:
diff changeset
325 st0 = cos_y * (a1a[i].vWorldPosition.y - pIndoorCamera->pos.y) + sin_y * (a1a[i].vWorldPosition.x - pIndoorCamera->pos.x);
Ritor1
parents:
diff changeset
326 st1 = cos_y * (a1a[i].vWorldPosition.x - pIndoorCamera->pos.x) - sin_y * (a1a[i].vWorldPosition.y - pIndoorCamera->pos.y);
Ritor1
parents:
diff changeset
327 st2 = (a1a[i].vWorldPosition.z - pIndoorCamera->pos.z);
Ritor1
parents:
diff changeset
328 }
Ritor1
parents:
diff changeset
329
Ritor1
parents:
diff changeset
330 a1a[i].vWorldViewPosition.x = st1*cos_x - st2*sin_x;
Ritor1
parents:
diff changeset
331 a1a[i].vWorldViewPosition.y = st0;
Ritor1
parents:
diff changeset
332 a1a[i].vWorldViewPosition.z = st2*cos_x + st1*sin_x;
Ritor1
parents:
diff changeset
333 }
Ritor1
parents:
diff changeset
334 }
Ritor1
parents:
diff changeset
335 else
Ritor1
parents:
diff changeset
336 {
Ritor1
parents:
diff changeset
337 for (uint i = 0; i < uNumVertices; ++i)
Ritor1
parents:
diff changeset
338 {
Ritor1
parents:
diff changeset
339 if ( pRenderer->pRenderD3D )
Ritor1
parents:
diff changeset
340 {
Ritor1
parents:
diff changeset
341 /*__asm
Ritor1
parents:
diff changeset
342 {
Ritor1
parents:
diff changeset
343 fld [ebp+uNumVertices] // 0[(a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
344 // 1[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
345 // 2[sin_y]
Ritor1
parents:
diff changeset
346 // 3[cos_y]
Ritor1
parents:
diff changeset
347 fmul st, st(2) // 0[sin_y * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
348 // 1[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
349 // 2[sin_y]
Ritor1
parents:
diff changeset
350 // 3[cos_y]
Ritor1
parents:
diff changeset
351 fld [ebp+a1] // 0[(a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
352 // 1[sin_y * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
353 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
354 // 3[sin_y]
Ritor1
parents:
diff changeset
355 // 4[cos_y]
Ritor1
parents:
diff changeset
356 fmul st, st(4) // 0[cos_y * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
357 // 1[sin_y * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
358 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
359 // 3[sin_y]
Ritor1
parents:
diff changeset
360 // 4[cos_y]
Ritor1
parents:
diff changeset
361 faddp st(1), st // 0[cos_y * (a1a[i].x - pIndoorCamera->pos.x) + sin_y * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
362 // 1[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
363 // 2[sin_y]
Ritor1
parents:
diff changeset
364 // 3[cos_y]
Ritor1
parents:
diff changeset
365 fstp dword ptr [eax+0Ch]
Ritor1
parents:
diff changeset
366 fld [ebp+a1] // 0[(a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
367 // 1[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
368 // 2[sin_y]
Ritor1
parents:
diff changeset
369 // 3[cos_y]
Ritor1
parents:
diff changeset
370 fmul st, st(2) // 0[sin_y * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
371 // 1[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
372 // 2[sin_y]
Ritor1
parents:
diff changeset
373 // 3[cos_y]
Ritor1
parents:
diff changeset
374 fld [ebp+uNumVertices] // 0[(a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
375 // 1[sin_y * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
376 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
377 // 3[sin_y]
Ritor1
parents:
diff changeset
378 // 4[cos_y]
Ritor1
parents:
diff changeset
379 fmul st, st(4) // 0[cos_y * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
380 // 1[sin_y * (a1a[i].x - pIndoorCamera->pos.x)]
Ritor1
parents:
diff changeset
381 // 2[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
382 // 3[sin_y]
Ritor1
parents:
diff changeset
383 // 4[cos_y]
Ritor1
parents:
diff changeset
384 fsubp st(1), st // 0[sin_y * (a1a[i].x - pIndoorCamera->pos.x) - cos_y * (a1a[i].y - pIndoorCamera->pos.y)]
Ritor1
parents:
diff changeset
385 // 1[(a1a[i].z - pIndoorCamera->pos.z)]
Ritor1
parents:
diff changeset
386 // 2[sin_y]
Ritor1
parents:
diff changeset
387 // 3[cos_y]
Ritor1
parents:
diff changeset
388 fstp dword ptr [eax+10h]
Ritor1
parents:
diff changeset
389 fstp dword ptr [eax+14h]
Ritor1
parents:
diff changeset
390 }*/
Ritor1
parents:
diff changeset
391 a1a[i].vWorldViewPosition.x = cos_y * (a1a[i].vWorldPosition.x - pIndoorCamera->pos.x) + sin_y * (a1a[i].vWorldPosition.y - pIndoorCamera->pos.y);
Ritor1
parents:
diff changeset
392 a1a[i].vWorldViewPosition.y = sin_y * (a1a[i].vWorldPosition.x - pIndoorCamera->pos.x) - cos_y * (a1a[i].vWorldPosition.y - pIndoorCamera->pos.y);
Ritor1
parents:
diff changeset
393 a1a[i].vWorldViewPosition.z = (a1a[i].vWorldPosition.z - pIndoorCamera->pos.z);
Ritor1
parents:
diff changeset
394 }
Ritor1
parents:
diff changeset
395 else
Ritor1
parents:
diff changeset
396 {
Ritor1
parents:
diff changeset
397 __debugbreak();
Ritor1
parents:
diff changeset
398 /*__asm
Ritor1
parents:
diff changeset
399 {
Ritor1
parents:
diff changeset
400 fld [ebp+a1]
Ritor1
parents:
diff changeset
401 fmul st, st(3)
Ritor1
parents:
diff changeset
402 fld [ebp+uNumVertices]
Ritor1
parents:
diff changeset
403 fmul st, st(3)
Ritor1
parents:
diff changeset
404 fsubp st(1), st
Ritor1
parents:
diff changeset
405 fstp dword ptr [eax+0Ch]
Ritor1
parents:
diff changeset
406 fld [ebp+a1]
Ritor1
parents:
diff changeset
407 fmul st, st(2)
Ritor1
parents:
diff changeset
408 fld [ebp+uNumVertices]
Ritor1
parents:
diff changeset
409 fmul st, st(4)
Ritor1
parents:
diff changeset
410 faddp st(1), st
Ritor1
parents:
diff changeset
411
Ritor1
parents:
diff changeset
412 fstp dword ptr [eax+10h]
Ritor1
parents:
diff changeset
413 fstp dword ptr [eax+14h]
Ritor1
parents:
diff changeset
414 }*/
Ritor1
parents:
diff changeset
415 }
Ritor1
parents:
diff changeset
416 }
Ritor1
parents:
diff changeset
417 }
Ritor1
parents:
diff changeset
418 }
Ritor1
parents:
diff changeset
419 else for (uint i = 0; i < uNumVertices; ++i)
Ritor1
parents:
diff changeset
420 pIndoorCamera->ViewTransform(a1a + i);
Ritor1
parents:
diff changeset
421 }
Ritor1
parents:
diff changeset
422
Ritor1
parents:
diff changeset
423 //----- (00436932) --------------------------------------------------------
Ritor1
parents:
diff changeset
424 bool IndoorCameraD3D::GetFacetOrientation(char polyType, Vec3_float_ *a2, Vec3_float_ *a3, Vec3_float_ *a4)
Ritor1
parents:
diff changeset
425 {
Ritor1
parents:
diff changeset
426 switch ((PolygonType)polyType)
Ritor1
parents:
diff changeset
427 {
Ritor1
parents:
diff changeset
428 case POLYGON_VerticalWall:
Ritor1
parents:
diff changeset
429 {
Ritor1
parents:
diff changeset
430 a4->x = -a2->y;
Ritor1
parents:
diff changeset
431 a4->y = a2->x;
Ritor1
parents:
diff changeset
432 a4->z = 0.0;
Ritor1
parents:
diff changeset
433
Ritor1
parents:
diff changeset
434 a3->x = 0.0;
Ritor1
parents:
diff changeset
435 a3->y = 0.0;
Ritor1
parents:
diff changeset
436 a3->z = 1.0f;
Ritor1
parents:
diff changeset
437 }
Ritor1
parents:
diff changeset
438 return true;
Ritor1
parents:
diff changeset
439
Ritor1
parents:
diff changeset
440 case POLYGON_Floor:
Ritor1
parents:
diff changeset
441 case POLYGON_Ceiling:
Ritor1
parents:
diff changeset
442 {
Ritor1
parents:
diff changeset
443 a4->x = 1.0;
Ritor1
parents:
diff changeset
444 a4->y = 0.0;
Ritor1
parents:
diff changeset
445 a4->z = 0.0;
Ritor1
parents:
diff changeset
446
Ritor1
parents:
diff changeset
447 a3->x = 0.0;
Ritor1
parents:
diff changeset
448 a3->y = 1.0;
Ritor1
parents:
diff changeset
449 a3->z = 0.0;
Ritor1
parents:
diff changeset
450 }
Ritor1
parents:
diff changeset
451 return true;
Ritor1
parents:
diff changeset
452
Ritor1
parents:
diff changeset
453 case POLYGON_InBetweenFloorAndWall:
Ritor1
parents:
diff changeset
454 case POLYGON_InBetweenCeilingAndWall:
Ritor1
parents:
diff changeset
455 {
Ritor1
parents:
diff changeset
456 if (fabs(a2->z) < 0.70811361)
Ritor1
parents:
diff changeset
457 {
Ritor1
parents:
diff changeset
458 a4->x = -a2->y;
Ritor1
parents:
diff changeset
459 a4->y = a2->x;
Ritor1
parents:
diff changeset
460 a4->z = 0.0;
Ritor1
parents:
diff changeset
461 a4->Normalize();
Ritor1
parents:
diff changeset
462
Ritor1
parents:
diff changeset
463 a3->x = 0.0;
Ritor1
parents:
diff changeset
464 a3->y = 0.0;
Ritor1
parents:
diff changeset
465 a3->z = 1.0;
Ritor1
parents:
diff changeset
466 }
Ritor1
parents:
diff changeset
467 else
Ritor1
parents:
diff changeset
468 {
Ritor1
parents:
diff changeset
469 a4->x = 1.0;
Ritor1
parents:
diff changeset
470 a4->y = 0.0;
Ritor1
parents:
diff changeset
471 a4->z = 0.0;
Ritor1
parents:
diff changeset
472
Ritor1
parents:
diff changeset
473 a3->x = 0.0;
Ritor1
parents:
diff changeset
474 a3->y = 1.0;
Ritor1
parents:
diff changeset
475 a3->z = 0.0;
Ritor1
parents:
diff changeset
476 }
Ritor1
parents:
diff changeset
477 }
Ritor1
parents:
diff changeset
478 return true;
Ritor1
parents:
diff changeset
479
Ritor1
parents:
diff changeset
480 default:
Ritor1
parents:
diff changeset
481 return false;
Ritor1
parents:
diff changeset
482 }
Ritor1
parents:
diff changeset
483 }
Ritor1
parents:
diff changeset
484
Ritor1
parents:
diff changeset
485 //----- (00438258) --------------------------------------------------------
Ritor1
parents:
diff changeset
486 bool IndoorCameraD3D::is_face_faced_to_camera(BLVFace *pFace, RenderVertexSoft *a2)
Ritor1
parents:
diff changeset
487 {
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 168
diff changeset
488 if (pFace->Portal())
0
Ritor1
parents:
diff changeset
489 return false;
Ritor1
parents:
diff changeset
490
Ritor1
parents:
diff changeset
491 //really strange cull; dot(to_cam, normal) < 0 means we see the BACK face, not font %_%
Ritor1
parents:
diff changeset
492 if ( (a2->vWorldPosition.z - (double)pIndoorCamera->pos.z) * (double)pFace->pFacePlane_old.vNormal.z
Ritor1
parents:
diff changeset
493 + (a2->vWorldPosition.y - (double)pIndoorCamera->pos.y) * (double)pFace->pFacePlane_old.vNormal.y
Ritor1
parents:
diff changeset
494 + (a2->vWorldPosition.x - (double)pIndoorCamera->pos.x) * (double)pFace->pFacePlane_old.vNormal.x < 0.0)
Ritor1
parents:
diff changeset
495 return false;
Ritor1
parents:
diff changeset
496
Ritor1
parents:
diff changeset
497 return true;
Ritor1
parents:
diff changeset
498 }
Ritor1
parents:
diff changeset
499
Ritor1
parents:
diff changeset
500 //----- (00438250) --------------------------------------------------------
Ritor1
parents:
diff changeset
501 void IndoorCameraD3D::Reset_list_0037C()
Ritor1
parents:
diff changeset
502 {
Ritor1
parents:
diff changeset
503 this->list_0037C_size = 0;
Ritor1
parents:
diff changeset
504 }
Ritor1
parents:
diff changeset
505
Ritor1
parents:
diff changeset
506 //----- (00438240) --------------------------------------------------------
Ritor1
parents:
diff changeset
507 void IndoorCameraD3D::_438240_draw_lits()
Ritor1
parents:
diff changeset
508 {
Ritor1
parents:
diff changeset
509 IndoorCameraD3D *v1; // ebp@1
Ritor1
parents:
diff changeset
510 int v2; // edi@2
Ritor1
parents:
diff changeset
511 int v3; // ebx@3
Ritor1
parents:
diff changeset
512 int v4; // esi@4
Ritor1
parents:
diff changeset
513 double v5; // st7@6
Ritor1
parents:
diff changeset
514 float v6; // ST00_4@8
Ritor1
parents:
diff changeset
515 IndoorCameraD3D *v7; // esi@1
Ritor1
parents:
diff changeset
516 float v8; // [sp+4h] [bp-28h]@6
Ritor1
parents:
diff changeset
517 float v9; // [sp+8h] [bp-24h]@6
Ritor1
parents:
diff changeset
518 unsigned int v10; // [sp+Ch] [bp-20h]@6
Ritor1
parents:
diff changeset
519 char v11; // [sp+10h] [bp-1Ch]@6
Ritor1
parents:
diff changeset
520 float v12; // [sp+14h] [bp-18h]@6
Ritor1
parents:
diff changeset
521 int v13; // [sp+28h] [bp-4h]@1
Ritor1
parents:
diff changeset
522
Ritor1
parents:
diff changeset
523 v7 = this;
Ritor1
parents:
diff changeset
524 _438141_draw_list_0037C();
Ritor1
parents:
diff changeset
525 v13 = 0;
Ritor1
parents:
diff changeset
526 v1 = v7;
Ritor1
parents:
diff changeset
527 if ( v7->list_E0380_size > 0 )
Ritor1
parents:
diff changeset
528 {
Ritor1
parents:
diff changeset
529 v2 = (int)&v7->list_E0380[0].field_C04;
Ritor1
parents:
diff changeset
530 do
Ritor1
parents:
diff changeset
531 {
Ritor1
parents:
diff changeset
532 v3 = 0;
Ritor1
parents:
diff changeset
533 if ( *(int *)v2 > 0 )
Ritor1
parents:
diff changeset
534 {
Ritor1
parents:
diff changeset
535 v4 = v2 - 3048;
Ritor1
parents:
diff changeset
536 do
Ritor1
parents:
diff changeset
537 {
Ritor1
parents:
diff changeset
538 if ( *(char *)(v2 - 3076) & 1 )
Ritor1
parents:
diff changeset
539 {
Ritor1
parents:
diff changeset
540 LODWORD(v12) = 1;
Ritor1
parents:
diff changeset
541 v11 = 1;
Ritor1
parents:
diff changeset
542 v10 = *(int *)(v2 + 4);
Ritor1
parents:
diff changeset
543 v9 = 0.0;
Ritor1
parents:
diff changeset
544 v8 = *(float *)(v4 + 4);
Ritor1
parents:
diff changeset
545 v5 = *(float *)v4;
Ritor1
parents:
diff changeset
546 }
Ritor1
parents:
diff changeset
547 else
Ritor1
parents:
diff changeset
548 {
Ritor1
parents:
diff changeset
549 LODWORD(v12) = 0;
Ritor1
parents:
diff changeset
550 v11 = 1;
Ritor1
parents:
diff changeset
551 v10 = *(int *)(v2 + 4);
Ritor1
parents:
diff changeset
552 v9 = *(float *)(v4 - 16);
Ritor1
parents:
diff changeset
553 v8 = *(float *)(v4 - 20);
Ritor1
parents:
diff changeset
554 v5 = *(float *)(v4 - 24);
Ritor1
parents:
diff changeset
555 }
Ritor1
parents:
diff changeset
556 v6 = v5;
Ritor1
parents:
diff changeset
557 _437D4A_draw_some_vertices(v6, v8, v9, v10, v11, v12);
Ritor1
parents:
diff changeset
558 ++v3;
Ritor1
parents:
diff changeset
559 v4 += 48;
Ritor1
parents:
diff changeset
560 }
Ritor1
parents:
diff changeset
561 while ( v3 < *(int *)v2 );
Ritor1
parents:
diff changeset
562 }
Ritor1
parents:
diff changeset
563 ++v13;
Ritor1
parents:
diff changeset
564 v2 += 3088;
Ritor1
parents:
diff changeset
565 }
Ritor1
parents:
diff changeset
566 while ( v13 < v1->list_E0380_size );
Ritor1
parents:
diff changeset
567 }
Ritor1
parents:
diff changeset
568 }
Ritor1
parents:
diff changeset
569
Ritor1
parents:
diff changeset
570 //----- (00438141) --------------------------------------------------------
Ritor1
parents:
diff changeset
571 void IndoorCameraD3D::_438141_draw_list_0037C()
Ritor1
parents:
diff changeset
572 {
Ritor1
parents:
diff changeset
573 IndoorCameraD3D *v1; // edi@1
Ritor1
parents:
diff changeset
574 signed int v2; // ebx@1
Ritor1
parents:
diff changeset
575 char *v3; // esi@2
Ritor1
parents:
diff changeset
576 double v4; // st7@4
Ritor1
parents:
diff changeset
577 float v5; // ST00_4@6
Ritor1
parents:
diff changeset
578 float v6; // [sp+4h] [bp-20h]@4
Ritor1
parents:
diff changeset
579 float v7; // [sp+8h] [bp-1Ch]@4
Ritor1
parents:
diff changeset
580 unsigned int v8; // [sp+Ch] [bp-18h]@4
Ritor1
parents:
diff changeset
581 char v9; // [sp+10h] [bp-14h]@4
Ritor1
parents:
diff changeset
582 float v10; // [sp+14h] [bp-10h]@4
Ritor1
parents:
diff changeset
583
Ritor1
parents:
diff changeset
584 v1 = this;
Ritor1
parents:
diff changeset
585 v2 = 0;
Ritor1
parents:
diff changeset
586 if ( (signed int)this->list_0037C_size > 0 )
Ritor1
parents:
diff changeset
587 {
Ritor1
parents:
diff changeset
588 v3 = (char *)&this->list_0037C[0].field_20;
Ritor1
parents:
diff changeset
589 do
Ritor1
parents:
diff changeset
590 {
Ritor1
parents:
diff changeset
591 if ( *(v3 - 32) & 1 )
Ritor1
parents:
diff changeset
592 {
Ritor1
parents:
diff changeset
593 LODWORD(v10) = 1;
Ritor1
parents:
diff changeset
594 v9 = 1;
Ritor1
parents:
diff changeset
595 v8 = *((int *)v3 + 5);
Ritor1
parents:
diff changeset
596 v7 = 0.0;
Ritor1
parents:
diff changeset
597 v6 = *(float *)v3;
Ritor1
parents:
diff changeset
598 v4 = *((float *)v3 - 1);
Ritor1
parents:
diff changeset
599 }
Ritor1
parents:
diff changeset
600 else
Ritor1
parents:
diff changeset
601 {
Ritor1
parents:
diff changeset
602 LODWORD(v10) = 0;
Ritor1
parents:
diff changeset
603 v9 = 1;
Ritor1
parents:
diff changeset
604 v8 = *((int *)v3 + 5);
Ritor1
parents:
diff changeset
605 v7 = *((float *)v3 - 5);
Ritor1
parents:
diff changeset
606 v6 = *((float *)v3 - 6);
Ritor1
parents:
diff changeset
607 v4 = *((float *)v3 - 7);
Ritor1
parents:
diff changeset
608 }
Ritor1
parents:
diff changeset
609 v5 = v4;
Ritor1
parents:
diff changeset
610 _437D4A_draw_some_vertices(v5, v6, v7, v8, v9, v10);
Ritor1
parents:
diff changeset
611 ++v2;
Ritor1
parents:
diff changeset
612 v3 += 56;
Ritor1
parents:
diff changeset
613 }
Ritor1
parents:
diff changeset
614 while ( v2 < (signed int)v1->list_0037C_size );
Ritor1
parents:
diff changeset
615 }
Ritor1
parents:
diff changeset
616 }
Ritor1
parents:
diff changeset
617
Ritor1
parents:
diff changeset
618 //----- (00437D4A) --------------------------------------------------------
Ritor1
parents:
diff changeset
619 void IndoorCameraD3D::_437D4A_draw_some_vertices(float x, float y, float z, unsigned int a5, char a6, float a7)
Ritor1
parents:
diff changeset
620 {
Ritor1
parents:
diff changeset
621 IndoorCameraD3D *v7; // edx@1
Ritor1
parents:
diff changeset
622 char *v8; // eax@1
Ritor1
parents:
diff changeset
623 signed int v9; // ecx@1
Ritor1
parents:
diff changeset
624 signed int v10; // edx@10
Ritor1
parents:
diff changeset
625 char *v11; // ecx@10
Ritor1
parents:
diff changeset
626 signed int uNumD3DVertices; // edi@16
Ritor1
parents:
diff changeset
627 char *v13; // ecx@24
Ritor1
parents:
diff changeset
628 unsigned int v14; // edx@25
Ritor1
parents:
diff changeset
629 unsigned int v15; // eax@25
Ritor1
parents:
diff changeset
630 int v16; // ebx@25
Ritor1
parents:
diff changeset
631 int v17; // eax@26
Ritor1
parents:
diff changeset
632 int v18; // edx@26
Ritor1
parents:
diff changeset
633 IDirect3DDevice3 *v19; // ST24_4@27
Ritor1
parents:
diff changeset
634 HRESULT v20; // eax@27
Ritor1
parents:
diff changeset
635 RenderVertexSoft vert[20]; // [sp+0h] [bp-680h]@1
Ritor1
parents:
diff changeset
636 RenderVertexD3D3 pD3DVertices[5]; // [sp+3C0h] [bp-2C0h]@15
Ritor1
parents:
diff changeset
637 RenderVertexSoft a1; // [sp+640h] [bp-40h]@1
Ritor1
parents:
diff changeset
638 //double v24; // [sp+670h] [bp-10h]@25
Ritor1
parents:
diff changeset
639 //double v25; // [sp+678h] [bp-8h]@1
Ritor1
parents:
diff changeset
640
Ritor1
parents:
diff changeset
641 v7 = this;
Ritor1
parents:
diff changeset
642 a1.flt_2C = 0.0;
Ritor1
parents:
diff changeset
643 //HIDWORD(v25) = (int)this;
Ritor1
parents:
diff changeset
644 v8 = (char *)&vert[0].flt_2C;
Ritor1
parents:
diff changeset
645 v9 = 20;
Ritor1
parents:
diff changeset
646 do
Ritor1
parents:
diff changeset
647 {
Ritor1
parents:
diff changeset
648 *(float *)v8 = 0.0;
Ritor1
parents:
diff changeset
649 v8 += 48;
Ritor1
parents:
diff changeset
650 --v9;
Ritor1
parents:
diff changeset
651 }
Ritor1
parents:
diff changeset
652 while ( v9 );
Ritor1
parents:
diff changeset
653 if ( LOBYTE(a7) )
Ritor1
parents:
diff changeset
654 {
Ritor1
parents:
diff changeset
655 vert[0].vWorldViewProjX = x;
Ritor1
parents:
diff changeset
656 vert[0].vWorldViewProjY = y;
Ritor1
parents:
diff changeset
657 goto LABEL_15;
Ritor1
parents:
diff changeset
658 }
Ritor1
parents:
diff changeset
659 a1.vWorldPosition.x = x;
Ritor1
parents:
diff changeset
660 a1.vWorldPosition.y = y;
Ritor1
parents:
diff changeset
661 a1.vWorldPosition.z = z;
Ritor1
parents:
diff changeset
662 if ( pRenderer->pRenderD3D )
Ritor1
parents:
diff changeset
663 {
Ritor1
parents:
diff changeset
664 LODWORD(a7) = 1;
795
472ca68386d4 more stru10 & stru9
Nomad
parents: 791
diff changeset
665 if ( v7->CalcPortalShape(
0
Ritor1
parents:
diff changeset
666 &a1,
Ritor1
parents:
diff changeset
667 (unsigned int *)&a7,
Ritor1
parents:
diff changeset
668 vert,
Ritor1
parents:
diff changeset
669 v7->std__vector_000034_prolly_frustrum,
Ritor1
parents:
diff changeset
670 4,
Ritor1
parents:
diff changeset
671 1,
Ritor1
parents:
diff changeset
672 0) == 1
Ritor1
parents:
diff changeset
673 && SLODWORD(a7) < 1 )
Ritor1
parents:
diff changeset
674 return;
Ritor1
parents:
diff changeset
675 }
Ritor1
parents:
diff changeset
676 else
Ritor1
parents:
diff changeset
677 {
Ritor1
parents:
diff changeset
678 vert[0].vWorldPosition.x = x;
Ritor1
parents:
diff changeset
679 vert[0].vWorldPosition.y = y;
Ritor1
parents:
diff changeset
680 vert[0].vWorldPosition.z = z;
Ritor1
parents:
diff changeset
681 }
Ritor1
parents:
diff changeset
682 ViewTransform(vert, 1u);
Ritor1
parents:
diff changeset
683 v10 = 0;
Ritor1
parents:
diff changeset
684 v11 = (char *)&vert[0].vWorldViewPosition;
Ritor1
parents:
diff changeset
685 do
Ritor1
parents:
diff changeset
686 {
Ritor1
parents:
diff changeset
687 if ( *(float *)v11 >= 8.0 )
Ritor1
parents:
diff changeset
688 break;
Ritor1
parents:
diff changeset
689 ++v10;
Ritor1
parents:
diff changeset
690 v11 += 48;
Ritor1
parents:
diff changeset
691 }
Ritor1
parents:
diff changeset
692 while ( v10 < 1 );
Ritor1
parents:
diff changeset
693 if ( v10 < 1 )
Ritor1
parents:
diff changeset
694 {
Ritor1
parents:
diff changeset
695 Project(vert, 1u, 0);
Ritor1
parents:
diff changeset
696 LABEL_15:
Ritor1
parents:
diff changeset
697 pD3DVertices[0].pos.x = vert[0].vWorldViewProjX;
Ritor1
parents:
diff changeset
698 pD3DVertices[0].pos.y = vert[0].vWorldViewProjY;
Ritor1
parents:
diff changeset
699 pD3DVertices[0].specular = 0;
Ritor1
parents:
diff changeset
700 pD3DVertices[0].diffuse = a5;
Ritor1
parents:
diff changeset
701 if ( a6 )
Ritor1
parents:
diff changeset
702 {
Ritor1
parents:
diff changeset
703 pD3DVertices[0].pos.z = 0.000099999997;
Ritor1
parents:
diff changeset
704 pD3DVertices[1].pos.x = vert[0].vWorldViewProjX;
Ritor1
parents:
diff changeset
705 pD3DVertices[2].pos.x = vert[0].vWorldViewProjX;
Ritor1
parents:
diff changeset
706 pD3DVertices[0].rhw = 0.001;
Ritor1
parents:
diff changeset
707 uNumD3DVertices = 5;
Ritor1
parents:
diff changeset
708 pD3DVertices[0].texcoord.x = 0.0;
Ritor1
parents:
diff changeset
709 pD3DVertices[1].diffuse = a5;
Ritor1
parents:
diff changeset
710 pD3DVertices[1].specular = 0;
Ritor1
parents:
diff changeset
711 pD3DVertices[0].texcoord.y = 0.0;
Ritor1
parents:
diff changeset
712 pD3DVertices[2].diffuse = a5;
Ritor1
parents:
diff changeset
713 pD3DVertices[2].specular = 0;
Ritor1
parents:
diff changeset
714 pD3DVertices[3].pos.y = vert[0].vWorldViewProjY;
Ritor1
parents:
diff changeset
715 pD3DVertices[3].diffuse = a5;
Ritor1
parents:
diff changeset
716 pD3DVertices[3].specular = 0;
Ritor1
parents:
diff changeset
717 pD3DVertices[4].pos.y = vert[0].vWorldViewProjY;
Ritor1
parents:
diff changeset
718 pD3DVertices[1].pos.y = vert[0].vWorldViewProjY - 1.0;
Ritor1
parents:
diff changeset
719 pD3DVertices[4].diffuse = a5;
Ritor1
parents:
diff changeset
720 pD3DVertices[4].specular = 0;
Ritor1
parents:
diff changeset
721 pD3DVertices[1].pos.z = 0.000099999997;
Ritor1
parents:
diff changeset
722 pD3DVertices[1].rhw = 0.001;
Ritor1
parents:
diff changeset
723 pD3DVertices[1].texcoord.x = 0.0;
Ritor1
parents:
diff changeset
724 pD3DVertices[1].texcoord.y = 0.0;
Ritor1
parents:
diff changeset
725 pD3DVertices[2].pos.y = vert[0].vWorldViewProjY + 1.0;
Ritor1
parents:
diff changeset
726 pD3DVertices[2].pos.z = 0.000099999997;
Ritor1
parents:
diff changeset
727 pD3DVertices[2].rhw = 0.001;
Ritor1
parents:
diff changeset
728 pD3DVertices[2].texcoord.x = 0.0;
Ritor1
parents:
diff changeset
729 pD3DVertices[2].texcoord.y = 0.0;
Ritor1
parents:
diff changeset
730 pD3DVertices[3].pos.x = vert[0].vWorldViewProjX - 1.0;
Ritor1
parents:
diff changeset
731 pD3DVertices[3].pos.z = 0.000099999997;
Ritor1
parents:
diff changeset
732 pD3DVertices[3].rhw = 0.001;
Ritor1
parents:
diff changeset
733 pD3DVertices[3].texcoord.x = 0.0;
Ritor1
parents:
diff changeset
734 pD3DVertices[3].texcoord.y = 0.0;
Ritor1
parents:
diff changeset
735 pD3DVertices[4].pos.x = vert[0].vWorldViewProjX + 1.0;
Ritor1
parents:
diff changeset
736 pD3DVertices[4].pos.z = 0.000099999997;
Ritor1
parents:
diff changeset
737 pD3DVertices[4].rhw = 0.001;
Ritor1
parents:
diff changeset
738 pD3DVertices[4].texcoord.x = 0.0;
Ritor1
parents:
diff changeset
739 pD3DVertices[4].texcoord.y = 0.0;
Ritor1
parents:
diff changeset
740 }
Ritor1
parents:
diff changeset
741 else
Ritor1
parents:
diff changeset
742 {
Ritor1
parents:
diff changeset
743 uNumD3DVertices = 1;
Ritor1
parents:
diff changeset
744 __debugbreak(); // make things right
Ritor1
parents:
diff changeset
745 *(unsigned int *)(&pD3DVertices[0].pos.z) = 0x38D1B717u;
Ritor1
parents:
diff changeset
746 pD3DVertices[0].texcoord.x = 0.0;
Ritor1
parents:
diff changeset
747 *(unsigned int *)(&pD3DVertices[0].rhw) = 0x3A83126Fu;
Ritor1
parents:
diff changeset
748 pD3DVertices[0].texcoord.y = 0.0;
Ritor1
parents:
diff changeset
749 }
Ritor1
parents:
diff changeset
750 if ( pRenderer->pRenderD3D )
Ritor1
parents:
diff changeset
751 {
Ritor1
parents:
diff changeset
752 __debugbreak(); // decompilation bug
Ritor1
parents:
diff changeset
753 //v19 = pRenderer->pRenderD3D->pDevice;
Ritor1
parents:
diff changeset
754 ErrD3D(pRenderer->pRenderD3D->pDevice->SetTexture(0, nullptr));
Ritor1
parents:
diff changeset
755 ErrD3D(pRenderer->pRenderD3D->pDevice->DrawPrimitive(D3DPT_POINTLIST,
Ritor1
parents:
diff changeset
756 D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_SPECULAR | D3DFVF_TEX1,
Ritor1
parents:
diff changeset
757 pD3DVertices,
Ritor1
parents:
diff changeset
758 uNumD3DVertices,
Ritor1
parents:
diff changeset
759 16));
Ritor1
parents:
diff changeset
760 }
Ritor1
parents:
diff changeset
761 else
Ritor1
parents:
diff changeset
762 {
693
e0a1fccc89b1 map render fixes
Gloval
parents: 692
diff changeset
763 if ( (double)(signed int)pViewport->uViewportTL_X <= vert[0].vWorldViewProjX - 1.0
e0a1fccc89b1 map render fixes
Gloval
parents: 692
diff changeset
764 && (double)(signed int)pViewport->uViewportBR_X > vert[0].vWorldViewProjX + 2.0
e0a1fccc89b1 map render fixes
Gloval
parents: 692
diff changeset
765 && (double)(signed int)pViewport->uViewportTL_Y <= vert[0].vWorldViewProjY - 1.0
e0a1fccc89b1 map render fixes
Gloval
parents: 692
diff changeset
766 && (double)(signed int)pViewport->uViewportBR_Y > vert[0].vWorldViewProjY + 2.0
0
Ritor1
parents:
diff changeset
767 && uNumD3DVertices > 0 )
Ritor1
parents:
diff changeset
768 {
Ritor1
parents:
diff changeset
769 v13 = (char *)&pD3DVertices[0].diffuse;
Ritor1
parents:
diff changeset
770 do
Ritor1
parents:
diff changeset
771 {
Ritor1
parents:
diff changeset
772 LODWORD(a7) = *((int *)v13 - 3);
Ritor1
parents:
diff changeset
773 //v25 = a7 + 6.7553994e15;
Ritor1
parents:
diff changeset
774 auto _v25 = floorf(a7 + 0.5f);
Ritor1
parents:
diff changeset
775
Ritor1
parents:
diff changeset
776 //v24 = *((float *)v13 - 4) + 6.7553994e15;
Ritor1
parents:
diff changeset
777 auto _v24 = floorf(*((float *)v13 - 4) + 0.5f);
Ritor1
parents:
diff changeset
778
Ritor1
parents:
diff changeset
779 v14 = *(int *)v13;
Ritor1
parents:
diff changeset
780 v15 = *(int *)v13;
Ritor1
parents:
diff changeset
781 v16 = (*(int *)v13 >> 3) & 0x1F;
Ritor1
parents:
diff changeset
782 if ( pRenderer->uTargetGBits == 5 )
Ritor1
parents:
diff changeset
783 {
Ritor1
parents:
diff changeset
784 v17 = (v15 >> 6) & 0x3E0;
Ritor1
parents:
diff changeset
785 v18 = (v14 >> 9) & 0x7C00;
Ritor1
parents:
diff changeset
786 }
Ritor1
parents:
diff changeset
787 else
Ritor1
parents:
diff changeset
788 {
Ritor1
parents:
diff changeset
789 v17 = (v15 >> 5) & 0x7E0;
Ritor1
parents:
diff changeset
790 v18 = (v14 >> 8) & 0xF800;
Ritor1
parents:
diff changeset
791 }
Ritor1
parents:
diff changeset
792 v13 += 32;
Ritor1
parents:
diff changeset
793 --uNumD3DVertices;
Ritor1
parents:
diff changeset
794 pRenderer->pTargetSurface[(uint)_v24 + pRenderer->uTargetSurfacePitch * (uint)_v25] = v18 | v16 | (unsigned __int16)v17;
Ritor1
parents:
diff changeset
795 }
Ritor1
parents:
diff changeset
796 while ( uNumD3DVertices );
Ritor1
parents:
diff changeset
797 }
Ritor1
parents:
diff changeset
798 }
Ritor1
parents:
diff changeset
799 }
Ritor1
parents:
diff changeset
800 }
Ritor1
parents:
diff changeset
801
Ritor1
parents:
diff changeset
802 //----- (00437C96) --------------------------------------------------------
Ritor1
parents:
diff changeset
803 void IndoorCameraD3D::do_draw_debug_line_d3d(const RenderVertexD3D3 *pLineBegin, unsigned int uDiffuseBegin, const RenderVertexD3D3 *pLineEnd, unsigned int uDiffuseEnd, float z_stuff)
Ritor1
parents:
diff changeset
804 {
Ritor1
parents:
diff changeset
805 double v6; // st7@2
Ritor1
parents:
diff changeset
806 IDirect3DDevice3 *v7; // eax@2
Ritor1
parents:
diff changeset
807 HRESULT v8; // eax@2
Ritor1
parents:
diff changeset
808 std::string v9; // [sp-18h] [bp-60h]@3
Ritor1
parents:
diff changeset
809 const char *v10; // [sp-Ch] [bp-54h]@2
Ritor1
parents:
diff changeset
810 const char *v11; // [sp-8h] [bp-50h]@2
Ritor1
parents:
diff changeset
811 int v12; // [sp-4h] [bp-4Ch]@2
Ritor1
parents:
diff changeset
812 RenderVertexD3D3 v13[2]; // [sp+8h] [bp-40h]@2
Ritor1
parents:
diff changeset
813
Ritor1
parents:
diff changeset
814 if ( pRenderer->pRenderD3D )
Ritor1
parents:
diff changeset
815 {
Ritor1
parents:
diff changeset
816 v6 = 0.001 - z_stuff;
Ritor1
parents:
diff changeset
817 memcpy(v13, pLineBegin, 0x20u);
Ritor1
parents:
diff changeset
818 memcpy(&v13[1], pLineEnd, sizeof(v13[1]));
Ritor1
parents:
diff changeset
819 v13[0].pos.z = v6;
Ritor1
parents:
diff changeset
820 v13[1].pos.z = v6;
Ritor1
parents:
diff changeset
821 v12 = 0;
Ritor1
parents:
diff changeset
822 v13[0].diffuse = uDiffuseBegin;
Ritor1
parents:
diff changeset
823 v13[1].diffuse = uDiffuseEnd;
Ritor1
parents:
diff changeset
824 v7 = pRenderer->pRenderD3D->pDevice;
Ritor1
parents:
diff changeset
825 v11 = 0;
Ritor1
parents:
diff changeset
826 //v10 = (const char *)v7;
Ritor1
parents:
diff changeset
827 ErrD3D(pRenderer->pRenderD3D->pDevice->SetTexture(0, nullptr));
Ritor1
parents:
diff changeset
828 ErrD3D(pRenderer->pRenderD3D->pDevice->DrawPrimitive(
Ritor1
parents:
diff changeset
829 D3DPT_LINELIST,
Ritor1
parents:
diff changeset
830 452,
Ritor1
parents:
diff changeset
831 v13,
Ritor1
parents:
diff changeset
832 2,
Ritor1
parents:
diff changeset
833 16));
Ritor1
parents:
diff changeset
834 }
Ritor1
parents:
diff changeset
835 else
Ritor1
parents:
diff changeset
836 {
Ritor1
parents:
diff changeset
837 MessageBoxW(nullptr, L"draw_debug_line() not implemented for SW rendering", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Core3D.cpp:1415", 0);
Ritor1
parents:
diff changeset
838 }
Ritor1
parents:
diff changeset
839 }
Ritor1
parents:
diff changeset
840
Ritor1
parents:
diff changeset
841 //----- (00437AB5) --------------------------------------------------------
Ritor1
parents:
diff changeset
842 void IndoorCameraD3D::do_draw_debug_line_sw(RenderVertexSoft *pLineBegin, unsigned int uStartDiffuse, RenderVertexSoft *pLineEnd, unsigned int uEndDiffuse, unsigned int uOutNumVertices, float z_stuff)
Ritor1
parents:
diff changeset
843 {
Ritor1
parents:
diff changeset
844 char *v7; // eax@2
Ritor1
parents:
diff changeset
845 signed int v8; // edx@2
Ritor1
parents:
diff changeset
846 float v9; // ecx@5
Ritor1
parents:
diff changeset
847 float v10; // eax@5
Ritor1
parents:
diff changeset
848 char *v11; // eax@6
Ritor1
parents:
diff changeset
849 signed int v12; // edx@6
Ritor1
parents:
diff changeset
850 float v13; // edx@8
Ritor1
parents:
diff changeset
851 float v14; // eax@8
Ritor1
parents:
diff changeset
852 float v15; // eax@8
Ritor1
parents:
diff changeset
853 double v16; // st7@11
Ritor1
parents:
diff changeset
854 HRESULT v17; // eax@11
Ritor1
parents:
diff changeset
855 std::string v18; // [sp-18h] [bp-7E4h]@12
Ritor1
parents:
diff changeset
856 IDirect3DDevice3 *v19; // [sp-Ch] [bp-7D8h]@8
Ritor1
parents:
diff changeset
857 const char *v20; // [sp-8h] [bp-7D4h]@8
Ritor1
parents:
diff changeset
858 int v21; // [sp-4h] [bp-7D0h]@8
Ritor1
parents:
diff changeset
859 RenderVertexSoft a1[20]; // [sp+8h] [bp-7C4h]@6
Ritor1
parents:
diff changeset
860 RenderVertexSoft pVertices[20]; // [sp+3C8h] [bp-404h]@2
Ritor1
parents:
diff changeset
861 RenderVertexD3D3 v24[2]; // [sp+788h] [bp-44h]@11
Ritor1
parents:
diff changeset
862 IndoorCameraD3D *v25; // [sp+7C8h] [bp-4h]@1
Ritor1
parents:
diff changeset
863
Ritor1
parents:
diff changeset
864 v25 = this;
Ritor1
parents:
diff changeset
865 if ( pRenderer->pRenderD3D )
Ritor1
parents:
diff changeset
866 {
Ritor1
parents:
diff changeset
867 v7 = (char *)&pVertices[0].flt_2C;
Ritor1
parents:
diff changeset
868 v8 = 20;
Ritor1
parents:
diff changeset
869 do
Ritor1
parents:
diff changeset
870 {
Ritor1
parents:
diff changeset
871 *(float *)v7 = 0.0;
Ritor1
parents:
diff changeset
872 v7 += 48;
Ritor1
parents:
diff changeset
873 --v8;
Ritor1
parents:
diff changeset
874 }
Ritor1
parents:
diff changeset
875 while ( v8 );
Ritor1
parents:
diff changeset
876 if ( (char)uOutNumVertices )
Ritor1
parents:
diff changeset
877 {
Ritor1
parents:
diff changeset
878 v9 = pLineBegin->vWorldViewProjX;
Ritor1
parents:
diff changeset
879 pVertices[0].vWorldViewProjY = pLineBegin->vWorldViewProjY;
Ritor1
parents:
diff changeset
880 pVertices[0].vWorldViewProjX = v9;
Ritor1
parents:
diff changeset
881 v10 = pLineEnd->vWorldViewProjY;
Ritor1
parents:
diff changeset
882 pVertices[1].vWorldViewProjX = pLineEnd->vWorldViewProjX;
Ritor1
parents:
diff changeset
883 pVertices[1].vWorldViewProjY = v10;
Ritor1
parents:
diff changeset
884 LABEL_11:
Ritor1
parents:
diff changeset
885 v16 = 0.001 - z_stuff;
Ritor1
parents:
diff changeset
886 v24[0].specular = 0;
Ritor1
parents:
diff changeset
887 v24[0].pos.x = pVertices[0].vWorldViewProjX;
Ritor1
parents:
diff changeset
888 v24[0].pos.y = pVertices[0].vWorldViewProjY;
Ritor1
parents:
diff changeset
889 v24[0].pos.z = v16;
Ritor1
parents:
diff changeset
890 v24[0].diffuse = uStartDiffuse;
Ritor1
parents:
diff changeset
891 v24[0].rhw = 0.001;
Ritor1
parents:
diff changeset
892 v24[1].pos.x = pVertices[1].vWorldViewProjX;
Ritor1
parents:
diff changeset
893 v24[0].texcoord.x = 0.0;
Ritor1
parents:
diff changeset
894 v24[1].pos.y = pVertices[1].vWorldViewProjY;
Ritor1
parents:
diff changeset
895 v24[0].texcoord.y = 0.0;
Ritor1
parents:
diff changeset
896 v24[1].diffuse = uEndDiffuse;
Ritor1
parents:
diff changeset
897 v24[1].pos.z = v16;
Ritor1
parents:
diff changeset
898 v24[1].specular = 0;
Ritor1
parents:
diff changeset
899 v21 = 0;
Ritor1
parents:
diff changeset
900 v24[1].rhw = 0.001;
Ritor1
parents:
diff changeset
901 v20 = 0;
Ritor1
parents:
diff changeset
902 v24[1].texcoord.x = 0.0;
Ritor1
parents:
diff changeset
903 v24[1].texcoord.y = 0.0;
Ritor1
parents:
diff changeset
904 //v19 = pRenderer->pRenderD3D->pDevice;
Ritor1
parents:
diff changeset
905 ErrD3D(pRenderer->pRenderD3D->pDevice->SetTexture(0, nullptr));
Ritor1
parents:
diff changeset
906 ErrD3D(pRenderer->pRenderD3D->pDevice->DrawPrimitive(
Ritor1
parents:
diff changeset
907 D3DPT_LINELIST,
Ritor1
parents:
diff changeset
908 D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_SPECULAR | D3DFVF_TEX1,
Ritor1
parents:
diff changeset
909 v24,
Ritor1
parents:
diff changeset
910 2,
Ritor1
parents:
diff changeset
911 16));
Ritor1
parents:
diff changeset
912 return;
Ritor1
parents:
diff changeset
913 }
Ritor1
parents:
diff changeset
914 v11 = (char *)&a1[0].flt_2C;
Ritor1
parents:
diff changeset
915 v12 = 20;
Ritor1
parents:
diff changeset
916 do
Ritor1
parents:
diff changeset
917 {
Ritor1
parents:
diff changeset
918 *(float *)v11 = 0.0;
Ritor1
parents:
diff changeset
919 v11 += 48;
Ritor1
parents:
diff changeset
920 --v12;
Ritor1
parents:
diff changeset
921 }
Ritor1
parents:
diff changeset
922 while ( v12 );
Ritor1
parents:
diff changeset
923 v21 = 0;
Ritor1
parents:
diff changeset
924 v20 = (const char *)1;
Ritor1
parents:
diff changeset
925 v19 = (IDirect3DDevice3 *)4;
Ritor1
parents:
diff changeset
926 v13 = pLineBegin->vWorldPosition.x;
Ritor1
parents:
diff changeset
927 uOutNumVertices = 2;
Ritor1
parents:
diff changeset
928 a1[0].vWorldPosition.x = v13;
Ritor1
parents:
diff changeset
929 v14 = pLineBegin->vWorldPosition.z;
Ritor1
parents:
diff changeset
930 a1[0].vWorldPosition.y = pLineBegin->vWorldPosition.y;
Ritor1
parents:
diff changeset
931 a1[0].vWorldPosition.z = v14;
Ritor1
parents:
diff changeset
932 a1[1].vWorldPosition.x = pLineEnd->vWorldPosition.x;
Ritor1
parents:
diff changeset
933 v15 = pLineEnd->vWorldPosition.z;
Ritor1
parents:
diff changeset
934 a1[1].vWorldPosition.y = pLineEnd->vWorldPosition.y;
Ritor1
parents:
diff changeset
935 a1[1].vWorldPosition.z = v15;
795
472ca68386d4 more stru10 & stru9
Nomad
parents: 791
diff changeset
936 if ( CalcPortalShape(
0
Ritor1
parents:
diff changeset
937 a1,
Ritor1
parents:
diff changeset
938 &uOutNumVertices,
Ritor1
parents:
diff changeset
939 pVertices,
Ritor1
parents:
diff changeset
940 this->std__vector_000034_prolly_frustrum,
Ritor1
parents:
diff changeset
941 4,
Ritor1
parents:
diff changeset
942 1,
Ritor1
parents:
diff changeset
943 0) != 1
Ritor1
parents:
diff changeset
944 || (signed int)uOutNumVertices >= 2 )
Ritor1
parents:
diff changeset
945 {
Ritor1
parents:
diff changeset
946 ViewTransform(pVertices, 2u);
Ritor1
parents:
diff changeset
947 Project(pVertices, 2u, 0);
Ritor1
parents:
diff changeset
948 goto LABEL_11;
Ritor1
parents:
diff changeset
949 }
Ritor1
parents:
diff changeset
950 }
Ritor1
parents:
diff changeset
951 else
Ritor1
parents:
diff changeset
952 MessageBoxW(nullptr, L"draw_debug_line() not implemented for SW rendering", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Core3D.cpp:1383", 0);
Ritor1
parents:
diff changeset
953 }
Ritor1
parents:
diff changeset
954
Ritor1
parents:
diff changeset
955 //----- (00437A55) --------------------------------------------------------
Ritor1
parents:
diff changeset
956 void IndoorCameraD3D::debug_outline_d3d(const RenderVertexD3D3 *pLineVertices, unsigned int uNumLines, int uDiffuse, float z_stuff)
Ritor1
parents:
diff changeset
957 {
Ritor1
parents:
diff changeset
958 unsigned int v5; // esi@1
Ritor1
parents:
diff changeset
959 const RenderVertexD3D3 *v6; // ecx@2
Ritor1
parents:
diff changeset
960 unsigned int v7; // ebx@2
Ritor1
parents:
diff changeset
961 const RenderVertexD3D3 *v8; // edi@3
Ritor1
parents:
diff changeset
962 IndoorCameraD3D *thisa; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
963
Ritor1
parents:
diff changeset
964 v5 = 0;
Ritor1
parents:
diff changeset
965 thisa = this;
Ritor1
parents:
diff changeset
966 if ( (signed int)(uNumLines - 1) > 0 )
Ritor1
parents:
diff changeset
967 {
Ritor1
parents:
diff changeset
968 v6 = pLineVertices;
Ritor1
parents:
diff changeset
969 v7 = uNumLines - 1;
Ritor1
parents:
diff changeset
970 v5 = uNumLines - 1;
Ritor1
parents:
diff changeset
971 do
Ritor1
parents:
diff changeset
972 {
Ritor1
parents:
diff changeset
973 v8 = v6 + 1;
Ritor1
parents:
diff changeset
974 do_draw_debug_line_d3d(v6, uDiffuse, v6 + 1, uDiffuse, z_stuff);
Ritor1
parents:
diff changeset
975 --v7;
Ritor1
parents:
diff changeset
976 v6 = v8;
Ritor1
parents:
diff changeset
977 }
Ritor1
parents:
diff changeset
978 while ( v7 );
Ritor1
parents:
diff changeset
979 }
Ritor1
parents:
diff changeset
980 do_draw_debug_line_d3d(&pLineVertices[v5], uDiffuse, pLineVertices, uDiffuse, z_stuff);
Ritor1
parents:
diff changeset
981 }
Ritor1
parents:
diff changeset
982
Ritor1
parents:
diff changeset
983 //----- (004379EE) --------------------------------------------------------
Ritor1
parents:
diff changeset
984 void IndoorCameraD3D::debug_outline_sw(RenderVertexSoft *a2, unsigned int uNumVertices, unsigned int uDiffuse, float a5)
Ritor1
parents:
diff changeset
985 {
Ritor1
parents:
diff changeset
986 unsigned int v5; // esi@1
Ritor1
parents:
diff changeset
987 RenderVertexSoft *v6; // eax@2
Ritor1
parents:
diff changeset
988 RenderVertexSoft *v7; // edi@3
Ritor1
parents:
diff changeset
989 char v8; // zf@3
Ritor1
parents:
diff changeset
990 IndoorCameraD3D *v9; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
991 unsigned int uNumVerticesa; // [sp+20h] [bp+Ch]@2
Ritor1
parents:
diff changeset
992
Ritor1
parents:
diff changeset
993 v9 = this;
Ritor1
parents:
diff changeset
994 v5 = 0;
Ritor1
parents:
diff changeset
995 if ( (signed int)(uNumVertices - 1) > 0 )
Ritor1
parents:
diff changeset
996 {
Ritor1
parents:
diff changeset
997 v6 = a2;
Ritor1
parents:
diff changeset
998 v5 = uNumVertices - 1;
Ritor1
parents:
diff changeset
999 uNumVerticesa = uNumVertices - 1;
Ritor1
parents:
diff changeset
1000 do
Ritor1
parents:
diff changeset
1001 {
Ritor1
parents:
diff changeset
1002 v7 = v6 + 1;
Ritor1
parents:
diff changeset
1003 do_draw_debug_line_sw(v6, uDiffuse, v6 + 1, uDiffuse, 0, a5);
Ritor1
parents:
diff changeset
1004 v8 = uNumVerticesa-- == 1;
Ritor1
parents:
diff changeset
1005 v6 = v7;
Ritor1
parents:
diff changeset
1006 }
Ritor1
parents:
diff changeset
1007 while ( !v8 );
Ritor1
parents:
diff changeset
1008 }
Ritor1
parents:
diff changeset
1009 do_draw_debug_line_sw(&a2[v5], uDiffuse, a2, uDiffuse, 0, a5);
Ritor1
parents:
diff changeset
1010 }
Ritor1
parents:
diff changeset
1011
791
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1012
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1013 void IndoorCameraD3D::DebugDrawPortal(BLVFace *pFace)
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1014 {
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1015 assert(pFace->uNumVertices <= 32);
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1016
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1017 RenderVertexSoft sw[32];
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1018 for (uint i = 0; i < pFace->uNumVertices; ++i)
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1019 {
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1020 sw[i].vWorldPosition.x = pIndoor->pVertices[pFace->pVertexIDs[i]].x;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1021 sw[i].vWorldPosition.y = pIndoor->pVertices[pFace->pVertexIDs[i]].y;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1022 sw[i].vWorldPosition.z = pIndoor->pVertices[pFace->pVertexIDs[i]].z;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1023 }
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1024 ViewTransform(sw, pFace->uNumVertices);
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1025 Project(sw, pFace->uNumVertices, 0);
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1026
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1027
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1028
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1029 RenderVertexD3D3 v[32];
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1030 for (uint i = 0; i < pFace->uNumVertices; ++i)
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1031 {
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1032 v[i].pos.x = sw[i].vWorldViewProjX;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1033 v[i].pos.y = sw[i].vWorldViewProjY;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1034 v[i].pos.z = 1.0 - 1.0 / (sw[i].vWorldViewPosition.x * 0.061758894);
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1035 v[i].rhw = 1.0 / sw[i].vWorldViewPosition.x;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1036 v[i].diffuse = 0x80F020F0;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1037 v[i].specular = 0;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1038 //v[i].texcoord.x = pFace->pVertexUIDs[i] / (double)pTex->uTextureWidth;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1039 //v[i].texcoord.y = pFace->pVertexUIDs[i] / (double)pTex->uTextureHeight;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1040 v[i].texcoord.x = 0;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1041 v[i].texcoord.y = 0;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1042 }
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1043
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1044
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1045 //ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ZWRITEENABLE, false));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1046 //ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ZENABLE, false));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1047 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ALPHABLENDENABLE, TRUE));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1048 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_SRCBLEND, D3DBLEND_SRCALPHA));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1049 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_DESTBLEND, D3DBLEND_INVSRCALPHA));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1050
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1051 ErrD3D(pRenderer->pRenderD3D->pDevice->SetTexture(0, nullptr));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1052 ErrD3D(pRenderer->pRenderD3D->pDevice->DrawPrimitive(D3DPT_TRIANGLEFAN,
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1053 D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_SPECULAR | D3DFVF_TEX1,
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1054 v,
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1055 pFace->uNumVertices,
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1056 28));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1057
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1058 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_SRCBLEND, D3DBLEND_ONE));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1059 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_DESTBLEND, D3DBLEND_ZERO));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1060 ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ALPHABLENDENABLE, FALSE));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1061 //ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ZENABLE, TRUE));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1062 //ErrD3D(pRenderer->pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ZWRITEENABLE, TRUE));
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1063 }
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 781
diff changeset
1064
0
Ritor1
parents:
diff changeset
1065 //----- (00437906) --------------------------------------------------------
Ritor1
parents:
diff changeset
1066 void IndoorCameraD3D::PrepareAndDrawDebugOutline(BLVFace *pFace, unsigned int uDiffuse)
Ritor1
parents:
diff changeset
1067 {
Ritor1
parents:
diff changeset
1068 char *v3; // eax@2
Ritor1
parents:
diff changeset
1069 signed int v4; // ecx@2
Ritor1
parents:
diff changeset
1070 signed int v5; // ebx@5
Ritor1
parents:
diff changeset
1071 Vec3_short_ *v6; // edx@6
Ritor1
parents:
diff changeset
1072 char *v7; // esi@6
Ritor1
parents:
diff changeset
1073 signed int v8; // ecx@7
Ritor1
parents:
diff changeset
1074 IndoorCameraD3D *thisa; // [sp+8h] [bp-4h]@1
Ritor1
parents:
diff changeset
1075
Ritor1
parents:
diff changeset
1076 thisa = this;
Ritor1
parents:
diff changeset
1077
Ritor1
parents:
diff changeset
1078
Ritor1
parents:
diff changeset
1079 static RenderVertexSoft static_sub_437906_array_50CDD0[64];
Ritor1
parents:
diff changeset
1080 static bool __init_flag1 = false;
Ritor1
parents:
diff changeset
1081 if (!__init_flag1)
Ritor1
parents:
diff changeset
1082 {
Ritor1
parents:
diff changeset
1083 __init_flag1 = true;
Ritor1
parents:
diff changeset
1084
Ritor1
parents:
diff changeset
1085 for (uint i = 0; i < 64; ++i)
Ritor1
parents:
diff changeset
1086 static_sub_437906_array_50CDD0[i].flt_2C = 0.0f;
Ritor1
parents:
diff changeset
1087 }
Ritor1
parents:
diff changeset
1088
Ritor1
parents:
diff changeset
1089 v5 = 0;
Ritor1
parents:
diff changeset
1090 if ( pFace->uNumVertices )
Ritor1
parents:
diff changeset
1091 {
Ritor1
parents:
diff changeset
1092 v6 = pIndoor->pVertices;
Ritor1
parents:
diff changeset
1093 v7 = (char *)&static_sub_437906_array_50CDD0[0].vWorldPosition.y;
Ritor1
parents:
diff changeset
1094 do
Ritor1
parents:
diff changeset
1095 {
Ritor1
parents:
diff changeset
1096 v8 = v5++;
Ritor1
parents:
diff changeset
1097 *((float *)v7 - 1) = (double)v6[pFace->pVertexIDs[v8]].x;
Ritor1
parents:
diff changeset
1098 *(float *)v7 = (double)v6[pFace->pVertexIDs[v8]].y;
Ritor1
parents:
diff changeset
1099 v7 += 48;
Ritor1
parents:
diff changeset
1100 *((float *)v7 - 11) = (double)v6[pFace->pVertexIDs[v8]].z;
Ritor1
parents:
diff changeset
1101 *((float *)v7 - 4) = (double)pFace->pVertexUIDs[v8];
Ritor1
parents:
diff changeset
1102 *((float *)v7 - 3) = (double)pFace->pVertexVIDs[v8];
Ritor1
parents:
diff changeset
1103 }
Ritor1
parents:
diff changeset
1104 while ( v5 < pFace->uNumVertices );
Ritor1
parents:
diff changeset
1105 }
Ritor1
parents:
diff changeset
1106 debug_outline_sw(static_sub_437906_array_50CDD0, pFace->uNumVertices, uDiffuse, 0.0);
Ritor1
parents:
diff changeset
1107 }
Ritor1
parents:
diff changeset
1108 // 50D9D0: using guessed type char static_sub_437906_byte_50D9D0_init_flag;
Ritor1
parents:
diff changeset
1109
Ritor1
parents:
diff changeset
1110 //----- (004378BA) --------------------------------------------------------
Ritor1
parents:
diff changeset
1111 void IndoorCameraD3D::MatrixMultiply(Matrix3x3_float_ *a1, Matrix3x3_float_ *a2, Matrix3x3_float_ *out)
Ritor1
parents:
diff changeset
1112 {
Ritor1
parents:
diff changeset
1113 float *v4; // ecx@1
Ritor1
parents:
diff changeset
1114 float *v5; // eax@1
Ritor1
parents:
diff changeset
1115 signed int v6; // ebx@1
Ritor1
parents:
diff changeset
1116 float *v7; // edx@2
Ritor1
parents:
diff changeset
1117 float *v8; // ecx@2
Ritor1
parents:
diff changeset
1118 signed int v9; // edi@2
Ritor1
parents:
diff changeset
1119 double v10; // st7@3
Ritor1
parents:
diff changeset
1120 double v11; // st6@3
Ritor1
parents:
diff changeset
1121
Ritor1
parents:
diff changeset
1122 v4 = (float *)out;
Ritor1
parents:
diff changeset
1123 v5 = &a1->_12;
Ritor1
parents:
diff changeset
1124 v6 = 3;
Ritor1
parents:
diff changeset
1125 do
Ritor1
parents:
diff changeset
1126 {
Ritor1
parents:
diff changeset
1127 v7 = v4;
Ritor1
parents:
diff changeset
1128 v8 = &a2->_21;
Ritor1
parents:
diff changeset
1129 v9 = 3;
Ritor1
parents:
diff changeset
1130 do
Ritor1
parents:
diff changeset
1131 {
Ritor1
parents:
diff changeset
1132 v10 = v8[3] * v5[1] + *(v8 - 3) * *(v5 - 1);
Ritor1
parents:
diff changeset
1133 v11 = *v8 * *v5;
Ritor1
parents:
diff changeset
1134 ++v8;
Ritor1
parents:
diff changeset
1135 *v7 = v10 + v11;
Ritor1
parents:
diff changeset
1136 ++v7;
Ritor1
parents:
diff changeset
1137 --v9;
Ritor1
parents:
diff changeset
1138 }
Ritor1
parents:
diff changeset
1139 while ( v9 );
Ritor1
parents:
diff changeset
1140 v5 += 3;
Ritor1
parents:
diff changeset
1141 --v6;
Ritor1
parents:
diff changeset
1142 v4 = v7;
Ritor1
parents:
diff changeset
1143 }
Ritor1
parents:
diff changeset
1144 while ( v6 );
Ritor1
parents:
diff changeset
1145 }
Ritor1
parents:
diff changeset
1146
Ritor1
parents:
diff changeset
1147 //----- (004376E7) --------------------------------------------------------
Ritor1
parents:
diff changeset
1148 void IndoorCameraD3D::CreateWorldMatrixAndSomeStuff()
Ritor1
parents:
diff changeset
1149 {
Ritor1
parents:
diff changeset
1150 //IndoorCameraD3D *v1; // esi@1
Ritor1
parents:
diff changeset
1151 double v2; // st7@1
Ritor1
parents:
diff changeset
1152 //signed int v3; // edi@1
Ritor1
parents:
diff changeset
1153 //int v4; // eax@1
Ritor1
parents:
diff changeset
1154 //double v5; // st7@2
Ritor1
parents:
diff changeset
1155 //double v6; // st7@3
Ritor1
parents:
diff changeset
1156 Matrix3x3_float_ m1; // [sp+10h] [bp-B8h]@1
Ritor1
parents:
diff changeset
1157 Matrix3x3_float_ m2; // [sp+34h] [bp-94h]@1
Ritor1
parents:
diff changeset
1158 Matrix3x3_float_ m3; // [sp+58h] [bp-70h]@1
Ritor1
parents:
diff changeset
1159 Matrix3x3_float_ m4; // [sp+7Ch] [bp-4Ch]@1
Ritor1
parents:
diff changeset
1160 Matrix3x3_float_ m5; // [sp+A0h] [bp-28h]@1
Ritor1
parents:
diff changeset
1161 float v12; // [sp+C4h] [bp-4h]@1
Ritor1
parents:
diff changeset
1162
Ritor1
parents:
diff changeset
1163 //RotationZ(0)
Ritor1
parents:
diff changeset
1164 m5._11 = cosf(0); m5._12 = sinf(0); m5._13 = 0;
Ritor1
parents:
diff changeset
1165 m5._21 = -sinf(0); m5._22 = cosf(0); m5._23 = 0;
Ritor1
parents:
diff changeset
1166 m5._31 = 0; m5._32 = 0; m5._33 = 1;
Ritor1
parents:
diff changeset
1167
Ritor1
parents:
diff changeset
1168 float cos_x1 = pIndoorCamera->fRotationXCosine,
Ritor1
parents:
diff changeset
1169 sin_x1 = pIndoorCamera->fRotationXSine;
Ritor1
parents:
diff changeset
1170 //RotationX(x)
Ritor1
parents:
diff changeset
1171 m4._11 = 1; m4._12 = 0; m4._13 = 0;
Ritor1
parents:
diff changeset
1172 m4._21 = 0; m4._22 = cos_x1; m4._23 = sin_x1;
Ritor1
parents:
diff changeset
1173 m4._31 = 0; m4._32 = -sin_x1; m4._33 = cos_x1;
Ritor1
parents:
diff changeset
1174
Ritor1
parents:
diff changeset
1175 float cos_y1 = pIndoorCamera->fRotationYCosine,
Ritor1
parents:
diff changeset
1176 sin_y1 = pIndoorCamera->fRotationYSine;
Ritor1
parents:
diff changeset
1177 //RotationY(some_angle)
Ritor1
parents:
diff changeset
1178 m3._11 = cos_y1; m3._12 = 0; m3._13 = -sin_y1;
Ritor1
parents:
diff changeset
1179 m3._21 = 0; m3._22 = 1; m3._23 = 0;
Ritor1
parents:
diff changeset
1180 m3._31 = sin_y1; m3._32 = 0; m3._33 = cos_y1;
Ritor1
parents:
diff changeset
1181
Ritor1
parents:
diff changeset
1182 MatrixMultiply(&m5, &m3, &m1);
Ritor1
parents:
diff changeset
1183 MatrixMultiply(&m4, &m1, &m2);
Ritor1
parents:
diff changeset
1184
Ritor1
parents:
diff changeset
1185 for (uint i = 0; i < 3; ++i)
Ritor1
parents:
diff changeset
1186 {
Ritor1
parents:
diff changeset
1187 field_4[0].v[i] = m2.v[1][i];
Ritor1
parents:
diff changeset
1188 field_4[1].v[i] = m2.v[0][i];
Ritor1
parents:
diff changeset
1189 field_4[2].v[i] = m2.v[2][i];
Ritor1
parents:
diff changeset
1190 }
Ritor1
parents:
diff changeset
1191
Ritor1
parents:
diff changeset
1192 inv_fov = 1.1344639;
Ritor1
parents:
diff changeset
1193 fov_x = (double)pViewport->uScreenWidth * 0.8814736;
Ritor1
parents:
diff changeset
1194
Ritor1
parents:
diff changeset
1195 fov_y = 0.8814736 * (double)pViewport->uScreenHeight;
Ritor1
parents:
diff changeset
1196 fov = fov_y;
Ritor1
parents:
diff changeset
1197 if ( fov_x > fov )
Ritor1
parents:
diff changeset
1198 fov = fov_x;
Ritor1
parents:
diff changeset
1199 screenCenterX = (double)pViewport->uScreenCenterX;
692
066e2b29b30f viewport.cpp added
Gloval
parents: 676
diff changeset
1200 screenCenterY = (double)(pViewport->uScreenCenterY - pViewport->uScreen_TL_Y);
0
Ritor1
parents:
diff changeset
1201 }
Ritor1
parents:
diff changeset
1202
Ritor1
parents:
diff changeset
1203 //----- (00437691) --------------------------------------------------------
Ritor1
parents:
diff changeset
1204 void IndoorCameraD3D::Vec3Transform(const IndoorCameraD3D_Vec3 *pVector, IndoorCameraD3D_Vec3 *pOut)
Ritor1
parents:
diff changeset
1205 {
Ritor1
parents:
diff changeset
1206 pOut->y = field_4[1].x * pVector->x + field_4[0].x * pVector->y + field_4[2].x * pVector->z;
Ritor1
parents:
diff changeset
1207 pOut->z = field_4[1].y * pVector->x + field_4[0].y * pVector->y + field_4[2].y * pVector->z;
Ritor1
parents:
diff changeset
1208 pOut->x = field_4[1].z * pVector->x + field_4[0].z * pVector->y + field_4[2].z * pVector->z;
Ritor1
parents:
diff changeset
1209 }
Ritor1
parents:
diff changeset
1210
Ritor1
parents:
diff changeset
1211 //----- (00437607) --------------------------------------------------------
Ritor1
parents:
diff changeset
1212 void IndoorCameraD3D::_437607(IndoorCameraD3D_Vec3 *a1, IndoorCameraD3D_Vec4 *a2)
Ritor1
parents:
diff changeset
1213 {
Ritor1
parents:
diff changeset
1214 double v4; // st7@1
Ritor1
parents:
diff changeset
1215 IndoorCameraD3D_Vec3 v8; // [sp+8h] [bp-1Ch]@1
Ritor1
parents:
diff changeset
1216
Ritor1
parents:
diff changeset
1217 v8.x = (double)pIndoorCamera->pos.x;
Ritor1
parents:
diff changeset
1218 v8.y = (double)pIndoorCamera->pos.y;
Ritor1
parents:
diff changeset
1219 v8.z = (double)pIndoorCamera->pos.z;
Ritor1
parents:
diff changeset
1220 Vec3Transform(a1, a2);
Ritor1
parents:
diff changeset
1221
Ritor1
parents:
diff changeset
1222 v4 = v8.x * a2->x + v8.y * a2->y + v8.z * a2->z;
Ritor1
parents:
diff changeset
1223 a2->dot = v4 + 0.000099999997;
Ritor1
parents:
diff changeset
1224 }
Ritor1
parents:
diff changeset
1225
Ritor1
parents:
diff changeset
1226 //----- (004374E8) --------------------------------------------------------
Ritor1
parents:
diff changeset
1227 void IndoorCameraD3D::_4374E8_ProllyBuildFrustrum()
Ritor1
parents:
diff changeset
1228 {
Ritor1
parents:
diff changeset
1229 //IndoorCameraD3D *v1; // esi@1
Ritor1
parents:
diff changeset
1230 //double v2; // st7@1
Ritor1
parents:
diff changeset
1231 double v3; // st7@1
Ritor1
parents:
diff changeset
1232 //double v4; // st7@1
Ritor1
parents:
diff changeset
1233 double v5; // st7@1
Ritor1
parents:
diff changeset
1234 //double v6; // st7@1
Ritor1
parents:
diff changeset
1235 IndoorCameraD3D_Vec3 v7; // [sp+Ch] [bp-24h]@1
Ritor1
parents:
diff changeset
1236 //float v8; // [sp+10h] [bp-20h]@1
Ritor1
parents:
diff changeset
1237 //float v9; // [sp+14h] [bp-1Ch]@1
Ritor1
parents:
diff changeset
1238 //float v10; // [sp+18h] [bp-18h]@1
Ritor1
parents:
diff changeset
1239 //float v11; // [sp+1Ch] [bp-14h]@1
Ritor1
parents:
diff changeset
1240 //float v12; // [sp+20h] [bp-10h]@1
Ritor1
parents:
diff changeset
1241 //int v13; // [sp+2Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
1242
Ritor1
parents:
diff changeset
1243 //v1 = this;
Ritor1
parents:
diff changeset
1244 //IndoorCameraD3D_Vec3::IndoorCameraD3D_Vec3(&v7);
Ritor1
parents:
diff changeset
1245 //v2 = 2.0 / inv_fov;
Ritor1
parents:
diff changeset
1246 //v13 = 0;
Ritor1
parents:
diff changeset
1247 v3 = atan(2.0 / inv_fov * fov / fov_x);
Ritor1
parents:
diff changeset
1248 //v12 = v3;
Ritor1
parents:
diff changeset
1249 //v11 = sin(v3);
Ritor1
parents:
diff changeset
1250 //v4 = cos(v3);
Ritor1
parents:
diff changeset
1251 v7.x = -sin(v3);
Ritor1
parents:
diff changeset
1252 v7.y = 0.0;
Ritor1
parents:
diff changeset
1253 v7.z = cos(v3);
Ritor1
parents:
diff changeset
1254 _437607(&v7, std__vector_000034_prolly_frustrum);
Ritor1
parents:
diff changeset
1255 v7.x = sin(v3);
Ritor1
parents:
diff changeset
1256 _437607(&v7, &std__vector_000034_prolly_frustrum[1]);
Ritor1
parents:
diff changeset
1257 v5 = atan(2.0 / inv_fov * fov / (fov_y + 0.5));
Ritor1
parents:
diff changeset
1258 //v12 = v5;
Ritor1
parents:
diff changeset
1259 //v11 = sin(v5);
Ritor1
parents:
diff changeset
1260 //v6 = cos(v5);
Ritor1
parents:
diff changeset
1261 v7.y = sin(v5);
Ritor1
parents:
diff changeset
1262 v7.x = 0.0;
Ritor1
parents:
diff changeset
1263 v7.z = cos(v5);
Ritor1
parents:
diff changeset
1264 _437607(&v7, &std__vector_000034_prolly_frustrum[2]);
Ritor1
parents:
diff changeset
1265 v7.y = -sin(v5);
Ritor1
parents:
diff changeset
1266 _437607(&v7, &std__vector_000034_prolly_frustrum[3]);
Ritor1
parents:
diff changeset
1267 //v13 = -1;
Ritor1
parents:
diff changeset
1268 //IndoorCameraD3D_Vec3::dtor(&v7);
Ritor1
parents:
diff changeset
1269 }
Ritor1
parents:
diff changeset
1270
Ritor1
parents:
diff changeset
1271 //----- (00437376) --------------------------------------------------------
Ritor1
parents:
diff changeset
1272 char IndoorCameraD3D::_437376(stru154 *thisa, RenderVertexSoft *a2, unsigned int *pOutNumVertices)
Ritor1
parents:
diff changeset
1273 {
Ritor1
parents:
diff changeset
1274 unsigned int v4; // ebx@1
Ritor1
parents:
diff changeset
1275 RenderVertexSoft *v5; // edx@2
Ritor1
parents:
diff changeset
1276 double v6; // st7@3
Ritor1
parents:
diff changeset
1277 unsigned int v7; // edi@5
Ritor1
parents:
diff changeset
1278 signed int v8; // esi@6
Ritor1
parents:
diff changeset
1279 int v9; // ebx@8
Ritor1
parents:
diff changeset
1280 int v10; // eax@8
Ritor1
parents:
diff changeset
1281 int v11; // ecx@14
Ritor1
parents:
diff changeset
1282 int v12; // eax@14
Ritor1
parents:
diff changeset
1283 int v13; // eax@15
Ritor1
parents:
diff changeset
1284 signed int v14; // ebx@17
Ritor1
parents:
diff changeset
1285 RenderVertexSoft *v15; // eax@18
Ritor1
parents:
diff changeset
1286 unsigned int *v16; // eax@20
Ritor1
parents:
diff changeset
1287 char result; // al@24
Ritor1
parents:
diff changeset
1288 RenderVertexSoft v18; // [sp+Ch] [bp-34h]@2
Ritor1
parents:
diff changeset
1289 int v19; // [sp+3Ch] [bp-4h]@8
Ritor1
parents:
diff changeset
1290 signed int thisb; // [sp+48h] [bp+8h]@6
Ritor1
parents:
diff changeset
1291 char a2_3; // [sp+4Fh] [bp+Fh]@5
Ritor1
parents:
diff changeset
1292
Ritor1
parents:
diff changeset
1293 v4 = *pOutNumVertices;
Ritor1
parents:
diff changeset
1294 if ( (signed int)*pOutNumVertices <= 3
Ritor1
parents:
diff changeset
1295 || ((v5 = a2,
Ritor1
parents:
diff changeset
1296 memcpy(&v18, a2, sizeof(v18)),
Ritor1
parents:
diff changeset
1297 (v18.vWorldPosition.z - (double)pBLVRenderParams->vPartyPos.z) * thisa->face_plane.vNormal.z
Ritor1
parents:
diff changeset
1298 + (v18.vWorldPosition.y - (double)pBLVRenderParams->vPartyPos.y) * thisa->face_plane.vNormal.y
Ritor1
parents:
diff changeset
1299 + (v18.vWorldPosition.x - (double)pBLVRenderParams->vPartyPos.x) * thisa->face_plane.vNormal.x < 0.0) ? (v6 = 1.0) : (v6 = -1.0),
Ritor1
parents:
diff changeset
1300 a2_3 = 0,
Ritor1
parents:
diff changeset
1301 memcpy(&v5[v4], v5, sizeof(v5[v4])),
Ritor1
parents:
diff changeset
1302 memcpy(&v5[*pOutNumVertices + 1], &v5[1], sizeof(v5[*pOutNumVertices + 1])),
Ritor1
parents:
diff changeset
1303 v7 = *pOutNumVertices,
Ritor1
parents:
diff changeset
1304 (signed int)*pOutNumVertices <= 0) )
Ritor1
parents:
diff changeset
1305 goto LABEL_28;
Ritor1
parents:
diff changeset
1306 v8 = 1;
Ritor1
parents:
diff changeset
1307 for ( thisb = 1; ; v8 = thisb )
Ritor1
parents:
diff changeset
1308 {
Ritor1
parents:
diff changeset
1309 v9 = v8 - 1;
Ritor1
parents:
diff changeset
1310 v10 = v8 + 1;
Ritor1
parents:
diff changeset
1311 v19 = v8 + 1;
Ritor1
parents:
diff changeset
1312 if ( v8 - 1 >= (signed int)v7 )
Ritor1
parents:
diff changeset
1313 v9 -= v7;
Ritor1
parents:
diff changeset
1314 if ( v8 >= (signed int)v7 )
Ritor1
parents:
diff changeset
1315 v8 -= v7;
Ritor1
parents:
diff changeset
1316 if ( v19 >= (signed int)v7 )
Ritor1
parents:
diff changeset
1317 v10 = v19 - v7;
Ritor1
parents:
diff changeset
1318 v11 = (int)&v5[v10];
Ritor1
parents:
diff changeset
1319 v12 = (int)&v5[v9];
Ritor1
parents:
diff changeset
1320 if ( -0.009999999776482582 > ((v5[v8].vWorldViewProjX - *(float *)(v12 + 24))
Ritor1
parents:
diff changeset
1321 * (*(float *)(v11 + 28) - *(float *)(v12 + 28))
Ritor1
parents:
diff changeset
1322 - (v5[v8].vWorldViewProjY - *(float *)(v12 + 28))
Ritor1
parents:
diff changeset
1323 * (*(float *)(v11 + 24) - *(float *)(v12 + 24)))
Ritor1
parents:
diff changeset
1324 * v6 )
Ritor1
parents:
diff changeset
1325 {
Ritor1
parents:
diff changeset
1326 thisb = v19;
Ritor1
parents:
diff changeset
1327 v16 = pOutNumVertices;
Ritor1
parents:
diff changeset
1328 }
Ritor1
parents:
diff changeset
1329 else
Ritor1
parents:
diff changeset
1330 {
Ritor1
parents:
diff changeset
1331 v13 = thisb;
Ritor1
parents:
diff changeset
1332 if ( thisb >= (signed int)v7 )
Ritor1
parents:
diff changeset
1333 v13 = thisb - v7;
Ritor1
parents:
diff changeset
1334 v14 = v13;
Ritor1
parents:
diff changeset
1335 if ( v13 < (signed int)v7 )
Ritor1
parents:
diff changeset
1336 {
Ritor1
parents:
diff changeset
1337 v15 = &v5[v13];
Ritor1
parents:
diff changeset
1338 do
Ritor1
parents:
diff changeset
1339 {
Ritor1
parents:
diff changeset
1340 memcpy(v15, &v15[1], 0x30u);
Ritor1
parents:
diff changeset
1341 ++v14;
Ritor1
parents:
diff changeset
1342 ++v15;
Ritor1
parents:
diff changeset
1343 }
Ritor1
parents:
diff changeset
1344 while ( v14 < (signed int)*pOutNumVertices );
Ritor1
parents:
diff changeset
1345 }
Ritor1
parents:
diff changeset
1346 v16 = pOutNumVertices;
Ritor1
parents:
diff changeset
1347 a2_3 = 1;
Ritor1
parents:
diff changeset
1348 --*v16;
Ritor1
parents:
diff changeset
1349 }
Ritor1
parents:
diff changeset
1350 v7 = *v16;
Ritor1
parents:
diff changeset
1351 if ( thisb - 1 >= (signed int)*v16 )
Ritor1
parents:
diff changeset
1352 break;
Ritor1
parents:
diff changeset
1353 }
Ritor1
parents:
diff changeset
1354 if ( a2_3 )
Ritor1
parents:
diff changeset
1355 result = 1;
Ritor1
parents:
diff changeset
1356 else
Ritor1
parents:
diff changeset
1357 LABEL_28:
Ritor1
parents:
diff changeset
1358 result = 0;
Ritor1
parents:
diff changeset
1359 return result;
Ritor1
parents:
diff changeset
1360 }
Ritor1
parents:
diff changeset
1361
Ritor1
parents:
diff changeset
1362 //----- (00437285) --------------------------------------------------------
795
472ca68386d4 more stru10 & stru9
Nomad
parents: 791
diff changeset
1363 bool IndoorCameraD3D::CalcPortalShape(RenderVertexSoft *a1, unsigned int *pOutNumVertices, RenderVertexSoft *pVertices, IndoorCameraD3D_Vec4 *a4, signed int uNumVertices, char a6, int _unused)
0
Ritor1
parents:
diff changeset
1364 {
Ritor1
parents:
diff changeset
1365 char *v8; // eax@2
Ritor1
parents:
diff changeset
1366 signed int v9; // ecx@2
Ritor1
parents:
diff changeset
1367 //bool result; // eax@5
Ritor1
parents:
diff changeset
1368 int v11; // ecx@5
Ritor1
parents:
diff changeset
1369 //signed int v12; // ecx@6
Ritor1
parents:
diff changeset
1370 //char *v13; // esi@6
Ritor1
parents:
diff changeset
1371 RenderVertexSoft *v14; // eax@8
Ritor1
parents:
diff changeset
1372 RenderVertexSoft *v15; // edx@8
Ritor1
parents:
diff changeset
1373 Vec3_float_ a5; // [sp+18h] [bp-3Ch]@12
Ritor1
parents:
diff changeset
1374 float v17; // [sp+44h] [bp-10h]@1
Ritor1
parents:
diff changeset
1375 int v18; // [sp+48h] [bp-Ch]@5
Ritor1
parents:
diff changeset
1376 //stru9 *thisa; // [sp+4Ch] [bp-8h]@1
Ritor1
parents:
diff changeset
1377 int a7a; // [sp+53h] [bp-1h]@5
Ritor1
parents:
diff changeset
1378 //bool a6a; // [sp+70h] [bp+1Ch]@5
Ritor1
parents:
diff changeset
1379
Ritor1
parents:
diff changeset
1380 v17 = 0.0;
Ritor1
parents:
diff changeset
1381 //thisa = pGame->pStru9Instance;
Ritor1
parents:
diff changeset
1382
Ritor1
parents:
diff changeset
1383 static RenderVertexSoft sr_vertices_50D9D8[64];
Ritor1
parents:
diff changeset
1384
Ritor1
parents:
diff changeset
1385 //result = 0;
Ritor1
parents:
diff changeset
1386 a7a = 0;
Ritor1
parents:
diff changeset
1387 v11 = 2 * (a6 == 0) + 1;
Ritor1
parents:
diff changeset
1388 //a6a = 0;
Ritor1
parents:
diff changeset
1389 v18 = v11;
Ritor1
parents:
diff changeset
1390 if (uNumVertices <= 0)
Ritor1
parents:
diff changeset
1391 return false;
Ritor1
parents:
diff changeset
1392
Ritor1
parents:
diff changeset
1393 //v12 = *pOutNumVertices;
Ritor1
parents:
diff changeset
1394 //v13 = (char *)&a4->y;
Ritor1
parents:
diff changeset
1395 uint i = 0;
Ritor1
parents:
diff changeset
1396 while ( 1 )
Ritor1
parents:
diff changeset
1397 {
Ritor1
parents:
diff changeset
1398 if (i % 2)
Ritor1
parents:
diff changeset
1399 {
Ritor1
parents:
diff changeset
1400 v14 = a1;
Ritor1
parents:
diff changeset
1401 v15 = sr_vertices_50D9D8;
Ritor1
parents:
diff changeset
1402 }
Ritor1
parents:
diff changeset
1403 else
Ritor1
parents:
diff changeset
1404 {
Ritor1
parents:
diff changeset
1405 v15 = a1;
Ritor1
parents:
diff changeset
1406 v14 = sr_vertices_50D9D8;
Ritor1
parents:
diff changeset
1407 }
Ritor1
parents:
diff changeset
1408 if (i == uNumVertices - 1)
Ritor1
parents:
diff changeset
1409 v14 = pVertices;
Ritor1
parents:
diff changeset
1410 a5.x = a4[i].x;
Ritor1
parents:
diff changeset
1411 a5.y = a4[i].y;
Ritor1
parents:
diff changeset
1412 a5.z = a4[i].z;
795
472ca68386d4 more stru10 & stru9
Nomad
parents: 791
diff changeset
1413 pGame->pStru9Instance->CalcPortalShape(v15, *pOutNumVertices, v14, pOutNumVertices, &a5, a4[i].dot, (char *)&a7a, _unused);
0
Ritor1
parents:
diff changeset
1414 //v12 = *pOutNumVertices;
Ritor1
parents:
diff changeset
1415 if (*pOutNumVertices < v18)
Ritor1
parents:
diff changeset
1416 break;
Ritor1
parents:
diff changeset
1417 //result = a6a;
Ritor1
parents:
diff changeset
1418 //v13 += 24;
Ritor1
parents:
diff changeset
1419 if (++i >= uNumVertices)
Ritor1
parents:
diff changeset
1420 return a7a;
Ritor1
parents:
diff changeset
1421 }
Ritor1
parents:
diff changeset
1422 *pOutNumVertices = 0;
Ritor1
parents:
diff changeset
1423 return true;
Ritor1
parents:
diff changeset
1424 }
Ritor1
parents:
diff changeset
1425
Ritor1
parents:
diff changeset
1426 //----- (004371C3) --------------------------------------------------------
Ritor1
parents:
diff changeset
1427 bool IndoorCameraD3D::_4371C3(RenderVertexSoft *pVertices, unsigned int *pOutNumVertices, int _unused)
Ritor1
parents:
diff changeset
1428 {
Ritor1
parents:
diff changeset
1429 char *v4; // eax@2
Ritor1
parents:
diff changeset
1430 signed int v5; // ecx@2
Ritor1
parents:
diff changeset
1431 RenderVertexSoft *v6; // esi@5
Ritor1
parents:
diff changeset
1432 unsigned int *v7; // edi@5
Ritor1
parents:
diff changeset
1433 char *v8; // ecx@6
Ritor1
parents:
diff changeset
1434 int v9; // eax@6
Ritor1
parents:
diff changeset
1435 IndoorCameraD3D *thisa; // [sp+0h] [bp-Ch]@1
Ritor1
parents:
diff changeset
1436 signed int v12; // [sp+4h] [bp-8h]@5
Ritor1
parents:
diff changeset
1437 unsigned int pVerticesa; // [sp+14h] [bp+8h]@6
Ritor1
parents:
diff changeset
1438 unsigned int pOutNumVerticesa; // [sp+18h] [bp+Ch]@6
Ritor1
parents:
diff changeset
1439
Ritor1
parents:
diff changeset
1440 thisa = this;
Ritor1
parents:
diff changeset
1441
Ritor1
parents:
diff changeset
1442
Ritor1
parents:
diff changeset
1443 static RenderVertexSoft static_4371C3_array_50E5E0[64];
Ritor1
parents:
diff changeset
1444 static bool __init_flag1 = false;
Ritor1
parents:
diff changeset
1445 if (!__init_flag1)
Ritor1
parents:
diff changeset
1446 {
Ritor1
parents:
diff changeset
1447 __init_flag1 = true;
Ritor1
parents:
diff changeset
1448
Ritor1
parents:
diff changeset
1449 for (uint i = 0; i < 64; ++i)
Ritor1
parents:
diff changeset
1450 static_4371C3_array_50E5E0[i].flt_2C = 0.0f;
Ritor1
parents:
diff changeset
1451 }
Ritor1
parents:
diff changeset
1452
Ritor1
parents:
diff changeset
1453 v12 = 0;
Ritor1
parents:
diff changeset
1454 v6 = pVertices;
Ritor1
parents:
diff changeset
1455 v7 = pOutNumVertices;
Ritor1
parents:
diff changeset
1456 if ( (signed int)*pOutNumVertices > 0 )
Ritor1
parents:
diff changeset
1457 {
Ritor1
parents:
diff changeset
1458 pOutNumVerticesa = (char *)static_4371C3_array_50E5E0 - (char *)pVertices;
Ritor1
parents:
diff changeset
1459 pVerticesa = (char *)&static_4371C3_array_50E5E0[0].vWorldViewProjY - (char *)pVertices;
Ritor1
parents:
diff changeset
1460 v8 = (char *)&static_4371C3_array_50E5E0[0].vWorldPosition.y;
Ritor1
parents:
diff changeset
1461 v9 = (int)&v6->vWorldPosition.z;
Ritor1
parents:
diff changeset
1462 do
Ritor1
parents:
diff changeset
1463 {
Ritor1
parents:
diff changeset
1464 ++v12;
Ritor1
parents:
diff changeset
1465 *((int *)v8 - 1) = *(int *)(v9 - 8);
Ritor1
parents:
diff changeset
1466 *(int *)v8 = *(int *)(v9 - 4);
Ritor1
parents:
diff changeset
1467 v8 += 48;
Ritor1
parents:
diff changeset
1468 *(float *)(pOutNumVerticesa + v9) = *(float *)v9;
Ritor1
parents:
diff changeset
1469 *(float *)(pVerticesa + v9) = *(float *)(v9 + 28);
168
ee11772d0ad2 New sky (turn on -new_sky console command)
Nomad
parents: 96
diff changeset
1470 *(float *)((char *)&static_4371C3_array_50E5E0[0]._rhw - (char *)v6 + v9) = *(float *)(v9 + 32);
0
Ritor1
parents:
diff changeset
1471 v9 += 48;
Ritor1
parents:
diff changeset
1472 }
Ritor1
parents:
diff changeset
1473 while ( v12 < (signed int)*v7 );
Ritor1
parents:
diff changeset
1474 }
795
472ca68386d4 more stru10 & stru9
Nomad
parents: 791
diff changeset
1475 return CalcPortalShape(
0
Ritor1
parents:
diff changeset
1476 static_4371C3_array_50E5E0,
Ritor1
parents:
diff changeset
1477 v7,
Ritor1
parents:
diff changeset
1478 v6,
Ritor1
parents:
diff changeset
1479 thisa->std__vector_000034_prolly_frustrum,
Ritor1
parents:
diff changeset
1480 4,
Ritor1
parents:
diff changeset
1481 0,
Ritor1
parents:
diff changeset
1482 _unused);
Ritor1
parents:
diff changeset
1483 }
Ritor1
parents:
diff changeset
1484 // 50F1E0: using guessed type char static_sub_4371C3_byte_50F1E0_init_flags;
Ritor1
parents:
diff changeset
1485
Ritor1
parents:
diff changeset
1486 //----- (00437143) --------------------------------------------------------
Ritor1
parents:
diff changeset
1487 int IndoorCameraD3D::_437143(unsigned int uNumInVertices, RenderVertexSoft *pOutVertices, RenderVertexSoft *pInVertices, unsigned int *pOutNumVertices)
Ritor1
parents:
diff changeset
1488 {
Ritor1
parents:
diff changeset
1489 unsigned int v5; // edi@1
Ritor1
parents:
diff changeset
1490 char *pOutVertices_; // edx@2
Ritor1
parents:
diff changeset
1491 char *v7; // eax@2
Ritor1
parents:
diff changeset
1492 unsigned int v8; // ebx@2
Ritor1
parents:
diff changeset
1493 double v9; // st7@3
Ritor1
parents:
diff changeset
1494 double v10; // st6@3
Ritor1
parents:
diff changeset
1495 int result; // eax@5
Ritor1
parents:
diff changeset
1496 unsigned int a2a; // [sp+10h] [bp+Ch]@2
Ritor1
parents:
diff changeset
1497
Ritor1
parents:
diff changeset
1498 v5 = uNumInVertices;
Ritor1
parents:
diff changeset
1499 if ( (signed int)uNumInVertices > 0 )
Ritor1
parents:
diff changeset
1500 {
Ritor1
parents:
diff changeset
1501 pOutVertices_ = (char *)&pOutVertices->vWorldViewProjY;
168
ee11772d0ad2 New sky (turn on -new_sky console command)
Nomad
parents: 96
diff changeset
1502 v7 = (char *)&pInVertices->_rhw;
0
Ritor1
parents:
diff changeset
1503 v8 = (char *)pOutVertices - (char *)pInVertices;
Ritor1
parents:
diff changeset
1504 a2a = uNumInVertices;
Ritor1
parents:
diff changeset
1505 do
Ritor1
parents:
diff changeset
1506 {
Ritor1
parents:
diff changeset
1507 *(float *)v7 = 1.0 / (*((float *)v7 - 5) + 0.0000001);
Ritor1
parents:
diff changeset
1508 memcpy(pOutVertices_ - 28, v7 - 32, 0x30u);
Ritor1
parents:
diff changeset
1509 v9 = (double)pOutdoorCamera->int_fov_rad * *(float *)&v7[v8];
Ritor1
parents:
diff changeset
1510 v10 = (double)pViewport->uScreenCenterX - v9 * *((float *)v7 - 4);
Ritor1
parents:
diff changeset
1511 v7 += 48;
Ritor1
parents:
diff changeset
1512 *((float *)pOutVertices_ - 1) = v10;
Ritor1
parents:
diff changeset
1513 *(float *)pOutVertices_ = (double)pViewport->uScreenCenterY - v9 * *((float *)v7 - 15);
Ritor1
parents:
diff changeset
1514 pOutVertices_ += 48;
Ritor1
parents:
diff changeset
1515 --a2a;
Ritor1
parents:
diff changeset
1516 }
Ritor1
parents:
diff changeset
1517 while ( a2a );
Ritor1
parents:
diff changeset
1518 v5 = uNumInVertices;
Ritor1
parents:
diff changeset
1519 }
Ritor1
parents:
diff changeset
1520 result = (int)pOutNumVertices;
Ritor1
parents:
diff changeset
1521 *pOutNumVertices = v5;
Ritor1
parents:
diff changeset
1522 return result;
Ritor1
parents:
diff changeset
1523 }
781
d170f23f70d1 tidy, code moving
zipi
parents: 693
diff changeset
1524
0
Ritor1
parents:
diff changeset
1525 //----- (00436F09) --------------------------------------------------------
Ritor1
parents:
diff changeset
1526 void IndoorCameraD3D::_436F09_mess_with_lightmap__clipflag_4(RenderVertexSoft *pInVertices, int uNumInVertices, RenderVertexSoft *pOutVertices, unsigned int *pOutNumVertices)
Ritor1
parents:
diff changeset
1527 {
Ritor1
parents:
diff changeset
1528 unsigned int *pOutNumVertices_; // ebx@1
Ritor1
parents:
diff changeset
1529 double v6; // st7@2
Ritor1
parents:
diff changeset
1530 signed int v7; // esi@2
Ritor1
parents:
diff changeset
1531 char *v8; // edx@5
Ritor1
parents:
diff changeset
1532 unsigned int v9; // eax@10
Ritor1
parents:
diff changeset
1533 RenderVertexSoft *v10; // ecx@11
Ritor1
parents:
diff changeset
1534 double v11; // st6@11
Ritor1
parents:
diff changeset
1535 double v12; // st6@12
Ritor1
parents:
diff changeset
1536 unsigned int v13; // edi@14
Ritor1
parents:
diff changeset
1537 unsigned __int8 v14; // c2@16
Ritor1
parents:
diff changeset
1538 unsigned __int8 v15; // c3@16
Ritor1
parents:
diff changeset
1539 unsigned int v16; // edi@17
Ritor1
parents:
diff changeset
1540 bool a1a; // [sp+Ch] [bp+8h]@7
Ritor1
parents:
diff changeset
1541 int a4a; // [sp+18h] [bp+14h]@5
Ritor1
parents:
diff changeset
1542
Ritor1
parents:
diff changeset
1543 pOutNumVertices_ = pOutNumVertices;
Ritor1
parents:
diff changeset
1544 *pOutNumVertices = 0;
Ritor1
parents:
diff changeset
1545 if ( uNumInVertices )
Ritor1
parents:
diff changeset
1546 {
Ritor1
parents:
diff changeset
1547 memcpy(&pInVertices[uNumInVertices], pInVertices, sizeof(pInVertices[uNumInVertices]));
Ritor1
parents:
diff changeset
1548 v6 = (double)pOutdoorCamera->shading_dist_mist;
Ritor1
parents:
diff changeset
1549 v7 = 0;
Ritor1
parents:
diff changeset
1550 if ( v6 >= pInVertices->vWorldViewPosition.x )
Ritor1
parents:
diff changeset
1551 v7 = 1;
Ritor1
parents:
diff changeset
1552 if ( uNumInVertices + 1 > 1 )
Ritor1
parents:
diff changeset
1553 {
Ritor1
parents:
diff changeset
1554 a4a = uNumInVertices;
Ritor1
parents:
diff changeset
1555 v8 = (char *)&pInVertices[1].u;
Ritor1
parents:
diff changeset
1556 do
Ritor1
parents:
diff changeset
1557 {
Ritor1
parents:
diff changeset
1558 a1a = v6 >= *((float *)v8 - 6);
Ritor1
parents:
diff changeset
1559 if ( v7 == a1a )
Ritor1
parents:
diff changeset
1560 {
Ritor1
parents:
diff changeset
1561 v10 = pOutVertices;
Ritor1
parents:
diff changeset
1562 goto LABEL_23;
Ritor1
parents:
diff changeset
1563 }
Ritor1
parents:
diff changeset
1564 v9 = *pOutNumVertices_;
Ritor1
parents:
diff changeset
1565 if ( a1a )
Ritor1
parents:
diff changeset
1566 {
Ritor1
parents:
diff changeset
1567 v10 = pOutVertices;
Ritor1
parents:
diff changeset
1568 v11 = (v6 - *((float *)v8 - 18)) / (*((float *)v8 - 6) - *((float *)v8 - 18));
Ritor1
parents:
diff changeset
1569 pOutVertices[v9].vWorldViewPosition.y = (*((float *)v8 - 5) - *((float *)v8 - 17)) * v11 + *((float *)v8 - 17);
Ritor1
parents:
diff changeset
1570 pOutVertices[*pOutNumVertices_].vWorldViewPosition.z = (*((float *)v8 - 4) - *((float *)v8 - 16)) * v11
Ritor1
parents:
diff changeset
1571 + *((float *)v8 - 16);
Ritor1
parents:
diff changeset
1572 pOutVertices[*pOutNumVertices_].u = (*(float *)v8 - *((float *)v8 - 12)) * v11 + *((float *)v8 - 12);
Ritor1
parents:
diff changeset
1573 pOutVertices[*pOutNumVertices_].v = (*((float *)v8 + 1) - *((float *)v8 - 11)) * v11 + *((float *)v8 - 11);
Ritor1
parents:
diff changeset
1574 }
Ritor1
parents:
diff changeset
1575 else
Ritor1
parents:
diff changeset
1576 {
Ritor1
parents:
diff changeset
1577 v12 = (v6 - *((float *)v8 - 6)) / (*((float *)v8 - 18) - *((float *)v8 - 6));
Ritor1
parents:
diff changeset
1578 pOutVertices[v9].vWorldViewPosition.y = (*((float *)v8 - 17) - *((float *)v8 - 5)) * v12 + *((float *)v8 - 5);
Ritor1
parents:
diff changeset
1579 pOutVertices[*pOutNumVertices_].vWorldViewPosition.z = (*((float *)v8 - 16) - *((float *)v8 - 4)) * v12
Ritor1
parents:
diff changeset
1580 + *((float *)v8 - 4);
Ritor1
parents:
diff changeset
1581 pOutVertices[*pOutNumVertices_].u = (*((float *)v8 - 12) - *(float *)v8) * v12 + *(float *)v8;
Ritor1
parents:
diff changeset
1582 pOutVertices[*pOutNumVertices_].v = (*((float *)v8 - 11) - *((float *)v8 + 1)) * v12 + *((float *)v8 + 1);
Ritor1
parents:
diff changeset
1583 v10 = pOutVertices;
Ritor1
parents:
diff changeset
1584 }
Ritor1
parents:
diff changeset
1585 v10[*pOutNumVertices_].vWorldViewPosition.x = v6;
168
ee11772d0ad2 New sky (turn on -new_sky console command)
Nomad
parents: 96
diff changeset
1586 v10[*pOutNumVertices_]._rhw = 1.0 / v6;
0
Ritor1
parents:
diff changeset
1587 if ( v7 )
Ritor1
parents:
diff changeset
1588 {
Ritor1
parents:
diff changeset
1589 v13 = (unsigned int)&v10[*pOutNumVertices_];
Ritor1
parents:
diff changeset
1590 if ( *(float *)(v13 + 12) != *((float *)v8 - 18) || *(float *)(v13 + 16) != *((float *)v8 - 17) )
Ritor1
parents:
diff changeset
1591 goto LABEL_21;
Ritor1
parents:
diff changeset
1592 v14 = 0;
Ritor1
parents:
diff changeset
1593 v15 = *(float *)(v13 + 20) == *((float *)v8 - 16);
Ritor1
parents:
diff changeset
1594 }
Ritor1
parents:
diff changeset
1595 else
Ritor1
parents:
diff changeset
1596 {
Ritor1
parents:
diff changeset
1597 v16 = (unsigned int)&v10[*pOutNumVertices_];
Ritor1
parents:
diff changeset
1598 if ( *(float *)(v16 + 12) != *((float *)v8 - 6) || *(float *)(v16 + 16) != *((float *)v8 - 5) )
Ritor1
parents:
diff changeset
1599 {
Ritor1
parents:
diff changeset
1600 LABEL_21:
Ritor1
parents:
diff changeset
1601 ++*pOutNumVertices_;
Ritor1
parents:
diff changeset
1602 goto LABEL_23;
Ritor1
parents:
diff changeset
1603 }
Ritor1
parents:
diff changeset
1604 v14 = 0;
Ritor1
parents:
diff changeset
1605 v15 = *(float *)(v16 + 20) == *((float *)v8 - 4);
Ritor1
parents:
diff changeset
1606 }
Ritor1
parents:
diff changeset
1607 if ( !(v15 | v14) )
Ritor1
parents:
diff changeset
1608 goto LABEL_21;
Ritor1
parents:
diff changeset
1609 LABEL_23:
Ritor1
parents:
diff changeset
1610 if ( a1a )
Ritor1
parents:
diff changeset
1611 {
Ritor1
parents:
diff changeset
1612 memcpy(&v10[*pOutNumVertices_], v8 - 36, sizeof(v10[*pOutNumVertices_]));
168
ee11772d0ad2 New sky (turn on -new_sky console command)
Nomad
parents: 96
diff changeset
1613 pOutVertices[*pOutNumVertices_]._rhw = 1.0 / (*((float *)v8 - 6) + 0.0000001);
0
Ritor1
parents:
diff changeset
1614 pOutVertices[(*pOutNumVertices_)++].flt_2C = *((float *)v8 + 2);
Ritor1
parents:
diff changeset
1615 }
Ritor1
parents:
diff changeset
1616 v7 = a1a;
Ritor1
parents:
diff changeset
1617 v8 += 48;
Ritor1
parents:
diff changeset
1618 --a4a;
Ritor1
parents:
diff changeset
1619 }
Ritor1
parents:
diff changeset
1620 while ( a4a );
Ritor1
parents:
diff changeset
1621 }
Ritor1
parents:
diff changeset
1622 if ( (signed int)*pOutNumVertices_ < 3 )
Ritor1
parents:
diff changeset
1623 *pOutNumVertices_ = 0;
Ritor1
parents:
diff changeset
1624 }
Ritor1
parents:
diff changeset
1625 }
Ritor1
parents:
diff changeset
1626
Ritor1
parents:
diff changeset
1627 //----- (00436CDC) --------------------------------------------------------
Ritor1
parents:
diff changeset
1628 void IndoorCameraD3D::_436CDC_mess_with_lightmap__clipflag_2(RenderVertexSoft *pInVertices, int uNumInVertices, RenderVertexSoft *pOutVertices, unsigned int *pOutNumVertices)
Ritor1
parents:
diff changeset
1629 {
Ritor1
parents:
diff changeset
1630 signed int v5; // esi@2
Ritor1
parents:
diff changeset
1631 char *v6; // edx@5
Ritor1
parents:
diff changeset
1632 unsigned int v7; // eax@10
Ritor1
parents:
diff changeset
1633 RenderVertexSoft *v8; // ecx@11
Ritor1
parents:
diff changeset
1634 double v9; // st6@11
Ritor1
parents:
diff changeset
1635 double v10; // st6@12
Ritor1
parents:
diff changeset
1636 unsigned int v11; // edi@14
Ritor1
parents:
diff changeset
1637 unsigned __int8 v12; // c2@16
Ritor1
parents:
diff changeset
1638 unsigned __int8 v13; // c3@16
Ritor1
parents:
diff changeset
1639 unsigned int v14; // edi@17
Ritor1
parents:
diff changeset
1640 bool a1a; // [sp+Ch] [bp+8h]@7
Ritor1
parents:
diff changeset
1641
Ritor1
parents:
diff changeset
1642 if ( uNumInVertices )
Ritor1
parents:
diff changeset
1643 {
Ritor1
parents:
diff changeset
1644 *pOutNumVertices = 0;
Ritor1
parents:
diff changeset
1645 memcpy(&pInVertices[uNumInVertices], pInVertices, sizeof(pInVertices[uNumInVertices]));
Ritor1
parents:
diff changeset
1646 v5 = 0;
Ritor1
parents:
diff changeset
1647 if ( pInVertices->vWorldViewPosition.x >= 8.0 )
Ritor1
parents:
diff changeset
1648 v5 = 1;
Ritor1
parents:
diff changeset
1649 if ( uNumInVertices + 1 > 1 )
Ritor1
parents:
diff changeset
1650 {
Ritor1
parents:
diff changeset
1651 v6 = (char *)&pInVertices[1].u;
Ritor1
parents:
diff changeset
1652 do
Ritor1
parents:
diff changeset
1653 {
Ritor1
parents:
diff changeset
1654 a1a = *((float *)v6 - 6) >= 8.0;
Ritor1
parents:
diff changeset
1655 if ( v5 == a1a )
Ritor1
parents:
diff changeset
1656 {
Ritor1
parents:
diff changeset
1657 v8 = pOutVertices;
Ritor1
parents:
diff changeset
1658 goto LABEL_23;
Ritor1
parents:
diff changeset
1659 }
Ritor1
parents:
diff changeset
1660 v7 = *pOutNumVertices;
Ritor1
parents:
diff changeset
1661 if ( a1a )
Ritor1
parents:
diff changeset
1662 {
Ritor1
parents:
diff changeset
1663 v8 = pOutVertices;
Ritor1
parents:
diff changeset
1664 v9 = (8.0 - *((float *)v6 - 18)) / (*((float *)v6 - 6) - *((float *)v6 - 18));
Ritor1
parents:
diff changeset
1665 pOutVertices[v7].vWorldViewPosition.y = (*((float *)v6 - 5) - *((float *)v6 - 17)) * v9 + *((float *)v6 - 17);
Ritor1
parents:
diff changeset
1666 pOutVertices[*pOutNumVertices].vWorldViewPosition.z = (*((float *)v6 - 4) - *((float *)v6 - 16)) * v9
Ritor1
parents:
diff changeset
1667 + *((float *)v6 - 16);
Ritor1
parents:
diff changeset
1668 pOutVertices[*pOutNumVertices].u = (*(float *)v6 - *((float *)v6 - 12)) * v9 + *((float *)v6 - 12);
Ritor1
parents:
diff changeset
1669 pOutVertices[*pOutNumVertices].v = (*((float *)v6 + 1) - *((float *)v6 - 11)) * v9 + *((float *)v6 - 11);
Ritor1
parents:
diff changeset
1670 }
Ritor1
parents:
diff changeset
1671 else
Ritor1
parents:
diff changeset
1672 {
Ritor1
parents:
diff changeset
1673 v10 = (8.0 - *((float *)v6 - 6)) / (*((float *)v6 - 18) - *((float *)v6 - 6));
Ritor1
parents:
diff changeset
1674 pOutVertices[v7].vWorldViewPosition.y = (*((float *)v6 - 17) - *((float *)v6 - 5)) * v10 + *((float *)v6 - 5);
Ritor1
parents:
diff changeset
1675 pOutVertices[*pOutNumVertices].vWorldViewPosition.z = (*((float *)v6 - 16) - *((float *)v6 - 4)) * v10
Ritor1
parents:
diff changeset
1676 + *((float *)v6 - 4);
Ritor1
parents:
diff changeset
1677 pOutVertices[*pOutNumVertices].u = (*((float *)v6 - 12) - *(float *)v6) * v10 + *(float *)v6;
Ritor1
parents:
diff changeset
1678 pOutVertices[*pOutNumVertices].v = (*((float *)v6 - 11) - *((float *)v6 + 1)) * v10 + *((float *)v6 + 1);
Ritor1
parents:
diff changeset
1679 v8 = pOutVertices;
Ritor1
parents:
diff changeset
1680 }
Ritor1
parents:
diff changeset
1681 v8[*pOutNumVertices].vWorldViewPosition.x = 8.0;
168
ee11772d0ad2 New sky (turn on -new_sky console command)
Nomad
parents: 96
diff changeset
1682 v8[*pOutNumVertices]._rhw = 0.125;
0
Ritor1
parents:
diff changeset
1683 if ( v5 )
Ritor1
parents:
diff changeset
1684 {
Ritor1
parents:
diff changeset
1685 v11 = (unsigned int)&v8[*pOutNumVertices];
Ritor1
parents:
diff changeset
1686 if ( *(float *)(v11 + 12) != *((float *)v6 - 18) || *(float *)(v11 + 16) != *((float *)v6 - 17) )
Ritor1
parents:
diff changeset
1687 goto LABEL_21;
Ritor1
parents:
diff changeset
1688 v12 = 0;
Ritor1
parents:
diff changeset
1689 v13 = *(float *)(v11 + 20) == *((float *)v6 - 16);
Ritor1
parents:
diff changeset
1690 }
Ritor1
parents:
diff changeset
1691 else
Ritor1
parents:
diff changeset
1692 {
Ritor1
parents:
diff changeset
1693 v14 = (unsigned int)&v8[*pOutNumVertices];
Ritor1
parents:
diff changeset
1694 if ( *(float *)(v14 + 12) != *((float *)v6 - 6) || *(float *)(v14 + 16) != *((float *)v6 - 5) )
Ritor1
parents:
diff changeset
1695 {
Ritor1
parents:
diff changeset
1696 LABEL_21:
Ritor1
parents:
diff changeset
1697 ++*pOutNumVertices;
Ritor1
parents:
diff changeset
1698 goto LABEL_23;
Ritor1
parents:
diff changeset
1699 }
Ritor1
parents:
diff changeset
1700 v12 = 0;
Ritor1
parents:
diff changeset
1701 v13 = *(float *)(v14 + 20) == *((float *)v6 - 4);
Ritor1
parents:
diff changeset
1702 }
Ritor1
parents:
diff changeset
1703 if ( !(v13 | v12) )
Ritor1
parents:
diff changeset
1704 goto LABEL_21;
Ritor1
parents:
diff changeset
1705 LABEL_23:
Ritor1
parents:
diff changeset
1706 if ( a1a )
Ritor1
parents:
diff changeset
1707 {
Ritor1
parents:
diff changeset
1708 memcpy(&v8[*pOutNumVertices], v6 - 36, sizeof(v8[*pOutNumVertices]));
168
ee11772d0ad2 New sky (turn on -new_sky console command)
Nomad
parents: 96
diff changeset
1709 pOutVertices[(*pOutNumVertices)++]._rhw = 1.0 / (*((float *)v6 - 6) + 0.0000001);
0
Ritor1
parents:
diff changeset
1710 }
Ritor1
parents:
diff changeset
1711 v5 = a1a;
Ritor1
parents:
diff changeset
1712 v6 += 48;
Ritor1
parents:
diff changeset
1713 --uNumInVertices;
Ritor1
parents:
diff changeset
1714 }
Ritor1
parents:
diff changeset
1715 while ( uNumInVertices );
Ritor1
parents:
diff changeset
1716 }
Ritor1
parents:
diff changeset
1717 if ( (signed int)*pOutNumVertices < 3 )
Ritor1
parents:
diff changeset
1718 *pOutNumVertices = 0;
Ritor1
parents:
diff changeset
1719 }
Ritor1
parents:
diff changeset
1720 }
Ritor1
parents:
diff changeset
1721
Ritor1
parents:
diff changeset
1722 //----- (00436BB7) --------------------------------------------------------
Ritor1
parents:
diff changeset
1723 void IndoorCameraD3D::Project(RenderVertexSoft *pVertices, unsigned int uNumVertices, char a4)
Ritor1
parents:
diff changeset
1724 {
Ritor1
parents:
diff changeset
1725 double v7; // st7@7
Ritor1
parents:
diff changeset
1726 double v8; // st7@9
Ritor1
parents:
diff changeset
1727 double v9; // st6@10
Ritor1
parents:
diff changeset
1728 double v10; // st5@12
Ritor1
parents:
diff changeset
1729 double v11; // st7@16
Ritor1
parents:
diff changeset
1730 double v12; // st6@17
Ritor1
parents:
diff changeset
1731 double v13; // st5@19
Ritor1
parents:
diff changeset
1732 float uNumVerticesa; // [sp+14h] [bp+Ch]@13
Ritor1
parents:
diff changeset
1733 float uNumVerticesb; // [sp+14h] [bp+Ch]@20
Ritor1
parents:
diff changeset
1734
Ritor1
parents:
diff changeset
1735 for (uint i = 0; i < uNumVertices; ++i)
Ritor1
parents:
diff changeset
1736 {
Ritor1
parents:
diff changeset
1737 if (byte_4D864C && pGame->uFlags & 0x80 || uCurrentlyLoadedLevelType == LEVEL_Indoor)
Ritor1
parents:
diff changeset
1738 {
Ritor1
parents:
diff changeset
1739 v7 = 1.0 / pVertices[i].vWorldViewPosition.x;
Ritor1
parents:
diff changeset
1740
Ritor1
parents:
diff changeset
1741 pVertices[i].vWorldViewProjX = pVertices[i].vWorldViewPosition.y * fov * v7 + screenCenterX;
693
e0a1fccc89b1 map render fixes
Gloval
parents: 692
diff changeset
1742 pVertices[i].vWorldViewProjY = (signed int)pViewport->uViewportBR_Y - (pVertices[i].vWorldViewPosition.z * fov * v7 + screenCenterY);
0
Ritor1
parents:
diff changeset
1743 }
Ritor1
parents:
diff changeset
1744 else
Ritor1
parents:
diff changeset
1745 {
Ritor1
parents:
diff changeset
1746 extern void _outdoor_project(RenderVertexSoft *v);
Ritor1
parents:
diff changeset
1747 _outdoor_project(pVertices + i);
Ritor1
parents:
diff changeset
1748 }
Ritor1
parents:
diff changeset
1749
Ritor1
parents:
diff changeset
1750 if ( a4 )
Ritor1
parents:
diff changeset
1751 {
96
bb449743ee81 7.01.13(work)
Ritor1
parents: 86
diff changeset
1752 // __debugbreak();
693
e0a1fccc89b1 map render fixes
Gloval
parents: 692
diff changeset
1753 v8 = (double)(signed int)pViewport->uViewportBR_X;
0
Ritor1
parents:
diff changeset
1754 if ( v8 >= pVertices[i].vWorldViewProjX )
Ritor1
parents:
diff changeset
1755 v9 = pVertices[i].vWorldViewProjX;
Ritor1
parents:
diff changeset
1756 else
Ritor1
parents:
diff changeset
1757 v9 = v8;
693
e0a1fccc89b1 map render fixes
Gloval
parents: 692
diff changeset
1758 v10 = (double)(signed int)pViewport->uViewportTL_X;
0
Ritor1
parents:
diff changeset
1759 if ( v10 <= v9 )
Ritor1
parents:
diff changeset
1760 {
Ritor1
parents:
diff changeset
1761 if ( v8 >= pVertices[i].vWorldViewProjX)
Ritor1
parents:
diff changeset
1762 v8 = pVertices[i].vWorldViewProjX;
Ritor1
parents:
diff changeset
1763 }
Ritor1
parents:
diff changeset
1764 else
Ritor1
parents:
diff changeset
1765 {
Ritor1
parents:
diff changeset
1766 uNumVerticesa = v10;
Ritor1
parents:
diff changeset
1767 v8 = uNumVerticesa;
Ritor1
parents:
diff changeset
1768 }
Ritor1
parents:
diff changeset
1769 pVertices[i].vWorldViewProjX = v8;
693
e0a1fccc89b1 map render fixes
Gloval
parents: 692
diff changeset
1770 v11 = (double)(signed int)pViewport->uViewportBR_Y;
0
Ritor1
parents:
diff changeset
1771 if ( v11 >= pVertices[i].vWorldViewProjY)
Ritor1
parents:
diff changeset
1772 v12 = pVertices[i].vWorldViewProjY;
Ritor1
parents:
diff changeset
1773 else
Ritor1
parents:
diff changeset
1774 v12 = v11;
693
e0a1fccc89b1 map render fixes
Gloval
parents: 692
diff changeset
1775 v13 = (double)(signed int)pViewport->uViewportTL_Y;
0
Ritor1
parents:
diff changeset
1776 if ( v13 <= v12 )
Ritor1
parents:
diff changeset
1777 {
Ritor1
parents:
diff changeset
1778 if ( v11 >= pVertices[i].vWorldViewProjY)
Ritor1
parents:
diff changeset
1779 v11 = pVertices[i].vWorldViewProjY;
Ritor1
parents:
diff changeset
1780 }
Ritor1
parents:
diff changeset
1781 else
Ritor1
parents:
diff changeset
1782 {
Ritor1
parents:
diff changeset
1783 uNumVerticesb = v13;
Ritor1
parents:
diff changeset
1784 v11 = uNumVerticesb;
Ritor1
parents:
diff changeset
1785 }
Ritor1
parents:
diff changeset
1786 pVertices[i].vWorldViewProjY = v11;
Ritor1
parents:
diff changeset
1787 }
Ritor1
parents:
diff changeset
1788 }
Ritor1
parents:
diff changeset
1789 }
Ritor1
parents:
diff changeset
1790
Ritor1
parents:
diff changeset
1791 //----- (00436A9A) --------------------------------------------------------
Ritor1
parents:
diff changeset
1792 void IndoorCameraD3D::Project(signed int x, signed int y, signed int z, int *a5, int *a6)
Ritor1
parents:
diff changeset
1793 {
Ritor1
parents:
diff changeset
1794 double v6; // ST00_8@2
Ritor1
parents:
diff changeset
1795 //double v7; // ST08_8@2
Ritor1
parents:
diff changeset
1796 //double v8; // ST00_8@2
Ritor1
parents:
diff changeset
1797 signed __int64 v9; // qtt@3
Ritor1
parents:
diff changeset
1798 int v10; // ST04_4@3
Ritor1
parents:
diff changeset
1799 float a2a; // [sp+18h] [bp+8h]@2
Ritor1
parents:
diff changeset
1800 float a2b; // [sp+18h] [bp+8h]@2
Ritor1
parents:
diff changeset
1801
Ritor1
parents:
diff changeset
1802 if ( pRenderer->pRenderD3D )
Ritor1
parents:
diff changeset
1803 {
Ritor1
parents:
diff changeset
1804 v6 = 1.0 / (double)x;
Ritor1
parents:
diff changeset
1805 a2a = (double)y * fov * v6 + screenCenterX;
Ritor1
parents:
diff changeset
1806 //v7 = a2a + 6.7553994e15;
Ritor1
parents:
diff changeset
1807 *a5 = floorf(a2a + 0.5f);
Ritor1
parents:
diff changeset
1808 a2b = (double)z * fov * v6 + screenCenterY;
Ritor1
parents:
diff changeset
1809 //v8 = a2b + 6.7553994e15;
693
e0a1fccc89b1 map render fixes
Gloval
parents: 692
diff changeset
1810 *a6 = pViewport->uViewportBR_Y - floorf(a2b + 0.5f);
0
Ritor1
parents:
diff changeset
1811 }
Ritor1
parents:
diff changeset
1812 else
Ritor1
parents:
diff changeset
1813 {
Ritor1
parents:
diff changeset
1814 LODWORD(v9) = pBLVRenderParams->field_40 << 16;
Ritor1
parents:
diff changeset
1815 HIDWORD(v9) = pBLVRenderParams->field_40 >> 16;
Ritor1
parents:
diff changeset
1816 v10 = v9 / x;
Ritor1
parents:
diff changeset
1817 LODWORD(v9) = pBLVRenderParams->field_40 << 16;
Ritor1
parents:
diff changeset
1818 HIDWORD(v9) = pBLVRenderParams->field_40 >> 16;
Ritor1
parents:
diff changeset
1819 *a5 = pBLVRenderParams->uViewportCenterX
Ritor1
parents:
diff changeset
1820 - ((signed int)(((unsigned __int64)(v10 * (signed __int64)y) >> 16) + 32768) >> 16);
Ritor1
parents:
diff changeset
1821 *a6 = pBLVRenderParams->uViewportCenterY - ((signed int)(((unsigned __int64)(v9 / x * z) >> 16) + 32768) >> 16);
Ritor1
parents:
diff changeset
1822 }
Ritor1
parents:
diff changeset
1823 }
Ritor1
parents:
diff changeset
1824
Ritor1
parents:
diff changeset
1825 //----- (00436A6D) --------------------------------------------------------
Ritor1
parents:
diff changeset
1826 double IndoorCameraD3D::GetPolygonMinZ(RenderVertexSoft *pVertices, unsigned int uStripType)
Ritor1
parents:
diff changeset
1827 {
Ritor1
parents:
diff changeset
1828 unsigned int v3; // edx@1
Ritor1
parents:
diff changeset
1829 double result; // st7@1
Ritor1
parents:
diff changeset
1830 float *v5; // ecx@2
Ritor1
parents:
diff changeset
1831
Ritor1
parents:
diff changeset
1832 v3 = uStripType;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 0
diff changeset
1833 result = 3.402823466385289e38;
0
Ritor1
parents:
diff changeset
1834 if ( (signed int)uStripType > 0 )
Ritor1
parents:
diff changeset
1835 {
Ritor1
parents:
diff changeset
1836 v5 = &pVertices->vWorldPosition.z;
Ritor1
parents:
diff changeset
1837 do
Ritor1
parents:
diff changeset
1838 {
Ritor1
parents:
diff changeset
1839 if ( *v5 < result )
Ritor1
parents:
diff changeset
1840 result = *v5;
Ritor1
parents:
diff changeset
1841 v5 += 12;
Ritor1
parents:
diff changeset
1842 --v3;
Ritor1
parents:
diff changeset
1843 }
Ritor1
parents:
diff changeset
1844 while ( v3 );
Ritor1
parents:
diff changeset
1845 }
Ritor1
parents:
diff changeset
1846 return result;
Ritor1
parents:
diff changeset
1847 }
Ritor1
parents:
diff changeset
1848
Ritor1
parents:
diff changeset
1849 //----- (00436A24) --------------------------------------------------------
Ritor1
parents:
diff changeset
1850 struct IDirect3DTexture2 *IndoorCameraD3D::LoadTextureAndGetHardwarePtr(char *Str1)
Ritor1
parents:
diff changeset
1851 {
Ritor1
parents:
diff changeset
1852 return pBitmaps_LOD->pHardwareTextures[pBitmaps_LOD->LoadTexture(Str1)];
Ritor1
parents:
diff changeset
1853 }
Ritor1
parents:
diff changeset
1854
Ritor1
parents:
diff changeset
1855 //----- (00436A40) --------------------------------------------------------
Ritor1
parents:
diff changeset
1856 double IndoorCameraD3D::GetPolygonMaxZ(RenderVertexSoft *pVertex, unsigned int uStripType)
Ritor1
parents:
diff changeset
1857 {
Ritor1
parents:
diff changeset
1858 unsigned int v3; // edx@1
Ritor1
parents:
diff changeset
1859 double result; // st7@1
Ritor1
parents:
diff changeset
1860 float *v5; // ecx@2
Ritor1
parents:
diff changeset
1861
Ritor1
parents:
diff changeset
1862 v3 = uStripType;
Ritor1
parents:
diff changeset
1863 result = 1.1754944e-38;
Ritor1
parents:
diff changeset
1864 if ( (signed int)uStripType > 0 )
Ritor1
parents:
diff changeset
1865 {
Ritor1
parents:
diff changeset
1866 v5 = &pVertex->vWorldPosition.z;
Ritor1
parents:
diff changeset
1867 do
Ritor1
parents:
diff changeset
1868 {
Ritor1
parents:
diff changeset
1869 if ( *v5 > result )
Ritor1
parents:
diff changeset
1870 result = *v5;
Ritor1
parents:
diff changeset
1871 v5 += 12;
Ritor1
parents:
diff changeset
1872 --v3;
Ritor1
parents:
diff changeset
1873 }
Ritor1
parents:
diff changeset
1874 while ( v3 );
Ritor1
parents:
diff changeset
1875 }
Ritor1
parents:
diff changeset
1876 return result;
Ritor1
parents:
diff changeset
1877 }