annotate Indoor.cpp @ 871:710cf848ad24

Particle engine made working.
author Nomad
date Mon, 01 Apr 2013 13:39:19 +0200
parents dfd683c4f538
children 2db21a810d48
rev   line source
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1 #include <assert.h>
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2
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3 #include "Outdoor.h"
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4 #include "Render.h"
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5 #include "SpriteObject.h"
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6 #include "Events.h"
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7 #include "Game.h"
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8 #include "Viewport.h"
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9 #include "Time.h"
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10 #include "Party.h"
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11 #include "Math.h"
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12 #include "Allocator.h"
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13 #include "LOD.h"
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14 #include "DecorationList.h"
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15 #include "ObjectList.h"
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16 #include "Actor.h"
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17 #include "Chest.h"
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18 #include "GUIProgressBar.h"
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19 #include "stru123.h"
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20 #include "AudioPlayer.h"
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21 #include "Log.h"
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22 #include "TurnEngine.h"
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23 #include "PaletteManager.h"
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24 #include "MapInfo.h"
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d65528fc3bda D3D constants, shore tiles, camera flags
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25 #include "IndoorCamera.h"
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346f7069676a Indoor::GetSector and various stuff
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26 #include "GUIWindow.h"
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27 #include "GUIFont.h"
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28
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29 #include "mm7_data.h"
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9c3f28b31b4a Party actions in blv
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30 #include "MM7.h"
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37
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38
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39
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40 IndoorLocation *pIndoor = new IndoorLocation;
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41 BLVRenderParams *pBLVRenderParams = new BLVRenderParams;
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42
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43 struct DecorationList *pDecorationList;
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44
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45 LevelDecoration pLevelDecorations[3000];
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46 size_t uNumLevelDecorations;
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47 LevelDecoration* activeLevelDecoration;
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48
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49 LEVEL_TYPE uCurrentlyLoadedLevelType = LEVEL_null;
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50
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51 stru320 stru_F8AD28; // idb
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52 stru337 stru_F81018;
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53 stru167_wrap array_5118E8;
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54 BspRenderer_stru2 stru_F8A590;
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55 BspRenderer *pBspRenderer = new BspRenderer; // idb
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56 stru141 stru_721530;
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57 stru352 stru_F83B80[480];
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58
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59
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60
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61 unsigned __int16 pDoorSoundIDsByLocationID[78] =
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62 {
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63 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300,
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64 300, 300, 300, 404, 302, 306, 308, 304, 308, 302, 400, 302, 300,
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65 308, 308, 306, 308, 308, 304, 300, 404, 406, 300, 400, 406, 404,
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66 306, 302, 408, 304, 300, 300, 300, 300, 300, 300, 300, 300, 300,
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67 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 404, 304,
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68 400, 300, 300, 404, 304, 400, 300, 300, 404, 304, 400, 300, 300
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69 };
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70
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71
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72
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73 //----- (0043F39E) --------------------------------------------------------
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74 void __fastcall PrepareDrawLists_BLV(IndoorLocation_drawstru *_this)
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75 {
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76 //int *v1; // ecx@1
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77 //double v2; // ST30_8@3
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78 //double v3; // ST30_8@6
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79 //double v4; // ST28_8@6
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80 int v5; // eax@4
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81 //int v6; // eax@7
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82 unsigned int v7; // ebx@8
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83 BLVSector *v8; // esi@8
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84 //unsigned __int16 *v9; // edi@8
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85 //int i; // [sp+18h] [bp-8h]@7
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86 //unsigned __int8 v11; // [sp+1Ch] [bp-4h]@3
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87 //signed int v12; // [sp+1Ch] [bp-4h]@8
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88
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89 pBLVRenderParams->Reset(_this);
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90 pMobileLightsStack->uNumLightsActive = 0;
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91 //uNumMobileLightsApplied = 0;
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92 uNumDecorationsDrawnThisFrame = 0;
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93 _unused000 = 0;
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94 uNumSpritesDrawnThisFrame = 0;
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95 uNumBillboardsToDraw = 0;
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96
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97 if ( !byte_4D864C || !(pGame->uFlags & 0x1000) ) // lightspot around party
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98 {
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99 //v2 = pParty->flt_TorchlightColorB + 6.7553994e15;
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100 //v11 = LOBYTE(v2);
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101 v5 = 800;
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102 if (pParty->TorchlightActive())
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103 v5 *= pParty->pPartyBuffs[PARTY_BUFF_TORCHLIGHT].uPower;
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104 //LOBYTE(v1) = byte_4E94D0;
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105 //v4 = pParty->flt_TorchlightColorR + 6.7553994e15;
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106 //v3 = pParty->flt_TorchlightColorG + 6.7553994e15;
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107 pMobileLightsStack->AddLight(pBLVRenderParams->vPartyPos.x,
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108 pBLVRenderParams->vPartyPos.y,
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109 pBLVRenderParams->vPartyPos.z,
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110 pBLVRenderParams->uPartySectorID,
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111 v5,
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112 floorf(pParty->flt_TorchlightColorR + 0.5f),
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113 floorf(pParty->flt_TorchlightColorG + 0.5f),
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114 floorf(pParty->flt_TorchlightColorB + 0.5f),
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115 byte_4E94D0);
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116 }
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117 PrepareBspRenderList_BLV();
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118 PrepareItemsRenderList_BLV();
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119 PrepareActorRenderList_BLV();
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120
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121 //v6 = 0;
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122 for (uint i = 0; i < pBspRenderer->uNumVisibleNotEmptySectors; ++i)
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123 {
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124 v7 = pBspRenderer->pVisibleSectorIDs_toDrawDecorsActorsEtcFrom[i];
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125 //v12 = 0;
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126 v8 = &pIndoor->pSectors[pBspRenderer->pVisibleSectorIDs_toDrawDecorsActorsEtcFrom[i]];
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127 //v9 = v8->pDecorationIDs;
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128
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129 for (uint j = 0; j < v8->uNumDecorations; ++j)
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130 //if ( v8->uNumDecorations > 0 )
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131 {
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132 // do
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133 PrepareDecorationsRenderList_BLV(v8->pDecorationIDs[j], v7);
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134 // while ( v12 < v8->uNumDecorations );
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135 }
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136 //v6 = i + 1;
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137 }
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138 FindBillboardsLightLevels_BLV();
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139 pGame->PrepareBloodsplats();
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140 }
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141
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142
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143
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144 //----- (004407D9) --------------------------------------------------------
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145 int BLVRenderParams::Reset(IndoorLocation_drawstru *a2)
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146 {
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147 IndoorLocation_drawstru *v2; // ebx@1
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148 BLVRenderParams *v3; // esi@1
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149 int v4; // ST08_4@1
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150 int v5; // ST04_4@1
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151 int v6; // ST00_4@1
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152 int v7; // eax@1
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153 int v8; // ST08_4@2
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154 int v9; // ST04_4@2
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155 int v10; // ST00_4@2
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156 unsigned int v11; // edi@4
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157 unsigned int v12; // ecx@4
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158 int v13; // edx@4
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159 signed int v14; // ecx@4
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160 unsigned int v15; // edx@4
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161 unsigned int v16; // eax@4
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162 double v17; // st7@5
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163 int v18; // eax@5
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164 double v19; // st7@5
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165 int v20; // eax@5
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166 double v21; // st7@5
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167 int v22; // eax@5
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168 unsigned int v23; // edx@5
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169 unsigned int v24; // ecx@5
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170 int v25; // eax@5
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171 int v26; // eax@5
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172 signed int v27; // eax@6
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173 int result; // eax@6
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174 int v29; // [sp+24h] [bp+8h]@5
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175
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176 v2 = a2;
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177 v3 = this;
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178 this->field_0_timer_ = a2->field_0_timer;
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179 this->uFlags = a2->uFlags;
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180 this->vPartyPos.x = a2->vPosition.x;
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181 this->vPartyPos.y = a2->vPosition.y;
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182 this->vPartyPos.z = a2->vPosition.z;
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183 v4 = this->vPartyPos.z;
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184 v5 = this->vPartyPos.y;
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185 this->sPartyRotY = a2->sRotationY;
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186 v6 = this->vPartyPos.x;
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187 this->sPartyRotX = a2->sRotationX;
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188 v7 = pIndoor->GetSector(v6, v5, v4);
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189 v3->uPartySectorID = v7;
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190 if ( !v7 )
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191 {
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192 v8 = v3->vPartyPos.z;
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193 v3->vPartyPos.x = pParty->vPosition.x;
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194 v9 = pParty->vPosition.y;
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195 v10 = v3->vPartyPos.x;
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196 v3->vPartyPos.y = pParty->vPosition.y;
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197 v3->uPartySectorID = pIndoor->GetSector(v10, v9, v8);
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198 }
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199 if ( pRenderer->pRenderD3D )
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200 {
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201 v3->sCosineY = stru_5C6E00->Cos(v3->sPartyRotY);
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202 v3->sSineY = stru_5C6E00->Sin(v3->sPartyRotY);
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203 v3->sCosineNegX = stru_5C6E00->Cos(-v3->sPartyRotX);
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204 v3->sSineNegX = stru_5C6E00->Sin(-v3->sPartyRotX);
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205 v3->fCosineY = cos((3.141592653589793 + 3.141592653589793) * (double)v3->sPartyRotY * 0.00048828125);
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206 v3->fSineY = sin((3.141592653589793 + 3.141592653589793) * (double)v3->sPartyRotY * 0.00048828125);
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207 v3->fCosineNegX = cos((3.141592653589793 + 3.141592653589793) * (double)-v3->sPartyRotX * 0.00048828125);
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208 v3->fSineNegX = sin((3.141592653589793 + 3.141592653589793) * (double)-v3->sPartyRotX * 0.00048828125);
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209 v3->field_64 = a2->field_3C;
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210 v11 = v3->uViewportW;
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211 v12 = v3->uViewportX;
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212 v13 = v3->uViewportZ - v12;
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213 v14 = v3->uViewportZ + v12;
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214 v3->field_70 = v13 + 1;
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215 v15 = v3->uViewportY;
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216 v3->uViewportHeight = v11 - v15 + 1;
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217 v16 = v3->uViewportW;
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218 v3->uViewportCenterX = v14 >> 1;
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219 v3->uViewportCenterY = (signed int)(v16 + v15) >> 1;
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220 }
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221 else
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222 {
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223 v3->sCosineY = stru_5C6E00->Cos(-v3->sPartyRotY);
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224 v3->sSineY = stru_5C6E00->Sin(-v3->sPartyRotY);
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225 v3->sCosineNegX = stru_5C6E00->Cos(-v3->sPartyRotX);
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226 v3->sSineNegX = stru_5C6E00->Sin(-v3->sPartyRotX);
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227 v17 = cos((double)-v3->sPartyRotY * 0.0030664064);
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228 v18 = v3->sPartyRotY;
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229 v3->fCosineY = v17;
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230 v19 = sin((double)-v18 * 0.0030664064);
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231 v20 = v3->sPartyRotX;
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232 v3->fSineY = v19;
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233 v21 = cos((double)-v20 * 0.0030664064);
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234 v22 = v3->sPartyRotX;
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235 v3->fCosineNegX = v21;
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236 v3->fSineNegX = sin((double)-v22 * 0.0030664064);
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237 v23 = v3->uViewportX;
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238 v3->field_64 = a2->field_3C;
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239 v24 = v3->uViewportZ;
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240 v3->field_70 = v3->uViewportZ - v23 + 1;
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241 v25 = v3->uViewportW - v3->uViewportY + 1;
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242 v3->uViewportHeight = v25;
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243 v29 = v25;
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244 v26 = v3->field_64;
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245 v3->uViewportCenterX = (signed int)(v24 + v23) >> 1;
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246 v3->uViewportCenterY = v3->uViewportW - ((unsigned __int64)(v26 * (signed __int64)v29) >> 16);
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247 }
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248 v27 = (unsigned int)(signed __int64)((double)v3->field_70 * 0.5 / tan((double)(v2->field_1C_mb_fov >> 1) * 0.01745329)
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249 + 0.5) << 16;
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250 v3->field_40 = v27;
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251 LODWORD(v3->field_44) = 4294967296i64 / v27;
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252 v3->pRenderTarget = v2->pRenderTarget;
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253 v3->uTargetWidth = v2->uTargetWidth;
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parents:
diff changeset
254 v3->uTargetHeight = v2->uTargetHeight;
Ritor1
parents:
diff changeset
255 v3->uViewportX = v2->uViewportX;
Ritor1
parents:
diff changeset
256 v3->uViewportY = v2->uViewportY;
Ritor1
parents:
diff changeset
257 v3->uViewportZ = v2->uViewportZ;
Ritor1
parents:
diff changeset
258 v3->uViewportW = v2->uViewportW;
Ritor1
parents:
diff changeset
259 v3->pTargetZBuffer = v2->pTargetZ;
Ritor1
parents:
diff changeset
260 result = 0;
Ritor1
parents:
diff changeset
261 v3->field_8C = 0;
Ritor1
parents:
diff changeset
262 v3->field_84 = 0;
Ritor1
parents:
diff changeset
263 v3->uNumFacesRenderedThisFrame = 0;
Ritor1
parents:
diff changeset
264 v3->field_88 = 0;
Ritor1
parents:
diff changeset
265 pBLVRenderParams->field_90 = 64;
Ritor1
parents:
diff changeset
266 pBLVRenderParams->field_94 = 6;
Ritor1
parents:
diff changeset
267 return result;
Ritor1
parents:
diff changeset
268 }
Ritor1
parents:
diff changeset
269
Ritor1
parents:
diff changeset
270 //----- (00440B44) --------------------------------------------------------
Ritor1
parents:
diff changeset
271 void IndoorLocation::ExecDraw(bool bD3D)
Ritor1
parents:
diff changeset
272 {
Ritor1
parents:
diff changeset
273 int v2; // eax@3
795
472ca68386d4 more stru10 & stru9
Nomad
parents: 794
diff changeset
274 //IndoorCameraD3D_Vec4 *v3; // edx@4
472ca68386d4 more stru10 & stru9
Nomad
parents: 794
diff changeset
275 //unsigned int v5; // ecx@9
472ca68386d4 more stru10 & stru9
Nomad
parents: 794
diff changeset
276 //RenderVertexSoft *v6; // [sp-4h] [bp-8h]@4
0
Ritor1
parents:
diff changeset
277
Ritor1
parents:
diff changeset
278 if (bD3D)
Ritor1
parents:
diff changeset
279 {
Ritor1
parents:
diff changeset
280 pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z);
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
281 for (uint i = 0; i < pBspRenderer->num_faces; ++i)
0
Ritor1
parents:
diff changeset
282 {
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
283 v2 = pBspRenderer->faces[i].uNodeID;
795
472ca68386d4 more stru10 & stru9
Nomad
parents: 794
diff changeset
284 if (pBspRenderer->nodes[v2].viewing_portal_id == -1)
472ca68386d4 more stru10 & stru9
Nomad
parents: 794
diff changeset
285 IndoorLocation::ExecDraw_d3d(pBspRenderer->faces[i].uFaceID, nullptr, 4, nullptr);
0
Ritor1
parents:
diff changeset
286 else
795
472ca68386d4 more stru10 & stru9
Nomad
parents: 794
diff changeset
287 IndoorLocation::ExecDraw_d3d(pBspRenderer->faces[i].uFaceID, pBspRenderer->nodes[v2].std__vector_0007AC, 4, pBspRenderer->nodes[v2].pPortalBounding);
0
Ritor1
parents:
diff changeset
288 }
Ritor1
parents:
diff changeset
289 }
795
472ca68386d4 more stru10 & stru9
Nomad
parents: 794
diff changeset
290 else for (uint j = 0; j < pBspRenderer->num_faces; ++j )
0
Ritor1
parents:
diff changeset
291 {
795
472ca68386d4 more stru10 & stru9
Nomad
parents: 794
diff changeset
292 pBLVRenderParams->field_7C = &pBspRenderer->nodes[pBspRenderer->faces[j].uNodeID].field_C;
472ca68386d4 more stru10 & stru9
Nomad
parents: 794
diff changeset
293 IndoorLocation::ExecDraw_sw(pBspRenderer->faces[j].uFaceID);
0
Ritor1
parents:
diff changeset
294 }
Ritor1
parents:
diff changeset
295 }
Ritor1
parents:
diff changeset
296
Ritor1
parents:
diff changeset
297 //----- (00440BED) --------------------------------------------------------
Ritor1
parents:
diff changeset
298 void __fastcall sub_440BED(IndoorLocation_drawstru *_this)
Ritor1
parents:
diff changeset
299 {
Ritor1
parents:
diff changeset
300 unsigned __int16 *v1; // edi@7
Ritor1
parents:
diff changeset
301 char *v2; // esi@8
Ritor1
parents:
diff changeset
302 int v3; // ecx@9
Ritor1
parents:
diff changeset
303 unsigned int v4; // edx@9
Ritor1
parents:
diff changeset
304 char *v5; // eax@10
Ritor1
parents:
diff changeset
305 signed int v6; // [sp+8h] [bp-8h]@7
Ritor1
parents:
diff changeset
306 int v7; // [sp+Ch] [bp-4h]@8
Ritor1
parents:
diff changeset
307
Ritor1
parents:
diff changeset
308 PrepareDrawLists_BLV(_this);
Ritor1
parents:
diff changeset
309 if (pBLVRenderParams->uPartySectorID)
Ritor1
parents:
diff changeset
310 IndoorLocation::ExecDraw(pRenderer->pRenderD3D != 0);
Ritor1
parents:
diff changeset
311 pRenderer->DrawBillboardList_BLV();
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
312
0
Ritor1
parents:
diff changeset
313 if ( !pRenderer->pRenderD3D )
Ritor1
parents:
diff changeset
314 {
486
Nomad
parents: 472
diff changeset
315 if (pBLVRenderParams->uFlags & INDOOR_CAMERA_DRAW_D3D_OUTLINES)
Nomad
parents: 472
diff changeset
316 pBspRenderer->DrawFaceOutlines();
Nomad
parents: 472
diff changeset
317 if (pBLVRenderParams->uFlags & INDOOR_CAMERA_DRAW_SW_OUTLINES)
0
Ritor1
parents:
diff changeset
318 {
Ritor1
parents:
diff changeset
319 v1 = pBLVRenderParams->pRenderTarget;
Ritor1
parents:
diff changeset
320 v6 = 0;
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
321 if ( (signed int)pBspRenderer->num_nodes > 0 )
0
Ritor1
parents:
diff changeset
322 {
Ritor1
parents:
diff changeset
323 v7 = 0;
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
324 v2 = (char *)&pBspRenderer->nodes[0].field_C._viewport_space_w;
0
Ritor1
parents:
diff changeset
325 do
Ritor1
parents:
diff changeset
326 {
Ritor1
parents:
diff changeset
327 v3 = *((int *)v2 - 1);
Ritor1
parents:
diff changeset
328 v4 = pRenderer->uTargetSurfacePitch * *((int *)v2 - 1);
Ritor1
parents:
diff changeset
329 if ( v3 <= *(int *)v2 )
Ritor1
parents:
diff changeset
330 {
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
331 v5 = (char *)&pBspRenderer->nodes[0].field_C.array_3D8[v3 + v7];
0
Ritor1
parents:
diff changeset
332 do
Ritor1
parents:
diff changeset
333 {
Ritor1
parents:
diff changeset
334 v1[v4 + *((short *)v5 - 480)] = 255;
Ritor1
parents:
diff changeset
335 ++v3;
Ritor1
parents:
diff changeset
336 v1[v4 + *(short *)v5] = 255;
Ritor1
parents:
diff changeset
337 v4 += pRenderer->uTargetSurfacePitch;
Ritor1
parents:
diff changeset
338 v5 += 2;
Ritor1
parents:
diff changeset
339 }
Ritor1
parents:
diff changeset
340 while ( v3 <= *(int *)v2 );
Ritor1
parents:
diff changeset
341 }
Ritor1
parents:
diff changeset
342 ++v6;
Ritor1
parents:
diff changeset
343 v7 += 1126;
Ritor1
parents:
diff changeset
344 v2 += 2252;
Ritor1
parents:
diff changeset
345 }
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
346 while ( v6 < (signed int)pBspRenderer->num_nodes );
0
Ritor1
parents:
diff changeset
347 }
Ritor1
parents:
diff changeset
348 }
Ritor1
parents:
diff changeset
349 }
Ritor1
parents:
diff changeset
350 }
Ritor1
parents:
diff changeset
351
Ritor1
parents:
diff changeset
352
Ritor1
parents:
diff changeset
353
Ritor1
parents:
diff changeset
354
Ritor1
parents:
diff changeset
355
Ritor1
parents:
diff changeset
356 //----- (00441BD4) --------------------------------------------------------
Ritor1
parents:
diff changeset
357 void IndoorLocation::Draw()
Ritor1
parents:
diff changeset
358 {
186
d65528fc3bda D3D constants, shore tiles, camera flags
Nomad
parents: 141
diff changeset
359 //int v0; // eax@1
0
Ritor1
parents:
diff changeset
360 IndoorLocation_drawstru _this; // [sp+0h] [bp-4Ch]@5
Ritor1
parents:
diff changeset
361 int v2; // [sp+44h] [bp-8h]@5
Ritor1
parents:
diff changeset
362 int v3; // [sp+48h] [bp-4h]@5
Ritor1
parents:
diff changeset
363
186
d65528fc3bda D3D constants, shore tiles, camera flags
Nomad
parents: 141
diff changeset
364 _this.uFlags = 0;
d65528fc3bda D3D constants, shore tiles, camera flags
Nomad
parents: 141
diff changeset
365 if (viewparams->draw_sw_outlines)
d65528fc3bda D3D constants, shore tiles, camera flags
Nomad
parents: 141
diff changeset
366 _this.uFlags |= INDOOR_CAMERA_DRAW_SW_OUTLINES;
d65528fc3bda D3D constants, shore tiles, camera flags
Nomad
parents: 141
diff changeset
367 if (viewparams->draw_d3d_outlines)
d65528fc3bda D3D constants, shore tiles, camera flags
Nomad
parents: 141
diff changeset
368 _this.uFlags |= INDOOR_CAMERA_DRAW_D3D_OUTLINES;
d65528fc3bda D3D constants, shore tiles, camera flags
Nomad
parents: 141
diff changeset
369
791
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
370 _this.uFlags |= INDOOR_CAMERA_DRAW_D3D_OUTLINES;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
371 _this.uFlags |= INDOOR_CAMERA_DRAW_SW_OUTLINES;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
372 //INDOOR_CAMERA_DRAW_TERRAIN_OUTLINES
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
373
0
Ritor1
parents:
diff changeset
374 _this.field_0_timer = pEventTimer->uTotalGameTimeElapsed;
Ritor1
parents:
diff changeset
375 _this.field_1C_mb_fov = 65;
871
710cf848ad24 Particle engine made working.
Nomad
parents: 832
diff changeset
376 _this.vPosition.x = pParty->vPosition.x - fixpoint_sub0(stru_5C6E00->Cos(pParty->sRotationY), pParty->y_rotation_granularity);
710cf848ad24 Particle engine made working.
Nomad
parents: 832
diff changeset
377 _this.vPosition.y = pParty->vPosition.y - fixpoint_sub0(stru_5C6E00->Sin(pParty->sRotationY), pParty->y_rotation_granularity);
581
2d4204de7a8c ExecDraw_d3d
Ritor1
parents: 570
diff changeset
378 _this.vPosition.z = pParty->vPosition.z + pParty->sEyelevel;
2d4204de7a8c ExecDraw_d3d
Ritor1
parents: 570
diff changeset
379 _this.sRotationX = pParty->sRotationX;
0
Ritor1
parents:
diff changeset
380 _this.sRotationY = pParty->sRotationY;
Ritor1
parents:
diff changeset
381 _this.pRenderTarget = pRenderer->pTargetSurface;
692
066e2b29b30f viewport.cpp added
Gloval
parents: 686
diff changeset
382 _this.uViewportX = pViewport->uScreen_TL_X;
066e2b29b30f viewport.cpp added
Gloval
parents: 686
diff changeset
383 _this.uViewportY = pViewport->uScreen_TL_Y;
066e2b29b30f viewport.cpp added
Gloval
parents: 686
diff changeset
384 _this.uViewportZ = pViewport->uScreen_BR_X;
066e2b29b30f viewport.cpp added
Gloval
parents: 686
diff changeset
385 _this.uViewportW = pViewport->uScreen_BR_Y;
0
Ritor1
parents:
diff changeset
386 _this.field_3C = pViewport->field_30;
581
2d4204de7a8c ExecDraw_d3d
Ritor1
parents: 570
diff changeset
387
0
Ritor1
parents:
diff changeset
388 _this.uTargetWidth = 640;
Ritor1
parents:
diff changeset
389 _this.uTargetHeight = 480;
Ritor1
parents:
diff changeset
390 _this.pTargetZ = pRenderer->pActiveZBuffer;
Ritor1
parents:
diff changeset
391 sub_440BED(&_this);
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 564
diff changeset
392 pParty->uFlags &= ~2;
0
Ritor1
parents:
diff changeset
393 pGame->DrawParticles();
Ritor1
parents:
diff changeset
394 array_5118E8._440F07();
Ritor1
parents:
diff changeset
395 }
Ritor1
parents:
diff changeset
396
Ritor1
parents:
diff changeset
397 //----- (004C0EF2) --------------------------------------------------------
Ritor1
parents:
diff changeset
398 void BLVFace::FromODM(ODMFace *a2)
Ritor1
parents:
diff changeset
399 {
Ritor1
parents:
diff changeset
400 this->pFacePlane_old.vNormal.x = a2->pFacePlane.vNormal.x;
Ritor1
parents:
diff changeset
401 this->pFacePlane_old.vNormal.y = a2->pFacePlane.vNormal.y;
Ritor1
parents:
diff changeset
402 this->pFacePlane_old.vNormal.z = a2->pFacePlane.vNormal.z;
Ritor1
parents:
diff changeset
403 this->pFacePlane_old.dist = a2->pFacePlane.dist;
Ritor1
parents:
diff changeset
404 this->pFacePlane.vNormal.x = (double)(a2->pFacePlane.vNormal.x & 0xFFFF) * 0.000015259022
Ritor1
parents:
diff changeset
405 + (double)(a2->pFacePlane.vNormal.x >> 16);
Ritor1
parents:
diff changeset
406 this->pFacePlane.vNormal.y = (double)(a2->pFacePlane.vNormal.y & 0xFFFF) * 0.000015259022
Ritor1
parents:
diff changeset
407 + (double)(a2->pFacePlane.vNormal.y >> 16);
Ritor1
parents:
diff changeset
408 this->pFacePlane.vNormal.z = (double)(a2->pFacePlane.vNormal.z & 0xFFFF) * 0.000015259022
Ritor1
parents:
diff changeset
409 + (double)(a2->pFacePlane.vNormal.z >> 16);
Ritor1
parents:
diff changeset
410 this->pFacePlane.dist = (double)(a2->pFacePlane.dist & 0xFFFF) * 0.000015259022 + (double)(a2->pFacePlane.dist >> 16);
Ritor1
parents:
diff changeset
411 this->uAttributes = a2->uAttributes;
Ritor1
parents:
diff changeset
412 this->pBounding.x1 = a2->pBoundingBox.x1;
Ritor1
parents:
diff changeset
413 this->pBounding.y1 = a2->pBoundingBox.y1;
Ritor1
parents:
diff changeset
414 this->pBounding.z1 = a2->pBoundingBox.z1;
Ritor1
parents:
diff changeset
415 this->pBounding.x2 = a2->pBoundingBox.x2;
Ritor1
parents:
diff changeset
416 this->pBounding.y2 = a2->pBoundingBox.y2;
Ritor1
parents:
diff changeset
417 this->pBounding.z2 = a2->pBoundingBox.z2;
Ritor1
parents:
diff changeset
418 this->zCalc1 = a2->zCalc1;
Ritor1
parents:
diff changeset
419 this->zCalc2 = a2->zCalc2;
Ritor1
parents:
diff changeset
420 this->zCalc3 = a2->zCalc3;
Ritor1
parents:
diff changeset
421 this->pXInterceptDisplacements = a2->pXInterceptDisplacements;
Ritor1
parents:
diff changeset
422 this->pYInterceptDisplacements = a2->pYInterceptDisplacements;
Ritor1
parents:
diff changeset
423 this->pZInterceptDisplacements = a2->pZInterceptDisplacements;
Ritor1
parents:
diff changeset
424 this->uPolygonType = (PolygonType)a2->uPolygonType;
Ritor1
parents:
diff changeset
425 this->uNumVertices = a2->uNumVertices;
Ritor1
parents:
diff changeset
426 this->uBitmapID = a2->uTextureID;
Ritor1
parents:
diff changeset
427 this->pVertexIDs = a2->pVertexIDs;
Ritor1
parents:
diff changeset
428 }
Ritor1
parents:
diff changeset
429
Ritor1
parents:
diff changeset
430 //----- (004B0A25) --------------------------------------------------------
794
Nomad
parents: 793
diff changeset
431 void IndoorLocation::ExecDraw_d3d(unsigned int uFaceID, IndoorCameraD3D_Vec4 *pVertices, unsigned int uNumVertices, RenderVertexSoft *pPortalBounding)
0
Ritor1
parents:
diff changeset
432 {
Ritor1
parents:
diff changeset
433 //unsigned int v4; // esi@1
Ritor1
parents:
diff changeset
434 char *v5; // eax@4
Ritor1
parents:
diff changeset
435 signed int v6; // ecx@4
Ritor1
parents:
diff changeset
436 char *v7; // eax@8
Ritor1
parents:
diff changeset
437 signed int v8; // ecx@8
Ritor1
parents:
diff changeset
438 //BLVFace *v9; // esi@13
Ritor1
parents:
diff changeset
439 //IndoorCameraD3D *v10; // edi@16
Ritor1
parents:
diff changeset
440 //int v11; // ebx@17
Ritor1
parents:
diff changeset
441 //Vec3_short_ *v12; // ecx@18
Ritor1
parents:
diff changeset
442 //char *v13; // edx@18
Ritor1
parents:
diff changeset
443 //int v14; // eax@19
Ritor1
parents:
diff changeset
444 //unsigned __int8 v15; // sf@19
Ritor1
parents:
diff changeset
445 //unsigned __int8 v16; // of@19
Ritor1
parents:
diff changeset
446 int v17; // ebx@25
Ritor1
parents:
diff changeset
447 //double v18; // st7@27
Ritor1
parents:
diff changeset
448 //double v19; // st6@27
Ritor1
parents:
diff changeset
449 //double v20; // st5@27
Ritor1
parents:
diff changeset
450 //char v21; // dl@27
Ritor1
parents:
diff changeset
451 //unsigned int v22; // eax@44
Ritor1
parents:
diff changeset
452 unsigned int v23; // eax@35
Ritor1
parents:
diff changeset
453 //DWORD v24; // eax@37
Ritor1
parents:
diff changeset
454 //int v25; // eax@38
Ritor1
parents:
diff changeset
455 //char *v26; // edi@38
Ritor1
parents:
diff changeset
456 IDirect3DTexture2 *v27; // eax@42
Ritor1
parents:
diff changeset
457 Texture *v28; // [sp+Ch] [bp-1Ch]@15
Ritor1
parents:
diff changeset
458 //int i; // [sp+10h] [bp-18h]@38
Ritor1
parents:
diff changeset
459 //LightmapBuilder *pStru4; // [sp+14h] [bp-14h]@16
Ritor1
parents:
diff changeset
460 //IndoorCameraD3D *v31; // [sp+18h] [bp-10h]@16
Ritor1
parents:
diff changeset
461 //IndoorCameraD3D_Vec4 *a7; // [sp+1Ch] [bp-Ch]@1
Ritor1
parents:
diff changeset
462 //unsigned int uFaceID_; // [sp+20h] [bp-8h]@1
Ritor1
parents:
diff changeset
463 unsigned int uNumVerticesa; // [sp+24h] [bp-4h]@17
Ritor1
parents:
diff changeset
464 int a4a; // [sp+34h] [bp+Ch]@25
Ritor1
parents:
diff changeset
465 //unsigned int a4b; // [sp+34h] [bp+Ch]@38
Ritor1
parents:
diff changeset
466
Ritor1
parents:
diff changeset
467 //v4 = uFaceID;
Ritor1
parents:
diff changeset
468 //a7 = pVertices;
Ritor1
parents:
diff changeset
469 //uFaceID_ = uFaceID;
Ritor1
parents:
diff changeset
470 if (uFaceID >= pIndoor->uNumFaces)
Ritor1
parents:
diff changeset
471 return;
Ritor1
parents:
diff changeset
472
Ritor1
parents:
diff changeset
473 static RenderVertexSoft static_vertices_F7C228[64];
Ritor1
parents:
diff changeset
474 static RenderVertexSoft static_vertices_F7B628[64];
Ritor1
parents:
diff changeset
475 static stru154 stru_F7B60C; // idb
Ritor1
parents:
diff changeset
476
Ritor1
parents:
diff changeset
477 //v9 = &pIndoor->pFaces[uFaceID];
Ritor1
parents:
diff changeset
478 auto pFace = &pIndoor->pFaces[uFaceID];
Ritor1
parents:
diff changeset
479 if (pFace->uNumVertices < 3)
Ritor1
parents:
diff changeset
480 return;
Ritor1
parents:
diff changeset
481
Ritor1
parents:
diff changeset
482
Ritor1
parents:
diff changeset
483 if (pFace->Invisible())
Ritor1
parents:
diff changeset
484 return;
Ritor1
parents:
diff changeset
485
Ritor1
parents:
diff changeset
486 ++pBLVRenderParams->uNumFacesRenderedThisFrame;
Ritor1
parents:
diff changeset
487 pFace->uAttributes |= 0x80u;
Ritor1
parents:
diff changeset
488
Ritor1
parents:
diff changeset
489 if (!pFace->GetTexture())
Ritor1
parents:
diff changeset
490 return;
Ritor1
parents:
diff changeset
491
Ritor1
parents:
diff changeset
492 v28 = pFace->GetTexture();
Ritor1
parents:
diff changeset
493
Ritor1
parents:
diff changeset
494 if (!pGame->pIndoorCameraD3D->IsCulled(pFace))
Ritor1
parents:
diff changeset
495 {
Ritor1
parents:
diff changeset
496 uNumVerticesa = pFace->uNumVertices;
Ritor1
parents:
diff changeset
497 for (uint i = 0; i < pFace->uNumVertices; ++i)
Ritor1
parents:
diff changeset
498 {
Ritor1
parents:
diff changeset
499 static_vertices_F7C228[i].vWorldPosition.x = pIndoor->pVertices[pFace->pVertexIDs[i]].x;
Ritor1
parents:
diff changeset
500 static_vertices_F7C228[i].vWorldPosition.y = pIndoor->pVertices[pFace->pVertexIDs[i]].y;
Ritor1
parents:
diff changeset
501 static_vertices_F7C228[i].vWorldPosition.z = pIndoor->pVertices[pFace->pVertexIDs[i]].z;
Ritor1
parents:
diff changeset
502 static_vertices_F7C228[i].u = (signed short)pFace->pVertexUIDs[i];
Ritor1
parents:
diff changeset
503 static_vertices_F7C228[i].v = (signed short)pFace->pVertexVIDs[i];
Ritor1
parents:
diff changeset
504 }
Ritor1
parents:
diff changeset
505
Ritor1
parents:
diff changeset
506 if (!pVertices ||
794
Nomad
parents: 793
diff changeset
507 (pGame->pStru9Instance->_498377(pPortalBounding, 4u, pVertices, static_vertices_F7C228, &uNumVerticesa), uNumVerticesa) )
0
Ritor1
parents:
diff changeset
508 {
795
472ca68386d4 more stru10 & stru9
Nomad
parents: 794
diff changeset
509 if (pGame->pIndoorCameraD3D->CalcPortalShape(static_vertices_F7C228, &uNumVerticesa,
581
2d4204de7a8c ExecDraw_d3d
Ritor1
parents: 570
diff changeset
510 static_vertices_F7B628, pGame->pIndoorCameraD3D->std__vector_000034_prolly_frustrum, 4, false, 0) != 1 || uNumVerticesa )
0
Ritor1
parents:
diff changeset
511 {
Ritor1
parents:
diff changeset
512 a4a = SHIWORD(stru_F8AD28.uCurrentAmbientLightLevel);
Ritor1
parents:
diff changeset
513 v17 = (248 - 8 * SHIWORD(stru_F8AD28.uCurrentAmbientLightLevel)) | (((248 - 8 * SHIWORD(stru_F8AD28.uCurrentAmbientLightLevel)) | ((248 - 8 * SHIWORD(stru_F8AD28.uCurrentAmbientLightLevel)) << 8)) << 8);
Ritor1
parents:
diff changeset
514 sub_4B0E07(uFaceID);
Ritor1
parents:
diff changeset
515 pGame->pLightmapBuilder->ApplyLights_IndoorFace(uFaceID);
Ritor1
parents:
diff changeset
516 pDecalBuilder->ApplyBloodsplatDecals_IndoorFace(uFaceID);
Ritor1
parents:
diff changeset
517 pGame->pIndoorCameraD3D->ViewTransfrom_OffsetUV(static_vertices_F7B628, uNumVerticesa, array_507D30, &stru_F8AD28);
Ritor1
parents:
diff changeset
518 pGame->pIndoorCameraD3D->Project(array_507D30, uNumVerticesa, 0);
Ritor1
parents:
diff changeset
519 pGame->pLightmapBuilder->std__vector_000004_size = 0;
Ritor1
parents:
diff changeset
520 if (stru_F8AD28.uNumLightsApplied > 0 ||
Ritor1
parents:
diff changeset
521 pDecalBuilder->uNumDecals > 0)
Ritor1
parents:
diff changeset
522 {
Ritor1
parents:
diff changeset
523 stru_F7B60C.face_plane.vNormal.x = pFace->pFacePlane.vNormal.x;
Ritor1
parents:
diff changeset
524 stru_F7B60C.polygonType = pFace->uPolygonType;
Ritor1
parents:
diff changeset
525 stru_F7B60C.face_plane.vNormal.y = pFace->pFacePlane.vNormal.y;
Ritor1
parents:
diff changeset
526 stru_F7B60C.face_plane.vNormal.z = pFace->pFacePlane.vNormal.z;
Ritor1
parents:
diff changeset
527 stru_F7B60C.face_plane.dist = pFace->pFacePlane.dist;
Ritor1
parents:
diff changeset
528 }
Ritor1
parents:
diff changeset
529
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
530 if (stru_F8AD28.uNumLightsApplied > 0 && !(pFace->uAttributes & FACE_DO_NOT_LIGHT))
581
2d4204de7a8c ExecDraw_d3d
Ritor1
parents: 570
diff changeset
531 pGame->pLightmapBuilder->ApplyLights(&stru_F8AD28, &stru_F7B60C, uNumVerticesa, array_507D30, pVertices, 0);
0
Ritor1
parents:
diff changeset
532
Ritor1
parents:
diff changeset
533 if (pDecalBuilder->uNumDecals > 0)
581
2d4204de7a8c ExecDraw_d3d
Ritor1
parents: 570
diff changeset
534 pDecalBuilder->ApplyDecals(a4a, 1, &stru_F7B60C, uNumVerticesa, array_507D30, pVertices, 0, pFace->uSectorID);
0
Ritor1
parents:
diff changeset
535
791
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
536 if (pFace->Fluid())
0
Ritor1
parents:
diff changeset
537 {
831
9c3f28b31b4a Party actions in blv
Nomad
parents: 830
diff changeset
538 if (pFace->uBitmapID == pRenderer->hd_water_tile_id)
9c3f28b31b4a Party actions in blv
Nomad
parents: 830
diff changeset
539 {
9c3f28b31b4a Party actions in blv
Nomad
parents: 830
diff changeset
540 v23 = pRenderer->pHDWaterBitmapIDs[pRenderer->hd_water_current_frame];
9c3f28b31b4a Party actions in blv
Nomad
parents: 830
diff changeset
541 v27 = pBitmaps_LOD->pHardwareTextures[v23];
9c3f28b31b4a Party actions in blv
Nomad
parents: 830
diff changeset
542 }
805
Ritor1
parents: 794
diff changeset
543 else
831
9c3f28b31b4a Party actions in blv
Nomad
parents: 830
diff changeset
544 {
9c3f28b31b4a Party actions in blv
Nomad
parents: 830
diff changeset
545 //auto v24 = GetTickCount() / 4;
9c3f28b31b4a Party actions in blv
Nomad
parents: 830
diff changeset
546 //auto v25 = v24 - stru_5C6E00->uIntegerHalfPi;
9c3f28b31b4a Party actions in blv
Nomad
parents: 830
diff changeset
547 uint eightSeconds = GetTickCount() % 8000;
9c3f28b31b4a Party actions in blv
Nomad
parents: 830
diff changeset
548 float angle = (eightSeconds / 8000.0f) * 2 * 3.1415f;
9c3f28b31b4a Party actions in blv
Nomad
parents: 830
diff changeset
549
9c3f28b31b4a Party actions in blv
Nomad
parents: 830
diff changeset
550 //animte lava back and forth
9c3f28b31b4a Party actions in blv
Nomad
parents: 830
diff changeset
551 for (uint i = 0; i < uNumVerticesa; ++i)
9c3f28b31b4a Party actions in blv
Nomad
parents: 830
diff changeset
552 //array_507D30[i].v += (double)(pBitmaps_LOD->pTextures[pFace->uBitmapID].uHeightMinus1 & (unsigned int)(stru_5C6E00->SinCos(v25) >> 8));
9c3f28b31b4a Party actions in blv
Nomad
parents: 830
diff changeset
553 array_507D30[i].v += pBitmaps_LOD->pTextures[pFace->uBitmapID].uHeightMinus1 * cosf(angle);
9c3f28b31b4a Party actions in blv
Nomad
parents: 830
diff changeset
554 v23 = pFace->uBitmapID;
9c3f28b31b4a Party actions in blv
Nomad
parents: 830
diff changeset
555 v27 = pBitmaps_LOD->pHardwareTextures[v23];
9c3f28b31b4a Party actions in blv
Nomad
parents: 830
diff changeset
556 }
0
Ritor1
parents:
diff changeset
557 }
595
55d6b756e03a Cave textures
Nomad
parents: 581
diff changeset
558 else if (pFace->uAttributes & 0x4000)
0
Ritor1
parents:
diff changeset
559 {
581
2d4204de7a8c ExecDraw_d3d
Ritor1
parents: 570
diff changeset
560 v23 = pTextureFrameTable->GetFrameTexture(pFace->uBitmapID, pBLVRenderParams->field_0_timer_);
2d4204de7a8c ExecDraw_d3d
Ritor1
parents: 570
diff changeset
561 v27 = pBitmaps_LOD->pHardwareTextures[v23];
0
Ritor1
parents:
diff changeset
562 }
831
9c3f28b31b4a Party actions in blv
Nomad
parents: 830
diff changeset
563 else
9c3f28b31b4a Party actions in blv
Nomad
parents: 830
diff changeset
564 {
9c3f28b31b4a Party actions in blv
Nomad
parents: 830
diff changeset
565 v17 = 0xFFD0D0D0;
9c3f28b31b4a Party actions in blv
Nomad
parents: 830
diff changeset
566 v23 = pFace->uBitmapID;
9c3f28b31b4a Party actions in blv
Nomad
parents: 830
diff changeset
567 v27 = pBitmaps_LOD->pHardwareTextures[v23];
9c3f28b31b4a Party actions in blv
Nomad
parents: 830
diff changeset
568 }
9c3f28b31b4a Party actions in blv
Nomad
parents: 830
diff changeset
569
805
Ritor1
parents: 794
diff changeset
570 if (pFace->uAttributes & FACE_DO_NOT_LIGHT)
Ritor1
parents: 794
diff changeset
571 _479A53_draw_some_blv_poly(uNumVerticesa, uFaceID);
Ritor1
parents: 794
diff changeset
572 else
831
9c3f28b31b4a Party actions in blv
Nomad
parents: 830
diff changeset
573 pRenderer->DrawIndoorPolygon(uNumVerticesa, pFace, v27, v28, PID(OBJECT_BModel, uFaceID), v17, 0);
9c3f28b31b4a Party actions in blv
Nomad
parents: 830
diff changeset
574 return;
0
Ritor1
parents:
diff changeset
575 }
Ritor1
parents:
diff changeset
576 }
Ritor1
parents:
diff changeset
577 }
Ritor1
parents:
diff changeset
578 }
Ritor1
parents:
diff changeset
579
Ritor1
parents:
diff changeset
580 //----- (004AFF79) --------------------------------------------------------
Ritor1
parents:
diff changeset
581 void IndoorLocation::ExecDraw_sw(unsigned int uFaceID)
Ritor1
parents:
diff changeset
582 {
Ritor1
parents:
diff changeset
583 unsigned int v1; // ebx@1
Ritor1
parents:
diff changeset
584 BLVFace *v2; // esi@3
Ritor1
parents:
diff changeset
585 unsigned int v3; // eax@3
Ritor1
parents:
diff changeset
586 Texture *v4; // eax@8
Ritor1
parents:
diff changeset
587 Texture *v5; // edi@8
Ritor1
parents:
diff changeset
588 int v6; // eax@9
Ritor1
parents:
diff changeset
589 int v7; // eax@9
Ritor1
parents:
diff changeset
590 int v8; // ecx@17
Ritor1
parents:
diff changeset
591 int v9; // ebx@17
Ritor1
parents:
diff changeset
592 int v10; // eax@17
Ritor1
parents:
diff changeset
593 int v11; // esi@17
Ritor1
parents:
diff changeset
594 unsigned int v12; // eax@17
Ritor1
parents:
diff changeset
595 int j; // ecx@19
Ritor1
parents:
diff changeset
596 int v14; // edx@20
Ritor1
parents:
diff changeset
597 int v15; // eax@20
Ritor1
parents:
diff changeset
598 int v16; // edx@20
Ritor1
parents:
diff changeset
599 int i; // ebx@22
Ritor1
parents:
diff changeset
600 int v18; // ecx@23
Ritor1
parents:
diff changeset
601 int v19; // eax@23
Ritor1
parents:
diff changeset
602 int v20; // eax@23
Ritor1
parents:
diff changeset
603 int v21; // eax@24
Ritor1
parents:
diff changeset
604 unsigned __int8 *v22; // ecx@24
Ritor1
parents:
diff changeset
605 int v23; // ebx@24
Ritor1
parents:
diff changeset
606 int v24; // esi@25
Ritor1
parents:
diff changeset
607 int v25; // eax@28
Ritor1
parents:
diff changeset
608 unsigned __int16 *v26; // eax@28
Ritor1
parents:
diff changeset
609 unsigned int v27; // eax@29
Ritor1
parents:
diff changeset
610 int v28; // eax@30
Ritor1
parents:
diff changeset
611 char *v29; // esi@31
Ritor1
parents:
diff changeset
612 int v30; // eax@33
Ritor1
parents:
diff changeset
613 int v31; // eax@33
Ritor1
parents:
diff changeset
614 int v32; // eax@35
Ritor1
parents:
diff changeset
615 int v33; // edx@35
Ritor1
parents:
diff changeset
616 signed int v34; // ebx@35
Ritor1
parents:
diff changeset
617 int v35; // eax@35
Ritor1
parents:
diff changeset
618 int v36; // ebx@35
Ritor1
parents:
diff changeset
619 signed int v37; // ebx@35
Ritor1
parents:
diff changeset
620 signed int v38; // edi@35
Ritor1
parents:
diff changeset
621 unsigned int v39; // edi@36
Ritor1
parents:
diff changeset
622 int v40; // edx@40
Ritor1
parents:
diff changeset
623 int v41; // ecx@40
Ritor1
parents:
diff changeset
624 signed int v42; // edx@40
Ritor1
parents:
diff changeset
625 int v43; // edx@42
Ritor1
parents:
diff changeset
626 int v44; // eax@42
Ritor1
parents:
diff changeset
627 unsigned __int16 *v45; // eax@43
Ritor1
parents:
diff changeset
628 int *v46; // esi@44
Ritor1
parents:
diff changeset
629 unsigned __int16 *v47; // edi@44
Ritor1
parents:
diff changeset
630 unsigned int v48; // edx@44
Ritor1
parents:
diff changeset
631 int v49; // ebx@44
Ritor1
parents:
diff changeset
632 char v50; // cl@44
Ritor1
parents:
diff changeset
633 char v51; // ch@44
Ritor1
parents:
diff changeset
634 unsigned int v52; // ebx@46
Ritor1
parents:
diff changeset
635 int v53; // edx@46
Ritor1
parents:
diff changeset
636 unsigned int v54; // ebx@46
Ritor1
parents:
diff changeset
637 int v55; // edx@46
Ritor1
parents:
diff changeset
638 unsigned int v56; // ebx@47
Ritor1
parents:
diff changeset
639 int v57; // edx@47
Ritor1
parents:
diff changeset
640 int v58; // ebx@47
Ritor1
parents:
diff changeset
641 int v59; // edx@47
Ritor1
parents:
diff changeset
642 unsigned __int16 *v60; // eax@50
Ritor1
parents:
diff changeset
643 int *v61; // esi@51
Ritor1
parents:
diff changeset
644 unsigned __int16 *v62; // edi@51
Ritor1
parents:
diff changeset
645 unsigned int v63; // edx@51
Ritor1
parents:
diff changeset
646 int v64; // ebx@51
Ritor1
parents:
diff changeset
647 char v65; // cl@51
Ritor1
parents:
diff changeset
648 char v66; // ch@51
Ritor1
parents:
diff changeset
649 unsigned int v67; // ebx@53
Ritor1
parents:
diff changeset
650 int v68; // edx@53
Ritor1
parents:
diff changeset
651 unsigned int v69; // ebx@53
Ritor1
parents:
diff changeset
652 int v70; // edx@53
Ritor1
parents:
diff changeset
653 unsigned int v71; // ebx@54
Ritor1
parents:
diff changeset
654 int v72; // edx@54
Ritor1
parents:
diff changeset
655 int v73; // ebx@54
Ritor1
parents:
diff changeset
656 int v74; // edx@54
Ritor1
parents:
diff changeset
657 unsigned __int16 *v75; // eax@58
Ritor1
parents:
diff changeset
658 int *v76; // esi@59
Ritor1
parents:
diff changeset
659 int v77; // edi@59
Ritor1
parents:
diff changeset
660 unsigned int v78; // edx@59
Ritor1
parents:
diff changeset
661 int v79; // ebx@59
Ritor1
parents:
diff changeset
662 char v80; // cl@59
Ritor1
parents:
diff changeset
663 char v81; // ch@59
Ritor1
parents:
diff changeset
664 int v82; // ebx@61
Ritor1
parents:
diff changeset
665 int v83; // edx@61
Ritor1
parents:
diff changeset
666 unsigned int v84; // ebx@62
Ritor1
parents:
diff changeset
667 int v85; // edx@62
Ritor1
parents:
diff changeset
668 unsigned __int16 *v86; // eax@65
Ritor1
parents:
diff changeset
669 int *v87; // esi@66
Ritor1
parents:
diff changeset
670 int v88; // edi@66
Ritor1
parents:
diff changeset
671 unsigned int v89; // edx@66
Ritor1
parents:
diff changeset
672 int v90; // ebx@66
Ritor1
parents:
diff changeset
673 char v91; // cl@66
Ritor1
parents:
diff changeset
674 char v92; // ch@66
Ritor1
parents:
diff changeset
675 int v93; // ebx@68
Ritor1
parents:
diff changeset
676 int v94; // edx@68
Ritor1
parents:
diff changeset
677 unsigned __int16 v95; // bx@69
Ritor1
parents:
diff changeset
678 int v96; // edx@69
Ritor1
parents:
diff changeset
679 unsigned __int8 *v97; // [sp+Ch] [bp-9Ch]@24
Ritor1
parents:
diff changeset
680 unsigned __int8 *v98; // [sp+10h] [bp-98h]@24
Ritor1
parents:
diff changeset
681 unsigned __int8 *v99; // [sp+14h] [bp-94h]@24
Ritor1
parents:
diff changeset
682 unsigned __int8 *v100; // [sp+18h] [bp-90h]@24
Ritor1
parents:
diff changeset
683 int v101; // [sp+1Ch] [bp-8Ch]@40
Ritor1
parents:
diff changeset
684 int v102; // [sp+20h] [bp-88h]@31
Ritor1
parents:
diff changeset
685 BLVFace *v103; // [sp+24h] [bp-84h]@3
Ritor1
parents:
diff changeset
686 unsigned __int16 *v104; // [sp+28h] [bp-80h]@24
Ritor1
parents:
diff changeset
687 int v105; // [sp+2Ch] [bp-7Ch]@30
Ritor1
parents:
diff changeset
688 int v106; // [sp+30h] [bp-78h]@24
Ritor1
parents:
diff changeset
689 int v107; // [sp+34h] [bp-74h]@9
Ritor1
parents:
diff changeset
690 Texture *v108; // [sp+38h] [bp-70h]@8
Ritor1
parents:
diff changeset
691 int v109; // [sp+3Ch] [bp-6Ch]@9
Ritor1
parents:
diff changeset
692 unsigned int v110; // [sp+40h] [bp-68h]@24
Ritor1
parents:
diff changeset
693 unsigned int v111; // [sp+44h] [bp-64h]@1
Ritor1
parents:
diff changeset
694 int *k; // [sp+48h] [bp-60h]@31
Ritor1
parents:
diff changeset
695 int v113; // [sp+4Ch] [bp-5Ch]@35
Ritor1
parents:
diff changeset
696 int v114; // [sp+50h] [bp-58h]@35
Ritor1
parents:
diff changeset
697 int v115; // [sp+54h] [bp-54h]@42
Ritor1
parents:
diff changeset
698 unsigned __int8 *v116; // [sp+58h] [bp-50h]@35
Ritor1
parents:
diff changeset
699 int v117; // [sp+5Ch] [bp-4Ch]@33
Ritor1
parents:
diff changeset
700 int a1; // [sp+60h] [bp-48h]@27
Ritor1
parents:
diff changeset
701 int v119; // [sp+64h] [bp-44h]@17
Ritor1
parents:
diff changeset
702 int v120; // [sp+68h] [bp-40h]@23
Ritor1
parents:
diff changeset
703 unsigned int v121; // [sp+6Ch] [bp-3Ch]@40
Ritor1
parents:
diff changeset
704 unsigned int v122; // [sp+70h] [bp-38h]@35
Ritor1
parents:
diff changeset
705 int v123; // [sp+74h] [bp-34h]@30
Ritor1
parents:
diff changeset
706 int v124; // [sp+78h] [bp-30h]@17
Ritor1
parents:
diff changeset
707 int v125; // [sp+7Ch] [bp-2Ch]@35
Ritor1
parents:
diff changeset
708 unsigned int v126; // [sp+80h] [bp-28h]@9
Ritor1
parents:
diff changeset
709 int v127; // [sp+84h] [bp-24h]@17
Ritor1
parents:
diff changeset
710 int v128; // [sp+88h] [bp-20h]@9
Ritor1
parents:
diff changeset
711 int *pZPixel; // [sp+8Ch] [bp-1Ch]@28
Ritor1
parents:
diff changeset
712 int a2; // [sp+90h] [bp-18h]@16
Ritor1
parents:
diff changeset
713 unsigned int v131; // [sp+94h] [bp-14h]@17
Ritor1
parents:
diff changeset
714 unsigned __int16 *pColorPixel; // [sp+98h] [bp-10h]@28
Ritor1
parents:
diff changeset
715 int v133; // [sp+9Ch] [bp-Ch]@17
Ritor1
parents:
diff changeset
716 int v134; // [sp+A0h] [bp-8h]@17
Ritor1
parents:
diff changeset
717 int v135; // [sp+A4h] [bp-4h]@24
Ritor1
parents:
diff changeset
718
Ritor1
parents:
diff changeset
719 v1 = uFaceID;
Ritor1
parents:
diff changeset
720 v111 = pRenderer->uTargetSurfacePitch;
Ritor1
parents:
diff changeset
721 if ( (uFaceID & 0x80000000u) == 0 )
Ritor1
parents:
diff changeset
722 {
Ritor1
parents:
diff changeset
723 if ( (signed int)uFaceID < (signed int)pIndoor->uNumFaces )
Ritor1
parents:
diff changeset
724 {
Ritor1
parents:
diff changeset
725 v2 = &pIndoor->pFaces[uFaceID];
Ritor1
parents:
diff changeset
726 v103 = v2;
Ritor1
parents:
diff changeset
727 v3 = v2->uAttributes;
Ritor1
parents:
diff changeset
728 if ( !(BYTE1(v3) & 0x20) )
Ritor1
parents:
diff changeset
729 {
Ritor1
parents:
diff changeset
730 if ( v3 & 0x400000 )
Ritor1
parents:
diff changeset
731 {
Ritor1
parents:
diff changeset
732 sub_4ADD1D(uFaceID);
Ritor1
parents:
diff changeset
733 return;
Ritor1
parents:
diff changeset
734 }
Ritor1
parents:
diff changeset
735 if ( !(v3 & 0x10) || (sub_4AD504(uFaceID), pRenderer->pRenderD3D) )
Ritor1
parents:
diff changeset
736 {
Ritor1
parents:
diff changeset
737 v4 = v2->GetTexture();
Ritor1
parents:
diff changeset
738 ++pBLVRenderParams->uNumFacesRenderedThisFrame;
Ritor1
parents:
diff changeset
739 v5 = v4;
Ritor1
parents:
diff changeset
740 v108 = v4;
Ritor1
parents:
diff changeset
741 if ( v4 )
Ritor1
parents:
diff changeset
742 {
Ritor1
parents:
diff changeset
743 v6 = v4->palette_id2;
Ritor1
parents:
diff changeset
744 LOBYTE(v2->uAttributes) |= 0x80u;
Ritor1
parents:
diff changeset
745 v109 = v6;
Ritor1
parents:
diff changeset
746 sub_4AE5F1(v1);
Ritor1
parents:
diff changeset
747 v126 = stru_F8AD28.pDeltaUV[0];
Ritor1
parents:
diff changeset
748 v128 = stru_F8AD28.pDeltaUV[1];
Ritor1
parents:
diff changeset
749 v107 = bUseLoResSprites;
Ritor1
parents:
diff changeset
750 v7 = sub_423B5D(v1);
Ritor1
parents:
diff changeset
751 if ( v7 )
Ritor1
parents:
diff changeset
752 {
Ritor1
parents:
diff changeset
753 if ( sub_424829(v7, &stru_F8A590, pBLVRenderParams->field_7C, v1) )
Ritor1
parents:
diff changeset
754 {
Ritor1
parents:
diff changeset
755 if ( v2->uPolygonType == 1 )
Ritor1
parents:
diff changeset
756 {
Ritor1
parents:
diff changeset
757 for ( i = 0; i < stru_F8AD28.uNumLightsApplied; stru_F8AD28._blv_lights_ys[v18] = v20 )
Ritor1
parents:
diff changeset
758 {
Ritor1
parents:
diff changeset
759 v18 = i;
Ritor1
parents:
diff changeset
760 v120 = stru_F8AD28._blv_lights_xs[i];
Ritor1
parents:
diff changeset
761 v134 = (unsigned __int64)(v120 * (signed __int64)-stru_F8AD28.plane_4.vNormal.y) >> 16;
Ritor1
parents:
diff changeset
762 v133 = stru_F8AD28.plane_4.vNormal.x;
Ritor1
parents:
diff changeset
763 v120 = stru_F8AD28._blv_lights_ys[i];
Ritor1
parents:
diff changeset
764 v133 = (unsigned __int64)(v120 * (signed __int64)stru_F8AD28.plane_4.vNormal.x) >> 16;
Ritor1
parents:
diff changeset
765 v19 = v128;
Ritor1
parents:
diff changeset
766 stru_F8AD28._blv_lights_xs[i] = v126
Ritor1
parents:
diff changeset
767 + v134
Ritor1
parents:
diff changeset
768 + ((unsigned __int64)(v120
Ritor1
parents:
diff changeset
769 * (signed __int64)stru_F8AD28.plane_4.vNormal.x) >> 16);
Ritor1
parents:
diff changeset
770 v20 = v19 - stru_F8AD28._blv_lights_zs[i++];
Ritor1
parents:
diff changeset
771 }
Ritor1
parents:
diff changeset
772 }
Ritor1
parents:
diff changeset
773 else
Ritor1
parents:
diff changeset
774 {
Ritor1
parents:
diff changeset
775 if ( v2->uPolygonType != 3 )
Ritor1
parents:
diff changeset
776 {
Ritor1
parents:
diff changeset
777 if ( v2->uPolygonType == 4 )
Ritor1
parents:
diff changeset
778 {
Ritor1
parents:
diff changeset
779 LABEL_16:
Ritor1
parents:
diff changeset
780 a2 = 0;
Ritor1
parents:
diff changeset
781 if ( stru_F8AD28.uNumLightsApplied > 0 )
Ritor1
parents:
diff changeset
782 {
Ritor1
parents:
diff changeset
783 do
Ritor1
parents:
diff changeset
784 {
Ritor1
parents:
diff changeset
785 v8 = a2;
Ritor1
parents:
diff changeset
786 v9 = stru_F8AD28._blv_lights_xs[a2];
Ritor1
parents:
diff changeset
787 v131 = stru_F8AD28._blv_lights_ys[a2];
Ritor1
parents:
diff changeset
788 v10 = stru_F8AD28._blv_lights_zs[a2];
Ritor1
parents:
diff changeset
789 v11 = (signed int)(v10 * stru_F8AD28.plane_4.vNormal.z
Ritor1
parents:
diff changeset
790 + stru_F8AD28.plane_4.dist
Ritor1
parents:
diff changeset
791 + v9 * stru_F8AD28.plane_4.vNormal.x
Ritor1
parents:
diff changeset
792 + v131 * stru_F8AD28.plane_4.vNormal.y) >> 16;
Ritor1
parents:
diff changeset
793 v119 = v9
Ritor1
parents:
diff changeset
794 - ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.x
Ritor1
parents:
diff changeset
795 * (signed __int64)((signed int)(v10 * stru_F8AD28.plane_4.vNormal.z
Ritor1
parents:
diff changeset
796 + stru_F8AD28.plane_4.dist
Ritor1
parents:
diff changeset
797 + v9 * stru_F8AD28.plane_4.vNormal.x
Ritor1
parents:
diff changeset
798 + v131 * stru_F8AD28.plane_4.vNormal.y) >> 16)) >> 16);
Ritor1
parents:
diff changeset
799 v131 -= (unsigned __int64)(stru_F8AD28.plane_4.vNormal.y * (signed __int64)v11) >> 16;
Ritor1
parents:
diff changeset
800 v127 = v10 - ((unsigned __int64)(stru_F8AD28.plane_4.vNormal.z * (signed __int64)v11) >> 16);
Ritor1
parents:
diff changeset
801 stru_F8AD28._blv_lights_xs[a2] = ((unsigned __int64)(v119
Ritor1
parents:
diff changeset
802 * (signed __int64)stru_F8AD28.vec_14.x) >> 16)
Ritor1
parents:
diff changeset
803 + ((unsigned __int64)((signed int)v131
Ritor1
parents:
diff changeset
804 * (signed __int64)stru_F8AD28.vec_14.y) >> 16);
Ritor1
parents:
diff changeset
805 v124 = (unsigned __int64)(v119 * (signed __int64)stru_F8AD28.vec_20.x) >> 16;
Ritor1
parents:
diff changeset
806 v134 = (unsigned __int64)((signed int)v131 * (signed __int64)stru_F8AD28.vec_20.y) >> 16;
Ritor1
parents:
diff changeset
807 v133 = (unsigned __int64)(v127 * (signed __int64)stru_F8AD28.vec_20.z) >> 16;
Ritor1
parents:
diff changeset
808 v12 = v126;
Ritor1
parents:
diff changeset
809 stru_F8AD28._blv_lights_ys[v8] = v124
Ritor1
parents:
diff changeset
810 + ((unsigned __int64)((signed int)v131
Ritor1
parents:
diff changeset
811 * (signed __int64)stru_F8AD28.vec_20.y) >> 16)
Ritor1
parents:
diff changeset
812 + ((unsigned __int64)(v127
Ritor1
parents:
diff changeset
813 * (signed __int64)stru_F8AD28.vec_20.z) >> 16);
Ritor1
parents:
diff changeset
814 stru_F8AD28._blv_lights_xs[v8] += v12;
Ritor1
parents:
diff changeset
815 stru_F8AD28._blv_lights_ys[v8] += v128;
Ritor1
parents:
diff changeset
816 ++a2;
Ritor1
parents:
diff changeset
817 }
Ritor1
parents:
diff changeset
818 while ( a2 < stru_F8AD28.uNumLightsApplied );
Ritor1
parents:
diff changeset
819 v2 = v103;
Ritor1
parents:
diff changeset
820 }
Ritor1
parents:
diff changeset
821 goto LABEL_24;
Ritor1
parents:
diff changeset
822 }
Ritor1
parents:
diff changeset
823 if ( v2->uPolygonType != 5 )
Ritor1
parents:
diff changeset
824 {
Ritor1
parents:
diff changeset
825 if ( v2->uPolygonType != 6 )
Ritor1
parents:
diff changeset
826 goto LABEL_24;
Ritor1
parents:
diff changeset
827 goto LABEL_16;
Ritor1
parents:
diff changeset
828 }
Ritor1
parents:
diff changeset
829 }
Ritor1
parents:
diff changeset
830 for ( j = 0; j < stru_F8AD28.uNumLightsApplied; *(int *)v15 = v16 )
Ritor1
parents:
diff changeset
831 {
Ritor1
parents:
diff changeset
832 v14 = v128;
Ritor1
parents:
diff changeset
833 stru_F8AD28._blv_lights_xs[j] += v126;
Ritor1
parents:
diff changeset
834 v15 = 4 * j + 16297672;
Ritor1
parents:
diff changeset
835 v16 = v14 - stru_F8AD28._blv_lights_ys[j++];
Ritor1
parents:
diff changeset
836 }
Ritor1
parents:
diff changeset
837 }
Ritor1
parents:
diff changeset
838 LABEL_24:
Ritor1
parents:
diff changeset
839 v135 = 1;
Ritor1
parents:
diff changeset
840 pGame->_44ED0A(v2, &v135, 31);
Ritor1
parents:
diff changeset
841 v104 = sr_sub_47C24C_get_palette(v2, v109, 0, 1);
Ritor1
parents:
diff changeset
842 v134 = stru_F8AD28.field_44;
Ritor1
parents:
diff changeset
843 v106 = stru_F8AD28.field_48;
Ritor1
parents:
diff changeset
844 v21 = stru_F8A590._viewport_space_y;
Ritor1
parents:
diff changeset
845 a2 = stru_F8A590._viewport_space_y;
Ritor1
parents:
diff changeset
846 v110 = v111 * stru_F8A590._viewport_space_y;
710
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 707
diff changeset
847 v97 = v5->pLevelOfDetail0_prolly_alpha_mask;
0
Ritor1
parents:
diff changeset
848 v98 = v5->pLevelOfDetail1;
Ritor1
parents:
diff changeset
849 v99 = v5->pLevelOfDetail2;
Ritor1
parents:
diff changeset
850 v22 = v5->pLevelOfDetail3;
Ritor1
parents:
diff changeset
851 v23 = 640 * stru_F8A590._viewport_space_y;
Ritor1
parents:
diff changeset
852 v119 = 640 * stru_F8A590._viewport_space_y;
Ritor1
parents:
diff changeset
853 v100 = v22;
Ritor1
parents:
diff changeset
854 if ( stru_F8A590._viewport_space_y <= stru_F8A590._viewport_space_w )
Ritor1
parents:
diff changeset
855 {
Ritor1
parents:
diff changeset
856 v24 = 2 * stru_F8A590._viewport_space_y;
Ritor1
parents:
diff changeset
857 v120 = 2 * stru_F8A590._viewport_space_y;
Ritor1
parents:
diff changeset
858 while ( 1 )
Ritor1
parents:
diff changeset
859 {
Ritor1
parents:
diff changeset
860 a1 = *(__int16 *)((char *)stru_F8A590.array_18 + v24);
Ritor1
parents:
diff changeset
861 sub_4AE313(a1, v21, &stru_F81018.field_0);
Ritor1
parents:
diff changeset
862 if ( LOBYTE(viewparams->field_20) )
Ritor1
parents:
diff changeset
863 {
Ritor1
parents:
diff changeset
864 v27 = v111 * (v24 - pBLVRenderParams->uViewportY);
Ritor1
parents:
diff changeset
865 pZPixel = &pBLVRenderParams->pTargetZBuffer[2
Ritor1
parents:
diff changeset
866 * (*(__int16 *)((char *)stru_F8A590.array_18 + v24)
Ritor1
parents:
diff changeset
867 + 320 * (v24 - pBLVRenderParams->uViewportY))
Ritor1
parents:
diff changeset
868 - pBLVRenderParams->uViewportX];
Ritor1
parents:
diff changeset
869 pColorPixel = &pBLVRenderParams->pRenderTarget[v27
Ritor1
parents:
diff changeset
870 + 2 * *(__int16 *)((char *)stru_F8A590.array_18 + v24)
Ritor1
parents:
diff changeset
871 - pBLVRenderParams->uViewportX];
Ritor1
parents:
diff changeset
872 v26 = &pBLVRenderParams->pRenderTarget[v27
Ritor1
parents:
diff changeset
873 + 2 * *(__int16 *)((char *)stru_F8A590.array_3D8 + v24)
Ritor1
parents:
diff changeset
874 - pBLVRenderParams->uViewportX];
Ritor1
parents:
diff changeset
875 v23 = v119;
Ritor1
parents:
diff changeset
876 }
Ritor1
parents:
diff changeset
877 else
Ritor1
parents:
diff changeset
878 {
Ritor1
parents:
diff changeset
879 v25 = *(__int16 *)((char *)stru_F8A590.array_18 + v24);
Ritor1
parents:
diff changeset
880 pZPixel = &pBLVRenderParams->pTargetZBuffer[v25 + v23];
Ritor1
parents:
diff changeset
881 pColorPixel = &pBLVRenderParams->pRenderTarget[v25 + v110];
Ritor1
parents:
diff changeset
882 v26 = &pBLVRenderParams->pRenderTarget[v110 + *(__int16 *)((char *)stru_F8A590.array_3D8 + v24)];
Ritor1
parents:
diff changeset
883 }
Ritor1
parents:
diff changeset
884 v131 = (unsigned int)v26;
Ritor1
parents:
diff changeset
885 HIWORD(v28) = HIWORD(stru_F81018.field_0.field_0);
Ritor1
parents:
diff changeset
886 LOWORD(v28) = 0;
Ritor1
parents:
diff changeset
887 v105 = stru_F8AD28.field_0 | v28;
Ritor1
parents:
diff changeset
888 v123 = sub_4AE491(SHIWORD(stru_F81018.field_0.field_4), SHIWORD(stru_F81018.field_0.field_8));
Ritor1
parents:
diff changeset
889 if ( (unsigned int)pColorPixel < v131 )
Ritor1
parents:
diff changeset
890 {
Ritor1
parents:
diff changeset
891 v102 = v107 + v106;
Ritor1
parents:
diff changeset
892 v29 = (char *)&stru_F81018.field_34.field_8;
Ritor1
parents:
diff changeset
893 a1 += v134;
Ritor1
parents:
diff changeset
894 for ( k = &stru_F81018.field_34.field_8; ; v29 = (char *)k )
Ritor1
parents:
diff changeset
895 {
Ritor1
parents:
diff changeset
896 sub_4AE313(a1, a2, (stru337_stru0 *)(v29 - 8));
Ritor1
parents:
diff changeset
897 v30 = *((int *)v29 - 2);
Ritor1
parents:
diff changeset
898 LOWORD(v30) = 0;
Ritor1
parents:
diff changeset
899 v117 = v105;
Ritor1
parents:
diff changeset
900 v31 = stru_F8AD28.field_0 | v30;
Ritor1
parents:
diff changeset
901 if ( v105 <= (unsigned int)v31 )
Ritor1
parents:
diff changeset
902 v117 = v31;
Ritor1
parents:
diff changeset
903 v105 = v31;
Ritor1
parents:
diff changeset
904 v32 = *((int *)v29 - 14);
Ritor1
parents:
diff changeset
905 v122 = *((int *)v29 - 14) >> v107;
Ritor1
parents:
diff changeset
906 v33 = *((int *)v29 - 13);
Ritor1
parents:
diff changeset
907 v125 = *((int *)v29 - 13) >> v107;
Ritor1
parents:
diff changeset
908 v34 = *((int *)v29 - 1) - v32;
Ritor1
parents:
diff changeset
909 v113 = (*(int *)v29 - v33) >> v102;
Ritor1
parents:
diff changeset
910 v35 = *((int *)v29 - 11);
Ritor1
parents:
diff changeset
911 v114 = v34 >> v102;
Ritor1
parents:
diff changeset
912 v116 = (&v97)[4 * v35];
Ritor1
parents:
diff changeset
913 v36 = v35 + 16 - v5->uWidthLn2;
Ritor1
parents:
diff changeset
914 v133 = v35 + 16;
Ritor1
parents:
diff changeset
915 v127 = v35 + v36;
Ritor1
parents:
diff changeset
916 v37 = v5->uWidthMinus1 >> v35;
Ritor1
parents:
diff changeset
917 v38 = v5->uHeightMinus1 >> v35 << (v35 + 16);
Ritor1
parents:
diff changeset
918 v128 = v37;
Ritor1
parents:
diff changeset
919 v126 = v38;
Ritor1
parents:
diff changeset
920 v39 = (unsigned int)(LOBYTE(viewparams->field_20) ? &pColorPixel[2 * v134] : &pColorPixel[v134]);
Ritor1
parents:
diff changeset
921 if ( v39 > v131 )
Ritor1
parents:
diff changeset
922 v39 = v131;
Ritor1
parents:
diff changeset
923 v40 = *((short *)v29 + 1);
Ritor1
parents:
diff changeset
924 v41 = *((short *)v29 - 1);
Ritor1
parents:
diff changeset
925 v121 = v39;
Ritor1
parents:
diff changeset
926 v42 = sub_4AE491(v41, v40);
Ritor1
parents:
diff changeset
927 v101 = v42;
Ritor1
parents:
diff changeset
928 v124 = (signed int)(v39 - (int)pColorPixel) >> 1;
Ritor1
parents:
diff changeset
929 if ( v123 >> 16 == v42 >> 16 || v135 & 2 )
Ritor1
parents:
diff changeset
930 {
Ritor1
parents:
diff changeset
931 v123 = (int)sr_sub_47C24C_get_palette(v103, v109, v123 >> 16, 1);
Ritor1
parents:
diff changeset
932 if ( LOBYTE(viewparams->field_20) )
Ritor1
parents:
diff changeset
933 {
Ritor1
parents:
diff changeset
934 v86 = pColorPixel;
Ritor1
parents:
diff changeset
935 if ( (unsigned int)pColorPixel < v121 )
Ritor1
parents:
diff changeset
936 {
Ritor1
parents:
diff changeset
937 v87 = pZPixel;
Ritor1
parents:
diff changeset
938 v88 = v123;
Ritor1
parents:
diff changeset
939 v89 = v122;
Ritor1
parents:
diff changeset
940 v90 = v125;
Ritor1
parents:
diff changeset
941 v91 = v133;
Ritor1
parents:
diff changeset
942 v92 = v127;
Ritor1
parents:
diff changeset
943 if ( v124 & 2 )
Ritor1
parents:
diff changeset
944 {
Ritor1
parents:
diff changeset
945 *pZPixel = v117;
Ritor1
parents:
diff changeset
946 v87 -= 2;
Ritor1
parents:
diff changeset
947 v86 = pColorPixel + 2;
Ritor1
parents:
diff changeset
948 goto LABEL_69;
Ritor1
parents:
diff changeset
949 }
Ritor1
parents:
diff changeset
950 do
Ritor1
parents:
diff changeset
951 {
Ritor1
parents:
diff changeset
952 v86 += 4;
Ritor1
parents:
diff changeset
953 v93 = *(&v116[v128 & (v89 >> v91)] + ((v126 & v90) >> v92));
Ritor1
parents:
diff changeset
954 v94 = v117;
Ritor1
parents:
diff changeset
955 LOWORD(v93) = *(short *)(v88 + 2 * v93);
Ritor1
parents:
diff changeset
956 *v87 = v117;
Ritor1
parents:
diff changeset
957 v87[1] = v94;
Ritor1
parents:
diff changeset
958 v87[640] = v94;
Ritor1
parents:
diff changeset
959 v87[641] = v94;
Ritor1
parents:
diff changeset
960 *(v86 - 4) = v93;
Ritor1
parents:
diff changeset
961 *(v86 - 3) = v93;
Ritor1
parents:
diff changeset
962 v86[636] = v93;
Ritor1
parents:
diff changeset
963 v86[637] = v93;
Ritor1
parents:
diff changeset
964 v87[2] = v94;
Ritor1
parents:
diff changeset
965 v87[3] = v94;
Ritor1
parents:
diff changeset
966 v87[642] = v94;
Ritor1
parents:
diff changeset
967 v87[643] = v94;
Ritor1
parents:
diff changeset
968 v122 += v114;
Ritor1
parents:
diff changeset
969 v125 += v113;
Ritor1
parents:
diff changeset
970 v89 = v122;
Ritor1
parents:
diff changeset
971 v90 = v125;
Ritor1
parents:
diff changeset
972 LABEL_69:
Ritor1
parents:
diff changeset
973 v87 += 4;
Ritor1
parents:
diff changeset
974 v95 = *(short *)(v88 + 2 * *(&v116[v128 & (v89 >> v91)] + ((v126 & v90) >> v92)));
Ritor1
parents:
diff changeset
975 v96 = v114;
Ritor1
parents:
diff changeset
976 *(v86 - 2) = v95;
Ritor1
parents:
diff changeset
977 *(v86 - 1) = v95;
Ritor1
parents:
diff changeset
978 v86[638] = v95;
Ritor1
parents:
diff changeset
979 v86[639] = v95;
Ritor1
parents:
diff changeset
980 v122 += v96;
Ritor1
parents:
diff changeset
981 v125 += v113;
Ritor1
parents:
diff changeset
982 v89 = v122;
Ritor1
parents:
diff changeset
983 v90 = v125;
Ritor1
parents:
diff changeset
984 }
Ritor1
parents:
diff changeset
985 while ( (unsigned int)v86 < v121 );
Ritor1
parents:
diff changeset
986 pColorPixel = v86;
Ritor1
parents:
diff changeset
987 pZPixel = v87;
Ritor1
parents:
diff changeset
988 }
Ritor1
parents:
diff changeset
989 }
Ritor1
parents:
diff changeset
990 else
Ritor1
parents:
diff changeset
991 {
Ritor1
parents:
diff changeset
992 v75 = pColorPixel;
Ritor1
parents:
diff changeset
993 if ( (unsigned int)pColorPixel < v121 )
Ritor1
parents:
diff changeset
994 {
Ritor1
parents:
diff changeset
995 v76 = pZPixel;
Ritor1
parents:
diff changeset
996 v77 = v123;
Ritor1
parents:
diff changeset
997 v78 = v122;
Ritor1
parents:
diff changeset
998 v79 = v125;
Ritor1
parents:
diff changeset
999 v80 = v133;
Ritor1
parents:
diff changeset
1000 v81 = v127;
Ritor1
parents:
diff changeset
1001 if ( v124 & 1 )
Ritor1
parents:
diff changeset
1002 {
Ritor1
parents:
diff changeset
1003 *pZPixel = v117;
Ritor1
parents:
diff changeset
1004 --v76;
Ritor1
parents:
diff changeset
1005 v75 = pColorPixel + 1;
Ritor1
parents:
diff changeset
1006 goto LABEL_62;
Ritor1
parents:
diff changeset
1007 }
Ritor1
parents:
diff changeset
1008 do
Ritor1
parents:
diff changeset
1009 {
Ritor1
parents:
diff changeset
1010 v75 += 2;
Ritor1
parents:
diff changeset
1011 v82 = *(&v116[v128 & (v78 >> v80)] + ((v126 & v79) >> v81));
Ritor1
parents:
diff changeset
1012 v83 = v117;
Ritor1
parents:
diff changeset
1013 LOWORD(v82) = *(short *)(v77 + 2 * v82);
Ritor1
parents:
diff changeset
1014 *v76 = v117;
Ritor1
parents:
diff changeset
1015 *(v75 - 2) = v82;
Ritor1
parents:
diff changeset
1016 v76[1] = v83;
Ritor1
parents:
diff changeset
1017 v122 += v114;
Ritor1
parents:
diff changeset
1018 v125 += v113;
Ritor1
parents:
diff changeset
1019 v78 = v122;
Ritor1
parents:
diff changeset
1020 v79 = v125;
Ritor1
parents:
diff changeset
1021 LABEL_62:
Ritor1
parents:
diff changeset
1022 v84 = (unsigned int)(&v116[v128 & (v78 >> v80)] + ((v126 & v79) >> v81));
Ritor1
parents:
diff changeset
1023 v76 += 2;
Ritor1
parents:
diff changeset
1024 v85 = v114;
Ritor1
parents:
diff changeset
1025 *(v75 - 1) = *(short *)(v77 + 2 * *(char *)v84);
Ritor1
parents:
diff changeset
1026 v122 += v85;
Ritor1
parents:
diff changeset
1027 v125 += v113;
Ritor1
parents:
diff changeset
1028 v78 = v122;
Ritor1
parents:
diff changeset
1029 v79 = v125;
Ritor1
parents:
diff changeset
1030 }
Ritor1
parents:
diff changeset
1031 while ( (unsigned int)v75 < v121 );
Ritor1
parents:
diff changeset
1032 pColorPixel = v75;
Ritor1
parents:
diff changeset
1033 pZPixel = v76;
Ritor1
parents:
diff changeset
1034 }
Ritor1
parents:
diff changeset
1035 }
Ritor1
parents:
diff changeset
1036 }
Ritor1
parents:
diff changeset
1037 else
Ritor1
parents:
diff changeset
1038 {
Ritor1
parents:
diff changeset
1039 v43 = (v42 - v123) >> v106;
Ritor1
parents:
diff changeset
1040 v44 = v123 - v43;
Ritor1
parents:
diff changeset
1041 v123 = v43;
Ritor1
parents:
diff changeset
1042 v115 = v44;
Ritor1
parents:
diff changeset
1043 if ( LOBYTE(viewparams->field_20) )
Ritor1
parents:
diff changeset
1044 {
Ritor1
parents:
diff changeset
1045 v60 = pColorPixel;
Ritor1
parents:
diff changeset
1046 if ( (unsigned int)pColorPixel < v121 )
Ritor1
parents:
diff changeset
1047 {
Ritor1
parents:
diff changeset
1048 v61 = pZPixel;
Ritor1
parents:
diff changeset
1049 v62 = v104;
Ritor1
parents:
diff changeset
1050 v63 = v122;
Ritor1
parents:
diff changeset
1051 v64 = v125;
Ritor1
parents:
diff changeset
1052 v65 = v133;
Ritor1
parents:
diff changeset
1053 v66 = v127;
Ritor1
parents:
diff changeset
1054 if ( v124 & 2 )
Ritor1
parents:
diff changeset
1055 {
Ritor1
parents:
diff changeset
1056 *pZPixel = v117;
Ritor1
parents:
diff changeset
1057 v61 += 2;
Ritor1
parents:
diff changeset
1058 v60 = pColorPixel + 2;
Ritor1
parents:
diff changeset
1059 goto LABEL_54;
Ritor1
parents:
diff changeset
1060 }
Ritor1
parents:
diff changeset
1061 do
Ritor1
parents:
diff changeset
1062 {
Ritor1
parents:
diff changeset
1063 v67 = (v128 & (v63 >> v65)) + ((v126 & v64) >> v66);
Ritor1
parents:
diff changeset
1064 v68 = v123 + v115;
Ritor1
parents:
diff changeset
1065 v60 += 4;
Ritor1
parents:
diff changeset
1066 v115 = v68;
Ritor1
parents:
diff changeset
1067 v69 = ((v68 & 0xFFFF0000u) >> 8) + v116[v67];
Ritor1
parents:
diff changeset
1068 v70 = v117;
Ritor1
parents:
diff changeset
1069 LOWORD(v69) = v62[v69];
Ritor1
parents:
diff changeset
1070 *v61 = v117;
Ritor1
parents:
diff changeset
1071 v61[1] = v70;
Ritor1
parents:
diff changeset
1072 v61[640] = v70;
Ritor1
parents:
diff changeset
1073 v61[641] = v70;
Ritor1
parents:
diff changeset
1074 *(v60 - 4) = v69;
Ritor1
parents:
diff changeset
1075 *(v60 - 3) = v69;
Ritor1
parents:
diff changeset
1076 v60[636] = v69;
Ritor1
parents:
diff changeset
1077 v60[637] = v69;
Ritor1
parents:
diff changeset
1078 v61[2] = v70;
Ritor1
parents:
diff changeset
1079 v61[3] = v70;
Ritor1
parents:
diff changeset
1080 v61[642] = v70;
Ritor1
parents:
diff changeset
1081 v61[643] = v70;
Ritor1
parents:
diff changeset
1082 v122 += v114;
Ritor1
parents:
diff changeset
1083 v125 += v113;
Ritor1
parents:
diff changeset
1084 v63 = v122;
Ritor1
parents:
diff changeset
1085 v64 = v125;
Ritor1
parents:
diff changeset
1086 v61 += 4;
Ritor1
parents:
diff changeset
1087 LABEL_54:
Ritor1
parents:
diff changeset
1088 v71 = (v128 & (v63 >> v65)) + ((v126 & v64) >> v66);
Ritor1
parents:
diff changeset
1089 v72 = v123 + v115;
Ritor1
parents:
diff changeset
1090 v73 = v116[v71];
Ritor1
parents:
diff changeset
1091 v115 = v72;
Ritor1
parents:
diff changeset
1092 LOWORD(v73) = v62[((v72 & 0xFFFF0000u) >> 8) + v73];
Ritor1
parents:
diff changeset
1093 v74 = v114;
Ritor1
parents:
diff changeset
1094 *(v60 - 2) = v73;
Ritor1
parents:
diff changeset
1095 *(v60 - 1) = v73;
Ritor1
parents:
diff changeset
1096 v60[638] = v73;
Ritor1
parents:
diff changeset
1097 v60[639] = v73;
Ritor1
parents:
diff changeset
1098 v122 += v74;
Ritor1
parents:
diff changeset
1099 v125 += v113;
Ritor1
parents:
diff changeset
1100 v63 = v122;
Ritor1
parents:
diff changeset
1101 v64 = v125;
Ritor1
parents:
diff changeset
1102 }
Ritor1
parents:
diff changeset
1103 while ( (unsigned int)v60 < v121 );
Ritor1
parents:
diff changeset
1104 pColorPixel = v60;
Ritor1
parents:
diff changeset
1105 pZPixel = v61;
Ritor1
parents:
diff changeset
1106 }
Ritor1
parents:
diff changeset
1107 }
Ritor1
parents:
diff changeset
1108 else
Ritor1
parents:
diff changeset
1109 {
Ritor1
parents:
diff changeset
1110 v45 = pColorPixel;
Ritor1
parents:
diff changeset
1111 if ( (unsigned int)pColorPixel < v121 )
Ritor1
parents:
diff changeset
1112 {
Ritor1
parents:
diff changeset
1113 v46 = pZPixel;
Ritor1
parents:
diff changeset
1114 v47 = v104;
Ritor1
parents:
diff changeset
1115 v48 = v122;
Ritor1
parents:
diff changeset
1116 v49 = v125;
Ritor1
parents:
diff changeset
1117 v50 = v133;
Ritor1
parents:
diff changeset
1118 v51 = v127;
Ritor1
parents:
diff changeset
1119 if ( v124 & 1 )
Ritor1
parents:
diff changeset
1120 {
Ritor1
parents:
diff changeset
1121 *pZPixel = v117;
Ritor1
parents:
diff changeset
1122 ++v46;
Ritor1
parents:
diff changeset
1123 v45 = pColorPixel + 1;
Ritor1
parents:
diff changeset
1124 goto LABEL_47;
Ritor1
parents:
diff changeset
1125 }
Ritor1
parents:
diff changeset
1126 do
Ritor1
parents:
diff changeset
1127 {
Ritor1
parents:
diff changeset
1128 v52 = (v128 & (v48 >> v50)) + ((v126 & v49) >> v51);
Ritor1
parents:
diff changeset
1129 v53 = v123 + v115;
Ritor1
parents:
diff changeset
1130 v45 += 2;
Ritor1
parents:
diff changeset
1131 v115 = v53;
Ritor1
parents:
diff changeset
1132 v54 = ((v53 & 0xFFFF0000u) >> 8) + v116[v52];
Ritor1
parents:
diff changeset
1133 v55 = v117;
Ritor1
parents:
diff changeset
1134 LOWORD(v54) = v47[v54];
Ritor1
parents:
diff changeset
1135 *v46 = v117;
Ritor1
parents:
diff changeset
1136 *(v45 - 2) = v54;
Ritor1
parents:
diff changeset
1137 v46[1] = v55;
Ritor1
parents:
diff changeset
1138 v122 += v114;
Ritor1
parents:
diff changeset
1139 v125 += v113;
Ritor1
parents:
diff changeset
1140 v48 = v122;
Ritor1
parents:
diff changeset
1141 v49 = v125;
Ritor1
parents:
diff changeset
1142 v46 += 2;
Ritor1
parents:
diff changeset
1143 LABEL_47:
Ritor1
parents:
diff changeset
1144 v56 = (v128 & (v48 >> v50)) + ((v126 & v49) >> v51);
Ritor1
parents:
diff changeset
1145 v57 = v123 + v115;
Ritor1
parents:
diff changeset
1146 v58 = v116[v56];
Ritor1
parents:
diff changeset
1147 v115 = v57;
Ritor1
parents:
diff changeset
1148 LOWORD(v58) = v47[((v57 & 0xFFFF0000u) >> 8) + v58];
Ritor1
parents:
diff changeset
1149 v59 = v114;
Ritor1
parents:
diff changeset
1150 *(v45 - 1) = v58;
Ritor1
parents:
diff changeset
1151 v122 += v59;
Ritor1
parents:
diff changeset
1152 v125 += v113;
Ritor1
parents:
diff changeset
1153 v48 = v122;
Ritor1
parents:
diff changeset
1154 v49 = v125;
Ritor1
parents:
diff changeset
1155 }
Ritor1
parents:
diff changeset
1156 while ( (unsigned int)v45 < v121 );
Ritor1
parents:
diff changeset
1157 pColorPixel = v45;
Ritor1
parents:
diff changeset
1158 pZPixel = v46;
Ritor1
parents:
diff changeset
1159 }
Ritor1
parents:
diff changeset
1160 }
Ritor1
parents:
diff changeset
1161 }
Ritor1
parents:
diff changeset
1162 k += 13;
Ritor1
parents:
diff changeset
1163 v5 = v108;
Ritor1
parents:
diff changeset
1164 v123 = v101;
Ritor1
parents:
diff changeset
1165 a1 += v134;
Ritor1
parents:
diff changeset
1166 if ( (unsigned int)pColorPixel >= v131 )
Ritor1
parents:
diff changeset
1167 break;
Ritor1
parents:
diff changeset
1168 }
Ritor1
parents:
diff changeset
1169 v23 = v119;
Ritor1
parents:
diff changeset
1170 v24 = v120;
Ritor1
parents:
diff changeset
1171 }
Ritor1
parents:
diff changeset
1172 ++a2;
Ritor1
parents:
diff changeset
1173 v110 += v111;
Ritor1
parents:
diff changeset
1174 v23 += 640;
Ritor1
parents:
diff changeset
1175 v24 += 2;
Ritor1
parents:
diff changeset
1176 v120 = v24;
Ritor1
parents:
diff changeset
1177 v119 = v23;
Ritor1
parents:
diff changeset
1178 if ( a2 > stru_F8A590._viewport_space_w )
Ritor1
parents:
diff changeset
1179 break;
Ritor1
parents:
diff changeset
1180 v21 = a2;
Ritor1
parents:
diff changeset
1181 }
Ritor1
parents:
diff changeset
1182 }
Ritor1
parents:
diff changeset
1183 return;
Ritor1
parents:
diff changeset
1184 }
Ritor1
parents:
diff changeset
1185 }
Ritor1
parents:
diff changeset
1186 }
Ritor1
parents:
diff changeset
1187 }
Ritor1
parents:
diff changeset
1188 }
Ritor1
parents:
diff changeset
1189 }
Ritor1
parents:
diff changeset
1190 }
Ritor1
parents:
diff changeset
1191 }
Ritor1
parents:
diff changeset
1192 // 4AE491: using guessed type int __fastcall sub_4AE491(int, int);
Ritor1
parents:
diff changeset
1193
Ritor1
parents:
diff changeset
1194
Ritor1
parents:
diff changeset
1195
Ritor1
parents:
diff changeset
1196 //----- (004B0E07) --------------------------------------------------------
Ritor1
parents:
diff changeset
1197 unsigned int __fastcall sub_4B0E07(unsigned int uFaceID)
Ritor1
parents:
diff changeset
1198 {
Ritor1
parents:
diff changeset
1199 BLVFace *v1; // edi@1
Ritor1
parents:
diff changeset
1200 BLVFaceExtra *v2; // ecx@1
Ritor1
parents:
diff changeset
1201 Texture *v3; // esi@1
Ritor1
parents:
diff changeset
1202 unsigned int v4; // eax@1
Ritor1
parents:
diff changeset
1203 unsigned int v5; // ecx@1
Ritor1
parents:
diff changeset
1204 unsigned int result; // eax@1
Ritor1
parents:
diff changeset
1205 unsigned int v7; // ecx@5
Ritor1
parents:
diff changeset
1206
Ritor1
parents:
diff changeset
1207 v1 = &pIndoor->pFaces[uFaceID];
Ritor1
parents:
diff changeset
1208 v2 = &pIndoor->pFaceExtras[v1->uFaceExtraID];
Ritor1
parents:
diff changeset
1209 v3 = (Texture *)(v1->uBitmapID != -1 ? (int)&pBitmaps_LOD->pTextures[v1->uBitmapID] : 0);
Ritor1
parents:
diff changeset
1210 stru_F8AD28.pDeltaUV[0] = v2->sTextureDeltaU;
Ritor1
parents:
diff changeset
1211 stru_F8AD28.pDeltaUV[1] = v2->sTextureDeltaV;
Ritor1
parents:
diff changeset
1212 v4 = GetTickCount();
Ritor1
parents:
diff changeset
1213 v5 = v1->uAttributes;
Ritor1
parents:
diff changeset
1214 result = v4 >> 3;
Ritor1
parents:
diff changeset
1215 if ( v5 & 4 )
Ritor1
parents:
diff changeset
1216 {
Ritor1
parents:
diff changeset
1217 stru_F8AD28.pDeltaUV[1] -= result & v3->uHeightMinus1;
Ritor1
parents:
diff changeset
1218 }
Ritor1
parents:
diff changeset
1219 else
Ritor1
parents:
diff changeset
1220 {
Ritor1
parents:
diff changeset
1221 if ( v5 & 0x20 )
Ritor1
parents:
diff changeset
1222 stru_F8AD28.pDeltaUV[1] += result & v3->uHeightMinus1;
Ritor1
parents:
diff changeset
1223 }
Ritor1
parents:
diff changeset
1224 v7 = v1->uAttributes;
Ritor1
parents:
diff changeset
1225 if ( BYTE1(v7) & 8 )
Ritor1
parents:
diff changeset
1226 {
Ritor1
parents:
diff changeset
1227 stru_F8AD28.pDeltaUV[0] -= result & v3->uWidthMinus1;
Ritor1
parents:
diff changeset
1228 }
Ritor1
parents:
diff changeset
1229 else
Ritor1
parents:
diff changeset
1230 {
Ritor1
parents:
diff changeset
1231 if ( v7 & 0x40 )
Ritor1
parents:
diff changeset
1232 stru_F8AD28.pDeltaUV[0] += result & v3->uWidthMinus1;
Ritor1
parents:
diff changeset
1233 }
Ritor1
parents:
diff changeset
1234 return result;
Ritor1
parents:
diff changeset
1235 }
Ritor1
parents:
diff changeset
1236
Ritor1
parents:
diff changeset
1237 //----- (004B0EA8) --------------------------------------------------------
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1238 void BspRenderer::AddFaceToRenderList_d3d(unsigned int node_id, unsigned int uFaceID)
0
Ritor1
parents:
diff changeset
1239 {
Ritor1
parents:
diff changeset
1240 //unsigned int v3; // edx@1
Ritor1
parents:
diff changeset
1241 //stru170 *v4; // ebx@1
Ritor1
parents:
diff changeset
1242 //BLVFace *v5; // eax@1
Ritor1
parents:
diff changeset
1243 //int v6; // ecx@2
Ritor1
parents:
diff changeset
1244 unsigned __int16 v7; // ax@11
Ritor1
parents:
diff changeset
1245 Vec3_short_ *v8; // esi@15
Ritor1
parents:
diff changeset
1246 int v9; // edx@15
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1247 //signed int v10; // eax@18
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1248 //signed int v11; // edi@19
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1249 //signed int v12; // ecx@19
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1250 //signed int v13; // esi@19
0
Ritor1
parents:
diff changeset
1251 signed int v14; // edx@20
Ritor1
parents:
diff changeset
1252 int v15; // edx@24
Ritor1
parents:
diff changeset
1253 //int v16; // esi@29
Ritor1
parents:
diff changeset
1254 //BLVFace *v17; // edi@34
Ritor1
parents:
diff changeset
1255 unsigned __int16 v18; // ax@34
Ritor1
parents:
diff changeset
1256 char *v19; // eax@38
Ritor1
parents:
diff changeset
1257 signed int v20; // ecx@38
Ritor1
parents:
diff changeset
1258 char *v21; // eax@42
Ritor1
parents:
diff changeset
1259 signed int v22; // ecx@42
Ritor1
parents:
diff changeset
1260 //signed int v23; // edx@45
Ritor1
parents:
diff changeset
1261 //char *v24; // ecx@46
Ritor1
parents:
diff changeset
1262 //int v25; // eax@47
Ritor1
parents:
diff changeset
1263 //Vec3_short_ *v26; // eax@47
Ritor1
parents:
diff changeset
1264 //double v27; // st7@47
Ritor1
parents:
diff changeset
1265 //signed int v28; // ST28_4@47
Ritor1
parents:
diff changeset
1266 char v29; // al@48
795
472ca68386d4 more stru10 & stru9
Nomad
parents: 794
diff changeset
1267 //signed int v30; // eax@51
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1268 //int v31; // eax@52
0
Ritor1
parents:
diff changeset
1269 //unsigned int v32; // eax@55
Ritor1
parents:
diff changeset
1270 //__int16 v33; // cx@56
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1271 //signed int v34; // [sp+Ch] [bp-14h]@18
0
Ritor1
parents:
diff changeset
1272 //int a0; // [sp+14h] [bp-Ch]@2
Ritor1
parents:
diff changeset
1273 //IndoorCameraD3D *a0a; // [sp+14h] [bp-Ch]@36
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1274 //signed int v37; // [sp+18h] [bp-8h]@19
0
Ritor1
parents:
diff changeset
1275 //stru10 *v38; // [sp+18h] [bp-8h]@36
Ritor1
parents:
diff changeset
1276 //BLVFace *v39; // [sp+1Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
1277
Ritor1
parents:
diff changeset
1278 //v3 = uFaceID;
Ritor1
parents:
diff changeset
1279 //v4 = this;
Ritor1
parents:
diff changeset
1280 //v5 = &pIndoor->pFaces[uFaceID];
795
472ca68386d4 more stru10 & stru9
Nomad
parents: 794
diff changeset
1281 nodes[num_nodes].viewing_portal_id = -1;
0
Ritor1
parents:
diff changeset
1282 //v39 = &pIndoor->pFaces[uFaceID];
Ritor1
parents:
diff changeset
1283
Ritor1
parents:
diff changeset
1284 auto pFace = &pIndoor->pFaces[uFaceID];
830
08d90b633131 some BLV floor collisions
Nomad
parents: 806
diff changeset
1285 auto p = &nodes[node_id];
0
Ritor1
parents:
diff changeset
1286
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1287 if (!pFace->Portal())
0
Ritor1
parents:
diff changeset
1288 {
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1289 if (num_faces < 1000)
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1290 {
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1291 faces[num_faces].uFaceID = uFaceID;
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1292 faces[num_faces++].uNodeID = node_id;
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1293 }
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1294 return;
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1295 }
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1296
830
08d90b633131 some BLV floor collisions
Nomad
parents: 806
diff changeset
1297
08d90b633131 some BLV floor collisions
Nomad
parents: 806
diff changeset
1298
0
Ritor1
parents:
diff changeset
1299 if (p->uFaceID == uFaceID)
Ritor1
parents:
diff changeset
1300 return;
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1301 if (!node_id &&
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1302 pBLVRenderParams->vPartyPos.x >= pFace->pBounding.x1 - 16 && // we are probably standing at the portal plane
0
Ritor1
parents:
diff changeset
1303 pBLVRenderParams->vPartyPos.x <= pFace->pBounding.x2 + 16 &&
Ritor1
parents:
diff changeset
1304 pBLVRenderParams->vPartyPos.y >= pFace->pBounding.y1 - 16 &&
Ritor1
parents:
diff changeset
1305 pBLVRenderParams->vPartyPos.y <= pFace->pBounding.y2 + 16 &&
Ritor1
parents:
diff changeset
1306 pBLVRenderParams->vPartyPos.z >= pFace->pBounding.z1 - 16 &&
Ritor1
parents:
diff changeset
1307 pBLVRenderParams->vPartyPos.z <= pFace->pBounding.z2 + 16 )
Ritor1
parents:
diff changeset
1308 {
Ritor1
parents:
diff changeset
1309 if ( abs(pFace->pFacePlane_old.dist + pBLVRenderParams->vPartyPos.x * pFace->pFacePlane_old.vNormal.x
830
08d90b633131 some BLV floor collisions
Nomad
parents: 806
diff changeset
1310 + pBLVRenderParams->vPartyPos.y * pFace->pFacePlane_old.vNormal.y
08d90b633131 some BLV floor collisions
Nomad
parents: 806
diff changeset
1311 + pBLVRenderParams->vPartyPos.z * pFace->pFacePlane_old.vNormal.z) <= 589824 ) // we sure are standing at the portal plane
0
Ritor1
parents:
diff changeset
1312 {
Ritor1
parents:
diff changeset
1313 v7 = pFace->uSectorID;
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1314 if ( nodes[0].uSectorID == v7 ) // draw back sector
0
Ritor1
parents:
diff changeset
1315 v7 = pFace->uBackSectorID;
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1316 nodes[num_nodes].uSectorID = v7;
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1317 nodes[num_nodes].uFaceID = uFaceID;
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1318 nodes[num_nodes].uViewportX = pBLVRenderParams->uViewportX;
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1319 nodes[num_nodes].uViewportZ = pBLVRenderParams->uViewportZ;
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1320 nodes[num_nodes].uViewportY = pBLVRenderParams->uViewportY;
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1321 nodes[num_nodes].uViewportW = pBLVRenderParams->uViewportW;
830
08d90b633131 some BLV floor collisions
Nomad
parents: 806
diff changeset
1322 nodes[num_nodes].field_C._43F9E1(pBLVRenderParams->uViewportX,
08d90b633131 some BLV floor collisions
Nomad
parents: 806
diff changeset
1323 pBLVRenderParams->uViewportY,
08d90b633131 some BLV floor collisions
Nomad
parents: 806
diff changeset
1324 pBLVRenderParams->uViewportZ,
08d90b633131 some BLV floor collisions
Nomad
parents: 806
diff changeset
1325 pBLVRenderParams->uViewportW);
08d90b633131 some BLV floor collisions
Nomad
parents: 806
diff changeset
1326 AddBspNodeToRenderList(++num_nodes - 1);
0
Ritor1
parents:
diff changeset
1327 return;
Ritor1
parents:
diff changeset
1328 }
Ritor1
parents:
diff changeset
1329 //v5 = v39;
Ritor1
parents:
diff changeset
1330 //v6 = a0;
Ritor1
parents:
diff changeset
1331 }
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1332
0
Ritor1
parents:
diff changeset
1333 v8 = &pIndoor->pVertices[pFace->pVertexIDs[0]];
Ritor1
parents:
diff changeset
1334 v9 = pFace->pFacePlane_old.vNormal.x * (v8->x - pBLVRenderParams->vPartyPos.x)
Ritor1
parents:
diff changeset
1335 + pFace->pFacePlane_old.vNormal.y * (v8->y - pBLVRenderParams->vPartyPos.y)
Ritor1
parents:
diff changeset
1336 + pFace->pFacePlane_old.vNormal.z * (v8->z - pBLVRenderParams->vPartyPos.z);
Ritor1
parents:
diff changeset
1337 if (p->uSectorID != pFace->uSectorID)
Ritor1
parents:
diff changeset
1338 v9 = -v9;
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1339 if (v9 >= 0)
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1340 return;
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1341
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1342 auto num_vertices = sub_423B5D(uFaceID);
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1343 if (num_vertices < 2)
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1344 return;
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1345
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1346 auto face_min_screenspace_x = _50BAC8_screen_space_x[0],
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1347 face_max_screenspace_x = _50BAC8_screen_space_x[0];
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1348 auto face_min_screenspace_y = _50B9D8_screen_space_y[0],
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1349 face_max_screenspace_y = _50B9D8_screen_space_y[0];
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1350 for (uint i = 1; i < num_vertices; ++i)
0
Ritor1
parents:
diff changeset
1351 {
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1352 if (face_min_screenspace_x > _50BAC8_screen_space_x[i])
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1353 face_min_screenspace_x = _50BAC8_screen_space_x[i];
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1354 if (face_max_screenspace_x < _50BAC8_screen_space_x[i])
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1355 face_max_screenspace_x = _50BAC8_screen_space_x[i];
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1356
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1357 if (face_min_screenspace_y > _50B9D8_screen_space_y[i])
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1358 face_min_screenspace_y = _50B9D8_screen_space_y[i];
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1359 if (face_max_screenspace_y < _50B9D8_screen_space_y[i])
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1360 face_max_screenspace_y = _50B9D8_screen_space_y[i];
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1361 }
830
08d90b633131 some BLV floor collisions
Nomad
parents: 806
diff changeset
1362
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1363 if (face_max_screenspace_x >= p->uViewportX &&
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1364 face_min_screenspace_x <= p->uViewportZ &&
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1365 face_max_screenspace_y >= p->uViewportY &&
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1366 face_min_screenspace_y <= p->uViewportW &&
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1367 sub_424829(num_vertices, &nodes[num_nodes].field_C, &p->field_C, uFaceID))
0
Ritor1
parents:
diff changeset
1368 {
Ritor1
parents:
diff changeset
1369 //v17 = v39;
Ritor1
parents:
diff changeset
1370 v18 = pFace->uSectorID;
Ritor1
parents:
diff changeset
1371 if (p->uSectorID == v18 )
Ritor1
parents:
diff changeset
1372 v18 = pFace->uBackSectorID;
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1373 nodes[num_nodes].uSectorID = v18;
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1374 nodes[num_nodes].uFaceID = uFaceID;
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1375 nodes[num_nodes].uViewportX = pBLVRenderParams->uViewportX;
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1376 nodes[num_nodes].uViewportZ = pBLVRenderParams->uViewportZ;
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1377 nodes[num_nodes].uViewportY = pBLVRenderParams->uViewportY;
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1378 nodes[num_nodes].uViewportW = pBLVRenderParams->uViewportW;
0
Ritor1
parents:
diff changeset
1379 //v38 = pGame->pStru10Instance;
Ritor1
parents:
diff changeset
1380 //a0a = pGame->pIndoorCameraD3D;
795
472ca68386d4 more stru10 & stru9
Nomad
parents: 794
diff changeset
1381 v29 = false;
472ca68386d4 more stru10 & stru9
Nomad
parents: 794
diff changeset
1382 if (p->viewing_portal_id == -1)
0
Ritor1
parents:
diff changeset
1383 {
795
472ca68386d4 more stru10 & stru9
Nomad
parents: 794
diff changeset
1384 v29 = pGame->pStru10Instance->CalcPortalShape(pFace, nodes[num_nodes].std__vector_0007AC, nodes[num_nodes].pPortalBounding);
0
Ritor1
parents:
diff changeset
1385 }
Ritor1
parents:
diff changeset
1386 else
Ritor1
parents:
diff changeset
1387 {
618
5cfb5dadf330 Margareth righ-click (addded constructor to NPCProfession) and cleaned BLV debug logs
Nomad
parents: 595
diff changeset
1388 static RenderVertexSoft static_subAddFaceToRenderList_d3d_stru_F7AA08[64];
5cfb5dadf330 Margareth righ-click (addded constructor to NPCProfession) and cleaned BLV debug logs
Nomad
parents: 595
diff changeset
1389 static RenderVertexSoft static_subAddFaceToRenderList_d3d_stru_F79E08[64];
0
Ritor1
parents:
diff changeset
1390
Ritor1
parents:
diff changeset
1391 for (uint k = 0; k < pFace->uNumVertices; ++k)
Ritor1
parents:
diff changeset
1392 {
795
472ca68386d4 more stru10 & stru9
Nomad
parents: 794
diff changeset
1393 static_subAddFaceToRenderList_d3d_stru_F7AA08[k].vWorldPosition.x = pIndoor->pVertices[pFace->pVertexIDs[k]].x;
472ca68386d4 more stru10 & stru9
Nomad
parents: 794
diff changeset
1394 static_subAddFaceToRenderList_d3d_stru_F7AA08[k].vWorldPosition.y = pIndoor->pVertices[pFace->pVertexIDs[k]].y;
472ca68386d4 more stru10 & stru9
Nomad
parents: 794
diff changeset
1395 static_subAddFaceToRenderList_d3d_stru_F7AA08[k].vWorldPosition.z = pIndoor->pVertices[pFace->pVertexIDs[k]].z;
0
Ritor1
parents:
diff changeset
1396 }
795
472ca68386d4 more stru10 & stru9
Nomad
parents: 794
diff changeset
1397
472ca68386d4 more stru10 & stru9
Nomad
parents: 794
diff changeset
1398
472ca68386d4 more stru10 & stru9
Nomad
parents: 794
diff changeset
1399 unsigned int a2 = pFace->uNumVertices;
472ca68386d4 more stru10 & stru9
Nomad
parents: 794
diff changeset
1400 pGame->pIndoorCameraD3D->CalcPortalShape(static_subAddFaceToRenderList_d3d_stru_F7AA08,
472ca68386d4 more stru10 & stru9
Nomad
parents: 794
diff changeset
1401 &a2,
472ca68386d4 more stru10 & stru9
Nomad
parents: 794
diff changeset
1402 static_subAddFaceToRenderList_d3d_stru_F79E08,
472ca68386d4 more stru10 & stru9
Nomad
parents: 794
diff changeset
1403 p->std__vector_0007AC, 4, 0, 0);
472ca68386d4 more stru10 & stru9
Nomad
parents: 794
diff changeset
1404
472ca68386d4 more stru10 & stru9
Nomad
parents: 794
diff changeset
1405 v29 = pGame->pStru10Instance->_49C5DA(pFace, static_subAddFaceToRenderList_d3d_stru_F79E08, &a2,
472ca68386d4 more stru10 & stru9
Nomad
parents: 794
diff changeset
1406 nodes[num_nodes].std__vector_0007AC,
472ca68386d4 more stru10 & stru9
Nomad
parents: 794
diff changeset
1407 nodes[num_nodes].pPortalBounding);
0
Ritor1
parents:
diff changeset
1408 }
Ritor1
parents:
diff changeset
1409 if ( v29 )
Ritor1
parents:
diff changeset
1410 {
795
472ca68386d4 more stru10 & stru9
Nomad
parents: 794
diff changeset
1411 assert(num_nodes < 150);
472ca68386d4 more stru10 & stru9
Nomad
parents: 794
diff changeset
1412
472ca68386d4 more stru10 & stru9
Nomad
parents: 794
diff changeset
1413 nodes[num_nodes].viewing_portal_id = uFaceID;
472ca68386d4 more stru10 & stru9
Nomad
parents: 794
diff changeset
1414 AddBspNodeToRenderList(++num_nodes - 1);
0
Ritor1
parents:
diff changeset
1415 }
486
Nomad
parents: 472
diff changeset
1416 if (pBLVRenderParams->uFlags & INDOOR_CAMERA_DRAW_SW_OUTLINES)
0
Ritor1
parents:
diff changeset
1417 pGame->pIndoorCameraD3D->PrepareAndDrawDebugOutline(pFace, 0x1E1EFF);
791
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
1418 //pGame->pIndoorCameraD3D->DebugDrawPortal(pFace);
0
Ritor1
parents:
diff changeset
1419 }
Ritor1
parents:
diff changeset
1420 }
Ritor1
parents:
diff changeset
1421
Ritor1
parents:
diff changeset
1422
Ritor1
parents:
diff changeset
1423 //----- (004AFB86) --------------------------------------------------------
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1424 void BspRenderer::AddFaceToRenderList_sw(unsigned int node_id, unsigned int uFaceID)
0
Ritor1
parents:
diff changeset
1425 {
Ritor1
parents:
diff changeset
1426 BspRenderer *v3; // ebx@1
Ritor1
parents:
diff changeset
1427 BLVFace *v4; // eax@1
Ritor1
parents:
diff changeset
1428 char *v5; // ecx@2
Ritor1
parents:
diff changeset
1429 unsigned __int16 v6; // ax@11
Ritor1
parents:
diff changeset
1430 int v7; // ecx@13
Ritor1
parents:
diff changeset
1431 Vec3_short_ *v8; // esi@16
Ritor1
parents:
diff changeset
1432 int v9; // edx@16
Ritor1
parents:
diff changeset
1433 signed int v10; // eax@19
Ritor1
parents:
diff changeset
1434 signed int v11; // edi@20
Ritor1
parents:
diff changeset
1435 signed int v12; // ecx@20
Ritor1
parents:
diff changeset
1436 signed int v13; // esi@20
Ritor1
parents:
diff changeset
1437 int v14; // edx@21
Ritor1
parents:
diff changeset
1438 int v15; // edx@25
Ritor1
parents:
diff changeset
1439 unsigned __int16 v16; // ax@35
Ritor1
parents:
diff changeset
1440 signed int v17; // eax@37
Ritor1
parents:
diff changeset
1441 int v18; // eax@38
Ritor1
parents:
diff changeset
1442 signed int v19; // [sp+Ch] [bp-14h]@19
Ritor1
parents:
diff changeset
1443 char *v20; // [sp+14h] [bp-Ch]@2
Ritor1
parents:
diff changeset
1444 BLVFace *v21; // [sp+18h] [bp-8h]@1
Ritor1
parents:
diff changeset
1445 signed int v22; // [sp+1Ch] [bp-4h]@20
Ritor1
parents:
diff changeset
1446 signed int v23; // [sp+28h] [bp+8h]@20
Ritor1
parents:
diff changeset
1447
Ritor1
parents:
diff changeset
1448 v3 = this;
Ritor1
parents:
diff changeset
1449 v4 = &pIndoor->pFaces[uFaceID];
Ritor1
parents:
diff changeset
1450 v21 = v4;
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1451 if (v4->Portal())
0
Ritor1
parents:
diff changeset
1452 {
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1453 v5 = (char *)this + 2252 * node_id;
0
Ritor1
parents:
diff changeset
1454 v20 = v5;
Ritor1
parents:
diff changeset
1455 if ( uFaceID == *((short *)v5 + 2982) )
Ritor1
parents:
diff changeset
1456 return;
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1457 if (!node_id
0
Ritor1
parents:
diff changeset
1458 && pBLVRenderParams->vPartyPos.x >= v4->pBounding.x1 - 16
Ritor1
parents:
diff changeset
1459 && pBLVRenderParams->vPartyPos.x <= v4->pBounding.x2 + 16
Ritor1
parents:
diff changeset
1460 && pBLVRenderParams->vPartyPos.y >= v4->pBounding.y1 - 16
Ritor1
parents:
diff changeset
1461 && pBLVRenderParams->vPartyPos.y <= v4->pBounding.y2 + 16
Ritor1
parents:
diff changeset
1462 && pBLVRenderParams->vPartyPos.z >= v4->pBounding.z1 - 16
Ritor1
parents:
diff changeset
1463 && pBLVRenderParams->vPartyPos.z <= v4->pBounding.z2 + 16 )
Ritor1
parents:
diff changeset
1464 {
Ritor1
parents:
diff changeset
1465 if ( abs(v4->pFacePlane_old.dist + pBLVRenderParams->vPartyPos.x * v4->pFacePlane_old.vNormal.x
Ritor1
parents:
diff changeset
1466 + pBLVRenderParams->vPartyPos.y * v4->pFacePlane_old.vNormal.y
Ritor1
parents:
diff changeset
1467 + pBLVRenderParams->vPartyPos.z * v4->pFacePlane_old.vNormal.z) <= 589824 )
Ritor1
parents:
diff changeset
1468 {
Ritor1
parents:
diff changeset
1469 v6 = v21->uSectorID;
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1470 if ( v3->nodes[0].uSectorID == v6 )
0
Ritor1
parents:
diff changeset
1471 v6 = v21->uBackSectorID;
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1472 v3->nodes[v3->num_nodes].uSectorID = v6;
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1473 v3->nodes[v3->num_nodes].uFaceID = uFaceID;
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1474 v3->nodes[v3->num_nodes].uViewportX = LOWORD(pBLVRenderParams->uViewportX);
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1475 v3->nodes[v3->num_nodes].uViewportZ = LOWORD(pBLVRenderParams->uViewportZ);
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1476 v3->nodes[v3->num_nodes].uViewportY = LOWORD(pBLVRenderParams->uViewportY);
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1477 v3->nodes[v3->num_nodes].uViewportW = LOWORD(pBLVRenderParams->uViewportW);
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1478 v3->nodes[v3->num_nodes++].field_C._43F9E1(
0
Ritor1
parents:
diff changeset
1479 SLOWORD(pBLVRenderParams->uViewportX),
Ritor1
parents:
diff changeset
1480 pBLVRenderParams->uViewportY,
Ritor1
parents:
diff changeset
1481 SLOWORD(pBLVRenderParams->uViewportZ),
Ritor1
parents:
diff changeset
1482 pBLVRenderParams->uViewportW);
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1483 v7 = v3->num_nodes - 1;
0
Ritor1
parents:
diff changeset
1484 goto LABEL_14;
Ritor1
parents:
diff changeset
1485 }
Ritor1
parents:
diff changeset
1486 v4 = v21;
Ritor1
parents:
diff changeset
1487 v5 = v20;
Ritor1
parents:
diff changeset
1488 }
Ritor1
parents:
diff changeset
1489 v8 = &pIndoor->pVertices[*v4->pVertexIDs];
Ritor1
parents:
diff changeset
1490 v9 = v4->pFacePlane_old.vNormal.x * ((signed __int16)*(int *)&v8->x - pBLVRenderParams->vPartyPos.x)
Ritor1
parents:
diff changeset
1491 + v4->pFacePlane_old.vNormal.y * ((signed __int16)(*(int *)&v8->x >> 16) - pBLVRenderParams->vPartyPos.y)
Ritor1
parents:
diff changeset
1492 + v4->pFacePlane_old.vNormal.z * (v8->z - pBLVRenderParams->vPartyPos.z);
Ritor1
parents:
diff changeset
1493 if ( *((short *)v5 + 2004) != v4->uSectorID )
Ritor1
parents:
diff changeset
1494 v9 = -v9;
Ritor1
parents:
diff changeset
1495 if ( v9 < 0 )
Ritor1
parents:
diff changeset
1496 {
Ritor1
parents:
diff changeset
1497 v10 = sub_423B5D(uFaceID);
Ritor1
parents:
diff changeset
1498 v19 = v10;
Ritor1
parents:
diff changeset
1499 if ( v10 )
Ritor1
parents:
diff changeset
1500 {
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1501 v11 = _50BAC8_screen_space_x[0];
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1502 v12 = _50B9D8_screen_space_y[0];
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1503 v23 = _50BAC8_screen_space_x[0];
0
Ritor1
parents:
diff changeset
1504 v13 = 1;
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1505 v22 = _50B9D8_screen_space_y[0];
0
Ritor1
parents:
diff changeset
1506 if ( v10 > 1 )
Ritor1
parents:
diff changeset
1507 {
Ritor1
parents:
diff changeset
1508 do
Ritor1
parents:
diff changeset
1509 {
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1510 v14 = _50BAC8_screen_space_x[v13];
0
Ritor1
parents:
diff changeset
1511 if ( v14 < v23 )
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1512 v23 = _50BAC8_screen_space_x[v13];
0
Ritor1
parents:
diff changeset
1513 if ( v14 > v11 )
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1514 v11 = _50BAC8_screen_space_x[v13];
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1515 v15 = _50B9D8_screen_space_y[v13];
0
Ritor1
parents:
diff changeset
1516 if ( v15 < v22 )
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1517 v22 = _50B9D8_screen_space_y[v13];
0
Ritor1
parents:
diff changeset
1518 if ( v15 > v12 )
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1519 v12 = _50B9D8_screen_space_y[v13];
0
Ritor1
parents:
diff changeset
1520 v10 = v19;
Ritor1
parents:
diff changeset
1521 ++v13;
Ritor1
parents:
diff changeset
1522 }
Ritor1
parents:
diff changeset
1523 while ( v13 < v19 );
Ritor1
parents:
diff changeset
1524 }
Ritor1
parents:
diff changeset
1525 if ( v11 >= *((short *)v20 + 2005)
Ritor1
parents:
diff changeset
1526 && v23 <= *((short *)v20 + 2007)
Ritor1
parents:
diff changeset
1527 && v12 >= *((short *)v20 + 2006)
Ritor1
parents:
diff changeset
1528 && v22 <= *((short *)v20 + 2008)
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1529 && sub_424829(v10, &v3->nodes[v3->num_nodes].field_C, (BspRenderer_stru2 *)(v20 + 4020), uFaceID) )
0
Ritor1
parents:
diff changeset
1530 {
Ritor1
parents:
diff changeset
1531 v16 = v21->uSectorID;
Ritor1
parents:
diff changeset
1532 if ( *((short *)v20 + 2004) == v16 )
Ritor1
parents:
diff changeset
1533 v16 = v21->uBackSectorID;
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1534 v3->nodes[v3->num_nodes].uSectorID = v16;
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1535 v3->nodes[v3->num_nodes].uFaceID = uFaceID;
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1536 v3->nodes[v3->num_nodes].uViewportX = LOWORD(pBLVRenderParams->uViewportX);
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1537 v3->nodes[v3->num_nodes].uViewportZ = LOWORD(pBLVRenderParams->uViewportZ);
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1538 v3->nodes[v3->num_nodes].uViewportY = LOWORD(pBLVRenderParams->uViewportY);
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1539 v3->nodes[v3->num_nodes].uViewportW = LOWORD(pBLVRenderParams->uViewportW);
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1540 v17 = v3->num_nodes;
0
Ritor1
parents:
diff changeset
1541 if ( v17 < 150 )
Ritor1
parents:
diff changeset
1542 {
Ritor1
parents:
diff changeset
1543 v18 = v17 + 1;
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1544 v3->num_nodes = v18;
0
Ritor1
parents:
diff changeset
1545 v7 = v18 - 1;
Ritor1
parents:
diff changeset
1546 LABEL_14:
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1547 AddBspNodeToRenderList(v7);
0
Ritor1
parents:
diff changeset
1548 return;
Ritor1
parents:
diff changeset
1549 }
Ritor1
parents:
diff changeset
1550 }
Ritor1
parents:
diff changeset
1551 }
Ritor1
parents:
diff changeset
1552 }
Ritor1
parents:
diff changeset
1553 }
Ritor1
parents:
diff changeset
1554 else
Ritor1
parents:
diff changeset
1555 {
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1556 if (num_faces < 1000)
0
Ritor1
parents:
diff changeset
1557 {
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1558 faces[num_faces].uFaceID = uFaceID;
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1559 faces[num_faces++].uNodeID = node_id;
0
Ritor1
parents:
diff changeset
1560 }
Ritor1
parents:
diff changeset
1561 }
Ritor1
parents:
diff changeset
1562 }
Ritor1
parents:
diff changeset
1563
Ritor1
parents:
diff changeset
1564 //----- (004B0967) --------------------------------------------------------
486
Nomad
parents: 472
diff changeset
1565 void BspRenderer::DrawFaceOutlines()
0
Ritor1
parents:
diff changeset
1566 {
Ritor1
parents:
diff changeset
1567 signed int i; // edi@1
Ritor1
parents:
diff changeset
1568 int v1; // esi@2
Ritor1
parents:
diff changeset
1569 unsigned int v2; // ecx@4
Ritor1
parents:
diff changeset
1570 int v3; // eax@4
Ritor1
parents:
diff changeset
1571 int v4; // eax@6
Ritor1
parents:
diff changeset
1572 unsigned __int16 *v5; // edx@6
Ritor1
parents:
diff changeset
1573 int v6; // ecx@7
Ritor1
parents:
diff changeset
1574 int v7; // esi@8
Ritor1
parents:
diff changeset
1575
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1576 for ( i = 0; i < (signed int)pBspRenderer->num_faces; ++i )
0
Ritor1
parents:
diff changeset
1577 {
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1578 v1 = pBspRenderer->faces[i].uFaceID;
0
Ritor1
parents:
diff changeset
1579 if ( v1 >= 0 )
Ritor1
parents:
diff changeset
1580 {
Ritor1
parents:
diff changeset
1581 if ( v1 < (signed int)pIndoor->uNumFaces )
Ritor1
parents:
diff changeset
1582 {
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1583 v2 = pBspRenderer->faces[i].uFaceID;
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
1584 pBLVRenderParams->field_7C = &pBspRenderer->nodes[pBspRenderer->faces[i].uNodeID].field_C;
0
Ritor1
parents:
diff changeset
1585 v3 = sub_423B5D(v2);
Ritor1
parents:
diff changeset
1586 if ( v3 )
Ritor1
parents:
diff changeset
1587 {
Ritor1
parents:
diff changeset
1588 if ( sub_424829(v3, &stru_F8A590, pBLVRenderParams->field_7C, v1) )
Ritor1
parents:
diff changeset
1589 {
Ritor1
parents:
diff changeset
1590 v4 = stru_F8A590._viewport_space_y;
Ritor1
parents:
diff changeset
1591 v5 = pBLVRenderParams->pRenderTarget;
Ritor1
parents:
diff changeset
1592 if ( stru_F8A590._viewport_space_y <= stru_F8A590._viewport_space_w )
Ritor1
parents:
diff changeset
1593 {
Ritor1
parents:
diff changeset
1594 v6 = 640 * stru_F8A590._viewport_space_y;
Ritor1
parents:
diff changeset
1595 do
Ritor1
parents:
diff changeset
1596 {
Ritor1
parents:
diff changeset
1597 v5[v6 + stru_F8A590.array_18[v4]] = -1;
Ritor1
parents:
diff changeset
1598 v7 = v6 + stru_F8A590.array_3D8[v4];
Ritor1
parents:
diff changeset
1599 v6 += 640;
Ritor1
parents:
diff changeset
1600 v5[v7] = -1;
Ritor1
parents:
diff changeset
1601 ++v4;
Ritor1
parents:
diff changeset
1602 }
Ritor1
parents:
diff changeset
1603 while ( v4 <= stru_F8A590._viewport_space_w );
Ritor1
parents:
diff changeset
1604 }
Ritor1
parents:
diff changeset
1605 }
Ritor1
parents:
diff changeset
1606 }
Ritor1
parents:
diff changeset
1607 }
Ritor1
parents:
diff changeset
1608 }
Ritor1
parents:
diff changeset
1609 }
Ritor1
parents:
diff changeset
1610 }
Ritor1
parents:
diff changeset
1611
Ritor1
parents:
diff changeset
1612
Ritor1
parents:
diff changeset
1613 //----- (004AE5BA) --------------------------------------------------------
Ritor1
parents:
diff changeset
1614 Texture *BLVFace::GetTexture()
Ritor1
parents:
diff changeset
1615 {
Ritor1
parents:
diff changeset
1616 unsigned int v1; // ecx@2
Ritor1
parents:
diff changeset
1617
Ritor1
parents:
diff changeset
1618 if ( uAttributes & 0x4000 )
Ritor1
parents:
diff changeset
1619 v1 = pTextureFrameTable->GetFrameTexture(this->uBitmapID, pBLVRenderParams->field_0_timer_);
Ritor1
parents:
diff changeset
1620 else
Ritor1
parents:
diff changeset
1621 v1 = uBitmapID;
Ritor1
parents:
diff changeset
1622 return (Texture *)(v1 != -1 ? (int)&pBitmaps_LOD->pTextures[v1] : 0);
Ritor1
parents:
diff changeset
1623 }
Ritor1
parents:
diff changeset
1624
Ritor1
parents:
diff changeset
1625
Ritor1
parents:
diff changeset
1626 //----- (00498B15) --------------------------------------------------------
Ritor1
parents:
diff changeset
1627 void IndoorLocation::Release()
Ritor1
parents:
diff changeset
1628 {
Ritor1
parents:
diff changeset
1629 IndoorLocation *v1; // esi@1
Ritor1
parents:
diff changeset
1630 char *v2; // ebp@1
Ritor1
parents:
diff changeset
1631 void *v3; // ST00_4@1
Ritor1
parents:
diff changeset
1632
Ritor1
parents:
diff changeset
1633 v1 = this;
Ritor1
parents:
diff changeset
1634 v2 = (char *)&this->ptr_0002B4_doors_ddata;
Ritor1
parents:
diff changeset
1635 pAllocator->FreeChunk(this->ptr_0002B4_doors_ddata);
Ritor1
parents:
diff changeset
1636 *(int *)v2 = 0;
Ritor1
parents:
diff changeset
1637 pAllocator->FreeChunk(v1->ptr_0002B0_sector_rdata);
Ritor1
parents:
diff changeset
1638 v1->ptr_0002B0_sector_rdata = 0;
Ritor1
parents:
diff changeset
1639 pAllocator->FreeChunk(v1->ptr_0002B8_sector_lrdata);
Ritor1
parents:
diff changeset
1640 v1->ptr_0002B8_sector_lrdata = 0;
Ritor1
parents:
diff changeset
1641 pAllocator->FreeChunk(v1->ptr_2AC);
Ritor1
parents:
diff changeset
1642 v1->ptr_2AC = 0;
Ritor1
parents:
diff changeset
1643 pAllocator->FreeChunk(v1->pSpawnPoints);
Ritor1
parents:
diff changeset
1644 v3 = v1->pVertices;
Ritor1
parents:
diff changeset
1645 v1->pSpawnPoints = 0;
Ritor1
parents:
diff changeset
1646 v1->uNumSectors = 0;
Ritor1
parents:
diff changeset
1647 v1->uNumFaces = 0;
Ritor1
parents:
diff changeset
1648 v1->uNumVertices = 0;
Ritor1
parents:
diff changeset
1649 v1->uNumNodes = 0;
Ritor1
parents:
diff changeset
1650 v1->uNumDoors = 0;
Ritor1
parents:
diff changeset
1651 v1->uNumLights = 0;
Ritor1
parents:
diff changeset
1652 pAllocator->FreeChunk(v3);
Ritor1
parents:
diff changeset
1653 pAllocator->FreeChunk(v1->pFaces);
Ritor1
parents:
diff changeset
1654 pAllocator->FreeChunk(v1->pFaceExtras);
Ritor1
parents:
diff changeset
1655 pAllocator->FreeChunk(v1->pSectors);
Ritor1
parents:
diff changeset
1656 pAllocator->FreeChunk(v1->pLights);
Ritor1
parents:
diff changeset
1657 pAllocator->FreeChunk(v1->pDoors);
Ritor1
parents:
diff changeset
1658 pAllocator->FreeChunk(v1->pNodes);
Ritor1
parents:
diff changeset
1659 pAllocator->FreeChunk(v1->pMapOutlines);
Ritor1
parents:
diff changeset
1660 v1->pVertices = 0;
Ritor1
parents:
diff changeset
1661 v1->pFaces = 0;
Ritor1
parents:
diff changeset
1662 v1->pFaceExtras = 0;
Ritor1
parents:
diff changeset
1663 v1->pSectors = 0;
Ritor1
parents:
diff changeset
1664 v1->pLights = 0;
Ritor1
parents:
diff changeset
1665 v1->pDoors = 0;
Ritor1
parents:
diff changeset
1666 v1->pNodes = 0;
Ritor1
parents:
diff changeset
1667 v1->pMapOutlines = 0;
Ritor1
parents:
diff changeset
1668 v1->bLoaded = 0;
Ritor1
parents:
diff changeset
1669 }
Ritor1
parents:
diff changeset
1670
Ritor1
parents:
diff changeset
1671 //----- (00498C45) --------------------------------------------------------
711
a5e587c8e30e some cleaning
Gloval
parents: 707
diff changeset
1672 bool IndoorLocation::Alloc()
a5e587c8e30e some cleaning
Gloval
parents: 707
diff changeset
1673 {
a5e587c8e30e some cleaning
Gloval
parents: 707
diff changeset
1674 pVertices = (Vec3_short_ *) pAllocator->AllocNamedChunk(pVertices, 15000*sizeof(Vec3_short_), "L.V");//0x15F90u
a5e587c8e30e some cleaning
Gloval
parents: 707
diff changeset
1675 pFaces = (BLVFace *) pAllocator->AllocNamedChunk(pFaces, 10000*sizeof(BLVFace), "L.F");//0xEA600u
a5e587c8e30e some cleaning
Gloval
parents: 707
diff changeset
1676 pFaceExtras = (BLVFaceExtra *) pAllocator->AllocNamedChunk(pFaceExtras,5000*sizeof(BLVFaceExtra), "L.FX"); //0x2BF20u
a5e587c8e30e some cleaning
Gloval
parents: 707
diff changeset
1677 pSectors = (BLVSector *) pAllocator->AllocNamedChunk(pSectors, 512*sizeof(BLVSector), "L.R");//0xE800u
a5e587c8e30e some cleaning
Gloval
parents: 707
diff changeset
1678 pLights = (BLVLightMM7 *) pAllocator->AllocNamedChunk(pLights, 400*sizeof(BLVLightMM7), "L.L");//0x1900u
a5e587c8e30e some cleaning
Gloval
parents: 707
diff changeset
1679 pDoors = (BLVDoor *) pAllocator->AllocNamedChunk(pDoors, 200*sizeof(BLVDoor), "L.D");//0x3E80u
a5e587c8e30e some cleaning
Gloval
parents: 707
diff changeset
1680 pNodes = (BSPNode *) pAllocator->AllocNamedChunk(pNodes, 5000*sizeof(BSPNode), "L.BSP");//0x9C40u
a5e587c8e30e some cleaning
Gloval
parents: 707
diff changeset
1681 pMapOutlines =(BLVMapOutlines *)pAllocator->AllocNamedChunk(pMapOutlines, sizeof(BLVMapOutlines), "L.Map");//0x14824u
a5e587c8e30e some cleaning
Gloval
parents: 707
diff changeset
1682 if (pVertices && pFaces && pFaceExtras && pSectors && pLights && pDoors && pNodes && pMapOutlines )
0
Ritor1
parents:
diff changeset
1683 {
711
a5e587c8e30e some cleaning
Gloval
parents: 707
diff changeset
1684 memset(pVertices, 0, 15000*sizeof(Vec3_short_));
a5e587c8e30e some cleaning
Gloval
parents: 707
diff changeset
1685 memset(pFaces, 0, 10000*sizeof(BLVFace));
a5e587c8e30e some cleaning
Gloval
parents: 707
diff changeset
1686 memset(pFaceExtras,0, 5000*sizeof(BLVFaceExtra));
a5e587c8e30e some cleaning
Gloval
parents: 707
diff changeset
1687 memset(pSectors, 0, 512*sizeof(BLVSector));
a5e587c8e30e some cleaning
Gloval
parents: 707
diff changeset
1688 memset(pLights, 0, 400*sizeof(BLVLightMM7));
a5e587c8e30e some cleaning
Gloval
parents: 707
diff changeset
1689 memset(pDoors, 0, 200*sizeof(BLVDoor));
a5e587c8e30e some cleaning
Gloval
parents: 707
diff changeset
1690 memset(pNodes, 0, 5000*sizeof(BSPNode));
a5e587c8e30e some cleaning
Gloval
parents: 707
diff changeset
1691 memset(pMapOutlines,0, sizeof(BLVMapOutlines));
a5e587c8e30e some cleaning
Gloval
parents: 707
diff changeset
1692 return true;
0
Ritor1
parents:
diff changeset
1693 }
Ritor1
parents:
diff changeset
1694 else
Ritor1
parents:
diff changeset
1695 {
711
a5e587c8e30e some cleaning
Gloval
parents: 707
diff changeset
1696 return false;
0
Ritor1
parents:
diff changeset
1697 }
Ritor1
parents:
diff changeset
1698 }
Ritor1
parents:
diff changeset
1699
Ritor1
parents:
diff changeset
1700
Ritor1
parents:
diff changeset
1701
Ritor1
parents:
diff changeset
1702 //----- (00444810) --------------------------------------------------------
Ritor1
parents:
diff changeset
1703 unsigned int IndoorLocation::GetLocationIndex(const char *Str1)
Ritor1
parents:
diff changeset
1704 {
Ritor1
parents:
diff changeset
1705 const char *v1; // edi@1
Ritor1
parents:
diff changeset
1706 signed int v2; // esi@1
Ritor1
parents:
diff changeset
1707
434
137c59c3dbc4 Temple of Moon and Dragon Lair can now be entered.
Nomad
parents: 428
diff changeset
1708 for (uint i = 0; i < 11; ++i)
137c59c3dbc4 Temple of Moon and Dragon Lair can now be entered.
Nomad
parents: 428
diff changeset
1709 if (!strcmpi(Str1, _4E6BDC_loc_names[i]))
137c59c3dbc4 Temple of Moon and Dragon Lair can now be entered.
Nomad
parents: 428
diff changeset
1710 return i + 1;
137c59c3dbc4 Temple of Moon and Dragon Lair can now be entered.
Nomad
parents: 428
diff changeset
1711 return 0;
0
Ritor1
parents:
diff changeset
1712 }
Ritor1
parents:
diff changeset
1713
Ritor1
parents:
diff changeset
1714
Ritor1
parents:
diff changeset
1715
Ritor1
parents:
diff changeset
1716 //----- (004488F7) --------------------------------------------------------
711
a5e587c8e30e some cleaning
Gloval
parents: 707
diff changeset
1717 void IndoorLocation::ToggleLight(signed int sLightID, unsigned int bToggle)
0
Ritor1
parents:
diff changeset
1718 {
Ritor1
parents:
diff changeset
1719 char *v2; // eax@4
Ritor1
parents:
diff changeset
1720
711
a5e587c8e30e some cleaning
Gloval
parents: 707
diff changeset
1721 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor && (sLightID <= pIndoor->uNumLights - 1) && (sLightID >= 0) )
0
Ritor1
parents:
diff changeset
1722 {
711
a5e587c8e30e some cleaning
Gloval
parents: 707
diff changeset
1723 v2 = (char *)&pIndoor->pLights[sLightID].uAtributes;
0
Ritor1
parents:
diff changeset
1724 if ( bToggle )
Ritor1
parents:
diff changeset
1725 *v2 &= 0xF7u;
Ritor1
parents:
diff changeset
1726 else
Ritor1
parents:
diff changeset
1727 *v2 |= 8u;
Ritor1
parents:
diff changeset
1728 pParty->uFlags |= 2u;
Ritor1
parents:
diff changeset
1729 }
Ritor1
parents:
diff changeset
1730 }
Ritor1
parents:
diff changeset
1731
Ritor1
parents:
diff changeset
1732
Ritor1
parents:
diff changeset
1733 //----- (00498E0A) --------------------------------------------------------
Ritor1
parents:
diff changeset
1734 bool IndoorLocation::Load(char *pFilename, int a3, size_t _i, char *pDest)
Ritor1
parents:
diff changeset
1735 {
Ritor1
parents:
diff changeset
1736 /*unsigned int v5; // ebx@1
Ritor1
parents:
diff changeset
1737 //IndoorLocation *v6; // esi@1
Ritor1
parents:
diff changeset
1738 FILE *v7; // edi@3
Ritor1
parents:
diff changeset
1739 bool result; // eax@3
Ritor1
parents:
diff changeset
1740 char *v9; // ecx@4
Ritor1
parents:
diff changeset
1741 void *v10; // eax@4
Ritor1
parents:
diff changeset
1742 //unsigned __int8 v11; // zf@4
Ritor1
parents:
diff changeset
1743 //unsigned __int8 v12; // sf@4
Ritor1
parents:
diff changeset
1744 int v13; // eax@5
Ritor1
parents:
diff changeset
1745 size_t v14; // ecx@6
Ritor1
parents:
diff changeset
1746 char *v15; // ecx@6
Ritor1
parents:
diff changeset
1747 int v16; // edx@6
Ritor1
parents:
diff changeset
1748 size_t v17; // ecx@6
Ritor1
parents:
diff changeset
1749 char *v18; // ecx@6
Ritor1
parents:
diff changeset
1750 int v19; // edx@6
Ritor1
parents:
diff changeset
1751 unsigned __int16 *v20; // edx@6
Ritor1
parents:
diff changeset
1752 unsigned __int16 *v21; // edx@6
Ritor1
parents:
diff changeset
1753 unsigned __int16 *v22; // edx@6
Ritor1
parents:
diff changeset
1754 __int16 v23; // ax@10
Ritor1
parents:
diff changeset
1755 char *v24; // ecx@10
Ritor1
parents:
diff changeset
1756 __int16 v25; // cx@10
Ritor1
parents:
diff changeset
1757 __int16 v26; // ax@11
Ritor1
parents:
diff changeset
1758 char *v27; // ecx@11
Ritor1
parents:
diff changeset
1759 unsigned __int16 v28; // ax@17
Ritor1
parents:
diff changeset
1760 BLVFaceExtra *v29; // ecx@17
Ritor1
parents:
diff changeset
1761 char *v30; // edx@17
Ritor1
parents:
diff changeset
1762 int v31; // ecx@20
Ritor1
parents:
diff changeset
1763 void *v32; // eax@25
Ritor1
parents:
diff changeset
1764 int v33; // eax@26
Ritor1
parents:
diff changeset
1765 unsigned __int16 *v34; // edx@27
Ritor1
parents:
diff changeset
1766 size_t v35; // ecx@27
Ritor1
parents:
diff changeset
1767 char *v36; // ecx@27
Ritor1
parents:
diff changeset
1768 int v37; // edx@27
Ritor1
parents:
diff changeset
1769 size_t v38; // ecx@27
Ritor1
parents:
diff changeset
1770 char *v39; // ecx@27
Ritor1
parents:
diff changeset
1771 int v40; // edx@27
Ritor1
parents:
diff changeset
1772 unsigned __int16 *v41; // edx@27
Ritor1
parents:
diff changeset
1773 unsigned __int16 *v42; // edx@27
Ritor1
parents:
diff changeset
1774 unsigned __int16 *v43; // edx@27
Ritor1
parents:
diff changeset
1775 unsigned __int16 *v44; // edx@27
Ritor1
parents:
diff changeset
1776 size_t v45; // ecx@27
Ritor1
parents:
diff changeset
1777 unsigned __int16 *v46; // edx@27
Ritor1
parents:
diff changeset
1778 void *v47; // eax@28
Ritor1
parents:
diff changeset
1779 BLVSector *v48; // eax@29
Ritor1
parents:
diff changeset
1780 size_t v49; // ecx@29
Ritor1
parents:
diff changeset
1781 unsigned __int16 *v50; // edx@31
Ritor1
parents:
diff changeset
1782 void *v51; // eax@32
Ritor1
parents:
diff changeset
1783 int v52; // eax@33
Ritor1
parents:
diff changeset
1784 unsigned __int16 *v53; // edx@34
Ritor1
parents:
diff changeset
1785 size_t v54; // ecx@34
Ritor1
parents:
diff changeset
1786 char *v55; // ecx@34
Ritor1
parents:
diff changeset
1787 int v56; // edx@34
Ritor1
parents:
diff changeset
1788 size_t v57; // ecx@34
Ritor1
parents:
diff changeset
1789 char *v58; // ecx@34
Ritor1
parents:
diff changeset
1790 int v59; // edx@34
Ritor1
parents:
diff changeset
1791 unsigned __int16 *v60; // edx@34
Ritor1
parents:
diff changeset
1792 unsigned __int16 *v61; // edx@34
Ritor1
parents:
diff changeset
1793 unsigned __int16 *v62; // edx@34
Ritor1
parents:
diff changeset
1794 unsigned __int16 *v63; // edx@34
Ritor1
parents:
diff changeset
1795 int v64; // ecx@34
Ritor1
parents:
diff changeset
1796 BLVDoor *v65; // ecx@36
Ritor1
parents:
diff changeset
1797 char *v66; // eax@37
Ritor1
parents:
diff changeset
1798 int v67; // edx@38
Ritor1
parents:
diff changeset
1799 int v68; // ecx@38
Ritor1
parents:
diff changeset
1800 BLVFace *v69; // edx@38
Ritor1
parents:
diff changeset
1801 int v70; // ecx@38
Ritor1
parents:
diff changeset
1802 int v71; // edx@38
Ritor1
parents:
diff changeset
1803 int v72; // eax@38
Ritor1
parents:
diff changeset
1804 unsigned __int16 v73; // ax@42
Ritor1
parents:
diff changeset
1805 char *v74; // ecx@42
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 486
diff changeset
1806 SpriteObject *v75; // ecx@44
0
Ritor1
parents:
diff changeset
1807 size_t v76; // eax@45
Ritor1
parents:
diff changeset
1808 int j; // edx@46
Ritor1
parents:
diff changeset
1809 unsigned __int16 v78; // ax@50
Ritor1
parents:
diff changeset
1810 void *v79; // eax@52
Ritor1
parents:
diff changeset
1811 void **v80; // esi@52
Ritor1
parents:
diff changeset
1812 unsigned int v145; // eax@103
Ritor1
parents:
diff changeset
1813 void *v146; // eax@103
Ritor1
parents:
diff changeset
1814 unsigned int v147; // ecx@103
Ritor1
parents:
diff changeset
1815 int v148; // ebx@103
Ritor1
parents:
diff changeset
1816 unsigned int *v149; // ecx@103*/
Ritor1
parents:
diff changeset
1817 //size_t v150; // eax@103
Ritor1
parents:
diff changeset
1818 //unsigned int v151; // ebx@109
Ritor1
parents:
diff changeset
1819 //unsigned int v152; // ecx@116
Ritor1
parents:
diff changeset
1820 //unsigned int v153; // eax@117
Ritor1
parents:
diff changeset
1821 //size_t v154; // ebx@126
Ritor1
parents:
diff changeset
1822 //unsigned int v155; // ebx@134
Ritor1
parents:
diff changeset
1823 //size_t v156; // eax@140
Ritor1
parents:
diff changeset
1824 //signed int v157; // ebx@142
Ritor1
parents:
diff changeset
1825 //int v158; // ebx@148
Ritor1
parents:
diff changeset
1826 //BLVFace *v159; // eax@149
Ritor1
parents:
diff changeset
1827 // BLVFaceExtra *v160; // ecx@149
Ritor1
parents:
diff changeset
1828 //BLVFaceExtra *v161; // ecx@149
Ritor1
parents:
diff changeset
1829 //signed int v162; // ebx@154
Ritor1
parents:
diff changeset
1830 //unsigned int v163; // ebx@157
Ritor1
parents:
diff changeset
1831 //unsigned int v164; // ebx@157
Ritor1
parents:
diff changeset
1832 //unsigned int v165; // edx@158
Ritor1
parents:
diff changeset
1833 //char *v166; // ecx@158
Ritor1
parents:
diff changeset
1834 //unsigned __int16 v167; // ax@161
Ritor1
parents:
diff changeset
1835 //__int16 v168; // ax@165
Ritor1
parents:
diff changeset
1836 //unsigned int v169; // ebx@168
Ritor1
parents:
diff changeset
1837 //void *v170; // eax@168
Ritor1
parents:
diff changeset
1838 //size_t v171; // ebx@168
Ritor1
parents:
diff changeset
1839 //int v172; // edx@168
Ritor1
parents:
diff changeset
1840 //BLVDoor *v173; // ecx@169
Ritor1
parents:
diff changeset
1841 //int k; // eax@169
Ritor1
parents:
diff changeset
1842 //BLVDoor *v175; // ecx@172
Ritor1
parents:
diff changeset
1843 //int v176; // edx@172
Ritor1
parents:
diff changeset
1844 //BLVDoor *v177; // ecx@172
Ritor1
parents:
diff changeset
1845 //int v178; // edx@172
Ritor1
parents:
diff changeset
1846 //BLVDoor *v179; // ecx@172
Ritor1
parents:
diff changeset
1847 //int v180; // edx@172
Ritor1
parents:
diff changeset
1848 //BLVDoor *v181; // ecx@172
Ritor1
parents:
diff changeset
1849 //int v182; // edx@172
Ritor1
parents:
diff changeset
1850 //BLVDoor *v183; // ecx@172
Ritor1
parents:
diff changeset
1851 //int v184; // edx@172
Ritor1
parents:
diff changeset
1852 //BLVDoor *v185; // ecx@172
Ritor1
parents:
diff changeset
1853 //int v186; // edx@172
Ritor1
parents:
diff changeset
1854 //BLVDoor *v187; // ecx@172
Ritor1
parents:
diff changeset
1855 //int v188; // edx@172
Ritor1
parents:
diff changeset
1856 //unsigned __int16 *v189; // ebx@172
Ritor1
parents:
diff changeset
1857 //char *v190; // edx@173
Ritor1
parents:
diff changeset
1858 //BLVDoor *v191; // ecx@174
Ritor1
parents:
diff changeset
1859 //BLVDoor *l; // eax@175
Ritor1
parents:
diff changeset
1860 //signed int v193; // ebx@176
Ritor1
parents:
diff changeset
1861 //int v194; // ecx@176
Ritor1
parents:
diff changeset
1862 //BLVFaceExtra *v195; // ecx@176
Ritor1
parents:
diff changeset
1863 //BLVFace *v196; // ebx@178
Ritor1
parents:
diff changeset
1864 //std::string v197; // [sp-18h] [bp-680h]@66
Ritor1
parents:
diff changeset
1865 //void *v198; // [sp-14h] [bp-67Ch]@72
Ritor1
parents:
diff changeset
1866 //size_t v199; // [sp-10h] [bp-678h]@72
Ritor1
parents:
diff changeset
1867 //size_t v200; // [sp-Ch] [bp-674h]@72
Ritor1
parents:
diff changeset
1868 //const char *v201; // [sp-8h] [bp-670h]@4
Ritor1
parents:
diff changeset
1869 //int v202; // [sp-4h] [bp-66Ch]@4
Ritor1
parents:
diff changeset
1870 char v203[875]; // [sp+Ch] [bp-65Ch]@130
Ritor1
parents:
diff changeset
1871 char FileName[260]; // [sp+378h] [bp-2F0h]@1
Ritor1
parents:
diff changeset
1872 //char DstBuf; // [sp+47Ch] [bp-1ECh]@4
Ritor1
parents:
diff changeset
1873 __int32 Offset; // [sp+480h] [bp-1E8h]@4
Ritor1
parents:
diff changeset
1874 __int32 v207; // [sp+48Ch] [bp-1DCh]@4
Ritor1
parents:
diff changeset
1875 __int32 v208; // [sp+498h] [bp-1D0h]@4
Ritor1
parents:
diff changeset
1876 __int32 v209; // [sp+4A4h] [bp-1C4h]@4
Ritor1
parents:
diff changeset
1877 __int32 v210; // [sp+4B0h] [bp-1B8h]@4
Ritor1
parents:
diff changeset
1878 __int32 v211; // [sp+4BCh] [bp-1ACh]@15
Ritor1
parents:
diff changeset
1879 __int32 v212; // [sp+4C8h] [bp-1A0h]@15
Ritor1
parents:
diff changeset
1880 __int32 v213; // [sp+4D4h] [bp-194h]@25
Ritor1
parents:
diff changeset
1881 __int32 v214; // [sp+4E0h] [bp-188h]@25
Ritor1
parents:
diff changeset
1882 __int32 v215; // [sp+4ECh] [bp-17Ch]@32
Ritor1
parents:
diff changeset
1883 __int32 v216; // [sp+4F8h] [bp-170h]@32
Ritor1
parents:
diff changeset
1884 __int32 v217; // [sp+504h] [bp-164h]@40
Ritor1
parents:
diff changeset
1885 __int32 v218; // [sp+510h] [bp-158h]@40
Ritor1
parents:
diff changeset
1886 __int32 v219; // [sp+51Ch] [bp-14Ch]@43
Ritor1
parents:
diff changeset
1887 __int32 v220; // [sp+528h] [bp-140h]@43
Ritor1
parents:
diff changeset
1888 __int32 v221; // [sp+534h] [bp-134h]@52
Ritor1
parents:
diff changeset
1889 __int32 v222; // [sp+540h] [bp-128h]@52
Ritor1
parents:
diff changeset
1890 __int32 v223; // [sp+54Ch] [bp-11Ch]@52
Ritor1
parents:
diff changeset
1891 __int32 v224; // [sp+558h] [bp-110h]@52
Ritor1
parents:
diff changeset
1892 __int32 v225; // [sp+564h] [bp-104h]@52
Ritor1
parents:
diff changeset
1893 __int32 v226; // [sp+570h] [bp-F8h]@52
Ritor1
parents:
diff changeset
1894 __int32 v227; // [sp+57Ch] [bp-ECh]@52
Ritor1
parents:
diff changeset
1895 __int32 v228; // [sp+588h] [bp-E0h]@52
Ritor1
parents:
diff changeset
1896 __int32 v229; // [sp+594h] [bp-D4h]@52
Ritor1
parents:
diff changeset
1897 __int32 v230; // [sp+5A0h] [bp-C8h]@52
Ritor1
parents:
diff changeset
1898 __int32 v231; // [sp+5ACh] [bp-BCh]@52
Ritor1
parents:
diff changeset
1899 __int32 v232; // [sp+5B8h] [bp-B0h]@52
Ritor1
parents:
diff changeset
1900 __int32 v233; // [sp+5C4h] [bp-A4h]@52
Ritor1
parents:
diff changeset
1901 __int32 v234; // [sp+5D0h] [bp-98h]@52
Ritor1
parents:
diff changeset
1902 //char pName[40]; // [sp+5FCh] [bp-6Ch]@42
Ritor1
parents:
diff changeset
1903 //size_t pSource; // [sp+624h] [bp-44h]@67
Ritor1
parents:
diff changeset
1904 //char Dst[12]; // [sp+628h] [bp-40h]@9
Ritor1
parents:
diff changeset
1905 //char *v238; // [sp+634h] [bp-34h]@38
Ritor1
parents:
diff changeset
1906 ODMHeader header; // [sp+638h] [bp-30h]@61
Ritor1
parents:
diff changeset
1907 //void *ptr; // [sp+648h] [bp-20h]@66
Ritor1
parents:
diff changeset
1908 //size_t Count; // [sp+64Ch] [bp-1Ch]@109
Ritor1
parents:
diff changeset
1909 //int uSourceLen; // [sp+653h] [bp-15h]@66
Ritor1
parents:
diff changeset
1910 FILE *File; // [sp+658h] [bp-10h]@56
Ritor1
parents:
diff changeset
1911 //BLVSector *v244; // [sp+65Ch] [bp-Ch]@72
Ritor1
parents:
diff changeset
1912 //int v245; // [sp+660h] [bp-8h]@72
Ritor1
parents:
diff changeset
1913 //BLVFace *Src; // [sp+664h] [bp-4h]@73
Ritor1
parents:
diff changeset
1914 signed int Argsa; // [sp+670h] [bp+8h]@4
Ritor1
parents:
diff changeset
1915 signed int Argsb; // [sp+670h] [bp+8h]@7
Ritor1
parents:
diff changeset
1916 signed int Argsc; // [sp+670h] [bp+8h]@15
Ritor1
parents:
diff changeset
1917 signed int Argsd; // [sp+670h] [bp+8h]@18
Ritor1
parents:
diff changeset
1918 int Argse; // [sp+670h] [bp+8h]@25
Ritor1
parents:
diff changeset
1919 int Argsf; // [sp+670h] [bp+8h]@28
Ritor1
parents:
diff changeset
1920 int Argsg; // [sp+670h] [bp+8h]@32
Ritor1
parents:
diff changeset
1921 int Argsh; // [sp+670h] [bp+8h]@35
Ritor1
parents:
diff changeset
1922 signed int Argsi; // [sp+670h] [bp+8h]@40
Ritor1
parents:
diff changeset
1923 signed int Argsj; // [sp+670h] [bp+8h]@45
Ritor1
parents:
diff changeset
1924 //int Argsk; // [sp+670h] [bp+8h]@143
Ritor1
parents:
diff changeset
1925 //void *Argsl; // [sp+670h] [bp+8h]@155
Ritor1
parents:
diff changeset
1926 //signed int Argsm; // [sp+670h] [bp+8h]@161
Ritor1
parents:
diff changeset
1927 //signed int Argsn; // [sp+670h] [bp+8h]@175
Ritor1
parents:
diff changeset
1928
Ritor1
parents:
diff changeset
1929 //v5 = 0;
Ritor1
parents:
diff changeset
1930 //v6 = this;
Ritor1
parents:
diff changeset
1931 _6807E0_num_decorations_with_sounds_6807B8 = 0;
Ritor1
parents:
diff changeset
1932
Ritor1
parents:
diff changeset
1933 #pragma region "loading from txt"
Ritor1
parents:
diff changeset
1934 /*sprintf(FileName, "levels\\%s", pFilename);
Ritor1
parents:
diff changeset
1935 if ( GetFileAttributesA(FileName) != -1 )
Ritor1
parents:
diff changeset
1936 {
Ritor1
parents:
diff changeset
1937 Release();
Ritor1
parents:
diff changeset
1938 if ( Alloc() )
Ritor1
parents:
diff changeset
1939 {
Ritor1
parents:
diff changeset
1940 v7 = fopen(FileName, "rb");
Ritor1
parents:
diff changeset
1941 result = 1;
Ritor1
parents:
diff changeset
1942 if ( !v7 )
Ritor1
parents:
diff changeset
1943 return result;
Ritor1
parents:
diff changeset
1944 v9 = pDest;
Ritor1
parents:
diff changeset
1945 bLoaded = 1;
Ritor1
parents:
diff changeset
1946 v202 = (int)v7;
Ritor1
parents:
diff changeset
1947 v201 = (const char *)1;
Ritor1
parents:
diff changeset
1948 *(int *)v9 = 1;
Ritor1
parents:
diff changeset
1949 fread(&DstBuf, 0x180u, (size_t)v201, (FILE *)v202);
Ritor1
parents:
diff changeset
1950 fseek(v7, Offset, 0);
Ritor1
parents:
diff changeset
1951 fread(&blv, 0x88u, 1u, v7);
Ritor1
parents:
diff changeset
1952 fseek(v7, v207, 0);
Ritor1
parents:
diff changeset
1953 fread(&uNumVertices, 1u, 4u, v7);
Ritor1
parents:
diff changeset
1954 fseek(v7, v208, 0);
Ritor1
parents:
diff changeset
1955 fread(pVertices, 6u, uNumVertices, v7);
Ritor1
parents:
diff changeset
1956 fseek(v7, v209, 0);
Ritor1
parents:
diff changeset
1957 fread(&uNumFaces, 4u, 1u, v7);
Ritor1
parents:
diff changeset
1958 fseek(v7, v210, 0);
Ritor1
parents:
diff changeset
1959 fread(pFaces, 0x60u, uNumFaces, v7);
Ritor1
parents:
diff changeset
1960 v10 = pAllocator->AllocNamedChunk(ptr_2AC, blv.uFaces_fdata_Size, "L.FData");
Ritor1
parents:
diff changeset
1961 v202 = (int)v7;
Ritor1
parents:
diff changeset
1962 ptr_2AC = (unsigned __int16 *)v10;
Ritor1
parents:
diff changeset
1963 fread(v10, 1u, blv.uFaces_fdata_Size, (FILE *)v202);
Ritor1
parents:
diff changeset
1964 v11 = uNumFaces == 0;
Ritor1
parents:
diff changeset
1965 v12 = (uNumFaces & 0x80000000u) != 0;
Ritor1
parents:
diff changeset
1966 pDest = 0;
Ritor1
parents:
diff changeset
1967 Argsa = 0;
Ritor1
parents:
diff changeset
1968 if ( !(v12 | v11) )
Ritor1
parents:
diff changeset
1969 {
Ritor1
parents:
diff changeset
1970 v13 = 0;
Ritor1
parents:
diff changeset
1971 do
Ritor1
parents:
diff changeset
1972 {
Ritor1
parents:
diff changeset
1973 pFaces[v13].pVertexIDs = (unsigned __int16 *)&pDest[(unsigned int)ptr_2AC];
Ritor1
parents:
diff changeset
1974 v14 = (size_t)&pFaces[v13];
Ritor1
parents:
diff changeset
1975 i = v14;
Ritor1
parents:
diff changeset
1976 v15 = &pDest[2 * *(char *)(v14 + 93) + 2];
Ritor1
parents:
diff changeset
1977 v16 = (int)&v15[(unsigned int)ptr_2AC];
Ritor1
parents:
diff changeset
1978 pDest = v15;
Ritor1
parents:
diff changeset
1979 *(int *)(i + 52) = v16;
Ritor1
parents:
diff changeset
1980 v17 = (size_t)&pFaces[v13];
Ritor1
parents:
diff changeset
1981 i = v17;
Ritor1
parents:
diff changeset
1982 v18 = &pDest[2 * *(char *)(v17 + 93) + 2];
Ritor1
parents:
diff changeset
1983 v19 = (int)&v18[(unsigned int)ptr_2AC];
Ritor1
parents:
diff changeset
1984 pDest = v18;
Ritor1
parents:
diff changeset
1985 *(int *)(i + 56) = v19;
Ritor1
parents:
diff changeset
1986 i = (size_t)&pFaces[v13];
Ritor1
parents:
diff changeset
1987 v20 = ptr_2AC;
Ritor1
parents:
diff changeset
1988 pDest += 2 * *(char *)(i + 93) + 2;
Ritor1
parents:
diff changeset
1989 *(int *)(i + 60) = (int)(char *)v20 + (int)pDest;
Ritor1
parents:
diff changeset
1990 i = (size_t)&pFaces[v13];
Ritor1
parents:
diff changeset
1991 v21 = ptr_2AC;
Ritor1
parents:
diff changeset
1992 pDest += 2 * *(char *)(i + 93) + 2;
Ritor1
parents:
diff changeset
1993 *(int *)(i + 64) = (int)(char *)v21 + (int)pDest;
Ritor1
parents:
diff changeset
1994 i = (size_t)&pFaces[v13];
Ritor1
parents:
diff changeset
1995 ++v13;
Ritor1
parents:
diff changeset
1996 v22 = ptr_2AC;
Ritor1
parents:
diff changeset
1997 pDest += 2 * *(char *)(i + 93) + 2;
Ritor1
parents:
diff changeset
1998 ++Argsa;
Ritor1
parents:
diff changeset
1999 *(int *)(i + 68) = (int)(char *)v22 + (int)pDest;
Ritor1
parents:
diff changeset
2000 pDest += 2 * *((char *)&pFaces[v13] - 3) + 2;
Ritor1
parents:
diff changeset
2001 }
Ritor1
parents:
diff changeset
2002 while ( Argsa < (signed int)uNumFaces );
Ritor1
parents:
diff changeset
2003 }
Ritor1
parents:
diff changeset
2004 Argsb = 0;
Ritor1
parents:
diff changeset
2005 if ( (signed int)uNumFaces > 0 )
Ritor1
parents:
diff changeset
2006 {
Ritor1
parents:
diff changeset
2007 pDest = 0;
Ritor1
parents:
diff changeset
2008 do
Ritor1
parents:
diff changeset
2009 {
Ritor1
parents:
diff changeset
2010 fread(Dst, 1u, 0xAu, v7);
Ritor1
parents:
diff changeset
2011 if ( pDest[(unsigned int)pFaces + 45] & 0x40 )
Ritor1
parents:
diff changeset
2012 {
Ritor1
parents:
diff changeset
2013 v23 = pTextureFrameTable->FindTextureByName(Dst);
Ritor1
parents:
diff changeset
2014 v24 = pDest;
Ritor1
parents:
diff changeset
2015 *(short *)&pDest[(unsigned int)pFaces + 74] = v23;
Ritor1
parents:
diff changeset
2016 v25 = *(short *)&v24[(unsigned int)pFaces + 74];
Ritor1
parents:
diff changeset
2017 if ( v25 )
Ritor1
parents:
diff changeset
2018 {
Ritor1
parents:
diff changeset
2019 pTextureFrameTable->LoadAnimationSequenceAndPalettes(v25);
Ritor1
parents:
diff changeset
2020 }
Ritor1
parents:
diff changeset
2021 else
Ritor1
parents:
diff changeset
2022 {
Ritor1
parents:
diff changeset
2023 v26 = pBitmaps_LOD->LoadTexture(Dst);
Ritor1
parents:
diff changeset
2024 v27 = pDest;
Ritor1
parents:
diff changeset
2025 *(short *)&pDest[(unsigned int)pFaces + 74] = v26;
Ritor1
parents:
diff changeset
2026 v27[(unsigned int)pFaces + 45] &= 0xBFu;
Ritor1
parents:
diff changeset
2027 }
Ritor1
parents:
diff changeset
2028 }
Ritor1
parents:
diff changeset
2029 else
Ritor1
parents:
diff changeset
2030 {
Ritor1
parents:
diff changeset
2031 *(short *)&pDest[(unsigned int)pFaces + 74] = pBitmaps_LOD->LoadTexture(Dst);
Ritor1
parents:
diff changeset
2032 }
Ritor1
parents:
diff changeset
2033 ++Argsb;
Ritor1
parents:
diff changeset
2034 pDest += 96;
Ritor1
parents:
diff changeset
2035 }
Ritor1
parents:
diff changeset
2036 while ( Argsb < (signed int)uNumFaces );
Ritor1
parents:
diff changeset
2037 }
Ritor1
parents:
diff changeset
2038 fseek(v7, v211, 0);
Ritor1
parents:
diff changeset
2039 fread(&uNumFaceExtras, 4u, 1u, v7);
Ritor1
parents:
diff changeset
2040 fseek(v7, v212, 0);
Ritor1
parents:
diff changeset
2041 fread(pFaceExtras, 0x24u, uNumFaceExtras, v7);
Ritor1
parents:
diff changeset
2042 Argsc = 0;
Ritor1
parents:
diff changeset
2043 if ( (signed int)uNumFaceExtras > 0 )
Ritor1
parents:
diff changeset
2044 {
Ritor1
parents:
diff changeset
2045 pDest = 0;
Ritor1
parents:
diff changeset
2046 do
Ritor1
parents:
diff changeset
2047 {
Ritor1
parents:
diff changeset
2048 fread(Dst, 1u, 0xAu, v7);
Ritor1
parents:
diff changeset
2049 v28 = pBitmaps_LOD->LoadTexture(Dst);
Ritor1
parents:
diff changeset
2050 v29 = pFaceExtras;
Ritor1
parents:
diff changeset
2051 v30 = pDest;
Ritor1
parents:
diff changeset
2052 ++Argsc;
Ritor1
parents:
diff changeset
2053 pDest += 36;
Ritor1
parents:
diff changeset
2054 *(unsigned __int16 *)((char *)&v29->uAdditionalBitmapID + (int)v30) = v28;
Ritor1
parents:
diff changeset
2055 }
Ritor1
parents:
diff changeset
2056 while ( Argsc < (signed int)uNumFaceExtras );
Ritor1
parents:
diff changeset
2057 }
Ritor1
parents:
diff changeset
2058 Argsd = 0;
Ritor1
parents:
diff changeset
2059 if ( (signed int)uNumFaces > 0 )
Ritor1
parents:
diff changeset
2060 {
Ritor1
parents:
diff changeset
2061 pDest = 0;
Ritor1
parents:
diff changeset
2062 do
Ritor1
parents:
diff changeset
2063 {
Ritor1
parents:
diff changeset
2064 v31 = (int)&pFaceExtras[*(short *)&pDest[(unsigned int)pFaces + 72]];
Ritor1
parents:
diff changeset
2065 if ( *(short *)(v31 + 26) )
Ritor1
parents:
diff changeset
2066 {
Ritor1
parents:
diff changeset
2067 if ( ((BLVFaceExtra *)v31)->HasEventint() )
Ritor1
parents:
diff changeset
2068 pDest[(unsigned int)pFaces + 46] |= 0x10u;
Ritor1
parents:
diff changeset
2069 else
Ritor1
parents:
diff changeset
2070 pDest[(unsigned int)pFaces + 46] &= 0xEFu;
Ritor1
parents:
diff changeset
2071 }
Ritor1
parents:
diff changeset
2072 ++Argsd;
Ritor1
parents:
diff changeset
2073 pDest += 96;
Ritor1
parents:
diff changeset
2074 }
Ritor1
parents:
diff changeset
2075 while ( Argsd < (signed int)uNumFaces );
Ritor1
parents:
diff changeset
2076 }
Ritor1
parents:
diff changeset
2077 fseek(v7, v213, 0);
Ritor1
parents:
diff changeset
2078 fread(&uNumSectors, 4u, 1u, v7);
Ritor1
parents:
diff changeset
2079 fseek(v7, v214, 0);
Ritor1
parents:
diff changeset
2080 fread(pSectors, 0x74u, uNumSectors, v7);
Ritor1
parents:
diff changeset
2081 v32 = pAllocator->AllocNamedChunk(ptr_0002B0_sector_rdata, blv.uSector_rdata_Size, "L.RData");
Ritor1
parents:
diff changeset
2082 v202 = (int)v7;
Ritor1
parents:
diff changeset
2083 ptr_0002B0_sector_rdata = (unsigned __int16 *)v32;
Ritor1
parents:
diff changeset
2084 fread(v32, 1u, blv.uSector_rdata_Size, (FILE *)v202);
Ritor1
parents:
diff changeset
2085 v11 = uNumSectors == 0;
Ritor1
parents:
diff changeset
2086 v12 = uNumSectors < 0;
Ritor1
parents:
diff changeset
2087 pDest = 0;
Ritor1
parents:
diff changeset
2088 Argse = 0;
Ritor1
parents:
diff changeset
2089 if ( !(v12 | v11) )
Ritor1
parents:
diff changeset
2090 {
Ritor1
parents:
diff changeset
2091 v33 = 0;
Ritor1
parents:
diff changeset
2092 do
Ritor1
parents:
diff changeset
2093 {
Ritor1
parents:
diff changeset
2094 pSectors[v33].pFloors = (unsigned __int16 *)&pDest[(unsigned int)ptr_0002B0_sector_rdata];
Ritor1
parents:
diff changeset
2095 i = (size_t)&pSectors[v33];
Ritor1
parents:
diff changeset
2096 v34 = ptr_0002B0_sector_rdata;
Ritor1
parents:
diff changeset
2097 pDest += 2 * *(short *)(i + 4);
Ritor1
parents:
diff changeset
2098 *(int *)(i + 16) = (int)(char *)v34 + (int)pDest;
Ritor1
parents:
diff changeset
2099 v35 = (size_t)&pSectors[v33];
Ritor1
parents:
diff changeset
2100 i = v35;
Ritor1
parents:
diff changeset
2101 v36 = &pDest[2 * *(short *)(v35 + 12)];
Ritor1
parents:
diff changeset
2102 v37 = (int)&v36[(unsigned int)ptr_0002B0_sector_rdata];
Ritor1
parents:
diff changeset
2103 pDest = v36;
Ritor1
parents:
diff changeset
2104 *(int *)(i + 24) = v37;
Ritor1
parents:
diff changeset
2105 v38 = (size_t)&pSectors[v33];
Ritor1
parents:
diff changeset
2106 i = v38;
Ritor1
parents:
diff changeset
2107 v39 = &pDest[2 * *(short *)(v38 + 20)];
Ritor1
parents:
diff changeset
2108 v40 = (int)&v39[(unsigned int)ptr_0002B0_sector_rdata];
Ritor1
parents:
diff changeset
2109 pDest = v39;
Ritor1
parents:
diff changeset
2110 *(int *)(i + 32) = v40;
Ritor1
parents:
diff changeset
2111 i = (size_t)&pSectors[v33];
Ritor1
parents:
diff changeset
2112 v41 = ptr_0002B0_sector_rdata;
Ritor1
parents:
diff changeset
2113 pDest += 2 * *(short *)(i + 28);
Ritor1
parents:
diff changeset
2114 *(int *)(i + 40) = (int)(char *)v41 + (int)pDest;
Ritor1
parents:
diff changeset
2115 i = (size_t)&pSectors[v33];
Ritor1
parents:
diff changeset
2116 v42 = ptr_0002B0_sector_rdata;
Ritor1
parents:
diff changeset
2117 pDest += 2 * *(short *)(i + 36);
Ritor1
parents:
diff changeset
2118 *(int *)(i + 48) = (int)(char *)v42 + (int)pDest;
Ritor1
parents:
diff changeset
2119 i = (size_t)&pSectors[v33];
Ritor1
parents:
diff changeset
2120 v43 = ptr_0002B0_sector_rdata;
Ritor1
parents:
diff changeset
2121 pDest += 2 * *(short *)(i + 44);
Ritor1
parents:
diff changeset
2122 *(int *)(i + 64) = (int)(char *)v43 + (int)pDest;
Ritor1
parents:
diff changeset
2123 i = (size_t)&pSectors[v33];
Ritor1
parents:
diff changeset
2124 v44 = ptr_0002B0_sector_rdata;
Ritor1
parents:
diff changeset
2125 pDest += 2 * *(short *)(i + 60);
Ritor1
parents:
diff changeset
2126 *(int *)(i + 72) = (int)(char *)v44 + (int)pDest;
Ritor1
parents:
diff changeset
2127 v45 = (size_t)&pSectors[v33];
Ritor1
parents:
diff changeset
2128 ++v33;
Ritor1
parents:
diff changeset
2129 i = v45;
Ritor1
parents:
diff changeset
2130 v46 = ptr_0002B0_sector_rdata;
Ritor1
parents:
diff changeset
2131 pDest += 2 * *(short *)(v45 + 68);
Ritor1
parents:
diff changeset
2132 ++Argse;
Ritor1
parents:
diff changeset
2133 *(int *)(v45 + 80) = (int)(char *)v46 + (int)pDest;
Ritor1
parents:
diff changeset
2134 pDest += 2 * *((short *)&pSectors[v33] - 20);
Ritor1
parents:
diff changeset
2135 }
Ritor1
parents:
diff changeset
2136 while ( Argse < uNumSectors );
Ritor1
parents:
diff changeset
2137 }
Ritor1
parents:
diff changeset
2138 v47 = pAllocator->AllocNamedChunk(
Ritor1
parents:
diff changeset
2139 ptr_0002B8_sector_lrdata,
Ritor1
parents:
diff changeset
2140 blv.uSector_lrdata_Size,
Ritor1
parents:
diff changeset
2141 "L.RLData");
Ritor1
parents:
diff changeset
2142 v202 = (int)v7;
Ritor1
parents:
diff changeset
2143 ptr_0002B8_sector_lrdata = (unsigned __int16 *)v47;
Ritor1
parents:
diff changeset
2144 fread(v47, 1u, blv.uSector_lrdata_Size, (FILE *)v202);
Ritor1
parents:
diff changeset
2145 v11 = uNumSectors == 0;
Ritor1
parents:
diff changeset
2146 v12 = uNumSectors < 0;
Ritor1
parents:
diff changeset
2147 pDest = 0;
Ritor1
parents:
diff changeset
2148 Argsf = 0;
Ritor1
parents:
diff changeset
2149 if ( !(v12 | v11) )
Ritor1
parents:
diff changeset
2150 {
Ritor1
parents:
diff changeset
2151 v48 = pSectors;
Ritor1
parents:
diff changeset
2152 v49 = 0;
Ritor1
parents:
diff changeset
2153 for ( i = 0; ; v49 = i )
Ritor1
parents:
diff changeset
2154 {
Ritor1
parents:
diff changeset
2155 v50 = ptr_0002B8_sector_lrdata;
Ritor1
parents:
diff changeset
2156 i += 116;
Ritor1
parents:
diff changeset
2157 ++Argsf;
Ritor1
parents:
diff changeset
2158 *(BLVLightMM7 **)((char *)&v48->pLights + v49) = (BLVLightMM7 *)((char *)v50 + (int)pDest);
Ritor1
parents:
diff changeset
2159 v48 = pSectors;
Ritor1
parents:
diff changeset
2160 pDest += 2 * *(__int16 *)((char *)&v48->uNumLights + v49);
Ritor1
parents:
diff changeset
2161 if ( Argsf >= uNumSectors )
Ritor1
parents:
diff changeset
2162 break;
Ritor1
parents:
diff changeset
2163 }
Ritor1
parents:
diff changeset
2164 }
Ritor1
parents:
diff changeset
2165 fseek(v7, v215, 0);
Ritor1
parents:
diff changeset
2166 fread(&uNumDoors, 4u, 1u, v7);
Ritor1
parents:
diff changeset
2167 fseek(v7, v216, 0);
Ritor1
parents:
diff changeset
2168 fread(pDoors, 0x50u, 0xC8u, v7);
Ritor1
parents:
diff changeset
2169 v51 = pAllocator->AllocNamedChunk(ptr_0002B4_doors_ddata, blv.uDoors_ddata_Size, "L.DData");
Ritor1
parents:
diff changeset
2170 v202 = (int)v7;
Ritor1
parents:
diff changeset
2171 ptr_0002B4_doors_ddata = (unsigned __int16 *)v51;
Ritor1
parents:
diff changeset
2172 fread(v51, 1u, blv.uDoors_ddata_Size, (FILE *)v202);
Ritor1
parents:
diff changeset
2173 v11 = uNumDoors == 0;
Ritor1
parents:
diff changeset
2174 v12 = uNumDoors < 0;
Ritor1
parents:
diff changeset
2175 pDest = 0;
Ritor1
parents:
diff changeset
2176 Argsg = 0;
Ritor1
parents:
diff changeset
2177 if ( !(v12 | v11) )
Ritor1
parents:
diff changeset
2178 {
Ritor1
parents:
diff changeset
2179 v52 = 0;
Ritor1
parents:
diff changeset
2180 do
Ritor1
parents:
diff changeset
2181 {
Ritor1
parents:
diff changeset
2182 pDoors[v52].pVertexIDs = (unsigned __int16 *)&pDest[(unsigned int)ptr_0002B4_doors_ddata];
Ritor1
parents:
diff changeset
2183 i = (size_t)&pDoors[v52];
Ritor1
parents:
diff changeset
2184 v53 = ptr_0002B4_doors_ddata;
Ritor1
parents:
diff changeset
2185 pDest += 2 * *(short *)(i + 68);
Ritor1
parents:
diff changeset
2186 *(int *)(i + 40) = (int)(char *)v53 + (int)pDest;
Ritor1
parents:
diff changeset
2187 v54 = (size_t)&pDoors[v52];
Ritor1
parents:
diff changeset
2188 i = v54;
Ritor1
parents:
diff changeset
2189 v55 = &pDest[2 * *(short *)(v54 + 70)];
Ritor1
parents:
diff changeset
2190 v56 = (int)&v55[(unsigned int)ptr_0002B4_doors_ddata];
Ritor1
parents:
diff changeset
2191 pDest = v55;
Ritor1
parents:
diff changeset
2192 *(int *)(i + 44) = v56;
Ritor1
parents:
diff changeset
2193 v57 = (size_t)&pDoors[v52];
Ritor1
parents:
diff changeset
2194 i = v57;
Ritor1
parents:
diff changeset
2195 v58 = &pDest[2 * *(short *)(v57 + 72)];
Ritor1
parents:
diff changeset
2196 v59 = (int)&v58[(unsigned int)ptr_0002B4_doors_ddata];
Ritor1
parents:
diff changeset
2197 pDest = v58;
Ritor1
parents:
diff changeset
2198 *(int *)(i + 48) = v59;
Ritor1
parents:
diff changeset
2199 i = (size_t)&pDoors[v52];
Ritor1
parents:
diff changeset
2200 v60 = ptr_0002B4_doors_ddata;
Ritor1
parents:
diff changeset
2201 pDest += 2 * *(short *)(i + 70);
Ritor1
parents:
diff changeset
2202 *(int *)(i + 52) = (int)(char *)v60 + (int)pDest;
Ritor1
parents:
diff changeset
2203 i = (size_t)&pDoors[v52];
Ritor1
parents:
diff changeset
2204 v61 = ptr_0002B4_doors_ddata;
Ritor1
parents:
diff changeset
2205 pDest += 2 * *(short *)(i + 70);
Ritor1
parents:
diff changeset
2206 *(int *)(i + 56) = (int)(char *)v61 + (int)pDest;
Ritor1
parents:
diff changeset
2207 i = (size_t)&pDoors[v52];
Ritor1
parents:
diff changeset
2208 v62 = ptr_0002B4_doors_ddata;
Ritor1
parents:
diff changeset
2209 pDest += 2 * *(short *)(i + 74);
Ritor1
parents:
diff changeset
2210 *(int *)(i + 60) = (int)(char *)v62 + (int)pDest;
Ritor1
parents:
diff changeset
2211 i = (size_t)&pDoors[v52];
Ritor1
parents:
diff changeset
2212 v63 = ptr_0002B4_doors_ddata;
Ritor1
parents:
diff changeset
2213 pDest += 2 * *(short *)(i + 74);
Ritor1
parents:
diff changeset
2214 *(int *)(i + 64) = (int)(char *)v63 + (int)pDest;
Ritor1
parents:
diff changeset
2215 ++Argsg;
Ritor1
parents:
diff changeset
2216 v64 = pDoors[v52].uNumOffsets;
Ritor1
parents:
diff changeset
2217 ++v52;
Ritor1
parents:
diff changeset
2218 pDest += 2 * v64;
Ritor1
parents:
diff changeset
2219 }
Ritor1
parents:
diff changeset
2220 while ( Argsg < uNumDoors );
Ritor1
parents:
diff changeset
2221 }
Ritor1
parents:
diff changeset
2222 Argsh = 0;
Ritor1
parents:
diff changeset
2223 if ( uNumDoors > 0 )
Ritor1
parents:
diff changeset
2224 {
Ritor1
parents:
diff changeset
2225 v65 = pDoors;
Ritor1
parents:
diff changeset
2226 pDest = 0;
Ritor1
parents:
diff changeset
2227 do
Ritor1
parents:
diff changeset
2228 {
Ritor1
parents:
diff changeset
2229 i = 0;
Ritor1
parents:
diff changeset
2230 v66 = &pDest[(int)v65];
Ritor1
parents:
diff changeset
2231 if ( *(short *)&pDest[(int)v65 + 70] > 0 )
Ritor1
parents:
diff changeset
2232 {
Ritor1
parents:
diff changeset
2233 do
Ritor1
parents:
diff changeset
2234 {
Ritor1
parents:
diff changeset
2235 v67 = *((int *)v66 + 10);
Ritor1
parents:
diff changeset
2236 a3 = 2 * i;
Ritor1
parents:
diff changeset
2237 v68 = *(short *)(v67 + 2 * i);
Ritor1
parents:
diff changeset
2238 v69 = pFaces;
Ritor1
parents:
diff changeset
2239 ++i;
Ritor1
parents:
diff changeset
2240 v70 = (int)&pFaceExtras[v69[v68].uFaceExtraID];
Ritor1
parents:
diff changeset
2241 v71 = *((int *)v66 + 12);
Ritor1
parents:
diff changeset
2242 v72 = a3;
Ritor1
parents:
diff changeset
2243 v238 = (char *)v70;
Ritor1
parents:
diff changeset
2244 *(short *)(a3 + v71) = *(short *)(v70 + 20);
Ritor1
parents:
diff changeset
2245 *(__int16 *)(*(char **)((char *)&pDoors->pDeltaVs + (unsigned int)pDest) + v72) = *((short *)v238 + 11);
Ritor1
parents:
diff changeset
2246 v65 = pDoors;
Ritor1
parents:
diff changeset
2247 v66 = &pDest[(int)v65];
Ritor1
parents:
diff changeset
2248 }
Ritor1
parents:
diff changeset
2249 while ( (signed int)i < *(short *)&pDest[(int)v65 + 70] );
Ritor1
parents:
diff changeset
2250 }
Ritor1
parents:
diff changeset
2251 ++Argsh;
Ritor1
parents:
diff changeset
2252 pDest += 80;
Ritor1
parents:
diff changeset
2253 }
Ritor1
parents:
diff changeset
2254 while ( Argsh < uNumDoors );
Ritor1
parents:
diff changeset
2255 }
Ritor1
parents:
diff changeset
2256 fseek(v7, v217, 0);
Ritor1
parents:
diff changeset
2257 fread(&uNumLevelDecorations, 4u, 1u, v7);
Ritor1
parents:
diff changeset
2258 fseek(v7, v218, 0);
Ritor1
parents:
diff changeset
2259 fread(pLevelDecorations, 0x20u, uNumLevelDecorations, v7);
Ritor1
parents:
diff changeset
2260 Argsi = 0;
Ritor1
parents:
diff changeset
2261 if ( (signed int)uNumLevelDecorations > 0 )
Ritor1
parents:
diff changeset
2262 {
Ritor1
parents:
diff changeset
2263 pDest = (char *)pLevelDecorations;
Ritor1
parents:
diff changeset
2264 do
Ritor1
parents:
diff changeset
2265 {
Ritor1
parents:
diff changeset
2266 fread(pName, 1u, 0x20u, v7);
Ritor1
parents:
diff changeset
2267 v73 = pDecorationList->GetDecorIdByName(pName);
Ritor1
parents:
diff changeset
2268 v74 = pDest;
Ritor1
parents:
diff changeset
2269 ++Argsi;
Ritor1
parents:
diff changeset
2270 pDest += 32;
Ritor1
parents:
diff changeset
2271 *(short *)v74 = v73;
Ritor1
parents:
diff changeset
2272 }
Ritor1
parents:
diff changeset
2273 while ( Argsi < (signed int)uNumLevelDecorations );
Ritor1
parents:
diff changeset
2274 }
Ritor1
parents:
diff changeset
2275 fseek(v7, v219, 0);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 486
diff changeset
2276 fread(&uNumSpriteObjects, 4u, 1u, v7);
0
Ritor1
parents:
diff changeset
2277 fseek(v7, v220, 0);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 486
diff changeset
2278 fread(pSpriteObjects, 0x70u, uNumSpriteObjects, v7);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 486
diff changeset
2279 if ( (signed int)uNumSpriteObjects > 0 )
0
Ritor1
parents:
diff changeset
2280 {
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 486
diff changeset
2281 v75 = pSpriteObjects;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 486
diff changeset
2282 pDest = (char *)uNumSpriteObjects;
0
Ritor1
parents:
diff changeset
2283 do
Ritor1
parents:
diff changeset
2284 {
Ritor1
parents:
diff changeset
2285 Argsj = 0;
Ritor1
parents:
diff changeset
2286 v76 = 48 * v75->stru_24.uItemID;
Ritor1
parents:
diff changeset
2287 v11 = pObjectList->uNumObjects == 0;
Ritor1
parents:
diff changeset
2288 v12 = (pObjectList->uNumObjects & 0x80000000u) != 0;
Ritor1
parents:
diff changeset
2289 LOWORD(v76) = *(unsigned __int16 *)((char *)&pItemsTable->pItems[0].uSpriteID + v76);
Ritor1
parents:
diff changeset
2290 i = v76;
Ritor1
parents:
diff changeset
2291 v75->uItemType = v76;
Ritor1
parents:
diff changeset
2292 if ( v12 | v11 )
Ritor1
parents:
diff changeset
2293 {
Ritor1
parents:
diff changeset
2294 LABEL_50:
Ritor1
parents:
diff changeset
2295 v78 = 0;
Ritor1
parents:
diff changeset
2296 }
Ritor1
parents:
diff changeset
2297 else
Ritor1
parents:
diff changeset
2298 {
Ritor1
parents:
diff changeset
2299 for ( j = (int)&pObjectList->pObjects->uObjectID; (short)v76 != *(short *)j; j = a3 )
Ritor1
parents:
diff changeset
2300 {
Ritor1
parents:
diff changeset
2301 ++Argsj;
Ritor1
parents:
diff changeset
2302 a3 = j + 56;
Ritor1
parents:
diff changeset
2303 if ( Argsj >= (signed int)pObjectList->uNumObjects )
Ritor1
parents:
diff changeset
2304 goto LABEL_50;
Ritor1
parents:
diff changeset
2305 LOWORD(v76) = i;
Ritor1
parents:
diff changeset
2306 }
Ritor1
parents:
diff changeset
2307 v78 = Argsj;
Ritor1
parents:
diff changeset
2308 }
Ritor1
parents:
diff changeset
2309 v75->uObjectDescID = v78;
Ritor1
parents:
diff changeset
2310 ++v75;
Ritor1
parents:
diff changeset
2311 --pDest;
Ritor1
parents:
diff changeset
2312 }
Ritor1
parents:
diff changeset
2313 while ( pDest );
Ritor1
parents:
diff changeset
2314 }
Ritor1
parents:
diff changeset
2315 fseek(v7, v221, 0);
Ritor1
parents:
diff changeset
2316 fread(&uNumActors, 4u, 1u, v7);
Ritor1
parents:
diff changeset
2317 fseek(v7, v222, 0);
Ritor1
parents:
diff changeset
2318 fread(pActors, 0x344u, uNumActors, v7);
Ritor1
parents:
diff changeset
2319 fseek(v7, v228, 0);
Ritor1
parents:
diff changeset
2320 fread(&uNumChests, 4u, 1u, v7);
Ritor1
parents:
diff changeset
2321 fseek(v7, v229, 0);
Ritor1
parents:
diff changeset
2322 fread(pChests, 0x14CCu, uNumChests, v7);
Ritor1
parents:
diff changeset
2323 fseek(v7, v224, 0);
Ritor1
parents:
diff changeset
2324 fread(&uNumLights, 4u, 1u, v7);
Ritor1
parents:
diff changeset
2325 fseek(v7, v225, 0);
Ritor1
parents:
diff changeset
2326 fread(pLights, 0x10u, uNumLights, v7);
Ritor1
parents:
diff changeset
2327 fseek(v7, v226, 0);
Ritor1
parents:
diff changeset
2328 fread(&uNumNodes, 4u, 1u, v7);
Ritor1
parents:
diff changeset
2329 fseek(v7, v227, 0);
Ritor1
parents:
diff changeset
2330 fread(pNodes, 8u, uNumNodes, v7);
Ritor1
parents:
diff changeset
2331 fseek(v7, v230, 0);
Ritor1
parents:
diff changeset
2332 fread(&uNumSpawnPoints, 4u, 1u, v7);
Ritor1
parents:
diff changeset
2333 v79 = pAllocator->AllocNamedChunk(pSpawnPoints, 24 * uNumSpawnPoints, "Spawn");
Ritor1
parents:
diff changeset
2334 v202 = 0;
Ritor1
parents:
diff changeset
2335 pSpawnPoints = (SpawnPointMM7 *)v79;
Ritor1
parents:
diff changeset
2336 fseek(v7, v231, v202);
Ritor1
parents:
diff changeset
2337 fread(pSpawnPoints, 0x18u, uNumSpawnPoints, v7);
Ritor1
parents:
diff changeset
2338 fseek(v7, v232, 0);
Ritor1
parents:
diff changeset
2339 fread(&dlv, 0x28u, 1u, v7);
Ritor1
parents:
diff changeset
2340 fseek(v7, v233, 0);
Ritor1
parents:
diff changeset
2341 fread(&stru_5E4C90, 1u, 0xC8u, v7);
Ritor1
parents:
diff changeset
2342 fseek(v7, v234, 0);
Ritor1
parents:
diff changeset
2343 fread(&uLastVisitDay, 1u, 0x38u, v7);
Ritor1
parents:
diff changeset
2344 fseek(v7, v223, 0);
Ritor1
parents:
diff changeset
2345 v80 = (void **)&pMapOutlines;
Ritor1
parents:
diff changeset
2346 fread(*v80, 4u, 1u, v7);
Ritor1
parents:
diff changeset
2347 fread((char *)*v80 + 4, 0xCu, *(int *)*v80, v7);
Ritor1
parents:
diff changeset
2348 fclose(v7);
Ritor1
parents:
diff changeset
2349 goto LABEL_179;
Ritor1
parents:
diff changeset
2350 }
Ritor1
parents:
diff changeset
2351 return 4;
Ritor1
parents:
diff changeset
2352 }*/
Ritor1
parents:
diff changeset
2353 #pragma endregion
Ritor1
parents:
diff changeset
2354
Ritor1
parents:
diff changeset
2355 if (bLoaded)
Ritor1
parents:
diff changeset
2356 {
Ritor1
parents:
diff changeset
2357 Log::Warning(L"BLV is already loaded");
Ritor1
parents:
diff changeset
2358 return 3;
Ritor1
parents:
diff changeset
2359 }
Ritor1
parents:
diff changeset
2360
Ritor1
parents:
diff changeset
2361 if ( !pGames_LOD->DoesContainerExist(pFilename) )
Ritor1
parents:
diff changeset
2362 Abortf("Unable to find %s in Games.LOD", pFilename);
Ritor1
parents:
diff changeset
2363
Ritor1
parents:
diff changeset
2364 //v238 = pFilename - 4;
Ritor1
parents:
diff changeset
2365 //v81 = strlen(pFilename);
Ritor1
parents:
diff changeset
2366 strcpy(this->pFilename, pFilename);
Ritor1
parents:
diff changeset
2367 strcpy(&pFilename[strlen(pFilename) - 4], ".blv");
Ritor1
parents:
diff changeset
2368 File = pGames_LOD->FindContainer(pFilename, 1);
Ritor1
parents:
diff changeset
2369 //File = v82;
Ritor1
parents:
diff changeset
2370
Ritor1
parents:
diff changeset
2371 Release();
Ritor1
parents:
diff changeset
2372 if ( !Alloc() )
Ritor1
parents:
diff changeset
2373 return 4;
Ritor1
parents:
diff changeset
2374
Ritor1
parents:
diff changeset
2375 header.uVersion = 91969;
Ritor1
parents:
diff changeset
2376 header.pMagic[0] = 'm';
Ritor1
parents:
diff changeset
2377 header.pMagic[1] = 'v';
Ritor1
parents:
diff changeset
2378 header.pMagic[2] = 'i';
Ritor1
parents:
diff changeset
2379 header.pMagic[3] = 'i';
Ritor1
parents:
diff changeset
2380 header.uCompressedSize = 0;
Ritor1
parents:
diff changeset
2381 header.uDecompressedSize = 0;
Ritor1
parents:
diff changeset
2382 fread(&header, sizeof(ODMHeader), 1u, File);
Ritor1
parents:
diff changeset
2383 if (header.uVersion != 91969 ||
Ritor1
parents:
diff changeset
2384 header.pMagic[0] != 'm' ||
Ritor1
parents:
diff changeset
2385 header.pMagic[1] != 'v' ||
Ritor1
parents:
diff changeset
2386 header.pMagic[2] != 'i' ||
Ritor1
parents:
diff changeset
2387 header.pMagic[3] != 'i' )
Ritor1
parents:
diff changeset
2388 {
Ritor1
parents:
diff changeset
2389 MessageBoxW(nullptr, L"Can't load file!", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Polydata.cpp:792", 0);
Ritor1
parents:
diff changeset
2390 }
Ritor1
parents:
diff changeset
2391 //v83 = header.uCompressedSize;
Ritor1
parents:
diff changeset
2392 //pSource = header.uDecompressedSize;
Ritor1
parents:
diff changeset
2393 //v84 = malloc(header.uDecompressedSize);
Ritor1
parents:
diff changeset
2394 //v85 = v84;
Ritor1
parents:
diff changeset
2395 //ptr = v84;
Ritor1
parents:
diff changeset
2396 auto pRawBLV = malloc(header.uDecompressedSize);
Ritor1
parents:
diff changeset
2397 memset(pRawBLV, 0, header.uDecompressedSize);
Ritor1
parents:
diff changeset
2398
Ritor1
parents:
diff changeset
2399 if (header.uCompressedSize == header.uDecompressedSize)
Ritor1
parents:
diff changeset
2400 fread(pRawBLV, header.uDecompressedSize, 1, File);
Ritor1
parents:
diff changeset
2401 else if (header.uCompressedSize < header.uDecompressedSize)
Ritor1
parents:
diff changeset
2402 {
Ritor1
parents:
diff changeset
2403 auto pTmpMem = malloc(header.uCompressedSize);
Ritor1
parents:
diff changeset
2404 {
Ritor1
parents:
diff changeset
2405 fread(pTmpMem, header.uCompressedSize, 1, File);
Ritor1
parents:
diff changeset
2406
Ritor1
parents:
diff changeset
2407 uint uDecompressedSize = header.uDecompressedSize;
Ritor1
parents:
diff changeset
2408 zlib::MemUnzip(pRawBLV, &uDecompressedSize, pTmpMem, header.uCompressedSize);
Ritor1
parents:
diff changeset
2409
Ritor1
parents:
diff changeset
2410 if (uDecompressedSize != header.uDecompressedSize)
Ritor1
parents:
diff changeset
2411 Log::Warning(L"uDecompressedSize != header.uDecompressedSize in BLV");
Ritor1
parents:
diff changeset
2412 }
Ritor1
parents:
diff changeset
2413 free(pTmpMem);
Ritor1
parents:
diff changeset
2414 }
Ritor1
parents:
diff changeset
2415 else
Ritor1
parents:
diff changeset
2416 {
Ritor1
parents:
diff changeset
2417 MessageBoxW(nullptr, L"Can't load file!", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Polydata.cpp:803", 0);
Ritor1
parents:
diff changeset
2418 return 0;
Ritor1
parents:
diff changeset
2419 }
Ritor1
parents:
diff changeset
2420
Ritor1
parents:
diff changeset
2421 bLoaded = true;
Ritor1
parents:
diff changeset
2422
Ritor1
parents:
diff changeset
2423 auto pData = (char *)pRawBLV;
Ritor1
parents:
diff changeset
2424
Ritor1
parents:
diff changeset
2425 pGameLoadingUI_ProgressBar->Progress();
Ritor1
parents:
diff changeset
2426
Ritor1
parents:
diff changeset
2427 memcpy(&blv, pData, 136);
Ritor1
parents:
diff changeset
2428 memcpy(&uNumVertices, pData += 136, 4);
Ritor1
parents:
diff changeset
2429 memcpy(pVertices, pData += 4, uNumVertices * sizeof(Vec3_short_));
Ritor1
parents:
diff changeset
2430
Ritor1
parents:
diff changeset
2431 pGameLoadingUI_ProgressBar->Progress();
Ritor1
parents:
diff changeset
2432
Ritor1
parents:
diff changeset
2433 memcpy(&uNumFaces, pData += uNumVertices * sizeof(Vec3_short_), 4);
Ritor1
parents:
diff changeset
2434
Ritor1
parents:
diff changeset
2435 pGameLoadingUI_ProgressBar->Progress();
Ritor1
parents:
diff changeset
2436
Ritor1
parents:
diff changeset
2437 memcpy(pFaces, pData += 4, uNumFaces * sizeof (BLVFace));
Ritor1
parents:
diff changeset
2438 ptr_2AC = (unsigned __int16 *)pAllocator->AllocNamedChunk(ptr_2AC, blv.uFaces_fdata_Size, "L.FData");
Ritor1
parents:
diff changeset
2439
Ritor1
parents:
diff changeset
2440 memcpy(ptr_2AC, pData += uNumFaces * sizeof (BLVFace), blv.uFaces_fdata_Size);
Ritor1
parents:
diff changeset
2441
Ritor1
parents:
diff changeset
2442 for (uint i = 0, j = 0; i < uNumFaces; ++i)
Ritor1
parents:
diff changeset
2443 {
Ritor1
parents:
diff changeset
2444 auto pFace = pFaces + i;
Ritor1
parents:
diff changeset
2445
Ritor1
parents:
diff changeset
2446 pFace->pVertexIDs = ptr_2AC + j;
Ritor1
parents:
diff changeset
2447
Ritor1
parents:
diff changeset
2448 j += pFace->uNumVertices + 1;
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
2449 pFace->pXInterceptDisplacements = (short *)(ptr_2AC + j);
0
Ritor1
parents:
diff changeset
2450
Ritor1
parents:
diff changeset
2451 j += pFace->uNumVertices + 1;
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
2452 pFace->pYInterceptDisplacements = (short *)(ptr_2AC + j);
0
Ritor1
parents:
diff changeset
2453
Ritor1
parents:
diff changeset
2454 j += pFace->uNumVertices + 1;
676
ecfb1b3c9a39 BLV: when standing right on the portal (orange wall) everything looks fine
Nomad
parents: 666
diff changeset
2455 pFace->pZInterceptDisplacements = (short *)(ptr_2AC + j);
0
Ritor1
parents:
diff changeset
2456
Ritor1
parents:
diff changeset
2457 j += pFace->uNumVertices + 1;
Ritor1
parents:
diff changeset
2458 pFace->pVertexUIDs = (__int16 *)(ptr_2AC + j);
Ritor1
parents:
diff changeset
2459
Ritor1
parents:
diff changeset
2460 j += pFace->uNumVertices + 1;
Ritor1
parents:
diff changeset
2461 pFace->pVertexVIDs = (__int16 *)(ptr_2AC + j);
Ritor1
parents:
diff changeset
2462
Ritor1
parents:
diff changeset
2463 j += pFace->uNumVertices + 1;
Ritor1
parents:
diff changeset
2464 /*v93 = &pFaces[v92];
Ritor1
parents:
diff changeset
2465 Src = v93;
Ritor1
parents:
diff changeset
2466 v94 = (BLVSector *)((char *)v244 + 2 * v93->uNumVertices + 2);
Ritor1
parents:
diff changeset
2467 v95 = (unsigned __int16 *)((char *)v94 + (unsigned int)ptr_2AC);
Ritor1
parents:
diff changeset
2468 v244 = v94;
Ritor1
parents:
diff changeset
2469 Src->pXInterceptDisplacements = v95;
Ritor1
parents:
diff changeset
2470 v96 = (int)&pFaces[v92];
Ritor1
parents:
diff changeset
2471 Src = (BLVFace *)v96;
Ritor1
parents:
diff changeset
2472 v97 = (BLVSector *)((char *)v244 + 2 * *(char *)(v96 + 93) + 2);
Ritor1
parents:
diff changeset
2473 v98 = (unsigned __int16 *)((char *)v97 + (unsigned int)ptr_2AC);
Ritor1
parents:
diff changeset
2474 v244 = v97;
Ritor1
parents:
diff changeset
2475 Src->pYInterceptDisplacements = v98;
Ritor1
parents:
diff changeset
2476 Src = &pFaces[v92];
Ritor1
parents:
diff changeset
2477 v99 = ptr_2AC;
Ritor1
parents:
diff changeset
2478 v244 = (BLVSector *)((char *)v244 + 2 * Src->uNumVertices + 2);
Ritor1
parents:
diff changeset
2479 Src->pZInterceptDisplacements = (unsigned __int16 *)((char *)v99 + (int)v244);
Ritor1
parents:
diff changeset
2480 Src = &pFaces[v92];
Ritor1
parents:
diff changeset
2481 v100 = ptr_2AC;
Ritor1
parents:
diff changeset
2482 v244 = (BLVSector *)((char *)v244 + 2 * Src->uNumVertices + 2);
Ritor1
parents:
diff changeset
2483 Src->pVertexUIDs = (unsigned __int16 *)((char *)v100 + (int)v244);
Ritor1
parents:
diff changeset
2484 Src = &pFaces[v92];
Ritor1
parents:
diff changeset
2485 ++v92;
Ritor1
parents:
diff changeset
2486 v101 = ptr_2AC;
Ritor1
parents:
diff changeset
2487 v244 = (BLVSector *)((char *)v244 + 2 * Src->uNumVertices + 2);
Ritor1
parents:
diff changeset
2488 ++v245;
Ritor1
parents:
diff changeset
2489 Src->pVertexVIDs = (unsigned __int16 *)((char *)v101 + (int)v244);
Ritor1
parents:
diff changeset
2490 v244 = (BLVSector *)((char *)v244 + 2 * *((char *)&pFaces[v92] - 3) + 2);*/
Ritor1
parents:
diff changeset
2491 }
Ritor1
parents:
diff changeset
2492
Ritor1
parents:
diff changeset
2493 pGameLoadingUI_ProgressBar->Progress();
Ritor1
parents:
diff changeset
2494
Ritor1
parents:
diff changeset
2495 pData += blv.uFaces_fdata_Size;
Ritor1
parents:
diff changeset
2496
Ritor1
parents:
diff changeset
2497 for (uint i = 0; i < uNumFaces; ++i)
Ritor1
parents:
diff changeset
2498 {
Ritor1
parents:
diff changeset
2499 auto pFace = pFaces + i;
Ritor1
parents:
diff changeset
2500
Ritor1
parents:
diff changeset
2501 char pTexName[16];
Ritor1
parents:
diff changeset
2502 strncpy(pTexName, pData, 10);
Ritor1
parents:
diff changeset
2503 pData += 10;
Ritor1
parents:
diff changeset
2504
Ritor1
parents:
diff changeset
2505 if (pFace->uAttributes & 0x4000)
Ritor1
parents:
diff changeset
2506 {
Ritor1
parents:
diff changeset
2507 pFace->uBitmapID = pTextureFrameTable->FindTextureByName(pTexName);
Ritor1
parents:
diff changeset
2508 if (pFace->uBitmapID)
Ritor1
parents:
diff changeset
2509 pTextureFrameTable->LoadAnimationSequenceAndPalettes(pFace->uBitmapID);
Ritor1
parents:
diff changeset
2510 else
Ritor1
parents:
diff changeset
2511 {
Ritor1
parents:
diff changeset
2512 pFace->uBitmapID = pBitmaps_LOD->LoadTexture(pTexName);
Ritor1
parents:
diff changeset
2513 pFace->uAttributes &= ~0x4000;
Ritor1
parents:
diff changeset
2514 }
Ritor1
parents:
diff changeset
2515 }
Ritor1
parents:
diff changeset
2516 else
Ritor1
parents:
diff changeset
2517 pFace->uBitmapID = pBitmaps_LOD->LoadTexture(pTexName);
Ritor1
parents:
diff changeset
2518 }
Ritor1
parents:
diff changeset
2519
Ritor1
parents:
diff changeset
2520 pGameLoadingUI_ProgressBar->Progress();
Ritor1
parents:
diff changeset
2521
Ritor1
parents:
diff changeset
2522 memcpy(&uNumFaceExtras, pData, 4u);
Ritor1
parents:
diff changeset
2523 memcpy(pFaceExtras, pData += 4, uNumFaceExtras * sizeof(BLVFaceExtra));
Ritor1
parents:
diff changeset
2524 pData += uNumFaceExtras * sizeof(BLVFaceExtra);
Ritor1
parents:
diff changeset
2525
Ritor1
parents:
diff changeset
2526 pGameLoadingUI_ProgressBar->Progress();
Ritor1
parents:
diff changeset
2527
Ritor1
parents:
diff changeset
2528 //v108 = (char *)v107 + 36 * uNumFaceExtras;
Ritor1
parents:
diff changeset
2529 //v245 = 0;
Ritor1
parents:
diff changeset
2530 //*(int *)((char *)&uSourceLen + 1) = 0;
Ritor1
parents:
diff changeset
2531 for (uint i = 0; i < uNumFaceExtras; ++i)
Ritor1
parents:
diff changeset
2532 {
Ritor1
parents:
diff changeset
2533 char pTexName[32];
Ritor1
parents:
diff changeset
2534 strncpy(pTexName, pData, 10);
Ritor1
parents:
diff changeset
2535 pData += 10;
Ritor1
parents:
diff changeset
2536
Ritor1
parents:
diff changeset
2537 if (!strcmp(pTexName, ""))
Ritor1
parents:
diff changeset
2538 pFaceExtras[i].uAdditionalBitmapID = -1;
Ritor1
parents:
diff changeset
2539 else
Ritor1
parents:
diff changeset
2540 pFaceExtras[i].uAdditionalBitmapID = pBitmaps_LOD->LoadTexture(pTexName);
Ritor1
parents:
diff changeset
2541 }
Ritor1
parents:
diff changeset
2542
Ritor1
parents:
diff changeset
2543
Ritor1
parents:
diff changeset
2544 for (uint i = 0; i < uNumFaces; ++i)
Ritor1
parents:
diff changeset
2545 {
Ritor1
parents:
diff changeset
2546 auto pFace = pFaces + i;
Ritor1
parents:
diff changeset
2547 auto pFaceExtra = pFaceExtras + pFace->uFaceExtraID;
Ritor1
parents:
diff changeset
2548
Ritor1
parents:
diff changeset
2549 if (pFaceExtra->uEventID)
Ritor1
parents:
diff changeset
2550 {
Ritor1
parents:
diff changeset
2551 if (pFaceExtra->HasEventint())
Ritor1
parents:
diff changeset
2552 pFace->uAttributes |= 0x100000;
Ritor1
parents:
diff changeset
2553 else
Ritor1
parents:
diff changeset
2554 pFace->uAttributes &= ~0x100000;
Ritor1
parents:
diff changeset
2555 }
Ritor1
parents:
diff changeset
2556 }
Ritor1
parents:
diff changeset
2557
Ritor1
parents:
diff changeset
2558 pGameLoadingUI_ProgressBar->Progress();
Ritor1
parents:
diff changeset
2559
Ritor1
parents:
diff changeset
2560 memcpy(&uNumSectors, pData, 4);
Ritor1
parents:
diff changeset
2561 memcpy(pSectors, pData + 4, uNumSectors * sizeof(BLVSector));
Ritor1
parents:
diff changeset
2562 pData += 4 + uNumSectors * sizeof(BLVSector);
Ritor1
parents:
diff changeset
2563
Ritor1
parents:
diff changeset
2564 pGameLoadingUI_ProgressBar->Progress();
Ritor1
parents:
diff changeset
2565
Ritor1
parents:
diff changeset
2566 ptr_0002B0_sector_rdata = (unsigned short *)pAllocator->AllocNamedChunk(ptr_0002B0_sector_rdata, blv.uSector_rdata_Size, "L.RData");
Ritor1
parents:
diff changeset
2567 memcpy(ptr_0002B0_sector_rdata, pData, blv.uSector_rdata_Size);
Ritor1
parents:
diff changeset
2568 pData += blv.uSector_rdata_Size;
Ritor1
parents:
diff changeset
2569
Ritor1
parents:
diff changeset
2570 for (uint i = 0, j = 0; i < uNumSectors; ++i)
Ritor1
parents:
diff changeset
2571 {
Ritor1
parents:
diff changeset
2572 auto pSector = pSectors + i;
Ritor1
parents:
diff changeset
2573
Ritor1
parents:
diff changeset
2574 pSector->pFloors = ptr_0002B0_sector_rdata + j;
Ritor1
parents:
diff changeset
2575 j += pSector->uNumFloors;
Ritor1
parents:
diff changeset
2576
Ritor1
parents:
diff changeset
2577 pSector->pWalls = ptr_0002B0_sector_rdata + j;
554
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 520
diff changeset
2578 j += pSector->uNumWalls;
0
Ritor1
parents:
diff changeset
2579
Ritor1
parents:
diff changeset
2580 pSector->pCeilings = ptr_0002B0_sector_rdata + j;
554
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 520
diff changeset
2581 j += pSector->uNumCeilings;
0
Ritor1
parents:
diff changeset
2582
Ritor1
parents:
diff changeset
2583 pSector->pFluids = ptr_0002B0_sector_rdata + j;
554
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 520
diff changeset
2584 j += pSector->uNumFluids;
0
Ritor1
parents:
diff changeset
2585
Ritor1
parents:
diff changeset
2586 pSector->pPortals = ptr_0002B0_sector_rdata + j;
Ritor1
parents:
diff changeset
2587 j += pSector->uNumPortals;
Ritor1
parents:
diff changeset
2588
Ritor1
parents:
diff changeset
2589 pSector->pFaceIDs = ptr_0002B0_sector_rdata + j;
554
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 520
diff changeset
2590 j += pSector->uNumFaces;
0
Ritor1
parents:
diff changeset
2591
Ritor1
parents:
diff changeset
2592 pSector->pCogs = ptr_0002B0_sector_rdata + j;
554
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 520
diff changeset
2593 j += pSector->uNumCogs;
0
Ritor1
parents:
diff changeset
2594
Ritor1
parents:
diff changeset
2595 pSector->pDecorationIDs = ptr_0002B0_sector_rdata + j;
Ritor1
parents:
diff changeset
2596 j += pSector->uNumDecorations;
Ritor1
parents:
diff changeset
2597
Ritor1
parents:
diff changeset
2598 pSector->pMarkers = ptr_0002B0_sector_rdata + j;
554
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 520
diff changeset
2599 j += pSector->uNumMarkers;
0
Ritor1
parents:
diff changeset
2600
Ritor1
parents:
diff changeset
2601
Ritor1
parents:
diff changeset
2602 //do
Ritor1
parents:
diff changeset
2603 //{
Ritor1
parents:
diff changeset
2604 /*pSectors[v118].pFloors = (unsigned __int16 *)((char *)Src + (unsigned int)ptr_0002B0_sector_rdata);
Ritor1
parents:
diff changeset
2605 v244 = &pSectors[v118];
Ritor1
parents:
diff changeset
2606 v119 = ptr_0002B0_sector_rdata;
Ritor1
parents:
diff changeset
2607 Src = (BLVFace *)((char *)Src + 2 * v244->field_4);
Ritor1
parents:
diff changeset
2608 v244->pWalls = (unsigned __int16 *)((char *)v119 + (int)Src);
Ritor1
parents:
diff changeset
2609 v120 = (int)&pSectors[v118];
Ritor1
parents:
diff changeset
2610 v244 = (BLVSector *)v120;
Ritor1
parents:
diff changeset
2611 v121 = (BLVFace *)((char *)Src + 2 * *(short *)(v120 + 12));
Ritor1
parents:
diff changeset
2612 v122 = (unsigned __int16 *)((char *)v121 + (unsigned int)ptr_0002B0_sector_rdata);
Ritor1
parents:
diff changeset
2613 Src = v121;
Ritor1
parents:
diff changeset
2614 v244->pCeilings = v122;
Ritor1
parents:
diff changeset
2615 v123 = (int)&pSectors[v118];
Ritor1
parents:
diff changeset
2616 v244 = (BLVSector *)v123;
Ritor1
parents:
diff changeset
2617 v124 = (BLVFace *)((char *)Src + 2 * *(short *)(v123 + 20));
Ritor1
parents:
diff changeset
2618 v125 = (unsigned __int16 *)((char *)v124 + (unsigned int)ptr_0002B0_sector_rdata);
Ritor1
parents:
diff changeset
2619 Src = v124;
Ritor1
parents:
diff changeset
2620 v244->pFluids = v125;
Ritor1
parents:
diff changeset
2621 v244 = &pSectors[v118];
Ritor1
parents:
diff changeset
2622 v126 = ptr_0002B0_sector_rdata;
Ritor1
parents:
diff changeset
2623 Src = (BLVFace *)((char *)Src + 2 * v244->field_1C);
Ritor1
parents:
diff changeset
2624 v244->pPortals = (unsigned __int16 *)((char *)v126 + (int)Src);
Ritor1
parents:
diff changeset
2625 v244 = &pSectors[v118];
Ritor1
parents:
diff changeset
2626 v127 = ptr_0002B0_sector_rdata;
Ritor1
parents:
diff changeset
2627 Src = (BLVFace *)((char *)Src + 2 * v244->uNumPortals);
Ritor1
parents:
diff changeset
2628 v244->pFaceIDs = (unsigned __int16 *)((char *)v127 + (int)Src);
Ritor1
parents:
diff changeset
2629 v244 = &pSectors[v118];
Ritor1
parents:
diff changeset
2630 v128 = ptr_0002B0_sector_rdata;
Ritor1
parents:
diff changeset
2631 Src = (BLVFace *)((char *)Src + 2 * v244->field_2C);
Ritor1
parents:
diff changeset
2632 v244->pCogs = (unsigned __int16 *)((char *)v128 + (int)Src);
Ritor1
parents:
diff changeset
2633 v244 = &pSectors[v118];
Ritor1
parents:
diff changeset
2634 v129 = ptr_0002B0_sector_rdata;
Ritor1
parents:
diff changeset
2635 Src = (BLVFace *)((char *)Src + 2 * v244->field_3C);
Ritor1
parents:
diff changeset
2636 v244->pDecorationIDs = (unsigned __int16 *)((char *)v129 + (int)Src);
Ritor1
parents:
diff changeset
2637 v130 = (int)&pSectors[v118];
Ritor1
parents:
diff changeset
2638 ++v118;
Ritor1
parents:
diff changeset
2639 v244 = (BLVSector *)v130;
Ritor1
parents:
diff changeset
2640 v131 = ptr_0002B0_sector_rdata;
Ritor1
parents:
diff changeset
2641 Src = (BLVFace *)((char *)Src + 2 * *(short *)(v130 + 68));
Ritor1
parents:
diff changeset
2642 ++v245;
Ritor1
parents:
diff changeset
2643 *(int *)(v130 + 80) = (int)(char *)v131 + (int)Src;
Ritor1
parents:
diff changeset
2644 Src = (BLVFace *)((char *)Src + 2 * *((short *)&pSectors[v118] - 20));*/
Ritor1
parents:
diff changeset
2645 //}
Ritor1
parents:
diff changeset
2646 //while ( v245 < uNumSectors );
Ritor1
parents:
diff changeset
2647 }
Ritor1
parents:
diff changeset
2648
Ritor1
parents:
diff changeset
2649 ptr_0002B8_sector_lrdata = (unsigned __int16 *)pAllocator->AllocNamedChunk(ptr_0002B8_sector_lrdata, blv.uSector_lrdata_Size, "L.RLData");
Ritor1
parents:
diff changeset
2650 memcpy(ptr_0002B8_sector_lrdata, pData, blv.uSector_lrdata_Size);
Ritor1
parents:
diff changeset
2651 pData += blv.uSector_lrdata_Size;
Ritor1
parents:
diff changeset
2652
Ritor1
parents:
diff changeset
2653 pGameLoadingUI_ProgressBar->Progress();
Ritor1
parents:
diff changeset
2654
Ritor1
parents:
diff changeset
2655 for (uint i = 0, j = 0; i < uNumSectors; ++i)
Ritor1
parents:
diff changeset
2656 {
554
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 520
diff changeset
2657 pSectors[i].pLights = ptr_0002B8_sector_lrdata + j;
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 520
diff changeset
2658 j += pSectors[i].uNumLights;
0
Ritor1
parents:
diff changeset
2659 }
Ritor1
parents:
diff changeset
2660
Ritor1
parents:
diff changeset
2661 pGameLoadingUI_ProgressBar->Progress();
Ritor1
parents:
diff changeset
2662
Ritor1
parents:
diff changeset
2663 memcpy(&uNumDoors, pData, 4);
Ritor1
parents:
diff changeset
2664 pData += 4;
Ritor1
parents:
diff changeset
2665
Ritor1
parents:
diff changeset
2666 pGameLoadingUI_ProgressBar->Progress();
Ritor1
parents:
diff changeset
2667 pGameLoadingUI_ProgressBar->Progress();
Ritor1
parents:
diff changeset
2668
Ritor1
parents:
diff changeset
2669 memcpy(&uNumLevelDecorations, pData, 4);
Ritor1
parents:
diff changeset
2670 memcpy(pLevelDecorations, pData + 4, uNumLevelDecorations * sizeof(LevelDecoration));
Ritor1
parents:
diff changeset
2671 pData += 4 + uNumLevelDecorations * sizeof(LevelDecoration);
Ritor1
parents:
diff changeset
2672
Ritor1
parents:
diff changeset
2673 for (uint i = 0; i < uNumLevelDecorations; ++i)
Ritor1
parents:
diff changeset
2674 {
Ritor1
parents:
diff changeset
2675 pLevelDecorations[i].uDecorationDescID = pDecorationList->GetDecorIdByName(pData);
Ritor1
parents:
diff changeset
2676
Ritor1
parents:
diff changeset
2677 pData += 32;
Ritor1
parents:
diff changeset
2678 }
Ritor1
parents:
diff changeset
2679
Ritor1
parents:
diff changeset
2680 pGameLoadingUI_ProgressBar->Progress();
Ritor1
parents:
diff changeset
2681
Ritor1
parents:
diff changeset
2682 memcpy(&uNumLights, pData, 4);
Ritor1
parents:
diff changeset
2683 memcpy(pLights, pData + 4, uNumLights * sizeof(BLVLightMM7));
Ritor1
parents:
diff changeset
2684 pData += 4 + uNumLights * sizeof(BLVLightMM7);
Ritor1
parents:
diff changeset
2685
Ritor1
parents:
diff changeset
2686 pGameLoadingUI_ProgressBar->Progress();
Ritor1
parents:
diff changeset
2687 pGameLoadingUI_ProgressBar->Progress();
Ritor1
parents:
diff changeset
2688
Ritor1
parents:
diff changeset
2689 memcpy(&uNumNodes, pData, 4);
Ritor1
parents:
diff changeset
2690 memcpy(pNodes, pData + 4, uNumNodes * sizeof(BSPNode));
Ritor1
parents:
diff changeset
2691 pData += 4 + uNumNodes * sizeof(BSPNode);
Ritor1
parents:
diff changeset
2692
Ritor1
parents:
diff changeset
2693 pGameLoadingUI_ProgressBar->Progress();
Ritor1
parents:
diff changeset
2694 pGameLoadingUI_ProgressBar->Progress();
Ritor1
parents:
diff changeset
2695
Ritor1
parents:
diff changeset
2696 memcpy(&uNumSpawnPoints, pData, 4);
Ritor1
parents:
diff changeset
2697 pSpawnPoints = (SpawnPointMM7 *)pAllocator->AllocNamedChunk(pSpawnPoints, uNumSpawnPoints * sizeof(SpawnPointMM7), "Spawn");
Ritor1
parents:
diff changeset
2698 memcpy(pSpawnPoints, pData + 4, uNumSpawnPoints * sizeof(SpawnPointMM7));
Ritor1
parents:
diff changeset
2699 pData += 4 + uNumSpawnPoints * sizeof(SpawnPointMM7);
Ritor1
parents:
diff changeset
2700
Ritor1
parents:
diff changeset
2701 pGameLoadingUI_ProgressBar->Progress();
Ritor1
parents:
diff changeset
2702 pGameLoadingUI_ProgressBar->Progress();
Ritor1
parents:
diff changeset
2703
Ritor1
parents:
diff changeset
2704 //v201 = (const char *)v148;
Ritor1
parents:
diff changeset
2705 //v200 = (size_t)pMapOutlines;
Ritor1
parents:
diff changeset
2706 memcpy(&pMapOutlines->uNumOutlines, pData, 4);
Ritor1
parents:
diff changeset
2707 memcpy(pMapOutlines->pOutlines, pData + 4, pMapOutlines->uNumOutlines * sizeof(BLVMapOutline));
Ritor1
parents:
diff changeset
2708 //v149 = pMapOutlines;
Ritor1
parents:
diff changeset
2709 //v199 = 12 * *v149;
Ritor1
parents:
diff changeset
2710 //memcpy(v149 + 1, (const void *)(v148 + 4), v199);
Ritor1
parents:
diff changeset
2711 free(pRawBLV);
Ritor1
parents:
diff changeset
2712 pRawBLV = nullptr;
Ritor1
parents:
diff changeset
2713
Ritor1
parents:
diff changeset
2714 void *pRawDLV = nullptr;
Ritor1
parents:
diff changeset
2715 strcpy(&pFilename[strlen(pFilename) - 4], ".dlv");
Ritor1
parents:
diff changeset
2716 File = pNew_LOD->FindContainer(pFilename, 1);
Ritor1
parents:
diff changeset
2717 fread(&header, 0x10u, 1u, File);//(FILE *)v245);
Ritor1
parents:
diff changeset
2718 bool _v244 = false;
Ritor1
parents:
diff changeset
2719 if (header.uVersion != 91969 ||
Ritor1
parents:
diff changeset
2720 header.pMagic[0] != 'm' ||
Ritor1
parents:
diff changeset
2721 header.pMagic[1] != 'v' ||
Ritor1
parents:
diff changeset
2722 header.pMagic[2] != 'i' ||
Ritor1
parents:
diff changeset
2723 header.pMagic[3] != 'i' )
Ritor1
parents:
diff changeset
2724 {
Ritor1
parents:
diff changeset
2725 MessageBoxW(nullptr, L"Can't load file!", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Polydata.cpp:1090", 0);
Ritor1
parents:
diff changeset
2726 _v244 = true;
Ritor1
parents:
diff changeset
2727 }
Ritor1
parents:
diff changeset
2728 else
Ritor1
parents:
diff changeset
2729 {
Ritor1
parents:
diff changeset
2730 pRawDLV = malloc(header.uDecompressedSize);
Ritor1
parents:
diff changeset
2731 if (header.uCompressedSize == header.uDecompressedSize)
Ritor1
parents:
diff changeset
2732 fread(pRawDLV, 1, header.uCompressedSize, File);
Ritor1
parents:
diff changeset
2733 else if (header.uCompressedSize < header.uDecompressedSize)
Ritor1
parents:
diff changeset
2734 {
Ritor1
parents:
diff changeset
2735 auto pTmpMem = malloc(header.uCompressedSize);
Ritor1
parents:
diff changeset
2736 {
Ritor1
parents:
diff changeset
2737 fread(pTmpMem, header.uCompressedSize, 1, File);
Ritor1
parents:
diff changeset
2738
Ritor1
parents:
diff changeset
2739 uint uDecompressedSize = header.uDecompressedSize;
Ritor1
parents:
diff changeset
2740 zlib::MemUnzip(pRawDLV, &uDecompressedSize, pTmpMem, header.uCompressedSize);
Ritor1
parents:
diff changeset
2741
Ritor1
parents:
diff changeset
2742 if (uDecompressedSize != header.uDecompressedSize)
Ritor1
parents:
diff changeset
2743 Log::Warning(L"uDecompressedSize != header.uDecompressedSize in DLV");
Ritor1
parents:
diff changeset
2744 }
Ritor1
parents:
diff changeset
2745 free(pTmpMem);
Ritor1
parents:
diff changeset
2746 }
Ritor1
parents:
diff changeset
2747 else
Ritor1
parents:
diff changeset
2748 MessageBoxW(nullptr, L"Can't load file!", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Polydata.cpp:1108", 0);
Ritor1
parents:
diff changeset
2749
Ritor1
parents:
diff changeset
2750 pData = (char *)pRawDLV;
Ritor1
parents:
diff changeset
2751 }
Ritor1
parents:
diff changeset
2752
Ritor1
parents:
diff changeset
2753 memcpy(&dlv, pData, 40);
Ritor1
parents:
diff changeset
2754 pData += 40;
Ritor1
parents:
diff changeset
2755
Ritor1
parents:
diff changeset
2756 //v152 = dlv.uNumFacesInBModels;
Ritor1
parents:
diff changeset
2757 if (dlv.uNumFacesInBModels)
Ritor1
parents:
diff changeset
2758 {
Ritor1
parents:
diff changeset
2759 //v153 = dlv.uNumDecorations;
Ritor1
parents:
diff changeset
2760 if (dlv.uNumDecorations)
Ritor1
parents:
diff changeset
2761 {
Ritor1
parents:
diff changeset
2762 if (dlv.uNumFacesInBModels != uNumFaces ||
Ritor1
parents:
diff changeset
2763 dlv.uNumDecorations != uNumLevelDecorations)
Ritor1
parents:
diff changeset
2764 _v244 = true;
Ritor1
parents:
diff changeset
2765 }
Ritor1
parents:
diff changeset
2766 }
Ritor1
parents:
diff changeset
2767
Ritor1
parents:
diff changeset
2768 if (dword_6BE364_game_settings_1 & 0x2000 )
Ritor1
parents:
diff changeset
2769 _i = 29030400;
Ritor1
parents:
diff changeset
2770 bool _a = false;
Ritor1
parents:
diff changeset
2771 if ( a3 - dlv.uLastRepawnDay >= _i && strcmpi(pCurrentMapName, "d29.dlv") )
Ritor1
parents:
diff changeset
2772 _a = true;
Ritor1
parents:
diff changeset
2773
Ritor1
parents:
diff changeset
2774 //v154 = 875;
Ritor1
parents:
diff changeset
2775 if (_v244)
Ritor1
parents:
diff changeset
2776 {
Ritor1
parents:
diff changeset
2777 memset(v203, 0, 0x36B);
Ritor1
parents:
diff changeset
2778 goto LABEL_132;
Ritor1
parents:
diff changeset
2779 }
Ritor1
parents:
diff changeset
2780 if (_a || !dlv.uLastRepawnDay )
Ritor1
parents:
diff changeset
2781 {
Ritor1
parents:
diff changeset
2782 memcpy(v203, pData, 0x36B);
Ritor1
parents:
diff changeset
2783 LABEL_132:
435
4f451a616d3d blv reloading fixed
Nomad
parents: 434
diff changeset
2784 free(pRawDLV);
0
Ritor1
parents:
diff changeset
2785 dlv.uLastRepawnDay = a3;
Ritor1
parents:
diff changeset
2786 if (_v244)
Ritor1
parents:
diff changeset
2787 ++dlv.uNumRespawns;
Ritor1
parents:
diff changeset
2788 //v201 = pFilename;
Ritor1
parents:
diff changeset
2789 *(int *)pDest = 1;
Ritor1
parents:
diff changeset
2790 File = pGames_LOD->FindContainer(pFilename, 0);
Ritor1
parents:
diff changeset
2791 fread(&header, 0x10u, 1u, File);
Ritor1
parents:
diff changeset
2792 auto v155 = header.uCompressedSize;
Ritor1
parents:
diff changeset
2793 auto Count = header.uDecompressedSize;
Ritor1
parents:
diff changeset
2794 auto Src = (BLVFace *)malloc(header.uDecompressedSize);
435
4f451a616d3d blv reloading fixed
Nomad
parents: 434
diff changeset
2795 pRawDLV = Src;
0
Ritor1
parents:
diff changeset
2796 if ( v155 <= Count )
Ritor1
parents:
diff changeset
2797 {
Ritor1
parents:
diff changeset
2798 if ( v155 == Count )
Ritor1
parents:
diff changeset
2799 {
Ritor1
parents:
diff changeset
2800 fread(Src, 1u, Count, File);
Ritor1
parents:
diff changeset
2801 }
Ritor1
parents:
diff changeset
2802 else
Ritor1
parents:
diff changeset
2803 {
Ritor1
parents:
diff changeset
2804 auto _uSourceLen = malloc(v155);
Ritor1
parents:
diff changeset
2805 fread(_uSourceLen, v155, 1u, File);
Ritor1
parents:
diff changeset
2806 zlib::MemUnzip(Src, &Count, _uSourceLen, v155);
Ritor1
parents:
diff changeset
2807 free(_uSourceLen);
Ritor1
parents:
diff changeset
2808 }
Ritor1
parents:
diff changeset
2809 }
Ritor1
parents:
diff changeset
2810 else
Ritor1
parents:
diff changeset
2811 {
Ritor1
parents:
diff changeset
2812 MessageBoxW(nullptr, L"Can't load file!", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Polydata.cpp:1195", 0);
Ritor1
parents:
diff changeset
2813 }
Ritor1
parents:
diff changeset
2814 pData = ((char *)Src + 40);
Ritor1
parents:
diff changeset
2815 //v154 = 875;
Ritor1
parents:
diff changeset
2816 goto LABEL_140;
Ritor1
parents:
diff changeset
2817 }
Ritor1
parents:
diff changeset
2818 *(int *)pDest = 0;
Ritor1
parents:
diff changeset
2819 LABEL_140:
Ritor1
parents:
diff changeset
2820 //v202 = (int)".blv";
Ritor1
parents:
diff changeset
2821 //v156 = strlen(pFilename);
Ritor1
parents:
diff changeset
2822 strcpy(&pFilename[strlen(pFilename) - 4], ".blv");
Ritor1
parents:
diff changeset
2823 memcpy(_visible_outlines, pData, 875);
Ritor1
parents:
diff changeset
2824 pData += 875;
Ritor1
parents:
diff changeset
2825
Ritor1
parents:
diff changeset
2826 if ( *(int *)pDest )
Ritor1
parents:
diff changeset
2827 memcpy(_visible_outlines, v203, 875);
Ritor1
parents:
diff changeset
2828
Ritor1
parents:
diff changeset
2829 for (uint i = 0; i < pMapOutlines->uNumOutlines; ++i)
Ritor1
parents:
diff changeset
2830 {
Ritor1
parents:
diff changeset
2831 auto pVertex = pMapOutlines->pOutlines + i;
Ritor1
parents:
diff changeset
2832 if ((unsigned __int8)(1 << (7 - i % 8)) & _visible_outlines[i / 8])
Ritor1
parents:
diff changeset
2833 pVertex->uFlags |= 1;
Ritor1
parents:
diff changeset
2834 }
Ritor1
parents:
diff changeset
2835
Ritor1
parents:
diff changeset
2836
Ritor1
parents:
diff changeset
2837 for (uint i = 0; i < uNumFaces; ++i)
Ritor1
parents:
diff changeset
2838 {
Ritor1
parents:
diff changeset
2839 auto pFace = pFaces + i;
Ritor1
parents:
diff changeset
2840 auto pFaceExtra = pFaceExtras + pFace->uFaceExtraID;
Ritor1
parents:
diff changeset
2841
Ritor1
parents:
diff changeset
2842 memcpy(&pFace->uAttributes, pData, 4);
Ritor1
parents:
diff changeset
2843 pData += 4;
Ritor1
parents:
diff changeset
2844
Ritor1
parents:
diff changeset
2845 if (pFaceExtra->uEventID)
Ritor1
parents:
diff changeset
2846 {
Ritor1
parents:
diff changeset
2847 if (pFaceExtra->HasEventint())
Ritor1
parents:
diff changeset
2848 pFace->uAttributes |= 0x100000;
Ritor1
parents:
diff changeset
2849 else
Ritor1
parents:
diff changeset
2850 pFace->uAttributes &= ~0x100000;
Ritor1
parents:
diff changeset
2851 }
Ritor1
parents:
diff changeset
2852 }
Ritor1
parents:
diff changeset
2853
Ritor1
parents:
diff changeset
2854 pGameLoadingUI_ProgressBar->Progress();
Ritor1
parents:
diff changeset
2855
Ritor1
parents:
diff changeset
2856 for (uint i = 0; i < uNumLevelDecorations; ++i)
Ritor1
parents:
diff changeset
2857 {
Ritor1
parents:
diff changeset
2858 memcpy(&pLevelDecorations[i].field_2, pData, 2);
Ritor1
parents:
diff changeset
2859 pData += 2;
Ritor1
parents:
diff changeset
2860 }
Ritor1
parents:
diff changeset
2861
Ritor1
parents:
diff changeset
2862 pGameLoadingUI_ProgressBar->Progress();
Ritor1
parents:
diff changeset
2863
Ritor1
parents:
diff changeset
2864 memcpy(&uNumActors, pData, 4);
Ritor1
parents:
diff changeset
2865 memcpy(pActors, pData + 4, uNumActors * sizeof(Actor));
Ritor1
parents:
diff changeset
2866 pData += 4 + uNumActors * sizeof(Actor);
Ritor1
parents:
diff changeset
2867
Ritor1
parents:
diff changeset
2868 pGameLoadingUI_ProgressBar->Progress();
Ritor1
parents:
diff changeset
2869 pGameLoadingUI_ProgressBar->Progress();
Ritor1
parents:
diff changeset
2870
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 486
diff changeset
2871 memcpy(&uNumSpriteObjects, pData, 4);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 486
diff changeset
2872 memcpy(pSpriteObjects, pData + 4, uNumSpriteObjects * sizeof(SpriteObject));
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 486
diff changeset
2873 pData += 4 + uNumSpriteObjects * sizeof(SpriteObject);
0
Ritor1
parents:
diff changeset
2874
Ritor1
parents:
diff changeset
2875 pGameLoadingUI_ProgressBar->Progress();
Ritor1
parents:
diff changeset
2876
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 486
diff changeset
2877 for (uint i = 0; i < uNumSpriteObjects; ++i)
0
Ritor1
parents:
diff changeset
2878 {
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 486
diff changeset
2879 auto pItem = pSpriteObjects + i;
0
Ritor1
parents:
diff changeset
2880
Ritor1
parents:
diff changeset
2881 if (pItem->stru_24.uItemID && !(pItem->uAttributes & 0x0100))
Ritor1
parents:
diff changeset
2882 {
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 486
diff changeset
2883 pItem->uType = pItemsTable->pItems[pItem->stru_24.uItemID - 1].uSpriteID;
0
Ritor1
parents:
diff changeset
2884
Ritor1
parents:
diff changeset
2885 uint uObjectID = 0;
Ritor1
parents:
diff changeset
2886 for (uint j = 0; j < pObjectList->uNumObjects; ++j)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 486
diff changeset
2887 if (pItem->uType == pObjectList->pObjects[j].uObjectID)
0
Ritor1
parents:
diff changeset
2888 {
Ritor1
parents:
diff changeset
2889 pItem->uObjectDescID = j;
Ritor1
parents:
diff changeset
2890 break;
Ritor1
parents:
diff changeset
2891 }
Ritor1
parents:
diff changeset
2892 }
Ritor1
parents:
diff changeset
2893 }
Ritor1
parents:
diff changeset
2894
Ritor1
parents:
diff changeset
2895 pGameLoadingUI_ProgressBar->Progress();
Ritor1
parents:
diff changeset
2896
Ritor1
parents:
diff changeset
2897 memcpy(&uNumChests, pData, 4);
Ritor1
parents:
diff changeset
2898 memcpy(pChests, pData + 4, uNumChests * sizeof(Chest));
Ritor1
parents:
diff changeset
2899 pData += 4 + uNumChests * sizeof(Chest);
Ritor1
parents:
diff changeset
2900
Ritor1
parents:
diff changeset
2901 pGameLoadingUI_ProgressBar->Progress();
Ritor1
parents:
diff changeset
2902 pGameLoadingUI_ProgressBar->Progress();
Ritor1
parents:
diff changeset
2903
Ritor1
parents:
diff changeset
2904 memcpy(pDoors, pData, 0x3E80);
Ritor1
parents:
diff changeset
2905 pData += 0x3E80;
Ritor1
parents:
diff changeset
2906
Ritor1
parents:
diff changeset
2907 //v201 = (const char *)blv.uDoors_ddata_Size;
Ritor1
parents:
diff changeset
2908 //v200 = (size_t)ptr_0002B4_doors_ddata;
Ritor1
parents:
diff changeset
2909 //v170 = pAllocator->AllocNamedChunk(ptr_0002B4_doors_ddata, blv.uDoors_ddata_Size, "L.DData");
Ritor1
parents:
diff changeset
2910 //v171 = blv.uDoors_ddata_Size;
Ritor1
parents:
diff changeset
2911 ptr_0002B4_doors_ddata = (unsigned __int16 *)pAllocator->AllocNamedChunk(ptr_0002B4_doors_ddata, blv.uDoors_ddata_Size, "L.DData");
Ritor1
parents:
diff changeset
2912 memcpy(ptr_0002B4_doors_ddata, pData, blv.uDoors_ddata_Size);
Ritor1
parents:
diff changeset
2913 pData += blv.uDoors_ddata_Size;
Ritor1
parents:
diff changeset
2914
Ritor1
parents:
diff changeset
2915 //Src = (BLVFace *)((char *)Src + v171);
Ritor1
parents:
diff changeset
2916 //v172 = 0;
Ritor1
parents:
diff changeset
2917 //v245 = 0;
Ritor1
parents:
diff changeset
2918 //if (uNumDoors > 0)
Ritor1
parents:
diff changeset
2919 for (uint i = 0, j = 0; i < uNumDoors; ++i)
Ritor1
parents:
diff changeset
2920 {
Ritor1
parents:
diff changeset
2921 auto pDoor = pDoors + i;
Ritor1
parents:
diff changeset
2922
Ritor1
parents:
diff changeset
2923 pDoor->pVertexIDs = ptr_0002B4_doors_ddata + j;
Ritor1
parents:
diff changeset
2924 j += pDoor->uNumVertices;
Ritor1
parents:
diff changeset
2925
Ritor1
parents:
diff changeset
2926 pDoor->pFaceIDs = ptr_0002B4_doors_ddata + j;
Ritor1
parents:
diff changeset
2927 j += pDoor->uNumFaces;
Ritor1
parents:
diff changeset
2928
Ritor1
parents:
diff changeset
2929 pDoor->pSectorIDs = ptr_0002B4_doors_ddata + j;
Ritor1
parents:
diff changeset
2930 j += pDoor->field_48;
Ritor1
parents:
diff changeset
2931
Ritor1
parents:
diff changeset
2932 pDoor->pDeltaUs = (short *)(ptr_0002B4_doors_ddata + j);
Ritor1
parents:
diff changeset
2933 j += pDoor->uNumFaces;
Ritor1
parents:
diff changeset
2934
Ritor1
parents:
diff changeset
2935 pDoor->pDeltaVs = (short *)(ptr_0002B4_doors_ddata + j);
Ritor1
parents:
diff changeset
2936 j += pDoor->uNumFaces;
Ritor1
parents:
diff changeset
2937
Ritor1
parents:
diff changeset
2938 pDoor->pXOffsets = ptr_0002B4_doors_ddata + j;
Ritor1
parents:
diff changeset
2939 j += pDoor->uNumOffsets;
Ritor1
parents:
diff changeset
2940
Ritor1
parents:
diff changeset
2941 pDoor->pYOffsets = ptr_0002B4_doors_ddata + j;
Ritor1
parents:
diff changeset
2942 j += pDoor->uNumOffsets;
Ritor1
parents:
diff changeset
2943
Ritor1
parents:
diff changeset
2944 pDoor->pZOffsets = ptr_0002B4_doors_ddata + j;
Ritor1
parents:
diff changeset
2945 j += pDoor->uNumOffsets;
Ritor1
parents:
diff changeset
2946 /*v173 = pDoors;
Ritor1
parents:
diff changeset
2947 for ( k = 0; ; v172 = v188 + 2 * *((short *)&v173[k] - 3) )
Ritor1
parents:
diff changeset
2948 {
Ritor1
parents:
diff changeset
2949 v173[k].pVertexIDs = (unsigned __int16 *)((char *)ptr_0002B4_doors_ddata + v172);
Ritor1
parents:
diff changeset
2950 v175 = &pDoors[k];
Ritor1
parents:
diff changeset
2951 v176 = v172 + 2 * v175->uNumVertices;
Ritor1
parents:
diff changeset
2952 v175->pFaceIDs = (unsigned __int16 *)((char *)ptr_0002B4_doors_ddata + v176);
Ritor1
parents:
diff changeset
2953 v177 = &pDoors[k];
Ritor1
parents:
diff changeset
2954 v178 = v176 + 2 * v177->uNumFaces;
Ritor1
parents:
diff changeset
2955 v177->pSectorIDs = (unsigned __int16 *)((char *)ptr_0002B4_doors_ddata + v178);
Ritor1
parents:
diff changeset
2956 v179 = &pDoors[k];
Ritor1
parents:
diff changeset
2957 v180 = v178 + 2 * v179->field_48;
Ritor1
parents:
diff changeset
2958 v179->pDeltaUs = (__int16 *)((char *)ptr_0002B4_doors_ddata + v180);
Ritor1
parents:
diff changeset
2959 v181 = &pDoors[k];
Ritor1
parents:
diff changeset
2960 v182 = v180 + 2 * v181->uNumFaces;
Ritor1
parents:
diff changeset
2961 v181->pDeltaVs = (__int16 *)((char *)ptr_0002B4_doors_ddata + v182);
Ritor1
parents:
diff changeset
2962 v183 = &pDoors[k];
Ritor1
parents:
diff changeset
2963 v184 = v182 + 2 * v183->uNumFaces;
Ritor1
parents:
diff changeset
2964 v183->pXOffsets = (unsigned __int16 *)((char *)ptr_0002B4_doors_ddata + v184);
Ritor1
parents:
diff changeset
2965 v185 = &pDoors[k];
Ritor1
parents:
diff changeset
2966 v186 = v184 + 2 * v185->uNumOffsets;
Ritor1
parents:
diff changeset
2967 v185->pYOffsets = (unsigned __int16 *)((char *)ptr_0002B4_doors_ddata + v186);
Ritor1
parents:
diff changeset
2968 v187 = &pDoors[k];
Ritor1
parents:
diff changeset
2969 ++k;
Ritor1
parents:
diff changeset
2970 v188 = v186 + 2 * v187->uNumOffsets;
Ritor1
parents:
diff changeset
2971 v189 = (unsigned __int16 *)((char *)ptr_0002B4_doors_ddata + v188);
Ritor1
parents:
diff changeset
2972 ++v245;
Ritor1
parents:
diff changeset
2973 v187->pZOffsets = v189;
Ritor1
parents:
diff changeset
2974 v173 = pDoors;
Ritor1
parents:
diff changeset
2975 if ( v245 >= uNumDoors )
Ritor1
parents:
diff changeset
2976 break;
Ritor1
parents:
diff changeset
2977 }*/
Ritor1
parents:
diff changeset
2978 }
Ritor1
parents:
diff changeset
2979 //v190 = 0;
Ritor1
parents:
diff changeset
2980 //v245 = 0;
Ritor1
parents:
diff changeset
2981 for (uint i = 0; i < uNumDoors; ++i)
Ritor1
parents:
diff changeset
2982 {
Ritor1
parents:
diff changeset
2983 auto pDoor = pDoors + i;
Ritor1
parents:
diff changeset
2984
Ritor1
parents:
diff changeset
2985 for (uint j = 0; j < pDoor->uNumFaces; ++j)
Ritor1
parents:
diff changeset
2986 {
Ritor1
parents:
diff changeset
2987 auto pFace = pFaces + pDoor->pFaceIDs[j];
Ritor1
parents:
diff changeset
2988 auto pFaceExtra = pFaceExtras + pFace->uFaceExtraID;
Ritor1
parents:
diff changeset
2989
Ritor1
parents:
diff changeset
2990 pDoor->pDeltaUs[j] = pFaceExtra->sTextureDeltaU;
Ritor1
parents:
diff changeset
2991 pDoor->pDeltaVs[j] = pFaceExtra->sTextureDeltaV;
Ritor1
parents:
diff changeset
2992 }
Ritor1
parents:
diff changeset
2993 //v191 = pDoors;
Ritor1
parents:
diff changeset
2994 //pDest = 0;
Ritor1
parents:
diff changeset
2995 //do
Ritor1
parents:
diff changeset
2996 // {
Ritor1
parents:
diff changeset
2997 /*Argsn = 0;
Ritor1
parents:
diff changeset
2998 for ( l = (BLVDoor *)&v190[(int)v191];
Ritor1
parents:
diff changeset
2999 Argsn < *(short *)&v190[(int)v191 + 70];
Ritor1
parents:
diff changeset
3000 l = (BLVDoor *)&v190[(int)v191] )
Ritor1
parents:
diff changeset
3001 {
Ritor1
parents:
diff changeset
3002 v193 = Argsn;
Ritor1
parents:
diff changeset
3003 v194 = l->pFaceIDs[Argsn++];
Ritor1
parents:
diff changeset
3004 v195 = &pFaceExtras[pFaces[v194].uFaceExtraID];
Ritor1
parents:
diff changeset
3005 l->pDeltaUs[v193] = v195->sTextureDeltaU;
Ritor1
parents:
diff changeset
3006 v190 = pDest;
Ritor1
parents:
diff changeset
3007 *(short *)(v193 * 2 + *(int *)&pDest[(unsigned int)pDoors + 52]) = v195->sTextureDeltaV;
Ritor1
parents:
diff changeset
3008 v191 = pDoors;
Ritor1
parents:
diff changeset
3009 }
Ritor1
parents:
diff changeset
3010 ++v245;
Ritor1
parents:
diff changeset
3011 v190 += 80;
Ritor1
parents:
diff changeset
3012 pDest = v190;*/
Ritor1
parents:
diff changeset
3013 //}
Ritor1
parents:
diff changeset
3014 //while ( v245 < uNumDoors );
Ritor1
parents:
diff changeset
3015 }
Ritor1
parents:
diff changeset
3016
Ritor1
parents:
diff changeset
3017
Ritor1
parents:
diff changeset
3018 pGameLoadingUI_ProgressBar->Progress();
Ritor1
parents:
diff changeset
3019
Ritor1
parents:
diff changeset
3020 memcpy(&stru_5E4C90, pData, 0xC8);
Ritor1
parents:
diff changeset
3021 pData += 0xC8;
Ritor1
parents:
diff changeset
3022
Ritor1
parents:
diff changeset
3023 pGameLoadingUI_ProgressBar->Progress();
Ritor1
parents:
diff changeset
3024
Ritor1
parents:
diff changeset
3025 memcpy(&stru1, pData, 0x38u);
Ritor1
parents:
diff changeset
3026 pData += 0x38;
Ritor1
parents:
diff changeset
3027
Ritor1
parents:
diff changeset
3028 free(pRawDLV);
Ritor1
parents:
diff changeset
3029 //v5 = 0;
Ritor1
parents:
diff changeset
3030
Ritor1
parents:
diff changeset
3031 pSoundList->LoadSound(64, 0);
Ritor1
parents:
diff changeset
3032 pSoundList->LoadSound(103, 0);
Ritor1
parents:
diff changeset
3033 pSoundList->LoadSound(63, 0);
Ritor1
parents:
diff changeset
3034 pSoundList->LoadSound(102, 0);
Ritor1
parents:
diff changeset
3035 pSoundList->LoadSound(50, 0);
Ritor1
parents:
diff changeset
3036 pSoundList->LoadSound(89, 0);
Ritor1
parents:
diff changeset
3037
Ritor1
parents:
diff changeset
3038 return 0;
Ritor1
parents:
diff changeset
3039 }
Ritor1
parents:
diff changeset
3040
Ritor1
parents:
diff changeset
3041
Ritor1
parents:
diff changeset
3042 //----- (0049AC17) --------------------------------------------------------
Ritor1
parents:
diff changeset
3043 int IndoorLocation::GetSector(int sX, int sY, int sZ)
Ritor1
parents:
diff changeset
3044 {
Ritor1
parents:
diff changeset
3045 int v4; // esi@1
Ritor1
parents:
diff changeset
3046 //unsigned __int8 v5; // zf@1
Ritor1
parents:
diff changeset
3047 //unsigned __int8 v6; // sf@1
Ritor1
parents:
diff changeset
3048 //unsigned __int8 v7; // of@1
Ritor1
parents:
diff changeset
3049 //BLVSector *v8; // eax@3
Ritor1
parents:
diff changeset
3050 //int v9; // edi@9
Ritor1
parents:
diff changeset
3051 //int v10; // eax@9
Ritor1
parents:
diff changeset
3052 //int v11; // edx@9
Ritor1
parents:
diff changeset
3053 //int v12; // eax@10
Ritor1
parents:
diff changeset
3054 //unsigned __int16 v13; // ax@12
Ritor1
parents:
diff changeset
3055 //int v14; // edi@14
Ritor1
parents:
diff changeset
3056 //BLVFace *v15; // eax@14
Ritor1
parents:
diff changeset
3057 //BLVFace *v16; // edi@14
Ritor1
parents:
diff changeset
3058 //PolygonType v17; // al@14
Ritor1
parents:
diff changeset
3059 //unsigned __int16 *pVertexIDs; // esi@16
Ritor1
parents:
diff changeset
3060 //Vec3_short_ *v19; // eax@16
Ritor1
parents:
diff changeset
3061 //int v20; // edx@16
Ritor1
parents:
diff changeset
3062 //unsigned __int16 *v21; // esi@17
Ritor1
parents:
diff changeset
3063 //int v22; // edi@19
Ritor1
parents:
diff changeset
3064 //int v23; // edi@20
Ritor1
parents:
diff changeset
3065 //Vec3_short_ *v24; // edx@20
Ritor1
parents:
diff changeset
3066 signed int v25; // edx@21
Ritor1
parents:
diff changeset
3067 int v26; // ebx@23
Ritor1
parents:
diff changeset
3068 //int v27; // edx@26
Ritor1
parents:
diff changeset
3069 //signed __int64 v28; // qtt@26
Ritor1
parents:
diff changeset
3070 ///Vec3_short_ *v29; // eax@26
Ritor1
parents:
diff changeset
3071 //Vec3_short_ *v30; // edx@26
Ritor1
parents:
diff changeset
3072 //int v31; // edx@26
791
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3073 //signed int v32; // edi@27
0
Ritor1
parents:
diff changeset
3074 signed __int64 v33; // qtt@27
Ritor1
parents:
diff changeset
3075 //Vec3_short_ *v34; // edx@27
791
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3076 //int v35; // edx@32
0
Ritor1
parents:
diff changeset
3077 int v37; // edi@38
717
Ritor1
parents: 686
diff changeset
3078 int pSectorID; // ebx@40
0
Ritor1
parents:
diff changeset
3079 int v39; // eax@41
717
Ritor1
parents: 686
diff changeset
3080 BLVFace *pFace; // esi@42
Ritor1
parents: 686
diff changeset
3081 PolygonType pPolygonType; // dl@42
0
Ritor1
parents:
diff changeset
3082 int v42; // edx@43
Ritor1
parents:
diff changeset
3083 int v43[50]; // [sp+Ch] [bp-108h]@1
Ritor1
parents:
diff changeset
3084 //int v44; // [sp+D4h] [bp-40h]@9
Ritor1
parents:
diff changeset
3085 //int v45; // [sp+D8h] [bp-3Ch]@14
Ritor1
parents:
diff changeset
3086 //int v46; // [sp+DCh] [bp-38h]@14
Ritor1
parents:
diff changeset
3087 //int v47; // [sp+E0h] [bp-34h]@19
Ritor1
parents:
diff changeset
3088 //int v48; // [sp+E4h] [bp-30h]@9
Ritor1
parents:
diff changeset
3089 //Vec3_short_ *v49; // [sp+E8h] [bp-2Ch]@19
Ritor1
parents:
diff changeset
3090 bool v50; // [sp+ECh] [bp-28h]@19
Ritor1
parents:
diff changeset
3091 int v51; // [sp+F0h] [bp-24h]@9
Ritor1
parents:
diff changeset
3092 //unsigned int v52; // [sp+F4h] [bp-20h]@2
Ritor1
parents:
diff changeset
3093 int v53; // [sp+F8h] [bp-1Ch]@10
Ritor1
parents:
diff changeset
3094 int v54; // [sp+FCh] [bp-18h]@16
Ritor1
parents:
diff changeset
3095 int v55; // [sp+100h] [bp-14h]@1
Ritor1
parents:
diff changeset
3096 int v56; // [sp+104h] [bp-10h]@1
Ritor1
parents:
diff changeset
3097 int v57; // [sp+108h] [bp-Ch]@16
Ritor1
parents:
diff changeset
3098 //Vec3_short_ *v58; // [sp+10Ch] [bp-8h]@20
Ritor1
parents:
diff changeset
3099 int v59; // [sp+110h] [bp-4h]@16
Ritor1
parents:
diff changeset
3100
Ritor1
parents:
diff changeset
3101 v4 = 0;
791
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3102 v43[0] = 0;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3103
0
Ritor1
parents:
diff changeset
3104 v55 = 0;
791
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3105
0
Ritor1
parents:
diff changeset
3106 if (uNumSectors < 2)
Ritor1
parents:
diff changeset
3107 return 0;
Ritor1
parents:
diff changeset
3108
Ritor1
parents:
diff changeset
3109 for (uint i = 1; i < uNumSectors; ++i)
Ritor1
parents:
diff changeset
3110 {
Ritor1
parents:
diff changeset
3111 auto pSector = pSectors + i;
Ritor1
parents:
diff changeset
3112
791
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3113 if (pSector->pBounding.x1 > sX || pSector->pBounding.x2 < sX ||
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3114 pSector->pBounding.y1 > sY || pSector->pBounding.y2 < sY ||
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3115 pSector->pBounding.z1 - 64 > sZ || pSector->pBounding.z2 + 64 < sZ)
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3116 continue;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3117
618
5cfb5dadf330 Margareth righ-click (addded constructor to NPCProfession) and cleaned BLV debug logs
Nomad
parents: 595
diff changeset
3118 //Log::Warning(L"Sector[%u]", i);
791
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3119 v51 = pSector->uNumFloors + pSector->uNumPortals;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3120 if (!v51)
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3121 continue;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3122
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3123
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3124 for (uint j = 0; j < v51; ++j)
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3125 {
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3126 uint uFaceID;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3127 if (j < pSector->uNumFloors)
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3128 uFaceID = pSector->pFloors[j];
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3129 else
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3130 uFaceID = pSector->pPortals[j - pSector->uNumFloors];
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3131
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3132 auto pFace = pFaces + uFaceID;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3133 if (pFace->uPolygonType != POLYGON_Floor &&
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3134 pFace->uPolygonType != POLYGON_InBetweenFloorAndWall)
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3135 continue;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3136
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3137 v54 = 0;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3138 v50 = pVertices[pFace->pVertexIDs[0]].y >= sY;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3139
793
290afbd48b6b IndoorLocation::GetSector fixed (even better!)
Nomad
parents: 791
diff changeset
3140 for (uint k = 1; k <= pFace->uNumVertices; k++)
791
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3141 {
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3142 v59 = v50;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3143
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3144 if (v54 >= 2)
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3145 break;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3146
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3147 auto v2 = &pVertices[pFace->pVertexIDs[k]];
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3148 v50 = v2->y >= sY;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3149
793
290afbd48b6b IndoorLocation::GetSector fixed (even better!)
Nomad
parents: 791
diff changeset
3150 if (v59 == v50)
791
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3151 continue;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3152
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3153 auto v1 = &pVertices[pFace->pVertexIDs[k - 1]];
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3154 v25 = v2->x >= sX ? 0 : 2;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3155 v26 = v25 | (v1->x < sX);
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3156
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3157 if (v26 == 3)
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3158 continue;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3159
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3160 if (!v26)
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3161 ++v54;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3162 else
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3163 {
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3164 if (v1->x >= v2->x)
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3165 {
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3166 /*int _a58;
0
Ritor1
parents:
diff changeset
3167 int _a59;
Ritor1
parents:
diff changeset
3168
Ritor1
parents:
diff changeset
3169 v32 = v1->x - v2->x;
Ritor1
parents:
diff changeset
3170 LODWORD(v33) = v32 << 16;
791
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3171 HIDWORD(v33) = v32 >> 16;*/
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3172 //fixpoint_div(v1->x - v2->x, v1->y - v2->y);
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3173 //_a58 = v33 / (v1->y - v2->y);
871
710cf848ad24 Particle engine made working.
Nomad
parents: 832
diff changeset
3174 //_a59 = fixpoint_sub0(_a58, sY - v2->y);
791
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3175 auto x_div_y = fixpoint_div(v1->x - v2->x, v1->y - v2->y);
871
710cf848ad24 Particle engine made working.
Nomad
parents: 832
diff changeset
3176 auto res = fixpoint_sub0(x_div_y, sY - v2->y); // a / b * c - looks like projection
793
290afbd48b6b IndoorLocation::GetSector fixed (even better!)
Nomad
parents: 791
diff changeset
3177 if (res + v2->x > sX)
791
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3178 ++v54;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3179 }
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3180 else
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3181 {
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3182 auto x_div_y = fixpoint_div(v2->x - v1->x, v2->y - v1->y);
871
710cf848ad24 Particle engine made working.
Nomad
parents: 832
diff changeset
3183 auto res = fixpoint_sub0(x_div_y, sY - v1->y);
791
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3184
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3185 if (res + v1->x > sX)
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3186 ++v54;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3187
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3188 /*int _a58;
0
Ritor1
parents:
diff changeset
3189 int _a59;
791
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3190 auto v32 = v2->x - v1->x;
0
Ritor1
parents:
diff changeset
3191 LODWORD(v33) = v32 << 16;
Ritor1
parents:
diff changeset
3192 HIDWORD(v33) = v32 >> 16;
Ritor1
parents:
diff changeset
3193 _a58 = v33 / (v2->y - v1->y);
871
710cf848ad24 Particle engine made working.
Nomad
parents: 832
diff changeset
3194 _a59 = fixpoint_sub0(_a58, sY - v1->y);
0
Ritor1
parents:
diff changeset
3195
787
3a77fbf7d0b8 GetSector
Ritor1
parents: 730
diff changeset
3196 if (_a59 + pVertices[k].x > sX)
791
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3197 ++v54;*/
0
Ritor1
parents:
diff changeset
3198 }
717
Ritor1
parents: 686
diff changeset
3199 }
791
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3200 }
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3201
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3202 if (pFace->uNumVertices && v54 == 1)
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3203 v43[v55++] = uFaceID;
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3204 }
0
Ritor1
parents:
diff changeset
3205 }
Ritor1
parents:
diff changeset
3206
791
346f7069676a Indoor::GetSector and various stuff
Nomad
parents: 788
diff changeset
3207 v4 = v43[0];
0
Ritor1
parents:
diff changeset
3208 if ( v55 == 1 )
Ritor1
parents:
diff changeset
3209 return this->pFaces[v4].uSectorID;
Ritor1
parents:
diff changeset
3210 v37 = 0;
Ritor1
parents:
diff changeset
3211 if ( !v55 )
Ritor1
parents:
diff changeset
3212 return 0;
717
Ritor1
parents: 686
diff changeset
3213 pSectorID = 0;
0
Ritor1
parents:
diff changeset
3214 v53 = 0xFFFFFFu;
Ritor1
parents:
diff changeset
3215 if ( v55 > 0 )
Ritor1
parents:
diff changeset
3216 {
Ritor1
parents:
diff changeset
3217 v39 = sY;
Ritor1
parents:
diff changeset
3218 while ( 1 )
Ritor1
parents:
diff changeset
3219 {
717
Ritor1
parents: 686
diff changeset
3220 pFace = &this->pFaces[v43[v37]];
Ritor1
parents: 686
diff changeset
3221 //pPolygonType = pFace->uPolygonType;
Ritor1
parents: 686
diff changeset
3222 if ( pFace->uPolygonType == POLYGON_Floor )
0
Ritor1
parents:
diff changeset
3223 {
717
Ritor1
parents: 686
diff changeset
3224 v42 = this->pVertices[*pFace->pVertexIDs].z;
Ritor1
parents: 686
diff changeset
3225 v39 = sZ - v42;
Ritor1
parents: 686
diff changeset
3226 //goto LABEL_47;
Ritor1
parents: 686
diff changeset
3227 }
Ritor1
parents: 686
diff changeset
3228 if ( pFace->uPolygonType == POLYGON_InBetweenFloorAndWall )
Ritor1
parents: 686
diff changeset
3229 {
Ritor1
parents: 686
diff changeset
3230 //v51 = pFace->zCalc1;
Ritor1
parents: 686
diff changeset
3231 v57 = (unsigned __int64)(pFace->zCalc1 * (signed __int64)(sX << 16)) >> 16;
Ritor1
parents: 686
diff changeset
3232 //v56 = sY << 16;
Ritor1
parents: 686
diff changeset
3233 //v51 = pFace->zCalc2;
Ritor1
parents: 686
diff changeset
3234 v56 = (unsigned __int64)(pFace->zCalc2 * (signed __int64)(sY << 16)) >> 16;
Ritor1
parents: 686
diff changeset
3235 v42 = (v56 + pFace->zCalc3 + v57 + 32768) >> 16;
662
Ritor1
parents: 618
diff changeset
3236 v39 = sZ - v42;
0
Ritor1
parents:
diff changeset
3237 }
717
Ritor1
parents: 686
diff changeset
3238 //LABEL_47:
0
Ritor1
parents:
diff changeset
3239 if ( v39 >= 0 )
Ritor1
parents:
diff changeset
3240 {
Ritor1
parents:
diff changeset
3241 if ( v39 < v53 )
Ritor1
parents:
diff changeset
3242 {
717
Ritor1
parents: 686
diff changeset
3243 pSectorID = pFace->uSectorID;
0
Ritor1
parents:
diff changeset
3244 v53 = v39;
Ritor1
parents:
diff changeset
3245 }
Ritor1
parents:
diff changeset
3246 }
Ritor1
parents:
diff changeset
3247 ++v37;
Ritor1
parents:
diff changeset
3248 if ( v37 >= v55 )
717
Ritor1
parents: 686
diff changeset
3249 return pSectorID;
0
Ritor1
parents:
diff changeset
3250 }
Ritor1
parents:
diff changeset
3251 }
717
Ritor1
parents: 686
diff changeset
3252 //return pSectorID;
0
Ritor1
parents:
diff changeset
3253 }
Ritor1
parents:
diff changeset
3254 // 49AC17: using guessed type int var_108[50];
Ritor1
parents:
diff changeset
3255
Ritor1
parents:
diff changeset
3256
Ritor1
parents:
diff changeset
3257 //----- (00498A41) --------------------------------------------------------
Ritor1
parents:
diff changeset
3258 char BLVFace::_get_normals(Vec3_int_ *a2, Vec3_int_ *a3)
Ritor1
parents:
diff changeset
3259 {
Ritor1
parents:
diff changeset
3260 BLVFace *v3; // ebx@1
Ritor1
parents:
diff changeset
3261 int v4; // eax@1
Ritor1
parents:
diff changeset
3262 signed __int64 v5; // qax@2
Ritor1
parents:
diff changeset
3263 double v6; // st7@8
Ritor1
parents:
diff changeset
3264 Vec3_float_ a1; // [sp+Ch] [bp-Ch]@8
Ritor1
parents:
diff changeset
3265
Ritor1
parents:
diff changeset
3266 v3 = this;
Ritor1
parents:
diff changeset
3267 LOBYTE(v4) = this->uPolygonType;
Ritor1
parents:
diff changeset
3268 if ( (char)v4 == POLYGON_VerticalWall )
Ritor1
parents:
diff changeset
3269 {
Ritor1
parents:
diff changeset
3270 a2->x = -this->pFacePlane_old.vNormal.y;
Ritor1
parents:
diff changeset
3271 LODWORD(v5) = this->pFacePlane_old.vNormal.x;
Ritor1
parents:
diff changeset
3272 LABEL_9:
Ritor1
parents:
diff changeset
3273 a2->y = v5;
Ritor1
parents:
diff changeset
3274 v4 = 0;
Ritor1
parents:
diff changeset
3275 a2->z = 0;
Ritor1
parents:
diff changeset
3276 a3->y = 0;
Ritor1
parents:
diff changeset
3277 a3->z = 0xFFFF0000u;
Ritor1
parents:
diff changeset
3278 LABEL_11:
Ritor1
parents:
diff changeset
3279 a3->x = v4;
Ritor1
parents:
diff changeset
3280 goto LABEL_12;
Ritor1
parents:
diff changeset
3281 }
Ritor1
parents:
diff changeset
3282 if ( (char)v4 == POLYGON_Floor || (char)v4 == POLYGON_Ceiling )
Ritor1
parents:
diff changeset
3283 {
Ritor1
parents:
diff changeset
3284 LABEL_10:
Ritor1
parents:
diff changeset
3285 v4 = 0;
Ritor1
parents:
diff changeset
3286 a2->x = 0x10000u;
Ritor1
parents:
diff changeset
3287 a2->z = 0;
Ritor1
parents:
diff changeset
3288 a2->y = 0;
Ritor1
parents:
diff changeset
3289 a3->y = 0xFFFF0000u;
Ritor1
parents:
diff changeset
3290 a3->z = 0;
Ritor1
parents:
diff changeset
3291 goto LABEL_11;
Ritor1
parents:
diff changeset
3292 }
Ritor1
parents:
diff changeset
3293 if ( (char)v4 == POLYGON_InBetweenFloorAndWall || (char)v4 == POLYGON_InBetweenCeilingAndWall )
Ritor1
parents:
diff changeset
3294 {
Ritor1
parents:
diff changeset
3295 if ( abs(this->pFacePlane_old.vNormal.z) < 46441 )
Ritor1
parents:
diff changeset
3296 {
Ritor1
parents:
diff changeset
3297 a1.x = (double)-v3->pFacePlane_old.vNormal.y;
Ritor1
parents:
diff changeset
3298 a1.y = (double)v3->pFacePlane_old.vNormal.x;
Ritor1
parents:
diff changeset
3299 a1.z = 0.0;
Ritor1
parents:
diff changeset
3300 a1.Normalize();
Ritor1
parents:
diff changeset
3301 v6 = a1.y * 65536.0;
Ritor1
parents:
diff changeset
3302 a2->x = (signed __int64)(a1.x * 65536.0);
Ritor1
parents:
diff changeset
3303 v5 = (signed __int64)v6;
Ritor1
parents:
diff changeset
3304 goto LABEL_9;
Ritor1
parents:
diff changeset
3305 }
Ritor1
parents:
diff changeset
3306 goto LABEL_10;
Ritor1
parents:
diff changeset
3307 }
Ritor1
parents:
diff changeset
3308 LABEL_12:
Ritor1
parents:
diff changeset
3309 if ( BYTE2(v3->uAttributes) & 0x80 )
Ritor1
parents:
diff changeset
3310 {
Ritor1
parents:
diff changeset
3311 a2->x = -a2->x;
Ritor1
parents:
diff changeset
3312 a2->y = -a2->y;
Ritor1
parents:
diff changeset
3313 a2->z = -a2->z;
Ritor1
parents:
diff changeset
3314 }
Ritor1
parents:
diff changeset
3315 if ( BYTE3(v3->uAttributes) & 1 )
Ritor1
parents:
diff changeset
3316 {
Ritor1
parents:
diff changeset
3317 a3->x = -a3->x;
Ritor1
parents:
diff changeset
3318 a3->y = -a3->y;
Ritor1
parents:
diff changeset
3319 a3->z = -a3->z;
Ritor1
parents:
diff changeset
3320 }
Ritor1
parents:
diff changeset
3321 return v4;
Ritor1
parents:
diff changeset
3322 }
Ritor1
parents:
diff changeset
3323
Ritor1
parents:
diff changeset
3324 //----- (0044C23B) --------------------------------------------------------
428
24936a5ff8ca level hints
Gloval
parents: 414
diff changeset
3325 bool BLVFaceExtra::HasEventint()
24936a5ff8ca level hints
Gloval
parents: 414
diff changeset
3326 {
24936a5ff8ca level hints
Gloval
parents: 414
diff changeset
3327 signed int event_index; // eax@1
24936a5ff8ca level hints
Gloval
parents: 414
diff changeset
3328 _evt_raw* start_evt;
24936a5ff8ca level hints
Gloval
parents: 414
diff changeset
3329 _evt_raw* end_evt;
24936a5ff8ca level hints
Gloval
parents: 414
diff changeset
3330
24936a5ff8ca level hints
Gloval
parents: 414
diff changeset
3331 event_index = 0;
24936a5ff8ca level hints
Gloval
parents: 414
diff changeset
3332 if ( (uLevelEVT_NumEvents - 1) <= 0 )
24936a5ff8ca level hints
Gloval
parents: 414
diff changeset
3333 return false;
24936a5ff8ca level hints
Gloval
parents: 414
diff changeset
3334 while ( pLevelEVT_Index[event_index].uEventID != this->uEventID )
0
Ritor1
parents:
diff changeset
3335 {
428
24936a5ff8ca level hints
Gloval
parents: 414
diff changeset
3336 ++event_index;
24936a5ff8ca level hints
Gloval
parents: 414
diff changeset
3337 if ( event_index >= (signed int)(uLevelEVT_NumEvents - 1) )
24936a5ff8ca level hints
Gloval
parents: 414
diff changeset
3338 return false;
0
Ritor1
parents:
diff changeset
3339 }
428
24936a5ff8ca level hints
Gloval
parents: 414
diff changeset
3340 end_evt=(_evt_raw*)&pLevelEVT[pLevelEVT_Index[event_index+1].uEventOffsetInEVT];
24936a5ff8ca level hints
Gloval
parents: 414
diff changeset
3341 start_evt=(_evt_raw*)&pLevelEVT[pLevelEVT_Index[event_index].uEventOffsetInEVT];
24936a5ff8ca level hints
Gloval
parents: 414
diff changeset
3342 if ( (end_evt->_e_type != EVENT_Exit) || (start_evt->_e_type!= EVENT_MouseOver) )
24936a5ff8ca level hints
Gloval
parents: 414
diff changeset
3343 return false;
0
Ritor1
parents:
diff changeset
3344 else
428
24936a5ff8ca level hints
Gloval
parents: 414
diff changeset
3345 return true;
0
Ritor1
parents:
diff changeset
3346 }
Ritor1
parents:
diff changeset
3347
Ritor1
parents:
diff changeset
3348
Ritor1
parents:
diff changeset
3349
Ritor1
parents:
diff changeset
3350
Ritor1
parents:
diff changeset
3351 //----- (0046F228) --------------------------------------------------------
Ritor1
parents:
diff changeset
3352 void __cdecl BLV_UpdateDoors()
Ritor1
parents:
diff changeset
3353 {
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3354 //int v0; // ebx@1
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3355 //int v1; // edi@1
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3356 //BLVDoor *v2; // esi@3
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3357 //unsigned __int16 v3; // ax@3
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3358 //unsigned int v4; // ecx@5
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3359 //int v5; // eax@8
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3360 //int v6; // ecx@8
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3361 //int v7; // eax@12
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3362 //int v8; // eax@16
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3363 //unsigned __int8 v9; // zf@18
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3364 //char v10; // sf@18
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3365 //unsigned __int8 v11; // of@18
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3366 //int v12; // edi@19
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3367 //int v13; // ecx@19
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3368 //__int16 v14; // ax@19
0
Ritor1
parents:
diff changeset
3369 BLVFace *v15; // ebx@24
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3370 //unsigned __int16 *v16; // ecx@24
0
Ritor1
parents:
diff changeset
3371 Vec3_short_ *v17; // esi@24
Ritor1
parents:
diff changeset
3372 int v18; // eax@24
Ritor1
parents:
diff changeset
3373 int v19; // edx@24
Ritor1
parents:
diff changeset
3374 signed int v20; // eax@24
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3375 //Vec3_short_ *v21; // ecx@24
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3376 //double v22; // st7@24
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3377 //double v23; // st6@24
0
Ritor1
parents:
diff changeset
3378 int v24; // esi@25
Ritor1
parents:
diff changeset
3379 int v25; // eax@25
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3380 //BLVDoor *v26; // edi@25
0
Ritor1
parents:
diff changeset
3381 signed __int64 v27; // qtt@27
Ritor1
parents:
diff changeset
3382 BLVFaceExtra *v28; // esi@32
Ritor1
parents:
diff changeset
3383 int v29; // ecx@34
Ritor1
parents:
diff changeset
3384 int v30; // edx@34
Ritor1
parents:
diff changeset
3385 unsigned __int64 v31; // qax@34
Ritor1
parents:
diff changeset
3386 int v32; // eax@34
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3387 //unsigned __int16 *v33; // eax@35
0
Ritor1
parents:
diff changeset
3388 Vec3_short_ *v34; // eax@35
Ritor1
parents:
diff changeset
3389 int v35; // ecx@35
Ritor1
parents:
diff changeset
3390 int v36; // edx@35
Ritor1
parents:
diff changeset
3391 signed int v37; // eax@35
Ritor1
parents:
diff changeset
3392 signed int v38; // edx@35
Ritor1
parents:
diff changeset
3393 int v39; // eax@35
Ritor1
parents:
diff changeset
3394 int v40; // edx@35
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3395 //unsigned __int8 v41; // cf@35
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3396 //unsigned __int16 *v42; // edi@36
0
Ritor1
parents:
diff changeset
3397 Vec3_short_ *v43; // edi@36
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3398 //int v44; // ecx@36
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3399 //int v45; // edi@36
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3400 //int v46; // ecx@36
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3401 //__int16 *v47; // edx@44
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3402 //int v48; // ecx@44
0
Ritor1
parents:
diff changeset
3403 unsigned int v49; // ecx@46
Ritor1
parents:
diff changeset
3404 unsigned __int16 v50; // ax@48
Ritor1
parents:
diff changeset
3405 unsigned int v51; // eax@51
Ritor1
parents:
diff changeset
3406 unsigned __int16 v52; // ax@54
Ritor1
parents:
diff changeset
3407 int v53; // ecx@57
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3408 //int v54; // edx@57
0
Ritor1
parents:
diff changeset
3409 unsigned __int64 v55; // qax@57
Ritor1
parents:
diff changeset
3410 int v56; // ecx@58
Ritor1
parents:
diff changeset
3411 int v57; // eax@58
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3412 //int v58; // eax@59
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3413 //SoundID v59; // [sp-24h] [bp-88h]@12
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3414 //signed int v60; // [sp-20h] [bp-84h]@12
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3415 //unsigned int v61; // [sp-1Ch] [bp-80h]@12
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3416 //signed int v62; // [sp-18h] [bp-7Ch]@12
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3417 //signed int v63; // [sp-14h] [bp-78h]@12
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3418 //int v64; // [sp-10h] [bp-74h]@12
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3419 //unsigned int v65; // [sp-Ch] [bp-70h]@12
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3420 //int v66; // [sp-8h] [bp-6Ch]@12
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3421 Vec3_int_ v67;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3422 //int v67; // [sp+8h] [bp-5Ch]@31
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3423 //int v68; // [sp+Ch] [bp-58h]@34
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3424 //int v69; // [sp+10h] [bp-54h]@34
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3425 Vec3_int_ v70;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3426 //int v70; // [sp+14h] [bp-50h]@31
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3427 //int v71; // [sp+18h] [bp-4Ch]@34
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3428 //int v72; // [sp+1Ch] [bp-48h]@34
0
Ritor1
parents:
diff changeset
3429 int v73; // [sp+20h] [bp-44h]@24
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3430 //__int16 v74; // [sp+24h] [bp-40h]@24
0
Ritor1
parents:
diff changeset
3431 int v75; // [sp+28h] [bp-3Ch]@36
Ritor1
parents:
diff changeset
3432 int v76; // [sp+2Ch] [bp-38h]@36
Ritor1
parents:
diff changeset
3433 int v77; // [sp+30h] [bp-34h]@36
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3434 //int v78; // [sp+34h] [bp-30h]@36
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3435 //int v79; // [sp+38h] [bp-2Ch]@19
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3436 //unsigned int v80; // [sp+3Ch] [bp-28h]@2
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3437 //int v81; // [sp+40h] [bp-24h]@1
0
Ritor1
parents:
diff changeset
3438 int v82; // [sp+44h] [bp-20h]@35
Ritor1
parents:
diff changeset
3439 int v83; // [sp+48h] [bp-1Ch]@34
Ritor1
parents:
diff changeset
3440 int v84; // [sp+4Ch] [bp-18h]@34
Ritor1
parents:
diff changeset
3441 int v85; // [sp+50h] [bp-14h]@19
Ritor1
parents:
diff changeset
3442 SoundID eDoorSoundID; // [sp+54h] [bp-10h]@1
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3443 //BLVDoor *v87; // [sp+58h] [bp-Ch]@3
0
Ritor1
parents:
diff changeset
3444 int v88; // [sp+5Ch] [bp-8h]@18
Ritor1
parents:
diff changeset
3445 int v89; // [sp+60h] [bp-4h]@6
Ritor1
parents:
diff changeset
3446
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3447 //v0 = 0;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3448 //v1 = 0;
0
Ritor1
parents:
diff changeset
3449 eDoorSoundID = (SoundID)pDoorSoundIDsByLocationID[dword_6BE13C_uCurrentlyLoadedLocationID];
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3450 //v81 = 0;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3451 //if ( pIndoor->uNumDoors > 0 )
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3452 for (uint i = 0; i < pIndoor->uNumDoors; ++i)
0
Ritor1
parents:
diff changeset
3453 {
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3454 auto door = pIndoor->pDoors + i;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3455 //v80 = 0;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3456 //do
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3457 //{
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3458 //v2 = &pIndoor->pDoors[v80 / 0x50];
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3459 //v87 = &pIndoor->pDoors[v80 / 0x50];
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3460 //v3 = door->uState;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3461 if (door->uState == BLVDoor::Closed || door->uState == BLVDoor::Open)
0
Ritor1
parents:
diff changeset
3462 {
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3463 door->uAttributes &= 0xFFFFFFFDu;
0
Ritor1
parents:
diff changeset
3464 goto LABEL_62;
Ritor1
parents:
diff changeset
3465 }
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3466 door->uTimeSinceTriggered += pEventTimer->uTimeElapsed;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3467 //v4 = door->uTimeSinceTriggered;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3468 if (door->uState == BLVDoor::Opening)
0
Ritor1
parents:
diff changeset
3469 {
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3470 v89 = (signed int)(door->uTimeSinceTriggered * door->uCloseSpeed) / 128;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3471 if ( v89 >= door->uMoveLength )
0
Ritor1
parents:
diff changeset
3472 {
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3473 v89 = door->uMoveLength;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3474 door->uState = BLVDoor::Open;
0
Ritor1
parents:
diff changeset
3475 LABEL_10:
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3476 if ( !(door->uAttributes & 6) && door->uNumVertices != 0)
0
Ritor1
parents:
diff changeset
3477 {
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3478 //v66 = 0;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3479 //v65 = 0;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3480 //v64 = 0;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3481 //v7 = 8 * i | OBJECT_BLVDoor;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3482 //v63 = 0;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3483 //v62 = -1;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3484 //LOBYTE(v7) = 8 * i | OBJECT_BLVDoor;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3485 //v61 = 0;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3486 //v60 = 8 * i | OBJECT_BLVDoor;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3487 //v59 = (SoundID)((int)eDoorSoundID + 1);
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3488 //LABEL_17:
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3489 pAudioPlayer->PlaySound((SoundID)((int)eDoorSoundID + 1), 8 * i | OBJECT_BLVDoor, 0, -1, 0, 0, 0, 0);
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3490 //goto LABEL_18;
0
Ritor1
parents:
diff changeset
3491 }
Ritor1
parents:
diff changeset
3492 goto LABEL_18;
Ritor1
parents:
diff changeset
3493 }
Ritor1
parents:
diff changeset
3494 }
Ritor1
parents:
diff changeset
3495 else
Ritor1
parents:
diff changeset
3496 {
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3497 auto v5 = (signed int)(door->uTimeSinceTriggered * door->uOpenSpeed) / 128;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3498 //v6 = door->uMoveLength;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3499 if ( v5 >= door->uMoveLength)
0
Ritor1
parents:
diff changeset
3500 {
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3501 v89 = 0;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3502 door->uState = BLVDoor::Closed;
0
Ritor1
parents:
diff changeset
3503 goto LABEL_10;
Ritor1
parents:
diff changeset
3504 }
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3505 v89 = door->uMoveLength - v5;
0
Ritor1
parents:
diff changeset
3506 }
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3507 if ( !(door->uAttributes & 6) && door->uNumVertices)
0
Ritor1
parents:
diff changeset
3508 {
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3509 //v66 = 0;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3510 //v65 = 0;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3511 //v64 = 0;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3512 //v8 = 8 * i | OBJECT_BLVDoor;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3513 //v63 = 0;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3514 //v62 = -1;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3515 //LOBYTE(v8) = 8 * v1 | 1;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3516 //v61 = 1;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3517 //v60 = 8 * i | OBJECT_BLVDoor;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3518 //v59 = eDoorSoundID;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3519 pAudioPlayer->PlaySound(eDoorSoundID, 8 * i | OBJECT_BLVDoor, 1, -1, 0, 0, 0, 0);
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3520 //goto LABEL_18;
0
Ritor1
parents:
diff changeset
3521 }
Ritor1
parents:
diff changeset
3522 LABEL_18:
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3523 //v11 = __OFSUB__(v2->uNumVertices, 0);
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3524 //v9 = v2->uNumVertices == 0;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3525 //v10 = (signed __int16)(v2->uNumVertices - 0) < 0;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3526 //v88 = 0;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3527 //if (door->uNumVertices > 0)
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3528 for (uint j = 0; j < door->uNumVertices; ++j)
0
Ritor1
parents:
diff changeset
3529 {
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3530 //do
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3531 //{
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3532 //v12 = v88;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3533 //v13 = door->pVertexIDs[v88];
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3534 //v85 = v89;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3535 //v79 = door->vDirection.x;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3536 //v85 = (unsigned __int64)(v79 * (signed __int64)v89) >> 16;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3537 //v13 *= 6;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3538 pIndoor->pVertices[door->pVertexIDs[j]].x = ((unsigned int)(door->vDirection.x * v89) >> 16) + door->pXOffsets[j];
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3539 //v85 = v89;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3540 //v79 = door->vDirection.y;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3541 //v85 = (unsigned __int64)(v79 * (signed __int64)v89) >> 16;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3542 pIndoor->pVertices[door->pVertexIDs[j]].y = ((unsigned int)(door->vDirection.y * v89) >> 16) + door->pYOffsets[j];
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3543 //v85 = v89;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3544 //v79 = door->vDirection.z;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3545 //v85 = (unsigned __int64)(v79 * (signed __int64)v89) >> 16;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3546 //v14 = ((unsigned int)(door->vDirection.z * v89) >> 16) + door->pZOffsets[j];
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3547 pIndoor->pVertices[door->pVertexIDs[j]].z = ((unsigned int)(door->vDirection.z * v89) >> 16) + door->pZOffsets[j];
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3548 //++v88;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3549 //}
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3550 //while ( v88 < door->uNumVertices );
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3551 //v1 = v81;
0
Ritor1
parents:
diff changeset
3552 }
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3553 //v11 = __OFSUB__(v2->uNumFaces, 0);
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3554 //v9 = v2->uNumFaces == 0;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3555 //v10 = (signed __int16)(v2->uNumFaces - 0) < 0;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3556 v88 = 0;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3557 if (door->uNumFaces > 0)
0
Ritor1
parents:
diff changeset
3558 {
Ritor1
parents:
diff changeset
3559 while ( 1 )
Ritor1
parents:
diff changeset
3560 {
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3561 v15 = &pIndoor->pFaces[door->pFaceIDs[v88]];
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3562 //v16 = v15->pVertexIDs;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3563 v17 = &pIndoor->pVertices[v15->pVertexIDs[0]];
0
Ritor1
parents:
diff changeset
3564 v18 = v15->pFacePlane_old.vNormal.y;
Ritor1
parents:
diff changeset
3565 v73 = *(int *)&v17->x;
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3566 //v74 = v17->z;
0
Ritor1
parents:
diff changeset
3567 v19 = v15->pFacePlane_old.vNormal.z;
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3568 v20 = -(v19 * (int)v17->z + (signed __int16)v73 * v15->pFacePlane_old.vNormal.x + SHIWORD(v73) * v18);
0
Ritor1
parents:
diff changeset
3569 v15->pFacePlane_old.dist = v20;
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3570 //v21 = &pIndoor->pVertices[v15->pVertexIDs[0]];
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3571 //v79 = v21->x;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3572 //v22 = (double)v21->x;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3573 //v23 = (double)v21->y;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3574 //v79 = v21->z;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3575 v15->pFacePlane.dist = -((double)v17->z * v15->pFacePlane.vNormal.z
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3576 + (double)v17->y * v15->pFacePlane.vNormal.y
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3577 + (double)v17->x * v15->pFacePlane.vNormal.x);
0
Ritor1
parents:
diff changeset
3578 if ( v19 )
Ritor1
parents:
diff changeset
3579 {
Ritor1
parents:
diff changeset
3580 v24 = abs(v20 >> 15);
Ritor1
parents:
diff changeset
3581 v25 = abs(v15->pFacePlane_old.vNormal.z);
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3582 //v26 = v87;
0
Ritor1
parents:
diff changeset
3583 if ( v24 > v25 )
554
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 520
diff changeset
3584 Abortf("Door Error\ndoor id: %i\nfacet no: %i\n\nOverflow dividing facet->d [%i] by facet->nz [%i]",
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3585 door->uDoorID,
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3586 door->pFaceIDs[v88],
0
Ritor1
parents:
diff changeset
3587 v15->pFacePlane_old.dist,
Ritor1
parents:
diff changeset
3588 v15->pFacePlane_old.vNormal.z);
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3589 //v79 = v15->pFacePlane_old.vNormal.z;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3590 //v85 = v15->pFacePlane_old.dist;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3591 LODWORD(v27) = v15->pFacePlane_old.dist << 16;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3592 HIDWORD(v27) = v15->pFacePlane_old.dist >> 16;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3593 //v85 = v27 / v15->pFacePlane_old.vNormal.z;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3594 v15->zCalc3 = -v27 / v15->pFacePlane_old.vNormal.z;
0
Ritor1
parents:
diff changeset
3595 }
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3596 /*else
0
Ritor1
parents:
diff changeset
3597 {
Ritor1
parents:
diff changeset
3598 v26 = v87;
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3599 }*/
0
Ritor1
parents:
diff changeset
3600 if ( BYTE2(v15->uAttributes) & 4 || pRenderer->pRenderD3D )
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3601 v15->_get_normals(&v70, &v67);
0
Ritor1
parents:
diff changeset
3602 v28 = &pIndoor->pFaceExtras[v15->uFaceExtraID];
Ritor1
parents:
diff changeset
3603 if ( !pRenderer->pRenderD3D )
Ritor1
parents:
diff changeset
3604 {
Ritor1
parents:
diff changeset
3605 if ( !(BYTE2(v15->uAttributes) & 4) )
Ritor1
parents:
diff changeset
3606 goto LABEL_59;
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3607 //v79 = door->vDirection.x;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3608 v83 = (unsigned __int64)(door->vDirection.x * (signed __int64)v70.x) >> 16;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3609 //v85 = v71;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3610 //v79 = door->vDirection.y;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3611 v85 = (unsigned __int64)(door->vDirection.y * (signed __int64)v70.y) >> 16;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3612 //v84 = v72;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3613 //v79 = door->vDirection.z;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3614 v84 = (unsigned __int64)(door->vDirection.z * (signed __int64)v70.z) >> 16;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3615 //v79 = v83 + v85 + v84;
0
Ritor1
parents:
diff changeset
3616 v29 = v89;
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3617 //v83 = (unsigned __int64)(v79 * (signed __int64)v89) >> 16;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3618 v28->sTextureDeltaU = -((v83 + v85 + v84) * (signed __int64)v89) >> 16;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3619 //v79 = door->vDirection.x;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3620 v85 = (unsigned __int64)(door->vDirection.x * (signed __int64)v67.x) >> 16;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3621 //v83 = v68;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3622 //v79 = door->vDirection.y;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3623 v83 = (unsigned __int64)(door->vDirection.y * (signed __int64)v67.y) >> 16;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3624 //v84 = v69;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3625 //v79 = door->vDirection.z;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3626 v84 = (unsigned __int64)(door->vDirection.z * (signed __int64)v67.z) >> 16;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3627 //v30 = v83 + v84;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3628 //v79 = v85 + v30;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3629 v31 = (v85 + v83 + v84) * (signed __int64)v29;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3630 //v83 = v31 >> 16;
0
Ritor1
parents:
diff changeset
3631 v32 = v31 >> 16;
Ritor1
parents:
diff changeset
3632 goto LABEL_58;
Ritor1
parents:
diff changeset
3633 }
Ritor1
parents:
diff changeset
3634 v28->sTextureDeltaU = 0;
Ritor1
parents:
diff changeset
3635 v28->sTextureDeltaV = 0;
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3636 //v33 = v15->pVertexIDs;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3637 //v85 = 1;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3638 v34 = &pIndoor->pVertices[v15->pVertexIDs[0]];
0
Ritor1
parents:
diff changeset
3639 v35 = v34->z;
Ritor1
parents:
diff changeset
3640 v36 = v34->y;
Ritor1
parents:
diff changeset
3641 v82 = v34->x;
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3642 //v79 = v36;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3643 v37 = v70.x * v82 + v70.y * v36 + v70.z * v35;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3644 v38 = v67.x * v82 + v67.y * v36 + v67.z * v35;
0
Ritor1
parents:
diff changeset
3645 v39 = v37 >> 16;
Ritor1
parents:
diff changeset
3646 *v15->pVertexUIDs = v39;
Ritor1
parents:
diff changeset
3647 v40 = v38 >> 16;
Ritor1
parents:
diff changeset
3648 *v15->pVertexVIDs = v40;
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3649 //v41 = v15->uNumVertices < 1u;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3650 //v9 = v15->uNumVertices == 1;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3651 //v83 = v40;
0
Ritor1
parents:
diff changeset
3652 v84 = v39;
Ritor1
parents:
diff changeset
3653 v82 = v40;
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3654 //if (v15->uNumVertices > 1)
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3655 for (uint j = 1; j < v15->uNumVertices; ++j)
0
Ritor1
parents:
diff changeset
3656 {
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3657 //do
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3658 //{
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3659 //v42 = v15->pVertexIDs;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3660 //v75 = 2 * v85;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3661 v43 = &pIndoor->pVertices[v15->pVertexIDs[j]];
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3662 //v79 = v43->z;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3663 //v44 = v43->y;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3664 //v45 = v43->x;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3665 //v78 = v43->y;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3666 v76 = ((__int64)v70.z * v43->z + (__int64)v70.x * v43->x + (__int64)v70.y * v43->y) >> 16;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3667 //v46 = (v67 * v45 + v68 * v44 + v79 * v69) >> 16;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3668 v77 = ((__int64)v67.x * v43->x + (__int64)v67.y * v43->y + (__int64)v43->z * v67.z) >> 16;
0
Ritor1
parents:
diff changeset
3669 if ( v76 < v39 )
Ritor1
parents:
diff changeset
3670 v39 = v76;
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3671 if ( v77 < v40 )
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3672 v40 = v77;
0
Ritor1
parents:
diff changeset
3673 if ( v76 > v84 )
Ritor1
parents:
diff changeset
3674 v84 = v76;
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3675 if ( v77 > v82 )
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3676 v82 = v77;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3677 //v40 = v83;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3678 //v47 = v15->pVertexUIDs;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3679 //v48 = v75;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3680 //++v85;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3681 v15->pVertexUIDs[j] = v76;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3682 v15->pVertexVIDs[j] = v77;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3683 //}
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3684 //while ( v85 < v15->uNumVertices );
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3685 //v26 = v87;
0
Ritor1
parents:
diff changeset
3686 }
Ritor1
parents:
diff changeset
3687 v49 = v15->uAttributes;
Ritor1
parents:
diff changeset
3688 if ( BYTE1(v49) & 0x10 )
Ritor1
parents:
diff changeset
3689 goto LABEL_50;
Ritor1
parents:
diff changeset
3690 if ( SBYTE1(v49) < 0 )
Ritor1
parents:
diff changeset
3691 {
Ritor1
parents:
diff changeset
3692 v50 = v15->uBitmapID;
Ritor1
parents:
diff changeset
3693 if ( v50 != -1 )
Ritor1
parents:
diff changeset
3694 break;
Ritor1
parents:
diff changeset
3695 }
Ritor1
parents:
diff changeset
3696 LABEL_51:
Ritor1
parents:
diff changeset
3697 v51 = v15->uAttributes;
Ritor1
parents:
diff changeset
3698 if ( v51 & 8 )
Ritor1
parents:
diff changeset
3699 {
Ritor1
parents:
diff changeset
3700 v28->sTextureDeltaV -= v40;
Ritor1
parents:
diff changeset
3701 }
Ritor1
parents:
diff changeset
3702 else
Ritor1
parents:
diff changeset
3703 {
Ritor1
parents:
diff changeset
3704 if ( v51 & 0x20000 )
Ritor1
parents:
diff changeset
3705 {
Ritor1
parents:
diff changeset
3706 v52 = v15->uBitmapID;
Ritor1
parents:
diff changeset
3707 if ( v52 != -1 )
564
8b77231088d8 Moon Temple doesn't crash
Nomad
parents: 554
diff changeset
3708 v28->sTextureDeltaV -= v82 + (v52 != -1 ? pBitmaps_LOD->pTextures[v52].uTextureHeight : 26);
0
Ritor1
parents:
diff changeset
3709 }
Ritor1
parents:
diff changeset
3710 }
Ritor1
parents:
diff changeset
3711 if ( BYTE2(v15->uAttributes) & 4 )
Ritor1
parents:
diff changeset
3712 {
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3713 //v75 = door->vDirection.x;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3714 v84 = (unsigned __int64)(door->vDirection.x * (signed __int64)v70.x) >> 16;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3715 //v82 = v71;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3716 //v75 = door->vDirection.y;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3717 v82 = (unsigned __int64)(door->vDirection.y * (signed __int64)v70.y) >> 16;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3718 //v83 = v72;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3719 //v75 = door->vDirection.z;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3720 v83 = (unsigned __int64)(door->vDirection.z * (signed __int64)v70.z) >> 16;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3721 v75 = v84 + v82 + v83;
0
Ritor1
parents:
diff changeset
3722 v53 = v89;
Ritor1
parents:
diff changeset
3723 v82 = (unsigned __int64)(v75 * (signed __int64)v89) >> 16;
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3724 v28->sTextureDeltaU = -v82;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3725 //v75 = door->vDirection.x;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3726 v84 = (unsigned __int64)(door->vDirection.x * (signed __int64)v67.x) >> 16;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3727 //v82 = v68;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3728 //v75 = door->vDirection.y;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3729 v82 = (unsigned __int64)(door->vDirection.y * (signed __int64)v67.y) >> 16;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3730 //v83 = v69;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3731 //v75 = door->vDirection.z;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3732 v83 = (unsigned __int64)(door->vDirection.z * (signed __int64)v67.z) >> 16;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3733 //v54 = v82 + v83;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3734 v75 = v84 + v82 + v83;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3735 v55 = v75 * (signed __int64)v53;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3736 //v82 = v55 >> 16;
0
Ritor1
parents:
diff changeset
3737 v32 = v55 >> 16;
Ritor1
parents:
diff changeset
3738 LABEL_58:
Ritor1
parents:
diff changeset
3739 v56 = v88;
Ritor1
parents:
diff changeset
3740 v57 = -v32;
Ritor1
parents:
diff changeset
3741 v28->sTextureDeltaV = v57;
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3742 v28->sTextureDeltaU += door->pDeltaUs[v56];
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3743 v28->sTextureDeltaV = v57 + door->pDeltaVs[v56];
0
Ritor1
parents:
diff changeset
3744 }
Ritor1
parents:
diff changeset
3745 LABEL_59:
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3746 //v58 = door->uNumFaces;
0
Ritor1
parents:
diff changeset
3747 ++v88;
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3748 if ( v88 >= door->uNumFaces)
0
Ritor1
parents:
diff changeset
3749 {
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3750 //v1 = v81;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3751 //v0 = 0;
0
Ritor1
parents:
diff changeset
3752 goto LABEL_62;
Ritor1
parents:
diff changeset
3753 }
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3754 //v2 = v87;
0
Ritor1
parents:
diff changeset
3755 }
554
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 520
diff changeset
3756 LOWORD(v39) = v84;
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 520
diff changeset
3757 if (v15->uBitmapID != -1)
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 520
diff changeset
3758 LOWORD(v39) += pBitmaps_LOD->pTextures[v15->uBitmapID].uTextureWidth;
0
Ritor1
parents:
diff changeset
3759 LABEL_50:
Ritor1
parents:
diff changeset
3760 v28->sTextureDeltaU -= v39;
Ritor1
parents:
diff changeset
3761 goto LABEL_51;
Ritor1
parents:
diff changeset
3762 }
Ritor1
parents:
diff changeset
3763 LABEL_62:
472
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3764 ;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3765 //v80 += 80;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3766 //++v1;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3767 //v81 = v1;
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3768 //}
7dfe960c323c BLV_UpdateDoors
Nomad
parents: 469
diff changeset
3769 //while ( v1 < pIndoor->uNumDoors );
0
Ritor1
parents:
diff changeset
3770 }
Ritor1
parents:
diff changeset
3771 }
Ritor1
parents:
diff changeset
3772 // 6BE13C: using guessed type int dword_6BE13C_uCurrentlyLoadedLocationID;
Ritor1
parents:
diff changeset
3773
Ritor1
parents:
diff changeset
3774 //----- (0046F90C) --------------------------------------------------------
Ritor1
parents:
diff changeset
3775 void __cdecl UpdateActors_BLV()
Ritor1
parents:
diff changeset
3776 {
Ritor1
parents:
diff changeset
3777 Actor *v0; // esi@2
Ritor1
parents:
diff changeset
3778 unsigned __int16 v1; // ax@2
Ritor1
parents:
diff changeset
3779 int v2; // edi@6
Ritor1
parents:
diff changeset
3780 int v3; // eax@6
Ritor1
parents:
diff changeset
3781 int v4; // eax@8
Ritor1
parents:
diff changeset
3782 __int16 v5; // ax@11
Ritor1
parents:
diff changeset
3783 signed int v6; // ebx@14
Ritor1
parents:
diff changeset
3784 unsigned __int8 v7; // zf@14
Ritor1
parents:
diff changeset
3785 unsigned __int8 v8; // sf@14
Ritor1
parents:
diff changeset
3786 signed __int16 v9; // ax@17
Ritor1
parents:
diff changeset
3787 signed __int64 v10; // qax@18
Ritor1
parents:
diff changeset
3788 unsigned __int16 v11; // ax@21
Ritor1
parents:
diff changeset
3789 int v12; // eax@29
Ritor1
parents:
diff changeset
3790 unsigned __int64 v13; // qax@29
Ritor1
parents:
diff changeset
3791 int v14; // eax@30
Ritor1
parents:
diff changeset
3792 unsigned __int64 v15; // qax@30
Ritor1
parents:
diff changeset
3793 int v16; // ecx@33
Ritor1
parents:
diff changeset
3794 BLVFace *v17; // edx@33
Ritor1
parents:
diff changeset
3795 int v18; // ecx@33
Ritor1
parents:
diff changeset
3796 BLVFace *v19; // eax@34
Ritor1
parents:
diff changeset
3797 int v20; // ecx@46
Ritor1
parents:
diff changeset
3798 int v21; // eax@46
Ritor1
parents:
diff changeset
3799 int v22; // edi@46
Ritor1
parents:
diff changeset
3800 int v23; // eax@48
Ritor1
parents:
diff changeset
3801 unsigned int v24; // eax@51
Ritor1
parents:
diff changeset
3802 int v25; // eax@52
Ritor1
parents:
diff changeset
3803 int v26; // ebx@54
Ritor1
parents:
diff changeset
3804 int v27; // ST08_4@54
Ritor1
parents:
diff changeset
3805 int v28; // edi@54
Ritor1
parents:
diff changeset
3806 int v29; // eax@54
Ritor1
parents:
diff changeset
3807 int v30; // ecx@62
Ritor1
parents:
diff changeset
3808 int v31; // ebx@62
Ritor1
parents:
diff changeset
3809 int v32; // eax@62
Ritor1
parents:
diff changeset
3810 int v33; // eax@64
Ritor1
parents:
diff changeset
3811 unsigned int v34; // ecx@64
Ritor1
parents:
diff changeset
3812 int v35; // ecx@64
Ritor1
parents:
diff changeset
3813 signed int v36; // edx@85
Ritor1
parents:
diff changeset
3814 signed int v37; // ebx@85
Ritor1
parents:
diff changeset
3815 BLVFace *v38; // edi@89
Ritor1
parents:
diff changeset
3816 int v39; // ecx@90
Ritor1
parents:
diff changeset
3817 int v40; // ebx@90
Ritor1
parents:
diff changeset
3818 PolygonType v41; // al@94
Ritor1
parents:
diff changeset
3819 int v42; // eax@96
Ritor1
parents:
diff changeset
3820 __int16 v43; // dx@96
Ritor1
parents:
diff changeset
3821 int v44; // ecx@96
Ritor1
parents:
diff changeset
3822 int v45; // edi@101
Ritor1
parents:
diff changeset
3823 int v46; // edi@101
Ritor1
parents:
diff changeset
3824 int v47; // eax@101
Ritor1
parents:
diff changeset
3825 unsigned __int64 v48; // qax@101
Ritor1
parents:
diff changeset
3826 unsigned __int8 v49; // zf@103
Ritor1
parents:
diff changeset
3827 unsigned __int8 v50; // sf@103
Ritor1
parents:
diff changeset
3828 unsigned __int8 v51; // of@103
Ritor1
parents:
diff changeset
3829 AIDirection v52; // [sp+0h] [bp-60h]@75
Ritor1
parents:
diff changeset
3830 AIDirection v53; // [sp+1Ch] [bp-44h]@116
Ritor1
parents:
diff changeset
3831 int v54; // [sp+38h] [bp-28h]@53
Ritor1
parents:
diff changeset
3832 unsigned int uSectorID; // [sp+3Ch] [bp-24h]@6
Ritor1
parents:
diff changeset
3833 int v56; // [sp+40h] [bp-20h]@6
Ritor1
parents:
diff changeset
3834 unsigned int _this; // [sp+44h] [bp-1Ch]@51
Ritor1
parents:
diff changeset
3835 int v58; // [sp+48h] [bp-18h]@51
Ritor1
parents:
diff changeset
3836 int v59; // [sp+4Ch] [bp-14h]@8
Ritor1
parents:
diff changeset
3837 unsigned int uFaceID; // [sp+50h] [bp-10h]@6
Ritor1
parents:
diff changeset
3838 int v61; // [sp+54h] [bp-Ch]@14
Ritor1
parents:
diff changeset
3839 int v62; // [sp+58h] [bp-8h]@6
Ritor1
parents:
diff changeset
3840 unsigned int v63; // [sp+5Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
3841
Ritor1
parents:
diff changeset
3842 v63 = 0;
Ritor1
parents:
diff changeset
3843 if ( (signed int)uNumActors > 0 )
Ritor1
parents:
diff changeset
3844 {
Ritor1
parents:
diff changeset
3845 while ( 1 )
Ritor1
parents:
diff changeset
3846 {
Ritor1
parents:
diff changeset
3847 v0 = &pActors[v63];
Ritor1
parents:
diff changeset
3848 v1 = v0->uAIState;
Ritor1
parents:
diff changeset
3849 if ( v1 == 11 || v1 == 19 || v1 == 17 || !v0->uMovementSpeed )
Ritor1
parents:
diff changeset
3850 goto LABEL_123;
Ritor1
parents:
diff changeset
3851 uSectorID = v0->uSectorID;
783
b27dd658ea77 Taveling by foot fixed.
Nomad
parents: 730
diff changeset
3852 v2 = collide_against_floor(v0->vPosition.x, v0->vPosition.y, v0->vPosition.z, &uSectorID, &uFaceID);
0
Ritor1
parents:
diff changeset
3853 v0->uSectorID = uSectorID;
Ritor1
parents:
diff changeset
3854 v3 = v0->pMonsterInfo.uFlying;
Ritor1
parents:
diff changeset
3855 v56 = v2;
Ritor1
parents:
diff changeset
3856 v62 = v3;
Ritor1
parents:
diff changeset
3857 if ( !v0->CanAct() )
Ritor1
parents:
diff changeset
3858 v62 = 0;
Ritor1
parents:
diff changeset
3859 v4 = v0->vPosition.z;
Ritor1
parents:
diff changeset
3860 v59 = 0;
Ritor1
parents:
diff changeset
3861 if ( v4 > v2 + 1 )
Ritor1
parents:
diff changeset
3862 v59 = 1;
Ritor1
parents:
diff changeset
3863 if ( v2 <= -30000 )
Ritor1
parents:
diff changeset
3864 {
Ritor1
parents:
diff changeset
3865 v5 = pIndoor->GetSector(v0->vPosition.x, v0->vPosition.y, v4);
Ritor1
parents:
diff changeset
3866 v0->uSectorID = v5;
Ritor1
parents:
diff changeset
3867 if ( !v5
723
256211e8243a ODM_GetFloorLevel & BLV_GetFloorLevel
Ritor1
parents: 718
diff changeset
3868 || (v56 = BLV_GetFloorLevel(v0->vPosition.x, v0->vPosition.y, v0->vPosition.z, v5, &uFaceID), v56 == -30000) )
0
Ritor1
parents:
diff changeset
3869 goto LABEL_123;
Ritor1
parents:
diff changeset
3870 }
305
cc8e4dc397ec MonsterPopup_Draw crash fix
Nomad
parents: 296
diff changeset
3871 if ( v0->uCurrentActionAnimation == ANIM_Walking)
0
Ritor1
parents:
diff changeset
3872 {
Ritor1
parents:
diff changeset
3873 v6 = v0->uMovementSpeed;
Ritor1
parents:
diff changeset
3874 v7 = HIDWORD(v0->pActorBuffs[7].uExpireTime) == 0;
Ritor1
parents:
diff changeset
3875 v8 = SHIDWORD(v0->pActorBuffs[7].uExpireTime) < 0;
Ritor1
parents:
diff changeset
3876 v61 = v0->uMovementSpeed;
Ritor1
parents:
diff changeset
3877 if ( !v8 && (!(v8 | v7) || LODWORD(v0->pActorBuffs[7].uExpireTime)) )
Ritor1
parents:
diff changeset
3878 {
Ritor1
parents:
diff changeset
3879 v9 = v0->pActorBuffs[7].uPower;
Ritor1
parents:
diff changeset
3880 if ( v9 )
Ritor1
parents:
diff changeset
3881 LODWORD(v10) = v6 / (unsigned __int16)v9;
Ritor1
parents:
diff changeset
3882 else
Ritor1
parents:
diff changeset
3883 v10 = (signed __int64)((double)v61 * 0.5);
Ritor1
parents:
diff changeset
3884 v6 = v10;
Ritor1
parents:
diff changeset
3885 v61 = v10;
Ritor1
parents:
diff changeset
3886 }
Ritor1
parents:
diff changeset
3887 v11 = v0->uAIState;
Ritor1
parents:
diff changeset
3888 if ( v11 == 6 || v11 == 7 )
Ritor1
parents:
diff changeset
3889 {
Ritor1
parents:
diff changeset
3890 v6 *= 2;
Ritor1
parents:
diff changeset
3891 v61 = v6;
Ritor1
parents:
diff changeset
3892 }
Ritor1
parents:
diff changeset
3893 if ( pParty->bTurnBasedModeOn == 1 && pTurnEngine->field_4 == 1 )
Ritor1
parents:
diff changeset
3894 v6 = (signed __int64)((double)v61 * flt_6BE3AC_debug_recmod1_x_1_6);
Ritor1
parents:
diff changeset
3895 if ( v6 > 1000 )
Ritor1
parents:
diff changeset
3896 v6 = 1000;
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 322
diff changeset
3897 v12 = stru_5C6E00->Cos(v0->uYawAngle);
0
Ritor1
parents:
diff changeset
3898 uSectorID = v12;
Ritor1
parents:
diff changeset
3899 v13 = v12 * (signed __int64)v6;
Ritor1
parents:
diff changeset
3900 v61 = v13 >> 16;
Ritor1
parents:
diff changeset
3901 v0->vVelocity.x = WORD1(v13);
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 322
diff changeset
3902 uSectorID = stru_5C6E00->Sin(v0->uYawAngle);
0
Ritor1
parents:
diff changeset
3903 v61 = (unsigned __int64)(uSectorID * (signed __int64)v6) >> 16;
Ritor1
parents:
diff changeset
3904 v7 = v62 == 0;
Ritor1
parents:
diff changeset
3905 v0->vVelocity.y = (unsigned int)(uSectorID * v6) >> 16;
Ritor1
parents:
diff changeset
3906 if ( !v7 )
Ritor1
parents:
diff changeset
3907 {
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 322
diff changeset
3908 v14 = stru_5C6E00->Sin(v0->uPitchAngle);
0
Ritor1
parents:
diff changeset
3909 uSectorID = v14;
Ritor1
parents:
diff changeset
3910 v15 = v14 * (signed __int64)v6;
Ritor1
parents:
diff changeset
3911 v61 = v15 >> 16;
Ritor1
parents:
diff changeset
3912 v0->vVelocity.z = WORD1(v15);
Ritor1
parents:
diff changeset
3913 }
Ritor1
parents:
diff changeset
3914 }
Ritor1
parents:
diff changeset
3915 else
Ritor1
parents:
diff changeset
3916 {
Ritor1
parents:
diff changeset
3917 v61 = v0->vVelocity.x;
Ritor1
parents:
diff changeset
3918 uSectorID = 55000;
Ritor1
parents:
diff changeset
3919 v61 = (unsigned __int64)(55000i64 * v61) >> 16;
Ritor1
parents:
diff changeset
3920 v0->vVelocity.x = v61;
Ritor1
parents:
diff changeset
3921 v61 = v0->vVelocity.y;
Ritor1
parents:
diff changeset
3922 v61 = (unsigned __int64)(uSectorID * (signed __int64)v61) >> 16;
Ritor1
parents:
diff changeset
3923 v7 = v62 == 0;
Ritor1
parents:
diff changeset
3924 v0->vVelocity.y = v61;
Ritor1
parents:
diff changeset
3925 if ( !v7 )
Ritor1
parents:
diff changeset
3926 {
Ritor1
parents:
diff changeset
3927 uSectorID = 55000;
Ritor1
parents:
diff changeset
3928 v61 = v0->vVelocity.z;
Ritor1
parents:
diff changeset
3929 v61 = (unsigned __int64)(55000i64 * v61) >> 16;
Ritor1
parents:
diff changeset
3930 v0->vVelocity.z = v61;
Ritor1
parents:
diff changeset
3931 }
Ritor1
parents:
diff changeset
3932 }
Ritor1
parents:
diff changeset
3933 v16 = v0->vPosition.z;
Ritor1
parents:
diff changeset
3934 v17 = pIndoor->pFaces;
Ritor1
parents:
diff changeset
3935 v51 = __OFSUB__(v16, v56);
Ritor1
parents:
diff changeset
3936 v8 = v16 - v56 < 0;
Ritor1
parents:
diff changeset
3937 v18 = uFaceID;
Ritor1
parents:
diff changeset
3938 if ( v8 ^ v51 )
Ritor1
parents:
diff changeset
3939 {
Ritor1
parents:
diff changeset
3940 v0->vPosition.z = v56 + 1;
Ritor1
parents:
diff changeset
3941 v19 = &v17[v18];
Ritor1
parents:
diff changeset
3942 if ( v19->uPolygonType == 3 )
Ritor1
parents:
diff changeset
3943 {
Ritor1
parents:
diff changeset
3944 if ( v0->vVelocity.z < 0 )
Ritor1
parents:
diff changeset
3945 v0->vVelocity.z = 0;
Ritor1
parents:
diff changeset
3946 }
Ritor1
parents:
diff changeset
3947 else
Ritor1
parents:
diff changeset
3948 {
Ritor1
parents:
diff changeset
3949 if ( v19->pFacePlane_old.vNormal.z < 45000 )
Ritor1
parents:
diff changeset
3950 v0->vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength();
Ritor1
parents:
diff changeset
3951 }
Ritor1
parents:
diff changeset
3952 }
Ritor1
parents:
diff changeset
3953 else
Ritor1
parents:
diff changeset
3954 {
Ritor1
parents:
diff changeset
3955 if ( v59 && !v62 )
Ritor1
parents:
diff changeset
3956 v0->vVelocity.z += -8 * LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength();
Ritor1
parents:
diff changeset
3957 }
Ritor1
parents:
diff changeset
3958 if ( v0->vVelocity.x * v0->vVelocity.x + v0->vVelocity.y * v0->vVelocity.y + v0->vVelocity.z * v0->vVelocity.z >= 400 )
Ritor1
parents:
diff changeset
3959 break;
Ritor1
parents:
diff changeset
3960 v0->vVelocity.z = 0;
Ritor1
parents:
diff changeset
3961 v0->vVelocity.y = 0;
Ritor1
parents:
diff changeset
3962 v0->vVelocity.x = 0;
Ritor1
parents:
diff changeset
3963 if ( BYTE2(v17[v18].uAttributes) & 0x40 )
Ritor1
parents:
diff changeset
3964 {
Ritor1
parents:
diff changeset
3965 if (v0->uAIState == Dead)
Ritor1
parents:
diff changeset
3966 v0->uAIState = Removed;
Ritor1
parents:
diff changeset
3967 }
Ritor1
parents:
diff changeset
3968 LABEL_123:
Ritor1
parents:
diff changeset
3969 ++v63;
Ritor1
parents:
diff changeset
3970 if ( (signed int)v63 >= (signed int)uNumActors )
Ritor1
parents:
diff changeset
3971 return;
Ritor1
parents:
diff changeset
3972 }
Ritor1
parents:
diff changeset
3973 v20 = v0->uActorRadius;
Ritor1
parents:
diff changeset
3974 v21 = v0->uActorHeight;
Ritor1
parents:
diff changeset
3975 stru_721530.field_84 = -1;
Ritor1
parents:
diff changeset
3976 stru_721530.field_70 = 0;
Ritor1
parents:
diff changeset
3977 uSectorID = 0;
Ritor1
parents:
diff changeset
3978 stru_721530.field_0 = 1;
Ritor1
parents:
diff changeset
3979 stru_721530.field_8 = v20;
Ritor1
parents:
diff changeset
3980 stru_721530.prolly_normal_d = v20;
Ritor1
parents:
diff changeset
3981 stru_721530.field_C = v21;
Ritor1
parents:
diff changeset
3982 v22 = 0;
Ritor1
parents:
diff changeset
3983 while ( 1 )
Ritor1
parents:
diff changeset
3984 {
Ritor1
parents:
diff changeset
3985 stru_721530.field_34.x = v0->vPosition.x;
Ritor1
parents:
diff changeset
3986 stru_721530.normal.x = stru_721530.field_34.x;
Ritor1
parents:
diff changeset
3987 stru_721530.field_34.y = v0->vPosition.y;
Ritor1
parents:
diff changeset
3988 stru_721530.normal.y = stru_721530.field_34.y;
Ritor1
parents:
diff changeset
3989 v23 = v0->vPosition.z;
Ritor1
parents:
diff changeset
3990 stru_721530.normal.z = v23 + v20 + 1;
Ritor1
parents:
diff changeset
3991 stru_721530.field_34.z = v23 - v20 + stru_721530.field_C - 1;
Ritor1
parents:
diff changeset
3992 if ( stru_721530.field_34.z < stru_721530.normal.z )
Ritor1
parents:
diff changeset
3993 stru_721530.field_34.z = v23 + v20 + 1;
Ritor1
parents:
diff changeset
3994 stru_721530.field_1C = v0->vVelocity.x;
Ritor1
parents:
diff changeset
3995 stru_721530.field_20 = v0->vVelocity.y;
Ritor1
parents:
diff changeset
3996 stru_721530.field_24 = v0->vVelocity.z;
Ritor1
parents:
diff changeset
3997 stru_721530.uSectorID = v0->uSectorID;
Ritor1
parents:
diff changeset
3998 if ( !stru_721530._47050A(v22) )
Ritor1
parents:
diff changeset
3999 {
Ritor1
parents:
diff changeset
4000 v58 = v22;
Ritor1
parents:
diff changeset
4001 v24 = 8 * v63;
Ritor1
parents:
diff changeset
4002 LOBYTE(v24) = 8 * v63 | 3;
Ritor1
parents:
diff changeset
4003 v61 = v22;
Ritor1
parents:
diff changeset
4004 _this = v24;
Ritor1
parents:
diff changeset
4005 do
Ritor1
parents:
diff changeset
4006 {
Ritor1
parents:
diff changeset
4007 _46E44E_collide_against_faces_and_portals(1u);
Ritor1
parents:
diff changeset
4008 _46E0B2_collide_against_decorations();
Ritor1
parents:
diff changeset
4009 _46EF01_collision_chech_player(0);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 486
diff changeset
4010 _46ED8A_collide_against_sprite_objects(_this);
0
Ritor1
parents:
diff changeset
4011 v25 = 0;
Ritor1
parents:
diff changeset
4012 v56 = 0;
Ritor1
parents:
diff changeset
4013 if ( ai_arrays_size > v22 )
Ritor1
parents:
diff changeset
4014 {
Ritor1
parents:
diff changeset
4015 do
Ritor1
parents:
diff changeset
4016 {
390
35a62d1948d4 More sound fixes
Nomad
parents: 383
diff changeset
4017 v54 = ai_near_actors_ids[v25];
0
Ritor1
parents:
diff changeset
4018 if ( v54 != v63 )
Ritor1
parents:
diff changeset
4019 {
Ritor1
parents:
diff changeset
4020 v26 = v54;
Ritor1
parents:
diff changeset
4021 v27 = abs(pActors[v54].vPosition.z - v0->vPosition.z);
Ritor1
parents:
diff changeset
4022 v28 = abs(pActors[v26].vPosition.y - v0->vPosition.y);
Ritor1
parents:
diff changeset
4023 v29 = abs(pActors[v26].vPosition.x - v0->vPosition.x);
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 316
diff changeset
4024 if ( int_get_vector_length(v29, v28, v27) >= v0->uActorRadius + (signed int)pActors[v26].uActorRadius
0
Ritor1
parents:
diff changeset
4025 && _46DF1A_collide_against_actor(v54, 40) )
Ritor1
parents:
diff changeset
4026 ++v58;
Ritor1
parents:
diff changeset
4027 v22 = 0;
Ritor1
parents:
diff changeset
4028 }
Ritor1
parents:
diff changeset
4029 v25 = v56++ + 1;
Ritor1
parents:
diff changeset
4030 }
Ritor1
parents:
diff changeset
4031 while ( v56 < ai_arrays_size );
Ritor1
parents:
diff changeset
4032 }
Ritor1
parents:
diff changeset
4033 if ( _46F04E_collide_against_portals() )
Ritor1
parents:
diff changeset
4034 break;
Ritor1
parents:
diff changeset
4035 ++v61;
Ritor1
parents:
diff changeset
4036 }
Ritor1
parents:
diff changeset
4037 while ( v61 < 100 );
Ritor1
parents:
diff changeset
4038 v56 = v58 > 1;
Ritor1
parents:
diff changeset
4039 if ( stru_721530.field_7C >= stru_721530.field_6C )
Ritor1
parents:
diff changeset
4040 {
Ritor1
parents:
diff changeset
4041 v30 = stru_721530.normal2.x;
Ritor1
parents:
diff changeset
4042 v31 = stru_721530.normal2.y;
Ritor1
parents:
diff changeset
4043 v32 = stru_721530.normal2.z - stru_721530.prolly_normal_d - 1;
Ritor1
parents:
diff changeset
4044 }
Ritor1
parents:
diff changeset
4045 else
Ritor1
parents:
diff changeset
4046 {
Ritor1
parents:
diff changeset
4047 v58 = (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.x) >> 16;
Ritor1
parents:
diff changeset
4048 v30 = v58 + v0->vPosition.x;
Ritor1
parents:
diff changeset
4049 v58 = (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.y) >> 16;
Ritor1
parents:
diff changeset
4050 v31 = v58 + v0->vPosition.y;
Ritor1
parents:
diff changeset
4051 v58 = (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.z) >> 16;
Ritor1
parents:
diff changeset
4052 v32 = v58 + v0->vPosition.z;
Ritor1
parents:
diff changeset
4053 }
783
b27dd658ea77 Taveling by foot fixed.
Nomad
parents: 730
diff changeset
4054 v33 = collide_against_floor(v30, v31, v32, &stru_721530.uSectorID, &uFaceID);
0
Ritor1
parents:
diff changeset
4055 v34 = pIndoor->pFaces[uFaceID].uAttributes;
Ritor1
parents:
diff changeset
4056 v35 = v34 & 0x400000;
Ritor1
parents:
diff changeset
4057 if (v35 && v0->uAIState == Dead)
Ritor1
parents:
diff changeset
4058 {
Ritor1
parents:
diff changeset
4059 v0->uAIState = Removed;
Ritor1
parents:
diff changeset
4060 goto LABEL_120;
Ritor1
parents:
diff changeset
4061 }
Ritor1
parents:
diff changeset
4062 if ( v59 != v22 || v62 != v22 || v35 == v22 )
Ritor1
parents:
diff changeset
4063 {
Ritor1
parents:
diff changeset
4064 if ( v33 == -30000 )
Ritor1
parents:
diff changeset
4065 goto LABEL_120;
Ritor1
parents:
diff changeset
4066 if ( v0->uCurrentActionAnimation != 1 || v33 >= v0->vPosition.z - 100 || v59 != v22 || v62 != v22 )
Ritor1
parents:
diff changeset
4067 {
Ritor1
parents:
diff changeset
4068 if ( stru_721530.field_7C >= stru_721530.field_6C )
Ritor1
parents:
diff changeset
4069 {
Ritor1
parents:
diff changeset
4070 v0->vPosition.x = LOWORD(stru_721530.normal2.x);
Ritor1
parents:
diff changeset
4071 v0->vPosition.y = LOWORD(stru_721530.normal2.y);
Ritor1
parents:
diff changeset
4072 v0->vPosition.z = LOWORD(stru_721530.normal2.z) - LOWORD(stru_721530.prolly_normal_d) - 1;
Ritor1
parents:
diff changeset
4073 v0->uSectorID = LOWORD(stru_721530.uSectorID);
Ritor1
parents:
diff changeset
4074 goto LABEL_123;
Ritor1
parents:
diff changeset
4075 }
Ritor1
parents:
diff changeset
4076 v58 = (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.x) >> 16;
Ritor1
parents:
diff changeset
4077 v0->vPosition.x += (unsigned int)(stru_721530.field_7C * stru_721530.field_58.x) >> 16;
Ritor1
parents:
diff changeset
4078 v58 = (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.y) >> 16;
Ritor1
parents:
diff changeset
4079 v0->vPosition.y += (unsigned int)(stru_721530.field_7C * stru_721530.field_58.y) >> 16;
Ritor1
parents:
diff changeset
4080 v58 = (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.field_58.z) >> 16;
Ritor1
parents:
diff changeset
4081 v36 = stru_721530.uFaceID;
Ritor1
parents:
diff changeset
4082 v0->vPosition.z += (unsigned int)(stru_721530.field_7C * stru_721530.field_58.z) >> 16;
Ritor1
parents:
diff changeset
4083 v0->uSectorID = LOWORD(stru_721530.uSectorID);
Ritor1
parents:
diff changeset
4084 stru_721530.field_70 += stru_721530.field_7C;
Ritor1
parents:
diff changeset
4085 v37 = v36 >> 3;
141
cca78efb377e Constants -> enums
Nomad
parents: 120
diff changeset
4086 if ( (v36 & 7) != OBJECT_Actor)
0
Ritor1
parents:
diff changeset
4087 {
141
cca78efb377e Constants -> enums
Nomad
parents: 120
diff changeset
4088 if ( (v36 & 7) != OBJECT_Player)
0
Ritor1
parents:
diff changeset
4089 {
141
cca78efb377e Constants -> enums
Nomad
parents: 120
diff changeset
4090 if ( (v36 & 7) == OBJECT_Decoration)
0
Ritor1
parents:
diff changeset
4091 {
295
640a176c030f sub_42ECB5
Nomad
parents: 265
diff changeset
4092 _this = integer_sqrt(v0->vVelocity.x * v0->vVelocity.x + v0->vVelocity.y * v0->vVelocity.y);
0
Ritor1
parents:
diff changeset
4093 v45 = stru_5C6E00->Atan2(
Ritor1
parents:
diff changeset
4094 v0->vPosition.x - pLevelDecorations[v37].vPosition.x,
Ritor1
parents:
diff changeset
4095 v0->vPosition.y - pLevelDecorations[v37].vPosition.y);
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 322
diff changeset
4096 v54 = stru_5C6E00->Cos(v45);
0
Ritor1
parents:
diff changeset
4097 v56 = (unsigned __int64)(v54 * (signed __int64)(signed int)_this) >> 16;
Ritor1
parents:
diff changeset
4098 v46 = v45 - stru_5C6E00->uIntegerHalfPi;
Ritor1
parents:
diff changeset
4099 v0->vVelocity.x = v54 * _this >> 16;
323
d720a13e2273 Very basic picking & entering houses
Nomad
parents: 322
diff changeset
4100 v47 = stru_5C6E00->Sin(v45);
0
Ritor1
parents:
diff changeset
4101 v54 = v47;
Ritor1
parents:
diff changeset
4102 v48 = v47 * (signed __int64)(signed int)_this;
Ritor1
parents:
diff changeset
4103 v56 = v48 >> 16;
Ritor1
parents:
diff changeset
4104 v0->vVelocity.y = WORD1(v48);
Ritor1
parents:
diff changeset
4105 goto LABEL_119;
Ritor1
parents:
diff changeset
4106 }
141
cca78efb377e Constants -> enums
Nomad
parents: 120
diff changeset
4107 if ( (v36 & 7) == OBJECT_BModel)
0
Ritor1
parents:
diff changeset
4108 {
Ritor1
parents:
diff changeset
4109 stru_721530.field_84 = v36 >> 3;
Ritor1
parents:
diff changeset
4110 v38 = &pIndoor->pFaces[v37];
Ritor1
parents:
diff changeset
4111 if ( v38->uPolygonType == 3 )
Ritor1
parents:
diff changeset
4112 {
Ritor1
parents:
diff changeset
4113 v39 = v0->vVelocity.x;
Ritor1
parents:
diff changeset
4114 v40 = v0->vVelocity.y * v0->vVelocity.y;
Ritor1
parents:
diff changeset
4115 v0->vVelocity.z = 0;
Ritor1
parents:
diff changeset
4116 v0->vPosition.z = pIndoor->pVertices[*v38->pVertexIDs].z + 1;
Ritor1
parents:
diff changeset
4117 if ( v39 * v39 + v40 < 400 )
Ritor1
parents:
diff changeset
4118 {
Ritor1
parents:
diff changeset
4119 v0->vVelocity.y = 0;
Ritor1
parents:
diff changeset
4120 v0->vVelocity.x = 0;
Ritor1
parents:
diff changeset
4121 goto LABEL_119;
Ritor1
parents:
diff changeset
4122 }
Ritor1
parents:
diff changeset
4123 }
Ritor1
parents:
diff changeset
4124 else
Ritor1
parents:
diff changeset
4125 {
Ritor1
parents:
diff changeset
4126 v61 = abs(v38->pFacePlane_old.vNormal.x * v0->vVelocity.x + v38->pFacePlane_old.vNormal.y
Ritor1
parents:
diff changeset
4127 * v0->vVelocity.y
Ritor1
parents:
diff changeset
4128 + v38->pFacePlane_old.vNormal.z
Ritor1
parents:
diff changeset
4129 * v0->vVelocity.z) >> 16;
Ritor1
parents:
diff changeset
4130 if ( stru_721530.field_64 >> 3 > v61 )
Ritor1
parents:
diff changeset
4131 v61 = stru_721530.field_64 >> 3;
Ritor1
parents:
diff changeset
4132 v58 = v38->pFacePlane_old.vNormal.x;
Ritor1
parents:
diff changeset
4133 v58 = (unsigned __int64)(v61 * (signed __int64)v58) >> 16;
Ritor1
parents:
diff changeset
4134 _this = v38->pFacePlane_old.vNormal.y;
Ritor1
parents:
diff changeset
4135 _this = (unsigned __int64)(v61 * (signed __int64)(signed int)_this) >> 16;
Ritor1
parents:
diff changeset
4136 v56 = v38->pFacePlane_old.vNormal.z;
Ritor1
parents:
diff changeset
4137 v56 = (unsigned __int64)(v61 * (signed __int64)v56) >> 16;
Ritor1
parents:
diff changeset
4138 v0->vVelocity.x += v58;
Ritor1
parents:
diff changeset
4139 v0->vVelocity.y += _this;
Ritor1
parents:
diff changeset
4140 v0->vVelocity.z += v56;
Ritor1
parents:
diff changeset
4141 v41 = v38->uPolygonType;
Ritor1
parents:
diff changeset
4142 if ( v41 != 4 && v41 != 3 )
Ritor1
parents:
diff changeset
4143 {
Ritor1
parents:
diff changeset
4144 v42 = v38->pFacePlane_old.vNormal.x;
Ritor1
parents:
diff changeset
4145 v43 = v0->vPosition.z;
Ritor1
parents:
diff changeset
4146 v44 = stru_721530.prolly_normal_d
Ritor1
parents:
diff changeset
4147 - ((v38->pFacePlane_old.dist
Ritor1
parents:
diff changeset
4148 + v38->pFacePlane_old.vNormal.z * v0->vPosition.z
Ritor1
parents:
diff changeset
4149 + v38->pFacePlane_old.vNormal.y * v0->vPosition.y
Ritor1
parents:
diff changeset
4150 + v42 * v0->vPosition.x) >> 16);
Ritor1
parents:
diff changeset
4151 if ( v44 > 0 )
Ritor1
parents:
diff changeset
4152 {
Ritor1
parents:
diff changeset
4153 v0->vPosition.x += (unsigned int)(v44 * v42) >> 16;
Ritor1
parents:
diff changeset
4154 v0->vPosition.y += (unsigned int)(v44 * v38->pFacePlane_old.vNormal.y) >> 16;
Ritor1
parents:
diff changeset
4155 v0->vPosition.z = v43 + ((unsigned int)(v44 * v38->pFacePlane_old.vNormal.z) >> 16);
Ritor1
parents:
diff changeset
4156 }
Ritor1
parents:
diff changeset
4157 v0->uYawAngle = stru_5C6E00->Atan2(v0->vVelocity.x, v0->vVelocity.y);
Ritor1
parents:
diff changeset
4158 }
Ritor1
parents:
diff changeset
4159 }
Ritor1
parents:
diff changeset
4160 if ( BYTE3(v38->uAttributes) & 8 )
Ritor1
parents:
diff changeset
4161 EventProcessor(pIndoor->pFaceExtras[v38->uFaceExtraID].uEventID, 0, 1);
Ritor1
parents:
diff changeset
4162 }
Ritor1
parents:
diff changeset
4163 LABEL_119:
Ritor1
parents:
diff changeset
4164 v56 = v0->vVelocity.x;
Ritor1
parents:
diff changeset
4165 v54 = 58500;
Ritor1
parents:
diff changeset
4166 v56 = (unsigned __int64)(58500i64 * v56) >> 16;
Ritor1
parents:
diff changeset
4167 v0->vVelocity.x = v56;
Ritor1
parents:
diff changeset
4168 v56 = v0->vVelocity.y;
Ritor1
parents:
diff changeset
4169 v56 = (unsigned __int64)(v54 * (signed __int64)v56) >> 16;
Ritor1
parents:
diff changeset
4170 v54 = 58500;
Ritor1
parents:
diff changeset
4171 v0->vVelocity.y = v56;
Ritor1
parents:
diff changeset
4172 v56 = v0->vVelocity.z;
Ritor1
parents:
diff changeset
4173 v56 = (unsigned __int64)(v54 * (signed __int64)v56) >> 16;
Ritor1
parents:
diff changeset
4174 v22 = 0;
Ritor1
parents:
diff changeset
4175 v0->vVelocity.z = v56;
Ritor1
parents:
diff changeset
4176 goto LABEL_120;
Ritor1
parents:
diff changeset
4177 }
Ritor1
parents:
diff changeset
4178 if ( v0->GetActorsRelation(0) )
Ritor1
parents:
diff changeset
4179 {
Ritor1
parents:
diff changeset
4180 v51 = __OFSUB__(HIDWORD(pParty->pPartyBuffs[11].uExpireTime), v22);
Ritor1
parents:
diff changeset
4181 v49 = HIDWORD(pParty->pPartyBuffs[11].uExpireTime) == v22;
Ritor1
parents:
diff changeset
4182 v50 = HIDWORD(pParty->pPartyBuffs[11].uExpireTime) - v22 < 0;
Ritor1
parents:
diff changeset
4183 v0->vVelocity.y = v22;
Ritor1
parents:
diff changeset
4184 v0->vVelocity.x = v22;
Ritor1
parents:
diff changeset
4185 if ( !(v50 ^ v51)
Ritor1
parents:
diff changeset
4186 && (!((unsigned __int8)(v50 ^ v51) | v49) || LODWORD(pParty->pPartyBuffs[11].uExpireTime) > v22) )
Ritor1
parents:
diff changeset
4187 pParty->pPartyBuffs[11].Reset();
Ritor1
parents:
diff changeset
4188 viewparams->bRedrawGameUI = 1;
Ritor1
parents:
diff changeset
4189 goto LABEL_119;
Ritor1
parents:
diff changeset
4190 }
Ritor1
parents:
diff changeset
4191 v36 = stru_721530.uFaceID;
Ritor1
parents:
diff changeset
4192 LABEL_118:
Ritor1
parents:
diff changeset
4193 Actor::FaceObject(v63, v36, v22, (AIDirection *)v22);
Ritor1
parents:
diff changeset
4194 goto LABEL_119;
Ritor1
parents:
diff changeset
4195 }
Ritor1
parents:
diff changeset
4196 if ( pParty->bTurnBasedModeOn == 1 && (pTurnEngine->field_4 == 2 || pTurnEngine->field_4 == 3) )
Ritor1
parents:
diff changeset
4197 goto LABEL_119;
Ritor1
parents:
diff changeset
4198 if ( v0->pMonsterInfo.uHostilityType )
Ritor1
parents:
diff changeset
4199 {
Ritor1
parents:
diff changeset
4200 if ( v56 == v22 )
Ritor1
parents:
diff changeset
4201 goto LABEL_114;
Ritor1
parents:
diff changeset
4202 }
Ritor1
parents:
diff changeset
4203 else
Ritor1
parents:
diff changeset
4204 {
Ritor1
parents:
diff changeset
4205 if ( v56 == v22 )
Ritor1
parents:
diff changeset
4206 {
Ritor1
parents:
diff changeset
4207 if ( !pActors[v37].pMonsterInfo.uHostilityType )
Ritor1
parents:
diff changeset
4208 goto LABEL_118;
Ritor1
parents:
diff changeset
4209 LABEL_114:
Ritor1
parents:
diff changeset
4210 Actor::_402968(v63, v36, v22, (AIDirection *)v22);
Ritor1
parents:
diff changeset
4211 goto LABEL_119;
Ritor1
parents:
diff changeset
4212 }
Ritor1
parents:
diff changeset
4213 }
414
d8b3056df4e2 AI_Bored
Nomad
parents: 390
diff changeset
4214 Actor::AI_StandOrBored(v63, 4, v22, &v53);
0
Ritor1
parents:
diff changeset
4215 goto LABEL_119;
Ritor1
parents:
diff changeset
4216 }
Ritor1
parents:
diff changeset
4217 if ( v0->vPosition.x & 1 )
Ritor1
parents:
diff changeset
4218 v0->uYawAngle += 100;
Ritor1
parents:
diff changeset
4219 else
Ritor1
parents:
diff changeset
4220 v0->uYawAngle -= 100;
Ritor1
parents:
diff changeset
4221 }
Ritor1
parents:
diff changeset
4222 else
Ritor1
parents:
diff changeset
4223 {
Ritor1
parents:
diff changeset
4224 if ( pParty->bTurnBasedModeOn == 1 && (pTurnEngine->field_4 == 2 || pTurnEngine->field_4 == 3) )
Ritor1
parents:
diff changeset
4225 goto LABEL_123;
Ritor1
parents:
diff changeset
4226 if ( !v0->pMonsterInfo.uHostilityType || v56 != v22 )
Ritor1
parents:
diff changeset
4227 {
414
d8b3056df4e2 AI_Bored
Nomad
parents: 390
diff changeset
4228 Actor::AI_StandOrBored(v63, 4, v22, &v52);
0
Ritor1
parents:
diff changeset
4229 goto LABEL_123;
Ritor1
parents:
diff changeset
4230 }
Ritor1
parents:
diff changeset
4231 }
Ritor1
parents:
diff changeset
4232 }
Ritor1
parents:
diff changeset
4233 LABEL_120:
Ritor1
parents:
diff changeset
4234 ++uSectorID;
Ritor1
parents:
diff changeset
4235 if ( uSectorID >= 100 )
Ritor1
parents:
diff changeset
4236 goto LABEL_123;
Ritor1
parents:
diff changeset
4237 v20 = stru_721530.prolly_normal_d;
Ritor1
parents:
diff changeset
4238 }
Ritor1
parents:
diff changeset
4239 }
Ritor1
parents:
diff changeset
4240 }
Ritor1
parents:
diff changeset
4241 // 46DF1A: using guessed type int __fastcall 46DF1A_collide_against_actor(int, int);
Ritor1
parents:
diff changeset
4242 // 4F75D8: using guessed type int ai_arrays_size;
Ritor1
parents:
diff changeset
4243
Ritor1
parents:
diff changeset
4244
Ritor1
parents:
diff changeset
4245
Ritor1
parents:
diff changeset
4246
Ritor1
parents:
diff changeset
4247
Ritor1
parents:
diff changeset
4248
Ritor1
parents:
diff changeset
4249 //----- (00460A78) --------------------------------------------------------
Ritor1
parents:
diff changeset
4250 void __thiscall PrepareToLoadBLV(unsigned int bLoading)
Ritor1
parents:
diff changeset
4251 {
Ritor1
parents:
diff changeset
4252 unsigned int v1; // ebx@1
Ritor1
parents:
diff changeset
4253 unsigned int v2; // eax@8
Ritor1
parents:
diff changeset
4254 MapInfo *v3; // edi@9
Ritor1
parents:
diff changeset
4255 int v4; // eax@11
Ritor1
parents:
diff changeset
4256 int v5; // eax@12
Ritor1
parents:
diff changeset
4257 int v6; // eax@13
Ritor1
parents:
diff changeset
4258 int v7; // esi@27
Ritor1
parents:
diff changeset
4259 SpawnPointMM7 *v8; // edx@28
Ritor1
parents:
diff changeset
4260 //char v9; // bl@33
Ritor1
parents:
diff changeset
4261 //int v10; // eax@34
Ritor1
parents:
diff changeset
4262 //char *v11; // ecx@37
Ritor1
parents:
diff changeset
4263 //int v12; // edi@44
Ritor1
parents:
diff changeset
4264 //unsigned int v13; // edi@48
Ritor1
parents:
diff changeset
4265 char *v14; // esi@49
Ritor1
parents:
diff changeset
4266 __int16 v15; // ax@50
Ritor1
parents:
diff changeset
4267 int v16; // ecx@52
Ritor1
parents:
diff changeset
4268 DecorationDesc *v17; // eax@54
Ritor1
parents:
diff changeset
4269 int v18; // ecx@55
Ritor1
parents:
diff changeset
4270 //int *v19; // edi@58
Ritor1
parents:
diff changeset
4271 //unsigned char v20; // dl@58
Ritor1
parents:
diff changeset
4272 int v21; // eax@64
Ritor1
parents:
diff changeset
4273 char v22; // cl@64
Ritor1
parents:
diff changeset
4274 //signed int v23; // ebx@67
Ritor1
parents:
diff changeset
4275 //char *v24; // esi@68
Ritor1
parents:
diff changeset
4276 //int v25; // eax@70
Ritor1
parents:
diff changeset
4277 //char *v26; // esi@78
Ritor1
parents:
diff changeset
4278 //int v27; // eax@79
Ritor1
parents:
diff changeset
4279 char v28; // zf@81
Ritor1
parents:
diff changeset
4280 __int16 v29; // ax@85
Ritor1
parents:
diff changeset
4281 signed int v30; // edi@94
Ritor1
parents:
diff changeset
4282 int v31; // esi@94
Ritor1
parents:
diff changeset
4283 char Args; // [sp+350h] [bp-C4h]@16
Ritor1
parents:
diff changeset
4284 int v34[4]; // [sp+3E8h] [bp-2Ch]@96
Ritor1
parents:
diff changeset
4285 int v35; // [sp+3F8h] [bp-1Ch]@1
Ritor1
parents:
diff changeset
4286 //char b[4]; // [sp+3FCh] [bp-18h]@58
Ritor1
parents:
diff changeset
4287 MapInfo *v37; // [sp+400h] [bp-14h]@1
Ritor1
parents:
diff changeset
4288 int v38; // [sp+404h] [bp-10h]@1
Ritor1
parents:
diff changeset
4289 unsigned int v39; // [sp+408h] [bp-Ch]@8
Ritor1
parents:
diff changeset
4290 int pDest; // [sp+40Ch] [bp-8h]@1
Ritor1
parents:
diff changeset
4291 //int i; // [sp+410h] [bp-4h]@27
Ritor1
parents:
diff changeset
4292
Ritor1
parents:
diff changeset
4293 v37 = (MapInfo *)bLoading;
Ritor1
parents:
diff changeset
4294 v1 = 0;
Ritor1
parents:
diff changeset
4295 v35 = 0;
Ritor1
parents:
diff changeset
4296 pGameLoadingUI_ProgressBar->Reset(0x20u);
Ritor1
parents:
diff changeset
4297 bUnderwater = 0;
Ritor1
parents:
diff changeset
4298 bNoNPCHiring = 0;
Ritor1
parents:
diff changeset
4299 v38 = 0;
Ritor1
parents:
diff changeset
4300 pDest = 1;
Ritor1
parents:
diff changeset
4301 uCurrentlyLoadedLevelType = LEVEL_Indoor;
Ritor1
parents:
diff changeset
4302 pGame->uFlags2 &= 0xFFFFFFF7u;
Ritor1
parents:
diff changeset
4303 if ( Is_out15odm_underwater() )
Ritor1
parents:
diff changeset
4304 {
Ritor1
parents:
diff changeset
4305 bUnderwater = 1;
Ritor1
parents:
diff changeset
4306 pGame->uFlags2 |= 8u;
Ritor1
parents:
diff changeset
4307 }
Ritor1
parents:
diff changeset
4308 if ( !_strcmpi(pCurrentMapName, "out15.odm") || !_strcmpi(pCurrentMapName, "d23.blv") )
Ritor1
parents:
diff changeset
4309 bNoNPCHiring = 1;
Ritor1
parents:
diff changeset
4310 pPaletteManager->pPalette_tintColor[0] = 0;
Ritor1
parents:
diff changeset
4311 pPaletteManager->pPalette_tintColor[1] = 0;
Ritor1
parents:
diff changeset
4312 pPaletteManager->pPalette_tintColor[2] = 0;
Ritor1
parents:
diff changeset
4313 pPaletteManager->RecalculateAll();
Ritor1
parents:
diff changeset
4314 if ( qword_A750D8 )
Ritor1
parents:
diff changeset
4315 qword_A750D8 = 0i64;
Ritor1
parents:
diff changeset
4316 v2 = pMapStats->GetMapInfo(pCurrentMapName);
Ritor1
parents:
diff changeset
4317 v39 = v2;
Ritor1
parents:
diff changeset
4318 if ( v2 )
Ritor1
parents:
diff changeset
4319 {
Ritor1
parents:
diff changeset
4320 v3 = &pMapStats->pInfos[v2];
Ritor1
parents:
diff changeset
4321 v1 = v3->uRespawnIntervalDays;
Ritor1
parents:
diff changeset
4322 v38 = GetAlertStatus();
Ritor1
parents:
diff changeset
4323 }
Ritor1
parents:
diff changeset
4324 else
Ritor1
parents:
diff changeset
4325 {
Ritor1
parents:
diff changeset
4326 v3 = v37;
Ritor1
parents:
diff changeset
4327 }
Ritor1
parents:
diff changeset
4328 dword_6BE13C_uCurrentlyLoadedLocationID = v39;
Ritor1
parents:
diff changeset
4329 pAllocator->FreeChunk(ptr_6A0D08);
Ritor1
parents:
diff changeset
4330 ptr_6A0D08 = 0;
Ritor1
parents:
diff changeset
4331 _6A0D0C_txt_lod_loading = 0;
Ritor1
parents:
diff changeset
4332 TryLoadLevelFromLOD();
Ritor1
parents:
diff changeset
4333 pStationaryLightsStack->uNumLightsActive = 0;
Ritor1
parents:
diff changeset
4334 v4 = pIndoor->Load(
Ritor1
parents:
diff changeset
4335 pCurrentMapName,
Ritor1
parents:
diff changeset
4336 (unsigned int)(signed __int64)((double)pParty->uTimePlayed * 0.234375) / 60 / 60 / 24 + 1,
Ritor1
parents:
diff changeset
4337 v1,
Ritor1
parents:
diff changeset
4338 (char *)&pDest)
Ritor1
parents:
diff changeset
4339 - 1;
Ritor1
parents:
diff changeset
4340 if ( !v4 )
Ritor1
parents:
diff changeset
4341 {
Ritor1
parents:
diff changeset
4342 sprintf(&Args, "Unable to open %s", pCurrentMapName);
Ritor1
parents:
diff changeset
4343 Abortf(&Args);
Ritor1
parents:
diff changeset
4344 }
Ritor1
parents:
diff changeset
4345 v5 = v4 - 1;
Ritor1
parents:
diff changeset
4346 if ( !v5 )
Ritor1
parents:
diff changeset
4347 {
Ritor1
parents:
diff changeset
4348 sprintf(&Args, "File %s is not a BLV File", pCurrentMapName);
Ritor1
parents:
diff changeset
4349 Abortf(&Args);
Ritor1
parents:
diff changeset
4350 }
Ritor1
parents:
diff changeset
4351 v6 = v5 - 1;
Ritor1
parents:
diff changeset
4352 if ( !v6 )
Ritor1
parents:
diff changeset
4353 Abortf("Attempt to open new level before clearing old");
Ritor1
parents:
diff changeset
4354 if ( v6 == 1 )
Ritor1
parents:
diff changeset
4355 Abortf("Out of memory loading indoor level");
Ritor1
parents:
diff changeset
4356 if ( !(dword_6BE364_game_settings_1 & 0x2000) )
Ritor1
parents:
diff changeset
4357 {
Ritor1
parents:
diff changeset
4358 InitializeActors();
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 486
diff changeset
4359 InitializeSpriteObjects();
0
Ritor1
parents:
diff changeset
4360 }
Ritor1
parents:
diff changeset
4361 BYTE1(dword_6BE364_game_settings_1) &= 0xDFu;
Ritor1
parents:
diff changeset
4362 if ( !v39 )
Ritor1
parents:
diff changeset
4363 pDest = 0;
Ritor1
parents:
diff changeset
4364 if ( pDest == 1 )
Ritor1
parents:
diff changeset
4365 {
Ritor1
parents:
diff changeset
4366 v7 = 0;
Ritor1
parents:
diff changeset
4367 for (uint i = 0; i < pIndoor->uNumSpawnPoints; ++v7 )
Ritor1
parents:
diff changeset
4368 {
Ritor1
parents:
diff changeset
4369 v8 = &pIndoor->pSpawnPoints[v7];
Ritor1
parents:
diff changeset
4370 if ( pIndoor->pSpawnPoints[v7].uKind == 3 )
Ritor1
parents:
diff changeset
4371 SpawnEncounter(v3, v8, 0, 0, 0);
Ritor1
parents:
diff changeset
4372 else
Ritor1
parents:
diff changeset
4373 v3->SpawnRandomTreasure(v8);
Ritor1
parents:
diff changeset
4374 ++i;
Ritor1
parents:
diff changeset
4375 }
Ritor1
parents:
diff changeset
4376 RespawnGlobalDecorations();
Ritor1
parents:
diff changeset
4377 }
Ritor1
parents:
diff changeset
4378
Ritor1
parents:
diff changeset
4379 pSoundList->LoadSound(pDoorSoundIDsByLocationID[v39], 0);
Ritor1
parents:
diff changeset
4380 pSoundList->LoadSound(pDoorSoundIDsByLocationID[v39] + 1, 0);
Ritor1
parents:
diff changeset
4381
Ritor1
parents:
diff changeset
4382 for (uint i = 0; i < pIndoor->uNumDoors; ++i)
Ritor1
parents:
diff changeset
4383 {
Ritor1
parents:
diff changeset
4384 auto pDoor = pIndoor->pDoors + i;
Ritor1
parents:
diff changeset
4385
Ritor1
parents:
diff changeset
4386 if (pDoor->uAttributes & 0x01)
Ritor1
parents:
diff changeset
4387 {
Ritor1
parents:
diff changeset
4388 pDoor->uState = BLVDoor::Opening;
Ritor1
parents:
diff changeset
4389 pDoor->uTimeSinceTriggered = 15360;
Ritor1
parents:
diff changeset
4390 pDoor->uAttributes = 2;
Ritor1
parents:
diff changeset
4391 }
Ritor1
parents:
diff changeset
4392
Ritor1
parents:
diff changeset
4393 if (pDoor->uState == BLVDoor::Closed)
Ritor1
parents:
diff changeset
4394 {
Ritor1
parents:
diff changeset
4395 pDoor->uState = BLVDoor::Closing;
Ritor1
parents:
diff changeset
4396 pDoor->uTimeSinceTriggered = 15360;
Ritor1
parents:
diff changeset
4397 pDoor->uAttributes = 2;
Ritor1
parents:
diff changeset
4398 }
Ritor1
parents:
diff changeset
4399 else if (pDoor->uState == BLVDoor::Open)
Ritor1
parents:
diff changeset
4400 {
Ritor1
parents:
diff changeset
4401 pDoor->uState = BLVDoor::Opening;
Ritor1
parents:
diff changeset
4402 pDoor->uTimeSinceTriggered = 15360;
Ritor1
parents:
diff changeset
4403 pDoor->uAttributes = 2;
Ritor1
parents:
diff changeset
4404 }
Ritor1
parents:
diff changeset
4405 }
Ritor1
parents:
diff changeset
4406
Ritor1
parents:
diff changeset
4407 /*
Ritor1
parents:
diff changeset
4408 i = 0;
Ritor1
parents:
diff changeset
4409 v9 = 2;
Ritor1
parents:
diff changeset
4410 if ( pIndoor->uNumDoors > 0 )
Ritor1
parents:
diff changeset
4411 {
Ritor1
parents:
diff changeset
4412 v10 = 0;
Ritor1
parents:
diff changeset
4413 while ( 1 )
Ritor1
parents:
diff changeset
4414 {
Ritor1
parents:
diff changeset
4415 if ( pIndoor->pDoors[v10].uAttributes & 1 )
Ritor1
parents:
diff changeset
4416 {
Ritor1
parents:
diff changeset
4417 pIndoor->pDoors[v10].uState = 1;
Ritor1
parents:
diff changeset
4418 pIndoor->pDoors[v10].uTimeSinceTriggered = 15360;
Ritor1
parents:
diff changeset
4419 pIndoor->pDoors[v10].uAttributes = 2;
Ritor1
parents:
diff changeset
4420 }
Ritor1
parents:
diff changeset
4421 v11 = (char *)&pIndoor->pDoors[v10].uState;
Ritor1
parents:
diff changeset
4422 if ( !*(short *)v11 )
Ritor1
parents:
diff changeset
4423 break;
Ritor1
parents:
diff changeset
4424 if ( *(short *)v11 == 2 )
Ritor1
parents:
diff changeset
4425 {
Ritor1
parents:
diff changeset
4426 *(short *)v11 = 1;
Ritor1
parents:
diff changeset
4427 goto LABEL_41;
Ritor1
parents:
diff changeset
4428 }
Ritor1
parents:
diff changeset
4429 LABEL_42:
Ritor1
parents:
diff changeset
4430 ++i;
Ritor1
parents:
diff changeset
4431 ++v10;
Ritor1
parents:
diff changeset
4432 if ( i >= pIndoor->uNumDoors )
Ritor1
parents:
diff changeset
4433 goto LABEL_43;
Ritor1
parents:
diff changeset
4434 }
Ritor1
parents:
diff changeset
4435 *(short *)v11 = 3;
Ritor1
parents:
diff changeset
4436 LABEL_41:
Ritor1
parents:
diff changeset
4437 pIndoor->pDoors[v10].uTimeSinceTriggered = 15360;
Ritor1
parents:
diff changeset
4438 pIndoor->pDoors[v10].uAttributes = 2;
Ritor1
parents:
diff changeset
4439 goto LABEL_42;
Ritor1
parents:
diff changeset
4440 }
Ritor1
parents:
diff changeset
4441 LABEL_43:
Ritor1
parents:
diff changeset
4442 */
Ritor1
parents:
diff changeset
4443
Ritor1
parents:
diff changeset
4444 for (uint i = 0; i < pIndoor->uNumFaces; ++i)
Ritor1
parents:
diff changeset
4445 {
Ritor1
parents:
diff changeset
4446 auto pFace = pIndoor->pFaces + i;
Ritor1
parents:
diff changeset
4447 if (!pFace->uBitmapID != -1)
Ritor1
parents:
diff changeset
4448 pBitmaps_LOD->pTextures[pFace->uBitmapID].palette_id2 = pPaletteManager->LoadPalette(pBitmaps_LOD->pTextures[pFace->uBitmapID].palette_id1);
Ritor1
parents:
diff changeset
4449 }
Ritor1
parents:
diff changeset
4450
Ritor1
parents:
diff changeset
4451 /*i = 0;
Ritor1
parents:
diff changeset
4452 if ( (signed int)pIndoor->uNumFaces > 0 )
Ritor1
parents:
diff changeset
4453 {
Ritor1
parents:
diff changeset
4454 v12 = 0;
Ritor1
parents:
diff changeset
4455 do
Ritor1
parents:
diff changeset
4456 {
Ritor1
parents:
diff changeset
4457 if ( pIndoor->pFaces[v12].uBitmapID != -1 )
Ritor1
parents:
diff changeset
4458 pBitmaps_LOD->pTextures[pIndoor->pFaces[v12].uBitmapID].palette_id2 = pPaletteManager->LoadPalette(pBitmaps_LOD->pTextures[pIndoor->pFaces[v12].uBitmapID].palette_id1);
Ritor1
parents:
diff changeset
4459 ++i;
Ritor1
parents:
diff changeset
4460 ++v12;
Ritor1
parents:
diff changeset
4461 }
Ritor1
parents:
diff changeset
4462 while ( i < (signed int)pIndoor->uNumFaces );
Ritor1
parents:
diff changeset
4463 }*/
Ritor1
parents:
diff changeset
4464
Ritor1
parents:
diff changeset
4465
Ritor1
parents:
diff changeset
4466 pGameLoadingUI_ProgressBar->Progress();
Ritor1
parents:
diff changeset
4467
Ritor1
parents:
diff changeset
4468 for (uint i = 0; i < uNumLevelDecorations; ++i)
Ritor1
parents:
diff changeset
4469 {
Ritor1
parents:
diff changeset
4470 auto pDecortaion = pLevelDecorations + i;
Ritor1
parents:
diff changeset
4471
Ritor1
parents:
diff changeset
4472 pDecorationList->InitializeDecorationSprite(pDecortaion->uDecorationDescID);
Ritor1
parents:
diff changeset
4473
Ritor1
parents:
diff changeset
4474 v15 = pDecorationList->pDecorations[pDecortaion->uDecorationDescID].uSoundID;
Ritor1
parents:
diff changeset
4475 if (v15 && _6807E0_num_decorations_with_sounds_6807B8 < 9)
Ritor1
parents:
diff changeset
4476 {
Ritor1
parents:
diff changeset
4477 pSoundList->LoadSound(v15, 0);
Ritor1
parents:
diff changeset
4478 v16 = _6807E0_num_decorations_with_sounds_6807B8++;
Ritor1
parents:
diff changeset
4479 _6807B8_level_decorations_ids[v16] = i;
Ritor1
parents:
diff changeset
4480 }
Ritor1
parents:
diff changeset
4481
Ritor1
parents:
diff changeset
4482 if ( !(pDecortaion->field_2 & 0x20) )
Ritor1
parents:
diff changeset
4483 {
Ritor1
parents:
diff changeset
4484 v17 = &pDecorationList->pDecorations[pDecortaion->uDecorationDescID];
380
2f67762d04f6 DecorationDesc: flags -> methods
Nomad
parents: 323
diff changeset
4485 if (!v17->DontDraw())
0
Ritor1
parents:
diff changeset
4486 {
Ritor1
parents:
diff changeset
4487 v18 = v17->uLightRadius;
Ritor1
parents:
diff changeset
4488 if ( v18 )
Ritor1
parents:
diff changeset
4489 {
Ritor1
parents:
diff changeset
4490 unsigned char r = 255,
Ritor1
parents:
diff changeset
4491 g = 255,
Ritor1
parents:
diff changeset
4492 b = 255;
Ritor1
parents:
diff changeset
4493 if (pRenderer->pRenderD3D && pRenderer->bUseColoredLights)
Ritor1
parents:
diff changeset
4494 {
Ritor1
parents:
diff changeset
4495 r = v17->uColoredLightRed;
Ritor1
parents:
diff changeset
4496 g = v17->uColoredLightGreen;
Ritor1
parents:
diff changeset
4497 b = v17->uColoredLightBlue;
Ritor1
parents:
diff changeset
4498 }
Ritor1
parents:
diff changeset
4499 pStationaryLightsStack->AddLight(pDecortaion->vPosition.x,
Ritor1
parents:
diff changeset
4500 pDecortaion->vPosition.y,
Ritor1
parents:
diff changeset
4501 pDecortaion->vPosition.z + v17->uDecorationHeight,
Ritor1
parents:
diff changeset
4502 v18,
Ritor1
parents:
diff changeset
4503 r,
Ritor1
parents:
diff changeset
4504 g,
Ritor1
parents:
diff changeset
4505 b,
Ritor1
parents:
diff changeset
4506 byte_4E94D0);
Ritor1
parents:
diff changeset
4507 }
Ritor1
parents:
diff changeset
4508 }
Ritor1
parents:
diff changeset
4509 }
Ritor1
parents:
diff changeset
4510
Ritor1
parents:
diff changeset
4511 if (!pDecortaion->field_16_event_id)
Ritor1
parents:
diff changeset
4512 {
Ritor1
parents:
diff changeset
4513 if (pDecortaion->IsInteractive())
Ritor1
parents:
diff changeset
4514 {
Ritor1
parents:
diff changeset
4515 if ( v35 < 124 )
Ritor1
parents:
diff changeset
4516 {
Ritor1
parents:
diff changeset
4517 v21 = v35 + 1;
Ritor1
parents:
diff changeset
4518 pDecortaion->_idx_in_stru123 = v35 + 75;
Ritor1
parents:
diff changeset
4519 v22 = stru_5E4C90._decor_events[v21 + 74 - 75];
Ritor1
parents:
diff changeset
4520 v35 = v21;
Ritor1
parents:
diff changeset
4521 if ( !v22 )
Ritor1
parents:
diff changeset
4522 pDecortaion->field_2 |= 0x20;
Ritor1
parents:
diff changeset
4523 }
Ritor1
parents:
diff changeset
4524 }
Ritor1
parents:
diff changeset
4525 }
Ritor1
parents:
diff changeset
4526 }
Ritor1
parents:
diff changeset
4527
Ritor1
parents:
diff changeset
4528 pGameLoadingUI_ProgressBar->Progress();
Ritor1
parents:
diff changeset
4529
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 486
diff changeset
4530 for (uint i = 0; i < uNumSpriteObjects; ++i)
0
Ritor1
parents:
diff changeset
4531 {
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents: 486
diff changeset
4532 auto p = pSpriteObjects + i;
0
Ritor1
parents:
diff changeset
4533 if (p->uObjectDescID)
Ritor1
parents:
diff changeset
4534 {
Ritor1
parents:
diff changeset
4535 auto uItemID = p->stru_24.uItemID;
Ritor1
parents:
diff changeset
4536 if (uItemID)
Ritor1
parents:
diff changeset
4537 {
Ritor1
parents:
diff changeset
4538 if (uItemID != 220 && pItemsTable->pItems[uItemID].uEquipType == EQUIP_POTION &&
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
4539 !p->stru_24.uEnchantmentType)
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
4540 p->stru_24.uEnchantmentType = rand() % 15 + 5;
0
Ritor1
parents:
diff changeset
4541 pItemsTable->SetSpecialBonus(&p->stru_24);
Ritor1
parents:
diff changeset
4542 }
Ritor1
parents:
diff changeset
4543 }
Ritor1
parents:
diff changeset
4544 }
Ritor1
parents:
diff changeset
4545
Ritor1
parents:
diff changeset
4546 for (uint i = 0; i < uNumActors; ++i)
Ritor1
parents:
diff changeset
4547 //if ( (signed int)uNumActors > (signed int)v13 )
Ritor1
parents:
diff changeset
4548 {
Ritor1
parents:
diff changeset
4549 Actor *pActor = pActors + i;
Ritor1
parents:
diff changeset
4550 //v26 = (char *)&pActors[0].uAttributes;
Ritor1
parents:
diff changeset
4551 //do
Ritor1
parents:
diff changeset
4552 //{
Ritor1
parents:
diff changeset
4553 //v27 = *(int *)v26;
Ritor1
parents:
diff changeset
4554 if (pActor->uAttributes & 0x100000)
Ritor1
parents:
diff changeset
4555 {
Ritor1
parents:
diff changeset
4556 if ( !v39 )
Ritor1
parents:
diff changeset
4557 {
Ritor1
parents:
diff changeset
4558 pActor->pMonsterInfo.field_3E = 19;
Ritor1
parents:
diff changeset
4559 pActor->uAttributes |= 0x10000;
Ritor1
parents:
diff changeset
4560 continue;
Ritor1
parents:
diff changeset
4561 }
Ritor1
parents:
diff changeset
4562 v28 = v38 == 0;
Ritor1
parents:
diff changeset
4563 }
Ritor1
parents:
diff changeset
4564 else
Ritor1
parents:
diff changeset
4565 {
Ritor1
parents:
diff changeset
4566 v28 = v38 == 1;
Ritor1
parents:
diff changeset
4567 }
Ritor1
parents:
diff changeset
4568
Ritor1
parents:
diff changeset
4569 if ( !v28 )
Ritor1
parents:
diff changeset
4570 {
Ritor1
parents:
diff changeset
4571 pActor->PrepareSprites(0);
Ritor1
parents:
diff changeset
4572 v29 = pActor->pMonsterInfo.field_3E;
Ritor1
parents:
diff changeset
4573 pActor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
Ritor1
parents:
diff changeset
4574 if ( v29 != 11 && v29 != 19 && (!pActor->sCurrentHP || !pActor->pMonsterInfo.uHP) )
Ritor1
parents:
diff changeset
4575 {
Ritor1
parents:
diff changeset
4576 pActor->pMonsterInfo.field_3E = 5;
Ritor1
parents:
diff changeset
4577 pActor->UpdateAnimation();
Ritor1
parents:
diff changeset
4578 }
Ritor1
parents:
diff changeset
4579 }
Ritor1
parents:
diff changeset
4580 else
Ritor1
parents:
diff changeset
4581 {
Ritor1
parents:
diff changeset
4582 pActor->pMonsterInfo.field_3E = 19;
Ritor1
parents:
diff changeset
4583 pActor->uAttributes |= 0x10000;
Ritor1
parents:
diff changeset
4584 }
Ritor1
parents:
diff changeset
4585 //}
Ritor1
parents:
diff changeset
4586 //while ( i < (signed int)uNumActors );
Ritor1
parents:
diff changeset
4587 }
Ritor1
parents:
diff changeset
4588
Ritor1
parents:
diff changeset
4589 pGameLoadingUI_ProgressBar->Progress();
Ritor1
parents:
diff changeset
4590
Ritor1
parents:
diff changeset
4591 Actor this_;
Ritor1
parents:
diff changeset
4592 this_.pMonsterInfo.uID = 45;
Ritor1
parents:
diff changeset
4593 this_.PrepareSprites(0);
Ritor1
parents:
diff changeset
4594 if ( !v37 )
Ritor1
parents:
diff changeset
4595 {
Ritor1
parents:
diff changeset
4596 pParty->sRotationX = 0;
Ritor1
parents:
diff changeset
4597 pParty->sRotationY = 0;
Ritor1
parents:
diff changeset
4598 pParty->vPosition.z = 0;
Ritor1
parents:
diff changeset
4599 pParty->vPosition.y = 0;
Ritor1
parents:
diff changeset
4600 pParty->vPosition.x = 0;
Ritor1
parents:
diff changeset
4601 pParty->uFallStartY = 0;
Ritor1
parents:
diff changeset
4602 pParty->uFallSpeed = 0;
Ritor1
parents:
diff changeset
4603 TeleportToStartingPoint(uLevel_StartingPointType);
Ritor1
parents:
diff changeset
4604 }
Ritor1
parents:
diff changeset
4605 viewparams->_443365();
Ritor1
parents:
diff changeset
4606 PlayLevelMusic();
Ritor1
parents:
diff changeset
4607 if ( !v37 )
Ritor1
parents:
diff changeset
4608 {
Ritor1
parents:
diff changeset
4609 v30 = 0;
Ritor1
parents:
diff changeset
4610 v31 = 1;
Ritor1
parents:
diff changeset
4611 do
Ritor1
parents:
diff changeset
4612 {
Ritor1
parents:
diff changeset
4613 if ( pPlayers[v31]->CanAct() )
Ritor1
parents:
diff changeset
4614 v34[v30++] = v31;
Ritor1
parents:
diff changeset
4615 ++v31;
Ritor1
parents:
diff changeset
4616 }
Ritor1
parents:
diff changeset
4617 while ( v31 <= 4 );
Ritor1
parents:
diff changeset
4618 if ( v30 )
Ritor1
parents:
diff changeset
4619 {
Ritor1
parents:
diff changeset
4620 if ( pDest )
Ritor1
parents:
diff changeset
4621 {
Ritor1
parents:
diff changeset
4622 qword_A750D8 = 256i64;
Ritor1
parents:
diff changeset
4623 word_A750E0 = 46;
Ritor1
parents:
diff changeset
4624 word_A750E2 = LOWORD(v34[rand() % v30]);
Ritor1
parents:
diff changeset
4625 }
Ritor1
parents:
diff changeset
4626 }
Ritor1
parents:
diff changeset
4627 }
Ritor1
parents:
diff changeset
4628 }