annotate SaveLoad.cpp @ 931:6dd1766051cf

Слияние
author Ritor1
date Wed, 01 May 2013 15:17:43 +0600
parents e398541aee60
children 08fd1436ef35
rev   line source
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1 #include <io.h>
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2 #include <direct.h>
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3 #include <assert.h>
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4
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5 #include "SaveLoad.h"
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6 #include "NPC.h"
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7 #include "Party.h"
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8 #include "LOD.h"
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9 #include "Outdoor.h"
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10 #include "AudioPlayer.h"
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11 #include "Actor.h"
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12 #include "Chest.h"
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13 #include "Time.h"
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14 #include "GUIWindow.h"
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15 #include "GUIFont.h"
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16 #include "Overlays.h"
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17 #include "SpriteObject.h"
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18 #include "Viewport.h"
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19 #include "stru123.h"
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20 #include "texts.h"
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21 #include "Log.h"
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22
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23 #include "mm7_data.h"
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24
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25
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26
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27
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28
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29 struct SavegameList *pSavegameList = new SavegameList;
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30 unsigned int uNumSavegameFiles;
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31 unsigned int pSavegameUsedSlots[45];
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32 struct RGBTexture pSavegameThumbnails[45];
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33 SavegameHeader pSavegameHeader[45];
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34
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38
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39
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41
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42
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43
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44 //----- (0045EE8A) --------------------------------------------------------
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45 void __fastcall LoadGame(unsigned int uSlot)
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46 {
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47 bool v25; // esi@62
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48 bool v26; // eax@62
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49 int v30; // [sp-Ch] [bp-FCh]@65
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50 int v31; // [sp-8h] [bp-F8h]@4
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51 SavegameHeader header; // [sp+Ch] [bp-E4h]@23
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52 char Str[123]; // [sp+70h] [bp-80h]@25
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53
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ea55d6414029 Event_proceccor preliminary
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54 dword_5B65C8_timers_count = 0;
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55 if (!pSavegameUsedSlots[uSlot])
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56 {
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57 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
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58 Log::Warning(L"LoadGame: slot %u is empty", uSlot);
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59 return;
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60 }
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61
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62 for (uint i = 1; i < 5; ++i)
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63 for (uint j = 1; j < 6; ++j)
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64 {
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65 sprintf(pTmpBuf, "data\\lloyd%d%d.pcx", i, j);
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66 remove(pTmpBuf);
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67 }
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68
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69
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70 if (SoundSetAction[24][0])
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71 for (uint i = 0; i < 4; ++i)
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72 {
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73 for (uint j = 0; j < pSoundList->sNumSounds; ++j)
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74 if (pSoundList->pSounds[j].uSoundID == 2 * (SoundSetAction[24][0] + 50 * pParty->pPlayers[i].uVoiceID) + 4998)
0
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75 {
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76 pSoundList->UnloadSound(j, 1);
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77 break;
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78 }
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79
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80 for (uint j = 0; j < pSoundList->sNumSounds; ++j)
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81 if (pSoundList->pSounds[j].uSoundID == 2 * (SoundSetAction[24][0] + 50 * pParty->pPlayers[i].uVoiceID) + 4999)
0
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82 {
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83 pSoundList->UnloadSound(j, 1);
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84 break;
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85 }
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86 }
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87
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a4a5996fea5b Fixed savelist problem
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88 sprintf(pTmpBuf, "saves\\%s", pSavegameList->pFileList[uSlot].pSaveFileName);
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89
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90 pNew_LOD->CloseWriteFile();
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91 if (!CopyFileA(pTmpBuf, "data\\new.lod", 0))
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92 int e = GetLastError();
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93
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94 pNew_LOD->LoadFile("data\\new.lod", 0);
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95 auto *f = pNew_LOD->FindContainer("header.bin", 1);
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96 if (!f)
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97 {
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98 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 100);
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99 Log::Warning(L"%S", Str);
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100 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:549", 0);
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101 }
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102 assert(sizeof(SavegameHeader) == 100);
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103 fread(&header, sizeof(SavegameHeader), 1, f);
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104
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105 f = pNew_LOD->FindContainer("party.bin", 1);
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106 if (!f)
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107 {
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108 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 101);
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109 Log::Warning(L"%S", Str);
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110 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:559", 0);
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111 }
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112 if (sizeof(Party) != 0x16238)
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113 Log::Warning(L"class Party: deserialization warning");
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114 fread(pParty, 0x16238u, 1, f);
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115
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116
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117 f = pNew_LOD->FindContainer("clock.bin", 1);
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118 if (!f)
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119 {
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120 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 102);
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121 Log::Warning(L"%S", Str);
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122 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:569", 0);
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123 }
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124 if (sizeof(Timer) != 0x28)
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125 Log::Warning(L"class Timer: deserialization warning");
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126 fread(pEventTimer, 0x28u, 1u, f);
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127
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128 f = pNew_LOD->FindContainer("overlay.bin", 1);
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129 if (!f)
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130 {
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131 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 103);
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132 Log::Warning(L"%S", Str);
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133 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:579", 0);
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134 }
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135 if (sizeof(OtherOverlayList) != 0x3F0)
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136 Log::Warning(L"class OtherOverlayList: deserialization warning");
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137 fread(pOtherOverlayList, 0x3F0, 1, f);
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138
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139 f = pNew_LOD->FindContainer("npcdata.bin", 0);
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140 if (!f)
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141 {
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142 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 104);
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143 Log::Warning(L"%S", Str);
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144 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:590", 0);
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145 }
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146 if (sizeof(pNPCStats->pNewNPCData) != 0x94BC)
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147 Log::Warning(L"NPCStats: deserialization warning");
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148 fread(pNPCStats->pNewNPCData, 0x94BC, 1, f);
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149 pNPCStats->_476C60();
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150
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151 f = pNew_LOD->FindContainer("npcgroup.bin", 0);
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152 if (!f)
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153 {
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154 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 105);
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155 Log::Warning(L"%S", Str);
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156 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:600", 0);
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157 }
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158 if (sizeof(pNPCStats->pGroups_copy) != 0x66)
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159 Log::Warning(L"NPCStats: deserialization warning");
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160 fread(pNPCStats->pGroups_copy, 0x66, 1, f);
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161
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162
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163 uActiveCharacter = 0;
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164 for (uint i = 0; i < 4; ++i)
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165 if (pParty->pPlayers[i].CanAct())
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166 {
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167 uActiveCharacter = i + 1;
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168 break;
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169 }
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170
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171 for (uint i = 0; i < 4; ++i)
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172 {
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173 auto uQuickspell = pParty->pPlayers[i].uQuickSpell;
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174 if (uQuickspell)
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175 stru_AA1058[i]._494836(uQuickspell, i + 9 - 8);
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176
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177 for (uint j = 0; j < 2; ++j)
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178 {
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179 uint uEquipIdx = pParty->pPlayers[i].pEquipment.pIndices[j];
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180 if (uEquipIdx)
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181 {
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182 auto uItemID = pParty->pPlayers[i].pInventoryItems[uEquipIdx - 1].uItemID;
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183 if (pItemsTable->pItems[uItemID].uEquipType == 12)
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184 {
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185 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5
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186 v31 = *((int *)&pSpellDatas[66].uNormalLevelRecovery + uItemID);
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187 stru_A750F8[i]._494836(v31, i + 9);
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188 }
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189 }
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190 }
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191 }
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192
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193
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194 pGUIWindow_CurrentMenu->Release();
151
9abdd40a107b pCurrentScreen
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195 pCurrentScreen = SCREEN_GAME;
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196
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197 viewparams->bRedrawGameUI = true;
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198
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199 SetUserInterface(pParty->alignment, true);
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200
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201 pEventTimer->Resume();
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202 pEventTimer->StopGameTime();
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203
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204 v25 = pGames_LOD->DoesContainerExist(header.pLocationName);
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205 sprintf(pTmpBuf, "levels\\%s", header.pLocationName);
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206 v26 = _access(pTmpBuf, 4) != -1;
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207 if ( !v25 && !v26 )
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208 {
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209 sprintf(pTmpBuf, "Unable to find: %s!", header.pLocationName);
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210 Abortf(pTmpBuf);
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211 }
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212
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213 strcpy(pCurrentMapName, header.pLocationName);
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214 dword_6BE364_game_settings_1 |= 0x2001;
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215
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216 for (uint i = 0; i < uNumSavegameFiles; ++i)
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217 pSavegameThumbnails[i].Release();
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218
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219 pIcons_LOD->_4114F2();
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220 pAudioPlayer->SetMusicVolume(pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f);
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221 pAudioPlayer->SetMasterVolume(pSoundVolumeLevels[uSoundVolumeMultiplier] * 128.0f);
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222 if (uTurnSpeed)
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223 pParty->sRotationY = uTurnSpeed * pParty->sRotationY / (signed int)uTurnSpeed;
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224 MM7Initialization();
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225 bFlashQuestBook = false;
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226 viewparams->bRedrawGameUI = true;
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227 }
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228
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229
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230 //----- (0045F469) --------------------------------------------------------
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231 void SaveGame( bool IsAutoSAve, bool NotSaveWorld )
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232 {
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233 unsigned short *pScreenshot; // edi@5
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234 int text_pos; // eax@6
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235 FILE *pLLoidFile; // edi@24
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236 char* compressed_buf; // edi@30
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237 char *data_write_pos; // esi@41
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238 CHAR Buffer[128]; // [sp+Ch] [bp-264h]@59
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239 char Dir[255]; // [sp+8Ch] [bp-1E4h]@51
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240 char Drive[255]; // [sp+ACh] [bp-1C4h]@51
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241 SavegameHeader save_header; // [sp+CCh] [bp-1A4h]@10
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242 char Filename[255]; // [sp+130h] [bp-140h]@51
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243 char Ext[255]; // [sp+150h] [bp-120h]@51
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244 char Source[32]; // [sp+170h] [bp-100h]@51
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245 char work_string[120]; // [sp+190h] [bp-E0h]@8
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246 int pPositionY; // [sp+208h] [bp-68h]@2
0
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247 int pPositionX; // [sp+20Ch] [bp-64h]@2
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248 int sPRotationY; // [sp+210h] [bp-60h]@2
e398541aee60 fixed party save position
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249 int sPRotationX; // [sp+214h] [bp-5Ch]@2
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bebc19f3d2af Save/load work with some problems
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250 ODMHeader odm_data; // [sp+218h] [bp-58h]@30
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251 int res; // [sp+224h] [bp-4Ch]@30
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252 int pPositionZ; // [sp+228h] [bp-48h]@2
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253 LOD::Directory pLodDirectory; // [sp+22Ch] [bp-44h]@2
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254 size_t Size; // [sp+250h] [bp-20h]@26
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255 char *uncompressed_buff; // [sp+258h] [bp-18h]@2
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256 unsigned int compressed_block_size; // [sp+260h] [bp-10h]@23
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257
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6f7d936edc9b SaveGame/LoadGame sorta works
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258 //v66 = a2;
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259 strcpy(byte_6BE3B0, pCurrentMapName);
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6f7d936edc9b SaveGame/LoadGame sorta works
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260 if (!_strcmpi(pCurrentMapName, "d05.blv")) // arena
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261 return;
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262
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diff changeset
263 uncompressed_buff = (char*)malloc(1000000);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
264 pLodDirectory.Reset();
0
Ritor1
parents:
diff changeset
265 pPositionX = pParty->vPosition.x;
847
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
266 pPositionY = pParty->vPosition.y;
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
267 pPositionZ = pParty->vPosition.z;
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
268 sPRotationY = pParty->sRotationY;
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
269 sPRotationX = pParty->sRotationX;
0
Ritor1
parents:
diff changeset
270 pParty->vPosition.x = pParty->vPrevPosition.x;
847
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
271 pParty->vPosition.z = pParty->vPrevPosition.z;
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
272 pParty->vPosition.y = pParty->vPrevPosition.y;
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
273
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
274 pParty->uFallStartY = pParty->vPrevPosition.z;
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
275
0
Ritor1
parents:
diff changeset
276 pParty->sRotationY = pParty->sPrevRotationY;
Ritor1
parents:
diff changeset
277 pParty->sRotationX = pParty->sPrevRotationX;
Ritor1
parents:
diff changeset
278 if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
Ritor1
parents:
diff changeset
279 pIndoor->stru1.uLastVisitDay = pParty->uTimePlayed;
Ritor1
parents:
diff changeset
280 else
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
281 pOutdoor->loc_time.uLastVisitDay = pParty->uTimePlayed;
0
Ritor1
parents:
diff changeset
282 pScreenshot = MakeScreenshot(150, 112);
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
283 strcpy(pLodDirectory.pFilename, "image.pcx");
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
284 pRenderer->PackPCXpicture(pScreenshot, 150, 112, uncompressed_buff, 1000000, &pLodDirectory.uDataSize);
0
Ritor1
parents:
diff changeset
285 free(pScreenshot);
151
9abdd40a107b pCurrentScreen
Ritor1
parents: 79
diff changeset
286 if (pCurrentScreen == SCREEN_SAVEGAME)
0
Ritor1
parents:
diff changeset
287 {
568
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
288 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->GetTexture(uTextureID_loadsave));
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
289 pRenderer->DrawTextureIndexed(18, 141, pIcons_LOD->GetTexture(uTextureID_save_up));
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
290 text_pos = pFontSmallnum->AlignText_Center(186, pGlobalTXT_LocalizationStrings[190]);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
291 pGUIWindow_CurrentMenu->DrawText(pFontSmallnum, text_pos + 25, 219, 0, pGlobalTXT_LocalizationStrings[190], 0, 0, 0); //
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
292 text_pos = pFontSmallnum->AlignText_Center(186, pSavegameHeader[uLoadGameUI_SelectedSlot].pName);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
293 pGUIWindow_CurrentMenu->DrawTextInRect(pFontSmallnum, text_pos + 25, 259, 0, pSavegameHeader[uLoadGameUI_SelectedSlot].pName, 185, 0);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
294 text_pos = pFontSmallnum->AlignText_Center(186, pGlobalTXT_LocalizationStrings[165]);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
295 pGUIWindow_CurrentMenu->DrawText(pFontSmallnum, text_pos + 25, 299, 0, pGlobalTXT_LocalizationStrings[165], 0, 0, 0); //,
0
Ritor1
parents:
diff changeset
296 pRenderer->Present();
568
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
297 }
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
298
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
299 if (pNew_LOD->Write(&pLodDirectory, uncompressed_buff, 0))
0
Ritor1
parents:
diff changeset
300 {
847
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
301 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 200); // ! Code=%d
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
302 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:773", 0);
0
Ritor1
parents:
diff changeset
303 }
Ritor1
parents:
diff changeset
304
Ritor1
parents:
diff changeset
305 assert(sizeof(SavegameHeader) == 100);
837
bebc19f3d2af Save/load work with some problems
Gloval
parents: 817
diff changeset
306 memset(save_header.pName, 0, 20);
bebc19f3d2af Save/load work with some problems
Gloval
parents: 817
diff changeset
307 memset(save_header.pLocationName, 0, 20);
bebc19f3d2af Save/load work with some problems
Gloval
parents: 817
diff changeset
308 memset(save_header.field_30, 0, 52);
bebc19f3d2af Save/load work with some problems
Gloval
parents: 817
diff changeset
309 strcpy(save_header.pLocationName, pCurrentMapName);
bebc19f3d2af Save/load work with some problems
Gloval
parents: 817
diff changeset
310 save_header.uWordTime = pParty->uTimePlayed;
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
311 strcpy(pLodDirectory.pFilename, "header.bin");
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
312 pLodDirectory.uDataSize = sizeof(SavegameHeader);
837
bebc19f3d2af Save/load work with some problems
Gloval
parents: 817
diff changeset
313 if (pNew_LOD->Write(&pLodDirectory, &save_header, 0))
0
Ritor1
parents:
diff changeset
314 {
847
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
315 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 201);
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
316 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:784", 0);
0
Ritor1
parents:
diff changeset
317 }
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
318 strcpy(pLodDirectory.pFilename, "party.bin");
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
319 pLodDirectory.uDataSize = sizeof(Party); //90680;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
320 if ( pNew_LOD->Write(&pLodDirectory, pParty, 0) )
0
Ritor1
parents:
diff changeset
321 {
847
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
322 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 202);
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
323 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:793", 0);
0
Ritor1
parents:
diff changeset
324 }
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
325 strcpy(pLodDirectory.pFilename, "clock.bin");
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
326 pLodDirectory.uDataSize =sizeof(Timer);// 40;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
327 if ( pNew_LOD->Write(&pLodDirectory, pEventTimer, 0) )
0
Ritor1
parents:
diff changeset
328 {
847
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
329 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 203);
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
330 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:802", 0);
0
Ritor1
parents:
diff changeset
331 }
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
332 strcpy(pLodDirectory.pFilename, "overlay.bin");
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
333 pLodDirectory.uDataSize =sizeof(OtherOverlayList);// 1008;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
334 if ( pNew_LOD->Write(&pLodDirectory, pOtherOverlayList, 0) )
0
Ritor1
parents:
diff changeset
335 {
847
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
336 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 204);
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
337 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:811", 0);
0
Ritor1
parents:
diff changeset
338 }
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
339 strcpy(pLodDirectory.pFilename, "npcdata.bin");
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
340 pLodDirectory.uDataSize = 501 * sizeof(NPCData);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
341 assert(pLodDirectory.uDataSize == 38076);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
342 if ( pNew_LOD->Write(&pLodDirectory, pNPCStats->pNewNPCData, 0) )
0
Ritor1
parents:
diff changeset
343 {
847
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
344 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 205);
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
345 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:820", 0);
0
Ritor1
parents:
diff changeset
346 }
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
347 strcpy(pLodDirectory.pFilename, "npcgroup.bin");
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
348 pLodDirectory.uDataSize = 102;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
349 if ( pNew_LOD->Write(&pLodDirectory, pNPCStats->pGroups_copy, 0) )
0
Ritor1
parents:
diff changeset
350 {
847
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
351 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 206);
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
352 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:829", 0);
0
Ritor1
parents:
diff changeset
353 }
Ritor1
parents:
diff changeset
354 for (int i = 1; i <= 4; ++i) // 4 - players
Ritor1
parents:
diff changeset
355 {
Ritor1
parents:
diff changeset
356 for (int j = 1; j <= 5; ++j) // 5 - images
Ritor1
parents:
diff changeset
357 {
847
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
358 sprintf(work_string, "data\\lloyd%d%d.pcx", i, j);
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
359 pLLoidFile = fopen(work_string, "rb");
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
360 if ( pLLoidFile )
0
Ritor1
parents:
diff changeset
361 {
Ritor1
parents:
diff changeset
362 __debugbreak();
847
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
363 sprintf(work_string, "lloyd%d%d.pcx", i, j);
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
364 fseek(pLLoidFile, 0, SEEK_END);
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
365 pLodDirectory.uDataSize = ftell(pLLoidFile);
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
366 rewind(pLLoidFile);
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
367 fread(uncompressed_buff, pLodDirectory.uDataSize, 1, pLLoidFile);
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
368 strcpy(pLodDirectory.pFilename, work_string);
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
369 fclose(pLLoidFile);
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
370 remove(work_string);
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
371 if ( pNew_LOD->Write(&pLodDirectory, uncompressed_buff, 0) )
0
Ritor1
parents:
diff changeset
372 {
847
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
373 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 207);
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
374 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:857", 0);
0
Ritor1
parents:
diff changeset
375 Size = 5080748;
Ritor1
parents:
diff changeset
376 }
Ritor1
parents:
diff changeset
377 }
Ritor1
parents:
diff changeset
378 }
Ritor1
parents:
diff changeset
379 }
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
380 if ( !NotSaveWorld )
0
Ritor1
parents:
diff changeset
381 {
79
6ad816231528 structure fixes, death crash fix
zipi
parents: 4
diff changeset
382 //__debugbreak();
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
383 CompactLayingItemsList();
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
384 compressed_buf = (char*)malloc(1000000);
837
bebc19f3d2af Save/load work with some problems
Gloval
parents: 817
diff changeset
385 odm_data.uVersion = 91969;
bebc19f3d2af Save/load work with some problems
Gloval
parents: 817
diff changeset
386 odm_data.pMagic[0] = 'm';
bebc19f3d2af Save/load work with some problems
Gloval
parents: 817
diff changeset
387 odm_data.pMagic[1] = 'v';
bebc19f3d2af Save/load work with some problems
Gloval
parents: 817
diff changeset
388 odm_data.pMagic[2] = 'i';
bebc19f3d2af Save/load work with some problems
Gloval
parents: 817
diff changeset
389 odm_data.pMagic[3] = 'i';
bebc19f3d2af Save/load work with some problems
Gloval
parents: 817
diff changeset
390 odm_data.uCompressedSize = 0;
bebc19f3d2af Save/load work with some problems
Gloval
parents: 817
diff changeset
391 odm_data.uDecompressedSize = 0;
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
392 data_write_pos = uncompressed_buff;
837
bebc19f3d2af Save/load work with some problems
Gloval
parents: 817
diff changeset
393 memcpy((void *)compressed_buf, &odm_data, 0x10);
0
Ritor1
parents:
diff changeset
394 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
Ritor1
parents:
diff changeset
395 {
Ritor1
parents:
diff changeset
396 pIndoor->dlv.uNumFacesInBModels = pIndoor->uNumFaces;
Ritor1
parents:
diff changeset
397 pIndoor->dlv.uNumBModels = 0;
Ritor1
parents:
diff changeset
398 pIndoor->dlv.uNumDecorations = uNumLevelDecorations;
837
bebc19f3d2af Save/load work with some problems
Gloval
parents: 817
diff changeset
399 memcpy(data_write_pos, &pIndoor->dlv,sizeof(DDM_DLV_Header) );//0x28
bebc19f3d2af Save/load work with some problems
Gloval
parents: 817
diff changeset
400 data_write_pos += sizeof(DDM_DLV_Header);
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
401 memcpy(data_write_pos, pIndoor->_visible_outlines, 0x36B);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
402 data_write_pos += 875;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
403
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
404 for (int i = 0; i <(signed int)pIndoor->uNumFaces; ++i)
0
Ritor1
parents:
diff changeset
405 {
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
406 memcpy(data_write_pos, &pIndoor->pFaces[i].uAttributes, 4);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
407 data_write_pos += 4;
0
Ritor1
parents:
diff changeset
408 }
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
409
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
410 for (int i = 0; i <(signed int)uNumLevelDecorations; ++i)
0
Ritor1
parents:
diff changeset
411 {
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
412 memcpy(data_write_pos, &pLevelDecorations[i].field_2, 2);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
413
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
414 data_write_pos+= 2;
0
Ritor1
parents:
diff changeset
415 }
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
416 memcpy(data_write_pos, &uNumActors, 4);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
417 data_write_pos += 4;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
418 memcpy(data_write_pos, pActors, 836 * uNumActors);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
419 data_write_pos += 836 * uNumActors;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
420 memcpy(data_write_pos, &uNumSpriteObjects, 4);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
421 data_write_pos += 4;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
422 memcpy(data_write_pos, pSpriteObjects, 112 * uNumSpriteObjects);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
423 data_write_pos += 112 * uNumSpriteObjects;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
424 memcpy(data_write_pos, &uNumChests, 4);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
425 data_write_pos += 4;
847
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
426 memcpy(data_write_pos, pChests, sizeof(Chest)*uNumChests);//5324 *
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
427 data_write_pos += sizeof(Chest)* uNumChests;
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
428 memcpy(data_write_pos, pIndoor->pDoors, 0x3E80);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
429 data_write_pos += 16000;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
430 memcpy(data_write_pos, pIndoor->ptr_0002B4_doors_ddata, pIndoor->blv.uDoors_ddata_Size);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
431 data_write_pos += pIndoor->blv.uDoors_ddata_Size;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
432 memcpy(data_write_pos, &stru_5E4C90, 0xC8);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
433 data_write_pos += 200;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
434 memcpy(data_write_pos, &pIndoor->stru1, 0x38);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
435 data_write_pos += 56;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
436
0
Ritor1
parents:
diff changeset
437 }
Ritor1
parents:
diff changeset
438 else
Ritor1
parents:
diff changeset
439 {
Ritor1
parents:
diff changeset
440 pOutdoor->ddm.uNumFacesInBModels = 0;
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
441 for (int i=0; i<pOutdoor->uNumBModels;++i)
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
442 {
837
bebc19f3d2af Save/load work with some problems
Gloval
parents: 817
diff changeset
443 pOutdoor->ddm.uNumFacesInBModels +=pOutdoor->pBModels[i].uNumFaces;
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
444 }
0
Ritor1
parents:
diff changeset
445 pOutdoor->ddm.uNumBModels = pOutdoor->uNumBModels;
Ritor1
parents:
diff changeset
446 pOutdoor->ddm.uNumDecorations = uNumLevelDecorations;
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
447 memcpy(data_write_pos, &pOutdoor->ddm, sizeof(DDM_DLV_Header));//0x28
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
448 data_write_pos += sizeof(DDM_DLV_Header);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
449 memcpy(data_write_pos, pOutdoor->uUndiscoveredArea, 0x3C8);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
450 data_write_pos += 968;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
451 memcpy(data_write_pos, pOutdoor->uDicovered_area, 0x3C8);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
452 data_write_pos += 968;
837
bebc19f3d2af Save/load work with some problems
Gloval
parents: 817
diff changeset
453 for (int i = 0; i < pOutdoor->uNumBModels ; ++i)
79
6ad816231528 structure fixes, death crash fix
zipi
parents: 4
diff changeset
454 for (int j = 0; j < pOutdoor->pBModels[i].uNumFaces;++j)//*(int *)&pOutdoor->pBModels->pModelName[v24]; ++j)
837
bebc19f3d2af Save/load work with some problems
Gloval
parents: 817
diff changeset
455 {
bebc19f3d2af Save/load work with some problems
Gloval
parents: 817
diff changeset
456 memcpy(data_write_pos, &(pOutdoor->pBModels[i].pFaces[j].uAttributes), 4);
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
457 data_write_pos += 4;
0
Ritor1
parents:
diff changeset
458 }
837
bebc19f3d2af Save/load work with some problems
Gloval
parents: 817
diff changeset
459
568
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
460 for (int i = 0; i <= (signed int)uNumLevelDecorations; ++i)
0
Ritor1
parents:
diff changeset
461 {
837
bebc19f3d2af Save/load work with some problems
Gloval
parents: 817
diff changeset
462 memcpy(data_write_pos, &pLevelDecorations[i].field_2, 2);
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
463 data_write_pos += 2;
0
Ritor1
parents:
diff changeset
464 }
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
465 memcpy(data_write_pos, &uNumActors, 4);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
466 data_write_pos += 4;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
467 memcpy(data_write_pos, pActors, 836 * uNumActors);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
468 data_write_pos += 836 * uNumActors;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
469 memcpy(data_write_pos, &uNumSpriteObjects, 4);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
470 data_write_pos += 4;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
471 memcpy(data_write_pos, pSpriteObjects, 112 * uNumSpriteObjects);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
472 data_write_pos += 112 * uNumSpriteObjects;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
473 memcpy(data_write_pos, &uNumChests, 4);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
474 data_write_pos += 4;
847
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
475 memcpy(data_write_pos, pChests, sizeof(Chest)* uNumChests);
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
476 data_write_pos += sizeof(Chest)* uNumChests;
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
477 memcpy(data_write_pos, &stru_5E4C90, 0xC8);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
478 data_write_pos += 200;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
479 memcpy(data_write_pos, &pOutdoor->loc_time, 0x38);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
480 data_write_pos += 56;
0
Ritor1
parents:
diff changeset
481 }
Ritor1
parents:
diff changeset
482 strcpy(Source, pCurrentMapName);
79
6ad816231528 structure fixes, death crash fix
zipi
parents: 4
diff changeset
483 _splitpath(Source, Drive, Dir, Filename, Ext);
847
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
484
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
485 Size = (int)data_write_pos - (int)uncompressed_buff;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
486 compressed_block_size = 999984;
847
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
487 res = zlib::MemZip((char *)compressed_buf + 16, (unsigned int *)&compressed_block_size, uncompressed_buff,Size);
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
488 if (res || (signed int)compressed_block_size > (signed int)Size )
0
Ritor1
parents:
diff changeset
489 {
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
490 memcpy((void *)(compressed_buf + 16), uncompressed_buff, Size);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
491 compressed_block_size = Size;
0
Ritor1
parents:
diff changeset
492 }
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
493 compressed_block_size += 16;
814
35122475edd7 struct correction
Gloval
parents: 810
diff changeset
494 memcpy(&((ODMHeader *)compressed_buf)->uCompressedSize, &compressed_block_size, 4);
35122475edd7 struct correction
Gloval
parents: 810
diff changeset
495 memcpy(&((ODMHeader *)compressed_buf)->uDecompressedSize, &Size, 4);
0
Ritor1
parents:
diff changeset
496 sprintf(Source, "%s%s", &Filename, &Ext);
847
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
497 strcpy(pLodDirectory.pFilename, Source);
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
498 pLodDirectory.uDataSize = compressed_block_size;
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
499 if ( pNew_LOD->Write(&pLodDirectory, (const void *)compressed_buf, 0) )
0
Ritor1
parents:
diff changeset
500 {
847
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
501 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 208);
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
502 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:1071", 0);
0
Ritor1
parents:
diff changeset
503 }
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
504 free((void *)compressed_buf);
0
Ritor1
parents:
diff changeset
505 }
810
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
506 free(uncompressed_buff);
f5156b8c61ad savegame refactoring
Gloval
parents: 764
diff changeset
507 if ( IsAutoSAve )
0
Ritor1
parents:
diff changeset
508 {
Ritor1
parents:
diff changeset
509 if ( !CopyFileA("data\\new.lod", "saves\\autosave.mm7", 0) )
Ritor1
parents:
diff changeset
510 {
847
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
511 FormatMessageA(0x1000, 0, GetLastError(), 0x400, Buffer, 0x80, 0);
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
512 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 300);
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
513 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:1097", 0);
0
Ritor1
parents:
diff changeset
514 }
Ritor1
parents:
diff changeset
515 }
Ritor1
parents:
diff changeset
516 pParty->vPosition.x = pPositionX;
847
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
517 pParty->vPosition.y = pPositionY;
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
518 pParty->vPosition.z = pPositionZ;
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
519 pParty->uFallStartY = pPositionZ;
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
520 pParty->sRotationY = sPRotationY;
e398541aee60 fixed party save position
Gloval
parents: 837
diff changeset
521 pParty->sRotationX = sPRotationX;
0
Ritor1
parents:
diff changeset
522 }
Ritor1
parents:
diff changeset
523
Ritor1
parents:
diff changeset
524
Ritor1
parents:
diff changeset
525 //----- (00460078) --------------------------------------------------------
Ritor1
parents:
diff changeset
526 void __fastcall DoSavegame(unsigned int uSlot)
Ritor1
parents:
diff changeset
527 {
568
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
528 //unsigned int v1; // esi@1
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
529 //int v2; // esi@2
557
604d70894002 Saving works partly
zipi
parents: 515
diff changeset
530 //RGBTexture *v3; // ebx@3
0
Ritor1
parents:
diff changeset
531 int bNotArena; // [sp+2Ch] [bp-8h]@1
568
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
532 //unsigned int v6; // [sp+30h] [bp-4h]@1
0
Ritor1
parents:
diff changeset
533
165
Ritor1
parents: 151
diff changeset
534 //__debugbreak();
0
Ritor1
parents:
diff changeset
535
568
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
536 //v1 = uSlot;
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
537 //v6 = uSlot;
0
Ritor1
parents:
diff changeset
538 bNotArena = _strcmpi(pCurrentMapName, "d05.blv");
Ritor1
parents:
diff changeset
539 if ( bNotArena )
Ritor1
parents:
diff changeset
540 {
Ritor1
parents:
diff changeset
541 LOD::Directory pDir; // [sp+Ch] [bp-28h]@2
Ritor1
parents:
diff changeset
542 SaveGame(0, 0);
568
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
543 //v2 = 100 * v1;
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
544 strcpy(pSavegameHeader[uSlot].pLocationName, pCurrentMapName);
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
545 pSavegameHeader[uSlot].uWordTime = pParty->uTimePlayed;
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
546 strcpy(pDir.pFilename, "header.bin");
0
Ritor1
parents:
diff changeset
547 pDir.uDataSize = 100;
568
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
548 pNew_LOD->Write(&pDir, &pSavegameHeader[uSlot], 0);
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
549 sprintf(pTmpBuf, "saves\\save%03d.mm7", uSlot);
0
Ritor1
parents:
diff changeset
550 pNew_LOD->CloseWriteFile();
Ritor1
parents:
diff changeset
551 CopyFileA("data\\new.lod", pTmpBuf, 0);
Ritor1
parents:
diff changeset
552 }
Ritor1
parents:
diff changeset
553 GUI_UpdateWindows();
Ritor1
parents:
diff changeset
554 pGUIWindow_CurrentMenu->Release();
151
9abdd40a107b pCurrentScreen
Ritor1
parents: 79
diff changeset
555 pCurrentScreen = SCREEN_GAME;
557
604d70894002 Saving works partly
zipi
parents: 515
diff changeset
556 //v3 = pSavegameThumbnails;
0
Ritor1
parents:
diff changeset
557 viewparams->bRedrawGameUI = 1;
568
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
558 for (uint i = 0; i < 45; i++)
557
604d70894002 Saving works partly
zipi
parents: 515
diff changeset
559 pSavegameThumbnails[i].Release();
604d70894002 Saving works partly
zipi
parents: 515
diff changeset
560 //while ( (signed int)v3 < (signed int)&unk_6A0758 );
0
Ritor1
parents:
diff changeset
561 if ( bNotArena )
Ritor1
parents:
diff changeset
562 pNew_LOD->_4621A7();
Ritor1
parents:
diff changeset
563 else
Ritor1
parents:
diff changeset
564 ShowStatusBarString(pGlobalTXT_LocalizationStrings[583], 2u);// "No saving in the Arena"
Ritor1
parents:
diff changeset
565 pIcons_LOD->_4355F7();
Ritor1
parents:
diff changeset
566 pEventTimer->Resume();
Ritor1
parents:
diff changeset
567 ShowStatusBarString(pGlobalTXT_LocalizationStrings[656], 2u);// "Game Saved!"
568
6f7d936edc9b SaveGame/LoadGame sorta works
Nomad
parents: 557
diff changeset
568 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
569 }
Ritor1
parents:
diff changeset
570 // 4E28F8: using guessed type int pCurrentScreen;
Ritor1
parents:
diff changeset
571
Ritor1
parents:
diff changeset
572
Ritor1
parents:
diff changeset
573
Ritor1
parents:
diff changeset
574
Ritor1
parents:
diff changeset
575
Ritor1
parents:
diff changeset
576
Ritor1
parents:
diff changeset
577
Ritor1
parents:
diff changeset
578
Ritor1
parents:
diff changeset
579
Ritor1
parents:
diff changeset
580
Ritor1
parents:
diff changeset
581
Ritor1
parents:
diff changeset
582 //----- (0045E297) --------------------------------------------------------
Ritor1
parents:
diff changeset
583 void SavegameList::Initialize(unsigned int bHideEmptySlots)
Ritor1
parents:
diff changeset
584 {
382
a4a5996fea5b Fixed savelist problem
Gloval
parents: 373
diff changeset
585 memset(pSavegameList, 0, 0x3138);
a4a5996fea5b Fixed savelist problem
Gloval
parents: 373
diff changeset
586 // Reset();
4
8e33efd39355 15.01.13(work)
Ritor1
parents: 0
diff changeset
587 uNumSavegameFiles = 0;
0
Ritor1
parents:
diff changeset
588
Ritor1
parents:
diff changeset
589 _chdir("saves");
Ritor1
parents:
diff changeset
590 {
4
8e33efd39355 15.01.13(work)
Ritor1
parents: 0
diff changeset
591 if (!bHideEmptySlots && _access(pGlobalTXT_LocalizationStrings[613], 0) != -1 ) // AutoSave.MM7
382
a4a5996fea5b Fixed savelist problem
Gloval
parents: 373
diff changeset
592 strcpy(pSavegameList->pFileList[uNumSavegameFiles++].pSaveFileName, pGlobalTXT_LocalizationStrings[613]);
0
Ritor1
parents:
diff changeset
593
Ritor1
parents:
diff changeset
594 for (uint i = 0; i < 40; ++i)
Ritor1
parents:
diff changeset
595 {
Ritor1
parents:
diff changeset
596 sprintf(pTmpBuf, "save%03d.mm7", i);
Ritor1
parents:
diff changeset
597 if (_access(pTmpBuf, 0) == -1)
Ritor1
parents:
diff changeset
598 continue;
Ritor1
parents:
diff changeset
599
Ritor1
parents:
diff changeset
600 uint idx = i;
Ritor1
parents:
diff changeset
601 if (!bHideEmptySlots)
Ritor1
parents:
diff changeset
602 idx = uNumSavegameFiles;
382
a4a5996fea5b Fixed savelist problem
Gloval
parents: 373
diff changeset
603 strcpy(pSavegameList->pFileList[idx].pSaveFileName, pTmpBuf);
0
Ritor1
parents:
diff changeset
604
Ritor1
parents:
diff changeset
605 ++uNumSavegameFiles;
Ritor1
parents:
diff changeset
606 }
Ritor1
parents:
diff changeset
607 }
Ritor1
parents:
diff changeset
608 _chdir("..");
Ritor1
parents:
diff changeset
609 }