2499
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1 #define _CRTDBG_MAP_ALLOC
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2 #include <stdlib.h>
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3 #include <crtdbg.h>
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4
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5 #define _CRT_SECURE_NO_WARNINGS
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6 #include "CastSpellInfo.h"
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7 #include "../Objects/Actor.h"
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8 #include "../Party.h"
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9 #include "../MM7.h"
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10 #include "Mouse.h"
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11 #include "../../stru6.h"
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12 #include "../Game.h"
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13 #include "GUIWindow.h"
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14 #include "AudioPlayer.h"
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15 #include "../Graphics/Outdoor.h"
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16 #include "../Graphics/Overlays.h"
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17 #include "../Events.h"
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18 #include "../Graphics/Viewport.h"
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19 #include "../OurMath.h"
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20 #include "../Objects/SpriteObject.h"
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21 #include "../Objects/ObjectList.h"
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22 #include "../stru123.h"
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23 #include "../Timer.h"
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24 #include "../Tables/IconFrameTable.h"
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25 #include "../Awards.h"
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26 #include "../TurnEngine/TurnEngine.h"
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27 #include "../texts.h"
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28 #include "../LOD.h"
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29 #include "../Graphics/Level/Decoration.h"
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30
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31 #include "UI\UIPartyCreation.h"
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32
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33 const size_t CastSpellInfoCount = 10;
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34 std::array<CastSpellInfo, CastSpellInfoCount> pCastSpellInfo;
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35
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36 //----- (00427E01) --------------------------------------------------------
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37 void CastSpellInfoHelpers::_427E01_cast_spell()
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38 {
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39 int spell_level; // edi@1
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40 CastSpellInfo *pCastSpell; // ebx@2
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41 signed int v6; // eax@14
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42 unsigned __int16 v11; // cx@45
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43 signed int i; // esi@76
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44 // Actor *pActor; // edi@177
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45 int v61; // ecx@184
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46 int v111; // eax@274
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47 int dist_X; // eax@278
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48 // int new_dist_Y;
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49 int dist_Z;
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50 // int v116; // edx@279
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51 // int v117; // edx@281
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52 // int v118; // edx@283
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53 int v169; // eax@344
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54 int v188; // esi@369
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55 int v189; // edi@369
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56 int v206; // eax@407
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57 double v241; // st7@478
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58 ItemGen *v245; // edi@492
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59 int v258; // ecx@514
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60 char v259; // al@516
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61 int v260; // eax@518
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62 int v261; // esi@519
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63 int v262; // edx@521
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64 int *v263; // ecx@521
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65 int v264; // esi@521
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66 int v265; // edx@521
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67 int *ii; // eax@522
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68 int v267; // eax@524
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69 int v268; // eax@524
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70 int v278; // ecx@548
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71 char v279; // al@550
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72 int v280; // eax@552
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73 int *v281; // esi@553
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74 int v282; // edx@555
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75 int *v283; // ecx@555
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76 int v284; // esi@555
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77 int v285; // edx@555
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78 int *l; // eax@556
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79 int v295; // edx@575
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80 char v313; // al@606pGame->GetStru6()
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81 const char *v317; // ecx@617
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82 // int v396; // eax@752
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83 __int16 v448; // ax@864
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84 DDM_DLV_Header *v613; // eax@1108
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85 int v642; // edi@1156
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86 int v643; // eax@1156
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87 int v659; // [sp+0h] [bp-E84h]@123
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88 unsigned __int64 v663; // [sp+0h] [bp-E84h]@639
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89 int v666; // [sp+4h] [bp-E80h]@12
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90 PLAYER_SKILL_TYPE v667; // [sp+4h] [bp-E80h]@25
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91 int v679[800]; // [sp+14h] [bp-E70h]@515
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92 unsigned __int64 v685; // [sp+D08h] [bp-17Ch]@416
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93 unsigned __int64 v687; // [sp+D24h] [bp-160h]@327
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94 Vec3_int_ v688; // [sp+D2Ch] [bp-158h]@943
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95 Vec3_int_ v691; // [sp+D38h] [bp-14Ch]@137
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96 Vec3_int_ v694; // [sp+D44h] [bp-140h]@982
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97 Vec3_int_ v697; // [sp+D50h] [bp-134h]@129
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98 Vec3_int_ v700; // [sp+D5Ch] [bp-128h]@339
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99 Vec3_int_ v701; // [sp+D68h] [bp-11Ch]@286
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100 Vec3_int_ v704; // [sp+D74h] [bp-110h]@132
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101 Vec3_int_ v707; // [sp+D80h] [bp-104h]@1127
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102 int v710; // [sp+D8Ch] [bp-F8h]@1156
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103 int n; // [sp+DA0h] [bp-E4h]@1
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104 AIDirection v715; // [sp+DA4h] [bp-E0h]@21
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105 int mon_id;
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106 int dist_Y; // [sp+DD8h] [bp-ACh]@163
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107 int v723; // [sp+E4Ch] [bp-38h]@1
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108 ItemGen *_this; // [sp+E50h] [bp-34h]@23
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109 int v725; // [sp+E54h] [bp-30h]@23
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110 int buff_resist;
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111 bool spell_sound_flag; // [sp+E5Ch] [bp-28h]@1
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112 Player *pPlayer; // [sp+E64h] [bp-20h]@8
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113 int v730; // [sp+E68h] [bp-1Ch]@53
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114 ItemGen *v730c;
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115 int skill_level; // [sp+E6Ch] [bp-18h]@48
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116 signed int v732; // [sp+E70h] [bp-14h]@325
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117 unsigned __int64 v733; // [sp+E74h] [bp-10h]@1
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118 int duration;
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119 signed int a2; // [sp+E7Ch] [bp-8h]@14
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120 int amount; // [sp+E80h] [bp-4h]@1
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121 int obj_type;
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122 ItemDesc* _item;
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123
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124 SpriteObject pSpellSprite; // [sp+DDCh] [bp-A8h]@1
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125
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126 spell_level = 0;
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127 amount = 0;
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128 LODWORD(v733) = 0;
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129 v723 = 0;
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130 spell_sound_flag = false;
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131 for(n = 0; n < CastSpellInfoCount; ++n)
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132 {
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133 pCastSpell = &pCastSpellInfo[n];
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134 HIDWORD(v733) = (int)pCastSpell;
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135 if ( pCastSpell->uSpellID == 0 )
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136 continue;
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137
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138 if (pParty->Invisible())
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139 pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].Reset();
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140
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141 if ( pCastSpell->uFlags & 0x3CA )
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142 {
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143 if ( !pParty->pPlayers[pCastSpell->uPlayerID].CanAct() )
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144 _427D48();
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145 continue;
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146 }
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147 pPlayer = &pParty->pPlayers[pCastSpell->uPlayerID];
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148
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149 a2 = pCastSpell->spell_target_pid;
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150 if (!pCastSpell->spell_target_pid)
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151 {
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152 if (pCastSpell->uSpellID == SPELL_LIGHT_DESTROY_UNDEAD ||
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153 pCastSpell->uSpellID == SPELL_SPIRIT_TURN_UNDEAD ||
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154 pCastSpell->uSpellID == SPELL_DARK_CONTROL_UNDEAD )
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155 v666 = 1;
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156 else
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157 v666 = 0;
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158
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159 a2 = stru_50C198.FindClosestActor(5120, 1, v666);
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160 v6 = pMouse->uPointingObjectID;
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161 if ( pMouse->uPointingObjectID && PID_TYPE(v6) == OBJECT_Actor && pActors[PID_ID(v6)].CanAct() )
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162 a2 = pMouse->uPointingObjectID;
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163 }
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164
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165
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166 pSpellSprite.uType = stru_4E3ACC[pCastSpell->uSpellID].uType;
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167 if (pSpellSprite.uType)
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168 {
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169 if (PID_TYPE(a2) == OBJECT_Actor)
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170 {
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171 Actor::GetDirectionInfo(PID(OBJECT_Player, pCastSpell->uPlayerID + 1), a2, &v715, 0);
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172 spell_level = v723;
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173 }
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174 else
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175 {
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176 v715.uYawAngle = pParty->sRotationY;
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177 v715.uPitchAngle = pParty->sRotationX;
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178 }
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179 }
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180
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181 v725 = 0;
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182 _this = 0;
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183 if (pCastSpell->forced_spell_skill_level)
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184 {
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185 v11 = pCastSpell->forced_spell_skill_level;
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186 v723 = v11 & 0x3F; // 6 bytes
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187 spell_level = v723;
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188 }
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189 else
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190 {
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191 //v667 = PLAYER_SKILL_STAFF;
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192 if (pCastSpell->uSpellID < SPELL_AIR_WIZARD_EYE)
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193 v667 = PLAYER_SKILL_FIRE;
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194 else if (pCastSpell->uSpellID < SPELL_WATER_AWAKEN)
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195 v667 = PLAYER_SKILL_AIR;
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196 else if (pCastSpell->uSpellID < SPELL_EARTH_STUN)
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197 v667 = PLAYER_SKILL_WATER;
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198 else if (pCastSpell->uSpellID < SPELL_SPIRIT_DETECT_LIFE)
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199 v667 = PLAYER_SKILL_EARTH;
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200 else if (pCastSpell->uSpellID < SPELL_MIND_REMOVE_FEAR)
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201 v667 = PLAYER_SKILL_SPIRIT;
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202 else if (pCastSpell->uSpellID < SPELL_BODY_CURE_WEAKNESS)
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203 v667 = PLAYER_SKILL_MIND;
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204 else if (pCastSpell->uSpellID < SPELL_LIGHT_LIGHT_BOLT)
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205 v667 = PLAYER_SKILL_BODY;
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206 else if (pCastSpell->uSpellID < SPELL_DARK_REANIMATE)
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207 v667 = PLAYER_SKILL_LIGHT;
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208 else if (pCastSpell->uSpellID < SPELL_BOW_ARROW)
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209 v667 = PLAYER_SKILL_DARK;
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210 else if (pCastSpell->uSpellID == SPELL_BOW_ARROW)
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211 v667 = PLAYER_SKILL_BOW;
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212 else if (pCastSpell->uSpellID == SPELL_101 || pCastSpell->uSpellID == SPELL_LASER_PROJECTILE )
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213 v667 = PLAYER_SKILL_BLASTER;
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214 else assert(false && "Unknown spell");
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215
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216 v725 = v667;
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217 v723 = pPlayer->GetActualSkillLevel(v667) & 0x3F;
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218 spell_level = v723;
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219 v11 = pPlayer->pActiveSkills[v725];
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220 }
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221
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222 skill_level = SkillToMastery(v11);
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223 if (pCastSpell->uSpellID < SPELL_BOW_ARROW )
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224 {
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225 if (pCastSpell->forced_spell_skill_level)
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226 uRequiredMana = 0;
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227 else
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228 uRequiredMana = pSpellDatas[pCastSpell->uSpellID].mana_per_skill[skill_level - 1];
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229 sRecoveryTime = pSpellDatas[pCastSpell->uSpellID].recovery_per_skill[skill_level - 1];
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230 }
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231
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232 if (v725 == PLAYER_SKILL_DARK && pParty->uCurrentHour == 0 && pParty->uCurrentMinute == 0 ||
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233 v725 == PLAYER_SKILL_LIGHT && pParty->uCurrentHour == 12 && pParty->uCurrentMinute == 0)
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234 uRequiredMana = 0;
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235
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236 if (pCastSpell->uSpellID < SPELL_BOW_ARROW && pPlayer->sMana < uRequiredMana)
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237 {
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238 ShowStatusBarString(pGlobalTXT_LocalizationStrings[586], 2); // "Not enough spell points"
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239 pCastSpell->uSpellID = 0;
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240 continue;
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241 }
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242 v730 = pCastSpell->uSpellID;
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243 if (pPlayer->IsCursed() && pCastSpell->uSpellID < SPELL_BOW_ARROW && rand() % 100 < 50)//íåóäà÷íîå êàñòîâàíèå
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244 {
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245 if (!pParty->bTurnBasedModeOn)
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246 pPlayer->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
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247 else
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248 {
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249 pParty->pTurnBasedPlayerRecoveryTimes[pCastSpellInfo[n].uPlayerID] = 100;
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250 pPlayer->SetRecoveryTime(sRecoveryTime);
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251 pTurnEngine->ApplyPlayerAction();
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252 }
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253 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // "Spell failed"
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254 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
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255 pCastSpellInfo[n].uSpellID = 0;
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256 pPlayer->sMana -= uRequiredMana;
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257 return;
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258 }
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259
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260 switch ( pCastSpell->uSpellID )
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261 {
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262 case SPELL_101:
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263 assert(false && "Unknown spell effect #101 (prolly flaming bow arrow");
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264 case SPELL_BOW_ARROW://ñòðåëüáà èç ëóêà
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265 {
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266 amount = 1;
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267 if ( SkillToMastery(pPlayer->pActiveSkills[PLAYER_SKILL_BOW]) >= 3 )
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268 amount = 2;
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269 sRecoveryTime = pPlayer->GetAttackRecoveryTime(true);
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270 pSpellSprite.stru_24.Reset();
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271 pSpellSprite.spell_level = spell_level;
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272 pSpellSprite.spell_id = pCastSpell->uSpellID;
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273 pSpellSprite.spell_skill = skill_level;
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274 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType);
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275 if ( pPlayer->WearsItem(ITEM_ARTEFACT_ULLYSES, EQUIP_BOW) )
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276 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(0xBD6u);
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277 pSpellSprite.vPosition.x = pParty->vPosition.x;
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278 pSpellSprite.vPosition.y = pParty->vPosition.y;
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279 pSpellSprite.uAttributes = 0;
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280 pSpellSprite.uSpriteFrameID = 0;
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281 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
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282 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID);
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283 pSpellSprite.spell_target_pid = a2;
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284 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
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285 pSpellSprite.uFacing = LOWORD(v715.uYawAngle);
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286 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id);
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287 pPlayer = &pParty->pPlayers[pCastSpell->uPlayerID];
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288 memcpy(&pSpellSprite.stru_24, &pPlayer->pInventoryItemList[pPlayer->pEquipment.uBow-1], sizeof(pSpellSprite.stru_24));
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289 pSpellSprite.uAttributes = 256;
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290 if ( pParty->bTurnBasedModeOn == 1 )
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291 pSpellSprite.uAttributes = 260;
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292 for ( i = 0; i < amount; ++i )
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293 {
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294 if ( i )
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295 pSpellSprite.vPosition.z += 32;
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296 pSpellSprite.uSectorID = pIndoor->GetSector(pSpellSprite.vPosition.x, pSpellSprite.vPosition.y, pSpellSprite.vPosition.z);
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297 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed,
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298 pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
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299 ++pTurnEngine->pending_actions;
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300 }
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301 break;
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302 }
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303 case SPELL_LASER_PROJECTILE://ñòðåëüáà èç áëàñòåðà
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304 {
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305 sRecoveryTime = pPlayer->GetAttackRecoveryTime(0);
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306 pSpellSprite.stru_24.Reset();
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307 pSpellSprite.spell_id = pCastSpell->uSpellID;
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308 pSpellSprite.spell_level = v723;
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309 pSpellSprite.spell_skill = skill_level;
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310 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType);
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311 pSpellSprite.vPosition.x = pParty->vPosition.x;
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312 pSpellSprite.vPosition.y = pParty->vPosition.y;
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313 pSpellSprite.uAttributes = 0;
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314 pSpellSprite.uSpriteFrameID = 0;
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315 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2;
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316 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID);
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317 pSpellSprite.spell_target_pid = a2;
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318 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
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319 pSpellSprite.uFacing = LOWORD(v715.uYawAngle);
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320 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id);
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321 pPlayer = &pParty->pPlayers[pCastSpell->uPlayerID];
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322 memcpy(&pSpellSprite.stru_24, &pPlayer->pInventoryItemList[pPlayer->pEquipment.uMainHand - 1],sizeof(pSpellSprite.stru_24));
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323 // &pParty->pPlayers[pCastSpell->uPlayerID].spellbook.pDarkSpellbook.bIsSpellAvailable[36
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324 // * pParty->pPlayers[pCastSpell->uPlayerID].pEquipment.uMainHand + 5], );
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325 pSpellSprite.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pSpellSprite.vPosition.z);
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326 HIBYTE(pSpellSprite.uAttributes) |= 1;
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327 if ( pParty->bTurnBasedModeOn == 1 )
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328 LOBYTE(pSpellSprite.uAttributes) |= 4;
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329 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed,
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330 pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
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331 ++pTurnEngine->pending_actions;
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332 break;
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333 }
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334 case SPELL_FIRE_TORCH_LIGHT://ñâåò ôàêåëà
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335 {
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336 switch (skill_level)
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337 {
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338 case 1: amount = 2; break;
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339 case 2: amount = 3; break;
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340 case 3:
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341 case 4: amount = 4; break;
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342 default:
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343 assert(false);
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344 }
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345 if ( !pPlayer->CanCastSpell(uRequiredMana) )
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346 break;
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347 pParty->pPartyBuffs[PARTY_BUFF_TORCHLIGHT].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)3600 * spell_level * 4.2666669), skill_level, amount, 0, 0);
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348 spell_sound_flag = true;
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349 break;
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350 }
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351 case SPELL_FIRE_FIRE_SPIKE://îãíåííûé øèï
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352 {
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353 switch (skill_level)
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354 {
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355 case 1: amount = 3; break;
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356 case 2: amount = 5; break;
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357 case 3: amount = 7; break;
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358 case 4: amount = 9; break;
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359 default:
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360 assert(false);
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361 }
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362 int _v733 = 0;
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363 for (uint i = 0; i < uNumSpriteObjects; ++i)
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364 {
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365 SpriteObject* object = &pSpriteObjects[i];
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366 if (object->uType && object->spell_id == SPELL_FIRE_FIRE_SPIKE && object->spell_caster_pid == PID(OBJECT_Player, pCastSpell->uPlayerID))
|
|
367 ++_v733;
|
|
368 }
|
|
369 if ( _v733 > amount )
|
|
370 {
|
|
371 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
|
|
372 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
|
|
373 pCastSpell->uSpellID = 0;
|
|
374 continue;
|
|
375 }
|
|
376 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
377 break;
|
|
378 pSpellSprite.stru_24.Reset();
|
|
379 pSpellSprite.spell_id = pCastSpell->uSpellID;
|
|
380 pSpellSprite.spell_level = spell_level;
|
|
381 pSpellSprite.spell_skill = skill_level;
|
|
382 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType);
|
|
383 pSpellSprite.vPosition.y = pParty->vPosition.y;
|
|
384 pSpellSprite.vPosition.x = pParty->vPosition.x;
|
|
385 pSpellSprite.uAttributes = 0;
|
|
386 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
|
|
387 pSpellSprite.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
|
|
388 pSpellSprite.uSpriteFrameID = 0;
|
|
389 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID);
|
|
390 pSpellSprite.spell_target_pid = a2;
|
|
391 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
|
|
392 pSpellSprite.uFacing = LOWORD(v715.uYawAngle);
|
|
393 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id);
|
|
394 if ( pParty->bTurnBasedModeOn == 1 )
|
|
395 LOBYTE(pSpellSprite.uAttributes) |= 4;
|
|
396 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed;
|
|
397 if ( pSpellSprite.Create(pParty->sRotationY, pParty->sRotationX + 10, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
|
|
398 ++pTurnEngine->pending_actions;
|
|
399 spell_sound_flag = true;
|
|
400 break;
|
|
401 }
|
|
402 case SPELL_AIR_IMPLOSION://Òî÷íûé âçðûâ
|
|
403 {
|
|
404 mon_id = PID_ID(a2);
|
|
405 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
406 break;
|
|
407 if (!a2)
|
|
408 {
|
|
409 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
|
|
410 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
|
|
411 pCastSpell->uSpellID = 0;
|
|
412 continue;
|
|
413 }
|
|
414 if (PID_TYPE(a2) == OBJECT_Actor)
|
|
415 {
|
|
416 v697.x = 0;
|
|
417 v697.y = 0;
|
|
418 v697.z = 0;
|
|
419 pSpellSprite.stru_24.Reset();
|
|
420 pSpellSprite.spell_id = pCastSpell->uSpellID;
|
|
421 pSpellSprite.spell_level = spell_level;
|
|
422 pSpellSprite.spell_skill = skill_level;
|
|
423 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType);
|
|
424 pSpellSprite.uAttributes = 0;
|
|
425 pSpellSprite.uSectorID = 0;
|
|
426 pSpellSprite.uSpriteFrameID = 0;
|
|
427 pSpellSprite.field_60_distance_related_prolly_lod = 0;
|
|
428 pSpellSprite.uFacing = 0;
|
|
429 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID);
|
|
430 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id);
|
|
431 pSpellSprite.vPosition.x = pActors[mon_id].vPosition.x;
|
|
432 pSpellSprite.vPosition.z = pActors[mon_id].vPosition.z;
|
|
433 pSpellSprite.vPosition.y = pActors[mon_id].vPosition.y;
|
|
434 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, mon_id);
|
|
435 Actor::DamageMonsterFromParty(PID(OBJECT_Item, pSpellSprite.Create(0, 0, 0, 0)), mon_id, &v697);
|
|
436 }
|
|
437 spell_sound_flag = true;
|
|
438 break;
|
|
439 }
|
|
440 case SPELL_EARTH_MASS_DISTORTION://Èçìåíåíèå âåñà
|
|
441 {
|
|
442 mon_id = PID_ID(a2);
|
|
443 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
444 break;
|
|
445 if ( pActors[mon_id].DoesDmgTypeDoDamage((DAMAGE_TYPE)3) )
|
|
446 {
|
|
447 pActors[mon_id].pActorBuffs[ACTOR_BUFF_MASS_DISTORTION].Apply(pMiscTimer->uTotalGameTimeElapsed + 128, 0, 0, 0, 0);
|
|
448 v704.x = 0;
|
|
449 v704.y = 0;
|
|
450 v704.z = 0;
|
|
451 pSpellSprite.stru_24.Reset();
|
|
452 pSpellSprite.spell_id = pCastSpell->uSpellID;
|
|
453 pSpellSprite.spell_level = spell_level;
|
|
454 pSpellSprite.spell_skill = skill_level;
|
|
455 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType);
|
|
456 pSpellSprite.uAttributes = 0;
|
|
457 pSpellSprite.uSectorID = 0;
|
|
458 pSpellSprite.uSpriteFrameID = 0;
|
|
459 pSpellSprite.field_60_distance_related_prolly_lod = 0;
|
|
460 pSpellSprite.uFacing = 0;
|
|
461 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID);
|
|
462 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id);
|
|
463 pSpellSprite.vPosition.x = pActors[mon_id].vPosition.x;
|
|
464 pSpellSprite.vPosition.y = pActors[mon_id].vPosition.y;
|
|
465 pSpellSprite.vPosition.z = pActors[mon_id].vPosition.z;
|
|
466 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, mon_id);
|
|
467 Actor::DamageMonsterFromParty(PID(OBJECT_Item, pSpellSprite.Create(0, 0, 0, 0)), mon_id, &v704);
|
|
468 }
|
|
469 spell_sound_flag = true;
|
|
470 break;
|
|
471 }
|
|
472 case SPELL_LIGHT_DESTROY_UNDEAD://Óíè÷òîæåíèå íåæèòè
|
|
473 {
|
|
474 if ( !pPlayer->CanCastSpell(uRequiredMana) || !a2 || PID_TYPE(a2) != OBJECT_Actor)
|
|
475 break;
|
|
476 //v730 = a2 >> 3;
|
|
477 //HIDWORD(v733) = (int)&pActors[PID_ID(a2)];
|
|
478 v691.x = 0;
|
|
479 v691.y = 0;
|
|
480 v691.z = 0;
|
|
481 pSpellSprite.stru_24.Reset();
|
|
482 pSpellSprite.spell_id = pCastSpell->uSpellID;
|
|
483 pSpellSprite.spell_level = spell_level;
|
|
484 pSpellSprite.spell_skill = skill_level;
|
|
485 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType);
|
|
486 pSpellSprite.vPosition.x = pActors[PID_ID(a2)].vPosition.x;
|
|
487 pSpellSprite.vPosition.y = pActors[PID_ID(a2)].vPosition.y;
|
|
488 pSpellSprite.vPosition.z = pActors[PID_ID(a2)].vPosition.z;
|
|
489 pSpellSprite.uAttributes = 0;
|
|
490 pSpellSprite.uSectorID = pIndoor->GetSector(pSpellSprite.vPosition.x, pSpellSprite.vPosition.y, pSpellSprite.vPosition.z);
|
|
491 pSpellSprite.uSpriteFrameID = 0;
|
|
492 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID);
|
|
493 pSpellSprite.spell_target_pid = a2;
|
|
494 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
|
|
495 pSpellSprite.uFacing = LOWORD(v715.uYawAngle);
|
|
496 pSpellSprite.uAttributes |= 0x80u;
|
|
497 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id);
|
|
498 int obj_id = pSpellSprite.Create(0, 0, 0, 0);
|
|
499 if ( !MonsterStats::BelongsToSupertype(pActors[PID_ID(a2)].pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) )
|
|
500 {
|
|
501 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
|
|
502 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
|
|
503 pCastSpell->uSpellID = 0;
|
|
504 continue;
|
|
505 }
|
|
506 Actor::DamageMonsterFromParty(PID(OBJECT_Item, obj_id), PID_ID(a2), &v691);
|
|
507 spell_sound_flag = true;
|
|
508 break;
|
|
509 }
|
|
510 case SPELL_FIRE_FIRE_BOLT://Óäàð îãíÿ
|
|
511 case SPELL_FIRE_FIREBALL://Îãíåííûé øàð
|
|
512 case SPELL_FIRE_INCINERATE://Èñïåïåëåíèå
|
|
513 case SPELL_AIR_LIGHNING_BOLT://Óäàð ìîëíèè
|
|
514 case SPELL_WATER_ICE_BOLT://Ëüäÿíàÿ ìîëíèÿ
|
|
515 case SPELL_WATER_ICE_BLAST://Ëüäÿíîé âçðûâ
|
|
516 case SPELL_EARTH_STUN://Îãëóøèòü
|
|
517 case SPELL_EARTH_DEADLY_SWARM://Ðîé ñìåðòè
|
|
518 case SPELL_MIND_MIND_BLAST://Óäàð ìûñëè
|
|
519 case SPELL_MIND_PSYCHIC_SHOCK://Ïñèõè÷åñêèé øîê
|
|
520 case SPELL_BODY_HARM://Âðåä
|
|
521 case SPELL_LIGHT_LIGHT_BOLT://Ëó÷ ñâåòà
|
|
522 case SPELL_DARK_DRAGON_BREATH://Äûõàíèå äðàêîíà
|
|
523 {
|
|
524 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
525 break;
|
|
526 pSpellSprite.stru_24.Reset();
|
|
527 pSpellSprite.spell_id = pCastSpell->uSpellID;
|
|
528 pSpellSprite.spell_level = spell_level;
|
|
529 pSpellSprite.spell_skill = skill_level;
|
|
530 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType);
|
|
531 pSpellSprite.vPosition.y = pParty->vPosition.y;
|
|
532 pSpellSprite.vPosition.x = pParty->vPosition.x;
|
|
533 pSpellSprite.uAttributes = 0;
|
|
534 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
|
|
535 if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
|
|
536 pSpellSprite.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
|
|
537 else
|
|
538 pSpellSprite.uSectorID = 0;
|
|
539 pSpellSprite.uSpriteFrameID = 0;
|
|
540 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID);
|
|
541 pSpellSprite.spell_target_pid = a2;
|
|
542 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
|
|
543 pSpellSprite.uFacing = LOWORD(v715.uYawAngle);
|
|
544 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id);
|
|
545 if ( pParty->bTurnBasedModeOn == 1 )
|
|
546 LOBYTE(pSpellSprite.uAttributes) |= 4;
|
|
547 if ( pCastSpell->uSpellID == SPELL_AIR_LIGHNING_BOLT )
|
|
548 LOBYTE(pSpellSprite.uAttributes) |= 0x40;
|
|
549 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed;
|
|
550 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
|
|
551 ++pTurnEngine->pending_actions;
|
|
552 spell_sound_flag = true;
|
|
553 break;
|
|
554 }
|
|
555 case SPELL_WATER_ACID_BURST://Âñïëåñê êèñëîòû
|
|
556 case SPELL_EARTH_BLADES://Ëåçâèÿ
|
|
557 case SPELL_BODY_FLYING_FIST://Ëåòàþùèé êóëàê
|
|
558 case SPELL_DARK_TOXIC_CLOUD://Îáëàêî-òîêñèí
|
|
559 {
|
|
560 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
561 break;
|
|
562 pSpellSprite.stru_24.Reset();
|
|
563 pSpellSprite.spell_id = pCastSpell->uSpellID;
|
|
564 pSpellSprite.spell_level = spell_level;
|
|
565 pSpellSprite.spell_skill = skill_level;
|
|
566 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType);
|
|
567 pSpellSprite.uAttributes = 0;
|
|
568 pSpellSprite.vPosition.x = pParty->vPosition.x;
|
|
569 pSpellSprite.vPosition.y = pParty->vPosition.y;
|
|
570 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2;
|
|
571 pSpellSprite.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pSpellSprite.vPosition.z);
|
|
572 pSpellSprite.uSpriteFrameID = 0;
|
|
573 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID);
|
|
574 pSpellSprite.spell_target_pid = a2;
|
|
575 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
|
|
576 pSpellSprite.uFacing = LOWORD(v715.uYawAngle);
|
|
577 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id);
|
|
578 if ( pParty->bTurnBasedModeOn == 1 )
|
|
579 LOBYTE(pSpellSprite.uAttributes) |= 4;
|
|
580 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed;
|
|
581 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
|
|
582 ++pTurnEngine->pending_actions;
|
|
583 spell_sound_flag = true;
|
|
584 break;
|
|
585 }
|
|
586 case SPELL_LIGHT_SUNRAY://Ëó÷ Ñîëíöà
|
|
587 {
|
|
588 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor
|
|
589 || uCurrentlyLoadedLevelType == LEVEL_Outdoor && (pParty->uCurrentHour < 5 || pParty->uCurrentHour >= 21) )//òîëüêî â äíåâíîå âðåìÿ
|
|
590 {
|
|
591 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
|
|
592 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
|
|
593 pCastSpell->uSpellID = 0;
|
|
594 continue;
|
|
595 }
|
|
596 if ( pPlayer->CanCastSpell(uRequiredMana) )
|
|
597 {
|
|
598 pSpellSprite.stru_24.Reset();
|
|
599 pSpellSprite.spell_id = pCastSpell->uSpellID;
|
|
600 pSpellSprite.spell_skill = skill_level;
|
|
601 pSpellSprite.spell_level = spell_level;
|
|
602 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType);
|
|
603 pSpellSprite.uAttributes = 0;
|
|
604 pSpellSprite.vPosition.x = pParty->vPosition.x;
|
|
605 pSpellSprite.vPosition.y = pParty->vPosition.y;
|
|
606 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
|
|
607 pSpellSprite.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pSpellSprite.vPosition.z);
|
|
608 pSpellSprite.uSpriteFrameID = 0;
|
|
609 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID);
|
|
610 pSpellSprite.spell_target_pid = a2;
|
|
611 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
|
|
612 pSpellSprite.uFacing = LOWORD(v715.uYawAngle);
|
|
613 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id);
|
|
614 if ( pParty->bTurnBasedModeOn == 1 )
|
|
615 LOBYTE(pSpellSprite.uAttributes) |= 4;
|
|
616 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed;
|
|
617 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
|
|
618 ++pTurnEngine->pending_actions;
|
|
619 spell_sound_flag = true;
|
|
620 }
|
|
621 break;
|
|
622 }
|
|
623 case SPELL_LIGHT_PARALYZE://Ïàðàëè÷
|
|
624 {
|
|
625 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
626 break;
|
|
627 mon_id = PID_ID(a2);
|
|
628 if (PID_TYPE(a2) == OBJECT_Actor && pActors[mon_id].DoesDmgTypeDoDamage((DAMAGE_TYPE)9) )
|
|
629 {
|
|
630 Actor::AI_Stand(PID_ID(a2), 4, 0x80, 0);
|
|
631 pActors[mon_id].pActorBuffs[ACTOR_BUFF_PARALYZED].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)23040 * spell_level * 0.033333335), skill_level, 0, 0, 0);
|
|
632 pActors[mon_id].uAttributes |= ACTOR_AGGRESSOR;
|
|
633 pActors[mon_id].vVelocity.x = 0;
|
|
634 pActors[mon_id].vVelocity.y = 0;
|
|
635 pGame->GetStru6()->_4A7E89_sparkles_on_actor_after_it_casts_buff(&pActors[mon_id], 0);
|
|
636 }
|
|
637 spell_sound_flag = true;
|
|
638 break;
|
|
639 }
|
|
640 case SPELL_EARTH_SLOW://Çàìåäëåíèå
|
|
641 {
|
|
642 switch (skill_level)
|
|
643 {
|
|
644 case 1: LODWORD(v733) = 180 * spell_level; amount = 2; break;//LODWORD(v733)???íå ïðèìåíÿåòñÿ äàëåå
|
|
645 case 2: LODWORD(v733) = 300 * spell_level; amount = 2; break;
|
|
646 case 3: LODWORD(v733) = 300 * spell_level; amount = 4; break;
|
|
647 case 4: LODWORD(v733) = 300 * spell_level; amount = 8; break;
|
|
648 default:
|
|
649 assert(false);
|
|
650 }
|
|
651 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
652 break;
|
|
653 //v721 = 836 * PID_ID(a2);
|
|
654 mon_id = PID_ID(a2);
|
|
655 if (PID_TYPE(a2) == OBJECT_Actor && pActors[mon_id].DoesDmgTypeDoDamage((DAMAGE_TYPE)3) )
|
|
656 {
|
|
657 pActors[mon_id].pActorBuffs[ACTOR_BUFF_SLOWED].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)23040 * spell_level * 0.033333335), skill_level, amount, 0, 0);
|
|
658 pActors[mon_id].uAttributes |= ACTOR_AGGRESSOR;
|
|
659 pGame->GetStru6()->_4A7E89_sparkles_on_actor_after_it_casts_buff(&pActors[mon_id], 0);
|
|
660 }
|
|
661 spell_sound_flag = true;
|
|
662 break;
|
|
663 }
|
|
664 case SPELL_MIND_CHARM:// Î÷àðîâàíèå
|
|
665 {
|
|
666 v61 = PID_ID(a2);
|
|
667 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
668 break;
|
|
669 if ( pActors[v61].DoesDmgTypeDoDamage((DAMAGE_TYPE)7) )
|
|
670 {
|
|
671 uint power = 300 * spell_level;
|
|
672 if ( skill_level == 2 )
|
|
673 power = 600 * spell_level;
|
|
674 else if ( skill_level == 3 )
|
|
675 power = 29030400;
|
|
676
|
|
677 pActors[v61].pActorBuffs[ACTOR_BUFF_BERSERK].Reset();
|
|
678 pActors[v61].pActorBuffs[ACTOR_BUFF_ENSLAVED].Reset();
|
|
679 pActors[v61].pActorBuffs[ACTOR_BUFF_CHARM].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)(power << 7) * 0.033333335), skill_level, 0, 0, 0);
|
|
680 pSpellSprite.stru_24.Reset();
|
|
681 pSpellSprite.spell_id = pCastSpell->uSpellID;
|
|
682 pSpellSprite.spell_level = spell_level;
|
|
683 pSpellSprite.spell_skill = skill_level;
|
|
684 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType);
|
|
685 pSpellSprite.vPosition.x = pActors[v61].vPosition.x;
|
|
686 pSpellSprite.vPosition.y = pActors[v61].vPosition.y;
|
|
687 pSpellSprite.vPosition.z = pActors[v61].vPosition.z + pActors[v61].uActorHeight;
|
|
688 pSpellSprite.uAttributes = 0;
|
|
689 pSpellSprite.uSectorID = pIndoor->GetSector(pActors[v61].vPosition.x, pActors[v61].vPosition.y, pSpellSprite.vPosition.z);
|
|
690 pSpellSprite.uSpriteFrameID = 0;
|
|
691 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID);
|
|
692 pSpellSprite.spell_target_pid = a2;
|
|
693 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
|
|
694 pSpellSprite.uFacing = LOWORD(v715.uYawAngle);
|
|
695 LOBYTE(pSpellSprite.uAttributes) |= 0x80u;
|
|
696 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id);
|
|
697 pSpellSprite.Create(0, 0, 0, pCastSpell->uPlayerID + 1);
|
|
698 }
|
|
699 spell_sound_flag = true;
|
|
700 break;
|
|
701 }
|
|
702 case SPELL_DARK_SHRINKING_RAY://Ñæèìàþùèé ëó÷
|
|
703 {
|
|
704 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
705 break;
|
|
706 pSpellSprite.stru_24.Reset();
|
|
707 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType);
|
|
708 pSpellSprite.vPosition.x = pParty->vPosition.x;
|
|
709 pSpellSprite.vPosition.y = pParty->vPosition.y;
|
|
710 pSpellSprite.uAttributes = 0;
|
|
711 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
|
|
712 pSpellSprite.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
|
|
713 pSpellSprite.uSpriteFrameID = 0;
|
|
714 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID);
|
|
715 pSpellSprite.spell_target_pid = a2;
|
|
716 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
|
|
717 pSpellSprite.uFacing = LOWORD(v715.uYawAngle);
|
|
718 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id);
|
|
719 pSpellSprite.spell_skill = skill_level;
|
|
720 pSpellSprite.spell_id = SPELL_FIRE_PROTECTION_FROM_FIRE;
|
|
721 pSpellSprite.spell_level = 300 * spell_level;
|
|
722 if ( pParty->bTurnBasedModeOn == 1 )
|
|
723 LOBYTE(pSpellSprite.uAttributes) |= 4;
|
|
724 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed;
|
|
725 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
|
|
726 ++pTurnEngine->pending_actions;
|
|
727 spell_sound_flag = true;
|
|
728 break;
|
|
729 }
|
|
730 case SPELL_FIRE_FIRE_AURA: //Àóðà îãíÿ
|
|
731 {
|
|
732 switch (skill_level)
|
|
733 {
|
|
734 case 1: duration = 3600 * spell_level; amount = 10; break; //Îãíÿ
|
|
735 case 2: duration = 3600 * spell_level; amount = 11; break; //Îãíåííîãî æàðà
|
|
736 case 3: duration = 3600 * spell_level; amount = 12; break;
|
|
737 case 4: duration = 0; amount = 12; break;
|
|
738 default:
|
|
739 assert(false);
|
|
740 }
|
|
741 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
742 break;
|
|
743 v730c = &pParty->pPlayers[pCastSpell->uPlayerID_2].pInventoryItemList[a2];
|
|
744 _item = &pItemsTable->pItems[v730c->uItemID];
|
|
745 v730c->UpdateTempBonus(pParty->uTimePlayed);
|
|
746 if ( v730c->uItemID < 64 || v730c->uItemID > 65
|
|
747 && !v730c->IsBroken()
|
|
748 && !v730c->uSpecEnchantmentType
|
|
749 && !v730c->uEnchantmentType
|
|
750 && ( _item->uEquipType == EQUIP_SINGLE_HANDED || _item->uEquipType == EQUIP_TWO_HANDED || _item->uEquipType == EQUIP_BOW)
|
|
751 && !pItemsTable->IsMaterialNonCommon(v730c) )
|
|
752 {
|
|
753 v730c->uSpecEnchantmentType = amount;
|
|
754 if ( skill_level != 4 )
|
|
755 {
|
|
756 v730c->uExpireTime = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)duration << 7) * 0.033333335);
|
|
757 v730c->uAttributes |= ITEM_TEMP_BONUS;
|
|
758 }
|
|
759 v730c->uAttributes |= ITEM_AURA_EFFECT_RED;
|
|
760 _50C9A8_item_enchantment_timer = 256;
|
|
761 spell_sound_flag = true;
|
|
762 break;
|
|
763 }
|
|
764 _50C9D0_AfterEnchClickEventId = 113;
|
|
765 _50C9D4_AfterEnchClickEventSecondParam = 0;
|
|
766 _50C9D8_AfterEnchClickEventTimeout = 1;
|
|
767 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
|
|
768 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
|
|
769 pCastSpell->uSpellID = 0;
|
|
770 continue;
|
|
771 }
|
|
772 case SPELL_BODY_REGENERATION://Ðåãåíåðàöèÿ
|
|
773 {
|
|
774 switch (skill_level)
|
|
775 {
|
|
776 case 1: amount = 1; break;
|
|
777 case 2: amount = 1; break;
|
|
778 case 3: amount = 3; break;
|
|
779 case 4: amount = 10; break;
|
|
780 default:
|
|
781 assert(false);
|
|
782 }
|
|
783 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
784 break;
|
|
785 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pCastSpell->uPlayerID_2);
|
|
786 pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_REGENERATION].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(3600 * spell_level) * 4.2666669), skill_level, amount, 0, 0);
|
|
787 spell_sound_flag = true;
|
|
788 break;
|
|
789 }
|
|
790 case SPELL_FIRE_PROTECTION_FROM_FIRE://Çàùèòà îò Îãíÿ
|
|
791 case SPELL_AIR_PROTECTION_FROM_AIR://Çâùèòà îò Âîçäóõà
|
|
792 case SPELL_WATER_PROTECTION_FROM_WATER://Çàùèòà îò Âîäû
|
|
793 case SPELL_EARTH_PROTECTION_FROM_EARTH://Çàùèòà îò Çåìëè
|
|
794 case SPELL_MIND_PROTECTION_FROM_MIND://Çàùèòà îò Ìûñëè
|
|
795 case SPELL_BODY_PROTECTION_FROM_BODY://Çàùèòà îò Òåëà
|
|
796 {
|
|
797 switch (skill_level)
|
|
798 {
|
|
799 case 1:
|
|
800 case 2:
|
|
801 case 3:
|
|
802 case 4: amount = skill_level * spell_level; break;
|
|
803 default:
|
|
804 assert(false);
|
|
805 }
|
|
806 switch (pCastSpell->uSpellID)
|
|
807 {
|
|
808 case SPELL_FIRE_PROTECTION_FROM_FIRE:
|
|
809 buff_resist = PARTY_BUFF_RESIST_FIRE;
|
|
810 break;
|
|
811 case SPELL_AIR_PROTECTION_FROM_AIR:
|
|
812 buff_resist = PARTY_BUFF_RESIST_AIR;
|
|
813 break;
|
|
814 case SPELL_WATER_PROTECTION_FROM_WATER:
|
|
815 buff_resist = PARTY_BUFF_RESIST_WATER;
|
|
816 break;
|
|
817 case SPELL_EARTH_PROTECTION_FROM_EARTH:
|
|
818 buff_resist = PARTY_BUFF_RESIST_EARTH;
|
|
819 break;
|
|
820 case SPELL_MIND_PROTECTION_FROM_MIND:
|
|
821 buff_resist = PARTY_BUFF_RESIST_MIND;
|
|
822 break;
|
|
823 case SPELL_BODY_PROTECTION_FROM_BODY:
|
|
824 buff_resist = PARTY_BUFF_RESIST_BODY;
|
|
825 break;
|
|
826 default:
|
|
827 assert(false);
|
|
828 continue;
|
|
829 }
|
|
830 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
831 break;
|
|
832 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 0);
|
|
833 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 1);
|
|
834 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 2);
|
|
835 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 3);
|
|
836 //v90 = (double)(signed int)(3600 * spell_level) * 4.2666669;
|
|
837 pParty->pPartyBuffs[buff_resist].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)(3600 * spell_level) * 4.2666669), skill_level, amount, 0, 0);
|
|
838 spell_sound_flag = true;
|
|
839 break;
|
|
840 }
|
|
841 case SPELL_FIRE_HASTE://Ñïåøêà
|
|
842 {
|
|
843 switch (skill_level)
|
|
844 {
|
|
845 case 1: duration = 60 * (spell_level + 60); break;
|
|
846 case 2: duration = 60 * (spell_level + 60); break;
|
|
847 case 3: duration = 180 * (spell_level + 20); break;
|
|
848 case 4: duration = 240 * (spell_level + 15); break;
|
|
849 default:
|
|
850 assert(false);
|
|
851 }
|
|
852 if ( pPlayer->CanCastSpell(uRequiredMana) )
|
|
853 {
|
|
854 spell_sound_flag = true;
|
|
855 for ( uint pl_id = 0; pl_id < 4; pl_id++ )
|
|
856 {
|
|
857 if ( pParty->pPlayers[pl_id].pConditions[Condition_Weak] )
|
|
858 spell_sound_flag = false;
|
|
859 }
|
|
860 if ( spell_sound_flag )
|
|
861 {
|
|
862 pParty->pPartyBuffs[PARTY_BUFF_HASTE].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)duration << 7) * 0.033333335), skill_level, 0, 0, 0);
|
|
863 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 0);
|
|
864 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 1);
|
|
865 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 2);
|
|
866 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 3);
|
|
867 }
|
|
868 }
|
|
869 break;
|
|
870 }
|
|
871 case SPELL_SPIRIT_BLESS://Áëàãîñëîâåíèå
|
|
872 {
|
|
873 switch (skill_level)
|
|
874 {
|
|
875 case 1: duration = 300 * (spell_level + 12); break;
|
|
876 case 2: duration = 300 * (spell_level + 12); break;
|
|
877 case 3: duration = 900 * (spell_level + 4); break;
|
|
878 case 4: duration = 3600 * (spell_level + 1); break;
|
|
879 default:
|
|
880 assert(false);
|
|
881 }
|
|
882 amount = spell_level + 5;
|
|
883 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
884 break;
|
|
885 if ( skill_level == 1 )
|
|
886 {
|
|
887 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pCastSpell->uPlayerID_2);
|
|
888 v111 = pOtherOverlayList->_4418B1(10000, pCastSpell->uPlayerID_2 + 310, 0, 65536);
|
|
889 pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_BLESS].Apply(pParty->uTimePlayed +
|
|
890 (signed int)(signed __int64)((double)(signed int)((int)duration << 7) * 0.033333335), 1, amount, v111, 0);
|
|
891 spell_sound_flag = true;
|
|
892 break;
|
|
893 }
|
|
894 for ( uint pl_id = 0; pl_id < 4; pl_id++ )
|
|
895 {
|
|
896 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pl_id);
|
|
897 v111 = pOtherOverlayList->_4418B1(10000, pl_id + 310, 0, 65536);
|
|
898 pParty->pPlayers[pl_id].pPlayerBuffs[1].Apply(pParty->uTimePlayed +
|
|
899 (signed int)(signed __int64)((double)(signed int)((int)duration << 7) * 0.033333335), skill_level, amount, v111, 0);
|
|
900 }
|
|
901 spell_sound_flag = true;
|
|
902 break;
|
|
903 }
|
|
904 case SPELL_SPIRIT_SPIRIT_LASH://Ïëåòü Äóõà
|
|
905 {
|
|
906 if ( pPlayer->CanCastSpell(uRequiredMana) && a2 && PID_TYPE(a2) == OBJECT_Actor)
|
|
907 {
|
|
908 int mon_id = PID_ID(a2);
|
|
909 dist_X = abs(pActors[mon_id].vPosition.x - pParty->vPosition.x);
|
|
910 dist_Y = abs(pActors[mon_id].vPosition.y - pParty->vPosition.y);
|
|
911 dist_Z = abs(pActors[mon_id].vPosition.z - pParty->vPosition.z);
|
|
912 int count = int_get_vector_length(dist_X, dist_Y, dist_Z);
|
|
913 if ( (double)count <= 307.2 )
|
|
914 {
|
|
915 v701.x = 0;
|
|
916 v701.y = 0;
|
|
917 v701.z = 0;
|
|
918 pSpellSprite.stru_24.Reset();
|
|
919 pSpellSprite.spell_id = pCastSpell->uSpellID;
|
|
920 pSpellSprite.spell_level = v723;
|
|
921 pSpellSprite.spell_skill = skill_level;
|
|
922 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType);
|
|
923 pSpellSprite.uAttributes = 0;
|
|
924 pSpellSprite.uSectorID = 0;
|
|
925 pSpellSprite.uSpriteFrameID = 0;
|
|
926 pSpellSprite.field_60_distance_related_prolly_lod = 0;
|
|
927 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID);
|
|
928 pSpellSprite.uFacing = 0;
|
|
929 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id);
|
|
930 pSpellSprite.vPosition.x = pActors[mon_id].vPosition.x;
|
|
931 pSpellSprite.vPosition.y = pActors[mon_id].vPosition.y;
|
|
932 pSpellSprite.vPosition.z = pActors[mon_id].vPosition.z - (unsigned int)(signed __int64)((double)pActors[mon_id].uActorHeight * -0.8);
|
|
933 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, a2);
|
|
934 Actor::DamageMonsterFromParty(PID(OBJECT_Item, pSpellSprite.Create(0, 0, 0, 0)), mon_id, &v701);
|
|
935 spell_sound_flag = true;
|
|
936 }
|
|
937 else
|
|
938 {
|
|
939 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2);//"Íå ïîëó÷èëîñü!!!"
|
|
940 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
|
|
941 pCastSpell->uSpellID = 0;
|
|
942 }
|
|
943 }
|
|
944 break;
|
|
945 }
|
|
946 case SPELL_AIR_SHIELD://Ùèò
|
|
947 case SPELL_EARTH_STONESKIN://Êàìåííàÿ êîæà
|
|
948 case SPELL_SPIRIT_HEROISM://Ãåðîèçì
|
|
949 {
|
|
950 switch (skill_level)
|
|
951 {
|
|
952 case 1: duration = 300 * (spell_level + 12); break;
|
|
953 case 2: duration = 300 * (spell_level + 12); break;
|
|
954 case 3: duration = 900 * (spell_level + 4); break;
|
|
955 case 4: duration = 3600 * (spell_level + 1); break;
|
|
956 default:
|
|
957 assert(false);
|
|
958 }
|
|
959 switch (pCastSpell->uSpellID)
|
|
960 {
|
|
961 case SPELL_AIR_SHIELD:
|
|
962 amount = 0;
|
|
963 buff_resist = PARTY_BUFF_SHIELD;
|
|
964 break;
|
|
965 case SPELL_EARTH_STONESKIN:
|
|
966 amount = spell_level + 5;
|
|
967 buff_resist = PARTY_BUFF_STONE_SKIN;
|
|
968 break;
|
|
969 case SPELL_SPIRIT_HEROISM:
|
|
970 amount = spell_level + 5;
|
|
971 buff_resist = PARTY_BUFF_HEROISM;
|
|
972 break;
|
|
973 default:
|
|
974 assert(false);
|
|
975 continue;
|
|
976 }
|
|
977 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
978 break;
|
|
979 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 0);
|
|
980 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 1);
|
|
981 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 2);
|
|
982 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 3);
|
|
983 pParty->pPartyBuffs[buff_resist].Apply(pParty->uTimePlayed +
|
|
984 (signed int)(signed __int64)((double)(signed int)((int)duration << 7) * 0.033333335), skill_level, amount, 0, 0);
|
|
985 spell_sound_flag = true;
|
|
986 break;
|
|
987 }
|
|
988 case SPELL_FIRE_IMMOLATION://Êîëüöî îãíÿ
|
|
989 {
|
|
990 if ( skill_level == 4 )
|
|
991 duration = 600 * spell_level;
|
|
992 else
|
|
993 duration = 60 * spell_level;
|
|
994 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
995 break;
|
|
996 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 0);
|
|
997 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 1);
|
|
998 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 2);
|
|
999 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 3);
|
|
1000 pParty->pPartyBuffs[PARTY_BUFF_IMMOLATION].Apply(pParty->uTimePlayed +
|
|
1001 (signed __int64)((double)(signed int)((int)duration << 7) * 0.033333335), skill_level, spell_level, 0, 0);
|
|
1002 spell_sound_flag = true;
|
|
1003 break;
|
|
1004 }
|
|
1005 case SPELL_FIRE_METEOR_SHOWER://Ïîòîê ìåòåîðîâ
|
|
1006 {
|
|
1007 //if (skill_level < 3)//äëÿ ìàñòåðà è ìàãèñòðà
|
|
1008 //break;
|
|
1009 int meteor_num;
|
|
1010 if ( skill_level == 4 )
|
|
1011 meteor_num = 20;
|
|
1012 else
|
|
1013 meteor_num = 16;
|
|
1014 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
|
|
1015 {
|
|
1016 ShowStatusBarString(pGlobalTXT_LocalizationStrings[491], 2); // Can't cast Meteor Shower indoors!
|
|
1017 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
|
|
1018 pCastSpell->uSpellID = 0;
|
|
1019 continue;
|
|
1020 }
|
|
1021 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
1022 break;
|
|
1023 obj_type = PID_TYPE(a2);
|
|
1024 mon_id = PID_ID(a2);
|
|
1025 if (obj_type == OBJECT_Actor)//åñëè çàêë ïîñòàâèòü íà áûñòðîå çàêë., òî ìîæíî óêàçûâàòü êóäà êèäàòü ìåòåîðû
|
|
1026 {
|
|
1027 dist_X = pActors[mon_id].vPosition.x;
|
|
1028 dist_Y = pActors[mon_id].vPosition.y;
|
|
1029 dist_Z = pActors[mon_id].vPosition.z;
|
|
1030 }
|
|
1031 else
|
|
1032 {
|
|
1033 dist_X = pParty->vPosition.x + fixpoint_mul(2048, stru_5C6E00->Cos(pParty->sRotationY));
|
|
1034 dist_Y = pParty->vPosition.y + fixpoint_mul(2048, stru_5C6E00->Sin(pParty->sRotationY));
|
|
1035 dist_Z = pParty->vPosition.z;
|
|
1036 }
|
|
1037 unsigned __int64 k = 0;
|
|
1038 int j = 0;
|
|
1039 if ( meteor_num > 0 )
|
|
1040 {
|
|
1041 v730 = obj_type == OBJECT_Actor ? a2 : 0;
|
|
1042 for ( meteor_num; meteor_num; meteor_num-- )
|
|
1043 {
|
|
1044 a2 = rand() % 1000;
|
|
1045 if ( sqrt(((double)a2 - 2500) * ((double)a2 - 2500) + j * j + k * k) <= 1.0 )
|
|
1046 {
|
|
1047 LODWORD(v687) = 0;
|
|
1048 HIDWORD(v687) = 0;
|
|
1049 }
|
|
1050 else
|
|
1051 {
|
|
1052 HIDWORD(v687) = stru_5C6E00->Atan2((signed __int64)sqrt((float)(j * j + k * k)), (double)a2 - 2500);
|
|
1053 LODWORD(v687) = stru_5C6E00->Atan2(j, k);
|
|
1054 }
|
|
1055 pSpellSprite.stru_24.Reset();
|
|
1056 pSpellSprite.spell_id = pCastSpell->uSpellID;
|
|
1057 pSpellSprite.spell_level = spell_level;
|
|
1058 pSpellSprite.spell_skill = skill_level;
|
|
1059 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType);
|
|
1060 pSpellSprite.uAttributes = 0;
|
|
1061 pSpellSprite.vPosition.x = dist_X;
|
|
1062 pSpellSprite.vPosition.y = dist_Y;
|
|
1063 pSpellSprite.vPosition.z = a2 + dist_Z;
|
|
1064 pSpellSprite.uSectorID = 0;
|
|
1065 pSpellSprite.uSpriteFrameID = 0;
|
|
1066 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID);
|
|
1067 pSpellSprite.spell_target_pid = v730;
|
|
1068 pSpellSprite.field_60_distance_related_prolly_lod = stru_50C198._427546(a2 + 2500);
|
|
1069 pSpellSprite.uFacing = v687;
|
|
1070 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id);
|
|
1071 if ( pParty->bTurnBasedModeOn == 1 )
|
|
1072 pSpellSprite.uAttributes = 4;
|
|
1073 if ( pSpellSprite.Create(v687, SHIDWORD(v687), pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, 0) != -1 && pParty->bTurnBasedModeOn == 1 )
|
|
1074 ++pTurnEngine->pending_actions;
|
|
1075 j = rand() % 1024 - 512;
|
|
1076 k = rand() % 1024 - 512;
|
|
1077 }
|
|
1078 }
|
|
1079 spell_sound_flag = true;
|
|
1080 break;
|
|
1081 }
|
|
1082 case SPELL_FIRE_INFERNO://Àäñêèé îãîíü
|
|
1083 {
|
|
1084 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
|
|
1085 {
|
|
1086 ShowStatusBarString(pGlobalTXT_LocalizationStrings[492], 2); // Can't cast Inferno outdoors!
|
|
1087 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
|
|
1088 pCastSpell->uSpellID = 0;
|
|
1089 continue;
|
|
1090 }
|
|
1091 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
1092 break;
|
|
1093 int mon_num = pRenderer->_46À6ÀÑ_GetActorsInViewport(4096);
|
|
1094 v700.x = 0;
|
|
1095 v700.y = 0;
|
|
1096 v700.z = 0;
|
|
1097 pSpellSprite.stru_24.Reset();
|
|
1098 pSpellSprite.spell_id = pCastSpell->uSpellID;
|
|
1099 pSpellSprite.spell_level = spell_level;
|
|
1100 pSpellSprite.spell_skill = skill_level;
|
|
1101 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType);
|
|
1102 pSpellSprite.uAttributes = 0;
|
|
1103 pSpellSprite.uSectorID = 0;
|
|
1104 pSpellSprite.uSpriteFrameID = 0;
|
|
1105 pSpellSprite.field_60_distance_related_prolly_lod = 0;
|
|
1106 pSpellSprite.uFacing = 0;
|
|
1107 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID);
|
|
1108 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id);
|
|
1109 for ( uint i = 0; i < mon_num; i++ )
|
|
1110 {
|
|
1111 pSpellSprite.vPosition.x = pActors[_50BF30_actors_in_viewport_ids[i]].vPosition.x;
|
|
1112 pSpellSprite.vPosition.y = pActors[_50BF30_actors_in_viewport_ids[i]].vPosition.y;
|
|
1113 pSpellSprite.vPosition.z = pActors[_50BF30_actors_in_viewport_ids[i]].vPosition.z - (unsigned int)(signed __int64)((double)pActors[_50BF30_actors_in_viewport_ids[i]].uActorHeight * -0.8);
|
|
1114 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, _50BF30_actors_in_viewport_ids[i]);
|
|
1115 Actor::DamageMonsterFromParty(PID(OBJECT_Item, pSpellSprite.Create(0, 0, 0, 0)), _50BF30_actors_in_viewport_ids[i], &v700);
|
|
1116 pGame->GetStru6()->_4A81CA(&pSpellSprite);
|
|
1117 pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xFF3C1E, 0x40);
|
|
1118 }
|
|
1119 spell_sound_flag = true;
|
|
1120 break;
|
|
1121 }
|
|
1122 case SPELL_AIR_WIZARD_EYE://Îêî ÷àðîäåÿ
|
|
1123 {
|
|
1124 duration = 3600 * spell_level;
|
|
1125 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
1126 break;
|
|
1127 for ( uint pl_id = 0; pl_id < 4; pl_id++ )
|
|
1128 v169 = pOtherOverlayList->_4418B1(2000, pl_id + 100, 0, 65536);
|
|
1129 pParty->pPartyBuffs[PARTY_BUFF_WIZARD_EYE].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)duration << 7) * 0.033333335), skill_level, 0, v169, 0);
|
|
1130 spell_sound_flag = true;
|
|
1131 break;
|
|
1132 }
|
|
1133 case SPELL_AIR_FEATHER_FALL://Ïàäåíèå ïåðà(ï¸ðûøêîì)
|
|
1134 {
|
|
1135 switch (skill_level)
|
|
1136 {
|
|
1137 case 1: duration = 300 * spell_level; break;
|
|
1138 case 2: duration = 600 * spell_level; break;
|
|
1139 case 3: duration = 3600 * spell_level; break;
|
|
1140 case 4: duration = 3600 * spell_level; break;
|
|
1141 default:
|
|
1142 assert(false);
|
|
1143 }
|
|
1144 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
1145 break;
|
|
1146 for ( uint pl_id = 0; pl_id < 4; pl_id++ )
|
|
1147 pOtherOverlayList->_4418B1(2010, pl_id + 100, 0, 65536);
|
|
1148 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 0);
|
|
1149 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 1);
|
|
1150 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 2);
|
|
1151 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 3);
|
|
1152
|
|
1153 pParty->pPartyBuffs[PARTY_BUFF_FEATHER_FALL].Apply(pParty->uTimePlayed +
|
|
1154 (signed int)(signed __int64)((double)(signed int)((int)duration << 7) * 0.033333335), skill_level, 0, 0, 0);
|
|
1155 spell_sound_flag = true;
|
|
1156 break;
|
|
1157 }
|
|
1158 case SPELL_AIR_SPARKS://Èñêðû
|
|
1159 {
|
|
1160 switch (skill_level)
|
|
1161 {
|
|
1162 case 1: amount = 3; break;
|
|
1163 case 2: amount = 5; break;
|
|
1164 case 3: amount = 7; break;
|
|
1165 case 4: amount = 9; break;
|
|
1166 default:
|
|
1167 assert(false);
|
|
1168 }
|
|
1169 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
1170 break;
|
|
1171 int _v726 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
|
|
1172 pSpellSprite.stru_24.Reset();
|
|
1173 pSpellSprite.spell_id = pCastSpell->uSpellID;
|
|
1174 pSpellSprite.spell_level = spell_level;
|
|
1175 pSpellSprite.spell_skill = skill_level;
|
|
1176 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType);
|
|
1177 pSpellSprite.vPosition.y = pParty->vPosition.y;
|
|
1178 pSpellSprite.vPosition.x = pParty->vPosition.x;
|
|
1179 pSpellSprite.uAttributes = 0;
|
|
1180 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
|
|
1181 pSpellSprite.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y,
|
|
1182 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
|
|
1183 pSpellSprite.uSpriteFrameID = 0;
|
|
1184 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID);
|
|
1185 pSpellSprite.spell_target_pid = a2;
|
|
1186 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
|
|
1187 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id);
|
|
1188 if ( pParty->bTurnBasedModeOn == 1 )
|
|
1189 LOBYTE(pSpellSprite.uAttributes) |= 4;
|
|
1190 v188 = (signed int)_v726 / -2;
|
|
1191 v189 = (signed int)_v726 / 2;
|
|
1192 while ( v188 <= v189 )
|
|
1193 {
|
|
1194 pSpellSprite.uFacing = v188 + LOWORD(v715.uYawAngle);
|
|
1195 if ( pSpellSprite.Create((signed __int16)(v188 + LOWORD(v715.uYawAngle)), v715.uPitchAngle,
|
|
1196 pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, pCastSpell->uPlayerID + 1) != -1
|
|
1197 && pParty->bTurnBasedModeOn == 1 )
|
|
1198 ++pTurnEngine->pending_actions;
|
|
1199 v188 += _v726 / (amount - 1);
|
|
1200 }
|
|
1201 spell_sound_flag = true;
|
|
1202 break;
|
|
1203 }
|
|
1204 case SPELL_AIR_JUMP://Ïðûæîê
|
|
1205 {
|
|
1206 if ( pParty->uFlags & PARTY_FLAGS_1_FALLING)
|
|
1207 {
|
|
1208 ShowStatusBarString(pGlobalTXT_LocalizationStrings[493], 2); // Can't cast Jump while airborne!
|
|
1209 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
|
|
1210 break;
|
|
1211 }
|
|
1212 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
1213 break;
|
|
1214 for ( uint pl_id = 0; pl_id < 4; pl_id++ )
|
|
1215 pOtherOverlayList->_4418B1(2040, pl_id + 100, 0, 65536);
|
|
1216 pParty->uFlags |= 0x100;
|
|
1217 pParty->uFallSpeed = 1000;
|
|
1218 spell_sound_flag = true;
|
|
1219 break;
|
|
1220 }
|
|
1221 case SPELL_AIR_INVISIBILITY://Íåâèäèìîñòü
|
|
1222 {
|
|
1223 switch (skill_level)
|
|
1224 {
|
|
1225 case 1: duration = 600 * spell_level; amount = spell_level; break;
|
|
1226 case 2: duration = 600 * spell_level; amount = 2 * spell_level; break;
|
|
1227 case 3: duration = 600 * spell_level; amount = 3 * spell_level; break;
|
|
1228 case 4: duration = 3600 * spell_level; amount = 4 * spell_level; break;
|
|
1229 default:
|
|
1230 assert(false);
|
|
1231 }
|
|
1232 if (pParty->uFlags & (PARTY_FLAGS_1_ALERT_RED | PARTY_FLAGS_1_ALERT_YELLOW))
|
|
1233 {
|
|
1234 ShowStatusBarString(pGlobalTXT_LocalizationStrings[638], 2); // There are hostile creatures nearby!
|
|
1235 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
|
|
1236 pCastSpell->uSpellID = 0;
|
|
1237 continue;
|
|
1238 }
|
|
1239 if ( pPlayer->CanCastSpell(uRequiredMana) )
|
|
1240 {
|
|
1241 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 0);
|
|
1242 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 1);
|
|
1243 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 2);
|
|
1244 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 3);
|
|
1245 pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].Apply(pParty->uTimePlayed +
|
|
1246 (signed int)(signed __int64)((double)(signed int)((int)duration << 7) * 0.033333335), skill_level, amount, 0, 0);
|
|
1247 spell_sound_flag = true;
|
|
1248 }
|
|
1249 break;
|
|
1250 }
|
|
1251 case SPELL_AIR_FLY://Ïîë¸ò
|
|
1252 {
|
|
1253 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
|
|
1254 {
|
|
1255 ShowStatusBarString(pGlobalTXT_LocalizationStrings[494], 2); // Can not cast Fly indoors!
|
|
1256 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
|
|
1257 break;
|
|
1258 }
|
|
1259 if ( !pPlayers[pCastSpell->uPlayerID + 1]->GetMaxMana() )
|
|
1260 {
|
|
1261 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
|
|
1262 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
|
|
1263 break;
|
|
1264 }
|
|
1265 if ( skill_level == 1 || skill_level == 2 || skill_level == 3 )
|
|
1266 amount = 1;
|
|
1267 else
|
|
1268 amount = 0;
|
|
1269 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
1270 break;
|
|
1271 for ( uint pl_id = 0; pl_id < 4; pl_id++)
|
|
1272 pOtherOverlayList->_4418B1(2090, pl_id + 100, 0, 65536);
|
|
1273 v206 = pOtherOverlayList->_4418B1(10008, 203, 0, 65536);
|
|
1274 pParty->pPartyBuffs[PARTY_BUFF_FLY].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)(3600 * spell_level) << 7)
|
|
1275 * 0.033333335), skill_level, amount, v206, pCastSpell->uPlayerID + 1);
|
|
1276 spell_sound_flag = true;
|
|
1277 break;
|
|
1278 }
|
|
1279 case SPELL_AIR_STARBURST://Çâåçäîïàä
|
|
1280 {
|
|
1281 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
|
|
1282 {
|
|
1283 ShowStatusBarString(pGlobalTXT_LocalizationStrings[495], 2); // Can't cast Starburst indoors!
|
|
1284 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
|
|
1285 pCastSpell->uSpellID = 0;
|
|
1286 continue;
|
|
1287 }
|
|
1288 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
1289 break;
|
|
1290 obj_type = PID_TYPE(a2);
|
|
1291 mon_id = PID_ID(a2);
|
|
1292 if ( obj_type == OBJECT_Actor )
|
|
1293 {
|
|
1294 dist_X = pActors[mon_id].vPosition.x;
|
|
1295 dist_Y = pActors[mon_id].vPosition.y;
|
|
1296 dist_Z = pActors[mon_id].vPosition.z;
|
|
1297 }
|
|
1298 else
|
|
1299 {
|
|
1300 dist_X = pParty->vPosition.x + fixpoint_mul(2048, stru_5C6E00->Cos(pParty->sRotationY));
|
|
1301 dist_Y = pParty->vPosition.y + fixpoint_mul(2048, stru_5C6E00->Sin(pParty->sRotationY));
|
|
1302 dist_Z = pParty->vPosition.z;
|
|
1303 }
|
|
1304 unsigned __int64 k = 0;
|
|
1305 int j = 0;
|
|
1306 v730 = obj_type == OBJECT_Actor ? a2 : 0;
|
|
1307 for ( uint star_num = 20; star_num; star_num-- )
|
|
1308 {
|
|
1309 a2 = rand() % 1000;
|
|
1310 if ( sqrt(((double)a2 + (double)dist_Z - (double)(dist_Z + 2500)) * ((double)a2 + (double)dist_Z - (double)(dist_Z + 2500))
|
|
1311 + j * j + k * k) <= 1.0 )
|
|
1312 {
|
|
1313 LODWORD(v685) = 0;
|
|
1314 HIDWORD(v685) = 0;
|
|
1315 }
|
|
1316 else
|
|
1317 {
|
|
1318 HIDWORD(v685) = stru_5C6E00->Atan2((signed __int64)sqrt((float)(j * j + k * k)), ((double)a2 + (double)dist_Z - (double)(dist_Z + 2500)));
|
|
1319 LODWORD(v685) = stru_5C6E00->Atan2(j, k);
|
|
1320 }
|
|
1321 pSpellSprite.stru_24.Reset();
|
|
1322 pSpellSprite.spell_id = pCastSpell->uSpellID;
|
|
1323 pSpellSprite.spell_level = spell_level;
|
|
1324 pSpellSprite.spell_skill = skill_level;
|
|
1325 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType);
|
|
1326 pSpellSprite.uAttributes = 0;
|
|
1327 pSpellSprite.vPosition.x = dist_X;
|
|
1328 pSpellSprite.vPosition.y = dist_Y;
|
|
1329 pSpellSprite.vPosition.z = (int)(a2 + (dist_Z + 2500));
|
|
1330 pSpellSprite.uSectorID = 0;
|
|
1331 pSpellSprite.uSpriteFrameID = 0;
|
|
1332 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID);
|
|
1333 pSpellSprite.spell_target_pid = v730;
|
|
1334 pSpellSprite.field_60_distance_related_prolly_lod = stru_50C198._427546(a2 + 2500);
|
|
1335 pSpellSprite.uFacing = v685;
|
|
1336 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id);
|
|
1337 if ( pParty->bTurnBasedModeOn == 1 )
|
|
1338 pSpellSprite.uAttributes = 4;
|
|
1339 if ( pSpellSprite.Create(v685, SHIDWORD(v685), pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, 0) != -1
|
|
1340 && pParty->bTurnBasedModeOn == 1 )
|
|
1341 ++pTurnEngine->pending_actions;
|
|
1342 j = rand() % 1024 - 512;
|
|
1343 k = rand() % 1024 - 512;
|
|
1344 }
|
|
1345 spell_sound_flag = true;
|
|
1346 break;
|
|
1347 }
|
|
1348 case SPELL_WATER_AWAKEN://Ïðîáóæäåíèå
|
|
1349 {
|
|
1350 switch (skill_level)
|
|
1351 {
|
|
1352 case 1: amount = 180 * spell_level; break;
|
|
1353 case 2: amount = 3600 * spell_level; break;
|
|
1354 case 3: amount = 86400 * spell_level; break;
|
|
1355 case 4: amount = 0; break;
|
|
1356 default:
|
|
1357 assert(false);
|
|
1358 }
|
|
1359 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
1360 break;
|
|
1361 for( int i=0; i < 4; i++ )
|
|
1362 {
|
|
1363 if ( skill_level == 4 )
|
|
1364 {
|
|
1365 if ( pParty->pPlayers[i].pConditions[Condition_Sleep] )
|
|
1366 {
|
|
1367 pParty->pPlayers[i].pConditions[Condition_Sleep] = 0;
|
|
1368 pParty->pPlayers[i].PlaySound(SPEECH_103, 0);
|
|
1369 }
|
|
1370 }
|
|
1371 else
|
|
1372 {
|
|
1373 if ( pParty->pPlayers[i].DiscardConditionIfLastsLongerThan(Condition_Sleep, pParty->uTimePlayed -
|
|
1374 (signed int)(signed __int64)((double)(amount << 7) * 0.033333335)) )
|
|
1375 pParty->pPlayers[i].PlaySound(SPEECH_103, 0);
|
|
1376 }
|
|
1377 }
|
|
1378 spell_sound_flag = true;
|
|
1379 break;
|
|
1380 }
|
|
1381 case SPELL_WATER_POISON_SPRAY://Ðàñïûëåíèå ÿäà
|
|
1382 {
|
|
1383 switch (skill_level)
|
|
1384 {
|
|
1385 case 1: amount = 1; break;
|
|
1386 case 2: amount = 3; break;
|
|
1387 case 3: amount = 5; break;
|
|
1388 case 4: amount = 7; break;
|
|
1389 default:
|
|
1390 assert(false);
|
|
1391 }
|
|
1392 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
1393 break;
|
|
1394 signed int _v733 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
|
|
1395 if ( amount == 1 )
|
|
1396 {
|
|
1397 pSpellSprite.stru_24.Reset();
|
|
1398 pSpellSprite.spell_id = pCastSpell->uSpellID;
|
|
1399 pSpellSprite.spell_skill = skill_level;
|
|
1400 pSpellSprite.spell_level = spell_level;
|
|
1401 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType);
|
|
1402 pSpellSprite.uAttributes = 0;
|
|
1403 pSpellSprite.vPosition.x = pParty->vPosition.x;
|
|
1404 pSpellSprite.vPosition.y = pParty->vPosition.y;
|
|
1405 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
|
|
1406 pSpellSprite.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pSpellSprite.vPosition.z);
|
|
1407 pSpellSprite.uSpriteFrameID = 0;
|
|
1408 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID);
|
|
1409 pSpellSprite.spell_target_pid = a2;
|
|
1410 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
|
|
1411 pSpellSprite.uFacing = LOWORD(v715.uYawAngle);
|
|
1412 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id);
|
|
1413 if ( pParty->bTurnBasedModeOn == 1 )
|
|
1414 LOBYTE(pSpellSprite.uAttributes) |= 4;
|
|
1415 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed;
|
|
1416 if ( pSpellSprite.Create(v715.uYawAngle, v715.uPitchAngle, v659, pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
|
|
1417 ++pTurnEngine->pending_actions;
|
|
1418 }
|
|
1419 else
|
|
1420 {
|
|
1421 pSpellSprite.stru_24.Reset();
|
|
1422 pSpellSprite.spell_id = pCastSpell->uSpellID;
|
|
1423 pSpellSprite.spell_level = spell_level;
|
|
1424 pSpellSprite.spell_skill = skill_level;
|
|
1425 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType);
|
|
1426 pSpellSprite.vPosition.y = pParty->vPosition.y;
|
|
1427 pSpellSprite.vPosition.x = pParty->vPosition.x;
|
|
1428 pSpellSprite.uAttributes = 0;
|
|
1429 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
|
|
1430 pSpellSprite.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
|
|
1431 pSpellSprite.uSpriteFrameID = 0;
|
|
1432 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID);
|
|
1433 pSpellSprite.spell_target_pid = a2;
|
|
1434 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
|
|
1435 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id);
|
|
1436 if ( pParty->bTurnBasedModeOn == 1 )
|
|
1437 LOBYTE(pSpellSprite.uAttributes) |= 4;
|
|
1438 v188 = _v733 / -2;
|
|
1439 v189 = _v733 / 2;
|
|
1440 if ( v188 <= v189 )
|
|
1441 {
|
|
1442 do
|
|
1443 {
|
|
1444 pSpellSprite.uFacing = v188 + v715.uYawAngle;
|
|
1445 if ( pSpellSprite.Create(pSpellSprite.uFacing, v715.uPitchAngle, pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed,
|
|
1446 pCastSpell->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
|
|
1447 ++pTurnEngine->pending_actions;
|
|
1448 v188 += _v733 / (amount - 1);
|
|
1449 }
|
|
1450 while ( v188 <= v189 );
|
|
1451 }
|
|
1452 }
|
|
1453 spell_sound_flag = true;
|
|
1454 break;
|
|
1455 }
|
|
1456 case SPELL_WATER_WATER_WALK://Õîæäåíèå ïî âîäå
|
|
1457 {
|
|
1458 if ( !pPlayers[pCastSpell->uPlayerID + 1]->GetMaxMana() )
|
|
1459 {
|
|
1460 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
|
|
1461 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
|
|
1462 break;
|
|
1463 }
|
|
1464 switch (skill_level)
|
|
1465 {
|
|
1466 case 1: //break;
|
|
1467 case 2: duration = 600 * spell_level; break;
|
|
1468 case 3:
|
|
1469 case 4: duration = 3600 * spell_level; break;
|
|
1470 default:
|
|
1471 assert(false);
|
|
1472 }
|
|
1473 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
1474 break;
|
|
1475 v169 = pOtherOverlayList->_4418B1(10005, 201, 0, 65536);
|
|
1476 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 0);
|
|
1477 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 1);
|
|
1478 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 2);
|
|
1479 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 3);
|
|
1480 pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(duration << 7) * 0.033333335),
|
|
1481 skill_level, amount, v169, pCastSpell->uPlayerID + 1);
|
|
1482 if ( skill_level == 4 )
|
|
1483 pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].uFlags = 1;
|
|
1484 spell_sound_flag = true;
|
|
1485 break;
|
|
1486 }
|
|
1487 case SPELL_WATER_RECHARGE_ITEM://Ïåðåçàðÿäêà
|
|
1488 {
|
|
1489 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
1490 break;
|
|
1491 v730c = &pParty->pPlayers[pCastSpell->uPlayerID_2].pInventoryItemList[a2];
|
|
1492 if ( v730c->GetItemEquipType() != 12 || v730c->uAttributes & 2 )
|
|
1493 {
|
|
1494 _50C9D0_AfterEnchClickEventId = 113;
|
|
1495 _50C9D4_AfterEnchClickEventSecondParam = 0;
|
|
1496 _50C9D8_AfterEnchClickEventTimeout = 1;
|
|
1497 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
|
|
1498 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
|
|
1499 pCastSpell->uSpellID = 0;
|
|
1500 continue;
|
|
1501 }
|
|
1502 if ( skill_level == 1 || skill_level == 2 )
|
|
1503 v241 = (double)v723 * 0.0099999998 + 0.5;//50 %
|
|
1504 else if ( skill_level == 3 )
|
|
1505 v241 = (double)v723 * 0.0099999998 + 0.69999999;//30 %
|
|
1506 else if ( skill_level == 4 )
|
|
1507 v241 = (double)v723 * 0.0099999998 + 0.80000001;//20 %
|
|
1508 else
|
|
1509 v241 = 0.0;
|
|
1510 if ( v241 > 1.0 )
|
|
1511 v241 = 1.0;
|
|
1512 int uNewCharges = v730c->uMaxCharges * v241;
|
|
1513 v730c->uMaxCharges = uNewCharges;
|
|
1514 v730c->uNumCharges = uNewCharges;
|
|
1515 if ( uNewCharges <= 0 )
|
|
1516 {
|
|
1517 v730c = 0;
|
|
1518 _50C9D0_AfterEnchClickEventId = 113;
|
|
1519 _50C9D4_AfterEnchClickEventSecondParam = 0;
|
|
1520 _50C9D8_AfterEnchClickEventTimeout = 1;
|
|
1521 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2);//Íå ïîëó÷èëîñü!!!
|
|
1522 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
|
|
1523 pCastSpell->uSpellID = 0;
|
|
1524 spell_level = v723;
|
|
1525 continue;
|
|
1526 }
|
|
1527 v730c->uAttributes |= 0x40u;
|
|
1528 _50C9A8_item_enchantment_timer = 256;
|
|
1529 spell_sound_flag = true;
|
|
1530 break;
|
|
1531 }
|
|
1532 case SPELL_WATER_ENCHANT_ITEM://Òàëèñìàí
|
|
1533 {
|
|
1534 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
1535 break;
|
|
1536 uRequiredMana = 0;
|
|
1537 amount = 10 * spell_level;
|
|
1538 bool item_not_broken = true;
|
|
1539 int rnd = rand() % 100;
|
|
1540 pPlayer = &pParty->pPlayers[pCastSpell->uPlayerID_2];
|
|
1541 v245 = &pPlayer->pInventoryItemList[a2];
|
|
1542 ItemDesc *_v725 = &pItemsTable->pItems[v245->uItemID];
|
|
1543 if ((skill_level == 1 || skill_level == 2 /*&& _v725->uEquipType > EQUIP_BOW*/ || skill_level == 3 || skill_level == 4) &&
|
|
1544 v245->uItemID <= 134 &&
|
|
1545 v245->uSpecEnchantmentType == 0 && v245->uEnchantmentType == 0 &&
|
|
1546 v245->m_enchantmentStrength== 0 && !v245->IsBroken() ) //òðåáîâàíèÿ ê ïðåäìåòó
|
|
1547 {
|
|
1548 if ( (v245->GetValue() < 450 && ( skill_level == 1 || skill_level == 2 ))
|
|
1549 || (v245->GetValue() < 450 && (skill_level == 3|| skill_level == 4 ) && _v725->uEquipType >= EQUIP_SINGLE_HANDED && _v725->uEquipType <= EQUIP_BOW)
|
|
1550 || (v245->GetValue() < 250 && (skill_level == 3 || skill_level == 4 )&& _v725->uEquipType > EQUIP_BOW) )//Óñëîâèÿ ïîëîìêè
|
|
1551 {
|
|
1552 if ( !(v245->uAttributes & 0x200) )// ïðåäìåò íå ñëîìàí
|
|
1553 {
|
|
1554 v245->uAttributes |= 2;//òåïåðü ñëîìàí
|
|
1555 }
|
|
1556 item_not_broken = false;
|
|
1557 }
|
|
1558 else
|
|
1559 {
|
|
1560 if ( rnd >= 10 * spell_level )//øàíñ íà ñðàáàòûâàíèå
|
|
1561 {
|
|
1562 if ( !(v245->uAttributes & 0x200) )// ïðåäìåò íå ñëîìàí
|
|
1563 v245->uAttributes |= 2;//òåïåðü ñëîìàí
|
|
1564 }
|
|
1565 else
|
|
1566 {
|
|
1567 if ( (rnd < 80 && (skill_level == 3 || skill_level == 4 )) || v245->GetValue() < 450 || (v245->GetValue() < 250
|
|
1568 && (skill_level == 3 || skill_level == 4) && _v725->uEquipType >= EQUIP_SINGLE_HANDED && _v725->uEquipType <= EQUIP_BOW))
|
|
1569 {
|
|
1570 v313 = _v725->uEquipType;
|
|
1571 if ( _v725->uEquipType >= EQUIP_ARMOUR && _v725->uEquipType <= EQUIP_AMULET )
|
|
1572 {
|
|
1573 v295 = rand() % 10;// pItemsTable->field_116D8[pItemsTable->pItems[_this->uItemID].uEquipType];
|
|
1574 /*v245->uEnchantmentType = 0;
|
|
1575 __debugbreak(); // castspellinfo.cpp(1971): warning C4700: uninitialized local variable 'v294' used
|
|
1576 for ( kk = pItemsTable->pEnchantments[0].to_item[v245->GetItemEquipType() + 1];
|
|
1577 ;
|
|
1578 kk += pItemsTable->pEnchantments[v294->uEnchantmentType].to_item[v245->GetItemEquipType() + 1] )
|
|
1579 {
|
|
1580 ++v245->uEnchantmentType;
|
|
1581 if ( kk >= v295 )
|
|
1582 break;
|
|
1583 }
|
|
1584 v255 = 10;//pItemsTable->field_116D8[17];
|
|
1585 v256 = 10;//pItemsTable->field_116D8[16];
|
|
1586 v245->m_enchantmentStrength = v256 + rand() % (v255 - v256 + 1);*/
|
|
1587 v245->uEnchantmentType = v295;
|
|
1588 v245->m_enchantmentStrength = pItemsTable->pEnchantments[v295].to_item[_v725->uEquipType - EQUIP_ARMOUR];
|
|
1589 v245->uAttributes |= 0x20u;
|
|
1590 _50C9A8_item_enchantment_timer = 256;
|
|
1591 spell_sound_flag = true;
|
|
1592 break;
|
|
1593 }
|
|
1594 else if ( skill_level == 3 || skill_level == 4)//for master & GM not refactored(äëÿ ìàñòåðà è ãðàíäà íå îòðåôàêòîðåíî)
|
|
1595 {
|
|
1596 v258 = 0;
|
|
1597 v725 = 0;
|
|
1598 int _v733;
|
|
1599 if ( pItemsTable->pSpecialEnchantments_count > 0 )
|
|
1600 {
|
|
1601 v730 = (int)&v679;
|
|
1602 for ( _v733 = 0; _v733 < pItemsTable->pSpecialEnchantments_count; ++_v733 )
|
|
1603 {
|
|
1604 v259 = LOBYTE(pItemsTable->pSpecialEnchantments[v258 + 1].pBonusStatement);
|
|
1605 if ( !v259 || v259 == 1 )
|
|
1606 {
|
|
1607 v260 = *(&pItemsTable->pSpecialEnchantments[0].to_item_apply[v245->GetItemEquipType() + 4] + v258 * 28);
|
|
1608 v725 += v260;
|
|
1609 if ( v260 )
|
|
1610 {
|
|
1611 v261 = v730;
|
|
1612 v730 += 4;
|
|
1613 *(int *)v261 = _v733;
|
|
1614 }
|
|
1615 }
|
|
1616 ++v258;
|
|
1617 }
|
|
1618 }
|
|
1619 v262 = rand() % v725;
|
|
1620 v263 = v679;
|
|
1621 v245->uSpecEnchantmentType = v679[0];
|
|
1622 v264 = pItemsTable->pSpecialEnchantments[*v263].to_item_apply[v245->GetItemEquipType() + 4];
|
|
1623 v265 = v262 + 1;
|
|
1624 if ( v264 < v265 )
|
|
1625 {
|
|
1626 for ( ii = v679; ; ii = (int *)v732 )
|
|
1627 {
|
|
1628 v267 = (int)(ii + 1);
|
|
1629 v732 = v267;
|
|
1630 v268 = *(int *)v267;
|
|
1631 *(int *)(v245 + 12) = v268;
|
|
1632 v264 += pItemsTable->pSpecialEnchantments[v268].to_item_apply[v245->GetItemEquipType() + 4];
|
|
1633 if ( v264 >= v265 )
|
|
1634 break;
|
|
1635 }
|
|
1636 }
|
|
1637 v278 = 0;
|
|
1638 v725 = 0;
|
|
1639 if ( pItemsTable->pSpecialEnchantments_count > 0 )
|
|
1640 {
|
|
1641 int *_v730 = v679;
|
|
1642 for ( _v733 = 0; _v733 < pItemsTable->pSpecialEnchantments_count; ++_v733 )
|
|
1643 {
|
|
1644 v279 = LOBYTE(pItemsTable->pSpecialEnchantments[v278].pBonusStatement);
|
|
1645 if ( !v279 || v279 == 1 )
|
|
1646 {
|
|
1647 v280 = *(&pItemsTable->pSpecialEnchantments[v278].to_item_apply[v245->GetItemEquipType()]);
|
|
1648 _v733 += v280;
|
|
1649 if ( v280 )
|
|
1650 {
|
|
1651 v281 = _v730;
|
|
1652 ++_v730;
|
|
1653 *v281 = _v733;
|
|
1654 }
|
|
1655 }
|
|
1656 ++v278;
|
|
1657 }
|
|
1658 }
|
|
1659 v282 = rand() % _v733;
|
|
1660 v283 = v679;
|
|
1661 v245->uSpecEnchantmentType = v679[0];
|
|
1662 v284 = pItemsTable->pSpecialEnchantments[*v283].to_item_apply[v245->GetItemEquipType() ];
|
|
1663 v285 = v282 + 1;
|
|
1664 for ( l = v679; v284 < v285; ++l )
|
|
1665 {
|
|
1666 v245->uSpecEnchantmentType = *(l+1);
|
|
1667 v284 += pItemsTable->pSpecialEnchantments[*(l+1)].to_item_apply[v245->GetItemEquipType()];
|
|
1668 }
|
|
1669 ++v245->uSpecEnchantmentType;
|
|
1670 v245->uAttributes |= 0x20u;
|
|
1671 _50C9A8_item_enchantment_timer = 256;
|
|
1672 spell_sound_flag = true;
|
|
1673 break;
|
|
1674 }
|
|
1675 }
|
|
1676 }
|
|
1677 }
|
|
1678 }
|
|
1679 if ( spell_sound_flag == 0 )
|
|
1680 {
|
|
1681 v317 = pGlobalTXT_LocalizationStrings[428];//Íå ïîëó÷èëîñü!!!
|
|
1682 if ( item_not_broken == false )
|
|
1683 v317 = pGlobalTXT_LocalizationStrings[585];//Ïðåäìåò íåäîñòàòî÷íî âûñîêîãî êà÷åñòâà
|
|
1684 ShowStatusBarString(v317, 2);
|
|
1685 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
|
|
1686 //v318 = &pParty->pPlayers[pCastSpell->uPlayerID_2];
|
|
1687 pCastSpell->uSpellID = 0;
|
|
1688 pParty->pPlayers[pCastSpell->uPlayerID_2].PlaySound(SPEECH_43, 0);
|
|
1689 }
|
|
1690 break;
|
|
1691 }
|
|
1692 case SPELL_WATER_TOWN_PORTAL://Ïîðòàë ãîðîäà
|
|
1693 {
|
|
1694 amount = 10 * spell_level;
|
|
1695 if ( pPlayer->sMana < (signed int)uRequiredMana )
|
|
1696 break;
|
|
1697 if ( pParty->uFlags & (PARTY_FLAGS_1_ALERT_RED | PARTY_FLAGS_1_ALERT_YELLOW) && skill_level != 4
|
|
1698 || rand() % 100 >= amount && skill_level != 4 )
|
|
1699 {
|
|
1700 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
|
|
1701 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
|
|
1702 pCastSpell->uSpellID = 0;
|
|
1703 continue;
|
|
1704 }
|
|
1705 town_portal_caster_id = pCastSpell->uPlayerID;
|
|
1706 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_OnCastTownPortal, 0, 0);
|
|
1707 spell_sound_flag = true;
|
|
1708 break;
|
|
1709 }
|
|
1710 case SPELL_WATER_LLOYDS_BEACON://Ìàÿê Ëëîéäà
|
|
1711 {
|
|
1712 if ( !_stricmp(pCurrentMapName, "d05.blv") ) // Arena
|
|
1713 {
|
|
1714 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
|
|
1715 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
|
|
1716 pCastSpell->uSpellID = 0;
|
|
1717 continue;
|
|
1718 }
|
|
1719 if ( pPlayer->sMana >= (signed int)uRequiredMana )
|
|
1720 {
|
|
1721 pEventTimer->Pause();
|
|
1722 pMessageQueue_50CBD0->AddGUIMessage(UIMSG_OnCastLloydsBeacon, 0, 0);
|
|
1723 lloyds_beacon_spell_level = (signed int)(604800 * spell_level);
|
|
1724 _506348_current_lloyd_playerid = pCastSpell->uPlayerID;
|
|
1725 ::uRequiredMana = uRequiredMana;
|
|
1726 ::sRecoveryTime = sRecoveryTime;
|
|
1727 lloyds_beacon_sound_id = pCastSpell->sound_id;
|
|
1728 lloyds_beacon_spell_id = pCastSpell->uSpellID;
|
|
1729 pCastSpell->uFlags |= 0x20u;
|
|
1730 }
|
|
1731 break;
|
|
1732 }
|
|
1733 case SPELL_EARTH_STONE_TO_FLESH:
|
|
1734 {
|
|
1735 switch (skill_level)
|
|
1736 {
|
|
1737 case 1: amount = 3600 * spell_level; break;
|
|
1738 case 2: amount = 3600 * spell_level; break;
|
|
1739 case 3: amount = 86400 * spell_level; break;
|
|
1740 case 4: break;
|
|
1741 default:
|
|
1742 assert(false);
|
|
1743 }
|
|
1744 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
1745 break;
|
|
1746 if ( pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Pertified] )
|
|
1747 {
|
|
1748 if ( skill_level == 4 )//for GM
|
|
1749 {
|
|
1750 pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Pertified] = 0;
|
|
1751 spell_sound_flag = true;
|
|
1752 break;
|
|
1753 }
|
|
1754 v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335);
|
|
1755 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan(Condition_Pertified, v663);
|
|
1756 }
|
|
1757 spell_sound_flag = true;
|
|
1758 break;
|
|
1759 }
|
|
1760 case SPELL_EARTH_ROCK_BLAST://Âçðûâ êàìíÿ
|
|
1761 {
|
|
1762 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
1763 break;
|
|
1764 pSpellSprite.stru_24.Reset();
|
|
1765 pSpellSprite.spell_id = pCastSpell->uSpellID;
|
|
1766 pSpellSprite.spell_level = spell_level;
|
|
1767 pSpellSprite.spell_skill = skill_level;
|
|
1768 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType);
|
|
1769 pSpellSprite.vPosition.y = pParty->vPosition.y;
|
|
1770 pSpellSprite.vPosition.x = pParty->vPosition.x;
|
|
1771 pSpellSprite.uAttributes = 0;
|
|
1772 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
|
|
1773 pSpellSprite.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
|
|
1774 pSpellSprite.uSpriteFrameID = 0;
|
|
1775 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID);
|
|
1776 pSpellSprite.spell_target_pid = a2;
|
|
1777 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
|
|
1778 pSpellSprite.uFacing = LOWORD(pParty->sRotationY);
|
|
1779 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id);
|
|
1780 if ( pParty->bTurnBasedModeOn == 1 )
|
|
1781 LOBYTE(pSpellSprite.uAttributes) |= 4;
|
|
1782 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed;
|
|
1783 if ( pSpellSprite.Create(pParty->sRotationY, pParty->sRotationX, v659, pCastSpell->uPlayerID + 1) != -1
|
|
1784 && pParty->bTurnBasedModeOn == 1 )
|
|
1785 ++pTurnEngine->pending_actions;
|
|
1786 spell_sound_flag = true;
|
|
1787 break;
|
|
1788 }
|
|
1789 case SPELL_EARTH_DEATH_BLOSSOM: //Öâåòîê ñìåðòè
|
|
1790 {
|
|
1791 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
|
|
1792 {
|
|
1793 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
|
|
1794 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
|
|
1795 pCastSpell->uSpellID = 0;
|
|
1796 continue;
|
|
1797 }
|
|
1798 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
1799 break;
|
|
1800 pSpellSprite.uType = 4090;
|
|
1801 pSpellSprite.stru_24.Reset();
|
|
1802 pSpellSprite.spell_id = pCastSpell->uSpellID;
|
|
1803 pSpellSprite.spell_level = spell_level;
|
|
1804 pSpellSprite.spell_skill = skill_level;
|
|
1805 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType);
|
|
1806 pSpellSprite.vPosition.x = pParty->vPosition.x;
|
|
1807 pSpellSprite.vPosition.y = pParty->vPosition.y;
|
|
1808 pSpellSprite.uAttributes = 0;
|
|
1809 pSpellSprite.uSectorID = 0;
|
|
1810 pSpellSprite.uSpriteFrameID = 0;
|
|
1811 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
|
|
1812 pSpellSprite.field_60_distance_related_prolly_lod = 0;
|
|
1813 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID);
|
|
1814 pSpellSprite.spell_target_pid = a2;
|
|
1815 pSpellSprite.uFacing = LOWORD(pParty->sRotationY);
|
|
1816 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id);
|
|
1817 if ( pParty->bTurnBasedModeOn == 1 )
|
|
1818 pSpellSprite.uAttributes = 4;
|
|
1819 v659 = pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed;
|
|
1820 if ( pSpellSprite.Create(pParty->sRotationY, stru_5C6E00->uIntegerHalfPi / 2, v659, 0) != -1
|
|
1821 && pParty->bTurnBasedModeOn == 1 )
|
|
1822 ++pTurnEngine->pending_actions;
|
|
1823 spell_sound_flag = true;
|
|
1824 break;
|
|
1825 }
|
|
1826 case SPELL_SPIRIT_DETECT_LIFE: // Äåòåêòîð æèçíè
|
|
1827 {
|
|
1828 switch (skill_level)
|
|
1829 {
|
|
1830 case 1: amount = 600 * spell_level; break;
|
|
1831 case 2: amount = 1800 * spell_level; break;
|
|
1832 case 3:
|
|
1833 case 4: amount = 3600 * spell_level; break;
|
|
1834 default:
|
|
1835 assert(false);
|
|
1836 }
|
|
1837 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
1838 break;
|
|
1839 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 0);
|
|
1840 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 1);
|
|
1841 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 2);
|
|
1842 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 3);
|
|
1843 pParty->pPartyBuffs[PARTY_BUFF_DETECT_LIFE].Apply(pParty->uTimePlayed +
|
|
1844 (signed int)(signed __int64)((double)(signed int)((int)amount << 7) * 0.033333335), skill_level, 0, 0, 0);
|
|
1845 spell_sound_flag = true;
|
|
1846 break;
|
|
1847 }
|
|
1848 case SPELL_SPIRIT_FATE:// Ñóäüáà
|
|
1849 {
|
|
1850 switch (skill_level)
|
|
1851 {
|
|
1852 case 1: amount = spell_level; break;
|
|
1853 case 2: amount = 2 * spell_level; break;
|
|
1854 case 3: amount = 4 * spell_level; break;
|
|
1855 case 4: amount = 6 * spell_level; break;
|
|
1856 default:
|
|
1857 assert(false);
|
|
1858 }
|
|
1859 //LODWORD(v733) = 300;
|
|
1860 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
1861 break;
|
|
1862 if ( pCastSpell->spell_target_pid == 0 )
|
|
1863 {
|
|
1864 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pCastSpell->uPlayerID_2);
|
|
1865 pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_FATE].Apply(pParty->uTimePlayed + 1280, skill_level, amount, 0, 0);
|
|
1866 spell_sound_flag = true;
|
|
1867 break;
|
|
1868 }
|
|
1869 if (PID_TYPE(pCastSpell->spell_target_pid) == OBJECT_Actor)
|
|
1870 {
|
|
1871 mon_id = PID_ID(pCastSpell->spell_target_pid);
|
|
1872 pActors[mon_id].pActorBuffs[ACTOR_BUFF_FATE].Apply(pParty->uTimePlayed + 1280, skill_level, amount, 0, 0);
|
|
1873 pActors[mon_id].uAttributes |= ACTOR_AGGRESSOR;
|
|
1874 pGame->GetStru6()->_4A7E89_sparkles_on_actor_after_it_casts_buff(&pActors[mon_id], 0);
|
|
1875 }
|
|
1876 spell_sound_flag = true;
|
|
1877 break;
|
|
1878 }
|
|
1879 case SPELL_SPIRIT_REMOVE_CURSE:// Ñíÿòèå ïîð÷è
|
|
1880 {
|
|
1881 switch (skill_level)
|
|
1882 {
|
|
1883 case 1: amount = 3600 * spell_level; break;
|
|
1884 case 2: amount = 3600 * spell_level; break;
|
|
1885 case 3: amount = 86400 * spell_level; break;
|
|
1886 case 4: amount = 0; break;
|
|
1887 default:
|
|
1888 assert(false);
|
|
1889 }
|
|
1890 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
1891 break;
|
|
1892 if ( !pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Cursed] )
|
|
1893 {
|
|
1894 spell_sound_flag = true;
|
|
1895 break;
|
|
1896 }
|
|
1897 if ( skill_level == 4 )//GM
|
|
1898 pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Cursed] = 0;
|
|
1899 else
|
|
1900 {
|
|
1901 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan(0,
|
|
1902 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335));
|
|
1903 if ( pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Cursed] )
|
|
1904 {
|
|
1905 spell_sound_flag = true;
|
|
1906 break;
|
|
1907 }
|
|
1908 }
|
|
1909 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pCastSpell->uPlayerID_2);
|
|
1910 spell_sound_flag = true;
|
|
1911 break;
|
|
1912 }
|
|
1913 case SPELL_SPIRIT_PRESERVATION://Ñîõðàíåíèå
|
|
1914 {
|
|
1915 if ( skill_level == 4 )
|
|
1916 duration = 900 * (spell_level + 4);
|
|
1917 else
|
|
1918 duration = 300 * (spell_level + 12);
|
|
1919 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
1920 break;
|
|
1921 if ( skill_level == 1 || skill_level == 2 )
|
|
1922 {
|
|
1923 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pCastSpell->uPlayerID_2);
|
|
1924 pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_PRESERVATION].Apply(pParty->uTimePlayed +
|
|
1925 (signed int)(signed __int64)((double)(signed int)((int)duration << 7) * 0.033333335), skill_level, 0, 0, 0);
|
|
1926 spell_sound_flag = true;
|
|
1927 break;
|
|
1928 }
|
|
1929 for ( uint pl_id = 0; pl_id < 4; pl_id++ )
|
|
1930 {
|
|
1931 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pl_id);
|
|
1932 pParty->pPlayers[pl_id].pPlayerBuffs[PLAYER_BUFF_PRESERVATION].Apply(pParty->uTimePlayed +
|
|
1933 (signed int)(signed __int64)((double)(signed int)((int)duration << 7) * 0.033333335), skill_level, 0, 0, 0);
|
|
1934 }
|
|
1935 spell_sound_flag = true;
|
|
1936 break;
|
|
1937 }
|
|
1938 case SPELL_SPIRIT_TURN_UNDEAD://Áåã ìåðòâåöîâ
|
|
1939 {
|
|
1940 if ( skill_level == 1 || skill_level == 2)
|
|
1941 duration = 60 * (spell_level + 3);
|
|
1942 else
|
|
1943 duration = 300 * spell_level + 180;
|
|
1944 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
1945 break;
|
|
1946 int mon_num = pRenderer->_46À6ÀÑ_GetActorsInViewport(4096);
|
|
1947 pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xFFFFFF, 192);
|
|
1948 ++pSpellSprite.uType;
|
|
1949 pSpellSprite.stru_24.Reset();
|
|
1950 pSpellSprite.spell_id = pCastSpell->uSpellID;
|
|
1951 pSpellSprite.spell_level = spell_level;
|
|
1952 pSpellSprite.spell_skill = skill_level;
|
|
1953 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType);
|
|
1954 pSpellSprite.uAttributes = 0;
|
|
1955 pSpellSprite.uSectorID = 0;
|
|
1956 pSpellSprite.uSpriteFrameID = 0;
|
|
1957 pSpellSprite.field_60_distance_related_prolly_lod = 0;
|
|
1958 pSpellSprite.uFacing = 0;
|
|
1959 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID);
|
|
1960 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id);
|
|
1961 for ( a2 = 0; a2 < mon_num; ++a2 )
|
|
1962 {
|
|
1963 if ( MonsterStats::BelongsToSupertype(pActors[_50BF30_actors_in_viewport_ids[a2]].pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) )
|
|
1964 {
|
|
1965 pSpellSprite.vPosition.x = pActors[_50BF30_actors_in_viewport_ids[a2]].vPosition.x;
|
|
1966 pSpellSprite.vPosition.y = pActors[_50BF30_actors_in_viewport_ids[a2]].vPosition.y;
|
|
1967 pSpellSprite.vPosition.z = pActors[_50BF30_actors_in_viewport_ids[a2]].vPosition.z - (unsigned int)(signed __int64)((double)pActors[_50BF30_actors_in_viewport_ids[a2]].uActorHeight * -0.8);
|
|
1968 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, _50BF30_actors_in_viewport_ids[a2]);
|
|
1969 pSpellSprite.Create(0, 0, 0, 0);
|
|
1970 pActors[_50BF30_actors_in_viewport_ids[a2]].pActorBuffs[ACTOR_BUFF_AFRAID].Apply(pParty->uTimePlayed +
|
|
1971 (signed __int64)((double)(signed int)((int)duration << 7) * 0.033333335), skill_level, 0, 0, 0);
|
|
1972 }
|
|
1973 }
|
|
1974 spell_sound_flag = true;
|
|
1975 break;
|
|
1976 }
|
|
1977 case SPELL_SPIRIT_RAISE_DEAD://Îæèâëåíèå
|
|
1978 {
|
|
1979 if ( skill_level == 4 )
|
|
1980 amount = 0;
|
|
1981 else
|
|
1982 amount = 86400 * spell_level;
|
|
1983 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
1984 break;
|
|
1985 pOtherOverlayList->_4418B1(5080, pCastSpell->uPlayerID_2 + 100, 0, 65536);
|
|
1986 if ( !pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Dead] )
|
|
1987 {
|
|
1988 spell_sound_flag = true;
|
|
1989 break;
|
|
1990 }
|
|
1991 pParty->pPlayers[pCastSpell->uPlayerID_2].sHealth = 1;
|
|
1992 if ( skill_level == 4 )
|
|
1993 {
|
|
1994 pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Dead] = 0;
|
|
1995 pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Unconcious] = 0;
|
|
1996 }
|
|
1997 else
|
|
1998 {
|
|
1999 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan(Condition_Dead,
|
|
2000 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335));
|
|
2001 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan(Condition_Unconcious,
|
|
2002 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335));
|
|
2003 }
|
|
2004 pParty->pPlayers[pCastSpell->uPlayerID_2].SetCondition(Condition_Weak, 0);
|
|
2005 spell_sound_flag = true;
|
|
2006 break;
|
|
2007 }
|
|
2008 case SPELL_SPIRIT_SHARED_LIFE://Îáùàÿ æèçíü
|
|
2009 {
|
|
2010 if ( skill_level == 4 )
|
|
2011 amount = 4 * spell_level;
|
|
2012 else
|
|
2013 amount = 3 * spell_level;
|
|
2014 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
2015 break;
|
|
2016 int active_pl_num = 0;
|
|
2017 signed int shared_life_count = amount;
|
|
2018 int mean_life = 0;
|
|
2019 int pl_array[4];
|
|
2020 for ( uint pl_id = 1; pl_id <= 4; pl_id++ )
|
|
2021 {
|
|
2022 if ( !pPlayers[pl_id]->pConditions[Condition_Dead] && !pPlayers[pl_id]->pConditions[Condition_Pertified]
|
|
2023 && !pPlayers[pl_id]->pConditions[Condition_Eradicated] )
|
|
2024 pl_array[active_pl_num++] = pl_id;
|
|
2025 }
|
|
2026 for ( uint i = 0; i < active_pl_num; i++ )
|
|
2027 shared_life_count += pPlayers[pl_array[i]]->sHealth;
|
|
2028 mean_life = (signed __int64)((double)shared_life_count / (double)active_pl_num);
|
|
2029 for ( uint i = 0; i < active_pl_num; i++ )
|
|
2030 {
|
|
2031 pPlayers[pl_array[i]]->sHealth = mean_life;
|
|
2032 if ( pPlayers[pl_array[i]]->sHealth > pPlayers[pl_array[i]]->GetMaxHealth())
|
|
2033 pPlayers[pl_array[i]]->sHealth = pPlayers[pl_array[i]]->GetMaxHealth();
|
|
2034 if ( pPlayers[pl_array[i]]->sHealth > 0 )
|
|
2035 pPlayers[pl_array[i]]->SetUnconcious(0);
|
|
2036 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pl_array[i] - 1);
|
|
2037 }
|
|
2038 spell_sound_flag = true;
|
|
2039 break;
|
|
2040 }
|
|
2041 case SPELL_SPIRIT_RESSURECTION://Âîñêðåñåíèå
|
|
2042 {
|
|
2043 switch (skill_level)
|
|
2044 {
|
|
2045 case 1: amount = 180 * spell_level; break;
|
|
2046 case 2: amount = 10800 * spell_level; break;
|
|
2047 case 3: amount = 259200 * spell_level; break;
|
|
2048 case 4: amount = 0; break;
|
|
2049 default:
|
|
2050 assert(false);
|
|
2051 }
|
|
2052 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
2053 break;
|
|
2054 if ( pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Eradicated]
|
|
2055 || pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Dead] )
|
|
2056 {
|
|
2057 if ( !(pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Weak]) )
|
|
2058 pParty->pPlayers[pCastSpell->uPlayerID_2].PlaySound(SPEECH_25, 0);
|
|
2059 if ( skill_level == 4 )
|
|
2060 {
|
|
2061 pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Eradicated] = 0;
|
|
2062 pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Dead] = 0;
|
|
2063 pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Unconcious] = 0;
|
|
2064 }
|
|
2065 else
|
|
2066 {
|
|
2067 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( Condition_Eradicated,
|
|
2068 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335));
|
|
2069 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( Condition_Dead,
|
|
2070 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335));
|
|
2071 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan( Condition_Unconcious,
|
|
2072 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335));
|
|
2073 }
|
|
2074 pParty->pPlayers[pCastSpell->uPlayerID_2].SetCondition(Condition_Weak, 1);
|
|
2075 pParty->pPlayers[pCastSpell->uPlayerID_2].sHealth = 1;
|
|
2076 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pCastSpell->uPlayerID_2);
|
|
2077 }
|
|
2078 spell_sound_flag = true;
|
|
2079 break;
|
|
2080 }
|
|
2081 case SPELL_MIND_CURE_PARALYSIS://ëå÷åíèå ïàðàëè÷à
|
|
2082 {
|
|
2083 switch (skill_level)
|
|
2084 {
|
|
2085 case 1: amount = 3600 * spell_level; break;
|
|
2086 case 2: amount = 3600 * spell_level; break;
|
|
2087 case 3: amount = 86400 * spell_level; break;
|
|
2088 case 4: amount = 0; break;
|
|
2089 default:
|
|
2090 assert(false);
|
|
2091 }
|
|
2092 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
2093 break;
|
|
2094 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pCastSpell->uPlayerID_2);
|
|
2095 if ( !pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Paralyzed] )
|
|
2096 {
|
|
2097 spell_sound_flag = true;
|
|
2098 break;
|
|
2099 }
|
|
2100 if ( skill_level == 4 )
|
|
2101 {
|
|
2102 pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Paralyzed] = 0;
|
|
2103 spell_sound_flag = true;
|
|
2104 break;
|
|
2105 }
|
|
2106 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan(Condition_Paralyzed,
|
|
2107 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335));
|
|
2108 spell_sound_flag = true;
|
|
2109 break;
|
|
2110 }
|
|
2111 case SPELL_MIND_REMOVE_FEAR://Ñíÿòü ñòðàõ
|
|
2112 {
|
|
2113 switch (skill_level)
|
|
2114 {
|
|
2115 case 1: amount = 180 * spell_level; break;
|
|
2116 case 2: amount = 3600 * spell_level; break;
|
|
2117 case 3: amount = 86400 * spell_level; break;
|
|
2118 case 4: amount = 0; break;
|
|
2119 default:
|
|
2120 assert(false);
|
|
2121 }
|
|
2122 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
2123 break;
|
|
2124 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pCastSpell->uPlayerID_2);
|
|
2125 if ( !pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Fear] )
|
|
2126 {
|
|
2127 spell_sound_flag = true;
|
|
2128 break;
|
|
2129 }
|
|
2130 if ( skill_level == 4 )
|
|
2131 {
|
|
2132 pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Fear] = 0;
|
|
2133 spell_sound_flag = true;
|
|
2134 break;
|
|
2135 }
|
|
2136 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan(Condition_Fear,
|
|
2137 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335));
|
|
2138 spell_sound_flag = true;
|
|
2139 break;
|
|
2140 }
|
|
2141 case SPELL_MIND_TELEPATHY://Òåëåïàòèÿ
|
|
2142 {
|
|
2143 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
2144 break;
|
|
2145 if (PID_TYPE(a2) == OBJECT_Actor)
|
|
2146 {
|
|
2147 mon_id = PID_ID(a2);
|
|
2148 if ( !pActors[mon_id].ActorHasItem() )
|
|
2149 pActors[mon_id].SetRandomGoldIfTheresNoItem();
|
|
2150 int gold_num = 0;
|
|
2151 if ( pItemsTable->pItems[pActors[mon_id].ActorHasItems[3].uItemID].uEquipType == EQUIP_GOLD )
|
|
2152 gold_num = pActors[mon_id].ActorHasItems[3].uSpecEnchantmentType;
|
|
2153 ItemGen item;
|
|
2154 item.Reset();
|
|
2155 if (pActors[mon_id].uCarriedItemID)
|
|
2156 item.uItemID = pActors[mon_id].uCarriedItemID;
|
|
2157 else
|
|
2158 {
|
|
2159 for ( uint i = 0; i < 4; ++i )
|
|
2160 {
|
|
2161 if ( pActors[mon_id].ActorHasItems[i].uItemID > 0 && pItemsTable->pItems[pActors[mon_id].ActorHasItems[i].uItemID].uEquipType != EQUIP_GOLD )
|
|
2162 {
|
|
2163 memcpy(&item, &pActors[mon_id].ActorHasItems[i], sizeof(item));
|
|
2164 spell_level = v723;
|
|
2165 }
|
|
2166 }
|
|
2167 }
|
|
2168 if ( gold_num > 0 )
|
|
2169 {
|
|
2170 if (item.uItemID)
|
|
2171 sprintf(pTmpBuf2.data(), "(%s), and %d gold", item.GetDisplayName(), gold_num);
|
|
2172 else
|
|
2173 sprintf(pTmpBuf2.data(), "%d gold", gold_num);
|
|
2174 }
|
|
2175 else
|
|
2176 {
|
|
2177 if (item.uItemID)
|
|
2178 sprintf(pTmpBuf2.data(), "(%s)", item.GetDisplayName());
|
|
2179 else
|
|
2180 {
|
|
2181 strcpy(pTmpBuf2.data(), "nothing");
|
|
2182 ShowStatusBarString(pTmpBuf2.data(), 2);
|
|
2183 }
|
|
2184 }
|
|
2185 ShowStatusBarString(pTmpBuf2.data(), 2);
|
|
2186 pSpellSprite.stru_24.Reset();
|
|
2187 pSpellSprite.spell_id = pCastSpell->uSpellID;
|
|
2188 pSpellSprite.spell_level = spell_level;
|
|
2189 pSpellSprite.spell_skill = skill_level;
|
|
2190 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType);
|
|
2191 pSpellSprite.vPosition.x = pActors[mon_id].vPosition.x;
|
|
2192 pSpellSprite.vPosition.y = pActors[mon_id].vPosition.y;
|
|
2193 pSpellSprite.vPosition.z = pActors[mon_id].uActorHeight;
|
|
2194 pSpellSprite.uAttributes = 0;
|
|
2195 pSpellSprite.uSectorID = pIndoor->GetSector(pSpellSprite.vPosition.x, pSpellSprite.vPosition.y, pSpellSprite.vPosition.z);
|
|
2196 pSpellSprite.uSpriteFrameID = 0;
|
|
2197 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID);
|
|
2198 pSpellSprite.spell_target_pid = a2;
|
|
2199 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
|
|
2200 pSpellSprite.uFacing = LOWORD(v715.uYawAngle);
|
|
2201 LOBYTE(pSpellSprite.uAttributes) |= 0x80;
|
|
2202 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id);
|
|
2203 pSpellSprite.Create(0, 0, 0, pCastSpell->uPlayerID + 1);
|
|
2204 }
|
|
2205 spell_sound_flag = true;
|
|
2206 break;
|
|
2207 }
|
|
2208 case SPELL_MIND_BERSERK://Áåðñåðê
|
|
2209 {
|
|
2210 switch (skill_level)
|
|
2211 {
|
|
2212 case 1: amount = 300 * spell_level; break;
|
|
2213 case 2: amount = 300 * spell_level; break;
|
|
2214 case 3: amount = 600 * spell_level; break;
|
|
2215 case 4: amount = 3600; break;
|
|
2216 default:
|
|
2217 assert(false);
|
|
2218 }
|
|
2219 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
2220 break;
|
|
2221 mon_id = PID_ID(a2);
|
|
2222 if (PID_TYPE(a2) == OBJECT_Actor)
|
|
2223 {
|
|
2224 //v730 = 836 * mon_id;
|
|
2225 if ( pActors[mon_id].DoesDmgTypeDoDamage((DAMAGE_TYPE)7) )
|
|
2226 {
|
|
2227 pActors[mon_id].pActorBuffs[ACTOR_BUFF_CHARM].Reset();
|
|
2228 pActors[mon_id].pActorBuffs[ACTOR_BUFF_ENSLAVED].Reset();
|
|
2229 pActors[mon_id].pActorBuffs[ACTOR_BUFF_BERSERK].Apply(pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335), skill_level, 0, 0, 0);
|
|
2230 pActors[mon_id].pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
|
|
2231 }
|
|
2232 pSpellSprite.stru_24.Reset();
|
|
2233 pSpellSprite.spell_id = pCastSpell->uSpellID;
|
|
2234 pSpellSprite.spell_level = spell_level;
|
|
2235 pSpellSprite.spell_skill = skill_level;
|
|
2236 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType);
|
|
2237 pSpellSprite.vPosition.x = pActors[mon_id].vPosition.x;
|
|
2238 pSpellSprite.vPosition.y = pActors[mon_id].vPosition.y;
|
|
2239 pSpellSprite.vPosition.z = pActors[mon_id].vPosition.z + pActors[mon_id].uActorHeight;
|
|
2240 pSpellSprite.uAttributes = 0;
|
|
2241 pSpellSprite.uSectorID = pIndoor->GetSector(pActors[mon_id].vPosition.x, pActors[mon_id].vPosition.y, pSpellSprite.vPosition.z);
|
|
2242 pSpellSprite.uSpriteFrameID = 0;
|
|
2243 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID);
|
|
2244 pSpellSprite.spell_target_pid = a2;
|
|
2245 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
|
|
2246 pSpellSprite.uFacing = LOWORD(v715.uYawAngle);
|
|
2247 LOBYTE(pSpellSprite.uAttributes) |= 0x80;
|
|
2248 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id);
|
|
2249 pSpellSprite.Create(0, 0, 0, pCastSpell->uPlayerID + 1);
|
|
2250 }
|
|
2251 spell_sound_flag = true;
|
|
2252 break;
|
|
2253 }
|
|
2254 case SPELL_MIND_ENSLAVE://Ïîðàáîùåíèå
|
|
2255 {
|
|
2256 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
2257 break;
|
|
2258 amount = 600 * spell_level;
|
|
2259 if (PID_TYPE(a2) == OBJECT_Actor)
|
|
2260 {
|
|
2261 mon_id = PID_ID(a2);
|
|
2262 //v730 = 836 * mon_id;
|
|
2263 if ( MonsterStats::BelongsToSupertype(pActors[mon_id].pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) )
|
|
2264 break;
|
|
2265 if ( pActors[mon_id].DoesDmgTypeDoDamage((DAMAGE_TYPE)7) )
|
|
2266 {
|
|
2267 pActors[mon_id].pActorBuffs[ACTOR_BUFF_BERSERK].Reset();
|
|
2268 pActors[mon_id].pActorBuffs[ACTOR_BUFF_CHARM].Reset();
|
|
2269 pActors[mon_id].pActorBuffs[ACTOR_BUFF_ENSLAVED].Apply(pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335),
|
|
2270 skill_level, 0, 0, 0);
|
|
2271 }
|
|
2272 pSpellSprite.stru_24.Reset();
|
|
2273 pSpellSprite.spell_id = pCastSpell->uSpellID;
|
|
2274 pSpellSprite.spell_level = spell_level;
|
|
2275 pSpellSprite.spell_skill = skill_level;
|
|
2276 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType);
|
|
2277 pSpellSprite.vPosition.x = pActors[mon_id].vPosition.x;
|
|
2278 pSpellSprite.vPosition.y = pActors[mon_id].vPosition.y;
|
|
2279 pSpellSprite.vPosition.z = pActors[mon_id].vPosition.z + pActors[mon_id].uActorHeight;
|
|
2280 pSpellSprite.uAttributes = 0;
|
|
2281 pSpellSprite.uSectorID = pIndoor->GetSector(pActors[mon_id].vPosition.x, pActors[mon_id].vPosition.y, pSpellSprite.vPosition.z);
|
|
2282 pSpellSprite.uSpriteFrameID = 0;
|
|
2283 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID);
|
|
2284 pSpellSprite.spell_target_pid = a2;
|
|
2285 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
|
|
2286 pSpellSprite.uFacing = LOWORD(v715.uYawAngle);
|
|
2287 LOBYTE(pSpellSprite.uAttributes) |= 0x80;
|
|
2288 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id);
|
|
2289 pSpellSprite.Create(0, 0, 0, pCastSpell->uPlayerID + 1);
|
|
2290 }
|
|
2291 spell_sound_flag = true;
|
|
2292 break;
|
|
2293 }
|
|
2294 case SPELL_MIND_MASS_FEAR://Ìàññîâûé ñòðàõ
|
|
2295 {
|
|
2296 if ( skill_level == 4 )
|
|
2297 amount = 300 * spell_level;
|
|
2298 else
|
|
2299 amount = 180 * spell_level;
|
|
2300 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
2301 break;
|
|
2302 int mon_num = pRenderer->_46À6ÀÑ_GetActorsInViewport(4096);
|
|
2303 pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xA0A0A, 192);
|
|
2304 ++pSpellSprite.uType;
|
|
2305 pSpellSprite.stru_24.Reset();
|
|
2306 pSpellSprite.spell_id = pCastSpell->uSpellID;
|
|
2307 pSpellSprite.spell_level = spell_level;
|
|
2308 pSpellSprite.spell_skill = skill_level;
|
|
2309 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType);
|
|
2310 pSpellSprite.uAttributes = 0;
|
|
2311 pSpellSprite.uSectorID = 0;
|
|
2312 pSpellSprite.uSpriteFrameID = 0;
|
|
2313 pSpellSprite.field_60_distance_related_prolly_lod = 0;
|
|
2314 pSpellSprite.uFacing = 0;
|
|
2315 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID);
|
|
2316 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id);
|
|
2317 for ( a2 = 0; a2 < mon_num; ++a2 )
|
|
2318 {
|
|
2319 if ( MonsterStats::BelongsToSupertype(pActors[_50BF30_actors_in_viewport_ids[a2]].pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) )
|
|
2320 break;
|
|
2321 pSpellSprite.vPosition.x = pActors[_50BF30_actors_in_viewport_ids[a2]].vPosition.x;
|
|
2322 pSpellSprite.vPosition.y = pActors[_50BF30_actors_in_viewport_ids[a2]].vPosition.y;
|
|
2323 pSpellSprite.vPosition.z = pActors[_50BF30_actors_in_viewport_ids[a2]].vPosition.z - (unsigned int)(signed __int64)((double)pActors[_50BF30_actors_in_viewport_ids[a2]].uActorHeight * -0.8);
|
|
2324 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, _50BF30_actors_in_viewport_ids[a2]);
|
|
2325 pSpellSprite.Create(0, 0, 0, 0);
|
|
2326 if ( pActors[_50BF30_actors_in_viewport_ids[a2]].DoesDmgTypeDoDamage((DAMAGE_TYPE)7) )
|
|
2327 {
|
|
2328 pActors[_50BF30_actors_in_viewport_ids[a2]].pActorBuffs[ACTOR_BUFF_AFRAID].Apply(pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335),
|
|
2329 skill_level, 0, 0, 0);
|
|
2330 }
|
|
2331 }
|
|
2332 spell_sound_flag = true;
|
|
2333 break;
|
|
2334 }
|
|
2335 case SPELL_MIND_CURE_INSANITY://Ëå÷åíèå Áåçóìèÿ
|
|
2336 {
|
|
2337 if ( skill_level == 4 )
|
|
2338 amount = 0;
|
|
2339 else
|
|
2340 amount = 86400 * spell_level;
|
|
2341 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
2342 break;
|
|
2343 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pCastSpell->uPlayerID_2);
|
|
2344 if ( pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Insane] )
|
|
2345 {
|
|
2346 if ( !(pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Weak]) )
|
|
2347 pParty->pPlayers[pCastSpell->uPlayerID_2].PlaySound(SPEECH_25, 0);
|
|
2348 if ( skill_level == 4 )
|
|
2349 pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Insane] = 0;
|
|
2350 else
|
|
2351 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan(Condition_Insane,
|
|
2352 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335));
|
|
2353 pParty->pPlayers[pCastSpell->uPlayerID_2].SetCondition(Condition_Weak, 0);
|
|
2354 }
|
|
2355 spell_sound_flag = true;
|
|
2356 break;
|
|
2357 }
|
|
2358 case SPELL_EARTH_TELEKINESIS://Òåëåêèíåç
|
|
2359 {
|
|
2360 switch (skill_level)
|
|
2361 {
|
|
2362 case 1: amount = 2 * spell_level; break;
|
|
2363 case 2: amount = 2 * spell_level; break;
|
|
2364 case 3: amount = 3 * spell_level; break;
|
|
2365 case 4: amount = 4 * spell_level; break;
|
|
2366 default:
|
|
2367 assert(false);
|
|
2368 }
|
|
2369 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
2370 break;
|
|
2371 int obj_id = PID_ID(a2);
|
|
2372 if (PID_TYPE(a2) == OBJECT_Item)
|
|
2373 {
|
|
2374 if ( pItemsTable->pItems[pSpriteObjects[obj_id].stru_24.uItemID].uEquipType == EQUIP_GOLD )
|
|
2375 {
|
|
2376 pParty->PartyFindsGold(pSpriteObjects[obj_id].stru_24.uSpecEnchantmentType, 0);
|
|
2377 viewparams->bRedrawGameUI = true;
|
|
2378 }
|
|
2379 else
|
|
2380 {
|
|
2381 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[471], pItemsTable->pItems[pSpriteObjects[obj_id].stru_24.uItemID].pUnidentifiedName);//Âû íàøëè ^Pv[%s]!
|
|
2382 ShowStatusBarString(pTmpBuf2.data(), 2);
|
|
2383 if ( !pParty->AddItemToParty(&pSpriteObjects[obj_id].stru_24) )
|
|
2384 pParty->SetHoldingItem(&pSpriteObjects[obj_id].stru_24);
|
|
2385 }
|
|
2386 SpriteObject::OnInteraction(obj_id);
|
|
2387 }
|
|
2388 if (PID_TYPE(a2) == OBJECT_Actor)
|
|
2389 pActors[obj_id].LootActor();
|
|
2390 if (PID_TYPE(a2) == OBJECT_Decoration)
|
|
2391 {
|
|
2392 OpenedTelekinesis = true;
|
|
2393 if ( pLevelDecorations[obj_id].uEventID )
|
|
2394 EventProcessor(pLevelDecorations[obj_id].uEventID, a2, 1);
|
|
2395 if ( pLevelDecorations[pSpriteObjects[obj_id].stru_24.uItemID].IsInteractive() )
|
|
2396 {
|
|
2397 activeLevelDecoration = &pLevelDecorations[obj_id];
|
|
2398 EventProcessor(stru_5E4C90_MapPersistVars._decor_events[pLevelDecorations[obj_id]._idx_in_stru123 - 75] + 380, 0, 1);
|
|
2399 activeLevelDecoration = nullptr;
|
|
2400 }
|
|
2401 }
|
|
2402 if (PID_TYPE(a2) == OBJECT_BModel)
|
|
2403 {
|
|
2404 OpenedTelekinesis = true;
|
|
2405 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
|
|
2406 v448 = pIndoor->pFaceExtras[pIndoor->pFaces[obj_id].uFaceExtraID].uEventID;
|
|
2407 else
|
|
2408 v448 = pOutdoor->pBModels[a2 >> 9].pFaces[obj_id & 0x3F].sCogTriggeredID;
|
|
2409 EventProcessor(v448, a2, 1);
|
|
2410 }
|
|
2411 spell_sound_flag = true;
|
|
2412 break;
|
|
2413 }
|
|
2414 case SPELL_BODY_CURE_WEAKNESS://Ëå÷èòü Ñëàáîñòü
|
|
2415 {
|
|
2416 switch (skill_level)
|
|
2417 {
|
|
2418 case 1: amount = 180 * spell_level; break;//3 ìèíóòû * êîëè÷åñòâî î÷êîâ íàâûêà
|
|
2419 case 2: amount = 3600 * spell_level; break;//1 ÷àñ * êîëè÷åñòâî î÷êîâ íàâûêà
|
|
2420 case 3: amount = 86400 * spell_level; break;
|
|
2421 case 4: amount = 0; break;
|
|
2422 default:
|
|
2423 assert(false);
|
|
2424 }
|
|
2425 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
2426 break;
|
|
2427 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pCastSpell->uPlayerID_2);
|
|
2428 if ( pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Weak] )
|
|
2429 {
|
|
2430 if ( skill_level == 4 )
|
|
2431 {
|
|
2432 pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Weak] = 0;
|
|
2433 spell_sound_flag = true;
|
|
2434 break;
|
|
2435 }
|
|
2436 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan(Condition_Weak,
|
|
2437 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335));
|
|
2438 }
|
|
2439 spell_sound_flag = true;
|
|
2440 break;
|
|
2441 }
|
|
2442 case SPELL_BODY_FIRST_AID://Ïåðâàÿ ïîìîùü
|
|
2443 {
|
|
2444 switch (skill_level)
|
|
2445 {
|
|
2446 case 1: amount = 2 * spell_level + 5; break;
|
|
2447 case 2: amount = 3 * spell_level + 5; break;
|
|
2448 case 3: amount = 4 * spell_level + 5; break;
|
|
2449 case 4: amount = 5 * spell_level + 5; break;
|
|
2450 default:
|
|
2451 assert(false);
|
|
2452 }
|
|
2453 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
2454 break;
|
|
2455 if ( !pCastSpell->spell_target_pid )
|
|
2456 {
|
|
2457 pParty->pPlayers[pCastSpell->uPlayerID_2].Heal(amount);
|
|
2458 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pCastSpell->uPlayerID_2);
|
|
2459 }
|
|
2460 if (PID_TYPE(pCastSpell->spell_target_pid) == OBJECT_Actor)
|
|
2461 {
|
|
2462 mon_id = PID_ID(pCastSpell->spell_target_pid);
|
|
2463 if ( pActors[mon_id].uAIState != Dead && pActors[mon_id].uAIState != Dying && pActors[mon_id].uAIState != Disabled
|
|
2464 && pActors[mon_id].uAIState != Removed )
|
|
2465 {
|
|
2466 pActors[mon_id].sCurrentHP += amount;
|
|
2467 if ( pActors[mon_id].sCurrentHP > pActors[mon_id].pMonsterInfo.uHP )
|
|
2468 pActors[mon_id].sCurrentHP = pActors[mon_id].pMonsterInfo.uHP;
|
|
2469 }
|
|
2470 }
|
|
2471 spell_sound_flag = true;
|
|
2472 break;
|
|
2473 }
|
|
2474 case SPELL_BODY_CURE_POISON://Ëå÷åíèå Îòðàâëåíèÿ(Ïðîòèâîÿäèå)
|
|
2475 {
|
|
2476 switch (skill_level)
|
|
2477 {
|
|
2478 case 1: amount = 3600 * spell_level; break;
|
|
2479 case 2: amount = 3600 * spell_level; break;
|
|
2480 case 3: amount = 86400 * spell_level; break;
|
|
2481 case 4: amount = 0; break;
|
|
2482 default:
|
|
2483 assert(false);
|
|
2484 }
|
|
2485 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
2486 break;
|
|
2487 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pCastSpell->uPlayerID_2);
|
|
2488 if ( pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Poison_Weak]
|
|
2489 || pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Poison_Medium]
|
|
2490 || pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Poison_Severe] )
|
|
2491 {
|
|
2492 if ( skill_level == 4 )
|
|
2493 {
|
|
2494 pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Poison_Weak] = 0;
|
|
2495 pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Poison_Medium] = 0;
|
|
2496 pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Poison_Severe] = 0;
|
|
2497 spell_sound_flag = true;
|
|
2498 break;
|
|
2499 }
|
|
2500 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan(Condition_Poison_Weak, (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335));
|
|
2501 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan(Condition_Poison_Medium, (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335));
|
|
2502 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan(Condition_Poison_Severe, (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335));
|
|
2503 }
|
|
2504 spell_sound_flag = true;
|
|
2505 break;
|
|
2506 }
|
|
2507 case SPELL_BODY_PROTECTION_FROM_MAGIC://Çàùèòà îò ìàãèè
|
|
2508 {
|
|
2509 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
2510 break;
|
|
2511 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 0);
|
|
2512 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 1);
|
|
2513 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 2);
|
|
2514 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 3);
|
|
2515 pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Apply(pParty->uTimePlayed +
|
|
2516 (signed __int64)((double)(signed int)((int)(3600 * spell_level) << 7) * 0.033333335), skill_level, spell_level, 0, 0);
|
|
2517 spell_sound_flag = true;
|
|
2518 break;
|
|
2519 }
|
|
2520 case SPELL_BODY_HAMMERHANDS://Ðóêè-Ìîëîòû
|
|
2521 {
|
|
2522 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
2523 break;
|
|
2524 if ( skill_level == 4 )
|
|
2525 {
|
|
2526 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 0);
|
|
2527 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 1);
|
|
2528 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 2);
|
|
2529 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 3);
|
|
2530 for ( uint pl_id = 0; pl_id < 4; pl_id++)
|
|
2531 pParty->pPlayers[pl_id].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed +
|
|
2532 (signed int)(signed __int64)((double)(signed int)((int)(3600 * spell_level) << 7) * 0.033333335), 4, spell_level, spell_level, 0);
|
|
2533 spell_sound_flag = true;
|
|
2534 break;
|
|
2535 }
|
|
2536 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pCastSpell->uPlayerID_2);
|
|
2537 pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed +
|
|
2538 (signed int)(signed __int64)((double)(signed int)((int)(3600 * spell_level) << 7) * 0.033333335), skill_level, spell_level, spell_level, 0);
|
|
2539 spell_sound_flag = true;
|
|
2540 break;
|
|
2541 }
|
|
2542 case SPELL_BODY_CURE_DISEASE://Ëå÷èòü Áîëåçíü
|
|
2543 {
|
|
2544 if ( skill_level == 4 )
|
|
2545 amount = 0;
|
|
2546 else
|
|
2547 amount = 86400 * spell_level;
|
|
2548 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
2549 break;
|
|
2550 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pCastSpell->uPlayerID_2);
|
|
2551 if ( pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Disease_Weak]
|
|
2552 || pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Disease_Medium]
|
|
2553 || pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Disease_Severe] )
|
|
2554 {
|
|
2555 if ( skill_level == 4 )
|
|
2556 {
|
|
2557 pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Disease_Weak] = 0;
|
|
2558 pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Disease_Medium] = 0;
|
|
2559 pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Disease_Severe] = 0;
|
|
2560 }
|
|
2561 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan(Condition_Disease_Weak,
|
|
2562 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335));
|
|
2563 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan(Condition_Disease_Medium,
|
|
2564 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335));
|
|
2565 pParty->pPlayers[pCastSpell->uPlayerID_2].DiscardConditionIfLastsLongerThan(Condition_Disease_Severe,
|
|
2566 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335));
|
|
2567 }
|
|
2568 spell_sound_flag = true;
|
|
2569 break;
|
|
2570 }
|
|
2571 case SPELL_BODY_POWER_CURE://Èñöåëåíèå
|
|
2572 {
|
|
2573 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
2574 break;
|
|
2575 for ( uint pl_id = 0; pl_id < 4; ++pl_id )
|
|
2576 {
|
|
2577 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pl_id);
|
|
2578 pParty->pPlayers[pl_id].Heal(5 * spell_level + 10);
|
|
2579 }
|
|
2580 spell_sound_flag = true;
|
|
2581 break;
|
|
2582 }
|
|
2583 case SPELL_LIGHT_DISPEL_MAGIC://Ñíÿòèå ÷àð
|
|
2584 {
|
|
2585 sRecoveryTime -= spell_level;
|
|
2586 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
2587 break;
|
|
2588 pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xAFF0A, 192);
|
|
2589 int mon_num = pRenderer->_46À6ÀÑ_GetActorsInViewport(4096);
|
|
2590 ++pSpellSprite.uType;
|
|
2591 v688.x = 0;
|
|
2592 v688.y = 0;
|
|
2593 v688.z = 0;
|
|
2594 pSpellSprite.stru_24.Reset();
|
|
2595 pSpellSprite.spell_id = pCastSpell->uSpellID;
|
|
2596 pSpellSprite.spell_level = spell_level;
|
|
2597 pSpellSprite.spell_skill = skill_level;
|
|
2598 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType);
|
|
2599 pSpellSprite.uAttributes = 0;
|
|
2600 pSpellSprite.uSectorID = 0;
|
|
2601 pSpellSprite.uSpriteFrameID = 0;
|
|
2602 pSpellSprite.field_60_distance_related_prolly_lod = 0;
|
|
2603 pSpellSprite.uFacing = 0;
|
|
2604 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID);
|
|
2605 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id);
|
|
2606 for ( a2 = 0; a2 < mon_num; ++a2 )
|
|
2607 {
|
|
2608 pSpellSprite.vPosition.x = pActors[_50BF30_actors_in_viewport_ids[a2]].vPosition.x;
|
|
2609 pSpellSprite.vPosition.y = pActors[_50BF30_actors_in_viewport_ids[a2]].vPosition.y;
|
|
2610 pSpellSprite.vPosition.z = pActors[_50BF30_actors_in_viewport_ids[a2]].vPosition.z -
|
|
2611 (unsigned int)(signed __int64)((double)pActors[_50BF30_actors_in_viewport_ids[a2]].uActorHeight * -0.8);
|
|
2612 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, _50BF30_actors_in_viewport_ids[a2]);
|
|
2613 Actor::DamageMonsterFromParty(PID(OBJECT_Item, pSpellSprite.Create(0, 0, 0, 0)), _50BF30_actors_in_viewport_ids[a2], &v688);
|
|
2614 }
|
|
2615 for ( a2 = 0; a2 < mon_num; ++a2 )
|
|
2616 {
|
|
2617 pSpellSprite.vPosition.x = pActors[_50BF30_actors_in_viewport_ids[a2]].vPosition.x;
|
|
2618 pSpellSprite.vPosition.y = pActors[_50BF30_actors_in_viewport_ids[a2]].vPosition.y;
|
|
2619 pSpellSprite.vPosition.z = pActors[_50BF30_actors_in_viewport_ids[a2]].vPosition.z -
|
|
2620 (unsigned int)(signed __int64)((double)pActors[_50BF30_actors_in_viewport_ids[a2]].uActorHeight * -0.8);
|
|
2621 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, _50BF30_actors_in_viewport_ids[a2]);
|
|
2622 pSpellSprite.Create(0, 0, 0, 0);
|
|
2623 for (int i = 0; i < 22; ++i)
|
|
2624 pActors[_50BF30_actors_in_viewport_ids[a2]].pActorBuffs[i].Reset();
|
|
2625 }
|
|
2626 spell_sound_flag = true;
|
|
2627 break;
|
|
2628 }
|
|
2629 case SPELL_LIGHT_SUMMON_ELEMENTAL://Ýëåìåíòàë
|
|
2630 {
|
|
2631 switch (skill_level)
|
|
2632 {
|
|
2633 case 1: v733 = 300 * spell_level; amount = 1; break;
|
|
2634 case 2: v733 = 300 * spell_level; amount = 1; break;
|
|
2635 case 3: v733 = 900 * spell_level; amount = 3; break;
|
|
2636 case 4: v733 = 900 * spell_level; amount = 5; break;
|
|
2637 default:
|
|
2638 assert(false);
|
|
2639 }
|
|
2640 int mon_num = 0;
|
|
2641 for ( uint mon_id = 0; mon_id < uNumActors; mon_id++ )
|
|
2642 {
|
|
2643 if ( pActors[mon_id].uAIState != Dead && pActors[mon_id].uAIState != Removed && pActors[mon_id].uAIState != Disabled
|
|
2644 && PID(OBJECT_Player, pCastSpell->uPlayerID) == pActors[mon_id].uSummonerID )
|
|
2645 ++mon_num;
|
|
2646 }
|
|
2647 if ( mon_num >= amount )
|
|
2648 {
|
|
2649 ShowStatusBarString(pGlobalTXT_LocalizationStrings[648], 2); // This character can't summon any more monsters!
|
|
2650 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
|
|
2651 pCastSpell->uSpellID = 0;
|
|
2652 continue;
|
|
2653 }
|
|
2654 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
2655 break;
|
|
2656 sub_44FA4C_spawn_light_elemental(pCastSpell->uPlayerID, skill_level, v733);
|
|
2657 spell_sound_flag = true;
|
|
2658 break;
|
|
2659 }
|
|
2660 case SPELL_LIGHT_DAY_OF_THE_GODS://Äåíü áîãîâ
|
|
2661 {
|
|
2662 switch (skill_level)
|
|
2663 {
|
|
2664 case 1: duration = 10800 * spell_level; amount = 3 * spell_level + 10; break;
|
|
2665 case 2: duration = 10800 * spell_level; amount = 3 * spell_level + 10; break;
|
|
2666 case 3: duration = 14400 * spell_level; amount = 4 * spell_level + 10; break;
|
|
2667 case 4: duration = 18000 * spell_level; amount = 5 * spell_level + 10; break;
|
|
2668 default:
|
|
2669 assert(false);
|
|
2670 }
|
|
2671 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
2672 break;
|
|
2673 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 0);
|
|
2674 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 1);
|
|
2675 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 2);
|
|
2676 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 3);
|
|
2677 pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].Apply(pParty->uTimePlayed +
|
|
2678 (signed __int64)((double)(signed int)((int)duration << 7) * 0.033333335), skill_level, amount, 0, 0);
|
|
2679 spell_sound_flag = true;
|
|
2680 break;
|
|
2681 }
|
|
2682 case SPELL_LIGHT_PRISMATIC_LIGHT://Ñâåò ïðèçìû
|
|
2683 {
|
|
2684 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
|
|
2685 {
|
|
2686 ShowStatusBarString(pGlobalTXT_LocalizationStrings[497], 2); // Can't cast Prismatic Light outdoors!
|
|
2687 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
|
|
2688 pCastSpell->uSpellID = 0;
|
|
2689 continue;
|
|
2690 }
|
|
2691 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
2692 break;
|
|
2693 int mon_num = pRenderer->_46À6ÀÑ_GetActorsInViewport(4096);
|
|
2694 ++pSpellSprite.uType;
|
|
2695 v694.x = 0;
|
|
2696 v694.y = 0;
|
|
2697 v694.z = 0;
|
|
2698 pSpellSprite.stru_24.Reset();
|
|
2699 pSpellSprite.spell_id = pCastSpell->uSpellID;
|
|
2700 pSpellSprite.spell_level = spell_level;
|
|
2701 pSpellSprite.spell_skill = skill_level;
|
|
2702 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType);
|
|
2703 pSpellSprite.uAttributes = 0;
|
|
2704 pSpellSprite.uSectorID = 0;
|
|
2705 pSpellSprite.uSpriteFrameID = 0;
|
|
2706 pSpellSprite.field_60_distance_related_prolly_lod = 0;
|
|
2707 pSpellSprite.uFacing = 0;
|
|
2708 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID);
|
|
2709 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id);
|
|
2710 for ( uint mon_id = 0; mon_id < mon_num; mon_id++ )
|
|
2711 {
|
|
2712 pSpellSprite.vPosition.x = pActors[_50BF30_actors_in_viewport_ids[mon_id]].vPosition.x;
|
|
2713 pSpellSprite.vPosition.y = pActors[_50BF30_actors_in_viewport_ids[mon_id]].vPosition.y;
|
|
2714 pSpellSprite.vPosition.z = pActors[_50BF30_actors_in_viewport_ids[mon_id]].vPosition.z -
|
|
2715 (unsigned int)(signed __int64)((double)pActors[_50BF30_actors_in_viewport_ids[mon_id]].uActorHeight * -0.8);
|
|
2716 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, _50BF30_actors_in_viewport_ids[mon_id]);
|
|
2717 Actor::DamageMonsterFromParty(PID(OBJECT_Item, pSpellSprite.Create(0, 0, 0, 0)), _50BF30_actors_in_viewport_ids[mon_id], &v694);
|
|
2718 }
|
|
2719 //v537 = pGame->GetStru6();
|
|
2720 pGame->GetStru6()->_4A8BFC();
|
|
2721 spell_sound_flag = true;
|
|
2722 break;
|
|
2723 }
|
|
2724 case SPELL_LIGHT_DAY_OF_PROTECTION://Äåíü çàùèòû
|
|
2725 {
|
|
2726 switch (skill_level)
|
|
2727 {
|
|
2728 case 1: duration = 14400 * spell_level; amount = 4 * spell_level; break;
|
|
2729 case 2: duration = 14400 * spell_level; amount = 4 * spell_level; break;
|
|
2730 case 3: duration = 14400 * spell_level; amount = 4 * spell_level; break;
|
|
2731 case 4: duration = 18000 * spell_level; amount = 5 * spell_level; break;
|
|
2732 default:
|
|
2733 assert(false);
|
|
2734 }
|
|
2735 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
2736 break;
|
|
2737 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 0);
|
|
2738 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 1);
|
|
2739 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 2);
|
|
2740 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 3);
|
|
2741 pParty->pPartyBuffs[PARTY_BUFF_RESIST_BODY].Apply(pParty->uTimePlayed +
|
|
2742 (signed __int64)((double)(duration << 7) * 0.033333335), skill_level, amount, 0, 0);
|
|
2743 pParty->pPartyBuffs[PARTY_BUFF_RESIST_MIND].Apply(pParty->uTimePlayed +
|
|
2744 (signed __int64)((double)(duration << 7) * 0.033333335), skill_level, amount, 0, 0);
|
|
2745 pParty->pPartyBuffs[PARTY_BUFF_RESIST_FIRE].Apply(pParty->uTimePlayed +
|
|
2746 (signed __int64)((double)(duration << 7) * 0.033333335), skill_level, amount, 0, 0);
|
|
2747 pParty->pPartyBuffs[PARTY_BUFF_RESIST_WATER].Apply(pParty->uTimePlayed +
|
|
2748 (signed __int64)((double)(duration << 7) * 0.033333335), skill_level, amount, 0, 0);
|
|
2749 pParty->pPartyBuffs[PARTY_BUFF_RESIST_AIR].Apply(pParty->uTimePlayed +
|
|
2750 (signed __int64)((double)(duration << 7) * 0.033333335), skill_level, amount, 0, 0);
|
|
2751 pParty->pPartyBuffs[PARTY_BUFF_RESIST_EARTH].Apply(pParty->uTimePlayed +
|
|
2752 (signed __int64)((double)(duration << 7) * 0.033333335), skill_level, amount, 0, 0);
|
|
2753 pParty->pPartyBuffs[PARTY_BUFF_FEATHER_FALL].Apply(pParty->uTimePlayed +
|
|
2754 (signed __int64)((double)(duration << 7) * 0.033333335), skill_level, spell_level + 5, 0, 0);
|
|
2755 pParty->pPartyBuffs[PARTY_BUFF_WIZARD_EYE].Apply(pParty->uTimePlayed +
|
|
2756 (signed __int64)((double)(duration << 7) * 0.033333335), skill_level, spell_level + 5, 0, 0);
|
|
2757 spell_sound_flag = true;
|
|
2758 break;
|
|
2759 }
|
|
2760 case SPELL_LIGHT_HOUR_OF_POWER: //×àñ ìîãóùåñòâà
|
|
2761 {
|
|
2762 switch (skill_level)
|
|
2763 {
|
|
2764 case 1: duration = 4; amount = 4; break;
|
|
2765 case 2: duration = 4; amount = 4; break;
|
|
2766 case 3: duration = 12; amount = 12; break;
|
|
2767 case 4: duration = 20; amount = 15; break;
|
|
2768 default:
|
|
2769 assert(false);
|
|
2770 }
|
|
2771 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
2772 break;
|
|
2773 bool player_weak = false;
|
|
2774 for ( uint pl_id = 0; pl_id < 4; pl_id++ )
|
|
2775 {
|
|
2776 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 0);
|
|
2777 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 1);
|
|
2778 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 2);
|
|
2779 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, 3);
|
|
2780 pParty->pPlayers[pl_id].pPlayerBuffs[PLAYER_BUFF_BLESS].Apply(pParty->uTimePlayed +
|
|
2781 (signed __int64)((double)((300 * amount * spell_level + 60) << 7) * 0.033333335), skill_level, spell_level + 5, 0, 0);
|
|
2782 if ( pParty->pPlayers[pl_id].pConditions[Condition_Weak] )
|
|
2783 player_weak = true;
|
|
2784 }
|
|
2785 pParty->pPartyBuffs[PARTY_BUFF_HEROISM].Apply(pParty->uTimePlayed +
|
|
2786 (signed __int64)((double)((300 * amount * spell_level + 60) << 7) * 0.033333335), skill_level, spell_level + 5, 0, 0);
|
|
2787 pParty->pPartyBuffs[PARTY_BUFF_SHIELD].Apply(pParty->uTimePlayed +
|
|
2788 (signed __int64)((double)((300 * amount * spell_level + 60) << 7) * 0.033333335), skill_level, 0, 0, 0);
|
|
2789 pParty->pPartyBuffs[PARTY_BUFF_STONE_SKIN].Apply(pParty->uTimePlayed +
|
|
2790 (signed __int64)((double)((300 * amount * spell_level + 60) << 7) * 0.033333335), skill_level, spell_level + 5, 0, 0);
|
|
2791 if ( !player_weak )
|
|
2792 pParty->pPartyBuffs[PARTY_BUFF_HASTE].Apply(pParty->uTimePlayed +
|
|
2793 (signed __int64)((double)((60 * (spell_level * duration + 60)) << 7) * 0.033333335), skill_level, spell_level + 5, 0, 0);
|
|
2794 spell_sound_flag = true;
|
|
2795 break;
|
|
2796 }
|
|
2797 case SPELL_LIGHT_DIVINE_INTERVENTION://Áîæåñòâåííîå âìåøàòåëüñòâî
|
|
2798 {
|
|
2799 //amount = 3;
|
|
2800 if ( pPlayer->uNumDivineInterventionCastsThisDay >= 3 )
|
|
2801 {
|
|
2802 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
|
|
2803 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
|
|
2804 pCastSpell->uSpellID = 0;
|
|
2805 continue;
|
|
2806 }
|
|
2807 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
2808 break;
|
|
2809 for ( uint pl_id = 0; pl_id < 4; pl_id++ )
|
|
2810 {
|
|
2811 for ( uint buff_id = 0; buff_id <= 19; buff_id++ )
|
|
2812 pParty->pPlayers[pl_id].pConditions[buff_id] = 0;
|
|
2813 pParty->pPlayers[pl_id].sHealth = pParty->pPlayers[pl_id].GetMaxHealth();
|
|
2814 pParty->pPlayers[pl_id].sMana = pParty->pPlayers[pl_id].GetMaxMana();
|
|
2815 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pl_id);
|
|
2816 }
|
|
2817 if ( pPlayer->sAgeModifier + 10 >= 120 )
|
|
2818 pPlayer->sAgeModifier = 120;
|
|
2819 else
|
|
2820 pPlayer->sAgeModifier = pPlayer->sAgeModifier + 10;
|
|
2821 sRecoveryTime += -5 * spell_level;
|
|
2822 ++pPlayer->uNumDivineInterventionCastsThisDay;
|
|
2823 spell_sound_flag = true;
|
|
2824 break;
|
|
2825 }
|
|
2826 case SPELL_DARK_REANIMATE: //Ðåàíèìàöèÿ
|
|
2827 {
|
|
2828 switch (skill_level)
|
|
2829 {
|
|
2830 case 1: amount = 2 * spell_level; break;
|
|
2831 case 2: amount = 3 * spell_level; break;
|
|
2832 case 3: amount = 4 * spell_level; break;
|
|
2833 case 4: amount = 5 * spell_level; break;
|
|
2834 default:
|
|
2835 assert(false);
|
|
2836 }
|
|
2837 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
2838 break;
|
|
2839 if (!pCastSpell->spell_target_pid)
|
|
2840 {
|
|
2841 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pCastSpell->uPlayerID_2);
|
|
2842 if ( pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Dead] )
|
|
2843 {
|
|
2844 pParty->pPlayers[pCastSpell->uPlayerID_2].SetCondition(Condition_Zombie, 1);
|
|
2845 ReloadPlayerPortraits(pCastSpell->uPlayerID_2, (pParty->pPlayers[pCastSpell->uPlayerID_2].GetSexByVoice() != 0) + 23);
|
|
2846 pParty->pPlayers[pCastSpell->uPlayerID_2].pConditions[Condition_Zombie] = pParty->uTimePlayed;
|
|
2847 }
|
|
2848 break;
|
|
2849 }
|
|
2850 mon_id = PID_ID(pCastSpell->spell_target_pid);
|
|
2851 if ( mon_id == -1 )
|
|
2852 {
|
|
2853 ShowStatusBarString(pGlobalTXT_LocalizationStrings[496], 2); // No valid target exists!
|
|
2854 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
|
|
2855 pCastSpell->uSpellID = 0;
|
|
2856 continue;
|
|
2857 }
|
|
2858 if ( pActors[mon_id].sCurrentHP > 0
|
|
2859 || pActors[mon_id].uAIState != Dead && pActors[mon_id].uAIState != Dying )
|
|
2860 {
|
|
2861 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
|
|
2862 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
|
|
2863 pCastSpell->uSpellID = 0;
|
|
2864 continue;
|
|
2865 }
|
|
2866 ++pSpellSprite.uType;
|
|
2867 pSpellSprite.stru_24.Reset();
|
|
2868 pSpellSprite.spell_id = pCastSpell->uSpellID;
|
|
2869 pSpellSprite.spell_level = spell_level;
|
|
2870 pSpellSprite.spell_skill = skill_level;
|
|
2871 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType);
|
|
2872 pSpellSprite.uAttributes = 0;
|
|
2873 pSpellSprite.uSectorID = 0;
|
|
2874 pSpellSprite.uSpriteFrameID = 0;
|
|
2875 pSpellSprite.field_60_distance_related_prolly_lod = 0;
|
|
2876 pSpellSprite.uFacing = 0;
|
|
2877 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID);
|
|
2878 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id);
|
|
2879 pSpellSprite.vPosition.x = pActors[mon_id].vPosition.x;
|
|
2880 pSpellSprite.vPosition.y = pActors[mon_id].vPosition.y;
|
|
2881 pSpellSprite.vPosition.z = pActors[mon_id].vPosition.z -
|
|
2882 (unsigned int)(signed __int64)((double)pActors[mon_id].uActorHeight * -0.8);
|
|
2883 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, mon_id);
|
|
2884 pSpellSprite.Create(0, 0, 0, 0);
|
|
2885 if ( pActors[mon_id].pMonsterInfo.uLevel > amount )
|
|
2886 break;
|
|
2887 Actor::Resurrect(mon_id);
|
|
2888 pActors[mon_id].pMonsterInfo.uHostilityType = (MonsterInfo::HostilityRadius)0;
|
|
2889 pActors[mon_id].pMonsterInfo.uTreasureDropChance = 0;
|
|
2890 pActors[mon_id].pMonsterInfo.uTreasureDiceRolls = 0;
|
|
2891 pActors[mon_id].pMonsterInfo.uTreasureDiceSides = 0;
|
|
2892 pActors[mon_id].pMonsterInfo.uTreasureLevel = 0;
|
|
2893 pActors[mon_id].pMonsterInfo.uTreasureType = 0;
|
|
2894 pActors[mon_id].uAlly = 9999;
|
|
2895 pActors[mon_id].ResetAggressor();//~0x80000
|
|
2896 pActors[mon_id].uGroup = 0;
|
|
2897 pActors[mon_id].pActorBuffs[ACTOR_BUFF_BERSERK].Reset();
|
|
2898 pActors[mon_id].pActorBuffs[ACTOR_BUFF_CHARM].Reset();
|
|
2899 pActors[mon_id].pActorBuffs[ACTOR_BUFF_ENSLAVED].Reset();
|
|
2900 if ( pActors[mon_id].sCurrentHP > 10 * amount )
|
|
2901 pActors[mon_id].sCurrentHP = 10 * amount;
|
|
2902 spell_sound_flag = true;
|
|
2903 break;
|
|
2904 }
|
|
2905 case SPELL_DARK_VAMPIRIC_WEAPON:// Îðóæèå-âàìïèð
|
|
2906 {
|
|
2907 amount = 16;
|
|
2908 if ( skill_level == 4 )
|
|
2909 duration = 0;
|
|
2910 else
|
|
2911 duration = 3600 * spell_level;
|
|
2912 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
2913 break;
|
|
2914 ItemGen *item = &pParty->pPlayers[pCastSpell->uPlayerID_2].pInventoryItemList[a2];
|
|
2915 item->UpdateTempBonus(pParty->uTimePlayed);
|
|
2916 if ( item->uItemID >= 64 && item->uItemID <= 65//blasters
|
|
2917 || LOBYTE(item->uAttributes) & 2
|
|
2918 || item->uSpecEnchantmentType != 0
|
|
2919 || item->uEnchantmentType != 0
|
|
2920 || pItemsTable->pItems[item->uItemID].uEquipType != EQUIP_SINGLE_HANDED
|
|
2921 && pItemsTable->pItems[item->uItemID].uEquipType != EQUIP_TWO_HANDED
|
|
2922 && pItemsTable->pItems[item->uItemID].uEquipType != EQUIP_BOW
|
|
2923 || pItemsTable->IsMaterialNonCommon(item) )
|
|
2924 {
|
|
2925 _50C9D0_AfterEnchClickEventId = 113;
|
|
2926 _50C9D4_AfterEnchClickEventSecondParam = 0;
|
|
2927 _50C9D8_AfterEnchClickEventTimeout = 1;
|
|
2928 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
|
|
2929 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
|
|
2930 pCastSpell->uSpellID = 0;
|
|
2931 continue;
|
|
2932 }
|
|
2933 item->uSpecEnchantmentType = 16;
|
|
2934 if ( skill_level != 4 )
|
|
2935 {
|
|
2936 item->uExpireTime = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)duration << 7) * 0.033333335);
|
|
2937 item->uAttributes |= 8;
|
|
2938 }
|
|
2939 LOBYTE(item->uAttributes) |= 0x80;
|
|
2940 _50C9A8_item_enchantment_timer = 256;
|
|
2941 spell_sound_flag = true;
|
|
2942 break;
|
|
2943 }
|
|
2944 case SPELL_DARK_SHARPMETAL://Øðàïíåëü
|
|
2945 {
|
|
2946 switch (skill_level)
|
|
2947 {
|
|
2948 case 1: amount = 5; break;
|
|
2949 case 2: amount = 5; break;
|
|
2950 case 3: amount = 7; break;
|
|
2951 case 4: amount = 9; break;
|
|
2952 default:
|
|
2953 assert(false);
|
|
2954 }
|
|
2955 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
2956 break;
|
|
2957 signed int _v726 = ((signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360);
|
|
2958 pSpellSprite.stru_24.Reset();
|
|
2959 pSpellSprite.spell_id = pCastSpell->uSpellID;
|
|
2960 pSpellSprite.spell_level = spell_level;
|
|
2961 pSpellSprite.spell_skill = skill_level;
|
|
2962 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType);
|
|
2963 pSpellSprite.vPosition.x = pParty->vPosition.x;
|
|
2964 pSpellSprite.vPosition.y = pParty->vPosition.y;
|
|
2965 pSpellSprite.uAttributes = 0;
|
|
2966 pSpellSprite.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2;
|
|
2967 pSpellSprite.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y,
|
|
2968 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2);
|
|
2969 pSpellSprite.uSpriteFrameID = 0;
|
|
2970 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID);
|
|
2971 pSpellSprite.spell_target_pid = a2;
|
|
2972 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
|
|
2973 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id);
|
|
2974 if ( pParty->bTurnBasedModeOn == 1 )
|
|
2975 LOBYTE(pSpellSprite.uAttributes) |= 4;
|
|
2976 v188 = (signed int)_v726 / -2;
|
|
2977 v189 = (signed int)_v726 / 2;
|
|
2978 if ( v188 <= v189 )
|
|
2979 {
|
|
2980 do
|
|
2981 {
|
|
2982 pSpellSprite.uFacing = v188 + v715.uYawAngle;
|
|
2983 if ( pSpellSprite.Create(pSpellSprite.uFacing, v715.uPitchAngle,
|
|
2984 pObjectList->pObjects[(signed __int16)pSpellSprite.uObjectDescID].uSpeed, pCastSpell->uPlayerID + 1) != -1
|
|
2985 && pParty->bTurnBasedModeOn == 1 )
|
|
2986 ++pTurnEngine->pending_actions;
|
|
2987 v188 += _v726 / (amount - 1);
|
|
2988 }
|
|
2989 while ( v188 <= v189 );
|
|
2990 }
|
|
2991 spell_sound_flag = true;
|
|
2992 break;
|
|
2993 }
|
|
2994 case SPELL_DARK_CONTROL_UNDEAD://Ãëàâà íåæèòè
|
|
2995 {
|
|
2996 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
2997 break;
|
|
2998 switch (skill_level)
|
|
2999 {
|
|
3000 case 1: duration = 180 * spell_level; break;
|
|
3001 case 2: duration = 180 * spell_level; break;
|
|
3002 case 3: duration = 300 * spell_level; break;
|
|
3003 case 4: duration = 29030400; break;
|
|
3004 default:
|
|
3005 assert(false);
|
|
3006 }
|
|
3007 if (PID_TYPE(a2) == OBJECT_Actor)
|
|
3008 {
|
|
3009 mon_id = PID_ID(a2);
|
|
3010 if ( !MonsterStats::BelongsToSupertype(pActors[mon_id].pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) )
|
|
3011 break;
|
|
3012 if ( !pActors[mon_id].DoesDmgTypeDoDamage((DAMAGE_TYPE)10) )
|
|
3013 {
|
|
3014 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
|
|
3015 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
|
|
3016 pCastSpell->uSpellID = 0;
|
|
3017 continue;
|
|
3018 }
|
|
3019 pActors[mon_id].pActorBuffs[ACTOR_BUFF_BERSERK].Reset();
|
|
3020 pActors[mon_id].pActorBuffs[ACTOR_BUFF_CHARM].Reset();
|
|
3021 pActors[mon_id].pActorBuffs[ACTOR_BUFF_ENSLAVED].Apply(pParty->uTimePlayed +
|
|
3022 (signed __int64)((double)(signed int)((int)duration << 7) * 0.033333335), skill_level, 0, 0, 0);
|
|
3023 pSpellSprite.stru_24.Reset();
|
|
3024 pSpellSprite.spell_id = pCastSpell->uSpellID;
|
|
3025 pSpellSprite.spell_level = spell_level;
|
|
3026 pSpellSprite.spell_skill = skill_level;
|
|
3027 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType);
|
|
3028 pSpellSprite.vPosition.x = pActors[mon_id].vPosition.x;
|
|
3029 pSpellSprite.vPosition.y = pActors[mon_id].vPosition.y;
|
|
3030 pSpellSprite.vPosition.z = pActors[mon_id].vPosition.z + pActors[mon_id].uActorHeight;
|
|
3031 pSpellSprite.uAttributes = 0;
|
|
3032 pSpellSprite.uSectorID = pIndoor->GetSector(pActors[mon_id].vPosition.x, pActors[mon_id].vPosition.y, pSpellSprite.vPosition.z);
|
|
3033 pSpellSprite.uSpriteFrameID = 0;
|
|
3034 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID);
|
|
3035 pSpellSprite.spell_target_pid = a2;
|
|
3036 pSpellSprite.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
|
|
3037 pSpellSprite.uFacing = LOWORD(v715.uYawAngle);
|
|
3038 LOBYTE(pSpellSprite.uAttributes) |= 0x80;
|
|
3039 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id);
|
|
3040 pSpellSprite.Create(0, 0, 0, pCastSpell->uPlayerID + 1);
|
|
3041 }
|
|
3042 spell_sound_flag = true;
|
|
3043 break;
|
|
3044 }
|
|
3045 case SPELL_DARK_SACRIFICE://Æåðòâà
|
|
3046 {
|
|
3047 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
3048 break;
|
|
3049 int hired_npc = 0;
|
|
3050 memset(&achieved_awards, 0, 4000);
|
|
3051 for ( uint npc_id = 0; npc_id < 2; npc_id++ ) //êîëè÷åñòâî íàíÿòûõ ÍÏÑ
|
|
3052 {
|
|
3053 if ( pParty->pHirelings[npc_id].pName != 0)
|
|
3054 achieved_awards[hired_npc++] = (AwardType)(npc_id + 1);
|
|
3055 }
|
|
3056 /*if ( (signed int)pNPCStats->uNumNewNPCs > 0)
|
|
3057 {
|
|
3058 //AwardType *_v734 = &achieved_awards[_v733];
|
|
3059 for ( int npc_id = 0; npc_id < pNPCStats->uNumNewNPCs; ++npc_id )
|
|
3060 {
|
|
3061 if ( pNPCStats->pNewNPCData[npc_id].uFlags & 0x80//hired(íà¸ìíûé)
|
|
3062 && (!pParty->pHirelings[0].pName
|
|
3063 || strcmp(pNPCStats->pNewNPCData[npc_id].pName, pParty->pHirelings[0].pName))
|
|
3064 && (!pParty->pHirelings[1].pName
|
|
3065 || strcmp(pNPCStats->pNewNPCData[npc_id].pName, pParty->pHirelings[1].pName)) )
|
|
3066 {
|
|
3067 //v607 = _v734;
|
|
3068 //++_v734;
|
|
3069 achieved_awards[hired_npc++] = (AwardType)(npc_id + 3);
|
|
3070 }
|
|
3071 }
|
|
3072 }*/
|
|
3073 if ( pCastSpell->uPlayerID_2 != 4 && pCastSpell->uPlayerID_2 != 5
|
|
3074 || achieved_awards[pCastSpell->uPlayerID_2 - 4] <= 0 || achieved_awards[pCastSpell->uPlayerID_2 - 4] >= 3 )
|
|
3075 {
|
|
3076 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
|
|
3077 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
|
|
3078 pCastSpell->uSpellID = 0;
|
|
3079 continue;
|
|
3080 }
|
|
3081 pParty->pHirelings[achieved_awards[pCastSpell->uPlayerID_2 - 4] - 1].evt_A = 1;
|
|
3082 pParty->pHirelings[achieved_awards[pCastSpell->uPlayerID_2 - 4] - 1].evt_B = 0;
|
|
3083 pParty->pHirelings[achieved_awards[pCastSpell->uPlayerID_2 - 4] - 1].evt_C = pIconsFrameTable->GetIconAnimLength(pIconsFrameTable->FindIcon("spell96"));
|
|
3084 for ( uint pl_id = 0; pl_id < 4; pl_id++ )
|
|
3085 {
|
|
3086 pParty->pPlayers[pl_id].sHealth = pParty->pPlayers[pl_id].GetMaxHealth();
|
|
3087 pParty->pPlayers[pl_id].sMana = pParty->pPlayers[pl_id].GetMaxMana();
|
|
3088 }
|
|
3089 v613 = &pOutdoor->ddm;
|
|
3090 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor)
|
|
3091 v613 = &pIndoor->dlv;
|
|
3092 v613->uReputation += 15;
|
|
3093 if ( v613->uReputation > 10000 )
|
|
3094 v613->uReputation = 10000;
|
|
3095 spell_sound_flag = true;
|
|
3096 break;
|
|
3097 }
|
|
3098 case SPELL_DARK_PAIN_REFLECTION://Îòðàæåíèå áîëè
|
|
3099 {
|
|
3100 switch (skill_level)
|
|
3101 {
|
|
3102 case 1: duration = 300 * (spell_level + 12); break;
|
|
3103 case 2: duration = 300 * (spell_level + 12); break;
|
|
3104 case 3: duration = 300 * (spell_level + 12); break;
|
|
3105 case 4: duration = 900 * (spell_level + 4); break;
|
|
3106 default:
|
|
3107 assert(false);
|
|
3108 }
|
|
3109 amount = spell_level + 5;
|
|
3110 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
3111 break;
|
|
3112 if ( skill_level != 3 && skill_level != 4 )
|
|
3113 {
|
|
3114 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pCastSpell->uPlayerID_2);
|
|
3115 pParty->pPlayers[pCastSpell->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].Apply(pParty->uTimePlayed +
|
|
3116 (signed int)(signed __int64)((double)(signed int)((int)duration << 7) * 0.033333335), skill_level, amount, 0, 0);
|
|
3117 spell_sound_flag = true;
|
|
3118 break;
|
|
3119 }
|
|
3120 for ( uint pl_id = 0; pl_id < 4; pl_id++ )
|
|
3121 {
|
|
3122 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pl_id);
|
|
3123 pParty->pPlayers[pl_id].pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].Apply(pParty->uTimePlayed +
|
|
3124 (signed int)(signed __int64)((double)(signed int)((int)duration << 7) * 0.033333335), skill_level, amount, 0, 0);
|
|
3125 }
|
|
3126 spell_sound_flag = true;
|
|
3127 break;
|
|
3128 }
|
|
3129 case SPELL_DARK_SOULDRINKER://Èñïèòü äóøó
|
|
3130 {
|
|
3131 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
3132 break;
|
|
3133 pGame->GetIndoorCamera();
|
|
3134 int mon_num = pRenderer->_46À6ÀÑ_GetActorsInViewport((signed __int64)pGame->pIndoorCameraD3D->GetPickDepth());
|
|
3135 v707.x = 0;
|
|
3136 v707.y = 0;
|
|
3137 v707.z = 0;
|
|
3138 pSpellSprite.stru_24.Reset();
|
|
3139 pSpellSprite.spell_id = pCastSpell->uSpellID;
|
|
3140 pSpellSprite.spell_level = spell_level;
|
|
3141 pSpellSprite.spell_skill = skill_level;
|
|
3142 pSpellSprite.uObjectDescID = pObjectList->ObjectIDByItemID(pSpellSprite.uType);
|
|
3143 pSpellSprite.uAttributes = 0;
|
|
3144 pSpellSprite.uSectorID = 0;
|
|
3145 pSpellSprite.uSpriteFrameID = 0;
|
|
3146 pSpellSprite.field_60_distance_related_prolly_lod = 0;
|
|
3147 pSpellSprite.uFacing = 0;
|
|
3148 pSpellSprite.spell_caster_pid = PID(OBJECT_Player, pCastSpell->uPlayerID);
|
|
3149 pSpellSprite.uSoundID = LOWORD(pCastSpell->sound_id);
|
|
3150 amount = 0;
|
|
3151 if ( mon_num > 0 )
|
|
3152 {
|
|
3153 amount = (mon_num * (7 * spell_level + 25));
|
|
3154 for ( uint mon_id = 0; mon_id < mon_num; mon_id++ )
|
|
3155 {
|
|
3156 pSpellSprite.vPosition.x = pActors[_50BF30_actors_in_viewport_ids[mon_id]].vPosition.x;
|
|
3157 pSpellSprite.vPosition.y = pActors[_50BF30_actors_in_viewport_ids[mon_id]].vPosition.y;
|
|
3158 pSpellSprite.vPosition.z = pActors[_50BF30_actors_in_viewport_ids[mon_id]].vPosition.z -
|
|
3159 (unsigned int)(signed __int64)((double)pActors[_50BF30_actors_in_viewport_ids[mon_id]].uActorHeight * -0.8);
|
|
3160 pSpellSprite.spell_target_pid = PID(OBJECT_Actor, _50BF30_actors_in_viewport_ids[mon_id]);
|
|
3161 Actor::DamageMonsterFromParty(PID(OBJECT_Item, pSpellSprite.Create(0, 0, 0, 0)), _50BF30_actors_in_viewport_ids[mon_id], &v707);
|
|
3162 }
|
|
3163 }
|
|
3164 int pl_num = 0;
|
|
3165 int pl_array[4];
|
|
3166 for ( uint pl_id = 1; pl_id <= 4; ++pl_id )
|
|
3167 {
|
|
3168 if ( !pPlayers[pl_id]->pConditions[Condition_Sleep] && !pPlayers[pl_id]->pConditions[Condition_Paralyzed]
|
|
3169 && !pPlayers[pl_id]->pConditions[Condition_Unconcious] && !pPlayers[pl_id]->pConditions[Condition_Dead]
|
|
3170 && !pPlayers[pl_id]->pConditions[Condition_Pertified] && !pPlayers[pl_id]->pConditions[Condition_Eradicated] )
|
|
3171 {
|
|
3172 pl_array[pl_num++] = pl_id;
|
|
3173 }
|
|
3174 }
|
|
3175 for ( uint j = 0; j < pl_num; j++ )
|
|
3176 {
|
|
3177 pPlayers[pl_array[j]]->sHealth += (signed __int64)((double)(signed int)amount / (double)pl_num);
|
|
3178 if ( pPlayers[pl_array[j]]->sHealth > pPlayers[pl_array[j]]->GetMaxHealth())
|
|
3179 pPlayers[pl_array[j]]->sHealth = pPlayers[pl_array[j]]->GetMaxHealth();
|
|
3180 pGame->GetStru6()->SetPlayerBuffAnim(pCastSpell->uSpellID, pl_array[j]);
|
|
3181 }
|
|
3182 pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0, 64);
|
|
3183 spell_sound_flag = true;
|
|
3184 break;
|
|
3185 }
|
|
3186 case SPELL_DARK_ARMAGEDDON://Àðìàãåääîí
|
|
3187 {
|
|
3188 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
|
|
3189 {
|
|
3190 ShowStatusBarString(pGlobalTXT_LocalizationStrings[499], 2); // Can't cast Armageddon indoors!
|
|
3191 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
|
|
3192 pCastSpell->uSpellID = 0;
|
|
3193 continue;
|
|
3194 }
|
|
3195 if ( skill_level == 4)
|
|
3196 amount = 4;
|
|
3197 else
|
|
3198 amount = 3;
|
|
3199 if ( pPlayer->uNumArmageddonCasts >= amount || pParty->armageddon_timer > 0 )
|
|
3200 {
|
|
3201 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
|
|
3202 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
|
|
3203 pCastSpell->uSpellID = 0;
|
|
3204 continue;
|
|
3205 }
|
|
3206 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
3207 break;
|
|
3208 pParty->armageddon_timer = 256;
|
|
3209 pParty->armageddonDamage = spell_level;
|
|
3210 ++pPlayer->uNumArmageddonCasts;
|
|
3211 if ( pParty->bTurnBasedModeOn == 1 )
|
|
3212 ++pTurnEngine->pending_actions;
|
|
3213 for ( uint i = 0; i < 50; i++ )
|
|
3214 {
|
|
3215 v642 = rand() % 4096 - 2048;
|
|
3216 v643 = rand();
|
|
3217 v732 = GetTerrainHeightsAroundParty2(v642 + pParty->vPosition.x, pParty->vPosition.y + (v643 % 4096 - 2048), &v710, 0);
|
|
3218 SpriteObject::sub_42F7EB_DropItemAt(4070, v642 + pParty->vPosition.x, pParty->vPosition.y + (v643 % 4096 - 2048), v732 + 16, rand() % 500 + 500, 1, 0, 0, 0);
|
|
3219 }
|
|
3220 spell_sound_flag = true;
|
|
3221 break;
|
|
3222 }
|
|
3223 default:
|
|
3224 break;
|
|
3225 }
|
|
3226 if ( pCastSpell->uFlags & 0x20 )
|
|
3227 {
|
|
3228 if ( spell_sound_flag )
|
|
3229 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[pCastSpell->uSpellID], 0, 0, -1, 0, pCastSpell->sound_id, 0, 0);
|
|
3230 }
|
|
3231 else
|
|
3232 {
|
|
3233 if ( sRecoveryTime < 0 )
|
|
3234 sRecoveryTime = 0;
|
|
3235 if ( pParty->bTurnBasedModeOn )
|
|
3236 {
|
|
3237 //v645 = sRecoveryTime;
|
|
3238 pParty->pTurnBasedPlayerRecoveryTimes[pCastSpell->uPlayerID] = sRecoveryTime;
|
|
3239 pPlayer->SetRecoveryTime(sRecoveryTime);
|
|
3240 if ( !some_active_character )
|
|
3241 pTurnEngine->ApplyPlayerAction();
|
|
3242 }
|
|
3243 else
|
|
3244 pPlayer->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * (double)sRecoveryTime * 2.133333333333333));
|
|
3245 if ( spell_sound_flag )
|
|
3246 {
|
|
3247 pPlayer->PlaySound(SPEECH_49, 0);
|
|
3248 //if ( spell_sound_flag )
|
|
3249 pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[pCastSpell->uSpellID], 0, 0, -1, 0, pCastSpell->sound_id, 0, 0);
|
|
3250 }
|
|
3251 }
|
|
3252 pCastSpell->uSpellID = 0;
|
|
3253 spell_level = v723;
|
|
3254 continue;
|
|
3255 }
|
|
3256
|
|
3257 }
|
|
3258 //----- (00427DA0) --------------------------------------------------------
|
|
3259 size_t PushCastSpellInfo(uint16_t uSpellID, uint16_t uPlayerID, __int16 skill_level, uint16_t uFlags, int spell_sound_id)
|
|
3260 {
|
|
3261 for (size_t i = 0; i < CastSpellInfoCount; i++)
|
|
3262 {
|
|
3263 if (!pCastSpellInfo[i].uSpellID)
|
|
3264 {
|
|
3265 pCastSpellInfo[i].uSpellID = uSpellID;
|
|
3266 pCastSpellInfo[i].uPlayerID = uPlayerID;
|
|
3267 if (uFlags & 0x10)
|
|
3268 pCastSpellInfo[i].uPlayerID_2 = uPlayerID;
|
|
3269 pCastSpellInfo[i].field_6 = 0;
|
|
3270 pCastSpellInfo[i].spell_target_pid = 0;
|
|
3271 pCastSpellInfo[i].uFlags = uFlags;
|
|
3272 pCastSpellInfo[i].forced_spell_skill_level = skill_level;
|
|
3273 pCastSpellInfo[i].sound_id = spell_sound_id;
|
|
3274 return i;
|
|
3275 }
|
|
3276 }
|
|
3277 return -1;
|
|
3278 }
|
|
3279 //----- (00427D48) --------------------------------------------------------
|
|
3280 void CastSpellInfoHelpers::_427D48()
|
|
3281 {
|
|
3282 for (size_t i = 0; i < CastSpellInfoCount; i++)
|
|
3283 {
|
|
3284 if (pCastSpellInfo[i].uSpellID && pCastSpellInfo[i].uFlags & 0x3CA)
|
|
3285 {
|
|
3286 pCastSpellInfo[i].uSpellID = 0;
|
|
3287 pGUIWindow_Settings->Release();
|
|
3288 pGUIWindow_Settings = 0;
|
|
3289 pMouse->SetCursorBitmap("MICON1");
|
|
3290 GameUI_Footer_TimeLeft = 0;
|
|
3291 _50C9A0_IsEnchantingInProgress = 0;
|
|
3292 back_to_game();
|
|
3293 }
|
|
3294 }
|
|
3295 }
|
|
3296 //----- (0042777D) --------------------------------------------------------
|
|
3297 void _42777D_CastSpell_UseWand_ShootArrow(int a1, unsigned int uPlayerID, unsigned int a4, __int16 a5, int a6)
|
|
3298 {
|
|
3299 unsigned __int16 v9; // cx@16
|
|
3300 unsigned int v10; // eax@18
|
|
3301 unsigned __int8 v11; // sf@18
|
|
3302 unsigned __int8 v12; // of@18
|
|
3303 unsigned __int16 v13; // cx@21
|
|
3304 unsigned int v14; // eax@23
|
|
3305
|
|
3306 //if ( pParty->bTurnBasedModeOn != 1
|
|
3307 // || (result = pTurnEngine->field_4, pTurnEngine->field_4 != 1) && pTurnEngine->field_4 != 3 )
|
|
3308 if (pParty->bTurnBasedModeOn)
|
|
3309 {
|
|
3310 if ( pTurnEngine->turn_stage == TE_WAIT || pTurnEngine->turn_stage == TE_MOVEMENT )
|
|
3311 return;
|
|
3312 }
|
|
3313
|
|
3314
|
|
3315 //v6 = a5;
|
|
3316 //v7 = &pParty->pPlayers[uPlayerID];
|
|
3317 assert(uPlayerID < 4);
|
|
3318 Player* player = &pParty->pPlayers[uPlayerID];
|
|
3319 if ( !(a5 & 0x10) )
|
|
3320 {
|
|
3321 switch ( a1 )
|
|
3322 {
|
|
3323 case SPELL_SPIRIT_FATE:
|
|
3324 case SPELL_BODY_FIRST_AID:
|
|
3325 case SPELL_DARK_REANIMATE:
|
|
3326 //HIBYTE(v6) = HIBYTE(a5) | 1;
|
|
3327 a5 |= 0x0100;
|
|
3328 break;
|
|
3329
|
|
3330 case SPELL_FIRE_FIRE_AURA:
|
|
3331 case SPELL_WATER_RECHARGE_ITEM:
|
|
3332 case SPELL_WATER_ENCHANT_ITEM:
|
|
3333 case SPELL_DARK_VAMPIRIC_WEAPON:
|
|
3334 //LOBYTE(v6) = a5 | 0x80;
|
|
3335 a5 |= 0x0080;
|
|
3336 break;
|
|
3337
|
|
3338 case SPELL_FIRE_FIRE_BOLT:
|
|
3339 case SPELL_FIRE_FIREBALL:
|
|
3340 case SPELL_FIRE_INCINERATE:
|
|
3341 case SPELL_AIR_LIGHNING_BOLT:
|
|
3342 case SPELL_AIR_IMPLOSION:
|
|
3343 case SPELL_WATER_POISON_SPRAY:
|
|
3344 case SPELL_WATER_ICE_BOLT:
|
|
3345 case SPELL_WATER_ACID_BURST:
|
|
3346 case SPELL_WATER_ICE_BLAST:
|
|
3347 case SPELL_EARTH_STUN:
|
|
3348 case SPELL_EARTH_SLOW:
|
|
3349 case SPELL_EARTH_DEADLY_SWARM:
|
|
3350 case SPELL_EARTH_BLADES:
|
|
3351 case SPELL_EARTH_MASS_DISTORTION:
|
|
3352 case SPELL_SPIRIT_SPIRIT_LASH:
|
|
3353 case SPELL_MIND_MIND_BLAST:
|
|
3354 case SPELL_MIND_CHARM:
|
|
3355 case SPELL_MIND_PSYCHIC_SHOCK:
|
|
3356 case SPELL_BODY_HARM:
|
|
3357 case SPELL_BODY_FLYING_FIST:
|
|
3358 case SPELL_LIGHT_LIGHT_BOLT:
|
|
3359 case SPELL_LIGHT_DESTROY_UNDEAD:
|
|
3360 case SPELL_LIGHT_SUNRAY:
|
|
3361 case SPELL_DARK_TOXIC_CLOUD:
|
|
3362 case SPELL_DARK_SHRINKING_RAY:
|
|
3363 case SPELL_DARK_SHARPMETAL:
|
|
3364 case SPELL_DARK_DRAGON_BREATH:
|
|
3365 if ( !a6 )
|
|
3366 a5 |= 0x0008;
|
|
3367 break;
|
|
3368 case SPELL_MIND_TELEPATHY:
|
|
3369 case SPELL_MIND_BERSERK:
|
|
3370 case SPELL_MIND_ENSLAVE:
|
|
3371 case SPELL_LIGHT_PARALYZE:
|
|
3372 case SPELL_DARK_CONTROL_UNDEAD:
|
|
3373 //LABEL_9:
|
|
3374 //v6 = a5 | 8;
|
|
3375 a5 |= 0x0008;
|
|
3376 break;
|
|
3377
|
|
3378 case SPELL_EARTH_TELEKINESIS:
|
|
3379 a5 |= 0x0040;
|
|
3380 break;
|
|
3381
|
|
3382 case SPELL_SPIRIT_BLESS:
|
|
3383 if (a4 && ~a4 & 0x01C0)
|
|
3384 //goto LABEL_25;
|
|
3385 {
|
|
3386 a5 |= 0x0002;
|
|
3387 break;
|
|
3388 }
|
|
3389 else if ((player->pActiveSkills[PLAYER_SKILL_SPIRIT] & 0x1C0) == 0)
|
|
3390 //goto LABEL_25;
|
|
3391 {
|
|
3392 a5 |= 0x0002;
|
|
3393 break;
|
|
3394 }
|
|
3395 break;
|
|
3396
|
|
3397 case SPELL_SPIRIT_PRESERVATION:
|
|
3398 v9 = a4;
|
|
3399 if ( !a4 )
|
|
3400 v9 = player->pActiveSkills[PLAYER_SKILL_SPIRIT];
|
|
3401 //goto LABEL_18;
|
|
3402 v10 = SkillToMastery(v9);
|
|
3403 v12 = __OFSUB__(v10, 3);
|
|
3404 v11 = ((v10 - 3) & 0x80000000u) != 0;
|
|
3405 //goto LABEL_24;
|
|
3406 if ( v11 ^ v12 )
|
|
3407 {
|
|
3408 a5 |= 0x0002;
|
|
3409 break;
|
|
3410 }
|
|
3411 break;
|
|
3412
|
|
3413 case SPELL_DARK_PAIN_REFLECTION:
|
|
3414 v9 = a4;
|
|
3415 if ( !a4 )
|
|
3416 v9 = player->pActiveSkills[PLAYER_SKILL_DARK];
|
|
3417 //LABEL_18:
|
|
3418 v10 = SkillToMastery(v9);
|
|
3419 v12 = __OFSUB__(v10, 3);
|
|
3420 v11 = ((v10 - 3) & 0x80000000u) != 0;
|
|
3421 //goto LABEL_24;
|
|
3422 if ( v11 ^ v12 )
|
|
3423 {
|
|
3424 a5 |= 0x0002;
|
|
3425 break;
|
|
3426 }
|
|
3427 break;
|
|
3428
|
|
3429 case SPELL_BODY_HAMMERHANDS:
|
|
3430 v13 = a4;
|
|
3431 if ( !a4 )
|
|
3432 v13 = player->pActiveSkills[PLAYER_SKILL_BODY];
|
|
3433 v14 = SkillToMastery(v13);
|
|
3434 v12 = __OFSUB__(v14, 4);
|
|
3435 v11 = ((v14 - 4) & 0x80000000u) != 0;
|
|
3436 //LABEL_24:
|
|
3437 if ( v11 ^ v12 )
|
|
3438 //goto LABEL_25;
|
|
3439 {
|
|
3440 a5 |= 0x0002;
|
|
3441 break;
|
|
3442 }
|
|
3443 break;
|
|
3444
|
|
3445 case SPELL_EARTH_STONE_TO_FLESH:
|
|
3446 case SPELL_SPIRIT_REMOVE_CURSE:
|
|
3447 case SPELL_SPIRIT_RAISE_DEAD:
|
|
3448 case SPELL_SPIRIT_RESSURECTION:
|
|
3449 case SPELL_MIND_REMOVE_FEAR:
|
|
3450 case SPELL_MIND_CURE_PARALYSIS:
|
|
3451 case SPELL_MIND_CURE_INSANITY:
|
|
3452 case SPELL_BODY_CURE_WEAKNESS:
|
|
3453 case SPELL_BODY_REGENERATION:
|
|
3454 case SPELL_BODY_CURE_POISON:
|
|
3455 case SPELL_BODY_CURE_DISEASE:
|
|
3456 //LABEL_25:
|
|
3457 //v6 = a5 | 2;
|
|
3458 a5 |= 0x0002;
|
|
3459 break;
|
|
3460
|
|
3461 case SPELL_DARK_SACRIFICE:
|
|
3462 //HIBYTE(v6) = HIBYTE(a5) | 2;
|
|
3463 a5 |= 0x0200;
|
|
3464 break;
|
|
3465 default:
|
|
3466 break;
|
|
3467 }
|
|
3468 }
|
|
3469
|
|
3470
|
|
3471 if (a5 & 0x3CA)
|
|
3472 {
|
|
3473 for (uint i = 0; i < CastSpellInfoCount; ++i)
|
|
3474 if (pCastSpellInfo[i].uFlags & 0x3CA)
|
|
3475 {
|
|
3476 pCastSpellInfo[i].uSpellID = 0;
|
|
3477 break;
|
|
3478 }
|
|
3479 }
|
|
3480
|
|
3481 for (uint i = 0; i < CastSpellInfoCount; ++i)
|
|
3482 {
|
|
3483 CastSpellInfo* spell = &pCastSpellInfo[i];
|
|
3484 if (!spell->uSpellID)
|
|
3485 continue;
|
|
3486
|
|
3487 spell->uSpellID = 0;
|
|
3488 if (spell->uFlags & 0x3CA)
|
|
3489 {
|
|
3490 pGUIWindow_Settings->Release();
|
|
3491 pGUIWindow_Settings = nullptr;
|
|
3492 pMouse->SetCursorBitmap("MICON1");
|
|
3493 GameUI_Footer_TimeLeft = 0;
|
|
3494 _50C9A0_IsEnchantingInProgress = 0;
|
|
3495 back_to_game();
|
|
3496 }
|
|
3497 }
|
|
3498
|
|
3499 int result = PushCastSpellInfo(a1, uPlayerID, a4, a5, a6);
|
|
3500 if ( result != -1 )
|
|
3501 {
|
|
3502 if ( a5 & 2 )
|
|
3503 {
|
|
3504 if ( pGUIWindow_Settings )
|
|
3505 return;
|
|
3506 pGUIWindow_Settings = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_CastSpell, (int)&pCastSpellInfo[result], 0);
|
|
3507 pGUIWindow_Settings->CreateButton(52, 422, 35, 0, 2, 0, UIMSG_CastSpell_Character_Big_Improvement, 0, 49, "", 0);
|
|
3508 pGUIWindow_Settings->CreateButton(165, 422, 35, 0, 2, 0, UIMSG_CastSpell_Character_Big_Improvement, 1, 50, "", 0);
|
|
3509 pGUIWindow_Settings->CreateButton(280, 422, 35, 0, 2, 0, UIMSG_CastSpell_Character_Big_Improvement, 2, 51, "", 0);
|
|
3510 pGUIWindow_Settings->CreateButton(390, 422, 35, 0, 2, 0, UIMSG_CastSpell_Character_Big_Improvement, 3, 52, "", 0);
|
|
3511 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
|
|
3512 return;
|
|
3513 }
|
|
3514 if ( a5 & 8 )
|
|
3515 {
|
|
3516 if ( pGUIWindow_Settings )
|
|
3517 return;
|
|
3518
|
|
3519 pGUIWindow_Settings = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_CastSpell, (int)&pCastSpellInfo[result], 0);
|
|
3520 pGUIWindow_Settings->CreateButton(game_viewport_x, game_viewport_y, game_viewport_width, game_viewport_height, 1, 0, UIMSG_CastSpell_Shoot_Monster, 0, 0, "", 0);
|
|
3521 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
|
|
3522 return;
|
|
3523 }
|
|
3524 if ( a5 & 0x40 )
|
|
3525 {
|
|
3526 if ( pGUIWindow_Settings )
|
|
3527 return;
|
|
3528
|
|
3529 pGUIWindow_Settings = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_CastSpell, (int)&pCastSpellInfo[result], 0);
|
|
3530 pGUIWindow_Settings->CreateButton(game_viewport_x, game_viewport_y, game_viewport_width, game_viewport_height, 1, 0, UIMSG_CastSpell_Telekinesis, 0, 0, "", 0);
|
|
3531 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
|
|
3532 return;
|
|
3533 }
|
|
3534 if ( (char)a5 < 0 )
|
|
3535 {
|
|
3536 if ( pGUIWindow_Settings )
|
|
3537 return;
|
|
3538 ++pIcons_LOD->uTexturePacksCount;
|
|
3539 if ( !pIcons_LOD->uNumPrevLoadedFiles )
|
|
3540 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles;
|
|
3541 pGUIWindow_Settings = pCastSpellInfo[result].GetCastSpellInInventoryWindow();
|
|
3542 _50C9A0_IsEnchantingInProgress = 1;
|
|
3543 some_active_character = uActiveCharacter;
|
|
3544 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
|
|
3545 return;
|
|
3546 }
|
|
3547 if ( HIBYTE(a5) & 1 )
|
|
3548 {
|
|
3549 if ( pGUIWindow_Settings )
|
|
3550 return;
|
|
3551 pGUIWindow_Settings = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_CastSpell, (int)&pCastSpellInfo[result], 0);
|
|
3552 pGUIWindow_Settings->CreateButton(0x34u, 0x1A6u, 0x23u, 0, 2, 0, UIMSG_CastSpell_Character_Small_Improvement, 0, 0x31u, "", 0);
|
|
3553 pGUIWindow_Settings->CreateButton(0xA5u, 0x1A6u, 0x23u, 0, 2, 0, UIMSG_CastSpell_Character_Small_Improvement, 1, 0x32u, "", 0);
|
|
3554 pGUIWindow_Settings->CreateButton(0x118u, 0x1A6u, 0x23u, 0, 2, 0, UIMSG_CastSpell_Character_Small_Improvement, 2, 0x33u, "", 0);
|
|
3555 pGUIWindow_Settings->CreateButton(0x186u, 0x1A6u, 0x23u, 0, 2, 0, UIMSG_CastSpell_Character_Small_Improvement, 3, 0x34u, "", 0);
|
|
3556 pGUIWindow_Settings->CreateButton(8, 8, game_viewport_width, game_viewport_height, 1, 0, UIMSG_CastSpell_Monster_Improvement, 0, 0, "", NULL);
|
|
3557 pParty->sub_421B2C_PlaceInInventory_or_DropPickedItem();
|
|
3558 }
|
|
3559 if ( HIBYTE(a5) & 2 && !pGUIWindow_Settings )
|
|
3560 {
|
|
3561 pGUIWindow_Settings = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_CastSpell, (int)&pCastSpellInfo[result], 0);
|
|
3562 pBtn_NPCLeft = pGUIWindow_Settings->CreateButton(469, 178,
|
|
3563 pIcons_LOD->GetTexture(uTextureID_Btn_NPCLeft)->uTextureWidth,
|
|
3564 pIcons_LOD->GetTexture(uTextureID_Btn_NPCLeft)->uTextureHeight,
|
|
3565 1, 0, UIMSG_ScrollNPCPanel, 0, 0, "",
|
|
3566 pIcons_LOD->GetTexture(uTextureID_Btn_NPCLeft), 0);
|
|
3567 pBtn_NPCRight = pGUIWindow_Settings->CreateButton(626, 178,
|
|
3568 pIcons_LOD->GetTexture(uTextureID_Btn_NPCRight)->uTextureWidth,
|
|
3569 pIcons_LOD->GetTexture(uTextureID_Btn_NPCRight)->uTextureHeight,
|
|
3570 1, 0, UIMSG_ScrollNPCPanel, 1, 0, "",
|
|
3571 pIcons_LOD->GetTexture(uTextureID_Btn_NPCRight), 0);
|
|
3572 pGUIWindow_Settings->CreateButton(491, 149, 64, 74, 1, 0, UIMSG_HiredNPC_CastSpell, 4, 0x35u, "", 0);
|
|
3573 pGUIWindow_Settings->CreateButton(561, 149, 64, 74, 1, 0, UIMSG_HiredNPC_CastSpell, 5, 0x36u, "", 0);
|
|
3574 }
|
|
3575 }
|
|
3576 }
|