Mercurial > mm7
annotate Party.h @ 2343:5d263539bbec
Moving functions from unsorted_subs.h pt5
author | Grumpy7 |
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date | Sun, 06 Apr 2014 21:12:24 +0200 |
parents | dc822157c98d |
children | a574a80e7012 |
rev | line source |
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0 | 1 #pragma once |
2 #include "Player.h" | |
3 #include "NPC.h" | |
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4 #include <array> |
0 | 5 |
6 | |
7 | |
1053 | 8 #define PARTY_AUTONOTES_BIT__EMERALD_FIRE_FOUNTAIN 2 |
0 | 9 |
2336 | 10 enum PARTY_QUEST_BITS: uint16_t |
710 | 11 { |
1035 | 12 PARTY_QUEST_EMERALD_RED_POTION_ACTIVE = 1, |
13 PARTY_QUEST_EMERALD_SEASHELL_ACTIVE = 2, | |
14 PARTY_QUEST_EMERALD_LONGBOW_ACTIVE = 3, | |
15 PARTY_QUEST_EMERALD_PLATE_ACTIVE = 4, | |
16 PARTY_QUEST_EMERALD_LUTE_ACTIVE = 5, | |
17 PARTY_QUEST_EMERALD_HAT_ACTIVE = 6, | |
18 | |
1052 | 19 PARTY_QUEST_EMERALD_MARGARETH_OFF = 17, |
20 | |
778 | 21 PARTY_QUEST_EVENMORN_MAP_FOUND = 64, |
981 | 22 PARTY_QUEST_FINISHED_EMERALD_ISLE = 136, |
1494 | 23 |
24 PARTY_QUEST_OBELISK_HARMONDALE = 164, | |
25 PARTY_QUEST_OBELISK_ERATHIA = 165, | |
26 PARTY_QUEST_OBELISK_TULAREAN_FOREST = 166, | |
27 PARTY_QUEST_OBELISK_DEYJA = 167, | |
28 PARTY_QUEST_OBELISK_BRACADA_DESERT = 168, | |
29 PARTY_QUEST_OBELISK_CELESTE = 169, | |
30 PARTY_QUEST_OBELISK_THE_PIT = 170, | |
31 PARTY_QUEST_OBELISK_EVENMORN_ISLAND = 171, | |
32 PARTY_QUEST_OBELISK_MOUNT_NIGHON = 172, | |
33 PARTY_QUEST_OBELISK_BARROW_DOWNS = 173, | |
34 PARTY_QUEST_OBELISK_LAND_OF_THE_GIANTS = 174, | |
35 PARTY_QUEST_OBELISK_TATALIA = 175, | |
36 PARTY_QUEST_OBELISK_AVLEE = 176, | |
37 PARTY_QUEST_OBELISK_STONE_CITY = 177, | |
38 | |
39 PARTY_QUEST_OBELISK_TREASURE_FOUND = 178, | |
40 | |
710 | 41 PARTY_QUEST_FOUNTAIN_HARMONDALE = 206, |
42 PARTY_QUEST_FOUNTAIN_NIGHON = 207, | |
43 PARTY_QUEST_FOUNTAIN_PIERPONT = 208, | |
44 PARTY_QUEST_FOUNTAIN_CELESTIA = 209, | |
45 PARTY_QUEST_FOUNTAIN_THE_PIT = 210, | |
46 PARTY_QUEST_FOUNTAIN_EVENMORN_ISLE = 211 | |
47 }; | |
0 | 48 |
49 /* 355 */ | |
141 | 50 enum PARTY_FLAGS_1: __int32 |
51 { | |
2069 | 52 PARTY_FLAGS_1_0002 = 0x0002, |
1424 | 53 PARTY_FLAGS_1_WATER_DAMAGE = 0x0004, |
569 | 54 PARTY_FLAGS_1_FALLING = 0x0008, |
390 | 55 PARTY_FLAGS_1_ALERT_RED = 0x0010, |
56 PARTY_FLAGS_1_ALERT_YELLOW = 0x0020, | |
569 | 57 PARTY_FLAGS_1_STANDING_ON_WATER = 0x0080, |
390 | 58 PARTY_FLAGS_1_LANDING = 0x0100, |
816 | 59 PARTY_FLAGS_1_BURNING = 0x200 |
141 | 60 }; |
61 enum PARTY_FLAGS_2: __int32 | |
0 | 62 { |
63 PARTY_FLAGS_2_RUNNING = 0x2, | |
64 }; | |
65 | |
66 /* 347 */ | |
67 enum PARTY_BUFF_INDEX | |
68 { | |
488 | 69 PARTY_BUFF_RESIST_AIR = 0, |
70 PARTY_BUFF_RESIST_BODY = 1, | |
71 PARTY_BUFF_DAY_OF_GODS = 2, | |
72 PARTY_BUFF_DETECT_LIFE = 3, | |
73 PARTY_BUFF_RESIST_EARTH = 4, | |
74 PARTY_BUFF_FEATHER_FALL = 5, | |
75 PARTY_BUFF_RESIST_FIRE = 6, | |
76 PARTY_BUFF_FLY = 7, | |
77 PARTY_BUFF_HASTE = 8, | |
78 PARTY_BUFF_HEROISM = 9, | |
79 PARTY_BUFF_IMMOLATION = 10, | |
271 | 80 PARTY_BUFF_INVISIBILITY = 11, |
488 | 81 PARTY_BUFF_RESIST_MIND = 12, |
82 PARTY_BUFF_PROTECTION_FROM_MAGIC = 13, | |
83 PARTY_BUFF_SHIELD = 14, | |
84 PARTY_BUFF_STONE_SKIN = 15, | |
85 PARTY_BUFF_TORCHLIGHT = 16, | |
86 PARTY_BUFF_RESIST_WATER = 17, | |
87 PARTY_BUFF_WATER_WALK = 18, | |
88 PARTY_BUFF_WIZARD_EYE = 19, | |
0 | 89 }; |
90 | |
91 | |
92 | |
93 /* 300 */ | |
94 enum PartyAction: unsigned __int32 | |
95 { | |
96 PARTY_INVALID = 0, | |
97 PARTY_TurnLeft = 0x1, | |
98 PARTY_TurnRight = 0x2, | |
99 PARTY_StrafeLeft = 0x3, | |
100 PARTY_StrafeRight = 0x4, | |
101 PARTY_WalkForward = 0x5, | |
102 PARTY_WalkBackward = 0x6, | |
103 PARTY_LookUp = 0x7, | |
104 PARTY_LookDown = 0x8, | |
105 PARTY_CenterView = 0x9, | |
106 PARTY_unkA = 0xA, | |
107 PARTY_unkB = 0xB, | |
108 PARTY_Jump = 0xC, | |
109 PARTY_FlyUp = 0xD, | |
110 PARTY_FlyDown = 0xE, | |
111 PARTY_Land = 0xF, | |
112 PARTY_RunForward = 0x10, | |
113 PARTY_RunBackward = 0x11, | |
114 PARTY_FastTurnLeft = 0x12, | |
115 PARTY_FastTurnRight = 0x13, | |
116 | |
117 PARTY_dword = 0xFFFFFFFF | |
118 }; | |
119 | |
120 | |
121 | |
122 /* 135 */ | |
123 #pragma pack(push, 1) | |
124 struct ActionQueue | |
125 { | |
2151 | 126 inline ActionQueue(): |
127 uNumActions(0) | |
128 {} | |
129 | |
0 | 130 void Add(PartyAction action); |
783 | 131 void Reset(); |
0 | 132 PartyAction Next(); |
133 | |
134 unsigned int uNumActions; | |
135 PartyAction pActions[30]; | |
136 }; | |
137 #pragma pack(pop) | |
138 | |
139 | |
140 | |
141 | |
142 | |
373 | 143 enum PartyAlignment: unsigned __int32 |
144 { | |
145 PartyAlignment_Good = 0, | |
146 PartyAlignment_Neutral = 1, | |
147 PartyAlignment_Evil = 2 | |
148 }; | |
0 | 149 |
150 | |
151 | |
152 | |
153 | |
154 /* 208 */ | |
155 #pragma pack(push, 1) | |
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Party_stru0 renamed to PartyTimeStruct, fixed its members, renamed Party::field_3C to Party::PartyTimes, started Player::SetVariable refactoring start
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156 struct PartyTimeStruct |
0 | 157 { |
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158 std::array<__int64, 10> bountyHunting_next_generation_time; |
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159 std::array<__int64, 85> Shops_next_generation_time;//field_50 |
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160 std::array<__int64, 53> _shop_ban_times; |
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161 std::array<unsigned __int64, 10> CounterEventValues; // (0xACD314h in Silvo's binary) |
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162 std::array<__int64, 29> HistoryEventTimes; // (0xACD364h in Silvo's binary) |
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163 std::array<unsigned __int64, 20> _s_times; //5d8 440h+8*51 //(0xACD44Ch in Silvo's binary) |
0 | 164 }; |
165 #pragma pack(pop) | |
166 | |
167 /* 207 */ | |
168 #pragma pack(push, 1) | |
169 struct Party | |
170 { | |
171 Party(): | |
172 uTimePlayed(0) | |
173 { | |
783 | 174 Zero(); |
0 | 175 } |
176 | |
783 | 177 void Zero(); |
130 | 178 void UpdatePlayersAndHirelingsEmotions(); |
0 | 179 void RestAndHeal(); |
180 unsigned int GetPartyFame(); | |
181 void CreateDefaultParty(char bGiveItems); | |
182 int Reset(); | |
183 void ResetPosMiscAndSpellBuffs(); | |
184 bool HasItem(unsigned int uItemID); | |
185 void SetHoldingItem(ItemGen *pItem); | |
186 int GetNextActiveCharacter(); | |
187 bool _497FC5_check_party_perception_against_level(); | |
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Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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188 bool AddItemToParty(ItemGen *pItem); |
0 | 189 void Yell(); |
1035 | 190 void CountHirelings(); |
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191 |
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192 void GivePartyExp(unsigned int pEXPNum); |
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193 int GetPartyReputation(); |
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194 |
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195 |
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196 void PartyFindsGold(unsigned int uNumGold, int _1_dont_share_with_followers___2_the_same_but_without_a_message__else_normal); |
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sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
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197 void sub_421B2C_PlaceInInventory_or_DropPickedItem(); |
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198 |
0 | 199 static void SetGold(unsigned int uNumGold); |
200 static void TakeGold(unsigned int uNumGold); | |
593 | 201 static void SetFood(unsigned int uNumFood); |
0 | 202 static void TakeFood(unsigned int uNumFood); |
592 | 203 static void GiveFood(unsigned int _this); |
0 | 204 |
2340 | 205 static void Sleep6Hours(); |
206 | |
0 | 207 inline bool WizardEyeActive() {return pPartyBuffs[PARTY_BUFF_WIZARD_EYE].uExpireTime > 0;} |
208 inline int WizardEyeSkillLevel() {return pPartyBuffs[PARTY_BUFF_WIZARD_EYE].uSkill;} | |
209 inline bool TorchlightActive() {return pPartyBuffs[PARTY_BUFF_TORCHLIGHT].uExpireTime > 0;} | |
210 inline bool FlyActive() {return pPartyBuffs[PARTY_BUFF_FLY].uExpireTime > 0;} | |
211 inline bool WaterWalkActive() {return pPartyBuffs[PARTY_BUFF_WATER_WALK].uExpireTime > 0;} | |
212 inline bool ImmolationActive() {return pPartyBuffs[PARTY_BUFF_IMMOLATION].uExpireTime > 0;} | |
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213 inline int ImmolationSkillLevel() {return pPartyBuffs[PARTY_BUFF_IMMOLATION].uSkill;} |
0 | 214 inline bool FeatherFallActive() {return pPartyBuffs[PARTY_BUFF_FEATHER_FALL].uExpireTime > 0;} |
141 | 215 inline bool Invisible() {return pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime > 0;} |
0 | 216 |
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217 inline bool GetRedAlert() {return (uFlags & PARTY_FLAGS_1_ALERT_RED) != 0;} |
390 | 218 inline void SetRedAlert() {uFlags |= PARTY_FLAGS_1_ALERT_RED;} |
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219 inline bool GetYellowAlert() {return (uFlags & PARTY_FLAGS_1_ALERT_YELLOW) != 0;} |
390 | 220 inline void SetYellowAlert() {uFlags |= PARTY_FLAGS_1_ALERT_YELLOW;} |
221 | |
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_449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
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222 bool IsPartyEvil(); |
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_449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
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223 bool IsPartyGood(); |
2256 | 224 int _46A89E_immolation_effect(int* affected, int affectedArrSize, int effectRange); |
0 | 225 int field_0; |
226 unsigned int uPartyHeight; | |
227 unsigned int uDefaultPartyHeight; | |
228 int sEyelevel; | |
229 unsigned int uDefaultEyelevel; | |
1546 | 230 int field_14_radius; |
120 | 231 int y_rotation_granularity; |
0 | 232 unsigned int uWalkSpeed; |
122 | 233 int y_rotation_speed; // deg/s |
0 | 234 int field_24; |
235 int field_28; | |
236 unsigned __int64 uTimePlayed; | |
237 __int64 uLastRegenerationTime; | |
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238 PartyTimeStruct PartyTimes; |
0 | 239 Vec3_int_ vPosition; |
240 int sRotationY; | |
241 int sRotationX; | |
242 Vec3_int_ vPrevPosition; | |
243 int sPrevRotationY; | |
244 int sPrevRotationX; | |
245 int sPrevEyelevel; | |
246 int field_6E0; | |
247 int field_6E4; | |
248 int uFallSpeed; | |
249 int field_6EC; | |
250 int field_6F0; | |
831 | 251 int floor_face_pid; // face we are standing at |
252 int walk_sound_timer; | |
0 | 253 int field_6FC; |
254 int uFallStartY; | |
255 unsigned int bFlying; | |
256 char field_708; | |
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dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
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257 unsigned __int8 hirelingScrollPosition; |
0 | 258 char field_70A; |
259 char field_70B; | |
260 unsigned int uCurrentYear; | |
261 unsigned int uCurrentMonth; | |
262 unsigned int uCurrentMonthWeek; | |
263 unsigned int uDaysPlayed; | |
264 unsigned int uCurrentHour; | |
265 unsigned int uCurrentMinute; | |
266 unsigned int uCurrentTimeSecond; | |
267 unsigned int uNumFoodRations; | |
268 int field_72C; | |
269 int field_730; | |
270 unsigned int uNumGold; | |
271 unsigned int uNumGoldInBank; | |
272 unsigned int uNumDeaths; | |
273 int field_740; | |
274 int uNumPrisonTerms; | |
275 unsigned int uNumBountiesCollected; | |
276 int field_74C; | |
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277 std::array<__int16, 5> monster_id_for_hunting; |
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278 std::array<__int16, 5> monster_for_hunting_killed; |
766 | 279 unsigned char days_played_without_rest; |
484 | 280 unsigned __int8 _quest_bits[64]; |
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281 std::array<unsigned __int8, 16> pArcomageWins; |
0 | 282 char field_7B5_in_arena_quest; |
283 char uNumArenaPageWins; | |
284 char uNumArenaSquireWins; | |
285 char uNumArenaKnightWins; | |
286 char uNumArenaLordWins; | |
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287 std::array<char, 29> pIsArtifactFound; //7ba |
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288 std::array<char, 39> field_7d7; |
1310 | 289 unsigned char _autonote_bits[26]; |
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290 std::array<char, 60> field_818; |
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291 std::array<char, 32> field_854; |
949 | 292 int uNumArcomageWins; |
293 int uNumArcomageLoses; | |
0 | 294 unsigned int bTurnBasedModeOn; |
295 int field_880; | |
296 int uFlags2; | |
373 | 297 PartyAlignment alignment; |
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298 std::array<SpellBuff, 20> pPartyBuffs; |
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299 std::array<Player, 4> pPlayers; |
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300 std::array<NPCData, 2> pHirelings; |
0 | 301 ItemGen pPickedItem; |
302 unsigned int uFlags; | |
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303 std::array<std::array<ItemGen, 12>, 53> StandartItemsInShops; |
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304 std::array<std::array<ItemGen, 12>, 53> SpecialItemsInShops; //D0EC |
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305 std::array<std::array<ItemGen, 12>, 32> SpellBooksInGuilds; |
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306 std::array<char, 24> field_1605C; |
0 | 307 char pHireling1Name[100]; |
308 char pHireling2Name[100]; | |
349 | 309 int armageddon_timer; |
1906 | 310 int armageddonDamage; |
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311 std::array<int, 4> pTurnBasedPlayerRecoveryTimes; |
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312 std::array<int, 53> InTheShopFlags; |
0 | 313 int uFine; |
314 float flt_TorchlightColorR; | |
315 float flt_TorchlightColorG; | |
316 float flt_TorchlightColorB; | |
317 }; | |
318 #pragma pack(pop) | |
319 | |
320 | |
321 | |
322 extern Party *pParty; // idb | |
323 | |
324 | |
66 | 325 extern struct ActionQueue *pPartyActionQueue; |
326 | |
2336 | 327 bool TestPartyQuestBit(PARTY_QUEST_BITS bit); |
2343 | 328 void __fastcall Rest(unsigned int uHoursToSleep); |
329 void RestAndHeal(__int64 uNumMinutes); // idb |