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1 /*
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2 ** $Id: lundump.h,v 1.39 2012/05/08 13:53:33 roberto Exp $
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3 ** load precompiled Lua chunks
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4 ** See Copyright Notice in lua.h
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5 */
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6
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7 #ifndef lundump_h
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8 #define lundump_h
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9
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10 #include "lobject.h"
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11 #include "lzio.h"
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12
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13 /* load one chunk; from lundump.c */
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14 LUAI_FUNC Closure* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff, const char* name);
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15
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16 /* make header; from lundump.c */
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17 LUAI_FUNC void luaU_header (lu_byte* h);
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18
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19 /* dump one chunk; from ldump.c */
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20 LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip);
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21
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22 /* data to catch conversion errors */
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23 #define LUAC_TAIL "\x19\x93\r\n\x1a\n"
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24
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25 /* size in bytes of header of binary files */
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26 #define LUAC_HEADERSIZE (sizeof(LUA_SIGNATURE)-sizeof(char)+2+6+sizeof(LUAC_TAIL)-sizeof(char))
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27
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28 #endif
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