annotate LightmapBuilder.cpp @ 2317:345b1ff000bb

add stuff.h
author Ritor1
date Thu, 20 Mar 2014 09:13:42 +0600
parents 25f771e528f0
children a59892f99d31
rev   line source
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aff7a7b072b7 adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
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1 #define _CRT_SECURE_NO_WARNINGS
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2 #include "LightmapBuilder.h"
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3 #include "Game.h"
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4 #include "stru314.h"
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5 #include "Outdoor.h"
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6 #include "Outdoor_stuff.h"
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7 #include "Log.h"
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8 #include "ErrorHandling.h"
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9
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10 #include "Lights.h"
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11
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12 #include "mm7_data.h"
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13
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14
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15
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c45d51b3f4f4 Included header files cleanup
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16 #include "stru9.h"
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17
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18
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19
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20
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21 LightsStack_StationaryLight_ *pStationaryLightsStack = new LightsStack_StationaryLight_;
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22 //StationaryLight pStationaryLights[400];
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23 //int uNumStationaryLightsApplied; // weak
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24 LightsStack_MobileLight_ *pMobileLightsStack = new LightsStack_MobileLight_;
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25 //MobileLight pMobileLights[400];
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26 //int uNumMobileLightsApplied;
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27
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28
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30
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31
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32 //----- (0045DF13) --------------------------------------------------------
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33 Lightmap::Lightmap()
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34 {
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35 field_C18 = 0;
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36 }
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37
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38
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39
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40
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41
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42 //----- (0045BB06) --------------------------------------------------------
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43 LightmapBuilder::LightmapBuilder()
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44 {
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45 }
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46
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48
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49
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50
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51 //----- (0045BC07) --------------------------------------------------------
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52 bool LightmapBuilder::ApplyLights(stru320 *a2, stru154 *a3, unsigned int uNumVertices, RenderVertexSoft *a5, IndoorCameraD3D_Vec4 *a6, char uClipFlag)
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53 {
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54 Vec3_int_ pos; // [sp+2Ch] [bp-40h]@21
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55 RenderVertexSoft *a9; // [sp+68h] [bp-4h]@8
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56
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57 if (!uNumVertices)
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58 return false;
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59
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60 static RenderVertexSoft static_69B140[64];
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61
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62 a9 = a5;
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63 if (a6)
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64 {
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65 for (uint i = 0; i < uNumVertices; ++i)
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66 memcpy(static_69B140 + i, a5 + i, sizeof(RenderVertexSoft));
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67
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68 //__debugbreak();
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69 if (pGame->pIndoorCameraD3D->_437376(a3, static_69B140, &uNumVertices) == 1)
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70 {
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71 if ( !uNumVertices )
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72 return false;
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73 a9 = static_69B140;
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74 }
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75 }
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76
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77 static stru314 static_69B110;
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78 static_69B110.field_4.x = a3->face_plane.vNormal.x;
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79 static_69B110.field_4.y = a3->face_plane.vNormal.y;
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80 static_69B110.field_4.z = a3->face_plane.vNormal.z;
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81 static_69B110.dist = a3->face_plane.dist;
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82 if (!pGame->pIndoorCameraD3D->GetFacetOrientation(a3->polygonType, &static_69B110.field_4,
8817c398b792 for RasterLine2D
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83 &static_69B110.field_10, &static_69B110.field_1C))
0
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84 {
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85 MessageBoxW(nullptr, L"Error: Failed to get the facet orientation", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Light.cpp:119", 0);
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86 ExitProcess(0);
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87 }
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88
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89 for (uint i = 0; i < a2->uNumLightsApplied; ++i)
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90 {
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91 pos.x = a2->_blv_lights_xs[i];
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92 pos.y = a2->_blv_lights_ys[i];
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93 pos.z = a2->_blv_lights_zs[i];
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94
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95 uint uColorR = (uint)floorf(a2->_blv_lights_rs[i] * 255.0 + 0.5f) & 0xFF,
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96 uColorG = (uint)floorf(a2->_blv_lights_gs[i] * 255.0 + 0.5f) & 0xFF,
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97 uColorB = (uint)floorf(a2->_blv_lights_bs[i] * 255.0 + 0.5f) & 0xFF;
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98 uint uColor = (uColorR << 16) | (uColorG << 8) | uColorB;
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99 if (!uColor)
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100 uColor = 0x00FFFFF;
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101
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102 if (!_45BE86_build_light_polygon(&pos, a2->_blv_lights_radii[i], uColor, a2->_blv_lights_light_dot_faces[i],
8817c398b792 for RasterLine2D
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103 a2->_blv_lights_types[i], &static_69B110, uNumVertices, a9, uClipFlag) )
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104 {
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105 MessageBoxW(nullptr, L"Error: Failed to build light polygon", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Light.cpp:138", 0);
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106 }
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107 }
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108 return true;
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109 }
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110
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111 //----- (0045BE86) --------------------------------------------------------
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112 bool LightmapBuilder::_45BE86_build_light_polygon(Vec3_int_ *pos, float radius, unsigned int uColorMask, float dot_dist, int uLightType, stru314 *a7, unsigned int uNumVertices, RenderVertexSoft *a9, char uClipFlag)
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113 {
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114 Lightmap *v11; // edi@3
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115 double v17; // st7@5
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116 double v24; // st7@6
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117 int v31; // eax@8
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118 int v32; // ebx@8
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119 unsigned int v33; // ecx@8
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120 int v34; // edx@9
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121 int v35; // edx@11
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122 unsigned int v36; // edx@13
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123 int v37; // ecx@14
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124 double v38; // st7@14
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125 double v39; // st7@16
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126 double v40; // st7@16
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127 int v45; // eax@24
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128 int v53; // [sp-8h] [bp-54h]@34
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129
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130 if (fabsf(radius) < 1e-6f)
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131 return true;
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132
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133 v11 = uLightType & 1 ? &std__vector_000004[std__vector_000004_size] :
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134 &std__vector_183808[std__vector_183808_size];
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135 flt_3C8C24 = radius - dot_dist;
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136 flt_3C8C28 = sqrt((radius + dot_dist) * (radius - dot_dist));
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137 flt_3C8C2C_lightmaps_brightness = 1.0 - (radius - flt_3C8C28) / radius;
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138 v11->field_C08 = (double)pos->x - dot_dist * a7->field_4.x;
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139 v11->field_C0A = (double)pos->y - dot_dist * a7->field_4.y;
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140 v11->field_C0C = (double)pos->z - dot_dist * a7->field_4.z;
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141
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142 v17 = radius * flt_3C8C2C_lightmaps_brightness;
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143 flt_3C8C30 = v17;
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144 flt_3C8C0C = v17 * a7->field_10.x;
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145 flt_3C8C10 = v17 * a7->field_10.y;
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146 flt_3C8C14 = v17 * a7->field_10.z;
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147 flt_3C8C18 = v17 * a7->field_1C.x;
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148 flt_3C8C1C = v17 * a7->field_1C.y;
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149 flt_3C8C20 = v17 * a7->field_1C.z;
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150
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151 /*
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152 v11->pVertices[0].vWorldPosition.x = v11->field_C08 - flt_3C8C18 + flt_3C8C0C;
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153 v11->pVertices[0].vWorldPosition.y = v11->field_C0A - flt_3C8C1C + flt_3C8C10;
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154 v11->pVertices[0].vWorldPosition.z = v11->field_C0C - flt_3C8C20 + flt_3C8C14;
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155 v11->pVertices[0].u = 0.0;
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156 v11->pVertices[0].v = 0.0;
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157
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158 v11->pVertices[1].vWorldPosition.x = v11->field_C08 - flt_3C8C18 - flt_3C8C0C;
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159 v11->pVertices[1].vWorldPosition.y = v11->field_C0A - flt_3C8C1C - flt_3C8C10;
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160 v11->pVertices[1].vWorldPosition.z = v11->field_C0C - flt_3C8C20 - flt_3C8C14;
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161 v11->pVertices[1].u = 0.0;
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162 v11->pVertices[1].v = 1.0;
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163
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164 v11->pVertices[2].vWorldPosition.x = v11->field_C08 + flt_3C8C18 - flt_3C8C0C;
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165 v11->pVertices[2].vWorldPosition.y = v11->field_C0A + flt_3C8C1C - flt_3C8C10;
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166 v11->pVertices[2].vWorldPosition.z = v11->field_C0C + flt_3C8C20 - flt_3C8C14;
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167 v11->pVertices[2].u = 1.0;
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168 v11->pVertices[2].v = 1.0;
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169
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170 v11->pVertices[3].vWorldPosition.x = v11->field_C08 + flt_3C8C18 + flt_3C8C0C;
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171 v11->pVertices[3].vWorldPosition.y = v11->field_C0A + flt_3C8C1C + flt_3C8C10;
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172 v11->pVertices[3].vWorldPosition.z = v11->field_C0C + flt_3C8C20 + flt_3C8C14;
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173 v11->pVertices[3].u = 1.0;
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174 v11->pVertices[3].v = 0.0;
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175 */
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176
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177 for (uint i = 0; i < 4; ++i)
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178 {
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179 v11->pVertices[i].vWorldPosition.x = v11->field_C08 - flt_3C8C18 + flt_3C8C0C;
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180 v11->pVertices[i].vWorldPosition.y = v11->field_C0A - flt_3C8C1C + flt_3C8C10;
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181 v11->pVertices[i].vWorldPosition.z = v11->field_C0C - flt_3C8C20 + flt_3C8C14;
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182 v11->pVertices[i].u = 0.0;
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183 v11->pVertices[i].v = 0.0;
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184
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185 v24 = a7->field_4.y * v11->pVertices[i].vWorldPosition.y
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186 + a7->field_4.z * v11->pVertices[i].vWorldPosition.z
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187 + a7->field_4.x * v11->pVertices[i].vWorldPosition.x
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188 + a7->dist;
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189
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190 v11->pVertices[i].vWorldPosition.x -= v24 * a7->field_4.x;
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191 v11->pVertices[i].vWorldPosition.y -= v24 * a7->field_4.y;
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192 v11->pVertices[i].vWorldPosition.z -= v24 * a7->field_4.z;
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193 }
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194
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195 v11->uColorMask = uColorMask;
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196 v11->uNumVertices = 4;
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197
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198 if (~pGame->uFlags2 & 4)
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199 v11->fBrightness = flt_3C8C2C_lightmaps_brightness;
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200 else
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201 {
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202 Vec3_float_ a1; // [sp+2Ch] [bp-20h]@8
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203 a1.x = (double)pos->x - v11->field_C08;
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204 a1.y = (double)pos->y - v11->field_C0A;
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205 a1.z = (double)pos->z - v11->field_C0C;
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206 a1.Normalize();
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207
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208 auto dist_x = abs(pos->x - v11->field_C08), //v31
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209 dist_y = abs(pos->y - v11->field_C0A), //v32 arg0a
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210 dist_z = abs(pos->z - v11->field_C0C); //v33 _v64
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211 v38 = int_get_vector_length(dist_x, dist_y, dist_z);
0
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212 if (v38 > radius)
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213 return true;
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214 //radius = (1 / radius) * v38;
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215 if ( uLightType & 4 )
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216 {
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217 //v59 = (void *)v37;
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218 //uLightType = flt_4D86CC;
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219 //v58 = v37;
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220 v39 = fabs(a1.x * a7->field_4.x + a1.z * a7->field_4.z + a1.y * a7->field_4.y);
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221 v40 = v39 * 1.0 * flt_4D86CC;
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222
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223 v11->fBrightness = v40 - (1 / radius) * v38 * v40;
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224 }
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225 else if ( uLightType & 8 )
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226 {
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227 v40 = 1.0 * 1.0;
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228 v11->fBrightness = v40 - (1 / radius) * v38;
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229 }
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230 else
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231 MessageBoxW(nullptr, L"Invalid light type!", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Light.cpp:277", 0);
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232 }
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233
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234 if (!pGame->pStru9Instance->_4980B9(a9, uNumVertices,
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235 a7->field_4.x, a7->field_4.y, a7->field_4.z,
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236 v11->pVertices, &v11->uNumVertices))
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237 return false;
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238
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239 //v44 = &v11->uNumVertices;
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240 if (!v11->uNumVertices)
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241 return true;
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242
2316
25f771e528f0 Draw terrain
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243 v45 = _45C6D6(uNumVertices, a9, v11);//îñâåù¸í ëè ôåéñ(åñòü îøèáêà)
0
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244 if ( v45 != uNumVertices && v45 > 0 )
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245 _45C4B9(uNumVertices, a9, v11);
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246 //v59 = v11->uNumVertices;
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247 //v46 = (RenderVertexSoft *)pLightmapVertices_;
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248 pGame->pIndoorCameraD3D->ViewTransform(v11->pVertices, v11->uNumVertices);
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249 //v59 = 0;
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250 //v58 = v11->uNumVertices;
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251 pGame->pIndoorCameraD3D->Project(v11->pVertices, v11->uNumVertices, 0);
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252
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253 unsigned int _a4 = 0;
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254 if ( !(uClipFlag & 1) )
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255 _a4 = 1;
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256 else if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
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257 {
Ritor1
parents:
diff changeset
258 if ( uClipFlag & 2 )
Ritor1
parents:
diff changeset
259 {
Ritor1
parents:
diff changeset
260 //v59 = &a4;
Ritor1
parents:
diff changeset
261 //v58 = (unsigned int)field_3C8C34;
Ritor1
parents:
diff changeset
262 //v57 = *v44;
Ritor1
parents:
diff changeset
263 pGame->pIndoorCameraD3D->_436CDC_mess_with_lightmap__clipflag_2(v11->pVertices, v11->uNumVertices, field_3C8C34, &_a4);
Ritor1
parents:
diff changeset
264
Ritor1
parents:
diff changeset
265 //v59 = v44;
Ritor1
parents:
diff changeset
266 //v58 = (unsigned int)field_3C8C34;
Ritor1
parents:
diff changeset
267 //v57 = (int)v46;
Ritor1
parents:
diff changeset
268 //v56 = a4;
Ritor1
parents:
diff changeset
269 pGame->pIndoorCameraD3D->_437143(_a4, v11->pVertices, field_3C8C34, &v11->uNumVertices);
Ritor1
parents:
diff changeset
270 }
Ritor1
parents:
diff changeset
271 else if ( uClipFlag & 4 )
Ritor1
parents:
diff changeset
272 {
Ritor1
parents:
diff changeset
273 //v59 = &a4;
Ritor1
parents:
diff changeset
274 //v58 = (unsigned int)field_3C8C34;
Ritor1
parents:
diff changeset
275 //v57 = *v44;
Ritor1
parents:
diff changeset
276 pGame->pIndoorCameraD3D->_436F09_mess_with_lightmap__clipflag_4(v11->pVertices, v11->uNumVertices, field_3C8C34, &_a4);
Ritor1
parents:
diff changeset
277
Ritor1
parents:
diff changeset
278 //v59 = v44;
Ritor1
parents:
diff changeset
279 //v58 = (unsigned int)field_3C8C34;
Ritor1
parents:
diff changeset
280 //v57 = (int)v46;
Ritor1
parents:
diff changeset
281 //v56 = a4;
Ritor1
parents:
diff changeset
282 pGame->pIndoorCameraD3D->_437143(_a4, v11->pVertices, field_3C8C34, &v11->uNumVertices);
Ritor1
parents:
diff changeset
283 }
Ritor1
parents:
diff changeset
284 else
Ritor1
parents:
diff changeset
285 MessageBoxW(nullptr, L"Undefined clip flag specified", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Light.cpp:330", 0);
Ritor1
parents:
diff changeset
286 }
Ritor1
parents:
diff changeset
287 else
Ritor1
parents:
diff changeset
288 MessageBoxW(nullptr, L"Lightpoly builder native indoor clipping not implemented", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Light.cpp:335", 0);
Ritor1
parents:
diff changeset
289
Ritor1
parents:
diff changeset
290 if (_a4)
Ritor1
parents:
diff changeset
291 {
Ritor1
parents:
diff changeset
292 if (uLightType & 1)
Ritor1
parents:
diff changeset
293 {
Ritor1
parents:
diff changeset
294 //v48 = (char *)&std__vector_000004_size;
Ritor1
parents:
diff changeset
295 //v49 = std__vector_000004_size;
Ritor1
parents:
diff changeset
296 //v51 = __OFSUB__(std__vector_000004_size, 511);
Ritor1
parents:
diff changeset
297 //v50 = std__vector_000004_size - 511 < 0;
Ritor1
parents:
diff changeset
298 if (std__vector_000004_size < 512 - 1)
Ritor1
parents:
diff changeset
299 ++std__vector_000004_size;
Ritor1
parents:
diff changeset
300 }
Ritor1
parents:
diff changeset
301 else
Ritor1
parents:
diff changeset
302 {
Ritor1
parents:
diff changeset
303 //v48 = (char *)&std__vector_183808_size;
Ritor1
parents:
diff changeset
304 //v49 = std__vector_183808_size;
Ritor1
parents:
diff changeset
305 //v51 = __OFSUB__(std__vector_183808_size, 767);
Ritor1
parents:
diff changeset
306 //v50 = std__vector_183808_size - 767 < 0;
Ritor1
parents:
diff changeset
307 if (std__vector_183808_size < 768 - 1)
Ritor1
parents:
diff changeset
308 ++std__vector_183808_size;
Ritor1
parents:
diff changeset
309 }
Ritor1
parents:
diff changeset
310 //if ( v50 ^ v51 )
Ritor1
parents:
diff changeset
311 // *(unsigned int *)v48 = v49 + 1;
Ritor1
parents:
diff changeset
312 }
Ritor1
parents:
diff changeset
313 return true;
Ritor1
parents:
diff changeset
314 }
Ritor1
parents:
diff changeset
315
Ritor1
parents:
diff changeset
316 //----- (0045C4B9) --------------------------------------------------------
Ritor1
parents:
diff changeset
317 int LightmapBuilder::_45C4B9(int a2, RenderVertexSoft *a3, Lightmap *pLightmap)
Ritor1
parents:
diff changeset
318 {
Ritor1
parents:
diff changeset
319 Lightmap *v4; // edi@1
Ritor1
parents:
diff changeset
320 int v5; // eax@1
Ritor1
parents:
diff changeset
321 signed int v6; // ecx@1
Ritor1
parents:
diff changeset
322 RenderVertexSoft *v7; // ebx@2
Ritor1
parents:
diff changeset
323 int v8; // edx@3
Ritor1
parents:
diff changeset
324 RenderVertexSoft *v9; // esi@3
Ritor1
parents:
diff changeset
325 int v10; // eax@6
Ritor1
parents:
diff changeset
326 char *v11; // edi@7
Ritor1
parents:
diff changeset
327 RenderVertexSoft *v12; // ecx@8
Ritor1
parents:
diff changeset
328 char v13; // bl@17
Ritor1
parents:
diff changeset
329 signed int v14; // edx@17
Ritor1
parents:
diff changeset
330 double v15; // st6@18
Ritor1
parents:
diff changeset
331 double v16; // st6@21
Ritor1
parents:
diff changeset
332 double v17; // st6@24
Ritor1
parents:
diff changeset
333 signed int v18; // edx@33
Ritor1
parents:
diff changeset
334 int v20; // [sp+4h] [bp-1Ch]@3
2316
25f771e528f0 Draw terrain
Ritor1
parents: 2274
diff changeset
335 //int v21; // [sp+8h] [bp-18h]@8
0
Ritor1
parents:
diff changeset
336 float v22; // [sp+Ch] [bp-14h]@23
Ritor1
parents:
diff changeset
337 float v23; // [sp+10h] [bp-10h]@20
Ritor1
parents:
diff changeset
338 int v24; // [sp+14h] [bp-Ch]@1
Ritor1
parents:
diff changeset
339 RenderVertexSoft *v25; // [sp+18h] [bp-8h]@2
Ritor1
parents:
diff changeset
340 char v26; // [sp+1Eh] [bp-2h]@17
Ritor1
parents:
diff changeset
341 char v27; // [sp+1Fh] [bp-1h]@17
Ritor1
parents:
diff changeset
342
2316
25f771e528f0 Draw terrain
Ritor1
parents: 2274
diff changeset
343 __debugbreak();//Ritor1: needed cleaning
25f771e528f0 Draw terrain
Ritor1
parents: 2274
diff changeset
344
0
Ritor1
parents:
diff changeset
345 v4 = pLightmap;
Ritor1
parents:
diff changeset
346 v5 = 0;
Ritor1
parents:
diff changeset
347 v6 = pLightmap->uNumVertices;
Ritor1
parents:
diff changeset
348 v24 = 0;
Ritor1
parents:
diff changeset
349 if ( v6 > 0 )
Ritor1
parents:
diff changeset
350 {
Ritor1
parents:
diff changeset
351 v7 = pLightmap->pVertices;
Ritor1
parents:
diff changeset
352 v25 = pLightmap->pVertices;
Ritor1
parents:
diff changeset
353 do
Ritor1
parents:
diff changeset
354 {
Ritor1
parents:
diff changeset
355 v20 = v5 + 1;
Ritor1
parents:
diff changeset
356 v8 = (v5 + 1) % v6;
Ritor1
parents:
diff changeset
357 v9 = &v4->pVertices[v8];
Ritor1
parents:
diff changeset
358 if ( v7->vWorldPosition.x != v9->vWorldPosition.x
Ritor1
parents:
diff changeset
359 || v7->vWorldPosition.y != v4->pVertices[v8].vWorldPosition.y
Ritor1
parents:
diff changeset
360 || v7->vWorldPosition.z != v4->pVertices[v8].vWorldPosition.z )
Ritor1
parents:
diff changeset
361 {
2316
25f771e528f0 Draw terrain
Ritor1
parents: 2274
diff changeset
362 //v10 = 0;
0
Ritor1
parents:
diff changeset
363 if ( a2 > 0 )
Ritor1
parents:
diff changeset
364 {
2316
25f771e528f0 Draw terrain
Ritor1
parents: 2274
diff changeset
365 //v11 = (char *)&a3->vWorldPosition.z;
25f771e528f0 Draw terrain
Ritor1
parents: 2274
diff changeset
366 for ( v10 = 1; v10 <= a2; ++v10 )
0
Ritor1
parents:
diff changeset
367 {
2316
25f771e528f0 Draw terrain
Ritor1
parents: 2274
diff changeset
368 //v21 = v10 + 1;
25f771e528f0 Draw terrain
Ritor1
parents: 2274
diff changeset
369 v12 = &a3[v10 % a2];
25f771e528f0 Draw terrain
Ritor1
parents: 2274
diff changeset
370 if ((a3[v10].vWorldPosition.x != v12->vWorldPosition.x
25f771e528f0 Draw terrain
Ritor1
parents: 2274
diff changeset
371 || a3[v10].vWorldPosition.y != v12->vWorldPosition.y || a3[v10].vWorldPosition.z != v12->vWorldPosition.z)
25f771e528f0 Draw terrain
Ritor1
parents: 2274
diff changeset
372 && v7->vWorldPosition.x == a3[v10].vWorldPosition.x
25f771e528f0 Draw terrain
Ritor1
parents: 2274
diff changeset
373 && v7->vWorldPosition.y == a3[v10].vWorldPosition.y && v7->vWorldPosition.z == a3[v10].vWorldPosition.z
0
Ritor1
parents:
diff changeset
374 && (v9->vWorldPosition.x != v12->vWorldPosition.x
2316
25f771e528f0 Draw terrain
Ritor1
parents: 2274
diff changeset
375 || v9->vWorldPosition.y != v12->vWorldPosition.y || v9->vWorldPosition.z != v12->vWorldPosition.z) )
0
Ritor1
parents:
diff changeset
376 {
Ritor1
parents:
diff changeset
377 v13 = 0;
Ritor1
parents:
diff changeset
378 v14 = 0;
Ritor1
parents:
diff changeset
379 v27 = 0;
Ritor1
parents:
diff changeset
380 v26 = 0;
Ritor1
parents:
diff changeset
381 if ( v9->vWorldPosition.x <= (double)v12->vWorldPosition.x )
Ritor1
parents:
diff changeset
382 v15 = v12->vWorldPosition.x - v9->vWorldPosition.x;
Ritor1
parents:
diff changeset
383 else
Ritor1
parents:
diff changeset
384 v15 = v9->vWorldPosition.x - v12->vWorldPosition.x;
Ritor1
parents:
diff changeset
385 v23 = v15;
2316
25f771e528f0 Draw terrain
Ritor1
parents: 2274
diff changeset
386
0
Ritor1
parents:
diff changeset
387 if ( v9->vWorldPosition.y <= (double)v12->vWorldPosition.y )
Ritor1
parents:
diff changeset
388 v16 = v12->vWorldPosition.y - v9->vWorldPosition.y;
Ritor1
parents:
diff changeset
389 else
Ritor1
parents:
diff changeset
390 v16 = v9->vWorldPosition.y - v12->vWorldPosition.y;
Ritor1
parents:
diff changeset
391 v22 = v16;
2316
25f771e528f0 Draw terrain
Ritor1
parents: 2274
diff changeset
392
0
Ritor1
parents:
diff changeset
393 if ( v9->vWorldPosition.z <= (double)v12->vWorldPosition.z )
Ritor1
parents:
diff changeset
394 v17 = v12->vWorldPosition.z - v9->vWorldPosition.z;
Ritor1
parents:
diff changeset
395 else
Ritor1
parents:
diff changeset
396 v17 = v9->vWorldPosition.z - v12->vWorldPosition.z;
Ritor1
parents:
diff changeset
397 if ( v23 < 1.0 )
Ritor1
parents:
diff changeset
398 {
Ritor1
parents:
diff changeset
399 v13 = 1;
Ritor1
parents:
diff changeset
400 v14 = 1;
Ritor1
parents:
diff changeset
401 }
Ritor1
parents:
diff changeset
402 if ( v22 < 1.0 )
Ritor1
parents:
diff changeset
403 {
Ritor1
parents:
diff changeset
404 v27 = 1;
Ritor1
parents:
diff changeset
405 ++v14;
Ritor1
parents:
diff changeset
406 }
Ritor1
parents:
diff changeset
407 if ( v17 < 1.0 )
Ritor1
parents:
diff changeset
408 {
Ritor1
parents:
diff changeset
409 v26 = 1;
Ritor1
parents:
diff changeset
410 ++v14;
Ritor1
parents:
diff changeset
411 }
Ritor1
parents:
diff changeset
412 if ( v14 > 1 )
Ritor1
parents:
diff changeset
413 {
Ritor1
parents:
diff changeset
414 v18 = 0;
Ritor1
parents:
diff changeset
415 if ( v13 && v9->vWorldPosition.x != v12->vWorldPosition.x )
Ritor1
parents:
diff changeset
416 {
Ritor1
parents:
diff changeset
417 v18 = 1;
Ritor1
parents:
diff changeset
418 v9->vWorldPosition.x = v12->vWorldPosition.x;
Ritor1
parents:
diff changeset
419 }
Ritor1
parents:
diff changeset
420 if ( v27 && v9->vWorldPosition.y != v12->vWorldPosition.y )
Ritor1
parents:
diff changeset
421 {
Ritor1
parents:
diff changeset
422 ++v18;
Ritor1
parents:
diff changeset
423 v9->vWorldPosition.y = v12->vWorldPosition.y;
Ritor1
parents:
diff changeset
424 }
Ritor1
parents:
diff changeset
425 if ( v26 && v9->vWorldPosition.z != v12->vWorldPosition.z )
Ritor1
parents:
diff changeset
426 {
Ritor1
parents:
diff changeset
427 ++v18;
Ritor1
parents:
diff changeset
428 v9->vWorldPosition.z = v12->vWorldPosition.z;
Ritor1
parents:
diff changeset
429 }
Ritor1
parents:
diff changeset
430 if ( v18 > 0 )
Ritor1
parents:
diff changeset
431 ++v24;
Ritor1
parents:
diff changeset
432 }
Ritor1
parents:
diff changeset
433 v7 = v25;
Ritor1
parents:
diff changeset
434 }
2316
25f771e528f0 Draw terrain
Ritor1
parents: 2274
diff changeset
435 //++v10;
25f771e528f0 Draw terrain
Ritor1
parents: 2274
diff changeset
436 //v11 += 48;
0
Ritor1
parents:
diff changeset
437 }
2316
25f771e528f0 Draw terrain
Ritor1
parents: 2274
diff changeset
438 //while ( v21 < a2 );
0
Ritor1
parents:
diff changeset
439 v4 = pLightmap;
Ritor1
parents:
diff changeset
440 }
Ritor1
parents:
diff changeset
441 }
Ritor1
parents:
diff changeset
442 v5 = v20;
Ritor1
parents:
diff changeset
443 v6 = v4->uNumVertices;
Ritor1
parents:
diff changeset
444 ++v7;
Ritor1
parents:
diff changeset
445 v25 = v7;
Ritor1
parents:
diff changeset
446 }
Ritor1
parents:
diff changeset
447 while ( v20 < v6 );
Ritor1
parents:
diff changeset
448 }
Ritor1
parents:
diff changeset
449 return v24;
Ritor1
parents:
diff changeset
450 }
Ritor1
parents:
diff changeset
451
Ritor1
parents:
diff changeset
452 //----- (0045C6D6) --------------------------------------------------------
Ritor1
parents:
diff changeset
453 int LightmapBuilder::_45C6D6(int a2, RenderVertexSoft *a3, Lightmap *pLightmap)
Ritor1
parents:
diff changeset
454 {
Ritor1
parents:
diff changeset
455 signed int v6; // esi@1
Ritor1
parents:
diff changeset
456 double v9; // st7@6
Ritor1
parents:
diff changeset
457 double v10; // st6@10
Ritor1
parents:
diff changeset
458 double v11; // st5@14
Ritor1
parents:
diff changeset
459 double v12; // st7@17
Ritor1
parents:
diff changeset
460 int v15; // [sp+Ch] [bp-8h]@1
Ritor1
parents:
diff changeset
461 float v16; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
462
Ritor1
parents:
diff changeset
463 v6 = -1;
Ritor1
parents:
diff changeset
464 v16 = 3.4028235e38;
Ritor1
parents:
diff changeset
465 v15 = 0;
Ritor1
parents:
diff changeset
466 if ( (signed int)pLightmap->uNumVertices > 0 )
Ritor1
parents:
diff changeset
467 {
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2235
diff changeset
468 for ( uint i = 0; i < (signed int)pLightmap->uNumVertices; ++i )
0
Ritor1
parents:
diff changeset
469 {
Ritor1
parents:
diff changeset
470 if ( a2 > 0 )
Ritor1
parents:
diff changeset
471 {
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2235
diff changeset
472 for ( uint j = 0; j < a2; ++j )
0
Ritor1
parents:
diff changeset
473 {
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2235
diff changeset
474 if ( pLightmap->pVertices[i].vWorldPosition.x <= (double)a3[j].vWorldPosition.x )
8817c398b792 for RasterLine2D
Ritor1
parents: 2235
diff changeset
475 v9 = a3[j].vWorldPosition.x - pLightmap->pVertices[i].vWorldPosition.x;
0
Ritor1
parents:
diff changeset
476 else
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2235
diff changeset
477 v9 = pLightmap->pVertices[i].vWorldPosition.x - a3[j].vWorldPosition.x;
0
Ritor1
parents:
diff changeset
478 if ( v9 < 2.0 )
Ritor1
parents:
diff changeset
479 {
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2235
diff changeset
480 v10 = pLightmap->pVertices[i].vWorldPosition.y <= (double)a3[j].vWorldPosition.y
8817c398b792 for RasterLine2D
Ritor1
parents: 2235
diff changeset
481 ? a3[j].vWorldPosition.y - pLightmap->pVertices[i].vWorldPosition.y
8817c398b792 for RasterLine2D
Ritor1
parents: 2235
diff changeset
482 : pLightmap->pVertices[i].vWorldPosition.y - a3[j].vWorldPosition.y;
0
Ritor1
parents:
diff changeset
483 if ( v10 < 2.0 )
Ritor1
parents:
diff changeset
484 {
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2235
diff changeset
485 v11 = pLightmap->pVertices[i].vWorldPosition.z <= (double)a3[j].vWorldPosition.z
8817c398b792 for RasterLine2D
Ritor1
parents: 2235
diff changeset
486 ? a3[j].vWorldPosition.z - pLightmap->pVertices[i].vWorldPosition.z
8817c398b792 for RasterLine2D
Ritor1
parents: 2235
diff changeset
487 : pLightmap->pVertices[i].vWorldPosition.z - a3[j].vWorldPosition.z;
0
Ritor1
parents:
diff changeset
488 if ( v11 < 2.0 )
Ritor1
parents:
diff changeset
489 {
2316
25f771e528f0 Draw terrain
Ritor1
parents: 2274
diff changeset
490 v12 = v9 + v11 + v10;//Ritor1: Îøèáêà:  ÈÄÀ ñþäà çàõîäèò â äàíæå ðÿäîì ñ ôàêåëîì, à ó íàñ íåò, ïðè÷èíó íå íàø¸ë
0
Ritor1
parents:
diff changeset
491 if ( v12 < v16 )
Ritor1
parents:
diff changeset
492 {
Ritor1
parents:
diff changeset
493 v16 = v12;
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2235
diff changeset
494 v6 = j;
0
Ritor1
parents:
diff changeset
495 }
Ritor1
parents:
diff changeset
496 }
Ritor1
parents:
diff changeset
497 }
Ritor1
parents:
diff changeset
498 }
Ritor1
parents:
diff changeset
499 }
Ritor1
parents:
diff changeset
500 if ( v6 != -1 )
Ritor1
parents:
diff changeset
501 {
Ritor1
parents:
diff changeset
502 ++v15;
2245
8817c398b792 for RasterLine2D
Ritor1
parents: 2235
diff changeset
503 pLightmap->pVertices[i].vWorldPosition.x = a3[v6].vWorldPosition.x;
8817c398b792 for RasterLine2D
Ritor1
parents: 2235
diff changeset
504 pLightmap->pVertices[i].vWorldPosition.y = a3[v6].vWorldPosition.y;
8817c398b792 for RasterLine2D
Ritor1
parents: 2235
diff changeset
505 pLightmap->pVertices[i].vWorldPosition.z = a3[v6].vWorldPosition.z;
0
Ritor1
parents:
diff changeset
506 }
Ritor1
parents:
diff changeset
507 }
Ritor1
parents:
diff changeset
508 v6 = -1;
Ritor1
parents:
diff changeset
509 v16 = 3.4028235e38;
Ritor1
parents:
diff changeset
510 }
Ritor1
parents:
diff changeset
511 }
Ritor1
parents:
diff changeset
512 return v15;
Ritor1
parents:
diff changeset
513 }
Ritor1
parents:
diff changeset
514
Ritor1
parents:
diff changeset
515 //----- (0045C7F6) --------------------------------------------------------
Ritor1
parents:
diff changeset
516 bool LightmapBuilder::ApplyLights_IndoorFace(unsigned int uFaceID)
Ritor1
parents:
diff changeset
517 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1637
diff changeset
518 BLVFace* pFace = &pIndoor->pFaces[uFaceID];
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1637
diff changeset
519 BLVSector* pSector = &pIndoor->pSectors[pFace->uSectorID];
0
Ritor1
parents:
diff changeset
520
Ritor1
parents:
diff changeset
521 stru_F8AD28.uCurrentAmbientLightLevel = (stru_F8AD28.uDefaultAmbientLightLevel + pSector->uMinAmbientLightLevel) << 16;
Ritor1
parents:
diff changeset
522
Ritor1
parents:
diff changeset
523 uint uNumLightsApplied = 0;
Ritor1
parents:
diff changeset
524 for (uint i = 0; i < pMobileLightsStack->uNumLightsActive; ++i)
Ritor1
parents:
diff changeset
525 {
Ritor1
parents:
diff changeset
526 if (uNumLightsApplied >= 20)
Ritor1
parents:
diff changeset
527 break;
Ritor1
parents:
diff changeset
528
Ritor1
parents:
diff changeset
529 ApplyLight_BLV((StationaryLight *)(pMobileLightsStack->pLights + i), pFace, &uNumLightsApplied, true, 0);
Ritor1
parents:
diff changeset
530 }
Ritor1
parents:
diff changeset
531
Ritor1
parents:
diff changeset
532 for (uint i = 0; i < pSector->uNumLights; ++i)
Ritor1
parents:
diff changeset
533 {
Ritor1
parents:
diff changeset
534 if (uNumLightsApplied >= 20 )
Ritor1
parents:
diff changeset
535 break;
Ritor1
parents:
diff changeset
536
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1637
diff changeset
537 BLVLightMM7* pLight = &pIndoor->pLights[pSector->pLights[i]];
0
Ritor1
parents:
diff changeset
538 if (~pLight->uAtributes & 0x08)
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
539 ApplyLight_BLV((StationaryLight *)pLight, pFace, &uFaceID, false, &_4E94D0_light_type);
0
Ritor1
parents:
diff changeset
540 }
Ritor1
parents:
diff changeset
541
Ritor1
parents:
diff changeset
542 for (uint i = 0; i < pStationaryLightsStack->uNumLightsActive; ++i)
Ritor1
parents:
diff changeset
543 {
Ritor1
parents:
diff changeset
544 if (uNumLightsApplied >= 20)
Ritor1
parents:
diff changeset
545 break;
Ritor1
parents:
diff changeset
546
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
547 ApplyLight_BLV(pStationaryLightsStack->pLights + i, pFace, &uNumLightsApplied, false, &_4E94D0_light_type);
0
Ritor1
parents:
diff changeset
548 }
Ritor1
parents:
diff changeset
549
Ritor1
parents:
diff changeset
550 stru_F8AD28.uNumLightsApplied = uNumLightsApplied;
Ritor1
parents:
diff changeset
551 return true;
Ritor1
parents:
diff changeset
552 }
Ritor1
parents:
diff changeset
553
Ritor1
parents:
diff changeset
554 //----- (0045C911) --------------------------------------------------------
Ritor1
parents:
diff changeset
555 bool LightmapBuilder::ApplyLight_BLV(StationaryLight *pLight, BLVFace *a2, unsigned int *pSlot, bool bLightBackfaces, char *a5)
Ritor1
parents:
diff changeset
556 {
Ritor1
parents:
diff changeset
557 double v13; // st7@8
Ritor1
parents:
diff changeset
558
Ritor1
parents:
diff changeset
559 if (!pLight->uRadius)
Ritor1
parents:
diff changeset
560 return false;
Ritor1
parents:
diff changeset
561
Ritor1
parents:
diff changeset
562 if (pLight->vPosition.x > a2->pBounding.x1 - pLight->uRadius &&
Ritor1
parents:
diff changeset
563 pLight->vPosition.x < a2->pBounding.x2 + pLight->uRadius &&
Ritor1
parents:
diff changeset
564 pLight->vPosition.y > a2->pBounding.y1 - pLight->uRadius &&
Ritor1
parents:
diff changeset
565 pLight->vPosition.y < a2->pBounding.y2 + pLight->uRadius &&
Ritor1
parents:
diff changeset
566 pLight->vPosition.z > a2->pBounding.z1 - pLight->uRadius &&
Ritor1
parents:
diff changeset
567 pLight->vPosition.z < a2->pBounding.z2 + pLight->uRadius)
Ritor1
parents:
diff changeset
568 {
Ritor1
parents:
diff changeset
569 v13 = (double)pLight->vPosition.z * a2->pFacePlane.vNormal.z +
Ritor1
parents:
diff changeset
570 (double)pLight->vPosition.y * a2->pFacePlane.vNormal.y +
Ritor1
parents:
diff changeset
571 (double)pLight->vPosition.x * a2->pFacePlane.vNormal.x +
Ritor1
parents:
diff changeset
572 a2->pFacePlane.dist;
Ritor1
parents:
diff changeset
573 if ((bLightBackfaces || v13 >= 0.0f) && fabsf(v13) <= pLight->uRadius)
Ritor1
parents:
diff changeset
574 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1637
diff changeset
575 unsigned int slot = *pSlot;
0
Ritor1
parents:
diff changeset
576
Ritor1
parents:
diff changeset
577 stru_F8AD28._blv_lights_radii[slot] = pLight->uRadius;
Ritor1
parents:
diff changeset
578 stru_F8AD28._blv_lights_inv_radii[slot] = 65536 / pLight->uRadius;
Ritor1
parents:
diff changeset
579 stru_F8AD28._blv_lights_xs[slot] = pLight->vPosition.x;
Ritor1
parents:
diff changeset
580 stru_F8AD28._blv_lights_ys[slot] = pLight->vPosition.y;
Ritor1
parents:
diff changeset
581 stru_F8AD28._blv_lights_zs[slot] = pLight->vPosition.z;
Ritor1
parents:
diff changeset
582 stru_F8AD28._blv_lights_rs[slot] = (double)pLight->uLightColorR / 255.0f;
Ritor1
parents:
diff changeset
583 stru_F8AD28._blv_lights_gs[slot] = (double)pLight->uLightColorG / 255.0f;
Ritor1
parents:
diff changeset
584 stru_F8AD28._blv_lights_bs[slot] = (double)pLight->uLightColorB / 255.0f;
Ritor1
parents:
diff changeset
585 stru_F8AD28._blv_lights_light_dot_faces[slot] = abs((int)floorf(v13 + 0.5f));
Ritor1
parents:
diff changeset
586 stru_F8AD28._blv_lights_types[slot] = pLight->uLightType;
Ritor1
parents:
diff changeset
587
Ritor1
parents:
diff changeset
588 *pSlot += 1;
Ritor1
parents:
diff changeset
589 return true;
Ritor1
parents:
diff changeset
590 }
Ritor1
parents:
diff changeset
591 }
Ritor1
parents:
diff changeset
592
Ritor1
parents:
diff changeset
593 return false;
Ritor1
parents:
diff changeset
594 }
Ritor1
parents:
diff changeset
595
Ritor1
parents:
diff changeset
596 //----- (0045CA88) --------------------------------------------------------
Ritor1
parents:
diff changeset
597 int LightmapBuilder::_45CA88(stru320 *a2, RenderVertexSoft *a3, int a4, Vec3_float_ *pNormal)
Ritor1
parents:
diff changeset
598 {
Ritor1
parents:
diff changeset
599 int result; // eax@1
Ritor1
parents:
diff changeset
600 stru320 *v6; // ecx@2
Ritor1
parents:
diff changeset
601 RenderVertexSoft *v7; // ebx@2
Ritor1
parents:
diff changeset
602 double v8; // st7@2
Ritor1
parents:
diff changeset
603 double v9; // st6@2
Ritor1
parents:
diff changeset
604 char *v10; // eax@3
Ritor1
parents:
diff changeset
605 double v11; // st7@5
Ritor1
parents:
diff changeset
606 __int64 v12; // ST2C_8@5
Ritor1
parents:
diff changeset
607 float v13; // edx@5
Ritor1
parents:
diff changeset
608 int v14; // eax@5
Ritor1
parents:
diff changeset
609 float v15; // ST10_4@5
Ritor1
parents:
diff changeset
610 Vec3_float_ v16; // ST00_12@5
Ritor1
parents:
diff changeset
611 double v17; // st7@5
Ritor1
parents:
diff changeset
612 int a5; // [sp+2Ch] [bp-1Ch]@1
Ritor1
parents:
diff changeset
613 float v19; // [sp+30h] [bp-18h]@1
Ritor1
parents:
diff changeset
614 float v20; // [sp+34h] [bp-14h]@1
2316
25f771e528f0 Draw terrain
Ritor1
parents: 2274
diff changeset
615 //LightmapBuilder *thisa; // [sp+38h] [bp-10h]@1
0
Ritor1
parents:
diff changeset
616 int v22; // [sp+3Ch] [bp-Ch]@1
Ritor1
parents:
diff changeset
617 int *j; // [sp+40h] [bp-8h]@3
Ritor1
parents:
diff changeset
618 int i; // [sp+44h] [bp-4h]@1
Ritor1
parents:
diff changeset
619 int a3a; // [sp+58h] [bp+10h]@2
Ritor1
parents:
diff changeset
620
2316
25f771e528f0 Draw terrain
Ritor1
parents: 2274
diff changeset
621 __debugbreak();//Ritor1: needed cleaning
25f771e528f0 Draw terrain
Ritor1
parents: 2274
diff changeset
622
0
Ritor1
parents:
diff changeset
623 *(float *)&a5 = 0.0;
Ritor1
parents:
diff changeset
624 v19 = 0.0;
2316
25f771e528f0 Draw terrain
Ritor1
parents: 2274
diff changeset
625 //thisa = this;
0
Ritor1
parents:
diff changeset
626 v20 = 0.0;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1089
diff changeset
627 result = _45CBD4(a3, a4, dword_69B010.data(), &v22);
0
Ritor1
parents:
diff changeset
628 for ( i = 0; i < v22; result = i )
Ritor1
parents:
diff changeset
629 {
Ritor1
parents:
diff changeset
630 v6 = a2;
Ritor1
parents:
diff changeset
631 a3a = 0;
Ritor1
parents:
diff changeset
632 v7 = &a3[dword_69B010[i]];
Ritor1
parents:
diff changeset
633 v8 = v7->vWorldPosition.z;
Ritor1
parents:
diff changeset
634 v9 = v7->vWorldPosition.y;
Ritor1
parents:
diff changeset
635 *(float *)&a5 = v7->vWorldPosition.x;
Ritor1
parents:
diff changeset
636 v19 = v9;
Ritor1
parents:
diff changeset
637 v20 = v8;
Ritor1
parents:
diff changeset
638 v7->flt_2C = 0.0;
Ritor1
parents:
diff changeset
639 if ( a2->uNumLightsApplied > 0 )
Ritor1
parents:
diff changeset
640 {
Ritor1
parents:
diff changeset
641 v10 = (char *)a2->_blv_lights_ys;
Ritor1
parents:
diff changeset
642 for ( j = a2->_blv_lights_ys; ; v10 = (char *)j )
Ritor1
parents:
diff changeset
643 {
Ritor1
parents:
diff changeset
644 v11 = (double)*((signed int *)v10 - 60);
Ritor1
parents:
diff changeset
645 LODWORD(v12) = *((unsigned int *)v10 - 20);
Ritor1
parents:
diff changeset
646 HIDWORD(v12) = *(unsigned int *)v10;
Ritor1
parents:
diff changeset
647 LODWORD(v13) = *((unsigned int *)v10 + 60);
Ritor1
parents:
diff changeset
648 v14 = a3a;
Ritor1
parents:
diff changeset
649 LOBYTE(v14) = v6->_blv_lights_types[a3a];
Ritor1
parents:
diff changeset
650 v15 = v11;
Ritor1
parents:
diff changeset
651 *(_QWORD *)&v16.x = v12;
Ritor1
parents:
diff changeset
652 v16.z = v13;
Ritor1
parents:
diff changeset
653 v17 = _45CC0C_light(v16/*COERCE_VEC3_FLOAT_(v16.x)*/, 1.0, v15, pNormal, *(float *)&a5/*COERCE_FLOAT(&a5)*/, v14)
Ritor1
parents:
diff changeset
654 + v7->flt_2C;
Ritor1
parents:
diff changeset
655 ++a3a;
Ritor1
parents:
diff changeset
656 ++j;
Ritor1
parents:
diff changeset
657 v7->flt_2C = v17;
Ritor1
parents:
diff changeset
658 if ( a3a >= a2->uNumLightsApplied )
Ritor1
parents:
diff changeset
659 break;
Ritor1
parents:
diff changeset
660 v6 = a2;
Ritor1
parents:
diff changeset
661 }
Ritor1
parents:
diff changeset
662 }
Ritor1
parents:
diff changeset
663 ++i;
Ritor1
parents:
diff changeset
664 }
Ritor1
parents:
diff changeset
665 return result;
Ritor1
parents:
diff changeset
666 }
Ritor1
parents:
diff changeset
667
Ritor1
parents:
diff changeset
668 //----- (0045CB89) --------------------------------------------------------
Ritor1
parents:
diff changeset
669 int LightmapBuilder::_45CB89(RenderVertexSoft *a1, int a2)
Ritor1
parents:
diff changeset
670 {
Ritor1
parents:
diff changeset
671 int v3; // edx@1
Ritor1
parents:
diff changeset
672 int result; // eax@2
Ritor1
parents:
diff changeset
673 char *v5; // ecx@2
Ritor1
parents:
diff changeset
674 double v6; // st7@4
Ritor1
parents:
diff changeset
675 __int16 v7; // fps@4
Ritor1
parents:
diff changeset
676 char v8; // c0@4
Ritor1
parents:
diff changeset
677 char v9; // c2@4
Ritor1
parents:
diff changeset
678 char v10; // c3@4
Ritor1
parents:
diff changeset
679 double v11; // st7@5
Ritor1
parents:
diff changeset
680 double v12; // st7@6
Ritor1
parents:
diff changeset
681 __int16 v13; // fps@6
Ritor1
parents:
diff changeset
682 char v14; // c0@6
Ritor1
parents:
diff changeset
683 char v15; // c2@6
Ritor1
parents:
diff changeset
684 char v16; // c3@6
Ritor1
parents:
diff changeset
685
Ritor1
parents:
diff changeset
686 v3 = a2;
Ritor1
parents:
diff changeset
687 if ( a2 > 0 )
Ritor1
parents:
diff changeset
688 {
Ritor1
parents:
diff changeset
689 HIWORD(result) = HIWORD(a1);
Ritor1
parents:
diff changeset
690 v5 = (char *)&a1->flt_2C;
Ritor1
parents:
diff changeset
691 do
Ritor1
parents:
diff changeset
692 {
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1394
diff changeset
693 __debugbreak(); // warning C4700: uninitialized local variable 'v7' used
0
Ritor1
parents:
diff changeset
694 if ( *(float *)v5 < 0.0
Ritor1
parents:
diff changeset
695 || (v6 = *(float *)v5, /*UNDEF(v7),*/ v8 = 1.0 < v6, v9 = 0, v10 = 1.0 == v6, LOWORD(result) = v7, v6 <= 1.0) )
Ritor1
parents:
diff changeset
696 {
Ritor1
parents:
diff changeset
697 v12 = *(float *)v5;
Ritor1
parents:
diff changeset
698 //UNDEF(v13);
Ritor1
parents:
diff changeset
699 v14 = 0.0 < v12;
Ritor1
parents:
diff changeset
700 v15 = 0;
Ritor1
parents:
diff changeset
701 v16 = 0.0 == v12;
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1394
diff changeset
702 __debugbreak(); // warning C4700: uninitialized local variable 'v13' used
0
Ritor1
parents:
diff changeset
703 LOWORD(result) = v13;
Ritor1
parents:
diff changeset
704 if ( v12 >= 0.0 )
Ritor1
parents:
diff changeset
705 v11 = *(float *)v5;
Ritor1
parents:
diff changeset
706 else
Ritor1
parents:
diff changeset
707 v11 = 0.0;
Ritor1
parents:
diff changeset
708 }
Ritor1
parents:
diff changeset
709 else
Ritor1
parents:
diff changeset
710 {
Ritor1
parents:
diff changeset
711 v11 = 1.0;
Ritor1
parents:
diff changeset
712 }
Ritor1
parents:
diff changeset
713 *(float *)v5 = v11;
Ritor1
parents:
diff changeset
714 v5 += 48;
Ritor1
parents:
diff changeset
715 --v3;
Ritor1
parents:
diff changeset
716 }
Ritor1
parents:
diff changeset
717 while ( v3 );
Ritor1
parents:
diff changeset
718 }
Ritor1
parents:
diff changeset
719 return result;
Ritor1
parents:
diff changeset
720 }
Ritor1
parents:
diff changeset
721
Ritor1
parents:
diff changeset
722 //----- (0045CBD4) --------------------------------------------------------
Ritor1
parents:
diff changeset
723 int LightmapBuilder::_45CBD4(RenderVertexSoft *a2, int a3, int *a4, int *a5)
Ritor1
parents:
diff changeset
724 {
Ritor1
parents:
diff changeset
725 int result; // eax@1
Ritor1
parents:
diff changeset
726 int v6; // edx@1
Ritor1
parents:
diff changeset
727 int v7; // ecx@2
Ritor1
parents:
diff changeset
728 int v8; // esi@2
Ritor1
parents:
diff changeset
729
Ritor1
parents:
diff changeset
730 result = (int)a5;
Ritor1
parents:
diff changeset
731 v6 = 0;
Ritor1
parents:
diff changeset
732 for ( *a5 = 0; v6 < a3; ++v6 )
Ritor1
parents:
diff changeset
733 {
Ritor1
parents:
diff changeset
734 v7 = *a5;
Ritor1
parents:
diff changeset
735 v8 = 0;
Ritor1
parents:
diff changeset
736 if ( *a5 <= 0 )
Ritor1
parents:
diff changeset
737 {
Ritor1
parents:
diff changeset
738 LABEL_5:
Ritor1
parents:
diff changeset
739 a4[v7] = v6;
Ritor1
parents:
diff changeset
740 ++*a5;
Ritor1
parents:
diff changeset
741 }
Ritor1
parents:
diff changeset
742 else
Ritor1
parents:
diff changeset
743 {
Ritor1
parents:
diff changeset
744 while ( a4[v8] != v6 )
Ritor1
parents:
diff changeset
745 {
Ritor1
parents:
diff changeset
746 ++v8;
Ritor1
parents:
diff changeset
747 if ( v8 >= v7 )
Ritor1
parents:
diff changeset
748 goto LABEL_5;
Ritor1
parents:
diff changeset
749 }
Ritor1
parents:
diff changeset
750 }
Ritor1
parents:
diff changeset
751 }
Ritor1
parents:
diff changeset
752 return result;
Ritor1
parents:
diff changeset
753 }
Ritor1
parents:
diff changeset
754
Ritor1
parents:
diff changeset
755 //----- (0045CC0C) --------------------------------------------------------
Ritor1
parents:
diff changeset
756 double LightmapBuilder::_45CC0C_light(Vec3_float_ a1, float a2, float a3, Vec3_float_ *pNormal, float a5, int uLightType)
Ritor1
parents:
diff changeset
757 {
Ritor1
parents:
diff changeset
758 float v7; // esi@1
Ritor1
parents:
diff changeset
759 int v8; // eax@1
Ritor1
parents:
diff changeset
760 int v9; // ebx@1
Ritor1
parents:
diff changeset
761 unsigned int v10; // ecx@1
Ritor1
parents:
diff changeset
762 int v11; // edx@2
Ritor1
parents:
diff changeset
763 int v12; // edx@4
Ritor1
parents:
diff changeset
764 unsigned int v13; // edx@6
Ritor1
parents:
diff changeset
765 double v14; // st7@7
Ritor1
parents:
diff changeset
766 double result; // st7@8
Ritor1
parents:
diff changeset
767 double v16; // st7@9
Ritor1
parents:
diff changeset
768 int v17; // esi@9
Ritor1
parents:
diff changeset
769 const char *v18; // ecx@9
Ritor1
parents:
diff changeset
770 double v19; // st7@10
Ritor1
parents:
diff changeset
771 double v20; // st7@10
Ritor1
parents:
diff changeset
772 std::string v21; // [sp-10h] [bp-40h]@13
Ritor1
parents:
diff changeset
773 const char *v22[6]; // [sp+0h] [bp-30h]@10
Ritor1
parents:
diff changeset
774 double v23; // [sp+18h] [bp-18h]@1
Ritor1
parents:
diff changeset
775 double v24; // [sp+20h] [bp-10h]@1
Ritor1
parents:
diff changeset
776 int v25; // [sp+28h] [bp-8h]@1
Ritor1
parents:
diff changeset
777 int v26; // [sp+2Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
778
Ritor1
parents:
diff changeset
779 v7 = a5;
Ritor1
parents:
diff changeset
780 LODWORD(a5) = *(unsigned int *)(LODWORD(a5) + 8);
Ritor1
parents:
diff changeset
781 //v24 = a5 + 6.7553994e15;
Ritor1
parents:
diff changeset
782 v26 = floorf(a5 + 0.5f);//LODWORD(v24);
Ritor1
parents:
diff changeset
783 LODWORD(a5) = *(unsigned int *)(LODWORD(v7) + 4);
Ritor1
parents:
diff changeset
784 //v24 = a5 + 6.7553994e15;
Ritor1
parents:
diff changeset
785 auto _v24 = floorf(a5 + 0.5f);
Ritor1
parents:
diff changeset
786 LODWORD(a5) = *(unsigned int *)LODWORD(v7);
Ritor1
parents:
diff changeset
787 //v23 = a5 + 6.7553994e15;
Ritor1
parents:
diff changeset
788 auto _v23 = floorf(a5 + 0.5f);
Ritor1
parents:
diff changeset
789 //*(_QWORD *)((char *)&v24 + 4) = __PAIR__(LODWORD(v24), LODWORD(v23));
Ritor1
parents:
diff changeset
790 v26 = abs((signed)LODWORD(a1.z) - v26);
Ritor1
parents:
diff changeset
791 //v25 = abs((signed)LODWORD(a1.y) - (signed)LODWORD(v24));
Ritor1
parents:
diff changeset
792 //v8 = abs((int)a1.x - (signed)LODWORD(v23));
Ritor1
parents:
diff changeset
793 v25 = abs((signed)LODWORD(a1.y) - (signed)_v24);
Ritor1
parents:
diff changeset
794 v8 = abs((int)a1.x - (signed)_v23);
2235
6ab7d7c112bb adding int_get_vector_length calls where the calls were inlined
Grumpy7
parents: 2155
diff changeset
795 v14 = int_get_vector_length(v26, v25, v8);
0
Ritor1
parents:
diff changeset
796 if ( v14 <= a3 )
Ritor1
parents:
diff changeset
797 {
Ritor1
parents:
diff changeset
798 a5 = v14 / a3;
Ritor1
parents:
diff changeset
799 v16 = (double)(signed int)a1.x;
Ritor1
parents:
diff changeset
800 *(float *)&v23 = (double)SLODWORD(a1.y);
Ritor1
parents:
diff changeset
801 LODWORD(a1.x) = *(unsigned int *)LODWORD(v7);
Ritor1
parents:
diff changeset
802 v17 = LODWORD(v7) + 4;
Ritor1
parents:
diff changeset
803 *((float *)&v23 + 1) = (double)SLODWORD(a1.z);
Ritor1
parents:
diff changeset
804 LODWORD(a1.y) = *(unsigned int *)v17;
Ritor1
parents:
diff changeset
805 LODWORD(a1.z) = *(unsigned int *)(v17 + 4);
Ritor1
parents:
diff changeset
806 a3 = *((float *)&v23 + 1) - a1.z;
Ritor1
parents:
diff changeset
807 a1.z = a3;
Ritor1
parents:
diff changeset
808 a1.x = v16 - a1.x;
Ritor1
parents:
diff changeset
809 a1.y = (float)v23 - a1.y;
Ritor1
parents:
diff changeset
810 a1.Normalize();
Ritor1
parents:
diff changeset
811 if ( uLightType & 4 )
Ritor1
parents:
diff changeset
812 {
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1394
diff changeset
813 __debugbreak(); // warning C4700: uninitialized local variable 'v18' used
0
Ritor1
parents:
diff changeset
814 v22[1] = v18;
Ritor1
parents:
diff changeset
815 uLightType = dword_4D86D8;
Ritor1
parents:
diff changeset
816 v22[0] = v18;
Ritor1
parents:
diff changeset
817 v19 = fabs(a1.z * pNormal->z + a1.y * pNormal->y + a1.x * pNormal->x);
Ritor1
parents:
diff changeset
818 v20 = v19 * *(float *)&uLightType * a2;
Ritor1
parents:
diff changeset
819 }
Ritor1
parents:
diff changeset
820 else
Ritor1
parents:
diff changeset
821 {
Ritor1
parents:
diff changeset
822 if ( uLightType & 8 )
Ritor1
parents:
diff changeset
823 {
Ritor1
parents:
diff changeset
824 v20 = 1.3 * a2;
Ritor1
parents:
diff changeset
825 }
Ritor1
parents:
diff changeset
826 else
Ritor1
parents:
diff changeset
827 {
Ritor1
parents:
diff changeset
828 MessageBoxW(nullptr, L"Invalid light type detected!", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Light.cpp:783", 0);
Ritor1
parents:
diff changeset
829 v20 = *(float *)&uLightType;
Ritor1
parents:
diff changeset
830 }
Ritor1
parents:
diff changeset
831 }
Ritor1
parents:
diff changeset
832 result = v20 - a5 * v20;
Ritor1
parents:
diff changeset
833 }
Ritor1
parents:
diff changeset
834 else
Ritor1
parents:
diff changeset
835 {
Ritor1
parents:
diff changeset
836 result = 0.0;
Ritor1
parents:
diff changeset
837 }
Ritor1
parents:
diff changeset
838 return result;
Ritor1
parents:
diff changeset
839 }
Ritor1
parents:
diff changeset
840 // 4D86D8: using guessed type int dword_4D86D8;
Ritor1
parents:
diff changeset
841
Ritor1
parents:
diff changeset
842 //----- (0045CDB7) --------------------------------------------------------
Ritor1
parents:
diff changeset
843 bool LightmapBuilder::ApplyLights_OutdoorFace(ODMFace *pFace)
Ritor1
parents:
diff changeset
844 {
Ritor1
parents:
diff changeset
845 int v3; // eax@1
Ritor1
parents:
diff changeset
846 bool result; // eax@9
Ritor1
parents:
diff changeset
847 int pSlot; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
848
Ritor1
parents:
diff changeset
849 v3 = stru_F8AD28.uDefaultAmbientLightLevel + pFace->uShadeType;
Ritor1
parents:
diff changeset
850 pSlot = 0;
Ritor1
parents:
diff changeset
851 stru_F8AD28.uCurrentAmbientLightLevel = v3 << 16;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2245
diff changeset
852 for ( uint i = 0; i < pMobileLightsStack->uNumLightsActive; ++i )
0
Ritor1
parents:
diff changeset
853 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2245
diff changeset
854 if ( pSlot >= 20 )
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2245
diff changeset
855 break;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2245
diff changeset
856 ApplyLight_ODM((StationaryLight *)pMobileLightsStack[i].pLights, pFace, (unsigned int *)&pSlot, 1);
0
Ritor1
parents:
diff changeset
857 }
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2245
diff changeset
858 for ( uint i = 0; i < pStationaryLightsStack->uNumLightsActive; ++i )
0
Ritor1
parents:
diff changeset
859 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2245
diff changeset
860 if ( pSlot >= 20 )
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2245
diff changeset
861 break;
2274
90f56da08d76 small cleaning
Ritor1
parents: 2254
diff changeset
862 ApplyLight_ODM(&pStationaryLightsStack->pLights[i], pFace, (unsigned int *)&pSlot, 0);
0
Ritor1
parents:
diff changeset
863 }
Ritor1
parents:
diff changeset
864 result = pSlot;
Ritor1
parents:
diff changeset
865 stru_F8AD28.uNumLightsApplied = pSlot;
Ritor1
parents:
diff changeset
866 return true;
Ritor1
parents:
diff changeset
867 }
Ritor1
parents:
diff changeset
868
Ritor1
parents:
diff changeset
869 //----- (0045CE50) --------------------------------------------------------
Ritor1
parents:
diff changeset
870 bool LightmapBuilder::ApplyLight_ODM(StationaryLight *pLight, ODMFace *pFace, unsigned int *pSlot, char a4)
Ritor1
parents:
diff changeset
871 {
Ritor1
parents:
diff changeset
872 int result; // eax@0
Ritor1
parents:
diff changeset
873 int v10; // ecx@8
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2245
diff changeset
874 //unsigned int v12; // ebx@11
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 1980
diff changeset
875 //RenderD3D *v13; // ecx@11
0
Ritor1
parents:
diff changeset
876 char v14; // dl@11
Ritor1
parents:
diff changeset
877
62
80484cf3a683 23.01.13 DrawParticles_ODM
Ritor1
parents: 61
diff changeset
878 //__debugbreak();
0
Ritor1
parents:
diff changeset
879
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2245
diff changeset
880 result = (int)pFace;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2245
diff changeset
881 v10 = (pFace->pFacePlane.dist
0
Ritor1
parents:
diff changeset
882 + pLight->vPosition.x * pFace->pFacePlane.vNormal.x
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2245
diff changeset
883 + pLight->vPosition.y * pFace->pFacePlane.vNormal.y
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2245
diff changeset
884 + pLight->vPosition.z * pFace->pFacePlane.vNormal.z) >> 16;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2245
diff changeset
885 if ( pLight->uRadius > 0
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2245
diff changeset
886 && (pLight->vPosition.x > pFace->pBoundingBox.x1 - pLight->uRadius) && pLight->vPosition.x < pLight->uRadius + pFace->pBoundingBox.x2
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2245
diff changeset
887 && (pLight->vPosition.y > pFace->pBoundingBox.y1 - pLight->uRadius) && pLight->vPosition.y < pLight->uRadius + pFace->pBoundingBox.y2
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2245
diff changeset
888 && (pLight->vPosition.z > pFace->pBoundingBox.z1 - pLight->uRadius) && pLight->vPosition.z < pLight->uRadius + pFace->pBoundingBox.z2
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2245
diff changeset
889 && ((a4) || v10 >= 0) && v10 <= pLight->uRadius )
0
Ritor1
parents:
diff changeset
890 {
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2245
diff changeset
891 stru_F8AD28._blv_lights_radii[*pSlot] = pLight->uRadius;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2245
diff changeset
892 stru_F8AD28._blv_lights_inv_radii[*pSlot] = 65536 / pLight->uRadius;
0
Ritor1
parents:
diff changeset
893 stru_F8AD28._blv_lights_xs[*pSlot] = pLight->vPosition.x;
Ritor1
parents:
diff changeset
894 stru_F8AD28._blv_lights_ys[*pSlot] = pLight->vPosition.y;
Ritor1
parents:
diff changeset
895 stru_F8AD28._blv_lights_zs[*pSlot] = pLight->vPosition.z;
Ritor1
parents:
diff changeset
896 stru_F8AD28._blv_lights_rs[*pSlot] = (double)pLight->uLightColorR * 0.0039215689;
Ritor1
parents:
diff changeset
897 stru_F8AD28._blv_lights_gs[*pSlot] = (double)pLight->uLightColorG * 0.0039215689;
Ritor1
parents:
diff changeset
898 stru_F8AD28._blv_lights_bs[*pSlot] = (double)pLight->uLightColorB * 0.0039215689;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2245
diff changeset
899 //v11 = abs(v10);
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2245
diff changeset
900 //v12 = pRenderer->bUsingSpecular;
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2245
diff changeset
901 stru_F8AD28._blv_lights_light_dot_faces[*pSlot] = abs(v10);
0
Ritor1
parents:
diff changeset
902 stru_F8AD28._blv_lights_types[*pSlot] = pLight->uLightType;
2153
d28d3c006077 Some Render decoupling.
Nomad
parents: 1980
diff changeset
903 //v13 = pRenderer->pRenderD3D;
0
Ritor1
parents:
diff changeset
904 v14 = stru_F8AD28._blv_lights_types[*pSlot];
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2245
diff changeset
905 if ( /*pRenderer->pRenderD3D &&*/ pRenderer->bUsingSpecular && v14 & 4 )
0
Ritor1
parents:
diff changeset
906 v14 = _4E94D2_light_type;
Ritor1
parents:
diff changeset
907 stru_F8AD28._blv_lights_types[*pSlot] = v14;
Ritor1
parents:
diff changeset
908 result = 4 * *pSlot;
2251
47bcb700b74b for StackLight_TerrainFace
Ritor1
parents: 2245
diff changeset
909 if ( /*v13*/true && pRenderer->bUsingSpecular )
0
Ritor1
parents:
diff changeset
910 {
Ritor1
parents:
diff changeset
911 if ( stru_F8AD28._blv_lights_types[*pSlot] & 4 )
Ritor1
parents:
diff changeset
912 {
Ritor1
parents:
diff changeset
913 *(float *)((char *)stru_F8AD28._blv_lights_rs + result) = *(float *)((char *)stru_F8AD28._blv_lights_rs + result)
Ritor1
parents:
diff changeset
914 * 0.33000001;
Ritor1
parents:
diff changeset
915 *(float *)((char *)stru_F8AD28._blv_lights_gs + result) = *(float *)((char *)stru_F8AD28._blv_lights_gs + result)
Ritor1
parents:
diff changeset
916 * 0.33000001;
Ritor1
parents:
diff changeset
917 *(float *)((char *)stru_F8AD28._blv_lights_bs + result) = *(float *)((char *)stru_F8AD28._blv_lights_bs + result)
Ritor1
parents:
diff changeset
918 * 0.33000001;
Ritor1
parents:
diff changeset
919 }
Ritor1
parents:
diff changeset
920 }
Ritor1
parents:
diff changeset
921 ++*pSlot;
Ritor1
parents:
diff changeset
922 LOBYTE(result) = 1;
Ritor1
parents:
diff changeset
923 }
Ritor1
parents:
diff changeset
924 else
Ritor1
parents:
diff changeset
925 LOBYTE(result) = 0;
Ritor1
parents:
diff changeset
926 return result;
Ritor1
parents:
diff changeset
927 }
Ritor1
parents:
diff changeset
928 // 4E94D2: using guessed type char _4E94D2_light_type;
Ritor1
parents:
diff changeset
929
Ritor1
parents:
diff changeset
930 //----- (0045D036) --------------------------------------------------------
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
931 bool LightmapBuilder::StackLights_TerrainFace(Vec3_float_ *pNormal, float *a2, RenderVertexSoft *a3, unsigned int uStripType, bool bLightBackfaces)
0
Ritor1
parents:
diff changeset
932 {
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
933 /*int v6; // esi@1
0
Ritor1
parents:
diff changeset
934 //LightmapBuilder *v7; // edi@1
Ritor1
parents:
diff changeset
935 MobileLight *v8; // ebx@2
Ritor1
parents:
diff changeset
936 int v9; // esi@5
Ritor1
parents:
diff changeset
937 StationaryLight *v10; // ebx@6
Ritor1
parents:
diff changeset
938 //bool result; // eax@9
Ritor1
parents:
diff changeset
939 unsigned int a7; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
940
Ritor1
parents:
diff changeset
941 v6 = 0;
Ritor1
parents:
diff changeset
942 //v7 = this;
Ritor1
parents:
diff changeset
943 a7 = 0;
Ritor1
parents:
diff changeset
944 stru_F8AD28.uCurrentAmbientLightLevel = pOutdoor->field_CBC_terrain_triangles_shade_type;
Ritor1
parents:
diff changeset
945 if ( pMobileLightsStack->uNumLightsActive > 0 )
Ritor1
parents:
diff changeset
946 {
Ritor1
parents:
diff changeset
947 v8 = pMobileLightsStack->pLights;
Ritor1
parents:
diff changeset
948 do
Ritor1
parents:
diff changeset
949 {
Ritor1
parents:
diff changeset
950 if ( (signed int)a7 >= 20 )
Ritor1
parents:
diff changeset
951 break;
Ritor1
parents:
diff changeset
952 StackLight_TerrainFace((StationaryLight *)v8, pNormal, a3, a1, uStripType, bLightBackfaces, &a7);
Ritor1
parents:
diff changeset
953 ++v6;
Ritor1
parents:
diff changeset
954 ++v8;
Ritor1
parents:
diff changeset
955 }
Ritor1
parents:
diff changeset
956 while ( v6 < pMobileLightsStack->uNumLightsActive );
Ritor1
parents:
diff changeset
957 }
Ritor1
parents:
diff changeset
958 v9 = 0;
Ritor1
parents:
diff changeset
959 if ( pStationaryLightsStack->uNumLightsActive > 0 )
Ritor1
parents:
diff changeset
960 {
Ritor1
parents:
diff changeset
961 v10 = pStationaryLightsStack->pLights;
Ritor1
parents:
diff changeset
962 do
Ritor1
parents:
diff changeset
963 {
Ritor1
parents:
diff changeset
964 if ( (signed int)a7 >= 20 )
Ritor1
parents:
diff changeset
965 break;
Ritor1
parents:
diff changeset
966 StackLight_TerrainFace(v10, pNormal, a3, a1, uStripType, bLightBackfaces, &a7);
Ritor1
parents:
diff changeset
967 ++v9;
Ritor1
parents:
diff changeset
968 ++v10;
Ritor1
parents:
diff changeset
969 }
Ritor1
parents:
diff changeset
970 while ( v9 < pStationaryLightsStack->uNumLightsActive );
Ritor1
parents:
diff changeset
971 }
Ritor1
parents:
diff changeset
972
Ritor1
parents:
diff changeset
973 stru_F8AD28.uNumLightsApplied = a7;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
974 return true;*/
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
975 // bool __stdcall sub_45D036(struct Vec3<float> *pNormal, int a2, struct RenderVertex *a3, int a4, signed int X)
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
976 //{
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
977 float v6; // ebx@2
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
978 unsigned int v10; // [sp+Ch] [bp-4h]@1
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
979 int i;
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
980
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
981 v10 = 0;
638
ccf8b4815a1f GetActorTintColor fixed
Nomad
parents: 595
diff changeset
982 stru_F8AD28.uCurrentAmbientLightLevel = pOutdoor->max_terrain_dimming_level;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
983 for (i = 0; i < pMobileLightsStack->uNumLightsActive; ++i)
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
984 {
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
985 if ( v10 >= 20 )
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
986 break;
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
987 StackLight_TerrainFace((StationaryLight *)&pMobileLightsStack->pLights[i], pNormal, a2, a3, uStripType, bLightBackfaces, &v10);
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
988 }
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
989
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
990 for (i = 0; i < pStationaryLightsStack->uNumLightsActive; ++i)
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
991 {
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
992 if ( v10 >= 20 )
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
993 break;
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
994 StackLight_TerrainFace(&pStationaryLightsStack->pLights[i], pNormal, a2, a3, uStripType, bLightBackfaces, &v10);
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
995 }
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
996
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
997 stru_F8AD28.uNumLightsApplied = v10;
0
Ritor1
parents:
diff changeset
998 return true;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
999
0
Ritor1
parents:
diff changeset
1000 }
Ritor1
parents:
diff changeset
1001 // 519AB4: using guessed type int uNumStationaryLightsApplied;
Ritor1
parents:
diff changeset
1002
Ritor1
parents:
diff changeset
1003 //----- (0045D0D5) --------------------------------------------------------
Ritor1
parents:
diff changeset
1004 bool LightmapBuilder::StackLight_TerrainFace(StationaryLight *pLight, Vec3_float_ *pNormal, float *a3, RenderVertexSoft *a1, unsigned int uStripType, int X, unsigned int *pSlot)
Ritor1
parents:
diff changeset
1005 {
Ritor1
parents:
diff changeset
1006 StationaryLight *v8; // edi@1
Ritor1
parents:
diff changeset
1007 bool result; // eax@1
Ritor1
parents:
diff changeset
1008 unsigned int v10; // esi@2
Ritor1
parents:
diff changeset
1009 RenderVertexSoft *v11; // ebx@2
Ritor1
parents:
diff changeset
1010 float v12; // eax@3
Ritor1
parents:
diff changeset
1011 float v13; // eax@4
Ritor1
parents:
diff changeset
1012 double v14; // st7@11
Ritor1
parents:
diff changeset
1013 double maxz; // st7@11
Ritor1
parents:
diff changeset
1014 double v16; // st7@11
Ritor1
parents:
diff changeset
1015 double v17; // st6@11
Ritor1
parents:
diff changeset
1016 __int16 v18; // fps@11
Ritor1
parents:
diff changeset
1017 char v19; // c0@11
Ritor1
parents:
diff changeset
1018 char v20; // c2@11
Ritor1
parents:
diff changeset
1019 char v21; // c3@11
Ritor1
parents:
diff changeset
1020 double v22; // st6@12
Ritor1
parents:
diff changeset
1021 __int16 v23; // fps@12
Ritor1
parents:
diff changeset
1022 char v24; // c0@12
Ritor1
parents:
diff changeset
1023 char v25; // c2@12
Ritor1
parents:
diff changeset
1024 char v26; // c3@12
Ritor1
parents:
diff changeset
1025 double v27; // st7@13
Ritor1
parents:
diff changeset
1026 double v28; // st6@13
Ritor1
parents:
diff changeset
1027 __int16 v29; // fps@13
Ritor1
parents:
diff changeset
1028 char v30; // c0@13
Ritor1
parents:
diff changeset
1029 char v31; // c2@13
Ritor1
parents:
diff changeset
1030 char v32; // c3@13
Ritor1
parents:
diff changeset
1031 double v33; // st6@14
Ritor1
parents:
diff changeset
1032 __int16 v34; // fps@14
Ritor1
parents:
diff changeset
1033 char v35; // c0@14
Ritor1
parents:
diff changeset
1034 char v36; // c2@14
Ritor1
parents:
diff changeset
1035 char v37; // c3@14
Ritor1
parents:
diff changeset
1036 double v38; // st7@15
Ritor1
parents:
diff changeset
1037 double v39; // st6@15
Ritor1
parents:
diff changeset
1038 __int16 v40; // fps@15
Ritor1
parents:
diff changeset
1039 char v41; // c0@15
Ritor1
parents:
diff changeset
1040 char v42; // c2@15
Ritor1
parents:
diff changeset
1041 char v43; // c3@15
Ritor1
parents:
diff changeset
1042 double v44; // st6@16
Ritor1
parents:
diff changeset
1043 __int16 v45; // fps@16
Ritor1
parents:
diff changeset
1044 char v46; // c0@16
Ritor1
parents:
diff changeset
1045 char v47; // c2@16
Ritor1
parents:
diff changeset
1046 char v48; // c3@16
Ritor1
parents:
diff changeset
1047 Vec3_float_ *v49; // esi@17
Ritor1
parents:
diff changeset
1048 double v50; // st7@17
Ritor1
parents:
diff changeset
1049 double v51; // st6@17
Ritor1
parents:
diff changeset
1050 signed int v52; // ecx@17
Ritor1
parents:
diff changeset
1051 unsigned int *v53; // esi@18
Ritor1
parents:
diff changeset
1052 int v54; // eax@18
Ritor1
parents:
diff changeset
1053 unsigned int v55; // ebx@18
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1054 //RenderD3D *v56; // ecx@18
0
Ritor1
parents:
diff changeset
1055 char v57; // dl@18
Ritor1
parents:
diff changeset
1056 std::string v58; // [sp-18h] [bp-38h]@10
Ritor1
parents:
diff changeset
1057 const char *v59; // [sp-8h] [bp-28h]@10
Ritor1
parents:
diff changeset
1058 signed int v60; // [sp-4h] [bp-24h]@10
Ritor1
parents:
diff changeset
1059 double v61; // [sp+Ch] [bp-14h]@11
Ritor1
parents:
diff changeset
1060 float minz; // [sp+14h] [bp-Ch]@11
Ritor1
parents:
diff changeset
1061 int v63; // [sp+18h] [bp-8h]@1
Ritor1
parents:
diff changeset
1062 float v64; // [sp+1Ch] [bp-4h]@5
Ritor1
parents:
diff changeset
1063
Ritor1
parents:
diff changeset
1064 v8 = pLight;
Ritor1
parents:
diff changeset
1065 result = pLight->uRadius;
Ritor1
parents:
diff changeset
1066 v63 = pLight->uRadius;
Ritor1
parents:
diff changeset
1067 if ( result <= 0 )
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1068 return 0;
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1069 //v10 = uStripType;
0
Ritor1
parents:
diff changeset
1070 v11 = a1;
Ritor1
parents:
diff changeset
1071 if ( uStripType == 4 )
Ritor1
parents:
diff changeset
1072 {
Ritor1
parents:
diff changeset
1073 pLight = (StationaryLight *)LODWORD(a1->vWorldPosition.x);
Ritor1
parents:
diff changeset
1074 v12 = a1[3].vWorldPosition.x;
Ritor1
parents:
diff changeset
1075 }
Ritor1
parents:
diff changeset
1076 else
Ritor1
parents:
diff changeset
1077 {
Ritor1
parents:
diff changeset
1078 if ( uStripType != 3 )
Ritor1
parents:
diff changeset
1079 {
Ritor1
parents:
diff changeset
1080 MessageBoxW(nullptr, L"Uknown strip type detected!", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Light.cpp:981", 0);
Ritor1
parents:
diff changeset
1081 goto LABEL_11;
Ritor1
parents:
diff changeset
1082 }
Ritor1
parents:
diff changeset
1083 if ( (unsigned char)X )
Ritor1
parents:
diff changeset
1084 {
Ritor1
parents:
diff changeset
1085 pLight = (StationaryLight *)LODWORD(a1->vWorldPosition.x);
Ritor1
parents:
diff changeset
1086 uStripType = LODWORD(a1[2].vWorldPosition.x);
Ritor1
parents:
diff changeset
1087 a1 = (RenderVertexSoft *)LODWORD(a1[1].vWorldPosition.y);
Ritor1
parents:
diff changeset
1088 v13 = v11[2].vWorldPosition.y;
Ritor1
parents:
diff changeset
1089 goto LABEL_5;
Ritor1
parents:
diff changeset
1090 }
Ritor1
parents:
diff changeset
1091 pLight = (StationaryLight *)LODWORD(a1[1].vWorldPosition.x);
Ritor1
parents:
diff changeset
1092 v12 = a1[2].vWorldPosition.x;
Ritor1
parents:
diff changeset
1093 }
2274
90f56da08d76 small cleaning
Ritor1
parents: 2254
diff changeset
1094 //uStripType = LODWORD(v12);
0
Ritor1
parents:
diff changeset
1095 a1 = (RenderVertexSoft *)LODWORD(a1[1].vWorldPosition.y);
Ritor1
parents:
diff changeset
1096 v13 = v11->vWorldPosition.y;
Ritor1
parents:
diff changeset
1097 LABEL_5:
Ritor1
parents:
diff changeset
1098 v64 = v13;
Ritor1
parents:
diff changeset
1099 LABEL_11:
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1100 //v60 = v10;
0
Ritor1
parents:
diff changeset
1101 v59 = (const char *)v11;
2274
90f56da08d76 small cleaning
Ritor1
parents: 2254
diff changeset
1102 v60 = v12;//uStripType;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1103 minz = pGame->pIndoorCameraD3D->GetPolygonMinZ(v11, uStripType);
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1104 maxz = pGame->pIndoorCameraD3D->GetPolygonMaxZ(v11, uStripType);
0
Ritor1
parents:
diff changeset
1105 result = v8->vPosition.x;
Ritor1
parents:
diff changeset
1106 *((float *)&v61 + 1) = maxz;
Ritor1
parents:
diff changeset
1107 v16 = (double)result;
Ritor1
parents:
diff changeset
1108 *(float *)&X = (double)v63;
Ritor1
parents:
diff changeset
1109 v17 = *(float *)&pLight - *(float *)&X;
Ritor1
parents:
diff changeset
1110 //UNDEF(v18);
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1111 //v19 = v16 < v17;
0
Ritor1
parents:
diff changeset
1112 v20 = 0;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1113 //v21 = v16 == v17;
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1114 /* BYTE1(result) = HIBYTE(v18);
0
Ritor1
parents:
diff changeset
1115 if ( v16 <= v17
Ritor1
parents:
diff changeset
1116 || (v22 = *(float *)&X + *(float *)&uStripType,
Ritor1
parents:
diff changeset
1117 //UNDEF(v23),
Ritor1
parents:
diff changeset
1118 v24 = v16 < v22,
Ritor1
parents:
diff changeset
1119 v25 = 0,
Ritor1
parents:
diff changeset
1120 v26 = v16 == v22,
Ritor1
parents:
diff changeset
1121 BYTE1(result) = HIBYTE(v23),
Ritor1
parents:
diff changeset
1122 v16 >= v22)
Ritor1
parents:
diff changeset
1123 || (result = v8->vPosition.y,
Ritor1
parents:
diff changeset
1124 pLight = (StationaryLight *)v8->vPosition.y,
Ritor1
parents:
diff changeset
1125 v27 = (double)(signed int)pLight,
Ritor1
parents:
diff changeset
1126 v28 = *(float *)&a1 - *(float *)&X,
Ritor1
parents:
diff changeset
1127 //UNDEF(v29),
Ritor1
parents:
diff changeset
1128 v30 = v27 < v28,
Ritor1
parents:
diff changeset
1129 v31 = 0,
Ritor1
parents:
diff changeset
1130 v32 = v27 == v28,
Ritor1
parents:
diff changeset
1131 BYTE1(result) = HIBYTE(v29),
Ritor1
parents:
diff changeset
1132 v27 <= v28)
Ritor1
parents:
diff changeset
1133 || (v33 = *(float *)&X + v64,
Ritor1
parents:
diff changeset
1134 //UNDEF(v34),
Ritor1
parents:
diff changeset
1135 v35 = v27 < v33,
Ritor1
parents:
diff changeset
1136 v36 = 0,
Ritor1
parents:
diff changeset
1137 v37 = v27 == v33,
Ritor1
parents:
diff changeset
1138 BYTE1(result) = HIBYTE(v34),
Ritor1
parents:
diff changeset
1139 v27 >= v33)
Ritor1
parents:
diff changeset
1140 || (result = v8->vPosition.z,
Ritor1
parents:
diff changeset
1141 pLight = (StationaryLight *)v8->vPosition.z,
Ritor1
parents:
diff changeset
1142 v38 = (double)(signed int)pLight,
Ritor1
parents:
diff changeset
1143 v39 = minz - *(float *)&X,
Ritor1
parents:
diff changeset
1144 //UNDEF(v40),
Ritor1
parents:
diff changeset
1145 v41 = v38 < v39,
Ritor1
parents:
diff changeset
1146 v42 = 0,
Ritor1
parents:
diff changeset
1147 v43 = v38 == v39,
Ritor1
parents:
diff changeset
1148 BYTE1(result) = HIBYTE(v40),
Ritor1
parents:
diff changeset
1149 v38 <= v39)
Ritor1
parents:
diff changeset
1150 || (v44 = *(float *)&X + *((float *)&v61 + 1),
Ritor1
parents:
diff changeset
1151 //UNDEF(v45),
Ritor1
parents:
diff changeset
1152 v46 = v38 < v44,
Ritor1
parents:
diff changeset
1153 v47 = 0,
Ritor1
parents:
diff changeset
1154 v48 = v38 == v44,
Ritor1
parents:
diff changeset
1155 BYTE1(result) = HIBYTE(v45),
Ritor1
parents:
diff changeset
1156 v38 >= v44)
Ritor1
parents:
diff changeset
1157 || (v49 = pNormal,
Ritor1
parents:
diff changeset
1158 Vec3_float_::NegDot(&v11->vWorldPosition, pNormal, a3),
Ritor1
parents:
diff changeset
1159 X = v8->vPosition.y,
Ritor1
parents:
diff changeset
1160 v50 = (double)X * v49->y,
Ritor1
parents:
diff changeset
1161 X = v8->vPosition.z,
Ritor1
parents:
diff changeset
1162 v51 = (double)X * v49->z,
Ritor1
parents:
diff changeset
1163 X = v8->vPosition.x,
Ritor1
parents:
diff changeset
1164 *(float *)&a3 = v50 + v51 + (double)X * v49->x + *a3,
Ritor1
parents:
diff changeset
1165 v61 = *(float *)&a3 + 6.7553994e15,
Ritor1
parents:
diff changeset
1166 result = LODWORD(v61),
Ritor1
parents:
diff changeset
1167 X = LODWORD(v61),
Ritor1
parents:
diff changeset
1168 v52 = v63,
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1169 SLODWORD(v61) > v63) )*/
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1170 if (0)
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1171 return 0;
0
Ritor1
parents:
diff changeset
1172 v53 = pSlot;
Ritor1
parents:
diff changeset
1173 v60 = X;
Ritor1
parents:
diff changeset
1174 stru_F8AD28._blv_lights_radii[*pSlot] = v63;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1175 stru_F8AD28._blv_lights_inv_radii[*v53] = 65536 / v63;
0
Ritor1
parents:
diff changeset
1176 stru_F8AD28._blv_lights_xs[*v53] = v8->vPosition.x;
Ritor1
parents:
diff changeset
1177 stru_F8AD28._blv_lights_ys[*v53] = v8->vPosition.y;
Ritor1
parents:
diff changeset
1178 stru_F8AD28._blv_lights_zs[*v53] = v8->vPosition.z;
2274
90f56da08d76 small cleaning
Ritor1
parents: 2254
diff changeset
1179 //a3 = (float *)v8->uLightColorR;
90f56da08d76 small cleaning
Ritor1
parents: 2254
diff changeset
1180 stru_F8AD28._blv_lights_rs[*v53] = v8->uLightColorR / 255.0f;
90f56da08d76 small cleaning
Ritor1
parents: 2254
diff changeset
1181 //a3 = (float *)v8->uLightColorG;
90f56da08d76 small cleaning
Ritor1
parents: 2254
diff changeset
1182 stru_F8AD28._blv_lights_gs[*v53] = v8->uLightColorG / 255.0f;
90f56da08d76 small cleaning
Ritor1
parents: 2254
diff changeset
1183 //a3 = (float *)v8->uLightColorB;
90f56da08d76 small cleaning
Ritor1
parents: 2254
diff changeset
1184 stru_F8AD28._blv_lights_bs[*v53] = v8->uLightColorB / 255.0f;
90f56da08d76 small cleaning
Ritor1
parents: 2254
diff changeset
1185 v54 = abs(v63);
0
Ritor1
parents:
diff changeset
1186 v55 = pRenderer->bUsingSpecular;
Ritor1
parents:
diff changeset
1187 stru_F8AD28._blv_lights_light_dot_faces[*v53] = v54;
Ritor1
parents:
diff changeset
1188 stru_F8AD28._blv_lights_types[*v53] = v8->uLightType;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1189 //v56 = pRenderer->pRenderD3D;
0
Ritor1
parents:
diff changeset
1190 v57 = stru_F8AD28._blv_lights_types[*v53];
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1191 if ( /*pRenderer->pRenderD3D &&*/ v55 && v57 & 4 )
0
Ritor1
parents:
diff changeset
1192 v57 = _4E94D2_light_type;
Ritor1
parents:
diff changeset
1193 stru_F8AD28._blv_lights_types[*v53] = v57;
Ritor1
parents:
diff changeset
1194 result = 4 * *v53;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1195 if ( /*v56 &&*/ v55 )
0
Ritor1
parents:
diff changeset
1196 {
Ritor1
parents:
diff changeset
1197 if ( stru_F8AD28._blv_lights_types[*v53] & 4 )
Ritor1
parents:
diff changeset
1198 {
2274
90f56da08d76 small cleaning
Ritor1
parents: 2254
diff changeset
1199 stru_F8AD28._blv_lights_rs[result] = stru_F8AD28._blv_lights_rs[result] * 0.3300000131130219;
90f56da08d76 small cleaning
Ritor1
parents: 2254
diff changeset
1200 stru_F8AD28._blv_lights_gs[result] = stru_F8AD28._blv_lights_gs[result] * 0.3300000131130219;
90f56da08d76 small cleaning
Ritor1
parents: 2254
diff changeset
1201 stru_F8AD28._blv_lights_bs[result] = stru_F8AD28._blv_lights_bs[result] * 0.3300000131130219;
0
Ritor1
parents:
diff changeset
1202 }
Ritor1
parents:
diff changeset
1203 }
Ritor1
parents:
diff changeset
1204 ++*v53;
86
ec84db4c8f9d 4.01.13
Ritor1
parents: 64
diff changeset
1205 return 1;
0
Ritor1
parents:
diff changeset
1206 }
Ritor1
parents:
diff changeset
1207
Ritor1
parents:
diff changeset
1208 //----- (0045D698) --------------------------------------------------------
Ritor1
parents:
diff changeset
1209 bool LightmapBuilder::DrawDebugOutlines(char bit_one_for_list1__bit_two_for_list2)
Ritor1
parents:
diff changeset
1210 {
Ritor1
parents:
diff changeset
1211 bool result; // eax@1
Ritor1
parents:
diff changeset
1212 LightmapBuilder *v3; // esi@1
Ritor1
parents:
diff changeset
1213 RenderVertexSoft *v4; // edi@3
Ritor1
parents:
diff changeset
1214 RenderVertexSoft *v5; // edi@7
Ritor1
parents:
diff changeset
1215 IndoorCameraD3D *thisa; // [sp+10h] [bp-8h]@1
Ritor1
parents:
diff changeset
1216 bool v7; // [sp+14h] [bp-4h]@2
Ritor1
parents:
diff changeset
1217 bool a2a; // [sp+20h] [bp+8h]@6
Ritor1
parents:
diff changeset
1218
Ritor1
parents:
diff changeset
1219 result = (bool)pGame->pIndoorCameraD3D;
Ritor1
parents:
diff changeset
1220 v3 = this;
Ritor1
parents:
diff changeset
1221 thisa = pGame->pIndoorCameraD3D;
Ritor1
parents:
diff changeset
1222 if ( bit_one_for_list1__bit_two_for_list2 & 1 )
Ritor1
parents:
diff changeset
1223 {
Ritor1
parents:
diff changeset
1224 v7 = 0;
Ritor1
parents:
diff changeset
1225 if ( (signed int)this->std__vector_000004_size > 0 )
Ritor1
parents:
diff changeset
1226 {
Ritor1
parents:
diff changeset
1227 v4 = this->std__vector_000004[0].pVertices;
Ritor1
parents:
diff changeset
1228 do
Ritor1
parents:
diff changeset
1229 {
Ritor1
parents:
diff changeset
1230 pGame->pIndoorCameraD3D->debug_outline_sw(v4, *((unsigned int *)v4 - 1), 0xFF00u, 0.0);
Ritor1
parents:
diff changeset
1231 ++v7;
Ritor1
parents:
diff changeset
1232 v4 = (RenderVertexSoft *)((char *)v4 + 3100);
Ritor1
parents:
diff changeset
1233 result = v7;
Ritor1
parents:
diff changeset
1234 }
Ritor1
parents:
diff changeset
1235 while ( v7 < (signed int)v3->std__vector_000004_size );
Ritor1
parents:
diff changeset
1236 }
Ritor1
parents:
diff changeset
1237 }
Ritor1
parents:
diff changeset
1238 if ( bit_one_for_list1__bit_two_for_list2 & 2 )
Ritor1
parents:
diff changeset
1239 {
Ritor1
parents:
diff changeset
1240 a2a = 0;
Ritor1
parents:
diff changeset
1241 if ( (signed int)v3->std__vector_183808_size > 0 )
Ritor1
parents:
diff changeset
1242 {
Ritor1
parents:
diff changeset
1243 v5 = v3->std__vector_183808[0].pVertices;
Ritor1
parents:
diff changeset
1244 do
Ritor1
parents:
diff changeset
1245 {
Ritor1
parents:
diff changeset
1246 pGame->pIndoorCameraD3D->debug_outline_sw(v5, *((unsigned int *)v5 - 1), 0xC04000u, 0.00019999999);
Ritor1
parents:
diff changeset
1247 ++a2a;
Ritor1
parents:
diff changeset
1248 v5 = (RenderVertexSoft *)((char *)v5 + 3100);
Ritor1
parents:
diff changeset
1249 result = a2a;
Ritor1
parents:
diff changeset
1250 }
Ritor1
parents:
diff changeset
1251 while ( a2a < (signed int)v3->std__vector_183808_size );
Ritor1
parents:
diff changeset
1252 }
Ritor1
parents:
diff changeset
1253 }
Ritor1
parents:
diff changeset
1254 LOBYTE(result) = 1;
Ritor1
parents:
diff changeset
1255 return result;
Ritor1
parents:
diff changeset
1256 }
Ritor1
parents:
diff changeset
1257
Ritor1
parents:
diff changeset
1258 //----- (0045D73F) --------------------------------------------------------
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1259 void LightmapBuilder::DrawLightmapsType(int type)
0
Ritor1
parents:
diff changeset
1260 {
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1261 if (type == 2)
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1262 Draw_183808_Lightmaps();
0
Ritor1
parents:
diff changeset
1263 }
Ritor1
parents:
diff changeset
1264
Ritor1
parents:
diff changeset
1265 //----- (0045D74F) --------------------------------------------------------
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1266 bool LightmapBuilder::DrawLightmaps(int *indices)
0
Ritor1
parents:
diff changeset
1267 {
1390
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1268 //char v3; // zf@1
0
Ritor1
parents:
diff changeset
1269 IDirect3DDevice3 *v4; // eax@2
Ritor1
parents:
diff changeset
1270 HRESULT v5; // eax@2
Ritor1
parents:
diff changeset
1271 //char *v6; // eax@2
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1272 //struct IDirect3DTexture2 *v7; // edi@4
0
Ritor1
parents:
diff changeset
1273 HRESULT v8; // eax@8
Ritor1
parents:
diff changeset
1274 HRESULT v9; // eax@8
Ritor1
parents:
diff changeset
1275 HRESULT v10; // eax@8
Ritor1
parents:
diff changeset
1276 HRESULT v11; // eax@8
Ritor1
parents:
diff changeset
1277 HRESULT v12; // eax@8
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1278 //int *v13; // eax@8
1390
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1279 //float v14; // ecx@15
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1280 //IDirect3DDevice3 *v15; // eax@21
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1281 //HRESULT v16; // eax@21
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1282 //IDirect3DDevice3 *v17; // eax@21
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1283 //HRESULT v18; // eax@21
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1284 //IDirect3DDevice3 *v19; // eax@21
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1285 //HRESULT v20; // eax@21
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1286 //IDirect3DDevice3 *v21; // eax@21
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1287 //HRESULT v22; // eax@21
0
Ritor1
parents:
diff changeset
1288 //IDirect3DDevice3 *v23; // eax@23
Ritor1
parents:
diff changeset
1289 std::string v25; // [sp+44h] [bp-44h]@12
Ritor1
parents:
diff changeset
1290 signed int v26; // [sp+48h] [bp-40h]@21
Ritor1
parents:
diff changeset
1291 signed int v27; // [sp+4Ch] [bp-3Ch]@21
Ritor1
parents:
diff changeset
1292 Lightmap *v28; // [sp+50h] [bp-38h]@2
Ritor1
parents:
diff changeset
1293 int v29; // [sp+54h] [bp-34h]@2
Ritor1
parents:
diff changeset
1294 //float v30; // [sp+58h] [bp-30h]@2
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1295 Vec3_float_ arg4;
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1296 //int arg4; // [sp+68h] [bp-20h]@8
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1297 //float v32; // [sp+6Ch] [bp-1Ch]@8
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1298 //float v33; // [sp+70h] [bp-18h]@8
0
Ritor1
parents:
diff changeset
1299 int v34; // [sp+74h] [bp-14h]@19
Ritor1
parents:
diff changeset
1300 int v35; // [sp+78h] [bp-10h]@2
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1301 //int *v36; // [sp+7Ch] [bp-Ch]@10
1390
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1302 //int a1; // [sp+80h] [bp-8h]@12
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1303 //float v38; // [sp+84h] [bp-4h]@1
0
Ritor1
parents:
diff changeset
1304
1390
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1277
diff changeset
1305 if (std__vector_000004_size == 0)
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1306 return true;
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1307
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1308 if (byte_4D864C && pGame->uFlags & GAME_FLAGS_1_01_lightmap_related)
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1309 return true;
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1310
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1311 pRenderer->BeginLightmaps();
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1312
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1313 arg4.x = 1.0f;
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1314 arg4.y = 1.0f;
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1315 arg4.z = 1.0f;
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1316 if (indices)
0
Ritor1
parents:
diff changeset
1317 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1637
diff changeset
1318 for (int* i = indices; *i != -1; ++i)
0
Ritor1
parents:
diff changeset
1319 {
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1320 v28 = &std__vector_000004[*i];
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1321 if ( !pRenderer->DrawLightmap(v28, &arg4, 0.0) )
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1409
diff changeset
1322 Error("Invalid lightmap detected! (%u)", *i);
0
Ritor1
parents:
diff changeset
1323 }
Ritor1
parents:
diff changeset
1324 }
Ritor1
parents:
diff changeset
1325 else
Ritor1
parents:
diff changeset
1326 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1637
diff changeset
1327 for (unsigned int i = 0; i < std__vector_000004_size; ++i)
0
Ritor1
parents:
diff changeset
1328 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1637
diff changeset
1329 Lightmap* _a1 = &std__vector_000004[(int)i];
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1330 if ( !pRenderer->DrawLightmap(_a1, &arg4, 0.0) )
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1331 Error("Invalid lightmap detected! (%u)", i);
0
Ritor1
parents:
diff changeset
1332 }
Ritor1
parents:
diff changeset
1333 }
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1334
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1335 pRenderer->EndLightmaps();
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1336
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1337 return true;
0
Ritor1
parents:
diff changeset
1338 }
Ritor1
parents:
diff changeset
1339
Ritor1
parents:
diff changeset
1340
Ritor1
parents:
diff changeset
1341 //----- (0045DA56) --------------------------------------------------------
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1342 bool LightmapBuilder::DoDraw_183808_Lightmaps(float z_bias)
0
Ritor1
parents:
diff changeset
1343 {
Ritor1
parents:
diff changeset
1344 Vec3_float_ v; // [sp+Ch] [bp-1Ch]@2
Ritor1
parents:
diff changeset
1345 v.z = 1.0;
Ritor1
parents:
diff changeset
1346 v.y = 1.0;
Ritor1
parents:
diff changeset
1347 v.x = 1.0;
Ritor1
parents:
diff changeset
1348
Ritor1
parents:
diff changeset
1349 for (uint i = 0; i < std__vector_183808_size; ++i)
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1350 if (!pRenderer->DrawLightmap(std__vector_183808 + i, &v, z_bias))
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1351 Error("Invalid lightmap detected! (%u)", i);
0
Ritor1
parents:
diff changeset
1352
Ritor1
parents:
diff changeset
1353 return true;
Ritor1
parents:
diff changeset
1354 }
Ritor1
parents:
diff changeset
1355
Ritor1
parents:
diff changeset
1356 //----- (0045DAE8) --------------------------------------------------------
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1357 bool Render::DrawLightmap(Lightmap *pLightmap, Vec3_float_ *pColorMult, float z_bias)
0
Ritor1
parents:
diff changeset
1358 {
Ritor1
parents:
diff changeset
1359 double v10; // st7@4
Ritor1
parents:
diff changeset
1360 double v14; // st7@7
Ritor1
parents:
diff changeset
1361 __int16 v15; // fps@8
Ritor1
parents:
diff changeset
1362 double v18; // st3@8
Ritor1
parents:
diff changeset
1363 signed int v24; // [sp-1Ch] [bp-670h]@13
Ritor1
parents:
diff changeset
1364 const char *v25; // [sp-18h] [bp-66Ch]@13
Ritor1
parents:
diff changeset
1365 int v26; // [sp-14h] [bp-668h]@13
Ritor1
parents:
diff changeset
1366 RenderVertexD3D3 a2[32]; // [sp+0h] [bp-654h]@7
Ritor1
parents:
diff changeset
1367
Ritor1
parents:
diff changeset
1368
Ritor1
parents:
diff changeset
1369 if (pLightmap->uNumVertices < 3)
Ritor1
parents:
diff changeset
1370 {
Ritor1
parents:
diff changeset
1371 Log::Warning(L"Lightmap uNumVertices < 3");
Ritor1
parents:
diff changeset
1372 return false;
Ritor1
parents:
diff changeset
1373 }
Ritor1
parents:
diff changeset
1374
Ritor1
parents:
diff changeset
1375 uint uLightmapColorMaskR = (pLightmap->uColorMask >> 16) & 0xFF;
Ritor1
parents:
diff changeset
1376 uint uLightmapColorR = floorf(uLightmapColorMaskR * pLightmap->fBrightness * pColorMult->x + 0.5f);
Ritor1
parents:
diff changeset
1377
Ritor1
parents:
diff changeset
1378 uint uLightmapColorMaskG = (pLightmap->uColorMask >> 8) & 0xFF;
Ritor1
parents:
diff changeset
1379 uint uLightmapColorG = floorf(uLightmapColorMaskG * pLightmap->fBrightness * pColorMult->y + 0.5f);
Ritor1
parents:
diff changeset
1380
Ritor1
parents:
diff changeset
1381 uint uLightmapColorMaskB = pLightmap->uColorMask & 0xFF;
Ritor1
parents:
diff changeset
1382 uint uLightmapColorB = floorf(uLightmapColorMaskB * pLightmap->fBrightness * pColorMult->z + 0.5f);
Ritor1
parents:
diff changeset
1383
Ritor1
parents:
diff changeset
1384 uint uLightmapColor = uLightmapColorB | (uLightmapColorMaskG << 8) | (uLightmapColorMaskR << 16);
Ritor1
parents:
diff changeset
1385
Ritor1
parents:
diff changeset
1386 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor)
1637
2c71fa8913d2 class OutdoorCamera -> ODMRenderParams
Nomad
parents: 1545
diff changeset
1387 v10 = (double)pODMRenderParams->shading_dist_mist;
0
Ritor1
parents:
diff changeset
1388 else
Ritor1
parents:
diff changeset
1389 v10 = 16192.0;
Ritor1
parents:
diff changeset
1390 v14 = 1.0 / v10;
Ritor1
parents:
diff changeset
1391
Ritor1
parents:
diff changeset
1392 for (uint i = 0; i < pLightmap->uNumVertices; ++i)
Ritor1
parents:
diff changeset
1393 {
Ritor1
parents:
diff changeset
1394 v18 = 1.0 - 1.0 / (v14 * pLightmap->pVertices[i].vWorldViewPosition.x * 1000.0);
Ritor1
parents:
diff changeset
1395 if (fabsf(z_bias) < 1e-5f)
Ritor1
parents:
diff changeset
1396 {
Ritor1
parents:
diff changeset
1397 v18 = v18 - z_bias;
Ritor1
parents:
diff changeset
1398 if (v18 < 0.000099999997)
Ritor1
parents:
diff changeset
1399 v18 = 0.000099999997;
Ritor1
parents:
diff changeset
1400 }
Ritor1
parents:
diff changeset
1401
Ritor1
parents:
diff changeset
1402 a2[i].pos.x = pLightmap->pVertices[i].vWorldViewProjX;
Ritor1
parents:
diff changeset
1403 a2[i].pos.z = v18;
Ritor1
parents:
diff changeset
1404 a2[i].pos.y = pLightmap->pVertices[i].vWorldViewProjY;
Ritor1
parents:
diff changeset
1405 a2[i].rhw = 1.0 / pLightmap->pVertices[i].vWorldViewPosition.x;
Ritor1
parents:
diff changeset
1406 a2[i].diffuse = uLightmapColor;
Ritor1
parents:
diff changeset
1407 a2[i].specular = 0;
Ritor1
parents:
diff changeset
1408 a2[i].texcoord.x = pLightmap->pVertices[i].u;
Ritor1
parents:
diff changeset
1409 a2[i].texcoord.y = pLightmap->pVertices[i].v;
Ritor1
parents:
diff changeset
1410 }
Ritor1
parents:
diff changeset
1411
Ritor1
parents:
diff changeset
1412 if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
Ritor1
parents:
diff changeset
1413 v24 = D3DDP_DONOTLIGHT | D3DDP_DONOTCLIP | D3DDP_DONOTUPDATEEXTENTS;
Ritor1
parents:
diff changeset
1414 else
Ritor1
parents:
diff changeset
1415 v24 = D3DDP_DONOTLIGHT;
Ritor1
parents:
diff changeset
1416
Ritor1
parents:
diff changeset
1417 ErrD3D(pRenderer->pRenderD3D->pDevice->DrawPrimitive(D3DPT_TRIANGLEFAN,
Ritor1
parents:
diff changeset
1418 D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_SPECULAR | D3DFVF_TEX1,
Ritor1
parents:
diff changeset
1419 a2,
Ritor1
parents:
diff changeset
1420 pLightmap->uNumVertices,
Ritor1
parents:
diff changeset
1421 v24));
Ritor1
parents:
diff changeset
1422
Ritor1
parents:
diff changeset
1423 return true;
Ritor1
parents:
diff changeset
1424 }
Ritor1
parents:
diff changeset
1425
Ritor1
parents:
diff changeset
1426 //----- (0045DCA9) --------------------------------------------------------
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1427 void LightmapBuilder::Draw_183808_Lightmaps()
0
Ritor1
parents:
diff changeset
1428 {
Ritor1
parents:
diff changeset
1429 if (!std__vector_183808_size)
Ritor1
parents:
diff changeset
1430 return;
Ritor1
parents:
diff changeset
1431
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1432 pRenderer->BeginLightmaps2();
0
Ritor1
parents:
diff changeset
1433
1394
8ea496564034 Some LightmapBuilder renames.
Nomad
parents: 1391
diff changeset
1434 DoDraw_183808_Lightmaps(0.00050000002);
0
Ritor1
parents:
diff changeset
1435
2155
0a1438c16c2b Render decoupling.
Nomad
parents: 2154
diff changeset
1436 pRenderer->EndLightmaps2();
0
Ritor1
parents:
diff changeset
1437 }