annotate Player.cpp @ 1226:33b30398e286

m
author Ritor1
date Fri, 07 Jun 2013 22:24:11 +0600
parents 15ad868d972f
children 8c02e6f74b29
rev   line source
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1 #ifdef _MSC_VER
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #endif
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4
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5 #include <assert.h>
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6
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7 #include "stru6.h"
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8
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9
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10 #include "OSAPI.h"
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11 #include "Player.h"
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12 #include "PlayerFrameTable.h"
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13 #include "AudioPlayer.h"
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14 #include "Party.h"
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15 #include "Log.h"
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16 #include "LOD.h"
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17 #include "GUIWindow.h"
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18 #include "Viewport.h"
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19 #include "Actor.h"
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20 #include "Game.h"
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21 #include "Mouse.h"
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22 #include "TurnEngine.h"
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23 #include "Events.h"
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24 #include "Events2D.h"
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25 #include "Outdoor.h"
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26 #include "StorylineTextTable.h"
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377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
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27 #include "Autonotes.h"
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28 #include "Awards.h"
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29 #include "texts.h"
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30
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31 #include "mm7_data.h"
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32 #include "MM7.h"
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33
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34
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35
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36
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37
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38
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39 /* 381 */
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40 #pragma pack(push, 1)
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41 struct PlayerCreation_AttributeProps
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42 {
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43 unsigned __int8 uBaseValue;
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44 char uMaxValue;
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45 char uDroppedStep;
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46 char uBaseStep;
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47 };
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48 #pragma pack(pop)
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49
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50
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51 #pragma pack(push, 1)
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52
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53
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54
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55 #pragma pack(pop)
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56 PlayerCreation_AttributeProps StatTable[4][7] = //0x4ED7B0
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57 {
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58 {{11, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, { 9, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {9, 25, 1, 1},},
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59 {{ 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, { 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, {9, 20, 1, 1},},
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60 {{14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, {9, 20, 1, 1},},
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61 {{14, 30, 1, 2}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {9, 20, 1, 1}}
0
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62 };
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63
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64
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65
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66
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67
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68
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69 // available skills per class ( 9 classes X 37 skills )
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70 // 0 - not available
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71 // 1 - available
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72 // 2 - primary skill
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73 unsigned char pSkillAvailabilityPerClass[9][37] = // byte[] @ MM7.exe::004ED820
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74 {
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75 {0, 2, 0, 1, 1, 1, 1, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
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76 {0, 1, 2, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 2, 1, 0},
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77 {1, 1, 1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 2, 2, 1, 1, 0, 0, 0},
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78 {0, 1, 1, 1, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
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79 {0, 1, 0, 1, 1, 2, 0, 0, 0, 1, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1},
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80 {0, 1, 1, 2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0},
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81 {0, 0, 0, 0, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 2, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1},
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82 {0, 0, 2, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 2, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1},
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83 {2, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 2, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0} // some of these are started at 4ED94C, but needs to be here
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84 };
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85
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86
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87
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88
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89 unsigned char pBaseHealthByClass[12] = {40, 35, 35, 30, 30, 30, 25, 20, 20, 0, 0, 0};
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90 unsigned char pBaseManaByClass[12] = { 0, 0, 0, 5, 5, 0, 10, 10, 15, 0, 0, 0};
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91 unsigned char pBaseHealthPerLevelByClass[36] = {5, 7, 9, 9, 4, 6, 8, 8, 5, 6, 8, 8, 4, 5, 6, 6, 3, 4, 6, 6, 4, 5, 6, 6, 2, 3, 4, 4, 2, 3, 4, 4, 2, 3, 3, 3};
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92 unsigned char pBaseManaPerLevelByClass[36] = {0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 1, 2, 3, 3, 1, 2, 3, 3, 0, 2, 3, 3, 3, 4, 5, 5, 3, 4, 5, 5, 3, 4, 6, 6};
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93
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94 unsigned char pConditionStrengthMultiplier[19] = {100, 100, 100, 120, 50, 200, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100};
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95 unsigned char pConditionIntelligenceMultiplier[19] = {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100};
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96 unsigned char pConditionWillpowerMultiplier[19] = {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100};
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97 unsigned char pConditionEnduranceMultiplier[19] = {100, 100, 100, 100, 50, 150, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100};
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98 unsigned char pConditionAccuracyMultiplier[19] = {100, 100, 100, 50, 10, 100, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100};
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99 unsigned char pConditionSpeedMultiplier[19] = {100, 100, 100, 120, 20, 120, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100};
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100 unsigned char pConditionLuckMultiplier[19] = {100, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100};
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101
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102 unsigned char pAgeingStrengthMultiplier[4] = {100, 75, 40, 10};
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103 unsigned char pAgeingIntelligenceMultiplier[4] = {100, 150, 100, 10};
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104 unsigned char pAgeingWillpowerMultiplier[4] = {100, 150, 100, 10};
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105 unsigned char pAgeingEnduranceMultiplier[4] = {100, 75, 40, 10};
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106 unsigned char pAgeingAccuracyMultiplier[4] = {100, 100, 40, 10};
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107 unsigned char pAgeingSpeedMultiplier[4] = {100, 100, 40, 10};
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108 unsigned char pAgeingLuckMultiplier[4] = {100, 100, 100, 100};
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109
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110 signed int pAgeingTable[4] = {50, 100, 150, 0xFFFF};
0
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111
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112 unsigned int pConditionImportancyTable[18] = {16, 15, 14, 17, 13, 2, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 1, 0};
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113
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114 short param_to_bonus_table[29] = {500, 400, 350, 300, 275, 250, 225, 200, 175,
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115 150, 125, 100, 75, 50, 40, 35, 30, 25, 21,
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116 19, 17, 15, 13, 11, 9, 7, 5, 3, 0};
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117 signed int parameter_to_bonus_value[29] = {30, 25, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, -1, -2, -3, -4, -5, -6};
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118
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119
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120 unsigned char pEquipTypeToBodyAnchor[20] = {1, 1, 2, 3, 0, 4, 5, 6, 7, 8, 10, 9, 1, 0, 0, 0, 0, 0, 0, 0};
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121
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122
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123 unsigned short base_recovery_times_per_weapon_type[12] =
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124 {
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125 100, // PLAYER_SKILL_STAFF && Unarmed withoud skill
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126 90, // PLAYER_SKILL_SWORD && Unarmed with skill
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127 60, // PLAYER_SKILL_DAGGER
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128 100, // PLAYER_SKILL_AXE
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129 80, // PLAYER_SKILL_SPEAR
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130 100, // PLAYER_SKILL_BOW
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131 80, // PLAYER_SKILL_MACE
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132 30, // PLAYER_SKILL_BLASTER
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133 10, // PLAYER_SKILL_SHIELD
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134 10, // PLAYER_SKILL_LEATHER
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135 20, // PLAYER_SKILL_CHAIN
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136 30 // PLAYER_SKILL_PLATE
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137 };
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138
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139
0
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140
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141 //----- (00490913) --------------------------------------------------------
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142 signed int __cdecl PlayerCreation_ComputeAttributeBonus()
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143 {
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144 signed int v0; // edi@1
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145 signed int v1; // esi@1
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146 int v2; // ebx@2
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147 int v3; // ecx@17
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148 signed int v4; // eax@17
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149 int v5; // edx@18
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150 signed int v6; // ecx@18
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151 signed int v8; // [sp+Ch] [bp-8h]@1
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152 signed int v9; // [sp+10h] [bp-4h]@2
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153
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154 v8 = 50;
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155 v0 = 50;
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156 v1 = 0;
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157 do
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158 {
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159 v9 = 0;
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160 v2 = 7 * pParty->pPlayers[v1].GetRace();
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161 do
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162 {
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163 if ( v9 )
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164 {
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165 switch ( v9 )
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166 {
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167 case 1:
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168 v0 = pParty->pPlayers[v1].uIntelligence;
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169 break;
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170 case 2:
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171 v0 = pParty->pPlayers[v1].uWillpower;
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172 break;
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173 case 3:
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174 v0 = pParty->pPlayers[v1].uEndurance;
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175 break;
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176 case 4:
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177 v0 = pParty->pPlayers[v1].uAccuracy;
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178 break;
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179 case 5:
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180 v0 = pParty->pPlayers[v1].uSpeed;
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181 break;
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182 case 6:
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183 v0 = pParty->pPlayers[v1].uLuck;
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184 break;
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185 }
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186 }
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187 else
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188 {
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189 v0 = pParty->pPlayers[v1].uMight;
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190 }
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191 v3 = v2 + v9;
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192 v4 = StatTable[0][v3].uBaseValue;
0
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193 if ( v0 >= v4 )
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194 {
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195 v5 = StatTable[0][v3].uDroppedStep;
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196 v6 = StatTable[0][v3].uBaseStep;
0
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197 }
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198 else
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199 {
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200 v5 = StatTable[0][v3].uBaseStep;
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201 v6 = StatTable[0][v3].uDroppedStep;
0
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202 }
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203 v8 += v5 * (v4 - v0) / v6;
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204 ++v9;
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205 }
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206 while ( v9 <= 6 );
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207 ++v1;
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208 }
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209 while ( v1 < 4 );
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210 return v8;
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211 }
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212
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213
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214
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215 //----- (00427730) --------------------------------------------------------
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216 bool Player::CanCastSpell(unsigned int uRequiredMana)
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217 {
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218 if (sMana >= uRequiredMana)
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219 {
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220 sMana -= uRequiredMana;
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221 return true;
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222 }
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223
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224 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
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225 return false;
0
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226 }
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227
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228
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229 //----- (004BE2DD) --------------------------------------------------------
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230 void Player::SalesProcess( unsigned int inventory_idnx, int item_index, int _2devent_idx )
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231 {
0
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232 float v6; // ST04_4@1
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233 signed int item_value; // eax@1
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234 signed int sell_price; // ebx@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
235
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
236 item_value =pOwnItems[item_index].GetValue();
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
237 v6 = p2DEvents[ _2devent_idx - 1].fPriceMultiplier;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
238 sell_price = GetPriceSell(item_value, v6);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
239 if ( pOwnItems[item_index].Broken() )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
240 sell_price = 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
241 if ( sell_price < 1 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
242 sell_price = 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
243 RemoveItemAtInventoryIndex(inventory_idnx);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
244 Party::SetGold(pParty->uNumGold + sell_price);
0
Ritor1
parents:
diff changeset
245 }
Ritor1
parents:
diff changeset
246
Ritor1
parents:
diff changeset
247
Ritor1
parents:
diff changeset
248
Ritor1
parents:
diff changeset
249 //----- (0043EEF3) --------------------------------------------------------
Ritor1
parents:
diff changeset
250 bool Player::_43EEF3()
Ritor1
parents:
diff changeset
251 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
252 signed int item_idx; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
253 signed int item_id; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
254 for (int i=0; i<16;++i)
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
255 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
256 item_idx=pEquipment.pIndices[i];
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
257 if (item_idx)
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
258 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
259 item_id=pOwnItems[item_idx-1].uItemID;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
260 if (item_id!=64 && item_id!= 65 ) //blaster& blaster rifle
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
261 return false;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
262 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
263 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
264 return true;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
265 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
266
0
Ritor1
parents:
diff changeset
267
Ritor1
parents:
diff changeset
268
Ritor1
parents:
diff changeset
269
Ritor1
parents:
diff changeset
270 //----- (004B8040) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
271 int Player::GetConditionDayOfWeek( unsigned int uCondition )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
272 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
273 return (unsigned int)(((signed __int64)((double)this->pConditions[uCondition] * 0.234375) / 60 / 60) / 24) % 7 + 1;
0
Ritor1
parents:
diff changeset
274 }
Ritor1
parents:
diff changeset
275
Ritor1
parents:
diff changeset
276 //----- (004B807C) --------------------------------------------------------
Ritor1
parents:
diff changeset
277 int Player::_4B807C(float a2)
Ritor1
parents:
diff changeset
278 {
Ritor1
parents:
diff changeset
279 Player *v2; // edi@1
Ritor1
parents:
diff changeset
280 unsigned int v3; // eax@1
Ritor1
parents:
diff changeset
281 int v4; // esi@1
Ritor1
parents:
diff changeset
282 unsigned int v5; // ebx@7
Ritor1
parents:
diff changeset
283 int v6; // eax@8
Ritor1
parents:
diff changeset
284 signed __int64 v7; // qax@13
Ritor1
parents:
diff changeset
285 unsigned int v9; // [sp-4h] [bp-14h]@4
Ritor1
parents:
diff changeset
286 signed int v10; // [sp+8h] [bp-8h]@4
Ritor1
parents:
diff changeset
287 int v11; // [sp+Ch] [bp-4h]@6
Ritor1
parents:
diff changeset
288
Ritor1
parents:
diff changeset
289 v2 = this;
Ritor1
parents:
diff changeset
290 v3 = GetMajorConditionIdx();
Ritor1
parents:
diff changeset
291 v4 = 0;
Ritor1
parents:
diff changeset
292 if ( (signed int)v3 >= 14 )
Ritor1
parents:
diff changeset
293 {
Ritor1
parents:
diff changeset
294 if ( (signed int)v3 <= 15 )
Ritor1
parents:
diff changeset
295 {
Ritor1
parents:
diff changeset
296 v10 = 5;
Ritor1
parents:
diff changeset
297 v9 = v3;
Ritor1
parents:
diff changeset
298 goto LABEL_6;
Ritor1
parents:
diff changeset
299 }
Ritor1
parents:
diff changeset
300 if ( v3 == 16 )
Ritor1
parents:
diff changeset
301 {
Ritor1
parents:
diff changeset
302 v10 = 10;
Ritor1
parents:
diff changeset
303 v9 = 16;
Ritor1
parents:
diff changeset
304 LABEL_6:
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
305 v11 = GetConditionDayOfWeek(v9);
0
Ritor1
parents:
diff changeset
306 goto LABEL_13;
Ritor1
parents:
diff changeset
307 }
Ritor1
parents:
diff changeset
308 }
Ritor1
parents:
diff changeset
309 v10 = 1;
Ritor1
parents:
diff changeset
310 v5 = 0;
Ritor1
parents:
diff changeset
311 do
Ritor1
parents:
diff changeset
312 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
313 v6 = GetConditionDayOfWeek(v5);
0
Ritor1
parents:
diff changeset
314 if ( v6 > v4 )
Ritor1
parents:
diff changeset
315 v4 = v6;
Ritor1
parents:
diff changeset
316 ++v5;
Ritor1
parents:
diff changeset
317 }
Ritor1
parents:
diff changeset
318 while ( (signed int)v5 <= 13 );
Ritor1
parents:
diff changeset
319 v11 = v4;
Ritor1
parents:
diff changeset
320 if ( !v4 )
Ritor1
parents:
diff changeset
321 v11 = 1;
Ritor1
parents:
diff changeset
322 LABEL_13:
Ritor1
parents:
diff changeset
323 v7 = (signed __int64)((double)v11 * (double)v10 * a2);
Ritor1
parents:
diff changeset
324 if ( (signed int)v7 < 1 )
Ritor1
parents:
diff changeset
325 LODWORD(v7) = 1;
Ritor1
parents:
diff changeset
326 return v7;
Ritor1
parents:
diff changeset
327 }
Ritor1
parents:
diff changeset
328
Ritor1
parents:
diff changeset
329 //----- (004B8102) --------------------------------------------------------
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
330 int Player::GetPriceSell(int uRealValue, float price_multiplier)
0
Ritor1
parents:
diff changeset
331 {
Ritor1
parents:
diff changeset
332 signed int v3; // esi@1
Ritor1
parents:
diff changeset
333 signed int result; // eax@3
Ritor1
parents:
diff changeset
334
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
335 v3 = (unsigned __int64)(signed __int64)((double)uRealValue / (price_multiplier + 2.0)) + uRealValue * GetMerchant() / 100;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
336 if ( v3 > uRealValue )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
337 v3 = uRealValue;
0
Ritor1
parents:
diff changeset
338 result = 1;
Ritor1
parents:
diff changeset
339 if ( v3 >= 1 )
Ritor1
parents:
diff changeset
340 result = v3;
Ritor1
parents:
diff changeset
341 return result;
Ritor1
parents:
diff changeset
342 }
Ritor1
parents:
diff changeset
343
Ritor1
parents:
diff changeset
344 //----- (004B8142) --------------------------------------------------------
749
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
345 int Player::GetBuyingPrice(unsigned int uRealValue, float price_multiplier)
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
346 {
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
347 uint price = ((100 - GetMerchant()) * (uRealValue * price_multiplier)) / 100;
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
348 assert (price > 0);
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
349
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
350 if (price < uRealValue)
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
351 price = uRealValue;
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
352 return price;
0
Ritor1
parents:
diff changeset
353 }
Ritor1
parents:
diff changeset
354
Ritor1
parents:
diff changeset
355 //----- (004B8179) --------------------------------------------------------
916
897b10712a1a UIShop_Buy_Identify_Repair little clean and rename
Ritor1
parents: 900
diff changeset
356 int Player::GetPriceIdentification(float a2)
0
Ritor1
parents:
diff changeset
357 {
Ritor1
parents:
diff changeset
358 signed int v2; // esi@1
Ritor1
parents:
diff changeset
359 int v3; // ecx@1
Ritor1
parents:
diff changeset
360 signed int result; // eax@3
Ritor1
parents:
diff changeset
361
Ritor1
parents:
diff changeset
362 v2 = (signed __int64)(a2 * 50.0);
Ritor1
parents:
diff changeset
363 v3 = v2 * (100 - GetMerchant()) / 100;
Ritor1
parents:
diff changeset
364 if ( v3 < v2 / 3 )
Ritor1
parents:
diff changeset
365 v3 = v2 / 3;
Ritor1
parents:
diff changeset
366 result = 1;
Ritor1
parents:
diff changeset
367 if ( v3 >= 1 )
Ritor1
parents:
diff changeset
368 result = v3;
Ritor1
parents:
diff changeset
369 return result;
Ritor1
parents:
diff changeset
370 }
Ritor1
parents:
diff changeset
371
Ritor1
parents:
diff changeset
372 //----- (004B81C3) --------------------------------------------------------
916
897b10712a1a UIShop_Buy_Identify_Repair little clean and rename
Ritor1
parents: 900
diff changeset
373 int Player::GetPriceRepair(int a2, float a3)
0
Ritor1
parents:
diff changeset
374 {
Ritor1
parents:
diff changeset
375 signed int v3; // esi@1
Ritor1
parents:
diff changeset
376 int v4; // ecx@1
Ritor1
parents:
diff changeset
377 signed int result; // eax@3
Ritor1
parents:
diff changeset
378
Ritor1
parents:
diff changeset
379 v3 = (signed __int64)((double)a2 / (6.0 - a3));
Ritor1
parents:
diff changeset
380 v4 = v3 * (100 - GetMerchant()) / 100;
Ritor1
parents:
diff changeset
381 if ( v4 < v3 / 3 )
Ritor1
parents:
diff changeset
382 v4 = v3 / 3;
Ritor1
parents:
diff changeset
383 result = 1;
Ritor1
parents:
diff changeset
384 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
385 result = v4;
Ritor1
parents:
diff changeset
386 return result;
Ritor1
parents:
diff changeset
387 }
Ritor1
parents:
diff changeset
388
Ritor1
parents:
diff changeset
389 //----- (004B8213) --------------------------------------------------------
Ritor1
parents:
diff changeset
390 int Player::_4B8213(int a2, float a3)
Ritor1
parents:
diff changeset
391 {
Ritor1
parents:
diff changeset
392 signed __int64 v3; // qax@1
Ritor1
parents:
diff changeset
393
Ritor1
parents:
diff changeset
394 v3 = (signed __int64)((double)a2 / (a3 + 2.0));
Ritor1
parents:
diff changeset
395 if ( (signed int)v3 < 1 )
Ritor1
parents:
diff changeset
396 LODWORD(v3) = 1;
Ritor1
parents:
diff changeset
397 return v3;
Ritor1
parents:
diff changeset
398 }
Ritor1
parents:
diff changeset
399
Ritor1
parents:
diff changeset
400 //----- (004B8233) --------------------------------------------------------
Ritor1
parents:
diff changeset
401 int Player::_4B8233(int a2, float a3)
Ritor1
parents:
diff changeset
402 {
Ritor1
parents:
diff changeset
403 signed __int64 v3; // qax@1
Ritor1
parents:
diff changeset
404
Ritor1
parents:
diff changeset
405 v3 = (signed __int64)((double)a2 * a3);
Ritor1
parents:
diff changeset
406 if ( (signed int)v3 < 1 )
Ritor1
parents:
diff changeset
407 LODWORD(v3) = 1;
Ritor1
parents:
diff changeset
408 return v3;
Ritor1
parents:
diff changeset
409 }
Ritor1
parents:
diff changeset
410
Ritor1
parents:
diff changeset
411 //----- (004B824B) --------------------------------------------------------
Ritor1
parents:
diff changeset
412 int Player::_4B824B(float a2)
Ritor1
parents:
diff changeset
413 {
Ritor1
parents:
diff changeset
414 signed __int64 v2; // qax@1
Ritor1
parents:
diff changeset
415
Ritor1
parents:
diff changeset
416 v2 = (signed __int64)(a2 * 50.0);
Ritor1
parents:
diff changeset
417 if ( (signed int)v2 < 1 )
Ritor1
parents:
diff changeset
418 LODWORD(v2) = 1;
Ritor1
parents:
diff changeset
419 return v2;
Ritor1
parents:
diff changeset
420 }
Ritor1
parents:
diff changeset
421
Ritor1
parents:
diff changeset
422 //----- (004B8265) --------------------------------------------------------
Ritor1
parents:
diff changeset
423 int Player::_4B8265(int a2, float a3)
Ritor1
parents:
diff changeset
424 {
Ritor1
parents:
diff changeset
425 signed __int64 v3; // qax@1
Ritor1
parents:
diff changeset
426
Ritor1
parents:
diff changeset
427 v3 = (signed __int64)((double)a2 / (6.0 - a3));
Ritor1
parents:
diff changeset
428 if ( (signed int)v3 < 1 )
Ritor1
parents:
diff changeset
429 LODWORD(v3) = 1;
Ritor1
parents:
diff changeset
430 return v3;
Ritor1
parents:
diff changeset
431 }
Ritor1
parents:
diff changeset
432
Ritor1
parents:
diff changeset
433
Ritor1
parents:
diff changeset
434
Ritor1
parents:
diff changeset
435
Ritor1
parents:
diff changeset
436
Ritor1
parents:
diff changeset
437 //----- (004B6FF9) --------------------------------------------------------
Ritor1
parents:
diff changeset
438 int Player::_4B6FF9()
Ritor1
parents:
diff changeset
439 {
Ritor1
parents:
diff changeset
440 Player *v1; // esi@1
Ritor1
parents:
diff changeset
441 signed int v2; // eax@1
Ritor1
parents:
diff changeset
442 char v3; // zf@4
Ritor1
parents:
diff changeset
443
Ritor1
parents:
diff changeset
444 v1 = this;
336
ea55d6414029 Event_proceccor preliminary
Gloval
parents: 328
diff changeset
445 v2 = (signed int)window_SpeakInHouse->ptr_1C;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
446 if ( (v2 == 78 || v2 > 80) && v2 <= 82 )
0
Ritor1
parents:
diff changeset
447 {
Ritor1
parents:
diff changeset
448 if ( GetMajorConditionIdx() == 18 )
Ritor1
parents:
diff changeset
449 goto LABEL_6;
Ritor1
parents:
diff changeset
450 v3 = GetMajorConditionIdx() == 17;
Ritor1
parents:
diff changeset
451 }
Ritor1
parents:
diff changeset
452 else
Ritor1
parents:
diff changeset
453 {
Ritor1
parents:
diff changeset
454 v3 = GetMajorConditionIdx() == 18;
Ritor1
parents:
diff changeset
455 }
Ritor1
parents:
diff changeset
456 if ( !v3 )
Ritor1
parents:
diff changeset
457 return 1;
Ritor1
parents:
diff changeset
458 LABEL_6:
Ritor1
parents:
diff changeset
459 if ( v1->sHealth < GetMaxHealth() || v1->sMana < GetMaxMana() )
Ritor1
parents:
diff changeset
460 return 1;
Ritor1
parents:
diff changeset
461 return 0;
Ritor1
parents:
diff changeset
462 }
Ritor1
parents:
diff changeset
463
Ritor1
parents:
diff changeset
464
Ritor1
parents:
diff changeset
465
Ritor1
parents:
diff changeset
466 //----- (00421E75) --------------------------------------------------------
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
467 unsigned int Player::GetItemIDAtInventoryIndex(int *pitem_index)
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
468 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
469 int item_idx; // eax@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
470 int inv_index; // eax@3
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
471
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
472 item_idx = *pitem_index;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
473 if ( item_idx >125 || item_idx < 0 )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
474 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
475 return 0;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
476 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
477
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
478 inv_index = this->pInventoryIndices[item_idx];
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
479 if ( inv_index < 0 )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
480 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
481 *pitem_index = -1 - inv_index;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
482 inv_index = this->pInventoryIndices[-1 - inv_index];
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
483 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
484
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
485 return inv_index;
0
Ritor1
parents:
diff changeset
486 }
Ritor1
parents:
diff changeset
487
Ritor1
parents:
diff changeset
488
Ritor1
parents:
diff changeset
489
Ritor1
parents:
diff changeset
490 //----- (004160CA) --------------------------------------------------------
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
491 void Player::ItemsEnchant( int enchant_count )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
492 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
493 int avalible_items; // ebx@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
494 int i; // edx@8
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
495 __int16 item_index_tabl[138]; // [sp+Ch] [bp-118h]@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
496
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
497 avalible_items = 0;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
498 memset (item_index_tabl,0,sizeof(item_index_tabl));
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
499
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
500 for (i=0; i<138; ++i)
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
501 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
502 if (( pOwnItems[i].uItemID>0)&&(pOwnItems[i].uItemID<= 134))
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
503 item_index_tabl[avalible_items++] = i;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
504 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
505
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
506 if ( avalible_items )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
507 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
508 if ( enchant_count )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
509 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
510 for ( i = 0; i < enchant_count; ++i )
0
Ritor1
parents:
diff changeset
511 {
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
512 if (!(pInventoryItems[item_index_tabl[i]].uAttributes&ITEM_ENCHANTED))
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
513 pInventoryItems[item_index_tabl[rand() % avalible_items]].uAttributes|=ITEM_ENCHANTED;
0
Ritor1
parents:
diff changeset
514 }
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
515
0
Ritor1
parents:
diff changeset
516 }
Ritor1
parents:
diff changeset
517 else
Ritor1
parents:
diff changeset
518 {
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
519 for ( i = 0; i < avalible_items; ++i )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
520 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
521 if (!(pInventoryItems[item_index_tabl[i]].uAttributes&ITEM_ENCHANTED))
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
522 pInventoryItems[item_index_tabl[i]].uAttributes|=ITEM_ENCHANTED;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
523 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
524 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
525 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
526 ;
0
Ritor1
parents:
diff changeset
527 }
Ritor1
parents:
diff changeset
528
Ritor1
parents:
diff changeset
529 //----- (004948B1) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
530 void Player::PlaySound(PlayerSpeech speech, int a3)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
531 {
49728858c35e On player voices
Nomad
parents: 179
diff changeset
532 //Player *pPlayer; // edi@1
49728858c35e On player voices
Nomad
parents: 179
diff changeset
533 //int v4; // eax@4
0
Ritor1
parents:
diff changeset
534 signed int v5; // esi@4
203
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
535 unsigned char *v6; // ebx@4
0
Ritor1
parents:
diff changeset
536 signed int v7; // ecx@5
Ritor1
parents:
diff changeset
537 unsigned __int8 v8; // al@6
Ritor1
parents:
diff changeset
538 int v9; // eax@10
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
539 //unsigned int pVoiceID; // ecx@10
0
Ritor1
parents:
diff changeset
540 int v11; // esi@10
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 821
diff changeset
541 //signed int v12; // eax@11
0
Ritor1
parents:
diff changeset
542 signed int v13; // esi@12
Ritor1
parents:
diff changeset
543 int v14; // eax@12
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
544 //int v15; // eax@17
248
37dcbe8f3cca Dialogue stuff
Nomad
parents: 243
diff changeset
545 CHARACTER_EXPRESSION_ID expression; // ebx@17
0
Ritor1
parents:
diff changeset
546 signed int v17; // ecx@19
Ritor1
parents:
diff changeset
547 char *pSoundID; // edi@20
Ritor1
parents:
diff changeset
548 int v20[5]; // [sp+Ch] [bp-1Ch]@7
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
549 //Player *pPlayer2; // [sp+20h] [bp-8h]@1
0
Ritor1
parents:
diff changeset
550 int pPlayerNum; // [sp+24h] [bp-4h]@1
Ritor1
parents:
diff changeset
551 int pSoundId; // [sp+30h] [bp+8h]@4
Ritor1
parents:
diff changeset
552
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
553 //pPlayer = this;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
554 //pPlayer2 = this;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
555
0
Ritor1
parents:
diff changeset
556 pPlayerNum = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
557 for (int i = 0; i < 4; ++i)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
558 if (&pParty->pPlayers[i] == this)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
559 {
49728858c35e On player voices
Nomad
parents: 179
diff changeset
560 pPlayerNum = i + 1;
0
Ritor1
parents:
diff changeset
561 break;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
562 }
49728858c35e On player voices
Nomad
parents: 179
diff changeset
563
49728858c35e On player voices
Nomad
parents: 179
diff changeset
564 //v4 = a2;//102
0
Ritor1
parents:
diff changeset
565 v5 = 0;
Ritor1
parents:
diff changeset
566 pSoundId = 0;
203
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
567 v6 = SoundSetAction[speech];//byte_4ED280 &byte_4ED3D8[4 * v4] ???
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
568 if (uVoicesVolumeMultiplier)
0
Ritor1
parents:
diff changeset
569 {
Ritor1
parents:
diff changeset
570 v7 = 0;
Ritor1
parents:
diff changeset
571 do
Ritor1
parents:
diff changeset
572 {
Ritor1
parents:
diff changeset
573 v8 = v6[v7];
Ritor1
parents:
diff changeset
574 if ( v8 )
Ritor1
parents:
diff changeset
575 v20[v5++] = v8;
Ritor1
parents:
diff changeset
576 ++v7;
Ritor1
parents:
diff changeset
577 }
Ritor1
parents:
diff changeset
578 while ( v7 < 2 );
Ritor1
parents:
diff changeset
579 if ( v5 )
Ritor1
parents:
diff changeset
580 {
Ritor1
parents:
diff changeset
581 v9 = rand();
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
582 //pVoiceID = uVoiceID;
0
Ritor1
parents:
diff changeset
583 v11 = v20[v9 % v5];
203
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
584
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
585 if (int _v1 = byte_4ECF08[v11 - 1][uVoiceID])
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
586 {
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
587 pSoundId = rand() % _v1 + 2 * (v11 + 50 * uVoiceID) + 4998;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 821
diff changeset
588 pAudioPlayer->PlaySound((SoundID)pSoundId, PID(OBJECT_Player, pPlayerNum + 39), 0, -1, 0, 0, pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f, 0);
0
Ritor1
parents:
diff changeset
589 }
Ritor1
parents:
diff changeset
590 }
Ritor1
parents:
diff changeset
591 }
203
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
592
0
Ritor1
parents:
diff changeset
593 v13 = 0;
Ritor1
parents:
diff changeset
594 v14 = (int)(v6 + 3);
Ritor1
parents:
diff changeset
595 do
Ritor1
parents:
diff changeset
596 {
Ritor1
parents:
diff changeset
597 if ( *(char *)v14 )
Ritor1
parents:
diff changeset
598 v20[v13++] = *(char *)v14;
Ritor1
parents:
diff changeset
599 ++v14;
Ritor1
parents:
diff changeset
600 }
Ritor1
parents:
diff changeset
601 while ( -3 - (signed int)v6 + v14 < 5 );
Ritor1
parents:
diff changeset
602 if ( v13 )
Ritor1
parents:
diff changeset
603 {
Ritor1
parents:
diff changeset
604 pPlayerNum = 0;
248
37dcbe8f3cca Dialogue stuff
Nomad
parents: 243
diff changeset
605 expression = (CHARACTER_EXPRESSION_ID)v20[rand() % v13];
37dcbe8f3cca Dialogue stuff
Nomad
parents: 243
diff changeset
606 if (expression == CHARACTER_EXPRESSION_21 && pSoundId )
0
Ritor1
parents:
diff changeset
607 {
Ritor1
parents:
diff changeset
608 v17 = 0;
764
90bcfb56c8f9 sound cleaning
Gloval
parents: 757
diff changeset
609 if ( (signed int)pSoundList->sNumSounds <= 0 )
0
Ritor1
parents:
diff changeset
610 {
Ritor1
parents:
diff changeset
611 LABEL_23:
Ritor1
parents:
diff changeset
612 v17 = 0;
Ritor1
parents:
diff changeset
613 }
Ritor1
parents:
diff changeset
614 else
Ritor1
parents:
diff changeset
615 {
Ritor1
parents:
diff changeset
616 pSoundID = (char *)&pSoundList->pSounds->uSoundID;
Ritor1
parents:
diff changeset
617 while ( *(int *)pSoundID != pSoundId )
Ritor1
parents:
diff changeset
618 {
Ritor1
parents:
diff changeset
619 ++v17;
Ritor1
parents:
diff changeset
620 pSoundID += 120;
764
90bcfb56c8f9 sound cleaning
Gloval
parents: 757
diff changeset
621 if ( v17 >= (signed int)pSoundList->sNumSounds )
0
Ritor1
parents:
diff changeset
622 goto LABEL_23;
Ritor1
parents:
diff changeset
623 }
Ritor1
parents:
diff changeset
624 }
Ritor1
parents:
diff changeset
625 if ( pSoundList->pSounds[v17].pSoundData[0] )
Ritor1
parents:
diff changeset
626 pPlayerNum = (sLastTrackLengthMS << 7) / 1000;
Ritor1
parents:
diff changeset
627 }
248
37dcbe8f3cca Dialogue stuff
Nomad
parents: 243
diff changeset
628 /*LOWORD(v14) = */PlayEmotion(expression, pPlayerNum);
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
629 }
49728858c35e On player voices
Nomad
parents: 179
diff changeset
630 //return v14;
0
Ritor1
parents:
diff changeset
631 }
Ritor1
parents:
diff changeset
632 // 4948B1: using guessed type int var_1C[5];
Ritor1
parents:
diff changeset
633
Ritor1
parents:
diff changeset
634 //----- (00494A25) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
635 void Player::PlayEmotion(CHARACTER_EXPRESSION_ID new_expression, int a3)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
636 {
49728858c35e On player voices
Nomad
parents: 179
diff changeset
637 //signed int v3; // eax@1
49728858c35e On player voices
Nomad
parents: 179
diff changeset
638 //CHARACTER_EXPRESSION_ID v4; // dx@1
0
Ritor1
parents:
diff changeset
639 signed int v5; // edi@15
Ritor1
parents:
diff changeset
640 PlayerFrame *v6; // esi@17
Ritor1
parents:
diff changeset
641 signed int v7; // eax@20
Ritor1
parents:
diff changeset
642
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
643 //LOWORD(v3) = this->expression;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
644 //v4 = expr;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
645 if (expression != CHARACTER_EXPRESSION_SLEEP &&
49728858c35e On player voices
Nomad
parents: 179
diff changeset
646 expression != CHARACTER_EXPRESSION_PERTIFIED || new_expression != CHARACTER_EXPRESSION_58)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
647 {
49728858c35e On player voices
Nomad
parents: 179
diff changeset
648 int v3 = (unsigned)expression;
0
Ritor1
parents:
diff changeset
649 if ( (signed int)(unsigned __int16)v3 >= 2 )
Ritor1
parents:
diff changeset
650 {
Ritor1
parents:
diff changeset
651 if ( v3 <= 7 )
Ritor1
parents:
diff changeset
652 goto LABEL_12;
Ritor1
parents:
diff changeset
653 if ( v3 > 8 )
Ritor1
parents:
diff changeset
654 {
Ritor1
parents:
diff changeset
655 if ( v3 > 11 )
Ritor1
parents:
diff changeset
656 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
657 if ( v3 == CHARACTER_EXPRESSION_PERTIFIED ||( v3 > 97 && v3 <= 99) )
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
658 return;
0
Ritor1
parents:
diff changeset
659 goto LABEL_15;
Ritor1
parents:
diff changeset
660 }
Ritor1
parents:
diff changeset
661 LABEL_12:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
662 if (new_expression != CHARACTER_EXPRESSION_34 && new_expression != CHARACTER_EXPRESSION_35 && new_expression != CHARACTER_EXPRESSION_36)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
663 return;
0
Ritor1
parents:
diff changeset
664 goto LABEL_15;
Ritor1
parents:
diff changeset
665 }
Ritor1
parents:
diff changeset
666 }
Ritor1
parents:
diff changeset
667 }
Ritor1
parents:
diff changeset
668 LABEL_15:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
669 //LOWORD(v3) = a3;
0
Ritor1
parents:
diff changeset
670 v5 = 0;
Ritor1
parents:
diff changeset
671 this->uExpressionTimeLength = a3;
Ritor1
parents:
diff changeset
672 this->uExpressionTimePassed = 0;
Ritor1
parents:
diff changeset
673 if ( !a3 )
Ritor1
parents:
diff changeset
674 {
Ritor1
parents:
diff changeset
675 if ( (signed int)pPlayerFrameTable->uNumFrames <= 0 )
Ritor1
parents:
diff changeset
676 {
Ritor1
parents:
diff changeset
677 LABEL_20:
Ritor1
parents:
diff changeset
678 v7 = 0;
Ritor1
parents:
diff changeset
679 }
Ritor1
parents:
diff changeset
680 else
Ritor1
parents:
diff changeset
681 {
Ritor1
parents:
diff changeset
682 v6 = pPlayerFrameTable->pFrames;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
683 while ( v6->expression != new_expression )
0
Ritor1
parents:
diff changeset
684 {
Ritor1
parents:
diff changeset
685 ++v5;
Ritor1
parents:
diff changeset
686 ++v6;
Ritor1
parents:
diff changeset
687 if ( v5 >= (signed int)pPlayerFrameTable->uNumFrames )
Ritor1
parents:
diff changeset
688 goto LABEL_20;
Ritor1
parents:
diff changeset
689 }
Ritor1
parents:
diff changeset
690 v7 = v5;
Ritor1
parents:
diff changeset
691 }
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
692 //v4 = expr;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
693 this->uExpressionTimeLength = 8 * pPlayerFrameTable->pFrames[a3].uAnimLength;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
694 }
49728858c35e On player voices
Nomad
parents: 179
diff changeset
695 expression = new_expression;
0
Ritor1
parents:
diff changeset
696 viewparams->bRedrawGameUI = 1;
Ritor1
parents:
diff changeset
697 }
Ritor1
parents:
diff changeset
698
Ritor1
parents:
diff changeset
699 //----- (0049327B) --------------------------------------------------------
Ritor1
parents:
diff changeset
700 int Player::_49327B(unsigned int uClass, int a3)
Ritor1
parents:
diff changeset
701 {
Ritor1
parents:
diff changeset
702 Player *v3; // esi@1
Ritor1
parents:
diff changeset
703 char v4; // zf@4
Ritor1
parents:
diff changeset
704 __int16 v5; // dx@9
Ritor1
parents:
diff changeset
705 signed int result; // eax@84
Ritor1
parents:
diff changeset
706 unsigned int v7; // [sp-8h] [bp-10h]@3
Ritor1
parents:
diff changeset
707 int v8; // [sp-4h] [bp-Ch]@3
Ritor1
parents:
diff changeset
708
Ritor1
parents:
diff changeset
709 v3 = this;
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
710 if ( this->classType == uClass )
0
Ritor1
parents:
diff changeset
711 {
Ritor1
parents:
diff changeset
712 LABEL_84:
Ritor1
parents:
diff changeset
713 result = 1;
Ritor1
parents:
diff changeset
714 }
Ritor1
parents:
diff changeset
715 else
Ritor1
parents:
diff changeset
716 {
Ritor1
parents:
diff changeset
717 switch ( uClass )
Ritor1
parents:
diff changeset
718 {
Ritor1
parents:
diff changeset
719 case 0u:
Ritor1
parents:
diff changeset
720 v8 = a3;
Ritor1
parents:
diff changeset
721 v7 = 1;
Ritor1
parents:
diff changeset
722 goto LABEL_4;
Ritor1
parents:
diff changeset
723 case 1u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
724 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 17)
0
Ritor1
parents:
diff changeset
725 || _49327B(2u, a3) )
Ritor1
parents:
diff changeset
726 goto LABEL_84;
Ritor1
parents:
diff changeset
727 v8 = a3;
Ritor1
parents:
diff changeset
728 v7 = 3;
Ritor1
parents:
diff changeset
729 goto LABEL_4;
Ritor1
parents:
diff changeset
730 case 2u:
Ritor1
parents:
diff changeset
731 v5 = 19;
Ritor1
parents:
diff changeset
732 goto LABEL_82;
Ritor1
parents:
diff changeset
733 case 3u:
Ritor1
parents:
diff changeset
734 v5 = 21;
Ritor1
parents:
diff changeset
735 goto LABEL_82;
Ritor1
parents:
diff changeset
736 case 4u:
Ritor1
parents:
diff changeset
737 v8 = a3;
Ritor1
parents:
diff changeset
738 v7 = 5;
Ritor1
parents:
diff changeset
739 goto LABEL_4;
Ritor1
parents:
diff changeset
740 case 5u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
741 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 11)
0
Ritor1
parents:
diff changeset
742 || _49327B(6u, a3) )
Ritor1
parents:
diff changeset
743 goto LABEL_84;
Ritor1
parents:
diff changeset
744 v8 = a3;
Ritor1
parents:
diff changeset
745 v7 = 7;
Ritor1
parents:
diff changeset
746 goto LABEL_4;
Ritor1
parents:
diff changeset
747 case 6u:
Ritor1
parents:
diff changeset
748 if ( !a3 )
Ritor1
parents:
diff changeset
749 break;
Ritor1
parents:
diff changeset
750 v5 = 13;
Ritor1
parents:
diff changeset
751 goto LABEL_82;
Ritor1
parents:
diff changeset
752 case 7u:
Ritor1
parents:
diff changeset
753 if ( !a3 )
Ritor1
parents:
diff changeset
754 break;
Ritor1
parents:
diff changeset
755 v5 = 15;
Ritor1
parents:
diff changeset
756 goto LABEL_82;
Ritor1
parents:
diff changeset
757 case 8u:
Ritor1
parents:
diff changeset
758 v8 = a3;
Ritor1
parents:
diff changeset
759 v7 = 9;
Ritor1
parents:
diff changeset
760 goto LABEL_4;
Ritor1
parents:
diff changeset
761 case 9u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
762 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 23)
0
Ritor1
parents:
diff changeset
763 || _49327B(0xAu, a3) )
Ritor1
parents:
diff changeset
764 goto LABEL_84;
Ritor1
parents:
diff changeset
765 v8 = a3;
Ritor1
parents:
diff changeset
766 v7 = 11;
Ritor1
parents:
diff changeset
767 goto LABEL_4;
Ritor1
parents:
diff changeset
768 case 0xAu:
Ritor1
parents:
diff changeset
769 if ( !a3 )
Ritor1
parents:
diff changeset
770 break;
Ritor1
parents:
diff changeset
771 v5 = 25;
Ritor1
parents:
diff changeset
772 goto LABEL_82;
Ritor1
parents:
diff changeset
773 case 0xBu:
Ritor1
parents:
diff changeset
774 if ( !a3 )
Ritor1
parents:
diff changeset
775 break;
Ritor1
parents:
diff changeset
776 v5 = 27;
Ritor1
parents:
diff changeset
777 goto LABEL_82;
Ritor1
parents:
diff changeset
778 case 0xCu:
Ritor1
parents:
diff changeset
779 v8 = a3;
Ritor1
parents:
diff changeset
780 v7 = 13;
Ritor1
parents:
diff changeset
781 goto LABEL_4;
Ritor1
parents:
diff changeset
782 case 0xDu:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
783 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 41)
0
Ritor1
parents:
diff changeset
784 || _49327B(0xEu, a3) )
Ritor1
parents:
diff changeset
785 goto LABEL_84;
Ritor1
parents:
diff changeset
786 v8 = a3;
Ritor1
parents:
diff changeset
787 v7 = 15;
Ritor1
parents:
diff changeset
788 goto LABEL_4;
Ritor1
parents:
diff changeset
789 case 0xEu:
Ritor1
parents:
diff changeset
790 if ( !a3 )
Ritor1
parents:
diff changeset
791 break;
Ritor1
parents:
diff changeset
792 v5 = 43;
Ritor1
parents:
diff changeset
793 goto LABEL_82;
Ritor1
parents:
diff changeset
794 case 0xFu:
Ritor1
parents:
diff changeset
795 if ( !a3 )
Ritor1
parents:
diff changeset
796 break;
Ritor1
parents:
diff changeset
797 v5 = 45;
Ritor1
parents:
diff changeset
798 goto LABEL_82;
Ritor1
parents:
diff changeset
799 case 0x10u:
Ritor1
parents:
diff changeset
800 v8 = a3;
Ritor1
parents:
diff changeset
801 v7 = 17;
Ritor1
parents:
diff changeset
802 goto LABEL_4;
Ritor1
parents:
diff changeset
803 case 0x11u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
804 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 35)
0
Ritor1
parents:
diff changeset
805 || _49327B(0x12u, a3) )
Ritor1
parents:
diff changeset
806 goto LABEL_84;
Ritor1
parents:
diff changeset
807 v8 = a3;
Ritor1
parents:
diff changeset
808 v7 = 19;
Ritor1
parents:
diff changeset
809 goto LABEL_4;
Ritor1
parents:
diff changeset
810 case 0x12u:
Ritor1
parents:
diff changeset
811 if ( !a3 )
Ritor1
parents:
diff changeset
812 break;
Ritor1
parents:
diff changeset
813 v5 = 37;
Ritor1
parents:
diff changeset
814 goto LABEL_82;
Ritor1
parents:
diff changeset
815 case 0x13u:
Ritor1
parents:
diff changeset
816 v5 = 39;
Ritor1
parents:
diff changeset
817 goto LABEL_82;
Ritor1
parents:
diff changeset
818 case 0x14u:
Ritor1
parents:
diff changeset
819 v8 = a3;
Ritor1
parents:
diff changeset
820 v7 = 21;
Ritor1
parents:
diff changeset
821 goto LABEL_4;
Ritor1
parents:
diff changeset
822 case 0x15u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
823 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 29)
0
Ritor1
parents:
diff changeset
824 || _49327B(0x16u, a3) )
Ritor1
parents:
diff changeset
825 goto LABEL_84;
Ritor1
parents:
diff changeset
826 v8 = a3;
Ritor1
parents:
diff changeset
827 v7 = 23;
Ritor1
parents:
diff changeset
828 goto LABEL_4;
Ritor1
parents:
diff changeset
829 case 0x16u:
Ritor1
parents:
diff changeset
830 if ( !a3 )
Ritor1
parents:
diff changeset
831 break;
Ritor1
parents:
diff changeset
832 v5 = 31;
Ritor1
parents:
diff changeset
833 goto LABEL_82;
Ritor1
parents:
diff changeset
834 case 0x17u:
Ritor1
parents:
diff changeset
835 if ( !a3 )
Ritor1
parents:
diff changeset
836 break;
Ritor1
parents:
diff changeset
837 v5 = 33;
Ritor1
parents:
diff changeset
838 goto LABEL_82;
Ritor1
parents:
diff changeset
839 case 0x18u:
Ritor1
parents:
diff changeset
840 if ( !_49327B(0x19u, a3) )
Ritor1
parents:
diff changeset
841 goto LABEL_56;
Ritor1
parents:
diff changeset
842 break;
Ritor1
parents:
diff changeset
843 case 0x19u:
Ritor1
parents:
diff changeset
844 LABEL_56:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
845 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)v3->_guilds_member_bits, 63)
0
Ritor1
parents:
diff changeset
846 || _49327B(0x1Au, a3) )
Ritor1
parents:
diff changeset
847 goto LABEL_84;
Ritor1
parents:
diff changeset
848 v8 = a3;
Ritor1
parents:
diff changeset
849 v7 = 27;
Ritor1
parents:
diff changeset
850 goto LABEL_4;
Ritor1
parents:
diff changeset
851 case 0x1Au:
Ritor1
parents:
diff changeset
852 if ( !a3 )
Ritor1
parents:
diff changeset
853 break;
Ritor1
parents:
diff changeset
854 v5 = 65;
Ritor1
parents:
diff changeset
855 goto LABEL_82;
Ritor1
parents:
diff changeset
856 case 0x1Bu:
Ritor1
parents:
diff changeset
857 if ( !a3 )
Ritor1
parents:
diff changeset
858 break;
Ritor1
parents:
diff changeset
859 v5 = 67;
Ritor1
parents:
diff changeset
860 goto LABEL_82;
Ritor1
parents:
diff changeset
861 case 0x1Cu:
Ritor1
parents:
diff changeset
862 v8 = a3;
Ritor1
parents:
diff changeset
863 v7 = 29;
Ritor1
parents:
diff changeset
864 goto LABEL_4;
Ritor1
parents:
diff changeset
865 case 0x1Du:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
866 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 69)
0
Ritor1
parents:
diff changeset
867 || _49327B(0x1Eu, a3) )
Ritor1
parents:
diff changeset
868 goto LABEL_84;
Ritor1
parents:
diff changeset
869 v8 = a3;
Ritor1
parents:
diff changeset
870 v7 = 31;
Ritor1
parents:
diff changeset
871 goto LABEL_4;
Ritor1
parents:
diff changeset
872 case 0x1Eu:
Ritor1
parents:
diff changeset
873 if ( !a3 )
Ritor1
parents:
diff changeset
874 break;
Ritor1
parents:
diff changeset
875 v5 = 71;
Ritor1
parents:
diff changeset
876 goto LABEL_82;
Ritor1
parents:
diff changeset
877 case 0x1Fu:
Ritor1
parents:
diff changeset
878 if ( !a3 )
Ritor1
parents:
diff changeset
879 break;
Ritor1
parents:
diff changeset
880 v5 = 73;
Ritor1
parents:
diff changeset
881 goto LABEL_82;
Ritor1
parents:
diff changeset
882 case 0x20u:
Ritor1
parents:
diff changeset
883 v8 = a3;
Ritor1
parents:
diff changeset
884 v7 = 33;
Ritor1
parents:
diff changeset
885 goto LABEL_4;
Ritor1
parents:
diff changeset
886 case 0x21u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
887 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 73)
0
Ritor1
parents:
diff changeset
888 || _49327B(0x22u, a3) )
Ritor1
parents:
diff changeset
889 goto LABEL_84;
Ritor1
parents:
diff changeset
890 v8 = a3;
Ritor1
parents:
diff changeset
891 v7 = 35;
Ritor1
parents:
diff changeset
892 LABEL_4:
Ritor1
parents:
diff changeset
893 v4 = _49327B(v7, v8) == 0;
Ritor1
parents:
diff changeset
894 goto LABEL_83;
Ritor1
parents:
diff changeset
895 case 0x22u:
Ritor1
parents:
diff changeset
896 if ( !a3 )
Ritor1
parents:
diff changeset
897 break;
Ritor1
parents:
diff changeset
898 v5 = 77;
Ritor1
parents:
diff changeset
899 goto LABEL_82;
Ritor1
parents:
diff changeset
900 case 0x23u:
Ritor1
parents:
diff changeset
901 if ( a3 )
Ritor1
parents:
diff changeset
902 {
Ritor1
parents:
diff changeset
903 v5 = 79;
Ritor1
parents:
diff changeset
904 LABEL_82:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
905 v4 = (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, v5) == 0;
0
Ritor1
parents:
diff changeset
906 LABEL_83:
Ritor1
parents:
diff changeset
907 if ( !v4 )
Ritor1
parents:
diff changeset
908 goto LABEL_84;
Ritor1
parents:
diff changeset
909 }
Ritor1
parents:
diff changeset
910 break;
Ritor1
parents:
diff changeset
911 default:
Ritor1
parents:
diff changeset
912 break;
Ritor1
parents:
diff changeset
913 }
Ritor1
parents:
diff changeset
914 result = 0;
Ritor1
parents:
diff changeset
915 }
Ritor1
parents:
diff changeset
916 return result;
Ritor1
parents:
diff changeset
917 }
Ritor1
parents:
diff changeset
918
Ritor1
parents:
diff changeset
919
Ritor1
parents:
diff changeset
920 //----- (00492C0B) --------------------------------------------------------
Ritor1
parents:
diff changeset
921 bool Player::CanAct()
Ritor1
parents:
diff changeset
922 {
Ritor1
parents:
diff changeset
923 bool result; // eax@2
Ritor1
parents:
diff changeset
924
Ritor1
parents:
diff changeset
925 if ( this->pConditions[2] | this->pConditions[12] | this->pConditions[13] | this->pConditions[14] | this->pConditions[15] | this->pConditions[16] )
Ritor1
parents:
diff changeset
926 result = 0;
Ritor1
parents:
diff changeset
927 else
Ritor1
parents:
diff changeset
928 result = 1;
Ritor1
parents:
diff changeset
929 return result;
Ritor1
parents:
diff changeset
930 }
Ritor1
parents:
diff changeset
931
Ritor1
parents:
diff changeset
932 //----- (00492C40) --------------------------------------------------------
Ritor1
parents:
diff changeset
933 bool Player::CanSteal()
Ritor1
parents:
diff changeset
934 {
Ritor1
parents:
diff changeset
935 int v1; // eax@1
Ritor1
parents:
diff changeset
936
Ritor1
parents:
diff changeset
937 LOBYTE(v1) = GetActualSkillLevel(PLAYER_SKILL_STEALING);
Ritor1
parents:
diff changeset
938 return v1 != 0;
Ritor1
parents:
diff changeset
939 }
Ritor1
parents:
diff changeset
940
Ritor1
parents:
diff changeset
941 //----- (00492C4E) --------------------------------------------------------
Ritor1
parents:
diff changeset
942 bool Player::CanEquip_RaceAndAlignmentCheck(unsigned int uItemID)
Ritor1
parents:
diff changeset
943 {
Ritor1
parents:
diff changeset
944 char v2; // zf@9
Ritor1
parents:
diff changeset
945 __int16 v4; // dx@13
Ritor1
parents:
diff changeset
946 char v5; // zf@15
Ritor1
parents:
diff changeset
947
Ritor1
parents:
diff changeset
948 if ( (signed int)uItemID > 532 ) // if (uItemID == 514 || // item233 ®á®å âਪ   àâ¥ä ªâ, §«®
Ritor1
parents:
diff changeset
949 // uItemID == 516 || // item221 ‘â àë© ¨ª  àâ¥ä ªâ, §«®
Ritor1
parents:
diff changeset
950 // uItemID == 524) // item325 ‘ã¬à ª ५¨ª¢¨ï, §«®
Ritor1
parents:
diff changeset
951 {
Ritor1
parents:
diff changeset
952 if ( uItemID == 533 )
Ritor1
parents:
diff changeset
953 {
Ritor1
parents:
diff changeset
954 v2 = GetRace() == 1;
Ritor1
parents:
diff changeset
955 }
Ritor1
parents:
diff changeset
956 else
Ritor1
parents:
diff changeset
957 {
Ritor1
parents:
diff changeset
958 if ( uItemID != 534 )
Ritor1
parents:
diff changeset
959 {
Ritor1
parents:
diff changeset
960 if ( uItemID == 535 ) //
Ritor1
parents:
diff changeset
961 // if (uItemID == 530) // item093 ƒ¨¡¥«ì «ìä   àâ¥ä ªâ, £®¡«¨­
Ritor1
parents:
diff changeset
962 {
Ritor1
parents:
diff changeset
963 switch ( this->uVoiceID )
Ritor1
parents:
diff changeset
964 {
Ritor1
parents:
diff changeset
965 default:
Ritor1
parents:
diff changeset
966 return 1;
Ritor1
parents:
diff changeset
967 case 4u:
Ritor1
parents:
diff changeset
968 case 5u:
Ritor1
parents:
diff changeset
969 case 6u:
Ritor1
parents:
diff changeset
970 case 7u:
Ritor1
parents:
diff changeset
971 case 0xAu:
Ritor1
parents:
diff changeset
972 case 0xBu:
Ritor1
parents:
diff changeset
973 case 0xEu: //
Ritor1
parents:
diff changeset
974 // if (uItemID == 535) // item129 ᪮àâ ‹¥¤¨  àâ¥ä ªâ, ¦¥­é¨­ 
Ritor1
parents:
diff changeset
975 case 0xFu:
Ritor1
parents:
diff changeset
976 case 0x12u:
Ritor1
parents:
diff changeset
977 case 0x13u:
Ritor1
parents:
diff changeset
978 case 0x15u:
Ritor1
parents:
diff changeset
979 case 0x18u:
Ritor1
parents:
diff changeset
980 return 0;
Ritor1
parents:
diff changeset
981 }
Ritor1
parents:
diff changeset
982 return 0;
Ritor1
parents:
diff changeset
983 }
Ritor1
parents:
diff changeset
984 if ( uItemID == 536 ) //
Ritor1
parents:
diff changeset
985 // if (uItemID == 531) // item093 Žª® Œë᫨  àâ¥ä ªâ, 祫®¢¥ª
Ritor1
parents:
diff changeset
986 {
Ritor1
parents:
diff changeset
987 switch ( this->uVoiceID )
Ritor1
parents:
diff changeset
988 {
Ritor1
parents:
diff changeset
989 case 4u:
Ritor1
parents:
diff changeset
990 case 5u:
Ritor1
parents:
diff changeset
991 case 6u:
Ritor1
parents:
diff changeset
992 case 7u:
Ritor1
parents:
diff changeset
993 case 0xAu:
Ritor1
parents:
diff changeset
994 case 0xBu:
Ritor1
parents:
diff changeset
995 case 0xEu:
Ritor1
parents:
diff changeset
996 case 0xFu:
Ritor1
parents:
diff changeset
997 case 0x12u:
Ritor1
parents:
diff changeset
998 case 0x13u:
Ritor1
parents:
diff changeset
999 case 0x15u:
Ritor1
parents:
diff changeset
1000 case 0x18u:
Ritor1
parents:
diff changeset
1001 return 1;
Ritor1
parents:
diff changeset
1002 default:
Ritor1
parents:
diff changeset
1003 return 0;
Ritor1
parents:
diff changeset
1004 }
Ritor1
parents:
diff changeset
1005 return 0;
Ritor1
parents:
diff changeset
1006 }
Ritor1
parents:
diff changeset
1007 if ( uItemID != 604 ) //
Ritor1
parents:
diff changeset
1008 // if (uItemID == 532) // item073 «ìä¨©áª ï Š®«ìç㣠  àâ¥ä ªâ, í«ìä
Ritor1
parents:
diff changeset
1009 return 1;
Ritor1
parents:
diff changeset
1010 v5 = _43EEF3() == 0;
Ritor1
parents:
diff changeset
1011 goto LABEL_23;
Ritor1
parents:
diff changeset
1012 }
Ritor1
parents:
diff changeset
1013 v2 = GetRace() == 3; //
Ritor1
parents:
diff changeset
1014 // if (uItemID == 533) // item113 Š®¢ ­ë¥ ‹ â­ë¥ 㪠¢¨æë  àâ¥ä ªâ, £­®¬
Ritor1
parents:
diff changeset
1015 }
Ritor1
parents:
diff changeset
1016 }
Ritor1
parents:
diff changeset
1017 else
Ritor1
parents:
diff changeset
1018 {
Ritor1
parents:
diff changeset
1019 if ( uItemID != 532 )
Ritor1
parents:
diff changeset
1020 {
Ritor1
parents:
diff changeset
1021 if ( uItemID != 515 && uItemID != 517 ) //
Ritor1
parents:
diff changeset
1022 // if (uItemID == 534) // item104 ®ïá ƒ¥à®ï  àâ¥ä ªâ, ¬ã¦ç¨­ 
Ritor1
parents:
diff changeset
1023 {
Ritor1
parents:
diff changeset
1024 if ( uItemID == 521 ) // if (uItemID == 521 || // item239 ˜«¥¬ ’ «¥¤®­   àâ¥ä ªâ, ¤®¡à®
Ritor1
parents:
diff changeset
1025 // uItemID == 526) // item230 ‘¯à ¢¥¤«¨¢®áâì ५¨ª¢¨ï, ¤®¡à®
Ritor1
parents:
diff changeset
1026 {
Ritor1
parents:
diff changeset
1027 LABEL_13:
Ritor1
parents:
diff changeset
1028 v4 = 99;
Ritor1
parents:
diff changeset
1029 LABEL_15:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
1030 v5 = (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, v4) == 0;
0
Ritor1
parents:
diff changeset
1031 LABEL_23:
Ritor1
parents:
diff changeset
1032 if ( !v5 )
Ritor1
parents:
diff changeset
1033 return 1;
Ritor1
parents:
diff changeset
1034 return 0;
Ritor1
parents:
diff changeset
1035 }
Ritor1
parents:
diff changeset
1036 if ( uItemID != 525 )
Ritor1
parents:
diff changeset
1037 {
Ritor1
parents:
diff changeset
1038 if ( uItemID != 527 )
Ritor1
parents:
diff changeset
1039 {
Ritor1
parents:
diff changeset
1040 if ( uItemID != 531 )
Ritor1
parents:
diff changeset
1041 return 1;
Ritor1
parents:
diff changeset
1042 v2 = GetRace() == 2;
Ritor1
parents:
diff changeset
1043 goto LABEL_10;
Ritor1
parents:
diff changeset
1044 }
Ritor1
parents:
diff changeset
1045 goto LABEL_13;
Ritor1
parents:
diff changeset
1046 }
Ritor1
parents:
diff changeset
1047 }
Ritor1
parents:
diff changeset
1048 v4 = 100;
Ritor1
parents:
diff changeset
1049 goto LABEL_15;
Ritor1
parents:
diff changeset
1050 }
Ritor1
parents:
diff changeset
1051 v2 = GetRace() == 0;
Ritor1
parents:
diff changeset
1052 }
Ritor1
parents:
diff changeset
1053 LABEL_10:
Ritor1
parents:
diff changeset
1054 if ( v2 )
Ritor1
parents:
diff changeset
1055 return 1;
Ritor1
parents:
diff changeset
1056 return 0;
Ritor1
parents:
diff changeset
1057 }
Ritor1
parents:
diff changeset
1058
Ritor1
parents:
diff changeset
1059 //----- (00492D65) --------------------------------------------------------
Ritor1
parents:
diff changeset
1060 int Player::SetCondition(unsigned int uConditionIdx, int a3)
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1061 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1062
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1063 signed int player_sex; // ecx@77
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1064 char zombi_face; // al@80
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1065 signed int remainig_player; // ebx@82
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1066 int players_before; // [sp+10h] [bp-4h]@2
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1067 int players_after; // [sp+20h] [bp+Ch]@82
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1068
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1069 if ( pConditions[uConditionIdx] )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1070 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1071 players_before = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1072 for (int i=1;i<5;++i)
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1073 if ( pPlayers[i]->CanAct() )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1074 ++players_before;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1075
0
Ritor1
parents:
diff changeset
1076 switch ( uConditionIdx )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1077 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1078 case Condition_Cursed:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1079 PlaySound((PlayerSpeech)30, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1080 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1081 case Condition_Weak:
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1082 if ( a3 == 1 && (signed __int64)pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0 )
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1083 {--pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1084 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1085 pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1086 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1087 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1088
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1089 PlaySound((PlayerSpeech)25, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1090 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1091 case Condition_Sleep:
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1092 if ( a3 == 1 &&(HasEnchantedItemEquipped(22)||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1093 WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR)))
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1094 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1095 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1096
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1097 case Condition_Fear:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1098 PlaySound((PlayerSpeech)26, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1099 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1100 case Condition_Drunk:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1101 PlaySound((PlayerSpeech)31, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1102 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1103
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1104 case Condition_Insane:
0
Ritor1
parents:
diff changeset
1105 if ( a3 == 1
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1106 && (HasEnchantedItemEquipped(19) ||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1107 WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR) ||
1082
Gloval
parents: 1080
diff changeset
1108 WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK)) )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1109 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1110
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1111 PlaySound((PlayerSpeech)29, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1112 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1113 case Condition_Poison1:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1114 case Condition_Poison2:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1115 case Condition_Poison3:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1116 if ( a3 == 1 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1117 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1118 if ( (signed __int64)pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0i64 )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1119 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1120 --pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1121 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1122 pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1123 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1124 if ( HasEnchantedItemEquipped(21)
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1125 || WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR)
1082
Gloval
parents: 1080
diff changeset
1126 || WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK) )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1127 //goto LABEL_76;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1128 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1129 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1130
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1131 //v23 = 27;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1132 PlaySound((PlayerSpeech)27, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1133 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1134
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1135 case Condition_Disease1:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1136 case Condition_Disease2:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1137 case Condition_Disease3:
0
Ritor1
parents:
diff changeset
1138 if ( a3 == 1 )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1139 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1140 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0i64 )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1141 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1142 --pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1143 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1144 pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1145 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1146 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1147
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1148 if ( HasEnchantedItemEquipped(18) ||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1149 WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR) ||
1082
Gloval
parents: 1080
diff changeset
1150 WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK) )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1151 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1152 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1153 PlaySound((PlayerSpeech)28, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1154 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1155 case Condition_Paralyzed:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1156 if ( a3 == 1 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1157 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1158 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0i64 )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1159 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1160 --pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1161 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1162 pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1163 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1164 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1165
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1166 if ( HasEnchantedItemEquipped(20)||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1167 WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR)||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1168 WearsItem(ITEM_ARTIFACT_GHOULSBANE, EQIUP_ANY)||
1082
Gloval
parents: 1080
diff changeset
1169 WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK))
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1170 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1171 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1172 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1173 case Condition_Unconcious:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1174 PlaySound(SPEECH_32, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1175 if ( sHealth > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1176 sHealth = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1177 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1178 case Condition_Dead:
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1179 if ( a3 == 1 && (signed __int64)pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0i64 && pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uSkill >= 4u )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1180 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1181 --pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1182 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1183 pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1184 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1185
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1186 PlaySound((PlayerSpeech)33, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1187 if ( sHealth > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1188 sHealth = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1189 if ( sMana > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1190 sMana = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1191 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1192 case Condition_Pertified:
0
Ritor1
parents:
diff changeset
1193 if ( a3 == 1
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1194 &&((pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0i64)
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1195 || HasEnchantedItemEquipped(23)||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1196 WearsItem(ITEM_RELIC_KELEBRIM, EQIUP_ANY) ||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1197 WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR) ||
1082
Gloval
parents: 1080
diff changeset
1198 WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK)) )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1199
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1200 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1201 PlaySound((PlayerSpeech)34, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1202 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1203 case Condition_Eradicated:
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1204 if ( a3 == 1 && ((signed __int64)pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0 )&&( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uSkill >= 4u ))
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1205 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1206 --pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1207 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1208 pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1209 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1210 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1211 PlaySound(SPEECH_35, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1212 if (sHealth > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1213 sHealth = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1214 if ( sMana > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1215 sMana = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1216 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1217 case Condition_Zombie:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1218 if ( classType == PLAYER_CLASS_LICH || Eradicated() ||Zombie() || !Dead())
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1219 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1220 memset(&pConditions[0], 0, sizeof(pConditions));
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1221 sHealth = GetMaxHealth();
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1222 sMana = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1223 player_sex = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1224 uPrevFace = uCurrentFace;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1225 uPrevVoiceID = uVoiceID;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1226 switch ( uVoiceID )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1227 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1228 case 0:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1229 case 1:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1230 case 2:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1231 case 3:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1232 case 8:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1233 case 9:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1234 case 12:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1235 case 13:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1236 case 16:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1237 case 17:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1238 case 20:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1239 case 23:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1240 player_sex = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1241 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1242 case 4:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1243 case 5:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1244 case 6:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1245 case 7:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1246 case 10:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1247 case 11:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1248 case 14:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1249 case 15:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1250 case 18:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1251 case 19:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1252 case 21:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1253 case 24:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1254 player_sex = 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1255 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1256 default:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1257 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1258 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1259
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1260 zombi_face = (player_sex != 0) + 23;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1261 uCurrentFace = zombi_face;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1262 uVoiceID = zombi_face;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1263 PlaySound((PlayerSpeech)SPEECH_99, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1264 break;
0
Ritor1
parents:
diff changeset
1265 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1266
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1267 remainig_player = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1268 pConditions[uConditionIdx] = pParty->uTimePlayed;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1269 players_after = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1270 for (int i=1;i<5;++i)
0
Ritor1
parents:
diff changeset
1271 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1272
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1273
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1274 if ( pPlayers[i]->CanAct() )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1275 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1276 remainig_player=i;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1277 ++players_after;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1278 }
0
Ritor1
parents:
diff changeset
1279 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1280 if (( players_before == 2 )&&( players_after == 1 ))
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1281 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1282 pPlayers[remainig_player]->PlaySound(SPEECH_107, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1283 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1284 return 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1285 }
0
Ritor1
parents:
diff changeset
1286
Ritor1
parents:
diff changeset
1287 //----- (00492528) --------------------------------------------------------
Ritor1
parents:
diff changeset
1288 bool Player::CanFitItem(unsigned int uSlot, unsigned int uItemID)
Ritor1
parents:
diff changeset
1289 {
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1290 //unsigned int v3; // eax@1
0
Ritor1
parents:
diff changeset
1291 Texture *v4; // esi@1
Ritor1
parents:
diff changeset
1292 unsigned int v5; // ebx@1
Ritor1
parents:
diff changeset
1293 signed int v6; // edi@5
Ritor1
parents:
diff changeset
1294 int *v7; // ecx@6
Ritor1
parents:
diff changeset
1295 signed int v8; // edx@7
Ritor1
parents:
diff changeset
1296 int *v9; // eax@8
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1297 //Player *v11; // [sp+Ch] [bp-4h]@1
0
Ritor1
parents:
diff changeset
1298 unsigned int uItemIDa; // [sp+1Ch] [bp+Ch]@1
Ritor1
parents:
diff changeset
1299
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1300 v4 = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE);
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1301 v5 = GetSizeInInventorySlots(v4->uTextureWidth);
0
Ritor1
parents:
diff changeset
1302 uItemIDa = GetSizeInInventorySlots(v4->uTextureHeight);
Ritor1
parents:
diff changeset
1303 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1304 {
Ritor1
parents:
diff changeset
1305 v4->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1306 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1307 }
Ritor1
parents:
diff changeset
1308 if ( (signed int)(v5 + (signed int)uSlot % 14) <= 14 && (signed int)(uItemIDa + (signed int)uSlot / 14) <= 9 )
Ritor1
parents:
diff changeset
1309 {
Ritor1
parents:
diff changeset
1310 v6 = 0;
Ritor1
parents:
diff changeset
1311 if ( (signed int)uItemIDa <= 0 )
Ritor1
parents:
diff changeset
1312 return 1;
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1313 v7 = &pInventoryIndices[uSlot];
0
Ritor1
parents:
diff changeset
1314 while ( 1 )
Ritor1
parents:
diff changeset
1315 {
Ritor1
parents:
diff changeset
1316 v8 = 0;
Ritor1
parents:
diff changeset
1317 if ( (signed int)v5 > 0 )
Ritor1
parents:
diff changeset
1318 break;
Ritor1
parents:
diff changeset
1319 LABEL_11:
Ritor1
parents:
diff changeset
1320 ++v6;
Ritor1
parents:
diff changeset
1321 v7 += 14;
Ritor1
parents:
diff changeset
1322 if ( v6 >= (signed int)uItemIDa )
Ritor1
parents:
diff changeset
1323 return 1;
Ritor1
parents:
diff changeset
1324 }
Ritor1
parents:
diff changeset
1325 v9 = v7;
Ritor1
parents:
diff changeset
1326 while ( !*v9 )
Ritor1
parents:
diff changeset
1327 {
Ritor1
parents:
diff changeset
1328 ++v8;
Ritor1
parents:
diff changeset
1329 ++v9;
Ritor1
parents:
diff changeset
1330 if ( v8 >= (signed int)v5 )
Ritor1
parents:
diff changeset
1331 goto LABEL_11;
Ritor1
parents:
diff changeset
1332 }
Ritor1
parents:
diff changeset
1333 }
Ritor1
parents:
diff changeset
1334 return 0;
Ritor1
parents:
diff changeset
1335 }
Ritor1
parents:
diff changeset
1336 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1337
Ritor1
parents:
diff changeset
1338 //----- (004925E6) --------------------------------------------------------
Ritor1
parents:
diff changeset
1339 unsigned int Player::FindFreeInventorySlot()
Ritor1
parents:
diff changeset
1340 {
Ritor1
parents:
diff changeset
1341 unsigned int result; // eax@1
Ritor1
parents:
diff changeset
1342 ItemGen *v2; // ecx@1
Ritor1
parents:
diff changeset
1343
Ritor1
parents:
diff changeset
1344 result = 0;
Ritor1
parents:
diff changeset
1345 v2 = this->pInventoryItems;
Ritor1
parents:
diff changeset
1346 while ( v2->uItemID )
Ritor1
parents:
diff changeset
1347 {
Ritor1
parents:
diff changeset
1348 ++result;
Ritor1
parents:
diff changeset
1349 ++v2;
Ritor1
parents:
diff changeset
1350 if ( (signed int)result >= 126 )
Ritor1
parents:
diff changeset
1351 return -1;
Ritor1
parents:
diff changeset
1352 }
Ritor1
parents:
diff changeset
1353 return result;
Ritor1
parents:
diff changeset
1354 }
Ritor1
parents:
diff changeset
1355
Ritor1
parents:
diff changeset
1356 //----- (00492600) --------------------------------------------------------
Ritor1
parents:
diff changeset
1357 int Player::CreateItemInInventory(unsigned int uSlot, unsigned int uItemID)
Ritor1
parents:
diff changeset
1358 {
Ritor1
parents:
diff changeset
1359 signed int v3; // edx@1
Ritor1
parents:
diff changeset
1360 ItemGen *v4; // eax@1
Ritor1
parents:
diff changeset
1361 int result; // eax@8
Ritor1
parents:
diff changeset
1362 unsigned int v6; // ebx@10
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1363 //unsigned int v7; // eax@10
0
Ritor1
parents:
diff changeset
1364 Texture *v8; // esi@10
Ritor1
parents:
diff changeset
1365 void *v9; // esi@13
Ritor1
parents:
diff changeset
1366 unsigned int v10; // [sp+0h] [bp-Ch]@10
Ritor1
parents:
diff changeset
1367 Player *v11; // [sp+4h] [bp-8h]@1
Ritor1
parents:
diff changeset
1368 signed int v12; // [sp+8h] [bp-4h]@4
Ritor1
parents:
diff changeset
1369 unsigned int uItemIDa; // [sp+18h] [bp+Ch]@10
Ritor1
parents:
diff changeset
1370
Ritor1
parents:
diff changeset
1371 v11 = this;
Ritor1
parents:
diff changeset
1372 v3 = 0;
Ritor1
parents:
diff changeset
1373 v4 = this->pInventoryItems;
Ritor1
parents:
diff changeset
1374 while ( v4->uItemID )
Ritor1
parents:
diff changeset
1375 {
Ritor1
parents:
diff changeset
1376 ++v3;
Ritor1
parents:
diff changeset
1377 ++v4;
Ritor1
parents:
diff changeset
1378 if ( v3 >= 126 )
Ritor1
parents:
diff changeset
1379 {
Ritor1
parents:
diff changeset
1380 v12 = -1;
Ritor1
parents:
diff changeset
1381 goto LABEL_5;
Ritor1
parents:
diff changeset
1382 }
Ritor1
parents:
diff changeset
1383 }
Ritor1
parents:
diff changeset
1384 v12 = v3;
Ritor1
parents:
diff changeset
1385 LABEL_5:
Ritor1
parents:
diff changeset
1386 if ( v12 == -1 )
Ritor1
parents:
diff changeset
1387 {
Ritor1
parents:
diff changeset
1388 if ( uActiveCharacter )
201
30aa44013f7a On Items
Nomad
parents: 198
diff changeset
1389 pPlayers[uActiveCharacter]->PlaySound(SPEECH_NoRoom, 0);
0
Ritor1
parents:
diff changeset
1390 result = 0;
Ritor1
parents:
diff changeset
1391 }
Ritor1
parents:
diff changeset
1392 else
Ritor1
parents:
diff changeset
1393 {
Ritor1
parents:
diff changeset
1394 v6 = uItemID;
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1395 v8 = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE);
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1396 v10 = GetSizeInInventorySlots(v8->uTextureWidth);
0
Ritor1
parents:
diff changeset
1397 uItemIDa = GetSizeInInventorySlots(v8->uTextureHeight);
Ritor1
parents:
diff changeset
1398 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1399 {
Ritor1
parents:
diff changeset
1400 v8->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1401 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1402 }
Ritor1
parents:
diff changeset
1403 if ( (signed int)uItemIDa > 0 )
Ritor1
parents:
diff changeset
1404 {
Ritor1
parents:
diff changeset
1405 v9 = &v11->pInventoryIndices[uSlot];
Ritor1
parents:
diff changeset
1406 do
Ritor1
parents:
diff changeset
1407 {
Ritor1
parents:
diff changeset
1408 if ( (signed int)v10 > 0 )
Ritor1
parents:
diff changeset
1409 memset32(v9, -1 - uSlot, v10);
Ritor1
parents:
diff changeset
1410 v9 = (char *)v9 + 56;
Ritor1
parents:
diff changeset
1411 --uItemIDa;
Ritor1
parents:
diff changeset
1412 }
Ritor1
parents:
diff changeset
1413 while ( uItemIDa );
Ritor1
parents:
diff changeset
1414 }
Ritor1
parents:
diff changeset
1415 result = v12 + 1;
Ritor1
parents:
diff changeset
1416 v11->pInventoryIndices[uSlot] = v12 + 1;
Ritor1
parents:
diff changeset
1417 v11->pInventoryItems[v12].uItemID = v6;
Ritor1
parents:
diff changeset
1418 }
Ritor1
parents:
diff changeset
1419 return result;
Ritor1
parents:
diff changeset
1420 }
Ritor1
parents:
diff changeset
1421 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1422
Ritor1
parents:
diff changeset
1423 //----- (00492700) --------------------------------------------------------
Ritor1
parents:
diff changeset
1424 int Player::HasSkill(unsigned int uSkillType)
Ritor1
parents:
diff changeset
1425 {
Ritor1
parents:
diff changeset
1426 signed int result; // eax@3
Ritor1
parents:
diff changeset
1427
Ritor1
parents:
diff changeset
1428 if ( (signed int)uSkillType >= 37 || this->pActiveSkills[uSkillType] )
Ritor1
parents:
diff changeset
1429 {
Ritor1
parents:
diff changeset
1430 result = 1;
Ritor1
parents:
diff changeset
1431 }
Ritor1
parents:
diff changeset
1432 else
Ritor1
parents:
diff changeset
1433 {
809
7bb33867d2cb Pv[] in sprintfex
Ritor1
parents: 768
diff changeset
1434 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[67], this->pName);
0
Ritor1
parents:
diff changeset
1435 ShowStatusBarString(pTmpBuf, 2u);
Ritor1
parents:
diff changeset
1436 result = 0;
Ritor1
parents:
diff changeset
1437 }
Ritor1
parents:
diff changeset
1438 return result;
Ritor1
parents:
diff changeset
1439 }
Ritor1
parents:
diff changeset
1440
Ritor1
parents:
diff changeset
1441 //----- (00492745) --------------------------------------------------------
Ritor1
parents:
diff changeset
1442 int Player::WearItem(unsigned int uItemID)
Ritor1
parents:
diff changeset
1443 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1444 int item_body_anch; // edi@6
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1445 int item_indx;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1446 //find empty slot
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1447 for(item_indx=0;item_indx<126;++item_indx)
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1448 if (pInventoryItems[item_indx].uItemID==0)
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1449 break;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1450 if (item_indx==126) //not found
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1451 item_indx=-1;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1452
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1453 if ( item_indx != -1 )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1454 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1455
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1456 pInventoryItems[item_indx].uItemID=uItemID;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1457 item_body_anch=pEquipTypeToBodyAnchor[pItemsTable->pItems[uItemID].uEquipType];
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1458 pEquipment.pIndices[item_body_anch]=item_indx+1;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1459 pInventoryItems[item_indx].uBodyAnchor=item_body_anch+1;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1460
0
Ritor1
parents:
diff changeset
1461 }
Ritor1
parents:
diff changeset
1462 return 0;
Ritor1
parents:
diff changeset
1463 }
Ritor1
parents:
diff changeset
1464
Ritor1
parents:
diff changeset
1465 //----- (004927A8) --------------------------------------------------------
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1466 int Player::AddItem(int uSlot, unsigned int uItemID)
0
Ritor1
parents:
diff changeset
1467 {
Ritor1
parents:
diff changeset
1468 signed int v3; // ebx@2
Ritor1
parents:
diff changeset
1469 signed int v4; // edi@3
Ritor1
parents:
diff changeset
1470 unsigned int v5; // esi@3
Ritor1
parents:
diff changeset
1471 unsigned int v7; // [sp-8h] [bp-18h]@8
Ritor1
parents:
diff changeset
1472 unsigned int v8; // [sp-4h] [bp-14h]@8
Ritor1
parents:
diff changeset
1473 Player *thisa; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
1474
Ritor1
parents:
diff changeset
1475 thisa = this;
Ritor1
parents:
diff changeset
1476 if ( uSlot == -1 )
Ritor1
parents:
diff changeset
1477 {
Ritor1
parents:
diff changeset
1478 v3 = 0;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1479 while ( true )
0
Ritor1
parents:
diff changeset
1480 {
Ritor1
parents:
diff changeset
1481 v4 = 0;
Ritor1
parents:
diff changeset
1482 v5 = v3;
Ritor1
parents:
diff changeset
1483 do
Ritor1
parents:
diff changeset
1484 {
Ritor1
parents:
diff changeset
1485 if ( CanFitItem(v5, uItemID) )
Ritor1
parents:
diff changeset
1486 {
Ritor1
parents:
diff changeset
1487 v8 = uItemID;
Ritor1
parents:
diff changeset
1488 v7 = v5;
Ritor1
parents:
diff changeset
1489 return CreateItemInInventory(v7, v8);
Ritor1
parents:
diff changeset
1490 }
Ritor1
parents:
diff changeset
1491 ++v4;
Ritor1
parents:
diff changeset
1492 v5 += 14;
Ritor1
parents:
diff changeset
1493 }
Ritor1
parents:
diff changeset
1494 while ( v4 < 9 );
Ritor1
parents:
diff changeset
1495 ++v3;
Ritor1
parents:
diff changeset
1496 if ( v3 < 14 )
Ritor1
parents:
diff changeset
1497 continue;
Ritor1
parents:
diff changeset
1498 break;
Ritor1
parents:
diff changeset
1499 }
Ritor1
parents:
diff changeset
1500 return 0;
Ritor1
parents:
diff changeset
1501 }
Ritor1
parents:
diff changeset
1502 if ( !CanFitItem(uSlot, uItemID) )
Ritor1
parents:
diff changeset
1503 {
Ritor1
parents:
diff changeset
1504 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
Ritor1
parents:
diff changeset
1505 return 0;
Ritor1
parents:
diff changeset
1506 }
Ritor1
parents:
diff changeset
1507 v8 = uItemID;
Ritor1
parents:
diff changeset
1508 v7 = uSlot;
Ritor1
parents:
diff changeset
1509 return CreateItemInInventory(v7, v8);
Ritor1
parents:
diff changeset
1510 }
Ritor1
parents:
diff changeset
1511
Ritor1
parents:
diff changeset
1512 //----- (00492826) --------------------------------------------------------
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1513 int Player::AddItem2(int uSlot, ItemGen *Src)
0
Ritor1
parents:
diff changeset
1514 {
Ritor1
parents:
diff changeset
1515 unsigned int v3; // ebx@1
Ritor1
parents:
diff changeset
1516 unsigned int v4; // esi@3
Ritor1
parents:
diff changeset
1517 signed int v5; // edi@3
Ritor1
parents:
diff changeset
1518 unsigned int v7; // [sp-8h] [bp-18h]@9
Ritor1
parents:
diff changeset
1519 ItemGen *v8; // [sp-4h] [bp-14h]@9
Ritor1
parents:
diff changeset
1520 Player *thisa; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
1521 signed int uSlota; // [sp+18h] [bp+8h]@2
Ritor1
parents:
diff changeset
1522
Ritor1
parents:
diff changeset
1523 thisa = this;
Ritor1
parents:
diff changeset
1524 v3 = Src->uItemID;
Ritor1
parents:
diff changeset
1525 pItemsTable->SetSpecialBonus(Src);
Ritor1
parents:
diff changeset
1526 if ( uSlot == -1 )
Ritor1
parents:
diff changeset
1527 {
Ritor1
parents:
diff changeset
1528 uSlota = 0;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1529 while ( true )
0
Ritor1
parents:
diff changeset
1530 {
Ritor1
parents:
diff changeset
1531 v4 = uSlota;
Ritor1
parents:
diff changeset
1532 v5 = 0;
Ritor1
parents:
diff changeset
1533 do
Ritor1
parents:
diff changeset
1534 {
Ritor1
parents:
diff changeset
1535 if ( CanFitItem(v4, v3) )
Ritor1
parents:
diff changeset
1536 {
Ritor1
parents:
diff changeset
1537 v8 = Src;
Ritor1
parents:
diff changeset
1538 v7 = v4;
Ritor1
parents:
diff changeset
1539 return CreateItemInInventory2(v7, v8);
Ritor1
parents:
diff changeset
1540 }
Ritor1
parents:
diff changeset
1541 ++v5;
Ritor1
parents:
diff changeset
1542 v4 += 14;
Ritor1
parents:
diff changeset
1543 }
Ritor1
parents:
diff changeset
1544 while ( v5 < 14 );
Ritor1
parents:
diff changeset
1545 ++uSlota;
Ritor1
parents:
diff changeset
1546 if ( uSlota < 9 )
Ritor1
parents:
diff changeset
1547 continue;
Ritor1
parents:
diff changeset
1548 break;
Ritor1
parents:
diff changeset
1549 }
Ritor1
parents:
diff changeset
1550 return 0;
Ritor1
parents:
diff changeset
1551 }
Ritor1
parents:
diff changeset
1552 if ( !CanFitItem(uSlot, v3) )
Ritor1
parents:
diff changeset
1553 return 0;
Ritor1
parents:
diff changeset
1554 v8 = Src;
Ritor1
parents:
diff changeset
1555 v7 = uSlot;
Ritor1
parents:
diff changeset
1556 return CreateItemInInventory2(v7, v8);
Ritor1
parents:
diff changeset
1557 }
Ritor1
parents:
diff changeset
1558
Ritor1
parents:
diff changeset
1559 //----- (0049289C) --------------------------------------------------------
Ritor1
parents:
diff changeset
1560 int Player::CreateItemInInventory2(unsigned int uSlot, ItemGen *Src)
Ritor1
parents:
diff changeset
1561 {
Ritor1
parents:
diff changeset
1562 signed int v3; // ebx@1
Ritor1
parents:
diff changeset
1563 ItemGen *v4; // eax@1
Ritor1
parents:
diff changeset
1564 int result; // eax@6
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1565 //unsigned int v6; // eax@7
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1566 Texture *item_texture; // esi@7
0
Ritor1
parents:
diff changeset
1567 unsigned int v8; // edx@9
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1568 int *pInvPos; // esi@10
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1569 unsigned int slot_width; // [sp+4h] [bp-Ch]@7
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1570 unsigned int slot_height; // [sp+8h] [bp-8h]@7
0
Ritor1
parents:
diff changeset
1571 Player *v12; // [sp+Ch] [bp-4h]@1
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1572
0
Ritor1
parents:
diff changeset
1573
Ritor1
parents:
diff changeset
1574 v12 = this;
Ritor1
parents:
diff changeset
1575 v3 = 0;
Ritor1
parents:
diff changeset
1576 v4 = this->pInventoryItems;
Ritor1
parents:
diff changeset
1577 while ( v4->uItemID )
Ritor1
parents:
diff changeset
1578 {
Ritor1
parents:
diff changeset
1579 ++v3;
Ritor1
parents:
diff changeset
1580 ++v4;
Ritor1
parents:
diff changeset
1581 if ( v3 >= 126 )
Ritor1
parents:
diff changeset
1582 {
Ritor1
parents:
diff changeset
1583 v3 = -1;
Ritor1
parents:
diff changeset
1584 break;
Ritor1
parents:
diff changeset
1585 }
Ritor1
parents:
diff changeset
1586 }
Ritor1
parents:
diff changeset
1587 if ( v3 == -1 )
Ritor1
parents:
diff changeset
1588 {
Ritor1
parents:
diff changeset
1589 result = 0;
Ritor1
parents:
diff changeset
1590 }
Ritor1
parents:
diff changeset
1591 else
Ritor1
parents:
diff changeset
1592 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1593 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[Src->uItemID].pIconName, TEXTURE_16BIT_PALETTE);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1594 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1595 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
1596 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1597 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1598 item_texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1599 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1600 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1601 if ( slot_height > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1602 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1603 pInvPos = &pInventoryIndices[uSlot];
0
Ritor1
parents:
diff changeset
1604 do
Ritor1
parents:
diff changeset
1605 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1606 if ( slot_width > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1607 memset32(pInvPos, -1 - uSlot, slot_width);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1608 pInvPos +=14;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1609 --slot_height;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1610 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1611 while ( slot_height );
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1612 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1613 pInventoryIndices[uSlot] = v3 + 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1614 memcpy(&pInventoryItems[v3], Src, sizeof(ItemGen));
0
Ritor1
parents:
diff changeset
1615 result = v3 + 1;
Ritor1
parents:
diff changeset
1616 }
Ritor1
parents:
diff changeset
1617 return result;
Ritor1
parents:
diff changeset
1618 }
Ritor1
parents:
diff changeset
1619 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1620
Ritor1
parents:
diff changeset
1621 //----- (0049298B) --------------------------------------------------------
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1622 int Player::PutItemArInventoryIndex( ItemGen *item, int item_id, int uSlot )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1623 {
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1624 //Player *v4; // ebx@1
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1625 //unsigned int v5; // eax@1
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1626 Texture *item_texture; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1627 int *pInvPos; // esi@4
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1628 unsigned int slot_width; // [sp+Ch] [bp-4h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1629 unsigned int slot_height; // [sp+18h] [bp+8h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1630
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1631 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[item->uItemID].pIconName, TEXTURE_16BIT_PALETTE);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1632 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1633 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
1634 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1635 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1636 item_texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1637 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1638 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1639 if ( (signed int)slot_height > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1640 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1641 pInvPos = &pInventoryIndices[uSlot]; //14x9
0
Ritor1
parents:
diff changeset
1642 do
Ritor1
parents:
diff changeset
1643 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1644 if ( (signed int)slot_width > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1645 memset32(pInvPos, -1 - uSlot, slot_width);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1646 pInvPos +=14;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1647 --slot_height;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1648 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1649 while ( slot_height );
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1650 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1651 pInventoryIndices[uSlot] = item_id + 1;
0
Ritor1
parents:
diff changeset
1652 return 1;
Ritor1
parents:
diff changeset
1653 }
278
Ritor1
parents: 223
diff changeset
1654
0
Ritor1
parents:
diff changeset
1655 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1656
Ritor1
parents:
diff changeset
1657 //----- (00492A36) --------------------------------------------------------
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1658 void Player::RemoveItemAtInventoryIndex( unsigned int uSlot )
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1659 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1660
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1661 ItemGen *item_in_slot; // ecx@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1662 Texture *item_texture; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1663 unsigned int slot_height; // ebp@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1664 int *pInvPos; // edx@4
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1665 unsigned int slot_width; // [sp+14h] [bp+4h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1666
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1667 item_in_slot = &this->pInventoryItems[pInventoryIndices[uSlot]-1];
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1668 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[item_in_slot->uItemID].pIconName, TEXTURE_16BIT_PALETTE);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1669 item_in_slot->Reset();
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1670 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1671 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
1672 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1673 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1674 item_texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1675 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1676 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1677 if ( slot_height > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1678 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1679 pInvPos = &pInventoryIndices[uSlot];
0
Ritor1
parents:
diff changeset
1680 do
Ritor1
parents:
diff changeset
1681 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1682 if (slot_width > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1683 memset32(pInvPos, 0, slot_width);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1684 pInvPos += 14;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1685 --slot_height;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1686 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1687 while ( slot_height );
0
Ritor1
parents:
diff changeset
1688 }
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1689
0
Ritor1
parents:
diff changeset
1690 }
Ritor1
parents:
diff changeset
1691 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1692
436
4a42c2f97aa2 some itemgen crashes fixed
Gloval
parents: 377
diff changeset
1693 //identf
0
Ritor1
parents:
diff changeset
1694 //----- (00490EEE) --------------------------------------------------------
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1695 int Player::SelectPhrasesTransaction(ItemGen *pItem, int building_type, int BuildID_2Events, int ShopMenuType)
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1696 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1697 int pSkillLevel; // eax@1
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1698 int NotBuy; // eax@1
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1699 int result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1700 signed int pEquipType; // esi@1
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1701 float *pPriceMultiplier; // esi@26
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1702 int pPriceItemService; // edi@26
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1703
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1704 pSkillLevel = GetActualSkillLevel(PLAYER_SKILL_MERCHANT);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1705 NotBuy = 4;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1706 pEquipType = pItemsTable->pItems[pItem->uItemID].uEquipType;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1707 if ( (building_type != 4 || (signed int)pItem->uItemID < 740 || (signed int)pItem->uItemID > 771)
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1708 && ((signed int)pItem->uItemID >= 600 || (signed int)pItem->uItemID >= 529 && (signed int)pItem->uItemID <= 599) )
0
Ritor1
parents:
diff changeset
1709 return 5;
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1710 if ( building_type == BildingType_WeaponShop )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1711 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1712 if ( pEquipType > EQUIP_BOW )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1713 return NotBuy;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1714 if (pItem->Stolen())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1715 return 6;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1716 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1717 if ( building_type == BildingType_ArmorShop )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1718 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1719 if ( pEquipType < 3 && pEquipType > 9 )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1720 return NotBuy;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1721 if (pItem->Stolen())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1722 return 6;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1723 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1724 if ( building_type == BildingType_MagicShop )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1725 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1726 if ( pItemsTable->pItems[pItem->uItemID].uSkillType == 38 )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1727 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1728 if (pItem->Stolen())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1729 return 6;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1730 pPriceMultiplier = &p2DEvents[BuildID_2Events - 1].fPriceMultiplier;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1731 pPriceItemService = GetBuyingPrice(pItem->GetValue(), *pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1732 if ( ShopMenuType == 3 )//Sell
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1733 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1734 pPriceItemService = this->GetPriceSell(pItem->GetValue(), *pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1735 if (!pItem->Broken())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1736 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1737 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1738 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1739 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1740 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1741 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1742 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1743 pPriceItemService = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1744 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1745 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1746 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1747 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1748 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1749 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1750 if ( ShopMenuType == 4 )//Identify
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1751 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1752 pPriceItemService = this->GetPriceIdentification(*pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1753 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1754 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1755 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1756 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1757 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1758 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1759 if ( ShopMenuType == 5 )//Repair
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1760 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1761 pPriceItemService = this->GetPriceRepair(pItem->GetValue(), *pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1762 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1763 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1764 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1765 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1766 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1767 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1768 if ( ShopMenuType != 6 )//Buy and ???
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1769 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1770 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1771 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1772 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1773 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1774 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1775 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1776 pPriceItemService = this->GetPriceSell(pItem->GetValue(), *pPriceMultiplier) / 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1777 if (pItem->Broken())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1778 pPriceItemService = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1779 if ( pPriceItemService >= 1 )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1780 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1781 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1782 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1783 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1784 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1785 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1786 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1787 pPriceItemService = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1788 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1789 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1790 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1791 result = 1;
0
Ritor1
parents:
diff changeset
1792 return result;
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1793 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1794 if ( pEquipType != EQUIP_BOOK )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1795 return NotBuy;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1796 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1797 if ( building_type == BildingType_AlchemistShop )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1798 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1799 if ( pEquipType < EQUIP_REAGENT )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1800 return NotBuy;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1801 if ( pEquipType > EQUIP_POTION )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1802 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1803 if ( pEquipType != EQUIP_MESSAGE_SCROLL )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1804 return NotBuy;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1805 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1806 if (pItem->Stolen())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1807 return 6;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1808 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1809 pPriceMultiplier = &p2DEvents[BuildID_2Events - 1].fPriceMultiplier;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1810 pPriceItemService = GetBuyingPrice(pItem->GetValue(), *pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1811 if ( ShopMenuType == 3 )//Sell
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1812 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1813 pPriceItemService = this->GetPriceSell(pItem->GetValue(), *pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1814 if (!pItem->Broken())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1815 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1816 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1817 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1818 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1819 result = 1;
0
Ritor1
parents:
diff changeset
1820 return result;
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1821 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1822 pPriceItemService = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1823 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1824 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1825 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1826 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1827 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1828 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1829 if ( ShopMenuType == 4 )//Identify
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1830 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1831 pPriceItemService = this->GetPriceIdentification(*pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1832 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1833 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1834 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1835 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1836 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1837 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1838 if ( ShopMenuType == 5 )//Repair
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1839 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1840 pPriceItemService = this->GetPriceRepair(pItem->GetValue(), *pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1841 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1842 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1843 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1844 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1845 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1846 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1847 if ( ShopMenuType != 6 )//Buy and ???
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1848 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1849 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1850 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1851 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1852 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1853 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1854 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1855 pPriceItemService = this->GetPriceSell(pItem->GetValue(), *pPriceMultiplier) / 2;
315
2a09e1d6fc8f Some 0041D895 GameUI_DrawItemInfo overhaul
Nomad
parents: 299
diff changeset
1856 if (pItem->Broken())
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1857 pPriceItemService = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1858 if ( pPriceItemService >= 1 )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1859 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1860 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1861 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1862 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1863 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1864 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1865 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1866 pPriceItemService = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1867 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1868 result = (pPriceItemService == pItem->GetValue()) + 2;
0
Ritor1
parents:
diff changeset
1869 else
Ritor1
parents:
diff changeset
1870 result = 1;
Ritor1
parents:
diff changeset
1871 return result;
Ritor1
parents:
diff changeset
1872 }
Ritor1
parents:
diff changeset
1873
Ritor1
parents:
diff changeset
1874 //----- (0049107D) --------------------------------------------------------
Ritor1
parents:
diff changeset
1875 int Player::GetBodybuilding()
Ritor1
parents:
diff changeset
1876 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1877 int v1; // al@1
0
Ritor1
parents:
diff changeset
1878 int v2; // ecx@1
Ritor1
parents:
diff changeset
1879 int v4; // eax@3
Ritor1
parents:
diff changeset
1880 signed int v6; // [sp-4h] [bp-4h]@2
Ritor1
parents:
diff changeset
1881
Ritor1
parents:
diff changeset
1882 v1 = GetActualSkillLevel(PLAYER_SKILL_BODYBUILDING);
Ritor1
parents:
diff changeset
1883 v2 = v1 & 0x3F;
Ritor1
parents:
diff changeset
1884 if ( v1 & 0x100 )
Ritor1
parents:
diff changeset
1885 {
Ritor1
parents:
diff changeset
1886 v6 = 5;
Ritor1
parents:
diff changeset
1887 }
Ritor1
parents:
diff changeset
1888 else
Ritor1
parents:
diff changeset
1889 {
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
1890 if ( (v1&0xFF) >= 0 )
0
Ritor1
parents:
diff changeset
1891 {
Ritor1
parents:
diff changeset
1892 v4 = ((v1 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
1893 return v2 * v4;
Ritor1
parents:
diff changeset
1894 }
Ritor1
parents:
diff changeset
1895 v6 = 3;
Ritor1
parents:
diff changeset
1896 }
Ritor1
parents:
diff changeset
1897 v4 = v6;
Ritor1
parents:
diff changeset
1898 return v2 * v4;
Ritor1
parents:
diff changeset
1899 }
Ritor1
parents:
diff changeset
1900
Ritor1
parents:
diff changeset
1901 //----- (004910A8) --------------------------------------------------------
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 605
diff changeset
1902 int Player::GetMeditation()
0
Ritor1
parents:
diff changeset
1903 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1904 int v1; // al@1
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
1905 int base_level; // ecx@1
0
Ritor1
parents:
diff changeset
1906 int v4; // eax@3
Ritor1
parents:
diff changeset
1907 signed int v6; // [sp-4h] [bp-4h]@2
Ritor1
parents:
diff changeset
1908
Ritor1
parents:
diff changeset
1909 v1 = GetActualSkillLevel(PLAYER_SKILL_MEDITATION);
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
1910 base_level = v1 & 0x3F;
0
Ritor1
parents:
diff changeset
1911 if ( v1 & 0x100 )
Ritor1
parents:
diff changeset
1912 {
Ritor1
parents:
diff changeset
1913 v6 = 5;
Ritor1
parents:
diff changeset
1914 }
Ritor1
parents:
diff changeset
1915 else
Ritor1
parents:
diff changeset
1916 {
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
1917 if ( (v1&0xFF) >= 0 )
0
Ritor1
parents:
diff changeset
1918 {
Ritor1
parents:
diff changeset
1919 v4 = ((v1 & 0x40) != 0) + 1;
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
1920 return base_level * v4;
0
Ritor1
parents:
diff changeset
1921 }
Ritor1
parents:
diff changeset
1922 v6 = 3;
Ritor1
parents:
diff changeset
1923 }
Ritor1
parents:
diff changeset
1924 v4 = v6;
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
1925 return base_level * v4;
0
Ritor1
parents:
diff changeset
1926 }
Ritor1
parents:
diff changeset
1927
Ritor1
parents:
diff changeset
1928 //----- (004910D3) --------------------------------------------------------
Ritor1
parents:
diff changeset
1929 int Player::CanIdentify(ItemGen *pItem)
Ritor1
parents:
diff changeset
1930 {
Ritor1
parents:
diff changeset
1931 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1932 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
1933 int uSkillMult; // eax@3
Ritor1
parents:
diff changeset
1934 int v5; // edi@7
Ritor1
parents:
diff changeset
1935 signed int v6; // ebp@7
Ritor1
parents:
diff changeset
1936 char *v7; // esi@7
Ritor1
parents:
diff changeset
1937 signed int uSkillMultiplier; // [sp-4h] [bp-14h]@2
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1938
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1939 if (CheckHiredNPCSpeciality(Scholar))
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1940 return true;
0
Ritor1
parents:
diff changeset
1941
179
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1942 v2 = pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_ITEM_ID);
0
Ritor1
parents:
diff changeset
1943 v3 = v2;
179
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1944 if ( v2 & 1 )
0
Ritor1
parents:
diff changeset
1945 {
Ritor1
parents:
diff changeset
1946 uSkillMultiplier = 5;
Ritor1
parents:
diff changeset
1947 }
Ritor1
parents:
diff changeset
1948 else
Ritor1
parents:
diff changeset
1949 {
Ritor1
parents:
diff changeset
1950 if ( (v2 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
1951 {
Ritor1
parents:
diff changeset
1952 uSkillMult = ((v2 & 0x40) != 0) + 1;
179
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1953 v5 = uSkillMult * (v3 & 0x3F);
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1954 v6 = 0;
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1955 v7 = (char *)&pItemsTable->pItems[pItem->uItemID].pIconName;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1956
179
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1957 if ( (signed int)SkillToMastery(v3) >= 4 )
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1958 v6 = 1;
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1959 if ( v5 >= (unsigned __int8)v7[46] )
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1960 v6 = 1;
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1961 return v6;
0
Ritor1
parents:
diff changeset
1962 }
Ritor1
parents:
diff changeset
1963 uSkillMultiplier = 3;
Ritor1
parents:
diff changeset
1964 }
Ritor1
parents:
diff changeset
1965 uSkillMult = uSkillMultiplier;
Ritor1
parents:
diff changeset
1966 v5 = uSkillMult * (v3 & 0x3F);
Ritor1
parents:
diff changeset
1967 v6 = 0;
Ritor1
parents:
diff changeset
1968 v7 = (char *)&pItemsTable->pItems[pItem->uItemID].pIconName;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1969
0
Ritor1
parents:
diff changeset
1970 if ( (signed int)SkillToMastery(v3) >= 4 )
Ritor1
parents:
diff changeset
1971 v6 = 1;
Ritor1
parents:
diff changeset
1972 if ( v5 >= (unsigned __int8)v7[46] )
Ritor1
parents:
diff changeset
1973 v6 = 1;
Ritor1
parents:
diff changeset
1974 return v6;
Ritor1
parents:
diff changeset
1975 }
Ritor1
parents:
diff changeset
1976
Ritor1
parents:
diff changeset
1977 //----- (00491151) --------------------------------------------------------
Ritor1
parents:
diff changeset
1978 int Player::CanRepair(ItemGen *a2)
Ritor1
parents:
diff changeset
1979 {
Ritor1
parents:
diff changeset
1980 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1981 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
1982 int v4; // eax@3
Ritor1
parents:
diff changeset
1983 int v5; // edi@7
Ritor1
parents:
diff changeset
1984 signed int v6; // ebp@7
Ritor1
parents:
diff changeset
1985 signed int v10; // [sp-4h] [bp-14h]@2
Ritor1
parents:
diff changeset
1986
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1987
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1988 auto v7 = &pItemsTable->pItems[a2->uItemID];
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1989 if (CheckHiredNPCSpeciality(Smith) && v7->uEquipType <= 2 ||
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1990 CheckHiredNPCSpeciality(Armorer) && v7->uEquipType >= 3 && v7->uEquipType <= 9 ||
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1991 CheckHiredNPCSpeciality(Alchemist) && v7->uEquipType >= 9 )
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1992 return true;
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1993
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1994 v2 = GetActualSkillLevel(PLAYER_SKILL_REPAIR);
0
Ritor1
parents:
diff changeset
1995 v3 = v2;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1996 if (v2 & 0x100 )
0
Ritor1
parents:
diff changeset
1997 {
Ritor1
parents:
diff changeset
1998 v10 = 5;
Ritor1
parents:
diff changeset
1999 }
Ritor1
parents:
diff changeset
2000 else
Ritor1
parents:
diff changeset
2001 {
Ritor1
parents:
diff changeset
2002 if ( (v2 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
2003 {
Ritor1
parents:
diff changeset
2004 v4 = ((v2 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
2005 goto LABEL_7;
Ritor1
parents:
diff changeset
2006 }
Ritor1
parents:
diff changeset
2007 v10 = 3;
Ritor1
parents:
diff changeset
2008 }
Ritor1
parents:
diff changeset
2009 v4 = v10;
Ritor1
parents:
diff changeset
2010 LABEL_7:
Ritor1
parents:
diff changeset
2011 v5 = v4 * (v3 & 0x3F);
Ritor1
parents:
diff changeset
2012 v6 = 0;
Ritor1
parents:
diff changeset
2013 if ( (signed int)SkillToMastery(v3) >= 4 )
Ritor1
parents:
diff changeset
2014 return true;
Ritor1
parents:
diff changeset
2015 if ( v5 >= *((char *)(v7 + 1) + 2) )
Ritor1
parents:
diff changeset
2016 {
Ritor1
parents:
diff changeset
2017 __debugbreak(); // really odd
Ritor1
parents:
diff changeset
2018 return true;
Ritor1
parents:
diff changeset
2019 }
Ritor1
parents:
diff changeset
2020 return false;
Ritor1
parents:
diff changeset
2021 }
Ritor1
parents:
diff changeset
2022
Ritor1
parents:
diff changeset
2023 //----- (004911F3) --------------------------------------------------------
Ritor1
parents:
diff changeset
2024 int Player::GetMerchant()
Ritor1
parents:
diff changeset
2025 {
Ritor1
parents:
diff changeset
2026 Player *v1; // edi@1
Ritor1
parents:
diff changeset
2027 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
2028 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
2029 int v4; // esi@1
Ritor1
parents:
diff changeset
2030 int v5; // edi@1
Ritor1
parents:
diff changeset
2031 int v7; // eax@3
Ritor1
parents:
diff changeset
2032 int v8; // ecx@7
Ritor1
parents:
diff changeset
2033 signed int v9; // [sp-4h] [bp-10h]@6
Ritor1
parents:
diff changeset
2034
Ritor1
parents:
diff changeset
2035 v1 = this;
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 605
diff changeset
2036 v2 = GetActualSkillLevel(PLAYER_SKILL_MERCHANT);
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2037 v3 = v1->pActiveSkills[PLAYER_SKILL_MERCHANT];
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 605
diff changeset
2038 v4 = v2 & 0x003F;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2039 v5 = v1->pActiveSkills[PLAYER_SKILL_MERCHANT] & 0x3F;
0
Ritor1
parents:
diff changeset
2040 if ( (signed int)SkillToMastery(v2) >= 4 )
Ritor1
parents:
diff changeset
2041 return 10000;
Ritor1
parents:
diff changeset
2042 v7 = GetPartyReputation();
Ritor1
parents:
diff changeset
2043 if ( !v4 )
Ritor1
parents:
diff changeset
2044 return -v7;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2045 if ( v3 & 0x100 )
0
Ritor1
parents:
diff changeset
2046 {
Ritor1
parents:
diff changeset
2047 v9 = 5;
Ritor1
parents:
diff changeset
2048 }
Ritor1
parents:
diff changeset
2049 else
Ritor1
parents:
diff changeset
2050 {
Ritor1
parents:
diff changeset
2051 if ( (v3 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
2052 {
Ritor1
parents:
diff changeset
2053 v8 = ((v3 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
2054 return v5 * (v8 - 1) - v7 + v4 + 7;
Ritor1
parents:
diff changeset
2055 }
Ritor1
parents:
diff changeset
2056 v9 = 3;
Ritor1
parents:
diff changeset
2057 }
Ritor1
parents:
diff changeset
2058 v8 = v9;
Ritor1
parents:
diff changeset
2059 return v5 * (v8 - 1) - v7 + v4 + 7;
Ritor1
parents:
diff changeset
2060 }
Ritor1
parents:
diff changeset
2061
Ritor1
parents:
diff changeset
2062 //----- (0049125A) --------------------------------------------------------
Ritor1
parents:
diff changeset
2063 int Player::GetPerception()
Ritor1
parents:
diff changeset
2064 {
Ritor1
parents:
diff changeset
2065 Player *v1; // edi@1
Ritor1
parents:
diff changeset
2066 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
2067 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
2068 int v4; // esi@1
Ritor1
parents:
diff changeset
2069 int v5; // edi@1
Ritor1
parents:
diff changeset
2070 int v7; // eax@5
Ritor1
parents:
diff changeset
2071 signed int v8; // [sp-4h] [bp-10h]@4
Ritor1
parents:
diff changeset
2072
Ritor1
parents:
diff changeset
2073 v1 = this;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2074 v2 = GetActualSkillLevel(PLAYER_SKILL_PERCEPTION);
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2075 v3 = v1->pActiveSkills[PLAYER_SKILL_PERCEPTION];
0
Ritor1
parents:
diff changeset
2076 v4 = v2 & 0x3F;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2077 v5 = v1->pActiveSkills[PLAYER_SKILL_PERCEPTION] & 0x3F;
0
Ritor1
parents:
diff changeset
2078 if ( (signed int)SkillToMastery(v2) >= 4 )
Ritor1
parents:
diff changeset
2079 return 10000;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2080 if ( v3 & 0x100 )
0
Ritor1
parents:
diff changeset
2081 {
Ritor1
parents:
diff changeset
2082 v8 = 5;
Ritor1
parents:
diff changeset
2083 }
Ritor1
parents:
diff changeset
2084 else
Ritor1
parents:
diff changeset
2085 {
Ritor1
parents:
diff changeset
2086 if ( (v3 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
2087 {
Ritor1
parents:
diff changeset
2088 v7 = ((v3 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
2089 return v4 + v5 * (v7 - 1);
Ritor1
parents:
diff changeset
2090 }
Ritor1
parents:
diff changeset
2091 v8 = 3;
Ritor1
parents:
diff changeset
2092 }
Ritor1
parents:
diff changeset
2093 v7 = v8;
Ritor1
parents:
diff changeset
2094 return v4 + v5 * (v7 - 1);
Ritor1
parents:
diff changeset
2095 }
Ritor1
parents:
diff changeset
2096
Ritor1
parents:
diff changeset
2097 //----- (004912B0) --------------------------------------------------------
Ritor1
parents:
diff changeset
2098 int Player::GetDisarmTrap()
Ritor1
parents:
diff changeset
2099 {
Ritor1
parents:
diff changeset
2100 Player *v1; // ebp@1
Ritor1
parents:
diff changeset
2101 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
2102 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
2103 int v4; // esi@1
Ritor1
parents:
diff changeset
2104 int v5; // edi@1
Ritor1
parents:
diff changeset
2105 int v7; // eax@7
Ritor1
parents:
diff changeset
2106 signed int v8; // [sp-4h] [bp-14h]@6
Ritor1
parents:
diff changeset
2107
Ritor1
parents:
diff changeset
2108 v1 = this;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2109 v2 = GetActualSkillLevel(PLAYER_SKILL_TRAP_DISARM);
0
Ritor1
parents:
diff changeset
2110 v3 = v1->pActiveSkills[29];
Ritor1
parents:
diff changeset
2111 v4 = v2 & 0x3F;
Ritor1
parents:
diff changeset
2112 v5 = v1->pActiveSkills[29] & 0x3F;
Ritor1
parents:
diff changeset
2113 if ( (signed int)SkillToMastery(v2) >= 4 )
Ritor1
parents:
diff changeset
2114 return 10000;
Ritor1
parents:
diff changeset
2115 if ( HasEnchantedItemEquipped(35) )
Ritor1
parents:
diff changeset
2116 v4 *= 2;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2117 if ( v3 & 0x100 )
0
Ritor1
parents:
diff changeset
2118 {
Ritor1
parents:
diff changeset
2119 v8 = 5;
Ritor1
parents:
diff changeset
2120 }
Ritor1
parents:
diff changeset
2121 else
Ritor1
parents:
diff changeset
2122 {
Ritor1
parents:
diff changeset
2123 if ( (v3 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
2124 {
Ritor1
parents:
diff changeset
2125 v7 = ((v3 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
2126 return v4 + v5 * (v7 - 1);
Ritor1
parents:
diff changeset
2127 }
Ritor1
parents:
diff changeset
2128 v8 = 3;
Ritor1
parents:
diff changeset
2129 }
Ritor1
parents:
diff changeset
2130 v7 = v8;
Ritor1
parents:
diff changeset
2131 return v4 + v5 * (v7 - 1);
Ritor1
parents:
diff changeset
2132 }
Ritor1
parents:
diff changeset
2133
Ritor1
parents:
diff changeset
2134 //----- (00491317) --------------------------------------------------------
Ritor1
parents:
diff changeset
2135 char Player::GetLearningPercent()
Ritor1
parents:
diff changeset
2136 {
Ritor1
parents:
diff changeset
2137 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2138 int v2; // eax@1
Ritor1
parents:
diff changeset
2139 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
2140 int v4; // ecx@1
Ritor1
parents:
diff changeset
2141 int v5; // eax@4
Ritor1
parents:
diff changeset
2142 signed int v7; // [sp-4h] [bp-Ch]@3
Ritor1
parents:
diff changeset
2143
Ritor1
parents:
diff changeset
2144 v1 = this;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2145 v2 = GetActualSkillLevel(PLAYER_SKILL_LEARNING);
0
Ritor1
parents:
diff changeset
2146 v3 = v1->pActiveSkills[36];
Ritor1
parents:
diff changeset
2147 v4 = v2 & 0x3F;
Ritor1
parents:
diff changeset
2148 if ( v2 )
Ritor1
parents:
diff changeset
2149 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2150 if (v3 & 0x100 )
0
Ritor1
parents:
diff changeset
2151 {
Ritor1
parents:
diff changeset
2152 v7 = 5;
Ritor1
parents:
diff changeset
2153 }
Ritor1
parents:
diff changeset
2154 else
Ritor1
parents:
diff changeset
2155 {
Ritor1
parents:
diff changeset
2156 if ( (v3 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
2157 {
Ritor1
parents:
diff changeset
2158 v5 = ((v3 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
2159 goto LABEL_8;
Ritor1
parents:
diff changeset
2160 }
Ritor1
parents:
diff changeset
2161 v7 = 3;
Ritor1
parents:
diff changeset
2162 }
Ritor1
parents:
diff changeset
2163 v5 = v7;
Ritor1
parents:
diff changeset
2164 LABEL_8:
Ritor1
parents:
diff changeset
2165 v2 = (v1->pActiveSkills[36] & 0x3F) * (v5 - 1) + v4 + 9;
Ritor1
parents:
diff changeset
2166 }
Ritor1
parents:
diff changeset
2167 return v2;
Ritor1
parents:
diff changeset
2168 }
Ritor1
parents:
diff changeset
2169
Ritor1
parents:
diff changeset
2170 //----- (0048C6AF) --------------------------------------------------------
Ritor1
parents:
diff changeset
2171 Player::Player()
Ritor1
parents:
diff changeset
2172 {
Ritor1
parents:
diff changeset
2173 memset(&pEquipment, 0, sizeof(PlayerEquipment));
Ritor1
parents:
diff changeset
2174 memset(pInventoryIndices, 0, 126 * sizeof(int));
Ritor1
parents:
diff changeset
2175 for (uint i = 0; i < 126; ++i)
Ritor1
parents:
diff changeset
2176 pInventoryItems[i].Reset();
Ritor1
parents:
diff changeset
2177 for (uint i = 0; i < 12; ++i)
Ritor1
parents:
diff changeset
2178 pEquippedItems[i].Reset();
Ritor1
parents:
diff changeset
2179
Ritor1
parents:
diff changeset
2180
Ritor1
parents:
diff changeset
2181 for (uint i = 0; i < 24; ++i)
Ritor1
parents:
diff changeset
2182 {
Ritor1
parents:
diff changeset
2183 pPlayerBuffs[i].uSkill = 0;
Ritor1
parents:
diff changeset
2184 pPlayerBuffs[i].uSkill = 0;
Ritor1
parents:
diff changeset
2185 pPlayerBuffs[i].uPower = 0;
Ritor1
parents:
diff changeset
2186 pPlayerBuffs[i].uExpireTime = 0;
Ritor1
parents:
diff changeset
2187 pPlayerBuffs[i].uCaster = 0;
Ritor1
parents:
diff changeset
2188 pPlayerBuffs[i].uFlags = 0;
Ritor1
parents:
diff changeset
2189 }
Ritor1
parents:
diff changeset
2190
Ritor1
parents:
diff changeset
2191 pName[0] = 0;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
2192 uCurrentFace = 0;
0
Ritor1
parents:
diff changeset
2193 uVoiceID = 0;
Ritor1
parents:
diff changeset
2194 memset(pConditions, 0, 20 * sizeof(__int64));
Ritor1
parents:
diff changeset
2195
Ritor1
parents:
diff changeset
2196 field_BB = 0;
Ritor1
parents:
diff changeset
2197
Ritor1
parents:
diff changeset
2198 uMight = uMightBonus = 0;
Ritor1
parents:
diff changeset
2199 uIntelligence = uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
2200 uWillpower = uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
2201 uEndurance = uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
2202 uSpeed = uSpeedBonus = 0;
Ritor1
parents:
diff changeset
2203 uAccuracy = uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
2204 uLuck = uLuckBonus = 0;
Ritor1
parents:
diff changeset
2205 uLevel = sLevelModifier = 0;
Ritor1
parents:
diff changeset
2206 sAgeModifier = 0;
Ritor1
parents:
diff changeset
2207
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2208 // memset(field_1F5, 0, 30);
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2209 pure_luck_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2210 pure_speed_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2211 pure_intellect_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2212 pure_endurance_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2213 pure_willpower_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2214 pure_accuracy_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2215 pure_might_used=0;
0
Ritor1
parents:
diff changeset
2216
Ritor1
parents:
diff changeset
2217 sResFireBase = sResFireBonus = 0;
Ritor1
parents:
diff changeset
2218 sResAirBase = sResAirBonus = 0;
Ritor1
parents:
diff changeset
2219 sResWaterBase = sResWaterBonus = 0;
Ritor1
parents:
diff changeset
2220 sResEarthBase = sResEarthBonus = 0;
Ritor1
parents:
diff changeset
2221 sResMagicBase = sResMagicBonus = 0;
Ritor1
parents:
diff changeset
2222 sResSpiritBase = sResSpiritBonus = 0;
Ritor1
parents:
diff changeset
2223 sResMindBase = sResMindBonus = 0;
Ritor1
parents:
diff changeset
2224 sResBodyBase = sResBodyBonus = 0;
Ritor1
parents:
diff changeset
2225 sResLightBase = sResLightBonus = 0;
Ritor1
parents:
diff changeset
2226 sResDarkBase = sResDarkBonus = 0;
Ritor1
parents:
diff changeset
2227
Ritor1
parents:
diff changeset
2228 uTimeToRecovery = 0;
Ritor1
parents:
diff changeset
2229
Ritor1
parents:
diff changeset
2230 uSkillPoints = 0;
Ritor1
parents:
diff changeset
2231
Ritor1
parents:
diff changeset
2232 sHealth = 0;
Ritor1
parents:
diff changeset
2233 uFullHealthBonus = 0;
Ritor1
parents:
diff changeset
2234 _health_related = 0;
Ritor1
parents:
diff changeset
2235
Ritor1
parents:
diff changeset
2236 sMana = 0;
Ritor1
parents:
diff changeset
2237 uFullManaBonus = 0;
Ritor1
parents:
diff changeset
2238 _mana_related = 0;
Ritor1
parents:
diff changeset
2239
Ritor1
parents:
diff changeset
2240 uQuickSpell = 0;
Ritor1
parents:
diff changeset
2241 memset(pInstalledBeacons, 0, 5 * sizeof(LloydBeacon));
Ritor1
parents:
diff changeset
2242
Ritor1
parents:
diff changeset
2243 _some_attack_bonus = 0;
Ritor1
parents:
diff changeset
2244 field_1A91 = 0;
Ritor1
parents:
diff changeset
2245 _melee_dmg_bonus = 0;
Ritor1
parents:
diff changeset
2246 field_1A93 = 0;
Ritor1
parents:
diff changeset
2247 _ranged_atk_bonus = 0;
Ritor1
parents:
diff changeset
2248 field_1A95 = 0;
Ritor1
parents:
diff changeset
2249 _ranged_dmg_bonus = 0;
Ritor1
parents:
diff changeset
2250 field_1A97 = 0;
Ritor1
parents:
diff changeset
2251
130
1c471f3629fb Party expressions update
Nomad
parents: 118
diff changeset
2252 expression = CHARACTER_EXPRESSION_INVALID;
0
Ritor1
parents:
diff changeset
2253 uExpressionTimePassed = 0;
Ritor1
parents:
diff changeset
2254 uExpressionTimeLength = 0;
Ritor1
parents:
diff changeset
2255
Ritor1
parents:
diff changeset
2256 uNumDivineInterventionCastsThisDay = 0;
Ritor1
parents:
diff changeset
2257 uNumArmageddonCasts = 0;
Ritor1
parents:
diff changeset
2258 uNumFireSpikeCasts = 0;
Ritor1
parents:
diff changeset
2259
Ritor1
parents:
diff changeset
2260 memset(field_1988, 0, 49 * sizeof(int));
Ritor1
parents:
diff changeset
2261 memset(field_1A50, 0, 64 * sizeof(char));
Ritor1
parents:
diff changeset
2262
Ritor1
parents:
diff changeset
2263 field_E0 = 0;
Ritor1
parents:
diff changeset
2264 field_E4 = 0;
Ritor1
parents:
diff changeset
2265 field_E8 = 0;
Ritor1
parents:
diff changeset
2266 field_EC = 0;
Ritor1
parents:
diff changeset
2267 field_F0 = 0;
Ritor1
parents:
diff changeset
2268 field_F4 = 0;
Ritor1
parents:
diff changeset
2269 field_F8 = 0;
Ritor1
parents:
diff changeset
2270 field_FC = 0;
Ritor1
parents:
diff changeset
2271 field_100 = 0;
Ritor1
parents:
diff changeset
2272 field_104 = 0;
198
e6e348d66a75 Some work on spellbook
Nomad
parents: 190
diff changeset
2273
554
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
2274 _expression21_animtime = 0;
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
2275 _expression21_frameset = 0;
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
2276
198
e6e348d66a75 Some work on spellbook
Nomad
parents: 190
diff changeset
2277 lastOpenedSpellbookPage = 0;
0
Ritor1
parents:
diff changeset
2278 }
Ritor1
parents:
diff changeset
2279
Ritor1
parents:
diff changeset
2280 //----- (0048C6F6) --------------------------------------------------------
Ritor1
parents:
diff changeset
2281 bool Party::AddItem(ItemGen *pItem)
Ritor1
parents:
diff changeset
2282 {
Ritor1
parents:
diff changeset
2283 unsigned int v2; // eax@1
Ritor1
parents:
diff changeset
2284 unsigned int v3; // ecx@4
Ritor1
parents:
diff changeset
2285 signed int v4; // edx@4
Ritor1
parents:
diff changeset
2286 char *v5; // eax@8
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
2287 //unsigned int v6; // eax@10
0
Ritor1
parents:
diff changeset
2288 Texture *v7; // ebx@10
Ritor1
parents:
diff changeset
2289 signed int v8; // esi@10
Ritor1
parents:
diff changeset
2290 Player *v9; // edi@11
Ritor1
parents:
diff changeset
2291 int v10; // eax@11
Ritor1
parents:
diff changeset
2292 bool result; // eax@15
Ritor1
parents:
diff changeset
2293 std::string v12; // [sp-18h] [bp-40h]@9
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2294
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2295
188
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2296 int v15[4] = {0, 1, 2, 3}; // [sp+Ch] [bp-1Ch]@3
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2297 //int v16; // [sp+10h] [bp-18h]@3
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2298 //int v17; // [sp+14h] [bp-14h]@3
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2299 //int v18; // [sp+18h] [bp-10h]@3
0
Ritor1
parents:
diff changeset
2300 Player *v19; // [sp+1Ch] [bp-Ch]@9
Ritor1
parents:
diff changeset
2301 Party *v20; // [sp+20h] [bp-8h]@1
Ritor1
parents:
diff changeset
2302 int v21; // [sp+24h] [bp-4h]@10
Ritor1
parents:
diff changeset
2303
Ritor1
parents:
diff changeset
2304 auto thos = this;
Ritor1
parents:
diff changeset
2305
Ritor1
parents:
diff changeset
2306 v20 = thos;
Ritor1
parents:
diff changeset
2307 v2 = pItem->uItemID;
222
8113753ed2ae more item init fixing
Gloval
parents: 190
diff changeset
2308 if ( !pItemsTable->pItems[v2].uItemID_Rep_St )
315
2a09e1d6fc8f Some 0041D895 GameUI_DrawItemInfo overhaul
Nomad
parents: 299
diff changeset
2309 pItem->SetIdentified();
188
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2310 ///v15 = 0;
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2311 //v16 = 1;
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2312 //v18 = 3;
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2313 //v17 = 2;
0
Ritor1
parents:
diff changeset
2314 if ( uActiveCharacter )
Ritor1
parents:
diff changeset
2315 {
Ritor1
parents:
diff changeset
2316 v3 = uActiveCharacter - 1;
Ritor1
parents:
diff changeset
2317 v4 = 0;
Ritor1
parents:
diff changeset
2318 do
Ritor1
parents:
diff changeset
2319 {
188
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2320 v15[v4++] = v3++;
0
Ritor1
parents:
diff changeset
2321 if ( (signed int)v3 >= 4 )
Ritor1
parents:
diff changeset
2322 v3 = 0;
Ritor1
parents:
diff changeset
2323 }
Ritor1
parents:
diff changeset
2324 while ( v4 < 4 );
Ritor1
parents:
diff changeset
2325 }
Ritor1
parents:
diff changeset
2326 v5 = pItemsTable->pItems[v2].pIconName;
Ritor1
parents:
diff changeset
2327 if ( v5 )
Ritor1
parents:
diff changeset
2328 {
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
2329 v7 = pIcons_LOD->LoadTexturePtr(v5, TEXTURE_16BIT_PALETTE);
0
Ritor1
parents:
diff changeset
2330 v21 = areWeLoadingTexture;
Ritor1
parents:
diff changeset
2331 v8 = 0;
Ritor1
parents:
diff changeset
2332 while ( 1 )
Ritor1
parents:
diff changeset
2333 {
188
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2334 v9 = &v20->pPlayers[v15[v8]];
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2335 v19 = &v20->pPlayers[v15[v8]];
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
2336 v10 = v19->AddItem(-1, pItem->uItemID);
0
Ritor1
parents:
diff changeset
2337 if ( v10 )
Ritor1
parents:
diff changeset
2338 break;
Ritor1
parents:
diff changeset
2339 ++v8;
Ritor1
parents:
diff changeset
2340 if ( v8 >= 4 )
Ritor1
parents:
diff changeset
2341 {
Ritor1
parents:
diff changeset
2342 if ( !v21 )
Ritor1
parents:
diff changeset
2343 {
Ritor1
parents:
diff changeset
2344 v7->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
2345 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
2346 }
Ritor1
parents:
diff changeset
2347 goto LABEL_15;
Ritor1
parents:
diff changeset
2348 }
Ritor1
parents:
diff changeset
2349 }
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
2350 memcpy(&v9->pInventoryItems[v10-1], pItem, 0x24u);
0
Ritor1
parents:
diff changeset
2351 pItem->Reset();
Ritor1
parents:
diff changeset
2352 pAudioPlayer->PlaySound(SOUND_GoldReceived, 0, 0, -1, 0, 0, 0, 0);
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
2353 v19->PlaySound(SPEECH_60, 0);
0
Ritor1
parents:
diff changeset
2354 if ( !v21 )
Ritor1
parents:
diff changeset
2355 {
Ritor1
parents:
diff changeset
2356 v7->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
2357 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
2358 }
Ritor1
parents:
diff changeset
2359 result = 1;
Ritor1
parents:
diff changeset
2360 }
Ritor1
parents:
diff changeset
2361 else
Ritor1
parents:
diff changeset
2362 {
Ritor1
parents:
diff changeset
2363 MessageBoxW(nullptr, L"Invalid picture_name detected ::addItem()", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Party.cpp:795", 0);
Ritor1
parents:
diff changeset
2364 LABEL_15:
Ritor1
parents:
diff changeset
2365 result = 0;
Ritor1
parents:
diff changeset
2366 }
Ritor1
parents:
diff changeset
2367 return result;
Ritor1
parents:
diff changeset
2368 }
Ritor1
parents:
diff changeset
2369 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
2370
Ritor1
parents:
diff changeset
2371 //----- (0048C855) --------------------------------------------------------
Ritor1
parents:
diff changeset
2372 int Player::GetBaseStrength()
Ritor1
parents:
diff changeset
2373 {
Ritor1
parents:
diff changeset
2374 return this->uMight + GetItemsBonus(CHARACTER_ATTRIBUTE_STRENGTH, 0);
Ritor1
parents:
diff changeset
2375 }
Ritor1
parents:
diff changeset
2376
Ritor1
parents:
diff changeset
2377 //----- (0048C86C) --------------------------------------------------------
Ritor1
parents:
diff changeset
2378 int Player::GetBaseIntelligence()
Ritor1
parents:
diff changeset
2379 {
Ritor1
parents:
diff changeset
2380 return this->uIntelligence + GetItemsBonus(CHARACTER_ATTRIBUTE_INTELLIGENCE, 0);
Ritor1
parents:
diff changeset
2381 }
Ritor1
parents:
diff changeset
2382
Ritor1
parents:
diff changeset
2383 //----- (0048C883) --------------------------------------------------------
Ritor1
parents:
diff changeset
2384 int Player::GetBaseWillpower()
Ritor1
parents:
diff changeset
2385 {
Ritor1
parents:
diff changeset
2386 return this->uWillpower + GetItemsBonus(CHARACTER_ATTRIBUTE_WILLPOWER, 0);
Ritor1
parents:
diff changeset
2387 }
Ritor1
parents:
diff changeset
2388
Ritor1
parents:
diff changeset
2389 //----- (0048C89A) --------------------------------------------------------
Ritor1
parents:
diff changeset
2390 int Player::GetBaseEndurance()
Ritor1
parents:
diff changeset
2391 {
Ritor1
parents:
diff changeset
2392 return this->uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE, 0);
Ritor1
parents:
diff changeset
2393 }
Ritor1
parents:
diff changeset
2394
Ritor1
parents:
diff changeset
2395 //----- (0048C8B1) --------------------------------------------------------
Ritor1
parents:
diff changeset
2396 int Player::GetBaseAccuracy()
Ritor1
parents:
diff changeset
2397 {
Ritor1
parents:
diff changeset
2398 return this->uAccuracy + GetItemsBonus(CHARACTER_ATTRIBUTE_ACCURACY, 0);
Ritor1
parents:
diff changeset
2399 }
Ritor1
parents:
diff changeset
2400
Ritor1
parents:
diff changeset
2401 //----- (0048C8C8) --------------------------------------------------------
Ritor1
parents:
diff changeset
2402 int Player::GetBaseSpeed()
Ritor1
parents:
diff changeset
2403 {
Ritor1
parents:
diff changeset
2404 return this->uSpeed + GetItemsBonus(CHARACTER_ATTRIBUTE_SPEED, 0);
Ritor1
parents:
diff changeset
2405 }
Ritor1
parents:
diff changeset
2406
Ritor1
parents:
diff changeset
2407 //----- (0048C8DF) --------------------------------------------------------
Ritor1
parents:
diff changeset
2408 int Player::GetBaseLuck()
Ritor1
parents:
diff changeset
2409 {
Ritor1
parents:
diff changeset
2410 return this->uLuck + GetItemsBonus(CHARACTER_ATTRIBUTE_LUCK, 0);
Ritor1
parents:
diff changeset
2411 }
Ritor1
parents:
diff changeset
2412
Ritor1
parents:
diff changeset
2413 //----- (0048C8F6) --------------------------------------------------------
Ritor1
parents:
diff changeset
2414 int Player::GetBaseLevel()
Ritor1
parents:
diff changeset
2415 {
Ritor1
parents:
diff changeset
2416 return this->uLevel + GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL, 0);
Ritor1
parents:
diff changeset
2417 }
Ritor1
parents:
diff changeset
2418
Ritor1
parents:
diff changeset
2419 //----- (0048C90D) --------------------------------------------------------
Ritor1
parents:
diff changeset
2420 int Player::GetActualLevel()
Ritor1
parents:
diff changeset
2421 {
Ritor1
parents:
diff changeset
2422 return uLevel + sLevelModifier +
Ritor1
parents:
diff changeset
2423 GetMagicalBonus(CHARACTER_ATTRIBUTE_LEVEL) +
Ritor1
parents:
diff changeset
2424 GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL, 0);
Ritor1
parents:
diff changeset
2425 }
Ritor1
parents:
diff changeset
2426
Ritor1
parents:
diff changeset
2427 //----- (0048C93C) --------------------------------------------------------
Ritor1
parents:
diff changeset
2428 int Player::GetActualMight()
Ritor1
parents:
diff changeset
2429 {
Ritor1
parents:
diff changeset
2430 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2431 unsigned int v2; // eax@1
Ritor1
parents:
diff changeset
2432 signed int v3; // ecx@1
Ritor1
parents:
diff changeset
2433 signed int v4; // ebx@4
Ritor1
parents:
diff changeset
2434 int v5; // edi@5
Ritor1
parents:
diff changeset
2435 int v6; // ST14_4@5
Ritor1
parents:
diff changeset
2436
Ritor1
parents:
diff changeset
2437 v1 = this;
Ritor1
parents:
diff changeset
2438 v2 = this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
2439 v3 = 0;
Ritor1
parents:
diff changeset
2440 while ( (signed int)v2 >= (signed int)pAgeingTable[v3] )
Ritor1
parents:
diff changeset
2441 {
Ritor1
parents:
diff changeset
2442 ++v3;
Ritor1
parents:
diff changeset
2443 if ( v3 >= 4 )
Ritor1
parents:
diff changeset
2444 {
Ritor1
parents:
diff changeset
2445 v4 = 100;
Ritor1
parents:
diff changeset
2446 goto LABEL_5;
Ritor1
parents:
diff changeset
2447 }
Ritor1
parents:
diff changeset
2448 }
Ritor1
parents:
diff changeset
2449 v4 = pAgeingStrengthMultiplier[v3];
Ritor1
parents:
diff changeset
2450 LABEL_5:
Ritor1
parents:
diff changeset
2451 v5 = pConditionStrengthMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2452 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_STRENGTH, 0);
Ritor1
parents:
diff changeset
2453 return v5 * v4 * v1->uMight / 100 / 100 + GetMagicalBonus((CHARACTER_ATTRIBUTE_TYPE)0) + v6 + v1->uMightBonus;
Ritor1
parents:
diff changeset
2454 }
Ritor1
parents:
diff changeset
2455
Ritor1
parents:
diff changeset
2456 //----- (0048C9C2) --------------------------------------------------------
Ritor1
parents:
diff changeset
2457 int Player::GetActualIntelligence()
Ritor1
parents:
diff changeset
2458 {
Ritor1
parents:
diff changeset
2459 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2460 unsigned int sAge; // eax@1
Ritor1
parents:
diff changeset
2461 signed int uAgeLevel; // ecx@1
Ritor1
parents:
diff changeset
2462 signed int v4; // ebx@4
Ritor1
parents:
diff changeset
2463 int v5; // edi@5
Ritor1
parents:
diff changeset
2464 int v6; // ebp@5
Ritor1
parents:
diff changeset
2465
Ritor1
parents:
diff changeset
2466 v1 = this;
Ritor1
parents:
diff changeset
2467 sAge = this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
2468 uAgeLevel = 0;
Ritor1
parents:
diff changeset
2469 while ( (signed int)sAge >= (signed int)pAgeingTable[uAgeLevel] )
Ritor1
parents:
diff changeset
2470 {
Ritor1
parents:
diff changeset
2471 ++uAgeLevel;
Ritor1
parents:
diff changeset
2472 if ( uAgeLevel >= 4 )
Ritor1
parents:
diff changeset
2473 {
Ritor1
parents:
diff changeset
2474 v4 = 100;
Ritor1
parents:
diff changeset
2475 goto LABEL_5;
Ritor1
parents:
diff changeset
2476 }
Ritor1
parents:
diff changeset
2477 }
Ritor1
parents:
diff changeset
2478 v4 = pAgeingIntelligenceMultiplier[uAgeLevel];
Ritor1
parents:
diff changeset
2479 LABEL_5:
Ritor1
parents:
diff changeset
2480 v5 = pConditionIntelligenceMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2481 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_INTELLIGENCE, 0);
Ritor1
parents:
diff changeset
2482 return v5 * v4 * v1->uIntelligence / 100 / 100
Ritor1
parents:
diff changeset
2483 + GetMagicalBonus(CHARACTER_ATTRIBUTE_INTELLIGENCE)
Ritor1
parents:
diff changeset
2484 + v6
Ritor1
parents:
diff changeset
2485 + v1->uIntelligenceBonus;
Ritor1
parents:
diff changeset
2486 }
Ritor1
parents:
diff changeset
2487
Ritor1
parents:
diff changeset
2488 //----- (0048CA3F) --------------------------------------------------------
Ritor1
parents:
diff changeset
2489 int Player::GetActualWillpower()
Ritor1
parents:
diff changeset
2490 {
Ritor1
parents:
diff changeset
2491 int v5; // edi@5
Ritor1
parents:
diff changeset
2492
Ritor1
parents:
diff changeset
2493 uint uActualAge = GetBaseAge() + sAgeModifier;
Ritor1
parents:
diff changeset
2494 uint uAgeingMultiplier = 100;
Ritor1
parents:
diff changeset
2495 for (uint i = 0; i < 4; ++i)
Ritor1
parents:
diff changeset
2496 if (uActualAge >= pAgeingTable[i])
Ritor1
parents:
diff changeset
2497 uAgeingMultiplier = pAgeingWillpowerMultiplier[i];
Ritor1
parents:
diff changeset
2498 else break;
Ritor1
parents:
diff changeset
2499
Ritor1
parents:
diff changeset
2500 v5 = pConditionWillpowerMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2501 return v5 * uAgeingMultiplier * uWillpower / 100 / 100
Ritor1
parents:
diff changeset
2502 + GetMagicalBonus(CHARACTER_ATTRIBUTE_WILLPOWER)
Ritor1
parents:
diff changeset
2503 + GetItemsBonus(CHARACTER_ATTRIBUTE_WILLPOWER, 0)
Ritor1
parents:
diff changeset
2504 + uWillpowerBonus;
Ritor1
parents:
diff changeset
2505 }
Ritor1
parents:
diff changeset
2506
Ritor1
parents:
diff changeset
2507 //----- (0048CABC) --------------------------------------------------------
Ritor1
parents:
diff changeset
2508 int Player::GetActualEndurance()
Ritor1
parents:
diff changeset
2509 {
Ritor1
parents:
diff changeset
2510 uint uActualAge = GetBaseAge() + sAgeModifier;
Ritor1
parents:
diff changeset
2511 uint uAgeingMultiplier = 100;
Ritor1
parents:
diff changeset
2512 for (uint i = 0; i < 4; ++i)
Ritor1
parents:
diff changeset
2513 if (uActualAge >= pAgeingTable[i])
Ritor1
parents:
diff changeset
2514 uAgeingMultiplier = pAgeingEnduranceMultiplier[i];
Ritor1
parents:
diff changeset
2515 else break;
Ritor1
parents:
diff changeset
2516
Ritor1
parents:
diff changeset
2517 auto uConditionMult = pConditionEnduranceMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2518 auto uItemBonus = GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE, 0);
Ritor1
parents:
diff changeset
2519 return uConditionMult * uAgeingMultiplier * uEndurance / 100 / 100
Ritor1
parents:
diff changeset
2520 + GetMagicalBonus(CHARACTER_ATTRIBUTE_ENDURANCE)
Ritor1
parents:
diff changeset
2521 + uItemBonus
Ritor1
parents:
diff changeset
2522 + uEnduranceBonus;
Ritor1
parents:
diff changeset
2523 }
Ritor1
parents:
diff changeset
2524
Ritor1
parents:
diff changeset
2525 //----- (0048CB39) --------------------------------------------------------
Ritor1
parents:
diff changeset
2526 int Player::GetActualAccuracy()
Ritor1
parents:
diff changeset
2527 {
Ritor1
parents:
diff changeset
2528 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2529 unsigned int v2; // eax@1
Ritor1
parents:
diff changeset
2530 signed int v3; // ecx@1
Ritor1
parents:
diff changeset
2531 signed int v4; // ebx@4
Ritor1
parents:
diff changeset
2532 int v5; // edi@5
Ritor1
parents:
diff changeset
2533 int v6; // ebp@5
Ritor1
parents:
diff changeset
2534
Ritor1
parents:
diff changeset
2535 v1 = this;
Ritor1
parents:
diff changeset
2536 v2 = this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
2537 v3 = 0;
Ritor1
parents:
diff changeset
2538 while ( (signed int)v2 >= (signed int)pAgeingTable[v3] )
Ritor1
parents:
diff changeset
2539 {
Ritor1
parents:
diff changeset
2540 ++v3;
Ritor1
parents:
diff changeset
2541 if ( v3 >= 4 )
Ritor1
parents:
diff changeset
2542 {
Ritor1
parents:
diff changeset
2543 v4 = 100;
Ritor1
parents:
diff changeset
2544 goto LABEL_5;
Ritor1
parents:
diff changeset
2545 }
Ritor1
parents:
diff changeset
2546 }
Ritor1
parents:
diff changeset
2547 v4 = pAgeingAccuracyMultiplier[v3];
Ritor1
parents:
diff changeset
2548 LABEL_5:
Ritor1
parents:
diff changeset
2549 v5 = pConditionAccuracyMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2550 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_ACCURACY, 0);
Ritor1
parents:
diff changeset
2551 return v5 * v4 * v1->uAccuracy / 100 / 100
Ritor1
parents:
diff changeset
2552 + GetMagicalBonus(CHARACTER_ATTRIBUTE_ACCURACY)
Ritor1
parents:
diff changeset
2553 + v6
Ritor1
parents:
diff changeset
2554 + v1->uAccuracyBonus;
Ritor1
parents:
diff changeset
2555 }
Ritor1
parents:
diff changeset
2556
Ritor1
parents:
diff changeset
2557 //----- (0048CBB6) --------------------------------------------------------
Ritor1
parents:
diff changeset
2558 int Player::GetActualSpeed()
Ritor1
parents:
diff changeset
2559 {
Ritor1
parents:
diff changeset
2560 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2561 unsigned int v2; // eax@1
Ritor1
parents:
diff changeset
2562 signed int v3; // ecx@1
Ritor1
parents:
diff changeset
2563 signed int v4; // ebx@4
Ritor1
parents:
diff changeset
2564 int v5; // edi@5
Ritor1
parents:
diff changeset
2565 int v6; // ebp@5
Ritor1
parents:
diff changeset
2566
Ritor1
parents:
diff changeset
2567 v1 = this;
Ritor1
parents:
diff changeset
2568 v2 = this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
2569 v3 = 0;
Ritor1
parents:
diff changeset
2570 while ( (signed int)v2 >= (signed int)pAgeingTable[v3] )
Ritor1
parents:
diff changeset
2571 {
Ritor1
parents:
diff changeset
2572 ++v3;
Ritor1
parents:
diff changeset
2573 if ( v3 >= 4 )
Ritor1
parents:
diff changeset
2574 {
Ritor1
parents:
diff changeset
2575 v4 = 100;
Ritor1
parents:
diff changeset
2576 goto LABEL_5;
Ritor1
parents:
diff changeset
2577 }
Ritor1
parents:
diff changeset
2578 }
Ritor1
parents:
diff changeset
2579 v4 = pAgeingSpeedMultiplier[v3];
Ritor1
parents:
diff changeset
2580 LABEL_5:
Ritor1
parents:
diff changeset
2581 v5 = pConditionSpeedMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2582 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_SPEED, 0);
Ritor1
parents:
diff changeset
2583 return v5 * v4 * v1->uSpeed / 100 / 100
Ritor1
parents:
diff changeset
2584 + GetMagicalBonus(CHARACTER_ATTRIBUTE_SPEED)
Ritor1
parents:
diff changeset
2585 + v6
Ritor1
parents:
diff changeset
2586 + v1->uSpeedBonus;
Ritor1
parents:
diff changeset
2587 }
Ritor1
parents:
diff changeset
2588
Ritor1
parents:
diff changeset
2589 //----- (0048CC33) --------------------------------------------------------
Ritor1
parents:
diff changeset
2590 int Player::GetActualLuck()
Ritor1
parents:
diff changeset
2591 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2592 signed int curr_age; // eax@7
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2593 signed int i; // ecx@7
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2594 signed int age_luck_pc; // ebx@10
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2595 int condition_luck_pc; // edi@11
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2596 int items_luck_bonus; // ebp@11
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2597 signed int npc_luck_bonus; // [sp+10h] [bp-4h]@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2598 signed int magic_luck_bonus; // [sp+10h] [bp-4h]@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2599 int full_luck;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2600
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2601 npc_luck_bonus = 0;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
2602 if ( CheckHiredNPCSpeciality(Fool) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2603 npc_luck_bonus = 5;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
2604 if ( CheckHiredNPCSpeciality(ChimneySweep) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2605 npc_luck_bonus += 20;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
2606 if ( CheckHiredNPCSpeciality(Psychic) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2607 npc_luck_bonus += 10;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2608 curr_age = sAgeModifier + GetBaseAge();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2609 i = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2610 while ( curr_age >= pAgeingTable[i] )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2611 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2612 ++i;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2613 if ( i >= 4 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2614 break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2615 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2616 if (i < 4)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2617 age_luck_pc = pAgeingLuckMultiplier[i];
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2618 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2619 age_luck_pc = 100;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2620
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2621 condition_luck_pc = pConditionLuckMultiplier[GetMajorConditionIdx()];
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2622 items_luck_bonus = GetItemsBonus(CHARACTER_ATTRIBUTE_LUCK, 0);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2623 magic_luck_bonus = GetMagicalBonus(CHARACTER_ATTRIBUTE_LUCK);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2624 full_luck = magic_luck_bonus + items_luck_bonus + npc_luck_bonus+ uLuckBonus
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2625 + condition_luck_pc * age_luck_pc * uLuck / 100 / 100;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2626 return full_luck;
0
Ritor1
parents:
diff changeset
2627 }
Ritor1
parents:
diff changeset
2628
Ritor1
parents:
diff changeset
2629 //----- (0048CCF5) --------------------------------------------------------
Ritor1
parents:
diff changeset
2630 int Player::GetActualAttack(int a2)
Ritor1
parents:
diff changeset
2631 {
Ritor1
parents:
diff changeset
2632 Player *v2; // esi@1
Ritor1
parents:
diff changeset
2633 int v3; // eax@1
Ritor1
parents:
diff changeset
2634 int v4; // edi@1
Ritor1
parents:
diff changeset
2635 int v5; // ebx@1
Ritor1
parents:
diff changeset
2636 int v6; // ebp@1
Ritor1
parents:
diff changeset
2637
Ritor1
parents:
diff changeset
2638 v2 = this;
Ritor1
parents:
diff changeset
2639 v3 = GetActualAccuracy();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2640 v4 = GetParameterBonus(v3);
0
Ritor1
parents:
diff changeset
2641 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_ATTACK);
Ritor1
parents:
diff changeset
2642 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_ATTACK, a2);
Ritor1
parents:
diff changeset
2643 return v4 + v5 + v6 + GetMagicalBonus(CHARACTER_ATTRIBUTE_ATTACK) + v2->_some_attack_bonus;
Ritor1
parents:
diff changeset
2644 }
Ritor1
parents:
diff changeset
2645
Ritor1
parents:
diff changeset
2646 //----- (0048CD45) --------------------------------------------------------
Ritor1
parents:
diff changeset
2647 int Player::GetMeleeDamageMinimal()
Ritor1
parents:
diff changeset
2648 {
Ritor1
parents:
diff changeset
2649 Player *v1; // edi@1
Ritor1
parents:
diff changeset
2650 int v2; // eax@1
Ritor1
parents:
diff changeset
2651 int v3; // esi@1
Ritor1
parents:
diff changeset
2652 int v4; // esi@1
Ritor1
parents:
diff changeset
2653 int v5; // esi@1
Ritor1
parents:
diff changeset
2654 int v6; // esi@1
Ritor1
parents:
diff changeset
2655 signed int result; // eax@1
Ritor1
parents:
diff changeset
2656
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2657
0
Ritor1
parents:
diff changeset
2658 v2 = GetActualMight();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2659 v3 = GetParameterBonus(v2);
0
Ritor1
parents:
diff changeset
2660 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, 0) + v3;
Ritor1
parents:
diff changeset
2661 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4;
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2662 result = _melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2663 if ( result < 1 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2664 result = 1;
0
Ritor1
parents:
diff changeset
2665 return result;
Ritor1
parents:
diff changeset
2666 }
Ritor1
parents:
diff changeset
2667
Ritor1
parents:
diff changeset
2668 //----- (0048CD90) --------------------------------------------------------
Ritor1
parents:
diff changeset
2669 int Player::GetMeleeDamageMaximal()
Ritor1
parents:
diff changeset
2670 {
Ritor1
parents:
diff changeset
2671 Player *v1; // edi@1
Ritor1
parents:
diff changeset
2672 int v2; // eax@1
Ritor1
parents:
diff changeset
2673 int v3; // esi@1
Ritor1
parents:
diff changeset
2674 int v4; // esi@1
Ritor1
parents:
diff changeset
2675 int v5; // esi@1
Ritor1
parents:
diff changeset
2676 int v6; // esi@1
Ritor1
parents:
diff changeset
2677 signed int result; // eax@1
Ritor1
parents:
diff changeset
2678
Ritor1
parents:
diff changeset
2679 v1 = this;
Ritor1
parents:
diff changeset
2680 v2 = GetActualMight();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2681 v3 = GetParameterBonus(v2);
0
Ritor1
parents:
diff changeset
2682 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, 0) + v3;
Ritor1
parents:
diff changeset
2683 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4;
Ritor1
parents:
diff changeset
2684 v6 = v1->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5;
Ritor1
parents:
diff changeset
2685 result = 1;
Ritor1
parents:
diff changeset
2686 if ( v6 >= 1 )
Ritor1
parents:
diff changeset
2687 result = v6;
Ritor1
parents:
diff changeset
2688 return result;
Ritor1
parents:
diff changeset
2689 }
Ritor1
parents:
diff changeset
2690
Ritor1
parents:
diff changeset
2691 //----- (0048CDDB) --------------------------------------------------------
Ritor1
parents:
diff changeset
2692 int Player::CalculateMeleeDamageTo(int a2, int a3, unsigned int uTargetActorID)
Ritor1
parents:
diff changeset
2693 {
Ritor1
parents:
diff changeset
2694 int v4; // esi@1
Ritor1
parents:
diff changeset
2695 Player *v5; // edi@1
Ritor1
parents:
diff changeset
2696 ItemGen *v6; // ebx@4
Ritor1
parents:
diff changeset
2697 unsigned int v7; // ebp@4
Ritor1
parents:
diff changeset
2698 unsigned int v8; // esi@4
Ritor1
parents:
diff changeset
2699 int v9; // eax@4
Ritor1
parents:
diff changeset
2700 int v10; // eax@9
Ritor1
parents:
diff changeset
2701 char v11; // zf@9
Ritor1
parents:
diff changeset
2702 int v12; // esi@10
Ritor1
parents:
diff changeset
2703 int v13; // eax@11
Ritor1
parents:
diff changeset
2704 enum MONSTER_SUPERTYPE v14; // edx@24
Ritor1
parents:
diff changeset
2705 ItemGen *v15; // ebx@35
Ritor1
parents:
diff changeset
2706 unsigned int v16; // ebp@35
Ritor1
parents:
diff changeset
2707 unsigned int v17; // esi@35
Ritor1
parents:
diff changeset
2708 int v18; // edx@38
Ritor1
parents:
diff changeset
2709 int v19; // eax@40
Ritor1
parents:
diff changeset
2710 enum MONSTER_SUPERTYPE v20; // edx@53
Ritor1
parents:
diff changeset
2711 int v21; // esi@62
Ritor1
parents:
diff changeset
2712 int v22; // eax@63
Ritor1
parents:
diff changeset
2713 int v23; // ebx@63
Ritor1
parents:
diff changeset
2714 int v24; // ebx@63
Ritor1
parents:
diff changeset
2715 signed int result; // eax@64
Ritor1
parents:
diff changeset
2716 MONSTER_SUPERTYPE v26; // [sp-4h] [bp-24h]@20
Ritor1
parents:
diff changeset
2717 MONSTER_SUPERTYPE v27; // [sp-4h] [bp-24h]@49
Ritor1
parents:
diff changeset
2718 int v28; // [sp+10h] [bp-10h]@1
Ritor1
parents:
diff changeset
2719 int v29; // [sp+10h] [bp-10h]@33
Ritor1
parents:
diff changeset
2720 signed int v30; // [sp+14h] [bp-Ch]@7
Ritor1
parents:
diff changeset
2721 signed int v31; // [sp+14h] [bp-Ch]@36
Ritor1
parents:
diff changeset
2722 int v32; // [sp+18h] [bp-8h]@1
Ritor1
parents:
diff changeset
2723 int v33; // [sp+18h] [bp-8h]@8
Ritor1
parents:
diff changeset
2724 int v34; // [sp+1Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
2725 int v35; // [sp+28h] [bp+8h]@37
Ritor1
parents:
diff changeset
2726
Ritor1
parents:
diff changeset
2727 v4 = 0;
Ritor1
parents:
diff changeset
2728 v5 = this;
Ritor1
parents:
diff changeset
2729 v34 = 0;
Ritor1
parents:
diff changeset
2730 v32 = 0;
Ritor1
parents:
diff changeset
2731 v28 = 0;
Ritor1
parents:
diff changeset
2732 if ( IsUnarmed() == 1 )
Ritor1
parents:
diff changeset
2733 {
Ritor1
parents:
diff changeset
2734 v32 = rand() % 3 + 1;
Ritor1
parents:
diff changeset
2735 LABEL_61:
Ritor1
parents:
diff changeset
2736 v34 = v4;
Ritor1
parents:
diff changeset
2737 goto LABEL_62;
Ritor1
parents:
diff changeset
2738 }
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2739 if ( HasItemEquipped(EQUIP_MAIN_HAND) )
0
Ritor1
parents:
diff changeset
2740 {
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
2741 v6 = (ItemGen *)&v5->pInventoryItems[v5->pEquipment.uMainHand-1];
0
Ritor1
parents:
diff changeset
2742 v7 = v6->uItemID;
Ritor1
parents:
diff changeset
2743 v8 = v6->uItemID;
Ritor1
parents:
diff changeset
2744 v9 = pItemsTable->pItems[v8].uDamageDice;
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
2745 if ( pItemsTable->pItems[v8].uSkillType == PLAYER_SKILL_SPEAR && !v5->pEquipment.uShield )
0
Ritor1
parents:
diff changeset
2746 ++v9;
Ritor1
parents:
diff changeset
2747 v30 = pItemsTable->pItems[v8].uDamageRoll;
Ritor1
parents:
diff changeset
2748 if ( v9 > 0 )
Ritor1
parents:
diff changeset
2749 {
Ritor1
parents:
diff changeset
2750 v33 = v9;
Ritor1
parents:
diff changeset
2751 do
Ritor1
parents:
diff changeset
2752 {
Ritor1
parents:
diff changeset
2753 v10 = rand();
Ritor1
parents:
diff changeset
2754 v11 = v33-- == 1;
Ritor1
parents:
diff changeset
2755 v28 += v10 % v30 + 1;
Ritor1
parents:
diff changeset
2756 }
Ritor1
parents:
diff changeset
2757 while ( !v11 );
Ritor1
parents:
diff changeset
2758 }
Ritor1
parents:
diff changeset
2759 v12 = pItemsTable->pItems[v8].uDamageMod + v28;
Ritor1
parents:
diff changeset
2760 if ( !uTargetActorID )
Ritor1
parents:
diff changeset
2761 goto LABEL_28;
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
2762 v13 = v6->uSpecEnchantmentType;
0
Ritor1
parents:
diff changeset
2763 if ( v13 == 64 || v7 == 507 || v7 == 508 || v7 == 527 )
Ritor1
parents:
diff changeset
2764 {
Ritor1
parents:
diff changeset
2765 v14 = (MONSTER_SUPERTYPE)1;
Ritor1
parents:
diff changeset
2766 }
Ritor1
parents:
diff changeset
2767 else
Ritor1
parents:
diff changeset
2768 {
Ritor1
parents:
diff changeset
2769 if ( v13 == 39 )
Ritor1
parents:
diff changeset
2770 {
Ritor1
parents:
diff changeset
2771 v26 = MONSTER_SUPERTYPE_KREEGAN;
Ritor1
parents:
diff changeset
2772 }
Ritor1
parents:
diff changeset
2773 else
Ritor1
parents:
diff changeset
2774 {
Ritor1
parents:
diff changeset
2775 if ( v13 == 40 )
Ritor1
parents:
diff changeset
2776 {
Ritor1
parents:
diff changeset
2777 v26 = MONSTER_SUPERTYPE_DRAGON;
Ritor1
parents:
diff changeset
2778 }
Ritor1
parents:
diff changeset
2779 else
Ritor1
parents:
diff changeset
2780 {
Ritor1
parents:
diff changeset
2781 if ( v13 == 63 || v7 == 517 )
Ritor1
parents:
diff changeset
2782 {
Ritor1
parents:
diff changeset
2783 v26 = MONSTER_SUPERTYPE_ELF;
Ritor1
parents:
diff changeset
2784 }
Ritor1
parents:
diff changeset
2785 else
Ritor1
parents:
diff changeset
2786 {
Ritor1
parents:
diff changeset
2787 if ( v13 != 65 )
Ritor1
parents:
diff changeset
2788 {
Ritor1
parents:
diff changeset
2789 LABEL_28:
Ritor1
parents:
diff changeset
2790 if ( (signed int)SkillToMastery(v5->pActiveSkills[2]) >= 3
Ritor1
parents:
diff changeset
2791 && pItemsTable->pItems[v6->uItemID].uSkillType == 2
Ritor1
parents:
diff changeset
2792 && rand() % 100 < 10 )
Ritor1
parents:
diff changeset
2793 v12 *= 3;
Ritor1
parents:
diff changeset
2794 v32 = v12;
Ritor1
parents:
diff changeset
2795 goto LABEL_33;
Ritor1
parents:
diff changeset
2796 }
Ritor1
parents:
diff changeset
2797 v26 = MONSTER_SUPERTYPE_TITAN;
Ritor1
parents:
diff changeset
2798 }
Ritor1
parents:
diff changeset
2799 }
Ritor1
parents:
diff changeset
2800 }
Ritor1
parents:
diff changeset
2801 v14 = v26;
Ritor1
parents:
diff changeset
2802 }
Ritor1
parents:
diff changeset
2803 if ( MonsterStats::BelongsToSupertype(uTargetActorID, v14) )
Ritor1
parents:
diff changeset
2804 v12 *= 2;
Ritor1
parents:
diff changeset
2805 goto LABEL_28;
Ritor1
parents:
diff changeset
2806 }
Ritor1
parents:
diff changeset
2807 LABEL_33:
Ritor1
parents:
diff changeset
2808 v29 = 0;
Ritor1
parents:
diff changeset
2809 if ( !a3 )
Ritor1
parents:
diff changeset
2810 {
Ritor1
parents:
diff changeset
2811 if ( v5->HasItemEquipped((ITEM_EQUIP_TYPE)0) )
Ritor1
parents:
diff changeset
2812 {
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
2813 v15 = (ItemGen *)&v5->pInventoryItems[v5->pEquipment.uShield - 1];
0
Ritor1
parents:
diff changeset
2814 v16 = v15->uItemID;
Ritor1
parents:
diff changeset
2815 v17 = v15->uItemID;
Ritor1
parents:
diff changeset
2816 if ( pItemsTable->pItems[v17].uEquipType != 4 )
Ritor1
parents:
diff changeset
2817 {
Ritor1
parents:
diff changeset
2818 v31 = pItemsTable->pItems[v17].uDamageRoll;
Ritor1
parents:
diff changeset
2819 if ( (signed int)pItemsTable->pItems[v17].uDamageDice > 0 )
Ritor1
parents:
diff changeset
2820 {
Ritor1
parents:
diff changeset
2821 v35 = pItemsTable->pItems[v17].uDamageDice;
Ritor1
parents:
diff changeset
2822 do
Ritor1
parents:
diff changeset
2823 {
Ritor1
parents:
diff changeset
2824 v18 = rand() % v31;
Ritor1
parents:
diff changeset
2825 v11 = v35-- == 1;
Ritor1
parents:
diff changeset
2826 v29 += v18 + 1;
Ritor1
parents:
diff changeset
2827 }
Ritor1
parents:
diff changeset
2828 while ( !v11 );
Ritor1
parents:
diff changeset
2829 }
Ritor1
parents:
diff changeset
2830 v4 = pItemsTable->pItems[v17].uDamageMod + v29;
Ritor1
parents:
diff changeset
2831 if ( !uTargetActorID )
Ritor1
parents:
diff changeset
2832 goto LABEL_57;
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
2833 v19 = v15->uSpecEnchantmentType;
0
Ritor1
parents:
diff changeset
2834 if ( v19 == 64 || v16 == 507 || v16 == 508 || v16 == 527 )
Ritor1
parents:
diff changeset
2835 {
Ritor1
parents:
diff changeset
2836 v20 = (MONSTER_SUPERTYPE)1;
Ritor1
parents:
diff changeset
2837 }
Ritor1
parents:
diff changeset
2838 else
Ritor1
parents:
diff changeset
2839 {
Ritor1
parents:
diff changeset
2840 if ( v19 == 39 )
Ritor1
parents:
diff changeset
2841 {
Ritor1
parents:
diff changeset
2842 v27 = MONSTER_SUPERTYPE_KREEGAN;
Ritor1
parents:
diff changeset
2843 }
Ritor1
parents:
diff changeset
2844 else
Ritor1
parents:
diff changeset
2845 {
Ritor1
parents:
diff changeset
2846 if ( v19 == 40 )
Ritor1
parents:
diff changeset
2847 {
Ritor1
parents:
diff changeset
2848 v27 = MONSTER_SUPERTYPE_DRAGON;
Ritor1
parents:
diff changeset
2849 }
Ritor1
parents:
diff changeset
2850 else
Ritor1
parents:
diff changeset
2851 {
Ritor1
parents:
diff changeset
2852 if ( v19 == 63 || v16 == 517 )
Ritor1
parents:
diff changeset
2853 {
Ritor1
parents:
diff changeset
2854 v27 = MONSTER_SUPERTYPE_ELF;
Ritor1
parents:
diff changeset
2855 }
Ritor1
parents:
diff changeset
2856 else
Ritor1
parents:
diff changeset
2857 {
Ritor1
parents:
diff changeset
2858 if ( v19 != 65 )
Ritor1
parents:
diff changeset
2859 {
Ritor1
parents:
diff changeset
2860 LABEL_57:
Ritor1
parents:
diff changeset
2861 if ( pItemsTable->pItems[v15->uItemID].uSkillType == PLAYER_SKILL_DAGGER
Ritor1
parents:
diff changeset
2862 && SkillToMastery(v5->pActiveSkills[2] >= 3u)
Ritor1
parents:
diff changeset
2863 && rand() % 100 < 10 )
Ritor1
parents:
diff changeset
2864 v4 *= 3;
Ritor1
parents:
diff changeset
2865 goto LABEL_61;
Ritor1
parents:
diff changeset
2866 }
Ritor1
parents:
diff changeset
2867 v27 = MONSTER_SUPERTYPE_TITAN;
Ritor1
parents:
diff changeset
2868 }
Ritor1
parents:
diff changeset
2869 }
Ritor1
parents:
diff changeset
2870 }
Ritor1
parents:
diff changeset
2871 v20 = v27;
Ritor1
parents:
diff changeset
2872 }
Ritor1
parents:
diff changeset
2873 if ( MonsterStats::BelongsToSupertype(uTargetActorID, v20) )
Ritor1
parents:
diff changeset
2874 v4 *= 2;
Ritor1
parents:
diff changeset
2875 goto LABEL_57;
Ritor1
parents:
diff changeset
2876 }
Ritor1
parents:
diff changeset
2877 }
Ritor1
parents:
diff changeset
2878 }
Ritor1
parents:
diff changeset
2879 LABEL_62:
Ritor1
parents:
diff changeset
2880 v21 = v32 + v34;
Ritor1
parents:
diff changeset
2881 if ( !a2 )
Ritor1
parents:
diff changeset
2882 {
Ritor1
parents:
diff changeset
2883 v22 = GetActualMight();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2884 v23 = GetParameterBonus(v22);
0
Ritor1
parents:
diff changeset
2885 v24 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v23;
Ritor1
parents:
diff changeset
2886 v21 += v5->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v24;
Ritor1
parents:
diff changeset
2887 }
Ritor1
parents:
diff changeset
2888 result = 1;
Ritor1
parents:
diff changeset
2889 if ( v21 >= 1 )
Ritor1
parents:
diff changeset
2890 result = v21;
Ritor1
parents:
diff changeset
2891 return result;
Ritor1
parents:
diff changeset
2892 }
Ritor1
parents:
diff changeset
2893
Ritor1
parents:
diff changeset
2894 //----- (0048D0B9) --------------------------------------------------------
Ritor1
parents:
diff changeset
2895 int Player::GetRangedAttack()
Ritor1
parents:
diff changeset
2896 {
Ritor1
parents:
diff changeset
2897 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2898 int v2; // eax@1
Ritor1
parents:
diff changeset
2899 int v3; // edi@3
Ritor1
parents:
diff changeset
2900 int v4; // eax@4
Ritor1
parents:
diff changeset
2901 int v5; // edi@4
Ritor1
parents:
diff changeset
2902 int v6; // edi@4
Ritor1
parents:
diff changeset
2903 int v7; // edi@4
Ritor1
parents:
diff changeset
2904
Ritor1
parents:
diff changeset
2905 v1 = this;
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
2906 v2 = *(int *)&this->pInventoryItems[this->pEquipment.uMainHand-1];
0
Ritor1
parents:
diff changeset
2907 if ( v2 < 64 || v2 > 65 )
Ritor1
parents:
diff changeset
2908 {
Ritor1
parents:
diff changeset
2909 v4 = GetActualAccuracy();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2910 v5 = GetParameterBonus(v4);
0
Ritor1
parents:
diff changeset
2911 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK, 0) + v5;
Ritor1
parents:
diff changeset
2912 v7 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v6;
Ritor1
parents:
diff changeset
2913 v3 = v1->_ranged_atk_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v7;
Ritor1
parents:
diff changeset
2914 }
Ritor1
parents:
diff changeset
2915 else
Ritor1
parents:
diff changeset
2916 {
Ritor1
parents:
diff changeset
2917 v3 = GetActualAttack(1);
Ritor1
parents:
diff changeset
2918 }
Ritor1
parents:
diff changeset
2919 return v3;
Ritor1
parents:
diff changeset
2920 }
Ritor1
parents:
diff changeset
2921
Ritor1
parents:
diff changeset
2922 //----- (0048D124) --------------------------------------------------------
Ritor1
parents:
diff changeset
2923 int Player::GetRangedDamageMin()
Ritor1
parents:
diff changeset
2924 {
Ritor1
parents:
diff changeset
2925 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2926 int v2; // edi@1
Ritor1
parents:
diff changeset
2927 int v3; // edi@1
Ritor1
parents:
diff changeset
2928 int v4; // edi@1
Ritor1
parents:
diff changeset
2929 unsigned __int16 v5; // ax@1
Ritor1
parents:
diff changeset
2930 int result; // eax@6
Ritor1
parents:
diff changeset
2931
Ritor1
parents:
diff changeset
2932 v1 = this;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2933 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MIN, 0);
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2934 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2935 v4 = v1->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3;
0
Ritor1
parents:
diff changeset
2936 v5 = v1->pActiveSkills[5];
Ritor1
parents:
diff changeset
2937 if ( v5 && (signed int)SkillToMastery(v5) >= 4 && HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
2938 v4 += v1->pActiveSkills[5] & 0x3F;
Ritor1
parents:
diff changeset
2939 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
2940 result = v4;
Ritor1
parents:
diff changeset
2941 else
Ritor1
parents:
diff changeset
2942 result = 0;
Ritor1
parents:
diff changeset
2943 return result;
Ritor1
parents:
diff changeset
2944 }
Ritor1
parents:
diff changeset
2945
Ritor1
parents:
diff changeset
2946 //----- (0048D191) --------------------------------------------------------
Ritor1
parents:
diff changeset
2947 int Player::GetRangedDamageMax()
Ritor1
parents:
diff changeset
2948 {
Ritor1
parents:
diff changeset
2949 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2950 int v2; // edi@1
Ritor1
parents:
diff changeset
2951 int v3; // edi@1
Ritor1
parents:
diff changeset
2952 int v4; // edi@1
Ritor1
parents:
diff changeset
2953 unsigned __int16 v5; // ax@1
Ritor1
parents:
diff changeset
2954 int result; // eax@6
Ritor1
parents:
diff changeset
2955
Ritor1
parents:
diff changeset
2956 v1 = this;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2957 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MAX, 0);
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2958 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2959 v4 = v1->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3;
0
Ritor1
parents:
diff changeset
2960 v5 = v1->pActiveSkills[5];
Ritor1
parents:
diff changeset
2961 if ( v5 && (signed int)SkillToMastery(v5) >= 4 && HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
2962 v4 += v1->pActiveSkills[5] & 0x3F;
Ritor1
parents:
diff changeset
2963 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
2964 result = v4;
Ritor1
parents:
diff changeset
2965 else
Ritor1
parents:
diff changeset
2966 result = 0;
Ritor1
parents:
diff changeset
2967 return result;
Ritor1
parents:
diff changeset
2968 }
Ritor1
parents:
diff changeset
2969
Ritor1
parents:
diff changeset
2970 //----- (0048D1FE) --------------------------------------------------------
Ritor1
parents:
diff changeset
2971 bool Player::CalculateRangedDamageTo(int a2)
Ritor1
parents:
diff changeset
2972 {
Ritor1
parents:
diff changeset
2973 Player *v2; // ebx@1
Ritor1
parents:
diff changeset
2974 bool result; // eax@1
Ritor1
parents:
diff changeset
2975 ItemGen *v4; // ebx@2
Ritor1
parents:
diff changeset
2976 unsigned int v5; // edi@2
Ritor1
parents:
diff changeset
2977 unsigned int v6; // esi@2
Ritor1
parents:
diff changeset
2978 int v7; // edx@4
Ritor1
parents:
diff changeset
2979 char v8; // zf@4
Ritor1
parents:
diff changeset
2980 int v9; // esi@5
Ritor1
parents:
diff changeset
2981 int v10; // ebx@6
Ritor1
parents:
diff changeset
2982 enum MONSTER_SUPERTYPE v11; // edx@7
Ritor1
parents:
diff changeset
2983 unsigned __int16 v12; // ax@19
Ritor1
parents:
diff changeset
2984 MONSTER_SUPERTYPE v13; // [sp-Ch] [bp-20h]@13
Ritor1
parents:
diff changeset
2985 Player *v14; // [sp+4h] [bp-10h]@1
Ritor1
parents:
diff changeset
2986 signed int v15; // [sp+8h] [bp-Ch]@2
Ritor1
parents:
diff changeset
2987 int v16; // [sp+Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
2988 int v17; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
2989
Ritor1
parents:
diff changeset
2990 v17 = 0;
Ritor1
parents:
diff changeset
2991 v2 = this;
Ritor1
parents:
diff changeset
2992 v14 = this;
Ritor1
parents:
diff changeset
2993 result = HasItemEquipped(EQUIP_BOW);
Ritor1
parents:
diff changeset
2994 if ( !result )
Ritor1
parents:
diff changeset
2995 return result;
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
2996 v4 = (ItemGen *)&v2->pInventoryItems[v2->pEquipment.uBow-1];
0
Ritor1
parents:
diff changeset
2997 v5 = v4->uItemID;
Ritor1
parents:
diff changeset
2998 v6 = v4->uItemID;
Ritor1
parents:
diff changeset
2999 v15 = pItemsTable->pItems[v6].uDamageRoll;
Ritor1
parents:
diff changeset
3000 if ( (signed int)pItemsTable->pItems[v6].uDamageDice > 0 )
Ritor1
parents:
diff changeset
3001 {
Ritor1
parents:
diff changeset
3002 v16 = pItemsTable->pItems[v6].uDamageDice;
Ritor1
parents:
diff changeset
3003 do
Ritor1
parents:
diff changeset
3004 {
Ritor1
parents:
diff changeset
3005 v7 = rand() % v15;
Ritor1
parents:
diff changeset
3006 v8 = v16-- == 1;
Ritor1
parents:
diff changeset
3007 v17 += v7 + 1;
Ritor1
parents:
diff changeset
3008 }
Ritor1
parents:
diff changeset
3009 while ( !v8 );
Ritor1
parents:
diff changeset
3010 }
Ritor1
parents:
diff changeset
3011 v9 = pItemsTable->pItems[v6].uDamageMod + v17;
Ritor1
parents:
diff changeset
3012 if ( a2 )
Ritor1
parents:
diff changeset
3013 {
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
3014 v10 = v4->uSpecEnchantmentType;
0
Ritor1
parents:
diff changeset
3015 if ( v10 == 64 )
Ritor1
parents:
diff changeset
3016 {
Ritor1
parents:
diff changeset
3017 v11 = (MONSTER_SUPERTYPE)1;
Ritor1
parents:
diff changeset
3018 goto LABEL_17;
Ritor1
parents:
diff changeset
3019 }
Ritor1
parents:
diff changeset
3020 if ( v10 == 39 || v5 == 508 )
Ritor1
parents:
diff changeset
3021 {
Ritor1
parents:
diff changeset
3022 v13 = MONSTER_SUPERTYPE_KREEGAN;
Ritor1
parents:
diff changeset
3023 goto LABEL_16;
Ritor1
parents:
diff changeset
3024 }
Ritor1
parents:
diff changeset
3025 if ( v10 == 40 )
Ritor1
parents:
diff changeset
3026 {
Ritor1
parents:
diff changeset
3027 v13 = MONSTER_SUPERTYPE_DRAGON;
Ritor1
parents:
diff changeset
3028 goto LABEL_16;
Ritor1
parents:
diff changeset
3029 }
Ritor1
parents:
diff changeset
3030 if ( v10 == 63 || v5 == 517 )
Ritor1
parents:
diff changeset
3031 {
Ritor1
parents:
diff changeset
3032 v13 = MONSTER_SUPERTYPE_ELF;
Ritor1
parents:
diff changeset
3033 LABEL_16:
Ritor1
parents:
diff changeset
3034 v11 = v13;
Ritor1
parents:
diff changeset
3035 LABEL_17:
Ritor1
parents:
diff changeset
3036 if ( MonsterStats::BelongsToSupertype(a2, v11) )
Ritor1
parents:
diff changeset
3037 v9 *= 2;
Ritor1
parents:
diff changeset
3038 goto LABEL_19;
Ritor1
parents:
diff changeset
3039 }
Ritor1
parents:
diff changeset
3040 }
Ritor1
parents:
diff changeset
3041 LABEL_19:
Ritor1
parents:
diff changeset
3042 v12 = v14->pActiveSkills[5];
Ritor1
parents:
diff changeset
3043 if ( v12 )
Ritor1
parents:
diff changeset
3044 {
Ritor1
parents:
diff changeset
3045 if ( (signed int)SkillToMastery(v12) >= 4 )
Ritor1
parents:
diff changeset
3046 v9 += v14->pActiveSkills[5] & 0x3F;
Ritor1
parents:
diff changeset
3047 }
Ritor1
parents:
diff changeset
3048 return v9;
Ritor1
parents:
diff changeset
3049 }
Ritor1
parents:
diff changeset
3050
Ritor1
parents:
diff changeset
3051 //----- (0048D2EA) --------------------------------------------------------
Ritor1
parents:
diff changeset
3052 char *Player::GetMeleeDamageString()
Ritor1
parents:
diff changeset
3053 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3054 signed int itemid; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3055 int min_damage; // edi@3
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3056 int max_damage; // eax@3
0
Ritor1
parents:
diff changeset
3057
Ritor1
parents:
diff changeset
3058 static char player__getmeleedamagestring_static_buff[40]; // idb
Ritor1
parents:
diff changeset
3059
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3060 if ( pEquipment.uMainHand)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3061 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3062 itemid= pOwnItems[this->pEquipment.uMainHand-1].uItemID;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3063 if ( itemid < 64 || itemid > 65 ) //blasters
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3064 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3065 min_damage = GetMeleeDamageMinimal();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3066 max_damage = GetMeleeDamageMaximal();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3067 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3068 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3069 { //for blasters
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3070 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, 0);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3071 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, 0);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3072 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3073 if ( max_damage )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3074 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3075 if ( min_damage == max_damage )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3076 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3077 sprintf(player__getmeleedamagestring_static_buff, "%d", min_damage);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3078 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3079 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3080 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3081 sprintf(player__getmeleedamagestring_static_buff, "%d - %d", min_damage, max_damage);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3082 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3083 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3084 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3085 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3086 strcpy(player__getmeleedamagestring_static_buff, "N/A");
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3087 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3088
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3089 if (( itemid >= 135 )&&( itemid <= 159 )) //wands
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3090 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3091 strcpy(player__getmeleedamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand"
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3092 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3093 }
0
Ritor1
parents:
diff changeset
3094 else
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3095 strcpy(player__getmeleedamagestring_static_buff, "N/A");
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3096 return player__getmeleedamagestring_static_buff;
0
Ritor1
parents:
diff changeset
3097 }
Ritor1
parents:
diff changeset
3098
Ritor1
parents:
diff changeset
3099 //----- (0048D396) --------------------------------------------------------
Ritor1
parents:
diff changeset
3100 char *Player::GetRangedDamageString()
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3101 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3102 signed int itemid; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3103 int min_damage; // edi@3
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3104 int max_damage; // eax@3
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3105
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3106 static char player__getrangeddamagestring_static_buff[40]; // idb
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3107 if ( pEquipment.uMainHand)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3108 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3109 itemid= pOwnItems[this->pEquipment.uMainHand-1].uItemID;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3110 if ( itemid < 64 || itemid > 65 ) //blasters
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3111 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3112 min_damage = GetRangedDamageMin();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3113 max_damage = GetRangedDamageMax();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3114 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3115 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3116 { //for blasters
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3117 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, 1);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3118 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, 1);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3119 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3120 if ( max_damage )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3121 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3122 if ( min_damage == max_damage )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3123 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3124 sprintf(player__getrangeddamagestring_static_buff, "%d", min_damage);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3125 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3126 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3127 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3128 sprintf(player__getrangeddamagestring_static_buff, "%d - %d", min_damage, max_damage);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3129 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3130 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3131 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3132 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3133 strcpy(player__getrangeddamagestring_static_buff, "N/A");
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3134 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3135
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3136 if (( itemid >= 135 )&&( itemid <= 159 )) //wands
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3137 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3138 strcpy(player__getrangeddamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand"
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3139 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3140 }
0
Ritor1
parents:
diff changeset
3141 else
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3142 strcpy(player__getrangeddamagestring_static_buff, "N/A");
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3143 return player__getrangeddamagestring_static_buff;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3144 }
0
Ritor1
parents:
diff changeset
3145
Ritor1
parents:
diff changeset
3146 //----- (0048D45A) --------------------------------------------------------
Ritor1
parents:
diff changeset
3147 bool Player::CanTrainToNextLevel()
Ritor1
parents:
diff changeset
3148 {
Ritor1
parents:
diff changeset
3149 int v1; // edx@1
Ritor1
parents:
diff changeset
3150 int v2; // eax@1
Ritor1
parents:
diff changeset
3151 int i; // esi@1
Ritor1
parents:
diff changeset
3152
Ritor1
parents:
diff changeset
3153 v1 = this->uLevel;
Ritor1
parents:
diff changeset
3154 v2 = 0;
Ritor1
parents:
diff changeset
3155 for ( i = 0; i < v1; ++i )
Ritor1
parents:
diff changeset
3156 v2 += i + 1;
Ritor1
parents:
diff changeset
3157 return (signed __int64)this->uExperience >= 1000 * v2;
Ritor1
parents:
diff changeset
3158 }
Ritor1
parents:
diff changeset
3159
Ritor1
parents:
diff changeset
3160 //----- (0048D498) --------------------------------------------------------
Ritor1
parents:
diff changeset
3161 unsigned int Player::GetExperienceDisplayColor()
Ritor1
parents:
diff changeset
3162 {
Ritor1
parents:
diff changeset
3163 unsigned int result; // eax@2
Ritor1
parents:
diff changeset
3164
Ritor1
parents:
diff changeset
3165 if ( CanTrainToNextLevel() )
995
5876a9cafa3e Various UIs, autonotes title fixed
Nomad
parents: 994
diff changeset
3166 result = ui_character_bonus_text_color;
0
Ritor1
parents:
diff changeset
3167 else
995
5876a9cafa3e Various UIs, autonotes title fixed
Nomad
parents: 994
diff changeset
3168 result = ui_character_default_text_color;
0
Ritor1
parents:
diff changeset
3169 return result;
Ritor1
parents:
diff changeset
3170 }
Ritor1
parents:
diff changeset
3171
Ritor1
parents:
diff changeset
3172 //----- (0048D4B3) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3173 int Player::CalculateIncommingDamage( DAMAGE_TYPE dmg_type, int amount )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3174 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3175
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3176 int resist_value; // edi@8
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3177 int player_luck; // eax@21
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3178 signed int res_rand_divider; // ebx@2
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3179 int armor_skill; // eax@29
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3180 enum CHARACTER_ATTRIBUTE_TYPE player_resist; // [sp-4h] [bp-10h]@9
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3181 signed int result_amount_dmg; // [sp+8h] [bp-4h]@17
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3182
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3183 player_resist=CHARACTER_ATTRIBUTE_STRENGTH;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3184 switch(dmg_type)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3185 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3186 case DMGT_FIRE: player_resist=CHARACTER_ATTRIBUTE_RESIST_FIRE; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3187 case DMGT_ELECTR: player_resist=CHARACTER_ATTRIBUTE_RESIST_AIR; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3188 case DMGT_COLD: player_resist=CHARACTER_ATTRIBUTE_RESIST_WATER; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3189 case DMGT_3: player_resist=CHARACTER_ATTRIBUTE_RESIST_EARTH; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3190
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3191 case DMGT_SPIRIT: player_resist=CHARACTER_ATTRIBUTE_RESIST_SPIRIT;break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3192 case DMGT_MIND: player_resist=CHARACTER_ATTRIBUTE_RESIST_MIND; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3193 case DMGT_BODY: player_resist=CHARACTER_ATTRIBUTE_RESIST_BODY; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3194 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3195 if (player_resist)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3196 resist_value = GetActualResistance(player_resist);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3197 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3198 resist_value = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3199
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3200 result_amount_dmg = amount;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3201 if ( classType == PLAYER_CLASS_LICH && resist_value >= 200 )
0
Ritor1
parents:
diff changeset
3202 return 0;
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3203 player_luck = GetActualLuck();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3204 res_rand_divider = GetParameterBonus(player_luck) + resist_value + 30;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3205
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3206 if ( resist_value )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3207 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3208 if ( rand() % res_rand_divider >= 30 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3209 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3210 result_amount_dmg = amount >> 1;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3211 if ( rand() % res_rand_divider >= 30 )
0
Ritor1
parents:
diff changeset
3212 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3213 result_amount_dmg = amount >> 2;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3214 if ( rand() % res_rand_divider >= 30 )
0
Ritor1
parents:
diff changeset
3215 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3216 result_amount_dmg = amount >> 3;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3217 if ( rand() % res_rand_divider >= 30 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3218 result_amount_dmg = amount >> 4;
0
Ritor1
parents:
diff changeset
3219 }
Ritor1
parents:
diff changeset
3220 }
Ritor1
parents:
diff changeset
3221 }
Ritor1
parents:
diff changeset
3222 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3223 if (( dmg_type == DMGT_PHISYCAL )&&( pEquipment.uArmor ))
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3224 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3225 if (!pOwnItems[pEquipment.uArmor-1].Broken())
0
Ritor1
parents:
diff changeset
3226 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3227 armor_skill = GetEquippedItemSkillType(EQUIP_ARMOUR);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3228 if ( armor_skill==PLAYER_SKILL_PLATE )
0
Ritor1
parents:
diff changeset
3229 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3230 if ( SkillToMastery(pActiveSkills[PLAYER_SKILL_PLATE]) >= 3 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3231 return (int)(double)result_amount_dmg * 0.5;
0
Ritor1
parents:
diff changeset
3232 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3233 if (armor_skill==PLAYER_SKILL_CHAIN )
0
Ritor1
parents:
diff changeset
3234 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3235 if (SkillToMastery(pActiveSkills[PLAYER_SKILL_CHAIN]) == 4)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3236 return (int)(double)result_amount_dmg * 0.66670001;
0
Ritor1
parents:
diff changeset
3237 }
Ritor1
parents:
diff changeset
3238 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3239 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3240 return result_amount_dmg;
0
Ritor1
parents:
diff changeset
3241 }
Ritor1
parents:
diff changeset
3242
Ritor1
parents:
diff changeset
3243 //----- (0048D62C) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3244 ITEM_EQUIP_TYPE Player::GetEquippedItemEquipType(ITEM_EQUIP_TYPE uEquipSlot)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3245 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3246 return pItemsTable->pItems[pInventoryItems[pEquipment.pIndices[uEquipSlot] - 1].uItemID].uEquipType;
0
Ritor1
parents:
diff changeset
3247 }
Ritor1
parents:
diff changeset
3248
Ritor1
parents:
diff changeset
3249 //----- (0048D651) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3250 PLAYER_SKILL_TYPE Player::GetEquippedItemSkillType(ITEM_EQUIP_TYPE uEquipSlot)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3251 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3252 return (PLAYER_SKILL_TYPE)pItemsTable->pItems[pInventoryItems[pEquipment.pIndices[uEquipSlot] - 1].uItemID].uSkillType;
0
Ritor1
parents:
diff changeset
3253 }
Ritor1
parents:
diff changeset
3254
Ritor1
parents:
diff changeset
3255 //----- (0048D676) --------------------------------------------------------
Ritor1
parents:
diff changeset
3256 bool Player::IsUnarmed()
Ritor1
parents:
diff changeset
3257 {
1091
9c7eb4037567 data moving
Gloval
parents: 1082
diff changeset
3258 return HasItemEquipped(EQUIP_MAIN_HAND) != 0 &&
9c7eb4037567 data moving
Gloval
parents: 1082
diff changeset
3259 !(HasItemEquipped(EQUIP_OFF_HAND) == 0 && GetEquippedItemEquipType(EQUIP_OFF_HAND) != EQUIP_SHIELD);
0
Ritor1
parents:
diff changeset
3260 }
Ritor1
parents:
diff changeset
3261
Ritor1
parents:
diff changeset
3262 //----- (0048D6AA) --------------------------------------------------------
Ritor1
parents:
diff changeset
3263 bool Player::HasItemEquipped(ITEM_EQUIP_TYPE uEquipIndex)
Ritor1
parents:
diff changeset
3264 {
Ritor1
parents:
diff changeset
3265 auto i = pEquipment.pIndices[uEquipIndex];
Ritor1
parents:
diff changeset
3266 if (i)
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
3267 return ~(pOwnItems[i - 1].uAttributes & ITEM_BROKEN);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3268 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3269 return false;
0
Ritor1
parents:
diff changeset
3270 }
Ritor1
parents:
diff changeset
3271
Ritor1
parents:
diff changeset
3272 //----- (0048D6D0) --------------------------------------------------------
Ritor1
parents:
diff changeset
3273 bool Player::HasEnchantedItemEquipped(int uEnchantment)
Ritor1
parents:
diff changeset
3274 {
Ritor1
parents:
diff changeset
3275 for (uint i = 0; i < 16; ++i)
Ritor1
parents:
diff changeset
3276 {
Ritor1
parents:
diff changeset
3277 if (HasItemEquipped((ITEM_EQUIP_TYPE)i) &&
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
3278 pOwnItems[pEquipment.pIndices[i]-1].uSpecEnchantmentType == uEnchantment)
0
Ritor1
parents:
diff changeset
3279 // *(int *)&this->field_1F6[36 * pEquipment[i] + 6] != uEnchantment)
Ritor1
parents:
diff changeset
3280 return true;
Ritor1
parents:
diff changeset
3281 }
Ritor1
parents:
diff changeset
3282 return false;
Ritor1
parents:
diff changeset
3283 }
Ritor1
parents:
diff changeset
3284
Ritor1
parents:
diff changeset
3285 //----- (0048D709) --------------------------------------------------------
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
3286 bool Player::WearsItem( int item_id, ITEM_EQUIP_TYPE equip_type )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
3287 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3288
0
Ritor1
parents:
diff changeset
3289 int v6; // esi@5
Ritor1
parents:
diff changeset
3290
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
3291 if ( equip_type >= 16 )
0
Ritor1
parents:
diff changeset
3292 {
Ritor1
parents:
diff changeset
3293 v6 = 0;
Ritor1
parents:
diff changeset
3294 while ( !HasItemEquipped((ITEM_EQUIP_TYPE)v6)
1091
9c7eb4037567 data moving
Gloval
parents: 1082
diff changeset
3295 || pInventoryItems[pEquipment.pIndices[v6] - 1].uItemID != item_id )
0
Ritor1
parents:
diff changeset
3296 {
Ritor1
parents:
diff changeset
3297 ++v6;
Ritor1
parents:
diff changeset
3298 if ( (signed int)v6 >= 16 )
Ritor1
parents:
diff changeset
3299 return 0;
Ritor1
parents:
diff changeset
3300 }
Ritor1
parents:
diff changeset
3301 return 1;
Ritor1
parents:
diff changeset
3302 }
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
3303 if ( HasItemEquipped(equip_type) && pInventoryItems[pEquipment.pIndices[equip_type - 1]].uItemID == item_id )
0
Ritor1
parents:
diff changeset
3304 return 1;
Ritor1
parents:
diff changeset
3305 return 0;
Ritor1
parents:
diff changeset
3306 }
Ritor1
parents:
diff changeset
3307
Ritor1
parents:
diff changeset
3308 //----- (0048D76C) --------------------------------------------------------
Ritor1
parents:
diff changeset
3309 bool Player::StealFromShop(ItemGen *a2, int a3, int a4, int a5, int *a6)
Ritor1
parents:
diff changeset
3310 {
Ritor1
parents:
diff changeset
3311 unsigned __int16 v6; // cx@8
Ritor1
parents:
diff changeset
3312 int v7; // edi@8
Ritor1
parents:
diff changeset
3313 unsigned int v8; // ebx@8
Ritor1
parents:
diff changeset
3314 unsigned int v9; // esi@8
Ritor1
parents:
diff changeset
3315 int v10; // eax@8
Ritor1
parents:
diff changeset
3316 int v11; // edi@12
Ritor1
parents:
diff changeset
3317 bool result; // eax@13
Ritor1
parents:
diff changeset
3318
Ritor1
parents:
diff changeset
3319 if ( !a2
Ritor1
parents:
diff changeset
3320 || this->pConditions[16]
Ritor1
parents:
diff changeset
3321 || this->pConditions[14]
Ritor1
parents:
diff changeset
3322 || this->pConditions[15]
Ritor1
parents:
diff changeset
3323 || this->pConditions[4]
Ritor1
parents:
diff changeset
3324 || this->pConditions[13]
Ritor1
parents:
diff changeset
3325 || this->pConditions[2] )
Ritor1
parents:
diff changeset
3326 {
Ritor1
parents:
diff changeset
3327 result = 0;
Ritor1
parents:
diff changeset
3328 }
Ritor1
parents:
diff changeset
3329 else
Ritor1
parents:
diff changeset
3330 {
Ritor1
parents:
diff changeset
3331 v6 = this->pActiveSkills[34];
Ritor1
parents:
diff changeset
3332 v7 = v6 & 0x3F;
Ritor1
parents:
diff changeset
3333 v8 = SkillToMastery(v6);
Ritor1
parents:
diff changeset
3334 v9 = a2->GetValue();
Ritor1
parents:
diff changeset
3335 v10 = pItemsTable->pItems[a2->uItemID].uEquipType;
Ritor1
parents:
diff changeset
3336 if ( !pItemsTable->pItems[a2->uItemID].uEquipType || v10 == 1 || v10 == 2 )
Ritor1
parents:
diff changeset
3337 v9 *= 3;
Ritor1
parents:
diff changeset
3338 v11 = dword_4EDEB4[rand() % 100 / 20] + v7 * dword_4EDEA0[v8];
Ritor1
parents:
diff changeset
3339 *a6 = 100 * (a4 + a3) + v9 + (a5 != 0 ? 0x1F4 : 0);
Ritor1
parents:
diff changeset
3340 if ( rand() % 100 >= 5 )
Ritor1
parents:
diff changeset
3341 {
Ritor1
parents:
diff changeset
3342 if ( *a6 > v11 )
Ritor1
parents:
diff changeset
3343 result = *a6 - v11 < 500;
Ritor1
parents:
diff changeset
3344 else
Ritor1
parents:
diff changeset
3345 result = 2;
Ritor1
parents:
diff changeset
3346 }
Ritor1
parents:
diff changeset
3347 else
Ritor1
parents:
diff changeset
3348 {
Ritor1
parents:
diff changeset
3349 result = 0;
Ritor1
parents:
diff changeset
3350 }
Ritor1
parents:
diff changeset
3351 }
Ritor1
parents:
diff changeset
3352 return result;
Ritor1
parents:
diff changeset
3353 }
Ritor1
parents:
diff changeset
3354 // 4EDEA0: using guessed type int dword_4EDEA0[];
Ritor1
parents:
diff changeset
3355 // 4EDEB4: using guessed type int dword_4EDEB4[];
Ritor1
parents:
diff changeset
3356
Ritor1
parents:
diff changeset
3357 //----- (0048D88B) --------------------------------------------------------
Ritor1
parents:
diff changeset
3358 int Player::StealFromActor(unsigned int uActorID, int _steal_perm, int reputation)
Ritor1
parents:
diff changeset
3359 {
Ritor1
parents:
diff changeset
3360 Player *v4; // esi@1
Ritor1
parents:
diff changeset
3361 Actor *v5; // edi@1
Ritor1
parents:
diff changeset
3362 unsigned __int16 v6; // cx@10
Ritor1
parents:
diff changeset
3363 int v7; // ebx@10
Ritor1
parents:
diff changeset
3364 unsigned int v8; // esi@10
Ritor1
parents:
diff changeset
3365 int v9; // eax@10
Ritor1
parents:
diff changeset
3366 int v10; // esi@10
Ritor1
parents:
diff changeset
3367 int v11; // eax@13
Ritor1
parents:
diff changeset
3368 signed int v12; // ebx@15
Ritor1
parents:
diff changeset
3369 signed int v13; // edx@15
Ritor1
parents:
diff changeset
3370 int v14; // ecx@15
Ritor1
parents:
diff changeset
3371 unsigned __int16 v15; // si@21
Ritor1
parents:
diff changeset
3372 unsigned int v16; // ebx@24
Ritor1
parents:
diff changeset
3373 int v17; // esi@24
Ritor1
parents:
diff changeset
3374 const void *v18; // eax@29
Ritor1
parents:
diff changeset
3375 unsigned int v19; // esi@31
Ritor1
parents:
diff changeset
3376 int v20; // eax@34
Ritor1
parents:
diff changeset
3377 char v21; // zf@36
Ritor1
parents:
diff changeset
3378 unsigned int v22; // ST0C_4@39
Ritor1
parents:
diff changeset
3379 char *v23; // esi@39
Ritor1
parents:
diff changeset
3380 const char *v25; // [sp-Ch] [bp-48h]@40
Ritor1
parents:
diff changeset
3381 int v26; // [sp-8h] [bp-44h]@40
Ritor1
parents:
diff changeset
3382 ItemGen v27; // [sp+8h] [bp-34h]@15
Ritor1
parents:
diff changeset
3383 unsigned int v28; // [sp+2Ch] [bp-10h]@10
Ritor1
parents:
diff changeset
3384 int v29; // [sp+30h] [bp-Ch]@10
Ritor1
parents:
diff changeset
3385 int v30; // [sp+34h] [bp-8h]@10
Ritor1
parents:
diff changeset
3386 Player *v31; // [sp+38h] [bp-4h]@1
Ritor1
parents:
diff changeset
3387 signed int _steal_perma; // [sp+48h] [bp+Ch]@12
Ritor1
parents:
diff changeset
3388
Ritor1
parents:
diff changeset
3389 v4 = this;
Ritor1
parents:
diff changeset
3390 v5 = &pActors[uActorID];
Ritor1
parents:
diff changeset
3391 v31 = this;
Ritor1
parents:
diff changeset
3392 if ( &pActors[uActorID]
Ritor1
parents:
diff changeset
3393 && !this->pConditions[16]
Ritor1
parents:
diff changeset
3394 && !this->pConditions[14]
Ritor1
parents:
diff changeset
3395 && !this->pConditions[15]
Ritor1
parents:
diff changeset
3396 && !this->pConditions[4]
Ritor1
parents:
diff changeset
3397 && !this->pConditions[13]
Ritor1
parents:
diff changeset
3398 && !this->pConditions[2] )
Ritor1
parents:
diff changeset
3399 {
Ritor1
parents:
diff changeset
3400 if ( !(BYTE2(v5->uAttributes) & 0x80) )
Ritor1
parents:
diff changeset
3401 pActors[uActorID].SetRandomGoldIfTheresNoItem();
Ritor1
parents:
diff changeset
3402 v6 = v4->pActiveSkills[34];
Ritor1
parents:
diff changeset
3403 v7 = v6 & 0x3F;
Ritor1
parents:
diff changeset
3404 v8 = SkillToMastery(v6);
Ritor1
parents:
diff changeset
3405 v9 = rand();
Ritor1
parents:
diff changeset
3406 v28 = 4 * v8;
Ritor1
parents:
diff changeset
3407 v30 = dword_4EDEA0[v8];
Ritor1
parents:
diff changeset
3408 v29 = dword_4EDEB4[v9 % 100 / 20];
Ritor1
parents:
diff changeset
3409 v10 = v5->pMonsterInfo.uLevel + 100 * (_steal_perm + reputation);
Ritor1
parents:
diff changeset
3410 if ( rand() % 100 < 5 || v10 > v29 + v7 * v30 || (_steal_perma = 2, BYTE2(v5->uAttributes) & 8) )
Ritor1
parents:
diff changeset
3411 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 318
diff changeset
3412 Actor::AggroSurroundingPeasants(uActorID, 1);
0
Ritor1
parents:
diff changeset
3413 _steal_perma = 0;
Ritor1
parents:
diff changeset
3414 v26 = (int)v31->pName;
Ritor1
parents:
diff changeset
3415 v25 = pGlobalTXT_LocalizationStrings[376];
Ritor1
parents:
diff changeset
3416 }
Ritor1
parents:
diff changeset
3417 else
Ritor1
parents:
diff changeset
3418 {
Ritor1
parents:
diff changeset
3419 v11 = rand();
Ritor1
parents:
diff changeset
3420 if ( v11 % 100 >= 40 )
Ritor1
parents:
diff changeset
3421 {
Ritor1
parents:
diff changeset
3422 if ( v11 % 100 >= 70 )
Ritor1
parents:
diff changeset
3423 {
Ritor1
parents:
diff changeset
3424 v19 = 0;
Ritor1
parents:
diff changeset
3425 if ( v7 > 0 )
Ritor1
parents:
diff changeset
3426 {
Ritor1
parents:
diff changeset
3427 do
Ritor1
parents:
diff changeset
3428 {
Ritor1
parents:
diff changeset
3429 --v7;
Ritor1
parents:
diff changeset
3430 v19 += rand() % dword_4EDEC4[v28 / 4] + 1;
Ritor1
parents:
diff changeset
3431 }
Ritor1
parents:
diff changeset
3432 while ( v7 );
Ritor1
parents:
diff changeset
3433 }
Ritor1
parents:
diff changeset
3434 if ( pItemsTable->pItems[v5->array_000234[3].uItemID].uEquipType != 18 )
Ritor1
parents:
diff changeset
3435 return _steal_perma;
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
3436 v20 = (int)&v5->array_000234[3].uSpecEnchantmentType;
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
3437 if ( (signed int)v19 > v5->array_000234[3].uSpecEnchantmentType )
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
3438 v19 = v5->array_000234[3].uSpecEnchantmentType;
0
Ritor1
parents:
diff changeset
3439 v21 = *(int *)v20 == v19;
Ritor1
parents:
diff changeset
3440 *(int *)v20 -= v19;
Ritor1
parents:
diff changeset
3441 if ( v21 )
Ritor1
parents:
diff changeset
3442 v5->array_000234[3].uItemID = 0;
Ritor1
parents:
diff changeset
3443 if ( v19 )
Ritor1
parents:
diff changeset
3444 {
Ritor1
parents:
diff changeset
3445 party_finds_gold(v19, 2);
Ritor1
parents:
diff changeset
3446 v22 = v19;
Ritor1
parents:
diff changeset
3447 v23 = pTmpBuf2;
Ritor1
parents:
diff changeset
3448 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[302], v31->pName, v22);
Ritor1
parents:
diff changeset
3449 LABEL_43:
Ritor1
parents:
diff changeset
3450 ShowStatusBarString(v23, 2u);
Ritor1
parents:
diff changeset
3451 return _steal_perma;
Ritor1
parents:
diff changeset
3452 }
Ritor1
parents:
diff changeset
3453 }
Ritor1
parents:
diff changeset
3454 else
Ritor1
parents:
diff changeset
3455 {
Ritor1
parents:
diff changeset
3456 v27.Reset();
Ritor1
parents:
diff changeset
3457 v12 = 0;
Ritor1
parents:
diff changeset
3458 v13 = 0;
Ritor1
parents:
diff changeset
3459 v14 = (int)v5->array_000234;
Ritor1
parents:
diff changeset
3460 while ( !*(int *)v14 || pItemsTable->pItems[*(int *)v14].uEquipType == 18 )
Ritor1
parents:
diff changeset
3461 {
Ritor1
parents:
diff changeset
3462 ++v13;
Ritor1
parents:
diff changeset
3463 v14 += 36;
Ritor1
parents:
diff changeset
3464 if ( v13 >= 4 )
Ritor1
parents:
diff changeset
3465 goto LABEL_21;
Ritor1
parents:
diff changeset
3466 }
Ritor1
parents:
diff changeset
3467 v12 = 1;
Ritor1
parents:
diff changeset
3468 LABEL_21:
Ritor1
parents:
diff changeset
3469 v15 = v5->uCarriedItemID;
Ritor1
parents:
diff changeset
3470 if ( v15 || v12 )
Ritor1
parents:
diff changeset
3471 {
Ritor1
parents:
diff changeset
3472 v27.Reset();
Ritor1
parents:
diff changeset
3473 if ( v15 )
Ritor1
parents:
diff changeset
3474 {
Ritor1
parents:
diff changeset
3475 v16 = (signed __int16)v15;
Ritor1
parents:
diff changeset
3476 v5->uCarriedItemID = 0;
Ritor1
parents:
diff changeset
3477 v27.uItemID = (signed __int16)v15;
Ritor1
parents:
diff changeset
3478 v17 = (signed __int16)v15;
Ritor1
parents:
diff changeset
3479 if ( pItemsTable->pItems[v17].uEquipType == 12 )
Ritor1
parents:
diff changeset
3480 v27.uNumCharges = rand() % 6 + pItemsTable->pItems[v17].uDamageMod + 1;
Ritor1
parents:
diff changeset
3481 if ( pItemsTable->pItems[v17].uEquipType == 14 )
Ritor1
parents:
diff changeset
3482 {
Ritor1
parents:
diff changeset
3483 if ( v16 != 220 )
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
3484 v27.uEnchantmentType = 2 * rand() % 4 + 2;
0
Ritor1
parents:
diff changeset
3485 }
Ritor1
parents:
diff changeset
3486 }
Ritor1
parents:
diff changeset
3487 else
Ritor1
parents:
diff changeset
3488 {
Ritor1
parents:
diff changeset
3489 v18 = &v5->array_000234[rand() % 4];
Ritor1
parents:
diff changeset
3490 memcpy(&v27, v18, sizeof(v27));
Ritor1
parents:
diff changeset
3491 ((ItemGen *)v18)->Reset();
Ritor1
parents:
diff changeset
3492 v16 = v27.uItemID;
Ritor1
parents:
diff changeset
3493 }
Ritor1
parents:
diff changeset
3494 sub_421B2C_PlaceInInventory_or_DropPickedItem();
Ritor1
parents:
diff changeset
3495 sprintf(
Ritor1
parents:
diff changeset
3496 pTmpBuf2,
Ritor1
parents:
diff changeset
3497 pGlobalTXT_LocalizationStrings[304],
Ritor1
parents:
diff changeset
3498 v31->pName,
Ritor1
parents:
diff changeset
3499 pItemsTable->pItems[v16].pUnidentifiedName);
Ritor1
parents:
diff changeset
3500 ShowStatusBarString(pTmpBuf2, 2u);
Ritor1
parents:
diff changeset
3501 sub_421B2C_PlaceInInventory_or_DropPickedItem();
Ritor1
parents:
diff changeset
3502 memcpy(&pParty->pPickedItem, &v27, sizeof(pParty->pPickedItem));
Ritor1
parents:
diff changeset
3503 pMouse->SetCursorBitmapFromItemID(v16);
Ritor1
parents:
diff changeset
3504 return _steal_perma;
Ritor1
parents:
diff changeset
3505 }
Ritor1
parents:
diff changeset
3506 }
Ritor1
parents:
diff changeset
3507 }
Ritor1
parents:
diff changeset
3508 v26 = (int)v31->pName;
Ritor1
parents:
diff changeset
3509 v25 = pGlobalTXT_LocalizationStrings[377];
Ritor1
parents:
diff changeset
3510 }
Ritor1
parents:
diff changeset
3511 v23 = pTmpBuf2;
809
7bb33867d2cb Pv[] in sprintfex
Ritor1
parents: 768
diff changeset
3512 sprintfex(pTmpBuf2, v25, v26);
0
Ritor1
parents:
diff changeset
3513 goto LABEL_43;
Ritor1
parents:
diff changeset
3514 }
Ritor1
parents:
diff changeset
3515 return 0;
Ritor1
parents:
diff changeset
3516 }
Ritor1
parents:
diff changeset
3517 // 4EDEA0: using guessed type int dword_4EDEA0[];
Ritor1
parents:
diff changeset
3518 // 4EDEB4: using guessed type int dword_4EDEB4[];
Ritor1
parents:
diff changeset
3519 // 4EDEC4: using guessed type int dword_4EDEC4[];
Ritor1
parents:
diff changeset
3520
Ritor1
parents:
diff changeset
3521 //----- (0048DBB9) --------------------------------------------------------
Ritor1
parents:
diff changeset
3522 void Player::Heal(int amount)
Ritor1
parents:
diff changeset
3523 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3524 signed int max_health; // eax@3
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3525
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3526 if ( !pConditions[Condition_Eradicated] && !pConditions[Condition_Dead] )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3527 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3528 max_health = GetMaxHealth();
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3529 if ( pConditions[Condition_Zombie] )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3530 max_health /= 2;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3531 sHealth += amount;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3532 if ( sHealth > max_health )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3533 sHealth = max_health;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3534 if ( pConditions[Condition_Unconcious] )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3535 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3536 if ( sHealth > 0 )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3537 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3538 pConditions[Condition_Unconcious] = 0i64;
0
Ritor1
parents:
diff changeset
3539 }
Ritor1
parents:
diff changeset
3540 }
Ritor1
parents:
diff changeset
3541 }
Ritor1
parents:
diff changeset
3542 }
Ritor1
parents:
diff changeset
3543
Ritor1
parents:
diff changeset
3544 //----- (0048DC1E) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3545 int Player::ReceiveDamage( signed int amount, DAMAGE_TYPE dmg_type )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3546 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3547 signed int recieved_dmg; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3548 unsigned int armor_indx; // eax@8
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3549 bool broke_armor;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3550
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3551 pConditions[Condition_Sleep] = 0i64;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3552 recieved_dmg = CalculateIncommingDamage(dmg_type, amount);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3553 sHealth -= recieved_dmg;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3554 broke_armor = sHealth <= -10;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3555 if ( sHealth < 1 ) //
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3556 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3557 if ( (sHealth + uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE, 0) >= 1)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3558 || pPlayerBuffs[PLAYER_BUFF_PRESERVATION].uExpireTime > 0i64 )
0
Ritor1
parents:
diff changeset
3559 {
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
3560 SetCondition(Condition_Unconcious, 0);
0
Ritor1
parents:
diff changeset
3561 }
Ritor1
parents:
diff changeset
3562 else
Ritor1
parents:
diff changeset
3563 {
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
3564 SetCondition(Condition_Dead, 0);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3565 //v6 = LODWORD(pParty->uTimePlayed); ???? if equals 0 do not broke armor?
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3566 if ( sHealth > 0 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3567 sHealth = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3568 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3569 if (broke_armor )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3570 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3571 armor_indx = pEquipment.uArmor;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3572 if ( armor_indx )
0
Ritor1
parents:
diff changeset
3573 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3574 if ( !pOwnItems[armor_indx-1].uAttributes & ITEM_ENCHANTED)
0
Ritor1
parents:
diff changeset
3575 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3576 pOwnItems[armor_indx-1].uAttributes|=ITEM_BROKEN;
0
Ritor1
parents:
diff changeset
3577 }
Ritor1
parents:
diff changeset
3578 }
Ritor1
parents:
diff changeset
3579 }
Ritor1
parents:
diff changeset
3580 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3581 if ( recieved_dmg && CanAct() )
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3582 PlaySound(SPEECH_24, 0);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3583 return recieved_dmg;
0
Ritor1
parents:
diff changeset
3584 }
Ritor1
parents:
diff changeset
3585
Ritor1
parents:
diff changeset
3586 //----- (0048DCF6) --------------------------------------------------------
Ritor1
parents:
diff changeset
3587 int Player::_48DCF6(int a2, Actor *pActor)
Ritor1
parents:
diff changeset
3588 {
Ritor1
parents:
diff changeset
3589 signed int v3; // edi@1
Ritor1
parents:
diff changeset
3590 signed int v4; // ebx@1
Ritor1
parents:
diff changeset
3591 Player *v5; // esi@1
Ritor1
parents:
diff changeset
3592 int v6; // eax@2
Ritor1
parents:
diff changeset
3593 int v7; // eax@5
Ritor1
parents:
diff changeset
3594 int v8; // eax@8
Ritor1
parents:
diff changeset
3595 int v9; // ebx@8
Ritor1
parents:
diff changeset
3596 int v10; // eax@8
Ritor1
parents:
diff changeset
3597 int v11; // ebx@8
Ritor1
parents:
diff changeset
3598 signed int v12; // edx@9
Ritor1
parents:
diff changeset
3599 ItemGen *v13; // eax@9
Ritor1
parents:
diff changeset
3600 int v14; // edx@16
Ritor1
parents:
diff changeset
3601 unsigned int v15; // edx@17
Ritor1
parents:
diff changeset
3602 int v16; // edx@26
Ritor1
parents:
diff changeset
3603 unsigned int v17; // edx@27
Ritor1
parents:
diff changeset
3604 signed int v19; // edx@38
Ritor1
parents:
diff changeset
3605 int *v20; // ecx@38
Ritor1
parents:
diff changeset
3606 signed int v21; // eax@40
Ritor1
parents:
diff changeset
3607 int v22; // eax@49
Ritor1
parents:
diff changeset
3608 signed int v23; // ebx@49
Ritor1
parents:
diff changeset
3609 unsigned int v24; // eax@60
Ritor1
parents:
diff changeset
3610 int v25; // ecx@61
Ritor1
parents:
diff changeset
3611 int v26; // ebx@74
Ritor1
parents:
diff changeset
3612 void *v27; // ecx@76
Ritor1
parents:
diff changeset
3613 unsigned int v28; // ebx@78
Ritor1
parents:
diff changeset
3614 signed int result; // eax@86
Ritor1
parents:
diff changeset
3615 SoundID v30; // [sp-20h] [bp-C0h]@56
Ritor1
parents:
diff changeset
3616 signed int v31; // [sp-1Ch] [bp-BCh]@56
Ritor1
parents:
diff changeset
3617 unsigned int v32; // [sp-18h] [bp-B8h]@56
Ritor1
parents:
diff changeset
3618 signed int v33; // [sp-14h] [bp-B4h]@56
Ritor1
parents:
diff changeset
3619 signed int v34; // [sp-10h] [bp-B0h]@56
Ritor1
parents:
diff changeset
3620 int v35; // [sp-Ch] [bp-ACh]@56
Ritor1
parents:
diff changeset
3621 unsigned int v36; // [sp-8h] [bp-A8h]@51
Ritor1
parents:
diff changeset
3622 unsigned int v37; // [sp-8h] [bp-A8h]@56
Ritor1
parents:
diff changeset
3623 unsigned int v38; // [sp-8h] [bp-A8h]@57
Ritor1
parents:
diff changeset
3624 unsigned int v39; // [sp-8h] [bp-A8h]@68
Ritor1
parents:
diff changeset
3625 enum CHARACTER_ATTRIBUTE_TYPE v40; // [sp-4h] [bp-A4h]@4
Ritor1
parents:
diff changeset
3626 int v41; // [sp-4h] [bp-A4h]@51
Ritor1
parents:
diff changeset
3627 int v42; // [sp-4h] [bp-A4h]@56
Ritor1
parents:
diff changeset
3628 int v43; // [sp-4h] [bp-A4h]@57
Ritor1
parents:
diff changeset
3629 signed int v44; // [sp-4h] [bp-A4h]@59
Ritor1
parents:
diff changeset
3630 int v45; // [sp-4h] [bp-A4h]@68
Ritor1
parents:
diff changeset
3631 char v46[140]; // [sp+Ch] [bp-94h]@13
Ritor1
parents:
diff changeset
3632 unsigned int v47; // [sp+98h] [bp-8h]@1
Ritor1
parents:
diff changeset
3633 int v48; // [sp+9Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
3634
Ritor1
parents:
diff changeset
3635 v3 = 0;
Ritor1
parents:
diff changeset
3636 v4 = 0;
Ritor1
parents:
diff changeset
3637 v5 = this;
Ritor1
parents:
diff changeset
3638 v47 = 0;
Ritor1
parents:
diff changeset
3639 v48 = 0;
Ritor1
parents:
diff changeset
3640 switch ( a2 )
Ritor1
parents:
diff changeset
3641 {
Ritor1
parents:
diff changeset
3642 case 1:
Ritor1
parents:
diff changeset
3643 v6 = GetActualWillpower();
Ritor1
parents:
diff changeset
3644 goto LABEL_46;
Ritor1
parents:
diff changeset
3645 case 2:
Ritor1
parents:
diff changeset
3646 case 3:
Ritor1
parents:
diff changeset
3647 case 4:
Ritor1
parents:
diff changeset
3648 case 9:
Ritor1
parents:
diff changeset
3649 case 10:
Ritor1
parents:
diff changeset
3650 case 11:
Ritor1
parents:
diff changeset
3651 case 13:
Ritor1
parents:
diff changeset
3652 case 21:
Ritor1
parents:
diff changeset
3653 v6 = GetActualEndurance();
Ritor1
parents:
diff changeset
3654 goto LABEL_46;
Ritor1
parents:
diff changeset
3655 case 5:
Ritor1
parents:
diff changeset
3656 case 12:
Ritor1
parents:
diff changeset
3657 case 23:
Ritor1
parents:
diff changeset
3658 v40 = (CHARACTER_ATTRIBUTE_TYPE)14;
Ritor1
parents:
diff changeset
3659 goto LABEL_5;
Ritor1
parents:
diff changeset
3660 case 15:
Ritor1
parents:
diff changeset
3661 v40 = (CHARACTER_ATTRIBUTE_TYPE)13;
Ritor1
parents:
diff changeset
3662 goto LABEL_5;
Ritor1
parents:
diff changeset
3663 case 6:
Ritor1
parents:
diff changeset
3664 case 7:
Ritor1
parents:
diff changeset
3665 case 8:
Ritor1
parents:
diff changeset
3666 case 14:
Ritor1
parents:
diff changeset
3667 case 16:
Ritor1
parents:
diff changeset
3668 v40 = (CHARACTER_ATTRIBUTE_TYPE)15;
Ritor1
parents:
diff changeset
3669 LABEL_5:
Ritor1
parents:
diff changeset
3670 v7 = GetActualResistance(v40);
Ritor1
parents:
diff changeset
3671 goto LABEL_47;
Ritor1
parents:
diff changeset
3672 case 22:
Ritor1
parents:
diff changeset
3673 v8 = GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3674 v9 = GetParameterBonus(v8);
0
Ritor1
parents:
diff changeset
3675 v10 = GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3676 v11 = (GetParameterBonus(v10) + v9) >> 1;
0
Ritor1
parents:
diff changeset
3677 break;
Ritor1
parents:
diff changeset
3678 case 17:
Ritor1
parents:
diff changeset
3679 v12 = 0;
Ritor1
parents:
diff changeset
3680 v13 = this->pInventoryItems;
Ritor1
parents:
diff changeset
3681 do
Ritor1
parents:
diff changeset
3682 {
315
2a09e1d6fc8f Some 0041D895 GameUI_DrawItemInfo overhaul
Nomad
parents: 299
diff changeset
3683 if ( (signed int)v13->uItemID > 0 && (signed int)v13->uItemID <= 134 && !v13->Broken())
0
Ritor1
parents:
diff changeset
3684 v46[v4++] = v12;
Ritor1
parents:
diff changeset
3685 ++v12;
Ritor1
parents:
diff changeset
3686 ++v13;
Ritor1
parents:
diff changeset
3687 }
Ritor1
parents:
diff changeset
3688 while ( v12 < 138 );
Ritor1
parents:
diff changeset
3689 goto LABEL_36;
Ritor1
parents:
diff changeset
3690 case 18:
Ritor1
parents:
diff changeset
3691 v14 = 0;
Ritor1
parents:
diff changeset
3692 do
Ritor1
parents:
diff changeset
3693 {
Ritor1
parents:
diff changeset
3694 if ( HasItemEquipped((ITEM_EQUIP_TYPE)v14) )
Ritor1
parents:
diff changeset
3695 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3696 if ( v15 == EQUIP_ARMOUR )
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
3697 v46[v4++] = LOBYTE(v5->pEquipment.uArmor) - 1;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3698 if ( (!v15 || v15 == 1) && GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v15) == 4 )
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
3699 v46[v4++] = *((char *)&v5->pEquipment.uShield + 4 * v15) - 1;
0
Ritor1
parents:
diff changeset
3700 }
Ritor1
parents:
diff changeset
3701 v14 = v15 + 1;
Ritor1
parents:
diff changeset
3702 }
Ritor1
parents:
diff changeset
3703 while ( v14 < 16 );
Ritor1
parents:
diff changeset
3704 goto LABEL_36;
Ritor1
parents:
diff changeset
3705 case 19:
Ritor1
parents:
diff changeset
3706 v16 = 0;
Ritor1
parents:
diff changeset
3707 do
Ritor1
parents:
diff changeset
3708 {
Ritor1
parents:
diff changeset
3709 if ( HasItemEquipped((ITEM_EQUIP_TYPE)v16) )
Ritor1
parents:
diff changeset
3710 {
Ritor1
parents:
diff changeset
3711 if ( v17 == 2 )
Ritor1
parents:
diff changeset
3712 v46[v4++] = LOBYTE(v5->pEquipment.uBow) - 1;
Ritor1
parents:
diff changeset
3713 if ( (!v17 || v17 == 1)
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3714 && (!GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v17) || GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v17) == 1) )
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
3715 v46[v4++] = *((char *)&v5->pEquipment.uShield + 4 * v17) - 1;
0
Ritor1
parents:
diff changeset
3716 }
Ritor1
parents:
diff changeset
3717 v16 = v17 + 1;
Ritor1
parents:
diff changeset
3718 }
Ritor1
parents:
diff changeset
3719 while ( v16 < 16 );
Ritor1
parents:
diff changeset
3720 LABEL_36:
Ritor1
parents:
diff changeset
3721 if ( !v4 )
Ritor1
parents:
diff changeset
3722 goto LABEL_87;
Ritor1
parents:
diff changeset
3723 v48 = (int)&v5->pInventoryItems[(unsigned __int8)v46[rand() % v4]];
Ritor1
parents:
diff changeset
3724 v11 = 3 * (pItemsTable->pItems[*(int *)v48].uMaterial + pItemsTable->pItems[*(int *)v48].uDamageMod);
Ritor1
parents:
diff changeset
3725 break;
Ritor1
parents:
diff changeset
3726 case 20:
Ritor1
parents:
diff changeset
3727 v19 = 0;
Ritor1
parents:
diff changeset
3728 v20 = this->pInventoryIndices;
Ritor1
parents:
diff changeset
3729 do
Ritor1
parents:
diff changeset
3730 {
Ritor1
parents:
diff changeset
3731 if ( *v20 > 0 )
Ritor1
parents:
diff changeset
3732 {
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
3733 v21 = *(int *)&v5->pInventoryItems[*v20-1];
0
Ritor1
parents:
diff changeset
3734 if ( v21 > 0 )
Ritor1
parents:
diff changeset
3735 {
Ritor1
parents:
diff changeset
3736 if ( v21 <= 134 )
Ritor1
parents:
diff changeset
3737 v46[v4++] = v19;
Ritor1
parents:
diff changeset
3738 }
Ritor1
parents:
diff changeset
3739 }
Ritor1
parents:
diff changeset
3740 ++v19;
Ritor1
parents:
diff changeset
3741 ++v20;
Ritor1
parents:
diff changeset
3742 }
Ritor1
parents:
diff changeset
3743 while ( v19 < 126 );
Ritor1
parents:
diff changeset
3744 if ( !v4 )
Ritor1
parents:
diff changeset
3745 goto LABEL_87;
Ritor1
parents:
diff changeset
3746 v47 = (unsigned __int8)v46[rand() % v4];
Ritor1
parents:
diff changeset
3747 v6 = GetActualAccuracy();
Ritor1
parents:
diff changeset
3748 LABEL_46:
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3749 v7 = GetParameterBonus(v6);
0
Ritor1
parents:
diff changeset
3750 LABEL_47:
Ritor1
parents:
diff changeset
3751 v11 = v7;
Ritor1
parents:
diff changeset
3752 break;
Ritor1
parents:
diff changeset
3753 default:
Ritor1
parents:
diff changeset
3754 v11 = 0;
Ritor1
parents:
diff changeset
3755 break;
Ritor1
parents:
diff changeset
3756 }
Ritor1
parents:
diff changeset
3757 v22 = GetActualLuck();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3758 v23 = GetParameterBonus(v22) + v11 + 30;
0
Ritor1
parents:
diff changeset
3759 if ( rand() % v23 >= 30 )
Ritor1
parents:
diff changeset
3760 {
Ritor1
parents:
diff changeset
3761 LABEL_87:
Ritor1
parents:
diff changeset
3762 result = 0;
Ritor1
parents:
diff changeset
3763 }
Ritor1
parents:
diff changeset
3764 else
Ritor1
parents:
diff changeset
3765 {
Ritor1
parents:
diff changeset
3766 switch ( a2 )
Ritor1
parents:
diff changeset
3767 {
Ritor1
parents:
diff changeset
3768 case 1:
Ritor1
parents:
diff changeset
3769 v41 = 1;
Ritor1
parents:
diff changeset
3770 v36 = 0;
Ritor1
parents:
diff changeset
3771 goto LABEL_56;
Ritor1
parents:
diff changeset
3772 case 2:
Ritor1
parents:
diff changeset
3773 v41 = 1;
Ritor1
parents:
diff changeset
3774 v36 = 1;
Ritor1
parents:
diff changeset
3775 goto LABEL_56;
Ritor1
parents:
diff changeset
3776 case 3:
Ritor1
parents:
diff changeset
3777 v41 = 1;
Ritor1
parents:
diff changeset
3778 v36 = 2;
Ritor1
parents:
diff changeset
3779 goto LABEL_56;
Ritor1
parents:
diff changeset
3780 case 23:
Ritor1
parents:
diff changeset
3781 v41 = 1;
Ritor1
parents:
diff changeset
3782 v36 = 3;
Ritor1
parents:
diff changeset
3783 goto LABEL_56;
Ritor1
parents:
diff changeset
3784 case 4:
Ritor1
parents:
diff changeset
3785 v41 = 1;
Ritor1
parents:
diff changeset
3786 v36 = 4;
Ritor1
parents:
diff changeset
3787 LABEL_56:
Ritor1
parents:
diff changeset
3788 SetCondition(v36, v41);
Ritor1
parents:
diff changeset
3789 v42 = 0;
Ritor1
parents:
diff changeset
3790 v37 = 0;
Ritor1
parents:
diff changeset
3791 v35 = 0;
Ritor1
parents:
diff changeset
3792 v34 = 0;
Ritor1
parents:
diff changeset
3793 v33 = -1;
Ritor1
parents:
diff changeset
3794 v32 = 0;
Ritor1
parents:
diff changeset
3795 v31 = 0;
Ritor1
parents:
diff changeset
3796 v30 = (SoundID)221;
Ritor1
parents:
diff changeset
3797 goto LABEL_83;
Ritor1
parents:
diff changeset
3798 case 5:
Ritor1
parents:
diff changeset
3799 v43 = 1;
Ritor1
parents:
diff changeset
3800 v38 = 5;
Ritor1
parents:
diff changeset
3801 goto LABEL_70;
Ritor1
parents:
diff changeset
3802 case 6:
Ritor1
parents:
diff changeset
3803 case 7:
Ritor1
parents:
diff changeset
3804 case 8:
Ritor1
parents:
diff changeset
3805 if ( a2 == 6 )
Ritor1
parents:
diff changeset
3806 {
Ritor1
parents:
diff changeset
3807 v44 = 6;
Ritor1
parents:
diff changeset
3808 goto LABEL_60;
Ritor1
parents:
diff changeset
3809 }
Ritor1
parents:
diff changeset
3810 v25 = 2 * (a2 != 8) + 8;
Ritor1
parents:
diff changeset
3811 goto LABEL_65;
Ritor1
parents:
diff changeset
3812 case 9:
Ritor1
parents:
diff changeset
3813 if ( a2 == 6 )
Ritor1
parents:
diff changeset
3814 {
Ritor1
parents:
diff changeset
3815 v44 = 7;
Ritor1
parents:
diff changeset
3816 LABEL_60:
Ritor1
parents:
diff changeset
3817 v24 = v44;
Ritor1
parents:
diff changeset
3818 }
Ritor1
parents:
diff changeset
3819 else
Ritor1
parents:
diff changeset
3820 {
Ritor1
parents:
diff changeset
3821 v25 = 2 * (a2 != 8) + 9;
Ritor1
parents:
diff changeset
3822 LABEL_65:
Ritor1
parents:
diff changeset
3823 v24 = v25;
Ritor1
parents:
diff changeset
3824 }
Ritor1
parents:
diff changeset
3825 SetCondition(v24, 1);
Ritor1
parents:
diff changeset
3826 v42 = 0;
Ritor1
parents:
diff changeset
3827 v37 = 0;
Ritor1
parents:
diff changeset
3828 v35 = 0;
Ritor1
parents:
diff changeset
3829 v34 = 0;
Ritor1
parents:
diff changeset
3830 v33 = -1;
Ritor1
parents:
diff changeset
3831 v32 = 0;
Ritor1
parents:
diff changeset
3832 v31 = 0;
Ritor1
parents:
diff changeset
3833 v30 = (SoundID)222;
Ritor1
parents:
diff changeset
3834 LABEL_83:
Ritor1
parents:
diff changeset
3835 pAudioPlayer->PlaySound(v30, v31, v32, v33, v34, v35, v37, v42);
Ritor1
parents:
diff changeset
3836 do
Ritor1
parents:
diff changeset
3837 {
Ritor1
parents:
diff changeset
3838 LABEL_84:
Ritor1
parents:
diff changeset
3839 if ( v5 == pPlayers[v3 + 1] )
Ritor1
parents:
diff changeset
3840 break;
Ritor1
parents:
diff changeset
3841 ++v3;
Ritor1
parents:
diff changeset
3842 }
Ritor1
parents:
diff changeset
3843 while ( v3 < 4 );
Ritor1
parents:
diff changeset
3844 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
Ritor1
parents:
diff changeset
3845 result = 1;
Ritor1
parents:
diff changeset
3846 break;
Ritor1
parents:
diff changeset
3847 case 12:
Ritor1
parents:
diff changeset
3848 v43 = 1;
Ritor1
parents:
diff changeset
3849 v38 = 12;
Ritor1
parents:
diff changeset
3850 goto LABEL_70;
Ritor1
parents:
diff changeset
3851 case 15:
Ritor1
parents:
diff changeset
3852 v45 = 1;
Ritor1
parents:
diff changeset
3853 v39 = 15;
Ritor1
parents:
diff changeset
3854 goto LABEL_73;
Ritor1
parents:
diff changeset
3855 case 13:
Ritor1
parents:
diff changeset
3856 v43 = 1;
Ritor1
parents:
diff changeset
3857 v38 = 13;
Ritor1
parents:
diff changeset
3858 LABEL_70:
Ritor1
parents:
diff changeset
3859 SetCondition(v38, v43);
Ritor1
parents:
diff changeset
3860 v42 = 0;
Ritor1
parents:
diff changeset
3861 v37 = 0;
Ritor1
parents:
diff changeset
3862 v35 = 0;
Ritor1
parents:
diff changeset
3863 v34 = 0;
Ritor1
parents:
diff changeset
3864 v33 = -1;
Ritor1
parents:
diff changeset
3865 v32 = 0;
Ritor1
parents:
diff changeset
3866 v31 = 0;
Ritor1
parents:
diff changeset
3867 v30 = (SoundID)224;
Ritor1
parents:
diff changeset
3868 goto LABEL_83;
Ritor1
parents:
diff changeset
3869 case 14:
Ritor1
parents:
diff changeset
3870 v45 = 1;
Ritor1
parents:
diff changeset
3871 v39 = 14;
Ritor1
parents:
diff changeset
3872 goto LABEL_73;
Ritor1
parents:
diff changeset
3873 case 16:
Ritor1
parents:
diff changeset
3874 v45 = 1;
Ritor1
parents:
diff changeset
3875 v39 = 16;
Ritor1
parents:
diff changeset
3876 LABEL_73:
Ritor1
parents:
diff changeset
3877 SetCondition(v39, v45);
Ritor1
parents:
diff changeset
3878 v42 = 0;
Ritor1
parents:
diff changeset
3879 v37 = 0;
Ritor1
parents:
diff changeset
3880 v35 = 0;
Ritor1
parents:
diff changeset
3881 v34 = 0;
Ritor1
parents:
diff changeset
3882 v33 = -1;
Ritor1
parents:
diff changeset
3883 v32 = 0;
Ritor1
parents:
diff changeset
3884 v31 = 0;
Ritor1
parents:
diff changeset
3885 v30 = (SoundID)225;
Ritor1
parents:
diff changeset
3886 goto LABEL_83;
Ritor1
parents:
diff changeset
3887 case 17:
Ritor1
parents:
diff changeset
3888 case 18:
Ritor1
parents:
diff changeset
3889 case 19:
Ritor1
parents:
diff changeset
3890 v26 = v48;
Ritor1
parents:
diff changeset
3891 if ( *(char *)(v48 + 21) & 2 )
Ritor1
parents:
diff changeset
3892 goto LABEL_84;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3893 PlaySound(SPEECH_40, 0);
0
Ritor1
parents:
diff changeset
3894 *(int *)(v26 + 20) |= 2u;
Ritor1
parents:
diff changeset
3895 goto LABEL_79;
Ritor1
parents:
diff changeset
3896 case 20:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3897 PlaySound(SPEECH_40, 0);
0
Ritor1
parents:
diff changeset
3898 v27 = pActor->array_000234;
Ritor1
parents:
diff changeset
3899 if ( pActor->array_000234[0].uItemID )
Ritor1
parents:
diff changeset
3900 {
Ritor1
parents:
diff changeset
3901 v27 = &pActor->array_000234[1];
Ritor1
parents:
diff changeset
3902 if ( pActor->array_000234[1].uItemID )
Ritor1
parents:
diff changeset
3903 goto LABEL_84;
Ritor1
parents:
diff changeset
3904 }
Ritor1
parents:
diff changeset
3905 v28 = v47;
654
eb67721c5268 minor fixes
zipi
parents: 652
diff changeset
3906 memcpy(v27, &v5->pInventoryItems[v5->pInventoryIndices[v47]-1], 0x24u);
0
Ritor1
parents:
diff changeset
3907 RemoveItemAtInventoryIndex(v28);
Ritor1
parents:
diff changeset
3908 LABEL_79:
Ritor1
parents:
diff changeset
3909 v42 = 0;
Ritor1
parents:
diff changeset
3910 v37 = 0;
Ritor1
parents:
diff changeset
3911 v35 = 0;
Ritor1
parents:
diff changeset
3912 v34 = 0;
Ritor1
parents:
diff changeset
3913 v33 = -1;
Ritor1
parents:
diff changeset
3914 v32 = 0;
Ritor1
parents:
diff changeset
3915 v31 = 0;
Ritor1
parents:
diff changeset
3916 v30 = (SoundID)47;
Ritor1
parents:
diff changeset
3917 goto LABEL_83;
Ritor1
parents:
diff changeset
3918 case 21:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3919 PlaySound(SPEECH_42, 0);
0
Ritor1
parents:
diff changeset
3920 ++v5->sAgeModifier;
Ritor1
parents:
diff changeset
3921 goto LABEL_82;
Ritor1
parents:
diff changeset
3922 case 22:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3923 PlaySound(SPEECH_41, 0);
0
Ritor1
parents:
diff changeset
3924 v5->sMana = 0;
Ritor1
parents:
diff changeset
3925 LABEL_82:
Ritor1
parents:
diff changeset
3926 v42 = 0;
Ritor1
parents:
diff changeset
3927 v37 = 0;
Ritor1
parents:
diff changeset
3928 v35 = 0;
Ritor1
parents:
diff changeset
3929 v34 = 0;
Ritor1
parents:
diff changeset
3930 v33 = -1;
Ritor1
parents:
diff changeset
3931 v32 = 0;
Ritor1
parents:
diff changeset
3932 v31 = 0;
Ritor1
parents:
diff changeset
3933 v30 = (SoundID)226;
Ritor1
parents:
diff changeset
3934 goto LABEL_83;
Ritor1
parents:
diff changeset
3935 default:
Ritor1
parents:
diff changeset
3936 goto LABEL_87;
Ritor1
parents:
diff changeset
3937 }
Ritor1
parents:
diff changeset
3938 }
Ritor1
parents:
diff changeset
3939 return result;
Ritor1
parents:
diff changeset
3940 }
324
Ritor1
parents: 299
diff changeset
3941
0
Ritor1
parents:
diff changeset
3942 // 48DCF6: using guessed type char var_94[140];
Ritor1
parents:
diff changeset
3943
Ritor1
parents:
diff changeset
3944 //----- (0048E1A3) --------------------------------------------------------
Ritor1
parents:
diff changeset
3945 unsigned int Player::GetSpellSchool(unsigned int uSpellID)
Ritor1
parents:
diff changeset
3946 {
1091
9c7eb4037567 data moving
Gloval
parents: 1082
diff changeset
3947 return pSpellStats->pInfos[uSpellID].uSchool;
0
Ritor1
parents:
diff changeset
3948 }
Ritor1
parents:
diff changeset
3949
Ritor1
parents:
diff changeset
3950 //----- (0048E1B5) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3951 int Player::GetAttackRecoveryTime(bool bRangedAttack)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3952 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3953 ItemGen *weapon = nullptr;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3954 ItemDesc *weapon_desc = nullptr;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3955 uint weapon_recovery = base_recovery_times_per_weapon_type[0];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3956 if (bRangedAttack)
0
Ritor1
parents:
diff changeset
3957 {
Ritor1
parents:
diff changeset
3958 if ( !HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
3959 goto LABEL_17;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3960 weapon = &pInventoryItems[pEquipment.uBow - 1];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3961 weapon_desc = &pItemsTable->pItems[weapon->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3962 weapon_recovery = base_recovery_times_per_weapon_type[weapon_desc->uSkillType];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3963 goto LABEL_17;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3964 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3965 else if ( IsUnarmed() == 1 )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3966 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3967 if (GetActualSkillLevel(PLAYER_SKILL_UNARMED))
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3968 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3969 weapon_recovery = base_recovery_times_per_weapon_type[1];
0
Ritor1
parents:
diff changeset
3970 goto LABEL_17;
Ritor1
parents:
diff changeset
3971 }
Ritor1
parents:
diff changeset
3972 }
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3973
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3974 if ( HasItemEquipped(EQUIP_MAIN_HAND) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3975 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3976 weapon = &pInventoryItems[pEquipment.uMainHand - 1];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3977 weapon_desc = &pItemsTable->pItems[weapon->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3978 if (weapon_desc->uEquipType == EQUIP_WAND)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3979 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3980 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3981 __debugbreak(); // looks like wands were two-handed weapons once, or supposed to be. should not get here now
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3982 weapon_recovery = pSpellDatas[wand_spell_ids[weapon->uItemID - ITEM_WAND_FIRE]].uExpertLevelRecovery;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3983 }
0
Ritor1
parents:
diff changeset
3984 else
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3985 weapon_recovery = base_recovery_times_per_weapon_type[weapon_desc->uSkillType];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3986 }
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3987 if (HasItemEquipped(EQUIP_OFF_HAND) && GetEquippedItemEquipType(EQUIP_OFF_HAND) != EQUIP_SHIELD)
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3988 // ADD: shield check because shield recovery is added later and can be accidentally doubled
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3989 {
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
3990 auto v12 = &pInventoryItems[pEquipment.uShield - 1];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3991 auto v12_desc = &pItemsTable->pItems[v12->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3992 if (base_recovery_times_per_weapon_type[v12_desc->uSkillType] > weapon_recovery)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3993 {
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
3994 weapon = &pInventoryItems[pEquipment.uShield - 1];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3995 weapon_desc = &pItemsTable->pItems[weapon->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3996 weapon_recovery = base_recovery_times_per_weapon_type[pItemsTable->pItems[weapon->uItemID].uSkillType];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3997 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3998 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3999
0
Ritor1
parents:
diff changeset
4000 LABEL_17:
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4001 uint armour_recovery = 0;
0
Ritor1
parents:
diff changeset
4002 if ( HasItemEquipped(EQUIP_ARMOUR) )
Ritor1
parents:
diff changeset
4003 {
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
4004 auto armour_skill_type = pItemsTable->pItems[pInventoryItems[pEquipment.uArmor - 1].uItemID].uSkillType;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4005 uint base_armour_recovery = base_recovery_times_per_weapon_type[armour_skill_type];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4006
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4007 float armour_recovery_multipliers[4];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4008 if (armour_skill_type == PLAYER_SKILL_LEATHER)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4009 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4010 armour_recovery_multipliers[0] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4011 armour_recovery_multipliers[1] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4012 armour_recovery_multipliers[2] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4013 armour_recovery_multipliers[3] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4014 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4015 else if (armour_skill_type == PLAYER_SKILL_CHAIN)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4016 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4017 armour_recovery_multipliers[0] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4018 armour_recovery_multipliers[1] = 0.5f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4019 armour_recovery_multipliers[2] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4020 armour_recovery_multipliers[3] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4021 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4022 else if (armour_skill_type == PLAYER_SKILL_PLATE)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4023 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4024 armour_recovery_multipliers[0] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4025 armour_recovery_multipliers[1] = 0.5f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4026 armour_recovery_multipliers[2] = 0.5f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4027 armour_recovery_multipliers[3] = 0;
0
Ritor1
parents:
diff changeset
4028 }
Ritor1
parents:
diff changeset
4029 else
Ritor1
parents:
diff changeset
4030 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4031 assert(false && "Unknown armour type"); // what kind of armour is that?
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4032 armour_recovery_multipliers[0] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4033 armour_recovery_multipliers[1] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4034 armour_recovery_multipliers[2] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4035 armour_recovery_multipliers[3] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4036 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4037
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4038 uint skill_mastery = SkillToMastery(pActiveSkills[armour_skill_type]);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4039 armour_recovery = base_armour_recovery * armour_recovery_multipliers[skill_mastery - 1];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4040 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4041
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4042 uint shield_recovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4043 if (HasItemEquipped(EQUIP_OFF_HAND) && GetEquippedItemEquipType(EQUIP_OFF_HAND) == EQUIP_SHIELD)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4044 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4045 float shield_recovery_multipliers[4] = {1, 0, 0, 0};
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4046
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
4047 auto shield = &pInventoryItems[pEquipment.uShield - 1];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4048 auto skill_type = pItemsTable->pItems[shield->uItemID].uSkillType;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4049
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4050 uint shield_base_recovery = base_recovery_times_per_weapon_type[skill_type];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4051 shield_recovery = shield_base_recovery * SkillToMastery(pActiveSkills[skill_type]);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4052 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4053
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4054 uint player_speed_recovery_reduction = GetParameterBonus(GetActualSpeed()),
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4055 sword_axe_bow_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4056 bool shooting_laser = false;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4057 if (weapon_desc)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4058 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4059 if (GetActualSkillLevel((PLAYER_SKILL_TYPE)weapon_desc->uSkillType) &&
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4060 (weapon_desc->uSkillType == PLAYER_SKILL_SWORD || weapon_desc->uSkillType == PLAYER_SKILL_AXE || weapon_desc->uSkillType == PLAYER_SKILL_BOW) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4061 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4062 if (SkillToMastery(pActiveSkills[weapon_desc->uSkillType]) >= 2 ) // Expert Sword, Axe & Bow reduce recovery
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4063 sword_axe_bow_recovery_reduction = pActiveSkills[weapon_desc->uSkillType] & 0x3F;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4064 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4065 if (weapon_desc->uSkillType == PLAYER_SKILL_BLASTER)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4066 shooting_laser = true;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4067 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4068
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4069 uint armsmaster_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4070 if (!bRangedAttack && !shooting_laser)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4071 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4072 if (uint armsmaster_level = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER))
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4073 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4074 armsmaster_recovery_reduction = armsmaster_level & 0x3F;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4075 if (SkillToMastery(armsmaster_level) >= 4)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4076 armsmaster_recovery_reduction *= 2;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4077 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4078 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4079
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4080 uint v41 = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4081 if (pPlayerBuffs[PLAYER_BUFF_7].uExpireTime > 0)
0
Ritor1
parents:
diff changeset
4082 v41 = 25;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4083
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4084 uint weapon_enchantment_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4085 if ( weapon )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4086 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4087 if (weapon->uSpecEnchantmentType == 59 ||
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4088 weapon->uSpecEnchantmentType == 41 ||
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4089 weapon->uSpecEnchantmentType == 500)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4090 weapon_enchantment_recovery_reduction = 20;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4091 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4092
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4093
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4094 int recovery = weapon_recovery +
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4095 armour_recovery +
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4096 shield_recovery
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4097 - armsmaster_recovery_reduction
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4098 - weapon_enchantment_recovery_reduction
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4099 - v41
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4100 - sword_axe_bow_recovery_reduction
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4101 - player_speed_recovery_reduction;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4102
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4103 if (recovery < 0)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4104 recovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4105 return recovery;
0
Ritor1
parents:
diff changeset
4106 }
Ritor1
parents:
diff changeset
4107
Ritor1
parents:
diff changeset
4108 //----- (0048E4F8) --------------------------------------------------------
Ritor1
parents:
diff changeset
4109 int Player::GetMaxHealth()
Ritor1
parents:
diff changeset
4110 {
Ritor1
parents:
diff changeset
4111 int v3; // esi@1
Ritor1
parents:
diff changeset
4112 int v4; // esi@1
Ritor1
parents:
diff changeset
4113 int v6; // esi@1
Ritor1
parents:
diff changeset
4114
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4115 v3 = GetParameterBonus(GetActualEndurance());
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4116 v4 = pBaseHealthPerLevelByClass[classType] * (GetActualLevel() + v3);
0
Ritor1
parents:
diff changeset
4117 v6 = uFullHealthBonus
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4118 + pBaseHealthByClass[classType / 4]
0
Ritor1
parents:
diff changeset
4119 + GetSkillBonus(CHARACTER_ATTRIBUTE_HEALTH)
Ritor1
parents:
diff changeset
4120 + GetItemsBonus(CHARACTER_ATTRIBUTE_HEALTH, 0) + v4;
Ritor1
parents:
diff changeset
4121 if (v6 <= 0)
Ritor1
parents:
diff changeset
4122 return 1;
Ritor1
parents:
diff changeset
4123 return v6;
Ritor1
parents:
diff changeset
4124 }
Ritor1
parents:
diff changeset
4125
Ritor1
parents:
diff changeset
4126 //----- (0048E565) --------------------------------------------------------
Ritor1
parents:
diff changeset
4127 int Player::GetMaxMana()
Ritor1
parents:
diff changeset
4128 {
Ritor1
parents:
diff changeset
4129 int v2; // eax@2
Ritor1
parents:
diff changeset
4130 int v3; // esi@4
Ritor1
parents:
diff changeset
4131 int v4; // eax@5
Ritor1
parents:
diff changeset
4132 int v5; // esi@5
Ritor1
parents:
diff changeset
4133 int v6; // eax@5
Ritor1
parents:
diff changeset
4134 int v7; // esi@6
Ritor1
parents:
diff changeset
4135 int v8; // esi@6
Ritor1
parents:
diff changeset
4136 int v9; // esi@6
Ritor1
parents:
diff changeset
4137 int result; // eax@7
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4138
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4139 switch (classType)
0
Ritor1
parents:
diff changeset
4140 {
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4141 case PLAYER_CLASS_ROGUE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4142 case PLAYER_CLASS_SPY:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4143 case PLAYER_CLASS_ASSASSIN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4144 case PLAYER_CLASS_ARCHER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4145 case PLAYER_CLASS_WARRIOR_MAGE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4146 case PLAYER_CLASS_MASTER_ARCHER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4147 case PLAYER_CLASS_SNIPER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4148 case PLAYER_CLASS_SORCERER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4149 case PLAYER_CLASS_WIZARD:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4150 case PLAYER_CLASS_ARCHMAGE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4151 case PLAYER_CLASS_LICH:
0
Ritor1
parents:
diff changeset
4152 v2 = GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4153 v3 = GetParameterBonus(v2);
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4154 break;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4155 case PLAYER_CLASS_INITIATE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4156 case PLAYER_CLASS_MASTER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4157 case PLAYER_CLASS_NINJA:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4158 case PLAYER_CLASS_PALADIN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4159 case PLAYER_CLASS_CRUSADER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4160 case PLAYER_CLASS_HERO:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4161 case PLAYER_CLASS_VILLIAN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4162 case PLAYER_CLASS_CLERIC:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4163 case PLAYER_CLASS_PRIEST:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4164 case PLAYER_CLASS_PRIEST_OF_SUN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4165 case PLAYER_CLASS_PRIEST_OF_MOON:
0
Ritor1
parents:
diff changeset
4166 v2 = GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4167 v3 = GetParameterBonus(v2);
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4168 break;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4169 case PLAYER_CLASS_HUNTER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4170 case PLAYER_CLASS_RANGER_LORD:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4171 case PLAYER_CLASS_BOUNTY_HUNTER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4172 case PLAYER_CLASS_DRUID:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4173 case PLAYER_CLASS_GREAT_DRUID:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4174 case PLAYER_CLASS_ARCH_DRUID:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4175 case PLAYER_CLASS_WARLOCK:
0
Ritor1
parents:
diff changeset
4176 v4 = GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4177 v5 = GetParameterBonus(v4);
0
Ritor1
parents:
diff changeset
4178 v6 = GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4179 v3 = GetParameterBonus(v6) + v5;
0
Ritor1
parents:
diff changeset
4180 break;
Ritor1
parents:
diff changeset
4181 default:
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4182 return 0;
0
Ritor1
parents:
diff changeset
4183 break;
Ritor1
parents:
diff changeset
4184 }
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4185 v7 = pBaseManaPerLevelByClass[classType] * (GetActualLevel() + v3);
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4186 v8 = GetItemsBonus(CHARACTER_ATTRIBUTE_MANA, 0) + v7;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4187 v9 = uFullManaBonus
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4188 + pBaseManaByClass[classType / 4]
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4189 + GetSkillBonus(CHARACTER_ATTRIBUTE_MANA)
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4190 + v8;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4191 return max(0,v9);
0
Ritor1
parents:
diff changeset
4192 }
Ritor1
parents:
diff changeset
4193
Ritor1
parents:
diff changeset
4194 //----- (0048E656) --------------------------------------------------------
Ritor1
parents:
diff changeset
4195 int Player::GetBaseAC()
Ritor1
parents:
diff changeset
4196 {
Ritor1
parents:
diff changeset
4197 Player *v1; // edi@1
Ritor1
parents:
diff changeset
4198 int v2; // eax@1
Ritor1
parents:
diff changeset
4199 int v3; // esi@1
Ritor1
parents:
diff changeset
4200 int v4; // esi@1
Ritor1
parents:
diff changeset
4201 int v5; // esi@1
Ritor1
parents:
diff changeset
4202 int result; // eax@2
Ritor1
parents:
diff changeset
4203
Ritor1
parents:
diff changeset
4204 v1 = this;
Ritor1
parents:
diff changeset
4205 v2 = GetActualSpeed();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4206 v3 = GetParameterBonus(v2);
0
Ritor1
parents:
diff changeset
4207 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS, 0) + v3;
Ritor1
parents:
diff changeset
4208 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4;
Ritor1
parents:
diff changeset
4209 if ( v5 >= 1 )
Ritor1
parents:
diff changeset
4210 result = v5;
Ritor1
parents:
diff changeset
4211 else
Ritor1
parents:
diff changeset
4212 result = 0;
Ritor1
parents:
diff changeset
4213 return result;
Ritor1
parents:
diff changeset
4214 }
Ritor1
parents:
diff changeset
4215
Ritor1
parents:
diff changeset
4216 //----- (0048E68F) --------------------------------------------------------
Ritor1
parents:
diff changeset
4217 int Player::GetActualAC()
Ritor1
parents:
diff changeset
4218 {
Ritor1
parents:
diff changeset
4219 Player *v1; // edi@1
Ritor1
parents:
diff changeset
4220 int v2; // eax@1
Ritor1
parents:
diff changeset
4221 int v3; // esi@1
Ritor1
parents:
diff changeset
4222 int v4; // esi@1
Ritor1
parents:
diff changeset
4223 int v5; // esi@1
Ritor1
parents:
diff changeset
4224 int v6; // esi@1
Ritor1
parents:
diff changeset
4225 int result; // eax@2
Ritor1
parents:
diff changeset
4226
Ritor1
parents:
diff changeset
4227 v1 = this;
Ritor1
parents:
diff changeset
4228 v2 = GetActualSpeed();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4229 v3 = GetParameterBonus(v2);
0
Ritor1
parents:
diff changeset
4230 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS, 0) + v3;
Ritor1
parents:
diff changeset
4231 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4;
Ritor1
parents:
diff changeset
4232 v6 = v1->sACModifier + GetMagicalBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v5;
Ritor1
parents:
diff changeset
4233 if ( v6 >= 1 )
Ritor1
parents:
diff changeset
4234 result = v6;
Ritor1
parents:
diff changeset
4235 else
Ritor1
parents:
diff changeset
4236 result = 0;
Ritor1
parents:
diff changeset
4237 return result;
Ritor1
parents:
diff changeset
4238 }
Ritor1
parents:
diff changeset
4239
Ritor1
parents:
diff changeset
4240 //----- (0048E6DC) --------------------------------------------------------
Ritor1
parents:
diff changeset
4241 unsigned int Player::GetBaseAge()
Ritor1
parents:
diff changeset
4242 {
352
ec6cc5cefa4b Game starting age (1168) moved to a variable
Nomad
parents: 337
diff changeset
4243 return ((__int64)(pParty->uTimePlayed * 0.234375) / 60 / 60 / 24) / 7 / 4 / 12 - uBirthYear + game_starting_year;
0
Ritor1
parents:
diff changeset
4244 }
Ritor1
parents:
diff changeset
4245
Ritor1
parents:
diff changeset
4246 //----- (0048E72C) --------------------------------------------------------
Ritor1
parents:
diff changeset
4247 unsigned int Player::GetActualAge()
Ritor1
parents:
diff changeset
4248 {
Ritor1
parents:
diff changeset
4249 return this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
4250 }
Ritor1
parents:
diff changeset
4251
Ritor1
parents:
diff changeset
4252 //----- (0048E73F) --------------------------------------------------------
Ritor1
parents:
diff changeset
4253 int Player::GetBaseResistance(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
4254 {
Ritor1
parents:
diff changeset
4255 Player *v2; // ebx@1
Ritor1
parents:
diff changeset
4256 signed int v3; // esi@1
Ritor1
parents:
diff changeset
4257 enum CHARACTER_RACE v4; // eax@1
Ritor1
parents:
diff changeset
4258 signed int v5; // edi@8
Ritor1
parents:
diff changeset
4259 char v6; // zf@9
Ritor1
parents:
diff changeset
4260 int v7; // esi@20
Ritor1
parents:
diff changeset
4261 int result; // eax@21
Ritor1
parents:
diff changeset
4262 signed int v9; // [sp-4h] [bp-10h]@11
Ritor1
parents:
diff changeset
4263
Ritor1
parents:
diff changeset
4264 v2 = this;
Ritor1
parents:
diff changeset
4265 v3 = 0;
Ritor1
parents:
diff changeset
4266 v4 = GetRace();
Ritor1
parents:
diff changeset
4267 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE )
Ritor1
parents:
diff changeset
4268 {
Ritor1
parents:
diff changeset
4269 v5 = 0;
Ritor1
parents:
diff changeset
4270 goto LABEL_16;
Ritor1
parents:
diff changeset
4271 }
Ritor1
parents:
diff changeset
4272 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_AIR )
Ritor1
parents:
diff changeset
4273 {
Ritor1
parents:
diff changeset
4274 v5 = 1;
Ritor1
parents:
diff changeset
4275 LABEL_16:
Ritor1
parents:
diff changeset
4276 v6 = v4 == 2;
Ritor1
parents:
diff changeset
4277 goto LABEL_17;
Ritor1
parents:
diff changeset
4278 }
Ritor1
parents:
diff changeset
4279 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_WATER )
Ritor1
parents:
diff changeset
4280 {
Ritor1
parents:
diff changeset
4281 v6 = v4 == 3;
Ritor1
parents:
diff changeset
4282 v5 = 2;
Ritor1
parents:
diff changeset
4283 goto LABEL_17;
Ritor1
parents:
diff changeset
4284 }
Ritor1
parents:
diff changeset
4285 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH )
Ritor1
parents:
diff changeset
4286 {
Ritor1
parents:
diff changeset
4287 v5 = 3;
Ritor1
parents:
diff changeset
4288 v6 = v4 == 3;
Ritor1
parents:
diff changeset
4289 goto LABEL_17;
Ritor1
parents:
diff changeset
4290 }
Ritor1
parents:
diff changeset
4291 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_MIND )
Ritor1
parents:
diff changeset
4292 {
Ritor1
parents:
diff changeset
4293 v5 = 7;
Ritor1
parents:
diff changeset
4294 if ( v4 != 1 )
Ritor1
parents:
diff changeset
4295 goto LABEL_20;
Ritor1
parents:
diff changeset
4296 v9 = 10;
Ritor1
parents:
diff changeset
4297 LABEL_19:
Ritor1
parents:
diff changeset
4298 v3 = v9;
Ritor1
parents:
diff changeset
4299 goto LABEL_20;
Ritor1
parents:
diff changeset
4300 }
Ritor1
parents:
diff changeset
4301 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_BODY || a2 == 33 )
Ritor1
parents:
diff changeset
4302 {
Ritor1
parents:
diff changeset
4303 v5 = 8;
Ritor1
parents:
diff changeset
4304 v6 = v4 == 0;
Ritor1
parents:
diff changeset
4305 LABEL_17:
Ritor1
parents:
diff changeset
4306 if ( !v6 )
Ritor1
parents:
diff changeset
4307 goto LABEL_20;
Ritor1
parents:
diff changeset
4308 v9 = 5;
Ritor1
parents:
diff changeset
4309 goto LABEL_19;
Ritor1
parents:
diff changeset
4310 }
Ritor1
parents:
diff changeset
4311 v5 = 0;
Ritor1
parents:
diff changeset
4312 LABEL_20:
Ritor1
parents:
diff changeset
4313 v7 = GetItemsBonus(a2, 0) + v3;
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4314 if ( v2->classType != PLAYER_CLASS_LICH || (result = 200, v7 + *(&v2->sResFireBase + v5) <= 200) )
0
Ritor1
parents:
diff changeset
4315 result = v7 + *(&v2->sResFireBase + v5);
Ritor1
parents:
diff changeset
4316 return result;
Ritor1
parents:
diff changeset
4317 }
Ritor1
parents:
diff changeset
4318
Ritor1
parents:
diff changeset
4319 //----- (0048E7D0) --------------------------------------------------------
Ritor1
parents:
diff changeset
4320 int Player::GetActualResistance(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
4321 {
Ritor1
parents:
diff changeset
4322 signed int v2; // edi@1
Ritor1
parents:
diff changeset
4323 Player *v3; // esi@1
Ritor1
parents:
diff changeset
4324 enum CHARACTER_RACE v4; // ebx@1
Ritor1
parents:
diff changeset
4325 char v6; // zf@18
Ritor1
parents:
diff changeset
4326 int v7; // ebx@28
Ritor1
parents:
diff changeset
4327 int result; // eax@28
Ritor1
parents:
diff changeset
4328 signed int v9; // [sp+10h] [bp-8h]@1
Ritor1
parents:
diff changeset
4329 signed int v10; // [sp+14h] [bp-4h]@1
Ritor1
parents:
diff changeset
4330
Ritor1
parents:
diff changeset
4331 v2 = 0;
Ritor1
parents:
diff changeset
4332 v3 = this;
Ritor1
parents:
diff changeset
4333 v10 = 0;
Ritor1
parents:
diff changeset
4334 v9 = 0;
Ritor1
parents:
diff changeset
4335 v4 = GetRace();
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4336 if ( CheckHiredNPCSpeciality(Enchanter) )
0
Ritor1
parents:
diff changeset
4337 v10 = 20;
Ritor1
parents:
diff changeset
4338 if ( (a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE
Ritor1
parents:
diff changeset
4339 || a2 == CHARACTER_ATTRIBUTE_RESIST_AIR
Ritor1
parents:
diff changeset
4340 || a2 == CHARACTER_ATTRIBUTE_RESIST_WATER
Ritor1
parents:
diff changeset
4341 || a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH)
Ritor1
parents:
diff changeset
4342 && SkillToMastery(v3->pActiveSkills[9]) == 4
Ritor1
parents:
diff changeset
4343 && HasItemEquipped(EQUIP_ARMOUR)
Ritor1
parents:
diff changeset
4344 && GetEquippedItemSkillType(EQUIP_ARMOUR) == PLAYER_SKILL_LEATHER )
Ritor1
parents:
diff changeset
4345 v10 += v3->pActiveSkills[9] & 0x3F;
Ritor1
parents:
diff changeset
4346 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE )
Ritor1
parents:
diff changeset
4347 goto LABEL_25;
Ritor1
parents:
diff changeset
4348 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_AIR )
Ritor1
parents:
diff changeset
4349 {
Ritor1
parents:
diff changeset
4350 v2 = 1;
Ritor1
parents:
diff changeset
4351 LABEL_25:
Ritor1
parents:
diff changeset
4352 v6 = v4 == 2;
Ritor1
parents:
diff changeset
4353 LABEL_26:
Ritor1
parents:
diff changeset
4354 if ( v6 )
Ritor1
parents:
diff changeset
4355 v9 = 5;
Ritor1
parents:
diff changeset
4356 goto LABEL_28;
Ritor1
parents:
diff changeset
4357 }
Ritor1
parents:
diff changeset
4358 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_WATER )
Ritor1
parents:
diff changeset
4359 {
Ritor1
parents:
diff changeset
4360 v6 = v4 == 3;
Ritor1
parents:
diff changeset
4361 v2 = 2;
Ritor1
parents:
diff changeset
4362 goto LABEL_26;
Ritor1
parents:
diff changeset
4363 }
Ritor1
parents:
diff changeset
4364 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH )
Ritor1
parents:
diff changeset
4365 {
Ritor1
parents:
diff changeset
4366 v2 = 3;
Ritor1
parents:
diff changeset
4367 if ( v4 == 3 )
Ritor1
parents:
diff changeset
4368 v10 += 5;
Ritor1
parents:
diff changeset
4369 }
Ritor1
parents:
diff changeset
4370 else
Ritor1
parents:
diff changeset
4371 {
Ritor1
parents:
diff changeset
4372 if ( a2 != CHARACTER_ATTRIBUTE_RESIST_MIND )
Ritor1
parents:
diff changeset
4373 {
Ritor1
parents:
diff changeset
4374 if ( a2 != CHARACTER_ATTRIBUTE_RESIST_BODY && a2 != 33 )
Ritor1
parents:
diff changeset
4375 goto LABEL_28;
Ritor1
parents:
diff changeset
4376 v2 = 8;
Ritor1
parents:
diff changeset
4377 v6 = v4 == 0;
Ritor1
parents:
diff changeset
4378 goto LABEL_26;
Ritor1
parents:
diff changeset
4379 }
Ritor1
parents:
diff changeset
4380 v2 = 7;
Ritor1
parents:
diff changeset
4381 if ( v4 == 1 )
Ritor1
parents:
diff changeset
4382 v9 = 10;
Ritor1
parents:
diff changeset
4383 }
Ritor1
parents:
diff changeset
4384 LABEL_28:
Ritor1
parents:
diff changeset
4385 v7 = GetItemsBonus(a2, 0);
Ritor1
parents:
diff changeset
4386 result = v10 + GetMagicalBonus(a2) + v7 + v9 + *(&v3->sResFireBonus + v2) + *(&v3->sResFireBase + v2);
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4387 if ( v3->classType == PLAYER_CLASS_LICH )
0
Ritor1
parents:
diff changeset
4388 {
Ritor1
parents:
diff changeset
4389 if ( result > 200 )
Ritor1
parents:
diff changeset
4390 result = 200;
Ritor1
parents:
diff changeset
4391 }
Ritor1
parents:
diff changeset
4392 return result;
Ritor1
parents:
diff changeset
4393 }
Ritor1
parents:
diff changeset
4394
Ritor1
parents:
diff changeset
4395 //----- (0048E8F5) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4396 bool Player::Recover(int dt)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4397 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4398 //Player *v2; // esi@1
0
Ritor1
parents:
diff changeset
4399 signed __int64 v3; // qax@1
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4400 //bool result; // eax@4
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4401
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4402 //v2 = this;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4403 v3 = (signed __int64)((double)(dt * _48EA46_calc_special_bonus_by_items(17)) * 0.01 + (double)dt);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4404
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4405 Log::Warning(L"Recover(dt = %u/%u - %u", dt, (uint)v3, (uint)uTimeToRecovery);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4406
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4407 if (uTimeToRecovery > v3)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4408 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4409 uTimeToRecovery -= v3;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4410 return true;
0
Ritor1
parents:
diff changeset
4411 }
Ritor1
parents:
diff changeset
4412 else
Ritor1
parents:
diff changeset
4413 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4414 uTimeToRecovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4415 viewparams->bRedrawGameUI = true;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4416 if (!uActiveCharacter)
0
Ritor1
parents:
diff changeset
4417 uActiveCharacter = pParty->GetNextActiveCharacter();
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4418 return false;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4419 }
0
Ritor1
parents:
diff changeset
4420 }
Ritor1
parents:
diff changeset
4421
Ritor1
parents:
diff changeset
4422 //----- (0048E96A) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4423 void Player::SetRecoveryTime(signed int rec)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4424 {
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 821
diff changeset
4425 assert(rec >= 0);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4426
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4427 if (rec > uTimeToRecovery)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4428 uTimeToRecovery = rec;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4429
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4430 if (pPlayers[uActiveCharacter] == this && !some_active_character)
0
Ritor1
parents:
diff changeset
4431 uActiveCharacter = pParty->GetNextActiveCharacter();
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4432
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4433 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
4434 }
Ritor1
parents:
diff changeset
4435 // 50C0C4: using guessed type int some_active_character;
Ritor1
parents:
diff changeset
4436
Ritor1
parents:
diff changeset
4437 //----- (0048E9B7) --------------------------------------------------------
Ritor1
parents:
diff changeset
4438 void Player::RandomizeName()
Ritor1
parents:
diff changeset
4439 {
Ritor1
parents:
diff changeset
4440 if (!uExpressionTimePassed)
Ritor1
parents:
diff changeset
4441 strcpy(pName, pNPCStats->pNPCNames[rand() % pNPCStats->uNumNPCNames[uSex]][uSex]);
Ritor1
parents:
diff changeset
4442 }
Ritor1
parents:
diff changeset
4443
Ritor1
parents:
diff changeset
4444 //----- (0048E9F4) --------------------------------------------------------
Ritor1
parents:
diff changeset
4445 unsigned int Player::GetMajorConditionIdx()
Ritor1
parents:
diff changeset
4446 {
Ritor1
parents:
diff changeset
4447 for (uint i = 0; i < 18; ++i)
Ritor1
parents:
diff changeset
4448 if (pConditions[pConditionImportancyTable[i]] != 0)
Ritor1
parents:
diff changeset
4449 return pConditionImportancyTable[i];
Ritor1
parents:
diff changeset
4450
Ritor1
parents:
diff changeset
4451 return 18;
Ritor1
parents:
diff changeset
4452 }
Ritor1
parents:
diff changeset
4453
Ritor1
parents:
diff changeset
4454 //----- (0048EA1B) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4455 int Player::GetParameterBonus( int player_parameter )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4456 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4457 int i; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4458 i = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4459 while (param_to_bonus_table[i])
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4460 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4461 if (player_parameter >= param_to_bonus_table[i])
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4462 break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4463 ++i;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4464 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4465 return parameter_to_bonus_value[i];
0
Ritor1
parents:
diff changeset
4466 }
Ritor1
parents:
diff changeset
4467
Ritor1
parents:
diff changeset
4468 //----- (0048EA46) --------------------------------------------------------
Ritor1
parents:
diff changeset
4469 int Player::_48EA46_calc_special_bonus_by_items(int a2)
Ritor1
parents:
diff changeset
4470 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4471 int inv_indx; // eax@3
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4472
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4473 for (int i=EQUIP_OFF_HAND; i<EQUIP_BOOK; ++i )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4474 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4475 if ( !HasItemEquipped((ITEM_EQUIP_TYPE)i) )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4476 continue;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4477 inv_indx = pEquipment.pIndices[i] - 1;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4478 if (a2==17)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4479 {
1097
Gloval
parents: 1094
diff changeset
4480 if ((pInventoryItems[inv_indx].uSpecEnchantmentType==17)||(pInventoryItems[inv_indx].uItemID==533)) //Elven Chainmail+Increases rate of Recovery
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4481 return 50;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4482 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4483 if (a2==24)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4484 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4485 if (pInventoryItems[inv_indx].uSpecEnchantmentType==24) //Increased Knockback.
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4486 return 5;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4487 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4488 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4489 return 0;
0
Ritor1
parents:
diff changeset
4490 }
Ritor1
parents:
diff changeset
4491
Ritor1
parents:
diff changeset
4492 //----- (0048EAAE) --------------------------------------------------------
Ritor1
parents:
diff changeset
4493 int Player::GetItemsBonus(CHARACTER_ATTRIBUTE_TYPE attr, int a3)
Ritor1
parents:
diff changeset
4494 {
Ritor1
parents:
diff changeset
4495 CHARACTER_ATTRIBUTE_TYPE v3; // esi@1
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4496 // signed int v4; // eax@1
0
Ritor1
parents:
diff changeset
4497 int v5; // edi@1
Ritor1
parents:
diff changeset
4498 Player *v6; // ebx@1
Ritor1
parents:
diff changeset
4499 Player *v8; // ecx@48
Ritor1
parents:
diff changeset
4500 int v9; // eax@49
Ritor1
parents:
diff changeset
4501 int v10; // edx@49
Ritor1
parents:
diff changeset
4502 Player *v11; // ecx@55
Ritor1
parents:
diff changeset
4503 int v12; // eax@56
Ritor1
parents:
diff changeset
4504 int v13; // edx@56
Ritor1
parents:
diff changeset
4505 int v14; // ecx@58
Ritor1
parents:
diff changeset
4506 int v15; // eax@58
Ritor1
parents:
diff changeset
4507 Player *v16; // ecx@61
Ritor1
parents:
diff changeset
4508 int v17; // eax@62
Ritor1
parents:
diff changeset
4509 Player *v18; // ecx@66
Ritor1
parents:
diff changeset
4510 int v19; // eax@67
Ritor1
parents:
diff changeset
4511 int v20; // eax@69
Ritor1
parents:
diff changeset
4512 Player *v21; // ecx@75
Ritor1
parents:
diff changeset
4513 int v22; // eax@76
Ritor1
parents:
diff changeset
4514 int v23; // edx@76
Ritor1
parents:
diff changeset
4515 int v24; // eax@79
Ritor1
parents:
diff changeset
4516 int v25; // ecx@80
Ritor1
parents:
diff changeset
4517 int v26; // edi@80
Ritor1
parents:
diff changeset
4518 Player *v27; // ecx@84
Ritor1
parents:
diff changeset
4519 int v28; // eax@85
Ritor1
parents:
diff changeset
4520 int v29; // edx@85
Ritor1
parents:
diff changeset
4521 Player *v30; // ecx@96
Ritor1
parents:
diff changeset
4522 int v31; // ebp@97
Ritor1
parents:
diff changeset
4523 int v32; // eax@98
Ritor1
parents:
diff changeset
4524 unsigned int v33; // eax@100
Ritor1
parents:
diff changeset
4525 int v34; // eax@103
Ritor1
parents:
diff changeset
4526 char v35; // zf@104
Ritor1
parents:
diff changeset
4527 char v36; // zf@107
Ritor1
parents:
diff changeset
4528 unsigned __int8 v37; // zf@119
Ritor1
parents:
diff changeset
4529 char v38; // sf@119
Ritor1
parents:
diff changeset
4530 unsigned __int8 v39; // of@119
Ritor1
parents:
diff changeset
4531 char v40; // zf@122
Ritor1
parents:
diff changeset
4532 char v41; // zf@145
Ritor1
parents:
diff changeset
4533 char v42; // zf@164
Ritor1
parents:
diff changeset
4534 char v43; // zf@173
Ritor1
parents:
diff changeset
4535 char v44; // zf@189
Ritor1
parents:
diff changeset
4536 char v45; // zf@198
Ritor1
parents:
diff changeset
4537 char v46; // zf@239
Ritor1
parents:
diff changeset
4538 int v47; // eax@268
Ritor1
parents:
diff changeset
4539 int v48; // eax@269
Ritor1
parents:
diff changeset
4540 int v49; // eax@291
Ritor1
parents:
diff changeset
4541 char v50; // zf@295
Ritor1
parents:
diff changeset
4542 int v51; // eax@306
Ritor1
parents:
diff changeset
4543 int v52; // eax@307
Ritor1
parents:
diff changeset
4544 char v53; // zf@312
Ritor1
parents:
diff changeset
4545 char v54; // zf@336
Ritor1
parents:
diff changeset
4546 char v55; // zf@348
Ritor1
parents:
diff changeset
4547 int v56; // eax@365
Ritor1
parents:
diff changeset
4548 int v57; // ebx@368
Ritor1
parents:
diff changeset
4549 signed int v58; // [sp-4h] [bp-20h]@10
Ritor1
parents:
diff changeset
4550 signed int v59; // [sp-4h] [bp-20h]@71
Ritor1
parents:
diff changeset
4551 signed int v60; // [sp-4h] [bp-20h]@347
Ritor1
parents:
diff changeset
4552 int v61; // [sp+10h] [bp-Ch]@1
Ritor1
parents:
diff changeset
4553 int v62; // [sp+14h] [bp-8h]@1
Ritor1
parents:
diff changeset
4554 int v63; // [sp+18h] [bp-4h]@101
Ritor1
parents:
diff changeset
4555 ItemGen *attra; // [sp+20h] [bp+4h]@101
Ritor1
parents:
diff changeset
4556 unsigned int v65; // [sp+24h] [bp+8h]@95
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4557 bool no_skills;
0
Ritor1
parents:
diff changeset
4558
Ritor1
parents:
diff changeset
4559 v3 = attr;
Ritor1
parents:
diff changeset
4560 v5 = 0;
Ritor1
parents:
diff changeset
4561 v6 = this;
Ritor1
parents:
diff changeset
4562 v62 = 0;
Ritor1
parents:
diff changeset
4563 v61 = 0;
Ritor1
parents:
diff changeset
4564
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4565
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4566 no_skills=false;
0
Ritor1
parents:
diff changeset
4567 switch (attr)
Ritor1
parents:
diff changeset
4568 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4569 case CHARACTER_ATTRIBUTE_SKILL_ALCHEMY: v58 = PLAYER_SKILL_ALCHEMY; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4570 case CHARACTER_ATTRIBUTE_SKILL_STEALING: v58 = PLAYER_SKILL_STEALING; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4571 case CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM: v58 = PLAYER_SKILL_TRAP_DISARM; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4572 case CHARACTER_ATTRIBUTE_SKILL_ITEM_ID: v58 = PLAYER_SKILL_ITEM_ID; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4573 case CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID: v58 = PLAYER_SKILL_MONSTER_ID; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4574 case CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER: v58 = PLAYER_SKILL_ARMSMASTER; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4575 case CHARACTER_ATTRIBUTE_SKILL_DODGE: v58 = PLAYER_SKILL_DODGE; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4576 case CHARACTER_ATTRIBUTE_SKILL_UNARMED: v58 = PLAYER_SKILL_UNARMED; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4577 case CHARACTER_ATTRIBUTE_SKILL_FIRE: v58 = PLAYER_SKILL_FIRE; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4578 case CHARACTER_ATTRIBUTE_SKILL_AIR: v58 = PLAYER_SKILL_AIR; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4579 case CHARACTER_ATTRIBUTE_SKILL_WATER: v58 = PLAYER_SKILL_WATER; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4580 case CHARACTER_ATTRIBUTE_SKILL_EARTH: v58 = PLAYER_SKILL_EARTH; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4581 case CHARACTER_ATTRIBUTE_SKILL_SPIRIT: v58 = PLAYER_SKILL_SPIRIT; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4582 case CHARACTER_ATTRIBUTE_SKILL_MIND: v58 = PLAYER_SKILL_MIND; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4583 case CHARACTER_ATTRIBUTE_SKILL_BODY: v58 = PLAYER_SKILL_BODY; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4584 case CHARACTER_ATTRIBUTE_SKILL_LIGHT: v58 = PLAYER_SKILL_LIGHT; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4585 case CHARACTER_ATTRIBUTE_SKILL_DARK: v58 = PLAYER_SKILL_DARK; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4586 case CHARACTER_ATTRIBUTE_SKILL_MEDITATION: v58 = PLAYER_SKILL_MEDITATION; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4587 case CHARACTER_ATTRIBUTE_SKILL_BOW: v58 = PLAYER_SKILL_BOW; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4588 case CHARACTER_ATTRIBUTE_SKILL_SHIELD: v58 = PLAYER_SKILL_SHIELD; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4589 case CHARACTER_ATTRIBUTE_SKILL_LEARNING: v58 = PLAYER_SKILL_LEARNING; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4590 default:
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4591 no_skills=true;
0
Ritor1
parents:
diff changeset
4592 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4593 if (!no_skills)
0
Ritor1
parents:
diff changeset
4594 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4595 if ( !this->pActiveSkills[v58] )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4596 return 0;
0
Ritor1
parents:
diff changeset
4597 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4598
0
Ritor1
parents:
diff changeset
4599 if ( (signed int)attr > 28 )
Ritor1
parents:
diff changeset
4600 {
Ritor1
parents:
diff changeset
4601 if ( (signed int)attr < 29 )
Ritor1
parents:
diff changeset
4602 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4603 if ( (signed int)attr <= CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS )
0
Ritor1
parents:
diff changeset
4604 {
Ritor1
parents:
diff changeset
4605 if ( HasItemEquipped(EQUIP_BOW) )
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4606 v5 = pItemsTable->pItems[v6->pOwnItems[v6->pEquipment.uBow-1].uItemID].uDamageMod;
0
Ritor1
parents:
diff changeset
4607 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
4608 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4609 if ( attr == CHARACTER_ATTRIBUTE_RANGED_DMG_MIN )
0
Ritor1
parents:
diff changeset
4610 {
Ritor1
parents:
diff changeset
4611 if ( !HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
4612 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4613 v57 = v6->pOwnItems[v6->pEquipment.uBow-1].uItemID;
0
Ritor1
parents:
diff changeset
4614 v5 = pItemsTable->pItems[v57].uDamageMod;
Ritor1
parents:
diff changeset
4615 v56 = pItemsTable->pItems[v57].uDamageDice;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4616 v5 += v56;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4617 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4618 }
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4619 if ( attr == CHARACTER_ATTRIBUTE_RANGED_DMG_MAX )
0
Ritor1
parents:
diff changeset
4620 {
Ritor1
parents:
diff changeset
4621 if ( !HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
4622 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4623 v20 = v6->pOwnItems[v6->pEquipment.uBow-1].uItemID;
0
Ritor1
parents:
diff changeset
4624 v5 = pItemsTable->pItems[v20].uDamageDice * pItemsTable->pItems[v20].uDamageRoll;
Ritor1
parents:
diff changeset
4625 LABEL_365:
Ritor1
parents:
diff changeset
4626 v56 = pItemsTable->pItems[v20].uDamageMod;
Ritor1
parents:
diff changeset
4627 LABEL_366:
Ritor1
parents:
diff changeset
4628 v5 += v56;
Ritor1
parents:
diff changeset
4629 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
4630 }
Ritor1
parents:
diff changeset
4631 if ( (signed int)attr <= 33 || (signed int)attr > 46 )
Ritor1
parents:
diff changeset
4632 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
4633 LABEL_95:
Ritor1
parents:
diff changeset
4634 v65 = 0;
Ritor1
parents:
diff changeset
4635 while ( 1 )
Ritor1
parents:
diff changeset
4636 {
Ritor1
parents:
diff changeset
4637 if ( !HasItemEquipped((ITEM_EQUIP_TYPE)v65) )
Ritor1
parents:
diff changeset
4638 goto LABEL_361;
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
4639 v31 = *(&v6->pEquipment.uShield + v65) - 1;
0
Ritor1
parents:
diff changeset
4640 if ( v3 == 9 )
Ritor1
parents:
diff changeset
4641 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4642 v32 = GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v65);
0
Ritor1
parents:
diff changeset
4643 if ( v32 >= 3 )
Ritor1
parents:
diff changeset
4644 {
Ritor1
parents:
diff changeset
4645 if ( v32 <= 11 )
Ritor1
parents:
diff changeset
4646 {
Ritor1
parents:
diff changeset
4647 v33 = v6->pInventoryItems[v31].uItemID;
Ritor1
parents:
diff changeset
4648 v5 += pItemsTable->pItems[v33].uDamageDice + pItemsTable->pItems[v33].uDamageMod;
Ritor1
parents:
diff changeset
4649 }
Ritor1
parents:
diff changeset
4650 }
Ritor1
parents:
diff changeset
4651 }
Ritor1
parents:
diff changeset
4652 v63 = (int)((char *)v6 + 36 * v31);
Ritor1
parents:
diff changeset
4653 attra = (ItemGen *)(v63 + 532);
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
4654 if ( pItemsTable->IsMaterialNonCommon((ItemGen *)(v63 + 532)) == 1
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
4655 && !pItemsTable->IsMaterialSpecial(attra) )
0
Ritor1
parents:
diff changeset
4656 {
Ritor1
parents:
diff changeset
4657 v34 = attra->uItemID;
Ritor1
parents:
diff changeset
4658 switch ( attra->uItemID )
Ritor1
parents:
diff changeset
4659 {
Ritor1
parents:
diff changeset
4660 case 0x1F4u:
Ritor1
parents:
diff changeset
4661 v35 = v3 == 5;
Ritor1
parents:
diff changeset
4662 goto LABEL_105;
Ritor1
parents:
diff changeset
4663 case 0x1F5u:
Ritor1
parents:
diff changeset
4664 v36 = v3 == 0;
Ritor1
parents:
diff changeset
4665 goto LABEL_108;
Ritor1
parents:
diff changeset
4666 case 0x1F6u:
Ritor1
parents:
diff changeset
4667 if ( v3 == 21 )
Ritor1
parents:
diff changeset
4668 v61 += 10;
Ritor1
parents:
diff changeset
4669 v36 = v3 == 2;
Ritor1
parents:
diff changeset
4670 goto LABEL_108;
Ritor1
parents:
diff changeset
4671 case 0x1F7u:
Ritor1
parents:
diff changeset
4672 if ( v3 == 17 )
Ritor1
parents:
diff changeset
4673 v61 += 5;
Ritor1
parents:
diff changeset
4674 if ( v3 == 18 )
Ritor1
parents:
diff changeset
4675 v61 += 5;
Ritor1
parents:
diff changeset
4676 v36 = v3 == 6;
Ritor1
parents:
diff changeset
4677 goto LABEL_108;
Ritor1
parents:
diff changeset
4678 case 0x1F8u:
Ritor1
parents:
diff changeset
4679 goto LABEL_118;
Ritor1
parents:
diff changeset
4680 case 0x1F9u:
Ritor1
parents:
diff changeset
4681 v40 = v3 == 3;
Ritor1
parents:
diff changeset
4682 goto LABEL_123;
Ritor1
parents:
diff changeset
4683 case 0x1FAu:
Ritor1
parents:
diff changeset
4684 v35 = v3 == 10;
Ritor1
parents:
diff changeset
4685 goto LABEL_105;
Ritor1
parents:
diff changeset
4686 case 0x1FEu:
Ritor1
parents:
diff changeset
4687 v35 = v3 == 4;
Ritor1
parents:
diff changeset
4688 goto LABEL_105;
Ritor1
parents:
diff changeset
4689 case 0x1FFu:
Ritor1
parents:
diff changeset
4690 if ( v3 == 23 )
Ritor1
parents:
diff changeset
4691 v61 += 10;
Ritor1
parents:
diff changeset
4692 if ( v3 == 22 )
Ritor1
parents:
diff changeset
4693 v61 += 10;
Ritor1
parents:
diff changeset
4694 goto LABEL_361;
Ritor1
parents:
diff changeset
4695 case 0x200u:
Ritor1
parents:
diff changeset
4696 if ( v3 == 36 )
Ritor1
parents:
diff changeset
4697 {
Ritor1
parents:
diff changeset
4698 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[14]);
Ritor1
parents:
diff changeset
4699 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4700 }
Ritor1
parents:
diff changeset
4701 v36 = v3 == 5;
Ritor1
parents:
diff changeset
4702 LABEL_108:
Ritor1
parents:
diff changeset
4703 if ( v36 )
Ritor1
parents:
diff changeset
4704 v5 += 40;
Ritor1
parents:
diff changeset
4705 goto LABEL_361;
Ritor1
parents:
diff changeset
4706 case 0x201u:
Ritor1
parents:
diff changeset
4707 if ( v3 == 39 )
Ritor1
parents:
diff changeset
4708 {
Ritor1
parents:
diff changeset
4709 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[17]);
Ritor1
parents:
diff changeset
4710 v34 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4711 v62 = v34;
Ritor1
parents:
diff changeset
4712 }
Ritor1
parents:
diff changeset
4713 goto LABEL_136;
Ritor1
parents:
diff changeset
4714 case 0x202u:
Ritor1
parents:
diff changeset
4715 if ( !v3 )
Ritor1
parents:
diff changeset
4716 v5 += 150;
Ritor1
parents:
diff changeset
4717 if ( v3 == 1 )
Ritor1
parents:
diff changeset
4718 v5 -= 40;
Ritor1
parents:
diff changeset
4719 if ( v3 == 2 )
Ritor1
parents:
diff changeset
4720 v5 -= 40;
Ritor1
parents:
diff changeset
4721 goto LABEL_145;
Ritor1
parents:
diff changeset
4722 case 0x203u:
Ritor1
parents:
diff changeset
4723 if ( v3 == 42 )
Ritor1
parents:
diff changeset
4724 {
Ritor1
parents:
diff changeset
4725 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[20]);
Ritor1
parents:
diff changeset
4726 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4727 }
Ritor1
parents:
diff changeset
4728 if ( v3 == 43 )
Ritor1
parents:
diff changeset
4729 v61 += 15;
Ritor1
parents:
diff changeset
4730 goto LABEL_361;
Ritor1
parents:
diff changeset
4731 case 0x204u:
Ritor1
parents:
diff changeset
4732 if ( v3 == 17 )
Ritor1
parents:
diff changeset
4733 v61 += 5;
Ritor1
parents:
diff changeset
4734 if ( v3 == 18 )
Ritor1
parents:
diff changeset
4735 v61 += 5;
Ritor1
parents:
diff changeset
4736 if ( v3 == 6 )
Ritor1
parents:
diff changeset
4737 v5 += 50;
Ritor1
parents:
diff changeset
4738 if ( v3 == 11 || v3 == 10 || v3 == 12 || v3 == 13 || v3 == 33 || v3 == 14 )
Ritor1
parents:
diff changeset
4739 goto LABEL_166;
Ritor1
parents:
diff changeset
4740 v42 = v3 == 15;
Ritor1
parents:
diff changeset
4741 goto LABEL_165;
Ritor1
parents:
diff changeset
4742 case 0x205u:
Ritor1
parents:
diff changeset
4743 if ( v3 == 18 )
Ritor1
parents:
diff changeset
4744 v61 += 5;
Ritor1
parents:
diff changeset
4745 goto LABEL_361;
Ritor1
parents:
diff changeset
4746 case 0x206u:
Ritor1
parents:
diff changeset
4747 if ( !v3 )
Ritor1
parents:
diff changeset
4748 v5 += 100;
Ritor1
parents:
diff changeset
4749 if ( v3 == 3 )
Ritor1
parents:
diff changeset
4750 v5 += 100;
Ritor1
parents:
diff changeset
4751 v43 = v3 == 9;
Ritor1
parents:
diff changeset
4752 goto LABEL_174;
Ritor1
parents:
diff changeset
4753 case 0x207u:
Ritor1
parents:
diff changeset
4754 if ( v3 == 45 )
Ritor1
parents:
diff changeset
4755 v61 += 5;
Ritor1
parents:
diff changeset
4756 if ( v3 == 15 )
Ritor1
parents:
diff changeset
4757 v5 -= 10;
Ritor1
parents:
diff changeset
4758 v42 = v3 == 14;
Ritor1
parents:
diff changeset
4759 LABEL_165:
Ritor1
parents:
diff changeset
4760 if ( v42 )
Ritor1
parents:
diff changeset
4761 LABEL_166:
Ritor1
parents:
diff changeset
4762 v5 -= 10;
Ritor1
parents:
diff changeset
4763 goto LABEL_361;
Ritor1
parents:
diff changeset
4764 case 0x208u:
Ritor1
parents:
diff changeset
4765 v35 = v3 == 3;
Ritor1
parents:
diff changeset
4766 goto LABEL_105;
Ritor1
parents:
diff changeset
4767 case 0x209u:
Ritor1
parents:
diff changeset
4768 if ( v3 == 2 )
Ritor1
parents:
diff changeset
4769 v5 += 15;
Ritor1
parents:
diff changeset
4770 if ( !v3 )
Ritor1
parents:
diff changeset
4771 v5 += 15;
Ritor1
parents:
diff changeset
4772 v41 = v3 == 6;
Ritor1
parents:
diff changeset
4773 goto LABEL_146;
Ritor1
parents:
diff changeset
4774 case 0x20Au:
Ritor1
parents:
diff changeset
4775 if ( v3 == 46 )
Ritor1
parents:
diff changeset
4776 v61 += 15;
Ritor1
parents:
diff changeset
4777 v44 = v3 == 3;
Ritor1
parents:
diff changeset
4778 goto LABEL_190;
Ritor1
parents:
diff changeset
4779 case 0x20Bu:
Ritor1
parents:
diff changeset
4780 if ( v3 == 34 )
Ritor1
parents:
diff changeset
4781 {
Ritor1
parents:
diff changeset
4782 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[12]);
Ritor1
parents:
diff changeset
4783 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4784 }
Ritor1
parents:
diff changeset
4785 if ( v3 == 12 )
Ritor1
parents:
diff changeset
4786 v5 += 50;
Ritor1
parents:
diff changeset
4787 if ( v3 == 2 )
Ritor1
parents:
diff changeset
4788 v5 += 30;
Ritor1
parents:
diff changeset
4789 v45 = v3 == 9;
Ritor1
parents:
diff changeset
4790 goto LABEL_199;
Ritor1
parents:
diff changeset
4791 case 0x20Cu:
Ritor1
parents:
diff changeset
4792 if ( !v3 )
Ritor1
parents:
diff changeset
4793 v5 += 75;
Ritor1
parents:
diff changeset
4794 goto LABEL_145;
Ritor1
parents:
diff changeset
4795 case 0x20Du:
Ritor1
parents:
diff changeset
4796 if ( v3 == 5 )
Ritor1
parents:
diff changeset
4797 v5 += 50;
Ritor1
parents:
diff changeset
4798 if ( v3 == 6 )
Ritor1
parents:
diff changeset
4799 v5 += 50;
Ritor1
parents:
diff changeset
4800 if ( v3 == 11 || v3 == 10 || v3 == 12 || v3 == 13 || v3 == 33 || v3 == 14 )
Ritor1
parents:
diff changeset
4801 goto LABEL_374;
Ritor1
parents:
diff changeset
4802 v43 = v3 == 15;
Ritor1
parents:
diff changeset
4803 LABEL_174:
Ritor1
parents:
diff changeset
4804 if ( v43 )
Ritor1
parents:
diff changeset
4805 LABEL_374:
Ritor1
parents:
diff changeset
4806 v5 -= 15;
Ritor1
parents:
diff changeset
4807 goto LABEL_361;
Ritor1
parents:
diff changeset
4808 case 0x20Eu:
Ritor1
parents:
diff changeset
4809 if ( v3 == 4 )
Ritor1
parents:
diff changeset
4810 v5 += 150;
Ritor1
parents:
diff changeset
4811 if ( v3 == 44 )
Ritor1
parents:
diff changeset
4812 v61 += 5;
Ritor1
parents:
diff changeset
4813 if ( v3 == 9 )
Ritor1
parents:
diff changeset
4814 v5 -= 25;
Ritor1
parents:
diff changeset
4815 goto LABEL_361;
Ritor1
parents:
diff changeset
4816 case 0x20Fu:
Ritor1
parents:
diff changeset
4817 if ( v3 == 39 )
Ritor1
parents:
diff changeset
4818 {
Ritor1
parents:
diff changeset
4819 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[17]);
Ritor1
parents:
diff changeset
4820 v34 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4821 v62 = v34;
Ritor1
parents:
diff changeset
4822 }
Ritor1
parents:
diff changeset
4823 if ( v3 == 40 )
Ritor1
parents:
diff changeset
4824 {
Ritor1
parents:
diff changeset
4825 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[18]);
Ritor1
parents:
diff changeset
4826 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4827 }
Ritor1
parents:
diff changeset
4828 LABEL_145:
Ritor1
parents:
diff changeset
4829 v41 = v3 == 5;
Ritor1
parents:
diff changeset
4830 LABEL_146:
Ritor1
parents:
diff changeset
4831 if ( v41 )
Ritor1
parents:
diff changeset
4832 v5 -= 40;
Ritor1
parents:
diff changeset
4833 goto LABEL_361;
Ritor1
parents:
diff changeset
4834 case 0x210u:
Ritor1
parents:
diff changeset
4835 if ( v3 == 38 )
Ritor1
parents:
diff changeset
4836 {
Ritor1
parents:
diff changeset
4837 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[16]);
Ritor1
parents:
diff changeset
4838 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4839 }
Ritor1
parents:
diff changeset
4840 if ( !v3 )
Ritor1
parents:
diff changeset
4841 v5 += 75;
Ritor1
parents:
diff changeset
4842 v44 = v3 == 11;
Ritor1
parents:
diff changeset
4843 LABEL_190:
Ritor1
parents:
diff changeset
4844 if ( v44 )
Ritor1
parents:
diff changeset
4845 v5 -= 50;
Ritor1
parents:
diff changeset
4846 goto LABEL_361;
Ritor1
parents:
diff changeset
4847 case 0x211u:
Ritor1
parents:
diff changeset
4848 if ( v3 == 5 )
Ritor1
parents:
diff changeset
4849 v5 += 100;
Ritor1
parents:
diff changeset
4850 if ( v3 == 4 )
Ritor1
parents:
diff changeset
4851 v5 += 50;
Ritor1
parents:
diff changeset
4852 v35 = v3 == 11;
Ritor1
parents:
diff changeset
4853 LABEL_105:
Ritor1
parents:
diff changeset
4854 if ( v35 )
Ritor1
parents:
diff changeset
4855 v5 += 50;
Ritor1
parents:
diff changeset
4856 goto LABEL_361;
Ritor1
parents:
diff changeset
4857 case 0x212u:
Ritor1
parents:
diff changeset
4858 if ( v3 == 1 )
Ritor1
parents:
diff changeset
4859 v5 -= 20;
Ritor1
parents:
diff changeset
4860 v45 = v3 == 2;
Ritor1
parents:
diff changeset
4861 LABEL_199:
Ritor1
parents:
diff changeset
4862 if ( v45 )
Ritor1
parents:
diff changeset
4863 v5 -= 20;
Ritor1
parents:
diff changeset
4864 goto LABEL_361;
Ritor1
parents:
diff changeset
4865 case 0x214u:
Ritor1
parents:
diff changeset
4866 if ( v3 == 1 )
Ritor1
parents:
diff changeset
4867 v5 += 15;
Ritor1
parents:
diff changeset
4868 v46 = v3 == 2;
Ritor1
parents:
diff changeset
4869 goto LABEL_240;
Ritor1
parents:
diff changeset
4870 case 0x215u:
Ritor1
parents:
diff changeset
4871 if ( v3 == 5 )
Ritor1
parents:
diff changeset
4872 v5 += 15;
Ritor1
parents:
diff changeset
4873 v46 = v3 == 4;
Ritor1
parents:
diff changeset
4874 goto LABEL_240;
Ritor1
parents:
diff changeset
4875 case 0x216u:
Ritor1
parents:
diff changeset
4876 if ( v3 == 10 )
Ritor1
parents:
diff changeset
4877 v5 += 30;
Ritor1
parents:
diff changeset
4878 if ( !v3 )
Ritor1
parents:
diff changeset
4879 v5 += 15;
Ritor1
parents:
diff changeset
4880 goto LABEL_315;
Ritor1
parents:
diff changeset
4881 case 0x217u:
Ritor1
parents:
diff changeset
4882 if ( v3 == 21 )
Ritor1
parents:
diff changeset
4883 v61 += 5;
Ritor1
parents:
diff changeset
4884 if ( !v3 )
Ritor1
parents:
diff changeset
4885 v5 += 15;
Ritor1
parents:
diff changeset
4886 goto LABEL_253;
Ritor1
parents:
diff changeset
4887 case 0x218u:
Ritor1
parents:
diff changeset
4888 goto LABEL_253;
Ritor1
parents:
diff changeset
4889 default:
Ritor1
parents:
diff changeset
4890 goto LABEL_361;
Ritor1
parents:
diff changeset
4891 }
Ritor1
parents:
diff changeset
4892 goto LABEL_361;
Ritor1
parents:
diff changeset
4893 }
Ritor1
parents:
diff changeset
4894 if ( *(int *)(v63 + 536) == v3 + 1 )
Ritor1
parents:
diff changeset
4895 {
Ritor1
parents:
diff changeset
4896 if ( (signed int)v3 >= 0 )
Ritor1
parents:
diff changeset
4897 {
Ritor1
parents:
diff changeset
4898 if ( (signed int)v3 <= 15 )
Ritor1
parents:
diff changeset
4899 {
Ritor1
parents:
diff changeset
4900 v5 += *((int *)v6->pConditions + 9 * v31 + 135);
Ritor1
parents:
diff changeset
4901 }
Ritor1
parents:
diff changeset
4902 else
Ritor1
parents:
diff changeset
4903 {
Ritor1
parents:
diff changeset
4904 if ( (signed int)v3 <= 23 && v5 < *((int *)v6->pConditions + 9 * v31 + 135) )
Ritor1
parents:
diff changeset
4905 v5 = *((int *)v6->pConditions + 9 * v31 + 135);
Ritor1
parents:
diff changeset
4906 }
Ritor1
parents:
diff changeset
4907 }
Ritor1
parents:
diff changeset
4908 goto LABEL_361;
Ritor1
parents:
diff changeset
4909 }
Ritor1
parents:
diff changeset
4910 v34 = *(int *)(v63 + 544);
Ritor1
parents:
diff changeset
4911 if ( v34 > 48 )
Ritor1
parents:
diff changeset
4912 {
Ritor1
parents:
diff changeset
4913 switch ( v34 )
Ritor1
parents:
diff changeset
4914 {
Ritor1
parents:
diff changeset
4915 case 54:
Ritor1
parents:
diff changeset
4916 goto LABEL_315;
Ritor1
parents:
diff changeset
4917 case 49:
Ritor1
parents:
diff changeset
4918 if ( v3 == 6 )
Ritor1
parents:
diff changeset
4919 goto LABEL_121;
Ritor1
parents:
diff changeset
4920 v50 = v3 == 1;
Ritor1
parents:
diff changeset
4921 goto LABEL_296;
Ritor1
parents:
diff changeset
4922 case 51:
Ritor1
parents:
diff changeset
4923 if ( v3 != 5 && v3 != 1 )
Ritor1
parents:
diff changeset
4924 goto LABEL_309;
Ritor1
parents:
diff changeset
4925 goto LABEL_121;
Ritor1
parents:
diff changeset
4926 case 52:
Ritor1
parents:
diff changeset
4927 if ( v3 == 3 )
Ritor1
parents:
diff changeset
4928 goto LABEL_121;
Ritor1
parents:
diff changeset
4929 v50 = v3 == 4;
Ritor1
parents:
diff changeset
4930 goto LABEL_296;
Ritor1
parents:
diff changeset
4931 case 53:
Ritor1
parents:
diff changeset
4932 if ( !v3 )
Ritor1
parents:
diff changeset
4933 goto LABEL_121;
Ritor1
parents:
diff changeset
4934 v50 = v3 == 2;
Ritor1
parents:
diff changeset
4935 goto LABEL_296;
Ritor1
parents:
diff changeset
4936 case 55:
Ritor1
parents:
diff changeset
4937 v46 = v3 == 6;
Ritor1
parents:
diff changeset
4938 goto LABEL_240;
Ritor1
parents:
diff changeset
4939 case 56:
Ritor1
parents:
diff changeset
4940 if ( !v3 )
Ritor1
parents:
diff changeset
4941 goto LABEL_351;
Ritor1
parents:
diff changeset
4942 v53 = v3 == 3;
Ritor1
parents:
diff changeset
4943 goto LABEL_350;
Ritor1
parents:
diff changeset
4944 case 57:
Ritor1
parents:
diff changeset
4945 if ( v3 == 1 )
Ritor1
parents:
diff changeset
4946 goto LABEL_351;
Ritor1
parents:
diff changeset
4947 v53 = v3 == 2;
Ritor1
parents:
diff changeset
4948 goto LABEL_350;
Ritor1
parents:
diff changeset
4949 case 50:
Ritor1
parents:
diff changeset
4950 if ( v3 == 10 )
Ritor1
parents:
diff changeset
4951 v5 += 30;
Ritor1
parents:
diff changeset
4952 goto LABEL_361;
Ritor1
parents:
diff changeset
4953 case 60:
Ritor1
parents:
diff changeset
4954 if ( v3 != 23 )
Ritor1
parents:
diff changeset
4955 goto LABEL_336;
Ritor1
parents:
diff changeset
4956 if ( v5 >= 3 )
Ritor1
parents:
diff changeset
4957 goto LABEL_361;
Ritor1
parents:
diff changeset
4958 v5 = 3;
Ritor1
parents:
diff changeset
4959 LABEL_336:
Ritor1
parents:
diff changeset
4960 v54 = v3 == 22;
Ritor1
parents:
diff changeset
4961 goto LABEL_345;
Ritor1
parents:
diff changeset
4962 case 61:
Ritor1
parents:
diff changeset
4963 if ( v3 != 17 )
Ritor1
parents:
diff changeset
4964 goto LABEL_340;
Ritor1
parents:
diff changeset
4965 if ( v5 >= 3 )
Ritor1
parents:
diff changeset
4966 goto LABEL_361;
Ritor1
parents:
diff changeset
4967 v5 = 3;
Ritor1
parents:
diff changeset
4968 LABEL_340:
Ritor1
parents:
diff changeset
4969 v54 = v3 == 18;
Ritor1
parents:
diff changeset
4970 goto LABEL_345;
Ritor1
parents:
diff changeset
4971 case 62:
Ritor1
parents:
diff changeset
4972 if ( v3 != 19 )
Ritor1
parents:
diff changeset
4973 goto LABEL_344;
Ritor1
parents:
diff changeset
4974 if ( v5 >= 3 )
Ritor1
parents:
diff changeset
4975 goto LABEL_361;
Ritor1
parents:
diff changeset
4976 v5 = 3;
Ritor1
parents:
diff changeset
4977 LABEL_344:
Ritor1
parents:
diff changeset
4978 v54 = v3 == 20;
Ritor1
parents:
diff changeset
4979 LABEL_345:
Ritor1
parents:
diff changeset
4980 if ( !v54 )
Ritor1
parents:
diff changeset
4981 goto LABEL_361;
Ritor1
parents:
diff changeset
4982 if ( v5 >= 3 )
Ritor1
parents:
diff changeset
4983 goto LABEL_361;
Ritor1
parents:
diff changeset
4984 v60 = 3;
Ritor1
parents:
diff changeset
4985 goto LABEL_360;
Ritor1
parents:
diff changeset
4986 case 67:
Ritor1
parents:
diff changeset
4987 v55 = v3 == 18;
Ritor1
parents:
diff changeset
4988 goto LABEL_357;
Ritor1
parents:
diff changeset
4989 case 68:
Ritor1
parents:
diff changeset
4990 v53 = v3 == 9;
Ritor1
parents:
diff changeset
4991 goto LABEL_350;
Ritor1
parents:
diff changeset
4992 case 69:
Ritor1
parents:
diff changeset
4993 if ( v3 == 11 )
Ritor1
parents:
diff changeset
4994 v5 += 20;
Ritor1
parents:
diff changeset
4995 break;
Ritor1
parents:
diff changeset
4996 case 70:
Ritor1
parents:
diff changeset
4997 if ( v3 == 12 )
Ritor1
parents:
diff changeset
4998 v5 += 10;
Ritor1
parents:
diff changeset
4999 v55 = v3 == 16;
Ritor1
parents:
diff changeset
5000 LABEL_357:
Ritor1
parents:
diff changeset
5001 if ( v55 && v5 < 2 )
Ritor1
parents:
diff changeset
5002 {
Ritor1
parents:
diff changeset
5003 v60 = 2;
Ritor1
parents:
diff changeset
5004 LABEL_360:
Ritor1
parents:
diff changeset
5005 v5 = v60;
Ritor1
parents:
diff changeset
5006 }
Ritor1
parents:
diff changeset
5007 break;
Ritor1
parents:
diff changeset
5008 default:
Ritor1
parents:
diff changeset
5009 goto LABEL_361;
Ritor1
parents:
diff changeset
5010 }
Ritor1
parents:
diff changeset
5011 goto LABEL_361;
Ritor1
parents:
diff changeset
5012 }
Ritor1
parents:
diff changeset
5013 if ( v34 == 48 )
Ritor1
parents:
diff changeset
5014 {
Ritor1
parents:
diff changeset
5015 if ( v3 == 9 )
Ritor1
parents:
diff changeset
5016 v5 += 5;
Ritor1
parents:
diff changeset
5017 LABEL_315:
Ritor1
parents:
diff changeset
5018 v46 = v3 == 3;
Ritor1
parents:
diff changeset
5019 LABEL_240:
Ritor1
parents:
diff changeset
5020 if ( v46 )
Ritor1
parents:
diff changeset
5021 v5 += 15;
Ritor1
parents:
diff changeset
5022 goto LABEL_361;
Ritor1
parents:
diff changeset
5023 }
Ritor1
parents:
diff changeset
5024 if ( v34 > 32 )
Ritor1
parents:
diff changeset
5025 {
Ritor1
parents:
diff changeset
5026 if ( v34 > 44 )
Ritor1
parents:
diff changeset
5027 {
Ritor1
parents:
diff changeset
5028 v51 = v34 - 45;
Ritor1
parents:
diff changeset
5029 if ( !v51 )
Ritor1
parents:
diff changeset
5030 {
Ritor1
parents:
diff changeset
5031 if ( v3 == 5 )
Ritor1
parents:
diff changeset
5032 goto LABEL_351;
Ritor1
parents:
diff changeset
5033 v53 = v3 == 4;
Ritor1
parents:
diff changeset
5034 LABEL_350:
Ritor1
parents:
diff changeset
5035 if ( v53 )
Ritor1
parents:
diff changeset
5036 LABEL_351:
Ritor1
parents:
diff changeset
5037 v5 += 5;
Ritor1
parents:
diff changeset
5038 goto LABEL_361;
Ritor1
parents:
diff changeset
5039 }
Ritor1
parents:
diff changeset
5040 v52 = v51 - 1;
Ritor1
parents:
diff changeset
5041 if ( !v52 )
Ritor1
parents:
diff changeset
5042 {
Ritor1
parents:
diff changeset
5043 v40 = v3 == 0;
Ritor1
parents:
diff changeset
5044 LABEL_123:
Ritor1
parents:
diff changeset
5045 if ( v40 )
Ritor1
parents:
diff changeset
5046 v5 += 25;
Ritor1
parents:
diff changeset
5047 goto LABEL_361;
Ritor1
parents:
diff changeset
5048 }
Ritor1
parents:
diff changeset
5049 if ( v52 == 1 )
Ritor1
parents:
diff changeset
5050 {
Ritor1
parents:
diff changeset
5051 LABEL_309:
Ritor1
parents:
diff changeset
5052 v50 = v3 == 8;
Ritor1
parents:
diff changeset
5053 goto LABEL_296;
Ritor1
parents:
diff changeset
5054 }
Ritor1
parents:
diff changeset
5055 }
Ritor1
parents:
diff changeset
5056 else
Ritor1
parents:
diff changeset
5057 {
Ritor1
parents:
diff changeset
5058 if ( v34 == 44 )
Ritor1
parents:
diff changeset
5059 {
Ritor1
parents:
diff changeset
5060 v50 = v3 == 7;
Ritor1
parents:
diff changeset
5061 goto LABEL_296;
Ritor1
parents:
diff changeset
5062 }
Ritor1
parents:
diff changeset
5063 v34 -= 33;
Ritor1
parents:
diff changeset
5064 if ( !v34 )
Ritor1
parents:
diff changeset
5065 {
Ritor1
parents:
diff changeset
5066 if ( v3 != 38 )
Ritor1
parents:
diff changeset
5067 goto LABEL_361;
Ritor1
parents:
diff changeset
5068 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[16]);
Ritor1
parents:
diff changeset
5069 goto LABEL_138;
Ritor1
parents:
diff changeset
5070 }
Ritor1
parents:
diff changeset
5071 --v34;
Ritor1
parents:
diff changeset
5072 if ( !v34 )
Ritor1
parents:
diff changeset
5073 {
Ritor1
parents:
diff changeset
5074 if ( v3 != 36 )
Ritor1
parents:
diff changeset
5075 goto LABEL_361;
Ritor1
parents:
diff changeset
5076 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[14]);
Ritor1
parents:
diff changeset
5077 goto LABEL_138;
Ritor1
parents:
diff changeset
5078 }
Ritor1
parents:
diff changeset
5079 v49 = v34 - 8;
Ritor1
parents:
diff changeset
5080 if ( !v49 )
Ritor1
parents:
diff changeset
5081 {
Ritor1
parents:
diff changeset
5082 if ( (signed int)v3 >= 0 && (signed int)v3 <= 15 )
Ritor1
parents:
diff changeset
5083 ++v5;
Ritor1
parents:
diff changeset
5084 goto LABEL_361;
Ritor1
parents:
diff changeset
5085 }
Ritor1
parents:
diff changeset
5086 if ( v49 == 1 )
Ritor1
parents:
diff changeset
5087 {
Ritor1
parents:
diff changeset
5088 if ( v3 != 3 && v3 != 7 )
Ritor1
parents:
diff changeset
5089 {
Ritor1
parents:
diff changeset
5090 v50 = v3 == 9;
Ritor1
parents:
diff changeset
5091 LABEL_296:
Ritor1
parents:
diff changeset
5092 if ( !v50 )
Ritor1
parents:
diff changeset
5093 goto LABEL_361;
Ritor1
parents:
diff changeset
5094 }
Ritor1
parents:
diff changeset
5095 LABEL_121:
Ritor1
parents:
diff changeset
5096 v5 += 10;
Ritor1
parents:
diff changeset
5097 goto LABEL_361;
Ritor1
parents:
diff changeset
5098 }
Ritor1
parents:
diff changeset
5099 }
Ritor1
parents:
diff changeset
5100 }
Ritor1
parents:
diff changeset
5101 else
Ritor1
parents:
diff changeset
5102 {
Ritor1
parents:
diff changeset
5103 if ( v34 == 32 )
Ritor1
parents:
diff changeset
5104 {
Ritor1
parents:
diff changeset
5105 if ( v3 != 39 )
Ritor1
parents:
diff changeset
5106 goto LABEL_361;
Ritor1
parents:
diff changeset
5107 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[17]);
Ritor1
parents:
diff changeset
5108 goto LABEL_138;
Ritor1
parents:
diff changeset
5109 }
Ritor1
parents:
diff changeset
5110 if ( v34 > 28 )
Ritor1
parents:
diff changeset
5111 {
Ritor1
parents:
diff changeset
5112 v34 -= 29;
Ritor1
parents:
diff changeset
5113 if ( v34 )
Ritor1
parents:
diff changeset
5114 {
Ritor1
parents:
diff changeset
5115 --v34;
Ritor1
parents:
diff changeset
5116 if ( v34 )
Ritor1
parents:
diff changeset
5117 {
Ritor1
parents:
diff changeset
5118 --v34;
Ritor1
parents:
diff changeset
5119 if ( v34 || v3 != 41 )
Ritor1
parents:
diff changeset
5120 goto LABEL_361;
Ritor1
parents:
diff changeset
5121 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[19]);
Ritor1
parents:
diff changeset
5122 }
Ritor1
parents:
diff changeset
5123 else
Ritor1
parents:
diff changeset
5124 {
Ritor1
parents:
diff changeset
5125 if ( v3 != 34 )
Ritor1
parents:
diff changeset
5126 goto LABEL_361;
Ritor1
parents:
diff changeset
5127 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[12]);
Ritor1
parents:
diff changeset
5128 }
Ritor1
parents:
diff changeset
5129 }
Ritor1
parents:
diff changeset
5130 else
Ritor1
parents:
diff changeset
5131 {
Ritor1
parents:
diff changeset
5132 if ( v3 != 37 )
Ritor1
parents:
diff changeset
5133 goto LABEL_361;
Ritor1
parents:
diff changeset
5134 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[15]);
Ritor1
parents:
diff changeset
5135 }
Ritor1
parents:
diff changeset
5136 goto LABEL_138;
Ritor1
parents:
diff changeset
5137 }
Ritor1
parents:
diff changeset
5138 if ( v34 == 28 )
Ritor1
parents:
diff changeset
5139 {
Ritor1
parents:
diff changeset
5140 LABEL_136:
Ritor1
parents:
diff changeset
5141 if ( v3 == 42 )
Ritor1
parents:
diff changeset
5142 {
Ritor1
parents:
diff changeset
5143 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[20]);
Ritor1
parents:
diff changeset
5144 LABEL_138:
Ritor1
parents:
diff changeset
5145 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
5146 goto LABEL_361;
Ritor1
parents:
diff changeset
5147 }
Ritor1
parents:
diff changeset
5148 }
Ritor1
parents:
diff changeset
5149 else
Ritor1
parents:
diff changeset
5150 {
Ritor1
parents:
diff changeset
5151 v47 = v34 - 1;
Ritor1
parents:
diff changeset
5152 if ( v47 )
Ritor1
parents:
diff changeset
5153 {
Ritor1
parents:
diff changeset
5154 v48 = v47 - 1;
Ritor1
parents:
diff changeset
5155 if ( v48 )
Ritor1
parents:
diff changeset
5156 {
Ritor1
parents:
diff changeset
5157 v34 = v48 - 24;
Ritor1
parents:
diff changeset
5158 if ( v34 )
Ritor1
parents:
diff changeset
5159 {
Ritor1
parents:
diff changeset
5160 --v34;
Ritor1
parents:
diff changeset
5161 if ( v34 || v3 != 40 )
Ritor1
parents:
diff changeset
5162 goto LABEL_361;
Ritor1
parents:
diff changeset
5163 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[18]);
Ritor1
parents:
diff changeset
5164 }
Ritor1
parents:
diff changeset
5165 else
Ritor1
parents:
diff changeset
5166 {
Ritor1
parents:
diff changeset
5167 if ( v3 != 35 )
Ritor1
parents:
diff changeset
5168 goto LABEL_361;
Ritor1
parents:
diff changeset
5169 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[13]);
Ritor1
parents:
diff changeset
5170 }
Ritor1
parents:
diff changeset
5171 goto LABEL_138;
Ritor1
parents:
diff changeset
5172 }
Ritor1
parents:
diff changeset
5173 LABEL_118:
Ritor1
parents:
diff changeset
5174 if ( (signed int)v3 < 0 )
Ritor1
parents:
diff changeset
5175 goto LABEL_361;
Ritor1
parents:
diff changeset
5176 v39 = __OFSUB__((int)v3, 6);
Ritor1
parents:
diff changeset
5177 v37 = v3 == 6;
Ritor1
parents:
diff changeset
5178 v38 = v3 - 6 < 0;
Ritor1
parents:
diff changeset
5179 }
Ritor1
parents:
diff changeset
5180 else
Ritor1
parents:
diff changeset
5181 {
Ritor1
parents:
diff changeset
5182 LABEL_253:
Ritor1
parents:
diff changeset
5183 if ( (signed int)v3 < 10 )
Ritor1
parents:
diff changeset
5184 goto LABEL_361;
Ritor1
parents:
diff changeset
5185 v39 = __OFSUB__((int)v3, 15);
Ritor1
parents:
diff changeset
5186 v37 = v3 == 15;
Ritor1
parents:
diff changeset
5187 v38 = v3 - 15 < 0;
Ritor1
parents:
diff changeset
5188 }
Ritor1
parents:
diff changeset
5189 if ( (unsigned __int8)(v38 ^ v39) | v37 )
Ritor1
parents:
diff changeset
5190 goto LABEL_121;
Ritor1
parents:
diff changeset
5191 }
Ritor1
parents:
diff changeset
5192 }
Ritor1
parents:
diff changeset
5193 LABEL_361:
Ritor1
parents:
diff changeset
5194 ++v65;
Ritor1
parents:
diff changeset
5195 if ( (signed int)v65 >= 16 )
Ritor1
parents:
diff changeset
5196 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
5197 }
Ritor1
parents:
diff changeset
5198 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5199 if ( attr == CHARACTER_ATTRIBUTE_MELEE_DMG_MAX )
0
Ritor1
parents:
diff changeset
5200 {
Ritor1
parents:
diff changeset
5201 if ( IsUnarmed() != 1 )
Ritor1
parents:
diff changeset
5202 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5203 if ( v6->HasItemEquipped(EQUIP_MAIN_HAND) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5204 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5205 v22 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
0
Ritor1
parents:
diff changeset
5206 if ( v22 >= 0 )
Ritor1
parents:
diff changeset
5207 {
Ritor1
parents:
diff changeset
5208 if ( v22 <= 2 )
Ritor1
parents:
diff changeset
5209 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5210 v23 = this->pOwnItems[this->pEquipment.uMainHand].uItemID;
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
5211 if ( v6->pEquipment.uShield || pItemsTable->pItems[v23].uSkillType != 4 )
0
Ritor1
parents:
diff changeset
5212 {
Ritor1
parents:
diff changeset
5213 v24 = v23;
Ritor1
parents:
diff changeset
5214 v26 = pItemsTable->pItems[v23].uDamageRoll;
Ritor1
parents:
diff changeset
5215 v25 = pItemsTable->pItems[v23].uDamageDice;
Ritor1
parents:
diff changeset
5216 }
Ritor1
parents:
diff changeset
5217 else
Ritor1
parents:
diff changeset
5218 {
Ritor1
parents:
diff changeset
5219 v25 = pItemsTable->pItems[v24].uDamageRoll;
Ritor1
parents:
diff changeset
5220 v26 = pItemsTable->pItems[v24].uDamageDice + 1;
Ritor1
parents:
diff changeset
5221 }
Ritor1
parents:
diff changeset
5222 v5 = pItemsTable->pItems[v24].uDamageMod + v25 * v26;
Ritor1
parents:
diff changeset
5223 }
Ritor1
parents:
diff changeset
5224 }
Ritor1
parents:
diff changeset
5225 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5226
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5227 if ( a3 || !v6->HasItemEquipped(EQUIP_OFF_HAND) )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5228 {
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5229
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5230 v28 = v6->GetEquippedItemEquipType(EQUIP_OFF_HAND);
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5231 if ((v28 < 0) || v28 > 2 )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5232 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5233 }
1062
e23a79658fc5 some BYTE errors fixed
zipi
parents: 1049
diff changeset
5234 v15 = pItemsTable->pItems[v23].uDamageMod;
e23a79658fc5 some BYTE errors fixed
zipi
parents: 1049
diff changeset
5235 v14 = pItemsTable->pItems[v23].uDamageDice * pItemsTable->pItems[v23].uDamageRoll;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5236 v5 += v15 + v14;
1049
efe228ab5003 IntersectBModel_sub
Ritor1
parents: 1048
diff changeset
5237 return v5 + v62 + v61;
0
Ritor1
parents:
diff changeset
5238 }
Ritor1
parents:
diff changeset
5239 v59 = 3;
Ritor1
parents:
diff changeset
5240 LABEL_74:
Ritor1
parents:
diff changeset
5241 v5 = v59;
Ritor1
parents:
diff changeset
5242 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
5243 }
Ritor1
parents:
diff changeset
5244 if ( (signed int)attr < 0 )
Ritor1
parents:
diff changeset
5245 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5246 if ( (signed int)attr <= CHARACTER_ATTRIBUTE_SKILL_UNARMED )
0
Ritor1
parents:
diff changeset
5247 goto LABEL_95;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5248 if ( attr == CHARACTER_ATTRIBUTE_LEVEL )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5249 {
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5250 if ( !Player::HasEnchantedItemEquipped(25) )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5251 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5252 v5 = 5;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5253 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5254 }
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5255 if ( (signed int)attr <= CHARACTER_ATTRIBUTE_LEVEL )
0
Ritor1
parents:
diff changeset
5256 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5257 if ( (signed int)attr <= CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS )
0
Ritor1
parents:
diff changeset
5258 {
Ritor1
parents:
diff changeset
5259 if ( IsUnarmed() == 1 )
Ritor1
parents:
diff changeset
5260 {
Ritor1
parents:
diff changeset
5261 v5 = 0;
Ritor1
parents:
diff changeset
5262 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
5263 }
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5264 if ( v6->HasItemEquipped(EQUIP_MAIN_HAND) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5265 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5266 v17 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
0
Ritor1
parents:
diff changeset
5267 if ( v17 >= 0 )
Ritor1
parents:
diff changeset
5268 {
Ritor1
parents:
diff changeset
5269 if ( v17 <= 2 )
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5270 v5 = pItemsTable->pItems[v6->pOwnItems[v6->pEquipment.uMainHand-1].uItemID].uDamageMod;
0
Ritor1
parents:
diff changeset
5271 }
Ritor1
parents:
diff changeset
5272 }
865
883221c72cf1 decompiler errors
zipi
parents: 862
diff changeset
5273 if ( a3 || !v6->HasItemEquipped(EQUIP_OFF_HAND) || (v19 = v6->GetEquippedItemEquipType(EQUIP_OFF_HAND), v19 < 0) || v19 > 2 )
0
Ritor1
parents:
diff changeset
5274 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5275 v20 = v6->pOwnItems[v6->pEquipment.uShield - 1].uItemID;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5276 v56 = pItemsTable->pItems[v20].uDamageMod;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5277 v5 += v56;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5278 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5279 }
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5280 if ( attr == CHARACTER_ATTRIBUTE_MELEE_DMG_MIN )
0
Ritor1
parents:
diff changeset
5281 {
Ritor1
parents:
diff changeset
5282 if ( IsUnarmed() == 1 )
Ritor1
parents:
diff changeset
5283 {
Ritor1
parents:
diff changeset
5284 v5 = 1;
Ritor1
parents:
diff changeset
5285 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
5286 }
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5287 if ( v6->HasItemEquipped(EQUIP_MAIN_HAND) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5288 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5289 v9 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
0
Ritor1
parents:
diff changeset
5290 if ( v9 >= 0 )
Ritor1
parents:
diff changeset
5291 {
Ritor1
parents:
diff changeset
5292 if ( v9 <= 2 )
Ritor1
parents:
diff changeset
5293 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5294 v5 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand].uItemID].uDamageDice +
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5295 pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand].uItemID].uDamageMod;
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
5296 if ( !v6->pEquipment.uShield )
0
Ritor1
parents:
diff changeset
5297 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5298 if ( pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand].uItemID].uSkillType == 4 )
0
Ritor1
parents:
diff changeset
5299 ++v5;
Ritor1
parents:
diff changeset
5300 }
Ritor1
parents:
diff changeset
5301 }
Ritor1
parents:
diff changeset
5302 }
Ritor1
parents:
diff changeset
5303 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5304
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5305 if ( a3 || !v6->HasItemEquipped(EQUIP_OFF_HAND))
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5306 {
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5307 v12 = v6->GetEquippedItemEquipType(EQUIP_OFF_HAND);
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5308 if ((v12 < 0) || v12 > 2 )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5309 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5310 }
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5311 v14 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uShield].uItemID].uDamageMod;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5312 v15 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uShield].uItemID].uDamageDice;
0
Ritor1
parents:
diff changeset
5313 LABEL_88:
Ritor1
parents:
diff changeset
5314 v5 += v15 + v14;
Ritor1
parents:
diff changeset
5315 }
Ritor1
parents:
diff changeset
5316 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
5317 }
Ritor1
parents:
diff changeset
5318
Ritor1
parents:
diff changeset
5319 //----- (0048F73C) --------------------------------------------------------
Ritor1
parents:
diff changeset
5320 int Player::GetMagicalBonus(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
5321 {
Ritor1
parents:
diff changeset
5322 int result; // eax@1
Ritor1
parents:
diff changeset
5323 int v3; // eax@4
Ritor1
parents:
diff changeset
5324 int v4; // ecx@5
Ritor1
parents:
diff changeset
5325
Ritor1
parents:
diff changeset
5326 switch (a2)
Ritor1
parents:
diff changeset
5327 {
Ritor1
parents:
diff changeset
5328 case CHARACTER_ATTRIBUTE_LEVEL: return 0;
Ritor1
parents:
diff changeset
5329 }
Ritor1
parents:
diff changeset
5330
Ritor1
parents:
diff changeset
5331 result = 0;
Ritor1
parents:
diff changeset
5332 if ( (signed int)a2 > 10 )
Ritor1
parents:
diff changeset
5333 {
Ritor1
parents:
diff changeset
5334 if ( (signed int)a2 <= 15 )
Ritor1
parents:
diff changeset
5335 {
Ritor1
parents:
diff changeset
5336 switch ( a2 )
Ritor1
parents:
diff changeset
5337 {
Ritor1
parents:
diff changeset
5338 case CHARACTER_ATTRIBUTE_RESIST_BODY:
Ritor1
parents:
diff changeset
5339 v3 = this->pPlayerBuffs[2].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5340 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_BODY].uPower;
0
Ritor1
parents:
diff changeset
5341 break;
Ritor1
parents:
diff changeset
5342 case CHARACTER_ATTRIBUTE_RESIST_AIR:
Ritor1
parents:
diff changeset
5343 v3 = this->pPlayerBuffs[0].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5344 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_AIR].uPower;
0
Ritor1
parents:
diff changeset
5345 break;
Ritor1
parents:
diff changeset
5346 case CHARACTER_ATTRIBUTE_RESIST_WATER:
Ritor1
parents:
diff changeset
5347 v3 = this->pPlayerBuffs[22].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5348 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_WATER].uPower;
0
Ritor1
parents:
diff changeset
5349 break;
Ritor1
parents:
diff changeset
5350 case CHARACTER_ATTRIBUTE_RESIST_EARTH:
Ritor1
parents:
diff changeset
5351 v3 = this->pPlayerBuffs[3].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5352 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_EARTH].uPower;
0
Ritor1
parents:
diff changeset
5353 break;
Ritor1
parents:
diff changeset
5354 default:
Ritor1
parents:
diff changeset
5355 if ( a2 != 14 )
Ritor1
parents:
diff changeset
5356 return result;
Ritor1
parents:
diff changeset
5357 v3 = this->pPlayerBuffs[9].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5358 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_MIND].uPower;
0
Ritor1
parents:
diff changeset
5359 break;
Ritor1
parents:
diff changeset
5360 }
Ritor1
parents:
diff changeset
5361 return v4 + v3;
Ritor1
parents:
diff changeset
5362 }
Ritor1
parents:
diff changeset
5363 if ( a2 != CHARACTER_ATTRIBUTE_ATTACK )
Ritor1
parents:
diff changeset
5364 {
Ritor1
parents:
diff changeset
5365 if ( a2 == CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS )
Ritor1
parents:
diff changeset
5366 {
Ritor1
parents:
diff changeset
5367 v3 = this->pPlayerBuffs[8].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5368 v4 = pParty->pPartyBuffs[PARTY_BUFF_HEROISM].uPower;
0
Ritor1
parents:
diff changeset
5369 return v4 + v3;
Ritor1
parents:
diff changeset
5370 }
Ritor1
parents:
diff changeset
5371 if ( a2 != CHARACTER_ATTRIBUTE_RANGED_ATTACK )
Ritor1
parents:
diff changeset
5372 return result;
Ritor1
parents:
diff changeset
5373 }
Ritor1
parents:
diff changeset
5374 return this->pPlayerBuffs[1].uPower;
Ritor1
parents:
diff changeset
5375 }
Ritor1
parents:
diff changeset
5376 if ( a2 == 10 )
Ritor1
parents:
diff changeset
5377 {
Ritor1
parents:
diff changeset
5378 v3 = this->pPlayerBuffs[5].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5379 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_FIRE].uPower;
0
Ritor1
parents:
diff changeset
5380 return v4 + v3;
Ritor1
parents:
diff changeset
5381 }
Ritor1
parents:
diff changeset
5382 switch ( a2 )
Ritor1
parents:
diff changeset
5383 {
Ritor1
parents:
diff changeset
5384 case CHARACTER_ATTRIBUTE_STRENGTH:
Ritor1
parents:
diff changeset
5385 v3 = pPlayerBuffs[19].uPower;
Ritor1
parents:
diff changeset
5386 goto LABEL_5;
Ritor1
parents:
diff changeset
5387 case CHARACTER_ATTRIBUTE_INTELLIGENCE:
Ritor1
parents:
diff changeset
5388 v3 = pPlayerBuffs[17].uPower;
Ritor1
parents:
diff changeset
5389 goto LABEL_5;
Ritor1
parents:
diff changeset
5390 case CHARACTER_ATTRIBUTE_WILLPOWER:
Ritor1
parents:
diff changeset
5391 v3 = pPlayerBuffs[20].uPower;
Ritor1
parents:
diff changeset
5392 goto LABEL_5;
Ritor1
parents:
diff changeset
5393 case CHARACTER_ATTRIBUTE_ENDURANCE:
Ritor1
parents:
diff changeset
5394 v3 = pPlayerBuffs[16].uPower;
Ritor1
parents:
diff changeset
5395 goto LABEL_5;
Ritor1
parents:
diff changeset
5396 case CHARACTER_ATTRIBUTE_ACCURACY:
Ritor1
parents:
diff changeset
5397 v3 = pPlayerBuffs[15].uPower;
Ritor1
parents:
diff changeset
5398 goto LABEL_5;
Ritor1
parents:
diff changeset
5399 case CHARACTER_ATTRIBUTE_SPEED:
Ritor1
parents:
diff changeset
5400 v3 = pPlayerBuffs[21].uPower;
Ritor1
parents:
diff changeset
5401 goto LABEL_5;
Ritor1
parents:
diff changeset
5402 case CHARACTER_ATTRIBUTE_LUCK:
Ritor1
parents:
diff changeset
5403 v3 = pPlayerBuffs[18].uPower;
Ritor1
parents:
diff changeset
5404 LABEL_5:
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5405 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower;
0
Ritor1
parents:
diff changeset
5406 return v4 + v3;
Ritor1
parents:
diff changeset
5407 case CHARACTER_ATTRIBUTE_AC_BONUS:
Ritor1
parents:
diff changeset
5408 v3 = this->pPlayerBuffs[14].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5409 v4 = pParty->pPartyBuffs[PARTY_BUFF_STONE_SKIN].uPower;
0
Ritor1
parents:
diff changeset
5410 return v4 + v3;
Ritor1
parents:
diff changeset
5411 default:
Ritor1
parents:
diff changeset
5412 return result;
Ritor1
parents:
diff changeset
5413 }
Ritor1
parents:
diff changeset
5414 return result;
Ritor1
parents:
diff changeset
5415 }
Ritor1
parents:
diff changeset
5416
Ritor1
parents:
diff changeset
5417 //----- (0048F882) --------------------------------------------------------
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
5418 int Player::GetActualSkillLevel( PLAYER_SKILL_TYPE uSkillType )
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
5419 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5420 signed int bonus_value; // esi@1
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5421 unsigned __int16 skill_value; // ax@126
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5422 int result; // al@127
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5423
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5424 bonus_value = 0;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5425 switch (uSkillType)
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5426 {
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5427 case PLAYER_SKILL_MONSTER_ID:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5428 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5429 if ( CheckHiredNPCSpeciality(Hunter) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5430 bonus_value = 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5431 if ( CheckHiredNPCSpeciality(Sage) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5432 bonus_value += 6;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5433 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5434 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5435 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5436
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5437 case PLAYER_SKILL_ARMSMASTER:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5438 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5439 if ( CheckHiredNPCSpeciality(Armsmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5440 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5441 if ( CheckHiredNPCSpeciality(Weaponsmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5442 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5443 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5444 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5445 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5446
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5447 case PLAYER_SKILL_STEALING:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5448 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5449 if (CheckHiredNPCSpeciality(Burglar))
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5450 bonus_value = 8;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5451 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_STEALING, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5452 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5453 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5454
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5455
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5456 case PLAYER_SKILL_ALCHEMY:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5457 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5458 if ( CheckHiredNPCSpeciality(Herbalist) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5459 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5460 if ( CheckHiredNPCSpeciality(Apothecary) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5461 bonus_value += 8;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5462 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ALCHEMY, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5463 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5464 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5465
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5466 case PLAYER_SKILL_LEARNING:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5467 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5468 if ( CheckHiredNPCSpeciality(Teacher) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5469 bonus_value = 10;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5470 if ( CheckHiredNPCSpeciality(Instructor) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5471 bonus_value += 15;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5472 if ( CheckHiredNPCSpeciality(Scholar) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5473 bonus_value += 5;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5474 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LEARNING, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5475 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5476 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5477
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5478 case PLAYER_SKILL_UNARMED:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5479 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5480 if (CheckHiredNPCSpeciality(Monk) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5481 bonus_value = 2;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5482 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_UNARMED, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5483 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5484 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5485
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5486 case PLAYER_SKILL_DODGE:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5487 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5488 if ( CheckHiredNPCSpeciality(Monk) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5489 bonus_value = 2;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5490 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DODGE, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5491 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5492 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5493
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5494 case PLAYER_SKILL_BOW:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5495 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BOW, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5496 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5497 case PLAYER_SKILL_SHIELD:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5498 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SHIELD, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5499 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5500
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5501 case PLAYER_SKILL_EARTH:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5502 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5503 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5504 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5505 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5506 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5507 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5508 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5509 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5510 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_EARTH, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5511 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5512 case PLAYER_SKILL_FIRE:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5513 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5514 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5515 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5516 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5517 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5518 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5519 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5520 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5521 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_FIRE, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5522 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5523 case PLAYER_SKILL_AIR:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5524 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5525 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5526 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5527 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5528 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5529 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5530 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5531 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5532 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_AIR, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5533 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5534 case PLAYER_SKILL_WATER:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5535 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5536 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5537 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5538 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5539 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5540 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5541 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5542 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5543 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_WATER, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5544 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5545 case PLAYER_SKILL_SPIRIT:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5546 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5547 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5548 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5549 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5550 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5551 bonus_value += 4;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5552 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SPIRIT, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5553 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5554 case PLAYER_SKILL_MIND:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5555 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5556 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5557 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5558 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5559 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5560 bonus_value += 4;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5561 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MIND, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5562 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5563 case PLAYER_SKILL_BODY:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5564 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5565 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5566 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5567 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5568 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5569 bonus_value += 4;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5570 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BODY, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5571 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5572 case PLAYER_SKILL_LIGHT:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5573 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LIGHT, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5574 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5575 case PLAYER_SKILL_DARK:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5576 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5577 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DARK, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5578 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5579 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5580
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5581 case PLAYER_SKILL_MERCHANT:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5582 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5583 if ( CheckHiredNPCSpeciality(Trader) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5584 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5585 if ( CheckHiredNPCSpeciality(Merchant) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5586 bonus_value += 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5587 if ( CheckHiredNPCSpeciality(Gypsy) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5588 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5589 if ( CheckHiredNPCSpeciality(Duper) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5590 bonus_value += 8;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5591 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5592 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5593
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5594 case PLAYER_SKILL_PERCEPTION:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5595 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5596 if ( CheckHiredNPCSpeciality(Scout) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5597 bonus_value = 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5598 if ( CheckHiredNPCSpeciality(Psychic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5599 bonus_value += 5;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5600 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5601 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5602
0
Ritor1
parents:
diff changeset
5603 case PLAYER_SKILL_ITEM_ID:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5604 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ITEM_ID, 0);
0
Ritor1
parents:
diff changeset
5605 break;
Ritor1
parents:
diff changeset
5606 case PLAYER_SKILL_MEDITATION:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5607 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MEDITATION, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5608 break;
0
Ritor1
parents:
diff changeset
5609 case PLAYER_SKILL_TRAP_DISARM:
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5610 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5611 if ( CheckHiredNPCSpeciality(Tinker) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5612 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5613 if ( CheckHiredNPCSpeciality(Locksmith) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5614 bonus_value += 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5615 if ( CheckHiredNPCSpeciality(Burglar) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5616 bonus_value += 8;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5617 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5618 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5619 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5620 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5621
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5622 skill_value = pActiveSkills[uSkillType];
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5623 if ( bonus_value + (skill_value & 0x3F) < 60 )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5624 result = bonus_value + skill_value;
0
Ritor1
parents:
diff changeset
5625 else
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5626 result = skill_value & 0xFFFC | 0x3C; //al
0
Ritor1
parents:
diff changeset
5627 return result;
Ritor1
parents:
diff changeset
5628 }
Ritor1
parents:
diff changeset
5629
Ritor1
parents:
diff changeset
5630 //----- (0048FC00) --------------------------------------------------------
Ritor1
parents:
diff changeset
5631 int Player::GetSkillBonus(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
5632 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5633
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5634
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5635
0
Ritor1
parents:
diff changeset
5636 Player *v2; // esi@1
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5637 int armmaster_skill; // eax@1
0
Ritor1
parents:
diff changeset
5638 char v4; // di@1
Ritor1
parents:
diff changeset
5639 signed int v5; // ebx@1
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5640 unsigned int armaster_mastery; // eax@2
0
Ritor1
parents:
diff changeset
5641 unsigned __int8 v7; // sf@5
Ritor1
parents:
diff changeset
5642 unsigned __int8 v8; // of@5
Ritor1
parents:
diff changeset
5643 PlayerEquipment *v9; // ebx@19
Ritor1
parents:
diff changeset
5644 Player *v10; // ecx@20
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
5645 PLAYER_SKILL_TYPE v11; // edi@21
0
Ritor1
parents:
diff changeset
5646 int v12; // eax@21
Ritor1
parents:
diff changeset
5647 int v13; // edi@21
Ritor1
parents:
diff changeset
5648 char v14; // di@25
Ritor1
parents:
diff changeset
5649 signed int v15; // esi@25
Ritor1
parents:
diff changeset
5650 char v16; // al@32
Ritor1
parents:
diff changeset
5651 int v18; // eax@36
Ritor1
parents:
diff changeset
5652 unsigned int v19; // eax@37
Ritor1
parents:
diff changeset
5653 ITEM_EQUIP_TYPE v20; // edi@40
Ritor1
parents:
diff changeset
5654 int v21; // edx@41
Ritor1
parents:
diff changeset
5655 int v22; // eax@42
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
5656 PLAYER_SKILL_TYPE v23; // edi@45
0
Ritor1
parents:
diff changeset
5657 unsigned __int16 v24; // ax@45
Ritor1
parents:
diff changeset
5658 unsigned __int16 v25; // bx@45
Ritor1
parents:
diff changeset
5659 unsigned int v26; // eax@45
Ritor1
parents:
diff changeset
5660 unsigned __int8 v27; // sf@50
Ritor1
parents:
diff changeset
5661 unsigned __int8 v28; // of@50
Ritor1
parents:
diff changeset
5662 unsigned int v29; // eax@52
Ritor1
parents:
diff changeset
5663 int v30; // eax@55
Ritor1
parents:
diff changeset
5664 int v31; // eax@58
Ritor1
parents:
diff changeset
5665 unsigned int v32; // eax@59
Ritor1
parents:
diff changeset
5666 int v33; // eax@65
Ritor1
parents:
diff changeset
5667 char v34; // si@65
Ritor1
parents:
diff changeset
5668 ITEM_EQUIP_TYPE v35; // edi@69
Ritor1
parents:
diff changeset
5669 int v36; // edx@70
Ritor1
parents:
diff changeset
5670 int v37; // eax@71
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
5671 PLAYER_SKILL_TYPE v38; // edi@74
0
Ritor1
parents:
diff changeset
5672 int v39; // eax@74
Ritor1
parents:
diff changeset
5673 int v40; // eax@89
Ritor1
parents:
diff changeset
5674 char v41; // si@89
Ritor1
parents:
diff changeset
5675 int v42; // eax@96
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
5676 PLAYER_SKILL_TYPE v43; // edx@97
0
Ritor1
parents:
diff changeset
5677 int v44; // eax@97
Ritor1
parents:
diff changeset
5678 int v45; // eax@98
Ritor1
parents:
diff changeset
5679 int v46; // eax@99
Ritor1
parents:
diff changeset
5680 int v47; // eax@100
Ritor1
parents:
diff changeset
5681 int v48; // eax@101
Ritor1
parents:
diff changeset
5682 int v49; // eax@102
Ritor1
parents:
diff changeset
5683 unsigned __int16 v50; // ax@113
Ritor1
parents:
diff changeset
5684 char v51; // di@113
Ritor1
parents:
diff changeset
5685 unsigned int v52; // eax@113
Ritor1
parents:
diff changeset
5686 int v53; // edi@113
Ritor1
parents:
diff changeset
5687 signed int i; // ecx@113
Ritor1
parents:
diff changeset
5688 unsigned __int16 v55; // ax@118
Ritor1
parents:
diff changeset
5689 char v56; // si@118
Ritor1
parents:
diff changeset
5690 unsigned int v57; // eax@118
Ritor1
parents:
diff changeset
5691 int v58; // esi@121
Ritor1
parents:
diff changeset
5692 signed int j; // ecx@121
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5693 int base_value; // edi@126
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5694 int attrib_modif; // eax@126
0
Ritor1
parents:
diff changeset
5695 signed int v62; // [sp-4h] [bp-30h]@26
Ritor1
parents:
diff changeset
5696 signed int v63; // [sp-4h] [bp-30h]@80
Ritor1
parents:
diff changeset
5697 int v64; // [sp+Ch] [bp-20h]@104
Ritor1
parents:
diff changeset
5698 int v65; // [sp+10h] [bp-1Ch]@104
Ritor1
parents:
diff changeset
5699 int v66; // [sp+14h] [bp-18h]@104
Ritor1
parents:
diff changeset
5700 int v67; // [sp+18h] [bp-14h]@104
Ritor1
parents:
diff changeset
5701 int v68; // [sp+1Ch] [bp-10h]@69
Ritor1
parents:
diff changeset
5702 PlayerEquipment *v69; // [sp+20h] [bp-Ch]@1
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5703 int skill_bonus; // [sp+24h] [bp-8h]@1
0
Ritor1
parents:
diff changeset
5704 ITEM_EQUIP_TYPE v71; // [sp+28h] [bp-4h]@1
Ritor1
parents:
diff changeset
5705 int a1; // [sp+34h] [bp+8h]@21
Ritor1
parents:
diff changeset
5706 int a1a; // [sp+34h] [bp+8h]@74
Ritor1
parents:
diff changeset
5707 signed int a1b; // [sp+34h] [bp+8h]@94
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5708 int multiplier;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5709 int arm_bonus;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5710 int lvl_avl[4];
0
Ritor1
parents:
diff changeset
5711
Ritor1
parents:
diff changeset
5712 v2 = this;
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5713 skill_bonus = 0;
0
Ritor1
parents:
diff changeset
5714 v69 = 0;
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5715 multiplier =0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5716 arm_bonus =0;
0
Ritor1
parents:
diff changeset
5717 v71 = (ITEM_EQUIP_TYPE)0;
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5718 armmaster_skill = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER);
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5719 v4 = armmaster_skill;
0
Ritor1
parents:
diff changeset
5720 v5 = 1;
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5721 if ( armmaster_skill )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5722 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5723 armaster_mastery = SkillToMastery(armmaster_skill);
0
Ritor1
parents:
diff changeset
5724 if ( a2 == CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS )
Ritor1
parents:
diff changeset
5725 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5726 if ( armaster_mastery == 4 )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5727 multiplier =2;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5728 else if ( armaster_mastery == 3 )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5729 multiplier =1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5730 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5731 else if ( a2 == CHARACTER_ATTRIBUTE_ATTACK )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5732 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5733 if ( armaster_mastery == 4 )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5734 multiplier =2;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5735 else if ( armaster_mastery >= 2 )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5736 multiplier =1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5737 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5738 arm_bonus=(armmaster_skill&0x3F)*multiplier;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5739 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5740
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5741
0
Ritor1
parents:
diff changeset
5742 if ( a2 == CHARACTER_ATTRIBUTE_HEALTH )
Ritor1
parents:
diff changeset
5743 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5744 base_value = pBaseHealthPerLevelByClass[classType];
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5745 attrib_modif = GetBodybuilding();
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5746 return base_value * attrib_modif;
0
Ritor1
parents:
diff changeset
5747 }
Ritor1
parents:
diff changeset
5748 if ( a2 == CHARACTER_ATTRIBUTE_MANA )
Ritor1
parents:
diff changeset
5749 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5750 base_value = pBaseManaPerLevelByClass[classType];
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5751 attrib_modif = GetMeditation();
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5752 return base_value * attrib_modif;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5753 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5754 if ( a2 == CHARACTER_ATTRIBUTE_AC_BONUS )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5755 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5756 a1b = 0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5757 v71 = (ITEM_EQUIP_TYPE)0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5758
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5759 for (j=0; j<16; ++j)
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5760 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5761 if (pEquipment.pIndices[j]&&(!pOwnItems[ pEquipment.pIndices[j]].Broken()))
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5762 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5763 int curr_item =pOwnItems[pEquipment.pIndices[j]].uItemID;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5764 v44=pItemsTable->pItems[curr_item].uSkillType;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5765 switch (v44)
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5766 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5767
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5768 case PLAYER_SKILL_STAFF:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5769
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5770 lvl_avl[0]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5771 lvl_avl[1]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5772 lvl_avl[2]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5773 lvl_avl[3]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5774 break;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5775 case PLAYER_SKILL_SWORD:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5776 case PLAYER_SKILL_SPEAR:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5777 lvl_avl[0]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5778 lvl_avl[1]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5779 lvl_avl[2]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5780 lvl_avl[3]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5781 break;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5782 case PLAYER_SKILL_SHIELD:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5783 a1b = 1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5784 lvl_avl[0]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5785 lvl_avl[1]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5786 lvl_avl[2]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5787 lvl_avl[3]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5788 break;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5789 case PLAYER_SKILL_LEATHER:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5790 v71 = (ITEM_EQUIP_TYPE)1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5791 lvl_avl[0]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5792 lvl_avl[1]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5793 lvl_avl[2]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5794 lvl_avl[3]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5795
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5796 break;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5797 case PLAYER_SKILL_CHAIN:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5798 a1b = 1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5799 lvl_avl[0]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5800 lvl_avl[1]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5801 lvl_avl[2]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5802 lvl_avl[3]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5803 break;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5804 case PLAYER_SKILL_PLATE:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5805 a1b = 1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5806 lvl_avl[0]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5807 lvl_avl[1]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5808 lvl_avl[2]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5809 lvl_avl[3]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5810 break;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5811 default:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5812 continue;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5813 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5814
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5815 v50= GetActualSkillLevel((PLAYER_SKILL_TYPE)v44);
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5816 v51 = v50;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5817 v52 = SkillToMastery(v50);
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5818 v53 = v51 & 0x3F;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5819 for ( i = 0; i < (signed int)v52; ++i )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5820 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5821 if ( lvl_avl[i] )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5822 skill_bonus += v53;
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5823 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5824
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5825 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5826 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5827
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5828 lvl_avl[0]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5829 lvl_avl[1]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5830 lvl_avl[2]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5831 lvl_avl[3]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5832
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5833 v55 = GetActualSkillLevel(PLAYER_SKILL_DODGE);
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5834 v56 = v55;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5835 v57 = SkillToMastery(v55);
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5836 if ( !a1b && (!v71 || v57 == 4) )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5837 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5838 v58 = v56 & 0x3F;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5839 for ( j = 0; j < (signed int)v57; ++j )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5840 {
1069
e32e2287d491 minor fixes
zipi
parents: 1066
diff changeset
5841 if ( lvl_avl[j] )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5842 skill_bonus += v58;
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5843 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5844 }
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5845 return skill_bonus;
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5846
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5847
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5848 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5849
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5850 if (a2 == CHARACTER_ATTRIBUTE_ATTACK)
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5851 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5852
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5853 if ( v2->IsUnarmed() == 1 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5854 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5855 v33 = v2->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5856 v34 = v33;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5857 if ( !v33 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5858 return skill_bonus;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5859 if ( SkillToMastery(v33) >= 3 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5860 multiplier = 2;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5861 else
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5862 multiplier=1;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5863 v30 = multiplier * (v34 & 0x3F);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5864 return arm_bonus + v30;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5865 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5866 v35 = (ITEM_EQUIP_TYPE)0;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5867 v68 = 0;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5868 for (i=0; i<16 ; ++i)
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5869 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5870 if ( v2->HasItemEquipped((ITEM_EQUIP_TYPE)i) )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5871 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5872 v37 = v2->pEquipment.pIndices[i]-1;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5873 if ( pItemsTable->pItems[v37].uEquipType <= EQUIP_MAIN_HAND)
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5874 break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5875 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5876 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5877 if ( i >= 16 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5878 return skill_bonus;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5879
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5880 v38 = (PLAYER_SKILL_TYPE)pItemsTable->pItems[v37].uSkillType;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5881 a1a = v2->GetActualSkillLevel(v38);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5882 v39= SkillToMastery(a1a);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5883 v71 = (ITEM_EQUIP_TYPE)0;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5884 switch (v38)
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5885 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5886 case PLAYER_SKILL_STAFF:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5887 v71 = (ITEM_EQUIP_TYPE)1;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5888 if ( v39 == 4 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5889 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5890 v40 = v2->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5891 v41 = v40;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5892
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5893 if ( v40 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5894 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5895 if ( SkillToMastery(v40) >= 3 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5896 multiplier = 2;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5897 else
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5898 multiplier=1;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5899 v68 = multiplier * (v41 & 0x3F);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5900 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5901 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5902 break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5903 case PLAYER_SKILL_SWORD:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5904 case PLAYER_SKILL_DAGGER:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5905 case PLAYER_SKILL_AXE:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5906 case PLAYER_SKILL_SPEAR:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5907 case PLAYER_SKILL_MACE:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5908 v71 = (ITEM_EQUIP_TYPE)1;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5909 break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5910 case PLAYER_SKILL_BLASTER:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5911
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5912 switch (v39)
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5913 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5914 case 0: multiplier=1; break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5915 case 1: multiplier=3; break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5916 case 3: multiplier=3; break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5917 case 4: multiplier=5; break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5918 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5919 v5 = multiplier;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5920 return v5 * (a1a & 0x3F);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5921 break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5922 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5923
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5924
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5925
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5926 v30 = v68 + v71 * (a1a & 0x3F);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5927 return (int)((char *)v69 + v30);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5928
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5929 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5930
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5931
0
Ritor1
parents:
diff changeset
5932 if ( a2 != 9 )
Ritor1
parents:
diff changeset
5933 {
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5934
0
Ritor1
parents:
diff changeset
5935 if ( a2 <= CHARACTER_ATTRIBUTE_ATTACK )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5936 return skill_bonus;
0
Ritor1
parents:
diff changeset
5937 if ( a2 > CHARACTER_ATTRIBUTE_MELEE_DMG_MAX )
Ritor1
parents:
diff changeset
5938 {
Ritor1
parents:
diff changeset
5939 if ( a2 != CHARACTER_ATTRIBUTE_RANGED_ATTACK )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5940 return skill_bonus;
0
Ritor1
parents:
diff changeset
5941 v71 = (ITEM_EQUIP_TYPE)0;
Ritor1
parents:
diff changeset
5942 v9 = &v2->pEquipment;
Ritor1
parents:
diff changeset
5943 while ( 1 )
Ritor1
parents:
diff changeset
5944 {
Ritor1
parents:
diff changeset
5945 if ( v2->HasItemEquipped(v71) )
Ritor1
parents:
diff changeset
5946 {
118
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
5947 v11 = (PLAYER_SKILL_TYPE)pItemsTable->pItems[v2->pInventoryItems[*(_DWORD *)v9].uItemID].uEquipType;
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
5948 LOBYTE(v12) = this->GetActualSkillLevel(v11);
0
Ritor1
parents:
diff changeset
5949 a1 = v12;
Ritor1
parents:
diff changeset
5950 SkillToMastery(v12);
Ritor1
parents:
diff changeset
5951 v13 = v11 - 5;
Ritor1
parents:
diff changeset
5952 if ( !v13 )
Ritor1
parents:
diff changeset
5953 return a1 & 0x3F;
Ritor1
parents:
diff changeset
5954 if ( v13 == 2 )
Ritor1
parents:
diff changeset
5955 break;
Ritor1
parents:
diff changeset
5956 }
Ritor1
parents:
diff changeset
5957 v71 = (ITEM_EQUIP_TYPE)((int)v71 + 1);
Ritor1
parents:
diff changeset
5958 v9 = (PlayerEquipment *)((char *)v9 + 4);
Ritor1
parents:
diff changeset
5959 if ( (signed int)v71 >= 16 )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5960 return skill_bonus;
0
Ritor1
parents:
diff changeset
5961 }
Ritor1
parents:
diff changeset
5962 v14 = a1;
Ritor1
parents:
diff changeset
5963 v15 = 1;
Ritor1
parents:
diff changeset
5964 if ( (signed int)SkillToMastery(a1) >= 4 )
Ritor1
parents:
diff changeset
5965 {
Ritor1
parents:
diff changeset
5966 v62 = 5;
Ritor1
parents:
diff changeset
5967 goto LABEL_31;
Ritor1
parents:
diff changeset
5968 }
Ritor1
parents:
diff changeset
5969 if ( (signed int)SkillToMastery(a1) >= 3 )
Ritor1
parents:
diff changeset
5970 {
Ritor1
parents:
diff changeset
5971 v62 = 3;
Ritor1
parents:
diff changeset
5972 goto LABEL_31;
Ritor1
parents:
diff changeset
5973 }
Ritor1
parents:
diff changeset
5974 if ( (signed int)SkillToMastery(a1) < 2 )
Ritor1
parents:
diff changeset
5975 goto LABEL_32;
Ritor1
parents:
diff changeset
5976 goto LABEL_30;
Ritor1
parents:
diff changeset
5977 }
Ritor1
parents:
diff changeset
5978 if ( v2->IsUnarmed() )
Ritor1
parents:
diff changeset
5979 {
Ritor1
parents:
diff changeset
5980 LOBYTE(v18) = v2->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
Ritor1
parents:
diff changeset
5981 v14 = v18;
Ritor1
parents:
diff changeset
5982 if ( !v18 )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5983 return skill_bonus;
0
Ritor1
parents:
diff changeset
5984 v15 = 0;
Ritor1
parents:
diff changeset
5985 v19 = SkillToMastery(v18);
Ritor1
parents:
diff changeset
5986 if ( (signed int)v19 < 3 )
Ritor1
parents:
diff changeset
5987 {
Ritor1
parents:
diff changeset
5988 if ( (signed int)v19 >= 2 )
Ritor1
parents:
diff changeset
5989 v15 = 1;
Ritor1
parents:
diff changeset
5990 LABEL_32:
Ritor1
parents:
diff changeset
5991 v16 = v14;
Ritor1
parents:
diff changeset
5992 return v15 * (v16 & 0x3F);
Ritor1
parents:
diff changeset
5993 }
Ritor1
parents:
diff changeset
5994 LABEL_30:
Ritor1
parents:
diff changeset
5995 v62 = 2;
Ritor1
parents:
diff changeset
5996 LABEL_31:
Ritor1
parents:
diff changeset
5997 v15 = v62;
Ritor1
parents:
diff changeset
5998 goto LABEL_32;
Ritor1
parents:
diff changeset
5999 }
Ritor1
parents:
diff changeset
6000 v20 = (ITEM_EQUIP_TYPE)0;
Ritor1
parents:
diff changeset
6001 while ( 1 )
Ritor1
parents:
diff changeset
6002 {
Ritor1
parents:
diff changeset
6003 if ( v2->HasItemEquipped(v20) )
Ritor1
parents:
diff changeset
6004 {
118
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
6005 v22 = this->pInventoryItems[this->pEquipment.pIndices[v20]].uItemID;
0
Ritor1
parents:
diff changeset
6006 if ( pItemsTable->pItems[v22].uEquipType <= 1u )
Ritor1
parents:
diff changeset
6007 break;
Ritor1
parents:
diff changeset
6008 }
Ritor1
parents:
diff changeset
6009 v20 = (ITEM_EQUIP_TYPE)((int)v20 + 1);
Ritor1
parents:
diff changeset
6010 if ( (signed int)v20 >= 16 )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
6011 return skill_bonus;
0
Ritor1
parents:
diff changeset
6012 }
Ritor1
parents:
diff changeset
6013 v71 = (ITEM_EQUIP_TYPE)0;
Ritor1
parents:
diff changeset
6014 v23 = (PLAYER_SKILL_TYPE)pItemsTable->pItems[v22].uSkillType;
Ritor1
parents:
diff changeset
6015 LOBYTE(v24) = v2->GetActualSkillLevel(v23);
Ritor1
parents:
diff changeset
6016 v25 = v24;
Ritor1
parents:
diff changeset
6017 v26 = SkillToMastery(v24);
Ritor1
parents:
diff changeset
6018 if ( !v23 )
Ritor1
parents:
diff changeset
6019 {
Ritor1
parents:
diff changeset
6020 if ( (signed int)SkillToMastery(v25) >= 4 )
Ritor1
parents:
diff changeset
6021 {
Ritor1
parents:
diff changeset
6022 LOBYTE(v31) = v2->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
Ritor1
parents:
diff changeset
6023 LOBYTE(v25) = v31;
Ritor1
parents:
diff changeset
6024 if ( v31 )
Ritor1
parents:
diff changeset
6025 {
Ritor1
parents:
diff changeset
6026 v15 = 0;
Ritor1
parents:
diff changeset
6027 v32 = SkillToMastery(v31);
Ritor1
parents:
diff changeset
6028 if ( (signed int)v32 < 3 )
Ritor1
parents:
diff changeset
6029 {
Ritor1
parents:
diff changeset
6030 if ( (signed int)v32 >= 2 )
Ritor1
parents:
diff changeset
6031 v15 = 1;
Ritor1
parents:
diff changeset
6032 }
Ritor1
parents:
diff changeset
6033 else
Ritor1
parents:
diff changeset
6034 {
Ritor1
parents:
diff changeset
6035 v15 = 2;
Ritor1
parents:
diff changeset
6036 }
Ritor1
parents:
diff changeset
6037 v16 = v25;
Ritor1
parents:
diff changeset
6038 return v15 * (v16 & 0x3F);
Ritor1
parents:
diff changeset
6039 }
Ritor1
parents:
diff changeset
6040 }
Ritor1
parents:
diff changeset
6041 goto LABEL_55;
Ritor1
parents:
diff changeset
6042 }
Ritor1
parents:
diff changeset
6043 if ( v23 == PLAYER_SKILL_DAGGER )
Ritor1
parents:
diff changeset
6044 {
Ritor1
parents:
diff changeset
6045 v29 = SkillToMastery(v25);
Ritor1
parents:
diff changeset
6046 v28 = __OFSUB__(v29, 4);
Ritor1
parents:
diff changeset
6047 v27 = ((v29 - 4) & 0x80000000u) != 0;
Ritor1
parents:
diff changeset
6048 }
Ritor1
parents:
diff changeset
6049 else
Ritor1
parents:
diff changeset
6050 {
Ritor1
parents:
diff changeset
6051 if ( v23 <= PLAYER_SKILL_DAGGER )
Ritor1
parents:
diff changeset
6052 goto LABEL_55;
Ritor1
parents:
diff changeset
6053 if ( v23 > PLAYER_SKILL_SPEAR )
Ritor1
parents:
diff changeset
6054 {
Ritor1
parents:
diff changeset
6055 if ( v23 == PLAYER_SKILL_MACE )
Ritor1
parents:
diff changeset
6056 {
Ritor1
parents:
diff changeset
6057 v28 = __OFSUB__(v26, 2);
118
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
6058 v27 = v26 - 2 < 0;
0
Ritor1
parents:
diff changeset
6059 goto LABEL_53;
Ritor1
parents:
diff changeset
6060 }
Ritor1
parents:
diff changeset
6061 LABEL_55:
Ritor1
parents:
diff changeset
6062 v30 = v71 * (v25 & 0x3F);
Ritor1
parents:
diff changeset
6063 return (int)((char *)v69 + v30);
Ritor1
parents:
diff changeset
6064 }
Ritor1
parents:
diff changeset
6065 v28 = __OFSUB__(v26, 3);
118
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
6066 v27 = v26 - 3 < 0;
0
Ritor1
parents:
diff changeset
6067 }
Ritor1
parents:
diff changeset
6068 LABEL_53:
Ritor1
parents:
diff changeset
6069 if ( !(v27 ^ v28) )
Ritor1
parents:
diff changeset
6070 v71 = (ITEM_EQUIP_TYPE)1;
Ritor1
parents:
diff changeset
6071 goto LABEL_55;
Ritor1
parents:
diff changeset
6072 }
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
6073
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
6074
1113
39eaa6b00141 something to bool cast (performance warning) mostly fixed
Grumpy7
parents: 1097
diff changeset
6075 assert(false && "Unknown attribute!");
0
Ritor1
parents:
diff changeset
6076 }
Ritor1
parents:
diff changeset
6077
Ritor1
parents:
diff changeset
6078 //----- (00490109) --------------------------------------------------------
Ritor1
parents:
diff changeset
6079 // faces are: 0 1 2 3 human males
Ritor1
parents:
diff changeset
6080 // 4 5 6 7 human females
Ritor1
parents:
diff changeset
6081 // 8 9 elf males
Ritor1
parents:
diff changeset
6082 // 10 11 elf females
Ritor1
parents:
diff changeset
6083 // 12 13 dwarf males
Ritor1
parents:
diff changeset
6084 // 14 15 dwarf females
Ritor1
parents:
diff changeset
6085 // 16 17 goblin males
Ritor1
parents:
diff changeset
6086 // 18 19 goblin females
Ritor1
parents:
diff changeset
6087 // 20 lich male
Ritor1
parents:
diff changeset
6088 // 21 lich female
Ritor1
parents:
diff changeset
6089 // 22 underwater suits (unused)
Ritor1
parents:
diff changeset
6090 // 23 zombie male
Ritor1
parents:
diff changeset
6091 // 24 zombie female
Ritor1
parents:
diff changeset
6092 enum CHARACTER_RACE Player::GetRace()
Ritor1
parents:
diff changeset
6093 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6094 if ( uCurrentFace > 15 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6095 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6096 if ( uCurrentFace >= 16 && uCurrentFace <= 19 )
0
Ritor1
parents:
diff changeset
6097 return CHARACTER_RACE_GOBLIN;
Ritor1
parents:
diff changeset
6098 }
Ritor1
parents:
diff changeset
6099 else
Ritor1
parents:
diff changeset
6100 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6101 if ( uCurrentFace >= 12 )
0
Ritor1
parents:
diff changeset
6102 {
Ritor1
parents:
diff changeset
6103 return CHARACTER_RACE_DWARF;
Ritor1
parents:
diff changeset
6104 }
Ritor1
parents:
diff changeset
6105 else
Ritor1
parents:
diff changeset
6106 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6107
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6108 if ( uCurrentFace <= 7 )
0
Ritor1
parents:
diff changeset
6109 {
Ritor1
parents:
diff changeset
6110 return CHARACTER_RACE_HUMAN;
Ritor1
parents:
diff changeset
6111 }
Ritor1
parents:
diff changeset
6112 else
Ritor1
parents:
diff changeset
6113 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6114 if ( uCurrentFace <= 11 )
0
Ritor1
parents:
diff changeset
6115 return CHARACTER_RACE_ELF;
Ritor1
parents:
diff changeset
6116 }
Ritor1
parents:
diff changeset
6117 }
Ritor1
parents:
diff changeset
6118 }
Ritor1
parents:
diff changeset
6119 return CHARACTER_RACE_HUMAN;
Ritor1
parents:
diff changeset
6120 }
Ritor1
parents:
diff changeset
6121
Ritor1
parents:
diff changeset
6122 //----- (00490141) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6123 PLAYER_SEX Player::GetSexByVoice()
0
Ritor1
parents:
diff changeset
6124 {
Ritor1
parents:
diff changeset
6125 signed int result; // eax@1
Ritor1
parents:
diff changeset
6126
Ritor1
parents:
diff changeset
6127 result = 0;
Ritor1
parents:
diff changeset
6128 switch ( this->uVoiceID )
Ritor1
parents:
diff changeset
6129 {
Ritor1
parents:
diff changeset
6130 case 0u:
Ritor1
parents:
diff changeset
6131 case 1u:
Ritor1
parents:
diff changeset
6132 case 2u:
Ritor1
parents:
diff changeset
6133 case 3u:
Ritor1
parents:
diff changeset
6134 case 8u:
Ritor1
parents:
diff changeset
6135 case 9u:
Ritor1
parents:
diff changeset
6136 case 0xCu:
Ritor1
parents:
diff changeset
6137 case 0xDu:
Ritor1
parents:
diff changeset
6138 case 0x10u:
Ritor1
parents:
diff changeset
6139 case 0x11u:
Ritor1
parents:
diff changeset
6140 case 0x14u:
Ritor1
parents:
diff changeset
6141 case 0x17u:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6142 return SEX_MALE;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6143
0
Ritor1
parents:
diff changeset
6144 case 4u:
Ritor1
parents:
diff changeset
6145 case 5u:
Ritor1
parents:
diff changeset
6146 case 6u:
Ritor1
parents:
diff changeset
6147 case 7u:
Ritor1
parents:
diff changeset
6148 case 0xAu:
Ritor1
parents:
diff changeset
6149 case 0xBu:
Ritor1
parents:
diff changeset
6150 case 0xEu:
Ritor1
parents:
diff changeset
6151 case 0xFu:
Ritor1
parents:
diff changeset
6152 case 0x12u:
Ritor1
parents:
diff changeset
6153 case 0x13u:
Ritor1
parents:
diff changeset
6154 case 0x15u:
Ritor1
parents:
diff changeset
6155 case 0x18u:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6156 return SEX_FEMALE;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6157
0
Ritor1
parents:
diff changeset
6158 default:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6159 assert(false);
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6160 }
0
Ritor1
parents:
diff changeset
6161 }
Ritor1
parents:
diff changeset
6162
Ritor1
parents:
diff changeset
6163 //----- (00490188) --------------------------------------------------------
Ritor1
parents:
diff changeset
6164 void Player::SetInitialStats()
Ritor1
parents:
diff changeset
6165 {
Ritor1
parents:
diff changeset
6166 auto v1 = GetRace();
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6167 uMight = StatTable[v1][0].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6168 uIntelligence = StatTable[v1][1].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6169 uWillpower = StatTable[v1][2].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6170 uEndurance = StatTable[v1][3].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6171 uAccuracy = StatTable[v1][4].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6172 uSpeed = StatTable[v1][5].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6173 uLuck = StatTable[v1][6].uBaseValue;
0
Ritor1
parents:
diff changeset
6174 }
Ritor1
parents:
diff changeset
6175
Ritor1
parents:
diff changeset
6176 //----- (004901FC) --------------------------------------------------------
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6177 void Player::SetSexByVoice()
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6178 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6179 switch ( this->uVoiceID)
0
Ritor1
parents:
diff changeset
6180 {
Ritor1
parents:
diff changeset
6181 case 0:
Ritor1
parents:
diff changeset
6182 case 1:
Ritor1
parents:
diff changeset
6183 case 2:
Ritor1
parents:
diff changeset
6184 case 3:
Ritor1
parents:
diff changeset
6185 case 8:
Ritor1
parents:
diff changeset
6186 case 9:
Ritor1
parents:
diff changeset
6187 case 0xC:
Ritor1
parents:
diff changeset
6188 case 0xD:
Ritor1
parents:
diff changeset
6189 case 0x10:
Ritor1
parents:
diff changeset
6190 case 0x11:
Ritor1
parents:
diff changeset
6191 case 0x14:
Ritor1
parents:
diff changeset
6192 case 0x17:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6193 this->uSex = SEX_MALE;
0
Ritor1
parents:
diff changeset
6194 break;
Ritor1
parents:
diff changeset
6195 case 4:
Ritor1
parents:
diff changeset
6196 case 5:
Ritor1
parents:
diff changeset
6197 case 6:
Ritor1
parents:
diff changeset
6198 case 7:
Ritor1
parents:
diff changeset
6199 case 0xA:
Ritor1
parents:
diff changeset
6200 case 0xB:
Ritor1
parents:
diff changeset
6201 case 0xE:
Ritor1
parents:
diff changeset
6202 case 0xF:
Ritor1
parents:
diff changeset
6203 case 0x12:
Ritor1
parents:
diff changeset
6204 case 0x13:
Ritor1
parents:
diff changeset
6205 case 0x15:
Ritor1
parents:
diff changeset
6206 case 0x18:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6207 this->uSex = SEX_FEMALE;
0
Ritor1
parents:
diff changeset
6208 break;
Ritor1
parents:
diff changeset
6209 default:
Ritor1
parents:
diff changeset
6210 break;
Ritor1
parents:
diff changeset
6211 }
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6212
0
Ritor1
parents:
diff changeset
6213 }
Ritor1
parents:
diff changeset
6214
Ritor1
parents:
diff changeset
6215 //----- (0049024A) --------------------------------------------------------
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
6216 void Player::Reset(PLAYER_CLASS_TYPE cls)
0
Ritor1
parents:
diff changeset
6217 {
Ritor1
parents:
diff changeset
6218 sLevelModifier = 0;
Ritor1
parents:
diff changeset
6219 sAgeModifier = 0;
Ritor1
parents:
diff changeset
6220
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
6221 classType = cls;
0
Ritor1
parents:
diff changeset
6222 uLuckBonus = 0;
Ritor1
parents:
diff changeset
6223 uSpeedBonus = 0;
Ritor1
parents:
diff changeset
6224 uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
6225 uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
6226 uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
6227 uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
6228 uMightBonus = 0;
Ritor1
parents:
diff changeset
6229 uLevel = 1;
Ritor1
parents:
diff changeset
6230 uExperience = 251 + rand() % 100;
Ritor1
parents:
diff changeset
6231 uBirthYear = 1147 - rand() % 6;
Ritor1
parents:
diff changeset
6232 memset(pActiveSkills, 0, sizeof(pActiveSkills));
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
6233 memset(_guilds_member_bits, 0, 64);
0
Ritor1
parents:
diff changeset
6234 memset(&spellbook, 0, sizeof(PlayerSpells));
Ritor1
parents:
diff changeset
6235
Ritor1
parents:
diff changeset
6236 for (uint i = 0; i < 37; ++i)
Ritor1
parents:
diff changeset
6237 {
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
6238 if (pSkillAvailabilityPerClass[classType / 4][i] != 2)
0
Ritor1
parents:
diff changeset
6239 continue;
Ritor1
parents:
diff changeset
6240
Ritor1
parents:
diff changeset
6241 pActiveSkills[i] = 1;
Ritor1
parents:
diff changeset
6242
Ritor1
parents:
diff changeset
6243 switch (i)
Ritor1
parents:
diff changeset
6244 {
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6245 case PLAYER_SKILL_FIRE:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6246 spellbook.pFireSpellbook.bIsSpellAvailable[0] = true;//its temporary, for test spells
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6247
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6248 extern bool all_magic;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6249 if ( all_magic == true )
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6250 {
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6251 pActiveSkills[PLAYER_SKILL_AIR] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6252 pActiveSkills[PLAYER_SKILL_WATER] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6253 pActiveSkills[PLAYER_SKILL_EARTH] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6254 spellbook.pFireSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6255 spellbook.pFireSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6256 spellbook.pFireSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6257 spellbook.pFireSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6258 spellbook.pFireSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6259 spellbook.pFireSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6260 spellbook.pFireSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6261 spellbook.pFireSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6262 spellbook.pFireSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6263 spellbook.pFireSpellbook.bIsSpellAvailable[10] = true;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6264 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true;
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6265 spellbook.pAirSpellbook.bIsSpellAvailable[1] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6266 spellbook.pAirSpellbook.bIsSpellAvailable[2] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6267 spellbook.pAirSpellbook.bIsSpellAvailable[3] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6268 spellbook.pAirSpellbook.bIsSpellAvailable[4] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6269 spellbook.pAirSpellbook.bIsSpellAvailable[5] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6270 spellbook.pAirSpellbook.bIsSpellAvailable[6] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6271 spellbook.pAirSpellbook.bIsSpellAvailable[7] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6272 spellbook.pAirSpellbook.bIsSpellAvailable[8] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6273 spellbook.pAirSpellbook.bIsSpellAvailable[9] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6274 spellbook.pAirSpellbook.bIsSpellAvailable[10] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6275 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6276 spellbook.pWaterSpellbook.bIsSpellAvailable[1] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6277 spellbook.pWaterSpellbook.bIsSpellAvailable[2] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6278 spellbook.pWaterSpellbook.bIsSpellAvailable[3] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6279 spellbook.pWaterSpellbook.bIsSpellAvailable[4] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6280 spellbook.pWaterSpellbook.bIsSpellAvailable[5] = true;
710
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
6281 spellbook.pWaterSpellbook.bIsSpellAvailable[6] = true;
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
6282 spellbook.pWaterSpellbook.bIsSpellAvailable[7] = true;
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
6283 spellbook.pWaterSpellbook.bIsSpellAvailable[8] = true;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6284 spellbook.pWaterSpellbook.bIsSpellAvailable[9] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6285 spellbook.pWaterSpellbook.bIsSpellAvailable[10] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6286 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6287 spellbook.pEarthSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6288 spellbook.pEarthSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6289 spellbook.pEarthSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6290 spellbook.pEarthSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6291 spellbook.pEarthSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6292 spellbook.pEarthSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6293 spellbook.pEarthSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6294 spellbook.pEarthSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6295 spellbook.pEarthSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6296 spellbook.pEarthSpellbook.bIsSpellAvailable[10] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6297 }
486
Nomad
parents: 484
diff changeset
6298 break;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6299 case PLAYER_SKILL_AIR:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6300 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6301 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6302 case PLAYER_SKILL_WATER:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6303 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6304 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6305 case PLAYER_SKILL_EARTH:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6306 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6307 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6308 case PLAYER_SKILL_SPIRIT:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6309 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6310 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6311 case PLAYER_SKILL_MIND:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6312 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6313 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6314 case PLAYER_SKILL_BODY:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6315 spellbook.pBodySpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6316
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6317 if ( all_magic == true )
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6318 {
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6319 pActiveSkills[PLAYER_SKILL_MIND] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6320 pActiveSkills[PLAYER_SKILL_SPIRIT] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6321 spellbook.pBodySpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6322 spellbook.pBodySpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6323 spellbook.pBodySpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6324 spellbook.pBodySpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6325 spellbook.pBodySpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6326 spellbook.pBodySpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6327 spellbook.pBodySpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6328 spellbook.pBodySpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6329 spellbook.pBodySpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6330 spellbook.pBodySpellbook.bIsSpellAvailable[10] = true;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 917
diff changeset
6331 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6332 spellbook.pMindSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6333 spellbook.pMindSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6334 spellbook.pMindSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6335 spellbook.pMindSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6336 spellbook.pMindSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6337 spellbook.pMindSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6338 spellbook.pMindSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6339 spellbook.pMindSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6340 spellbook.pMindSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6341 spellbook.pMindSpellbook.bIsSpellAvailable[10] = true;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 917
diff changeset
6342 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6343 spellbook.pSpiritSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6344 spellbook.pSpiritSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6345 spellbook.pSpiritSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6346 spellbook.pSpiritSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6347 spellbook.pSpiritSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6348 spellbook.pSpiritSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6349 spellbook.pSpiritSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6350 spellbook.pSpiritSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6351 spellbook.pSpiritSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6352 spellbook.pSpiritSpellbook.bIsSpellAvailable[10] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6353 }
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6354 break;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6355 case PLAYER_SKILL_LIGHT:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6356 spellbook.pLightSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6357 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6358 case PLAYER_SKILL_DARK:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6359 spellbook.pDarkSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6360 break;
0
Ritor1
parents:
diff changeset
6361 }
Ritor1
parents:
diff changeset
6362 }
Ritor1
parents:
diff changeset
6363
Ritor1
parents:
diff changeset
6364 sHealth = GetMaxHealth();
Ritor1
parents:
diff changeset
6365 sMana = GetMaxMana();
Ritor1
parents:
diff changeset
6366 }
Ritor1
parents:
diff changeset
6367
Ritor1
parents:
diff changeset
6368 //----- (004903C9) --------------------------------------------------------
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
6369 PLAYER_SKILL_TYPE Player::GetSkillIdxByOrder(signed int order)
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
6370 {
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
6371 PLAYER_SKILL_TYPE result; // eax@5
0
Ritor1
parents:
diff changeset
6372 int v3; // edx@5
Ritor1
parents:
diff changeset
6373 char *v4; // ecx@5
Ritor1
parents:
diff changeset
6374 int v5; // esi@11
Ritor1
parents:
diff changeset
6375 unsigned __int16 *v6; // edx@11
Ritor1
parents:
diff changeset
6376 int v7; // esi@18
Ritor1
parents:
diff changeset
6377 unsigned __int16 *pActiveSkill; // edx@18
Ritor1
parents:
diff changeset
6378
Ritor1
parents:
diff changeset
6379 if ( order >= 0 )
Ritor1
parents:
diff changeset
6380 {
Ritor1
parents:
diff changeset
6381 if ( order <= 1 )
Ritor1
parents:
diff changeset
6382 {
Ritor1
parents:
diff changeset
6383 result = (PLAYER_SKILL_TYPE)0;
Ritor1
parents:
diff changeset
6384 v7 = 0;
Ritor1
parents:
diff changeset
6385 pActiveSkill = this->pActiveSkills;
Ritor1
parents:
diff changeset
6386 do
Ritor1
parents:
diff changeset
6387 {
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
6388 if ( *pActiveSkill && pSkillAvailabilityPerClass[classType / 4][result] == 2 )
0
Ritor1
parents:
diff changeset
6389 {
Ritor1
parents:
diff changeset
6390 if ( v7 == order )
Ritor1
parents:
diff changeset
6391 return result;
Ritor1
parents:
diff changeset
6392 ++v7;
Ritor1
parents:
diff changeset
6393 }
Ritor1
parents:
diff changeset
6394 result = (PLAYER_SKILL_TYPE)((int)result + 1);
Ritor1
parents:
diff changeset
6395 ++pActiveSkill;
Ritor1
parents:
diff changeset
6396 }
Ritor1
parents:
diff changeset
6397 while ( (signed int)result < 37 );
Ritor1
parents:
diff changeset
6398 }
Ritor1
parents:
diff changeset
6399 else
Ritor1
parents:
diff changeset
6400 {
Ritor1
parents:
diff changeset
6401 if ( order <= 3 )
Ritor1
parents:
diff changeset
6402 {
Ritor1
parents:
diff changeset
6403 result = (PLAYER_SKILL_TYPE)0;
Ritor1
parents:
diff changeset
6404 v5 = 0;
Ritor1
parents:
diff changeset
6405 pActiveSkill = this->pActiveSkills;
Ritor1
parents:
diff changeset
6406 do
Ritor1
parents:
diff changeset
6407 {
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
6408 if ( *pActiveSkill && pSkillAvailabilityPerClass[classType / 4][result] == 1 )
0
Ritor1
parents:
diff changeset
6409 {
Ritor1
parents:
diff changeset
6410 if ( v5 == order - 2 )
Ritor1
parents:
diff changeset
6411 return result;
Ritor1
parents:
diff changeset
6412 ++v5;
Ritor1
parents:
diff changeset
6413 }
Ritor1
parents:
diff changeset
6414 result = (PLAYER_SKILL_TYPE)((int)result + 1);
Ritor1
parents:
diff changeset
6415 ++pActiveSkill;
Ritor1
parents:
diff changeset
6416 }
Ritor1
parents:
diff changeset
6417 while ( (signed int)result < 37 );
Ritor1
parents:
diff changeset
6418 }
Ritor1
parents:
diff changeset
6419 else
Ritor1
parents:
diff changeset
6420 {
Ritor1
parents:
diff changeset
6421 if ( order <= 12 )
Ritor1
parents:
diff changeset
6422 {
Ritor1
parents:
diff changeset
6423 result = (PLAYER_SKILL_TYPE)0;
Ritor1
parents:
diff changeset
6424 v3 = 0;
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
6425 v4 = (char *)pSkillAvailabilityPerClass[classType / 4];
0
Ritor1
parents:
diff changeset
6426 do
Ritor1
parents:
diff changeset
6427 {
Ritor1
parents:
diff changeset
6428 if ( *v4 == 1 )
Ritor1
parents:
diff changeset
6429 {
Ritor1
parents:
diff changeset
6430 if ( v3 == order - 4 )
Ritor1
parents:
diff changeset
6431 return result;
Ritor1
parents:
diff changeset
6432 ++v3;
Ritor1
parents:
diff changeset
6433 }
Ritor1
parents:
diff changeset
6434 result = (PLAYER_SKILL_TYPE)((int)result + 1);
Ritor1
parents:
diff changeset
6435 ++v4;
Ritor1
parents:
diff changeset
6436 }
Ritor1
parents:
diff changeset
6437 while ( (signed int)result < 37 );
Ritor1
parents:
diff changeset
6438 }
Ritor1
parents:
diff changeset
6439 }
Ritor1
parents:
diff changeset
6440 }
Ritor1
parents:
diff changeset
6441 }
Ritor1
parents:
diff changeset
6442 return (PLAYER_SKILL_TYPE)37;
Ritor1
parents:
diff changeset
6443 }
Ritor1
parents:
diff changeset
6444
Ritor1
parents:
diff changeset
6445
Ritor1
parents:
diff changeset
6446
Ritor1
parents:
diff changeset
6447 //----- (0049048D) --------------------------------------------------------
Ritor1
parents:
diff changeset
6448 //unsigned __int16 PartyCreation_BtnMinusClick(Player *_this, int eAttribute)
Ritor1
parents:
diff changeset
6449 void Player::DecreaseAttribute(int eAttribute)
Ritor1
parents:
diff changeset
6450 {
Ritor1
parents:
diff changeset
6451 int v2; // eax@1
Ritor1
parents:
diff changeset
6452 int pBaseValue; // ecx@1
Ritor1
parents:
diff changeset
6453 int pDroppedStep; // ebx@1
Ritor1
parents:
diff changeset
6454 int pStep; // esi@1
Ritor1
parents:
diff changeset
6455 unsigned __int16 result; // ax@7
Ritor1
parents:
diff changeset
6456 int uMinValue; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
6457
Ritor1
parents:
diff changeset
6458 v2 = eAttribute + 7 * GetRace();
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6459 pBaseValue = StatTable[0][v2].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6460 pDroppedStep = StatTable[0][v2].uDroppedStep;
0
Ritor1
parents:
diff changeset
6461 uMinValue = pBaseValue - 2;
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6462 pStep = StatTable[0][v2].uBaseStep;
0
Ritor1
parents:
diff changeset
6463 switch ( eAttribute )
Ritor1
parents:
diff changeset
6464 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
6465 case CHARACTER_ATTRIBUTE_STRENGTH:
0
Ritor1
parents:
diff changeset
6466 if ( this->uMight <= pBaseValue )
Ritor1
parents:
diff changeset
6467 pStep = pDroppedStep;
Ritor1
parents:
diff changeset
6468 if ( this->uMight - pStep >= uMinValue )
Ritor1
parents:
diff changeset
6469 this->uMight -= pStep;
Ritor1
parents:
diff changeset
6470 break;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
6471 case CHARACTER_ATTRIBUTE_INTELLIGENCE:
0
Ritor1
parents:
diff changeset
6472 if ( this->uIntelligence <= pBaseValue )
Ritor1
parents:
diff changeset
6473 pStep = pDroppedStep;
Ritor1
parents:
diff changeset
6474 if ( this->uIntelligence - pStep >= uMinValue )
Ritor1
parents:
diff changeset
6475 this->uIntelligence -= pStep;
Ritor1
parents:
diff changeset
6476 break;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
6477 case CHARACTER_ATTRIBUTE_WILLPOWER:
0
Ritor1
parents:
diff changeset
6478 if ( this->uWillpower <= pBaseValue )
Ritor1
parents:
diff changeset
6479 pStep = pDroppedStep;
Ritor1
parents:
diff changeset
6480 if ( this->uWillpower - pStep >= uMinValue )
Ritor1
parents:
diff changeset
6481 this->uWillpower -= pStep;
Ritor1
parents:
diff changeset
6482 break;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
6483 case CHARACTER_ATTRIBUTE_ENDURANCE:
0
Ritor1
parents:
diff changeset
6484 if ( this->uEndurance <= pBaseValue )
Ritor1
parents:
diff changeset
6485 pStep = pDroppedStep;
Ritor1
parents:
diff changeset
6486 if ( this->uEndurance - pStep >= uMinValue )
Ritor1
parents:
diff changeset
6487 this->uEndurance -= pStep;
Ritor1
parents:
diff changeset
6488 break;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
6489 case CHARACTER_ATTRIBUTE_ACCURACY:
0
Ritor1
parents:
diff changeset
6490 if ( this->uAccuracy <= pBaseValue )
Ritor1
parents:
diff changeset
6491 pStep = pDroppedStep;
Ritor1
parents:
diff changeset
6492 if ( this->uAccuracy - pStep >= uMinValue )
Ritor1
parents:
diff changeset
6493 this->uAccuracy -= pStep;
Ritor1
parents:
diff changeset
6494 break;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
6495 case CHARACTER_ATTRIBUTE_SPEED:
0
Ritor1
parents:
diff changeset
6496 if ( this->uSpeed <= pBaseValue )
Ritor1
parents:
diff changeset
6497 pStep = pDroppedStep;
Ritor1
parents:
diff changeset
6498 if ( this->uSpeed - pStep >= uMinValue )
Ritor1
parents:
diff changeset
6499 this->uSpeed -= pStep;
Ritor1
parents:
diff changeset
6500 break;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
6501 case CHARACTER_ATTRIBUTE_LUCK:
0
Ritor1
parents:
diff changeset
6502 if ( this->uLuck <= pBaseValue )
Ritor1
parents:
diff changeset
6503 pStep = pDroppedStep;
Ritor1
parents:
diff changeset
6504 if ( this->uLuck - pStep >= uMinValue )
Ritor1
parents:
diff changeset
6505 this->uLuck -= pStep;
Ritor1
parents:
diff changeset
6506 break;
Ritor1
parents:
diff changeset
6507 }
Ritor1
parents:
diff changeset
6508 }
Ritor1
parents:
diff changeset
6509
Ritor1
parents:
diff changeset
6510 //----- (004905F5) --------------------------------------------------------
Ritor1
parents:
diff changeset
6511 //signed int __thiscall PartyCreation_BtnPlusClick(Player *this, int eAttribute)
Ritor1
parents:
diff changeset
6512 int Player::IncreaseAttribute(int eAttribute)
Ritor1
parents:
diff changeset
6513 {
Ritor1
parents:
diff changeset
6514 Player *v2; // esi@1
Ritor1
parents:
diff changeset
6515 int v3; // eax@1
Ritor1
parents:
diff changeset
6516 int v4; // ebx@1
Ritor1
parents:
diff changeset
6517 signed int v5; // edi@1
Ritor1
parents:
diff changeset
6518 int v6; // eax@8
Ritor1
parents:
diff changeset
6519 signed int v7; // eax@17
Ritor1
parents:
diff changeset
6520 signed int result; // eax@18
Ritor1
parents:
diff changeset
6521 int v9; // [sp+Ch] [bp-8h]@1
Ritor1
parents:
diff changeset
6522 signed int v10; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
6523
Ritor1
parents:
diff changeset
6524 v2 = this;
Ritor1
parents:
diff changeset
6525 v3 = eAttribute + 7 * GetRace();
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6526 v4 = StatTable[0][v3].uMaxValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6527 v5 = StatTable[0][v3].uBaseStep;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6528 v9 = StatTable[0][v3].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6529 v10 = StatTable[0][v3].uDroppedStep;
0
Ritor1
parents:
diff changeset
6530 PlayerCreation_ComputeAttributeBonus();
Ritor1
parents:
diff changeset
6531 if ( eAttribute )
Ritor1
parents:
diff changeset
6532 {
Ritor1
parents:
diff changeset
6533 switch ( eAttribute )
Ritor1
parents:
diff changeset
6534 {
Ritor1
parents:
diff changeset
6535 case 1:
Ritor1
parents:
diff changeset
6536 v6 = v2->uIntelligence;
Ritor1
parents:
diff changeset
6537 break;
Ritor1
parents:
diff changeset
6538 case 2:
Ritor1
parents:
diff changeset
6539 v6 = v2->uWillpower;
Ritor1
parents:
diff changeset
6540 break;
Ritor1
parents:
diff changeset
6541 case 3:
Ritor1
parents:
diff changeset
6542 v6 = v2->uEndurance;
Ritor1
parents:
diff changeset
6543 break;
Ritor1
parents:
diff changeset
6544 case 4:
Ritor1
parents:
diff changeset
6545 v6 = v2->uAccuracy;
Ritor1
parents:
diff changeset
6546 break;
Ritor1
parents:
diff changeset
6547 case 5:
Ritor1
parents:
diff changeset
6548 v6 = v2->uSpeed;
Ritor1
parents:
diff changeset
6549 break;
Ritor1
parents:
diff changeset
6550 case 6:
Ritor1
parents:
diff changeset
6551 v6 = v2->uLuck;
Ritor1
parents:
diff changeset
6552 break;
Ritor1
parents:
diff changeset
6553 default:
Ritor1
parents:
diff changeset
6554 v6 = eAttribute;
Ritor1
parents:
diff changeset
6555 break;
Ritor1
parents:
diff changeset
6556 }
Ritor1
parents:
diff changeset
6557 }
Ritor1
parents:
diff changeset
6558 else
Ritor1
parents:
diff changeset
6559 {
Ritor1
parents:
diff changeset
6560 v6 = v2->uMight;
Ritor1
parents:
diff changeset
6561 }
Ritor1
parents:
diff changeset
6562 if ( v6 < v9 )
Ritor1
parents:
diff changeset
6563 {
Ritor1
parents:
diff changeset
6564 v7 = v5;
Ritor1
parents:
diff changeset
6565 v5 = v10;
Ritor1
parents:
diff changeset
6566 v10 = v7;
Ritor1
parents:
diff changeset
6567 }
Ritor1
parents:
diff changeset
6568 result = PlayerCreation_ComputeAttributeBonus();
Ritor1
parents:
diff changeset
6569 if ( result >= v10 )
Ritor1
parents:
diff changeset
6570 {
Ritor1
parents:
diff changeset
6571 if ( eAttribute )
Ritor1
parents:
diff changeset
6572 {
Ritor1
parents:
diff changeset
6573 switch ( eAttribute )
Ritor1
parents:
diff changeset
6574 {
Ritor1
parents:
diff changeset
6575 case 1:
Ritor1
parents:
diff changeset
6576 result = (signed int)&v2->uIntelligence;
Ritor1
parents:
diff changeset
6577 break;
Ritor1
parents:
diff changeset
6578 case 2:
Ritor1
parents:
diff changeset
6579 result = (signed int)&v2->uWillpower;
Ritor1
parents:
diff changeset
6580 break;
Ritor1
parents:
diff changeset
6581 case 3:
Ritor1
parents:
diff changeset
6582 result = (signed int)&v2->uEndurance;
Ritor1
parents:
diff changeset
6583 break;
Ritor1
parents:
diff changeset
6584 case 4:
Ritor1
parents:
diff changeset
6585 result = (signed int)&v2->uAccuracy;
Ritor1
parents:
diff changeset
6586 break;
Ritor1
parents:
diff changeset
6587 case 5:
Ritor1
parents:
diff changeset
6588 result = (signed int)&v2->uSpeed;
Ritor1
parents:
diff changeset
6589 break;
Ritor1
parents:
diff changeset
6590 default:
Ritor1
parents:
diff changeset
6591 result = eAttribute - 6;
Ritor1
parents:
diff changeset
6592 if ( eAttribute != 6 )
Ritor1
parents:
diff changeset
6593 return result;
Ritor1
parents:
diff changeset
6594 result = (signed int)&v2->uLuck;
Ritor1
parents:
diff changeset
6595 break;
Ritor1
parents:
diff changeset
6596 }
Ritor1
parents:
diff changeset
6597 }
Ritor1
parents:
diff changeset
6598 else
Ritor1
parents:
diff changeset
6599 {
Ritor1
parents:
diff changeset
6600 result = (signed int)&v2->uMight;
Ritor1
parents:
diff changeset
6601 }
Ritor1
parents:
diff changeset
6602 if ( v5 + *(short *)result <= v4 )
Ritor1
parents:
diff changeset
6603 *(short *)result += v5;
Ritor1
parents:
diff changeset
6604 }
Ritor1
parents:
diff changeset
6605 return result;
Ritor1
parents:
diff changeset
6606 }
Ritor1
parents:
diff changeset
6607
Ritor1
parents:
diff changeset
6608 //----- (0049070F) --------------------------------------------------------
Ritor1
parents:
diff changeset
6609 void Player::Zero()
Ritor1
parents:
diff changeset
6610 {
Ritor1
parents:
diff changeset
6611 Player *v1; // esi@1
Ritor1
parents:
diff changeset
6612
Ritor1
parents:
diff changeset
6613 v1 = this;
Ritor1
parents:
diff changeset
6614 this->sLevelModifier = 0;
Ritor1
parents:
diff changeset
6615 this->sACModifier = 0;
Ritor1
parents:
diff changeset
6616 this->uLuckBonus = 0;
Ritor1
parents:
diff changeset
6617 this->uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
6618 this->uSpeedBonus = 0;
Ritor1
parents:
diff changeset
6619 this->uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
6620 this->uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
6621 this->uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
6622 this->uMightBonus = 0;
Ritor1
parents:
diff changeset
6623 this->field_100 = 0;
Ritor1
parents:
diff changeset
6624 this->field_FC = 0;
Ritor1
parents:
diff changeset
6625 this->field_F8 = 0;
Ritor1
parents:
diff changeset
6626 this->field_F4 = 0;
Ritor1
parents:
diff changeset
6627 this->field_F0 = 0;
Ritor1
parents:
diff changeset
6628 this->field_EC = 0;
Ritor1
parents:
diff changeset
6629 this->field_E8 = 0;
Ritor1
parents:
diff changeset
6630 this->field_E4 = 0;
Ritor1
parents:
diff changeset
6631 this->field_E0 = 0;
766
a464d28566a6 days_played_without_rest
Nomad
parents: 757
diff changeset
6632 memset(&this->sResFireBonus, 0, 0x16u);
0
Ritor1
parents:
diff changeset
6633 v1->field_1A97 = 0;
Ritor1
parents:
diff changeset
6634 v1->_ranged_dmg_bonus = 0;
Ritor1
parents:
diff changeset
6635 v1->field_1A95 = 0;
Ritor1
parents:
diff changeset
6636 v1->_ranged_atk_bonus = 0;
Ritor1
parents:
diff changeset
6637 v1->field_1A93 = 0;
Ritor1
parents:
diff changeset
6638 v1->_melee_dmg_bonus = 0;
Ritor1
parents:
diff changeset
6639 v1->field_1A91 = 0;
Ritor1
parents:
diff changeset
6640 v1->_some_attack_bonus = 0;
Ritor1
parents:
diff changeset
6641 v1->_mana_related = 0;
Ritor1
parents:
diff changeset
6642 v1->uFullManaBonus = 0;
Ritor1
parents:
diff changeset
6643 v1->_health_related = 0;
Ritor1
parents:
diff changeset
6644 v1->uFullHealthBonus = 0;
Ritor1
parents:
diff changeset
6645 }
Ritor1
parents:
diff changeset
6646
Ritor1
parents:
diff changeset
6647 //----- (004907E7) --------------------------------------------------------
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
6648 unsigned int Player::GetStatColor(int uStat)
0
Ritor1
parents:
diff changeset
6649 {
Ritor1
parents:
diff changeset
6650 __int16 uWhite; // si@1
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6651 int attribute_value; // edx@1
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
6652 unsigned __int8 pBaseAttrValue; // of@1
0
Ritor1
parents:
diff changeset
6653 __int16 uGreen; // [sp+8h] [bp-8h]@1
Ritor1
parents:
diff changeset
6654 __int16 uRed; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
6655
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6656 uRed = TargetColor(255, 35, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6657 uGreen = TargetColor(0, 255, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6658 uWhite = TargetColor(255, 255, 255);
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
6659 pBaseAttrValue = StatTable[GetRace()][uStat].uBaseValue;
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6660
0
Ritor1
parents:
diff changeset
6661 switch (uStat)
Ritor1
parents:
diff changeset
6662 {
Ritor1
parents:
diff changeset
6663 case 0: attribute_value = uMight; break;
Ritor1
parents:
diff changeset
6664 case 1: attribute_value = uIntelligence; break;
Ritor1
parents:
diff changeset
6665 case 2: attribute_value = uWillpower; break;
Ritor1
parents:
diff changeset
6666 case 3: attribute_value = uEndurance; break;
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6667 case 4: attribute_value = uAccuracy; break;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6668 case 5: attribute_value = uSpeed; break;
0
Ritor1
parents:
diff changeset
6669 case 6: attribute_value = uLuck; break;
Ritor1
parents:
diff changeset
6670 };
Ritor1
parents:
diff changeset
6671
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
6672 if ( attribute_value == pBaseAttrValue )
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6673 return uWhite;
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
6674 else if ( attribute_value > pBaseAttrValue )
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6675 return uGreen;
0
Ritor1
parents:
diff changeset
6676 else
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6677 return uRed;
0
Ritor1
parents:
diff changeset
6678 }
Ritor1
parents:
diff changeset
6679
Ritor1
parents:
diff changeset
6680 //----- (004908A8) --------------------------------------------------------
Ritor1
parents:
diff changeset
6681 bool Player::DiscardConditionIfLastsLongerThan(unsigned int uCondition, unsigned __int64 uTime)
Ritor1
parents:
diff changeset
6682 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6683 if ( pConditions[uCondition] && (uTime < pConditions[uCondition]) )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6684 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6685 pConditions[uCondition]=0i64;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6686 return true;
0
Ritor1
parents:
diff changeset
6687 }
Ritor1
parents:
diff changeset
6688 else
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6689 return false;
0
Ritor1
parents:
diff changeset
6690 }
Ritor1
parents:
diff changeset
6691
Ritor1
parents:
diff changeset
6692 //----- (004680ED) --------------------------------------------------------
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
6693 void Player::UseItem_DrinkPotion_etc(signed int player_num, int a3)
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6694 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6695 Player *v3; // esi@1
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6696 signed int v5; // eax@17
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6697 int v8; // edx@39
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6698 char *v13; // eax@45
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6699 signed int v15; // edi@68
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6700 int v16; // edx@73
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6701 unsigned __int16 v17; // edi@73
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6702 unsigned int v18; // eax@73
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6703 const char *v22; // eax@84
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6704 int scroll_id; // esi@96
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6705 int v25; // eax@109
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6706 int v26; // eax@113
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6707 int new_mana_val; // edi@114
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6708 signed __int64 v28; // qax@120
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6709 __int64 v30; // edi@137
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6710 __int64 v32; // ST3C_4@137
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6711 __int64 v34; // ST34_4@137
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6712 unsigned __int16 v50; // [sp-Ch] [bp-38h]@120
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6713 const char *v66; // [sp-4h] [bp-30h]@69
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6714 signed int v67; // [sp-4h] [bp-30h]@77
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6715 const char *v68; // [sp-4h] [bp-30h]@89
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6716 char v72; // [sp+20h] [bp-Ch]@68
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6717 signed int v73; // [sp+24h] [bp-8h]@1
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6718 char* v74; // [sp+24h] [bp-8h]@23
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6719 Player *thisb; // [sp+28h] [bp-4h]@1
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6720 unsigned int thisa; // [sp+28h] [bp-4h]@22
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6721
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6722 thisb = this;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6723 v3 = &pParty->pPlayers[player_num-1];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6724 v73 = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6725 if ( pParty->bTurnBasedModeOn == 1 && (pTurnEngine->field_4 == 1 || pTurnEngine->field_4 == 3) )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6726 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6727 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_REAGENT )
0
Ritor1
parents:
diff changeset
6728 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6729 if ( pParty->pPickedItem.uItemID == 160 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6730 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6731 pParty->pPlayers[player_num-1].SetCondition(Condition_Poison1, 1);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6732 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6733 else if ( pParty->pPickedItem.uItemID == 161 )
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
6734 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6735 new_mana_val = v3->sMana;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6736 new_mana_val += 2;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6737 if ( new_mana_val > v3->GetMaxMana() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6738 new_mana_val = v3->GetMaxMana();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6739 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6740 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6741 else if ( pParty->pPickedItem.uItemID == 162 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6742 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6743 pParty->pPlayers[player_num-1].Heal(2);
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
6744 v3->PlaySound(SPEECH_36, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6745
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6746 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6747 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6748 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6749 v68 = pParty->pPickedItem.GetDisplayName();
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6750 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6751 ShowStatusBarString(pTmpBuf, 2);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6752 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6753 return;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
6754 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6755 pAudioPlayer->PlaySound((SoundID)211, 0, 0, -1, 0, 0, 0, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6756
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6757 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6758 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6759 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6760 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6761 if ( v73 )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6762 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6763 if ( pParty->bTurnBasedModeOn )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6764 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6765 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6766 thisb->SetRecoveryTime(100);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6767 pTurnEngine->_40471C();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6768 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6769 else
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6770 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6771 thisb->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6772 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6773 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6774 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6775 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6776
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6777
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6778 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6779 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_POTION )
0
Ritor1
parents:
diff changeset
6780 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6781 switch ( pParty->pPickedItem.uItemID )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6782 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6783 case 221: //Catalyst
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6784 pParty->pPlayers[player_num-1].SetCondition(Condition_Poison1, 1);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6785 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6786 case 222: //Cure Wounds
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6787 v25 = pParty->pPickedItem.uEnchantmentType + 10;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6788 pParty->pPlayers[player_num-1].Heal(v25);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6789 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6790 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6791 case 223: //Magic Potion
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6792 v26 = pParty->pPickedItem.uEnchantmentType + 10;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6793 new_mana_val = v3->sMana;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6794 new_mana_val += v26;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6795 if ( new_mana_val > v3->GetMaxMana() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6796 new_mana_val = v3->GetMaxMana();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6797 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6798 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6799 case 224: //Cure Weakness
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6800 v3->pConditions[Condition_Weak] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6801 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6802 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6803 case 225: //Cure Disease
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6804 v3->pConditions[Condition_Disease3] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6805 v3->pConditions[Condition_Disease2] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6806 v3->pConditions[Condition_Disease1] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6807 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6808 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6809 case 226: //Cure Poison
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6810 v3->pConditions[Condition_Poison3] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6811 v3->pConditions[Condition_Poison2] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6812 v3->pConditions[Condition_Poison1] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6813 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6814 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6815 case 227: //Awaken
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6816 v3->pConditions[Condition_Sleep] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6817 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6818 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6819 case 228: //Haste
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6820 if ( !v3->pConditions[Condition_Weak] )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6821 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6822 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6823 v3->pPlayerBuffs[7].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6824 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6825 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6826 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6827 case 229: //Heroism
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6828 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6829 v3->pPlayerBuffs[8].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6830 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6831 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6832 case 230: //Bless
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6833 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6834 v3->pPlayerBuffs[1].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6835 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6836 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6837 case 231: //Preservation
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6838 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6839 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6840 v3->pPlayerBuffs[11].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6841 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6842 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6843 case 232: //Shield
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6844 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6845 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6846 v3->pPlayerBuffs[13].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6847 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6848 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6849 case 234: //Stoneskin
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6850 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6851 v3->pPlayerBuffs[14].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6852 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6853 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6854 case 235: //Water Breathing
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6855 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335),
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6856 v3->pPlayerBuffs[23].Apply(pParty->uTimePlayed +v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6857 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6858 case 237: //Remove Fear
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6859 v3->pConditions[Condition_Fear] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6860 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6861 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6862 case 238: //Remove Curse
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6863 v3->pConditions[Condition_Cursed] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6864 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6865 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6866 case 239: //Cure Insanity
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6867 v3->pConditions[Condition_Insane] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6868 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6869 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6870 case 240: //Might Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6871 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6872 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6873 v3->pPlayerBuffs[19].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6874 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6875 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6876 case 241: //Intellect Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6877 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6878 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6879 v3->pPlayerBuffs[17].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6880 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6881 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6882 case 242: //Personality Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6883 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6884 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6885 v3->pPlayerBuffs[20].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6886 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6887 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6888 case 243://Endurance Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6889 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6890 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6891 v3->pPlayerBuffs[16].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6892 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6893 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6894 case 244: //Speed Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6895 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6896 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6897 v3->pPlayerBuffs[21].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6898 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6899 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6900 case 245: //Accuracy Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6901 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6902 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6903 v3->pPlayerBuffs[15].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6904 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6905 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6906 case 251: //Cure Paralysis
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6907 v3->pConditions[Condition_Paralyzed] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6908 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6909 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6910 case 252://Divine Restoration
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6911 v30 = v3->pConditions[Condition_Dead];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6912 v32 = v3->pConditions[Condition_Pertified];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6913 v34 = v3->pConditions[Condition_Eradicated];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6914 memset(&pParty->pPlayers[player_num-1].pConditions,0,sizeof(pConditions));
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6915 v3->pConditions[Condition_Dead] = v30;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6916 v3->pConditions[Condition_Pertified] = v32;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6917 v3->pConditions[Condition_Eradicated] = v34;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6918 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6919 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6920 case 253: //Divine Cure
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6921 v25 = 5 * pParty->pPickedItem.uEnchantmentType;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6922 pParty->pPlayers[player_num-1].Heal(v25);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6923 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6924 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6925 case 254: //Divine Power
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6926 v26 = 5 * pParty->pPickedItem.uEnchantmentType;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6927 new_mana_val = v3->sMana;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6928 new_mana_val += v26;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6929 if ( new_mana_val > v3->GetMaxMana() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6930 new_mana_val = v3->GetMaxMana();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6931 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6932 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6933 case 255: //Luck Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6934 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6935 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6936 v3->pPlayerBuffs[18].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6937 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6938 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6939 case 256: //Fire Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6940 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6941 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6942 v3->pPlayerBuffs[5].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6943 v3->PlaySound(SPEECH_36, 0);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6944 break;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6945 case 257: //Air Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6946 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6947 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6948 v3->pPlayerBuffs[0].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6949 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6950 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6951 case 258: //Water Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6952 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6953 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6954 v3->pPlayerBuffs[22].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6955 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6956 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6957 case 259: //Earth Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6958 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6959 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6960 v3->pPlayerBuffs[3].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6961 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6962 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6963 case 260: //Mind Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6964 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6965 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6966 v3->pPlayerBuffs[9].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6967 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6968 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6969 case 261: //Body Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6970 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6971 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6972 v3->pPlayerBuffs[2].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6973 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6974 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6975 case 262: //Stone to Flesh
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6976 v3->pConditions[Condition_Pertified] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6977 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6978 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6979 case 264: //Pure Luck
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6980 if ( !v3->pure_luck_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6981 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6982 v3->uLuck += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6983 v3->pure_luck_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6984 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6985 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6986 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6987 case 265: //Pure Speed
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6988 if ( !v3->pure_speed_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6989 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6990 v3->uSpeed += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6991 v3->pure_speed_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6992 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6993 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6994 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6995 case 266: //Pure Intellect
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6996 if ( !v3->pure_intellect_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6997 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6998 v3->uIntelligence += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6999 v3->pure_intellect_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7000 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7001 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7002 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7003 case 267: //Pure Endurance
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7004 if ( !v3->pure_endurance_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7005 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7006 v3->uEndurance += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7007 v3->pure_endurance_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7008 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7009 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7010 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7011 case 268: //Pure Personality
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7012 if ( !v3->pure_willpower_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7013 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7014 v3->uWillpower += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7015 v3->pure_willpower_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7016 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7017 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7018 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7019 case 269: //Pure Accuracy
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7020 if ( !v3->pure_accuracy_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7021 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7022 v3->uAccuracy += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7023 v3->pure_accuracy_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7024 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7025 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7026 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7027 case 270: //Pure Might
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7028 if ( !v3->pure_might_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7029 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7030 v3->uMight += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7031 v3->pure_might_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7032 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7033 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7034 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7035 case 271: //Rejuvenation
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7036 v3->sAgeModifier = 0;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7037 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7038 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7039
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7040 default:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7041 v68 = pParty->pPickedItem.GetDisplayName();
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7042 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7043 ShowStatusBarString(pTmpBuf, 2u);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7044 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7045 return;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7046 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7047 pAudioPlayer->PlaySound((SoundID)210, 0, 0, -1, 0, 0, 0, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7048 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7049 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7050 if ( !v73 )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7051 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7052 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7053 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7054 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7055 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7056 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7057 if ( v73 )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7058 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7059 if ( pParty->bTurnBasedModeOn )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7060 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7061 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7062 thisb->SetRecoveryTime(100);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7063 pTurnEngine->_40471C();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7064 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7065 else
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7066 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7067 thisb->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7068 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7069 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7070 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7071 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7072
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7073 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7074
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7075
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7076 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_SPELL_SCROLL )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7077 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7078
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7079
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7080 if ( pCurrentScreen == SCREEN_CASTING )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7081 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7082 if ( !pParty->pPlayers[player_num-1].CanAct() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7083 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7084
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7085 v68 = aCharacterConditionNames[v3->GetMajorConditionIdx()];
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7086 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[382], v68);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7087 ShowStatusBarString(pTmpBuf, 2u);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7088 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7089 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7090 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7091 if ( bUnderwater == 1 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7092 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7093 ShowStatusBarString(pGlobalTXT_LocalizationStrings[652], 2u);//"You can not do that while you are underwater!"
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7094 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7095 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7096 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7097 dword_50C9AC = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7098 scroll_id = pParty->pPickedItem.uItemID - 299;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7099 if ( scroll_id == 30 || scroll_id == 4 || scroll_id == 91 || scroll_id == 28 ) //Enchant Item scroll, Vampiric Weapon scroll ,Recharge Item ,Fire Aura
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7100 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7101 pMouse->RemoveHoldingItem();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7102 pGUIWindow_CurrentMenu->Release();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7103 pIcons_LOD->_4114F2();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7104 pCurrentScreen = SCREEN_GAME;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7105 viewparams->bRedrawGameUI = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7106 _42777D_CastSpell_UseWand_ShootArrow(scroll_id, player_num - 1, 0x85u, 1, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7107 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7108 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7109 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7110 _720984_unused = pParty->pPickedItem.uItemID;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7111 pMouse->RemoveHoldingItem();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7112 pMessageQueue_50C9E8->AddMessage(UIMSG_SpellScrollUse, scroll_id, player_num - 1);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7113 if ( pCurrentScreen && pGUIWindow_CurrentMenu
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7114 && (pGUIWindow_CurrentMenu->eWindowType != WINDOW_null))
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7115 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7116 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7117 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7118 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7119 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7120 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7121
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7122 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_BOOK )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7123
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7124 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7125 v15 = pParty->pPickedItem.uItemID - 400;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7126 v72 = v3->spellbook.bHaveSpell[pParty->pPickedItem.uItemID-400];//(char *)&v3->pConditions[0] + pParty->pPickedItem.uItemID + 2;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7127 if ( v72 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7128 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7129 v66 = pParty->pPickedItem.GetDisplayName();
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7130 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[380], v66);//"You already know the %s spell"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7131 ShowStatusBarString(pTmpBuf, 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7132 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7133 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7134 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7135 if ( !pParty->pPlayers[player_num-1].CanAct() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7136 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7137 v66 = aCharacterConditionNames[v3->GetMajorConditionIdx()];
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7138 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[382], v66);//"That player is %s"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7139 ShowStatusBarString(pTmpBuf, 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7140 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7141 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7142 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7143 v16 = v15 % 11 + 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7144 v17 = v3->pActiveSkills[v15 / 11 + 12];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7145 v18 = SkillToMastery(v17) - 1;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7146 switch (v18)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7147 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7148 case 0: v67 = 4; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7149 case 1: v67 = 7; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7150 case 2: v67 = 10; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7151 case 3: v67 = 11; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7152 default:
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7153 v67 = player_num;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7154 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7155
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7156 if ( v16 > v67 || !v17 )
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7157 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7158 v22 = pParty->pPickedItem.GetDisplayName();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7159 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[381], v22); //"You don't have the skill to learn %s"
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7160 ShowStatusBarString(pTmpBuf, 2u);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7161 v3->PlaySound((PlayerSpeech)20, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7162 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7163 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7164 // v72 = 1;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7165 v3->PlaySound(SPEECH_21, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7166 v73 = 0;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7167
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7168
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7169 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7170 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7171 if ( !v73 )
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7172 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7173 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7174 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7175 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7176 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7177 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7178 if ( v73 )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7179 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7180 if ( pParty->bTurnBasedModeOn )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7181 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7182 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7183 thisb->SetRecoveryTime(100);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7184 pTurnEngine->_40471C();
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7185 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7186 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7187 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7188 thisb->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7189 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7190 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7191 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7192 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7193
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7194 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7195
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7196 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_MESSAGE_SCROLL )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7197
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7198 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7199 if ( pParty->pPlayers[player_num-1].CanAct() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7200 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7201 CreateMsgScrollWindow(pParty->pPickedItem.uItemID);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7202 v3->PlaySound(SPEECH_37, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7203 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7204 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7205 v68 = aCharacterConditionNames[v3->GetMajorConditionIdx()];
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7206 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[382], v68);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7207 ShowStatusBarString(pTmpBuf, 2u);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7208 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7209 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7210 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7211 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7212 {
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7213 if ( pParty->pPickedItem.uItemID == 616 ) //Genie Lamp
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7214 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7215 thisa = pParty->uCurrentMonthWeek + 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7216 if ( pParty->uCurrentMonth >= 7 )
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7217 v74 = NULL;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7218 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7219 v74 = aAttributeNames[pParty->uCurrentMonth];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7220 switch ( pParty->uCurrentMonth )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7221 {
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7222 case 0:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7223 v3->uMight += thisa;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7224 sprintf(pTmpBuf, "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7225 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7226 case 1:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7227 v3->uIntelligence += thisa;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7228 sprintf(pTmpBuf, "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7229 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7230 case 2:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7231 v3->uWillpower += thisa;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7232 sprintf(pTmpBuf, "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7233 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7234 case 3:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7235 v3->uEndurance += thisa;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7236 sprintf(pTmpBuf, "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7237 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7238 case 4:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7239 v3->uAccuracy += thisa;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7240 sprintf(pTmpBuf, "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7241 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7242 case 5:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7243 v3->uSpeed += thisa;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7244 sprintf(pTmpBuf, "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7245 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7246 case 6:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7247 v3->uLuck += thisa;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7248 sprintf(pTmpBuf, "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7249 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7250 case 7:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7251 party_finds_gold(1000 * thisa, 0);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7252 sprintf(pTmpBuf, "+%u %s", 1000 * thisa, pGlobalTXT_LocalizationStrings[97]);//"Gold"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7253 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7254 case 8:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7255 Party::GiveFood(5 * thisa);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7256 sprintf(pTmpBuf, "+%u %s",5 * thisa , pGlobalTXT_LocalizationStrings[653]);//"Food"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7257 break;
0
Ritor1
parents:
diff changeset
7258 case 9u:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7259 v3->uSkillPoints += 2 * thisa;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7260 sprintf(pTmpBuf, "+%u %s", 2 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_SKILL_POINTS]);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7261 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7262 case 10:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7263 v3->uExperience += 2500 * thisa;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7264 sprintf(pTmpBuf, "+%u %s", 2500 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_EXPIRIENCE]);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7265 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7266 case 11:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7267 v8 = rand() % 6;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7268 switch (v8)
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7269 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7270 case 0:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7271 v3->sResFireBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7272 v13 = pGlobalTXT_LocalizationStrings[87];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7273 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7274 case 1:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7275 v3->sResAirBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7276 v13 = pGlobalTXT_LocalizationStrings[6];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7277 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7278 case 2:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7279 v3->sResWaterBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7280 v13 = pGlobalTXT_LocalizationStrings[240];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7281 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7282 case 3:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7283 v3->sResEarthBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7284 v13 = pGlobalTXT_LocalizationStrings[70];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7285 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7286 case 4:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7287 v3->sResMindBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7288 v13 = pGlobalTXT_LocalizationStrings[142];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7289 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7290 case 5:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7291 v3->sResBodyBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7292 v13 = pGlobalTXT_LocalizationStrings[29];
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7293 break;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7294 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7295 sprintf(pTmpBuf, "+%u %s %s", thisa, v13, pGlobalTXT_LocalizationStrings[121]);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7296 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7297
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7298 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7299 ShowStatusBarString(pTmpBuf, 2u);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7300 pMouse->RemoveHoldingItem();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7301 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, player_num - 1);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7302 v3->PlaySound(SPEECH_93, 0);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7303 pAudioPlayer->PlaySound((SoundID)219, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7304 if ( pParty->uDaysPlayed == 6 || pParty->uDaysPlayed == 20 )
0
Ritor1
parents:
diff changeset
7305 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7306 v3->SetCondition(Condition_Eradicated, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7307 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
7308 }
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7309 else if ( pParty->uDaysPlayed == 12 || pParty->uDaysPlayed == 26 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7310 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7311 v3->SetCondition(Condition_Dead, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7312 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7313 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7314 else if ( pParty->uDaysPlayed == 4 || pParty->uDaysPlayed == 25 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7315 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7316 v3->SetCondition(Condition_Pertified, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7317 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7318 }
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7319 return;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7320 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7321 else if ( pParty->pPickedItem.uItemID == 630 ) //Red Apple
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7322 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7323 Party::GiveFood(1u);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7324 pAudioPlayer->PlaySound((SoundID)(SOUND_PlayerCantCastSpell|0x2), 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7325
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7326 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7327 else if ( pParty->pPickedItem.uItemID == 632 ) //Lute
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7328 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7329 pAudioPlayer->PlaySound((SoundID)133, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7330 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7331 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7332 else if ( pParty->pPickedItem.uItemID == 633 ) //Faerie Pipes
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7333 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7334 pAudioPlayer->PlaySound((SoundID)134, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7335 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7336 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7337 else if ( pParty->pPickedItem.uItemID == 634 ) //Gryphonheart's Trumpet
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7338 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7339 pAudioPlayer->PlaySound((SoundID)135, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7340 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7341 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7342 else if ( pParty->pPickedItem.uItemID == 646 ) //Horseshoe
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7343 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7344 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, player_num - 1);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7345 v5 = PID(OBJECT_Player,player_num + 49);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7346 pAudioPlayer->PlaySound(SOUND_20001, v5, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7347 v3->AddVariable(VAR_NumSkillPoints, 2);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7348 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7349 else if ( pParty->pPickedItem.uItemID == 650 ) //Temple in a Bottle
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7350 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7351 sub_44C28F_open_nwc_dungeon();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7352 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7353 }
0
Ritor1
parents:
diff changeset
7354 else
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7355 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7356
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7357 v68 = pParty->pPickedItem.GetDisplayName();
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7358 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[36],v68);//"%s can not be used that way"
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7359 ShowStatusBarString(pTmpBuf, 2u);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7360 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7361 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7362 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7363
0
Ritor1
parents:
diff changeset
7364 pMouse->RemoveHoldingItem();
Ritor1
parents:
diff changeset
7365 return;
Ritor1
parents:
diff changeset
7366 }
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7367
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7368 }
0
Ritor1
parents:
diff changeset
7369
Ritor1
parents:
diff changeset
7370 //----- (00449BB4) --------------------------------------------------------
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7371 bool Player::CompareVariable( enum VariableType VarNum, signed int pValue )
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7372 {
0
Ritor1
parents:
diff changeset
7373 Player *v3; // esi@1
Ritor1
parents:
diff changeset
7374 signed int v4; // edi@1
Ritor1
parents:
diff changeset
7375 unsigned int v5; // eax@8
Ritor1
parents:
diff changeset
7376 int v6; // eax@9
Ritor1
parents:
diff changeset
7377 enum CHARACTER_RACE v7; // eax@11
Ritor1
parents:
diff changeset
7378 signed int v8; // eax@17
Ritor1
parents:
diff changeset
7379 unsigned __int8 v9; // sf@17
Ritor1
parents:
diff changeset
7380 unsigned __int8 v10; // of@17
Ritor1
parents:
diff changeset
7381 int v11; // eax@19
Ritor1
parents:
diff changeset
7382 unsigned int v12; // eax@20
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7383 unsigned int test_bit_value; // eax@25
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7384 unsigned __int8 our_bit_value; // cl@25
0
Ritor1
parents:
diff changeset
7385 signed int v15; // ecx@28
Ritor1
parents:
diff changeset
7386 ItemGen *v16; // eax@28
Ritor1
parents:
diff changeset
7387 char v17; // zf@31
Ritor1
parents:
diff changeset
7388 int v18; // edi@90
Ritor1
parents:
diff changeset
7389 DDM_DLV_Header *v19; // eax@122
Ritor1
parents:
diff changeset
7390 char v20; // cl@124
Ritor1
parents:
diff changeset
7391 DDM_DLV_Header *v21; // eax@126
Ritor1
parents:
diff changeset
7392 unsigned int v22; // edi@129
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
7393 Player *v23; // esi@134
0
Ritor1
parents:
diff changeset
7394 ItemGen *v24; // ecx@135
Ritor1
parents:
diff changeset
7395 signed int v25; // edx@135
Ritor1
parents:
diff changeset
7396 ITEM_EQUIP_TYPE v26; // ebx@155
Ritor1
parents:
diff changeset
7397 char *v27; // edi@155
Ritor1
parents:
diff changeset
7398 int v28; // ebx@161
Ritor1
parents:
diff changeset
7399 int v29; // eax@161
Ritor1
parents:
diff changeset
7400
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7401 v6 = 0;
0
Ritor1
parents:
diff changeset
7402 v3 = this;
Ritor1
parents:
diff changeset
7403 v4 = -1;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7404 if ( VarNum > VAR_AutoNotes )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7405 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7406 switch ( VarNum )
0
Ritor1
parents:
diff changeset
7407 {
Ritor1
parents:
diff changeset
7408 case VAR_Invisible:
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
7409 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime >0 )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7410 return true;
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7411 return false;
0
Ritor1
parents:
diff changeset
7412 case VAR_NumDeaths:
Ritor1
parents:
diff changeset
7413 v4 = pParty->uNumDeaths;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7414 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7415 case VAR_NumBounties:
Ritor1
parents:
diff changeset
7416 v4 = pParty->uNumBountiesCollected;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7417 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7418 case VAR_PrisonTerms:
Ritor1
parents:
diff changeset
7419 v4 = pParty->uNumPrisonTerms;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7420 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7421 case VAR_ArenaWinsPage:
Ritor1
parents:
diff changeset
7422 v4 = (unsigned __int8)pParty->uNumArenaPageWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7423 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7424 case VAR_ArenaWinsSquire:
Ritor1
parents:
diff changeset
7425 v4 = (unsigned __int8)pParty->uNumArenaSquireWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7426 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7427 case VAR_ArenaWinsKnight:
Ritor1
parents:
diff changeset
7428 v4 = (unsigned __int8)pParty->uNumArenaKnightWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7429 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7430 case VAR_ArenaWinsLord:
Ritor1
parents:
diff changeset
7431 v4 = (unsigned __int8)pParty->uNumArenaLordWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7432 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7433 case VAR_ReputationInCurrentLocation:
Ritor1
parents:
diff changeset
7434 v19 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
7435 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
7436 v19 = &pIndoor->dlv;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7437 v6 = v19->uReputation >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7438 return v6;
0
Ritor1
parents:
diff changeset
7439 case VAR_History_28|VAR_Sex:
Ritor1
parents:
diff changeset
7440 v21 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
7441 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
7442 v21 = &pIndoor->dlv;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7443 v6 = v21->field_C_alert == pValue;
0
Ritor1
parents:
diff changeset
7444 return v6;
Ritor1
parents:
diff changeset
7445 case VAR_MonthEquals2|VAR_Sex:
Ritor1
parents:
diff changeset
7446 case VAR_MonthEquals2|VAR_Class:
Ritor1
parents:
diff changeset
7447 case VAR_Counter1:
Ritor1
parents:
diff changeset
7448 case VAR_Counter2:
Ritor1
parents:
diff changeset
7449 case VAR_Counter3:
Ritor1
parents:
diff changeset
7450 case VAR_Counter4:
Ritor1
parents:
diff changeset
7451 case VAR_Counter5:
Ritor1
parents:
diff changeset
7452 case VAR_Counter6:
Ritor1
parents:
diff changeset
7453 case VAR_Counter7:
Ritor1
parents:
diff changeset
7454 case VAR_Counter8:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7455 v22 = *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44304];
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7456 if ( v22 | *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44300]
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7457 && (signed __int64)(__PAIR__(v22, *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44300])
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7458 + (signed __int64)((double)(460800 * pValue) * 0.033333335)) <= (signed __int64)pParty->uTimePlayed )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7459 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7460 return false;
0
Ritor1
parents:
diff changeset
7461 case VAR_NumSkillPoints:
Ritor1
parents:
diff changeset
7462 v4 = this->uSkillPoints;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7463 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7464 case VAR_CircusPrises:
Ritor1
parents:
diff changeset
7465 v4 = 0;
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
7466 v23 = pParty->pPlayers;//[0].pInventoryItems;
0
Ritor1
parents:
diff changeset
7467 do
Ritor1
parents:
diff changeset
7468 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7469 v24 = v23->pInventoryItems;
0
Ritor1
parents:
diff changeset
7470 v25 = 138;
Ritor1
parents:
diff changeset
7471 do
Ritor1
parents:
diff changeset
7472 {
Ritor1
parents:
diff changeset
7473 switch ( v24->uItemID )
Ritor1
parents:
diff changeset
7474 {
Ritor1
parents:
diff changeset
7475 case 0x1D6u:
Ritor1
parents:
diff changeset
7476 ++v4;
Ritor1
parents:
diff changeset
7477 break;
Ritor1
parents:
diff changeset
7478 case 0x1D7u:
Ritor1
parents:
diff changeset
7479 v4 += 3;
Ritor1
parents:
diff changeset
7480 break;
Ritor1
parents:
diff changeset
7481 case 0x1DDu:
Ritor1
parents:
diff changeset
7482 v4 += 5;
Ritor1
parents:
diff changeset
7483 break;
Ritor1
parents:
diff changeset
7484 }
Ritor1
parents:
diff changeset
7485 ++v24;
Ritor1
parents:
diff changeset
7486 --v25;
Ritor1
parents:
diff changeset
7487 }
Ritor1
parents:
diff changeset
7488 while ( v25 );
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
7489 ++v23;
0
Ritor1
parents:
diff changeset
7490 }
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
7491 while ( v23 <= &pParty->pPlayers[3] );
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7492 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7493 case VAR_MonthEquals2:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7494 v6 = pParty->uCurrentMonth == pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7495 return v6;
0
Ritor1
parents:
diff changeset
7496 case VAR_IsFlying:
Ritor1
parents:
diff changeset
7497 if ( pParty->bFlying
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
7498 && (pParty->pPartyBuffs[PARTY_BUFF_FLY].uExpireTime> 0) )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7499 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7500 return false;
0
Ritor1
parents:
diff changeset
7501 case VAR_HiredNPCHasSpeciality:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7502 LOBYTE(v6) = CheckHiredNPCSpeciality(pValue);
0
Ritor1
parents:
diff changeset
7503 return v6;
Ritor1
parents:
diff changeset
7504 case VAR_NPCs2:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7505 return pNPCStats->pNewNPCData[pValue].Hired();
0
Ritor1
parents:
diff changeset
7506 case VAR_MonthEquals|VAR_CurrentSP:
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7507 test_bit_value = 0x80u >> ((signed __int16)pValue - 1) % 8;
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7508 our_bit_value = this->field_1A50[((signed __int16)pValue - 1)/8];
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7509 if ( !((unsigned __int8)test_bit_value & our_bit_value) )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7510 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7511 v4 = pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7512 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7513 case VAR_ItemEquipped:
Ritor1
parents:
diff changeset
7514 v26 = (ITEM_EQUIP_TYPE)0;
Ritor1
parents:
diff changeset
7515 v27 = (char *)&this->pEquipment;
Ritor1
parents:
diff changeset
7516 break;
Ritor1
parents:
diff changeset
7517 case VAR_GoldInBank:
Ritor1
parents:
diff changeset
7518 v4 = pParty->uNumGoldInBank;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7519 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7520 case VAR_ThieverySkill|0x80:
Ritor1
parents:
diff changeset
7521 v28 = GetActualMight();
Ritor1
parents:
diff changeset
7522 v29 = v3->GetBaseStrength();
Ritor1
parents:
diff changeset
7523 goto LABEL_168;
Ritor1
parents:
diff changeset
7524 case VAR_DisarmTrapSkill|0x80:
Ritor1
parents:
diff changeset
7525 v28 = GetActualIntelligence();
Ritor1
parents:
diff changeset
7526 v29 = v3->GetBaseIntelligence();
Ritor1
parents:
diff changeset
7527 goto LABEL_168;
Ritor1
parents:
diff changeset
7528 case VAR_MonthEquals:
Ritor1
parents:
diff changeset
7529 v28 = GetActualWillpower();
Ritor1
parents:
diff changeset
7530 v29 = v3->GetBaseWillpower();
Ritor1
parents:
diff changeset
7531 goto LABEL_168;
Ritor1
parents:
diff changeset
7532 case VAR_MonthEquals|VAR_Sex:
Ritor1
parents:
diff changeset
7533 v28 = GetActualEndurance();
Ritor1
parents:
diff changeset
7534 v29 = v3->GetBaseEndurance();
Ritor1
parents:
diff changeset
7535 goto LABEL_168;
Ritor1
parents:
diff changeset
7536 case VAR_IdentifyMonsterSkill|0x80:
Ritor1
parents:
diff changeset
7537 v28 = GetActualSpeed();
Ritor1
parents:
diff changeset
7538 v29 = v3->GetBaseSpeed();
Ritor1
parents:
diff changeset
7539 goto LABEL_168;
Ritor1
parents:
diff changeset
7540 case VAR_ArmsmasterSkill|0x80:
Ritor1
parents:
diff changeset
7541 v28 = GetActualAccuracy();
Ritor1
parents:
diff changeset
7542 v29 = v3->GetBaseAccuracy();
Ritor1
parents:
diff changeset
7543 goto LABEL_168;
Ritor1
parents:
diff changeset
7544 case VAR_MonthEquals|VAR_MaxHP:
Ritor1
parents:
diff changeset
7545 v28 = GetActualLuck();
Ritor1
parents:
diff changeset
7546 v29 = v3->GetBaseLuck();
Ritor1
parents:
diff changeset
7547 LABEL_168:
Ritor1
parents:
diff changeset
7548 v10 = __OFSUB__(v28, v29);
Ritor1
parents:
diff changeset
7549 v9 = v28 - v29 < 0;
Ritor1
parents:
diff changeset
7550 LABEL_169:
Ritor1
parents:
diff changeset
7551 if ( v9 ^ v10 )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7552 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7553 return true;
0
Ritor1
parents:
diff changeset
7554 default:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7555 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7556 }
Ritor1
parents:
diff changeset
7557 while ( !v3->HasItemEquipped(v26)
654
eb67721c5268 minor fixes
zipi
parents: 652
diff changeset
7558 || *(int *)&v3->pInventoryItems[*(int *)v27-1] != pValue )
0
Ritor1
parents:
diff changeset
7559 {
Ritor1
parents:
diff changeset
7560 v26 = (ITEM_EQUIP_TYPE)((int)v26 + 1);
Ritor1
parents:
diff changeset
7561 v27 += 4;
Ritor1
parents:
diff changeset
7562 if ( (signed int)v26 >= 16 )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7563 return false;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7564 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7565 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7566 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7567 if ( VarNum == VAR_AutoNotes )
0
Ritor1
parents:
diff changeset
7568 {
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7569 test_bit_value = 0x80u >> ((signed __int16)(pValue - 1) - 1) % 8;
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7570 our_bit_value = pParty->_autonote_bits[((signed __int16)(pValue - 1) - 1) /8];
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7571 if ( !((unsigned __int8)test_bit_value & our_bit_value) )
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7572 return false;
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7573 return true;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7574 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7575 if ( VarNum <= VAR_BaseLuck )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7576 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7577 if ( VarNum != VAR_BaseLuck )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7578 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7579 switch ( VarNum )
0
Ritor1
parents:
diff changeset
7580 {
Ritor1
parents:
diff changeset
7581 case VAR_Hour:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7582 if ( (signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60 % 24 == pValue )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7583 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7584 return false;
0
Ritor1
parents:
diff changeset
7585 case VAR_DayOfYear:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7586 v5 = (unsigned int)((signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60) / 0x18 % 0x150 + 1;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7587 v6 = v5 == pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7588 return v6;
0
Ritor1
parents:
diff changeset
7589 case VAR_DayOfWeek:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7590 v5 = (unsigned int)((signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60) / 0x18 % 7;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7591 v6 = v5 == pValue;
0
Ritor1
parents:
diff changeset
7592 return v6;
Ritor1
parents:
diff changeset
7593 case VAR_Sex:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7594 if ( pValue == (CHARACTER_RACE)this->uSex )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7595 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7596 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7597 case VAR_Class:
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
7598 v7 = (CHARACTER_RACE)this->classType;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7599 if ( pValue == v7 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7600 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7601 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7602 case VAR_Race:
Ritor1
parents:
diff changeset
7603 v7 = GetRace();
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7604 if ( pValue == v7 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7605 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7606 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7607 case VAR_CurrentHP:
Ritor1
parents:
diff changeset
7608 v4 = this->sHealth;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7609 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7610 case VAR_MaxHP:
Ritor1
parents:
diff changeset
7611 v8 = GetMaxHealth();
Ritor1
parents:
diff changeset
7612 v10 = __OFSUB__(v3->sHealth, v8);
Ritor1
parents:
diff changeset
7613 v9 = v3->sHealth - v8 < 0;
Ritor1
parents:
diff changeset
7614 goto LABEL_169;
Ritor1
parents:
diff changeset
7615 case VAR_CurrentSP:
Ritor1
parents:
diff changeset
7616 v4 = this->sMana;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7617 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7618 case VAR_MaxSP:
Ritor1
parents:
diff changeset
7619 v11 = GetMaxMana();
Ritor1
parents:
diff changeset
7620 v10 = __OFSUB__(v3->sMana, v11);
Ritor1
parents:
diff changeset
7621 v9 = v3->sMana - v11 < 0;
Ritor1
parents:
diff changeset
7622 goto LABEL_169;
Ritor1
parents:
diff changeset
7623 case VAR_ActualAC:
Ritor1
parents:
diff changeset
7624 v12 = GetActualAC();
Ritor1
parents:
diff changeset
7625 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7626 case VAR_ACModifier:
Ritor1
parents:
diff changeset
7627 v4 = this->sACModifier;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7628 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7629 case VAR_BaseLevel:
Ritor1
parents:
diff changeset
7630 v4 = this->uLevel;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7631 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7632 case VAR_LevelModifier:
Ritor1
parents:
diff changeset
7633 v4 = this->sLevelModifier;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7634 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7635 case VAR_Age:
Ritor1
parents:
diff changeset
7636 v12 = GetActualAge();
Ritor1
parents:
diff changeset
7637 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7638 case VAR_Award:
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7639 test_bit_value = 0x80u >> ((signed __int16)pValue - 1) % 8;
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7640 our_bit_value = this->_guilds_member_bits[((signed __int16)pValue - 1) /8];
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7641 if ( !((unsigned __int8)test_bit_value & our_bit_value) )
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7642 return true;
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7643 return false;
0
Ritor1
parents:
diff changeset
7644 case VAR_Experience:
Ritor1
parents:
diff changeset
7645 v4 = LODWORD(this->uExperience);
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7646 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7647 case VAR_QBits_QuestsDone:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7648 test_bit_value = 0x80u >> (pValue - 1) % 8;
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7649 our_bit_value = pParty->_quest_bits[(pValue - 1)/8];
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7650 if ( test_bit_value & our_bit_value )
478
Ritor1
parents: 469
diff changeset
7651 return true;
Ritor1
parents: 469
diff changeset
7652 return false;
0
Ritor1
parents:
diff changeset
7653 case VAR_PlayerItemInHands:
Ritor1
parents:
diff changeset
7654 v15 = 0;
Ritor1
parents:
diff changeset
7655 v16 = v3->pInventoryItems;
Ritor1
parents:
diff changeset
7656 break;
Ritor1
parents:
diff changeset
7657 case VAR_FixedGold:
Ritor1
parents:
diff changeset
7658 v4 = pParty->uNumGold;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7659 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7660 case VAR_MightBonus:
Ritor1
parents:
diff changeset
7661 v4 = this->uMightBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7662 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7663 case VAR_IntellectBonus:
Ritor1
parents:
diff changeset
7664 v4 = this->uIntelligenceBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7665 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7666 case VAR_PersonalityBonus:
Ritor1
parents:
diff changeset
7667 v4 = this->uWillpowerBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7668 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7669 case VAR_EnduranceBonus:
Ritor1
parents:
diff changeset
7670 v4 = this->uEnduranceBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7671 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7672 case VAR_SpeedBonus:
Ritor1
parents:
diff changeset
7673 v4 = this->uSpeedBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7674 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7675 case VAR_AccuracyBonus:
Ritor1
parents:
diff changeset
7676 v4 = this->uAccuracyBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7677 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7678 case VAR_LuckBonus:
Ritor1
parents:
diff changeset
7679 v4 = this->uLuckBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7680 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7681 case VAR_BaseMight:
Ritor1
parents:
diff changeset
7682 v4 = this->uMight;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7683 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7684 case VAR_BaseIntellect:
Ritor1
parents:
diff changeset
7685 v4 = this->uIntelligence;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7686 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7687 case VAR_BasePersonality:
Ritor1
parents:
diff changeset
7688 v4 = this->uWillpower;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7689 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7690 case VAR_BaseEndurance:
Ritor1
parents:
diff changeset
7691 v4 = this->uEndurance;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7692 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7693 case VAR_BaseSpeed:
Ritor1
parents:
diff changeset
7694 v4 = this->uSpeed;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7695 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7696 case VAR_BaseAccuracy:
Ritor1
parents:
diff changeset
7697 v4 = this->uAccuracy;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7698 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7699 case VAR_FixedFood:
Ritor1
parents:
diff changeset
7700 v4 = pParty->uNumFoodRations;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7701 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7702 default:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7703 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7704 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7705 while ( v16->uItemID != pValue )
0
Ritor1
parents:
diff changeset
7706 {
Ritor1
parents:
diff changeset
7707 ++v15;
Ritor1
parents:
diff changeset
7708 ++v16;
Ritor1
parents:
diff changeset
7709 if ( v15 >= 138 )
Ritor1
parents:
diff changeset
7710 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7711 v6 = pParty->pPickedItem.uItemID == pValue;
0
Ritor1
parents:
diff changeset
7712 return v6;
Ritor1
parents:
diff changeset
7713 }
Ritor1
parents:
diff changeset
7714 }
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7715 return true;
0
Ritor1
parents:
diff changeset
7716 }
Ritor1
parents:
diff changeset
7717 v4 = this->uLuck;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7718 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7719 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7720 if ( VarNum <= VAR_MagicResistance )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7721 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7722 if ( VarNum == VAR_MagicResistance )
0
Ritor1
parents:
diff changeset
7723 {
Ritor1
parents:
diff changeset
7724 v4 = this->sResMagicBase;
Ritor1
parents:
diff changeset
7725 }
Ritor1
parents:
diff changeset
7726 else
Ritor1
parents:
diff changeset
7727 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7728 switch ( VarNum )
0
Ritor1
parents:
diff changeset
7729 {
Ritor1
parents:
diff changeset
7730 case VAR_FireResistance:
Ritor1
parents:
diff changeset
7731 v4 = this->sResFireBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7732 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7733 case VAR_AirResistance:
Ritor1
parents:
diff changeset
7734 v4 = this->sResAirBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7735 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7736 case VAR_WaterResistance:
Ritor1
parents:
diff changeset
7737 v4 = this->sResWaterBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7738 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7739 case VAR_EarthResistance:
Ritor1
parents:
diff changeset
7740 v4 = this->sResEarthBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7741 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7742 case VAR_SpiritResistance:
Ritor1
parents:
diff changeset
7743 v4 = this->sResSpiritBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7744 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7745 case VAR_MindResistance:
Ritor1
parents:
diff changeset
7746 v4 = this->sResMindBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7747 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7748 case VAR_BodyResistance:
Ritor1
parents:
diff changeset
7749 v4 = this->sResBodyBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7750 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7751 case VAR_LightResistance:
Ritor1
parents:
diff changeset
7752 v4 = this->sResLightBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7753 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7754 case VAR_DarkResistance:
Ritor1
parents:
diff changeset
7755 v4 = this->sResDarkBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7756 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7757 case VAR_ActualMight:
Ritor1
parents:
diff changeset
7758 v12 = GetActualMight();
Ritor1
parents:
diff changeset
7759 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7760 case VAR_ActualIntellect:
Ritor1
parents:
diff changeset
7761 v12 = GetActualIntelligence();
Ritor1
parents:
diff changeset
7762 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7763 case VAR_ActualPersonality:
Ritor1
parents:
diff changeset
7764 v12 = GetActualWillpower();
Ritor1
parents:
diff changeset
7765 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7766 case VAR_ActualEndurance:
Ritor1
parents:
diff changeset
7767 v12 = GetActualEndurance();
Ritor1
parents:
diff changeset
7768 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7769 case VAR_ActualSpeed:
Ritor1
parents:
diff changeset
7770 v12 = GetActualSpeed();
Ritor1
parents:
diff changeset
7771 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7772 case VAR_ActualAccuracy:
Ritor1
parents:
diff changeset
7773 v12 = GetActualAccuracy();
Ritor1
parents:
diff changeset
7774 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7775 case VAR_ActualLuck:
Ritor1
parents:
diff changeset
7776 v12 = GetActualLuck();
Ritor1
parents:
diff changeset
7777 _j_cmp_against_arg:
Ritor1
parents:
diff changeset
7778 v4 = v12;
Ritor1
parents:
diff changeset
7779 break;
Ritor1
parents:
diff changeset
7780 default:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7781 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7782 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7783 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7784 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7785 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7786 if ( VarNum <= VAR_DisarmTrapSkill )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7787 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7788 if ( VarNum != VAR_DisarmTrapSkill )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7789 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7790 if ( VarNum <= VAR_MindResistanceBonus )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7791 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7792 switch ( VarNum )
0
Ritor1
parents:
diff changeset
7793 {
Ritor1
parents:
diff changeset
7794 case VAR_MindResistanceBonus:
Ritor1
parents:
diff changeset
7795 v4 = this->sResMindBonus;
Ritor1
parents:
diff changeset
7796 break;
Ritor1
parents:
diff changeset
7797 case VAR_FireResistanceBonus:
Ritor1
parents:
diff changeset
7798 v4 = this->sResFireBonus;
Ritor1
parents:
diff changeset
7799 break;
Ritor1
parents:
diff changeset
7800 case VAR_AirResistanceBonus:
Ritor1
parents:
diff changeset
7801 v4 = this->sResAirBonus;
Ritor1
parents:
diff changeset
7802 break;
Ritor1
parents:
diff changeset
7803 case VAR_WaterResistanceBonus:
Ritor1
parents:
diff changeset
7804 v4 = this->sResWaterBonus;
Ritor1
parents:
diff changeset
7805 break;
Ritor1
parents:
diff changeset
7806 case VAR_EarthResistanceBonus:
Ritor1
parents:
diff changeset
7807 v4 = this->sResEarthBonus;
Ritor1
parents:
diff changeset
7808 break;
Ritor1
parents:
diff changeset
7809 case VAR_SpiritResistanceBonus:
Ritor1
parents:
diff changeset
7810 v4 = this->sResSpiritBonus;
Ritor1
parents:
diff changeset
7811 break;
Ritor1
parents:
diff changeset
7812 }
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7813 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7814 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7815 if ( VarNum == VAR_BodyResistanceBonus )
0
Ritor1
parents:
diff changeset
7816 {
Ritor1
parents:
diff changeset
7817 v4 = this->sResBodyBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7818 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7819 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7820 if ( VarNum == VAR_LightResistanceBonus )
0
Ritor1
parents:
diff changeset
7821 {
Ritor1
parents:
diff changeset
7822 v4 = this->sResLightBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7823 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7824 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7825 if ( VarNum == VAR_DarkResistanceBonus )
0
Ritor1
parents:
diff changeset
7826 {
Ritor1
parents:
diff changeset
7827 v4 = this->sResDarkBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7828 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7829 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7830 if ( VarNum == VAR_MagicResistanceBonus )
0
Ritor1
parents:
diff changeset
7831 {
Ritor1
parents:
diff changeset
7832 v4 = this->sResMagicBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7833 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7834 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7835 if ( VarNum <= VAR_MagicResistanceBonus || VarNum > VAR_DiplomacySkill )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7836 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7837 }
Ritor1
parents:
diff changeset
7838 LABEL_90:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7839 v18 = *((short *)&this->pConditions[16] + VarNum);
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7840 if ( pValue <= 63 )
0
Ritor1
parents:
diff changeset
7841 v4 = v18 & 0x3F;
Ritor1
parents:
diff changeset
7842 else
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7843 v4 = pValue & v18;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7844 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7845 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7846 if ( VarNum == 104 )
0
Ritor1
parents:
diff changeset
7847 goto LABEL_90;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7848 if ( (signed int)VarNum <= 104 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7849 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7850 if ( (signed int)VarNum > 0x79 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7851 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7852 if ( VarNum != 122 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7853 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7854 if ( (signed int)VarNum > 122 && VarNum <= VAR_ActiveSpells )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7855 v4 = (unsigned __int8)byte_5E4C15[VarNum];
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7856 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7857 }
Ritor1
parents:
diff changeset
7858 v4 = GetMajorConditionIdx();
Ritor1
parents:
diff changeset
7859 if ( v4 != 18 )
Ritor1
parents:
diff changeset
7860 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7861 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7862 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7863 v4 = pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7864 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7865 }
1072
48168499f52e pointer cleaning
zipi
parents: 1071
diff changeset
7866 return &LODWORD(this->pConditions[VarNum]);// *((int *)this + 2 * VarNum - 210);
0
Ritor1
parents:
diff changeset
7867 }
Ritor1
parents:
diff changeset
7868
Ritor1
parents:
diff changeset
7869
Ritor1
parents:
diff changeset
7870 //----- (0044A5CB) --------------------------------------------------------
492
Gloval
parents: 486
diff changeset
7871 void Player::SetVariable(enum VariableType var_type, signed int var_value)
Gloval
parents: 486
diff changeset
7872 {
Gloval
parents: 486
diff changeset
7873 signed int currPlayerId; // ebx@1
0
Ritor1
parents:
diff changeset
7874 Player *v4; // esi@1
Ritor1
parents:
diff changeset
7875 unsigned int v5; // edi@1
Ritor1
parents:
diff changeset
7876 unsigned int v6; // esi@13
Ritor1
parents:
diff changeset
7877 unsigned int v7; // esi@14
Ritor1
parents:
diff changeset
7878 signed int v8; // eax@17
Ritor1
parents:
diff changeset
7879 ItemGen *v9; // ecx@17
Ritor1
parents:
diff changeset
7880 int v10; // eax@21
Ritor1
parents:
diff changeset
7881 signed int v11; // eax@30
Ritor1
parents:
diff changeset
7882 Player *v12; // ecx@44
Ritor1
parents:
diff changeset
7883 char *v13; // ecx@45
Ritor1
parents:
diff changeset
7884 Player *v14; // ecx@49
Ritor1
parents:
diff changeset
7885 int v15; // ecx@86
Ritor1
parents:
diff changeset
7886 int v16; // esi@106
Ritor1
parents:
diff changeset
7887 char v17; // al@106
Ritor1
parents:
diff changeset
7888 int v18; // eax@107
Ritor1
parents:
diff changeset
7889 Player *v19; // ecx@112
Ritor1
parents:
diff changeset
7890 Player *v20; // ecx@127
Ritor1
parents:
diff changeset
7891 int v21; // eax@127
Ritor1
parents:
diff changeset
7892 int v22; // eax@145
Ritor1
parents:
diff changeset
7893 char v23; // zf@146
Ritor1
parents:
diff changeset
7894 DDM_DLV_Header *v24; // ecx@148
Ritor1
parents:
diff changeset
7895 signed int v25; // eax@172
Ritor1
parents:
diff changeset
7896 int v26; // [sp-8h] [bp-3Ch]@84
Ritor1
parents:
diff changeset
7897 signed int v27; // [sp-4h] [bp-38h]@4
Ritor1
parents:
diff changeset
7898 int v28; // [sp-4h] [bp-38h]@84
Ritor1
parents:
diff changeset
7899 ItemGen item; // [sp+Ch] [bp-28h]@52
Ritor1
parents:
diff changeset
7900 char v30; // [sp+32h] [bp-2h]@1
Ritor1
parents:
diff changeset
7901 char v31; // [sp+33h] [bp-1h]@1
Ritor1
parents:
diff changeset
7902
492
Gloval
parents: 486
diff changeset
7903 currPlayerId = 0;
0
Ritor1
parents:
diff changeset
7904 v30 = 0;
Ritor1
parents:
diff changeset
7905 v31 = 0;
Ritor1
parents:
diff changeset
7906 v4 = this;
Ritor1
parents:
diff changeset
7907 v5 = 0;
Ritor1
parents:
diff changeset
7908 if ( this == pPlayers[2] )
492
Gloval
parents: 486
diff changeset
7909 currPlayerId = 1;
Gloval
parents: 486
diff changeset
7910 else if ( this == pPlayers[3] )
Gloval
parents: 486
diff changeset
7911 currPlayerId = 2;
757
0b3f4b854652 if and ; errors
zipi
parents: 749
diff changeset
7912 else if ( this == pPlayers[4] )
492
Gloval
parents: 486
diff changeset
7913 currPlayerId = 3;
Gloval
parents: 486
diff changeset
7914 if ( var_type > VAR_AutoNotes )
Gloval
parents: 486
diff changeset
7915 {
Gloval
parents: 486
diff changeset
7916 if ( var_type <= VAR_GoldInBank )
Gloval
parents: 486
diff changeset
7917 {
Gloval
parents: 486
diff changeset
7918 if ( var_type == VAR_GoldInBank )
Gloval
parents: 486
diff changeset
7919 {
Gloval
parents: 486
diff changeset
7920 pParty->uNumGoldInBank = var_value;
0
Ritor1
parents:
diff changeset
7921 return;
Ritor1
parents:
diff changeset
7922 }
492
Gloval
parents: 486
diff changeset
7923 if ( var_type <= VAR_Counter8 )
Gloval
parents: 486
diff changeset
7924 {
Gloval
parents: 486
diff changeset
7925 if ( (signed int)var_type >= 0xF5 )
0
Ritor1
parents:
diff changeset
7926 {
492
Gloval
parents: 486
diff changeset
7927 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 486
diff changeset
7928 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
7929 }
Ritor1
parents:
diff changeset
7930 else
Ritor1
parents:
diff changeset
7931 {
492
Gloval
parents: 486
diff changeset
7932 switch ( var_type )
0
Ritor1
parents:
diff changeset
7933 {
Ritor1
parents:
diff changeset
7934 case VAR_MonthEquals|VAR_CurrentSP:
492
Gloval
parents: 486
diff changeset
7935 _449B7E_toggle_bit((unsigned char *)field_1A50, var_value, 1u);
0
Ritor1
parents:
diff changeset
7936 break;
Ritor1
parents:
diff changeset
7937 case VAR_NPCs2:
Ritor1
parents:
diff changeset
7938 pParty->field_709 = 0;
492
Gloval
parents: 486
diff changeset
7939 LOBYTE(pNPCStats->pNewNPCData[var_value].uFlags) |= 0x80u;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
7940 pParty->CountHirelings();
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
7941 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
7942 break;
Ritor1
parents:
diff changeset
7943 case VAR_NumSkillPoints:
492
Gloval
parents: 486
diff changeset
7944 this->uSkillPoints = var_value;
0
Ritor1
parents:
diff changeset
7945 break;
Ritor1
parents:
diff changeset
7946 }
Ritor1
parents:
diff changeset
7947 }
Ritor1
parents:
diff changeset
7948 return;
Ritor1
parents:
diff changeset
7949 }
492
Gloval
parents: 486
diff changeset
7950 if ( var_type < VAR_Counter9 )
0
Ritor1
parents:
diff changeset
7951 return;
492
Gloval
parents: 486
diff changeset
7952 if ( (signed int)var_type <= 0x112 )
Gloval
parents: 486
diff changeset
7953 {
Gloval
parents: 486
diff changeset
7954 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 486
diff changeset
7955 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
7956 }
Ritor1
parents:
diff changeset
7957 else
Ritor1
parents:
diff changeset
7958 {
492
Gloval
parents: 486
diff changeset
7959 if ( var_type == VAR_ReputationInCurrentLocation )
0
Ritor1
parents:
diff changeset
7960 {
Ritor1
parents:
diff changeset
7961 v24 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
7962 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
7963 v24 = &pIndoor->dlv;
492
Gloval
parents: 486
diff changeset
7964 v24->uReputation = var_value;
Gloval
parents: 486
diff changeset
7965 if ( var_value > 10000 )
0
Ritor1
parents:
diff changeset
7966 v24->uReputation = 10000;
Ritor1
parents:
diff changeset
7967 return;
Ritor1
parents:
diff changeset
7968 }
492
Gloval
parents: 486
diff changeset
7969 if ( var_type <= VAR_ReputationInCurrentLocation
Gloval
parents: 486
diff changeset
7970 || var_type > VAR_History_28
Gloval
parents: 486
diff changeset
7971 || (v22 = var_type - 276, pParty->field_3C.field_4F0[2 * v22 + 1] | pParty->field_3C.field_4F0[2 * v22])
Gloval
parents: 486
diff changeset
7972 || (pParty->field_3C.field_4F0[2 * (var_type - 276)] = LODWORD(pParty->uTimePlayed),
233
0df4136b6aac store_line
Gloval
parents: 223
diff changeset
7973 v23 = pStorylineText->StoreLine[v22].pText==0,//*(&pStorylineText->field_0 + 3 * v22) == 0,
492
Gloval
parents: 486
diff changeset
7974 pParty->field_3C.field_4F0[2 * (var_type - 276) + 1] = HIDWORD(pParty->uTimePlayed),
0
Ritor1
parents:
diff changeset
7975 v23) )
Ritor1
parents:
diff changeset
7976 return;
Ritor1
parents:
diff changeset
7977 bFlashHistoryBook = 1;
Ritor1
parents:
diff changeset
7978 }
Ritor1
parents:
diff changeset
7979 LABEL_172:
492
Gloval
parents: 486
diff changeset
7980 v25 = 8 * currPlayerId + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7981 LOBYTE(v25) = PID(OBJECT_Player,currPlayerId - 112);
0
Ritor1
parents:
diff changeset
7982 pAudioPlayer->PlaySound(SOUND_20001, v25, v5, -1, v5, v5, v5, v5);
Ritor1
parents:
diff changeset
7983 return;
Ritor1
parents:
diff changeset
7984 }
492
Gloval
parents: 486
diff changeset
7985 if ( var_type != 307 )
Gloval
parents: 486
diff changeset
7986 {
Gloval
parents: 486
diff changeset
7987 switch ( var_type )
0
Ritor1
parents:
diff changeset
7988 {
Ritor1
parents:
diff changeset
7989 case 308:
492
Gloval
parents: 486
diff changeset
7990 pParty->uNumBountiesCollected = var_value;
0
Ritor1
parents:
diff changeset
7991 break;
Ritor1
parents:
diff changeset
7992 case 309:
492
Gloval
parents: 486
diff changeset
7993 pParty->uNumPrisonTerms = var_value;
0
Ritor1
parents:
diff changeset
7994 break;
Ritor1
parents:
diff changeset
7995 case 310:
492
Gloval
parents: 486
diff changeset
7996 pParty->uNumArenaPageWins = var_value;
0
Ritor1
parents:
diff changeset
7997 break;
Ritor1
parents:
diff changeset
7998 case 311:
492
Gloval
parents: 486
diff changeset
7999 pParty->uNumArenaSquireWins = var_value;
0
Ritor1
parents:
diff changeset
8000 break;
Ritor1
parents:
diff changeset
8001 case 312:
492
Gloval
parents: 486
diff changeset
8002 pParty->uNumArenaKnightWins = var_value;
0
Ritor1
parents:
diff changeset
8003 break;
Ritor1
parents:
diff changeset
8004 case 313:
492
Gloval
parents: 486
diff changeset
8005 pParty->uNumArenaLordWins = var_value;
0
Ritor1
parents:
diff changeset
8006 break;
Ritor1
parents:
diff changeset
8007 }
Ritor1
parents:
diff changeset
8008 return;
Ritor1
parents:
diff changeset
8009 }
492
Gloval
parents: 486
diff changeset
8010 pParty->uNumDeaths = var_value;
0
Ritor1
parents:
diff changeset
8011 LABEL_168:
Ritor1
parents:
diff changeset
8012 if ( v30 != 1 )
Ritor1
parents:
diff changeset
8013 {
Ritor1
parents:
diff changeset
8014 LABEL_170:
Ritor1
parents:
diff changeset
8015 if ( v31 != 1 )
Ritor1
parents:
diff changeset
8016 return;
Ritor1
parents:
diff changeset
8017 v5 = 0;
Ritor1
parents:
diff changeset
8018 goto LABEL_172;
Ritor1
parents:
diff changeset
8019 }
Ritor1
parents:
diff changeset
8020 LABEL_169:
492
Gloval
parents: 486
diff changeset
8021 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
0
Ritor1
parents:
diff changeset
8022 goto LABEL_170;
Ritor1
parents:
diff changeset
8023 }
492
Gloval
parents: 486
diff changeset
8024 if ( var_type == VAR_AutoNotes )
Gloval
parents: 486
diff changeset
8025 {
Gloval
parents: 486
diff changeset
8026 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) & pParty->_autonote_bits[((signed __int16)var_value - 1) >> 3])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8027 //&& (&dword_723718_autonote_related)[8 * a3] )
492
Gloval
parents: 486
diff changeset
8028 && pAutonoteTxt[var_value-1].pText )
Gloval
parents: 486
diff changeset
8029 {
Gloval
parents: 486
diff changeset
8030 v20 = pPlayers[currPlayerId + 1];
0
Ritor1
parents:
diff changeset
8031 v30 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8032 v20->PlaySound(SPEECH_96, 0);
492
Gloval
parents: 486
diff changeset
8033 v21 = pAutonoteTxt[var_value-1].eType;// dword_72371C[2 * a3];
0
Ritor1
parents:
diff changeset
8034 bFlashAutonotesBook = 1;
981
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 973
diff changeset
8035 _506568_autonote_type = v21;
0
Ritor1
parents:
diff changeset
8036 }
492
Gloval
parents: 486
diff changeset
8037 _449B7E_toggle_bit(pParty->_autonote_bits, var_value, 1u);
0
Ritor1
parents:
diff changeset
8038 v31 = 1;
Ritor1
parents:
diff changeset
8039 goto LABEL_168;
Ritor1
parents:
diff changeset
8040 }
492
Gloval
parents: 486
diff changeset
8041 if ( var_type <= VAR_ActualMight )
Gloval
parents: 486
diff changeset
8042 {
Gloval
parents: 486
diff changeset
8043 if ( var_type != VAR_ActualMight )
Gloval
parents: 486
diff changeset
8044 {
Gloval
parents: 486
diff changeset
8045 switch ( var_type )
0
Ritor1
parents:
diff changeset
8046 {
Ritor1
parents:
diff changeset
8047 case VAR_RandomGold:
492
Gloval
parents: 486
diff changeset
8048 v6 = rand() % var_value + 1;
0
Ritor1
parents:
diff changeset
8049 Party::SetGold(v6);
Ritor1
parents:
diff changeset
8050 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[500], v6);// You have %lu gold
Ritor1
parents:
diff changeset
8051 ShowStatusBarString(pTmpBuf, 2u);
Ritor1
parents:
diff changeset
8052 GameUI_DrawFoodAndGold();
Ritor1
parents:
diff changeset
8053 return;
Ritor1
parents:
diff changeset
8054 case VAR_RandomFood:
492
Gloval
parents: 486
diff changeset
8055 v7 = rand() % var_value + 1;
0
Ritor1
parents:
diff changeset
8056 Party::SetFood(v7);
Ritor1
parents:
diff changeset
8057 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[501], v7);// You have %lu food
Ritor1
parents:
diff changeset
8058 ShowStatusBarString(pTmpBuf, 2u);
Ritor1
parents:
diff changeset
8059 GameUI_DrawFoodAndGold();
Ritor1
parents:
diff changeset
8060 goto LABEL_124;
Ritor1
parents:
diff changeset
8061 case VAR_Sex:
492
Gloval
parents: 486
diff changeset
8062 this->uSex = (PLAYER_SEX)var_value;
0
Ritor1
parents:
diff changeset
8063 goto LABEL_124;
Ritor1
parents:
diff changeset
8064 case VAR_Class:
492
Gloval
parents: 486
diff changeset
8065 this->classType = (PLAYER_CLASS_TYPE)var_value;
Gloval
parents: 486
diff changeset
8066 if ( (char)var_value != 35 )
0
Ritor1
parents:
diff changeset
8067 goto LABEL_124;
Ritor1
parents:
diff changeset
8068 v8 = 0;
Ritor1
parents:
diff changeset
8069 v9 = this->pInventoryItems;
Ritor1
parents:
diff changeset
8070 break;
Ritor1
parents:
diff changeset
8071 case VAR_CurrentHP:
492
Gloval
parents: 486
diff changeset
8072 this->sHealth = var_value;
0
Ritor1
parents:
diff changeset
8073 goto LABEL_124;
Ritor1
parents:
diff changeset
8074 case VAR_MaxHP:
Ritor1
parents:
diff changeset
8075 this->sHealth = GetMaxHealth();
Ritor1
parents:
diff changeset
8076 return;
Ritor1
parents:
diff changeset
8077 case VAR_CurrentSP:
492
Gloval
parents: 486
diff changeset
8078 this->sMana = var_value;
0
Ritor1
parents:
diff changeset
8079 goto LABEL_124;
Ritor1
parents:
diff changeset
8080 case VAR_MaxSP:
Ritor1
parents:
diff changeset
8081 this->sMana = GetMaxMana();
Ritor1
parents:
diff changeset
8082 return;
Ritor1
parents:
diff changeset
8083 case VAR_ACModifier:
492
Gloval
parents: 486
diff changeset
8084 this->sACModifier = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8085 goto LABEL_124;
Ritor1
parents:
diff changeset
8086 case VAR_BaseLevel:
492
Gloval
parents: 486
diff changeset
8087 this->uLevel = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8088 goto LABEL_124;
Ritor1
parents:
diff changeset
8089 case VAR_LevelModifier:
492
Gloval
parents: 486
diff changeset
8090 this->sLevelModifier = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8091 goto LABEL_124;
Ritor1
parents:
diff changeset
8092 case VAR_Age:
492
Gloval
parents: 486
diff changeset
8093 this->sAgeModifier = var_value;
0
Ritor1
parents:
diff changeset
8094 return;
Ritor1
parents:
diff changeset
8095 case VAR_Award:
492
Gloval
parents: 486
diff changeset
8096 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) &
Gloval
parents: 486
diff changeset
8097 pPlayers[currPlayerId + 1]->_guilds_member_bits[((signed __int16)var_value - 1)/ 8])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8098 //&& dword_723E80_award_related[2 * a3] )
492
Gloval
parents: 486
diff changeset
8099 && pAwards[var_value].pText )
0
Ritor1
parents:
diff changeset
8100 {
Ritor1
parents:
diff changeset
8101 v30 = 1;
Ritor1
parents:
diff changeset
8102 v31 = 1;
492
Gloval
parents: 486
diff changeset
8103 pPlayers[currPlayerId + 1]->PlaySound(SPEECH_96, 0);
0
Ritor1
parents:
diff changeset
8104 }
492
Gloval
parents: 486
diff changeset
8105 _449B7E_toggle_bit((unsigned char *)v4->_guilds_member_bits, var_value, 1u);
Gloval
parents: 486
diff changeset
8106 goto LABEL_168;
0
Ritor1
parents:
diff changeset
8107 case VAR_Experience:
492
Gloval
parents: 486
diff changeset
8108 this->uExperience = var_value;
0
Ritor1
parents:
diff changeset
8109 goto LABEL_124;
Ritor1
parents:
diff changeset
8110 case VAR_QBits_QuestsDone:
492
Gloval
parents: 486
diff changeset
8111 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) & pParty->_quest_bits[((signed __int16)var_value - 1) >> 3])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8112 // && (&dword_722F10)[4 * a3] )
492
Gloval
parents: 486
diff changeset
8113 && pQuestTable[var_value-1] )
0
Ritor1
parents:
diff changeset
8114 {
492
Gloval
parents: 486
diff changeset
8115 v14 = pPlayers[currPlayerId + 1];
0
Ritor1
parents:
diff changeset
8116 bFlashQuestBook = 1;
Ritor1
parents:
diff changeset
8117 v30 = 1;
Ritor1
parents:
diff changeset
8118 v31 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8119 v14->PlaySound(SPEECH_93, 0);
0
Ritor1
parents:
diff changeset
8120 }
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
8121 v13 = (char *)pParty->_quest_bits;
0
Ritor1
parents:
diff changeset
8122 LABEL_51:
492
Gloval
parents: 486
diff changeset
8123 _449B7E_toggle_bit((unsigned char *)v13, var_value, 1u);
Gloval
parents: 486
diff changeset
8124 if (( v30 != 1 )&&( v31 != 1 ))
Gloval
parents: 486
diff changeset
8125 return;
Gloval
parents: 486
diff changeset
8126 else
Gloval
parents: 486
diff changeset
8127 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
Gloval
parents: 486
diff changeset
8128 if ( v31 != 1 )
Gloval
parents: 486
diff changeset
8129 return;
Gloval
parents: 486
diff changeset
8130 v25 = 8 * currPlayerId + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
8131 LOBYTE(v25) = PID(OBJECT_Player,currPlayerId - 112);
492
Gloval
parents: 486
diff changeset
8132 pAudioPlayer->PlaySound(SOUND_20001, v25, 0, -1, 0, 0, 0, 0);
Gloval
parents: 486
diff changeset
8133 return;
0
Ritor1
parents:
diff changeset
8134 case VAR_PlayerItemInHands:
Ritor1
parents:
diff changeset
8135 item.Reset();
Ritor1
parents:
diff changeset
8136 item.Reset();
492
Gloval
parents: 486
diff changeset
8137 item.uItemID = var_value;
0
Ritor1
parents:
diff changeset
8138 item.uAttributes = 1;
Ritor1
parents:
diff changeset
8139 pParty->SetHoldingItem(&item);
492
Gloval
parents: 486
diff changeset
8140 if ( var_value >= ITEM_ARTIFACT_PUCK && var_value <= ITEM_RELIC_MEKORIGS_HAMMER )
Gloval
parents: 486
diff changeset
8141 pParty->pIsArtifactFound[var_value-500] = 1;
0
Ritor1
parents:
diff changeset
8142 return;
Ritor1
parents:
diff changeset
8143 case VAR_FixedGold:
492
Gloval
parents: 486
diff changeset
8144 Party::SetGold(var_value);
0
Ritor1
parents:
diff changeset
8145 return;
Ritor1
parents:
diff changeset
8146 case VAR_BaseMight:
492
Gloval
parents: 486
diff changeset
8147 this->uMight = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8148 goto LABEL_84;
Ritor1
parents:
diff changeset
8149 case VAR_BaseIntellect:
492
Gloval
parents: 486
diff changeset
8150 this->uIntelligence = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8151 goto LABEL_84;
Ritor1
parents:
diff changeset
8152 case VAR_BasePersonality:
492
Gloval
parents: 486
diff changeset
8153 this->uWillpower = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8154 goto LABEL_84;
Ritor1
parents:
diff changeset
8155 case VAR_BaseEndurance:
492
Gloval
parents: 486
diff changeset
8156 this->uEndurance = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8157 goto LABEL_84;
Ritor1
parents:
diff changeset
8158 case VAR_BaseSpeed:
492
Gloval
parents: 486
diff changeset
8159 this->uSpeed = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8160 goto LABEL_84;
Ritor1
parents:
diff changeset
8161 case VAR_BaseAccuracy:
492
Gloval
parents: 486
diff changeset
8162 this->uAccuracy = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8163 goto LABEL_84;
Ritor1
parents:
diff changeset
8164 case VAR_BaseLuck:
492
Gloval
parents: 486
diff changeset
8165 this->uLuck = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8166 goto LABEL_84;
Ritor1
parents:
diff changeset
8167 case VAR_FixedFood:
492
Gloval
parents: 486
diff changeset
8168 Party::SetFood(var_value);
0
Ritor1
parents:
diff changeset
8169 goto LABEL_124;
Ritor1
parents:
diff changeset
8170 case VAR_MightBonus:
Ritor1
parents:
diff changeset
8171 goto LABEL_64;
Ritor1
parents:
diff changeset
8172 case VAR_IntellectBonus:
Ritor1
parents:
diff changeset
8173 goto LABEL_68;
Ritor1
parents:
diff changeset
8174 case VAR_PersonalityBonus:
Ritor1
parents:
diff changeset
8175 goto LABEL_69;
Ritor1
parents:
diff changeset
8176 case VAR_EnduranceBonus:
Ritor1
parents:
diff changeset
8177 goto LABEL_70;
Ritor1
parents:
diff changeset
8178 case VAR_SpeedBonus:
Ritor1
parents:
diff changeset
8179 goto LABEL_71;
Ritor1
parents:
diff changeset
8180 case VAR_AccuracyBonus:
Ritor1
parents:
diff changeset
8181 goto LABEL_72;
Ritor1
parents:
diff changeset
8182 case VAR_LuckBonus:
Ritor1
parents:
diff changeset
8183 goto LABEL_73;
Ritor1
parents:
diff changeset
8184 default:
Ritor1
parents:
diff changeset
8185 return;
Ritor1
parents:
diff changeset
8186 }
Ritor1
parents:
diff changeset
8187 while ( v9->uItemID != 615 )
Ritor1
parents:
diff changeset
8188 {
Ritor1
parents:
diff changeset
8189 ++v8;
Ritor1
parents:
diff changeset
8190 ++v9;
Ritor1
parents:
diff changeset
8191 if ( v8 >= 138 )
Ritor1
parents:
diff changeset
8192 goto LABEL_22;
Ritor1
parents:
diff changeset
8193 }
Ritor1
parents:
diff changeset
8194 v10 = (int)((char *)v4 + 36 * v8);
Ritor1
parents:
diff changeset
8195 *(int *)(v10 + 532) = 601;
492
Gloval
parents: 486
diff changeset
8196 *(char *)(v10 + 558) = currPlayerId + 1;
0
Ritor1
parents:
diff changeset
8197 LABEL_22:
Ritor1
parents:
diff changeset
8198 if ( v4->sResFireBase < 20 )
Ritor1
parents:
diff changeset
8199 v4->sResFireBase = 20;
Ritor1
parents:
diff changeset
8200 if ( v4->sResAirBase < 20 )
Ritor1
parents:
diff changeset
8201 v4->sResAirBase = 20;
Ritor1
parents:
diff changeset
8202 if ( v4->sResWaterBase < 20 )
Ritor1
parents:
diff changeset
8203 v4->sResWaterBase = 20;
Ritor1
parents:
diff changeset
8204 if ( v4->sResEarthBase < 20 )
Ritor1
parents:
diff changeset
8205 v4->sResEarthBase = 20;
Ritor1
parents:
diff changeset
8206 v4->sResMindBase = 200;
Ritor1
parents:
diff changeset
8207 v4->sResBodyBase = 200;
Ritor1
parents:
diff changeset
8208 v11 = v4->GetSexByVoice();
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
8209 v4->uPrevVoiceID = v4->uVoiceID;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
8210 v4->uPrevFace = v4->uCurrentFace;
0
Ritor1
parents:
diff changeset
8211 if ( v11 )
Ritor1
parents:
diff changeset
8212 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
8213 v4->uCurrentFace = 21;
0
Ritor1
parents:
diff changeset
8214 v4->uVoiceID = 21;
Ritor1
parents:
diff changeset
8215 }
Ritor1
parents:
diff changeset
8216 else
Ritor1
parents:
diff changeset
8217 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
8218 v4->uCurrentFace = 20;
0
Ritor1
parents:
diff changeset
8219 v4->uVoiceID = 20;
Ritor1
parents:
diff changeset
8220 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
8221 ReloadPlayerPortraits(currPlayerId, v4->uCurrentFace);
0
Ritor1
parents:
diff changeset
8222 goto LABEL_124;
Ritor1
parents:
diff changeset
8223 }
Ritor1
parents:
diff changeset
8224 LABEL_64:
492
Gloval
parents: 486
diff changeset
8225 this->uMightBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8226 LABEL_111:
Ritor1
parents:
diff changeset
8227 v28 = 0;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8228 v26 = SPEECH_91;
0
Ritor1
parents:
diff changeset
8229 LABEL_112:
492
Gloval
parents: 486
diff changeset
8230 v19 = pPlayers[currPlayerId + 1];
0
Ritor1
parents:
diff changeset
8231 v31 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8232 v19->PlaySound((PlayerSpeech)v26, v28);
0
Ritor1
parents:
diff changeset
8233 goto LABEL_169;
Ritor1
parents:
diff changeset
8234 }
492
Gloval
parents: 486
diff changeset
8235 if ( var_type <= VAR_FireResistanceBonus )
Gloval
parents: 486
diff changeset
8236 {
Gloval
parents: 486
diff changeset
8237 if ( var_type == VAR_FireResistanceBonus )
Gloval
parents: 486
diff changeset
8238 {
Gloval
parents: 486
diff changeset
8239 this->sResFireBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8240 goto LABEL_111;
Ritor1
parents:
diff changeset
8241 }
492
Gloval
parents: 486
diff changeset
8242 switch ( var_type )
0
Ritor1
parents:
diff changeset
8243 {
Ritor1
parents:
diff changeset
8244 case VAR_ActualIntellect:
Ritor1
parents:
diff changeset
8245 LABEL_68:
492
Gloval
parents: 486
diff changeset
8246 this->uIntelligenceBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8247 goto LABEL_111;
Ritor1
parents:
diff changeset
8248 case VAR_ActualPersonality:
Ritor1
parents:
diff changeset
8249 LABEL_69:
492
Gloval
parents: 486
diff changeset
8250 this->uWillpowerBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8251 goto LABEL_111;
Ritor1
parents:
diff changeset
8252 case VAR_ActualEndurance:
Ritor1
parents:
diff changeset
8253 LABEL_70:
492
Gloval
parents: 486
diff changeset
8254 this->uEnduranceBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8255 goto LABEL_111;
Ritor1
parents:
diff changeset
8256 case VAR_ActualSpeed:
Ritor1
parents:
diff changeset
8257 LABEL_71:
492
Gloval
parents: 486
diff changeset
8258 this->uSpeedBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8259 goto LABEL_111;
Ritor1
parents:
diff changeset
8260 case VAR_ActualAccuracy:
Ritor1
parents:
diff changeset
8261 LABEL_72:
492
Gloval
parents: 486
diff changeset
8262 this->uAccuracyBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8263 goto LABEL_111;
Ritor1
parents:
diff changeset
8264 case VAR_ActualLuck:
Ritor1
parents:
diff changeset
8265 LABEL_73:
492
Gloval
parents: 486
diff changeset
8266 this->uLuckBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8267 goto LABEL_111;
Ritor1
parents:
diff changeset
8268 case VAR_FireResistance:
492
Gloval
parents: 486
diff changeset
8269 this->sResFireBase = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8270 goto LABEL_84;
Ritor1
parents:
diff changeset
8271 case VAR_AirResistance:
492
Gloval
parents: 486
diff changeset
8272 this->sResAirBase = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8273 goto LABEL_84;
Ritor1
parents:
diff changeset
8274 case VAR_WaterResistance:
492
Gloval
parents: 486
diff changeset
8275 this->sResWaterBase = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8276 goto LABEL_84;
Ritor1
parents:
diff changeset
8277 case VAR_EarthResistance:
492
Gloval
parents: 486
diff changeset
8278 this->sResEarthBase = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8279 goto LABEL_84;
Ritor1
parents:
diff changeset
8280 case VAR_SpiritResistance:
492
Gloval
parents: 486
diff changeset
8281 this->sResSpiritBase = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8282 goto LABEL_84;
Ritor1
parents:
diff changeset
8283 case VAR_MindResistance:
492
Gloval
parents: 486
diff changeset
8284 this->sResMindBase = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8285 goto LABEL_84;
Ritor1
parents:
diff changeset
8286 case VAR_BodyResistance:
492
Gloval
parents: 486
diff changeset
8287 this->sResBodyBase = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8288 goto LABEL_84;
Ritor1
parents:
diff changeset
8289 case VAR_LightResistance:
492
Gloval
parents: 486
diff changeset
8290 this->sResLightBase = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8291 goto LABEL_84;
Ritor1
parents:
diff changeset
8292 case VAR_DarkResistance:
492
Gloval
parents: 486
diff changeset
8293 this->sResDarkBase = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8294 goto LABEL_84;
Ritor1
parents:
diff changeset
8295 case VAR_MagicResistance:
492
Gloval
parents: 486
diff changeset
8296 this->sResMagicBase = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8297 LABEL_84:
Ritor1
parents:
diff changeset
8298 v28 = 0;
Ritor1
parents:
diff changeset
8299 v26 = 92;
Ritor1
parents:
diff changeset
8300 goto LABEL_112;
Ritor1
parents:
diff changeset
8301 default:
Ritor1
parents:
diff changeset
8302 return;
Ritor1
parents:
diff changeset
8303 }
Ritor1
parents:
diff changeset
8304 return;
Ritor1
parents:
diff changeset
8305 }
Ritor1
parents:
diff changeset
8306 HIWORD(v15) = 0;
492
Gloval
parents: 486
diff changeset
8307 if ( var_type > VAR_DisarmTrapSkill )
Gloval
parents: 486
diff changeset
8308 {
Gloval
parents: 486
diff changeset
8309 if ( var_type != VAR_LearningSkill )
Gloval
parents: 486
diff changeset
8310 {
Gloval
parents: 486
diff changeset
8311 if ( var_type <= VAR_LearningSkill )
0
Ritor1
parents:
diff changeset
8312 return;
492
Gloval
parents: 486
diff changeset
8313 if ( var_type <= VAR_Eradicated )
Gloval
parents: 486
diff changeset
8314 {
Gloval
parents: 486
diff changeset
8315 v4->SetCondition(var_type - 105, 1);
0
Ritor1
parents:
diff changeset
8316 }
Ritor1
parents:
diff changeset
8317 else
Ritor1
parents:
diff changeset
8318 {
492
Gloval
parents: 486
diff changeset
8319 if ( var_type != VAR_MajorCondition )
0
Ritor1
parents:
diff changeset
8320 {
492
Gloval
parents: 486
diff changeset
8321 if ( var_type > VAR_MajorCondition && var_type <= VAR_ActiveSpells )
Gloval
parents: 486
diff changeset
8322 byte_5E4C15[var_type] = var_value;
0
Ritor1
parents:
diff changeset
8323 return;
Ritor1
parents:
diff changeset
8324 }
Ritor1
parents:
diff changeset
8325 memset(v4, 0, 0xA0u);
Ritor1
parents:
diff changeset
8326 }
Ritor1
parents:
diff changeset
8327 LABEL_124:
Ritor1
parents:
diff changeset
8328 v31 = 1;
Ritor1
parents:
diff changeset
8329 goto LABEL_169;
Ritor1
parents:
diff changeset
8330 }
Ritor1
parents:
diff changeset
8331 LABEL_106:
492
Gloval
parents: 486
diff changeset
8332 v16 = (int)((char *)&v4->pConditions[16] + 2 * var_type);
0
Ritor1
parents:
diff changeset
8333 v17 = *(char *)v16;
492
Gloval
parents: 486
diff changeset
8334 if ( var_value <= VAR_BodyResistanceBonus )
Gloval
parents: 486
diff changeset
8335 {
Gloval
parents: 486
diff changeset
8336 LOWORD(v15) = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8337 v18 = v15 | v17 & VAR_BodyResistanceBonus;
Ritor1
parents:
diff changeset
8338 }
Ritor1
parents:
diff changeset
8339 else
Ritor1
parents:
diff changeset
8340 {
492
Gloval
parents: 486
diff changeset
8341 LOWORD(v18) = (unsigned __int8)(var_value | v17 & 0xC0);
0
Ritor1
parents:
diff changeset
8342 }
Ritor1
parents:
diff changeset
8343 *(short *)v16 = v18;
Ritor1
parents:
diff changeset
8344 goto LABEL_124;
Ritor1
parents:
diff changeset
8345 }
492
Gloval
parents: 486
diff changeset
8346 if ( var_type == VAR_DisarmTrapSkill )
Gloval
parents: 486
diff changeset
8347 if ( v30 != 1 )
Gloval
parents: 486
diff changeset
8348 {
Gloval
parents: 486
diff changeset
8349 if ( v31 != 1 )
Gloval
parents: 486
diff changeset
8350 return;
Gloval
parents: 486
diff changeset
8351 v5 = 0;
Gloval
parents: 486
diff changeset
8352 goto LABEL_172;
Gloval
parents: 486
diff changeset
8353 }
Gloval
parents: 486
diff changeset
8354 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
Gloval
parents: 486
diff changeset
8355 goto LABEL_170;
Gloval
parents: 486
diff changeset
8356 if ( var_type <= VAR_BodyResistanceBonus )
Gloval
parents: 486
diff changeset
8357 {
Gloval
parents: 486
diff changeset
8358 switch ( var_type )
0
Ritor1
parents:
diff changeset
8359 {
Ritor1
parents:
diff changeset
8360 case VAR_BodyResistanceBonus:
492
Gloval
parents: 486
diff changeset
8361 v4->sResBodyBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8362 break;
Ritor1
parents:
diff changeset
8363 case VAR_AirResistanceBonus:
492
Gloval
parents: 486
diff changeset
8364 v4->sResAirBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8365 break;
Ritor1
parents:
diff changeset
8366 case VAR_WaterResistanceBonus:
492
Gloval
parents: 486
diff changeset
8367 v4->sResWaterBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8368 break;
Ritor1
parents:
diff changeset
8369 case VAR_EarthResistanceBonus:
492
Gloval
parents: 486
diff changeset
8370 v4->sResEarthBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8371 break;
Ritor1
parents:
diff changeset
8372 case VAR_SpiritResistanceBonus:
492
Gloval
parents: 486
diff changeset
8373 v4->sResSpiritBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8374 break;
Ritor1
parents:
diff changeset
8375 default:
492
Gloval
parents: 486
diff changeset
8376 if ( var_type != 62 )
0
Ritor1
parents:
diff changeset
8377 return;
492
Gloval
parents: 486
diff changeset
8378 v4->sResMindBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8379 break;
Ritor1
parents:
diff changeset
8380 }
Ritor1
parents:
diff changeset
8381 goto LABEL_111;
Ritor1
parents:
diff changeset
8382 }
492
Gloval
parents: 486
diff changeset
8383 if ( var_type == VAR_LightResistanceBonus )
Gloval
parents: 486
diff changeset
8384 {
Gloval
parents: 486
diff changeset
8385 v4->sResLightBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8386 goto LABEL_111;
Ritor1
parents:
diff changeset
8387 }
492
Gloval
parents: 486
diff changeset
8388 if ( var_type == VAR_DarkResistanceBonus )
Gloval
parents: 486
diff changeset
8389 {
Gloval
parents: 486
diff changeset
8390 v4->sResDarkBonus = (unsigned __int8)var_value;
Gloval
parents: 486
diff changeset
8391 goto LABEL_111;
Gloval
parents: 486
diff changeset
8392 }
Gloval
parents: 486
diff changeset
8393 if ( var_type == VAR_MagicResistanceBonus )
Gloval
parents: 486
diff changeset
8394 {
Gloval
parents: 486
diff changeset
8395 v4->sResMagicBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8396 goto LABEL_111;
Ritor1
parents:
diff changeset
8397 }
492
Gloval
parents: 486
diff changeset
8398 if ( var_type > VAR_MagicResistanceBonus && var_type <= VAR_DiplomacySkill )
Gloval
parents: 486
diff changeset
8399 if ( v30 != 1 )
Gloval
parents: 486
diff changeset
8400 {
Gloval
parents: 486
diff changeset
8401 if ( v31 != 1 )
Gloval
parents: 486
diff changeset
8402 return;
Gloval
parents: 486
diff changeset
8403 v5 = 0;
Gloval
parents: 486
diff changeset
8404 v25 = 8 * currPlayerId + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
8405 LOBYTE(v25) = PID(OBJECT_Player,currPlayerId - 112);
492
Gloval
parents: 486
diff changeset
8406 pAudioPlayer->PlaySound(SOUND_20001, v25, 0, -1, 0, 0, 0, 0);
Gloval
parents: 486
diff changeset
8407 return;
Gloval
parents: 486
diff changeset
8408 }
Gloval
parents: 486
diff changeset
8409 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
Gloval
parents: 486
diff changeset
8410 goto LABEL_170;
0
Ritor1
parents:
diff changeset
8411 }
Ritor1
parents:
diff changeset
8412
Ritor1
parents:
diff changeset
8413
Ritor1
parents:
diff changeset
8414 //----- (0044AFFB) --------------------------------------------------------
310
Gloval
parents: 299
diff changeset
8415 void Player::AddVariable(enum VariableType var_type, signed int val)
0
Ritor1
parents:
diff changeset
8416 {
Ritor1
parents:
diff changeset
8417 char v3; // bl@1
Ritor1
parents:
diff changeset
8418 Player *v4; // esi@1
Ritor1
parents:
diff changeset
8419 signed int uPlayerIdx; // edi@1
Ritor1
parents:
diff changeset
8420 int v6; // eax@15
Ritor1
parents:
diff changeset
8421 unsigned int v7; // esi@18
Ritor1
parents:
diff changeset
8422 int *v8; // ebx@21
Ritor1
parents:
diff changeset
8423 int v9; // eax@22
Ritor1
parents:
diff changeset
8424 signed int v10; // eax@24
Ritor1
parents:
diff changeset
8425 int v11; // eax@27
Ritor1
parents:
diff changeset
8426 __int16 *v12; // esi@28
Ritor1
parents:
diff changeset
8427 Player *v13; // ecx@34
Ritor1
parents:
diff changeset
8428 Player *v14; // ecx@36
Ritor1
parents:
diff changeset
8429 char *v15; // ecx@37
Ritor1
parents:
diff changeset
8430 unsigned __int8 v16; // cf@38
Ritor1
parents:
diff changeset
8431 Player *v17; // ecx@42
Ritor1
parents:
diff changeset
8432 __int16 *v18; // esi@53
Ritor1
parents:
diff changeset
8433 __int16 *v19; // esi@62
Ritor1
parents:
diff changeset
8434 char *v20; // esi@107
Ritor1
parents:
diff changeset
8435 __int16 v21; // dx@107
Ritor1
parents:
diff changeset
8436 int v22; // ecx@107
Ritor1
parents:
diff changeset
8437 Player *v23; // ecx@132
Ritor1
parents:
diff changeset
8438 int v24; // eax@132
Ritor1
parents:
diff changeset
8439 int v25; // eax@150
Ritor1
parents:
diff changeset
8440 char v26; // zf@151
Ritor1
parents:
diff changeset
8441 DDM_DLV_Header *v27; // eax@153
Ritor1
parents:
diff changeset
8442 signed int v28; // eax@176
Ritor1
parents:
diff changeset
8443 int v29; // [sp-8h] [bp-40h]@84
310
Gloval
parents: 299
diff changeset
8444 // signed int v30; // [sp-4h] [bp-3Ch]@4
0
Ritor1
parents:
diff changeset
8445 int v31; // [sp-4h] [bp-3Ch]@84
Ritor1
parents:
diff changeset
8446 ItemGen item; // [sp+Ch] [bp-2Ch]@45
Ritor1
parents:
diff changeset
8447 unsigned int v33; // [sp+30h] [bp-8h]@34
Ritor1
parents:
diff changeset
8448 char v34; // [sp+37h] [bp-1h]@1
Ritor1
parents:
diff changeset
8449
Ritor1
parents:
diff changeset
8450 auto Dst = this;
Ritor1
parents:
diff changeset
8451 v3 = 0;
Ritor1
parents:
diff changeset
8452 v34 = 0;
Ritor1
parents:
diff changeset
8453 v4 = Dst;
Ritor1
parents:
diff changeset
8454 uPlayerIdx = 0;
Ritor1
parents:
diff changeset
8455 if ( Dst == pPlayers[2] )
Ritor1
parents:
diff changeset
8456 uPlayerIdx = 1;
310
Gloval
parents: 299
diff changeset
8457 else if ( Dst == pPlayers[3] )
Gloval
parents: 299
diff changeset
8458 uPlayerIdx = 2;
Gloval
parents: 299
diff changeset
8459 else if ( Dst == pPlayers[4] )
Gloval
parents: 299
diff changeset
8460 uPlayerIdx = 3;
Gloval
parents: 299
diff changeset
8461
Gloval
parents: 299
diff changeset
8462 if ( var_type <= VAR_AutoNotes )
Gloval
parents: 299
diff changeset
8463 {
Gloval
parents: 299
diff changeset
8464 if ( var_type != VAR_AutoNotes )
Gloval
parents: 299
diff changeset
8465 {
Gloval
parents: 299
diff changeset
8466 if ( var_type <= VAR_ActualMight )
Gloval
parents: 299
diff changeset
8467 {
Gloval
parents: 299
diff changeset
8468 if ( var_type != VAR_ActualMight )
0
Ritor1
parents:
diff changeset
8469 {
310
Gloval
parents: 299
diff changeset
8470 switch ( var_type )
0
Ritor1
parents:
diff changeset
8471 {
Ritor1
parents:
diff changeset
8472 case VAR_RandomGold:
Ritor1
parents:
diff changeset
8473 if ( !val )
Ritor1
parents:
diff changeset
8474 val = 1;
Ritor1
parents:
diff changeset
8475 v6 = rand();
Ritor1
parents:
diff changeset
8476 party_finds_gold(v6 % val + 1, 1);
Ritor1
parents:
diff changeset
8477 GameUI_DrawFoodAndGold();
Ritor1
parents:
diff changeset
8478 return;
Ritor1
parents:
diff changeset
8479 case VAR_RandomFood:
Ritor1
parents:
diff changeset
8480 if ( !val )
Ritor1
parents:
diff changeset
8481 val = 1;
Ritor1
parents:
diff changeset
8482 v7 = rand() % val + 1;
Ritor1
parents:
diff changeset
8483 Party::GiveFood(v7);
Ritor1
parents:
diff changeset
8484 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[502], v7);// You find %lu food
Ritor1
parents:
diff changeset
8485 ShowStatusBarString(pTmpBuf, 2u);
Ritor1
parents:
diff changeset
8486 GameUI_DrawFoodAndGold();
Ritor1
parents:
diff changeset
8487 goto _play_sound;
Ritor1
parents:
diff changeset
8488 case VAR_Sex:
Ritor1
parents:
diff changeset
8489 Dst->uSex = (PLAYER_SEX)val;
Ritor1
parents:
diff changeset
8490 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8491 case VAR_Class:
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
8492 Dst->classType = (PLAYER_CLASS_TYPE)val;
0
Ritor1
parents:
diff changeset
8493 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8494 case VAR_CurrentHP:
Ritor1
parents:
diff changeset
8495 v8 = &Dst->sHealth;
Ritor1
parents:
diff changeset
8496 *v8 += val;
Ritor1
parents:
diff changeset
8497 if ( Dst->sHealth <= Dst->GetMaxHealth() )
Ritor1
parents:
diff changeset
8498 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8499 v9 = v4->GetMaxHealth();
Ritor1
parents:
diff changeset
8500 goto LABEL_23;
Ritor1
parents:
diff changeset
8501 case VAR_MaxHP:
Ritor1
parents:
diff changeset
8502 v10 = Dst->GetMaxHealth();
Ritor1
parents:
diff changeset
8503 v4->_health_related = 0;
Ritor1
parents:
diff changeset
8504 v4->uFullHealthBonus = 0;
Ritor1
parents:
diff changeset
8505 v4->sHealth = v10;
Ritor1
parents:
diff changeset
8506 return;
Ritor1
parents:
diff changeset
8507 case VAR_CurrentSP:
Ritor1
parents:
diff changeset
8508 v8 = &Dst->sMana;
Ritor1
parents:
diff changeset
8509 *v8 += val;
Ritor1
parents:
diff changeset
8510 if ( Dst->sMana > GetMaxMana() )
Ritor1
parents:
diff changeset
8511 {
Ritor1
parents:
diff changeset
8512 v9 = v4->GetMaxMana();
Ritor1
parents:
diff changeset
8513 LABEL_23:
Ritor1
parents:
diff changeset
8514 *v8 = v9;
Ritor1
parents:
diff changeset
8515 }
Ritor1
parents:
diff changeset
8516 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8517 case VAR_MaxSP:
Ritor1
parents:
diff changeset
8518 v11 = GetMaxMana();
Ritor1
parents:
diff changeset
8519 v4->_mana_related = 0;
Ritor1
parents:
diff changeset
8520 v4->uFullManaBonus = 0;
Ritor1
parents:
diff changeset
8521 v4->sMana = v11;
Ritor1
parents:
diff changeset
8522 return;
Ritor1
parents:
diff changeset
8523 case VAR_ACModifier:
Ritor1
parents:
diff changeset
8524 v12 = &Dst->sACModifier;
Ritor1
parents:
diff changeset
8525 goto LABEL_29;
Ritor1
parents:
diff changeset
8526 case VAR_BaseLevel:
Ritor1
parents:
diff changeset
8527 v12 = (__int16 *)&Dst->uLevel;
Ritor1
parents:
diff changeset
8528 goto LABEL_29;
Ritor1
parents:
diff changeset
8529 case VAR_LevelModifier:
Ritor1
parents:
diff changeset
8530 v12 = &Dst->sLevelModifier;
Ritor1
parents:
diff changeset
8531 LABEL_29:
Ritor1
parents:
diff changeset
8532 *v12 += val;
Ritor1
parents:
diff changeset
8533 if ( *v12 > 255 )
Ritor1
parents:
diff changeset
8534 *v12 = 255;
Ritor1
parents:
diff changeset
8535 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8536 case VAR_Age:
Ritor1
parents:
diff changeset
8537 Dst->sAgeModifier += val;
Ritor1
parents:
diff changeset
8538 return;
Ritor1
parents:
diff changeset
8539 case VAR_Award:
Ritor1
parents:
diff changeset
8540 v13 = pPlayers[uPlayerIdx + 1];
521
663c4f618f56 Awards tab corrrection
Gloval
parents: 510
diff changeset
8541 if (_449B57_test_bit((unsigned __int8 *)pPlayers[uPlayerIdx + 1]->_guilds_member_bits, val)
663c4f618f56 Awards tab corrrection
Gloval
parents: 510
diff changeset
8542
492
Gloval
parents: 486
diff changeset
8543 && pAwards[val].pText )
0
Ritor1
parents:
diff changeset
8544 {
Ritor1
parents:
diff changeset
8545 v14 = pPlayers[uPlayerIdx + 1];
Ritor1
parents:
diff changeset
8546 v34 = 1;
Ritor1
parents:
diff changeset
8547 v3 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8548 v14->PlaySound(SPEECH_96, 0);
0
Ritor1
parents:
diff changeset
8549 }
735
6daaa2f18d0d Fixed some house sounds & shop-related stuff
Nomad
parents: 728
diff changeset
8550 v15 = (char *)v4->_guilds_member_bits;
0
Ritor1
parents:
diff changeset
8551 goto LABEL_44;
Ritor1
parents:
diff changeset
8552 case VAR_Experience:
Ritor1
parents:
diff changeset
8553 v16 = __CFADD__(val, LODWORD(Dst->uExperience));
Ritor1
parents:
diff changeset
8554 LODWORD(Dst->uExperience) += val;
Ritor1
parents:
diff changeset
8555 HIDWORD(Dst->uExperience) += ((unsigned __int64)val >> 32) + v16;
Ritor1
parents:
diff changeset
8556 if ( (signed __int64)Dst->uExperience > 4000000000i64 )
Ritor1
parents:
diff changeset
8557 Dst->uExperience = 4000000000i64;
Ritor1
parents:
diff changeset
8558 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8559 case VAR_QBits_QuestsDone:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
8560 if ( !((unsigned __int8)(0x80u >> ((signed __int16)val - 1) % 8) & pParty->_quest_bits[((signed __int16)val - 1) >> 3])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8561 //&& (&dword_722F10)[4 * val] )
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8562 && pQuestTable[val-1] )
0
Ritor1
parents:
diff changeset
8563 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8564 //v17 = pPlayers[uPlayerIdx + 1];
0
Ritor1
parents:
diff changeset
8565 bFlashQuestBook = 1;
Ritor1
parents:
diff changeset
8566 v34 = 1;
Ritor1
parents:
diff changeset
8567 v3 = 1;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8568 pPlayers[uPlayerIdx + 1]->PlaySound(SPEECH_93, 0);
0
Ritor1
parents:
diff changeset
8569 }
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
8570 v15 = (char *)pParty->_quest_bits;
0
Ritor1
parents:
diff changeset
8571 LABEL_44:
Ritor1
parents:
diff changeset
8572 _449B7E_toggle_bit((unsigned char *)v15, val, 1u);
Ritor1
parents:
diff changeset
8573 goto LABEL_173;
Ritor1
parents:
diff changeset
8574 case VAR_PlayerItemInHands:
Ritor1
parents:
diff changeset
8575 item.Reset();
Ritor1
parents:
diff changeset
8576 item.Reset();
Ritor1
parents:
diff changeset
8577 item.uAttributes = 1;
Ritor1
parents:
diff changeset
8578 item.uItemID = val;
Ritor1
parents:
diff changeset
8579 if ( val >= ITEM_ARTIFACT_PUCK && val <= ITEM_RELIC_MEKORIGS_HAMMER )
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
8580 pParty->pIsArtifactFound[val-500] = 1;
0
Ritor1
parents:
diff changeset
8581 if ( val >= ITEM_WAND_FIRE && val <= ITEM_WAND_INCENERATION )
Ritor1
parents:
diff changeset
8582 {
Ritor1
parents:
diff changeset
8583 item.uNumCharges = rand() % 6 + pItemsTable->pItems[item.uItemID].uDamageMod + 1;
Ritor1
parents:
diff changeset
8584 item.uMaxCharges = LOBYTE(item.uNumCharges);
Ritor1
parents:
diff changeset
8585 }
Ritor1
parents:
diff changeset
8586 pParty->SetHoldingItem(&item);
Ritor1
parents:
diff changeset
8587 return;
Ritor1
parents:
diff changeset
8588 case VAR_FixedGold:
Ritor1
parents:
diff changeset
8589 party_finds_gold(val, 1);
Ritor1
parents:
diff changeset
8590 return;
Ritor1
parents:
diff changeset
8591 case VAR_BaseMight:
Ritor1
parents:
diff changeset
8592 v18 = (__int16 *)&Dst->uMight;
Ritor1
parents:
diff changeset
8593 goto LABEL_82;
Ritor1
parents:
diff changeset
8594 case VAR_BaseIntellect:
Ritor1
parents:
diff changeset
8595 v18 = (__int16 *)&Dst->uIntelligence;
Ritor1
parents:
diff changeset
8596 goto LABEL_82;
Ritor1
parents:
diff changeset
8597 case VAR_BasePersonality:
Ritor1
parents:
diff changeset
8598 v18 = (__int16 *)&Dst->uWillpower;
Ritor1
parents:
diff changeset
8599 goto LABEL_82;
Ritor1
parents:
diff changeset
8600 case VAR_BaseEndurance:
Ritor1
parents:
diff changeset
8601 v18 = (__int16 *)&Dst->uEndurance;
Ritor1
parents:
diff changeset
8602 goto LABEL_82;
Ritor1
parents:
diff changeset
8603 case VAR_BaseSpeed:
Ritor1
parents:
diff changeset
8604 v18 = (__int16 *)&Dst->uSpeed;
Ritor1
parents:
diff changeset
8605 goto LABEL_82;
Ritor1
parents:
diff changeset
8606 case VAR_BaseAccuracy:
Ritor1
parents:
diff changeset
8607 v18 = (__int16 *)&Dst->uAccuracy;
Ritor1
parents:
diff changeset
8608 goto LABEL_82;
Ritor1
parents:
diff changeset
8609 case VAR_BaseLuck:
Ritor1
parents:
diff changeset
8610 v18 = (__int16 *)&Dst->uLuck;
Ritor1
parents:
diff changeset
8611 goto LABEL_82;
Ritor1
parents:
diff changeset
8612 case VAR_FixedFood:
Ritor1
parents:
diff changeset
8613 Party::GiveFood(val);
715
Ritor1
parents: 667
diff changeset
8614 sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[502], val);
0
Ritor1
parents:
diff changeset
8615 ShowStatusBarString(pTmpBuf, 2u);
Ritor1
parents:
diff changeset
8616 if ( pParty->uNumFoodRations > 0xFFFF )
Ritor1
parents:
diff changeset
8617 Party::SetFood(0xFFFFu);
Ritor1
parents:
diff changeset
8618 goto _play_sound;
Ritor1
parents:
diff changeset
8619 case VAR_MightBonus:
Ritor1
parents:
diff changeset
8620 goto LABEL_62;
Ritor1
parents:
diff changeset
8621 case VAR_IntellectBonus:
Ritor1
parents:
diff changeset
8622 goto LABEL_66;
Ritor1
parents:
diff changeset
8623 case VAR_PersonalityBonus:
Ritor1
parents:
diff changeset
8624 goto LABEL_67;
Ritor1
parents:
diff changeset
8625 case VAR_EnduranceBonus:
Ritor1
parents:
diff changeset
8626 goto LABEL_68;
Ritor1
parents:
diff changeset
8627 case VAR_SpeedBonus:
Ritor1
parents:
diff changeset
8628 goto LABEL_69;
Ritor1
parents:
diff changeset
8629 case VAR_AccuracyBonus:
Ritor1
parents:
diff changeset
8630 goto LABEL_70;
Ritor1
parents:
diff changeset
8631 case VAR_LuckBonus:
Ritor1
parents:
diff changeset
8632 goto LABEL_71;
Ritor1
parents:
diff changeset
8633 default:
Ritor1
parents:
diff changeset
8634 return;
Ritor1
parents:
diff changeset
8635 }
Ritor1
parents:
diff changeset
8636 return;
Ritor1
parents:
diff changeset
8637 }
Ritor1
parents:
diff changeset
8638 LABEL_62:
Ritor1
parents:
diff changeset
8639 v19 = (__int16 *)&Dst->uMightBonus;
Ritor1
parents:
diff changeset
8640 goto LABEL_113;
Ritor1
parents:
diff changeset
8641 }
310
Gloval
parents: 299
diff changeset
8642 if ( var_type <= VAR_FireResistanceBonus )
Gloval
parents: 299
diff changeset
8643 {
Gloval
parents: 299
diff changeset
8644 if ( var_type != VAR_FireResistanceBonus )
0
Ritor1
parents:
diff changeset
8645 {
310
Gloval
parents: 299
diff changeset
8646 switch ( var_type )
0
Ritor1
parents:
diff changeset
8647 {
Ritor1
parents:
diff changeset
8648 case VAR_ActualIntellect:
Ritor1
parents:
diff changeset
8649 LABEL_66:
Ritor1
parents:
diff changeset
8650 v19 = (__int16 *)&Dst->uIntelligenceBonus;
Ritor1
parents:
diff changeset
8651 goto LABEL_113;
Ritor1
parents:
diff changeset
8652 case VAR_ActualPersonality:
Ritor1
parents:
diff changeset
8653 LABEL_67:
Ritor1
parents:
diff changeset
8654 v19 = (__int16 *)&Dst->uWillpowerBonus;
Ritor1
parents:
diff changeset
8655 goto LABEL_113;
Ritor1
parents:
diff changeset
8656 case VAR_ActualEndurance:
Ritor1
parents:
diff changeset
8657 LABEL_68:
Ritor1
parents:
diff changeset
8658 v19 = (__int16 *)&Dst->uEnduranceBonus;
Ritor1
parents:
diff changeset
8659 goto LABEL_113;
Ritor1
parents:
diff changeset
8660 case VAR_ActualSpeed:
Ritor1
parents:
diff changeset
8661 LABEL_69:
Ritor1
parents:
diff changeset
8662 v19 = (__int16 *)&Dst->uSpeedBonus;
Ritor1
parents:
diff changeset
8663 goto LABEL_113;
Ritor1
parents:
diff changeset
8664 case VAR_ActualAccuracy:
Ritor1
parents:
diff changeset
8665 LABEL_70:
Ritor1
parents:
diff changeset
8666 v19 = (__int16 *)&Dst->uAccuracyBonus;
Ritor1
parents:
diff changeset
8667 goto LABEL_113;
Ritor1
parents:
diff changeset
8668 case VAR_ActualLuck:
Ritor1
parents:
diff changeset
8669 LABEL_71:
Ritor1
parents:
diff changeset
8670 v19 = (__int16 *)&Dst->uLuckBonus;
Ritor1
parents:
diff changeset
8671 goto LABEL_113;
Ritor1
parents:
diff changeset
8672 case VAR_FireResistance:
Ritor1
parents:
diff changeset
8673 v18 = &Dst->sResFireBase;
Ritor1
parents:
diff changeset
8674 goto LABEL_82;
Ritor1
parents:
diff changeset
8675 case VAR_AirResistance:
Ritor1
parents:
diff changeset
8676 v18 = &Dst->sResAirBase;
Ritor1
parents:
diff changeset
8677 goto LABEL_82;
Ritor1
parents:
diff changeset
8678 case VAR_WaterResistance:
Ritor1
parents:
diff changeset
8679 v18 = &Dst->sResWaterBase;
Ritor1
parents:
diff changeset
8680 goto LABEL_82;
Ritor1
parents:
diff changeset
8681 case VAR_EarthResistance:
Ritor1
parents:
diff changeset
8682 v18 = &Dst->sResEarthBase;
Ritor1
parents:
diff changeset
8683 goto LABEL_82;
Ritor1
parents:
diff changeset
8684 case VAR_SpiritResistance:
Ritor1
parents:
diff changeset
8685 v18 = &Dst->sResSpiritBase;
Ritor1
parents:
diff changeset
8686 goto LABEL_82;
Ritor1
parents:
diff changeset
8687 case VAR_MindResistance:
Ritor1
parents:
diff changeset
8688 v18 = &Dst->sResMindBase;
Ritor1
parents:
diff changeset
8689 goto LABEL_82;
Ritor1
parents:
diff changeset
8690 case VAR_BodyResistance:
Ritor1
parents:
diff changeset
8691 v18 = &Dst->sResBodyBase;
Ritor1
parents:
diff changeset
8692 goto LABEL_82;
Ritor1
parents:
diff changeset
8693 case VAR_LightResistance:
Ritor1
parents:
diff changeset
8694 v18 = &Dst->sResLightBase;
Ritor1
parents:
diff changeset
8695 goto LABEL_82;
Ritor1
parents:
diff changeset
8696 case VAR_DarkResistance:
Ritor1
parents:
diff changeset
8697 v18 = &Dst->sResDarkBase;
Ritor1
parents:
diff changeset
8698 goto LABEL_82;
Ritor1
parents:
diff changeset
8699 case VAR_MagicResistance:
Ritor1
parents:
diff changeset
8700 v18 = &Dst->sResMagicBase;
Ritor1
parents:
diff changeset
8701 LABEL_82:
Ritor1
parents:
diff changeset
8702 *v18 += val;
Ritor1
parents:
diff changeset
8703 if ( *v18 > 255 )
Ritor1
parents:
diff changeset
8704 *v18 = 255;
Ritor1
parents:
diff changeset
8705 v31 = 0;
Ritor1
parents:
diff changeset
8706 v29 = 92;
Ritor1
parents:
diff changeset
8707 goto LABEL_116;
Ritor1
parents:
diff changeset
8708 default:
Ritor1
parents:
diff changeset
8709 return;
Ritor1
parents:
diff changeset
8710 }
Ritor1
parents:
diff changeset
8711 return;
Ritor1
parents:
diff changeset
8712 }
Ritor1
parents:
diff changeset
8713 v19 = &Dst->sResFireBonus;
Ritor1
parents:
diff changeset
8714 LABEL_113:
Ritor1
parents:
diff changeset
8715 *v19 += val;
Ritor1
parents:
diff changeset
8716 if ( *v19 > 255 )
Ritor1
parents:
diff changeset
8717 *v19 = 255;
Ritor1
parents:
diff changeset
8718 v31 = 0;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8719 v29 = SPEECH_91;
0
Ritor1
parents:
diff changeset
8720 LABEL_116:
Ritor1
parents:
diff changeset
8721 v3 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8722 pPlayers[uPlayerIdx + 1]->PlaySound((PlayerSpeech)v29, v31);
0
Ritor1
parents:
diff changeset
8723 goto _play_anim_and_maybe_sound;
Ritor1
parents:
diff changeset
8724 }
310
Gloval
parents: 299
diff changeset
8725 if ( var_type <= VAR_DisarmTrapSkill )
Gloval
parents: 299
diff changeset
8726 {
Gloval
parents: 299
diff changeset
8727 if ( var_type != VAR_DisarmTrapSkill )
0
Ritor1
parents:
diff changeset
8728 {
310
Gloval
parents: 299
diff changeset
8729 if ( var_type <= VAR_BodyResistanceBonus )
0
Ritor1
parents:
diff changeset
8730 {
310
Gloval
parents: 299
diff changeset
8731 switch ( var_type )
0
Ritor1
parents:
diff changeset
8732 {
Ritor1
parents:
diff changeset
8733 case VAR_BodyResistanceBonus:
Ritor1
parents:
diff changeset
8734 v19 = &Dst->sResBodyBonus;
Ritor1
parents:
diff changeset
8735 break;
Ritor1
parents:
diff changeset
8736 case VAR_AirResistanceBonus:
Ritor1
parents:
diff changeset
8737 v19 = &Dst->sResAirBonus;
Ritor1
parents:
diff changeset
8738 break;
Ritor1
parents:
diff changeset
8739 case VAR_WaterResistanceBonus:
Ritor1
parents:
diff changeset
8740 v19 = &Dst->sResWaterBonus;
Ritor1
parents:
diff changeset
8741 break;
Ritor1
parents:
diff changeset
8742 case VAR_EarthResistanceBonus:
Ritor1
parents:
diff changeset
8743 v19 = &Dst->sResEarthBonus;
Ritor1
parents:
diff changeset
8744 break;
Ritor1
parents:
diff changeset
8745 case VAR_SpiritResistanceBonus:
Ritor1
parents:
diff changeset
8746 v19 = &Dst->sResSpiritBonus;
Ritor1
parents:
diff changeset
8747 break;
Ritor1
parents:
diff changeset
8748 default:
310
Gloval
parents: 299
diff changeset
8749 if ( var_type != 62 )
0
Ritor1
parents:
diff changeset
8750 return;
Ritor1
parents:
diff changeset
8751 v19 = &Dst->sResMindBonus;
Ritor1
parents:
diff changeset
8752 break;
Ritor1
parents:
diff changeset
8753 }
Ritor1
parents:
diff changeset
8754 goto LABEL_113;
Ritor1
parents:
diff changeset
8755 }
310
Gloval
parents: 299
diff changeset
8756 if ( var_type == VAR_LightResistanceBonus )
0
Ritor1
parents:
diff changeset
8757 {
Ritor1
parents:
diff changeset
8758 v19 = &Dst->sResLightBonus;
Ritor1
parents:
diff changeset
8759 goto LABEL_113;
Ritor1
parents:
diff changeset
8760 }
310
Gloval
parents: 299
diff changeset
8761 if ( var_type == VAR_DarkResistanceBonus )
0
Ritor1
parents:
diff changeset
8762 {
Ritor1
parents:
diff changeset
8763 v19 = &Dst->sResDarkBonus;
Ritor1
parents:
diff changeset
8764 goto LABEL_113;
Ritor1
parents:
diff changeset
8765 }
310
Gloval
parents: 299
diff changeset
8766 if ( var_type == VAR_MagicResistanceBonus )
0
Ritor1
parents:
diff changeset
8767 {
Ritor1
parents:
diff changeset
8768 v19 = &Dst->sResMagicBonus;
Ritor1
parents:
diff changeset
8769 goto LABEL_113;
Ritor1
parents:
diff changeset
8770 }
310
Gloval
parents: 299
diff changeset
8771 if ( var_type <= VAR_MagicResistanceBonus || var_type > VAR_DiplomacySkill )
0
Ritor1
parents:
diff changeset
8772 return;
Ritor1
parents:
diff changeset
8773 }
Ritor1
parents:
diff changeset
8774 goto LABEL_106;
Ritor1
parents:
diff changeset
8775 }
310
Gloval
parents: 299
diff changeset
8776 if ( var_type == VAR_LearningSkill )
0
Ritor1
parents:
diff changeset
8777 {
Ritor1
parents:
diff changeset
8778 LABEL_106:
Ritor1
parents:
diff changeset
8779 if ( val <= VAR_BodyResistanceBonus )
Ritor1
parents:
diff changeset
8780 {
310
Gloval
parents: 299
diff changeset
8781 *((short *)&Dst->pConditions[16] + var_type) = (unsigned __int8)val | *((char *)&Dst->pConditions[16] + 2 * var_type) & VAR_BodyResistanceBonus;
0
Ritor1
parents:
diff changeset
8782 }
Ritor1
parents:
diff changeset
8783 else
Ritor1
parents:
diff changeset
8784 {
310
Gloval
parents: 299
diff changeset
8785 v20 = (char *)&Dst->pConditions[16] + 2 * var_type;
0
Ritor1
parents:
diff changeset
8786 v21 = *(short *)v20;
Ritor1
parents:
diff changeset
8787 v22 = (unsigned __int8)val + (v21 & VAR_BodyResistanceBonus);
Ritor1
parents:
diff changeset
8788 if ( v22 > 60 )
Ritor1
parents:
diff changeset
8789 LOWORD(v22) = 60;
Ritor1
parents:
diff changeset
8790 LOBYTE(v21) = v21 & 0xC0;
Ritor1
parents:
diff changeset
8791 *(short *)v20 = v22 | v21;
Ritor1
parents:
diff changeset
8792 }
Ritor1
parents:
diff changeset
8793 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8794 }
310
Gloval
parents: 299
diff changeset
8795 if ( var_type <= VAR_LearningSkill )
0
Ritor1
parents:
diff changeset
8796 return;
310
Gloval
parents: 299
diff changeset
8797 if ( var_type <= VAR_Eradicated )
Gloval
parents: 299
diff changeset
8798 {
Gloval
parents: 299
diff changeset
8799 Dst->SetCondition(var_type - 105, 0);
0
Ritor1
parents:
diff changeset
8800 }
Ritor1
parents:
diff changeset
8801 else
Ritor1
parents:
diff changeset
8802 {
310
Gloval
parents: 299
diff changeset
8803 if ( var_type != VAR_MajorCondition )
0
Ritor1
parents:
diff changeset
8804 {
310
Gloval
parents: 299
diff changeset
8805 if ( var_type > VAR_MajorCondition && var_type <= VAR_ActiveSpells )
0
Ritor1
parents:
diff changeset
8806 {
310
Gloval
parents: 299
diff changeset
8807 if ( (unsigned __int8)val + (unsigned __int8)byte_5E4C15[var_type] <= 255 )
Gloval
parents: 299
diff changeset
8808 byte_5E4C15[var_type] += val;
0
Ritor1
parents:
diff changeset
8809 else
310
Gloval
parents: 299
diff changeset
8810 byte_5E4C15[var_type] = -1;
0
Ritor1
parents:
diff changeset
8811 }
Ritor1
parents:
diff changeset
8812 return;
Ritor1
parents:
diff changeset
8813 }
Ritor1
parents:
diff changeset
8814 memset(Dst, 0, 0xA0u);
Ritor1
parents:
diff changeset
8815 }
Ritor1
parents:
diff changeset
8816 _play_anim_and_exit:
Ritor1
parents:
diff changeset
8817 v3 = 1;
Ritor1
parents:
diff changeset
8818 _play_anim_and_maybe_sound:
Ritor1
parents:
diff changeset
8819 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
Ritor1
parents:
diff changeset
8820 _maybe_play_sound:
Ritor1
parents:
diff changeset
8821 if ( v3 != 1 )
Ritor1
parents:
diff changeset
8822 return;
Ritor1
parents:
diff changeset
8823 goto _play_sound;
Ritor1
parents:
diff changeset
8824 }
Ritor1
parents:
diff changeset
8825 if ( !((unsigned __int8)(0x80u >> ((signed __int16)val - 1) % 8) & pParty->_autonote_bits[((signed __int16)val - 1) >> 3])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8826 //&& (&dword_723718_autonote_related)[8 * val] )
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8827 && pAutonoteTxt[val-1].pText )
0
Ritor1
parents:
diff changeset
8828 {
Ritor1
parents:
diff changeset
8829 v23 = pPlayers[uPlayerIdx + 1];
Ritor1
parents:
diff changeset
8830 v34 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8831 v23->PlaySound(SPEECH_96, 0);
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8832 v24 = pAutonoteTxt[val-1].eType;//dword_72371C[2 * val];
0
Ritor1
parents:
diff changeset
8833 bFlashAutonotesBook = 1;
981
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 973
diff changeset
8834 _506568_autonote_type = v24;
0
Ritor1
parents:
diff changeset
8835 }
Ritor1
parents:
diff changeset
8836 _449B7E_toggle_bit(pParty->_autonote_bits, val, 1u);
Ritor1
parents:
diff changeset
8837 v3 = 1;
Ritor1
parents:
diff changeset
8838 LABEL_173:
Ritor1
parents:
diff changeset
8839 if ( v34 != 1 )
Ritor1
parents:
diff changeset
8840 goto _maybe_play_sound;
Ritor1
parents:
diff changeset
8841 goto _play_anim_and_maybe_sound;
Ritor1
parents:
diff changeset
8842 }
310
Gloval
parents: 299
diff changeset
8843 if ( var_type > VAR_GoldInBank )
Gloval
parents: 299
diff changeset
8844 {
Gloval
parents: 299
diff changeset
8845 if ( var_type == 307 )
0
Ritor1
parents:
diff changeset
8846 {
Ritor1
parents:
diff changeset
8847 pParty->uNumDeaths += val;
Ritor1
parents:
diff changeset
8848 goto LABEL_173;
Ritor1
parents:
diff changeset
8849 }
310
Gloval
parents: 299
diff changeset
8850 switch ( var_type )
0
Ritor1
parents:
diff changeset
8851 {
Ritor1
parents:
diff changeset
8852 case 308:
Ritor1
parents:
diff changeset
8853 pParty->uNumBountiesCollected += val;
Ritor1
parents:
diff changeset
8854 break;
Ritor1
parents:
diff changeset
8855 case 309:
Ritor1
parents:
diff changeset
8856 pParty->uNumPrisonTerms += val;
Ritor1
parents:
diff changeset
8857 break;
Ritor1
parents:
diff changeset
8858 case 310:
Ritor1
parents:
diff changeset
8859 pParty->uNumArenaPageWins += val;
Ritor1
parents:
diff changeset
8860 break;
Ritor1
parents:
diff changeset
8861 case 311:
Ritor1
parents:
diff changeset
8862 pParty->uNumArenaSquireWins += val;
Ritor1
parents:
diff changeset
8863 break;
Ritor1
parents:
diff changeset
8864 case 312:
Ritor1
parents:
diff changeset
8865 pParty->uNumArenaKnightWins += val;
Ritor1
parents:
diff changeset
8866 break;
Ritor1
parents:
diff changeset
8867 case 313:
Ritor1
parents:
diff changeset
8868 pParty->uNumArenaLordWins += val;
Ritor1
parents:
diff changeset
8869 break;
Ritor1
parents:
diff changeset
8870 }
Ritor1
parents:
diff changeset
8871 }
Ritor1
parents:
diff changeset
8872 else
Ritor1
parents:
diff changeset
8873 {
310
Gloval
parents: 299
diff changeset
8874 if ( var_type == VAR_GoldInBank )
0
Ritor1
parents:
diff changeset
8875 {
Ritor1
parents:
diff changeset
8876 pParty->uNumGoldInBank += val;
Ritor1
parents:
diff changeset
8877 return;
Ritor1
parents:
diff changeset
8878 }
310
Gloval
parents: 299
diff changeset
8879 if ( var_type <= VAR_Counter8 )
Gloval
parents: 299
diff changeset
8880 {
Gloval
parents: 299
diff changeset
8881 if ( (signed int)var_type >= 245 )
Gloval
parents: 299
diff changeset
8882 {
Gloval
parents: 299
diff changeset
8883 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 299
diff changeset
8884 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
8885 }
Ritor1
parents:
diff changeset
8886 else
Ritor1
parents:
diff changeset
8887 {
310
Gloval
parents: 299
diff changeset
8888 switch ( var_type )
0
Ritor1
parents:
diff changeset
8889 {
Ritor1
parents:
diff changeset
8890 case VAR_MonthEquals|VAR_CurrentSP:
Ritor1
parents:
diff changeset
8891 _449B7E_toggle_bit((unsigned char *)Dst->field_1A50, val, 1u);
Ritor1
parents:
diff changeset
8892 break;
Ritor1
parents:
diff changeset
8893 case VAR_NPCs2:
Ritor1
parents:
diff changeset
8894 pParty->field_709 = 0;
Ritor1
parents:
diff changeset
8895 LOBYTE(pNPCStats->pNewNPCData[val].uFlags) |= 0x80u;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
8896 pParty->CountHirelings();
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
8897 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
8898 break;
Ritor1
parents:
diff changeset
8899 case VAR_NumSkillPoints:
Ritor1
parents:
diff changeset
8900 Dst->uSkillPoints += val;
Ritor1
parents:
diff changeset
8901 break;
Ritor1
parents:
diff changeset
8902 }
Ritor1
parents:
diff changeset
8903 }
Ritor1
parents:
diff changeset
8904 return;
Ritor1
parents:
diff changeset
8905 }
310
Gloval
parents: 299
diff changeset
8906 if ( var_type < VAR_Counter9 )
0
Ritor1
parents:
diff changeset
8907 return;
310
Gloval
parents: 299
diff changeset
8908 if ( (signed int)var_type <= 274 )
Gloval
parents: 299
diff changeset
8909 {
Gloval
parents: 299
diff changeset
8910 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 299
diff changeset
8911 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
8912 goto _play_sound;
Ritor1
parents:
diff changeset
8913 }
310
Gloval
parents: 299
diff changeset
8914 if ( var_type != VAR_ReputationInCurrentLocation )
Gloval
parents: 299
diff changeset
8915 {
Gloval
parents: 299
diff changeset
8916 if ( var_type <= VAR_ReputationInCurrentLocation
Gloval
parents: 299
diff changeset
8917 || var_type > VAR_History_28
Gloval
parents: 299
diff changeset
8918 || (v25 = var_type - 276, pParty->field_3C.field_4F0[2 * v25 + 1] | pParty->field_3C.field_4F0[2 * v25])
Gloval
parents: 299
diff changeset
8919 || (pParty->field_3C.field_4F0[2 * (var_type - 276)] = LODWORD(pParty->uTimePlayed),
233
0df4136b6aac store_line
Gloval
parents: 223
diff changeset
8920 v26 = pStorylineText->StoreLine[v25].pText==0,//*(&pStorylineText->field_0 + 3 * v25) == 0,
310
Gloval
parents: 299
diff changeset
8921 pParty->field_3C.field_4F0[2 * (var_type - 276) + 1] = HIDWORD(pParty->uTimePlayed),
0
Ritor1
parents:
diff changeset
8922 v26) )
Ritor1
parents:
diff changeset
8923 return;
Ritor1
parents:
diff changeset
8924 bFlashHistoryBook = 1;
Ritor1
parents:
diff changeset
8925 _play_sound:
Ritor1
parents:
diff changeset
8926 v28 = 8 * uPlayerIdx + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
8927 LOBYTE(v28) = PID(OBJECT_Player,uPlayerIdx - 112);
0
Ritor1
parents:
diff changeset
8928 pAudioPlayer->PlaySound(SOUND_20001, v28, 0, -1, 0, 0, 0, 0);
Ritor1
parents:
diff changeset
8929 return;
Ritor1
parents:
diff changeset
8930 }
Ritor1
parents:
diff changeset
8931 v27 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
8932 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
8933 v27 = &pIndoor->dlv;
Ritor1
parents:
diff changeset
8934 v27->uReputation += val;
Ritor1
parents:
diff changeset
8935 if ( v27->uReputation > 10000 )
Ritor1
parents:
diff changeset
8936 v27->uReputation = 10000;
Ritor1
parents:
diff changeset
8937 }
Ritor1
parents:
diff changeset
8938 }
Ritor1
parents:
diff changeset
8939 // 506568: using guessed type int dword_506568;
Ritor1
parents:
diff changeset
8940 // 507948: using guessed type char bFlashHistoryBook;
Ritor1
parents:
diff changeset
8941 // 507949: using guessed type char bFlashAutonotesBook;
Ritor1
parents:
diff changeset
8942 // 50794A: using guessed type char bFlashQuestBook;
Ritor1
parents:
diff changeset
8943 // 72371C: using guessed type int dword_72371C[];
Ritor1
parents:
diff changeset
8944 // 723E80: using guessed type int dword_723E80_award_related[];
Ritor1
parents:
diff changeset
8945
Ritor1
parents:
diff changeset
8946
Ritor1
parents:
diff changeset
8947
Ritor1
parents:
diff changeset
8948
Ritor1
parents:
diff changeset
8949 //----- (0044B9C4) --------------------------------------------------------
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8950 bool Player::SubtractVariable(enum VariableType VarNum, signed int pValue)
0
Ritor1
parents:
diff changeset
8951 {
Ritor1
parents:
diff changeset
8952 unsigned int v3; // ebx@1
Ritor1
parents:
diff changeset
8953 signed int v4; // esi@1
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8954 bool result; // eax@8
0
Ritor1
parents:
diff changeset
8955 int v6; // esi@11
Ritor1
parents:
diff changeset
8956 int v7; // edi@14
Ritor1
parents:
diff changeset
8957 signed int v8; // eax@17
Ritor1
parents:
diff changeset
8958 char *v9; // eax@20
Ritor1
parents:
diff changeset
8959 char v10; // sf@20
Ritor1
parents:
diff changeset
8960 char *v11; // ecx@26
Ritor1
parents:
diff changeset
8961 char *v12; // ecx@27
Ritor1
parents:
diff changeset
8962 __int64 v13; // qax@27
Ritor1
parents:
diff changeset
8963 unsigned __int8 v14; // cf@27
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8964 int *v15; // edx@29
0
Ritor1
parents:
diff changeset
8965 char *v16; // eax@90
Ritor1
parents:
diff changeset
8966 char *v17; // ecx@94
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8967 int v18; // esi@97
0
Ritor1
parents:
diff changeset
8968 signed int v19; // edx@97
Ritor1
parents:
diff changeset
8969 char *v20; // ecx@98
Ritor1
parents:
diff changeset
8970 int v21; // eax@100
Ritor1
parents:
diff changeset
8971 __int16 v22; // dx@112
Ritor1
parents:
diff changeset
8972 int v23; // [sp-8h] [bp-14h]@45
Ritor1
parents:
diff changeset
8973 signed int v24; // [sp-4h] [bp-10h]@4
Ritor1
parents:
diff changeset
8974 int v25; // [sp-4h] [bp-10h]@45
Ritor1
parents:
diff changeset
8975
Ritor1
parents:
diff changeset
8976 v3 = 0;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8977 v4 = uActiveCharacter - 1;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8978 result = false;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8979 if ( (signed int)VarNum > 222 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8980 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8981 if ( (signed int)VarNum <= 307 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8982 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8983 if ( VarNum == 307 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8984 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8985 pParty->uNumDeaths -= (unsigned int)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8986 return pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8987 }
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8988 if ( VarNum == 223 )
0
Ritor1
parents:
diff changeset
8989 {
Ritor1
parents:
diff changeset
8990 v11 = (char *)pParty->_autonote_bits;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8991 v22 = (short)pValue - 1;
0
Ritor1
parents:
diff changeset
8992 }
Ritor1
parents:
diff changeset
8993 else
Ritor1
parents:
diff changeset
8994 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8995 if ( VarNum != 231 )
0
Ritor1
parents:
diff changeset
8996 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8997 switch ( VarNum )
0
Ritor1
parents:
diff changeset
8998 {
Ritor1
parents:
diff changeset
8999 case 232:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9000 VarNum = (VariableType)0;
1094
c40d40027b77 npc some clean
Gloval
parents: 1091
diff changeset
9001 GetNewNPCData(sDialogue_SpeakingActorNPC_ID, (int*)&VarNum);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9002 result = (bool) pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9003 dword_5B65CC = 0;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9004 if ( (int)VarNum == pValue )
0
Ritor1
parents:
diff changeset
9005 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9006 dword_5B65CC = (int)pValue;
0
Ritor1
parents:
diff changeset
9007 }
Ritor1
parents:
diff changeset
9008 else
Ritor1
parents:
diff changeset
9009 {
Ritor1
parents:
diff changeset
9010 pParty->field_709 = 0;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9011 LOBYTE(pNPCStats->pNewNPCData[(int)pValue].uFlags) &= 0x7Fu;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
9012 pParty->CountHirelings();
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
9013 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
9014 }
Ritor1
parents:
diff changeset
9015 break;
Ritor1
parents:
diff changeset
9016 case 241:
Ritor1
parents:
diff changeset
9017 if ( (signed int)pNPCStats->uNumNewNPCs > 0 )
Ritor1
parents:
diff changeset
9018 {
Ritor1
parents:
diff changeset
9019 v20 = (char *)&pNPCStats->pNewNPCData[0].uFlags;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9020 for ( v19 = 0; v19 < (signed int)pNPCStats->uNumNewNPCs; ++v19 )
0
Ritor1
parents:
diff changeset
9021 {
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9022 if ( *((void **)v20 + 4) == (void *)pValue )
0
Ritor1
parents:
diff changeset
9023 {
Ritor1
parents:
diff changeset
9024 v21 = *(int *)v20;
Ritor1
parents:
diff changeset
9025 if ( (char)*(int *)v20 < 0 )
Ritor1
parents:
diff changeset
9026 {
Ritor1
parents:
diff changeset
9027 LOBYTE(v21) = v21 & 0x7F;
Ritor1
parents:
diff changeset
9028 *(int *)v20 = v21;
Ritor1
parents:
diff changeset
9029 }
Ritor1
parents:
diff changeset
9030 }
Ritor1
parents:
diff changeset
9031 v20 += 76;
Ritor1
parents:
diff changeset
9032 }
Ritor1
parents:
diff changeset
9033 }
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9034 if ( pParty->pHirelings[0].uProfession == pValue )
0
Ritor1
parents:
diff changeset
9035 memset(pParty->pHirelings, 0, 0x4Cu);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9036 if ( pParty->pHirelings[1].uProfession == pValue )
0
Ritor1
parents:
diff changeset
9037 memset(&pParty->pHirelings[1], 0, 0x4Cu);
Ritor1
parents:
diff changeset
9038 pParty->field_709 = 0;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
9039 pParty->CountHirelings();
0
Ritor1
parents:
diff changeset
9040 break;
Ritor1
parents:
diff changeset
9041 case 243:
Ritor1
parents:
diff changeset
9042 v17 = (char *)&this->uSkillPoints;
1113
39eaa6b00141 something to bool cast (performance warning) mostly fixed
Grumpy7
parents: 1097
diff changeset
9043 result = *v17 != NULL;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9044 if ( (unsigned int)pValue <= *(int *)v17 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9045 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9046 *(int *)v17 -= (int)pValue;
1113
39eaa6b00141 something to bool cast (performance warning) mostly fixed
Grumpy7
parents: 1097
diff changeset
9047 result = (v17 != NULL);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9048 }
0
Ritor1
parents:
diff changeset
9049 else
Ritor1
parents:
diff changeset
9050 *(int *)v17 = 0;
Ritor1
parents:
diff changeset
9051 break;
Ritor1
parents:
diff changeset
9052 case 275:
Ritor1
parents:
diff changeset
9053 v16 = (char *)&pOutdoor->ddm;
Ritor1
parents:
diff changeset
9054 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
9055 v16 = (char *)&pIndoor->dlv;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9056 *((int *)v16 + 2) -= (int)pValue;
0
Ritor1
parents:
diff changeset
9057 if ( *((int *)v16 + 2) < -10000 )
Ritor1
parents:
diff changeset
9058 *((int *)v16 + 2) = -10000;
Ritor1
parents:
diff changeset
9059 break;
Ritor1
parents:
diff changeset
9060 case 306:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9061 result = VarNum - 306;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9062 if ( (unsigned int)pValue <= pParty->uNumGoldInBank )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9063 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9064 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9065 pParty->uNumGoldInBank -= (unsigned int)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9066 }
0
Ritor1
parents:
diff changeset
9067 else
Ritor1
parents:
diff changeset
9068 LABEL_88:
Ritor1
parents:
diff changeset
9069 dword_5B65C4 = 1;
Ritor1
parents:
diff changeset
9070 break;
Ritor1
parents:
diff changeset
9071 }
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9072 return result;
0
Ritor1
parents:
diff changeset
9073 }
Ritor1
parents:
diff changeset
9074 v11 = this->field_1A50;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9075 v22 = (signed __int16)pValue;
0
Ritor1
parents:
diff changeset
9076 }
Ritor1
parents:
diff changeset
9077 _449B7E_toggle_bit((unsigned char *)v11, v22, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9078 return result;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9079 }
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9080 switch ( VarNum )
0
Ritor1
parents:
diff changeset
9081 {
Ritor1
parents:
diff changeset
9082 case 308:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9083 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9084 pParty->uNumBountiesCollected -= (unsigned int)pValue;
0
Ritor1
parents:
diff changeset
9085 break;
Ritor1
parents:
diff changeset
9086 case 309:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9087 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9088 pParty->uNumPrisonTerms -= (int)pValue;
0
Ritor1
parents:
diff changeset
9089 break;
Ritor1
parents:
diff changeset
9090 case 310:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9091 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9092 pParty->uNumArenaPageWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
9093 break;
Ritor1
parents:
diff changeset
9094 case 311:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9095 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9096 pParty->uNumArenaSquireWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
9097 break;
Ritor1
parents:
diff changeset
9098 case 312:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9099 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9100 pParty->uNumArenaKnightWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
9101 break;
Ritor1
parents:
diff changeset
9102 case 313:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9103 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9104 pParty->uNumArenaLordWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
9105 break;
Ritor1
parents:
diff changeset
9106 }
1113
39eaa6b00141 something to bool cast (performance warning) mostly fixed
Grumpy7
parents: 1097
diff changeset
9107 assert(false && "Function not returning any value!");
0
Ritor1
parents:
diff changeset
9108 }
Ritor1
parents:
diff changeset
9109 else
Ritor1
parents:
diff changeset
9110 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9111 if ( (signed int)VarNum >= 123 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9112 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9113 byte_5E4C15[VarNum] -= (char)pValue;
0
Ritor1
parents:
diff changeset
9114 }
Ritor1
parents:
diff changeset
9115 else
Ritor1
parents:
diff changeset
9116 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9117 switch ( VarNum )
0
Ritor1
parents:
diff changeset
9118 {
Ritor1
parents:
diff changeset
9119 case VAR_RandomGold:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9120 v6 = rand() % (signed int)pValue + 1;
0
Ritor1
parents:
diff changeset
9121 if ( v6 > pParty->uNumGold )
Ritor1
parents:
diff changeset
9122 v6 = pParty->uNumGold;
Ritor1
parents:
diff changeset
9123 Party::TakeGold(v6);
Ritor1
parents:
diff changeset
9124 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[503], v6);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9125 ShowStatusBarString(pTmpBuf, 2);
0
Ritor1
parents:
diff changeset
9126 GameUI_DrawFoodAndGold();
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9127 return result;
0
Ritor1
parents:
diff changeset
9128 case VAR_RandomFood:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9129 v7 = rand() % (signed int)pValue + 1;
0
Ritor1
parents:
diff changeset
9130 if ( v7 > pParty->uNumFoodRations )
Ritor1
parents:
diff changeset
9131 v7 = pParty->uNumFoodRations;
Ritor1
parents:
diff changeset
9132 Party::TakeFood(v7);
Ritor1
parents:
diff changeset
9133 sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[504], v7);
Ritor1
parents:
diff changeset
9134 ShowStatusBarString(pTmpBuf, 2u);
Ritor1
parents:
diff changeset
9135 GameUI_DrawFoodAndGold();
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9136 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9137 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9138 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9139 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9140 return result;
0
Ritor1
parents:
diff changeset
9141 case VAR_CurrentHP:
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
9142 ReceiveDamage((signed int)pValue, DMGT_PHISYCAL);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9143 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9144 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9145 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9146 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9147 return result;
0
Ritor1
parents:
diff changeset
9148 case VAR_CurrentSP:
Ritor1
parents:
diff changeset
9149 v9 = (char *)&this->sMana;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9150 v10 = this->sMana - (signed int)pValue < 0;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9151 *(int *)v9 -= (int)pValue;
0
Ritor1
parents:
diff changeset
9152 if ( v10 )
Ritor1
parents:
diff changeset
9153 *(int *)v9 = 0;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9154 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9155 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9156 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9157 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9158 return result;
0
Ritor1
parents:
diff changeset
9159 case VAR_ACModifier:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9160 this->sACModifier -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9161 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9162 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9163 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9164 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9165 return result;
0
Ritor1
parents:
diff changeset
9166 case VAR_BaseLevel:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9167 this->uLevel -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9168 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9169 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9170 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9171 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9172 return result;
0
Ritor1
parents:
diff changeset
9173 case VAR_LevelModifier:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9174 this->sLevelModifier -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9175 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9176 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9177 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9178 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9179 return result;
0
Ritor1
parents:
diff changeset
9180 case VAR_Age:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9181 this->sAgeModifier -= (signed __int16)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9182 return result;
0
Ritor1
parents:
diff changeset
9183 case VAR_Award:
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9184 _449B7E_toggle_bit((unsigned char *)this->_guilds_member_bits, (signed __int16)pValue, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9185 return result;
0
Ritor1
parents:
diff changeset
9186 case VAR_Experience:
Ritor1
parents:
diff changeset
9187 v12 = (char *)&this->uExperience;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9188 v13 = (signed int)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9189 v14 = *(int *)v12 < (unsigned int)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9190 *(int *)v12 -= (int)pValue;
0
Ritor1
parents:
diff changeset
9191 *((int *)v12 + 1) -= v14 + HIDWORD(v13);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9192 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9193 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9194 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9195 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9196 return result;
0
Ritor1
parents:
diff changeset
9197 case VAR_QBits_QuestsDone:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9198 _449B7E_toggle_bit(pParty->_quest_bits, (__int16)pValue, 0);
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
9199 pPlayers[v4 + 1]->PlaySound(SPEECH_96, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9200 return true;
0
Ritor1
parents:
diff changeset
9201 case VAR_PlayerItemInHands:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9202 v15 = this->pInventoryIndices;
0
Ritor1
parents:
diff changeset
9203 break;
Ritor1
parents:
diff changeset
9204 case VAR_FixedGold:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9205 if ( (unsigned int)pValue > pParty->uNumGold )
0
Ritor1
parents:
diff changeset
9206 goto LABEL_88;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9207 Party::TakeGold((unsigned int)pValue);
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9208 return result;
0
Ritor1
parents:
diff changeset
9209 case VAR_MightBonus:
Ritor1
parents:
diff changeset
9210 case VAR_ActualMight:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9211 this->uMightBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9212 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9213 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9214 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9215 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9216 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9217 return result;
0
Ritor1
parents:
diff changeset
9218 case VAR_IntellectBonus:
Ritor1
parents:
diff changeset
9219 case VAR_ActualIntellect:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9220 this->uIntelligenceBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9221 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9222 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9223 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9224 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9225 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9226 return result;
0
Ritor1
parents:
diff changeset
9227 case VAR_PersonalityBonus:
Ritor1
parents:
diff changeset
9228 case VAR_ActualPersonality:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9229 this->uWillpowerBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9230 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9231 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9232 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9233 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9234 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9235 return result;
0
Ritor1
parents:
diff changeset
9236 case VAR_EnduranceBonus:
Ritor1
parents:
diff changeset
9237 case VAR_ActualEndurance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9238 this->uEnduranceBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9239 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9240 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9241 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9242 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9243 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9244 return result;
0
Ritor1
parents:
diff changeset
9245 case VAR_SpeedBonus:
Ritor1
parents:
diff changeset
9246 case VAR_ActualSpeed:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9247 this->uSpeedBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9248 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9249 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9250 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9251 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9252 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9253 return result;
0
Ritor1
parents:
diff changeset
9254 case VAR_AccuracyBonus:
Ritor1
parents:
diff changeset
9255 case VAR_ActualAccuracy:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9256 this->uAccuracyBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9257 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9258 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9259 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9260 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9261 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9262 return result;
0
Ritor1
parents:
diff changeset
9263 case VAR_LuckBonus:
Ritor1
parents:
diff changeset
9264 case VAR_ActualLuck:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9265 this->uLuckBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9266 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9267 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9268 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9269 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9270 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9271 return result;
0
Ritor1
parents:
diff changeset
9272 case VAR_BaseMight:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9273 this->uMight -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9274 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9275 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9276 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9277 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9278 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9279 return result;
0
Ritor1
parents:
diff changeset
9280 case VAR_BaseIntellect:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9281 this->uIntelligence -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9282 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9283 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9284 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9285 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9286 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9287 return result;
0
Ritor1
parents:
diff changeset
9288 case VAR_BasePersonality:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9289 this->uWillpower -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9290 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9291 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9292 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9293 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9294 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9295 return result;
0
Ritor1
parents:
diff changeset
9296 case VAR_BaseEndurance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9297 this->uEndurance -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9298 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9299 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9300 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9301 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9302 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9303 return result;
0
Ritor1
parents:
diff changeset
9304 case VAR_BaseSpeed:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9305 this->uSpeed -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9306 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9307 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9308 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9309 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9310 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9311 return result;
0
Ritor1
parents:
diff changeset
9312 case VAR_BaseAccuracy:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9313 this->uAccuracy -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9314 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9315 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9316 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9317 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9318 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9319 return result;
0
Ritor1
parents:
diff changeset
9320 case VAR_BaseLuck:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9321 this->uLuck -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9322 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9323 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9324 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9325 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9326 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9327 return result;
0
Ritor1
parents:
diff changeset
9328 case VAR_FireResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9329 this->sResFireBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9330 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9331 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9332 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9333 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9334 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9335 return result;
0
Ritor1
parents:
diff changeset
9336 case VAR_AirResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9337 this->sResAirBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9338 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9339 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9340 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9341 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9342 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9343 return result;
0
Ritor1
parents:
diff changeset
9344 case VAR_WaterResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9345 this->sResWaterBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9346 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9347 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9348 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9349 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9350 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9351 return result;
0
Ritor1
parents:
diff changeset
9352 case VAR_EarthResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9353 this->sResEarthBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9354 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9355 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9356 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9357 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9358 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9359 return result;
0
Ritor1
parents:
diff changeset
9360 case VAR_SpiritResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9361 this->sResSpiritBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9362 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9363 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9364 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9365 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9366 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9367 return result;
0
Ritor1
parents:
diff changeset
9368 case VAR_MindResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9369 this->sResMindBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9370 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9371 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9372 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9373 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9374 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9375 return result;
0
Ritor1
parents:
diff changeset
9376 case VAR_BodyResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9377 this->sResBodyBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9378 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9379 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9380 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9381 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9382 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9383 return result;
0
Ritor1
parents:
diff changeset
9384 case VAR_LightResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9385 this->sResLightBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9386 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9387 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9388 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9389 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9390 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9391 return result;
0
Ritor1
parents:
diff changeset
9392 case VAR_DarkResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9393 this->sResDarkBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9394 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9395 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9396 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9397 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9398 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9399 return result;
0
Ritor1
parents:
diff changeset
9400 case VAR_MagicResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9401 this->sResMagicBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9402 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9403 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9404 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9405 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9406 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9407 return result;
0
Ritor1
parents:
diff changeset
9408 case VAR_FireResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9409 this->sResFireBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9410 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9411 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9412 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9413 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9414 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9415 return result;
0
Ritor1
parents:
diff changeset
9416 case VAR_AirResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9417 this->sResAirBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9418 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9419 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9420 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9421 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9422 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9423 return result;
0
Ritor1
parents:
diff changeset
9424 case VAR_WaterResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9425 this->sResWaterBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9426 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9427 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9428 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9429 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9430 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9431 return result;
0
Ritor1
parents:
diff changeset
9432 case VAR_EarthResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9433 this->sResEarthBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9434 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9435 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9436 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9437 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9438 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9439 return result;
0
Ritor1
parents:
diff changeset
9440 case VAR_SpiritResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9441 this->sResSpiritBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9442 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9443 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9444 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9445 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9446 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9447 return result;
0
Ritor1
parents:
diff changeset
9448 case VAR_MindResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9449 this->sResMindBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9450 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9451 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9452 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9453 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9454 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9455 return result;
0
Ritor1
parents:
diff changeset
9456 case VAR_BodyResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9457 this->sResBodyBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9458 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9459 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9460 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9461 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9462 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9463 return result;
0
Ritor1
parents:
diff changeset
9464 case VAR_LightResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9465 this->sResLightBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9466 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9467 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9468 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9469 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9470 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9471 return result;
0
Ritor1
parents:
diff changeset
9472 case VAR_DarkResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9473 this->sResDarkBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9474 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9475 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9476 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9477 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9478 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9479 return result;
0
Ritor1
parents:
diff changeset
9480 case VAR_MagicResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9481 this->sResMagicBonus -= (signed __int16)pValue;
0
Ritor1
parents:
diff changeset
9482 v25 = 0;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
9483 v23 = SPEECH_91;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
9484 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)v23, v25);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9485 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9486 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9487 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9488 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9489 return result;
0
Ritor1
parents:
diff changeset
9490 case VAR_FixedFood:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9491 Party::TakeFood((unsigned int)pValue);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9492 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9493 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9494 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9495 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9496 return result;
0
Ritor1
parents:
diff changeset
9497 case VAR_StaffSkill:
Ritor1
parents:
diff changeset
9498 case VAR_SwordSkill:
Ritor1
parents:
diff changeset
9499 case VAR_DaggerSkill:
Ritor1
parents:
diff changeset
9500 case VAR_AxeSkill:
Ritor1
parents:
diff changeset
9501 case VAR_SpearSkill:
Ritor1
parents:
diff changeset
9502 case VAR_BowSkill:
Ritor1
parents:
diff changeset
9503 case VAR_MaceSkill:
Ritor1
parents:
diff changeset
9504 case VAR_BlasterSkill:
Ritor1
parents:
diff changeset
9505 case VAR_ShieldSkill:
Ritor1
parents:
diff changeset
9506 case VAR_LeatherSkill:
Ritor1
parents:
diff changeset
9507 case VAR_SkillChain:
Ritor1
parents:
diff changeset
9508 case VAR_PlateSkill:
Ritor1
parents:
diff changeset
9509 case VAR_FireSkill:
Ritor1
parents:
diff changeset
9510 case VAR_AirSkill:
Ritor1
parents:
diff changeset
9511 case VAR_WaterSkill:
Ritor1
parents:
diff changeset
9512 case VAR_EarthSkill:
Ritor1
parents:
diff changeset
9513 case VAR_SpiritSkill:
Ritor1
parents:
diff changeset
9514 case VAR_MindSkill:
Ritor1
parents:
diff changeset
9515 case VAR_BodySkill:
Ritor1
parents:
diff changeset
9516 case VAR_LightSkill:
Ritor1
parents:
diff changeset
9517 case VAR_DarkSkill:
Ritor1
parents:
diff changeset
9518 case VAR_IdentifyItemSkill:
Ritor1
parents:
diff changeset
9519 case VAR_MerchantSkill:
Ritor1
parents:
diff changeset
9520 case VAR_RepairSkill:
Ritor1
parents:
diff changeset
9521 case VAR_BodybuildingSkill:
Ritor1
parents:
diff changeset
9522 case VAR_MeditationSkill:
Ritor1
parents:
diff changeset
9523 case VAR_PerceptionSkill:
Ritor1
parents:
diff changeset
9524 case VAR_DiplomacySkill:
Ritor1
parents:
diff changeset
9525 case VAR_DisarmTrapSkill:
Ritor1
parents:
diff changeset
9526 case VAR_LearningSkill:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9527 *((short *)&this->pConditions[16] + VarNum) -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9528 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9529 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9530 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9531 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9532 return result;
0
Ritor1
parents:
diff changeset
9533 case VAR_Cursed:
Ritor1
parents:
diff changeset
9534 case VAR_Weak:
Ritor1
parents:
diff changeset
9535 case VAR_Asleep:
Ritor1
parents:
diff changeset
9536 case VAR_Afraid:
Ritor1
parents:
diff changeset
9537 case VAR_Drunk:
Ritor1
parents:
diff changeset
9538 case VAR_Insane:
Ritor1
parents:
diff changeset
9539 case VAR_PoisonedGreen:
Ritor1
parents:
diff changeset
9540 case VAR_DiseasedGreen:
Ritor1
parents:
diff changeset
9541 case VAR_PoisonedYellow:
Ritor1
parents:
diff changeset
9542 case VAR_DiseasedYellow:
Ritor1
parents:
diff changeset
9543 case VAR_PoisonedRed:
Ritor1
parents:
diff changeset
9544 case VAR_DiseasedRed:
Ritor1
parents:
diff changeset
9545 case VAR_Paralyzed:
Ritor1
parents:
diff changeset
9546 case VAR_Unconsious:
Ritor1
parents:
diff changeset
9547 case VAR_Dead:
Ritor1
parents:
diff changeset
9548 case VAR_Stoned:
Ritor1
parents:
diff changeset
9549 case VAR_Eradicated:
1071
a7e63532b9a8 pointer cleaning
zipi
parents: 1069
diff changeset
9550 //*((int *)this + 2 * VarNum - 210) = 0;
a7e63532b9a8 pointer cleaning
zipi
parents: 1069
diff changeset
9551 //*((int *)this + 2 * result - 209) = 0;
a7e63532b9a8 pointer cleaning
zipi
parents: 1069
diff changeset
9552 this->pConditions[VarNum] = 0;
0
Ritor1
parents:
diff changeset
9553 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
Ritor1
parents:
diff changeset
9554 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9555 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
0
Ritor1
parents:
diff changeset
9556 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9557 return result;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9558 default:
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9559 return result;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9560 }
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9561 for (v3 = 1; v3 < 126; v3++)
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9562 {
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9563 if ( *(&this->pInventoryItems[pInventoryIndices[v3] - 1].uItemID) == pValue )
0
Ritor1
parents:
diff changeset
9564 {
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9565 RemoveItemAtInventoryIndex(v3);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9566 return true;
0
Ritor1
parents:
diff changeset
9567 }
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9568 }
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9569 if ( pParty->pPickedItem.uItemID == pValue )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9570 {
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9571 pMouse->RemoveHoldingItem();
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9572 return true;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9573 }
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9574 return false;
0
Ritor1
parents:
diff changeset
9575 }
Ritor1
parents:
diff changeset
9576 }
Ritor1
parents:
diff changeset
9577 }
Ritor1
parents:
diff changeset
9578 // 5B65C4: using guessed type int dword_5B65C4;
Ritor1
parents:
diff changeset
9579 // 5B65CC: using guessed type int dword_5B65CC;