annotate Party.h @ 1825:23deb6b09c8c

cancelEventProcessing to dword_5B65C4_cancelEventProcessing
author Grumpy7
date Wed, 09 Oct 2013 08:39:49 +0200
parents 4dee76d79c78
children 0c75c3e7e436
rev   line source
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1 #pragma once
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2 #include "Player.h"
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3 #include "NPC.h"
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4 #include "mm7_data.h"
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5
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6
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7
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8 #define PARTY_AUTONOTES_BIT__EMERALD_FIRE_FOUNTAIN 2
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9
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10 enum PARTY_QUEST_BITS: uint16
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11 {
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12 PARTY_QUEST_EMERALD_RED_POTION_ACTIVE = 1,
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13 PARTY_QUEST_EMERALD_SEASHELL_ACTIVE = 2,
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14 PARTY_QUEST_EMERALD_LONGBOW_ACTIVE = 3,
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15 PARTY_QUEST_EMERALD_PLATE_ACTIVE = 4,
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16 PARTY_QUEST_EMERALD_LUTE_ACTIVE = 5,
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17 PARTY_QUEST_EMERALD_HAT_ACTIVE = 6,
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18
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19 PARTY_QUEST_EMERALD_MARGARETH_OFF = 17,
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20
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21 PARTY_QUEST_EVENMORN_MAP_FOUND = 64,
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22 PARTY_QUEST_FINISHED_EMERALD_ISLE = 136,
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23
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24 PARTY_QUEST_OBELISK_HARMONDALE = 164,
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25 PARTY_QUEST_OBELISK_ERATHIA = 165,
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26 PARTY_QUEST_OBELISK_TULAREAN_FOREST = 166,
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27 PARTY_QUEST_OBELISK_DEYJA = 167,
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28 PARTY_QUEST_OBELISK_BRACADA_DESERT = 168,
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29 PARTY_QUEST_OBELISK_CELESTE = 169,
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30 PARTY_QUEST_OBELISK_THE_PIT = 170,
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31 PARTY_QUEST_OBELISK_EVENMORN_ISLAND = 171,
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32 PARTY_QUEST_OBELISK_MOUNT_NIGHON = 172,
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33 PARTY_QUEST_OBELISK_BARROW_DOWNS = 173,
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34 PARTY_QUEST_OBELISK_LAND_OF_THE_GIANTS = 174,
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35 PARTY_QUEST_OBELISK_TATALIA = 175,
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36 PARTY_QUEST_OBELISK_AVLEE = 176,
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37 PARTY_QUEST_OBELISK_STONE_CITY = 177,
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38
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39 PARTY_QUEST_OBELISK_TREASURE_FOUND = 178,
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40
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41 PARTY_QUEST_FOUNTAIN_HARMONDALE = 206,
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42 PARTY_QUEST_FOUNTAIN_NIGHON = 207,
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43 PARTY_QUEST_FOUNTAIN_PIERPONT = 208,
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44 PARTY_QUEST_FOUNTAIN_CELESTIA = 209,
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45 PARTY_QUEST_FOUNTAIN_THE_PIT = 210,
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46 PARTY_QUEST_FOUNTAIN_EVENMORN_ISLE = 211
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47 };
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48
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49 /* 355 */
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50 enum PARTY_FLAGS_1: __int32
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51 {
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52 PARTY_FLAGS_1_WATER_DAMAGE = 0x0004,
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53 PARTY_FLAGS_1_FALLING = 0x0008,
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54 PARTY_FLAGS_1_ALERT_RED = 0x0010,
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55 PARTY_FLAGS_1_ALERT_YELLOW = 0x0020,
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56 PARTY_FLAGS_1_STANDING_ON_WATER = 0x0080,
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57 PARTY_FLAGS_1_LANDING = 0x0100,
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58 PARTY_FLAGS_1_BURNING = 0x200
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59 };
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60 enum PARTY_FLAGS_2: __int32
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61 {
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62 PARTY_FLAGS_2_RUNNING = 0x2,
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63 };
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64
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65 /* 347 */
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66 enum PARTY_BUFF_INDEX
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67 {
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68 PARTY_BUFF_RESIST_AIR = 0,
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69 PARTY_BUFF_RESIST_BODY = 1,
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70 PARTY_BUFF_DAY_OF_GODS = 2,
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71 PARTY_BUFF_DETECT_LIFE = 3,
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72 PARTY_BUFF_RESIST_EARTH = 4,
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73 PARTY_BUFF_FEATHER_FALL = 5,
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74 PARTY_BUFF_RESIST_FIRE = 6,
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75 PARTY_BUFF_FLY = 7,
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76 PARTY_BUFF_HASTE = 8,
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77 PARTY_BUFF_HEROISM = 9,
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78 PARTY_BUFF_IMMOLATION = 10,
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79 PARTY_BUFF_INVISIBILITY = 11,
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80 PARTY_BUFF_RESIST_MIND = 12,
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81 PARTY_BUFF_PROTECTION_FROM_MAGIC = 13,
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82 PARTY_BUFF_SHIELD = 14,
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83 PARTY_BUFF_STONE_SKIN = 15,
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84 PARTY_BUFF_TORCHLIGHT = 16,
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85 PARTY_BUFF_RESIST_WATER = 17,
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86 PARTY_BUFF_WATER_WALK = 18,
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87 PARTY_BUFF_WIZARD_EYE = 19,
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88 };
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89
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90
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91
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92 /* 300 */
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93 enum PartyAction: unsigned __int32
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94 {
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95 PARTY_INVALID = 0,
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96 PARTY_TurnLeft = 0x1,
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97 PARTY_TurnRight = 0x2,
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98 PARTY_StrafeLeft = 0x3,
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99 PARTY_StrafeRight = 0x4,
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100 PARTY_WalkForward = 0x5,
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101 PARTY_WalkBackward = 0x6,
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102 PARTY_LookUp = 0x7,
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103 PARTY_LookDown = 0x8,
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104 PARTY_CenterView = 0x9,
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105 PARTY_unkA = 0xA,
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106 PARTY_unkB = 0xB,
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107 PARTY_Jump = 0xC,
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108 PARTY_FlyUp = 0xD,
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109 PARTY_FlyDown = 0xE,
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110 PARTY_Land = 0xF,
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111 PARTY_RunForward = 0x10,
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112 PARTY_RunBackward = 0x11,
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113 PARTY_FastTurnLeft = 0x12,
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114 PARTY_FastTurnRight = 0x13,
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115
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116 PARTY_dword = 0xFFFFFFFF
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117 };
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118
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119
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120
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121 /* 135 */
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122 #pragma pack(push, 1)
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123 struct ActionQueue
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124 {
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125 void Add(PartyAction action);
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126 void Reset();
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127 PartyAction Next();
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128
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129 unsigned int uNumActions;
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130 PartyAction pActions[30];
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131 };
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132 #pragma pack(pop)
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133
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134
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135
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136
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137
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138 enum PartyAlignment: unsigned __int32
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139 {
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140 PartyAlignment_Good = 0,
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141 PartyAlignment_Neutral = 1,
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142 PartyAlignment_Evil = 2
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143 };
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144
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145
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147
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148
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149 /* 208 */
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150 #pragma pack(push, 1)
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151 struct PartyTimeStruct
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152 {
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153 //__int64 field_0[10];
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154 __int64 bountyHunting_next_generation_time[10];
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155 // int field_50[170];
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156 __int64 Shops_next_generation_time[85];//field_50
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157 __int64 _shop_ban_times[53];
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158 unsigned __int64 CounterEventValues[10]; // (0xACD314h in Silvo's binary)
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159 __int64 HistoryEventTimes[29]; // (0xACD364h in Silvo's binary)
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160 unsigned __int64 _s_times[20]; //5d8 440h+8*51 //(0xACD44Ch in Silvo's binary)
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161 };
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162 #pragma pack(pop)
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163
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164 /* 207 */
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165 #pragma pack(push, 1)
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166 struct Party
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167 {
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168 Party():
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169 uTimePlayed(0)
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170 {
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171 Zero();
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172 }
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173
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174 void Zero();
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175 void UpdatePlayersAndHirelingsEmotions();
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176 void RestAndHeal();
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177 unsigned int GetPartyFame();
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178 void CreateDefaultParty(char bGiveItems);
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179 int Reset();
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180 void ResetPosMiscAndSpellBuffs();
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181 bool HasItem(unsigned int uItemID);
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182 void SetHoldingItem(ItemGen *pItem);
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183 int GetNextActiveCharacter();
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184 bool _497FC5_check_party_perception_against_level();
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185 bool AddItemToParty(ItemGen *pItem);
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186 void Yell();
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187 void CountHirelings();
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188
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189 static void SetGold(unsigned int uNumGold);
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190 static void TakeGold(unsigned int uNumGold);
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191 static void SetFood(unsigned int uNumFood);
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192 static void TakeFood(unsigned int uNumFood);
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193 static void GiveFood(unsigned int _this);
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194
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195 inline bool WizardEyeActive() {return pPartyBuffs[PARTY_BUFF_WIZARD_EYE].uExpireTime > 0;}
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196 inline int WizardEyeSkillLevel() {return pPartyBuffs[PARTY_BUFF_WIZARD_EYE].uSkill;}
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197 inline bool TorchlightActive() {return pPartyBuffs[PARTY_BUFF_TORCHLIGHT].uExpireTime > 0;}
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198 inline bool FlyActive() {return pPartyBuffs[PARTY_BUFF_FLY].uExpireTime > 0;}
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199 inline bool WaterWalkActive() {return pPartyBuffs[PARTY_BUFF_WATER_WALK].uExpireTime > 0;}
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200 inline bool ImmolationActive() {return pPartyBuffs[PARTY_BUFF_IMMOLATION].uExpireTime > 0;}
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201 inline int ImmolationSkillLevel() {return pPartyBuffs[PARTY_BUFF_IMMOLATION].uSkill;}
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202 inline bool FeatherFallActive() {return pPartyBuffs[PARTY_BUFF_FEATHER_FALL].uExpireTime > 0;}
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203 inline bool Invisible() {return pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime > 0;}
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204
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205 inline bool GetRedAlert() {return (uFlags & PARTY_FLAGS_1_ALERT_RED) != 0;}
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206 inline void SetRedAlert() {uFlags |= PARTY_FLAGS_1_ALERT_RED;}
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207 inline bool GetYellowAlert() {return (uFlags & PARTY_FLAGS_1_ALERT_YELLOW) != 0;}
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208 inline void SetYellowAlert() {uFlags |= PARTY_FLAGS_1_ALERT_YELLOW;}
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209
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210 bool IsPartyEvil();
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
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211 bool IsPartyGood();
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212
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213 int field_0;
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214 unsigned int uPartyHeight;
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215 unsigned int uDefaultPartyHeight;
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216 int sEyelevel;
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217 unsigned int uDefaultEyelevel;
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218 int field_14_radius;
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219 int y_rotation_granularity;
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220 unsigned int uWalkSpeed;
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221 int y_rotation_speed; // deg/s
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222 int field_24;
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223 int field_28;
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224 unsigned __int64 uTimePlayed;
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225 __int64 uLastRegenerationTime;
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cecb080929c4 Party_stru0 renamed to PartyTimeStruct, fixed its members, renamed Party::field_3C to Party::PartyTimes, started Player::SetVariable refactoring start
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226 PartyTimeStruct PartyTimes;
0
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227 Vec3_int_ vPosition;
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228 int sRotationY;
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229 int sRotationX;
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230 Vec3_int_ vPrevPosition;
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231 int sPrevRotationY;
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232 int sPrevRotationX;
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233 int sPrevEyelevel;
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234 int field_6E0;
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235 int field_6E4;
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236 int uFallSpeed;
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237 int field_6EC;
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238 int field_6F0;
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9c3f28b31b4a Party actions in blv
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239 int floor_face_pid; // face we are standing at
9c3f28b31b4a Party actions in blv
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240 int walk_sound_timer;
0
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241 int field_6FC;
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242 int uFallStartY;
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243 unsigned int bFlying;
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244 char field_708;
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4dee76d79c78 dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
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245 unsigned __int8 hirelingScrollPosition;
0
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246 char field_70A;
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247 char field_70B;
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248 unsigned int uCurrentYear;
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249 unsigned int uCurrentMonth;
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250 unsigned int uCurrentMonthWeek;
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251 unsigned int uDaysPlayed;
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252 unsigned int uCurrentHour;
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253 unsigned int uCurrentMinute;
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254 unsigned int uCurrentTimeSecond;
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255 unsigned int uNumFoodRations;
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256 int field_72C;
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257 int field_730;
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258 unsigned int uNumGold;
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259 unsigned int uNumGoldInBank;
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260 unsigned int uNumDeaths;
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261 int field_740;
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262 int uNumPrisonTerms;
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263 unsigned int uNumBountiesCollected;
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264 int field_74C;
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61458df2cb4f bountyHunting fix
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265 __int16 monster_id_for_hunting[5];
61458df2cb4f bountyHunting fix
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266 __int16 monster_for_hunting_killed[5];
766
a464d28566a6 days_played_without_rest
Nomad
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267 unsigned char days_played_without_rest;
484
4bd56919f075 avard quest guild bits
Gloval
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268 unsigned __int8 _quest_bits[64];
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269 unsigned __int8 pArcomageWins[16];
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270 char field_7B5_in_arena_quest;
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271 char uNumArenaPageWins;
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272 char uNumArenaSquireWins;
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273 char uNumArenaKnightWins;
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274 char uNumArenaLordWins;
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275 char pIsArtifactFound[29]; //7ba
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276 char field_7d7[39];
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0665a061132b autonotes and quest tables overflow fixed
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277 unsigned char _autonote_bits[26];
0665a061132b autonotes and quest tables overflow fixed
Gloval
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278 char field_818[60];
0
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279 char field_854[32];
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280 int uNumArcomageWins;
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281 int uNumArcomageLoses;
0
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282 unsigned int bTurnBasedModeOn;
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283 int field_880;
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284 int uFlags2;
373
edd2d8b7e3c4 Interface reloading fix & party alignment enum
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285 PartyAlignment alignment;
0
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286 SpellBuff pPartyBuffs[20];
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287 Player pPlayers[4];
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288 NPCData pHirelings[2];
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289 ItemGen pPickedItem;
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290 unsigned int uFlags;
463
f7b91ef98ab2 shopgenerators done, except config tables
Gloval
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291 ItemGen StandartItemsInShops[53][12];
470
fcdaa804074f Tables for shopgenerators
Gloval
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292 ItemGen SpecialItemsInShops[53][12]; //D0EC
496
0e20e886365d guilds ....
Gloval
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293 ItemGen SpellBooksInGuilds[32][12];
527
661f1932d971 Party integrity fix
zipi
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294 char field_1605C[24];
0
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295 char pHireling1Name[100];
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296 char pHireling2Name[100];
349
672b83584b0f GetActorTintColor
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297 int armageddon_timer;
0
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298 int field_16140;
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299 int pTurnBasedPlayerRecoveryTimes[4];
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f7b91ef98ab2 shopgenerators done, except config tables
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300 int InTheShopFlags[53];
0
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301 int uFine;
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302 float flt_TorchlightColorR;
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303 float flt_TorchlightColorG;
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304 float flt_TorchlightColorB;
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305 };
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306 #pragma pack(pop)
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307
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308
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309
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310 extern Party *pParty; // idb
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311
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312
66
653fdf29c654 23.01.13 (work)
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313 extern struct ActionQueue *pPartyActionQueue;
653fdf29c654 23.01.13 (work)
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314
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3efe35df79c3 Modify PARTY_QUEST_BITS
yoctozepto
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315 inline bool TestPartyQuestBit(PARTY_QUEST_BITS bit)
3efe35df79c3 Modify PARTY_QUEST_BITS
yoctozepto
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316 {
3efe35df79c3 Modify PARTY_QUEST_BITS
yoctozepto
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317 return _449B57_test_bit(pParty->_quest_bits, bit);
3efe35df79c3 Modify PARTY_QUEST_BITS
yoctozepto
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318 }