Mercurial > mm7
annotate mm7_data.cpp @ 1256:236d39ae8f6e
arcomage playable
author | Gloval |
---|---|
date | Wed, 12 Jun 2013 12:05:39 +0400 |
parents | e161d8a5a529 |
children | 8cf1eb87a44e |
rev | line source |
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1 #ifdef _MSC_VER |
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2 #define _CRT_SECURE_NO_WARNINGS |
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3 #endif |
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4 |
0 | 5 #include "mm7_data.h" |
6 | |
227 | 7 #include "GUIWindow.h" |
569 | 8 #include "Party.h" |
0 | 9 |
10 | |
11 | |
12 void ErrHR(HRESULT hr, const char *pAPI, const char *pFunction, const char *pFile, int line) | |
13 { | |
14 if (SUCCEEDED(hr)) | |
15 return; | |
16 | |
17 char msg[4096]; | |
18 sprintf(msg, "%s error (%08X) in\n\t%s\nin\n\t%s:%u", | |
19 pAPI, hr, pFunction, pFile, line); | |
20 | |
21 char caption[1024]; | |
22 sprintf(caption, "%s error", pAPI); | |
23 | |
24 MessageBoxA(nullptr, msg, caption, MB_ICONEXCLAMATION); | |
25 } | |
26 | |
27 | |
28 | |
29 | |
30 #include "Math.h" | |
31 struct stru193_math *stru_5C6E00 = new stru193_math; | |
32 | |
33 #include "MapInfo.h" | |
34 struct MapStats *pMapStats; | |
35 | |
36 #include "TurnEngine.h" | |
37 struct stru262_TurnBased *pTurnEngine = new stru262_TurnBased; | |
38 | |
924 | 39 #include "CastSpellInfo.h" |
1202 | 40 std::array<CastSpellInfo, 10> pCastSpellInfo; |
924 | 41 CastSpellInfo stru_50CDB4; // idb |
0 | 42 |
43 #include "Viewport.h" | |
44 struct Viewport *pViewport = new Viewport; | |
45 struct ViewingParams *viewparams = new ViewingParams; | |
46 | |
47 | |
48 | |
49 #include "stru123.h" | |
50 stru123 stru_5E4C90; | |
51 | |
52 #include "stru298.h" | |
53 stru298 stru_50FE08; // weak | |
54 | |
55 #include "Autonotes.h" | |
1202 | 56 std::array<Autonote, 195> pAutonoteTxt; // weak |
0 | 57 |
58 #include "Awards.h" | |
1202 | 59 std::array<Award, 105> pAwards; |
60 std::array<AwardType, 1000> achieved_awards; | |
949 | 61 int num_achieved_awards; |
62 int num_achieved_awards_2; | |
0 | 63 |
64 #include "stru159.h" | |
65 | |
66 #include "stru160.h" | |
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67 std::array<stru160, 66> array_4EB8B8 = |
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68 {{ |
0 | 69 stru160( 0.0000000f, 0.0000000f, 1.0000000f), |
70 stru160( 0.0000000f, 0.3826830f, 0.9238799f), | |
71 stru160( 0.3826830f, 0.0000000f, 0.9238799f), | |
72 stru160( 0.4082480f, 0.4082480f, 0.8164970f), | |
73 stru160( 0.0000000f, 0.7071070f, 0.7071070f), | |
74 stru160( 0.7071070f, 0.0000000f, 0.7071070f), | |
75 stru160( 0.4082480f, 0.8164970f, 0.4082480f), | |
76 stru160( 0.8164970f, 0.4082480f, 0.4082480f), | |
77 stru160( 0.7071070f, 0.7071070f, 0.0000000f), | |
78 stru160( 0.0000000f, 0.9238799f, 0.3826830f), | |
79 stru160( 0.3826830f, 0.9238799f, 0.0000000f), | |
80 stru160( 0.0000000f, 1.0000000f, 0.0000000f), | |
81 stru160( 0.9238799f, 0.3826830f, 0.0000000f), | |
82 stru160( 0.9238799f, 0.0000000f, 0.3826830f), | |
83 stru160( 1.0000000f, 0.0000000f, 0.0000000f), | |
84 stru160( 0.0000000f, -0.3826830f, 0.9238799f), | |
85 stru160( 0.4082480f, -0.4082480f, 0.8164970f), | |
86 stru160( 0.0000000f, -0.7071070f, 0.7071070f), | |
87 stru160( 0.8164970f, -0.4082480f, 0.4082480f), | |
88 stru160( 0.4082480f, -0.8164970f, 0.4082480f), | |
89 stru160( 0.7071070f, -0.7071070f, 0.0000000f), | |
90 stru160( 0.9238799f, -0.3826830f, 0.0000000f), | |
91 stru160( 0.3826830f, -0.9238799f, 0.0000000f), | |
92 stru160( 0.0000000f, -0.9238799f, 0.3826830f), | |
93 stru160( 0.0000000f, -1.0000000f, 0.0000000f), | |
94 stru160(-0.3826830f, 0.0000000f, 0.9238799f), | |
95 stru160(-0.4082480f, -0.4082480f, 0.8164970f), | |
96 stru160(-0.7071070f, 0.0000000f, 0.7071070f), | |
97 stru160(-0.4082480f, -0.8164970f, 0.4082480f), | |
98 stru160(-0.8164970f, -0.4082480f, 0.4082480f), | |
99 stru160(-0.7071070f, -0.7071070f, 0.0000000f), | |
100 stru160(-0.3826830f, -0.9238799f, 0.0000000f), | |
101 stru160(-0.9238799f, -0.3826830f, 0.0000000f), | |
102 stru160(-0.9238799f, 0.0000000f, 0.3826830f), | |
103 stru160(-1.0000000f, 0.0000000f, 0.0000000f), | |
104 stru160(-0.4082480f, 0.4082480f, 0.8164970f), | |
105 stru160(-0.8164970f, 0.4082480f, 0.4082480f), | |
106 stru160(-0.4082480f, 0.8164970f, 0.4082480f), | |
107 stru160(-0.7071070f, 0.7071070f, 0.0000000f), | |
108 stru160(-0.9238799f, 0.3826830f, 0.0000000f), | |
109 stru160(-0.3826830f, 0.9238799f, 0.0000000f), | |
110 stru160( 0.0000000f, 0.0000000f, -1.0000000f), | |
111 stru160( 0.0000000f, 0.3826830f, -0.9238799f), | |
112 stru160( 0.3826830f, 0.0000000f, -0.9238799f), | |
113 stru160( 0.4082480f, 0.4082480f, -0.8164970f), | |
114 stru160( 0.0000000f, 0.7071070f, -0.7071070f), | |
115 stru160( 0.7071070f, 0.0000000f, -0.7071070f), | |
116 stru160( 0.4082480f, 0.8164970f, -0.4082480f), | |
117 stru160( 0.8164970f, 0.4082480f, -0.4082480f), | |
118 stru160( 0.0000000f, 0.9238799f, -0.3826830f), | |
119 stru160( 0.9238799f, 0.0000000f, -0.3826830f), | |
120 stru160( 0.0000000f, -0.3826830f, -0.9238799f), | |
121 stru160( 0.4082480f, -0.4082480f, -0.8164970f), | |
122 stru160( 0.0000000f, -0.7071070f, -0.7071070f), | |
123 stru160( 0.8164970f, -0.4082480f, -0.4082480f), | |
124 stru160( 0.4082480f, -0.8164970f, -0.4082480f), | |
125 stru160( 0.0000000f, -0.9238799f, -0.3826830f), | |
126 stru160(-0.3826830f, 0.0000000f, -0.9238799f), | |
127 stru160(-0.4082480f, -0.4082480f, -0.8164970f), | |
128 stru160(-0.7071070f, 0.0000000f, -0.7071070f), | |
129 stru160(-0.4082480f, -0.8164970f, -0.4082480f), | |
130 stru160(-0.8164970f, -0.4082480f, -0.4082480f), | |
131 stru160(-0.9238799f, 0.0000000f, -0.3826830f), | |
132 stru160(-0.4082480f, 0.4082480f, -0.8164970f), | |
133 stru160(-0.8164970f, 0.4082480f, -0.4082480f), | |
134 stru160(-0.4082480f, 0.8164970f, -0.4082480f) | |
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135 }}; |
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136 std::array<stru160, 128> array_4EBBD0; |
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137 std::array<__int32, 128*3> array_4EBBD0_x = |
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138 {{ |
0 | 139 0x00000000, 0x00000001, 0x00000002, 0x00000001, |
140 0x00000003, 0x00000002, 0x00000001, 0x00000004, | |
141 0x00000003, 0x00000003, 0x00000005, 0x00000002, | |
142 0x00000004, 0x00000006, 0x00000003, 0x00000006, | |
143 0x00000007, 0x00000003, 0x00000006, 0x00000008, | |
144 0x00000007, 0x00000007, 0x00000005, 0x00000003, | |
145 0x00000004, 0x00000009, 0x00000006, 0x00000009, | |
146 0x0000000A, 0x00000006, 0x00000009, 0x0000000B, | |
147 0x0000000A, 0x0000000A, 0x00000008, 0x00000006, | |
148 0x00000008, 0x0000000C, 0x00000007, 0x0000000C, | |
149 0x0000000D, 0x00000007, 0x0000000C, 0x0000000E, | |
150 0x0000000D, 0x0000000D, 0x00000005, 0x00000007, | |
151 0x00000000, 0x00000002, 0x0000000F, 0x00000002, | |
152 0x00000010, 0x0000000F, 0x00000002, 0x00000005, | |
153 0x00000010, 0x00000010, 0x00000011, 0x0000000F, | |
154 0x00000005, 0x00000012, 0x00000010, 0x00000012, | |
155 0x00000013, 0x00000010, 0x00000012, 0x00000014, | |
156 0x00000013, 0x00000013, 0x00000011, 0x00000010, | |
157 0x00000005, 0x0000000D, 0x00000012, 0x0000000D, | |
158 0x00000015, 0x00000012, 0x0000000D, 0x0000000E, | |
159 0x00000015, 0x00000015, 0x00000014, 0x00000012, | |
160 0x00000014, 0x00000016, 0x00000013, 0x00000016, | |
161 0x00000017, 0x00000013, 0x00000016, 0x00000018, | |
162 0x00000017, 0x00000017, 0x00000011, 0x00000013, | |
163 0x00000000, 0x0000000F, 0x00000019, 0x0000000F, | |
164 0x0000001A, 0x00000019, 0x0000000F, 0x00000011, | |
165 0x0000001A, 0x0000001A, 0x0000001B, 0x00000019, | |
166 0x00000011, 0x0000001C, 0x0000001A, 0x0000001C, | |
167 0x0000001D, 0x0000001A, 0x0000001C, 0x0000001E, | |
168 0x0000001D, 0x0000001D, 0x0000001B, 0x0000001A, | |
169 0x00000011, 0x00000017, 0x0000001C, 0x00000017, | |
170 0x0000001F, 0x0000001C, 0x00000017, 0x00000018, | |
171 0x0000001F, 0x0000001F, 0x0000001E, 0x0000001C, | |
172 0x0000001E, 0x00000020, 0x0000001D, 0x00000020, | |
173 0x00000021, 0x0000001D, 0x00000020, 0x00000022, | |
174 0x00000021, 0x00000021, 0x0000001B, 0x0000001D, | |
175 0x00000000, 0x00000019, 0x00000001, 0x00000019, | |
176 0x00000023, 0x00000001, 0x00000019, 0x0000001B, | |
177 0x00000023, 0x00000023, 0x00000004, 0x00000001, | |
178 0x0000001B, 0x00000024, 0x00000023, 0x00000024, | |
179 0x00000025, 0x00000023, 0x00000024, 0x00000026, | |
180 0x00000025, 0x00000025, 0x00000004, 0x00000023, | |
181 0x0000001B, 0x00000021, 0x00000024, 0x00000021, | |
182 0x00000027, 0x00000024, 0x00000021, 0x00000022, | |
183 0x00000027, 0x00000027, 0x00000026, 0x00000024, | |
184 0x00000026, 0x00000028, 0x00000025, 0x00000028, | |
185 0x00000009, 0x00000025, 0x00000028, 0x0000000B, | |
186 0x00000009, 0x00000009, 0x00000004, 0x00000025, | |
187 0x00000029, 0x0000002A, 0x0000002B, 0x0000002A, | |
188 0x0000002C, 0x0000002B, 0x0000002A, 0x0000002D, | |
189 0x0000002C, 0x0000002C, 0x0000002E, 0x0000002B, | |
190 0x0000002D, 0x0000002F, 0x0000002C, 0x0000002F, | |
191 0x00000030, 0x0000002C, 0x0000002F, 0x00000008, | |
192 0x00000030, 0x00000030, 0x0000002E, 0x0000002C, | |
193 0x0000002D, 0x00000031, 0x0000002F, 0x00000031, | |
194 0x0000000A, 0x0000002F, 0x00000031, 0x0000000B, | |
195 0x0000000A, 0x0000000A, 0x00000008, 0x0000002F, | |
196 0x00000008, 0x0000000C, 0x00000030, 0x0000000C, | |
197 0x00000032, 0x00000030, 0x0000000C, 0x0000000E, | |
198 0x00000032, 0x00000032, 0x0000002E, 0x00000030, | |
199 0x00000029, 0x0000002B, 0x00000033, 0x0000002B, | |
200 0x00000034, 0x00000033, 0x0000002B, 0x0000002E, | |
201 0x00000034, 0x00000034, 0x00000035, 0x00000033, | |
202 0x0000002E, 0x00000036, 0x00000034, 0x00000036, | |
203 0x00000037, 0x00000034, 0x00000036, 0x00000014, | |
204 0x00000037, 0x00000037, 0x00000035, 0x00000034, | |
205 0x0000002E, 0x00000032, 0x00000036, 0x00000032, | |
206 0x00000015, 0x00000036, 0x00000032, 0x0000000E, | |
207 0x00000015, 0x00000015, 0x00000014, 0x00000036, | |
208 0x00000014, 0x00000016, 0x00000037, 0x00000016, | |
209 0x00000038, 0x00000037, 0x00000016, 0x00000018, | |
210 0x00000038, 0x00000038, 0x00000035, 0x00000037, | |
211 0x00000029, 0x00000033, 0x00000039, 0x00000033, | |
212 0x0000003A, 0x00000039, 0x00000033, 0x00000035, | |
213 0x0000003A, 0x0000003A, 0x0000003B, 0x00000039, | |
214 0x00000035, 0x0000003C, 0x0000003A, 0x0000003C, | |
215 0x0000003D, 0x0000003A, 0x0000003C, 0x0000001E, | |
216 0x0000003D, 0x0000003D, 0x0000003B, 0x0000003A, | |
217 0x00000035, 0x00000038, 0x0000003C, 0x00000038, | |
218 0x0000001F, 0x0000003C, 0x00000038, 0x00000018, | |
219 0x0000001F, 0x0000001F, 0x0000001E, 0x0000003C, | |
220 0x0000001E, 0x00000020, 0x0000003D, 0x00000020, | |
221 0x0000003E, 0x0000003D, 0x00000020, 0x00000022, | |
222 0x0000003E, 0x0000003E, 0x0000003B, 0x0000003D, | |
223 0x00000029, 0x00000039, 0x0000002A, 0x00000039, | |
224 0x0000003F, 0x0000002A, 0x00000039, 0x0000003B, | |
225 0x0000003F, 0x0000003F, 0x0000002D, 0x0000002A, | |
226 0x0000003B, 0x00000040, 0x0000003F, 0x00000040, | |
227 0x00000041, 0x0000003F, 0x00000040, 0x00000026, | |
228 0x00000041, 0x00000041, 0x0000002D, 0x0000003F, | |
229 0x0000003B, 0x0000003E, 0x00000040, 0x0000003E, | |
230 0x00000027, 0x00000040, 0x0000003E, 0x00000022, | |
231 0x00000027, 0x00000027, 0x00000026, 0x00000040, | |
232 0x00000026, 0x00000028, 0x00000041, 0x00000028, | |
233 0x00000031, 0x00000041, 0x00000028, 0x0000000B, | |
234 0x00000031, 0x00000031, 0x0000002D, 0x00000041 | |
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235 }}; |
0 | 236 |
237 #include "stru220.h" | |
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238 std::array<stru220, 16384> stru_76E5C8; |
0 | 239 |
240 #include "stru176.h" | |
336 | 241 stru176 array_5B5928_timers[100]; |
0 | 242 |
243 #include "ObjectList.h" | |
244 struct ObjectList *pObjectList; | |
245 | |
246 #include "IconFrameTable.h" | |
247 struct IconFrameTable *pIconsFrameTable; | |
248 | |
249 struct | |
250 { | |
251 struct UIAnimation _pUIAnim_Food; | |
252 struct UIAnimation _pUIAnim_Gold; | |
253 struct UIAnimation _pUIAnum_Torchlight; | |
254 struct UIAnimation _pUIAnim_WizardEye; | |
255 } _uianim; | |
256 | |
257 struct UIAnimation *pUIAnim_Food = &_uianim._pUIAnim_Food; | |
258 struct UIAnimation *pUIAnim_Gold = &_uianim._pUIAnim_Gold; | |
259 struct UIAnimation *pUIAnum_Torchlight = &_uianim._pUIAnum_Torchlight; | |
260 struct UIAnimation *pUIAnim_WizardEye = &_uianim._pUIAnim_WizardEye; | |
261 | |
1202 | 262 std::array<struct UIAnimation *, 4> pUIAnims = |
0 | 263 { |
264 &_uianim._pUIAnim_Food, | |
265 &_uianim._pUIAnim_Gold, | |
266 &_uianim._pUIAnum_Torchlight, | |
267 &_uianim._pUIAnim_WizardEye | |
268 }; | |
269 | |
270 | |
271 | |
272 #include "PlayerFrameTable.h" | |
273 struct PlayerFrameTable *pPlayerFrameTable; // idb | |
274 | |
275 #include "MM7.h" | |
839 | 276 |
1091 | 277 |
1202 | 278 std::array<stat_coord, 26> stat_string_coord = //4E2940 |
279 {{ | |
900 | 280 {0x1A, 0x39, 0xDC, 0x12}, |
281 {0x1A, 0x4A, 0xDC, 0x12}, | |
282 {0x1A, 0x5B, 0xDC, 0x12}, | |
283 {0x1A, 0x6C, 0xDC, 0x12}, | |
284 {0x1A, 0x7D, 0xDC, 0x12}, | |
285 {0x1A, 0x8E, 0xDC, 0x12}, | |
286 {0x1A, 0x9F, 0xDC, 0x12}, | |
287 {0x1A, 0xC6, 0xDC, 0x12}, | |
288 {0x1A, 0xD7, 0xDC, 0x12}, | |
289 {0x1A, 0xE8, 0xDC, 0x12}, | |
290 {0x1A, 0x10C, 0xDC, 0x12}, | |
291 {0x1A, 0x11E, 0xDC, 0x12}, | |
292 {0x111, 0x36, 0xBA, 0x12}, | |
293 {0x111, 0x47, 0xBA, 0x12}, | |
294 {0x111, 0x58, 0xBA, 0x12}, | |
295 {0x111, 0x7E, 0xBA, 0x12}, | |
296 {0x111, 0x8F, 0xBA, 0x12}, | |
297 {0x111, 0xA0, 0xBA, 0x12}, | |
298 {0x111, 0xB1, 0xBA, 0x12}, | |
299 {0x111, 0xCA, 0xBA, 0x12}, | |
300 {0x111, 0xDD, 0xBA, 0x12}, | |
301 {0x111, 0xF0, 0xBA, 0x12}, | |
302 {0x111, 0x103, 0xBA, 0x12}, | |
303 {0x111, 0x116, 0xBA, 0x12}, | |
304 {0x111, 0x129, 0xBA, 0x12}, | |
305 {0x13E, 0x12, 0x89, 0x12}, | |
1202 | 306 } |
900 | 307 }; |
0 | 308 |
309 | |
310 | |
311 | |
312 namespace zlib | |
313 { | |
314 #include "lib\zlib\zlib.h" | |
315 int MemUnzip(void *dest, unsigned int *destLen, const void *source, unsigned int sourceLen) | |
316 { | |
317 //return uncompress((zlib::Bytef *)dest, (zlib::uLongf *)destLen, (zlib::Bytef *)source, sourceLen); | |
318 return uncompress((Bytef *)dest, (uLongf *)destLen, (Bytef *)source, sourceLen); | |
319 return 0; | |
320 } | |
321 | |
322 int MemZip(void *dest, unsigned int *destLen, void *source, unsigned int sourceLen) | |
323 { | |
324 //return compress((zlib::Bytef *)dest, (zlib::uLongf *)destLen, (zlib::Bytef *)source, sourceLen); | |
325 return compress((Bytef *)dest, (uLongf *)destLen, (Bytef *)source, sourceLen); | |
326 return 0; | |
327 } | |
328 }; | |
329 | |
330 #include "stru314.h" | |
1078 | 331 #include "stru367.h" |
0 | 332 |
333 | |
334 | |
335 //------------------------------------------------------------------------- | |
336 // Data declarations | |
337 | |
351 | 338 int game_starting_year = 0; |
819 | 339 int game_viewport_width; |
340 int game_viewport_height; | |
341 int game_viewport_x; | |
342 int game_viewport_y; | |
343 int game_viewport_z; | |
344 int game_viewport_w; | |
351 | 345 |
819 | 346 |
347 | |
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348 std::array<unsigned int, 2> saveload_dlg_xs = {82, 0}; |
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349 std::array<unsigned int, 2> saveload_dlg_ys = {60, 0}; |
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350 std::array<unsigned int, 2> saveload_dlg_zs = {460, 640}; |
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351 std::array<unsigned int, 2> saveload_dlg_ws = {344, 480}; |
0 | 352 int pWindowList_at_506F50_minus1_indexing[1]; |
353 int dword_4C9890[10]; // weak | |
354 int dword_4C9920[16]; // weak | |
355 _UNKNOWN unk_4D8548; // weak | |
356 char byte_4D864C; // weak | |
357 float flt_4D86CC = 1.0f; // weak | |
358 int dword_4D86D8; // weak | |
359 int dword_4DAFCC; // weak | |
360 int (__stdcall *off_4DAFDC)(char); // weak | |
361 char asc_4DB724[777]; // idb | |
362 int dword_4DBD94; // weak | |
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363 std::array<int, 5> dword_4DF380 = {{0,1024,2560,5120,10240}}; // weak |
848 | 364 //int dword_4DF390; // weak |
0 | 365 char Str2[777]; // idb |
1185 | 366 |
1218 | 367 |
1185 | 368 |
1218 | 369 |
1185 | 370 |
1183 | 371 |
372 | |
0 | 373 float flt_4D84E8 = 0.0f; |
1186 | 374 |
0 | 375 char aIxf[4]; // idb |
376 _UNKNOWN unk_4E19FC; // weak | |
377 char aD[777]; // idb | |
378 char asc_4E1AB0[777]; // idb | |
379 char aWb_0[777]; // idb | |
380 char a24bitPcxOnly[777]; // idb | |
381 char Mode[777]; // idb | |
382 char a16bitPcx[777]; // idb | |
383 char aUnableToLoadS[777]; // idb | |
384 char aBitmaps[777]; // idb | |
385 char aIcons[777]; // idb | |
386 char aPending[777]; // idb | |
387 char aCanTFindS[777]; // idb | |
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388 std::array<char *, 9> spellbook_texture_filename_suffices = {{"f", "a", "w", "e", "s", "m", "b", "l", "d"}}; // weak |
1119 | 389 //__int16 word_4E1D3A[777]; // weak |
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390 std::array<__int16, 6> pTownPortalBook_xs = {{260, 324, 147, 385, 390, 19}}; |
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391 std::array<__int16, 6> pTownPortalBook_ys = {{206, 84, 182, 239, 17, 283}}; |
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392 std::array<__int16, 6> pTownPortalBook_ws = {{ 80, 66, 68, 72, 67, 74}}; |
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393 std::array<__int16, 6> pTownPortalBook_hs = {{ 55, 56, 65, 67, 67, 59}}; |
357 | 394 |
395 | |
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396 std::array<unsigned int, 5> pLloydsBeaconsPreviewXs = {{61, 281, 61, 281, 171}}; // 004E249C |
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397 std::array<unsigned int, 5> pLloydsBeaconsPreviewYs = {{84, 84, 228, 228, 155}}; |
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398 std::array<unsigned int, 5> pLloydsBeacons_SomeXs = {{59, 279, 59, 279, 169}}; |
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399 std::array<unsigned int, 5> pLloydsBeacons_SomeYs = {{82, 82, 226, 226, 153}}; |
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400 std::array<char, 7> aSbwb00; // weak |
0 | 401 char aW[2]; // idb |
402 char aA[2]; // idb | |
403 char aSD[777]; // idb | |
404 char aSS03d03dS000S0[777]; // idb | |
405 char aLuS[777]; // idb | |
406 char aS_1[777]; // idb | |
407 char aSbSc02d[777]; // idb | |
408 char aSbSs02d[777]; // idb | |
409 char aTabDb[777]; // idb | |
410 char aTabDa[777]; // idb | |
411 char aIbM6D[777]; // idb | |
412 char aIbM6U[777]; // idb | |
413 char aIbM5D[777]; // idb | |
414 char aIbM5U[777]; // idb | |
415 char aPagemask[777]; // idb | |
416 char aBook[777]; // idb | |
417 char aSpell_fnt[777]; // idb | |
418 char aAutonote_fnt[777]; // idb | |
419 char aBook2_fnt[777]; // idb | |
420 char pFontFile[777]; // idb | |
421 char aFontpal[777]; // idb | |
422 char aMapbordr[777]; // idb | |
423 char aLloydDD_pcx[777]; // idb | |
424 char aDataLloydDD_pc[777]; // idb | |
425 char aLb_bordr[777]; // idb | |
426 char aTphell[777]; // idb | |
427 char aTpheaven[777]; // idb | |
428 char aTpisland[777]; // idb | |
429 char aTpwarlock[777]; // idb | |
430 char aTpelf[777]; // idb | |
431 char aTpharmndy[777]; // idb | |
432 char aTownport[777]; // idb | |
433 char aSbquiknot[777]; // idb | |
434 char aTabAn8a[777]; // idb | |
435 char aTabAn8b[777]; // idb | |
436 char aTabAn4a[777]; // idb | |
437 char aTabAn4b[777]; // idb | |
438 char aTabAn5a[777]; // idb | |
439 char aTabAn5b[777]; // idb | |
440 char aTabAn3a[777]; // idb | |
441 char aTabAn3b[777]; // idb | |
442 char aTabAn2a[777]; // idb | |
443 char aTabAn2b[777]; // idb | |
444 char aTabAn1a[777]; // idb | |
445 char aTabAn1b[777]; // idb | |
446 char aDivbar[777]; // idb | |
447 char aSbautnot[777]; // idb | |
448 char aTabwoff[777]; // idb | |
449 char aTabwon[777]; // idb | |
450 char aTabeoff[777]; // idb | |
451 char aTabeon[777]; // idb | |
452 char aTabsoff[777]; // idb | |
453 char aTabson[777]; // idb | |
454 char aTabnoff[777]; // idb | |
455 char aTabnon[777]; // idb | |
456 char aZootOff[777]; // idb | |
457 char aZoomOff[777]; // idb | |
458 char aZootOn[777]; // idb | |
459 char aZoomOn[777]; // idb | |
460 char aSbmap[777]; // idb | |
461 char aMoon_ful[777]; // idb | |
462 char aMoon_2[777]; // idb | |
463 char aMoon_4[777]; // idb | |
464 char aMoon_new[777]; // idb | |
465 char aSbdateTime[777]; // idb | |
466 char aTabAn7a[777]; // idb | |
467 char aTabAn6a[777]; // idb | |
468 char aTabAn7b[777]; // idb | |
469 char aTabAn6b[777]; // idb | |
470 char aSbplayrnot[777]; // idb | |
471 char aPending_0[777]; // idb | |
472 char aUnknown[8]; // weak | |
473 char aS100110S[777]; // idb | |
474 char aS100110D[777]; // idb | |
475 char aS100110DS[777]; // idb | |
476 char aS100110D02dSS[777]; // idb | |
227 | 477 int pCurrentScreen = SCREEN_VIDEO; // 004E28F8 |
0 | 478 unsigned int uGammaPos; |
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479 std::array<int, 8> BtnTurnCoord = |
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480 {{ |
362 | 481 0xA4, 0x5D, 0x16, 0xB, 0x5, 0xD, 0x7, 0x3B, |
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482 }}; // weak |
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483 std::array<__int16, 4> RightClickPortraitXmin={{0x14, 0x83, 0xF2, 0x165}}; |
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484 std::array<__int16, 4> RightClickPortraitXmax={{0x53, 0xC6, 0x138, 0x1A7}}; |
900 | 485 void *off_4E2A12; // stat_string_control_button_count |
1091 | 486 |
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487 std::array<unsigned int, 4> pHealthBarPos = {{22, 137, 251, 366}}; |
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488 std::array<unsigned int, 4> pManaBarPos = {{102, 217, 331, 447}}; |
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489 std::array<char, 80> _4E2B21_buff_spell_tooltip_colors; |
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490 std::array<char, 88> monster_popup_y_offsets = |
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491 {{ |
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492 -20, 20, 0, -40, 0, 0, 0, 0, 0, 0, -50, |
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493 20, 0, -10, -10, -20, 10, -10, 0, 0, 0, -20, |
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494 10, -10, 0, 0, 0, -20, -10, 0, 0, 0, -40, |
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495 -20, 0, 0, 0, -50, -30, -30, -30, -30, -30, -30, |
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496 0, 0, 0, 0, 0, 0, -20, -20, -20, 20, 20, |
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497 20, 10, 10, 10, 10, 10, 10, -90, -60, -40, -20, |
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498 -20, -80, -10, 0, 0, -40, 0, 0, 0, -20, 10, |
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499 0, 0, 0, 0, 0, 0, -60, 0, 0, 0, 0 |
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500 }}; |
649 | 501 unsigned char hourglass_icon_idx = 12; // weak |
526 | 502 |
948 | 503 |
46 | 504 const char *format_4E2D80 = "\f%05d%s\f00000\n"; |
648 | 505 //const char *format_4E2DC8 = "\f%05d"; |
900 | 506 const char *format_4E2DE8 = "\f%05d%s\f00000 - "; |
46 | 507 const char *format_4E2E00 = "%s\f%05u\xD\r180%s\n"; // idb |
508 const char *format_4E2E10 = "%s\f%05u\t110%d\f00000 / %d\n"; | |
0 | 509 __int16 word_4E3C66[777]; // idb |
510 int dword_4E455C; // weak | |
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511 std::array<int, 6> dword_4E4560; |
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512 std::array<int, 6> dword_4E4578; |
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513 std::array<int, 6> dword_4E4590; |
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514 std::array<int, 6> dword_4E45A8; |
0 | 515 _UNKNOWN dword_4E49D4; // idb |
516 int dword_4E4A18[777]; // weak | |
517 int dword_4E4A1C[777]; // weak | |
518 int dword_4E4A40[777]; // weak | |
519 int dword_4E4A44[777]; // weak | |
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520 std::array<float, 10> flt_4E4A80; |
299 | 521 |
569 | 522 |
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523 std::array< std::array<int, 2>, 14> pPartySpellbuffsUI_XYs = |
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524 {{ |
569 | 525 {477, 247}, {497, 247}, {522, 247}, {542, 247}, {564, 247}, {581, 247}, {614, 247}, |
526 {477, 279}, {497, 279}, {522, 279}, {542, 279}, {564, 279}, {589, 279}, {612, 279} | |
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527 }}; |
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528 std::array<unsigned char, 14> byte_4E5DD8 = |
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529 {{ |
569 | 530 PARTY_BUFF_FEATHER_FALL, PARTY_BUFF_RESIST_FIRE, PARTY_BUFF_RESIST_AIR, PARTY_BUFF_RESIST_WATER, PARTY_BUFF_RESIST_MIND, PARTY_BUFF_RESIST_EARTH, PARTY_BUFF_RESIST_BODY, |
531 PARTY_BUFF_HEROISM, PARTY_BUFF_HASTE, PARTY_BUFF_SHIELD, PARTY_BUFF_STONE_SKIN, PARTY_BUFF_PROTECTION_FROM_MAGIC, PARTY_BUFF_IMMOLATION, PARTY_BUFF_DAY_OF_GODS | |
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532 }}; |
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533 std::array<unsigned __int8, 14> pPartySpellbuffsUI_smthns = |
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534 {{ |
569 | 535 14, 1, 10, 4, 7, 2, 9, |
536 3, 6, 15, 8, 3, 12, 0 | |
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537 }}; |
569 | 538 |
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539 std::array< std::array<int, 6>, 6> pNPCPortraits_x = // 004E5E50 |
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540 {{ |
419 | 541 {521, 0, 0, 0, 0, 0}, |
542 {521, 521, 0, 0, 0, 0}, | |
543 {521, 521, 521, 0, 0, 0}, | |
544 {521, 486, 564, 521, 0, 0}, | |
545 {521, 486, 564, 486, 564, 0}, | |
546 {486, 564, 486, 564, 486, 564} | |
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547 }}; |
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548 std::array< std::array<int, 6>, 6> pNPCPortraits_y = // 004E5EE0 |
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549 {{ |
419 | 550 {38, 0, 0, 0, 0, 0}, |
551 {38, 165, 0, 0, 0, 0}, | |
552 {38, 133, 228, 0, 0, 0}, | |
553 {38, 133, 133, 228, 0, 0}, | |
554 {38, 133, 133, 228, 228, 0}, | |
555 {38, 38, 133, 133, 228, 228} | |
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556 }}; |
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557 std::array<const char *, 11> pHouse_ExitPictures= |
345 | 558 { |
559 "", | |
560 "ticon01", | |
561 "ticon02", | |
562 "ticon03", | |
563 "ticon04", | |
564 "ticon05", | |
565 "istairup", | |
566 "itrap", | |
567 "outside", | |
568 "idoor", | |
569 "isecdoor" | |
570 }; | |
1006 | 571 |
0 | 572 int bWinNT4_0; // weak |
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573 std::array<__int16, 11> word_4E8152 = {0, 0, 0, 90, 8, 2, 70, 20, 10, 50, 30}; |
526 | 574 |
0 | 575 stru355 stru_4E82A4 = {0x20, 0x41, 0, 0x20, 0xFF0000, 0xFF00, 0xFF, 0xFF000000}; |
576 stru355 stru_4EFCBC = {0x20, 0x41, 0, 0x10, 0x7C00, 0x3E0, 0x1F, 0x8000}; | |
577 char byte_4E94D0 = 5; // weak | |
578 char byte_4E94D1 = 9; // weak | |
579 char _4E94D2_light_type = 6; // weak | |
580 char byte_4E94D3 = 10; // weak | |
581 int dword_4E98BC_bApplicationActive; // weak | |
434 | 582 //char *off_4EB080; // idb |
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583 std::array<char*, 465> pTransitionStrings = {"", nullptr}; // 004EB080 |
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584 std::array<const char*, 25> pPlayerPortraitsNames = |
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585 {{ |
0 | 586 "pc01-", "pc02", "pc03", "pc04", "pc05-", |
587 "pc06", "pc07", "pc08", "pc09-", "pc10", | |
588 "pc11-", "pc12", "pc13", "pc14", "pc15", | |
589 "pc16", "pc17-", "pc18", "pc19", "pc20", | |
590 "pc21-", "pc22-", "pc23", "pc24-", "pc25-" | |
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591 }}; |
0 | 592 |
593 | |
203 | 594 |
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595 std::array< std::array<unsigned char, 25>, 48> byte_4ECF08 = // 4ECF08 |
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596 {{ |
221 | 597 {2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1},//1 |
598 {2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2},//2 | |
599 {2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//3 | |
600 {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//4 | |
601 {2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//5 | |
602 {2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//6 | |
603 {2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//7 | |
604 {2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1},//8 | |
605 {2, 1, 2, 2, 2, 2, 1, 2, 1, 2, 2, 2, 1, 2, 2, 1, 2, 2, 1, 2, 2, 2, 2, 2, 2},//9 | |
606 {2, 1, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//10 | |
607 {2, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 1, 1, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2},//11 | |
608 {1, 1, 2, 1, 2, 1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 1, 2, 1, 1, 2, 1, 2, 1, 2, 2},//12 | |
609 {2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//13 | |
610 {1, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 1, 2, 2, 1, 2, 1, 2, 1, 2, 2},//14 | |
611 {2, 1, 1, 2, 1, 1, 2, 1, 2, 2, 2, 1, 2, 2, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2},//15 | |
612 {1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1},//16 | |
613 {1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//17 | |
614 {1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 2, 2, 1, 2, 1, 1, 1, 2, 1, 2, 1, 1},//18 | |
615 {1, 1, 1, 1, 2, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//19 | |
616 {1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//20 | |
617 {1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//21 | |
618 {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//22 | |
619 {2, 2, 2, 1, 2, 2, 2, 2, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1},//23 | |
620 {2, 2, 2, 1, 2, 2, 2, 2, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2},//24 | |
621 {1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 2, 1, 1, 1, 1, 2, 2, 2, 1, 2, 1, 1},//25 | |
622 {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2},//26 | |
623 {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2},//27 | |
624 {1, 2, 2, 1, 2, 2, 2, 2, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//28 | |
625 {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 2, 2, 2, 2, 1, 2, 2, 1, 2, 1, 1},//29 | |
626 {1, 2, 2, 1, 2, 1, 2, 2, 1, 2, 2, 1, 1, 1, 2, 1, 1, 2, 1, 2, 1, 1, 1, 1, 1},//30 | |
627 {1, 1, 2, 1, 2, 1, 2, 2, 2, 2, 2, 1, 2, 1, 2, 1, 2, 2, 2, 2, 2, 1, 2, 1, 1},//31 | |
628 {1, 1, 2, 1, 1, 2, 2, 2, 2, 1, 2, 2, 1, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2},//32 | |
629 {1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 1, 2, 2, 2, 1, 1, 1, 1, 1},//33 | |
630 {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 2, 1, 2, 1, 2, 1, 1, 1, 1, 1, 1},//34 | |
631 {1, 1, 1, 2, 1, 2, 2, 1, 1, 2, 2, 1, 2, 2, 1, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2},//35 | |
632 {1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2},//36 | |
633 {2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2},//37 | |
634 {2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 1, 2, 1, 1},//38 | |
635 {1, 1, 1, 1, 2, 2, 1, 2, 1, 1, 1, 1, 1, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1},//39 | |
636 {1, 2, 2, 1, 2, 2, 2, 2, 2, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//40 | |
637 {2, 1, 2, 1, 2, 1, 2, 2, 2, 1, 1, 2, 1, 2, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1},//41 | |
638 {1, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 2, 1, 1},//42 | |
639 {1, 2, 1, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},//43 | |
640 {1, 2, 1, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 2, 1, 1, 2, 1, 2, 1, 1, 2, 1, 2, 2},//44 | |
641 {2, 1, 1, 1, 2, 2, 1, 1, 2, 1, 2, 1, 2, 1, 2, 2, 1, 2, 2, 2, 1, 2, 1, 2, 2},//45 | |
642 {1, 1, 1, 2, 2, 2, 1, 1, 2, 1, 2, 1, 2, 2, 2, 2, 2, 1, 1, 2, 1, 2, 1, 2, 2},//46 | |
643 {1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 1, 2, 2, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1},//47 | |
644 {1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 1, 2, 2, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1},//48 | |
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645 }}; |
1213 | 646 std::array<std::array<unsigned char, 8>, 110> SoundSetAction = // 4ED3D8 |
647 {{ | |
203 | 648 { 0, 0, 0, 0, 0, 0, 0, 0}, |
649 {38, 0, 0, 37, 38, 45, 0, 0}, | |
650 {37, 0, 0, 47, 53, 0, 0, 0}, | |
651 { 2, 0, 0, 25, 0, 0, 0, 0}, | |
652 { 1, 0, 0, 47, 0, 0, 0, 0}, | |
653 { 3, 0, 0, 41, 42, 0, 0, 0}, | |
654 { 0, 0, 0, 33, 0, 0, 0, 0}, | |
655 { 5, 0, 0, 21, 22, 23, 24, 45}, | |
656 { 6, 0, 0, 47, 0, 0, 0, 0}, | |
657 { 7, 0, 0, 43, 48, 0, 0, 0}, | |
658 { 8, 0, 0, 38, 0, 0, 0, 0}, | |
659 { 9, 0, 0, 39, 0, 0, 0, 0}, | |
660 {13, 0, 0, 37, 38, 0, 0, 0}, | |
661 {23, 0, 0, 25, 0, 0, 0, 0}, | |
662 { 0, 0, 0, 37, 38, 45, 0, 0}, | |
663 {25, 0, 0, 25, 0, 0, 0, 0}, | |
664 {26, 0, 0, 38, 47, 0, 0, 0}, | |
665 {27, 0, 0, 41, 42, 0, 0, 0}, | |
666 {28, 0, 0, 25, 0, 0, 0, 0}, | |
667 { 0, 0, 0, 51, 0, 0, 0, 0}, | |
668 {30, 0, 0, 25, 0, 0, 0, 0}, | |
669 {29, 0, 0, 27, 0, 0, 0, 0}, | |
670 {32, 33, 0, 37, 38, 0, 0, 0}, | |
671 {34, 0, 0, 53, 0, 0, 0, 0}, | |
672 {15, 0, 0, 34, 35, 36, 0, 0}, | |
673 { 0, 0, 0, 3, 0, 0, 0, 0}, | |
674 {22, 0, 0, 5, 0, 0, 0, 0}, | |
675 {20, 0, 0, 8, 0, 0, 0, 0}, | |
676 {20, 0, 0, 9, 0, 0, 0, 0}, | |
677 {19, 0, 0, 7, 0, 0, 0, 0}, | |
678 {21, 0, 0, 2, 0, 0, 0, 0}, | |
679 {18, 0, 0, 6, 0, 0, 0, 0}, | |
680 { 0, 0, 0, 11, 0, 0, 0, 0}, | |
681 {17, 0, 0, 0, 0, 0, 0, 0}, | |
682 { 0, 0, 0, 12, 0, 0, 0, 0}, | |
683 {17, 0, 0, 0, 0, 0, 0, 0}, | |
684 { 0, 0, 0, 37, 0, 0, 0, 0}, | |
685 { 0, 0, 0, 49, 0, 0, 0, 0}, | |
686 {24, 0, 0, 25, 0, 0, 0, 0}, | |
687 {31, 0, 0, 25, 0, 0, 0, 0}, | |
688 { 0, 0, 0, 41, 42, 0, 0, 0}, | |
689 { 0, 0, 0, 39, 48, 0, 0, 0}, | |
690 { 0, 0, 0, 46, 0, 0, 0, 0}, | |
691 { 0, 0, 0, 39, 48, 0, 0, 0}, | |
692 { 0, 0, 0, 41, 42, 0, 0, 0}, | |
693 { 0, 0, 0, 39, 48, 0, 0, 0}, | |
694 {41, 0, 0, 21, 0, 0, 0, 0}, | |
695 {40, 0, 0, 21, 0, 0, 0, 0}, | |
696 {16, 0, 0, 46, 0, 0, 0, 0}, | |
697 { 0, 0, 0, 40, 0, 0, 0, 0}, | |
698 { 0, 0, 0, 39, 0, 0, 0, 0}, | |
699 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
700 { 0, 0, 0, 48, 49, 50, 0, 0}, | |
701 { 0, 0, 0, 44, 0, 0, 0, 0}, | |
702 { 0, 0, 0, 48, 0, 0, 0, 0}, | |
703 { 0, 0, 0, 37, 38, 45, 0, 0}, | |
704 { 0, 0, 0, 41, 42, 0, 0, 0}, | |
705 { 0, 0, 0, 47, 0, 0, 0, 0}, | |
706 { 0, 0, 0, 39, 48, 0, 0, 0}, | |
707 { 0, 0, 0, 39, 48, 0, 0, 0}, | |
708 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
709 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
710 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
711 { 0, 0, 0, 31, 0, 0, 0, 0}, | |
712 { 0, 0, 0, 32, 0, 0, 0, 0}, | |
713 {47, 0, 0, 46, 0, 0, 0, 0}, | |
714 {22, 0, 0, 5, 0, 0, 0, 0}, | |
715 { 0, 0, 0, 25, 0, 0, 0, 0}, | |
716 { 0, 0, 0, 37, 0, 0, 0, 0}, | |
717 { 0, 0, 0, 52, 0, 0, 0, 0}, | |
718 { 0, 0, 0, 45, 0, 0, 0, 0}, | |
719 { 0, 0, 0, 27, 0, 0, 0, 0}, | |
720 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
721 { 0, 0, 0, 49, 0, 0, 0, 0}, | |
722 { 0, 0, 0, 48, 0, 0, 0, 0}, | |
723 { 0, 0, 0, 37, 38, 45, 0, 0}, | |
724 { 0, 0, 0, 48, 0, 0, 0, 0}, | |
725 { 0, 0, 0, 37, 38, 45, 0, 0}, | |
726 { 0, 0, 0, 47, 0, 0, 0, 0}, | |
727 { 0, 0, 0, 48, 0, 0, 0, 0}, | |
728 {44, 0, 0, 39, 48, 0, 0, 0}, | |
729 { 0, 0, 0, 48, 49, 0, 0, 0}, | |
730 { 0, 0, 0, 38, 0, 0, 0, 0}, | |
731 { 0, 0, 0, 31, 0, 0, 0, 0}, | |
732 {32, 33, 0, 37, 38, 0, 0, 0}, | |
733 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
734 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
735 { 0, 0, 0, 47, 0, 0, 0, 0}, | |
736 { 0, 0, 0, 38, 0, 0, 0, 0}, | |
737 { 0, 0, 0, 48, 0, 0, 0, 0}, | |
738 { 0, 0, 0, 0, 0, 0, 0, 0}, | |
739 { 0, 0, 0, 38, 0, 0, 0, 0}, | |
740 { 0, 0, 0, 47, 0, 0, 0, 0}, | |
741 { 0, 0, 0, 38, 0, 0, 0, 0}, | |
742 { 0, 0, 0, 0, 0, 0, 0, 0}, | |
743 { 0, 0, 0, 0, 0, 0, 0, 0}, | |
744 { 0, 0, 0, 38, 0, 0, 0, 0}, | |
745 { 0, 0, 0, 38, 0, 0, 0, 0}, | |
746 { 0, 0, 0, 5, 0, 0, 0, 0}, | |
747 { 0, 0, 0, 37, 38, 0, 0, 0}, | |
748 { 0, 0, 0, 44, 0, 0, 0, 0}, | |
749 { 0, 0, 0, 48, 0, 0, 0, 0}, | |
750 { 4, 0, 0, 0, 0, 0, 0, 0}, | |
751 { 0, 0, 0, 58, 0, 0, 0, 0}, | |
752 {10, 0, 0, 45, 0, 0, 0, 0}, | |
753 {11, 0, 0, 47, 0, 0, 0, 0}, | |
754 {12, 0, 0, 43, 48, 0, 0, 0}, | |
755 {39, 0, 0, 48, 0, 0, 0, 0}, | |
756 {14, 0, 0, 48, 0, 0, 0, 0}, | |
757 {17, 0, 0, 0, 0, 0, 0, 0} | |
1213 | 758 }}; |
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759 std::array<__int16, 4> pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing = {34, 149, 264, 379}; |
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760 std::array< std::array<char, 37>, 36> byte_4ED970_skill_learn_ability_by_class_table = |
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761 {{ |
269 | 762 2, 3, 2, 3, 3, 2, 3, 4, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 3, 0, 2, 1, 0, 1, 2, 2, 0, 3, 0, 0, 1,//Knight |
763 2, 3, 2, 3, 3, 2, 3, 4, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 3, 0, 2, 1, 0, 1, 2, 2, 0, 3, 0, 0, 1, | |
764 2, 4, 2, 3, 4, 2, 3, 4, 4, 3, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 4, 4, 0, 2, 1, 0, 1, 2, 2, 0, 4, 0, 0, 1, | |
765 2, 4, 2, 3, 4, 2, 3, 4, 4, 3, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 4, 4, 0, 2, 1, 0, 1, 2, 2, 0, 4, 0, 0, 1, | |
766 | |
767 0, 3, 3, 0, 0, 2, 2, 4, 1, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 1, 2, 0, 3, 0, 0, 3, 3, 2, 0, 3, 3, 2, 2,//Thief | |
768 0, 3, 3, 0, 0, 2, 2, 4, 1, 3, 2, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 3, 3, 1, 2, 0, 3, 0, 0, 3, 3, 2, 0, 3, 3, 2, 2, | |
769 0, 3, 4, 0, 0, 2, 2, 4, 1, 4, 2, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 3, 3, 1, 2, 0, 3, 0, 0, 4, 3, 2, 0, 3, 4, 2, 2, | |
770 0, 3, 4, 0, 0, 2, 2, 4, 1, 4, 2, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 3, 3, 1, 2, 0, 3, 0, 0, 4, 3, 2, 0, 3, 4, 2, 2, | |
771 | |
772 3, 2, 2, 0, 2, 1, 0, 4, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 2, 1, 0, 1, 3, 3, 2, 3, 1, 0, 3,//Monk | |
773 3, 2, 2, 0, 2, 1, 0, 4, 0, 3, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 3, 0, 2, 1, 0, 2, 3, 3, 2, 3, 1, 0, 3, | |
774 4, 2, 2, 0, 2, 1, 0, 4, 0, 3, 0, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 0, 4, 0, 2, 1, 0, 2, 4, 4, 2, 3, 1, 0, 4, | |
775 4, 2, 2, 0, 2, 1, 0, 4, 0, 3, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 4, 0, 2, 1, 0, 3, 4, 4, 2, 3, 2, 0, 4, | |
776 | |
777 1, 3, 2, 2, 2, 2, 3, 4, 3, 2, 2, 3, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 2, 3, 3, 2, 1, 3, 0, 0, 1, 1, 0, 2, 0, 0, 1,//Paladin | |
778 1, 3, 2, 2, 2, 2, 3, 4, 3, 2, 2, 3, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 2, 3, 3, 2, 1, 3, 0, 0, 1, 1, 0, 2, 0, 0, 1, | |
779 1, 3, 2, 2, 2, 2, 4, 4, 4, 2, 2, 3, 0, 0, 0, 0, 3, 3, 3, 1, 0, 0, 2, 4, 3, 2, 1, 4, 0, 0, 1, 1, 0, 2, 0, 0, 1, | |
780 1, 3, 2, 2, 2, 2, 4, 4, 4, 2, 2, 3, 0, 0, 0, 0, 3, 3, 3, 0, 1, 0, 2, 4, 3, 2, 1, 4, 0, 0, 1, 1, 0, 2, 0, 0, 1, | |
781 | |
782 1, 2, 2, 2, 3, 3, 0, 4, 0, 3, 3, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 3, 0, 0, 1, 2, 1, 0, 2, 0, 0, 3,//Archer | |
783 1, 2, 2, 2, 3, 3, 0, 4, 0, 3, 3, 0, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 3, 0, 0, 1, 2, 1, 0, 2, 0, 0, 3, | |
784 1, 2, 2, 2, 3, 4, 0, 4, 0, 3, 4, 0, 3, 3, 3, 3, 0, 0, 0, 1, 0, 0, 2, 2, 2, 2, 4, 0, 0, 2, 2, 1, 0, 2, 0, 0, 3, | |
785 1, 2, 2, 2, 3, 4, 0, 4, 0, 3, 4, 0, 3, 3, 3, 3, 0, 0, 0, 0, 1, 0, 2, 2, 2, 2, 4, 0, 0, 2, 2, 1, 0, 2, 0, 0, 3, | |
786 | |
787 1, 2, 2, 3, 2, 3, 0, 4, 2, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 2, 1, 3, 2, 0, 2, 2, 1, 3, 2, 2, 1, 2,//Ranger | |
788 1, 2, 2, 3, 2, 3, 0, 4, 2, 3, 3, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 2, 1, 3, 2, 0, 2, 2, 1, 3, 2, 2, 1, 2, | |
789 1, 2, 2, 4, 2, 3, 0, 4, 2, 3, 3, 0, 2, 2, 2, 2, 2, 2, 2, 0, 0, 1, 1, 1, 2, 1, 3, 2, 0, 2, 2, 1, 4, 2, 2, 1, 2, | |
790 1, 2, 2, 4, 2, 3, 0, 4, 2, 3, 3, 0, 2, 2, 2, 2, 2, 2, 2, 0, 0, 1, 1, 1, 2, 1, 3, 2, 0, 2, 2, 1, 4, 2, 2, 1, 2, | |
791 | |
792 1, 0, 0, 0, 0, 2, 3, 4, 3, 2, 2, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 3, 3, 1, 3, 2, 3, 0, 0, 0, 0, 2, 0, 0, 2, 3,//Cleric | |
793 1, 0, 0, 0, 0, 2, 3, 4, 3, 2, 2, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 3, 3, 1, 3, 2, 3, 0, 0, 0, 0, 2, 0, 0, 2, 3, | |
794 1, 0, 0, 0, 0, 2, 3, 4, 3, 2, 2, 0, 0, 0, 0, 0, 4, 4, 4, 4, 0, 0, 4, 3, 1, 3, 2, 3, 0, 0, 0, 0, 2, 0, 0, 2, 3, | |
795 1, 0, 0, 0, 0, 2, 3, 4, 3, 2, 2, 0, 0, 0, 0, 0, 4, 4, 4, 0, 4, 0, 4, 3, 1, 3, 2, 3, 0, 0, 0, 0, 2, 0, 0, 2, 3, | |
796 | |
797 1, 0, 3, 0, 0, 1, 2, 4, 2, 2, 0, 0, 2, 2, 2, 2, 2, 2, 2, 0, 0, 2, 2, 0, 0, 3, 2, 0, 0, 0, 0, 0, 2, 1, 0, 3, 3,//Druid | |
798 1, 0, 3, 0, 0, 1, 2, 4, 2, 2, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 2, 2, 0, 0, 3, 2, 0, 0, 0, 0, 0, 2, 1, 0, 3, 3, | |
799 1, 0, 3, 0, 0, 1, 2, 4, 2, 2, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 2, 2, 0, 0, 4, 2, 0, 0, 0, 0, 0, 2, 1, 0, 4, 3, | |
800 1, 0, 3, 0, 0, 1, 2, 4, 2, 2, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 2, 2, 0, 0, 4, 2, 0, 0, 0, 0, 0, 2, 1, 0, 4, 3, | |
801 | |
802 3, 0, 2, 0, 0, 1, 0, 4, 0, 2, 0, 0, 2, 2, 2, 2, 0, 0, 0, 0, 0, 3, 1, 2, 0, 3, 2, 1, 0, 0, 0, 0, 3, 0, 0, 3, 3,//Sorcerer | |
803 3, 0, 2, 0, 0, 1, 0, 4, 0, 2, 0, 0, 3, 3, 3, 3, 0, 0, 0, 0, 0, 3, 1, 2, 0, 3, 2, 1, 0, 0, 0, 0, 3, 0, 0, 3, 3, | |
804 3, 0, 2, 0, 0, 1, 0, 4, 0, 2, 0, 0, 4, 4, 4, 4, 0, 0, 0, 4, 0, 4, 1, 2, 0, 3, 2, 1, 0, 0, 0, 0, 4, 0, 0, 3, 3, | |
805 3, 0, 2, 0, 0, 1, 0, 4, 0, 2, 0, 0, 4, 4, 4, 4, 0, 0, 0, 0, 4, 4, 1, 2, 0, 3, 2, 1, 0, 0, 0, 0, 4, 0, 0, 3, 3, | |
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806 }}; |
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807 std::array<int, 777> dword_4EDEA0; // weak |
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808 std::array<int, 777> dword_4EDEB4; // weak |
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809 std::array<int, 777> dword_4EDEC4; // weak |
0 | 810 _UNKNOWN unk_4EDF40; // weak |
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811 std::array<unsigned int, 2> pHiredNPCsIconsOffsetsX = {489, 559}; |
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812 std::array<unsigned int, 2> pHiredNPCsIconsOffsetsY = {152, 152}; |
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813 std::array<int, 2> dword_4EE07C; // weak |
0 | 814 _UNKNOWN unk_4EE084; // weak |
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815 std::array<__int16, 100> word_4EE088_sound_ids = |
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816 {{ |
0 | 817 0, 10000, 10010, 10020, 10030, 10040, 10050, 10060, 10070, 10080, |
818 10090, 10100, 11000, 11010, 11020, 11030, 11040, 11050, 11060, 11070, | |
819 11080, 11090, 11100, 12000, 12010, 12020, 12030, 12040, 12050, 12060, | |
820 12070, 12080, 12090, 12100, 13000, 13010, 13020, 13030, 13040, 13050, | |
821 13060, 13070, 13080, 13090, 13100, 14000, 14010, 14020, 14030, 14040, | |
822 14050, 14060, 14070, 14080, 14090, 14100, 15000, 15010, 15020, 15030, | |
823 15040, 15050, 15060, 15070, 15080, 15090, 15100, 16000, 16010, 16020, | |
824 16030, 16040, 16050, 16060, 16070, 16080, 16090, 16100, 17000, 17010, | |
825 17020, 17030, 17040, 17050, 17060, 17070, 17080, 17090, 17100, 18000, | |
826 18010, 18020, 18030, 18040, 18050, 18060, 18070, 18080, 18090, 18100 | |
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827 }}; |
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828 std::array<short, 28> word_4EE150 = |
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829 {{ |
0 | 830 1, 2, 3, 4, 5, 7, 32, 33, 36, 37, 38, 40, 41, 42, 43, 45, 46, |
831 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 60 | |
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832 }}; |
0 | 833 |
834 int dword_4EED78; // weak | |
835 _UNKNOWN unk_4EED80; // weak | |
836 int dword_4EFA80; // weak | |
837 int dword_4EFA84; // weak | |
838 void *off_4EFDB0; // weak | |
839 int dword_4F031C[777]; // weak | |
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840 std::array<const char *, 19> off_4F03B8 = |
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841 {{ |
0 | 842 "", "WEPNTABL", "ARMORY", "MAGSHELF", |
843 "MAGSHELF", "MAGSHELF", "MAGSHELF", "MAGSHELF", | |
844 "MAGSHELF", "MAGSHELF", "MAGSHELF", "MAGSHELF", | |
845 "MAGSHELF", "MAGSHELF", "MAGSHELF", "MAGSHELF", | |
410 | 846 "MAGSHELF", "MAGSHELF", "MAGSHELF" |
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847 }}; |
410 | 848 |
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849 std::array<int, 32> guild_mambership_flags={{ |
484 | 850 54, 54, 54, 54, 52, 52, 52, 52, 55, 55, 55, 55, 53, 53, |
851 53, 53, 58, 58, 58, 58, 57, 57, 57, 57, 56, 56, | |
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852 56, 56, 59, 59, 60, 60}}; |
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853 std::array<__int16, 49> word_4F0754; |
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854 std::array<__int16, 54> _4F0882_evt_VAR_PlayerItemInHands_vals = |
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855 {{ |
89 | 856 0x0D4, 0x270, 0x0D5, 0x21C, 0x0D6, 0x2BE, 0x0D7, 0x2BD, 0x0D8, 0x289, |
857 0x0D9, 0x258, 0x0DA, 0x2AB, 0x0DB, 0x281, 0x0DC, 0x280, 0x0DD, | |
858 0x284, 0x0DE, 0x285, 0x0DF, 0x283, 0x0E0, 0x282, 0x0E1, 0x27F, | |
859 0x0E2, 0x1E7, 0x0E3, 0x287, 0x0E4, 0x272, 0x0E5, 0x267, 0x0E6, | |
860 0x275, 0x0E7, 0x25A, 0x0E8, 0x2A4, 0x0E9, 0x2A5, 0x0EA, 0x2A3, | |
861 0x0EB, 0x25C, 0x0EC, 0x25D, 0x0ED, 0x259, 0x0F1, 0x21E | |
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862 }}; |
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863 std::array<unsigned short, 6> pMaxLevelPerTrainingHallType = {5, 15, 25, 25, 200, 200}; |
651 | 864 |
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865 std::array<int, 11> price_for_membership={100, 100, 50, 50, 50, 50, 50, 50, 50, 1000, 1000}; // weak |
727 | 866 |
775 | 867 |
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868 std::array<Vec2_int_, 20> pMonsterArenaPlacements; |
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869 std::array<__int16, 32> word_4F0F30 ={{ 4, 7, 10, 11, |
496 | 870 4, 7, 10, 11, |
871 4, 7, 10, 11, | |
872 4, 7, 10, 11, | |
873 4, 7, 10, 11, | |
874 4, 7, 10, 11, | |
875 4, 7, 10, 11, | |
876 7, 11, | |
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877 7, 11}}; |
0 | 878 double dbl_4F2870; // weak |
879 int dword_4F288C; // weak | |
880 double dbl_4F5372; // weak | |
881 int dword_4F5428[777]; // weak | |
882 int dword_4F542C[777]; // weak | |
883 _UNKNOWN crtunk_4F54B8; // weak | |
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884 std::array<int, 777> dword_4F5B24_ys; // idb |
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885 std::array<int, 777> dword_4F5BF4_xs; // idb |
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886 std::array<int, 777> dword_4F5CC4_ys; // idb |
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887 std::array<int, 777> dword_4F5D98_xs; // idb |
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888 std::array<int, 500> ai_array_4F5E68; |
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889 std::array<int, 500> ai_array_4F6638_actor_ids; |
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890 std::array<int, 500> ai_near_actors_targets_pid; |
0 | 891 int ai_arrays_size; // weak |
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892 std::array<int, 500> ai_near_actors_distances; |
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893 std::array<unsigned int, 500> ai_near_actors_ids; |
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894 std::array<int, 121> dword_4F8580; // weak |
1256 | 895 |
896 | |
897 | |
0 | 898 _UNKNOWN unk_4FAA20; // weak |
899 char byte_4FAA24; // weak | |
900 HWND dword_4FAA28; // idb | |
1185 | 901 |
1186 | 902 |
1209 | 903 |
1197 | 904 |
0 | 905 int dword_505890; // weak |
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906 std::array<unsigned int, 480> pSRZBufferLineOffsets; |
0 | 907 int areWeLoadingTexture; // weak |
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908 std::array<char, 777> byte_506130; // weak |
0 | 909 int dword_506338; // weak |
910 int dword_50633C; // idb | |
911 signed int sRecoveryTime; // idb | |
912 unsigned int uRequiredMana; // idb | |
913 int _506348_current_lloyd_playerid; // weak | |
914 __int64 qword_506350; // weak | |
915 char byte_506360; // weak | |
916 int dword_506364; // weak | |
73 | 917 Texture *dword_506404[12]; // weak |
918 Texture *dword_50640C[12]; // weak | |
526 | 919 unsigned int uExitCancelTextureId; |
0 | 920 int dword_50651C; // weak |
921 int dword_506528; // weak | |
990 | 922 int Autonotes_Instructors_page_flag; // dword_50652C |
923 int Autonotes_Misc_page_flag; //dword_506530 | |
924 int Book_PageBtn6_flag; //dword_506534 | |
925 int Book_PageBtn5_flag; //dword_506538 | |
926 int Book_PageBtn4_flag; // dword_50653C | |
927 int Book_PageBtn3_flag; //dword_506540 | |
992 | 928 int BtnDown_flag; //BtnDown_flag |
929 int BtnUp_flag; //BtnUp_flag | |
688 | 930 int quick_spell_at_page; // weak |
0 | 931 char byte_506550; // weak |
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932 std::array<char *, 5> aMoonPhaseNames; |
981 | 933 int _506568_autonote_type; // weak |
0 | 934 char bRecallingBeacon; // weak |
935 int uLastPointedObjectID; // weak | |
936 //unsigned __int8 bMonsterInfoUI_bDollInitialized; | |
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937 std::array<char *, 44> aSpellNames; |
11 | 938 int pMainScreenNum; // weak |
1091 | 939 int dword_506980_uW; // weak |
940 int dword_506984_uZ; // weak | |
941 int dword_506988_uY; // weak | |
942 int dword_50698C_uX; // weak | |
1031 | 943 int uGameMenuUI_CurentlySelectedKeyIdx; // 506E68 |
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944 std::array<unsigned int, 27> pPrevVirtualCidesMapping; |
362 | 945 int KeyboardPageNum; // weak |
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946 std::array<int, 777> dword_506F0C; // idb |
0 | 947 int uRestUI_FoodRequiredToRest; |
948 int dword_506F14; // weak | |
949 int _506F18_num_hours_to_sleep; // weak | |
950 int dword_506F1C; // weak | |
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951 std::array<int, 20> pVisibleWindowsIdxs; // weak |
0 | 952 int uNumVisibleWindows; |
953 char bFlashHistoryBook; // weak | |
954 char bFlashAutonotesBook; // weak | |
955 char bFlashQuestBook; // weak | |
569 | 956 int uTextureID_PlayerBuff_PainReflection; // weak |
957 int uTextureID_PlayerBuff_Hammerhands; // weak | |
958 int uTextureID_PlayerBuff_Preservation; // weak | |
959 int uTextureID_PlayerBuff_Bless; // weak | |
319 | 960 int uTextureID_Btn_QuickReference; // weak |
0 | 961 int dword_5079B4; // weak |
962 int dword_5079C8; // weak | |
963 int dword_5079CC; // weak | |
964 int dword_5079D0; // weak | |
965 int dword_5079D8; // weak | |
319 | 966 struct GUIButton *pBtn_ZoomOut; // idb |
967 struct GUIButton *pBtn_ZoomIn; // idb | |
0 | 968 unsigned int uGameUIFontShadow; |
969 unsigned int uGameUIFontMain; | |
970 int dword_507B00_spell_info_to_draw_in_popup; // weak | |
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971 std::array<char *, 12> aMonthNames; |
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972 std::array<char *, 7> aDayNames; |
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973 std::array<char *, 9> aSpellSchoolNames; |
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974 std::array<char *, 7> aAttributeNames; |
0 | 975 int dword_507B94; // weak |
976 int dword_507B98_ctrl_pressed; // weak | |
977 unsigned int uActiveCharacter; | |
978 int dword_507BF0_is_there_popup_onscreen; // weak | |
979 int dword_507CBC; // weak | |
1091 | 980 int dword_507CC0_activ_ch; // weak |
569 | 981 __int64 GameUI_RightPanel_BookFlashTimer; // weak |
0 | 982 int _507CD4_RestUI_hourglass_anim_controller; // weak |
983 int dword_507CD8; // weak | |
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984 std::array<int, 50> dword_50B570; // weak |
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985 std::array<int, 50> dword_50B638; // weak |
1078 | 986 stru367 stru_50B700; |
987 /*int stru_50B700.field_0; // weak | |
988 int stru_50B700.field_38[777]; // idb | |
989 int stru_50B700._view_transformed_ys[45]; | |
990 int stru_50B700.field_128[777]; | |
991 int stru_50B700._view_transformed_zs[45]; | |
992 int stru_50B700.field_218[777]; | |
993 int stru_50B700._view_transformed_xs[45]; | |
994 int stru_50B700._screen_space_y[777]; | |
995 int stru_50B700.field_3E4[777]; | |
996 int stru_50B700.field_2F0[2]; // idb | |
997 int stru_50B700._ys[3 + 45]; | |
998 int stru_50B700._ys2[48]; // idb | |
999 int stru_50B700._screen_space_x[777]; // idb | |
1000 int stru_50B700.field_3D4[777]; // weak | |
1001 int stru_50B700._xs[777]; // weak | |
0 | 1002 int dword_50BAE8[777]; // weak |
1078 | 1003 int stru_50B700._xs2[3 + 45]; // weak |
1004 int stru_50B700._xs3[48]; // weak*/ | |
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1005 std::array<int, 100> dword_50BC10; // weak |
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1006 std::array<int, 100> dword_50BDA0; // weak |
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1007 std::array<int, 100> dword_50BF30; // weak |
710 | 1008 char town_portal_caster_id; // weak |
0 | 1009 int some_active_character; // weak |
888 | 1010 //_UNKNOWN unk_50C190; // weak |
0 | 1011 int dword_50C968; // weak |
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1012 std::array<unsigned int, 5> pIconIDs_Turn; |
0 | 1013 unsigned int uIconID_TurnStop; |
1014 unsigned int uIconID_TurnHour; | |
1015 int uIconID_CharacterFrame; // idb | |
1016 unsigned int uIconID_TurnStart; | |
1017 int dword_50C994; // weak | |
1018 int dword_50C998_turnbased_icon_1A; // weak | |
1019 int uSpriteID_Spell11; // idb | |
1020 _UNKNOWN unk_50C9A0; // weak | |
991 | 1021 int _50C9A8_item_enchantment_timer = 0; // weak |
0 | 1022 int dword_50C9AC; // weak |
1023 int dword_50C9D0; // weak | |
1024 int dword_50C9D4; // weak | |
1025 int dword_50C9D8; // weak | |
1026 int dword_50C9DC; // weak | |
1027 struct NPCData *ptr_50C9E0; | |
1012 | 1028 //int dword_50C9E8; // idb |
1029 //int dword_50C9EC[120]; // weak | |
437 | 1030 int dword_50CDC8; |
0 | 1031 int dword_50CDCC; // weak |
1032 int bProcessorIsNotIntel; // weak | |
1033 Vec3_int_ layingitem_vel_50FDFC; | |
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1034 std::array<char, 777> pStartingMapName; // idb |
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1035 std::array<unsigned __int8, 5> IsPlayerWearingWatersuit; |
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1036 std::array<char, 54> party_has_equipment; |
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1037 std::array<char, 16> byte_5111F6; |
1091 | 1038 |
0 | 1039 int _unused000; // weak |
1040 | |
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1041 std::array<std::array<unsigned __int16, 137>, 117> pOdmMinimap; |
0 | 1042 unsigned int uNumBlueFacesInBLVMinimap; |
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1043 std::array<unsigned __int16, 50> pBlueFacesInBLVMinimapIDs; |
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1044 std::array<int, 14> pTextureIDs_PartyBuffIcons; |
569 | 1045 unsigned int uIconIdx_FlySpell; |
1046 unsigned int uIconIdx_WaterWalk; | |
0 | 1047 int dword_576E28; // weak |
1051 | 1048 int _576E2C_current_minimap_zoom; // weak |
0 | 1049 __int64 _5773B8_event_timer; // weak |
790 | 1050 int _5773C0_unused; // weak |
0 | 1051 |
629 | 1052 |
0 | 1053 int dword_591084; // weak |
1054 struct Actor *pDialogue_SpeakingActor; | |
1055 unsigned int uDialogueType; | |
1094 | 1056 int sDialogue_SpeakingActorNPC_ID; |
0 | 1057 struct LevelDecoration *_591094_decoration; |
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1058 std::array<char, 200> sHouseName; // idb |
0 | 1059 int uCurrentHouse_Animation; // weak |
1060 char *dword_591164_teleport_map_name; // idb | |
1061 int dword_591168_teleport_speedz; // weak | |
1062 int dword_59116C_teleport_directionx; // weak | |
1063 int dword_591170_teleport_directiony; // weak | |
1064 int dword_591174_teleportz; // weak | |
1065 int dword_591178_teleporty; // weak | |
1066 int dword_59117C_teleportx; // weak | |
1205
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1067 std::array<std::array<char, 100>, 6> byte_591180; // idb |
1211 | 1068 std::array<struct NPCData *, 7> HouseNPCData;//0 zero element holds standart house npc |
1069 GUIButton* dword_5913F4[6]; | |
0 | 1070 struct Texture *pTexture_591428; |
1071 struct Texture *pTexture_outside; // idb | |
1072 struct Texture *pTexture_Dialogue_Background; | |
1073 _UNKNOWN unk_597F10; // weak | |
1205
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1074 std::array<char, 2000> byte_5B0938; |
469 | 1075 int EvtTargetObj; // 0x5B5920 |
434 | 1076 int _unused_5B5924_is_travel_ui_drawn = false; // 005B5924 |
0 | 1077 int _5B65A8_npcdata_uflags_or_other; // weak |
1078 int _5B65AC_npcdata_fame_or_other; // weak | |
1079 int _5B65B0_npcdata_rep_or_other; // weak | |
1080 int _5B65B4_npcdata_loword_house_or_other; // weak | |
1081 int _5B65B8_npcdata_hiword_house_or_other; // weak | |
1082 int dword_5B65BC; // weak | |
1083 int dword_5B65C0; // weak | |
1084 int dword_5B65C4; // weak | |
336 | 1085 int dword_5B65C8_timers_count; // weak |
0 | 1086 int dword_5B65CC; // weak |
602 | 1087 signed int dword_5B65D0_dialogue_actor_npc_id; // weak |
0 | 1088 int dword_5C3418; // weak |
1089 int dword_5C341C; // weak | |
520
35f28d4c0ff9
GlobalEventInfo changed to LevelDecoration* activeLevelDecoration
Gloval
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|
1090 int _5C3420_pDecoration; |
1205
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1091 std::array<char, 777> byte_5C3427; // weak |
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1092 std::array<char, 200> GameUI_Footer_TimedString; |
8c02e6f74b29
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|
1093 std::array<char, 200> pFooterString; |
783 | 1094 unsigned int GameUI_Footer_TimeLeft; |
1095 int bForceDrawFooter; // weak | |
0 | 1096 int dword_5C35C0; // weak |
1097 int bDialogueUI_InitializeActor_NPC_ID; // weak | |
1098 int dword_5C35C8; // weak | |
1099 char *p2DEventsTXT_Raw; | |
629 | 1100 |
0 | 1101 int dword_5C35D4; // weak |
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|
1102 std::array<char *, 2> aAMPMNames; |
0 | 1103 char byte_5C45AF[777]; // weak |
189 | 1104 |
1205
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|
1105 std::array<char, 4096> pFinalMessage; // idb |
8c02e6f74b29
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|
1106 std::array<char, 2000> pTmpBuf; |
8c02e6f74b29
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|
1107 std::array<char, 2000> pTmpBuf2; |
8c02e6f74b29
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|
1108 std::array<char, 100> byte_5C6D50; // weak |
0 | 1109 int ui_current_text_color; // weak |
1110 __int64 qword_5C6DF0; // weak | |
1111 int dword_5C6DF8; // weak | |
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|
1112 std::array<char, 104> item__getname_buffer; // idb |
8c02e6f74b29
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|
1113 std::array<char *, 36> pClassDescriptions; |
8c02e6f74b29
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|
1114 std::array<char *, 7> pAttributeDescriptions; |
8c02e6f74b29
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|
1115 std::array<char *, 38> pGrandSkillDesc; |
8c02e6f74b29
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|
1116 std::array<char *, 38> pMasterSkillDesc; |
8c02e6f74b29
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|
1117 std::array<char *, 38> pExpertSkillDesc; |
8c02e6f74b29
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|
1118 std::array<char *, 38> pNormalSkillDesc; |
8c02e6f74b29
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|
1119 std::array<char *, 38> pSkillDesc; |
0 | 1120 char *pHealthPointsAttributeDescription; |
1121 char *pSpellPointsAttributeDescription; | |
1122 char *pArmourClassAttributeDescription; | |
1123 char *pPlayerConditionAttributeDescription; // idb | |
1124 char *pFastSpellAttributeDescription; | |
1125 char *pPlayerAgeAttributeDescription; | |
1126 char *pPlayerLevelAttributeDescription; | |
1127 char *pPlayerExperienceAttributeDescription; | |
1128 char *pAttackBonusAttributeDescription; | |
1129 char *pAttackDamageAttributeDescription; | |
1130 char *pMissleBonusAttributeDescription; | |
1131 char *pMissleDamageAttributeDescription; | |
1132 char *pFireResistanceAttributeDescription; | |
1133 char *pAirResistanceAttributeDescription; | |
1134 char *pWaterResistanceAttributeDescription; | |
1135 char *pEarthResistanceAttributeDescription; | |
1136 char *pMindResistanceAttributeDescription; | |
1137 char *pBodyResistanceAttributeDescription; | |
1138 char *pSkillPointsAttributeDescription; | |
1139 char *pClassTXT_Raw; | |
1140 char *pStatsTXT_Raw; | |
1141 char *pSkillDescTXT_Raw; | |
233 | 1142 |
0 | 1143 struct FactionTable *pFactionTable; |
1205
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|
1144 std::array<char, 777> byte_5C8D1A; // weak |
189 | 1145 |
1205
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diff
changeset
|
1146 std::array<char, 777> byte_5E4C15; // weak |
8c02e6f74b29
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changeset
|
1147 std::array<char *, 14> pSomeItemsNames; |
189 | 1148 |
0 | 1149 char *pMonstersTXT_Raw; |
1150 char *pMonsterPlacementTXT_Raw; | |
1151 char *pSpellsTXT_Raw; | |
1152 char *pMapStatsTXT_Raw; | |
1153 char *pHostileTXT_Raw; | |
1154 char *pPotionsTXT_Raw; | |
1155 char *pPotionNotesTXT_Raw; | |
233 | 1156 |
1205
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|
1157 std::array<int, 777> _6807B8_level_decorations_ids; // idb |
0 | 1158 int _6807E0_num_decorations_with_sounds_6807B8; // weak |
1205
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|
1159 std::array<int, 777> _6807E8_level_decorations_ids; // idb |
0 | 1160 int _6836C8_num_decorations_6807E8; // weak |
1205
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|
1161 std::array<int, 64> dword_69B010; |
0 | 1162 float flt_69B138_dist; // weak |
1163 char byte_69BD41_unused; // weak | |
1164 unsigned int uTextureID_x_u; | |
1165 unsigned int uTextureID_LS_saveU; | |
1166 unsigned int uTextureID_LS_loadU; | |
1167 unsigned int uTextureID_AR_DN_DN; | |
1168 unsigned int uTextureID_AR_UP_DN; | |
1169 unsigned int uTextureID_LS_; | |
1170 unsigned int uTextureID_x_d; | |
1171 unsigned int uTextureID_save_up; | |
1172 unsigned int uTextureID_load_up; | |
1173 unsigned int uTextureID_loadsave; | |
1174 _UNKNOWN _69FBB4_ptr_iterator_end; // weak | |
1175 _UNKNOWN unk_6A0758; // weak | |
2 | 1176 int pSaveListPosition; // weak |
0 | 1177 unsigned int uLoadGameUI_SelectedSlot; |
1178 HWND hInsertCDWindow; // idb | |
1179 int uCPUSpeed; // weak | |
1180 char cMM7GameCDDriveLetter; // idb | |
1181 void *ptr_6A0D08; | |
1182 int _6A0D0C_txt_lod_loading; // weak | |
1183 int _6A0D10_txt_lod_loading__unused; // weak | |
1184 MENU_STATE uCurrentMenuID; | |
1185 unsigned int uGameState; | |
1186 int uDefaultTravelTime_ByFoot; // weak | |
1187 int day_attrib; // weak | |
1188 int day_fogrange_1; // weak | |
1189 int day_fogrange_2; // weak | |
1190 struct TileTable *pTileTable; // idb | |
1191 int texmapping_terrain_subdivsize; // weak | |
1192 int texmapping_terrain_subdivpow2; // weak | |
1193 int texmapping_building_subdivsize; // weak | |
1194 int texmapping_building_subdivpow2; // weak | |
1205
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Grumpy7
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changeset
|
1195 std::array<int, 2> unnamed_6BE060 = {{0, 1}}; |
0 | 1196 int mipmapping_building_mm1; // weak |
1197 int mipmapping_building_mm2; // weak | |
1198 int mipmapping_building_mm3; // weak | |
1199 int mipmapping_terrain_mm1; // weak | |
1200 int mipmapping_terrain_mm2; // weak | |
1201 int mipmapping_terrain_mm3; // weak | |
1202 int outdoor_grid_band_1; // idb | |
1203 int outdoor_grid_band_2; // idb | |
1204 int outdoor_grid_band_3; // idb | |
1205 char outdoor_day_top_r; // weak | |
1206 char outdoor_day_top_g; // weak | |
1207 char outdoor_day_top_b; // weak | |
1208 char outdoor_day_bottom_r; // weak | |
1209 char outdoor_day_bottom_g; // weak | |
1210 char outdoor_day_bottom_b; // weak | |
1211 char outdoor_night_top_r; // weak | |
1212 char outdoor_night_top_g; // weak | |
1213 char outdoor_night_top_b; // weak | |
1214 char outdoor_night_bottom_r; // weak | |
1215 char outdoor_night_bottom_g; // weak | |
1216 char outdoor_night_bottom_b; // weak | |
1205
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|
1217 std::array<char, 777> pDefaultSkyTexture; // idb |
8c02e6f74b29
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changeset
|
1218 std::array<char, 16> byte_6BE124_cfg_textures_DefaultGroundTexture; // idb |
0 | 1219 int _6BE134_odm_main_tile_group; // weak |
1220 int dword_6BE138; // weak | |
1221 int dword_6BE13C_uCurrentlyLoadedLocationID; // weak | |
1222 float fWalkSpeedMultiplier = 1.0f; // weak | |
1223 float fBackwardWalkSpeedMultiplier = 1.0f; // weak | |
1224 float fTurnSpeedMultiplier = 1.0f; // weak | |
1225 float flt_6BE150_look_up_down_dangle = 1.0f; // weak | |
1226 HWND hWnd; // idb | |
1227 int uWindowWidth; // idb | |
1228 int uWindowHeight; // idb | |
1229 int uWindowX; // idb | |
1230 int uWindowY; // idb | |
1231 LONG uWindowStyle; // idb | |
1232 HMENU hOSMenu; // idb | |
1233 int dword_6BE340; // weak | |
1205
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|
1234 std::array<char, 20> pCurrentMapName; // idb |
0 | 1235 unsigned int uLevelMapStatsID; |
1236 int dword_6BE364_game_settings_1 = 0; // weak | |
1237 int dword_6BE368_debug_settings_2 = 0; // weak | |
1238 unsigned __int8 bUseLoResSprites = false; | |
1239 unsigned __int8 bUseRegistry = true; | |
1240 unsigned __int8 bCanLoadFromCD = false; | |
1241 int bShowDamage; // idb | |
1242 unsigned int bAlwaysRun; | |
1243 unsigned int bFlipOnExit; | |
1244 int dword_6BE384_2dacceloff; // weak | |
1245 char byte_6BE388_graphicsmode; // weak | |
1246 unsigned int uTurnSpeed; | |
1247 float flt_6BE3A0; // weak | |
1248 float flt_6BE3A4_debug_recmod1; | |
1249 float flt_6BE3A8_debug_recmod2; | |
1250 float flt_6BE3AC_debug_recmod1_x_1_6; | |
1205
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|
1251 std::array<char, 20> byte_6BE3B0; // idb |
0 | 1252 char bUnderwater = false; // weak |
1253 char bNoNPCHiring = false; // weak | |
1254 int _702AC0_unused = 0; // weak | |
1255 int _702AC4_unused = 0; // weak | |
1256 char _702ACC_unused = 0; // weak | |
1257 int bDebugResouces; // weak | |
1258 unsigned int bNoVideo = false; | |
1259 bool bNoIntro = false; | |
1260 bool bNoLogo = false; | |
1261 bool bNoCD = false; | |
1262 bool bNoSound = false; | |
1263 int aborting_app; // weak | |
1205
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|
1264 std::array<int, 100> dword_720020_zvalues; |
8c02e6f74b29
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|
1265 std::array<int, 299> dword_7201B0_zvalues; |
0 | 1266 int uTextureID_720980; // weak |
1267 int _720984_unused; // weak | |
1268 char _72098C_unused; // weak | |
1205
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|
1269 std::array<__int16, 104> word_7209A0_intercepts_ys_plus_ys; |
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|
1270 std::array<__int16, 104> word_720A70_intercepts_xs_plus_xs; |
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|
1271 std::array<__int16, 104> word_720B40_intercepts_zs; |
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|
1272 std::array<__int16, 102> word_720C10_intercepts_xs; |
0 | 1273 int dword_720CDC; |
1205
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|
1274 std::array<__int16, 777> word_720CE0_ys; // idb |
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|
1275 std::array<__int16, 777> word_720DB0_xs; // idb |
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|
1276 std::array<int, 20> dword_720E80; |
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|
1277 std::array<int, 20> dword_720ED0; |
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|
1278 std::array<int, 20> dword_720F20; |
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|
1279 std::array<__int16, 777> word_720F70; // idb |
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|
1280 std::array<__int16, 777> word_721040; // idb |
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|
1281 std::array<int, 777> dword_721110; // idb |
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|
1282 std::array<int, 777> dword_721160; // idb |
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|
1283 std::array<int, 20> odm_floor_level; // idb |
0 | 1284 int blv_prev_party_x; // weak |
1285 int blv_prev_party_z; // weak | |
1286 int blv_prev_party_y; // weak | |
1287 char *dword_721660; // idb | |
1288 char *dword_721664; // idb | |
1206
ab6560001f5b
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|
1289 std::array<NPCTopic, 789> pNPCTopics; |
0 | 1290 char *dword_722F10; // idb |
1205
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|
1291 std::array<const char *, 512> pQuestTable; |
0 | 1292 _UNKNOWN unk_723714; // weak |
1293 char *dword_723718_autonote_related; // idb | |
1294 int dword_72371C[777]; // weak | |
1205
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|
1295 std::array<const char *, 82> pScrolls; |
0 | 1296 int dword_723E80_award_related[777]; // weak |
1297 int dword_723E84[777]; // weak | |
1298 int dword_7241C8; // weak | |
67 | 1299 struct unk_F7B60C stru_73C834; // struct @ MM7.exe::0073C834 |
629 | 1300 |
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|
1301 std::array<char *, 59> aNPCProfessionNames; |
0 | 1302 char *pAwardsTXT_Raw; |
1303 char *pScrollsTXT_Raw; | |
1304 char *pMerchantsTXT_Raw; | |
1205
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|
1305 std::array<char *, 7> pMerchantsBuyPhrases; |
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|
1306 std::array<char *, 7> pMerchantsSellPhrases; |
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|
1307 std::array<char *, 7> pMerchantsRepairPhrases; |
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|
1308 std::array<char *, 7> pMerchantsIdentifyPhrases; |
0 | 1309 char *pTransitionsTXT_Raw; |
1310 char *pAutonoteTXT_Raw; | |
1311 char *pQuestsTXT_Raw; | |
67 | 1312 unsigned int uNumTerrainNormals; |
1313 struct Vec3_float_ *pTerrainNormals; | |
1205
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|
1314 std::array<unsigned short, 128 * 128 * 2> pTerrainNormalIndices; |
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|
1315 std::array<unsigned int, 128 * 128 * 2> pTerrainSomeOtherData; |
67 | 1316 struct unk_F7B60C stru_76D578; // struct @ MM7.exe::0076D578 |
1317 struct unk_F7B60C stru_76D590; // struct @ MM7.exe::0076D590 | |
1318 struct unk_F7B60C stru_76D5A8; // struct @ MM7.exe::0076D5A8 | |
1319 char byte_76D5C0; // weak | |
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1320 std::array<int, 128> terrain_76D5C8; |
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|
1321 std::array<int, 128> terrain_76D7C8; |
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|
1322 std::array<int, 128> terrain_76D9C8; |
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|
1323 std::array<int, 128> terrain_76DBC8; |
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1324 std::array<int, 128> terrain_76DDC8; |
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1325 std::array<int, 128> terrain_76DFC8; |
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1326 std::array<int, 128> terrain_76E1C8; |
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1327 std::array<int, 128> terrain_76E3C8; |
67 | 1328 |
0 | 1329 _UNKNOWN unk_801A00; // weak |
1330 _UNKNOWN unk_801A0C; // weak | |
1331 char byte_80AA10; // weak | |
1332 int dword_80AA14; // weak | |
1333 int dword_80AA18; // weak | |
1334 int dword_80AA1C; // weak | |
1335 int dword_80AA20; // weak | |
1336 unsigned int uNumElementsIn80AA28; | |
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1337 std::array<struct stru148 *, 2000> ptr_80AA28; |
0 | 1338 struct Edge *pNewEdges; |
1339 struct Surf *pSurfs; | |
1340 struct Edge *pEdges; | |
1341 struct Span *pSpans; | |
1342 struct Edge *ptr_80C978_Edges; | |
1343 struct Surf *ptr_80C97C_Surfs; | |
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1344 std::array<struct Edge *, 480> ptr_80CA10; |
0 | 1345 _UNKNOWN unk_80D190; // weak |
1346 int dword_A74C88; // weak | |
1347 unsigned int uPlayerCreationUI_SkySliderPos; | |
1348 int uPlayerCreationUI_ArrowAnim; | |
1349 unsigned int uPlayerCreationUI_SelectedCharacter; | |
1350 int dword_A74CDC; // weak | |
1351 struct Texture *pTexture_PlayerFaceMask; | |
1352 struct Texture *pTexture_PlayerFaceEradicated; | |
1353 struct Texture *pTexture_PlayerFaceDead; | |
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1354 std::array< std::array<struct Texture *, 56>, 4> pTextures_PlayerFaces; |
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1355 std::array<struct Player *, 5> pPlayers; |
0 | 1356 __int64 qword_A750D8; // weak |
1357 __int16 word_A750E0; // weak | |
1358 __int16 word_A750E2; // weak | |
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1359 std::array<char *, 36> pClassNames; |
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1360 std::array<char *, 19> aCharacterConditionNames; |
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1361 std::array<char *, 38> pSkillNames; |
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1362 std::array<char, 777> byte_AE3368; // weak |
0 | 1363 char byte_AE3369; // weak |
1364 char byte_AE336A; // weak | |
1365 char byte_AE336B; // weak | |
1366 int dword_AE336C; // weak | |
1367 int dword_AE3370; // weak | |
1368 char byte_AE5B91; // weak | |
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1369 std::array<int, 32> dword_F1B430; // weak |
758 | 1370 //int dword_F8B144; // nexindex [-1] to the following |
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1371 std::array<int, 4> player_levels = {{1, 1, 1, 1}}; |
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1372 std::array<__int16, 777> word_F8B158; // weak |
496 | 1373 struct Texture *ShopTexture; // idb |
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1374 std::array<struct Texture *, 12> ItemsInShopTexture; |
0 | 1375 __int16 word_F8B1A0; // weak |
1376 const char *dword_F8B1A4; // idb | |
484 | 1377 int contract_approved; // weak |
492 | 1378 int dword_F8B1AC_award_bit_number; // idb |
0 | 1379 int dword_F8B1B0; // weak |
267 | 1380 int gold_transaction_amount; // F8B1B4 |
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1381 std::array<char *, 4> pShopOptions; |
0 | 1382 _UNKNOWN unk_F8B1C8; // weak |
1383 int dword_F8B1D8; // weak | |
1384 int dword_F8B1DC; // weak | |
1385 int dword_F8B1E0; // weak | |
1386 int dword_F8B1E4; // weak | |
827 | 1387 const char *current_npc_text; // idb |
248 | 1388 char dialogue_show_profession_details = false; // F8B1EC |
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1389 std::array<char, 777> byte_F8B1EF; // weak |
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1390 std::array<char, 4> byte_F8B1F0; |
0 | 1391 int dword_F8B1F4; // weak |
701 | 1392 |
1393 | |
1394 | |
186 | 1395 //_UNKNOWN unk_F8BA50; // weak |
0 | 1396 char byte_F8BC0C; // weak |
1397 int bGameoverLoop = 0; // weak | |
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1398 std::array<__int16, 104> intersect_face_vertex_coords_list_a; // word_F8BC48 |
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1399 std::array<__int16, 104> intersect_face_vertex_coords_list_b; // word_F8BD18 |
0 | 1400 int dword_F93F20; // weak |
1401 int dword_F93F70; // weak | |
1402 | |
363 | 1403 volatile bool initing; |
1404 | |
0 | 1405 //int crt_F94004; // weak |
1406 //int crtdword_F9400C; // weak | |
1407 FARPROC lpfn; // idb |