annotate Arcomage.cpp @ 2214:20995bb8895a

GameResultsApply() full refactored
author Ritor1
date Thu, 13 Feb 2014 23:02:32 +0600
parents 05e74b19991d
children e9625ad08541
rev   line source
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1 #include <string>
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2
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3 #include "Render.h"
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4 #include "Arcomage.h"
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5 #include "VideoPlayer.h"
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6 #include "AudioPlayer.h"
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7 #include "Mouse.h"
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8 #include "Game.h"
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9 #include "Viewport.h"
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10 #include "Timer.h"
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11 #include "GUIFont.h"
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12 #include "Party.h"
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13 #include "GUIWindow.h"
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14 #include "Events2D.h"
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15 #include "VectorTypes.h"
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16 #include "texts.h"
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17 #include <windef.h>
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18 #include "mm7_data.h"
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19
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20
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21
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22 void SetStartConditions();
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23 void SetStartGameData();
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24 void FillPlayerDeck();
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25 void InitalHandsFill();
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26 void GetNextCardFromDeck(int player_num);
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27 int GetEmptyCardSlotIndex(int player_num);
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28 void IncreaseResourcesInTurn(int player_num);
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29 void TurnChange();
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30 bool IsGameOver();
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31 int CalculateCardPower(ArcomagePlayer* player, ArcomagePlayer* enemy, ArcomageCard* pCard, int mastery);
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32 char PlayerTurn(int player_num);
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33 void DrawGameUI(int animation_stage);
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34 void DrawSparks();
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35 void DrawRectanglesForText();
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36 void DrawPlayersText();
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37 void DrawPlayerLevels(int a1, char *text, POINT *pXY);
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38 void DrawBricksCount(int a1, char* text, POINT *pXY);
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39 void DrawGemsCount(int a1, char* text, POINT* pXY);
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40 void DrawBeastsCount(int a1, char *text, POINT *pXY);
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41 void DrawPlayersTowers();
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42 void DrawPlayersWall();
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43 void DrawCards();
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44 void DrawCardAnimation(int a1);
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45 int GetPlayerHandCardCount(int player_num);
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46 int DrawCardsRectangles(int player_num);
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47 bool DiscardCard(int player_num, int card_slot_index);
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48 bool PlayCard(int player_num, int card_slot_num);
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49 bool CanCardBePlayed(int player_num, int hand_card_indx);
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50 void ApplyCardToPlayer(int player_num, unsigned int uCardID);
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51 int am_40D2B4(POINT* a1, int a2); // weak
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52 int ApplyDamageToBuildings(int player_num, int damage); // weak
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53 void GameResultsApply();
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54
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55 void am_DrawText(int a1, const char *pText, POINT *pXY);
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56 void am_BeginScene(unsigned __int16 *pPcxPixels, int a2, int a3); // idb
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57 void am_EndScene();
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58 void DrawRect(RECT *pXYZW, unsigned __int16 uColor, char bSolidFill);
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59 void DrawSquare( POINT *pTargetXY, unsigned __int16 uColor );
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60 void DrawPixel(POINT *pTargetXY, unsigned __int16 uColor);
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61 int rand_interval(int min, int max); // idb
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62 void __fastcall am_IntToString(int val, char *pOut);
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63
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64 //----- (0040DEDB) --------------------------------------------------------
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65 unsigned int R8G8B8_to_TargetFormat(int uColor)
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66 {
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67 return Color16(LOBYTE(uColor), BYTE1(uColor), BYTE2(uColor));
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68 }
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69
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70 /* 388 */
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71 #pragma pack(push, 1)
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72 struct ArcomageStartConditions
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73 {
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74 __int16 max_tower;
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75 __int16 max_resources;
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76 __int16 tower_height;
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77 __int16 wall_height;
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78 __int16 quarry_level;
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79 __int16 magic_level;
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80 __int16 zoo_level;
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81 __int16 bricks_amount;
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82 __int16 gems_amount;
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83 __int16 beasts_amount;
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84 int mastery_lvl;
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85 };
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86 #pragma pack(pop)
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87 const ArcomageStartConditions start_conditions[13] =
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88 {
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89 { 30, 100, 15, 5, 2, 2, 2, 10, 10, 10, 0},
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90 { 50, 150, 20, 5, 2, 2, 2, 5, 5, 5, 1},
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91 { 50, 150, 20, 5, 2, 2, 2, 5, 5, 5, 2},
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92 { 75, 200, 25, 10, 3, 3, 3, 5, 5, 5, 2},
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93 { 75, 200, 20, 10, 3, 3, 3, 5, 5, 5, 1},
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94 {100, 300, 30, 15, 4, 4, 4, 10, 10, 10, 1},
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95 {100, 300, 30, 15, 4, 4, 4, 10, 10, 10, 2},
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96 {150, 400, 20, 10, 5, 5, 5, 25, 25, 25, 0},
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97 {200, 500, 20, 10, 1, 1, 1, 15, 15, 15, 2},
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98 {100, 300, 20, 50, 1, 1, 5, 5, 5, 25, 0},
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99 {125, 350, 10, 20, 3, 1, 2, 15, 5, 10, 2},
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100 {125, 350, 10, 20, 3, 1, 2, 15, 5, 10, 1},
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101 {100, 300, 50, 50, 5, 3, 5, 20, 10, 20, 0}
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102 };
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103
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104 #define SIG_trpg 0x67707274
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105 #define SIG_xxxx 0x78787878
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106
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107 ArcomageGame *pArcomageGame = new ArcomageGame;
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108
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109 ArcomagePlayer am_Players[2]; // 00505708
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110 AcromageCardOnTable shown_cards[10]; // 004FAA78
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111 stru272 array_4FABD0[10]; // 4FABD0
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112
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113
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114 ArcomageDeck playDeck; // 00505288
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115 ArcomageDeck deckMaster; // 005054C8
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116
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117 char Player2Name[] = "Enemy";
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118 char Player1Name[] = "Player";
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119
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120 /* 267 */
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121 #pragma pack(push, 1)
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122 struct stru273
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123 {
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124 bool _40DD2F();
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125 bool Inside(RECT*pXYZW);
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126
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127 int x;
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128 int y;
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129 char curr_mouse_left;
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130 char mouse_left_state_changed;
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131 char curr_mouse_right;
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132 char mouse_right_state_changed;
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133 };
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134 #pragma pack(pop)
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135
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136
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137 #pragma pack(push, 1)
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138 struct am_2
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139 {
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140 int slot_index;
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141 int card_power;
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142 };
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143 #pragma pack(pop)
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144
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145 am_2 cards_power[10];
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146 std::array<__int16, 12> am_sounds;
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147
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148 char byte_4E185C = 1; // weak
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149 char am_byte_4E185D = 1; // weak
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150 char use_start_bonus = 1; // weak
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151
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152 int start_tower_height;
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153 int start_wall_height;
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154 int start_quarry_level;
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155 int start_magic_level;
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156 int start_zoo_level;
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157
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158
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159 int minimum_cards_at_hand = 5; // 004E1874
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160 int quarry_bonus = 1;
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161 int magic_bonus = 1;
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162 int zoo_bonus = 1;
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163
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164 int max_tower_height = 50;
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165 int max_resources_amount = 100 ;
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166
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167 int opponent_mastery = 1 ; // weak
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168
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169 bool am_gameover; // 004FAA2C
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170 char byte_4FAA2D; // weak
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171
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172 int am_default_starting_player = 0; // 505890
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173 int current_player_num; // 004FAA6C
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174 char need_to_discard_card; // 04FAA77
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175
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176 int current_card_slot_index; // 004FABBC
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177 int played_card_id; // 4FABC0
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178 int uCardID; // 4FAA50
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179
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180 int deck_walk_index; // 004FABC8
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181
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182 int start_bricks_amount;
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183 int start_gems_amount;
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184 int start_beasts_amount;
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185
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186 POINT amuint_4FAA3C_blt_xy;
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187 POINT am_uint_4FAA44_blt_xy;
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188 POINT amuint_4FAA54_blt_xy;
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189 POINT amuint_4FAA5C_blt_xy;
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190
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191 int dword_4FAA64; // weak
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192 int dword_4FAA68; // weak
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193
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194 int dword_4FABB8; // weak
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195
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196 char byte_4FAA00; // weak
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197
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198 int amuint_4FAA34; // weak
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199 int amuint_4FAA38; // weak
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200 int amuint_4FAA4C; // weak
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201
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202 char byte_4FAA2E; // weak
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203
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204 int dword_4FAA70; // weak
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
205 char byte_4FAA74; // weak
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
206 char am_byte_4FAA75; // weak
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
207 char am_byte_4FAA76; // weak
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
208
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
209 int amuint_4FABC4; // weak
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
210
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
211
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
212 char byte_505880; // weak
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
213 char byte_505881; // weak
0
Ritor1
parents:
diff changeset
214
Ritor1
parents:
diff changeset
215 //----- (0040DD2F) --------------------------------------------------------
Ritor1
parents:
diff changeset
216 bool stru273::_40DD2F()
Ritor1
parents:
diff changeset
217 {
Ritor1
parents:
diff changeset
218
Ritor1
parents:
diff changeset
219 this->x = pArcomageGame->mouse_x;
Ritor1
parents:
diff changeset
220 this->y = pArcomageGame->mouse_y;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
221 this->curr_mouse_left = pArcomageGame->mouse_left;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
222 this->mouse_left_state_changed = pArcomageGame->mouse_left == pArcomageGame->prev_mouse_left;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
223 this->curr_mouse_right = pArcomageGame->mouse_right;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
224 this->mouse_right_state_changed = pArcomageGame->mouse_right == pArcomageGame->prev_mouse_right;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
225 pArcomageGame->prev_mouse_left = pArcomageGame->mouse_left;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
226 pArcomageGame->prev_mouse_right = pArcomageGame->mouse_right;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
227 return true;
0
Ritor1
parents:
diff changeset
228 }
Ritor1
parents:
diff changeset
229
Ritor1
parents:
diff changeset
230 //----- (0040DD93) --------------------------------------------------------
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
231 bool stru273::Inside(RECT*pXYZW )
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
232 {
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
233
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
234 return (x >= pXYZW->left) && (x <= pXYZW->right) &&
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
235 (y>= pXYZW->top) && (y <= pXYZW->bottom);
0
Ritor1
parents:
diff changeset
236 }
Ritor1
parents:
diff changeset
237
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
238 //----- (0040DFD1) --------------------------------------------------------
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
239 stru272_stru0 *stru272_stru0::New()
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
240 {
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
241 stru272_stru0 *v2 = (stru272_stru0 *)malloc(0x5Cu);
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
242 v2->signature = SIG_trpg;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
243 v2->position_in_sparks_arr = 0;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
244 v2->field_30 = 0.0;
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
245 v2->field_58 = 0;
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
246 v2->field_59 = 0;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
247
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
248 return v2;
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
249 }
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
250
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
251 //----- (0040DFFE) --------------------------------------------------------
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
252 int stru272_stru0::Free()
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
253 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
254 if ( this->signature == SIG_trpg )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
255 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
256 this->signature = SIG_xxxx;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
257 free(this);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
258 return 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
259 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
260 else
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
261 return 2;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
262 }
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
263
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
264 //----- (0040E01A) --------------------------------------------------------
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
265 int stru272_stru0::StartFill( stru272_stru2* a2 )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
266 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
267 //stru272_stru0* a1 = this;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
268 if ( this->signature == SIG_trpg )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
269 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
270 this->field_4 = a2->field_20;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
271 this->field_C = a2->effect_area.left << 16;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
272 this->field_10 = a2->effect_area.top << 16;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
273 this->field_14 = a2->effect_area.right << 16;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
274 this->field_18 = a2->effect_area.bottom << 16;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
275 this->field_1C = a2->field_10;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
276 this->field_20 = a2->field_14;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
277 this->field_24 = a2->field_18;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
278 this->field_28 = (float)(a2->field_1Cf * 65536.0);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
279 this->field_2C = a2->field_24f;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
280 this->field_34 = (int)(a2->field_28f * 65536.0);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
281 this->field_38 = (int)(a2->field_2Cf * 65536.0);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
282 this->field_3C = a2->field_30;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
283 this->field_40 = a2->field_34;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
284 this->field_54 = a2->sparks_array;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
285 this->field_59 = 1;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
286 return 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
287 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
288 else
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
289 return 2;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
290 }
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
291
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
292 //----- (0040E0F5) --------------------------------------------------------
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
293 int stru272_stru0::Clear(char a2, char a3)
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
294 {
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
295 if ( signature == SIG_trpg)
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
296 {
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
297 if ( a2 )
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
298 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
299 position_in_sparks_arr = 0;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
300 field_30 = 0.0;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
301 }
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
302 if ( field_59 && a3 )
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
303 {
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
304
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
305 for (int i=0; i<field_4; ++i)
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
306 field_54[i].have_spark = 0;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
307 field_58 = 0;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
308 }
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
309 return 0;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
310 }
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
311 else
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
312 return 2;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
313 }
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
314
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
315 //----- (0040E133) --------------------------------------------------------
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
316 int stru272_stru0::DrawEffect()
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
317 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
318 // stru272_stru0 *v1; // edi@1
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
319 int v3; // ST18_4@3
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
320 double v4; // st7@3
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
321 double v5; // st6@4
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
322 char v6; // bl@8
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
323 stru272_stru1 *v7; // esi@8
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
324 int v8; // ecx@10
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
325 signed int v9; // eax@10
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
326 int v10; // ecx@10
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
327 signed int v11; // eax@10
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
328 int v12; // ebx@12
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
329 int v13; // ST1C_4@12
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
330 int v14; // ebx@12
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
331 int v15; // ST1C_4@12
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
332 signed int v16; // edx@12
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
333 int v17; // ebx@12
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
334 int v18; // ST1C_4@12
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
335 signed int v19; // edx@12
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
336 int v20; // [sp+8h] [bp-10h]@8
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
337 int v21; // [sp+Ch] [bp-Ch]@8
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
338 float v22; // [sp+14h] [bp-4h]@3
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
339
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
340 if ( this->signature != SIG_trpg )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
341 return 2;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
342 v3 = this->position_in_sparks_arr;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
343 v22 = this->field_30;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
344 v4 = v3;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
345 if ( v3 > 0 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
346 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
347 v5 = v22 + this->field_2C;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
348 v22 = v5;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
349 if ( v5 > v4 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
350 v22 = v4;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
351 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
352 if ( v22 >= 1.0 || this->field_58 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
353 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
354 v6 = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
355 v7 = this->field_54;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
356 v20 = this->field_28;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
357
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
358 for ( v21 = this->field_4; v21; v21-- )
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
359 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
360 if ( v7->have_spark > 0 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
361 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
362 v8 = v7->field_14;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
363 --v7->have_spark;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
364 v9 = v8 + v7->field_C;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
365 v10 = v20 + v7->field_18;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
366 v7->field_C = v9;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
367 v7->spark_position.x = v9 >> 16;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
368 v11 = v10 + v7->field_10;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
369 v7->field_18 = v10;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
370 v7->field_10 = v11;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
371 v7->spark_position.y = v11 >> 16;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
372 v6 = 1;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
373 //goto LABEL_14;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
374 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
375 else
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
376 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
377 if ( v22 >= 1.0 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
378 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
379 v12 = this->field_40;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
380 v13 = this->field_3C;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
381 v7->have_spark = rand_interval(v13,v12);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
382 v7->field_14 = (rand() % 17 - 8) << 16;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
383 v7->field_18 = (rand() % 17 - 8) << 16;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
384 v14 = this->field_14 - 1;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
385 v15 = this->field_C;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
386 v16 = rand_interval(v15,v14);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
387 v7->field_C = v16;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
388 v7->spark_position.x = v16 >> 16;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
389 v17 = this->field_18 - 1;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
390 v18 = this->field_10;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
391 v19 = rand_interval(v17, v18);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
392 v7->field_10 = v19;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
393 v7->spark_position.y = v19 >> 16;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
394 --this->position_in_sparks_arr;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
395 v22 = v22 - 1.0;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
396 v6 = 1;
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
397 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
398 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
399 //LABEL_14:
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
400 ++v7;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
401 //--v21;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
402 //if ( !v21 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
403 //{
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
404 //this->field_58 = v6;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
405 //this->field_30 = v22;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
406 //return 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
407 //}
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
408 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
409 this->field_58 = v6;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
410 this->field_30 = v22;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
411 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
412 return 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
413 }
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
414
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
415 //----- (0040E2A7) --------------------------------------------------------
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
416 int stru272_stru0::_40E2A7()
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
417 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
418 if (signature == SIG_trpg )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
419 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
420 if ( position_in_sparks_arr <= 0 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
421 return field_58 != 0 ? 2 : 0;
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
422 else
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
423 return 1;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
424 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
425 else
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
426 return 3;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
427 }
0
Ritor1
parents:
diff changeset
428
Ritor1
parents:
diff changeset
429 //----- (0040DFAF) --------------------------------------------------------
Ritor1
parents:
diff changeset
430 void ArcomageGame::OnMouseClick(char right_left, bool bDown)
Ritor1
parents:
diff changeset
431 {
Ritor1
parents:
diff changeset
432 if ( right_left )
Ritor1
parents:
diff changeset
433 pArcomageGame->mouse_right = bDown;
Ritor1
parents:
diff changeset
434 else
Ritor1
parents:
diff changeset
435 pArcomageGame->mouse_left = bDown;
Ritor1
parents:
diff changeset
436 }
Ritor1
parents:
diff changeset
437
Ritor1
parents:
diff changeset
438 //----- (0040DFC1) --------------------------------------------------------
1532
3c33f3e44f71 Fix and clean aWinProc and related
yoctozepto
parents: 1461
diff changeset
439 void ArcomageGame::OnMouseMove(int x, int y)
0
Ritor1
parents:
diff changeset
440 {
1532
3c33f3e44f71 Fix and clean aWinProc and related
yoctozepto
parents: 1461
diff changeset
441 pArcomageGame->mouse_x = x;
3c33f3e44f71 Fix and clean aWinProc and related
yoctozepto
parents: 1461
diff changeset
442 pArcomageGame->mouse_y = y;
0
Ritor1
parents:
diff changeset
443 }
Ritor1
parents:
diff changeset
444
Ritor1
parents:
diff changeset
445 //----- (0040DF47) --------------------------------------------------------
Ritor1
parents:
diff changeset
446 void DoBlt_Copy(unsigned __int16 *pPixels)
Ritor1
parents:
diff changeset
447 {
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
448 RECT pSrcRect;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
449 POINT pTargetPoint; // [sp+1Ch] [bp-8h]@1
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
450
0
Ritor1
parents:
diff changeset
451 pRenderer->Present();
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
452
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
453 pTargetPoint.x = 0;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
454 pTargetPoint.y = 0;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
455
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
456 pSrcRect.left = 0;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
457 pSrcRect.top = 0;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
458 pSrcRect.right = 640;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
459 pSrcRect.bottom = 480;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
460
0
Ritor1
parents:
diff changeset
461 pRenderer->BeginScene();
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
462 pArcomageGame->pBlit_Copy_pixels = pPixels;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
463 pRenderer->am_Blt_Copy(&pSrcRect, &pTargetPoint, 2);
0
Ritor1
parents:
diff changeset
464 pRenderer->EndScene();
Ritor1
parents:
diff changeset
465 pArcomageGame->pBlit_Copy_pixels = 0;
Ritor1
parents:
diff changeset
466 }
Ritor1
parents:
diff changeset
467
Ritor1
parents:
diff changeset
468 //----- (0040DDC9) --------------------------------------------------------
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
469 void ArcomageGame::PlaySound( unsigned int event_id )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
470 {
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
471 SoundID play_sound_id; // eax@10
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
472
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
473 switch ( event_id )
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
474 {
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
475 case 40:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
476 case 43:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
477 case 46:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
478 play_sound_id = SOUND_Arcomage_LoseResources;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
479 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
480 case 39:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
481 case 41:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
482 case 42:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
483 case 44:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
484 case 45:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
485 case 47:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
486 play_sound_id = SOUND_Arcomage_AddResources;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
487 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
488 case 0:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
489 case 12:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
490 case 14:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
491 case 15:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
492 case 16:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
493 case 48:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
494 case 50:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
495 case 53:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
496 play_sound_id = SOUND_Arcomage_TowerWallDamage;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
497 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
498 case 21:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
499 case 22:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
500 case 23:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
501 play_sound_id = SOUND_Arcomage_DrawCard;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
502 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
503 case 56:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
504 play_sound_id = SOUND_Arcomage_124;
0
Ritor1
parents:
diff changeset
505 break;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
506 case 31:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
507 case 34:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
508 case 37:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
509 play_sound_id = SOUND_Arcomage_ProductionDamage;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
510 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
511 case 1:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
512 case 30:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
513 case 32:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
514 case 33:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
515 case 35:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
516 case 36:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
517 case 38:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
518 play_sound_id = SOUND_Arcomage_ProductionUpgrade;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
519 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
520 case 20:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
521 play_sound_id = SOUND_Arcomage_127;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
522 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
523 case 3:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
524 play_sound_id = SOUND_Arcomage_128;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
525 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
526 case 52:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
527 case 54:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
528 play_sound_id = SOUND_Arcomage_TowerUpgrade;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
529 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
530 case 10:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
531 case 11:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
532 case 13:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
533 play_sound_id = SOUND_Arcomage_130;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
534 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
535 case 55u:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
536 play_sound_id = SOUND_Arcomage_131;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
537 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
538 case 49:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
539 case 51:
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
540 play_sound_id = SOUND_Arcomage_WallUpgrade;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
541 break;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
542 default:
0
Ritor1
parents:
diff changeset
543 return;
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
544 }
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
545 pAudioPlayer->PlaySound(play_sound_id, 0, 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
546 }
Ritor1
parents:
diff changeset
547
Ritor1
parents:
diff changeset
548 //----- (0040DC2D) --------------------------------------------------------
Ritor1
parents:
diff changeset
549 bool ArcomageGame::MsgLoop(int a1, ArcomageGame_stru1 *a2)
Ritor1
parents:
diff changeset
550 {
Ritor1
parents:
diff changeset
551 void *v2; // ebp@1
Ritor1
parents:
diff changeset
552 BOOL v3; // eax@1
Ritor1
parents:
diff changeset
553
Ritor1
parents:
diff changeset
554 v2 = a2;
Ritor1
parents:
diff changeset
555 pArcomageGame->field_0 = 0;
Ritor1
parents:
diff changeset
556 pArcomageGame->stru1.field_0 = 0;
Ritor1
parents:
diff changeset
557 v3 = PeekMessageA(&pArcomageGame->msg, 0, 0, 0, PM_REMOVE);
Ritor1
parents:
diff changeset
558 if ( pArcomageGame->msg.message == WM_QUIT )
Ritor1
parents:
diff changeset
559 Game_DeinitializeAndTerminate(0);
Ritor1
parents:
diff changeset
560 if ( v3 > 0 )
Ritor1
parents:
diff changeset
561 {
Ritor1
parents:
diff changeset
562 TranslateMessage(&pArcomageGame->msg);
Ritor1
parents:
diff changeset
563 DispatchMessageA(&pArcomageGame->msg);
Ritor1
parents:
diff changeset
564 }
1038
39f42990698f Cleanings
Nomad
parents: 1033
diff changeset
565 /*if (pAsyncMouse)
0
Ritor1
parents:
diff changeset
566 {
Ritor1
parents:
diff changeset
567 EnterCriticalSection(&pGame->pThreadWardInstance->csAsyncMouse);
Ritor1
parents:
diff changeset
568 v4 = *((unsigned int *)pAsyncMouse + 7);
Ritor1
parents:
diff changeset
569 pArcomageGame->mouse_x = *((unsigned int *)pAsyncMouse + 6);
Ritor1
parents:
diff changeset
570 pArcomageGame->mouse_y = v4;
Ritor1
parents:
diff changeset
571 v5 = *((unsigned int *)pAsyncMouse + 27);
Ritor1
parents:
diff changeset
572 v6 = *(unsigned int *)v5;
Ritor1
parents:
diff changeset
573 if ( *(unsigned int *)v5 != v5 )
Ritor1
parents:
diff changeset
574 {
Ritor1
parents:
diff changeset
575 do
Ritor1
parents:
diff changeset
576 {
Ritor1
parents:
diff changeset
577 v7 = *(unsigned int *)(v6 + 20);
Ritor1
parents:
diff changeset
578 if ( v7 & 1 )
Ritor1
parents:
diff changeset
579 {
Ritor1
parents:
diff changeset
580 pArcomageGame->stru1.field_0 = 7;
Ritor1
parents:
diff changeset
581 }
Ritor1
parents:
diff changeset
582 else
Ritor1
parents:
diff changeset
583 {
Ritor1
parents:
diff changeset
584 if ( v7 & 2 )
Ritor1
parents:
diff changeset
585 pArcomageGame->stru1.field_0 = 8;
Ritor1
parents:
diff changeset
586 }
Ritor1
parents:
diff changeset
587 v6 = *(unsigned int *)v6;
Ritor1
parents:
diff changeset
588 }
Ritor1
parents:
diff changeset
589 while ( v6 != *((unsigned int *)pAsyncMouse + 27) );
Ritor1
parents:
diff changeset
590 }
Ritor1
parents:
diff changeset
591 pAsyncMouse->_46B944();
Ritor1
parents:
diff changeset
592 if ( !*((unsigned char *)pAsyncMouse + 90) )
Ritor1
parents:
diff changeset
593 pArcomageGame->field_F6 = 1;
Ritor1
parents:
diff changeset
594 LeaveCriticalSection(&pGame->pThreadWardInstance->csAsyncMouse);
1038
39f42990698f Cleanings
Nomad
parents: 1033
diff changeset
595 }*/
0
Ritor1
parents:
diff changeset
596 memcpy(v2, &pArcomageGame->stru1, 0xCu);
Ritor1
parents:
diff changeset
597 return pArcomageGame->stru1.field_0 != 0;
Ritor1
parents:
diff changeset
598 }
Ritor1
parents:
diff changeset
599
Ritor1
parents:
diff changeset
600 //----- (0040D7D5) --------------------------------------------------------
Ritor1
parents:
diff changeset
601 void am_BeginScene(unsigned __int16 *pPcxPixels, int a2, int a3)
Ritor1
parents:
diff changeset
602 {
Ritor1
parents:
diff changeset
603 pRenderer->BeginScene();
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
604 pArcomageGame->pBlit_Copy_pixels = pPcxPixels;
0
Ritor1
parents:
diff changeset
605 }
Ritor1
parents:
diff changeset
606
Ritor1
parents:
diff changeset
607 //----- (0040D7EC) --------------------------------------------------------
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
608 void Render::am_Blt_Chroma(RECT *pSrcRect, POINT *pTargetPoint, int a3, int blend_mode)
0
Ritor1
parents:
diff changeset
609 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
610 unsigned __int16 *pSrc; // eax@2
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
611 int uSrcTotalWidth; // ecx@4
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
612 unsigned int v10; // esi@9
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
613 int v21; // [sp+Ch] [bp-18h]@8
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
614 unsigned __int16 *src_surf_pos; // [sp+10h] [bp-14h]@9
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
615 __int32 src_width; // [sp+14h] [bp-10h]@3
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
616 __int32 src_height; // [sp+18h] [bp-Ch]@3
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
617 int uSrcPitch; // [sp+1Ch] [bp-8h]@5
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
618
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
619 if ( !uNumSceneBegins )
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
620 return;
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
621 if ( !pArcomageGame->pBlit_Copy_pixels )
0
Ritor1
parents:
diff changeset
622 return;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
623
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
624 //dest_surf_pos = &pRenderer->pTargetSurface[pTargetPoint->x + pTargetPoint->y * pRenderer->uTargetSurfacePitch];
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
625 src_width = pSrcRect->right - pSrcRect->left;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
626 src_height = pSrcRect->bottom - pSrcRect->top;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
627
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
628 if ( pArcomageGame->pBlit_Copy_pixels == pArcomageGame->pBackgroundPixels )
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
629 uSrcTotalWidth = pArcomageGame->pGameBackground.uWidth;
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
630 else if ( pArcomageGame->pBlit_Copy_pixels == pArcomageGame->pSpritesPixels )
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
631 uSrcTotalWidth = pArcomageGame->pSprites.uWidth;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
632
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
633 //v20 = 157;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
634 //v19 = "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\am_nw.cpp";
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
635 //v21 = &v18;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
636 //std__string_char_40E2C8(&v18, "Problem in Blit_Chroma", &a3a);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
637 //466D09_xcpt_string(&v21, v18, v19, v20);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
638 //pSrc = pArcomageGame.pBlit_Copy_pixels;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
639 //LABEL_9:
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
640 pSrc = pArcomageGame->pBlit_Copy_pixels;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
641 uSrcPitch = uSrcTotalWidth;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
642 src_surf_pos = &pSrc[pSrcRect->left + uSrcPitch * pSrcRect->top];
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
643 v10 = 0x1F;//0xFF >> (8 - (unsigned __int8)uTargetBBits);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
644 v21 = (uTargetGBits != 6 ? 0x31EF : 0x7BEF);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
645 if ( blend_mode == 2 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
646 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
647 uSrcPitch = (uSrcPitch - src_width);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
648 for ( int i = 0; i < src_height; ++i )
0
Ritor1
parents:
diff changeset
649 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
650 for ( int j = 0; j < src_width; ++j )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
651 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
652 if ( *src_surf_pos != v10 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
653 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
654 if ( pTargetPoint->x + j >= 0 && pTargetPoint->x + j <= 639 && pTargetPoint->y + i >= 0 && pTargetPoint->y + i <= 479)
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
655 WritePixel16(pTargetPoint->x + j, pTargetPoint->y + i, *src_surf_pos);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
656 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
657 ++src_surf_pos;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
658 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
659 src_surf_pos += uSrcPitch;
0
Ritor1
parents:
diff changeset
660 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
661 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
662 else
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
663 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
664 uSrcPitch = (uSrcPitch - src_width);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
665 for ( int i = 0; i < src_height; ++i )
0
Ritor1
parents:
diff changeset
666 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
667 for ( int j = 0; j < src_width; ++j )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
668 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
669 if ( *src_surf_pos != v10 )
0
Ritor1
parents:
diff changeset
670 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
671 if ( pTargetPoint->x + j >= 0 && pTargetPoint->x + j <= 639 && pTargetPoint->y + i >= 0 && pTargetPoint->y + i <= 479)
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
672 //WritePixel16(pTargetPoint->x + j, pTargetPoint->y + i, (v21 & (ReadPixel16(pTargetPoint->x + j, pTargetPoint->y + i) >> 1)) + (v21 & (*src_surf_pos >> 1)));
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
673 WritePixel16(pTargetPoint->x + j, pTargetPoint->y + i, (0x7BEF & (*src_surf_pos / 2)));
0
Ritor1
parents:
diff changeset
674 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
675 ++src_surf_pos;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
676 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
677 src_surf_pos+=uSrcPitch;
0
Ritor1
parents:
diff changeset
678 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
679 }
0
Ritor1
parents:
diff changeset
680 }
Ritor1
parents:
diff changeset
681
Ritor1
parents:
diff changeset
682 //----- (0040D9B1) --------------------------------------------------------
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
683 void Render::am_Blt_Copy( RECT *pSrcRect, POINT *pTargetPoint, int blend_mode )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
684 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
685 unsigned __int16 *pSrc; // eax@2
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
686 int uSrcTotalWidth; // ecx@4
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
687 int v21; // [sp+Ch] [bp-18h]@8
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
688 unsigned __int16 *src_surf_pos; // [sp+10h] [bp-14h]@9
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
689 __int32 src_width; // [sp+14h] [bp-10h]@3
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
690 __int32 src_height; // [sp+18h] [bp-Ch]@3
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
691 int uSrcPitch; // [sp+1Ch] [bp-8h]@5
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
692
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
693 if ( !uNumSceneBegins )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
694 return;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
695 if ( !pArcomageGame->pBlit_Copy_pixels )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
696 return;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
697
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
698 //dest_surf_pos = &pRenderer->pTargetSurface[pTargetPoint->x + pTargetPoint->y * pRenderer->uTargetSurfacePitch];
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
699 src_width = pSrcRect->right - pSrcRect->left;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
700 src_height = pSrcRect->bottom - pSrcRect->top;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
701 if ( pArcomageGame->pBlit_Copy_pixels == pArcomageGame->pBackgroundPixels )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
702 uSrcTotalWidth = pArcomageGame->pGameBackground.uWidth;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
703 else if ( pArcomageGame->pBlit_Copy_pixels == pArcomageGame->pSpritesPixels )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
704 uSrcTotalWidth = pArcomageGame->pSprites.uWidth;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
705
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
706 //v20 = 157;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
707 //v19 = "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\am_nw.cpp";
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
708 //v21 = &v18;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
709 //std__string_char_40E2C8(&v18, "Problem in Blit_Chroma", &a3a);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
710 //466D09_xcpt_string(&v21, v18, v19, v20);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
711 //pSrc = pArcomageGame.pBlit_Copy_pixels;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
712 //LABEL_9:
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
713 pSrc = pArcomageGame->pBlit_Copy_pixels;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
714 uSrcPitch = uSrcTotalWidth;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
715 src_surf_pos = &pSrc[pSrcRect->left + uSrcPitch * pSrcRect->top];
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
716 v21 = (uTargetGBits != 6 ? 0x31EF : 0x7BEF);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
717
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
718 if ( blend_mode == 2 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
719 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
720 uSrcPitch = (uSrcPitch - src_width);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
721 for ( int i = 0; i < src_height; ++i )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
722 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
723 for ( int j = 0; j < src_width; ++j )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
724 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
725 if ( *src_surf_pos != v21 )
0
Ritor1
parents:
diff changeset
726 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
727 if ( pTargetPoint->x + j >= 0 && pTargetPoint->x + j <= 639 && pTargetPoint->y + i >= 0 && pTargetPoint->y + i <= 479)
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
728 WritePixel16(pTargetPoint->x + j, pTargetPoint->y + i, *src_surf_pos);
0
Ritor1
parents:
diff changeset
729 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
730 ++src_surf_pos;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
731 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
732 src_surf_pos += uSrcPitch;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
733 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
734 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
735 else
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
736 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
737 uSrcPitch = (uSrcPitch - src_width);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
738 for ( int i = 0; i < src_height; ++i )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
739 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
740 for ( int j = 0; j < src_width; ++j )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
741 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
742 if ( *src_surf_pos != v21 )
0
Ritor1
parents:
diff changeset
743 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
744 if ( pTargetPoint->x + j >= 0 && pTargetPoint->x + j <= 639 && pTargetPoint->y + i >= 0 && pTargetPoint->y + i <= 479)
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
745 //WritePixel16(pTargetPoint->x + j, pTargetPoint->y + i, (v21 & (ReadPixel16(pTargetPoint->x + j, pTargetPoint->y + i) / 2)) + (v21 & (*src_surf_pos / 2)));
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
746 WritePixel16(pTargetPoint->x + j, pTargetPoint->y + i, (0x7BEF & (*src_surf_pos / 2)));
0
Ritor1
parents:
diff changeset
747 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
748 ++src_surf_pos;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
749 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
750 src_surf_pos += uSrcPitch;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
751 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
752 }
0
Ritor1
parents:
diff changeset
753 }
Ritor1
parents:
diff changeset
754
Ritor1
parents:
diff changeset
755 //----- (0040DB10) --------------------------------------------------------
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
756 void am_EndScene()
0
Ritor1
parents:
diff changeset
757 {
Ritor1
parents:
diff changeset
758 pRenderer->EndScene();
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
759 pArcomageGame->pBlit_Copy_pixels = NULL;
0
Ritor1
parents:
diff changeset
760 }
Ritor1
parents:
diff changeset
761
Ritor1
parents:
diff changeset
762 //----- (0040D7B7) --------------------------------------------------------
Ritor1
parents:
diff changeset
763 bool ArcomageGame::LoadSprites()
Ritor1
parents:
diff changeset
764 {
Ritor1
parents:
diff changeset
765 pArcomageGame->pSprites.Load("sprites.pcx", 2);
Ritor1
parents:
diff changeset
766 pArcomageGame->pSpritesPixels = pArcomageGame->pSprites.pPixels;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
767 return true;
0
Ritor1
parents:
diff changeset
768 }
Ritor1
parents:
diff changeset
769
Ritor1
parents:
diff changeset
770 //----- (0040D799) --------------------------------------------------------
Ritor1
parents:
diff changeset
771 bool ArcomageGame::LoadBackground()
Ritor1
parents:
diff changeset
772 {
Ritor1
parents:
diff changeset
773 pArcomageGame->pGameBackground.Load("layout.pcx", 2);
Ritor1
parents:
diff changeset
774 pArcomageGame->pBackgroundPixels = pArcomageGame->pGameBackground.pPixels;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
775 return true;
0
Ritor1
parents:
diff changeset
776 }
Ritor1
parents:
diff changeset
777
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
778 int CalculateCardPower(ArcomagePlayer* player, ArcomagePlayer* enemy, ArcomageCard* pCard, int mastery)
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
779 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
780 enum V_INDX{
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
781 P_TOWER_M10,
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
782 P_WALL_M10,
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
783 E_TOWER,
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
784 E_WALL,
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
785 E_BUILDINGS,
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
786 E_QUARRY,
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
787 E_MAGIC,
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
788 E_ZOO,
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
789 E_RES,
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
790 V_INDEX_MAX
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
791 };
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
792
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
793 const int mastery_coeff[V_INDEX_MAX][2]= {{10, 5}, //P_TOWER_M10
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
794 {2, 1}, //P_WALL_M10
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
795 {1, 10}, //E_TOWER
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
796 {1, 3}, //E_WALL
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
797 {1, 7}, //E_BUILDINGS
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
798 {1, 5}, //E_QUARRY
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
799 {1, 40}, //E_MAGIC
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
800 {1, 40}, //E_ZOO
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
801 {1, 2} //E_RES
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
802 };
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
803 int card_power= 0;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
804 int element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
805
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
806 if ( pCard->to_player_tower == 99 || pCard->to_pl_enm_tower == 99||
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
807 pCard->to_player_tower2 == 99 || pCard->to_pl_enm_tower2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
808 element_power = enemy->tower_height - player->tower_height;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
809 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
810 element_power = pCard->to_player_tower + pCard->to_pl_enm_tower + pCard->to_player_tower2 + pCard->to_pl_enm_tower2;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
811
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
812 if ( player->tower_height >= 10 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
813 card_power += mastery_coeff[P_TOWER_M10][mastery]*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
814 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
815 card_power += 20*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
816
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
817
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
818 if ( pCard->to_player_wall == 99 || pCard->to_pl_enm_wall == 99 ||
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
819 pCard->to_player_wall2 == 99 || pCard->to_pl_enm_wall2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
820 element_power = enemy->wall_height - player->wall_height;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
821 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
822 element_power = pCard->to_player_wall + pCard->to_pl_enm_wall +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
823 pCard->to_player_wall2 + pCard->to_pl_enm_wall2;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
824 if ( player->wall_height >= 10 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
825 card_power += mastery_coeff[P_WALL_M10][mastery]*element_power; //1
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
826 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
827 card_power += 5*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
828
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
829
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
830 card_power += 7 * (pCard->to_player_buildings + pCard->to_pl_enm_buildings +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
831 pCard->to_player_buildings2 + pCard->to_pl_enm_buildings2);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
832
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
833 if ( pCard->to_player_quarry_lvl == 99 || pCard->to_pl_enm_quarry_lvl == 99 ||
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
834 pCard->to_player_quarry_lvl2 == 99 || pCard->to_pl_enm_quarry_lvl2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
835 element_power = enemy->quarry_level - player->quarry_level;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
836 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
837 element_power = pCard->to_player_quarry_lvl + pCard->to_pl_enm_quarry_lvl +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
838 pCard->to_player_quarry_lvl2 + pCard->to_pl_enm_quarry_lvl;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
839
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
840 card_power += 40 * element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
841
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
842 if ( pCard->to_player_magic_lvl == 99 || pCard->to_pl_enm_magic_lvl == 99 ||
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
843 pCard->to_player_magic_lvl2 == 99 || pCard->to_pl_enm_magic_lvl2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
844 element_power = enemy->magic_level - player->magic_level;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
845 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
846 element_power = pCard->to_player_magic_lvl + pCard->to_pl_enm_magic_lvl +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
847 pCard->to_player_magic_lvl2 + pCard->to_pl_enm_magic_lvl2;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
848 card_power += 40 *element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
849
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
850 if ( pCard->to_player_zoo_lvl == 99 || pCard->to_pl_enm_zoo_lvl == 99 ||
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
851 pCard->to_player_zoo_lvl2 == 99 || pCard->to_pl_enm_zoo_lvl2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
852 element_power = enemy->zoo_level - player->zoo_level;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
853 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
854 element_power = pCard->to_player_zoo_lvl + pCard->to_pl_enm_zoo_lvl +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
855 pCard->to_player_zoo_lvl2 + pCard->to_pl_enm_zoo_lvl2;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
856 card_power += 40 *element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
857
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
858 if ( pCard->to_player_bricks == 99 || pCard->to_pl_enm_bricks == 99 ||
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
859 pCard->to_player_bricks2 == 99 || pCard->to_pl_enm_bricks2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
860 element_power = enemy->resource_bricks - player->resource_bricks;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
861 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
862 element_power = pCard->to_player_bricks + pCard->to_pl_enm_bricks +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
863 pCard->to_player_bricks2 + pCard->to_pl_enm_bricks2;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
864 card_power += 2 *element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
865
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
866
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
867 if ( pCard->to_player_gems == 99 || pCard->to_pl_enm_gems == 99 ||
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
868 pCard->to_player_gems2 == 99 || pCard->to_pl_enm_gems2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
869 element_power = enemy->resource_gems - player->resource_gems;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
870 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
871 element_power = pCard->to_player_gems + pCard->to_pl_enm_gems +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
872 pCard->to_player_gems2 + pCard->to_pl_enm_gems2;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
873 card_power += 2 *element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
874
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
875 if ( pCard->to_player_beasts == 99 || pCard->to_pl_enm_beasts == 99 ||
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
876 pCard->to_player_beasts2 == 99 || pCard->to_pl_enm_beasts2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
877 element_power = enemy->resource_beasts - player->resource_beasts;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
878 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
879 element_power = pCard->to_player_beasts + pCard->to_pl_enm_beasts +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
880 pCard->to_player_beasts2 + pCard->to_pl_enm_beasts2;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
881 card_power += 2 *element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
882
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
883 if ( pCard->to_enemy_tower == 99 || pCard->to_enemy_tower2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
884 element_power = player->tower_height - enemy->tower_height;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
885 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
886 element_power = -(pCard->to_enemy_tower + pCard->to_enemy_tower2);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
887 card_power += mastery_coeff[E_TOWER][mastery]*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
888
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
889 if ( pCard->to_enemy_wall == 99 || pCard->to_enemy_wall2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
890 element_power = player->wall_height - enemy->wall_height;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
891 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
892 element_power = -(pCard->to_enemy_wall + pCard->to_enemy_wall2);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
893 card_power += mastery_coeff[E_WALL][mastery]*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
894
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
895 card_power -= mastery_coeff[E_BUILDINGS][mastery]*(pCard->to_enemy_buildings + pCard->to_enemy_buildings2);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
896
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
897 if ( pCard->to_enemy_quarry_lvl == 99 || pCard->to_enemy_quarry_lvl2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
898 element_power = player->quarry_level - enemy->quarry_level; //5
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
899 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
900 element_power = -(pCard->to_enemy_quarry_lvl + pCard->to_enemy_quarry_lvl2); //5
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
901 card_power += mastery_coeff[E_QUARRY][mastery]*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
902
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
903 if ( pCard->to_enemy_magic_lvl == 99 || pCard->to_enemy_magic_lvl2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
904 element_power = player->magic_level - enemy->magic_level; //40
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
905 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
906 element_power = -(pCard->to_enemy_magic_lvl + pCard->to_enemy_magic_lvl2);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
907 card_power += mastery_coeff[E_MAGIC][mastery]*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
908
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
909 if ( pCard->to_enemy_zoo_lvl == 99 || pCard->to_enemy_zoo_lvl2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
910 element_power = player->zoo_level - enemy->zoo_level; //40
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
911 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
912 element_power = -(pCard->to_enemy_zoo_lvl + pCard->to_enemy_zoo_lvl2);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
913 card_power += mastery_coeff[E_ZOO][mastery]*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
914
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
915 if ( pCard->to_enemy_bricks == 99 || pCard->to_enemy_bricks2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
916 element_power = player->resource_bricks - enemy->resource_bricks; //2
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
917 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
918 element_power = -(pCard->to_enemy_bricks + pCard->to_enemy_bricks2);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
919 card_power += mastery_coeff[E_RES][mastery]*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
920
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
921 if ( pCard->to_enemy_gems == 99 || pCard->to_enemy_gems2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
922 element_power = player->resource_gems - enemy->resource_gems; //2
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
923 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
924 element_power = -(pCard->to_enemy_gems + pCard->to_enemy_gems2);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
925 card_power += mastery_coeff[E_RES][mastery]*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
926
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
927 if ( pCard->to_enemy_beasts == 99 || pCard->to_enemy_beasts2 == 99 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
928 element_power = player->resource_beasts - enemy->resource_beasts; //2
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
929 else
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
930 element_power = -(pCard->to_enemy_beasts + pCard->to_enemy_beasts2);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
931 card_power += mastery_coeff[E_RES][mastery]*element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
932
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
933 if ( pCard->field_30 || pCard->field_4D )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
934 card_power *= 10;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
935
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
936 if ( pCard->field_24 == 1 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
937 element_power = player->resource_bricks - pCard->needed_bricks;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
938 else if ( pCard->field_24 == 2 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
939 element_power = player->resource_gems - pCard->needed_gems;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
940 else if (pCard->field_24 == 3)
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
941 element_power = player->resource_beasts - pCard->needed_beasts;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
942 if ( element_power > 3 )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
943 element_power = 3;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
944 card_power += 5 * element_power;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
945
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
946 if ( enemy->tower_height <= pCard->to_enemy_tower2 + pCard->to_enemy_tower )
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
947 card_power += 9999;
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
948
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
949 if (pCard->to_enemy_tower2 + pCard->to_enemy_tower +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
950 pCard->to_enemy_wall + pCard->to_enemy_wall2 +
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
951 pCard->to_enemy_buildings + pCard->to_enemy_buildings2 >= enemy->wall_height + enemy->tower_height)
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
952 card_power += 9999;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
953
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
954 if ( (pCard->to_player_tower2 + pCard->to_pl_enm_tower2 + pCard->to_player_tower + pCard->to_pl_enm_tower + player->tower_height)
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
955 >= max_tower_height )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
956 card_power += 9999;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
957
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
958 return card_power;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
959 }
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
960
0
Ritor1
parents:
diff changeset
961 //----- (00408BB4) --------------------------------------------------------
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
962 bool OpponentsAITurn(int player_num)
0
Ritor1
parents:
diff changeset
963 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
964 int all_player_cards_count; // eax@9
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
965 int random_card_slot; // edi@9
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
966 ArcomageCard *v12; // ecx@20
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
967 int v56; // ecx@141
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
968 int v57; // edx@141
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
969 int v64; // eax@169
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
970 ArcomageCard *pCard; // ecx@169
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
971 char v66; // dl@169
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
972 char v67; // dl@173
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
973 int v68; // edx@174
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
974 int v132; // [sp-14h] [bp-14h]@0
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
975 ArcomagePlayer *enemy; // [sp-10h] [bp-10h]@5
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
976 ArcomagePlayer *player; // [sp-Ch] [bp-Ch]@5
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
977
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
978 byte_4FAA00 = 1;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
979 if ( opponent_mastery == 0)
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
980 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
981 if ( need_to_discard_card == 0 ) //am_byte_4FAA77
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
982 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
983 for(int i = 0; i < 10; ++i )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
984 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
985 all_player_cards_count = GetPlayerHandCardCount(player_num);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
986 random_card_slot = rand_interval(0, all_player_cards_count - 1);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
987 if ( CanCardBePlayed(player_num, random_card_slot) )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
988 return PlayCard(player_num, random_card_slot);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
989 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
990 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
991 all_player_cards_count = GetPlayerHandCardCount(player_num);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
992 random_card_slot= rand_interval(0, all_player_cards_count - 1);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
993 return DiscardCard(player_num, random_card_slot);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
994 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
995 else if (( opponent_mastery == 1 )|| ( opponent_mastery == 2 ))
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
996 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
997 player = &am_Players[player_num];
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
998 enemy = &am_Players[(player_num + 1) % 2];
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
999 all_player_cards_count = GetPlayerHandCardCount(player_num);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1000 for(int i = 0; i < 10 ; ++i )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1001 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1002 if ( i >= all_player_cards_count )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1003 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1004 cards_power[i].slot_index = -1;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1005 cards_power[i].card_power = -9999;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1006 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1007 else
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1008 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1009 cards_power[i].slot_index = i;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1010 cards_power[i].card_power = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1011 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1012 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1013 for(int i = 0; i < all_player_cards_count ; ++i )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1014 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1015 v12 = &pCards[am_Players[player_num].cards_at_hand[cards_power[i].slot_index]];
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1016 cards_power[i].card_power = CalculateCardPower(player, enemy, v12, opponent_mastery-1);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1017 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1018
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1019 for (int j = all_player_cards_count - 1; j >= 0; --j )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1020 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1021 for (int m = 0; m < j; ++m )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1022 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1023 if ( cards_power[m].card_power < cards_power[m + 1].card_power )
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1024 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1025 v56 = cards_power[m].slot_index;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1026 v57 = cards_power[m].card_power;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1027 cards_power[m].slot_index = cards_power[m + 1].slot_index;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1028 cards_power[m].card_power = cards_power[m + 1].card_power;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1029 cards_power[m + 1].slot_index = cards_power[m].slot_index;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1030 cards_power[m + 1].card_power = cards_power[m].card_power;
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1031 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1032 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1033 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1034 if ( need_to_discard_card )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1035 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1036 for ( int i = all_player_cards_count - 1; i; --i )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1037 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1038 if ( pCards[am_Players[player_num].cards_at_hand[cards_power[i].slot_index]].can_be_discarded )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1039 v132 = cards_power[i].slot_index;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1040 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1041 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1042 else
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1043 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1044 for ( int i = all_player_cards_count - 1; i; --i )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1045 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1046 if ( pCards[am_Players[player_num].cards_at_hand[cards_power[i].slot_index]].can_be_discarded )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1047 v132 = cards_power[i].slot_index;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1048 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1049 for ( int i = 0; i < all_player_cards_count - 1; ++i )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1050 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1051 if ( CanCardBePlayed(player_num, cards_power[i].slot_index) && cards_power[i].card_power )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1052 return PlayCard(player_num, cards_power[i].slot_index);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1053 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1054 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1055 return DiscardCard(player_num, v132);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1056 }
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1057 return true;//result != 0;
0
Ritor1
parents:
diff changeset
1058 }
Ritor1
parents:
diff changeset
1059
Ritor1
parents:
diff changeset
1060 //----- (00409E6A) --------------------------------------------------------
Ritor1
parents:
diff changeset
1061 void ArcomageGame::Loop()
Ritor1
parents:
diff changeset
1062 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1063 while ( !pArcomageGame->GameOver )
0
Ritor1
parents:
diff changeset
1064 {
Ritor1
parents:
diff changeset
1065 pArcomageGame->field_F6 = 1;
Ritor1
parents:
diff changeset
1066 byte_4FAA24 = 1;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1067 IncreaseResourcesInTurn(current_player_num);
0
Ritor1
parents:
diff changeset
1068 LABEL_8:
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1069 while ( byte_4FAA24 )
0
Ritor1
parents:
diff changeset
1070 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1071 played_card_id = -1;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1072 GetNextCardFromDeck(current_player_num);
0
Ritor1
parents:
diff changeset
1073 while ( 1 )
Ritor1
parents:
diff changeset
1074 {
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1075 byte_4FAA24 = PlayerTurn(current_player_num);
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1076 if ( GetPlayerHandCardCount(current_player_num) <= minimum_cards_at_hand )
0
Ritor1
parents:
diff changeset
1077 break;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1078 need_to_discard_card = 1;
0
Ritor1
parents:
diff changeset
1079 if ( pArcomageGame->field_F4 )
Ritor1
parents:
diff changeset
1080 goto LABEL_8;
Ritor1
parents:
diff changeset
1081 }
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1082 need_to_discard_card = 0;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1083 }
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1084 pArcomageGame->GameOver = IsGameOver();
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1085 if ( !pArcomageGame->GameOver )
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1086 TurnChange();
0
Ritor1
parents:
diff changeset
1087 if ( pArcomageGame->field_F4 )
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1088 pArcomageGame->GameOver = 1;
0
Ritor1
parents:
diff changeset
1089 }
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1090 GameResultsApply();
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1091 if ( am_gameover )
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1092 dword_4FAA70 = 0;
0
Ritor1
parents:
diff changeset
1093 else
Ritor1
parents:
diff changeset
1094 dword_4FAA70 = -1;
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1095
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1096 for( int i = 0; i < 10; ++i )
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1097 {
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1098 array_4FABD0[i].field_40->Clear(1, 1);
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1099 array_4FABD0[i].field_40->Free();
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1100 }
1038
39f42990698f Cleanings
Nomad
parents: 1033
diff changeset
1101
0
Ritor1
parents:
diff changeset
1102 pArcomageGame->pGameBackground.Release();
Ritor1
parents:
diff changeset
1103 pArcomageGame->pSprites.Release();
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1104 pArcomageGame->bGameInProgress = false;
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1105 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
1106 if ( pVideoPlayer->AnyMovieLoaded() )
Ritor1
parents:
diff changeset
1107 pVideoPlayer->_4BF5B2();
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1108 for( int i = 0; i < 12; ++i )
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1109 pSoundList->UnloadSound(am_sounds[i], 1);
0
Ritor1
parents:
diff changeset
1110 }
938
016e3577865c stru289 removed, some data movements
Nomad
parents: 935
diff changeset
1111
0
Ritor1
parents:
diff changeset
1112 //----- (00409FE9) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1113 void SetStartGameData()
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1114 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1115 signed int j; // edx@7
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1116 int card_id_counter; // edx@13
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1117 signed int i; // ecx@13
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1118 signed int card_dispenser_counter; // eax@13
0
Ritor1
parents:
diff changeset
1119
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1120 current_player_num = am_default_starting_player;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1121 SetStartConditions();
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1122 for( i = 0; i < 2; ++i )
0
Ritor1
parents:
diff changeset
1123 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1124 if ( i )
0
Ritor1
parents:
diff changeset
1125 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1126 strcpy(am_Players[1].pPlayerName, pArcomageGame->pPlayer2Name);
0
Ritor1
parents:
diff changeset
1127 if ( byte_4E185C )
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1128 am_Players[1].IsHisTurn = 0;
0
Ritor1
parents:
diff changeset
1129 else
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1130 am_Players[1].IsHisTurn = 1;
0
Ritor1
parents:
diff changeset
1131 }
Ritor1
parents:
diff changeset
1132 else
Ritor1
parents:
diff changeset
1133 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1134 strcpy(am_Players[0].pPlayerName, pArcomageGame->pPlayer1Name);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1135 am_Players[0].IsHisTurn = 1;
0
Ritor1
parents:
diff changeset
1136 }
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1137 am_Players[i].tower_height = start_tower_height;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1138 am_Players[i].wall_height = start_wall_height;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1139 am_Players[i].quarry_level = start_quarry_level;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1140 am_Players[i].magic_level = start_magic_level;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1141 am_Players[i].zoo_level = start_zoo_level;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1142 am_Players[i].resource_bricks = start_bricks_amount;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1143 am_Players[i].resource_gems = start_gems_amount;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1144 am_Players[i].resource_beasts = start_beasts_amount;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1145
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1146 for ( j = 0; j < 10; ++j )
0
Ritor1
parents:
diff changeset
1147 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1148 am_Players[i].cards_at_hand[j] = -1;
0
Ritor1
parents:
diff changeset
1149 if ( am_byte_4E185D )
Ritor1
parents:
diff changeset
1150 {
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1151 am_Players[i].card_shift[j].x = -1;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1152 am_Players[i].card_shift[j].y = -1;
0
Ritor1
parents:
diff changeset
1153 }
Ritor1
parents:
diff changeset
1154 else
Ritor1
parents:
diff changeset
1155 {
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1156 am_Players[i].card_shift[j].x = 0;
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1157 am_Players[i].card_shift[j].y = 0;
0
Ritor1
parents:
diff changeset
1158 }
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1159 }
0
Ritor1
parents:
diff changeset
1160 }
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1161 strcpy(deckMaster.name, "Master Deck");
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1162 for ( i = 0, card_dispenser_counter = -2, card_id_counter = 0; i < DECK_SIZE; ++i, ++card_dispenser_counter)
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1163 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1164 deckMaster.cardsInUse[i] = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1165 deckMaster.cards_IDs[i] = card_id_counter;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1166 switch ( card_dispenser_counter )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1167 {
0
Ritor1
parents:
diff changeset
1168 case 0:
Ritor1
parents:
diff changeset
1169 case 2:
Ritor1
parents:
diff changeset
1170 case 6:
Ritor1
parents:
diff changeset
1171 case 9:
Ritor1
parents:
diff changeset
1172 case 13:
Ritor1
parents:
diff changeset
1173 case 18:
Ritor1
parents:
diff changeset
1174 case 23:
Ritor1
parents:
diff changeset
1175 case 33:
Ritor1
parents:
diff changeset
1176 case 36:
Ritor1
parents:
diff changeset
1177 case 38:
Ritor1
parents:
diff changeset
1178 case 44:
Ritor1
parents:
diff changeset
1179 case 46:
Ritor1
parents:
diff changeset
1180 case 52:
Ritor1
parents:
diff changeset
1181 case 57:
Ritor1
parents:
diff changeset
1182 case 69:
Ritor1
parents:
diff changeset
1183 case 71:
Ritor1
parents:
diff changeset
1184 case 75:
Ritor1
parents:
diff changeset
1185 case 79:
Ritor1
parents:
diff changeset
1186 case 81:
Ritor1
parents:
diff changeset
1187 case 84:
Ritor1
parents:
diff changeset
1188 case 89:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1189 break;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1190 default:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1191 ++card_id_counter;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1192 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1193 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1194 FillPlayerDeck();
0
Ritor1
parents:
diff changeset
1195 }
Ritor1
parents:
diff changeset
1196
Ritor1
parents:
diff changeset
1197 //----- (0040A198) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1198 void FillPlayerDeck()
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1199 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1200 signed int m;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1201 int rand_deck_pos;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1202 char card_taken_flags[DECK_SIZE];
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1203 int i,j;
0
Ritor1
parents:
diff changeset
1204
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1205 ArcomageGame::PlaySound(20);
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1206 memset(deckMaster.cardsInUse, 0,DECK_SIZE );
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1207 memset(card_taken_flags, 0, DECK_SIZE);
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1208
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1209 for ( i = 0; i < 2; ++i )
0
Ritor1
parents:
diff changeset
1210 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1211 for ( j = 0; j < 10; ++j )
0
Ritor1
parents:
diff changeset
1212 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1213 if ( am_Players[i].cards_at_hand[j] > -1 )
0
Ritor1
parents:
diff changeset
1214 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1215 for (m = 0; m<DECK_SIZE; ++m)
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1216 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1217 if (deckMaster.cards_IDs[m] == am_Players[i].cards_at_hand[j] && deckMaster.cardsInUse[m] == 0)
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1218 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1219 deckMaster.cardsInUse[m] = 1;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1220 break;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1221 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1222 }
0
Ritor1
parents:
diff changeset
1223 }
Ritor1
parents:
diff changeset
1224 }
Ritor1
parents:
diff changeset
1225 }
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1226
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1227 for ( i = 0; i < DECK_SIZE; ++i )
0
Ritor1
parents:
diff changeset
1228 {
Ritor1
parents:
diff changeset
1229 do
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1230 rand_deck_pos = rand() % DECK_SIZE;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1231 while (card_taken_flags[rand_deck_pos] == 1 );
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1232
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1233 card_taken_flags[rand_deck_pos]=1;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1234 playDeck.cards_IDs[i] = deckMaster.cards_IDs[rand_deck_pos];
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1235 playDeck.cardsInUse[i] = deckMaster.cardsInUse[rand_deck_pos];
0
Ritor1
parents:
diff changeset
1236 }
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1237
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1238 deck_walk_index = 0;
0
Ritor1
parents:
diff changeset
1239 amuint_4FABC4 = -1;
Ritor1
parents:
diff changeset
1240 pArcomageGame->field_F6 = 1;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1241
0
Ritor1
parents:
diff changeset
1242 }
Ritor1
parents:
diff changeset
1243
Ritor1
parents:
diff changeset
1244 //----- (0040A255) --------------------------------------------------------
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1245 void InitalHandsFill()
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1246 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1247 for (int i = 0; i < minimum_cards_at_hand; ++i )
0
Ritor1
parents:
diff changeset
1248 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1249 GetNextCardFromDeck(0);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1250 GetNextCardFromDeck(1);
0
Ritor1
parents:
diff changeset
1251 }
Ritor1
parents:
diff changeset
1252 pArcomageGame->field_F6 = 1;
Ritor1
parents:
diff changeset
1253 }
Ritor1
parents:
diff changeset
1254 // 4E1874: using guessed type int dword_4E1874;
Ritor1
parents:
diff changeset
1255
Ritor1
parents:
diff changeset
1256 //----- (0040A283) --------------------------------------------------------
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1257 void GetNextCardFromDeck( int player_num )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1258 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1259 signed int deck_index; // eax@1
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1260 int new_card_id; // edi@1
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1261 signed int card_slot_indx; // eax@7
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1262
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1263 deck_index = deck_walk_index;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1264 for(;;)
0
Ritor1
parents:
diff changeset
1265 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1266 if ( deck_index >= DECK_SIZE )
0
Ritor1
parents:
diff changeset
1267 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1268 FillPlayerDeck();
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1269 deck_index = deck_walk_index;
0
Ritor1
parents:
diff changeset
1270 }
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1271 if ( !playDeck.cardsInUse[deck_index] )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1272 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1273 new_card_id = playDeck.cards_IDs[deck_index];
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1274 ++deck_index;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1275 deck_walk_index = deck_index;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1276 break;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1277 }
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1278 ++deck_index;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1279 deck_walk_index = deck_index;
0
Ritor1
parents:
diff changeset
1280 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1281
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1282 ArcomageGame::PlaySound(21);
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1283 card_slot_indx = GetEmptyCardSlotIndex(player_num);
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1284 if ( card_slot_indx != -1 )
0
Ritor1
parents:
diff changeset
1285 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1286 amuint_4FAA4C = card_slot_indx;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1287 am_Players[player_num].cards_at_hand[card_slot_indx] = new_card_id;
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1288 am_Players[player_num].card_shift[card_slot_indx].x = rand_interval(-4, 4);
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1289 am_Players[player_num].card_shift[card_slot_indx].y = rand_interval(-4, 4);
0
Ritor1
parents:
diff changeset
1290 pArcomageGame->field_F6 = 1;
Ritor1
parents:
diff changeset
1291 byte_4FAA2D = 1;
Ritor1
parents:
diff changeset
1292 }
Ritor1
parents:
diff changeset
1293 }
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
1294
0
Ritor1
parents:
diff changeset
1295 //----- (0040A324) --------------------------------------------------------
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1296 int GetEmptyCardSlotIndex( int player_num )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1297 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1298 for ( int i = 0; i < 10; ++i )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1299 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1300 if (am_Players[player_num].cards_at_hand[i] == -1)
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1301 return i;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1302 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1303 return -1;
0
Ritor1
parents:
diff changeset
1304 }
Ritor1
parents:
diff changeset
1305
Ritor1
parents:
diff changeset
1306 //----- (0040A346) --------------------------------------------------------
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1307 void IncreaseResourcesInTurn(int player_num)
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1308 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1309 am_Players[player_num].resource_bricks += quarry_bonus + am_Players[player_num].quarry_level;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1310 am_Players[player_num].resource_gems += magic_bonus + am_Players[player_num].magic_level;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1311 am_Players[player_num].resource_beasts += zoo_bonus + am_Players[player_num].zoo_level;
0
Ritor1
parents:
diff changeset
1312 }
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1313
0
Ritor1
parents:
diff changeset
1314
Ritor1
parents:
diff changeset
1315 //----- (0040A383) --------------------------------------------------------
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1316 void TurnChange()
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1317 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1318 char player_name[64]; // [sp+4h] [bp-64h]@4
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1319 // RECT v6; // [sp+44h] [bp-24h]@6
0
Ritor1
parents:
diff changeset
1320 ArcomageGame_stru1 v10; // [sp+54h] [bp-14h]@7
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1321 POINT v11; // [sp+60h] [bp-8h]@4
0
Ritor1
parents:
diff changeset
1322
Ritor1
parents:
diff changeset
1323 if ( !pArcomageGame->field_F4 )
Ritor1
parents:
diff changeset
1324 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1325 if ( am_Players[0].IsHisTurn != 1 || am_Players[1].IsHisTurn != 1 )
0
Ritor1
parents:
diff changeset
1326 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1327 ++current_player_num;
0
Ritor1
parents:
diff changeset
1328 am_byte_4FAA75 = 1;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1329 if ( current_player_num >= 2 )
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1330 current_player_num = 0;
0
Ritor1
parents:
diff changeset
1331 }
Ritor1
parents:
diff changeset
1332 else
Ritor1
parents:
diff changeset
1333 {
Ritor1
parents:
diff changeset
1334 //nullsub_1();
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1335 // v11.x = 0;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1336 // v11.y = 0;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1337 strcpy(player_name, "The Next Player is: ");//"Ñëåä"
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1338 // v0 = 0;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1339 v11.y = 200;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1340 v11.x = 320; // - 12 * v0 / 2;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1341 am_DrawText(-1, player_name, &v11);
0
Ritor1
parents:
diff changeset
1342 am_byte_4FAA75 = 1;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1343 ++current_player_num;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1344 if ( current_player_num >= 2 )
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1345 current_player_num = 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1346 strcpy(player_name, am_Players[current_player_num].pPlayerName);
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1347 // v4 = 0;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1348 v11.y = 260;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1349 v11.x = 320;// - 12 * v4 / 2;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1350 am_DrawText(-1, player_name, &v11);
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1351 /* v6.left = 0;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1352 v6.right = 640;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1353 v6.top = 0;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1354 v6.bottom = 480;*/
0
Ritor1
parents:
diff changeset
1355 //nullsub_1();
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1356 pRenderer->Present();
0
Ritor1
parents:
diff changeset
1357 //nullsub_1();
Ritor1
parents:
diff changeset
1358 while ( 1 )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1359 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1360 while ( !ArcomageGame::MsgLoop(20, &v10) )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1361 ;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1362 if ( v10.field_0 == 1 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1363 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1364 if ( v10.field_4 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1365 break;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1366 //nullsub_1();
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1367 continue;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1368 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1369 if (( v10.field_0 > 4 ) && ( v10.field_0 <= 8 ))
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1370 break;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1371 if ( v10.field_0 == 10 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1372 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1373 pArcomageGame->field_F4 = 1;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1374 byte_4FAA74 = 1;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1375 break;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1376 }
0
Ritor1
parents:
diff changeset
1377 }
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1378 /* v11.x = 0;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1379 v11.y = 0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1380 v6.left = 0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1381 v6.right = 640;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1382 v6.top = 0;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1383 v6.bottom = 480;*/
0
Ritor1
parents:
diff changeset
1384 //nullsub_1();
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1385 pRenderer->Present();
0
Ritor1
parents:
diff changeset
1386 }
Ritor1
parents:
diff changeset
1387 }
Ritor1
parents:
diff changeset
1388 }
Ritor1
parents:
diff changeset
1389
Ritor1
parents:
diff changeset
1390 //----- (0040A514) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1391 bool IsGameOver()
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1392 {
0
Ritor1
parents:
diff changeset
1393 bool result; // eax@1
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1394
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1395 result = false;
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1396 for( int i = 0; i < 2; ++i )
0
Ritor1
parents:
diff changeset
1397 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1398 if ( am_Players[i].tower_height <= 0 )
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1399 result = true;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1400 if ( am_Players[i].tower_height >= max_tower_height )
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1401 result = true;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1402 if ( am_Players[i].resource_bricks >= max_resources_amount
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1403 || am_Players[i].resource_gems >= max_resources_amount
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1404 || am_Players[i].resource_beasts >= max_resources_amount )
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1405 result = true;
0
Ritor1
parents:
diff changeset
1406 }
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1407
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1408 return am_gameover = result;
0
Ritor1
parents:
diff changeset
1409 }
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1410
0
Ritor1
parents:
diff changeset
1411 //----- (0040A560) --------------------------------------------------------
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1412 char PlayerTurn( int player_num )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1413 {
0
Ritor1
parents:
diff changeset
1414 int v1; // ebp@0
Ritor1
parents:
diff changeset
1415 unsigned __int64 v2; // qax@3
Ritor1
parents:
diff changeset
1416 unsigned __int64 v3; // kr00_8@3
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1417
0
Ritor1
parents:
diff changeset
1418 int v5; // esi@67
Ritor1
parents:
diff changeset
1419 char Dest[100]; // [sp+8h] [bp-A8h]@67
Ritor1
parents:
diff changeset
1420 int v8; // [sp+6Ch] [bp-44h]@3
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1421 RECT pSrcXYZW; // [sp+70h] [bp-40h]@75
0
Ritor1
parents:
diff changeset
1422 int v10[4]; // [sp+80h] [bp-30h]@69
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1423 POINT pTargetXY; // [sp+90h] [bp-20h]@75
0
Ritor1
parents:
diff changeset
1424 ArcomageGame_stru1 a2; // [sp+98h] [bp-18h]@8
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1425 int animation_stage; // [sp+A4h] [bp-Ch]@1
0
Ritor1
parents:
diff changeset
1426 char v15; // [sp+AEh] [bp-2h]@63
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1427 bool break_loop; // [sp+AFh] [bp-1h]@1
0
Ritor1
parents:
diff changeset
1428
Ritor1
parents:
diff changeset
1429 uCardID = -1;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1430 break_loop = false;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1431 animation_stage = 20;
0
Ritor1
parents:
diff changeset
1432 byte_4FAA00 = 0;
Ritor1
parents:
diff changeset
1433 dword_4FAA68 = 0;
Ritor1
parents:
diff changeset
1434 amuint_4FAA38 = 10;
Ritor1
parents:
diff changeset
1435 amuint_4FAA34 = 5;
Ritor1
parents:
diff changeset
1436 if ( amuint_4FAA4C != -1 )
Ritor1
parents:
diff changeset
1437 byte_4FAA2D = 1;
Ritor1
parents:
diff changeset
1438 do
Ritor1
parents:
diff changeset
1439 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1440 do
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1441 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1442 v3 = pEventTimer->Time() - pArcomageGame->event_timer_time;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1443 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1444 while (v3 < 6);
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1445 pArcomageGame->event_timer_time = (unsigned int)pEventTimer->Time();
0
Ritor1
parents:
diff changeset
1446 if ( pArcomageGame->field_F4 )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1447 break_loop = true;
0
Ritor1
parents:
diff changeset
1448 ArcomageGame::MsgLoop(0, &a2);
Ritor1
parents:
diff changeset
1449 switch ( a2.field_0 )
Ritor1
parents:
diff changeset
1450 {
Ritor1
parents:
diff changeset
1451 case 2:
Ritor1
parents:
diff changeset
1452 if ( a2.field_4 == 129 && a2.field_8 == 1 )
Ritor1
parents:
diff changeset
1453 {
Ritor1
parents:
diff changeset
1454 pAudioPlayer->StopChannels(-1, -1);
Ritor1
parents:
diff changeset
1455 dword_4FAA68 = 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1456 break_loop = true;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1457 pArcomageGame->field_F4 = 1;
0
Ritor1
parents:
diff changeset
1458 }
Ritor1
parents:
diff changeset
1459 break;
Ritor1
parents:
diff changeset
1460 case 9:
Ritor1
parents:
diff changeset
1461 pArcomageGame->field_F6 = 1;
Ritor1
parents:
diff changeset
1462 break;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1463 case 10:
0
Ritor1
parents:
diff changeset
1464 pAudioPlayer->StopChannels(-1, -1);
Ritor1
parents:
diff changeset
1465 byte_4FAA74 = 1;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1466 break_loop = true;
0
Ritor1
parents:
diff changeset
1467 pArcomageGame->field_F4 = 1;
Ritor1
parents:
diff changeset
1468 break;
Ritor1
parents:
diff changeset
1469 }
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1470
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1471 if (am_Players[current_player_num].IsHisTurn != 1 &&
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1472 !byte_4FAA00 && !byte_4FAA2E && !byte_4FAA2D )
0
Ritor1
parents:
diff changeset
1473 {
Ritor1
parents:
diff changeset
1474 if ( am_byte_4FAA75 )
Ritor1
parents:
diff changeset
1475 am_byte_4FAA76 = 1;
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1476 OpponentsAITurn(current_player_num);
0
Ritor1
parents:
diff changeset
1477 byte_4FAA2E = 1;
Ritor1
parents:
diff changeset
1478 }
Ritor1
parents:
diff changeset
1479 if ( amuint_4FAA4C != -1 && amuint_4FAA38 > 10 )
Ritor1
parents:
diff changeset
1480 amuint_4FAA38 = 10;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1481 if ( byte_4FAA2E || byte_4FAA2D ||am_Players[current_player_num].IsHisTurn != 1 )
0
Ritor1
parents:
diff changeset
1482 {
Ritor1
parents:
diff changeset
1483 pArcomageGame->field_F6 = 1;
Ritor1
parents:
diff changeset
1484 if ( byte_4FAA2D )
Ritor1
parents:
diff changeset
1485 {
Ritor1
parents:
diff changeset
1486 --amuint_4FAA38;
Ritor1
parents:
diff changeset
1487 if ( amuint_4FAA38 < 0 )
Ritor1
parents:
diff changeset
1488 {
Ritor1
parents:
diff changeset
1489 byte_4FAA2D = 0;
Ritor1
parents:
diff changeset
1490 amuint_4FAA38 = 10;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1491 break_loop = false;
0
Ritor1
parents:
diff changeset
1492 }
Ritor1
parents:
diff changeset
1493 }
Ritor1
parents:
diff changeset
1494 if ( byte_4FAA2E )
Ritor1
parents:
diff changeset
1495 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1496 --animation_stage;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1497 if ( animation_stage < 0 )
0
Ritor1
parents:
diff changeset
1498 {
Ritor1
parents:
diff changeset
1499 if ( dword_4FAA68 > 1 )
Ritor1
parents:
diff changeset
1500 {
Ritor1
parents:
diff changeset
1501 --dword_4FAA68;
Ritor1
parents:
diff changeset
1502 byte_4FAA00 = 0;
Ritor1
parents:
diff changeset
1503 }
Ritor1
parents:
diff changeset
1504 else
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1505 break_loop = true;
0
Ritor1
parents:
diff changeset
1506 byte_4FAA2E = 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1507 animation_stage = 20;
0
Ritor1
parents:
diff changeset
1508 }
Ritor1
parents:
diff changeset
1509 }
Ritor1
parents:
diff changeset
1510 }
Ritor1
parents:
diff changeset
1511 else
Ritor1
parents:
diff changeset
1512 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1513 if ( need_to_discard_card )
0
Ritor1
parents:
diff changeset
1514 {
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1515 if ( a2.field_0 == 7 && DiscardCard(player_num, current_card_slot_index) )
0
Ritor1
parents:
diff changeset
1516 {
Ritor1
parents:
diff changeset
1517 if ( am_byte_4FAA75 )
Ritor1
parents:
diff changeset
1518 am_byte_4FAA76 = 1;
Ritor1
parents:
diff changeset
1519 if ( dword_4FAA64 > 0 )
Ritor1
parents:
diff changeset
1520 {
Ritor1
parents:
diff changeset
1521 --dword_4FAA64;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1522 need_to_discard_card = GetPlayerHandCardCount(player_num) > minimum_cards_at_hand;
0
Ritor1
parents:
diff changeset
1523 }
Ritor1
parents:
diff changeset
1524 byte_4FAA2E = 1;
Ritor1
parents:
diff changeset
1525 }
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1526 if ( a2.field_0 == 8 && DiscardCard(player_num, current_card_slot_index) )
0
Ritor1
parents:
diff changeset
1527 {
Ritor1
parents:
diff changeset
1528 if ( am_byte_4FAA75 )
Ritor1
parents:
diff changeset
1529 am_byte_4FAA76 = 1;
Ritor1
parents:
diff changeset
1530 if ( dword_4FAA64 > 0 )
Ritor1
parents:
diff changeset
1531 {
Ritor1
parents:
diff changeset
1532 --dword_4FAA64;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1533 need_to_discard_card = GetPlayerHandCardCount(player_num) > minimum_cards_at_hand;
0
Ritor1
parents:
diff changeset
1534 }
Ritor1
parents:
diff changeset
1535 byte_4FAA2E = 1;
Ritor1
parents:
diff changeset
1536 }
Ritor1
parents:
diff changeset
1537 }
Ritor1
parents:
diff changeset
1538 else
Ritor1
parents:
diff changeset
1539 {
Ritor1
parents:
diff changeset
1540 if ( a2.field_0 == 7 )
Ritor1
parents:
diff changeset
1541 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1542 if ( PlayCard(player_num, current_card_slot_index) )
0
Ritor1
parents:
diff changeset
1543 {
Ritor1
parents:
diff changeset
1544 byte_4FAA2E = 1;
Ritor1
parents:
diff changeset
1545 if ( am_byte_4FAA75 )
Ritor1
parents:
diff changeset
1546 am_byte_4FAA76 = 1;
Ritor1
parents:
diff changeset
1547 }
Ritor1
parents:
diff changeset
1548 }
Ritor1
parents:
diff changeset
1549 if ( a2.field_0 == 8 )
Ritor1
parents:
diff changeset
1550 {
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
1551 if ( DiscardCard(player_num, current_card_slot_index) )
0
Ritor1
parents:
diff changeset
1552 {
Ritor1
parents:
diff changeset
1553 byte_4FAA2E = 1;
Ritor1
parents:
diff changeset
1554 if ( am_byte_4FAA75 )
Ritor1
parents:
diff changeset
1555 am_byte_4FAA76 = 1;
Ritor1
parents:
diff changeset
1556 }
Ritor1
parents:
diff changeset
1557 }
Ritor1
parents:
diff changeset
1558 }
Ritor1
parents:
diff changeset
1559 }
Ritor1
parents:
diff changeset
1560 //nullsub_1();
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1561 //if ( false )
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1562 //{
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1563 // if ( !v15 )
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1564 // {
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1565 // //nullsub_1();
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1566 // v15 = 1;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1567 // }
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1568 //}
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1569 //else
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1570 //{
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1571 // v15 = 0;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1572 // }
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1573 //if ( false )
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1574 //{
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1575 // //nullsub_1();
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1576 // //nullsub_1();
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1577 // // assert(false && "Invalid strcpy params");
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1578 // // inv_strcpy(nullptr, Dest);
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1579 // v5 = 0;//unk::const_0(&unk_4E19FC, 0);
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1580 // //nullsub_1();
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1581 // if ( v5 == 1 )
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1582 // {
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1583 // pAudioPlayer->StopChannels(-1, -1);
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1584 // v16 = 1;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1585 // pArcomageGame->field_F4 = 1;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1586 // dword_4FAA68 = 0;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1587 // }
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1588 // /*v10[0] = 0;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1589 // v10[2] = 640;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1590 // v10[1] = 0;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1591 // v10[3] = 480;*/
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1592 // //nullsub_1();
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
1593 //}
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
1594 if ( dword_4FABB8 != DrawCardsRectangles(player_num) )
0
Ritor1
parents:
diff changeset
1595 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1596 dword_4FABB8 = DrawCardsRectangles(player_num);
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1597 pArcomageGame->field_F6 = 1;
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
1598 }
0
Ritor1
parents:
diff changeset
1599 if ( pArcomageGame->field_F6 )
Ritor1
parents:
diff changeset
1600 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1601 DrawGameUI(animation_stage);
0
Ritor1
parents:
diff changeset
1602 DoBlt_Copy(pArcomageGame->pBackgroundPixels);
Ritor1
parents:
diff changeset
1603 pArcomageGame->field_F6 = 0;
Ritor1
parents:
diff changeset
1604 }
Ritor1
parents:
diff changeset
1605 if ( pArcomageGame->field_F9 )
Ritor1
parents:
diff changeset
1606 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1607 pTargetXY.x = 0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1608 pTargetXY.y = 0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1609 pSrcXYZW.left = 0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1610 pSrcXYZW.right = 640;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1611 pSrcXYZW.top = 0;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1612 pSrcXYZW.bottom = 480;
0
Ritor1
parents:
diff changeset
1613 am_BeginScene(pArcomageGame->pBackgroundPixels, -1, 1);
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1614 pRenderer->am_Blt_Copy(&pSrcXYZW, &pTargetXY, 2);
0
Ritor1
parents:
diff changeset
1615 am_EndScene();
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1616 DrawGameUI(animation_stage);
0
Ritor1
parents:
diff changeset
1617 pRenderer->Present();
Ritor1
parents:
diff changeset
1618 pArcomageGame->field_F9 = 0;
Ritor1
parents:
diff changeset
1619 }
Ritor1
parents:
diff changeset
1620 }
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1621 while ( !break_loop );
0
Ritor1
parents:
diff changeset
1622 return dword_4FAA68 > 0;
Ritor1
parents:
diff changeset
1623 }
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1624
0
Ritor1
parents:
diff changeset
1625
Ritor1
parents:
diff changeset
1626 //----- (0040A9AF) --------------------------------------------------------
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1627 void DrawGameUI( int animation_stage )
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1628 {
0
Ritor1
parents:
diff changeset
1629 am_BeginScene(pArcomageGame->pSpritesPixels, -1, 1);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1630 DrawRectanglesForText();
0
Ritor1
parents:
diff changeset
1631 am_EndScene();
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1632
0
Ritor1
parents:
diff changeset
1633 am_BeginScene(pArcomageGame->pSpritesPixels, -1, 1);
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1634 DrawCards();//ðèñóåì êàðòû
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1635 DrawPlayersTowers();//ðèñóåì áàøíþ
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1636 DrawPlayersWall();//ðèñóåì ñòåíó
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1637 DrawPlayersText();//ðèñóåì òåêñò
0
Ritor1
parents:
diff changeset
1638 am_EndScene();
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1639
0
Ritor1
parents:
diff changeset
1640 am_BeginScene(pArcomageGame->pSpritesPixels, -1, 1);
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1641 DrawCardAnimation(animation_stage);
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1642
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1643 for( int i = 0; i < 10; ++i )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1644 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1645 if (array_4FABD0[i].have_effect)
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1646 array_4FABD0[i].field_40->DrawEffect();
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1647 }
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1648 current_card_slot_index = DrawCardsRectangles(current_player_num);
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1649 DrawSparks();
0
Ritor1
parents:
diff changeset
1650 am_EndScene();
Ritor1
parents:
diff changeset
1651 }
Ritor1
parents:
diff changeset
1652
Ritor1
parents:
diff changeset
1653 //----- (0040AA4E) --------------------------------------------------------
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1654 void DrawSparks()
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1655 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1656 int rgb_pixel_color; // [sp-4h] [bp-2Ch]@4
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1657 unsigned int pixel_color;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
1658
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1659 for ( int i = 0; i < 10; ++i )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1660 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1661 if(array_4FABD0[i].have_effect && (array_4FABD0[i].field_40->_40E2A7()==2))
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1662 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1663 rgb_pixel_color = 0x0000FF00;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1664 if ( !array_4FABD0[i].effect_sign )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1665 rgb_pixel_color = 0x000000FF;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1666 pixel_color = R8G8B8_to_TargetFormat(rgb_pixel_color);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1667 for( int j = 0; j < 150; ++j )
0
Ritor1
parents:
diff changeset
1668 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1669 if (array_4FABD0[i].effect_sparks[j].have_spark > 0)
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1670 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1671 if ( j%2 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1672 DrawPixel(&array_4FABD0[i].effect_sparks[j].spark_position, pixel_color);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1673 else
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1674 DrawSquare(&array_4FABD0[i].effect_sparks[j].spark_position, pixel_color);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1675 }
0
Ritor1
parents:
diff changeset
1676 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1677 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1678 }
0
Ritor1
parents:
diff changeset
1679 }
Ritor1
parents:
diff changeset
1680
Ritor1
parents:
diff changeset
1681 //----- (0040AB0A) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1682 void DrawRectanglesForText()
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1683 {
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1684 RECT pSrcRect; // [sp+Ch] [bp-18h]@1
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1685 POINT pTargetXY; // [sp+1Ch] [bp-8h]@1
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1686
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1687 //resources rectangles
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1688 pSrcRect.left = 765;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1689 pSrcRect.top = 0;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1690 pSrcRect.right = 843;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1691 pSrcRect.bottom = 216;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1692
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1693 pTargetXY.x = 8;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1694 pTargetXY.y = 56;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1695 pRenderer->am_Blt_Copy(&pSrcRect, &pTargetXY, 2);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1696
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1697 pTargetXY.x = 555;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1698 pTargetXY.y = 56;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1699 pRenderer->am_Blt_Copy(&pSrcRect, &pTargetXY, 2);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1700
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1701 //players name rectangle
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1702 pSrcRect.left = 283;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1703 pSrcRect.top = 166;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1704 pSrcRect.right = 361;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1705 pSrcRect.bottom = 190;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1706 pTargetXY.x = 8;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1707 pTargetXY.y = 13;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1708 pRenderer->am_Blt_Chroma(&pSrcRect, &pTargetXY, pArcomageGame->field_54, 2);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1709
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1710 pTargetXY.x = 555;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1711 pTargetXY.y = 13;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1712 pRenderer->am_Blt_Chroma(&pSrcRect, &pTargetXY, pArcomageGame->field_54, 2);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1713
1241
ae812777b1d4 fix in arcomagecards
Gloval
parents: 1219
diff changeset
1714 //tower height rectangle
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1715 pSrcRect.left = 234;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1716 pSrcRect.top = 166;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1717 pSrcRect.right = 283;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1718 pSrcRect.bottom = 190;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1719 pTargetXY.x = 100;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1720 pTargetXY.y = 296;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1721 pRenderer->am_Blt_Chroma(&pSrcRect, &pTargetXY, pArcomageGame->field_54, 2);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1722
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1723 pTargetXY.x = 492;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1724 pTargetXY.y = 296;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1725 pRenderer->am_Blt_Chroma(&pSrcRect, &pTargetXY, pArcomageGame->field_54, 2);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1726
1241
ae812777b1d4 fix in arcomagecards
Gloval
parents: 1219
diff changeset
1727 //wall height rectangle
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1728 pSrcRect.left = 192;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1729 pSrcRect.top = 166;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1730 pSrcRect.right = 234;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1731 pSrcRect.bottom = 190;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1732 pTargetXY.x = 168;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1733 pTargetXY.y = 296;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1734 pRenderer->am_Blt_Chroma(&pSrcRect, &pTargetXY, pArcomageGame->field_54, 2);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1735
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1736 pTargetXY.x = 430;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
1737 pTargetXY.y = 296;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1738 pRenderer->am_Blt_Chroma(&pSrcRect, &pTargetXY, pArcomageGame->field_54, 2);
0
Ritor1
parents:
diff changeset
1739 }
Ritor1
parents:
diff changeset
1740
Ritor1
parents:
diff changeset
1741 //----- (0040AC5F) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1742 void DrawPlayersText()
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1743 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1744 int res_value; // ecx@18
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1745 char text_buff[32]; // [sp+Ch] [bp-28h]@2
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1746 POINT text_position; // [sp+2Ch] [bp-8h]@2
0
Ritor1
parents:
diff changeset
1747
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1748 if ( need_to_discard_card )
0
Ritor1
parents:
diff changeset
1749 {
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
1750 strcpy(text_buff, pGlobalTXT_LocalizationStrings[266]);// DISCARD A CARD
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1751 text_position.x = 320 - pArcomageGame->pfntArrus->GetLineWidth(text_buff) / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1752 text_position.y = 306;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1753 am_DrawText(-1, text_buff, &text_position);
0
Ritor1
parents:
diff changeset
1754 }
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
1755 strcpy( text_buff, am_Players[0].pPlayerName);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1756 if ( !current_player_num )
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
1757 strcat(text_buff, "***");
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1758 text_position.x = 47 - pArcomageGame->pfntComic->GetLineWidth(text_buff) / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1759 text_position.y = 21;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1760 am_DrawText(-1, text_buff, &text_position);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1761
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
1762 strcpy(text_buff, am_Players[1].pPlayerName);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1763 if ( current_player_num == 1 )
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
1764 strcat(text_buff, "***" );
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1765 text_position.x = 595 - pArcomageGame->pfntComic->GetLineWidth(text_buff) / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1766 text_position.y = 21;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1767 am_DrawText(-1, text_buff, &text_position);
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1768
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1769 am_IntToString(am_Players[0].tower_height, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1770 text_position.x = 123 - pArcomageGame->pfntComic->GetLineWidth(text_buff) / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1771 text_position.y = 305;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1772 am_DrawText(-1, text_buff, &text_position);
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1773
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1774 am_IntToString(am_Players[1].tower_height, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1775 text_position.x = 515 - pArcomageGame->pfntComic->GetLineWidth(text_buff) / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1776 text_position.y = 305;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1777 am_DrawText(-1, text_buff, &text_position);
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1778
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1779 am_IntToString(am_Players[0].wall_height, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1780 text_position.x = 188 - pArcomageGame->pfntComic->GetLineWidth(text_buff) / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1781 text_position.y = 305;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1782 am_DrawText(-1, text_buff, &text_position);
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1783
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1784 am_IntToString(am_Players[1].wall_height, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1785 text_position.x = 451 - pArcomageGame->pfntComic->GetLineWidth(text_buff) / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1786 text_position.y = 305;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1787 am_DrawText(-1, text_buff, &text_position);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1788
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1789 res_value = am_Players[0].quarry_level;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1790 if ( use_start_bonus )
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1791 res_value =am_Players[0].quarry_level + quarry_bonus;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1792 am_IntToString(res_value, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1793 text_position.x = 14;// - 6 * 0 / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1794 text_position.y = 92;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1795 DrawPlayerLevels(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1796
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1797 res_value = am_Players[1].quarry_level;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1798 if ( use_start_bonus )
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1799 res_value = am_Players[1].quarry_level + quarry_bonus;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1800 am_IntToString(res_value, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1801 // v2 = 0;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1802 text_position.y = 92;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1803 text_position.x = 561; //- 6 * v2 / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1804 DrawPlayerLevels(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1805
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1806 res_value = am_Players[0].magic_level;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1807 if ( use_start_bonus )
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1808 res_value = am_Players[0].magic_level + magic_bonus;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1809 am_IntToString(res_value, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1810 // v4 = 0;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1811 text_position.y = 164;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1812 text_position.x = 14; //- 6 * v4 / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1813 DrawPlayerLevels(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1814
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1815 res_value = am_Players[1].magic_level;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1816 if ( use_start_bonus )
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1817 res_value = am_Players[1].magic_level + magic_bonus;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1818 am_IntToString(res_value, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1819 // v6 = 0;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1820 text_position.y = 164;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1821 text_position.x = 561; //- 6 * v6 / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1822 DrawPlayerLevels(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1823
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1824 res_value = am_Players[0].zoo_level;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1825 if ( use_start_bonus )
1201
Gloval
parents: 1200
diff changeset
1826 res_value = am_Players[0].zoo_level + zoo_bonus;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1827 am_IntToString(res_value, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1828 // v8 = 0;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1829 text_position.y = 236;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1830 text_position.x = 14;// - 6 * v8 / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1831 DrawPlayerLevels(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1832
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
1833 res_value = am_Players[1].zoo_level;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
1834 if ( use_start_bonus )
1201
Gloval
parents: 1200
diff changeset
1835 res_value = am_Players[1].zoo_level + zoo_bonus;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1836 am_IntToString(res_value, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1837 // v10 = 0;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1838 text_position.y = 236;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1839 text_position.x = 561;// - 6 * v10 / 2;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1840 DrawPlayerLevels(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1841
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1842 am_IntToString(am_Players[0].resource_bricks, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1843 text_position.y = 114;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1844 text_position.x = 10;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1845 DrawBricksCount(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1846
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1847 am_IntToString(am_Players[1].resource_bricks, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1848 text_position.x = 557;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1849 text_position.y = 114;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1850 DrawBricksCount(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1851
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1852 am_IntToString(am_Players[0].resource_gems, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1853 text_position.x = 10;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1854 text_position.y = 186;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1855 DrawGemsCount(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1856
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1857 am_IntToString(am_Players[1].resource_gems, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1858 text_position.x = 557;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1859 text_position.y = 186;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1860 DrawGemsCount(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1861
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1862 am_IntToString(am_Players[0].resource_beasts, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1863 text_position.x = 10;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1864 text_position.y = 258;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1865 DrawBeastsCount(-1, text_buff, &text_position);
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1866
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
1867 am_IntToString(am_Players[1].resource_beasts, text_buff);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1868 text_position.x = 557;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1869 text_position.y = 258;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1870 DrawBeastsCount(-1, text_buff, &text_position);
0
Ritor1
parents:
diff changeset
1871 }
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1872
0
Ritor1
parents:
diff changeset
1873
Ritor1
parents:
diff changeset
1874 //----- (0040B102) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1875 void DrawPlayerLevels( int a1, char *text, POINT *pXY )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1876 {
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1877 char *v3; // esi@1
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1878 unsigned char test_char; // bl@2
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1879 int v7; // eax@3
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1880 RECT pSrcRect;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1881 POINT pTargetPoint;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1882
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1883 v3 = text;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1884 am_BeginScene(pArcomageGame->pSpritesPixels, -1, 1);
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1885 pTargetPoint.x = pXY->x;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1886 pTargetPoint.y = pXY->y;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1887 do
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1888 {
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1889 test_char = *v3;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1890 ++v3;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1891 if ( test_char )
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1892 {
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1893 v7 = 22 * test_char;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1894 pSrcRect.right = v7 - 842;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1895 pSrcRect.left = v7 - 864;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1896 pSrcRect.top = 190;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1897 pSrcRect.bottom = 207;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
1898 pRenderer->am_Blt_Chroma(&pSrcRect, &pTargetPoint, pArcomageGame->field_54, 1);
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1899 pTargetPoint.x += 22;
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1900 }
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1901 }
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1902 while ( test_char!= 0 );
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
1903 am_EndScene();
0
Ritor1
parents:
diff changeset
1904 }
Ritor1
parents:
diff changeset
1905
Ritor1
parents:
diff changeset
1906 //----- (0040B17E) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1907 void DrawBricksCount( int a1, char* text, POINT *pXY )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1908 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1909 char *v3; // esi@1
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1910 unsigned char test_char; // bl@2
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1911 int v7; // eax@3
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1912 RECT pSrcRect;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1913 POINT pTargetPoint;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1914
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1915 v3 = text;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1916 am_BeginScene(pArcomageGame->pSpritesPixels, -1, 1);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1917 pTargetPoint.x = pXY->x;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1918 pTargetPoint.y = pXY->y;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1919 do
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1920 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1921 test_char = *v3;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1922 ++v3;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1923 if ( test_char )
0
Ritor1
parents:
diff changeset
1924 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1925 v7 = 13 * test_char;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1926 pSrcRect.left = v7 - 370;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1927 pSrcRect.right = v7 - 357;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1928 pSrcRect.top = 128;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1929 pSrcRect.bottom = 138;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1930 pRenderer->am_Blt_Copy(&pSrcRect, &pTargetPoint, 2);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1931 pTargetPoint.x += 13;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1932 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1933 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1934 while ( test_char!= 0 );
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1935 am_EndScene();
0
Ritor1
parents:
diff changeset
1936 }
Ritor1
parents:
diff changeset
1937
Ritor1
parents:
diff changeset
1938 //----- (0040B1F3) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1939 void DrawGemsCount( int a1, char* text, POINT* pXY )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1940 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1941 char *v3; // esi@1
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1942 unsigned char test_char; // bl@2
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1943 int v7; // eax@3
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1944 RECT pSrcRect;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1945 POINT pTargetPoint;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1946
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1947 v3 = text;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1948 am_BeginScene(pArcomageGame->pSpritesPixels, -1, 1);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1949 pTargetPoint.x = pXY->x;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1950 pTargetPoint.y = pXY->y;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1951 do
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1952 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1953 test_char = *v3;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1954 ++v3;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1955 if ( test_char )
0
Ritor1
parents:
diff changeset
1956 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1957 v7 = 13 * test_char;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1958 pSrcRect.left = v7 - 370;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1959 pSrcRect.right = v7 - 357;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1960 pSrcRect.top = 138;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1961 pSrcRect.bottom = 148;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1962 pRenderer->am_Blt_Copy(&pSrcRect, &pTargetPoint, 2);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1963 pTargetPoint.x += 13;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1964 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1965 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1966 while ( test_char!= 0 );
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1967 am_EndScene();
0
Ritor1
parents:
diff changeset
1968 }
Ritor1
parents:
diff changeset
1969
Ritor1
parents:
diff changeset
1970 //----- (0040B268) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
1971 void DrawBeastsCount( int a1, char *text, POINT *pXY )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1972 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1973 char *v3; // esi@1
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1974 unsigned char test_char; // bl@2
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1975 int v7; // eax@3
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1976 RECT pSrcRect;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1977 POINT pTargetPoint;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1978
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1979 v3 = text;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1980 am_BeginScene(pArcomageGame->pSpritesPixels, -1, 1);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1981 pTargetPoint.x = pXY->x;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1982 pTargetPoint.y = pXY->y;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1983 do
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1984 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1985 test_char = *v3;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1986 ++v3;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1987 if ( test_char )
0
Ritor1
parents:
diff changeset
1988 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1989 v7 = 13 * test_char;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1990 pSrcRect.left = v7 - 370;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1991 pSrcRect.right = v7 - 357;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1992 pSrcRect.top = 148;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1993 pSrcRect.bottom = 158;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1994 pRenderer->am_Blt_Copy(&pSrcRect, &pTargetPoint, 2);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1995 pTargetPoint.x += 13;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1996 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1997 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1998 while ( test_char!= 0 );
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
1999 am_EndScene();
0
Ritor1
parents:
diff changeset
2000 }
Ritor1
parents:
diff changeset
2001
Ritor1
parents:
diff changeset
2002 //----- (0040B2DD) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2003 void DrawPlayersTowers()
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2004 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2005 int tower_height; // eax@1
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2006 int tower_top; // esi@3
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2007 RECT pSrcXYZW; // [sp+0h] [bp-18h]@3
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2008 POINT pTargetXY; // [sp+10h] [bp-8h]@3
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2009
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2010 tower_height= am_Players[0].tower_height;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2011 if ( am_Players[0].tower_height > max_tower_height )
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2012 tower_height = max_tower_height;
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2013 pSrcXYZW.top = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2014 pSrcXYZW.left = 892;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2015 pSrcXYZW.right = 937;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2016 tower_top = 200 * tower_height / max_tower_height;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2017 pSrcXYZW.bottom = tower_top;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2018 pTargetXY.x = 102;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2019 pTargetXY.y = 297 - tower_top;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2020 pRenderer->am_Blt_Copy(&pSrcXYZW, &pTargetXY, 2);//ñòåíà áàøíè
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2021
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2022 pSrcXYZW.top = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2023 pSrcXYZW.left = 384;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2024 pSrcXYZW.right = 452;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2025 pSrcXYZW.bottom = 94;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2026 pTargetXY.y = 203 - tower_top;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2027 pTargetXY.x = 91;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2028 pRenderer->am_Blt_Chroma(&pSrcXYZW, &pTargetXY, pArcomageGame->field_54, 2);//âåðõóøêà áàøíè
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2029
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2030 tower_height = am_Players[1].tower_height;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2031 if (am_Players[1].tower_height > max_tower_height )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2032 tower_height = max_tower_height;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2033 tower_top = 200 * tower_height / max_tower_height;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2034 pSrcXYZW.top = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2035 pSrcXYZW.left = 892;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2036 pSrcXYZW.right = 937;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2037 pSrcXYZW.bottom = tower_top;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2038
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2039 pTargetXY.x = 494;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2040 pTargetXY.y = 297 - tower_top;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2041 pRenderer->am_Blt_Copy(&pSrcXYZW, &pTargetXY, 2);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2042 //draw tower up cone
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2043 pSrcXYZW.left = 384;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2044 pSrcXYZW.right = 452;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2045 pSrcXYZW.top = 94;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2046 pSrcXYZW.bottom = 188;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2047
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2048 pTargetXY.x = 483;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2049 pTargetXY.y = 203 - tower_top;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2050 pRenderer->am_Blt_Chroma(&pSrcXYZW, &pTargetXY, pArcomageGame->field_54, 2);
0
Ritor1
parents:
diff changeset
2051 }
Ritor1
parents:
diff changeset
2052 // 4E1884: using guessed type int dword_4E1884;
Ritor1
parents:
diff changeset
2053
Ritor1
parents:
diff changeset
2054 //----- (0040B400) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2055 void DrawPlayersWall()
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2056 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2057 int v0; // eax@1
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2058 int v1; // eax@4
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2059 LONG v2; // ecx@4
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2060 int v3; // eax@5
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2061 int v4; // eax@8
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2062 LONG v5; // esi@8
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2063 RECT pSrcXYZW; // [sp+4h] [bp-18h]@4
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2064 POINT pTargetXY; // [sp+14h] [bp-8h]@4
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2065
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2066 v0 = am_Players[0].wall_height;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2067
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2068 if ( am_Players[0].wall_height > 100 )
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2069 v0 = 100;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2070
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2071 if ( am_Players[0].wall_height > 0 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2072 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2073 pSrcXYZW.top = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2074 pSrcXYZW.left = 843;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2075 v1 = 200 * v0 / 100;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2076 pSrcXYZW.right = 867;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2077 pSrcXYZW.bottom = v1;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2078 pTargetXY.x = 177;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2079 pTargetXY.y = 297 - v1;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2080 pRenderer->am_Blt_Chroma(&pSrcXYZW, &pTargetXY, pArcomageGame->field_54, 2);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2081 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2082 v3 = am_Players[1].wall_height;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2083 if ( am_Players[1].wall_height > 100 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2084 v3 = 100;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2085 if ( am_Players[1].wall_height > 0 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2086 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2087 pSrcXYZW.top = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2088 pSrcXYZW.left = 843;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2089 v4 = 200 * v3 / 100;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2090 pSrcXYZW.right = 867;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2091 pSrcXYZW.bottom = v4;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2092 pTargetXY.x = 439;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2093 pTargetXY.y = 297 - v4;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2094 pRenderer->am_Blt_Chroma(&pSrcXYZW, &pTargetXY, pArcomageGame->field_54, 2);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2095 }
0
Ritor1
parents:
diff changeset
2096 }
Ritor1
parents:
diff changeset
2097
Ritor1
parents:
diff changeset
2098 //----- (0040B4B9) --------------------------------------------------------
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2099 void DrawCards()
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2100 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2101 int v0; // esi@1
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2102 char v1; // bl@1
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2103 int v2; // edi@1
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2104 //int v3; // edx@2
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2105 int v4; // eax@3
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2106 int v5; // ecx@3
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2107 int v6; // eax@3
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2108 unsigned int v7; // ecx@4
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2109 int v8; // eax@16
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2110 int v9; // ecx@16
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2111 int v10; // eax@16
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2112 signed int v11; // edi@18
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2113 signed int v12; // esi@20
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2114 int v13; // ecx@20
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2115 int v14; // eax@23
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2116 signed int v15; // eax@25
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2117 int v16; // ecx@25
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2118 POINT *v17; // esi@26
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2119 signed int v18; // eax@29
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2120 AcromageCardOnTable *v19; // ecx@29
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2121 int v20; // ecx@31
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2122 int v21; // [sp-4h] [bp-2Ch]@8
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2123 RECT pSrcXYZW; // [sp+Ch] [bp-1Ch]@8
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2124 POINT pTargetXY; // [sp+1Ch] [bp-Ch]@1
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2125 int v24; // [sp+24h] [bp-4h]@1
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2126
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2127 v0 = GetPlayerHandCardCount(current_player_num);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2128 pTargetXY.y = 327;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2129 v24 = (640 - 96 * v0) / (v0 + 1);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2130 pTargetXY.x = (640 - 96 * v0) / (v0 + 1);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2131 for ( v2 = 0; v2 < v0; ++v2 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2132 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2133 //v3 = current_player_num;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2134 if ( am_byte_4E185D)
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2135 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2136 pTargetXY.x += am_Players[current_player_num].card_shift[v2].x;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2137 pTargetXY.y += am_Players[current_player_num].card_shift[v2].y;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2138 }
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2139 v7 = am_Players[current_player_num].cards_at_hand[v2];
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2140 if ( am_Players[current_player_num].cards_at_hand[v2] == -1 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2141 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2142 ++v0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2143 goto LABEL_15;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2144 }
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2145 if ( v2 != amuint_4FAA4C )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2146 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2147 if ( am_Players[current_player_num].IsHisTurn == 0 && byte_505881 == 0 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2148 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2149 pSrcXYZW.left = 192;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2150 pSrcXYZW.right = 288;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2151 pSrcXYZW.top = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2152 pSrcXYZW.bottom = 128;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2153 pRenderer->am_Blt_Copy(&pSrcXYZW, &pTargetXY, 2);//ðèñóåòñÿ îáîðîòíûå ñòîðîíû êàðò ïðîòèâíèêà
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2154 pTargetXY.x += v24 + 96;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2155 goto LABEL_15;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2156 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2157 pArcomageGame->GetCardRect(v7, &pSrcXYZW);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2158 if ( !CanCardBePlayed(current_player_num, v2) )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2159 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2160 pRenderer->am_Blt_Copy(&pSrcXYZW, &pTargetXY, 0);//ðèñóþòñÿ íåàêòèâíûå êàðòû
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2161 pTargetXY.x += v24 + 96;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2162 goto LABEL_15;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2163 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2164 pRenderer->am_Blt_Copy(&pSrcXYZW, &pTargetXY, 2);//ðèñóþòñÿ àêòèâíûå êàðòû
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2165 }
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2166 pTargetXY.x += v24 + 96;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2167 LABEL_15:
1241
ae812777b1d4 fix in arcomagecards
Gloval
parents: 1219
diff changeset
2168 if ( am_byte_4E185D )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2169 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2170 pTargetXY.x -= am_Players[current_player_num].card_shift[v2].x;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2171 pTargetXY.y -= am_Players[current_player_num].card_shift[v2].y;
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2172 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2173 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2174
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2175 for ( v11 = 0; v11 < 10; ++v11 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2176 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2177 if ( am_byte_4FAA76 == 0 )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2178 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2179 if ( shown_cards[v11].uCardId != -1 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2180 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2181 pArcomageGame->GetCardRect(shown_cards[v11].uCardId, &pSrcXYZW);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2182 pRenderer->am_Blt_Copy(&pSrcXYZW, &shown_cards[v11].field_18_point, 0);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2183 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2184 if ( shown_cards[v11].field_4 != 0 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2185 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2186 pTargetXY.x = shown_cards[v11].field_18_point.x + 12;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2187 pTargetXY.y = shown_cards[v11].field_18_point.y + 40;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2188 pSrcXYZW.left = 843;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2189 pSrcXYZW.right = 916;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2190 pSrcXYZW.top = 200;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2191 pSrcXYZW.bottom = 216;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2192 pRenderer->am_Blt_Chroma(&pSrcXYZW, &pTargetXY, pArcomageGame->field_54, 2);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2193 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2194 }
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2195 else if ( amuint_4FAA34 <= 0 )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2196 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2197 if ( v11 == 9 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2198 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2199 am_byte_4FAA76 = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2200 am_byte_4FAA75 = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2201 amuint_4FAA34 = 5;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2202 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2203 if ( shown_cards[v11].uCardId != -1 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2204 amuint_4FABC4 = shown_cards[v11].uCardId;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2205 shown_cards[v11].uCardId = -1;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2206 shown_cards[v11].field_18_point.x = shown_cards[v11].field_8.x;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2207 shown_cards[v11].field_18_point.y = shown_cards[v11].field_8.y;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2208 shown_cards[v11].field_4 = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2209 }
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2210 else
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2211 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2212 if ( shown_cards[v11].uCardId != -1 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2213 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2214 shown_cards[v11].field_18_point.x += shown_cards[v11].field_10_xplus;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2215 shown_cards[v11].field_18_point.y += shown_cards[v11].field_14_y_plus;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2216 pArcomageGame->GetCardRect(shown_cards[v11].uCardId, &pSrcXYZW);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2217 pRenderer->am_Blt_Copy(&pSrcXYZW, &shown_cards[v11].field_18_point, 0);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2218 }
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2219 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2220 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2221 if ( am_byte_4FAA76 != 0 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2222 --amuint_4FAA34;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2223 pSrcXYZW.left = 192;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2224 pSrcXYZW.right = 288;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2225 pSrcXYZW.top = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2226 pSrcXYZW.bottom = 128;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2227 pTargetXY.x = 120;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2228 pTargetXY.y = 18;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2229 pRenderer->am_Blt_Copy(&pSrcXYZW, &pTargetXY, 0);
0
Ritor1
parents:
diff changeset
2230 }
Ritor1
parents:
diff changeset
2231
Ritor1
parents:
diff changeset
2232 //----- (0040B76F) --------------------------------------------------------
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2233 void DrawCardAnimation( int animation_stage )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2234 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2235 int v1; // eax@3
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2236 int v2; // eax@3
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2237 int v3; // esi@4
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2238 int v4; // eax@4
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2239 POINT *v5; // edx@6
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2240 RECT *v6; // ecx@6
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2241 int v8; // eax@15
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2242 AcromageCardOnTable *v9; // ecx@15
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2243 int v10; // ecx@19
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2244 int v11; // eax@20
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2245 int v12; // ecx@20
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2246 int v13; // eax@20
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2247 unsigned int v14; // ecx@21
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2248 double v15; // st7@22
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2249 POINT *v16; // edx@23
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2250 int v17; // eax@32
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2251 char v18; // zf@37
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2252 int v19; // eax@41
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2253 int v20; // eax@46
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2254 int v21; // ecx@46
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2255 int v22; // eax@46
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2256 int v23; // [sp-4h] [bp-2Ch]@28
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2257 RECT pSrcXYZW; // [sp+Ch] [bp-1Ch]@6
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2258 POINT pTargetXY; // [sp+1Ch] [bp-Ch]@20
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2259 int v26; // [sp+24h] [bp-4h]@1
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2260
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2261 v26 = animation_stage;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2262 if ( amuint_4FAA4C != -1 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2263 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2264 if ( amuint_4FAA38 >= 9 )
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2265 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2266 am_uint_4FAA44_blt_xy.y = 18;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2267 am_uint_4FAA44_blt_xy.x = 120;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2268 v1 = GetPlayerHandCardCount(current_player_num);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2269 v2 = (640 - 96 * v1) / v1 + 96;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2270 if ( am_byte_4E185D )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2271 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2272 // v3 = 188 * current_player_num + 8 * amuint_4FAA4C;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2273 // amuint_4FAA3C_blt_xy.x = (amuint_4FAA4C * v2 + *(am_Players[0].arr_6C[0] + v3) - 120) / 10;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2274 amuint_4FAA3C_blt_xy.x=(amuint_4FAA4C * v2 + am_Players[current_player_num].card_shift[amuint_4FAA4C].x-120)/10;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2275 v4 = (am_Players[current_player_num].card_shift[amuint_4FAA4C].y+309) /10;//(*(&am_Players[0].arr_6C[0][1] + v3) + 309) / 10;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2276 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2277 else
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2278 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2279 amuint_4FAA3C_blt_xy.x = (amuint_4FAA4C * v2 - 120) / 10;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2280 v4 = 30;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2281 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2282 am_uint_4FAA44_blt_xy.y += v4;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2283 am_uint_4FAA44_blt_xy.x += amuint_4FAA3C_blt_xy.x;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2284 amuint_4FAA3C_blt_xy.y = v4;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2285 pSrcXYZW.left = 192;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2286 pSrcXYZW.top = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2287 pSrcXYZW.right = 288;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2288 pSrcXYZW.bottom = 128;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2289 pRenderer->am_Blt_Copy(&pSrcXYZW, &am_uint_4FAA44_blt_xy, 2);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2290 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2291 else
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2292 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2293 pSrcXYZW.left = 192;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2294 pSrcXYZW.top = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2295 pSrcXYZW.right = 288;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2296 pSrcXYZW.bottom = 128;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2297 am_uint_4FAA44_blt_xy.x += amuint_4FAA3C_blt_xy.x;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2298 am_uint_4FAA44_blt_xy.y += amuint_4FAA3C_blt_xy.y;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2299 pRenderer->am_Blt_Copy(&pSrcXYZW, &am_uint_4FAA44_blt_xy, 2);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2300 if ( !amuint_4FAA38 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2301 amuint_4FAA4C = -1;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2302 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2303 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2304 if ( uCardID != -1 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2305 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2306 if ( v26 <= 10 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2307 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2308 if ( v26 == 10 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2309 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2310 pArcomageGame->GetCardRect(uCardID, &pSrcXYZW);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2311 // v8 = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2312 for ( v8 = 0; v8 < 10; ++v8 )
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2313 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2314 if (shown_cards[v8].uCardId==-1)
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2315 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2316 shown_cards[v8].uCardId = uCardID;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2317 shown_cards[v8].field_4 = 1;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2318 break;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2319 }
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2320 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2321 /* v9 = shown_cards;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2322 while ( v9->uCardId != -1 )
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2323 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2324 ++v9;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2325 ++v8;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2326 if ( v9 >= &dword_4FABB8 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2327 goto LABEL_20;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2328 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2329 v10 = v8;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2330 shown_cards[v10].uCardId = uCardID;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2331 shown_cards[v10].field_4 = 1;*/
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2332 //LABEL_20:
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2333 pTargetXY.x = shown_cards[v8].field_8.x;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2334 pTargetXY.y = shown_cards[v8].field_8.y;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2335 pRenderer->am_Blt_Copy(&pSrcXYZW, &pTargetXY, 0);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2336 uCardID = -1;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2337 }
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2338 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2339 else
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2340 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2341 pArcomageGame->GetCardRect(uCardID, &pSrcXYZW);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2342 amuint_4FAA5C_blt_xy.x += amuint_4FAA54_blt_xy.x;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2343 amuint_4FAA5C_blt_xy.y += amuint_4FAA54_blt_xy.y;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2344 pRenderer->am_Blt_Copy(&pSrcXYZW, &amuint_4FAA5C_blt_xy, 0);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2345 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2346 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2347 if ( played_card_id != -1 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2348 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2349 v15 = v26;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2350 if ( v15 > 15.0 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2351 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2352 pArcomageGame->GetCardRect(played_card_id, &pSrcXYZW);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2353 amuint_4FAA5C_blt_xy.x += amuint_4FAA54_blt_xy.x;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2354 amuint_4FAA5C_blt_xy.y += amuint_4FAA54_blt_xy.y;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2355 pRenderer->am_Blt_Copy(&pSrcXYZW, &amuint_4FAA5C_blt_xy, 2);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2356 return;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2357 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2358 if ( v15 == 15.0 )
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2359 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2360 ApplyCardToPlayer(current_player_num, played_card_id);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2361 pArcomageGame->GetCardRect(played_card_id, &pSrcXYZW);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2362 pTargetXY.x = 272;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2363 pTargetXY.y = 173;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2364 pRenderer->am_Blt_Copy(&pSrcXYZW, &pTargetXY, 2);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2365 return;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2366 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2367 if ( v15 == 5.0 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2368 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2369 amuint_4FAA5C_blt_xy.x = 272;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2370 amuint_4FAA5C_blt_xy.y = 173;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2371 for ( v17 = 0; v17 < 10; ++v17 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2372 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2373 if (shown_cards[v17].uCardId == -1)
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2374 break;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2375 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2376 amuint_4FAA54_blt_xy.x = (shown_cards[v17].field_8.x - 272) / 5;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2377 amuint_4FAA54_blt_xy.y = (shown_cards[v17].field_8.y - 173) / 5;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2378 pArcomageGame->GetCardRect(played_card_id, &pSrcXYZW);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2379 pTargetXY.x = 272;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2380 pTargetXY.y = 173;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2381 pRenderer->am_Blt_Copy(&pSrcXYZW, &pTargetXY, 2);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2382 return;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2383 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2384 if ( v15 >= 5.0 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2385 v18 = v26 == 0;
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2386 else
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2387 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2388 v18 = v26 == 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2389 if ( v26 > 0 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2390 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2391 pArcomageGame->GetCardRect(played_card_id, &pSrcXYZW);
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2392 amuint_4FAA5C_blt_xy.x += amuint_4FAA54_blt_xy.x;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2393 amuint_4FAA5C_blt_xy.y += amuint_4FAA54_blt_xy.y;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2394 pRenderer->am_Blt_Copy(&pSrcXYZW, &amuint_4FAA5C_blt_xy, 0);
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2395 return;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2396 }
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2397 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2398 if ( !v18 )
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2399 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2400 pArcomageGame->GetCardRect(played_card_id, &pSrcXYZW);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2401 pTargetXY.x = 272;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2402 pTargetXY.y = 173;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2403 pRenderer->am_Blt_Copy(&pSrcXYZW, &pTargetXY, 2);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2404 return;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2405 }
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2406 pArcomageGame->GetCardRect(played_card_id, &pSrcXYZW);
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2407 for ( v19 = 0; v19 < 10; ++v19 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2408 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2409 if (shown_cards[v19].uCardId == -1)
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2410 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2411 shown_cards[v19].uCardId = played_card_id;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2412 break;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2413 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2414 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2415 pTargetXY.x = shown_cards[v19].field_8.x;
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2416 pTargetXY.y = shown_cards[v19].field_8.y;
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
2417 pRenderer->am_Blt_Copy(&pSrcXYZW, &pTargetXY, 0);
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2418 played_card_id = -1;
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2419 }
0
Ritor1
parents:
diff changeset
2420 }
Ritor1
parents:
diff changeset
2421
Ritor1
parents:
diff changeset
2422 //----- (0040BB12) --------------------------------------------------------
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
2423 void ArcomageGame::GetCardRect(unsigned int uCardID, RECT *pCardRect)
0
Ritor1
parents:
diff changeset
2424 {
Ritor1
parents:
diff changeset
2425 int v3; // edx@1
Ritor1
parents:
diff changeset
2426 int v4; // ecx@1
Ritor1
parents:
diff changeset
2427
Ritor1
parents:
diff changeset
2428 v3 = pCards[uCardID].slot % 10;
Ritor1
parents:
diff changeset
2429 v4 = (pCards[uCardID].slot / 10 << 7) + 220;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
2430 pCardRect->top = v4;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
2431 pCardRect->left = 96 * v3;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
2432 pCardRect->bottom = v4 + 128;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
2433 pCardRect->right = 96 * v3 + 96;
0
Ritor1
parents:
diff changeset
2434 }
Ritor1
parents:
diff changeset
2435
Ritor1
parents:
diff changeset
2436 //----- (0040BB49) --------------------------------------------------------
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2437 int GetPlayerHandCardCount( int player_num )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2438 {
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2439 int card_count; // eax@1
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2440
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2441 card_count = 0;
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2442 for(int i=0; i<10; ++i)
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2443 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2444 if (am_Players[player_num].cards_at_hand[i]!=-1)
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2445 ++card_count;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2446 }
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2447 return card_count;
0
Ritor1
parents:
diff changeset
2448 }
Ritor1
parents:
diff changeset
2449
Ritor1
parents:
diff changeset
2450 //----- (0040BB67) --------------------------------------------------------
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2451 signed int DrawCardsRectangles( int player_num )
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
2452 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2453 int v5; // eax@3
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2454 int i; // ecx@6
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2455 int color; // ST00_4@19
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2456 RECT pXYZW; // [sp+Ch] [bp-3Ch]@3
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2457 stru273 v26; // [sp+1Ch] [bp-2Ch]@2
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2458 __int32 var18; // [sp+30h] [bp-18h]@3
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2459 int hand_index; // [sp+3Ch] [bp-Ch]@3
2209
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2460
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2461 //__debugbreak(); // need do fix rectangle not fit to card
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2462
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2463 if ( am_Players[player_num].IsHisTurn )
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2464 {
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2465 if ( v26._40DD2F() )
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2466 {
2209
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2467 v5 = GetPlayerHandCardCount(player_num);
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2468 pXYZW.top = 327;
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2469 pXYZW.bottom = 455;
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2470 pXYZW.left = (640 - 96 * v5) / (v5 + 1);
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2471 var18 = pXYZW.left + 96;
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2472 pXYZW.right = pXYZW.left + 96;
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2473 for( hand_index = 0; hand_index < v5; hand_index++)
2209
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2474 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2475 //for ( i = 0; i < 10; ++i )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2476 //{
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2477 if (am_Players[player_num].cards_at_hand[hand_index] != -1 )
0
Ritor1
parents:
diff changeset
2478 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2479 //break;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2480 //}
2209
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2481 if ( am_byte_4E185D )
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2482 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2483 pXYZW.left += am_Players[player_num].card_shift[hand_index].x;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2484 pXYZW.right += am_Players[player_num].card_shift[hand_index].x;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2485 pXYZW.top += am_Players[player_num].card_shift[hand_index].y;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2486 pXYZW.bottom += am_Players[player_num].card_shift[hand_index].y;
2209
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2487 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2488 if ( v26.Inside(&pXYZW) )
2209
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2489 {
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2490 if ( CanCardBePlayed(player_num, hand_index) )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2491 color = 0x00FFFFFF;//áåëûé öâåò
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2492 else
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2493 color = 0x000000FF;//êðàñíûé öâåò
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2494 DrawRect(&pXYZW, R8G8B8_to_TargetFormat(color), 0);
2209
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2495 return hand_index;
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2496 }
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2497 DrawRect(&pXYZW, R8G8B8_to_TargetFormat(0), 0);//ðàìêà ÷¸ðíîãî öâåòà
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2498 if ( am_byte_4E185D )
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2499 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2500 pXYZW.left -= am_Players[player_num].card_shift[hand_index].x;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2501 pXYZW.right -= am_Players[player_num].card_shift[hand_index].x;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2502 pXYZW.top -= am_Players[player_num].card_shift[hand_index].y;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2503 pXYZW.bottom -= am_Players[player_num].card_shift[hand_index].y;
2209
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2504 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2505 pXYZW.left += var18;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2506 pXYZW.right += var18;
0
Ritor1
parents:
diff changeset
2507 }
2209
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2508 }
0
Ritor1
parents:
diff changeset
2509 }
2209
3664342f5d93 DrawCardsRectangles continue
Ritor1
parents: 2154
diff changeset
2510 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2511 return -1;
0
Ritor1
parents:
diff changeset
2512 }
Ritor1
parents:
diff changeset
2513 // 4E185D: using guessed type char am_byte_4E185D;
Ritor1
parents:
diff changeset
2514
Ritor1
parents:
diff changeset
2515 //----- (0040BCFB) --------------------------------------------------------
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
2516 bool DiscardCard( int player_num, signed int card_slot_index )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2517 {
0
Ritor1
parents:
diff changeset
2518 int v2; // esi@2
Ritor1
parents:
diff changeset
2519 signed int v3; // edi@2
Ritor1
parents:
diff changeset
2520 char *v4; // eax@2
Ritor1
parents:
diff changeset
2521 int v5; // ecx@7
Ritor1
parents:
diff changeset
2522 int v6; // ebx@7
Ritor1
parents:
diff changeset
2523 int v7; // esi@8
Ritor1
parents:
diff changeset
2524 int v8; // eax@8
Ritor1
parents:
diff changeset
2525 int v9; // esi@8
Ritor1
parents:
diff changeset
2526 int v10; // ecx@8
Ritor1
parents:
diff changeset
2527 int v11; // eax@8
Ritor1
parents:
diff changeset
2528 int v12; // eax@8
Ritor1
parents:
diff changeset
2529 signed int v13; // edx@9
Ritor1
parents:
diff changeset
2530 unsigned int v14; // eax@12
Ritor1
parents:
diff changeset
2531 char result; // al@12
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2532 int i;
0
Ritor1
parents:
diff changeset
2533
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2534 if ( card_slot_index <= -1 )
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2535 return false;
0
Ritor1
parents:
diff changeset
2536 v2 = 0;
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2537
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2538 for( i = 0; i < 10; ++i )
0
Ritor1
parents:
diff changeset
2539 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2540 if ( am_Players[player_num].cards_at_hand[i] != -1 )
0
Ritor1
parents:
diff changeset
2541 {
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2542 if ( card_slot_index == v2 )
0
Ritor1
parents:
diff changeset
2543 break;
Ritor1
parents:
diff changeset
2544 ++v2;
Ritor1
parents:
diff changeset
2545 }
Ritor1
parents:
diff changeset
2546 }
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
2547
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2548 if ( pCards[am_Players[player_num].cards_at_hand[i]].can_be_discarded)
0
Ritor1
parents:
diff changeset
2549 {
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2550 ArcomageGame::PlaySound(22);
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2551 v8 = GetPlayerHandCardCount(current_player_num);
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2552 v10 = am_Players[player_num].card_shift[i].x + (640 - 96 * v8) / (v8 + 1);
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2553 amuint_4FAA5C_blt_xy.x = v10;
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
2554 amuint_4FAA5C_blt_xy.y = am_Players[player_num].card_shift[i].y + 327;//v11;
0
Ritor1
parents:
diff changeset
2555 v12 = 0;
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2556
0
Ritor1
parents:
diff changeset
2557 if ( !am_byte_4FAA75 )
Ritor1
parents:
diff changeset
2558 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2559 for ( v12 = 0; v12 < 10; ++v12 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2560 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2561 if (shown_cards[v12].uCardId == -1)
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2562 break;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2563 }
0
Ritor1
parents:
diff changeset
2564 }
Ritor1
parents:
diff changeset
2565 pArcomageGame->field_F6 = 1;
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2566 amuint_4FAA54_blt_xy.x = (shown_cards[v12].field_8.x - v10) / 10;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2567 amuint_4FAA54_blt_xy.y = (shown_cards[v12].field_8.y - 327) / 10;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2568 uCardID = am_Players[player_num].cards_at_hand[i];
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2569 am_Players[player_num].cards_at_hand[i] = -1;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2570 need_to_discard_card = 0;
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2571 return true;
0
Ritor1
parents:
diff changeset
2572 }
Ritor1
parents:
diff changeset
2573 else
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2574 return false;
0
Ritor1
parents:
diff changeset
2575 }
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2576
0
Ritor1
parents:
diff changeset
2577 //----- (0040BE0E) --------------------------------------------------------
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
2578 bool PlayCard( int player_num, int card_slot_num )
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
2579 {
0
Ritor1
parents:
diff changeset
2580 int v3; // ebp@1
Ritor1
parents:
diff changeset
2581 int v4; // ecx@2
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
2582 ArcomagePlayer *v5; // esi@2
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2583 int card_index; // edi@2
0
Ritor1
parents:
diff changeset
2584 int v7; // eax@2
Ritor1
parents:
diff changeset
2585 int v8; // ebx@8
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2586 int cards_at_hand; // eax@8
0
Ritor1
parents:
diff changeset
2587 int v10; // ebx@8
Ritor1
parents:
diff changeset
2588 int v11; // ebp@8
Ritor1
parents:
diff changeset
2589 int v12; // ecx@8
Ritor1
parents:
diff changeset
2590 int v13; // eax@8
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2591 ArcomageCard *pCard; // eax@8
0
Ritor1
parents:
diff changeset
2592 int v15; // ecx@8
Ritor1
parents:
diff changeset
2593 int v16; // ecx@8
Ritor1
parents:
diff changeset
2594
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2595 if ( card_slot_num <= -1 )
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2596 return false;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2597
0
Ritor1
parents:
diff changeset
2598 v4 = 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2599 for (card_index=0; card_index<10; ++card_index)
0
Ritor1
parents:
diff changeset
2600 {
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2601 if ( am_Players[player_num].cards_at_hand[card_index] != -1 )
0
Ritor1
parents:
diff changeset
2602 {
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2603 if ( card_slot_num == v4 )
0
Ritor1
parents:
diff changeset
2604 break;
Ritor1
parents:
diff changeset
2605 ++v4;
Ritor1
parents:
diff changeset
2606 }
Ritor1
parents:
diff changeset
2607 }
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2608
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2609 if (CanCardBePlayed(player_num, card_index) )
0
Ritor1
parents:
diff changeset
2610 {
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2611 ArcomageGame::PlaySound(23);
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2612 cards_at_hand = GetPlayerHandCardCount(current_player_num);
0
Ritor1
parents:
diff changeset
2613 pArcomageGame->field_F6 = 1;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2614 v12 = am_Players[player_num].card_shift[card_index].x +
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2615 (640 - 96 * cards_at_hand) / (cards_at_hand + 1)+
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2616 96 * card_index ;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2617
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2618 // v13 = *(int *)((char *)&am_Players[0].arr_6C[0][1] + v10) + 327;
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2619 amuint_4FAA5C_blt_xy.x = v12;//v12;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2620 amuint_4FAA5C_blt_xy.y = am_Players[player_num].card_shift[card_index].y + 327;//v13;
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2621
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2622 amuint_4FAA54_blt_xy.x = (272 - v12) / 5;
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
2623 amuint_4FAA54_blt_xy.y = -30;
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
2624
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2625 pCard = &pCards[am_Players[player_num].cards_at_hand[card_index]];
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2626 am_Players[player_num].resource_bricks -= pCard->needed_bricks;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2627 am_Players[player_num].resource_beasts -= pCard->needed_beasts;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2628 am_Players[player_num].resource_gems -= pCard->needed_gems;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2629 played_card_id = am_Players[player_num].cards_at_hand[card_index];
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2630 am_Players[player_num].cards_at_hand[card_index] = -1;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2631 return true;
0
Ritor1
parents:
diff changeset
2632 }
Ritor1
parents:
diff changeset
2633 else
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2634 return false;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2635
0
Ritor1
parents:
diff changeset
2636 }
Ritor1
parents:
diff changeset
2637
Ritor1
parents:
diff changeset
2638 //----- (0040BF15) --------------------------------------------------------
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
2639 bool CanCardBePlayed(int player_num, int hand_card_indx)
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
2640 {
0
Ritor1
parents:
diff changeset
2641 bool result; // eax@1
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2642 ArcomageCard *test_card; // ecx@1
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2643 ArcomagePlayer *pPlayer; // esi@1
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2644
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2645 pPlayer = &am_Players[player_num];
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2646 result = true;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2647 test_card = &pCards[am_Players[player_num].cards_at_hand[hand_card_indx]];
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2648 if ( test_card->needed_quarry_level > pPlayer->quarry_level )
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2649 result = false;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2650 if ( test_card->needed_magic_level > pPlayer->magic_level )
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2651 result = false;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
2652 if ( test_card->needed_zoo_level > pPlayer->zoo_level )
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2653 result = false;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2654 if ( test_card->needed_bricks > pPlayer->resource_bricks )
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2655 result = false;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2656 if ( test_card->needed_gems > pPlayer->resource_gems )
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2657 result = false;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
2658 if ( test_card->needed_beasts > pPlayer->resource_beasts )
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
2659 result = false;
0
Ritor1
parents:
diff changeset
2660 return result;
Ritor1
parents:
diff changeset
2661 }
Ritor1
parents:
diff changeset
2662
Ritor1
parents:
diff changeset
2663 //----- (0040BF77) --------------------------------------------------------
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2664 void ApplyCardToPlayer( int player_num, unsigned int uCardID )
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
2665 {
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2666
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2667
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2668 #define APPLY_TO_PLAYER( PLAYER, ENEMY,FIELD, VAL, RES )\
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2669 if (VAL != 0) {\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2670 if (VAL == 99) {\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2671 if ( PLAYER->##FIELD < ENEMY->##FIELD ) {\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2672 PLAYER->##FIELD = ENEMY->##FIELD;\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2673 RES = ENEMY->##FIELD - PLAYER->##FIELD;\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2674 }\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2675 } else {\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2676 PLAYER->##FIELD += (signed int)(VAL);\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2677 if ( PLAYER->##FIELD<0 ) PLAYER->##FIELD= 0;\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2678 RES = (signed int)(VAL);\
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2679 }\
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2680 }
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2681
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2682 #define APPLY_TO_ENEMY( PLAYER, ENEMY,FIELD, VAL, RES ) APPLY_TO_PLAYER(ENEMY, PLAYER, FIELD, VAL, RES)
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2683
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2684 #define APPLY_TO_BOTH( PLAYER, ENEMY, FIELD, VAL, RES_P, RES_E ) \
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2685 if ( VAL != 0) {\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2686 if ( VAL == 99 ) { \
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2687 if ( PLAYER->##FIELD != ENEMY->##FIELD ) { \
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2688 if ( PLAYER->##FIELD <= ENEMY->##FIELD ) { \
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2689 PLAYER->##FIELD = ENEMY->##FIELD; \
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2690 RES_P = ENEMY->##FIELD - PLAYER->##FIELD; \
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2691 } else { \
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2692 ENEMY->##FIELD = PLAYER->##FIELD; \
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2693 RES_E = PLAYER->##FIELD - ENEMY->##FIELD; \
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2694 } \
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2695 }\
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2696 } else { \
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2697 PLAYER->##FIELD += (signed int)(VAL);\
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2698 ENEMY->##FIELD += (signed int)(VAL); if (PLAYER->##FIELD < 0 ) {PLAYER->##FIELD = 0;} \
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2699 if ( ENEMY->##FIELD < 0 ) {ENEMY->##FIELD = 0;} \
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2700 RES_P = (signed int)(VAL); RES_E = (signed int)(VAL); \
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2701 }\
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2702 }
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2703 ArcomagePlayer *player; // esi@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2704 int v3; // eax@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2705 ArcomagePlayer *enemy; // edi@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2706 int v5; // eax@2
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2707 char v6; // sf@2
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2708 unsigned __int8 v7; // of@2
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2709 int v8; // eax@3
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2710 int v9; // eax@4
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2711 char v10; // zf@5
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2712 int v11; // eax@8
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2713 unsigned __int8 v12; // zf@8
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2714 char v13; // sf@8
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2715 unsigned __int8 v14; // of@8
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2716 int v15; // eax@9
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2717 int v16; // eax@10
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2718 char v17; // zf@12
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2719 char v18; // al@15
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2720 int v19; // eax@16
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2721 int v20; // eax@17
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2722 int v21; // eax@22
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2723 int v22; // eax@23
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2724 int v23; // eax@26
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2725 signed int v24; // ebx@26
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2726 int v103;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2727 int v104;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2728
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2729 POINT v184; // [sp+Ch] [bp-64h]@488
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2730 int enemy_num; // [sp+14h] [bp-5Ch]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2731 ArcomageCard *pCard; // [sp+18h] [bp-58h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2732 int buildings_e; // [sp+1Ch] [bp-54h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2733 int buildings_p; // [sp+20h] [bp-50h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2734 int quarry_p; // [sp+28h] [bp-48h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2735 int dmg_e; // [sp+2Ch] [bp-44h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2736 int dmg_p; // [sp+30h] [bp-40h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2737 int bricks_p; // [sp+34h] [bp-3Ch]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2738 int tower_e; // [sp+38h] [bp-38h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2739 int tower_p; // [sp+3Ch] [bp-34h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2740 int wall_e; // [sp+40h] [bp-30h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2741 int wall_p; // [sp+44h] [bp-2Ch]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2742 int beasts_e; // [sp+48h] [bp-28h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2743 int beasts_p; // [sp+4Ch] [bp-24h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2744 int gems_e; // [sp+50h] [bp-20h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2745 int gems_p; // [sp+54h] [bp-1Ch]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2746 int bricks_e; // [sp+58h] [bp-18h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2747 int zoo_e; // [sp+5Ch] [bp-14h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2748 int zoo_p; // [sp+60h] [bp-10h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2749 int magic_e; // [sp+64h] [bp-Ch]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2750 int magic_p; // [sp+68h] [bp-8h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2751 int quarry_e; // [sp+6Ch] [bp-4h]@1
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2752
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2753 quarry_p = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2754 magic_p = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2755 zoo_p = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2756 bricks_p = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2757 gems_p = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2758 beasts_p = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2759 wall_p = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2760 tower_p = 0;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2761 buildings_p = 0;
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2762 dmg_p = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2763 quarry_e = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2764 magic_e = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2765 zoo_e = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2766 bricks_e = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2767 gems_e = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2768 beasts_e = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2769 wall_e = 0;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2770 tower_e = 0;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2771 buildings_e = 0;
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2772 dmg_e = 0;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2773
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2774 player = &am_Players[player_num];
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2775 pCard = &pCards[uCardID];
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2776 enemy_num = (player_num + 1) % 2;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2777 enemy = &am_Players[enemy_num];
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2778 switch ( pCard->compare_param )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2779 {
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2780 case 2:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2781 if ( player->quarry_level < enemy->quarry_level )//åñëè ðóäíèêè < ðóäíèêà âðàãà
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2782 goto LABEL_26;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2783 goto LABEL_231;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2784 case 3:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2785 if ( player->magic_level < enemy->magic_level )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2786 goto LABEL_26;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2787 goto LABEL_231;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2788 case 4:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2789 if ( player->zoo_level < enemy->zoo_level )//åñëè çâåðèíåö < çâåðèíöà âðàãà
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2790 goto LABEL_26;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2791 goto LABEL_231;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2792 case 5:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2793 if ( player->quarry_level == enemy->quarry_level )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2794 goto LABEL_26;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2795 goto LABEL_231;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2796 case 6:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2797 if ( player->magic_level == enemy->magic_level )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2798 goto LABEL_26;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2799 goto LABEL_231;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2800 case 7:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2801 if ( player->zoo_level == enemy->zoo_level )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2802 goto LABEL_26;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2803 goto LABEL_231;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2804 case 8:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2805 if ( player->quarry_level < enemy->quarry_level )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2806 goto LABEL_26;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2807 goto LABEL_231;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2808 case 9:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2809 if ( player->magic_level < enemy->magic_level )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2810 goto LABEL_26;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2811 goto LABEL_231;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2812 case 10:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2813 if ( player->zoo_level < enemy->zoo_level )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2814 goto LABEL_26;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2815 goto LABEL_231;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2816 case 11:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2817 if ( !player->wall_height )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2818 goto LABEL_26;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2819 goto LABEL_231;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2820 case 12:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2821 if ( player->wall_height )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2822 goto LABEL_26;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2823 goto LABEL_231;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2824 case 13:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2825 if ( !enemy->wall_height )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2826 goto LABEL_26;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2827 goto LABEL_231;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2828 case 14:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2829 if ( enemy->wall_height )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2830 goto LABEL_26;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2831 goto LABEL_231;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2832 case 15:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2833 if ( player->wall_height < enemy->wall_height )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2834 goto LABEL_26;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2835 goto LABEL_231;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2836 case 16:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2837 if ( player->tower_height < enemy->tower_height )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2838 goto LABEL_26;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2839 goto LABEL_231;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2840 case 17:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2841 if ( player->wall_height == enemy->wall_height )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2842 goto LABEL_26;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2843 goto LABEL_231;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2844 case 18:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2845 if ( player->tower_height == enemy->tower_height )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2846 goto LABEL_26;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2847 goto LABEL_231;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2848 case 19:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2849 if ( player->wall_height < enemy->wall_height )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2850 goto LABEL_26;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2851 goto LABEL_231;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2852 case 20:
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2853 if ( player->tower_height < enemy->tower_height )
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2854 goto LABEL_26;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2855 goto LABEL_231;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2856 default:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2857 LABEL_26:
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2858 v23 = pCard->draw_extra_card_count;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2859 v24 = 0;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2860 dword_4FAA68 = v23 + (pCard->field_30 == 1);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2861 dword_4FAA64 = v23;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2862 if ( v23 > 0 )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2863 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2864 do
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2865 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2866 GetNextCardFromDeck(player_num);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2867 ++v24;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2868 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2869 while ( v24 < pCard->draw_extra_card_count );
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
2870 }
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2871
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2872 need_to_discard_card = GetPlayerHandCardCount(player_num) > minimum_cards_at_hand;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2873
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2874 APPLY_TO_PLAYER(player, enemy, quarry_level, pCard->to_player_quarry_lvl, quarry_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2875 APPLY_TO_PLAYER(player, enemy, magic_level, pCard->to_player_magic_lvl, magic_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2876 APPLY_TO_PLAYER(player, enemy, zoo_level, pCard->to_player_zoo_lvl, zoo_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2877 APPLY_TO_PLAYER(player, enemy, resource_bricks, pCard->to_player_bricks, bricks_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2878 APPLY_TO_PLAYER(player, enemy, resource_gems, pCard->to_player_gems, gems_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2879 APPLY_TO_PLAYER(player, enemy, resource_beasts, pCard->to_player_beasts, beasts_p);
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2880 if ( pCard->to_player_buildings )
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2881 {
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2882 dmg_p = ApplyDamageToBuildings(player_num, (signed int)pCard->to_player_buildings);
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2883 buildings_p = (signed int)pCard->to_player_buildings - dmg_p;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2884 }
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2885 APPLY_TO_PLAYER(player, enemy, wall_height, pCard->to_player_wall, wall_p);
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2886 APPLY_TO_PLAYER(player, enemy, tower_height, pCard->to_player_tower, tower_p);
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2887
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2888 APPLY_TO_ENEMY(player, enemy, quarry_level, pCard->to_enemy_quarry_lvl, quarry_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2889 APPLY_TO_ENEMY(player, enemy, magic_level, pCard->to_enemy_magic_lvl, magic_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2890 APPLY_TO_ENEMY(player, enemy, zoo_level, pCard->to_enemy_zoo_lvl, zoo_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2891 APPLY_TO_ENEMY(player, enemy, resource_bricks, pCard->to_enemy_bricks, bricks_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2892 APPLY_TO_ENEMY(player, enemy, resource_gems, pCard->to_enemy_gems, gems_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2893 APPLY_TO_ENEMY(player, enemy, resource_beasts, pCard->to_enemy_beasts, beasts_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2894 if ( pCard->to_enemy_buildings )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2895 {
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2896 dmg_e = ApplyDamageToBuildings(enemy_num, (signed int)pCard->to_enemy_buildings);
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2897 buildings_e = (signed int)pCard->to_enemy_buildings - dmg_e;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2898 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2899 APPLY_TO_ENEMY(player, enemy, wall_height, pCard->to_enemy_wall, wall_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2900 APPLY_TO_ENEMY(player, enemy, tower_height, pCard->to_enemy_tower, tower_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2901
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2902 APPLY_TO_BOTH(player, enemy, quarry_level, pCard->to_pl_enm_quarry_lvl, quarry_p, quarry_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2903 APPLY_TO_BOTH(player, enemy, magic_level, pCard->to_pl_enm_magic_lvl, magic_p, magic_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2904 APPLY_TO_BOTH(player, enemy, zoo_level, pCard->to_pl_enm_zoo_lvl, zoo_p, zoo_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2905 APPLY_TO_BOTH(player, enemy, resource_bricks, pCard->to_pl_enm_bricks, bricks_p, bricks_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2906 APPLY_TO_BOTH(player, enemy, resource_gems, pCard->to_pl_enm_gems, gems_p, gems_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2907 APPLY_TO_BOTH(player, enemy, resource_beasts, pCard->to_pl_enm_beasts, beasts_p, beasts_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2908 if ( pCard->to_pl_enm_buildings )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2909 {
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2910 dmg_p = ApplyDamageToBuildings(player_num, (signed int)pCard->to_pl_enm_buildings);
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2911 dmg_e = ApplyDamageToBuildings(enemy_num, (signed int)pCard->to_pl_enm_buildings);
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2912 buildings_p = (signed int)pCard->to_pl_enm_buildings - dmg_p;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2913 buildings_e = (signed int)pCard->to_pl_enm_buildings - dmg_e;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2914 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2915 APPLY_TO_BOTH(player, enemy, wall_height, pCard->to_pl_enm_wall, wall_p, wall_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2916 APPLY_TO_BOTH(player, enemy, tower_height, pCard->to_pl_enm_tower, tower_p, tower_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2917 break;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2918 case 0:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2919 LABEL_231:
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2920 v103 = pCard->can_draw_extra_card2;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2921 v104 = 0;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2922 dword_4FAA68 = v103 + (pCard->field_4D == 1);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2923 dword_4FAA64 = v103;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2924 if ( v103 > 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2925 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2926 do
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2927 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2928 GetNextCardFromDeck(player_num);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2929 ++v104;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2930 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2931 while ( v104 < pCard->can_draw_extra_card2 );
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2932 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2933
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
2934 need_to_discard_card = GetPlayerHandCardCount(player_num) > minimum_cards_at_hand;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2935
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2936 APPLY_TO_PLAYER(player, enemy, quarry_level, pCard->to_player_quarry_lvl2, quarry_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2937 APPLY_TO_PLAYER(player, enemy, magic_level, pCard->to_player_magic_lvl2, magic_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2938 APPLY_TO_PLAYER(player, enemy, zoo_level, pCard->to_player_zoo_lvl2, zoo_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2939 APPLY_TO_PLAYER(player, enemy, resource_bricks, pCard->to_player_bricks2, bricks_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2940 APPLY_TO_PLAYER(player, enemy, resource_gems, pCard->to_player_gems2, gems_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2941 APPLY_TO_PLAYER(player, enemy, resource_beasts, pCard->to_player_beasts2, beasts_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2942 if ( pCard->to_player_buildings2 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2943 {
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2944 dmg_p = ApplyDamageToBuildings(player_num, (signed int)pCard->to_player_buildings2);
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2945 buildings_p = (signed int)pCard->to_player_buildings2 - dmg_p;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2946 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2947 APPLY_TO_PLAYER(player, enemy, wall_height, pCard->to_player_wall2, wall_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2948 APPLY_TO_PLAYER(player, enemy, tower_height, pCard->to_player_tower2, tower_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2949
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2950 APPLY_TO_ENEMY(player, enemy, quarry_level, pCard->to_enemy_quarry_lvl2, quarry_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2951 APPLY_TO_ENEMY(player, enemy, magic_level, pCard->to_enemy_magic_lvl2, magic_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2952 APPLY_TO_ENEMY(player, enemy, zoo_level, pCard->to_enemy_zoo_lvl2, zoo_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2953 APPLY_TO_ENEMY(player, enemy, resource_bricks, pCard->to_enemy_bricks2, bricks_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2954 APPLY_TO_ENEMY(player, enemy, resource_gems, pCard->to_enemy_gems2, gems_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2955 APPLY_TO_ENEMY(player, enemy, resource_beasts, pCard->to_enemy_beasts2, beasts_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2956 if ( pCard->to_enemy_buildings2 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2957 {
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2958 dmg_e = ApplyDamageToBuildings(enemy_num, (signed int)pCard->to_enemy_buildings2);
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2959 buildings_e = (signed int)pCard->to_enemy_buildings2 - dmg_e;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2960 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2961 APPLY_TO_ENEMY(player, enemy, wall_height, pCard->to_enemy_wall2, wall_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2962 APPLY_TO_ENEMY(player, enemy, tower_height, pCard->to_enemy_tower2, tower_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2963
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2964 APPLY_TO_BOTH(player, enemy, quarry_level, pCard->to_pl_enm_quarry_lvl2, quarry_p, quarry_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2965 APPLY_TO_BOTH(player, enemy, magic_level, pCard->to_pl_enm_magic_lvl2, magic_p, magic_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2966 APPLY_TO_BOTH(player, enemy, zoo_level, pCard->to_pl_enm_zoo_lvl2, zoo_p, zoo_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2967 APPLY_TO_BOTH(player, enemy, resource_bricks, pCard->to_pl_enm_bricks2, bricks_p, bricks_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2968 APPLY_TO_BOTH(player, enemy, resource_gems, pCard->to_pl_enm_gems2, gems_p, gems_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2969 APPLY_TO_BOTH(player, enemy, resource_beasts, pCard->to_pl_enm_beasts2, beasts_p, beasts_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2970
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2971 if ( pCard->to_pl_enm_buildings2 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2972 {
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2973 dmg_p = ApplyDamageToBuildings(player_num, (signed int)pCard->to_pl_enm_buildings2);
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2974 dmg_e = ApplyDamageToBuildings(enemy_num, (signed int)pCard->to_pl_enm_buildings2);
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2975 buildings_p = (signed int)pCard->to_pl_enm_buildings2 - dmg_p;
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
2976 buildings_e = (signed int)pCard->to_pl_enm_buildings2 - dmg_e;
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2977 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2978 APPLY_TO_BOTH(player, enemy, wall_height, pCard->to_pl_enm_wall2, wall_p, wall_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2979 APPLY_TO_BOTH(player, enemy, tower_height, pCard->to_pl_enm_tower2, tower_p, tower_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2980 break;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2981 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2982 // }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2983 if ( quarry_p > 0 || quarry_e > 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2984 pArcomageGame->PlaySound(30);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2985 if ( quarry_p < 0 || quarry_e < 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2986 pArcomageGame->PlaySound(31);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2987 if ( magic_p > 0 || magic_e > 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2988 pArcomageGame->PlaySound(33);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2989 if ( magic_p < 0 || magic_e < 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2990 pArcomageGame->PlaySound(34);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2991 if ( zoo_p > 0 || zoo_e > 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2992 pArcomageGame->PlaySound(36);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2993 if ( zoo_p < 0 || zoo_e < 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2994 pArcomageGame->PlaySound(37);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2995 if ( bricks_p > 0 || bricks_e > 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2996 pArcomageGame->PlaySound(39);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2997 if ( bricks_p < 0 || bricks_e < 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2998 pArcomageGame->PlaySound(40);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
2999 if ( gems_p > 0 || gems_e > 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3000 pArcomageGame->PlaySound(42);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3001 if ( gems_p < 0 || gems_e < 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3002 pArcomageGame->PlaySound(43);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3003 if ( beasts_p > 0 || beasts_e > 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3004 pArcomageGame->PlaySound(45u);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3005 if ( beasts_p < 0 || beasts_e < 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3006 pArcomageGame->PlaySound(46);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3007 if ( buildings_p || buildings_e || dmg_p || dmg_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3008 pArcomageGame->PlaySound(48);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3009 if ( wall_p > 0 || wall_e > 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3010 pArcomageGame->PlaySound(49);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3011 if ( wall_p < 0 || wall_e < 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3012 pArcomageGame->PlaySound(50);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3013 if ( tower_p > 0 || tower_e > 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3014 pArcomageGame->PlaySound(52);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3015 if ( tower_p < 0 || tower_e < 0 )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3016 pArcomageGame->PlaySound(53);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3017 if ( player_num )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3018 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3019 if ( quarry_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3020 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3021 v184.x = 573;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3022 v184.y = 92;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3023 am_40D2B4(&v184, quarry_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3024 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3025 if ( quarry_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3026 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3027 v184.x = 26;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3028 v184.y = 92;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3029 am_40D2B4(&v184, quarry_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3030 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3031 if ( magic_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3032 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3033 v184.x = 573;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3034 v184.y = 164;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3035 am_40D2B4(&v184, magic_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3036 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3037 if ( magic_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3038 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3039 v184.x = 26;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3040 v184.y = 164;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3041 am_40D2B4(&v184, magic_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3042 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3043 if ( zoo_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3044 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3045 v184.x = 573;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3046 v184.y = 236;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3047 am_40D2B4(&v184, zoo_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3048 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3049 if ( zoo_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3050 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3051 v184.x = 26;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3052 v184.y = 236;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3053 am_40D2B4(&v184, zoo_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3054 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3055 if ( bricks_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3056 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3057 v184.x = 563;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3058 v184.y = 114;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3059 am_40D2B4(&v184, bricks_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3060 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3061 if ( bricks_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3062 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3063 v184.x = 16;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3064 v184.y = 114;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3065 am_40D2B4(&v184, bricks_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3066 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3067 if ( gems_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3068 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3069 v184.x = 563;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3070 v184.y = 186;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3071 am_40D2B4(&v184, gems_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3072 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3073 if ( gems_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3074 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3075 v184.x = 16;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3076 v184.y = 186;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3077 am_40D2B4(&v184, gems_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3078 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3079 if ( beasts_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3080 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3081 v184.x = 563;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3082 v184.y = 258;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3083 am_40D2B4(&v184, beasts_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3084 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3085 if ( beasts_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3086 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3087 v184.x = 16;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3088 v184.y = 258;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3089 am_40D2B4(&v184, beasts_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3090 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3091 if ( wall_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3092 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3093 v184.x = 442;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3094 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3095 am_40D2B4(&v184, wall_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3096 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3097 if ( wall_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3098 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3099 v184.x = 180;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3100 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3101 am_40D2B4(&v184, wall_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3102 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3103 if ( tower_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3104 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3105 v184.x = 514;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3106 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3107 am_40D2B4(&v184, tower_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3108 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3109 if ( tower_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3110 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3111 v184.x = 122;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3112 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3113 am_40D2B4(&v184, tower_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3114 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3115 if ( dmg_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3116 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3117 v184.x = 442;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3118 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3119 am_40D2B4(&v184, dmg_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3120 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3121 if ( buildings_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3122 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3123 v184.x = 514;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3124 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3125 am_40D2B4(&v184, buildings_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3126 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3127 if ( dmg_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3128 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3129 v184.x = 180;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3130 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3131 am_40D2B4(&v184, dmg_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3132 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3133 if ( buildings_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3134 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3135 v184.x = 122;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3136 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3137 am_40D2B4(&v184, buildings_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3138 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3139 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3140 else
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3141 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3142 if ( quarry_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3143 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3144 v184.x = 26;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3145 v184.y = 92;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3146 am_40D2B4(&v184, quarry_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3147 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3148 if ( quarry_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3149 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3150 v184.x = 573;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3151 v184.y = 92;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3152 am_40D2B4(&v184, quarry_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3153 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3154 if ( magic_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3155 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3156 v184.x = 26;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3157 v184.y = 164;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3158 am_40D2B4(&v184, magic_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3159 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3160 if ( magic_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3161 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3162 v184.x = 573;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3163 v184.y = 164;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3164 am_40D2B4(&v184, magic_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3165 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3166 if ( zoo_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3167 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3168 v184.x = 26;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3169 v184.y = 236;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3170 am_40D2B4(&v184, zoo_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3171 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3172 if ( zoo_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3173 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3174 v184.x = 573;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3175 v184.y = 236;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3176 am_40D2B4(&v184, zoo_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3177 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3178 if ( bricks_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3179 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3180 v184.x = 16;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3181 v184.y = 114;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3182 am_40D2B4(&v184, bricks_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3183 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3184 if ( bricks_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3185 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3186 v184.x = 563;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3187 v184.y = 114;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3188 am_40D2B4(&v184, bricks_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3189 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3190 if ( gems_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3191 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3192 v184.x = 16;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3193 v184.y = 186;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3194 am_40D2B4(&v184, gems_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3195 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3196 if ( gems_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3197 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3198 v184.x = 563;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3199 v184.y = 186;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3200 am_40D2B4(&v184, gems_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3201 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3202 if ( beasts_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3203 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3204 v184.x = 16;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3205 v184.y = 258;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3206 am_40D2B4(&v184, beasts_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3207 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3208 if ( beasts_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3209 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3210 v184.x = 563;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3211 v184.y = 258;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3212 am_40D2B4(&v184, beasts_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3213 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3214 if ( wall_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3215 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3216 v184.x = 180;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3217 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3218 am_40D2B4(&v184, wall_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3219 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3220 if ( wall_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3221 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3222 v184.x = 442;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3223 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3224 am_40D2B4(&v184, wall_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3225 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3226 if ( tower_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3227 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3228 v184.x = 122;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3229 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3230 am_40D2B4(&v184, tower_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3231 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3232 if ( tower_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3233 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3234 v184.x = 514;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3235 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3236 am_40D2B4(&v184, tower_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3237 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3238 if ( dmg_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3239 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3240 v184.x = 180;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3241 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3242 am_40D2B4(&v184, dmg_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3243 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3244 if ( buildings_p )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3245 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3246 v184.x = 122;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3247 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3248 am_40D2B4(&v184, buildings_p);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3249 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3250 if ( dmg_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3251 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3252 v184.x = 442;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3253 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3254 am_40D2B4(&v184, dmg_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3255 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3256 if ( buildings_e )
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3257 {
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3258 v184.x = 514;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3259 v184.y = 296;
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3260 am_40D2B4(&v184, buildings_e);
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3261 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3262 }
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3263 #undef APPLY_TO_BOTH
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3264 #undef APPLY_TO_ENEMY
1245
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3265 #undef APPLY_TO_PLAYER
e161d8a5a529 acromage - apply card
Gloval
parents: 1241
diff changeset
3266
0
Ritor1
parents:
diff changeset
3267 }
Ritor1
parents:
diff changeset
3268
Ritor1
parents:
diff changeset
3269 //----- (0040D2B4) --------------------------------------------------------
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3270 int am_40D2B4( POINT* startXY, int effect_value )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3271 {
0
Ritor1
parents:
diff changeset
3272 int v2; // ebp@1
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3273 POINT *v3; // edi@1
0
Ritor1
parents:
diff changeset
3274 int result; // eax@3
1194
9baf16113199 arcomage ui partialy drawn
Gloval
parents: 1191
diff changeset
3275 int v6;
0
Ritor1
parents:
diff changeset
3276 stru272_stru0 *v8; // ecx@12
Ritor1
parents:
diff changeset
3277 signed int v11; // [sp+10h] [bp-8h]@1
Ritor1
parents:
diff changeset
3278
Ritor1
parents:
diff changeset
3279 v11 = 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3280 v2 = effect_value;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3281
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3282 while ( array_4FABD0[v11].have_effect )//Ritor1: needed refactoring
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3283 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3284 result = array_4FABD0[v11].field_40->_40E2A7();
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3285 if ( !result )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3286 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3287 array_4FABD0[v11].have_effect = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3288 --v11;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3289 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3290 ++v11;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3291 if ( v11 >= 10 )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3292 return result;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3293 }
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3294 v6 = v11;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3295 array_4FABD0[v11].have_effect = 1;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3296 if ( effect_value <= 0 )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3297 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3298 array_4FABD0[v6].effect_sign = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3299 effect_value = -effect_value;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3300 }
0
Ritor1
parents:
diff changeset
3301 else
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3302 array_4FABD0[v6].effect_sign = 1;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3303 array_4FABD0[v6].field_4.effect_area.left = startXY->x - 20;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3304 array_4FABD0[v6].field_4.effect_area.right = startXY->x + 20;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3305 array_4FABD0[v6].field_4.effect_area.top = startXY->y - 20;
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3306 array_4FABD0[v6].field_4.effect_area.bottom = startXY->y + 20;
1186
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3307 array_4FABD0[v6].field_4.field_10 = -60;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3308 array_4FABD0[v6].field_4.field_14 = 60;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3309 array_4FABD0[v6].field_4.field_18 = 180;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3310 array_4FABD0[v6].field_4.field_1Cf = 0.5;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3311 array_4FABD0[v6].field_4.field_20 = 150;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3312 array_4FABD0[v6].field_4.field_24f= 50.0;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3313 array_4FABD0[v6].field_4.field_28f = 3.0;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3314 array_4FABD0[v6].field_4.field_2Cf = 8.0;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3315 array_4FABD0[v6].field_4.field_30 = 5;
569216b4f54d more on arcomage 2
Gloval
parents: 1185
diff changeset
3316 array_4FABD0[v6].field_4.field_34 = 15;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3317 array_4FABD0[v6].field_4.sparks_array = &array_4FABD0[v6].effect_sparks[0];
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3318 v8 = array_4FABD0[v6].field_40;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3319 v8->StartFill(&array_4FABD0[v6].field_4);
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3320 if ( 10 * effect_value > 150 )
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3321 effect_value = 15;
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3322
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
3323 if ( v8->signature != SIG_trpg )
0
Ritor1
parents:
diff changeset
3324 return 2;
Ritor1
parents:
diff changeset
3325 if ( !v8->field_59 )
Ritor1
parents:
diff changeset
3326 return 3;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3327 v8->position_in_sparks_arr = 10 * effect_value;
0
Ritor1
parents:
diff changeset
3328 v8->field_30 = 0.0;
Ritor1
parents:
diff changeset
3329 v8->field_58 = 0;
Ritor1
parents:
diff changeset
3330 v8->field_44 = 0;
Ritor1
parents:
diff changeset
3331 v8->field_4C = 0;
Ritor1
parents:
diff changeset
3332 v8->field_48 = 0;
Ritor1
parents:
diff changeset
3333 v8->field_50 = 0;
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3334 for (int i = 0; i < v8->field_4; ++i)
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3335 v8->field_54[i].have_spark = 0;
0
Ritor1
parents:
diff changeset
3336 return 0;
Ritor1
parents:
diff changeset
3337 }
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3338
0
Ritor1
parents:
diff changeset
3339 //----- (0040D402) --------------------------------------------------------
1246
975480e1ce38 spelling fix and macros optimise
Gloval
parents: 1245
diff changeset
3340 int ApplyDamageToBuildings( int player_num, int damage )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3341 {
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3342 ArcomagePlayer *v2; // ecx@1
0
Ritor1
parents:
diff changeset
3343 int v3; // esi@1
Ritor1
parents:
diff changeset
3344 int result; // eax@3
Ritor1
parents:
diff changeset
3345
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3346 v3 = am_Players[player_num].wall_height;
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3347 //if ( v3 <= 0 )
0
Ritor1
parents:
diff changeset
3348 result = 0;
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3349 //else
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3350 //{
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3351 if ( v3 >= -damage )
0
Ritor1
parents:
diff changeset
3352 {
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3353 result = damage;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3354 am_Players[player_num].wall_height += damage;
0
Ritor1
parents:
diff changeset
3355 }
1209
decc0dd6e4ba more on arcomage
Gloval
parents: 1208
diff changeset
3356 else
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3357 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3358 damage += v3;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3359 result = -v3;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3360 am_Players[player_num].wall_height = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3361 am_Players[player_num].tower_height += damage;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3362 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3363 //}
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3364 if ( am_Players[player_num].tower_height < 0 )
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3365 am_Players[player_num].tower_height = 0;
0
Ritor1
parents:
diff changeset
3366 return result;
Ritor1
parents:
diff changeset
3367 }
Ritor1
parents:
diff changeset
3368 // 40D402: using guessed type int __fastcall am_40D402(uint, uint);
Ritor1
parents:
diff changeset
3369
Ritor1
parents:
diff changeset
3370 //----- (0040D444) --------------------------------------------------------
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3371 void GameResultsApply()
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3372 {
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3373 int winner; // esi@1
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3374 int victory_type; // edi@1
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3375 int pl_resource; // edx@25
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3376 int en_resource; // eax@28
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3377 unsigned int tavern_num; // eax@54
0
Ritor1
parents:
diff changeset
3378 char pText[64]; // [sp+Ch] [bp-48h]@1
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3379 POINT xy; // [sp+4Ch] [bp-8h]@1
0
Ritor1
parents:
diff changeset
3380
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3381 winner = -1;
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3382 victory_type = -1;
0
Ritor1
parents:
diff changeset
3383 //nullsub_1();
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3384 /*strcpy(pText, "The Winner is: ");//"Ïîáåäèë: " Ritor1: àðõàèçì
1218
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3385 xy.y = 160;
eb687c8529ee arcomage card animation working
Gloval
parents: 1209
diff changeset
3386 xy.x = 320; //- 12 * v2 / 2;
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3387 am_DrawText(-1, pText, &xy);*/
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3388
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3389 //ïðîâåðêà ïîñòðîåíà ëè áàøíÿ
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3390 if ( am_Players[0].tower_height < max_tower_height && am_Players[1].tower_height >= max_tower_height )//íàøà áàøíÿ íå ïîñòðîåíà, à ó âðàãà ïîñòðîåíà
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3391 {
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3392 winner = 2;//ïîáåäèë èãðîê 2(âðàã)
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3393 victory_type = 0;
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3394 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3395 else if ( am_Players[0].tower_height >= max_tower_height && am_Players[1].tower_height < max_tower_height )//íàøà áàøíÿ ïîñòðîåíà, à ó âðàãà íåò
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3396 {
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3397 winner = 1;//ïîáåäèë èãðîê 1(ìû)
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3398 victory_type = 0;
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3399 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3400 else if ( am_Players[0].tower_height >= max_tower_height && am_Players[1].tower_height >= max_tower_height )//è ó íàñ, è ó âðàãà ïîñòðîåíà
0
Ritor1
parents:
diff changeset
3401 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3402 if ( am_Players[0].tower_height == am_Players[1].tower_height )//íàøè áàøíè ðàâíû
0
Ritor1
parents:
diff changeset
3403 {
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3404 winner = 0;//íèêòî íå ïîáåäèë
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3405 victory_type = 4;//íè÷üÿ
0
Ritor1
parents:
diff changeset
3406 }
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3407 else//íàøè áàøíè íå ðàâíû
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3408 {
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3409 winner = (am_Players[0].tower_height <= am_Players[1].tower_height) + 1;//ïîáåäèë òîò, ó êîãî âûøå
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3410 victory_type = 0;
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3411 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3412 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3413
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3414 //ïðîâåðêà ðàçðóøåíà ëè áàøíÿ
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3415 if ( am_Players[0].tower_height <= 0 && am_Players[1].tower_height > 0 )//íàøà áàøíÿ ðàçðóøåíà, à ó âðàãà íåò
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3416 {
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3417 winner = 2;// ïîáåäèë èãðîê 2(âðàã)
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3418 victory_type = 2;//ïîáåäèë ðàçðóøèâ áàøíþ âðàãà
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3419 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3420 else if ( am_Players[0].tower_height > 0 && am_Players[1].tower_height <= 0 )//ó âðàãà áàøíÿ ðàçðóøåíà, à ó íàñ íåò
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3421 {
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3422 winner = 1;//ïîáåäèë èãðîê 1(ìû)
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3423 victory_type = 2;//ïîáåäèë ðàçðóøèâ áàøíþ âðàãà
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3424 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3425 else if ( am_Players[0].tower_height <= 0 && am_Players[1].tower_height <= 0 )//íàøà áàøíÿ ðàçðóøåíà, è ó âðàãà ðàçðóøåíà
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3426 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3427 if ( am_Players[0].tower_height == am_Players[1].tower_height )//åñëè áàøíè ðàâíû
0
Ritor1
parents:
diff changeset
3428 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3429 if ( am_Players[0].wall_height == am_Players[1].wall_height )//åñëè ñòåíû ðàâíû
0
Ritor1
parents:
diff changeset
3430 {
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3431 winner = 0;
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3432 victory_type = 4;
0
Ritor1
parents:
diff changeset
3433 }
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3434 else//åñëè ñòåíû íå ðàâíû
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3435 {
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3436 winner = (am_Players[0].wall_height <= am_Players[1].wall_height) + 1;//ïîáåäèë òîò, ó êîãî ñòåíà âûøå
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3437 victory_type = 1;//ïîáåäà êîãäà áîëüøå ñòåíà ïðè íè÷üå
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3438 }
0
Ritor1
parents:
diff changeset
3439 }
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3440 else//áàøíè íå ðàâíû
0
Ritor1
parents:
diff changeset
3441 {
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3442 winner = (am_Players[0].tower_height <= am_Players[1].tower_height) + 1;// ïîáåæäàåò òîò ó êîãî áàøíÿ áîëüøå
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3443 victory_type = 2;//ïîáåäèë ðàçðóøèâ áàøíþ âðàãà
0
Ritor1
parents:
diff changeset
3444 }
Ritor1
parents:
diff changeset
3445 }
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3446
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3447 //ïðîâåðêà íàáðàíû ëè ðåñóðñû
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3448 //ïðîâåðêà êàêîãî ðåñóðñà áîëüøå âñåãî ó èãðîêà 1(íàñ)
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3449 pl_resource = am_Players[0].resource_bricks;//êèðïè÷åé áîëüøå ÷åì äð. ðåñóðñîâ
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3450 if ( am_Players[0].resource_gems > am_Players[0].resource_bricks
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3451 && am_Players[0].resource_gems > am_Players[0].resource_beasts )//äðàã.êàìíåé áîëüøå âñåãî
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3452 pl_resource = am_Players[0].resource_gems;
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3453 else if ( am_Players[0].resource_beasts > am_Players[0].resource_gems
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3454 && am_Players[0].resource_beasts > am_Players[0].resource_bricks )//çâåðåé áîëüøå âñåãî
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3455 pl_resource = am_Players[0].resource_beasts;
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3456
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3457 //ïðîâåðêà êàêîãî ðåñóðñà áîëüøå ó èãðîêà 2(âðàãà)
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3458 en_resource = am_Players[1].resource_bricks;//êèðïè÷åé áîëüøå ÷åì äð. ðåñóðñîâ
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3459 if ( am_Players[1].resource_gems > am_Players[1].resource_bricks
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3460 && am_Players[1].resource_gems > am_Players[1].resource_beasts )//äðàã.êàìíåé áîëüøå âñåãî
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3461 en_resource = am_Players[1].resource_gems;
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3462 else if ( am_Players[1].resource_beasts > am_Players[1].resource_gems
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3463 && am_Players[1].resource_beasts > am_Players[1].resource_bricks )//çâåðåé áîëüøå âñåãî
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3464 en_resource = am_Players[1].resource_beasts;
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3465
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3466 //ñðàâíåíèå ðåñóðñîâ èãðîêîâ
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3467 if ( winner == -1 && victory_type == -1 )//íåò ïîáåäèòåëÿ ïî áàøíÿì
0
Ritor1
parents:
diff changeset
3468 {
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3469 if ( pl_resource < max_resources_amount && en_resource >= max_resources_amount )//âðàã íàáðàë íóæíîå êîëè÷åñòâî
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3470 {
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3471 winner = 2;// âðàã ïîáåäèë
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3472 victory_type = 3;//ïîáåäà ñîáðàâ íóæíîå êîëè÷åñòâî ðåñóðñîâ
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3473 }
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3474 else if ( pl_resource >= max_resources_amount && en_resource < max_resources_amount )//ìû íàáðàëè íóæíîå êîëè÷åñòâî
0
Ritor1
parents:
diff changeset
3475 {
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3476 winner = 1;// ìû ïîáåäèëè
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3477 victory_type = 3;//ïîáåäà ñîáðàâ íóæíîå êîëè÷åñòâî ðåñóðñîâ
0
Ritor1
parents:
diff changeset
3478 }
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3479 else if ( pl_resource >= max_resources_amount && en_resource >= max_resources_amount )//è ó íàñ è ó âðàãà íóæíîå êîëè÷åñòâî ðåñóðñîâ
0
Ritor1
parents:
diff changeset
3480 {
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3481 if ( pl_resource == en_resource )// ðåñóðñû ðàâíû
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3482 {
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3483 winner = 0;//ðåñóðñû ðàâíû
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3484 victory_type = 4; //íè÷üÿ
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3485 }
0
Ritor1
parents:
diff changeset
3486 else
Ritor1
parents:
diff changeset
3487 {
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3488 winner = (pl_resource <= en_resource) + 1;//ðåñóðñû íå ðàâíû, ïîáåæäàåò òîò ó êîãî áîëüøå
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3489 victory_type = 3;//ïîáåäà ñîáðàâ íóæíîå êîëè÷åñòâî ðåñóðñîâ
0
Ritor1
parents:
diff changeset
3490 }
Ritor1
parents:
diff changeset
3491 }
Ritor1
parents:
diff changeset
3492 }
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3493 else if ( winner == 0 && victory_type == 4 )// ïðè íè÷üå ïî áàøíÿì è ñòåíå
0
Ritor1
parents:
diff changeset
3494 {
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3495 if ( pl_resource != en_resource )//ðåñóðñû íå ðàâíû
0
Ritor1
parents:
diff changeset
3496 {
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3497 winner = (pl_resource <= en_resource) + 1;//ïîáåäèë òîò ó êîãî áîëüøå
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3498 victory_type = 5;//ïîáåäà êîãäà ïðè íè÷üå áîëüøåå êîëè÷åñòâî ðåñóðñîâ
0
Ritor1
parents:
diff changeset
3499 }
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3500 else //ðåñóðñû ðàâíû
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3501 {
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3502 winner = 0;//íåò ïîáåäèòåëÿ
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3503 victory_type = 4; //íè÷üÿ
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3504 }
0
Ritor1
parents:
diff changeset
3505 }
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3506
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3507 //ïîäâåäåíèå èòîãîâ
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3508 pArcomageGame->Victory_type = victory_type;
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3509 pArcomageGame->uGameWinner = winner;
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3510 if ( winner == 1 )//ïîáåäèòåëü èãðîê 1(ìû)
0
Ritor1
parents:
diff changeset
3511 {
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3512 if (( window_SpeakInHouse->par1C >= 108 ) && ( window_SpeakInHouse->par1C <= 120 ))//òàâåðíû
0
Ritor1
parents:
diff changeset
3513 {
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3514 if ( !pParty->pArcomageWins[window_SpeakInHouse->par1C - 108] )
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3515 {
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3516 pParty->pArcomageWins[window_SpeakInHouse->par1C - 108] = 1;
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3517 pParty->PartyFindsGold(p2DEvents[ window_SpeakInHouse->par1C - 1].fPriceMultiplier * 100.0, 0);//âîçíàãðàæäåíèå
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3518 }
0
Ritor1
parents:
diff changeset
3519 }
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3520 //ïðîâåðêà âûïîëíåí ëè êâåñò ïî àðêîìàãó
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3521 tavern_num = 0;
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3522 for ( uint i = 108; i <= 120; ++i )
0
Ritor1
parents:
diff changeset
3523 {
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3524 if ( !pParty->pArcomageWins[i - 108] )
0
Ritor1
parents:
diff changeset
3525 break;
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3526 tavern_num++;
0
Ritor1
parents:
diff changeset
3527 }
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3528 if ( tavern_num == 13 )
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3529 _449B7E_toggle_bit(pParty->_quest_bits, 238, 1);// 238 - Won all Arcomage games
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3530
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3531 for ( int i = 0; i < 4; ++i )//âíåñåíèå çàïèñè â Çàñëóãè
0
Ritor1
parents:
diff changeset
3532 {
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3533 if ( !_449B57_test_bit(pParty->pPlayers[i]._achieved_awards_bits, 1) )
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3534 _449B7E_toggle_bit(pParty->pPlayers[i]._achieved_awards_bits, PLAYER_GUILD_BITS__ARCOMAGE_WIN, 1);
0
Ritor1
parents:
diff changeset
3535 }
949
Nomad
parents: 938
diff changeset
3536 ++pParty->uNumArcomageWins;
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3537 if ( pParty->uNumArcomageWins > 1000000 )//îãðàíè÷åíèå êîëè÷åñòâà ïîáåä
949
Nomad
parents: 938
diff changeset
3538 pParty->uNumArcomageWins = 1000000;
0
Ritor1
parents:
diff changeset
3539 }
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3540 else//ïðîèãðûø
0
Ritor1
parents:
diff changeset
3541 {
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3542 for ( int i = 0; i < 4; ++i )//âíåñåíèå çàïèñè â Çàñëóãè
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3543 {
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3544 if ( !_449B57_test_bit(pParty->pPlayers[i]._achieved_awards_bits, 1) )
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3545 _449B7E_toggle_bit(pParty->pPlayers[i]._achieved_awards_bits, PLAYER_GUILD_BITS__ARCOMAGE_LOSE, 1);
0
Ritor1
parents:
diff changeset
3546 }
949
Nomad
parents: 938
diff changeset
3547 ++pParty->uNumArcomageLoses;
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3548 if ( pParty->uNumArcomageLoses > 1000000 )//îãðàíè÷åíèå êîëè÷åñòâà ïðîèãðûøåé
949
Nomad
parents: 938
diff changeset
3549 pParty->uNumArcomageLoses = 1000000;
0
Ritor1
parents:
diff changeset
3550 }
Ritor1
parents:
diff changeset
3551 }
Ritor1
parents:
diff changeset
3552
Ritor1
parents:
diff changeset
3553 //----- (00409C8B) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3554 void PrepareArcomage()
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3555 {
0
Ritor1
parents:
diff changeset
3556 signed __int64 v1; // qax@4
Ritor1
parents:
diff changeset
3557 int v2; // esi@4
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3558 int v3; // esi@5
0
Ritor1
parents:
diff changeset
3559 signed int v4; // edi@5
Ritor1
parents:
diff changeset
3560 int v6; // edx@9
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3561 RECT pXYZW; // [sp+8h] [bp-1Ch]@5
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3562 POINT pXY; // [sp+18h] [bp-Ch]@5
0
Ritor1
parents:
diff changeset
3563
Ritor1
parents:
diff changeset
3564 pAudioPlayer->StopChannels(-1, -1);
1201
Gloval
parents: 1200
diff changeset
3565 strcpy(pArcomageGame->pPlayer1Name, Player1Name);
Gloval
parents: 1200
diff changeset
3566 strcpy(pArcomageGame->pPlayer2Name, Player2Name);
0
Ritor1
parents:
diff changeset
3567 am_byte_4FAA76 = 0;
Ritor1
parents:
diff changeset
3568 am_byte_4FAA75 = 0;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3569
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3570 for (int i = 0; i < 10; ++i)
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3571 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3572 v2 = (i+1) % 4;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3573 v3 = (i+1) / 4;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3574 shown_cards[i].uCardId = -1;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3575 shown_cards[i].field_4 = 0;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3576 shown_cards[i].field_8.x = 100 * v2 + 120;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3577 shown_cards[i].field_8.y = 138 * v3 + 18;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3578 shown_cards[i].field_10_xplus = -100 * v2 / 5;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3579 shown_cards[i].field_14_y_plus = -138 * v3 / 5;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3580 shown_cards[i].field_18_point.x = shown_cards[i].field_8.x;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3581 shown_cards[i].field_18_point.y = shown_cards[i].field_8.y;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3582 }
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3583
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3584 pXY.x = 0;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3585 pXY.y = 0;
0
Ritor1
parents:
diff changeset
3586 ArcomageGame::LoadBackground();
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3587 pXYZW.left = 0;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3588 pXYZW.right = 640;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3589 pXYZW.top = 0;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3590 pXYZW.bottom = 480;
0
Ritor1
parents:
diff changeset
3591 am_BeginScene(pArcomageGame->pBackgroundPixels, -1, 1);
2154
9bd7522cdbbb Render decoupling.
Nomad
parents: 2153
diff changeset
3592 pRenderer->am_Blt_Copy(&pXYZW, &pXY, 2);
0
Ritor1
parents:
diff changeset
3593 am_EndScene();
Ritor1
parents:
diff changeset
3594 pRenderer->Present();
Ritor1
parents:
diff changeset
3595 ArcomageGame::LoadSprites();
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
3596 pRenderer->Present();
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3597
0
Ritor1
parents:
diff changeset
3598 v4 = 120;
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3599 for ( int i = 0; i < 12; ++i )
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3600 am_sounds[i] = pSoundList->LoadSound(v4++, 0);
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3601
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3602 for (int i = 0; i < 10; ++i)
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
3603 array_4FABD0[i].field_40 = stru272_stru0::New();
1184
a90dc4aee8f4 arcomage refactoring continued
Gloval
parents: 1183
diff changeset
3604
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3605 current_card_slot_index = -1;
0
Ritor1
parents:
diff changeset
3606 amuint_4FAA4C = -1;
Ritor1
parents:
diff changeset
3607 byte_4FAA74 = 0;
Ritor1
parents:
diff changeset
3608 pArcomageGame->field_F4 = 0;
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
3609 am_gameover = false;
0
Ritor1
parents:
diff changeset
3610 byte_505880 = 0;
Ritor1
parents:
diff changeset
3611 dword_4FAA70 = 0;
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3612 need_to_discard_card = 0;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3613 SetStartGameData();
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3614 InitalHandsFill();
0
Ritor1
parents:
diff changeset
3615 //nullsub_1();
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3616 pArcomageGame->GameOver = 0;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3617 pArcomageGame->pfntComic = pFontComic;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3618 pArcomageGame->pfntArrus = pFontArrus;
0
Ritor1
parents:
diff changeset
3619 }
Ritor1
parents:
diff changeset
3620
Ritor1
parents:
diff changeset
3621 //----- (0040D711) --------------------------------------------------------
Ritor1
parents:
diff changeset
3622 ArcomageGame::ArcomageGame()
Ritor1
parents:
diff changeset
3623 {
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3624 field_4 = 0;
0
Ritor1
parents:
diff changeset
3625 //RGBTexture::RGBTexture(&this->pGameBackground);
Ritor1
parents:
diff changeset
3626 //RGBTexture::RGBTexture(&v1->pSprites);
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3627 bGameInProgress = 0;
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3628 field_F9 = 0;
0
Ritor1
parents:
diff changeset
3629 }
938
016e3577865c stru289 removed, some data movements
Nomad
parents: 935
diff changeset
3630
016e3577865c stru289 removed, some data movements
Nomad
parents: 935
diff changeset
3631 //----- (00409BE8) --------------------------------------------------------
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3632 void SetStartConditions()
938
016e3577865c stru289 removed, some data movements
Nomad
parents: 935
diff changeset
3633 {
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
3634 const ArcomageStartConditions *st_cond; // eax@1
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3635
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3636 st_cond = &start_conditions[window_SpeakInHouse->par1C - 108];
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3637 start_tower_height = st_cond->tower_height;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3638 start_wall_height = st_cond->wall_height;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3639 start_quarry_level = st_cond->quarry_level - 1;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3640 start_magic_level = st_cond->magic_level - 1;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3641 start_zoo_level = st_cond->zoo_level - 1;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3642 minimum_cards_at_hand = 5;
1197
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3643 quarry_bonus = 1;
2b950844f2d6 mostly arcomage structs renaming.
Gloval
parents: 1194
diff changeset
3644 magic_bonus = 1;
1201
Gloval
parents: 1200
diff changeset
3645 zoo_bonus = 1;
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3646 max_tower_height = st_cond->max_tower;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3647 max_resources_amount = st_cond->max_resources;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3648
1256
236d39ae8f6e arcomage playable
Gloval
parents: 1247
diff changeset
3649 opponent_mastery = st_cond->mastery_lvl;
1200
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3650
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3651 start_bricks_amount = st_cond->bricks_amount;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3652 start_gems_amount = st_cond->gems_amount;
c42f255ce1dc Cards drawn
Gloval
parents: 1199
diff changeset
3653 start_beasts_amount = st_cond->beasts_amount;
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3654 }
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3655
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3656 //----- (0040D75D) --------------------------------------------------------
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
3657 void am_DrawText( int a1, const char *pText, POINT *pXY )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3658 {
2214
20995bb8895a GameResultsApply() full refactored
Ritor1
parents: 2213
diff changeset
3659 pPrimaryWindow->DrawText( pFontComic, pXY->x, pXY->y - ((pFontComic->uFontHeight - 3) / 2) + 3, 0, pText, 0, 0, 0);
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3660 }
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3661
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3662 //----- (0040DB27) --------------------------------------------------------
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3663 void DrawRect( RECT *pXYZW, unsigned __int16 uColor, char bSolidFill )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3664 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3665 RECT *v3; // esi@1
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3666
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3667 v3 = pXYZW;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3668 pRenderer->BeginScene();
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3669 pRenderer->SetRasterClipRect(0, 0, 639, 479);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3670 if ( bSolidFill )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3671 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3672 for ( int i = v3->top; i <= v3->bottom; ++i )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3673 pRenderer->RasterLine2D(v3->left, i, v3->right, i, uColor);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3674 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3675 else
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3676 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3677 pRenderer->RasterLine2D(v3->left, v3->top, v3->right, v3->top, uColor);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3678 pRenderer->RasterLine2D(v3->right, v3->top, v3->right, v3->bottom, uColor);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3679 pRenderer->RasterLine2D(v3->right, v3->bottom, v3->left, v3->bottom, uColor);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3680 pRenderer->RasterLine2D(v3->left, v3->bottom, v3->left, v3->top, uColor);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3681 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3682 pRenderer->EndScene();
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3683 }
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3684
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
3685 void DrawSquare( POINT *pTargetXY, unsigned __int16 uColor )
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
3686 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3687 pRenderer->BeginScene();
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3688 //if ( uNumSceneBegins )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3689 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3690 if ( pTargetXY->x >= 0 && pTargetXY->x <= 639 && pTargetXY->y >= 0 && pTargetXY->y <= 479)
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
3691 {
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
3692 pRenderer->WritePixel16(pTargetXY->x, pTargetXY->y, uColor);
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
3693 pRenderer->WritePixel16(pTargetXY->x + 1, pTargetXY->y, uColor);
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
3694 pRenderer->WritePixel16(pTargetXY->x, pTargetXY->y + 1, uColor);
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
3695 pRenderer->WritePixel16(pTargetXY->x + 1, pTargetXY->y + 1, uColor);
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3696 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3697 pRenderer->EndScene();
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3698 }
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
3699 }
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3700
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3701 //----- (0040DBD3) --------------------------------------------------------
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
3702 void DrawPixel( POINT *pTargetXY, unsigned __int16 uColor )
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
3703 {
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3704 pRenderer->BeginScene();
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3705 //if ( pRenderer->uNumSceneBegins )
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3706 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3707 if ( pTargetXY->x >= 0 && pTargetXY->x <= 639 && pTargetXY->y >= 0 && pTargetXY->y <= 479)
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3708 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3709 pRenderer->WritePixel16(pTargetXY->x, pTargetXY->y, uColor);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3710 /*int xVal = pTargetXY->x;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3711 int yVal = pTargetXY->y;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3712 if ( xVal >= 0 && xVal <= 639 && yVal >= 0 && yVal <= 479)
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3713 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3714 pRenderer->pTargetSurface[xVal + pRenderer->uTargetSurfacePitch * yVal] = uColor;
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3715 }*/
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3716 }
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3717 pRenderer->EndScene();
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3718 }
2069
259df09dfb50 32bits almost there
Nomad
parents: 2044
diff changeset
3719 }
1185
24454b5c9268 more on acromage
Gloval
parents: 1184
diff changeset
3720
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3721 //----- (0040DDB1) --------------------------------------------------------
1263
73269755dd89 arcomage renaming&cleaning
Gloval
parents: 1257
diff changeset
3722 int rand_interval( int min, int max )
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3723 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3724 return min + rand() % (max - min + 1);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3725 }
1183
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3726
fa30ea497e94 arcomage refactoring started
Gloval
parents: 1165
diff changeset
3727 //----- (0040DEC8) --------------------------------------------------------
1679
4da5644df18f Cosmetics
Nomad
parents: 1545
diff changeset
3728 void __fastcall am_IntToString(int val, char *pOut)
2213
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3729 {
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3730 sprintfex(pOut, "%d", val);
05e74b19991d Draw arcomage
Ritor1
parents: 2209
diff changeset
3731 }
1303
Ritor1
parents: 1264
diff changeset
3732
Ritor1
parents: 1264
diff changeset
3733 void set_stru1_field_8_InArcomage(int inValue)
Ritor1
parents: 1264
diff changeset
3734 {
Ritor1
parents: 1264
diff changeset
3735 switch(inValue)
Ritor1
parents: 1264
diff changeset
3736 {
Ritor1
parents: 1264
diff changeset
3737 case 91:LOBYTE(pArcomageGame->stru1.field_8) = 123;break;
Ritor1
parents: 1264
diff changeset
3738 case 92:LOBYTE(pArcomageGame->stru1.field_8) = 124;break;
Ritor1
parents: 1264
diff changeset
3739 case 93:LOBYTE(pArcomageGame->stru1.field_8) = 125;break;
Ritor1
parents: 1264
diff changeset
3740 case 96:LOBYTE(pArcomageGame->stru1.field_8) = 126;break;
Ritor1
parents: 1264
diff changeset
3741 case 61:LOBYTE(pArcomageGame->stru1.field_8) = 43;break;
Ritor1
parents: 1264
diff changeset
3742 case 55:LOBYTE(pArcomageGame->stru1.field_8) = 38;break;
Ritor1
parents: 1264
diff changeset
3743 case 56:LOBYTE(pArcomageGame->stru1.field_8) = 42;break;
Ritor1
parents: 1264
diff changeset
3744 case 57:LOBYTE(pArcomageGame->stru1.field_8) = 40;break;
Ritor1
parents: 1264
diff changeset
3745 case 59:LOBYTE(pArcomageGame->stru1.field_8) = 58;break;
Ritor1
parents: 1264
diff changeset
3746 case 54:LOBYTE(pArcomageGame->stru1.field_8) = 94;break;
Ritor1
parents: 1264
diff changeset
3747 case 50:LOBYTE(pArcomageGame->stru1.field_8) = 64;break;
Ritor1
parents: 1264
diff changeset
3748 case 51:LOBYTE(pArcomageGame->stru1.field_8) = 35;break;
Ritor1
parents: 1264
diff changeset
3749 case 52:LOBYTE(pArcomageGame->stru1.field_8) = 36;break;
Ritor1
parents: 1264
diff changeset
3750 case 53:LOBYTE(pArcomageGame->stru1.field_8) = 37;break;
Ritor1
parents: 1264
diff changeset
3751 case 49:LOBYTE(pArcomageGame->stru1.field_8) = 33;break;
Ritor1
parents: 1264
diff changeset
3752 case 39:LOBYTE(pArcomageGame->stru1.field_8) = 34;break;
Ritor1
parents: 1264
diff changeset
3753 case 44:LOBYTE(pArcomageGame->stru1.field_8) = 60;break;
Ritor1
parents: 1264
diff changeset
3754 case 46:LOBYTE(pArcomageGame->stru1.field_8) = 62;break;
Ritor1
parents: 1264
diff changeset
3755 case 47:LOBYTE(pArcomageGame->stru1.field_8) = 63;break;
Ritor1
parents: 1264
diff changeset
3756 case 48:LOBYTE(pArcomageGame->stru1.field_8) = 41;break;
Ritor1
parents: 1264
diff changeset
3757 default:LOBYTE(pArcomageGame->stru1.field_8) = inValue;break;
Ritor1
parents: 1264
diff changeset
3758 }
Ritor1
parents: 1264
diff changeset
3759 }