annotate Player.cpp @ 1272:19a4809e1da0

Player::DecreaseAttribute cleanup
author Grumpy7
date Sat, 15 Jun 2013 02:31:27 +0200
parents 5a3f48b370d5
children fbb7428fa58c
rev   line source
1165
29a8defbad9e temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Grumpy7
parents: 1116
diff changeset
1 #ifdef _MSC_VER
29a8defbad9e temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Grumpy7
parents: 1116
diff changeset
2 #define _CRT_SECURE_NO_WARNINGS
29a8defbad9e temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Grumpy7
parents: 1116
diff changeset
3 #endif
29a8defbad9e temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Grumpy7
parents: 1116
diff changeset
4
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
5 #include <assert.h>
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6
1016
c45d51b3f4f4 Included header files cleanup
Grumpy7
parents: 999
diff changeset
7 #include "stru6.h"
c45d51b3f4f4 Included header files cleanup
Grumpy7
parents: 999
diff changeset
8
c45d51b3f4f4 Included header files cleanup
Grumpy7
parents: 999
diff changeset
9
0
Ritor1
parents:
diff changeset
10 #include "Player.h"
Ritor1
parents:
diff changeset
11 #include "PlayerFrameTable.h"
Ritor1
parents:
diff changeset
12 #include "AudioPlayer.h"
Ritor1
parents:
diff changeset
13 #include "Party.h"
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
14 #include "Log.h"
0
Ritor1
parents:
diff changeset
15 #include "LOD.h"
Ritor1
parents:
diff changeset
16 #include "GUIWindow.h"
Ritor1
parents:
diff changeset
17 #include "Viewport.h"
Ritor1
parents:
diff changeset
18 #include "Actor.h"
Ritor1
parents:
diff changeset
19 #include "Game.h"
Ritor1
parents:
diff changeset
20 #include "Mouse.h"
Ritor1
parents:
diff changeset
21 #include "TurnEngine.h"
Ritor1
parents:
diff changeset
22 #include "Events.h"
Ritor1
parents:
diff changeset
23 #include "Events2D.h"
Ritor1
parents:
diff changeset
24 #include "Outdoor.h"
Ritor1
parents:
diff changeset
25 #include "StorylineTextTable.h"
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
26 #include "Autonotes.h"
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
27 #include "Awards.h"
189
038a4d09406f new texts file, fix text rendender error
Gloval
parents: 179
diff changeset
28 #include "texts.h"
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
29
0
Ritor1
parents:
diff changeset
30 #include "mm7_data.h"
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 821
diff changeset
31 #include "MM7.h"
0
Ritor1
parents:
diff changeset
32
Ritor1
parents:
diff changeset
33
Ritor1
parents:
diff changeset
34
Ritor1
parents:
diff changeset
35
Ritor1
parents:
diff changeset
36
Ritor1
parents:
diff changeset
37
Ritor1
parents:
diff changeset
38 /* 381 */
Ritor1
parents:
diff changeset
39 #pragma pack(push, 1)
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
40 struct PlayerCreation_AttributeProps
0
Ritor1
parents:
diff changeset
41 {
Ritor1
parents:
diff changeset
42 unsigned __int8 uBaseValue;
Ritor1
parents:
diff changeset
43 char uMaxValue;
Ritor1
parents:
diff changeset
44 char uDroppedStep;
Ritor1
parents:
diff changeset
45 char uBaseStep;
Ritor1
parents:
diff changeset
46 };
Ritor1
parents:
diff changeset
47 #pragma pack(pop)
Ritor1
parents:
diff changeset
48
Ritor1
parents:
diff changeset
49
Ritor1
parents:
diff changeset
50 #pragma pack(push, 1)
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
51
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
52
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
53
0
Ritor1
parents:
diff changeset
54 #pragma pack(pop)
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
55 PlayerCreation_AttributeProps StatTable[4][7] = //0x4ED7B0
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
56 {
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
57 {{11, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, { 9, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {9, 25, 1, 1},},
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
58 {{ 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, { 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, {9, 20, 1, 1},},
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
59 {{14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, {9, 20, 1, 1},},
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
60 {{14, 30, 1, 2}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {9, 20, 1, 1}}
0
Ritor1
parents:
diff changeset
61 };
Ritor1
parents:
diff changeset
62
Ritor1
parents:
diff changeset
63
Ritor1
parents:
diff changeset
64
Ritor1
parents:
diff changeset
65
Ritor1
parents:
diff changeset
66
Ritor1
parents:
diff changeset
67
Ritor1
parents:
diff changeset
68 // available skills per class ( 9 classes X 37 skills )
Ritor1
parents:
diff changeset
69 // 0 - not available
Ritor1
parents:
diff changeset
70 // 1 - available
Ritor1
parents:
diff changeset
71 // 2 - primary skill
Ritor1
parents:
diff changeset
72 unsigned char pSkillAvailabilityPerClass[9][37] = // byte[] @ MM7.exe::004ED820
Ritor1
parents:
diff changeset
73 {
Ritor1
parents:
diff changeset
74 {0, 2, 0, 1, 1, 1, 1, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
Ritor1
parents:
diff changeset
75 {0, 1, 2, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 2, 1, 0},
Ritor1
parents:
diff changeset
76 {1, 1, 1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 2, 2, 1, 1, 0, 0, 0},
Ritor1
parents:
diff changeset
77 {0, 1, 1, 1, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
Ritor1
parents:
diff changeset
78 {0, 1, 0, 1, 1, 2, 0, 0, 0, 1, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1},
Ritor1
parents:
diff changeset
79 {0, 1, 1, 2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0},
Ritor1
parents:
diff changeset
80 {0, 0, 0, 0, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 2, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1},
Ritor1
parents:
diff changeset
81 {0, 0, 2, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 2, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1},
Ritor1
parents:
diff changeset
82 {2, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 2, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0} // some of these are started at 4ED94C, but needs to be here
Ritor1
parents:
diff changeset
83 };
Ritor1
parents:
diff changeset
84
Ritor1
parents:
diff changeset
85
Ritor1
parents:
diff changeset
86
Ritor1
parents:
diff changeset
87
Ritor1
parents:
diff changeset
88 unsigned char pBaseHealthByClass[12] = {40, 35, 35, 30, 30, 30, 25, 20, 20, 0, 0, 0};
Ritor1
parents:
diff changeset
89 unsigned char pBaseManaByClass[12] = { 0, 0, 0, 5, 5, 0, 10, 10, 15, 0, 0, 0};
Ritor1
parents:
diff changeset
90 unsigned char pBaseHealthPerLevelByClass[36] = {5, 7, 9, 9, 4, 6, 8, 8, 5, 6, 8, 8, 4, 5, 6, 6, 3, 4, 6, 6, 4, 5, 6, 6, 2, 3, 4, 4, 2, 3, 4, 4, 2, 3, 3, 3};
Ritor1
parents:
diff changeset
91 unsigned char pBaseManaPerLevelByClass[36] = {0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 1, 2, 3, 3, 1, 2, 3, 3, 0, 2, 3, 3, 3, 4, 5, 5, 3, 4, 5, 5, 3, 4, 6, 6};
Ritor1
parents:
diff changeset
92
Ritor1
parents:
diff changeset
93 unsigned char pConditionStrengthMultiplier[19] = {100, 100, 100, 120, 50, 200, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100};
Ritor1
parents:
diff changeset
94 unsigned char pConditionIntelligenceMultiplier[19] = {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100};
Ritor1
parents:
diff changeset
95 unsigned char pConditionWillpowerMultiplier[19] = {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100};
Ritor1
parents:
diff changeset
96 unsigned char pConditionEnduranceMultiplier[19] = {100, 100, 100, 100, 50, 150, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100};
Ritor1
parents:
diff changeset
97 unsigned char pConditionAccuracyMultiplier[19] = {100, 100, 100, 50, 10, 100, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100};
Ritor1
parents:
diff changeset
98 unsigned char pConditionSpeedMultiplier[19] = {100, 100, 100, 120, 20, 120, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100};
Ritor1
parents:
diff changeset
99 unsigned char pConditionLuckMultiplier[19] = {100, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100};
Ritor1
parents:
diff changeset
100
Ritor1
parents:
diff changeset
101 unsigned char pAgeingStrengthMultiplier[4] = {100, 75, 40, 10};
Ritor1
parents:
diff changeset
102 unsigned char pAgeingIntelligenceMultiplier[4] = {100, 150, 100, 10};
Ritor1
parents:
diff changeset
103 unsigned char pAgeingWillpowerMultiplier[4] = {100, 150, 100, 10};
Ritor1
parents:
diff changeset
104 unsigned char pAgeingEnduranceMultiplier[4] = {100, 75, 40, 10};
Ritor1
parents:
diff changeset
105 unsigned char pAgeingAccuracyMultiplier[4] = {100, 100, 40, 10};
Ritor1
parents:
diff changeset
106 unsigned char pAgeingSpeedMultiplier[4] = {100, 100, 40, 10};
Ritor1
parents:
diff changeset
107 unsigned char pAgeingLuckMultiplier[4] = {100, 100, 100, 100};
Ritor1
parents:
diff changeset
108
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
109 signed int pAgeingTable[4] = {50, 100, 150, 0xFFFF};
0
Ritor1
parents:
diff changeset
110
1207
96a81634669e arrays to std::arrays phase 3 - finishing global arrays
Grumpy7
parents: 1205
diff changeset
111 std::array<unsigned int, 18> pConditionImportancyTable = {{16, 15, 14, 17, 13, 2, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 1, 0}};
0
Ritor1
parents:
diff changeset
112
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
113 short param_to_bonus_table[29] = {500, 400, 350, 300, 275, 250, 225, 200, 175,
0
Ritor1
parents:
diff changeset
114 150, 125, 100, 75, 50, 40, 35, 30, 25, 21,
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
115 19, 17, 15, 13, 11, 9, 7, 5, 3, 0};
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
116 signed int parameter_to_bonus_value[29] = {30, 25, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, -1, -2, -3, -4, -5, -6};
0
Ritor1
parents:
diff changeset
117
Ritor1
parents:
diff changeset
118
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
119 unsigned char pEquipTypeToBodyAnchor[20] = {1, 1, 2, 3, 0, 4, 5, 6, 7, 8, 10, 9, 1, 0, 0, 0, 0, 0, 0, 0};
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
120
0
Ritor1
parents:
diff changeset
121
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
122 unsigned short base_recovery_times_per_weapon_type[12] =
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
123 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
124 100, // PLAYER_SKILL_STAFF && Unarmed withoud skill
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
125 90, // PLAYER_SKILL_SWORD && Unarmed with skill
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
126 60, // PLAYER_SKILL_DAGGER
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
127 100, // PLAYER_SKILL_AXE
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
128 80, // PLAYER_SKILL_SPEAR
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
129 100, // PLAYER_SKILL_BOW
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
130 80, // PLAYER_SKILL_MACE
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
131 30, // PLAYER_SKILL_BLASTER
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
132 10, // PLAYER_SKILL_SHIELD
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
133 10, // PLAYER_SKILL_LEATHER
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
134 20, // PLAYER_SKILL_CHAIN
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
135 30 // PLAYER_SKILL_PLATE
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
136 };
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
137
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
138
0
Ritor1
parents:
diff changeset
139
Ritor1
parents:
diff changeset
140 //----- (00490913) --------------------------------------------------------
Ritor1
parents:
diff changeset
141 signed int __cdecl PlayerCreation_ComputeAttributeBonus()
Ritor1
parents:
diff changeset
142 {
Ritor1
parents:
diff changeset
143 signed int v0; // edi@1
Ritor1
parents:
diff changeset
144 signed int v1; // esi@1
Ritor1
parents:
diff changeset
145 int v2; // ebx@2
Ritor1
parents:
diff changeset
146 int v3; // ecx@17
Ritor1
parents:
diff changeset
147 signed int v4; // eax@17
Ritor1
parents:
diff changeset
148 int v5; // edx@18
Ritor1
parents:
diff changeset
149 signed int v6; // ecx@18
Ritor1
parents:
diff changeset
150 signed int v8; // [sp+Ch] [bp-8h]@1
Ritor1
parents:
diff changeset
151 signed int v9; // [sp+10h] [bp-4h]@2
Ritor1
parents:
diff changeset
152
Ritor1
parents:
diff changeset
153 v8 = 50;
Ritor1
parents:
diff changeset
154 v0 = 50;
Ritor1
parents:
diff changeset
155 v1 = 0;
Ritor1
parents:
diff changeset
156 do
Ritor1
parents:
diff changeset
157 {
Ritor1
parents:
diff changeset
158 v9 = 0;
Ritor1
parents:
diff changeset
159 v2 = 7 * pParty->pPlayers[v1].GetRace();
Ritor1
parents:
diff changeset
160 do
Ritor1
parents:
diff changeset
161 {
Ritor1
parents:
diff changeset
162 if ( v9 )
Ritor1
parents:
diff changeset
163 {
Ritor1
parents:
diff changeset
164 switch ( v9 )
Ritor1
parents:
diff changeset
165 {
Ritor1
parents:
diff changeset
166 case 1:
Ritor1
parents:
diff changeset
167 v0 = pParty->pPlayers[v1].uIntelligence;
Ritor1
parents:
diff changeset
168 break;
Ritor1
parents:
diff changeset
169 case 2:
Ritor1
parents:
diff changeset
170 v0 = pParty->pPlayers[v1].uWillpower;
Ritor1
parents:
diff changeset
171 break;
Ritor1
parents:
diff changeset
172 case 3:
Ritor1
parents:
diff changeset
173 v0 = pParty->pPlayers[v1].uEndurance;
Ritor1
parents:
diff changeset
174 break;
Ritor1
parents:
diff changeset
175 case 4:
Ritor1
parents:
diff changeset
176 v0 = pParty->pPlayers[v1].uAccuracy;
Ritor1
parents:
diff changeset
177 break;
Ritor1
parents:
diff changeset
178 case 5:
Ritor1
parents:
diff changeset
179 v0 = pParty->pPlayers[v1].uSpeed;
Ritor1
parents:
diff changeset
180 break;
Ritor1
parents:
diff changeset
181 case 6:
Ritor1
parents:
diff changeset
182 v0 = pParty->pPlayers[v1].uLuck;
Ritor1
parents:
diff changeset
183 break;
Ritor1
parents:
diff changeset
184 }
Ritor1
parents:
diff changeset
185 }
Ritor1
parents:
diff changeset
186 else
Ritor1
parents:
diff changeset
187 {
Ritor1
parents:
diff changeset
188 v0 = pParty->pPlayers[v1].uMight;
Ritor1
parents:
diff changeset
189 }
Ritor1
parents:
diff changeset
190 v3 = v2 + v9;
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
191 v4 = StatTable[0][v3].uBaseValue;
0
Ritor1
parents:
diff changeset
192 if ( v0 >= v4 )
Ritor1
parents:
diff changeset
193 {
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
194 v5 = StatTable[0][v3].uDroppedStep;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
195 v6 = StatTable[0][v3].uBaseStep;
0
Ritor1
parents:
diff changeset
196 }
Ritor1
parents:
diff changeset
197 else
Ritor1
parents:
diff changeset
198 {
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
199 v5 = StatTable[0][v3].uBaseStep;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
200 v6 = StatTable[0][v3].uDroppedStep;
0
Ritor1
parents:
diff changeset
201 }
Ritor1
parents:
diff changeset
202 v8 += v5 * (v4 - v0) / v6;
Ritor1
parents:
diff changeset
203 ++v9;
Ritor1
parents:
diff changeset
204 }
Ritor1
parents:
diff changeset
205 while ( v9 <= 6 );
Ritor1
parents:
diff changeset
206 ++v1;
Ritor1
parents:
diff changeset
207 }
Ritor1
parents:
diff changeset
208 while ( v1 < 4 );
Ritor1
parents:
diff changeset
209 return v8;
Ritor1
parents:
diff changeset
210 }
Ritor1
parents:
diff changeset
211
Ritor1
parents:
diff changeset
212
Ritor1
parents:
diff changeset
213
Ritor1
parents:
diff changeset
214 //----- (00427730) --------------------------------------------------------
Ritor1
parents:
diff changeset
215 bool Player::CanCastSpell(unsigned int uRequiredMana)
Ritor1
parents:
diff changeset
216 {
488
Nomad
parents: 486
diff changeset
217 if (sMana >= uRequiredMana)
Nomad
parents: 486
diff changeset
218 {
Nomad
parents: 486
diff changeset
219 sMana -= uRequiredMana;
Nomad
parents: 486
diff changeset
220 return true;
Nomad
parents: 486
diff changeset
221 }
Nomad
parents: 486
diff changeset
222
Nomad
parents: 486
diff changeset
223 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
Nomad
parents: 486
diff changeset
224 return false;
0
Ritor1
parents:
diff changeset
225 }
Ritor1
parents:
diff changeset
226
Ritor1
parents:
diff changeset
227
Ritor1
parents:
diff changeset
228 //----- (004BE2DD) --------------------------------------------------------
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
229 void Player::SalesProcess( unsigned int inventory_idnx, int item_index, int _2devent_idx )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
230 {
0
Ritor1
parents:
diff changeset
231 float v6; // ST04_4@1
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
232 signed int item_value; // eax@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
233 signed int sell_price; // ebx@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
234
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
235 item_value =pOwnItems[item_index].GetValue();
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
236 v6 = p2DEvents[ _2devent_idx - 1].fPriceMultiplier;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
237 sell_price = GetPriceSell(item_value, v6);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
238 if ( pOwnItems[item_index].Broken() )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
239 sell_price = 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
240 if ( sell_price < 1 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
241 sell_price = 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
242 RemoveItemAtInventoryIndex(inventory_idnx);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
243 Party::SetGold(pParty->uNumGold + sell_price);
0
Ritor1
parents:
diff changeset
244 }
Ritor1
parents:
diff changeset
245
Ritor1
parents:
diff changeset
246
Ritor1
parents:
diff changeset
247
Ritor1
parents:
diff changeset
248 //----- (0043EEF3) --------------------------------------------------------
Ritor1
parents:
diff changeset
249 bool Player::_43EEF3()
Ritor1
parents:
diff changeset
250 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
251 signed int item_idx; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
252 signed int item_id; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
253 for (int i=0; i<16;++i)
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
254 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
255 item_idx=pEquipment.pIndices[i];
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
256 if (item_idx)
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
257 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
258 item_id=pOwnItems[item_idx-1].uItemID;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
259 if (item_id!=64 && item_id!= 65 ) //blaster& blaster rifle
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
260 return false;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
261 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
262 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
263 return true;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
264 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
265
0
Ritor1
parents:
diff changeset
266
Ritor1
parents:
diff changeset
267
Ritor1
parents:
diff changeset
268
Ritor1
parents:
diff changeset
269 //----- (004B8040) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
270 int Player::GetConditionDayOfWeek( unsigned int uCondition )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
271 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
272 return (unsigned int)(((signed __int64)((double)this->pConditions[uCondition] * 0.234375) / 60 / 60) / 24) % 7 + 1;
0
Ritor1
parents:
diff changeset
273 }
Ritor1
parents:
diff changeset
274
Ritor1
parents:
diff changeset
275 //----- (004B807C) --------------------------------------------------------
Ritor1
parents:
diff changeset
276 int Player::_4B807C(float a2)
Ritor1
parents:
diff changeset
277 {
Ritor1
parents:
diff changeset
278 Player *v2; // edi@1
Ritor1
parents:
diff changeset
279 unsigned int v3; // eax@1
Ritor1
parents:
diff changeset
280 int v4; // esi@1
Ritor1
parents:
diff changeset
281 unsigned int v5; // ebx@7
Ritor1
parents:
diff changeset
282 int v6; // eax@8
Ritor1
parents:
diff changeset
283 signed __int64 v7; // qax@13
Ritor1
parents:
diff changeset
284 unsigned int v9; // [sp-4h] [bp-14h]@4
Ritor1
parents:
diff changeset
285 signed int v10; // [sp+8h] [bp-8h]@4
Ritor1
parents:
diff changeset
286 int v11; // [sp+Ch] [bp-4h]@6
Ritor1
parents:
diff changeset
287
Ritor1
parents:
diff changeset
288 v2 = this;
Ritor1
parents:
diff changeset
289 v3 = GetMajorConditionIdx();
Ritor1
parents:
diff changeset
290 v4 = 0;
Ritor1
parents:
diff changeset
291 if ( (signed int)v3 >= 14 )
Ritor1
parents:
diff changeset
292 {
Ritor1
parents:
diff changeset
293 if ( (signed int)v3 <= 15 )
Ritor1
parents:
diff changeset
294 {
Ritor1
parents:
diff changeset
295 v10 = 5;
Ritor1
parents:
diff changeset
296 v9 = v3;
Ritor1
parents:
diff changeset
297 goto LABEL_6;
Ritor1
parents:
diff changeset
298 }
Ritor1
parents:
diff changeset
299 if ( v3 == 16 )
Ritor1
parents:
diff changeset
300 {
Ritor1
parents:
diff changeset
301 v10 = 10;
Ritor1
parents:
diff changeset
302 v9 = 16;
Ritor1
parents:
diff changeset
303 LABEL_6:
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
304 v11 = GetConditionDayOfWeek(v9);
0
Ritor1
parents:
diff changeset
305 goto LABEL_13;
Ritor1
parents:
diff changeset
306 }
Ritor1
parents:
diff changeset
307 }
Ritor1
parents:
diff changeset
308 v10 = 1;
Ritor1
parents:
diff changeset
309 v5 = 0;
Ritor1
parents:
diff changeset
310 do
Ritor1
parents:
diff changeset
311 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
312 v6 = GetConditionDayOfWeek(v5);
0
Ritor1
parents:
diff changeset
313 if ( v6 > v4 )
Ritor1
parents:
diff changeset
314 v4 = v6;
Ritor1
parents:
diff changeset
315 ++v5;
Ritor1
parents:
diff changeset
316 }
Ritor1
parents:
diff changeset
317 while ( (signed int)v5 <= 13 );
Ritor1
parents:
diff changeset
318 v11 = v4;
Ritor1
parents:
diff changeset
319 if ( !v4 )
Ritor1
parents:
diff changeset
320 v11 = 1;
Ritor1
parents:
diff changeset
321 LABEL_13:
Ritor1
parents:
diff changeset
322 v7 = (signed __int64)((double)v11 * (double)v10 * a2);
Ritor1
parents:
diff changeset
323 if ( (signed int)v7 < 1 )
Ritor1
parents:
diff changeset
324 LODWORD(v7) = 1;
Ritor1
parents:
diff changeset
325 return v7;
Ritor1
parents:
diff changeset
326 }
Ritor1
parents:
diff changeset
327
Ritor1
parents:
diff changeset
328 //----- (004B8102) --------------------------------------------------------
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
329 int Player::GetPriceSell(int uRealValue, float price_multiplier)
0
Ritor1
parents:
diff changeset
330 {
Ritor1
parents:
diff changeset
331 signed int v3; // esi@1
Ritor1
parents:
diff changeset
332 signed int result; // eax@3
Ritor1
parents:
diff changeset
333
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
334 v3 = (unsigned __int64)(signed __int64)((double)uRealValue / (price_multiplier + 2.0)) + uRealValue * GetMerchant() / 100;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
335 if ( v3 > uRealValue )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
336 v3 = uRealValue;
0
Ritor1
parents:
diff changeset
337 result = 1;
Ritor1
parents:
diff changeset
338 if ( v3 >= 1 )
Ritor1
parents:
diff changeset
339 result = v3;
Ritor1
parents:
diff changeset
340 return result;
Ritor1
parents:
diff changeset
341 }
Ritor1
parents:
diff changeset
342
Ritor1
parents:
diff changeset
343 //----- (004B8142) --------------------------------------------------------
749
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
344 int Player::GetBuyingPrice(unsigned int uRealValue, float price_multiplier)
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
345 {
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
346 uint price = ((100 - GetMerchant()) * (uRealValue * price_multiplier)) / 100;
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
347 assert (price > 0);
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
348
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
349 if (price < uRealValue)
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
350 price = uRealValue;
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
351 return price;
0
Ritor1
parents:
diff changeset
352 }
Ritor1
parents:
diff changeset
353
Ritor1
parents:
diff changeset
354 //----- (004B8179) --------------------------------------------------------
916
897b10712a1a UIShop_Buy_Identify_Repair little clean and rename
Ritor1
parents: 900
diff changeset
355 int Player::GetPriceIdentification(float a2)
0
Ritor1
parents:
diff changeset
356 {
Ritor1
parents:
diff changeset
357 signed int v2; // esi@1
Ritor1
parents:
diff changeset
358 int v3; // ecx@1
Ritor1
parents:
diff changeset
359 signed int result; // eax@3
Ritor1
parents:
diff changeset
360
Ritor1
parents:
diff changeset
361 v2 = (signed __int64)(a2 * 50.0);
Ritor1
parents:
diff changeset
362 v3 = v2 * (100 - GetMerchant()) / 100;
Ritor1
parents:
diff changeset
363 if ( v3 < v2 / 3 )
Ritor1
parents:
diff changeset
364 v3 = v2 / 3;
Ritor1
parents:
diff changeset
365 result = 1;
Ritor1
parents:
diff changeset
366 if ( v3 >= 1 )
Ritor1
parents:
diff changeset
367 result = v3;
Ritor1
parents:
diff changeset
368 return result;
Ritor1
parents:
diff changeset
369 }
Ritor1
parents:
diff changeset
370
Ritor1
parents:
diff changeset
371 //----- (004B81C3) --------------------------------------------------------
916
897b10712a1a UIShop_Buy_Identify_Repair little clean and rename
Ritor1
parents: 900
diff changeset
372 int Player::GetPriceRepair(int a2, float a3)
0
Ritor1
parents:
diff changeset
373 {
Ritor1
parents:
diff changeset
374 signed int v3; // esi@1
Ritor1
parents:
diff changeset
375 int v4; // ecx@1
Ritor1
parents:
diff changeset
376 signed int result; // eax@3
Ritor1
parents:
diff changeset
377
Ritor1
parents:
diff changeset
378 v3 = (signed __int64)((double)a2 / (6.0 - a3));
Ritor1
parents:
diff changeset
379 v4 = v3 * (100 - GetMerchant()) / 100;
Ritor1
parents:
diff changeset
380 if ( v4 < v3 / 3 )
Ritor1
parents:
diff changeset
381 v4 = v3 / 3;
Ritor1
parents:
diff changeset
382 result = 1;
Ritor1
parents:
diff changeset
383 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
384 result = v4;
Ritor1
parents:
diff changeset
385 return result;
Ritor1
parents:
diff changeset
386 }
Ritor1
parents:
diff changeset
387
Ritor1
parents:
diff changeset
388 //----- (004B8213) --------------------------------------------------------
Ritor1
parents:
diff changeset
389 int Player::_4B8213(int a2, float a3)
Ritor1
parents:
diff changeset
390 {
Ritor1
parents:
diff changeset
391 signed __int64 v3; // qax@1
Ritor1
parents:
diff changeset
392
Ritor1
parents:
diff changeset
393 v3 = (signed __int64)((double)a2 / (a3 + 2.0));
Ritor1
parents:
diff changeset
394 if ( (signed int)v3 < 1 )
Ritor1
parents:
diff changeset
395 LODWORD(v3) = 1;
Ritor1
parents:
diff changeset
396 return v3;
Ritor1
parents:
diff changeset
397 }
Ritor1
parents:
diff changeset
398
Ritor1
parents:
diff changeset
399 //----- (004B8233) --------------------------------------------------------
Ritor1
parents:
diff changeset
400 int Player::_4B8233(int a2, float a3)
Ritor1
parents:
diff changeset
401 {
Ritor1
parents:
diff changeset
402 signed __int64 v3; // qax@1
Ritor1
parents:
diff changeset
403
Ritor1
parents:
diff changeset
404 v3 = (signed __int64)((double)a2 * a3);
Ritor1
parents:
diff changeset
405 if ( (signed int)v3 < 1 )
Ritor1
parents:
diff changeset
406 LODWORD(v3) = 1;
Ritor1
parents:
diff changeset
407 return v3;
Ritor1
parents:
diff changeset
408 }
Ritor1
parents:
diff changeset
409
Ritor1
parents:
diff changeset
410 //----- (004B824B) --------------------------------------------------------
Ritor1
parents:
diff changeset
411 int Player::_4B824B(float a2)
Ritor1
parents:
diff changeset
412 {
Ritor1
parents:
diff changeset
413 signed __int64 v2; // qax@1
Ritor1
parents:
diff changeset
414
Ritor1
parents:
diff changeset
415 v2 = (signed __int64)(a2 * 50.0);
Ritor1
parents:
diff changeset
416 if ( (signed int)v2 < 1 )
Ritor1
parents:
diff changeset
417 LODWORD(v2) = 1;
Ritor1
parents:
diff changeset
418 return v2;
Ritor1
parents:
diff changeset
419 }
Ritor1
parents:
diff changeset
420
Ritor1
parents:
diff changeset
421 //----- (004B8265) --------------------------------------------------------
Ritor1
parents:
diff changeset
422 int Player::_4B8265(int a2, float a3)
Ritor1
parents:
diff changeset
423 {
Ritor1
parents:
diff changeset
424 signed __int64 v3; // qax@1
Ritor1
parents:
diff changeset
425
Ritor1
parents:
diff changeset
426 v3 = (signed __int64)((double)a2 / (6.0 - a3));
Ritor1
parents:
diff changeset
427 if ( (signed int)v3 < 1 )
Ritor1
parents:
diff changeset
428 LODWORD(v3) = 1;
Ritor1
parents:
diff changeset
429 return v3;
Ritor1
parents:
diff changeset
430 }
Ritor1
parents:
diff changeset
431
Ritor1
parents:
diff changeset
432
Ritor1
parents:
diff changeset
433
Ritor1
parents:
diff changeset
434
Ritor1
parents:
diff changeset
435
Ritor1
parents:
diff changeset
436 //----- (004B6FF9) --------------------------------------------------------
Ritor1
parents:
diff changeset
437 int Player::_4B6FF9()
Ritor1
parents:
diff changeset
438 {
Ritor1
parents:
diff changeset
439 Player *v1; // esi@1
Ritor1
parents:
diff changeset
440 signed int v2; // eax@1
Ritor1
parents:
diff changeset
441 char v3; // zf@4
Ritor1
parents:
diff changeset
442
Ritor1
parents:
diff changeset
443 v1 = this;
336
ea55d6414029 Event_proceccor preliminary
Gloval
parents: 328
diff changeset
444 v2 = (signed int)window_SpeakInHouse->ptr_1C;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
445 if ( (v2 == 78 || v2 > 80) && v2 <= 82 )
0
Ritor1
parents:
diff changeset
446 {
Ritor1
parents:
diff changeset
447 if ( GetMajorConditionIdx() == 18 )
Ritor1
parents:
diff changeset
448 goto LABEL_6;
Ritor1
parents:
diff changeset
449 v3 = GetMajorConditionIdx() == 17;
Ritor1
parents:
diff changeset
450 }
Ritor1
parents:
diff changeset
451 else
Ritor1
parents:
diff changeset
452 {
Ritor1
parents:
diff changeset
453 v3 = GetMajorConditionIdx() == 18;
Ritor1
parents:
diff changeset
454 }
Ritor1
parents:
diff changeset
455 if ( !v3 )
Ritor1
parents:
diff changeset
456 return 1;
Ritor1
parents:
diff changeset
457 LABEL_6:
Ritor1
parents:
diff changeset
458 if ( v1->sHealth < GetMaxHealth() || v1->sMana < GetMaxMana() )
Ritor1
parents:
diff changeset
459 return 1;
Ritor1
parents:
diff changeset
460 return 0;
Ritor1
parents:
diff changeset
461 }
Ritor1
parents:
diff changeset
462
Ritor1
parents:
diff changeset
463
Ritor1
parents:
diff changeset
464
Ritor1
parents:
diff changeset
465 //----- (00421E75) --------------------------------------------------------
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
466 unsigned int Player::GetItemIDAtInventoryIndex(int *pitem_index)
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
467 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
468 int item_idx; // eax@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
469 int inv_index; // eax@3
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
470
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
471 item_idx = *pitem_index;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
472 if ( item_idx >125 || item_idx < 0 )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
473 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
474 return 0;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
475 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
476
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
477 inv_index = this->pInventoryIndices[item_idx];
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
478 if ( inv_index < 0 )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
479 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
480 *pitem_index = -1 - inv_index;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
481 inv_index = this->pInventoryIndices[-1 - inv_index];
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
482 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
483
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
484 return inv_index;
0
Ritor1
parents:
diff changeset
485 }
Ritor1
parents:
diff changeset
486
Ritor1
parents:
diff changeset
487
Ritor1
parents:
diff changeset
488
Ritor1
parents:
diff changeset
489 //----- (004160CA) --------------------------------------------------------
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
490 void Player::ItemsEnchant( int enchant_count )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
491 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
492 int avalible_items; // ebx@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
493 int i; // edx@8
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
494 __int16 item_index_tabl[138]; // [sp+Ch] [bp-118h]@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
495
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
496 avalible_items = 0;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
497 memset (item_index_tabl,0,sizeof(item_index_tabl));
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
498
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
499 for (i=0; i<138; ++i)
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
500 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
501 if (( pOwnItems[i].uItemID>0)&&(pOwnItems[i].uItemID<= 134))
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
502 item_index_tabl[avalible_items++] = i;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
503 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
504
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
505 if ( avalible_items )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
506 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
507 if ( enchant_count )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
508 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
509 for ( i = 0; i < enchant_count; ++i )
0
Ritor1
parents:
diff changeset
510 {
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
511 if (!(pInventoryItems[item_index_tabl[i]].uAttributes&ITEM_ENCHANTED))
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
512 pInventoryItems[item_index_tabl[rand() % avalible_items]].uAttributes|=ITEM_ENCHANTED;
0
Ritor1
parents:
diff changeset
513 }
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
514
0
Ritor1
parents:
diff changeset
515 }
Ritor1
parents:
diff changeset
516 else
Ritor1
parents:
diff changeset
517 {
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
518 for ( i = 0; i < avalible_items; ++i )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
519 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
520 if (!(pInventoryItems[item_index_tabl[i]].uAttributes&ITEM_ENCHANTED))
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
521 pInventoryItems[item_index_tabl[i]].uAttributes|=ITEM_ENCHANTED;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
522 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
523 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
524 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
525 ;
0
Ritor1
parents:
diff changeset
526 }
Ritor1
parents:
diff changeset
527
Ritor1
parents:
diff changeset
528 //----- (004948B1) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
529 void Player::PlaySound(PlayerSpeech speech, int a3)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
530 {
49728858c35e On player voices
Nomad
parents: 179
diff changeset
531 //Player *pPlayer; // edi@1
49728858c35e On player voices
Nomad
parents: 179
diff changeset
532 //int v4; // eax@4
0
Ritor1
parents:
diff changeset
533 signed int v5; // esi@4
203
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
534 unsigned char *v6; // ebx@4
0
Ritor1
parents:
diff changeset
535 signed int v7; // ecx@5
Ritor1
parents:
diff changeset
536 unsigned __int8 v8; // al@6
Ritor1
parents:
diff changeset
537 int v9; // eax@10
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
538 //unsigned int pVoiceID; // ecx@10
0
Ritor1
parents:
diff changeset
539 int v11; // esi@10
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 821
diff changeset
540 //signed int v12; // eax@11
0
Ritor1
parents:
diff changeset
541 signed int v13; // esi@12
Ritor1
parents:
diff changeset
542 int v14; // eax@12
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
543 //int v15; // eax@17
248
37dcbe8f3cca Dialogue stuff
Nomad
parents: 243
diff changeset
544 CHARACTER_EXPRESSION_ID expression; // ebx@17
0
Ritor1
parents:
diff changeset
545 signed int v17; // ecx@19
Ritor1
parents:
diff changeset
546 char *pSoundID; // edi@20
Ritor1
parents:
diff changeset
547 int v20[5]; // [sp+Ch] [bp-1Ch]@7
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
548 //Player *pPlayer2; // [sp+20h] [bp-8h]@1
0
Ritor1
parents:
diff changeset
549 int pPlayerNum; // [sp+24h] [bp-4h]@1
Ritor1
parents:
diff changeset
550 int pSoundId; // [sp+30h] [bp+8h]@4
Ritor1
parents:
diff changeset
551
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
552 //pPlayer = this;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
553 //pPlayer2 = this;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
554
0
Ritor1
parents:
diff changeset
555 pPlayerNum = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
556 for (int i = 0; i < 4; ++i)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
557 if (&pParty->pPlayers[i] == this)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
558 {
49728858c35e On player voices
Nomad
parents: 179
diff changeset
559 pPlayerNum = i + 1;
0
Ritor1
parents:
diff changeset
560 break;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
561 }
49728858c35e On player voices
Nomad
parents: 179
diff changeset
562
49728858c35e On player voices
Nomad
parents: 179
diff changeset
563 //v4 = a2;//102
0
Ritor1
parents:
diff changeset
564 v5 = 0;
Ritor1
parents:
diff changeset
565 pSoundId = 0;
1213
8192b25d356c SoundSetAction to std::array
Grumpy7
parents: 1207
diff changeset
566 v6 = SoundSetAction[speech].data();//byte_4ED280 &byte_4ED3D8[4 * v4] ???
203
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
567 if (uVoicesVolumeMultiplier)
0
Ritor1
parents:
diff changeset
568 {
Ritor1
parents:
diff changeset
569 v7 = 0;
Ritor1
parents:
diff changeset
570 do
Ritor1
parents:
diff changeset
571 {
Ritor1
parents:
diff changeset
572 v8 = v6[v7];
Ritor1
parents:
diff changeset
573 if ( v8 )
Ritor1
parents:
diff changeset
574 v20[v5++] = v8;
Ritor1
parents:
diff changeset
575 ++v7;
Ritor1
parents:
diff changeset
576 }
Ritor1
parents:
diff changeset
577 while ( v7 < 2 );
Ritor1
parents:
diff changeset
578 if ( v5 )
Ritor1
parents:
diff changeset
579 {
Ritor1
parents:
diff changeset
580 v9 = rand();
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
581 //pVoiceID = uVoiceID;
0
Ritor1
parents:
diff changeset
582 v11 = v20[v9 % v5];
203
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
583
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
584 if (int _v1 = byte_4ECF08[v11 - 1][uVoiceID])
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
585 {
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
586 pSoundId = rand() % _v1 + 2 * (v11 + 50 * uVoiceID) + 4998;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 821
diff changeset
587 pAudioPlayer->PlaySound((SoundID)pSoundId, PID(OBJECT_Player, pPlayerNum + 39), 0, -1, 0, 0, pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f, 0);
0
Ritor1
parents:
diff changeset
588 }
Ritor1
parents:
diff changeset
589 }
Ritor1
parents:
diff changeset
590 }
203
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
591
0
Ritor1
parents:
diff changeset
592 v13 = 0;
Ritor1
parents:
diff changeset
593 v14 = (int)(v6 + 3);
Ritor1
parents:
diff changeset
594 do
Ritor1
parents:
diff changeset
595 {
Ritor1
parents:
diff changeset
596 if ( *(char *)v14 )
Ritor1
parents:
diff changeset
597 v20[v13++] = *(char *)v14;
Ritor1
parents:
diff changeset
598 ++v14;
Ritor1
parents:
diff changeset
599 }
Ritor1
parents:
diff changeset
600 while ( -3 - (signed int)v6 + v14 < 5 );
Ritor1
parents:
diff changeset
601 if ( v13 )
Ritor1
parents:
diff changeset
602 {
Ritor1
parents:
diff changeset
603 pPlayerNum = 0;
248
37dcbe8f3cca Dialogue stuff
Nomad
parents: 243
diff changeset
604 expression = (CHARACTER_EXPRESSION_ID)v20[rand() % v13];
37dcbe8f3cca Dialogue stuff
Nomad
parents: 243
diff changeset
605 if (expression == CHARACTER_EXPRESSION_21 && pSoundId )
0
Ritor1
parents:
diff changeset
606 {
Ritor1
parents:
diff changeset
607 v17 = 0;
764
90bcfb56c8f9 sound cleaning
Gloval
parents: 757
diff changeset
608 if ( (signed int)pSoundList->sNumSounds <= 0 )
0
Ritor1
parents:
diff changeset
609 {
Ritor1
parents:
diff changeset
610 LABEL_23:
Ritor1
parents:
diff changeset
611 v17 = 0;
Ritor1
parents:
diff changeset
612 }
Ritor1
parents:
diff changeset
613 else
Ritor1
parents:
diff changeset
614 {
Ritor1
parents:
diff changeset
615 pSoundID = (char *)&pSoundList->pSounds->uSoundID;
Ritor1
parents:
diff changeset
616 while ( *(int *)pSoundID != pSoundId )
Ritor1
parents:
diff changeset
617 {
Ritor1
parents:
diff changeset
618 ++v17;
Ritor1
parents:
diff changeset
619 pSoundID += 120;
764
90bcfb56c8f9 sound cleaning
Gloval
parents: 757
diff changeset
620 if ( v17 >= (signed int)pSoundList->sNumSounds )
0
Ritor1
parents:
diff changeset
621 goto LABEL_23;
Ritor1
parents:
diff changeset
622 }
Ritor1
parents:
diff changeset
623 }
Ritor1
parents:
diff changeset
624 if ( pSoundList->pSounds[v17].pSoundData[0] )
Ritor1
parents:
diff changeset
625 pPlayerNum = (sLastTrackLengthMS << 7) / 1000;
Ritor1
parents:
diff changeset
626 }
248
37dcbe8f3cca Dialogue stuff
Nomad
parents: 243
diff changeset
627 /*LOWORD(v14) = */PlayEmotion(expression, pPlayerNum);
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
628 }
49728858c35e On player voices
Nomad
parents: 179
diff changeset
629 //return v14;
0
Ritor1
parents:
diff changeset
630 }
Ritor1
parents:
diff changeset
631 // 4948B1: using guessed type int var_1C[5];
Ritor1
parents:
diff changeset
632
Ritor1
parents:
diff changeset
633 //----- (00494A25) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
634 void Player::PlayEmotion(CHARACTER_EXPRESSION_ID new_expression, int a3)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
635 {
49728858c35e On player voices
Nomad
parents: 179
diff changeset
636 //signed int v3; // eax@1
49728858c35e On player voices
Nomad
parents: 179
diff changeset
637 //CHARACTER_EXPRESSION_ID v4; // dx@1
0
Ritor1
parents:
diff changeset
638 signed int v5; // edi@15
Ritor1
parents:
diff changeset
639 PlayerFrame *v6; // esi@17
Ritor1
parents:
diff changeset
640 signed int v7; // eax@20
Ritor1
parents:
diff changeset
641
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
642 //LOWORD(v3) = this->expression;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
643 //v4 = expr;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
644 if (expression != CHARACTER_EXPRESSION_SLEEP &&
49728858c35e On player voices
Nomad
parents: 179
diff changeset
645 expression != CHARACTER_EXPRESSION_PERTIFIED || new_expression != CHARACTER_EXPRESSION_58)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
646 {
49728858c35e On player voices
Nomad
parents: 179
diff changeset
647 int v3 = (unsigned)expression;
0
Ritor1
parents:
diff changeset
648 if ( (signed int)(unsigned __int16)v3 >= 2 )
Ritor1
parents:
diff changeset
649 {
Ritor1
parents:
diff changeset
650 if ( v3 <= 7 )
Ritor1
parents:
diff changeset
651 goto LABEL_12;
Ritor1
parents:
diff changeset
652 if ( v3 > 8 )
Ritor1
parents:
diff changeset
653 {
Ritor1
parents:
diff changeset
654 if ( v3 > 11 )
Ritor1
parents:
diff changeset
655 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
656 if ( v3 == CHARACTER_EXPRESSION_PERTIFIED ||( v3 > 97 && v3 <= 99) )
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
657 return;
0
Ritor1
parents:
diff changeset
658 goto LABEL_15;
Ritor1
parents:
diff changeset
659 }
Ritor1
parents:
diff changeset
660 LABEL_12:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
661 if (new_expression != CHARACTER_EXPRESSION_34 && new_expression != CHARACTER_EXPRESSION_35 && new_expression != CHARACTER_EXPRESSION_36)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
662 return;
0
Ritor1
parents:
diff changeset
663 goto LABEL_15;
Ritor1
parents:
diff changeset
664 }
Ritor1
parents:
diff changeset
665 }
Ritor1
parents:
diff changeset
666 }
Ritor1
parents:
diff changeset
667 LABEL_15:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
668 //LOWORD(v3) = a3;
0
Ritor1
parents:
diff changeset
669 v5 = 0;
Ritor1
parents:
diff changeset
670 this->uExpressionTimeLength = a3;
Ritor1
parents:
diff changeset
671 this->uExpressionTimePassed = 0;
Ritor1
parents:
diff changeset
672 if ( !a3 )
Ritor1
parents:
diff changeset
673 {
Ritor1
parents:
diff changeset
674 if ( (signed int)pPlayerFrameTable->uNumFrames <= 0 )
Ritor1
parents:
diff changeset
675 {
Ritor1
parents:
diff changeset
676 LABEL_20:
Ritor1
parents:
diff changeset
677 v7 = 0;
Ritor1
parents:
diff changeset
678 }
Ritor1
parents:
diff changeset
679 else
Ritor1
parents:
diff changeset
680 {
Ritor1
parents:
diff changeset
681 v6 = pPlayerFrameTable->pFrames;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
682 while ( v6->expression != new_expression )
0
Ritor1
parents:
diff changeset
683 {
Ritor1
parents:
diff changeset
684 ++v5;
Ritor1
parents:
diff changeset
685 ++v6;
Ritor1
parents:
diff changeset
686 if ( v5 >= (signed int)pPlayerFrameTable->uNumFrames )
Ritor1
parents:
diff changeset
687 goto LABEL_20;
Ritor1
parents:
diff changeset
688 }
Ritor1
parents:
diff changeset
689 v7 = v5;
Ritor1
parents:
diff changeset
690 }
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
691 //v4 = expr;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
692 this->uExpressionTimeLength = 8 * pPlayerFrameTable->pFrames[a3].uAnimLength;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
693 }
49728858c35e On player voices
Nomad
parents: 179
diff changeset
694 expression = new_expression;
0
Ritor1
parents:
diff changeset
695 viewparams->bRedrawGameUI = 1;
Ritor1
parents:
diff changeset
696 }
Ritor1
parents:
diff changeset
697
Ritor1
parents:
diff changeset
698 //----- (0049327B) --------------------------------------------------------
Ritor1
parents:
diff changeset
699 int Player::_49327B(unsigned int uClass, int a3)
Ritor1
parents:
diff changeset
700 {
Ritor1
parents:
diff changeset
701 Player *v3; // esi@1
Ritor1
parents:
diff changeset
702 char v4; // zf@4
Ritor1
parents:
diff changeset
703 __int16 v5; // dx@9
Ritor1
parents:
diff changeset
704 signed int result; // eax@84
Ritor1
parents:
diff changeset
705 unsigned int v7; // [sp-8h] [bp-10h]@3
Ritor1
parents:
diff changeset
706 int v8; // [sp-4h] [bp-Ch]@3
Ritor1
parents:
diff changeset
707
Ritor1
parents:
diff changeset
708 v3 = this;
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
709 if ( this->classType == uClass )
0
Ritor1
parents:
diff changeset
710 {
Ritor1
parents:
diff changeset
711 LABEL_84:
Ritor1
parents:
diff changeset
712 result = 1;
Ritor1
parents:
diff changeset
713 }
Ritor1
parents:
diff changeset
714 else
Ritor1
parents:
diff changeset
715 {
Ritor1
parents:
diff changeset
716 switch ( uClass )
Ritor1
parents:
diff changeset
717 {
Ritor1
parents:
diff changeset
718 case 0u:
Ritor1
parents:
diff changeset
719 v8 = a3;
Ritor1
parents:
diff changeset
720 v7 = 1;
Ritor1
parents:
diff changeset
721 goto LABEL_4;
Ritor1
parents:
diff changeset
722 case 1u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
723 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 17)
0
Ritor1
parents:
diff changeset
724 || _49327B(2u, a3) )
Ritor1
parents:
diff changeset
725 goto LABEL_84;
Ritor1
parents:
diff changeset
726 v8 = a3;
Ritor1
parents:
diff changeset
727 v7 = 3;
Ritor1
parents:
diff changeset
728 goto LABEL_4;
Ritor1
parents:
diff changeset
729 case 2u:
Ritor1
parents:
diff changeset
730 v5 = 19;
Ritor1
parents:
diff changeset
731 goto LABEL_82;
Ritor1
parents:
diff changeset
732 case 3u:
Ritor1
parents:
diff changeset
733 v5 = 21;
Ritor1
parents:
diff changeset
734 goto LABEL_82;
Ritor1
parents:
diff changeset
735 case 4u:
Ritor1
parents:
diff changeset
736 v8 = a3;
Ritor1
parents:
diff changeset
737 v7 = 5;
Ritor1
parents:
diff changeset
738 goto LABEL_4;
Ritor1
parents:
diff changeset
739 case 5u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
740 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 11)
0
Ritor1
parents:
diff changeset
741 || _49327B(6u, a3) )
Ritor1
parents:
diff changeset
742 goto LABEL_84;
Ritor1
parents:
diff changeset
743 v8 = a3;
Ritor1
parents:
diff changeset
744 v7 = 7;
Ritor1
parents:
diff changeset
745 goto LABEL_4;
Ritor1
parents:
diff changeset
746 case 6u:
Ritor1
parents:
diff changeset
747 if ( !a3 )
Ritor1
parents:
diff changeset
748 break;
Ritor1
parents:
diff changeset
749 v5 = 13;
Ritor1
parents:
diff changeset
750 goto LABEL_82;
Ritor1
parents:
diff changeset
751 case 7u:
Ritor1
parents:
diff changeset
752 if ( !a3 )
Ritor1
parents:
diff changeset
753 break;
Ritor1
parents:
diff changeset
754 v5 = 15;
Ritor1
parents:
diff changeset
755 goto LABEL_82;
Ritor1
parents:
diff changeset
756 case 8u:
Ritor1
parents:
diff changeset
757 v8 = a3;
Ritor1
parents:
diff changeset
758 v7 = 9;
Ritor1
parents:
diff changeset
759 goto LABEL_4;
Ritor1
parents:
diff changeset
760 case 9u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
761 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 23)
0
Ritor1
parents:
diff changeset
762 || _49327B(0xAu, a3) )
Ritor1
parents:
diff changeset
763 goto LABEL_84;
Ritor1
parents:
diff changeset
764 v8 = a3;
Ritor1
parents:
diff changeset
765 v7 = 11;
Ritor1
parents:
diff changeset
766 goto LABEL_4;
Ritor1
parents:
diff changeset
767 case 0xAu:
Ritor1
parents:
diff changeset
768 if ( !a3 )
Ritor1
parents:
diff changeset
769 break;
Ritor1
parents:
diff changeset
770 v5 = 25;
Ritor1
parents:
diff changeset
771 goto LABEL_82;
Ritor1
parents:
diff changeset
772 case 0xBu:
Ritor1
parents:
diff changeset
773 if ( !a3 )
Ritor1
parents:
diff changeset
774 break;
Ritor1
parents:
diff changeset
775 v5 = 27;
Ritor1
parents:
diff changeset
776 goto LABEL_82;
Ritor1
parents:
diff changeset
777 case 0xCu:
Ritor1
parents:
diff changeset
778 v8 = a3;
Ritor1
parents:
diff changeset
779 v7 = 13;
Ritor1
parents:
diff changeset
780 goto LABEL_4;
Ritor1
parents:
diff changeset
781 case 0xDu:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
782 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 41)
0
Ritor1
parents:
diff changeset
783 || _49327B(0xEu, a3) )
Ritor1
parents:
diff changeset
784 goto LABEL_84;
Ritor1
parents:
diff changeset
785 v8 = a3;
Ritor1
parents:
diff changeset
786 v7 = 15;
Ritor1
parents:
diff changeset
787 goto LABEL_4;
Ritor1
parents:
diff changeset
788 case 0xEu:
Ritor1
parents:
diff changeset
789 if ( !a3 )
Ritor1
parents:
diff changeset
790 break;
Ritor1
parents:
diff changeset
791 v5 = 43;
Ritor1
parents:
diff changeset
792 goto LABEL_82;
Ritor1
parents:
diff changeset
793 case 0xFu:
Ritor1
parents:
diff changeset
794 if ( !a3 )
Ritor1
parents:
diff changeset
795 break;
Ritor1
parents:
diff changeset
796 v5 = 45;
Ritor1
parents:
diff changeset
797 goto LABEL_82;
Ritor1
parents:
diff changeset
798 case 0x10u:
Ritor1
parents:
diff changeset
799 v8 = a3;
Ritor1
parents:
diff changeset
800 v7 = 17;
Ritor1
parents:
diff changeset
801 goto LABEL_4;
Ritor1
parents:
diff changeset
802 case 0x11u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
803 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 35)
0
Ritor1
parents:
diff changeset
804 || _49327B(0x12u, a3) )
Ritor1
parents:
diff changeset
805 goto LABEL_84;
Ritor1
parents:
diff changeset
806 v8 = a3;
Ritor1
parents:
diff changeset
807 v7 = 19;
Ritor1
parents:
diff changeset
808 goto LABEL_4;
Ritor1
parents:
diff changeset
809 case 0x12u:
Ritor1
parents:
diff changeset
810 if ( !a3 )
Ritor1
parents:
diff changeset
811 break;
Ritor1
parents:
diff changeset
812 v5 = 37;
Ritor1
parents:
diff changeset
813 goto LABEL_82;
Ritor1
parents:
diff changeset
814 case 0x13u:
Ritor1
parents:
diff changeset
815 v5 = 39;
Ritor1
parents:
diff changeset
816 goto LABEL_82;
Ritor1
parents:
diff changeset
817 case 0x14u:
Ritor1
parents:
diff changeset
818 v8 = a3;
Ritor1
parents:
diff changeset
819 v7 = 21;
Ritor1
parents:
diff changeset
820 goto LABEL_4;
Ritor1
parents:
diff changeset
821 case 0x15u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
822 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 29)
0
Ritor1
parents:
diff changeset
823 || _49327B(0x16u, a3) )
Ritor1
parents:
diff changeset
824 goto LABEL_84;
Ritor1
parents:
diff changeset
825 v8 = a3;
Ritor1
parents:
diff changeset
826 v7 = 23;
Ritor1
parents:
diff changeset
827 goto LABEL_4;
Ritor1
parents:
diff changeset
828 case 0x16u:
Ritor1
parents:
diff changeset
829 if ( !a3 )
Ritor1
parents:
diff changeset
830 break;
Ritor1
parents:
diff changeset
831 v5 = 31;
Ritor1
parents:
diff changeset
832 goto LABEL_82;
Ritor1
parents:
diff changeset
833 case 0x17u:
Ritor1
parents:
diff changeset
834 if ( !a3 )
Ritor1
parents:
diff changeset
835 break;
Ritor1
parents:
diff changeset
836 v5 = 33;
Ritor1
parents:
diff changeset
837 goto LABEL_82;
Ritor1
parents:
diff changeset
838 case 0x18u:
Ritor1
parents:
diff changeset
839 if ( !_49327B(0x19u, a3) )
Ritor1
parents:
diff changeset
840 goto LABEL_56;
Ritor1
parents:
diff changeset
841 break;
Ritor1
parents:
diff changeset
842 case 0x19u:
Ritor1
parents:
diff changeset
843 LABEL_56:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
844 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)v3->_guilds_member_bits, 63)
0
Ritor1
parents:
diff changeset
845 || _49327B(0x1Au, a3) )
Ritor1
parents:
diff changeset
846 goto LABEL_84;
Ritor1
parents:
diff changeset
847 v8 = a3;
Ritor1
parents:
diff changeset
848 v7 = 27;
Ritor1
parents:
diff changeset
849 goto LABEL_4;
Ritor1
parents:
diff changeset
850 case 0x1Au:
Ritor1
parents:
diff changeset
851 if ( !a3 )
Ritor1
parents:
diff changeset
852 break;
Ritor1
parents:
diff changeset
853 v5 = 65;
Ritor1
parents:
diff changeset
854 goto LABEL_82;
Ritor1
parents:
diff changeset
855 case 0x1Bu:
Ritor1
parents:
diff changeset
856 if ( !a3 )
Ritor1
parents:
diff changeset
857 break;
Ritor1
parents:
diff changeset
858 v5 = 67;
Ritor1
parents:
diff changeset
859 goto LABEL_82;
Ritor1
parents:
diff changeset
860 case 0x1Cu:
Ritor1
parents:
diff changeset
861 v8 = a3;
Ritor1
parents:
diff changeset
862 v7 = 29;
Ritor1
parents:
diff changeset
863 goto LABEL_4;
Ritor1
parents:
diff changeset
864 case 0x1Du:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
865 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 69)
0
Ritor1
parents:
diff changeset
866 || _49327B(0x1Eu, a3) )
Ritor1
parents:
diff changeset
867 goto LABEL_84;
Ritor1
parents:
diff changeset
868 v8 = a3;
Ritor1
parents:
diff changeset
869 v7 = 31;
Ritor1
parents:
diff changeset
870 goto LABEL_4;
Ritor1
parents:
diff changeset
871 case 0x1Eu:
Ritor1
parents:
diff changeset
872 if ( !a3 )
Ritor1
parents:
diff changeset
873 break;
Ritor1
parents:
diff changeset
874 v5 = 71;
Ritor1
parents:
diff changeset
875 goto LABEL_82;
Ritor1
parents:
diff changeset
876 case 0x1Fu:
Ritor1
parents:
diff changeset
877 if ( !a3 )
Ritor1
parents:
diff changeset
878 break;
Ritor1
parents:
diff changeset
879 v5 = 73;
Ritor1
parents:
diff changeset
880 goto LABEL_82;
Ritor1
parents:
diff changeset
881 case 0x20u:
Ritor1
parents:
diff changeset
882 v8 = a3;
Ritor1
parents:
diff changeset
883 v7 = 33;
Ritor1
parents:
diff changeset
884 goto LABEL_4;
Ritor1
parents:
diff changeset
885 case 0x21u:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
886 if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 73)
0
Ritor1
parents:
diff changeset
887 || _49327B(0x22u, a3) )
Ritor1
parents:
diff changeset
888 goto LABEL_84;
Ritor1
parents:
diff changeset
889 v8 = a3;
Ritor1
parents:
diff changeset
890 v7 = 35;
Ritor1
parents:
diff changeset
891 LABEL_4:
Ritor1
parents:
diff changeset
892 v4 = _49327B(v7, v8) == 0;
Ritor1
parents:
diff changeset
893 goto LABEL_83;
Ritor1
parents:
diff changeset
894 case 0x22u:
Ritor1
parents:
diff changeset
895 if ( !a3 )
Ritor1
parents:
diff changeset
896 break;
Ritor1
parents:
diff changeset
897 v5 = 77;
Ritor1
parents:
diff changeset
898 goto LABEL_82;
Ritor1
parents:
diff changeset
899 case 0x23u:
Ritor1
parents:
diff changeset
900 if ( a3 )
Ritor1
parents:
diff changeset
901 {
Ritor1
parents:
diff changeset
902 v5 = 79;
Ritor1
parents:
diff changeset
903 LABEL_82:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
904 v4 = (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, v5) == 0;
0
Ritor1
parents:
diff changeset
905 LABEL_83:
Ritor1
parents:
diff changeset
906 if ( !v4 )
Ritor1
parents:
diff changeset
907 goto LABEL_84;
Ritor1
parents:
diff changeset
908 }
Ritor1
parents:
diff changeset
909 break;
Ritor1
parents:
diff changeset
910 default:
Ritor1
parents:
diff changeset
911 break;
Ritor1
parents:
diff changeset
912 }
Ritor1
parents:
diff changeset
913 result = 0;
Ritor1
parents:
diff changeset
914 }
Ritor1
parents:
diff changeset
915 return result;
Ritor1
parents:
diff changeset
916 }
Ritor1
parents:
diff changeset
917
Ritor1
parents:
diff changeset
918
Ritor1
parents:
diff changeset
919 //----- (00492C0B) --------------------------------------------------------
Ritor1
parents:
diff changeset
920 bool Player::CanAct()
Ritor1
parents:
diff changeset
921 {
Ritor1
parents:
diff changeset
922 bool result; // eax@2
Ritor1
parents:
diff changeset
923
Ritor1
parents:
diff changeset
924 if ( this->pConditions[2] | this->pConditions[12] | this->pConditions[13] | this->pConditions[14] | this->pConditions[15] | this->pConditions[16] )
Ritor1
parents:
diff changeset
925 result = 0;
Ritor1
parents:
diff changeset
926 else
Ritor1
parents:
diff changeset
927 result = 1;
Ritor1
parents:
diff changeset
928 return result;
Ritor1
parents:
diff changeset
929 }
Ritor1
parents:
diff changeset
930
Ritor1
parents:
diff changeset
931 //----- (00492C40) --------------------------------------------------------
Ritor1
parents:
diff changeset
932 bool Player::CanSteal()
Ritor1
parents:
diff changeset
933 {
Ritor1
parents:
diff changeset
934 int v1; // eax@1
Ritor1
parents:
diff changeset
935
Ritor1
parents:
diff changeset
936 LOBYTE(v1) = GetActualSkillLevel(PLAYER_SKILL_STEALING);
Ritor1
parents:
diff changeset
937 return v1 != 0;
Ritor1
parents:
diff changeset
938 }
Ritor1
parents:
diff changeset
939
Ritor1
parents:
diff changeset
940 //----- (00492C4E) --------------------------------------------------------
Ritor1
parents:
diff changeset
941 bool Player::CanEquip_RaceAndAlignmentCheck(unsigned int uItemID)
Ritor1
parents:
diff changeset
942 {
Ritor1
parents:
diff changeset
943 char v2; // zf@9
Ritor1
parents:
diff changeset
944 __int16 v4; // dx@13
Ritor1
parents:
diff changeset
945 char v5; // zf@15
Ritor1
parents:
diff changeset
946
Ritor1
parents:
diff changeset
947 if ( (signed int)uItemID > 532 ) // if (uItemID == 514 || // item233 ®á®å âਪ   àâ¥ä ªâ, §«®
Ritor1
parents:
diff changeset
948 // uItemID == 516 || // item221 ‘â àë© ¨ª  àâ¥ä ªâ, §«®
Ritor1
parents:
diff changeset
949 // uItemID == 524) // item325 ‘ã¬à ª ५¨ª¢¨ï, §«®
Ritor1
parents:
diff changeset
950 {
Ritor1
parents:
diff changeset
951 if ( uItemID == 533 )
Ritor1
parents:
diff changeset
952 {
Ritor1
parents:
diff changeset
953 v2 = GetRace() == 1;
Ritor1
parents:
diff changeset
954 }
Ritor1
parents:
diff changeset
955 else
Ritor1
parents:
diff changeset
956 {
Ritor1
parents:
diff changeset
957 if ( uItemID != 534 )
Ritor1
parents:
diff changeset
958 {
Ritor1
parents:
diff changeset
959 if ( uItemID == 535 ) //
Ritor1
parents:
diff changeset
960 // if (uItemID == 530) // item093 ƒ¨¡¥«ì «ìä   àâ¥ä ªâ, £®¡«¨­
Ritor1
parents:
diff changeset
961 {
Ritor1
parents:
diff changeset
962 switch ( this->uVoiceID )
Ritor1
parents:
diff changeset
963 {
Ritor1
parents:
diff changeset
964 default:
Ritor1
parents:
diff changeset
965 return 1;
Ritor1
parents:
diff changeset
966 case 4u:
Ritor1
parents:
diff changeset
967 case 5u:
Ritor1
parents:
diff changeset
968 case 6u:
Ritor1
parents:
diff changeset
969 case 7u:
Ritor1
parents:
diff changeset
970 case 0xAu:
Ritor1
parents:
diff changeset
971 case 0xBu:
Ritor1
parents:
diff changeset
972 case 0xEu: //
Ritor1
parents:
diff changeset
973 // if (uItemID == 535) // item129 ᪮àâ ‹¥¤¨  àâ¥ä ªâ, ¦¥­é¨­ 
Ritor1
parents:
diff changeset
974 case 0xFu:
Ritor1
parents:
diff changeset
975 case 0x12u:
Ritor1
parents:
diff changeset
976 case 0x13u:
Ritor1
parents:
diff changeset
977 case 0x15u:
Ritor1
parents:
diff changeset
978 case 0x18u:
Ritor1
parents:
diff changeset
979 return 0;
Ritor1
parents:
diff changeset
980 }
Ritor1
parents:
diff changeset
981 return 0;
Ritor1
parents:
diff changeset
982 }
Ritor1
parents:
diff changeset
983 if ( uItemID == 536 ) //
Ritor1
parents:
diff changeset
984 // if (uItemID == 531) // item093 Žª® Œë᫨  àâ¥ä ªâ, 祫®¢¥ª
Ritor1
parents:
diff changeset
985 {
Ritor1
parents:
diff changeset
986 switch ( this->uVoiceID )
Ritor1
parents:
diff changeset
987 {
Ritor1
parents:
diff changeset
988 case 4u:
Ritor1
parents:
diff changeset
989 case 5u:
Ritor1
parents:
diff changeset
990 case 6u:
Ritor1
parents:
diff changeset
991 case 7u:
Ritor1
parents:
diff changeset
992 case 0xAu:
Ritor1
parents:
diff changeset
993 case 0xBu:
Ritor1
parents:
diff changeset
994 case 0xEu:
Ritor1
parents:
diff changeset
995 case 0xFu:
Ritor1
parents:
diff changeset
996 case 0x12u:
Ritor1
parents:
diff changeset
997 case 0x13u:
Ritor1
parents:
diff changeset
998 case 0x15u:
Ritor1
parents:
diff changeset
999 case 0x18u:
Ritor1
parents:
diff changeset
1000 return 1;
Ritor1
parents:
diff changeset
1001 default:
Ritor1
parents:
diff changeset
1002 return 0;
Ritor1
parents:
diff changeset
1003 }
Ritor1
parents:
diff changeset
1004 return 0;
Ritor1
parents:
diff changeset
1005 }
Ritor1
parents:
diff changeset
1006 if ( uItemID != 604 ) //
Ritor1
parents:
diff changeset
1007 // if (uItemID == 532) // item073 «ìä¨©áª ï Š®«ìç㣠  àâ¥ä ªâ, í«ìä
Ritor1
parents:
diff changeset
1008 return 1;
Ritor1
parents:
diff changeset
1009 v5 = _43EEF3() == 0;
Ritor1
parents:
diff changeset
1010 goto LABEL_23;
Ritor1
parents:
diff changeset
1011 }
Ritor1
parents:
diff changeset
1012 v2 = GetRace() == 3; //
Ritor1
parents:
diff changeset
1013 // if (uItemID == 533) // item113 Š®¢ ­ë¥ ‹ â­ë¥ 㪠¢¨æë  àâ¥ä ªâ, £­®¬
Ritor1
parents:
diff changeset
1014 }
Ritor1
parents:
diff changeset
1015 }
Ritor1
parents:
diff changeset
1016 else
Ritor1
parents:
diff changeset
1017 {
Ritor1
parents:
diff changeset
1018 if ( uItemID != 532 )
Ritor1
parents:
diff changeset
1019 {
Ritor1
parents:
diff changeset
1020 if ( uItemID != 515 && uItemID != 517 ) //
Ritor1
parents:
diff changeset
1021 // if (uItemID == 534) // item104 ®ïá ƒ¥à®ï  àâ¥ä ªâ, ¬ã¦ç¨­ 
Ritor1
parents:
diff changeset
1022 {
Ritor1
parents:
diff changeset
1023 if ( uItemID == 521 ) // if (uItemID == 521 || // item239 ˜«¥¬ ’ «¥¤®­   àâ¥ä ªâ, ¤®¡à®
Ritor1
parents:
diff changeset
1024 // uItemID == 526) // item230 ‘¯à ¢¥¤«¨¢®áâì ५¨ª¢¨ï, ¤®¡à®
Ritor1
parents:
diff changeset
1025 {
Ritor1
parents:
diff changeset
1026 LABEL_13:
Ritor1
parents:
diff changeset
1027 v4 = 99;
Ritor1
parents:
diff changeset
1028 LABEL_15:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
1029 v5 = (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, v4) == 0;
0
Ritor1
parents:
diff changeset
1030 LABEL_23:
Ritor1
parents:
diff changeset
1031 if ( !v5 )
Ritor1
parents:
diff changeset
1032 return 1;
Ritor1
parents:
diff changeset
1033 return 0;
Ritor1
parents:
diff changeset
1034 }
Ritor1
parents:
diff changeset
1035 if ( uItemID != 525 )
Ritor1
parents:
diff changeset
1036 {
Ritor1
parents:
diff changeset
1037 if ( uItemID != 527 )
Ritor1
parents:
diff changeset
1038 {
Ritor1
parents:
diff changeset
1039 if ( uItemID != 531 )
Ritor1
parents:
diff changeset
1040 return 1;
Ritor1
parents:
diff changeset
1041 v2 = GetRace() == 2;
Ritor1
parents:
diff changeset
1042 goto LABEL_10;
Ritor1
parents:
diff changeset
1043 }
Ritor1
parents:
diff changeset
1044 goto LABEL_13;
Ritor1
parents:
diff changeset
1045 }
Ritor1
parents:
diff changeset
1046 }
Ritor1
parents:
diff changeset
1047 v4 = 100;
Ritor1
parents:
diff changeset
1048 goto LABEL_15;
Ritor1
parents:
diff changeset
1049 }
Ritor1
parents:
diff changeset
1050 v2 = GetRace() == 0;
Ritor1
parents:
diff changeset
1051 }
Ritor1
parents:
diff changeset
1052 LABEL_10:
Ritor1
parents:
diff changeset
1053 if ( v2 )
Ritor1
parents:
diff changeset
1054 return 1;
Ritor1
parents:
diff changeset
1055 return 0;
Ritor1
parents:
diff changeset
1056 }
Ritor1
parents:
diff changeset
1057
Ritor1
parents:
diff changeset
1058 //----- (00492D65) --------------------------------------------------------
Ritor1
parents:
diff changeset
1059 int Player::SetCondition(unsigned int uConditionIdx, int a3)
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1060 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1061
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1062 signed int player_sex; // ecx@77
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1063 char zombi_face; // al@80
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1064 signed int remainig_player; // ebx@82
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1065 int players_before; // [sp+10h] [bp-4h]@2
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1066 int players_after; // [sp+20h] [bp+Ch]@82
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1067
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1068 if ( pConditions[uConditionIdx] )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1069 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1070 players_before = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1071 for (int i=1;i<5;++i)
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1072 if ( pPlayers[i]->CanAct() )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1073 ++players_before;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1074
0
Ritor1
parents:
diff changeset
1075 switch ( uConditionIdx )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1076 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1077 case Condition_Cursed:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1078 PlaySound((PlayerSpeech)30, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1079 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1080 case Condition_Weak:
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1081 if ( a3 == 1 && (signed __int64)pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0 )
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1082 {--pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1083 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1084 pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1085 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1086 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1087
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1088 PlaySound((PlayerSpeech)25, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1089 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1090 case Condition_Sleep:
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1091 if ( a3 == 1 &&(HasEnchantedItemEquipped(22)||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1092 WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR)))
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1093 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1094 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1095
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1096 case Condition_Fear:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1097 PlaySound((PlayerSpeech)26, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1098 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1099 case Condition_Drunk:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1100 PlaySound((PlayerSpeech)31, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1101 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1102
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1103 case Condition_Insane:
0
Ritor1
parents:
diff changeset
1104 if ( a3 == 1
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1105 && (HasEnchantedItemEquipped(19) ||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1106 WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR) ||
1082
Gloval
parents: 1080
diff changeset
1107 WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK)) )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1108 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1109
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1110 PlaySound((PlayerSpeech)29, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1111 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1112 case Condition_Poison1:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1113 case Condition_Poison2:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1114 case Condition_Poison3:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1115 if ( a3 == 1 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1116 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1117 if ( (signed __int64)pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0i64 )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1118 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1119 --pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1120 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1121 pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1122 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1123 if ( HasEnchantedItemEquipped(21)
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1124 || WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR)
1082
Gloval
parents: 1080
diff changeset
1125 || WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK) )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1126 //goto LABEL_76;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1127 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1128 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1129
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1130 //v23 = 27;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1131 PlaySound((PlayerSpeech)27, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1132 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1133
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1134 case Condition_Disease1:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1135 case Condition_Disease2:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1136 case Condition_Disease3:
0
Ritor1
parents:
diff changeset
1137 if ( a3 == 1 )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1138 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1139 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0i64 )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1140 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1141 --pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1142 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1143 pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1144 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1145 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1146
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1147 if ( HasEnchantedItemEquipped(18) ||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1148 WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR) ||
1082
Gloval
parents: 1080
diff changeset
1149 WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK) )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1150 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1151 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1152 PlaySound((PlayerSpeech)28, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1153 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1154 case Condition_Paralyzed:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1155 if ( a3 == 1 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1156 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1157 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0i64 )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1158 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1159 --pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1160 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1161 pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1162 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1163 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1164
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1165 if ( HasEnchantedItemEquipped(20)||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1166 WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR)||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1167 WearsItem(ITEM_ARTIFACT_GHOULSBANE, EQIUP_ANY)||
1082
Gloval
parents: 1080
diff changeset
1168 WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK))
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1169 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1170 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1171 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1172 case Condition_Unconcious:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1173 PlaySound(SPEECH_32, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1174 if ( sHealth > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1175 sHealth = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1176 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1177 case Condition_Dead:
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1178 if ( a3 == 1 && (signed __int64)pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0i64 && pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uSkill >= 4u )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1179 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1180 --pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1181 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1182 pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1183 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1184
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1185 PlaySound((PlayerSpeech)33, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1186 if ( sHealth > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1187 sHealth = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1188 if ( sMana > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1189 sMana = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1190 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1191 case Condition_Pertified:
0
Ritor1
parents:
diff changeset
1192 if ( a3 == 1
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1193 &&((pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0i64)
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1194 || HasEnchantedItemEquipped(23)||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1195 WearsItem(ITEM_RELIC_KELEBRIM, EQIUP_ANY) ||
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1196 WearsItem(ITEM_ARTIFACT_YORUBA, EQUIP_ARMOUR) ||
1082
Gloval
parents: 1080
diff changeset
1197 WearsItem(ITEM_ARTIFACT_CLOAK_OF_THE_SHEEP, EQUIP_CLOAK)) )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1198
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1199 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1200 PlaySound((PlayerSpeech)34, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1201 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1202 case Condition_Eradicated:
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1203 if ( a3 == 1 && ((signed __int64)pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uExpireTime > 0 )&&( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uSkill >= 4u ))
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1204 {
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1205 --pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower;
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1206 if ( pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].uPower < 1u )
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
1207 pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Reset();
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1208 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1209 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1210 PlaySound(SPEECH_35, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1211 if (sHealth > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1212 sHealth = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1213 if ( sMana > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1214 sMana = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1215 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1216 case Condition_Zombie:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1217 if ( classType == PLAYER_CLASS_LICH || Eradicated() ||Zombie() || !Dead())
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1218 return 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1219 memset(&pConditions[0], 0, sizeof(pConditions));
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1220 sHealth = GetMaxHealth();
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1221 sMana = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1222 player_sex = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1223 uPrevFace = uCurrentFace;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1224 uPrevVoiceID = uVoiceID;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1225 switch ( uVoiceID )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1226 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1227 case 0:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1228 case 1:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1229 case 2:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1230 case 3:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1231 case 8:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1232 case 9:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1233 case 12:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1234 case 13:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1235 case 16:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1236 case 17:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1237 case 20:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1238 case 23:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1239 player_sex = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1240 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1241 case 4:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1242 case 5:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1243 case 6:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1244 case 7:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1245 case 10:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1246 case 11:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1247 case 14:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1248 case 15:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1249 case 18:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1250 case 19:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1251 case 21:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1252 case 24:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1253 player_sex = 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1254 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1255 default:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1256 break;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1257 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1258
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1259 zombi_face = (player_sex != 0) + 23;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1260 uCurrentFace = zombi_face;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1261 uVoiceID = zombi_face;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1262 PlaySound((PlayerSpeech)SPEECH_99, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1263 break;
0
Ritor1
parents:
diff changeset
1264 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1265
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1266 remainig_player = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1267 pConditions[uConditionIdx] = pParty->uTimePlayed;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1268 players_after = 0;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1269 for (int i=1;i<5;++i)
0
Ritor1
parents:
diff changeset
1270 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1271
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1272
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1273 if ( pPlayers[i]->CanAct() )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1274 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1275 remainig_player=i;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1276 ++players_after;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1277 }
0
Ritor1
parents:
diff changeset
1278 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1279 if (( players_before == 2 )&&( players_after == 1 ))
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1280 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1281 pPlayers[remainig_player]->PlaySound(SPEECH_107, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1282 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1283 return 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1284 }
0
Ritor1
parents:
diff changeset
1285
Ritor1
parents:
diff changeset
1286 //----- (00492528) --------------------------------------------------------
Ritor1
parents:
diff changeset
1287 bool Player::CanFitItem(unsigned int uSlot, unsigned int uItemID)
Ritor1
parents:
diff changeset
1288 {
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1289 //unsigned int v3; // eax@1
0
Ritor1
parents:
diff changeset
1290 Texture *v4; // esi@1
Ritor1
parents:
diff changeset
1291 unsigned int v5; // ebx@1
Ritor1
parents:
diff changeset
1292 signed int v6; // edi@5
Ritor1
parents:
diff changeset
1293 int *v7; // ecx@6
Ritor1
parents:
diff changeset
1294 signed int v8; // edx@7
Ritor1
parents:
diff changeset
1295 int *v9; // eax@8
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1296 //Player *v11; // [sp+Ch] [bp-4h]@1
0
Ritor1
parents:
diff changeset
1297 unsigned int uItemIDa; // [sp+1Ch] [bp+Ch]@1
Ritor1
parents:
diff changeset
1298
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1299 v4 = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE);
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1300 v5 = GetSizeInInventorySlots(v4->uTextureWidth);
0
Ritor1
parents:
diff changeset
1301 uItemIDa = GetSizeInInventorySlots(v4->uTextureHeight);
Ritor1
parents:
diff changeset
1302 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1303 {
Ritor1
parents:
diff changeset
1304 v4->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1305 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1306 }
Ritor1
parents:
diff changeset
1307 if ( (signed int)(v5 + (signed int)uSlot % 14) <= 14 && (signed int)(uItemIDa + (signed int)uSlot / 14) <= 9 )
Ritor1
parents:
diff changeset
1308 {
Ritor1
parents:
diff changeset
1309 v6 = 0;
Ritor1
parents:
diff changeset
1310 if ( (signed int)uItemIDa <= 0 )
Ritor1
parents:
diff changeset
1311 return 1;
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1312 v7 = &pInventoryIndices[uSlot];
0
Ritor1
parents:
diff changeset
1313 while ( 1 )
Ritor1
parents:
diff changeset
1314 {
Ritor1
parents:
diff changeset
1315 v8 = 0;
Ritor1
parents:
diff changeset
1316 if ( (signed int)v5 > 0 )
Ritor1
parents:
diff changeset
1317 break;
Ritor1
parents:
diff changeset
1318 LABEL_11:
Ritor1
parents:
diff changeset
1319 ++v6;
Ritor1
parents:
diff changeset
1320 v7 += 14;
Ritor1
parents:
diff changeset
1321 if ( v6 >= (signed int)uItemIDa )
Ritor1
parents:
diff changeset
1322 return 1;
Ritor1
parents:
diff changeset
1323 }
Ritor1
parents:
diff changeset
1324 v9 = v7;
Ritor1
parents:
diff changeset
1325 while ( !*v9 )
Ritor1
parents:
diff changeset
1326 {
Ritor1
parents:
diff changeset
1327 ++v8;
Ritor1
parents:
diff changeset
1328 ++v9;
Ritor1
parents:
diff changeset
1329 if ( v8 >= (signed int)v5 )
Ritor1
parents:
diff changeset
1330 goto LABEL_11;
Ritor1
parents:
diff changeset
1331 }
Ritor1
parents:
diff changeset
1332 }
Ritor1
parents:
diff changeset
1333 return 0;
Ritor1
parents:
diff changeset
1334 }
Ritor1
parents:
diff changeset
1335 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1336
Ritor1
parents:
diff changeset
1337 //----- (004925E6) --------------------------------------------------------
Ritor1
parents:
diff changeset
1338 unsigned int Player::FindFreeInventorySlot()
Ritor1
parents:
diff changeset
1339 {
Ritor1
parents:
diff changeset
1340 unsigned int result; // eax@1
Ritor1
parents:
diff changeset
1341 ItemGen *v2; // ecx@1
Ritor1
parents:
diff changeset
1342
Ritor1
parents:
diff changeset
1343 result = 0;
Ritor1
parents:
diff changeset
1344 v2 = this->pInventoryItems;
Ritor1
parents:
diff changeset
1345 while ( v2->uItemID )
Ritor1
parents:
diff changeset
1346 {
Ritor1
parents:
diff changeset
1347 ++result;
Ritor1
parents:
diff changeset
1348 ++v2;
Ritor1
parents:
diff changeset
1349 if ( (signed int)result >= 126 )
Ritor1
parents:
diff changeset
1350 return -1;
Ritor1
parents:
diff changeset
1351 }
Ritor1
parents:
diff changeset
1352 return result;
Ritor1
parents:
diff changeset
1353 }
Ritor1
parents:
diff changeset
1354
Ritor1
parents:
diff changeset
1355 //----- (00492600) --------------------------------------------------------
Ritor1
parents:
diff changeset
1356 int Player::CreateItemInInventory(unsigned int uSlot, unsigned int uItemID)
Ritor1
parents:
diff changeset
1357 {
Ritor1
parents:
diff changeset
1358 signed int v3; // edx@1
Ritor1
parents:
diff changeset
1359 ItemGen *v4; // eax@1
Ritor1
parents:
diff changeset
1360 int result; // eax@8
Ritor1
parents:
diff changeset
1361 unsigned int v6; // ebx@10
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1362 //unsigned int v7; // eax@10
0
Ritor1
parents:
diff changeset
1363 Texture *v8; // esi@10
Ritor1
parents:
diff changeset
1364 void *v9; // esi@13
Ritor1
parents:
diff changeset
1365 unsigned int v10; // [sp+0h] [bp-Ch]@10
Ritor1
parents:
diff changeset
1366 Player *v11; // [sp+4h] [bp-8h]@1
Ritor1
parents:
diff changeset
1367 signed int v12; // [sp+8h] [bp-4h]@4
Ritor1
parents:
diff changeset
1368 unsigned int uItemIDa; // [sp+18h] [bp+Ch]@10
Ritor1
parents:
diff changeset
1369
Ritor1
parents:
diff changeset
1370 v11 = this;
Ritor1
parents:
diff changeset
1371 v3 = 0;
Ritor1
parents:
diff changeset
1372 v4 = this->pInventoryItems;
Ritor1
parents:
diff changeset
1373 while ( v4->uItemID )
Ritor1
parents:
diff changeset
1374 {
Ritor1
parents:
diff changeset
1375 ++v3;
Ritor1
parents:
diff changeset
1376 ++v4;
Ritor1
parents:
diff changeset
1377 if ( v3 >= 126 )
Ritor1
parents:
diff changeset
1378 {
Ritor1
parents:
diff changeset
1379 v12 = -1;
Ritor1
parents:
diff changeset
1380 goto LABEL_5;
Ritor1
parents:
diff changeset
1381 }
Ritor1
parents:
diff changeset
1382 }
Ritor1
parents:
diff changeset
1383 v12 = v3;
Ritor1
parents:
diff changeset
1384 LABEL_5:
Ritor1
parents:
diff changeset
1385 if ( v12 == -1 )
Ritor1
parents:
diff changeset
1386 {
Ritor1
parents:
diff changeset
1387 if ( uActiveCharacter )
201
30aa44013f7a On Items
Nomad
parents: 198
diff changeset
1388 pPlayers[uActiveCharacter]->PlaySound(SPEECH_NoRoom, 0);
0
Ritor1
parents:
diff changeset
1389 result = 0;
Ritor1
parents:
diff changeset
1390 }
Ritor1
parents:
diff changeset
1391 else
Ritor1
parents:
diff changeset
1392 {
Ritor1
parents:
diff changeset
1393 v6 = uItemID;
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1394 v8 = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE);
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1395 v10 = GetSizeInInventorySlots(v8->uTextureWidth);
0
Ritor1
parents:
diff changeset
1396 uItemIDa = GetSizeInInventorySlots(v8->uTextureHeight);
Ritor1
parents:
diff changeset
1397 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1398 {
Ritor1
parents:
diff changeset
1399 v8->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1400 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1401 }
Ritor1
parents:
diff changeset
1402 if ( (signed int)uItemIDa > 0 )
Ritor1
parents:
diff changeset
1403 {
Ritor1
parents:
diff changeset
1404 v9 = &v11->pInventoryIndices[uSlot];
Ritor1
parents:
diff changeset
1405 do
Ritor1
parents:
diff changeset
1406 {
Ritor1
parents:
diff changeset
1407 if ( (signed int)v10 > 0 )
Ritor1
parents:
diff changeset
1408 memset32(v9, -1 - uSlot, v10);
Ritor1
parents:
diff changeset
1409 v9 = (char *)v9 + 56;
Ritor1
parents:
diff changeset
1410 --uItemIDa;
Ritor1
parents:
diff changeset
1411 }
Ritor1
parents:
diff changeset
1412 while ( uItemIDa );
Ritor1
parents:
diff changeset
1413 }
Ritor1
parents:
diff changeset
1414 result = v12 + 1;
Ritor1
parents:
diff changeset
1415 v11->pInventoryIndices[uSlot] = v12 + 1;
Ritor1
parents:
diff changeset
1416 v11->pInventoryItems[v12].uItemID = v6;
Ritor1
parents:
diff changeset
1417 }
Ritor1
parents:
diff changeset
1418 return result;
Ritor1
parents:
diff changeset
1419 }
Ritor1
parents:
diff changeset
1420 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1421
Ritor1
parents:
diff changeset
1422 //----- (00492700) --------------------------------------------------------
Ritor1
parents:
diff changeset
1423 int Player::HasSkill(unsigned int uSkillType)
Ritor1
parents:
diff changeset
1424 {
Ritor1
parents:
diff changeset
1425 signed int result; // eax@3
Ritor1
parents:
diff changeset
1426
Ritor1
parents:
diff changeset
1427 if ( (signed int)uSkillType >= 37 || this->pActiveSkills[uSkillType] )
Ritor1
parents:
diff changeset
1428 {
Ritor1
parents:
diff changeset
1429 result = 1;
Ritor1
parents:
diff changeset
1430 }
Ritor1
parents:
diff changeset
1431 else
Ritor1
parents:
diff changeset
1432 {
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
1433 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[67], this->pName);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
1434 ShowStatusBarString(pTmpBuf.data(), 2u);
0
Ritor1
parents:
diff changeset
1435 result = 0;
Ritor1
parents:
diff changeset
1436 }
Ritor1
parents:
diff changeset
1437 return result;
Ritor1
parents:
diff changeset
1438 }
Ritor1
parents:
diff changeset
1439
Ritor1
parents:
diff changeset
1440 //----- (00492745) --------------------------------------------------------
Ritor1
parents:
diff changeset
1441 int Player::WearItem(unsigned int uItemID)
Ritor1
parents:
diff changeset
1442 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1443 int item_body_anch; // edi@6
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1444 int item_indx;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1445 //find empty slot
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1446 for(item_indx=0;item_indx<126;++item_indx)
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1447 if (pInventoryItems[item_indx].uItemID==0)
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1448 break;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1449 if (item_indx==126) //not found
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1450 item_indx=-1;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1451
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1452 if ( item_indx != -1 )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1453 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1454
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1455 pInventoryItems[item_indx].uItemID=uItemID;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1456 item_body_anch=pEquipTypeToBodyAnchor[pItemsTable->pItems[uItemID].uEquipType];
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1457 pEquipment.pIndices[item_body_anch]=item_indx+1;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1458 pInventoryItems[item_indx].uBodyAnchor=item_body_anch+1;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1459
0
Ritor1
parents:
diff changeset
1460 }
Ritor1
parents:
diff changeset
1461 return 0;
Ritor1
parents:
diff changeset
1462 }
Ritor1
parents:
diff changeset
1463
Ritor1
parents:
diff changeset
1464 //----- (004927A8) --------------------------------------------------------
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1465 int Player::AddItem(int uSlot, unsigned int uItemID)
0
Ritor1
parents:
diff changeset
1466 {
Ritor1
parents:
diff changeset
1467 signed int v3; // ebx@2
Ritor1
parents:
diff changeset
1468 signed int v4; // edi@3
Ritor1
parents:
diff changeset
1469 unsigned int v5; // esi@3
Ritor1
parents:
diff changeset
1470 unsigned int v7; // [sp-8h] [bp-18h]@8
Ritor1
parents:
diff changeset
1471 unsigned int v8; // [sp-4h] [bp-14h]@8
Ritor1
parents:
diff changeset
1472 Player *thisa; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
1473
Ritor1
parents:
diff changeset
1474 thisa = this;
Ritor1
parents:
diff changeset
1475 if ( uSlot == -1 )
Ritor1
parents:
diff changeset
1476 {
Ritor1
parents:
diff changeset
1477 v3 = 0;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1478 while ( true )
0
Ritor1
parents:
diff changeset
1479 {
Ritor1
parents:
diff changeset
1480 v4 = 0;
Ritor1
parents:
diff changeset
1481 v5 = v3;
Ritor1
parents:
diff changeset
1482 do
Ritor1
parents:
diff changeset
1483 {
Ritor1
parents:
diff changeset
1484 if ( CanFitItem(v5, uItemID) )
Ritor1
parents:
diff changeset
1485 {
Ritor1
parents:
diff changeset
1486 v8 = uItemID;
Ritor1
parents:
diff changeset
1487 v7 = v5;
Ritor1
parents:
diff changeset
1488 return CreateItemInInventory(v7, v8);
Ritor1
parents:
diff changeset
1489 }
Ritor1
parents:
diff changeset
1490 ++v4;
Ritor1
parents:
diff changeset
1491 v5 += 14;
Ritor1
parents:
diff changeset
1492 }
Ritor1
parents:
diff changeset
1493 while ( v4 < 9 );
Ritor1
parents:
diff changeset
1494 ++v3;
Ritor1
parents:
diff changeset
1495 if ( v3 < 14 )
Ritor1
parents:
diff changeset
1496 continue;
Ritor1
parents:
diff changeset
1497 break;
Ritor1
parents:
diff changeset
1498 }
Ritor1
parents:
diff changeset
1499 return 0;
Ritor1
parents:
diff changeset
1500 }
Ritor1
parents:
diff changeset
1501 if ( !CanFitItem(uSlot, uItemID) )
Ritor1
parents:
diff changeset
1502 {
Ritor1
parents:
diff changeset
1503 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
Ritor1
parents:
diff changeset
1504 return 0;
Ritor1
parents:
diff changeset
1505 }
Ritor1
parents:
diff changeset
1506 v8 = uItemID;
Ritor1
parents:
diff changeset
1507 v7 = uSlot;
Ritor1
parents:
diff changeset
1508 return CreateItemInInventory(v7, v8);
Ritor1
parents:
diff changeset
1509 }
Ritor1
parents:
diff changeset
1510
Ritor1
parents:
diff changeset
1511 //----- (00492826) --------------------------------------------------------
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1512 int Player::AddItem2(int uSlot, ItemGen *Src)
0
Ritor1
parents:
diff changeset
1513 {
Ritor1
parents:
diff changeset
1514 unsigned int v3; // ebx@1
Ritor1
parents:
diff changeset
1515 unsigned int v4; // esi@3
Ritor1
parents:
diff changeset
1516 signed int v5; // edi@3
Ritor1
parents:
diff changeset
1517 unsigned int v7; // [sp-8h] [bp-18h]@9
Ritor1
parents:
diff changeset
1518 ItemGen *v8; // [sp-4h] [bp-14h]@9
Ritor1
parents:
diff changeset
1519 Player *thisa; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
1520 signed int uSlota; // [sp+18h] [bp+8h]@2
Ritor1
parents:
diff changeset
1521
Ritor1
parents:
diff changeset
1522 thisa = this;
Ritor1
parents:
diff changeset
1523 v3 = Src->uItemID;
Ritor1
parents:
diff changeset
1524 pItemsTable->SetSpecialBonus(Src);
Ritor1
parents:
diff changeset
1525 if ( uSlot == -1 )
Ritor1
parents:
diff changeset
1526 {
Ritor1
parents:
diff changeset
1527 uSlota = 0;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1528 while ( true )
0
Ritor1
parents:
diff changeset
1529 {
Ritor1
parents:
diff changeset
1530 v4 = uSlota;
Ritor1
parents:
diff changeset
1531 v5 = 0;
Ritor1
parents:
diff changeset
1532 do
Ritor1
parents:
diff changeset
1533 {
Ritor1
parents:
diff changeset
1534 if ( CanFitItem(v4, v3) )
Ritor1
parents:
diff changeset
1535 {
Ritor1
parents:
diff changeset
1536 v8 = Src;
Ritor1
parents:
diff changeset
1537 v7 = v4;
Ritor1
parents:
diff changeset
1538 return CreateItemInInventory2(v7, v8);
Ritor1
parents:
diff changeset
1539 }
Ritor1
parents:
diff changeset
1540 ++v5;
Ritor1
parents:
diff changeset
1541 v4 += 14;
Ritor1
parents:
diff changeset
1542 }
Ritor1
parents:
diff changeset
1543 while ( v5 < 14 );
Ritor1
parents:
diff changeset
1544 ++uSlota;
Ritor1
parents:
diff changeset
1545 if ( uSlota < 9 )
Ritor1
parents:
diff changeset
1546 continue;
Ritor1
parents:
diff changeset
1547 break;
Ritor1
parents:
diff changeset
1548 }
Ritor1
parents:
diff changeset
1549 return 0;
Ritor1
parents:
diff changeset
1550 }
Ritor1
parents:
diff changeset
1551 if ( !CanFitItem(uSlot, v3) )
Ritor1
parents:
diff changeset
1552 return 0;
Ritor1
parents:
diff changeset
1553 v8 = Src;
Ritor1
parents:
diff changeset
1554 v7 = uSlot;
Ritor1
parents:
diff changeset
1555 return CreateItemInInventory2(v7, v8);
Ritor1
parents:
diff changeset
1556 }
Ritor1
parents:
diff changeset
1557
Ritor1
parents:
diff changeset
1558 //----- (0049289C) --------------------------------------------------------
Ritor1
parents:
diff changeset
1559 int Player::CreateItemInInventory2(unsigned int uSlot, ItemGen *Src)
Ritor1
parents:
diff changeset
1560 {
Ritor1
parents:
diff changeset
1561 signed int v3; // ebx@1
Ritor1
parents:
diff changeset
1562 ItemGen *v4; // eax@1
Ritor1
parents:
diff changeset
1563 int result; // eax@6
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1564 //unsigned int v6; // eax@7
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1565 Texture *item_texture; // esi@7
0
Ritor1
parents:
diff changeset
1566 unsigned int v8; // edx@9
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1567 int *pInvPos; // esi@10
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1568 unsigned int slot_width; // [sp+4h] [bp-Ch]@7
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1569 unsigned int slot_height; // [sp+8h] [bp-8h]@7
0
Ritor1
parents:
diff changeset
1570 Player *v12; // [sp+Ch] [bp-4h]@1
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1571
0
Ritor1
parents:
diff changeset
1572
Ritor1
parents:
diff changeset
1573 v12 = this;
Ritor1
parents:
diff changeset
1574 v3 = 0;
Ritor1
parents:
diff changeset
1575 v4 = this->pInventoryItems;
Ritor1
parents:
diff changeset
1576 while ( v4->uItemID )
Ritor1
parents:
diff changeset
1577 {
Ritor1
parents:
diff changeset
1578 ++v3;
Ritor1
parents:
diff changeset
1579 ++v4;
Ritor1
parents:
diff changeset
1580 if ( v3 >= 126 )
Ritor1
parents:
diff changeset
1581 {
Ritor1
parents:
diff changeset
1582 v3 = -1;
Ritor1
parents:
diff changeset
1583 break;
Ritor1
parents:
diff changeset
1584 }
Ritor1
parents:
diff changeset
1585 }
Ritor1
parents:
diff changeset
1586 if ( v3 == -1 )
Ritor1
parents:
diff changeset
1587 {
Ritor1
parents:
diff changeset
1588 result = 0;
Ritor1
parents:
diff changeset
1589 }
Ritor1
parents:
diff changeset
1590 else
Ritor1
parents:
diff changeset
1591 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1592 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[Src->uItemID].pIconName, TEXTURE_16BIT_PALETTE);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1593 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1594 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
1595 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1596 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1597 item_texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1598 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1599 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1600 if ( slot_height > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1601 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1602 pInvPos = &pInventoryIndices[uSlot];
0
Ritor1
parents:
diff changeset
1603 do
Ritor1
parents:
diff changeset
1604 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1605 if ( slot_width > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1606 memset32(pInvPos, -1 - uSlot, slot_width);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1607 pInvPos +=14;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1608 --slot_height;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1609 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1610 while ( slot_height );
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1611 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1612 pInventoryIndices[uSlot] = v3 + 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1613 memcpy(&pInventoryItems[v3], Src, sizeof(ItemGen));
0
Ritor1
parents:
diff changeset
1614 result = v3 + 1;
Ritor1
parents:
diff changeset
1615 }
Ritor1
parents:
diff changeset
1616 return result;
Ritor1
parents:
diff changeset
1617 }
Ritor1
parents:
diff changeset
1618 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1619
Ritor1
parents:
diff changeset
1620 //----- (0049298B) --------------------------------------------------------
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1621 int Player::PutItemArInventoryIndex( ItemGen *item, int item_id, int uSlot )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1622 {
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1623 //Player *v4; // ebx@1
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1624 //unsigned int v5; // eax@1
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1625 Texture *item_texture; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1626 int *pInvPos; // esi@4
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1627 unsigned int slot_width; // [sp+Ch] [bp-4h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1628 unsigned int slot_height; // [sp+18h] [bp+8h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1629
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1630 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[item->uItemID].pIconName, TEXTURE_16BIT_PALETTE);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1631 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1632 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
1633 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1634 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1635 item_texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1636 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1637 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1638 if ( (signed int)slot_height > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1639 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1640 pInvPos = &pInventoryIndices[uSlot]; //14x9
0
Ritor1
parents:
diff changeset
1641 do
Ritor1
parents:
diff changeset
1642 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1643 if ( (signed int)slot_width > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1644 memset32(pInvPos, -1 - uSlot, slot_width);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1645 pInvPos +=14;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1646 --slot_height;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1647 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1648 while ( slot_height );
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1649 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1650 pInventoryIndices[uSlot] = item_id + 1;
0
Ritor1
parents:
diff changeset
1651 return 1;
Ritor1
parents:
diff changeset
1652 }
278
Ritor1
parents: 223
diff changeset
1653
0
Ritor1
parents:
diff changeset
1654 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1655
Ritor1
parents:
diff changeset
1656 //----- (00492A36) --------------------------------------------------------
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1657 void Player::RemoveItemAtInventoryIndex( unsigned int uSlot )
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1658 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1659
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1660 ItemGen *item_in_slot; // ecx@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1661 Texture *item_texture; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1662 unsigned int slot_height; // ebp@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1663 int *pInvPos; // edx@4
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1664 unsigned int slot_width; // [sp+14h] [bp+4h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1665
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1666 item_in_slot = &this->pInventoryItems[pInventoryIndices[uSlot]-1];
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1667 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[item_in_slot->uItemID].pIconName, TEXTURE_16BIT_PALETTE);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1668 item_in_slot->Reset();
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1669 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1670 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
1671 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1672 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1673 item_texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1674 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1675 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1676 if ( slot_height > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1677 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1678 pInvPos = &pInventoryIndices[uSlot];
0
Ritor1
parents:
diff changeset
1679 do
Ritor1
parents:
diff changeset
1680 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1681 if (slot_width > 0 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1682 memset32(pInvPos, 0, slot_width);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1683 pInvPos += 14;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1684 --slot_height;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1685 }
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1686 while ( slot_height );
0
Ritor1
parents:
diff changeset
1687 }
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1688
0
Ritor1
parents:
diff changeset
1689 }
Ritor1
parents:
diff changeset
1690 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1691
436
4a42c2f97aa2 some itemgen crashes fixed
Gloval
parents: 377
diff changeset
1692 //identf
0
Ritor1
parents:
diff changeset
1693 //----- (00490EEE) --------------------------------------------------------
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1694 int Player::SelectPhrasesTransaction(ItemGen *pItem, int building_type, int BuildID_2Events, int ShopMenuType)
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1695 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1696 int pSkillLevel; // eax@1
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1697 int NotBuy; // eax@1
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1698 int result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1699 signed int pEquipType; // esi@1
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1700 float *pPriceMultiplier; // esi@26
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1701 int pPriceItemService; // edi@26
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1702
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1703 pSkillLevel = GetActualSkillLevel(PLAYER_SKILL_MERCHANT);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1704 NotBuy = 4;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1705 pEquipType = pItemsTable->pItems[pItem->uItemID].uEquipType;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1706 if ( (building_type != 4 || (signed int)pItem->uItemID < 740 || (signed int)pItem->uItemID > 771)
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1707 && ((signed int)pItem->uItemID >= 600 || (signed int)pItem->uItemID >= 529 && (signed int)pItem->uItemID <= 599) )
0
Ritor1
parents:
diff changeset
1708 return 5;
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1709 if ( building_type == BildingType_WeaponShop )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1710 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1711 if ( pEquipType > EQUIP_BOW )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1712 return NotBuy;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1713 if (pItem->Stolen())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1714 return 6;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1715 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1716 if ( building_type == BildingType_ArmorShop )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1717 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1718 if ( pEquipType < 3 && pEquipType > 9 )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1719 return NotBuy;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1720 if (pItem->Stolen())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1721 return 6;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1722 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1723 if ( building_type == BildingType_MagicShop )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1724 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1725 if ( pItemsTable->pItems[pItem->uItemID].uSkillType == 38 )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1726 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1727 if (pItem->Stolen())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1728 return 6;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1729 pPriceMultiplier = &p2DEvents[BuildID_2Events - 1].fPriceMultiplier;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1730 pPriceItemService = GetBuyingPrice(pItem->GetValue(), *pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1731 if ( ShopMenuType == 3 )//Sell
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1732 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1733 pPriceItemService = this->GetPriceSell(pItem->GetValue(), *pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1734 if (!pItem->Broken())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1735 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1736 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1737 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1738 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1739 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1740 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1741 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1742 pPriceItemService = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1743 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1744 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1745 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1746 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1747 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1748 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1749 if ( ShopMenuType == 4 )//Identify
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1750 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1751 pPriceItemService = this->GetPriceIdentification(*pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1752 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1753 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1754 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1755 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1756 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1757 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1758 if ( ShopMenuType == 5 )//Repair
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1759 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1760 pPriceItemService = this->GetPriceRepair(pItem->GetValue(), *pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1761 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1762 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1763 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1764 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1765 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1766 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1767 if ( ShopMenuType != 6 )//Buy and ???
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1768 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1769 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1770 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1771 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1772 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1773 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1774 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1775 pPriceItemService = this->GetPriceSell(pItem->GetValue(), *pPriceMultiplier) / 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1776 if (pItem->Broken())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1777 pPriceItemService = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1778 if ( pPriceItemService >= 1 )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1779 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1780 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1781 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1782 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1783 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1784 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1785 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1786 pPriceItemService = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1787 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1788 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1789 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1790 result = 1;
0
Ritor1
parents:
diff changeset
1791 return result;
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1792 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1793 if ( pEquipType != EQUIP_BOOK )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1794 return NotBuy;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1795 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1796 if ( building_type == BildingType_AlchemistShop )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1797 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1798 if ( pEquipType < EQUIP_REAGENT )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1799 return NotBuy;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1800 if ( pEquipType > EQUIP_POTION )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1801 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1802 if ( pEquipType != EQUIP_MESSAGE_SCROLL )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1803 return NotBuy;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1804 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1805 if (pItem->Stolen())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1806 return 6;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1807 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1808 pPriceMultiplier = &p2DEvents[BuildID_2Events - 1].fPriceMultiplier;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1809 pPriceItemService = GetBuyingPrice(pItem->GetValue(), *pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1810 if ( ShopMenuType == 3 )//Sell
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1811 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1812 pPriceItemService = this->GetPriceSell(pItem->GetValue(), *pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1813 if (!pItem->Broken())
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1814 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1815 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1816 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1817 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1818 result = 1;
0
Ritor1
parents:
diff changeset
1819 return result;
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1820 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1821 pPriceItemService = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1822 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1823 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1824 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1825 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1826 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1827 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1828 if ( ShopMenuType == 4 )//Identify
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1829 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1830 pPriceItemService = this->GetPriceIdentification(*pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1831 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1832 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1833 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1834 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1835 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1836 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1837 if ( ShopMenuType == 5 )//Repair
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1838 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1839 pPriceItemService = this->GetPriceRepair(pItem->GetValue(), *pPriceMultiplier);
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1840 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1841 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1842 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1843 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1844 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1845 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1846 if ( ShopMenuType != 6 )//Buy and ???
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1847 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1848 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1849 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1850 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1851 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1852 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1853 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1854 pPriceItemService = this->GetPriceSell(pItem->GetValue(), *pPriceMultiplier) / 2;
315
2a09e1d6fc8f Some 0041D895 GameUI_DrawItemInfo overhaul
Nomad
parents: 299
diff changeset
1855 if (pItem->Broken())
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1856 pPriceItemService = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1857 if ( pPriceItemService >= 1 )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1858 {
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1859 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1860 result = (pPriceItemService == pItem->GetValue()) + 2;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1861 else
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1862 result = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1863 return result;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1864 }
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1865 pPriceItemService = 1;
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1866 if ( pSkillLevel )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1867 result = (pPriceItemService == pItem->GetValue()) + 2;
0
Ritor1
parents:
diff changeset
1868 else
Ritor1
parents:
diff changeset
1869 result = 1;
Ritor1
parents:
diff changeset
1870 return result;
Ritor1
parents:
diff changeset
1871 }
Ritor1
parents:
diff changeset
1872
Ritor1
parents:
diff changeset
1873 //----- (0049107D) --------------------------------------------------------
Ritor1
parents:
diff changeset
1874 int Player::GetBodybuilding()
Ritor1
parents:
diff changeset
1875 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1876 int v1; // al@1
0
Ritor1
parents:
diff changeset
1877 int v2; // ecx@1
Ritor1
parents:
diff changeset
1878 int v4; // eax@3
Ritor1
parents:
diff changeset
1879 signed int v6; // [sp-4h] [bp-4h]@2
Ritor1
parents:
diff changeset
1880
Ritor1
parents:
diff changeset
1881 v1 = GetActualSkillLevel(PLAYER_SKILL_BODYBUILDING);
Ritor1
parents:
diff changeset
1882 v2 = v1 & 0x3F;
Ritor1
parents:
diff changeset
1883 if ( v1 & 0x100 )
Ritor1
parents:
diff changeset
1884 {
Ritor1
parents:
diff changeset
1885 v6 = 5;
Ritor1
parents:
diff changeset
1886 }
Ritor1
parents:
diff changeset
1887 else
Ritor1
parents:
diff changeset
1888 {
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
1889 if ( (v1&0xFF) >= 0 )
0
Ritor1
parents:
diff changeset
1890 {
Ritor1
parents:
diff changeset
1891 v4 = ((v1 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
1892 return v2 * v4;
Ritor1
parents:
diff changeset
1893 }
Ritor1
parents:
diff changeset
1894 v6 = 3;
Ritor1
parents:
diff changeset
1895 }
Ritor1
parents:
diff changeset
1896 v4 = v6;
Ritor1
parents:
diff changeset
1897 return v2 * v4;
Ritor1
parents:
diff changeset
1898 }
Ritor1
parents:
diff changeset
1899
Ritor1
parents:
diff changeset
1900 //----- (004910A8) --------------------------------------------------------
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 605
diff changeset
1901 int Player::GetMeditation()
0
Ritor1
parents:
diff changeset
1902 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1903 int v1; // al@1
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
1904 int base_level; // ecx@1
0
Ritor1
parents:
diff changeset
1905 int v4; // eax@3
Ritor1
parents:
diff changeset
1906 signed int v6; // [sp-4h] [bp-4h]@2
Ritor1
parents:
diff changeset
1907
Ritor1
parents:
diff changeset
1908 v1 = GetActualSkillLevel(PLAYER_SKILL_MEDITATION);
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
1909 base_level = v1 & 0x3F;
0
Ritor1
parents:
diff changeset
1910 if ( v1 & 0x100 )
Ritor1
parents:
diff changeset
1911 {
Ritor1
parents:
diff changeset
1912 v6 = 5;
Ritor1
parents:
diff changeset
1913 }
Ritor1
parents:
diff changeset
1914 else
Ritor1
parents:
diff changeset
1915 {
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
1916 if ( (v1&0xFF) >= 0 )
0
Ritor1
parents:
diff changeset
1917 {
Ritor1
parents:
diff changeset
1918 v4 = ((v1 & 0x40) != 0) + 1;
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
1919 return base_level * v4;
0
Ritor1
parents:
diff changeset
1920 }
Ritor1
parents:
diff changeset
1921 v6 = 3;
Ritor1
parents:
diff changeset
1922 }
Ritor1
parents:
diff changeset
1923 v4 = v6;
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
1924 return base_level * v4;
0
Ritor1
parents:
diff changeset
1925 }
Ritor1
parents:
diff changeset
1926
Ritor1
parents:
diff changeset
1927 //----- (004910D3) --------------------------------------------------------
Ritor1
parents:
diff changeset
1928 int Player::CanIdentify(ItemGen *pItem)
Ritor1
parents:
diff changeset
1929 {
Ritor1
parents:
diff changeset
1930 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1931 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
1932 int uSkillMult; // eax@3
Ritor1
parents:
diff changeset
1933 int v5; // edi@7
Ritor1
parents:
diff changeset
1934 signed int v6; // ebp@7
Ritor1
parents:
diff changeset
1935 char *v7; // esi@7
Ritor1
parents:
diff changeset
1936 signed int uSkillMultiplier; // [sp-4h] [bp-14h]@2
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1937
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1938 if (CheckHiredNPCSpeciality(Scholar))
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1939 return true;
0
Ritor1
parents:
diff changeset
1940
179
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1941 v2 = pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_ITEM_ID);
0
Ritor1
parents:
diff changeset
1942 v3 = v2;
179
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1943 if ( v2 & 1 )
0
Ritor1
parents:
diff changeset
1944 {
Ritor1
parents:
diff changeset
1945 uSkillMultiplier = 5;
Ritor1
parents:
diff changeset
1946 }
Ritor1
parents:
diff changeset
1947 else
Ritor1
parents:
diff changeset
1948 {
Ritor1
parents:
diff changeset
1949 if ( (v2 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
1950 {
Ritor1
parents:
diff changeset
1951 uSkillMult = ((v2 & 0x40) != 0) + 1;
179
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1952 v5 = uSkillMult * (v3 & 0x3F);
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1953 v6 = 0;
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1954 v7 = (char *)&pItemsTable->pItems[pItem->uItemID].pIconName;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1955
179
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1956 if ( (signed int)SkillToMastery(v3) >= 4 )
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1957 v6 = 1;
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1958 if ( v5 >= (unsigned __int8)v7[46] )
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1959 v6 = 1;
f102bbff6fd8 15.02.13 Water
Ritor1
parents: 151
diff changeset
1960 return v6;
0
Ritor1
parents:
diff changeset
1961 }
Ritor1
parents:
diff changeset
1962 uSkillMultiplier = 3;
Ritor1
parents:
diff changeset
1963 }
Ritor1
parents:
diff changeset
1964 uSkillMult = uSkillMultiplier;
Ritor1
parents:
diff changeset
1965 v5 = uSkillMult * (v3 & 0x3F);
Ritor1
parents:
diff changeset
1966 v6 = 0;
Ritor1
parents:
diff changeset
1967 v7 = (char *)&pItemsTable->pItems[pItem->uItemID].pIconName;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1968
0
Ritor1
parents:
diff changeset
1969 if ( (signed int)SkillToMastery(v3) >= 4 )
Ritor1
parents:
diff changeset
1970 v6 = 1;
Ritor1
parents:
diff changeset
1971 if ( v5 >= (unsigned __int8)v7[46] )
Ritor1
parents:
diff changeset
1972 v6 = 1;
Ritor1
parents:
diff changeset
1973 return v6;
Ritor1
parents:
diff changeset
1974 }
Ritor1
parents:
diff changeset
1975
Ritor1
parents:
diff changeset
1976 //----- (00491151) --------------------------------------------------------
Ritor1
parents:
diff changeset
1977 int Player::CanRepair(ItemGen *a2)
Ritor1
parents:
diff changeset
1978 {
Ritor1
parents:
diff changeset
1979 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1980 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
1981 int v4; // eax@3
Ritor1
parents:
diff changeset
1982 int v5; // edi@7
Ritor1
parents:
diff changeset
1983 signed int v6; // ebp@7
Ritor1
parents:
diff changeset
1984 signed int v10; // [sp-4h] [bp-14h]@2
Ritor1
parents:
diff changeset
1985
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1986
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1987 auto v7 = &pItemsTable->pItems[a2->uItemID];
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1988 if (CheckHiredNPCSpeciality(Smith) && v7->uEquipType <= 2 ||
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1989 CheckHiredNPCSpeciality(Armorer) && v7->uEquipType >= 3 && v7->uEquipType <= 9 ||
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1990 CheckHiredNPCSpeciality(Alchemist) && v7->uEquipType >= 9 )
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1991 return true;
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1992
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1993 v2 = GetActualSkillLevel(PLAYER_SKILL_REPAIR);
0
Ritor1
parents:
diff changeset
1994 v3 = v2;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1995 if (v2 & 0x100 )
0
Ritor1
parents:
diff changeset
1996 {
Ritor1
parents:
diff changeset
1997 v10 = 5;
Ritor1
parents:
diff changeset
1998 }
Ritor1
parents:
diff changeset
1999 else
Ritor1
parents:
diff changeset
2000 {
Ritor1
parents:
diff changeset
2001 if ( (v2 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
2002 {
Ritor1
parents:
diff changeset
2003 v4 = ((v2 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
2004 goto LABEL_7;
Ritor1
parents:
diff changeset
2005 }
Ritor1
parents:
diff changeset
2006 v10 = 3;
Ritor1
parents:
diff changeset
2007 }
Ritor1
parents:
diff changeset
2008 v4 = v10;
Ritor1
parents:
diff changeset
2009 LABEL_7:
Ritor1
parents:
diff changeset
2010 v5 = v4 * (v3 & 0x3F);
Ritor1
parents:
diff changeset
2011 v6 = 0;
Ritor1
parents:
diff changeset
2012 if ( (signed int)SkillToMastery(v3) >= 4 )
Ritor1
parents:
diff changeset
2013 return true;
Ritor1
parents:
diff changeset
2014 if ( v5 >= *((char *)(v7 + 1) + 2) )
Ritor1
parents:
diff changeset
2015 {
Ritor1
parents:
diff changeset
2016 __debugbreak(); // really odd
Ritor1
parents:
diff changeset
2017 return true;
Ritor1
parents:
diff changeset
2018 }
Ritor1
parents:
diff changeset
2019 return false;
Ritor1
parents:
diff changeset
2020 }
Ritor1
parents:
diff changeset
2021
Ritor1
parents:
diff changeset
2022 //----- (004911F3) --------------------------------------------------------
Ritor1
parents:
diff changeset
2023 int Player::GetMerchant()
Ritor1
parents:
diff changeset
2024 {
Ritor1
parents:
diff changeset
2025 Player *v1; // edi@1
Ritor1
parents:
diff changeset
2026 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
2027 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
2028 int v4; // esi@1
Ritor1
parents:
diff changeset
2029 int v5; // edi@1
Ritor1
parents:
diff changeset
2030 int v7; // eax@3
Ritor1
parents:
diff changeset
2031 int v8; // ecx@7
Ritor1
parents:
diff changeset
2032 signed int v9; // [sp-4h] [bp-10h]@6
Ritor1
parents:
diff changeset
2033
Ritor1
parents:
diff changeset
2034 v1 = this;
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 605
diff changeset
2035 v2 = GetActualSkillLevel(PLAYER_SKILL_MERCHANT);
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2036 v3 = v1->pActiveSkills[PLAYER_SKILL_MERCHANT];
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 605
diff changeset
2037 v4 = v2 & 0x003F;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2038 v5 = v1->pActiveSkills[PLAYER_SKILL_MERCHANT] & 0x3F;
0
Ritor1
parents:
diff changeset
2039 if ( (signed int)SkillToMastery(v2) >= 4 )
Ritor1
parents:
diff changeset
2040 return 10000;
Ritor1
parents:
diff changeset
2041 v7 = GetPartyReputation();
Ritor1
parents:
diff changeset
2042 if ( !v4 )
Ritor1
parents:
diff changeset
2043 return -v7;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2044 if ( v3 & 0x100 )
0
Ritor1
parents:
diff changeset
2045 {
Ritor1
parents:
diff changeset
2046 v9 = 5;
Ritor1
parents:
diff changeset
2047 }
Ritor1
parents:
diff changeset
2048 else
Ritor1
parents:
diff changeset
2049 {
Ritor1
parents:
diff changeset
2050 if ( (v3 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
2051 {
Ritor1
parents:
diff changeset
2052 v8 = ((v3 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
2053 return v5 * (v8 - 1) - v7 + v4 + 7;
Ritor1
parents:
diff changeset
2054 }
Ritor1
parents:
diff changeset
2055 v9 = 3;
Ritor1
parents:
diff changeset
2056 }
Ritor1
parents:
diff changeset
2057 v8 = v9;
Ritor1
parents:
diff changeset
2058 return v5 * (v8 - 1) - v7 + v4 + 7;
Ritor1
parents:
diff changeset
2059 }
Ritor1
parents:
diff changeset
2060
Ritor1
parents:
diff changeset
2061 //----- (0049125A) --------------------------------------------------------
Ritor1
parents:
diff changeset
2062 int Player::GetPerception()
Ritor1
parents:
diff changeset
2063 {
Ritor1
parents:
diff changeset
2064 Player *v1; // edi@1
Ritor1
parents:
diff changeset
2065 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
2066 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
2067 int v4; // esi@1
Ritor1
parents:
diff changeset
2068 int v5; // edi@1
Ritor1
parents:
diff changeset
2069 int v7; // eax@5
Ritor1
parents:
diff changeset
2070 signed int v8; // [sp-4h] [bp-10h]@4
Ritor1
parents:
diff changeset
2071
Ritor1
parents:
diff changeset
2072 v1 = this;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2073 v2 = GetActualSkillLevel(PLAYER_SKILL_PERCEPTION);
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2074 v3 = v1->pActiveSkills[PLAYER_SKILL_PERCEPTION];
0
Ritor1
parents:
diff changeset
2075 v4 = v2 & 0x3F;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2076 v5 = v1->pActiveSkills[PLAYER_SKILL_PERCEPTION] & 0x3F;
0
Ritor1
parents:
diff changeset
2077 if ( (signed int)SkillToMastery(v2) >= 4 )
Ritor1
parents:
diff changeset
2078 return 10000;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2079 if ( v3 & 0x100 )
0
Ritor1
parents:
diff changeset
2080 {
Ritor1
parents:
diff changeset
2081 v8 = 5;
Ritor1
parents:
diff changeset
2082 }
Ritor1
parents:
diff changeset
2083 else
Ritor1
parents:
diff changeset
2084 {
Ritor1
parents:
diff changeset
2085 if ( (v3 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
2086 {
Ritor1
parents:
diff changeset
2087 v7 = ((v3 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
2088 return v4 + v5 * (v7 - 1);
Ritor1
parents:
diff changeset
2089 }
Ritor1
parents:
diff changeset
2090 v8 = 3;
Ritor1
parents:
diff changeset
2091 }
Ritor1
parents:
diff changeset
2092 v7 = v8;
Ritor1
parents:
diff changeset
2093 return v4 + v5 * (v7 - 1);
Ritor1
parents:
diff changeset
2094 }
Ritor1
parents:
diff changeset
2095
Ritor1
parents:
diff changeset
2096 //----- (004912B0) --------------------------------------------------------
Ritor1
parents:
diff changeset
2097 int Player::GetDisarmTrap()
Ritor1
parents:
diff changeset
2098 {
Ritor1
parents:
diff changeset
2099 Player *v1; // ebp@1
Ritor1
parents:
diff changeset
2100 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
2101 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
2102 int v4; // esi@1
Ritor1
parents:
diff changeset
2103 int v5; // edi@1
Ritor1
parents:
diff changeset
2104 int v7; // eax@7
Ritor1
parents:
diff changeset
2105 signed int v8; // [sp-4h] [bp-14h]@6
Ritor1
parents:
diff changeset
2106
Ritor1
parents:
diff changeset
2107 v1 = this;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2108 v2 = GetActualSkillLevel(PLAYER_SKILL_TRAP_DISARM);
0
Ritor1
parents:
diff changeset
2109 v3 = v1->pActiveSkills[29];
Ritor1
parents:
diff changeset
2110 v4 = v2 & 0x3F;
Ritor1
parents:
diff changeset
2111 v5 = v1->pActiveSkills[29] & 0x3F;
Ritor1
parents:
diff changeset
2112 if ( (signed int)SkillToMastery(v2) >= 4 )
Ritor1
parents:
diff changeset
2113 return 10000;
Ritor1
parents:
diff changeset
2114 if ( HasEnchantedItemEquipped(35) )
Ritor1
parents:
diff changeset
2115 v4 *= 2;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2116 if ( v3 & 0x100 )
0
Ritor1
parents:
diff changeset
2117 {
Ritor1
parents:
diff changeset
2118 v8 = 5;
Ritor1
parents:
diff changeset
2119 }
Ritor1
parents:
diff changeset
2120 else
Ritor1
parents:
diff changeset
2121 {
Ritor1
parents:
diff changeset
2122 if ( (v3 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
2123 {
Ritor1
parents:
diff changeset
2124 v7 = ((v3 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
2125 return v4 + v5 * (v7 - 1);
Ritor1
parents:
diff changeset
2126 }
Ritor1
parents:
diff changeset
2127 v8 = 3;
Ritor1
parents:
diff changeset
2128 }
Ritor1
parents:
diff changeset
2129 v7 = v8;
Ritor1
parents:
diff changeset
2130 return v4 + v5 * (v7 - 1);
Ritor1
parents:
diff changeset
2131 }
Ritor1
parents:
diff changeset
2132
Ritor1
parents:
diff changeset
2133 //----- (00491317) --------------------------------------------------------
Ritor1
parents:
diff changeset
2134 char Player::GetLearningPercent()
Ritor1
parents:
diff changeset
2135 {
Ritor1
parents:
diff changeset
2136 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2137 int v2; // eax@1
Ritor1
parents:
diff changeset
2138 unsigned __int16 v3; // bx@1
Ritor1
parents:
diff changeset
2139 int v4; // ecx@1
Ritor1
parents:
diff changeset
2140 int v5; // eax@4
Ritor1
parents:
diff changeset
2141 signed int v7; // [sp-4h] [bp-Ch]@3
Ritor1
parents:
diff changeset
2142
Ritor1
parents:
diff changeset
2143 v1 = this;
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2144 v2 = GetActualSkillLevel(PLAYER_SKILL_LEARNING);
0
Ritor1
parents:
diff changeset
2145 v3 = v1->pActiveSkills[36];
Ritor1
parents:
diff changeset
2146 v4 = v2 & 0x3F;
Ritor1
parents:
diff changeset
2147 if ( v2 )
Ritor1
parents:
diff changeset
2148 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2149 if (v3 & 0x100 )
0
Ritor1
parents:
diff changeset
2150 {
Ritor1
parents:
diff changeset
2151 v7 = 5;
Ritor1
parents:
diff changeset
2152 }
Ritor1
parents:
diff changeset
2153 else
Ritor1
parents:
diff changeset
2154 {
Ritor1
parents:
diff changeset
2155 if ( (v3 & 0x80u) == 0 )
Ritor1
parents:
diff changeset
2156 {
Ritor1
parents:
diff changeset
2157 v5 = ((v3 & 0x40) != 0) + 1;
Ritor1
parents:
diff changeset
2158 goto LABEL_8;
Ritor1
parents:
diff changeset
2159 }
Ritor1
parents:
diff changeset
2160 v7 = 3;
Ritor1
parents:
diff changeset
2161 }
Ritor1
parents:
diff changeset
2162 v5 = v7;
Ritor1
parents:
diff changeset
2163 LABEL_8:
Ritor1
parents:
diff changeset
2164 v2 = (v1->pActiveSkills[36] & 0x3F) * (v5 - 1) + v4 + 9;
Ritor1
parents:
diff changeset
2165 }
Ritor1
parents:
diff changeset
2166 return v2;
Ritor1
parents:
diff changeset
2167 }
Ritor1
parents:
diff changeset
2168
Ritor1
parents:
diff changeset
2169 //----- (0048C6AF) --------------------------------------------------------
Ritor1
parents:
diff changeset
2170 Player::Player()
Ritor1
parents:
diff changeset
2171 {
Ritor1
parents:
diff changeset
2172 memset(&pEquipment, 0, sizeof(PlayerEquipment));
Ritor1
parents:
diff changeset
2173 memset(pInventoryIndices, 0, 126 * sizeof(int));
Ritor1
parents:
diff changeset
2174 for (uint i = 0; i < 126; ++i)
Ritor1
parents:
diff changeset
2175 pInventoryItems[i].Reset();
Ritor1
parents:
diff changeset
2176 for (uint i = 0; i < 12; ++i)
Ritor1
parents:
diff changeset
2177 pEquippedItems[i].Reset();
Ritor1
parents:
diff changeset
2178
Ritor1
parents:
diff changeset
2179
Ritor1
parents:
diff changeset
2180 for (uint i = 0; i < 24; ++i)
Ritor1
parents:
diff changeset
2181 {
Ritor1
parents:
diff changeset
2182 pPlayerBuffs[i].uSkill = 0;
Ritor1
parents:
diff changeset
2183 pPlayerBuffs[i].uSkill = 0;
Ritor1
parents:
diff changeset
2184 pPlayerBuffs[i].uPower = 0;
Ritor1
parents:
diff changeset
2185 pPlayerBuffs[i].uExpireTime = 0;
Ritor1
parents:
diff changeset
2186 pPlayerBuffs[i].uCaster = 0;
Ritor1
parents:
diff changeset
2187 pPlayerBuffs[i].uFlags = 0;
Ritor1
parents:
diff changeset
2188 }
Ritor1
parents:
diff changeset
2189
Ritor1
parents:
diff changeset
2190 pName[0] = 0;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
2191 uCurrentFace = 0;
0
Ritor1
parents:
diff changeset
2192 uVoiceID = 0;
Ritor1
parents:
diff changeset
2193 memset(pConditions, 0, 20 * sizeof(__int64));
Ritor1
parents:
diff changeset
2194
Ritor1
parents:
diff changeset
2195 field_BB = 0;
Ritor1
parents:
diff changeset
2196
Ritor1
parents:
diff changeset
2197 uMight = uMightBonus = 0;
Ritor1
parents:
diff changeset
2198 uIntelligence = uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
2199 uWillpower = uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
2200 uEndurance = uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
2201 uSpeed = uSpeedBonus = 0;
Ritor1
parents:
diff changeset
2202 uAccuracy = uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
2203 uLuck = uLuckBonus = 0;
Ritor1
parents:
diff changeset
2204 uLevel = sLevelModifier = 0;
Ritor1
parents:
diff changeset
2205 sAgeModifier = 0;
Ritor1
parents:
diff changeset
2206
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2207 // memset(field_1F5, 0, 30);
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2208 pure_luck_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2209 pure_speed_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2210 pure_intellect_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2211 pure_endurance_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2212 pure_willpower_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2213 pure_accuracy_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
2214 pure_might_used=0;
0
Ritor1
parents:
diff changeset
2215
Ritor1
parents:
diff changeset
2216 sResFireBase = sResFireBonus = 0;
Ritor1
parents:
diff changeset
2217 sResAirBase = sResAirBonus = 0;
Ritor1
parents:
diff changeset
2218 sResWaterBase = sResWaterBonus = 0;
Ritor1
parents:
diff changeset
2219 sResEarthBase = sResEarthBonus = 0;
Ritor1
parents:
diff changeset
2220 sResMagicBase = sResMagicBonus = 0;
Ritor1
parents:
diff changeset
2221 sResSpiritBase = sResSpiritBonus = 0;
Ritor1
parents:
diff changeset
2222 sResMindBase = sResMindBonus = 0;
Ritor1
parents:
diff changeset
2223 sResBodyBase = sResBodyBonus = 0;
Ritor1
parents:
diff changeset
2224 sResLightBase = sResLightBonus = 0;
Ritor1
parents:
diff changeset
2225 sResDarkBase = sResDarkBonus = 0;
Ritor1
parents:
diff changeset
2226
Ritor1
parents:
diff changeset
2227 uTimeToRecovery = 0;
Ritor1
parents:
diff changeset
2228
Ritor1
parents:
diff changeset
2229 uSkillPoints = 0;
Ritor1
parents:
diff changeset
2230
Ritor1
parents:
diff changeset
2231 sHealth = 0;
Ritor1
parents:
diff changeset
2232 uFullHealthBonus = 0;
Ritor1
parents:
diff changeset
2233 _health_related = 0;
Ritor1
parents:
diff changeset
2234
Ritor1
parents:
diff changeset
2235 sMana = 0;
Ritor1
parents:
diff changeset
2236 uFullManaBonus = 0;
Ritor1
parents:
diff changeset
2237 _mana_related = 0;
Ritor1
parents:
diff changeset
2238
Ritor1
parents:
diff changeset
2239 uQuickSpell = 0;
Ritor1
parents:
diff changeset
2240 memset(pInstalledBeacons, 0, 5 * sizeof(LloydBeacon));
Ritor1
parents:
diff changeset
2241
Ritor1
parents:
diff changeset
2242 _some_attack_bonus = 0;
Ritor1
parents:
diff changeset
2243 field_1A91 = 0;
Ritor1
parents:
diff changeset
2244 _melee_dmg_bonus = 0;
Ritor1
parents:
diff changeset
2245 field_1A93 = 0;
Ritor1
parents:
diff changeset
2246 _ranged_atk_bonus = 0;
Ritor1
parents:
diff changeset
2247 field_1A95 = 0;
Ritor1
parents:
diff changeset
2248 _ranged_dmg_bonus = 0;
Ritor1
parents:
diff changeset
2249 field_1A97 = 0;
Ritor1
parents:
diff changeset
2250
130
1c471f3629fb Party expressions update
Nomad
parents: 118
diff changeset
2251 expression = CHARACTER_EXPRESSION_INVALID;
0
Ritor1
parents:
diff changeset
2252 uExpressionTimePassed = 0;
Ritor1
parents:
diff changeset
2253 uExpressionTimeLength = 0;
Ritor1
parents:
diff changeset
2254
Ritor1
parents:
diff changeset
2255 uNumDivineInterventionCastsThisDay = 0;
Ritor1
parents:
diff changeset
2256 uNumArmageddonCasts = 0;
Ritor1
parents:
diff changeset
2257 uNumFireSpikeCasts = 0;
Ritor1
parents:
diff changeset
2258
Ritor1
parents:
diff changeset
2259 memset(field_1988, 0, 49 * sizeof(int));
Ritor1
parents:
diff changeset
2260 memset(field_1A50, 0, 64 * sizeof(char));
Ritor1
parents:
diff changeset
2261
Ritor1
parents:
diff changeset
2262 field_E0 = 0;
Ritor1
parents:
diff changeset
2263 field_E4 = 0;
Ritor1
parents:
diff changeset
2264 field_E8 = 0;
Ritor1
parents:
diff changeset
2265 field_EC = 0;
Ritor1
parents:
diff changeset
2266 field_F0 = 0;
Ritor1
parents:
diff changeset
2267 field_F4 = 0;
Ritor1
parents:
diff changeset
2268 field_F8 = 0;
Ritor1
parents:
diff changeset
2269 field_FC = 0;
Ritor1
parents:
diff changeset
2270 field_100 = 0;
Ritor1
parents:
diff changeset
2271 field_104 = 0;
198
e6e348d66a75 Some work on spellbook
Nomad
parents: 190
diff changeset
2272
554
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
2273 _expression21_animtime = 0;
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
2274 _expression21_frameset = 0;
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
2275
198
e6e348d66a75 Some work on spellbook
Nomad
parents: 190
diff changeset
2276 lastOpenedSpellbookPage = 0;
0
Ritor1
parents:
diff changeset
2277 }
Ritor1
parents:
diff changeset
2278
Ritor1
parents:
diff changeset
2279 //----- (0048C6F6) --------------------------------------------------------
Ritor1
parents:
diff changeset
2280 bool Party::AddItem(ItemGen *pItem)
Ritor1
parents:
diff changeset
2281 {
Ritor1
parents:
diff changeset
2282 unsigned int v2; // eax@1
Ritor1
parents:
diff changeset
2283 unsigned int v3; // ecx@4
Ritor1
parents:
diff changeset
2284 signed int v4; // edx@4
Ritor1
parents:
diff changeset
2285 char *v5; // eax@8
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
2286 //unsigned int v6; // eax@10
0
Ritor1
parents:
diff changeset
2287 Texture *v7; // ebx@10
Ritor1
parents:
diff changeset
2288 signed int v8; // esi@10
Ritor1
parents:
diff changeset
2289 Player *v9; // edi@11
Ritor1
parents:
diff changeset
2290 int v10; // eax@11
Ritor1
parents:
diff changeset
2291 bool result; // eax@15
Ritor1
parents:
diff changeset
2292 std::string v12; // [sp-18h] [bp-40h]@9
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2293
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2294
188
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2295 int v15[4] = {0, 1, 2, 3}; // [sp+Ch] [bp-1Ch]@3
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2296 //int v16; // [sp+10h] [bp-18h]@3
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2297 //int v17; // [sp+14h] [bp-14h]@3
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2298 //int v18; // [sp+18h] [bp-10h]@3
0
Ritor1
parents:
diff changeset
2299 Player *v19; // [sp+1Ch] [bp-Ch]@9
Ritor1
parents:
diff changeset
2300 Party *v20; // [sp+20h] [bp-8h]@1
Ritor1
parents:
diff changeset
2301 int v21; // [sp+24h] [bp-4h]@10
Ritor1
parents:
diff changeset
2302
Ritor1
parents:
diff changeset
2303 auto thos = this;
Ritor1
parents:
diff changeset
2304
Ritor1
parents:
diff changeset
2305 v20 = thos;
Ritor1
parents:
diff changeset
2306 v2 = pItem->uItemID;
222
8113753ed2ae more item init fixing
Gloval
parents: 190
diff changeset
2307 if ( !pItemsTable->pItems[v2].uItemID_Rep_St )
315
2a09e1d6fc8f Some 0041D895 GameUI_DrawItemInfo overhaul
Nomad
parents: 299
diff changeset
2308 pItem->SetIdentified();
188
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2309 ///v15 = 0;
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2310 //v16 = 1;
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2311 //v18 = 3;
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2312 //v17 = 2;
0
Ritor1
parents:
diff changeset
2313 if ( uActiveCharacter )
Ritor1
parents:
diff changeset
2314 {
Ritor1
parents:
diff changeset
2315 v3 = uActiveCharacter - 1;
Ritor1
parents:
diff changeset
2316 v4 = 0;
Ritor1
parents:
diff changeset
2317 do
Ritor1
parents:
diff changeset
2318 {
188
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2319 v15[v4++] = v3++;
0
Ritor1
parents:
diff changeset
2320 if ( (signed int)v3 >= 4 )
Ritor1
parents:
diff changeset
2321 v3 = 0;
Ritor1
parents:
diff changeset
2322 }
Ritor1
parents:
diff changeset
2323 while ( v4 < 4 );
Ritor1
parents:
diff changeset
2324 }
Ritor1
parents:
diff changeset
2325 v5 = pItemsTable->pItems[v2].pIconName;
Ritor1
parents:
diff changeset
2326 if ( v5 )
Ritor1
parents:
diff changeset
2327 {
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
2328 v7 = pIcons_LOD->LoadTexturePtr(v5, TEXTURE_16BIT_PALETTE);
0
Ritor1
parents:
diff changeset
2329 v21 = areWeLoadingTexture;
Ritor1
parents:
diff changeset
2330 v8 = 0;
Ritor1
parents:
diff changeset
2331 while ( 1 )
Ritor1
parents:
diff changeset
2332 {
188
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2333 v9 = &v20->pPlayers[v15[v8]];
207b2492e14b AddItem crash
Nomad
parents: 187
diff changeset
2334 v19 = &v20->pPlayers[v15[v8]];
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
2335 v10 = v19->AddItem(-1, pItem->uItemID);
0
Ritor1
parents:
diff changeset
2336 if ( v10 )
Ritor1
parents:
diff changeset
2337 break;
Ritor1
parents:
diff changeset
2338 ++v8;
Ritor1
parents:
diff changeset
2339 if ( v8 >= 4 )
Ritor1
parents:
diff changeset
2340 {
Ritor1
parents:
diff changeset
2341 if ( !v21 )
Ritor1
parents:
diff changeset
2342 {
Ritor1
parents:
diff changeset
2343 v7->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
2344 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
2345 }
Ritor1
parents:
diff changeset
2346 goto LABEL_15;
Ritor1
parents:
diff changeset
2347 }
Ritor1
parents:
diff changeset
2348 }
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
2349 memcpy(&v9->pInventoryItems[v10-1], pItem, 0x24u);
0
Ritor1
parents:
diff changeset
2350 pItem->Reset();
Ritor1
parents:
diff changeset
2351 pAudioPlayer->PlaySound(SOUND_GoldReceived, 0, 0, -1, 0, 0, 0, 0);
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
2352 v19->PlaySound(SPEECH_60, 0);
0
Ritor1
parents:
diff changeset
2353 if ( !v21 )
Ritor1
parents:
diff changeset
2354 {
Ritor1
parents:
diff changeset
2355 v7->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
2356 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
2357 }
Ritor1
parents:
diff changeset
2358 result = 1;
Ritor1
parents:
diff changeset
2359 }
Ritor1
parents:
diff changeset
2360 else
Ritor1
parents:
diff changeset
2361 {
Ritor1
parents:
diff changeset
2362 MessageBoxW(nullptr, L"Invalid picture_name detected ::addItem()", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Party.cpp:795", 0);
Ritor1
parents:
diff changeset
2363 LABEL_15:
Ritor1
parents:
diff changeset
2364 result = 0;
Ritor1
parents:
diff changeset
2365 }
Ritor1
parents:
diff changeset
2366 return result;
Ritor1
parents:
diff changeset
2367 }
Ritor1
parents:
diff changeset
2368 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
2369
Ritor1
parents:
diff changeset
2370 //----- (0048C855) --------------------------------------------------------
Ritor1
parents:
diff changeset
2371 int Player::GetBaseStrength()
Ritor1
parents:
diff changeset
2372 {
Ritor1
parents:
diff changeset
2373 return this->uMight + GetItemsBonus(CHARACTER_ATTRIBUTE_STRENGTH, 0);
Ritor1
parents:
diff changeset
2374 }
Ritor1
parents:
diff changeset
2375
Ritor1
parents:
diff changeset
2376 //----- (0048C86C) --------------------------------------------------------
Ritor1
parents:
diff changeset
2377 int Player::GetBaseIntelligence()
Ritor1
parents:
diff changeset
2378 {
Ritor1
parents:
diff changeset
2379 return this->uIntelligence + GetItemsBonus(CHARACTER_ATTRIBUTE_INTELLIGENCE, 0);
Ritor1
parents:
diff changeset
2380 }
Ritor1
parents:
diff changeset
2381
Ritor1
parents:
diff changeset
2382 //----- (0048C883) --------------------------------------------------------
Ritor1
parents:
diff changeset
2383 int Player::GetBaseWillpower()
Ritor1
parents:
diff changeset
2384 {
Ritor1
parents:
diff changeset
2385 return this->uWillpower + GetItemsBonus(CHARACTER_ATTRIBUTE_WILLPOWER, 0);
Ritor1
parents:
diff changeset
2386 }
Ritor1
parents:
diff changeset
2387
Ritor1
parents:
diff changeset
2388 //----- (0048C89A) --------------------------------------------------------
Ritor1
parents:
diff changeset
2389 int Player::GetBaseEndurance()
Ritor1
parents:
diff changeset
2390 {
Ritor1
parents:
diff changeset
2391 return this->uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE, 0);
Ritor1
parents:
diff changeset
2392 }
Ritor1
parents:
diff changeset
2393
Ritor1
parents:
diff changeset
2394 //----- (0048C8B1) --------------------------------------------------------
Ritor1
parents:
diff changeset
2395 int Player::GetBaseAccuracy()
Ritor1
parents:
diff changeset
2396 {
Ritor1
parents:
diff changeset
2397 return this->uAccuracy + GetItemsBonus(CHARACTER_ATTRIBUTE_ACCURACY, 0);
Ritor1
parents:
diff changeset
2398 }
Ritor1
parents:
diff changeset
2399
Ritor1
parents:
diff changeset
2400 //----- (0048C8C8) --------------------------------------------------------
Ritor1
parents:
diff changeset
2401 int Player::GetBaseSpeed()
Ritor1
parents:
diff changeset
2402 {
Ritor1
parents:
diff changeset
2403 return this->uSpeed + GetItemsBonus(CHARACTER_ATTRIBUTE_SPEED, 0);
Ritor1
parents:
diff changeset
2404 }
Ritor1
parents:
diff changeset
2405
Ritor1
parents:
diff changeset
2406 //----- (0048C8DF) --------------------------------------------------------
Ritor1
parents:
diff changeset
2407 int Player::GetBaseLuck()
Ritor1
parents:
diff changeset
2408 {
Ritor1
parents:
diff changeset
2409 return this->uLuck + GetItemsBonus(CHARACTER_ATTRIBUTE_LUCK, 0);
Ritor1
parents:
diff changeset
2410 }
Ritor1
parents:
diff changeset
2411
Ritor1
parents:
diff changeset
2412 //----- (0048C8F6) --------------------------------------------------------
Ritor1
parents:
diff changeset
2413 int Player::GetBaseLevel()
Ritor1
parents:
diff changeset
2414 {
Ritor1
parents:
diff changeset
2415 return this->uLevel + GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL, 0);
Ritor1
parents:
diff changeset
2416 }
Ritor1
parents:
diff changeset
2417
Ritor1
parents:
diff changeset
2418 //----- (0048C90D) --------------------------------------------------------
Ritor1
parents:
diff changeset
2419 int Player::GetActualLevel()
Ritor1
parents:
diff changeset
2420 {
Ritor1
parents:
diff changeset
2421 return uLevel + sLevelModifier +
Ritor1
parents:
diff changeset
2422 GetMagicalBonus(CHARACTER_ATTRIBUTE_LEVEL) +
Ritor1
parents:
diff changeset
2423 GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL, 0);
Ritor1
parents:
diff changeset
2424 }
Ritor1
parents:
diff changeset
2425
Ritor1
parents:
diff changeset
2426 //----- (0048C93C) --------------------------------------------------------
Ritor1
parents:
diff changeset
2427 int Player::GetActualMight()
Ritor1
parents:
diff changeset
2428 {
Ritor1
parents:
diff changeset
2429 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2430 unsigned int v2; // eax@1
Ritor1
parents:
diff changeset
2431 signed int v3; // ecx@1
Ritor1
parents:
diff changeset
2432 signed int v4; // ebx@4
Ritor1
parents:
diff changeset
2433 int v5; // edi@5
Ritor1
parents:
diff changeset
2434 int v6; // ST14_4@5
Ritor1
parents:
diff changeset
2435
Ritor1
parents:
diff changeset
2436 v1 = this;
Ritor1
parents:
diff changeset
2437 v2 = this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
2438 v3 = 0;
Ritor1
parents:
diff changeset
2439 while ( (signed int)v2 >= (signed int)pAgeingTable[v3] )
Ritor1
parents:
diff changeset
2440 {
Ritor1
parents:
diff changeset
2441 ++v3;
Ritor1
parents:
diff changeset
2442 if ( v3 >= 4 )
Ritor1
parents:
diff changeset
2443 {
Ritor1
parents:
diff changeset
2444 v4 = 100;
Ritor1
parents:
diff changeset
2445 goto LABEL_5;
Ritor1
parents:
diff changeset
2446 }
Ritor1
parents:
diff changeset
2447 }
Ritor1
parents:
diff changeset
2448 v4 = pAgeingStrengthMultiplier[v3];
Ritor1
parents:
diff changeset
2449 LABEL_5:
Ritor1
parents:
diff changeset
2450 v5 = pConditionStrengthMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2451 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_STRENGTH, 0);
Ritor1
parents:
diff changeset
2452 return v5 * v4 * v1->uMight / 100 / 100 + GetMagicalBonus((CHARACTER_ATTRIBUTE_TYPE)0) + v6 + v1->uMightBonus;
Ritor1
parents:
diff changeset
2453 }
Ritor1
parents:
diff changeset
2454
Ritor1
parents:
diff changeset
2455 //----- (0048C9C2) --------------------------------------------------------
Ritor1
parents:
diff changeset
2456 int Player::GetActualIntelligence()
Ritor1
parents:
diff changeset
2457 {
Ritor1
parents:
diff changeset
2458 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2459 unsigned int sAge; // eax@1
Ritor1
parents:
diff changeset
2460 signed int uAgeLevel; // ecx@1
Ritor1
parents:
diff changeset
2461 signed int v4; // ebx@4
Ritor1
parents:
diff changeset
2462 int v5; // edi@5
Ritor1
parents:
diff changeset
2463 int v6; // ebp@5
Ritor1
parents:
diff changeset
2464
Ritor1
parents:
diff changeset
2465 v1 = this;
Ritor1
parents:
diff changeset
2466 sAge = this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
2467 uAgeLevel = 0;
Ritor1
parents:
diff changeset
2468 while ( (signed int)sAge >= (signed int)pAgeingTable[uAgeLevel] )
Ritor1
parents:
diff changeset
2469 {
Ritor1
parents:
diff changeset
2470 ++uAgeLevel;
Ritor1
parents:
diff changeset
2471 if ( uAgeLevel >= 4 )
Ritor1
parents:
diff changeset
2472 {
Ritor1
parents:
diff changeset
2473 v4 = 100;
Ritor1
parents:
diff changeset
2474 goto LABEL_5;
Ritor1
parents:
diff changeset
2475 }
Ritor1
parents:
diff changeset
2476 }
Ritor1
parents:
diff changeset
2477 v4 = pAgeingIntelligenceMultiplier[uAgeLevel];
Ritor1
parents:
diff changeset
2478 LABEL_5:
Ritor1
parents:
diff changeset
2479 v5 = pConditionIntelligenceMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2480 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_INTELLIGENCE, 0);
Ritor1
parents:
diff changeset
2481 return v5 * v4 * v1->uIntelligence / 100 / 100
Ritor1
parents:
diff changeset
2482 + GetMagicalBonus(CHARACTER_ATTRIBUTE_INTELLIGENCE)
Ritor1
parents:
diff changeset
2483 + v6
Ritor1
parents:
diff changeset
2484 + v1->uIntelligenceBonus;
Ritor1
parents:
diff changeset
2485 }
Ritor1
parents:
diff changeset
2486
Ritor1
parents:
diff changeset
2487 //----- (0048CA3F) --------------------------------------------------------
Ritor1
parents:
diff changeset
2488 int Player::GetActualWillpower()
Ritor1
parents:
diff changeset
2489 {
Ritor1
parents:
diff changeset
2490 int v5; // edi@5
Ritor1
parents:
diff changeset
2491
Ritor1
parents:
diff changeset
2492 uint uActualAge = GetBaseAge() + sAgeModifier;
Ritor1
parents:
diff changeset
2493 uint uAgeingMultiplier = 100;
Ritor1
parents:
diff changeset
2494 for (uint i = 0; i < 4; ++i)
Ritor1
parents:
diff changeset
2495 if (uActualAge >= pAgeingTable[i])
Ritor1
parents:
diff changeset
2496 uAgeingMultiplier = pAgeingWillpowerMultiplier[i];
Ritor1
parents:
diff changeset
2497 else break;
Ritor1
parents:
diff changeset
2498
Ritor1
parents:
diff changeset
2499 v5 = pConditionWillpowerMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2500 return v5 * uAgeingMultiplier * uWillpower / 100 / 100
Ritor1
parents:
diff changeset
2501 + GetMagicalBonus(CHARACTER_ATTRIBUTE_WILLPOWER)
Ritor1
parents:
diff changeset
2502 + GetItemsBonus(CHARACTER_ATTRIBUTE_WILLPOWER, 0)
Ritor1
parents:
diff changeset
2503 + uWillpowerBonus;
Ritor1
parents:
diff changeset
2504 }
Ritor1
parents:
diff changeset
2505
Ritor1
parents:
diff changeset
2506 //----- (0048CABC) --------------------------------------------------------
Ritor1
parents:
diff changeset
2507 int Player::GetActualEndurance()
Ritor1
parents:
diff changeset
2508 {
Ritor1
parents:
diff changeset
2509 uint uActualAge = GetBaseAge() + sAgeModifier;
Ritor1
parents:
diff changeset
2510 uint uAgeingMultiplier = 100;
Ritor1
parents:
diff changeset
2511 for (uint i = 0; i < 4; ++i)
Ritor1
parents:
diff changeset
2512 if (uActualAge >= pAgeingTable[i])
Ritor1
parents:
diff changeset
2513 uAgeingMultiplier = pAgeingEnduranceMultiplier[i];
Ritor1
parents:
diff changeset
2514 else break;
Ritor1
parents:
diff changeset
2515
Ritor1
parents:
diff changeset
2516 auto uConditionMult = pConditionEnduranceMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2517 auto uItemBonus = GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE, 0);
Ritor1
parents:
diff changeset
2518 return uConditionMult * uAgeingMultiplier * uEndurance / 100 / 100
Ritor1
parents:
diff changeset
2519 + GetMagicalBonus(CHARACTER_ATTRIBUTE_ENDURANCE)
Ritor1
parents:
diff changeset
2520 + uItemBonus
Ritor1
parents:
diff changeset
2521 + uEnduranceBonus;
Ritor1
parents:
diff changeset
2522 }
Ritor1
parents:
diff changeset
2523
Ritor1
parents:
diff changeset
2524 //----- (0048CB39) --------------------------------------------------------
Ritor1
parents:
diff changeset
2525 int Player::GetActualAccuracy()
Ritor1
parents:
diff changeset
2526 {
Ritor1
parents:
diff changeset
2527 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2528 unsigned int v2; // eax@1
Ritor1
parents:
diff changeset
2529 signed int v3; // ecx@1
Ritor1
parents:
diff changeset
2530 signed int v4; // ebx@4
Ritor1
parents:
diff changeset
2531 int v5; // edi@5
Ritor1
parents:
diff changeset
2532 int v6; // ebp@5
Ritor1
parents:
diff changeset
2533
Ritor1
parents:
diff changeset
2534 v1 = this;
Ritor1
parents:
diff changeset
2535 v2 = this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
2536 v3 = 0;
Ritor1
parents:
diff changeset
2537 while ( (signed int)v2 >= (signed int)pAgeingTable[v3] )
Ritor1
parents:
diff changeset
2538 {
Ritor1
parents:
diff changeset
2539 ++v3;
Ritor1
parents:
diff changeset
2540 if ( v3 >= 4 )
Ritor1
parents:
diff changeset
2541 {
Ritor1
parents:
diff changeset
2542 v4 = 100;
Ritor1
parents:
diff changeset
2543 goto LABEL_5;
Ritor1
parents:
diff changeset
2544 }
Ritor1
parents:
diff changeset
2545 }
Ritor1
parents:
diff changeset
2546 v4 = pAgeingAccuracyMultiplier[v3];
Ritor1
parents:
diff changeset
2547 LABEL_5:
Ritor1
parents:
diff changeset
2548 v5 = pConditionAccuracyMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2549 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_ACCURACY, 0);
Ritor1
parents:
diff changeset
2550 return v5 * v4 * v1->uAccuracy / 100 / 100
Ritor1
parents:
diff changeset
2551 + GetMagicalBonus(CHARACTER_ATTRIBUTE_ACCURACY)
Ritor1
parents:
diff changeset
2552 + v6
Ritor1
parents:
diff changeset
2553 + v1->uAccuracyBonus;
Ritor1
parents:
diff changeset
2554 }
Ritor1
parents:
diff changeset
2555
Ritor1
parents:
diff changeset
2556 //----- (0048CBB6) --------------------------------------------------------
Ritor1
parents:
diff changeset
2557 int Player::GetActualSpeed()
Ritor1
parents:
diff changeset
2558 {
Ritor1
parents:
diff changeset
2559 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2560 unsigned int v2; // eax@1
Ritor1
parents:
diff changeset
2561 signed int v3; // ecx@1
Ritor1
parents:
diff changeset
2562 signed int v4; // ebx@4
Ritor1
parents:
diff changeset
2563 int v5; // edi@5
Ritor1
parents:
diff changeset
2564 int v6; // ebp@5
Ritor1
parents:
diff changeset
2565
Ritor1
parents:
diff changeset
2566 v1 = this;
Ritor1
parents:
diff changeset
2567 v2 = this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
2568 v3 = 0;
Ritor1
parents:
diff changeset
2569 while ( (signed int)v2 >= (signed int)pAgeingTable[v3] )
Ritor1
parents:
diff changeset
2570 {
Ritor1
parents:
diff changeset
2571 ++v3;
Ritor1
parents:
diff changeset
2572 if ( v3 >= 4 )
Ritor1
parents:
diff changeset
2573 {
Ritor1
parents:
diff changeset
2574 v4 = 100;
Ritor1
parents:
diff changeset
2575 goto LABEL_5;
Ritor1
parents:
diff changeset
2576 }
Ritor1
parents:
diff changeset
2577 }
Ritor1
parents:
diff changeset
2578 v4 = pAgeingSpeedMultiplier[v3];
Ritor1
parents:
diff changeset
2579 LABEL_5:
Ritor1
parents:
diff changeset
2580 v5 = pConditionSpeedMultiplier[GetMajorConditionIdx()];
Ritor1
parents:
diff changeset
2581 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_SPEED, 0);
Ritor1
parents:
diff changeset
2582 return v5 * v4 * v1->uSpeed / 100 / 100
Ritor1
parents:
diff changeset
2583 + GetMagicalBonus(CHARACTER_ATTRIBUTE_SPEED)
Ritor1
parents:
diff changeset
2584 + v6
Ritor1
parents:
diff changeset
2585 + v1->uSpeedBonus;
Ritor1
parents:
diff changeset
2586 }
Ritor1
parents:
diff changeset
2587
Ritor1
parents:
diff changeset
2588 //----- (0048CC33) --------------------------------------------------------
Ritor1
parents:
diff changeset
2589 int Player::GetActualLuck()
Ritor1
parents:
diff changeset
2590 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2591 signed int curr_age; // eax@7
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2592 signed int i; // ecx@7
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2593 signed int age_luck_pc; // ebx@10
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2594 int condition_luck_pc; // edi@11
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2595 int items_luck_bonus; // ebp@11
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2596 signed int npc_luck_bonus; // [sp+10h] [bp-4h]@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2597 signed int magic_luck_bonus; // [sp+10h] [bp-4h]@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2598 int full_luck;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2599
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2600 npc_luck_bonus = 0;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
2601 if ( CheckHiredNPCSpeciality(Fool) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2602 npc_luck_bonus = 5;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
2603 if ( CheckHiredNPCSpeciality(ChimneySweep) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2604 npc_luck_bonus += 20;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
2605 if ( CheckHiredNPCSpeciality(Psychic) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2606 npc_luck_bonus += 10;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2607 curr_age = sAgeModifier + GetBaseAge();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2608 i = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2609 while ( curr_age >= pAgeingTable[i] )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2610 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2611 ++i;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2612 if ( i >= 4 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2613 break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2614 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2615 if (i < 4)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2616 age_luck_pc = pAgeingLuckMultiplier[i];
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2617 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2618 age_luck_pc = 100;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2619
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2620 condition_luck_pc = pConditionLuckMultiplier[GetMajorConditionIdx()];
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2621 items_luck_bonus = GetItemsBonus(CHARACTER_ATTRIBUTE_LUCK, 0);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2622 magic_luck_bonus = GetMagicalBonus(CHARACTER_ATTRIBUTE_LUCK);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2623 full_luck = magic_luck_bonus + items_luck_bonus + npc_luck_bonus+ uLuckBonus
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2624 + condition_luck_pc * age_luck_pc * uLuck / 100 / 100;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2625 return full_luck;
0
Ritor1
parents:
diff changeset
2626 }
Ritor1
parents:
diff changeset
2627
Ritor1
parents:
diff changeset
2628 //----- (0048CCF5) --------------------------------------------------------
Ritor1
parents:
diff changeset
2629 int Player::GetActualAttack(int a2)
Ritor1
parents:
diff changeset
2630 {
Ritor1
parents:
diff changeset
2631 Player *v2; // esi@1
Ritor1
parents:
diff changeset
2632 int v3; // eax@1
Ritor1
parents:
diff changeset
2633 int v4; // edi@1
Ritor1
parents:
diff changeset
2634 int v5; // ebx@1
Ritor1
parents:
diff changeset
2635 int v6; // ebp@1
Ritor1
parents:
diff changeset
2636
Ritor1
parents:
diff changeset
2637 v2 = this;
Ritor1
parents:
diff changeset
2638 v3 = GetActualAccuracy();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2639 v4 = GetParameterBonus(v3);
0
Ritor1
parents:
diff changeset
2640 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_ATTACK);
Ritor1
parents:
diff changeset
2641 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_ATTACK, a2);
Ritor1
parents:
diff changeset
2642 return v4 + v5 + v6 + GetMagicalBonus(CHARACTER_ATTRIBUTE_ATTACK) + v2->_some_attack_bonus;
Ritor1
parents:
diff changeset
2643 }
Ritor1
parents:
diff changeset
2644
Ritor1
parents:
diff changeset
2645 //----- (0048CD45) --------------------------------------------------------
Ritor1
parents:
diff changeset
2646 int Player::GetMeleeDamageMinimal()
Ritor1
parents:
diff changeset
2647 {
Ritor1
parents:
diff changeset
2648 Player *v1; // edi@1
Ritor1
parents:
diff changeset
2649 int v2; // eax@1
Ritor1
parents:
diff changeset
2650 int v3; // esi@1
Ritor1
parents:
diff changeset
2651 int v4; // esi@1
Ritor1
parents:
diff changeset
2652 int v5; // esi@1
Ritor1
parents:
diff changeset
2653 int v6; // esi@1
Ritor1
parents:
diff changeset
2654 signed int result; // eax@1
Ritor1
parents:
diff changeset
2655
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2656
0
Ritor1
parents:
diff changeset
2657 v2 = GetActualMight();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2658 v3 = GetParameterBonus(v2);
0
Ritor1
parents:
diff changeset
2659 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, 0) + v3;
Ritor1
parents:
diff changeset
2660 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4;
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2661 result = _melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2662 if ( result < 1 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2663 result = 1;
0
Ritor1
parents:
diff changeset
2664 return result;
Ritor1
parents:
diff changeset
2665 }
Ritor1
parents:
diff changeset
2666
Ritor1
parents:
diff changeset
2667 //----- (0048CD90) --------------------------------------------------------
Ritor1
parents:
diff changeset
2668 int Player::GetMeleeDamageMaximal()
Ritor1
parents:
diff changeset
2669 {
Ritor1
parents:
diff changeset
2670 Player *v1; // edi@1
Ritor1
parents:
diff changeset
2671 int v2; // eax@1
Ritor1
parents:
diff changeset
2672 int v3; // esi@1
Ritor1
parents:
diff changeset
2673 int v4; // esi@1
Ritor1
parents:
diff changeset
2674 int v5; // esi@1
Ritor1
parents:
diff changeset
2675 int v6; // esi@1
Ritor1
parents:
diff changeset
2676 signed int result; // eax@1
Ritor1
parents:
diff changeset
2677
Ritor1
parents:
diff changeset
2678 v1 = this;
Ritor1
parents:
diff changeset
2679 v2 = GetActualMight();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2680 v3 = GetParameterBonus(v2);
0
Ritor1
parents:
diff changeset
2681 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, 0) + v3;
Ritor1
parents:
diff changeset
2682 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4;
Ritor1
parents:
diff changeset
2683 v6 = v1->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5;
Ritor1
parents:
diff changeset
2684 result = 1;
Ritor1
parents:
diff changeset
2685 if ( v6 >= 1 )
Ritor1
parents:
diff changeset
2686 result = v6;
Ritor1
parents:
diff changeset
2687 return result;
Ritor1
parents:
diff changeset
2688 }
Ritor1
parents:
diff changeset
2689
Ritor1
parents:
diff changeset
2690 //----- (0048CDDB) --------------------------------------------------------
Ritor1
parents:
diff changeset
2691 int Player::CalculateMeleeDamageTo(int a2, int a3, unsigned int uTargetActorID)
Ritor1
parents:
diff changeset
2692 {
Ritor1
parents:
diff changeset
2693 int v4; // esi@1
Ritor1
parents:
diff changeset
2694 Player *v5; // edi@1
Ritor1
parents:
diff changeset
2695 ItemGen *v6; // ebx@4
Ritor1
parents:
diff changeset
2696 unsigned int v7; // ebp@4
Ritor1
parents:
diff changeset
2697 unsigned int v8; // esi@4
Ritor1
parents:
diff changeset
2698 int v9; // eax@4
Ritor1
parents:
diff changeset
2699 int v10; // eax@9
Ritor1
parents:
diff changeset
2700 char v11; // zf@9
Ritor1
parents:
diff changeset
2701 int v12; // esi@10
Ritor1
parents:
diff changeset
2702 int v13; // eax@11
Ritor1
parents:
diff changeset
2703 enum MONSTER_SUPERTYPE v14; // edx@24
Ritor1
parents:
diff changeset
2704 ItemGen *v15; // ebx@35
Ritor1
parents:
diff changeset
2705 unsigned int v16; // ebp@35
Ritor1
parents:
diff changeset
2706 unsigned int v17; // esi@35
Ritor1
parents:
diff changeset
2707 int v18; // edx@38
Ritor1
parents:
diff changeset
2708 int v19; // eax@40
Ritor1
parents:
diff changeset
2709 enum MONSTER_SUPERTYPE v20; // edx@53
Ritor1
parents:
diff changeset
2710 int v21; // esi@62
Ritor1
parents:
diff changeset
2711 int v22; // eax@63
Ritor1
parents:
diff changeset
2712 int v23; // ebx@63
Ritor1
parents:
diff changeset
2713 int v24; // ebx@63
Ritor1
parents:
diff changeset
2714 signed int result; // eax@64
Ritor1
parents:
diff changeset
2715 MONSTER_SUPERTYPE v26; // [sp-4h] [bp-24h]@20
Ritor1
parents:
diff changeset
2716 MONSTER_SUPERTYPE v27; // [sp-4h] [bp-24h]@49
Ritor1
parents:
diff changeset
2717 int v28; // [sp+10h] [bp-10h]@1
Ritor1
parents:
diff changeset
2718 int v29; // [sp+10h] [bp-10h]@33
Ritor1
parents:
diff changeset
2719 signed int v30; // [sp+14h] [bp-Ch]@7
Ritor1
parents:
diff changeset
2720 signed int v31; // [sp+14h] [bp-Ch]@36
Ritor1
parents:
diff changeset
2721 int v32; // [sp+18h] [bp-8h]@1
Ritor1
parents:
diff changeset
2722 int v33; // [sp+18h] [bp-8h]@8
Ritor1
parents:
diff changeset
2723 int v34; // [sp+1Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
2724 int v35; // [sp+28h] [bp+8h]@37
Ritor1
parents:
diff changeset
2725
Ritor1
parents:
diff changeset
2726 v4 = 0;
Ritor1
parents:
diff changeset
2727 v5 = this;
Ritor1
parents:
diff changeset
2728 v34 = 0;
Ritor1
parents:
diff changeset
2729 v32 = 0;
Ritor1
parents:
diff changeset
2730 v28 = 0;
Ritor1
parents:
diff changeset
2731 if ( IsUnarmed() == 1 )
Ritor1
parents:
diff changeset
2732 {
Ritor1
parents:
diff changeset
2733 v32 = rand() % 3 + 1;
Ritor1
parents:
diff changeset
2734 LABEL_61:
Ritor1
parents:
diff changeset
2735 v34 = v4;
Ritor1
parents:
diff changeset
2736 goto LABEL_62;
Ritor1
parents:
diff changeset
2737 }
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2738 if ( HasItemEquipped(EQUIP_MAIN_HAND) )
0
Ritor1
parents:
diff changeset
2739 {
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
2740 v6 = (ItemGen *)&v5->pInventoryItems[v5->pEquipment.uMainHand-1];
0
Ritor1
parents:
diff changeset
2741 v7 = v6->uItemID;
Ritor1
parents:
diff changeset
2742 v8 = v6->uItemID;
Ritor1
parents:
diff changeset
2743 v9 = pItemsTable->pItems[v8].uDamageDice;
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
2744 if ( pItemsTable->pItems[v8].uSkillType == PLAYER_SKILL_SPEAR && !v5->pEquipment.uShield )
0
Ritor1
parents:
diff changeset
2745 ++v9;
Ritor1
parents:
diff changeset
2746 v30 = pItemsTable->pItems[v8].uDamageRoll;
Ritor1
parents:
diff changeset
2747 if ( v9 > 0 )
Ritor1
parents:
diff changeset
2748 {
Ritor1
parents:
diff changeset
2749 v33 = v9;
Ritor1
parents:
diff changeset
2750 do
Ritor1
parents:
diff changeset
2751 {
Ritor1
parents:
diff changeset
2752 v10 = rand();
Ritor1
parents:
diff changeset
2753 v11 = v33-- == 1;
Ritor1
parents:
diff changeset
2754 v28 += v10 % v30 + 1;
Ritor1
parents:
diff changeset
2755 }
Ritor1
parents:
diff changeset
2756 while ( !v11 );
Ritor1
parents:
diff changeset
2757 }
Ritor1
parents:
diff changeset
2758 v12 = pItemsTable->pItems[v8].uDamageMod + v28;
Ritor1
parents:
diff changeset
2759 if ( !uTargetActorID )
Ritor1
parents:
diff changeset
2760 goto LABEL_28;
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
2761 v13 = v6->uSpecEnchantmentType;
0
Ritor1
parents:
diff changeset
2762 if ( v13 == 64 || v7 == 507 || v7 == 508 || v7 == 527 )
Ritor1
parents:
diff changeset
2763 {
Ritor1
parents:
diff changeset
2764 v14 = (MONSTER_SUPERTYPE)1;
Ritor1
parents:
diff changeset
2765 }
Ritor1
parents:
diff changeset
2766 else
Ritor1
parents:
diff changeset
2767 {
Ritor1
parents:
diff changeset
2768 if ( v13 == 39 )
Ritor1
parents:
diff changeset
2769 {
Ritor1
parents:
diff changeset
2770 v26 = MONSTER_SUPERTYPE_KREEGAN;
Ritor1
parents:
diff changeset
2771 }
Ritor1
parents:
diff changeset
2772 else
Ritor1
parents:
diff changeset
2773 {
Ritor1
parents:
diff changeset
2774 if ( v13 == 40 )
Ritor1
parents:
diff changeset
2775 {
Ritor1
parents:
diff changeset
2776 v26 = MONSTER_SUPERTYPE_DRAGON;
Ritor1
parents:
diff changeset
2777 }
Ritor1
parents:
diff changeset
2778 else
Ritor1
parents:
diff changeset
2779 {
Ritor1
parents:
diff changeset
2780 if ( v13 == 63 || v7 == 517 )
Ritor1
parents:
diff changeset
2781 {
Ritor1
parents:
diff changeset
2782 v26 = MONSTER_SUPERTYPE_ELF;
Ritor1
parents:
diff changeset
2783 }
Ritor1
parents:
diff changeset
2784 else
Ritor1
parents:
diff changeset
2785 {
Ritor1
parents:
diff changeset
2786 if ( v13 != 65 )
Ritor1
parents:
diff changeset
2787 {
Ritor1
parents:
diff changeset
2788 LABEL_28:
Ritor1
parents:
diff changeset
2789 if ( (signed int)SkillToMastery(v5->pActiveSkills[2]) >= 3
Ritor1
parents:
diff changeset
2790 && pItemsTable->pItems[v6->uItemID].uSkillType == 2
Ritor1
parents:
diff changeset
2791 && rand() % 100 < 10 )
Ritor1
parents:
diff changeset
2792 v12 *= 3;
Ritor1
parents:
diff changeset
2793 v32 = v12;
Ritor1
parents:
diff changeset
2794 goto LABEL_33;
Ritor1
parents:
diff changeset
2795 }
Ritor1
parents:
diff changeset
2796 v26 = MONSTER_SUPERTYPE_TITAN;
Ritor1
parents:
diff changeset
2797 }
Ritor1
parents:
diff changeset
2798 }
Ritor1
parents:
diff changeset
2799 }
Ritor1
parents:
diff changeset
2800 v14 = v26;
Ritor1
parents:
diff changeset
2801 }
Ritor1
parents:
diff changeset
2802 if ( MonsterStats::BelongsToSupertype(uTargetActorID, v14) )
Ritor1
parents:
diff changeset
2803 v12 *= 2;
Ritor1
parents:
diff changeset
2804 goto LABEL_28;
Ritor1
parents:
diff changeset
2805 }
Ritor1
parents:
diff changeset
2806 LABEL_33:
Ritor1
parents:
diff changeset
2807 v29 = 0;
Ritor1
parents:
diff changeset
2808 if ( !a3 )
Ritor1
parents:
diff changeset
2809 {
Ritor1
parents:
diff changeset
2810 if ( v5->HasItemEquipped((ITEM_EQUIP_TYPE)0) )
Ritor1
parents:
diff changeset
2811 {
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
2812 v15 = (ItemGen *)&v5->pInventoryItems[v5->pEquipment.uShield - 1];
0
Ritor1
parents:
diff changeset
2813 v16 = v15->uItemID;
Ritor1
parents:
diff changeset
2814 v17 = v15->uItemID;
Ritor1
parents:
diff changeset
2815 if ( pItemsTable->pItems[v17].uEquipType != 4 )
Ritor1
parents:
diff changeset
2816 {
Ritor1
parents:
diff changeset
2817 v31 = pItemsTable->pItems[v17].uDamageRoll;
Ritor1
parents:
diff changeset
2818 if ( (signed int)pItemsTable->pItems[v17].uDamageDice > 0 )
Ritor1
parents:
diff changeset
2819 {
Ritor1
parents:
diff changeset
2820 v35 = pItemsTable->pItems[v17].uDamageDice;
Ritor1
parents:
diff changeset
2821 do
Ritor1
parents:
diff changeset
2822 {
Ritor1
parents:
diff changeset
2823 v18 = rand() % v31;
Ritor1
parents:
diff changeset
2824 v11 = v35-- == 1;
Ritor1
parents:
diff changeset
2825 v29 += v18 + 1;
Ritor1
parents:
diff changeset
2826 }
Ritor1
parents:
diff changeset
2827 while ( !v11 );
Ritor1
parents:
diff changeset
2828 }
Ritor1
parents:
diff changeset
2829 v4 = pItemsTable->pItems[v17].uDamageMod + v29;
Ritor1
parents:
diff changeset
2830 if ( !uTargetActorID )
Ritor1
parents:
diff changeset
2831 goto LABEL_57;
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
2832 v19 = v15->uSpecEnchantmentType;
0
Ritor1
parents:
diff changeset
2833 if ( v19 == 64 || v16 == 507 || v16 == 508 || v16 == 527 )
Ritor1
parents:
diff changeset
2834 {
Ritor1
parents:
diff changeset
2835 v20 = (MONSTER_SUPERTYPE)1;
Ritor1
parents:
diff changeset
2836 }
Ritor1
parents:
diff changeset
2837 else
Ritor1
parents:
diff changeset
2838 {
Ritor1
parents:
diff changeset
2839 if ( v19 == 39 )
Ritor1
parents:
diff changeset
2840 {
Ritor1
parents:
diff changeset
2841 v27 = MONSTER_SUPERTYPE_KREEGAN;
Ritor1
parents:
diff changeset
2842 }
Ritor1
parents:
diff changeset
2843 else
Ritor1
parents:
diff changeset
2844 {
Ritor1
parents:
diff changeset
2845 if ( v19 == 40 )
Ritor1
parents:
diff changeset
2846 {
Ritor1
parents:
diff changeset
2847 v27 = MONSTER_SUPERTYPE_DRAGON;
Ritor1
parents:
diff changeset
2848 }
Ritor1
parents:
diff changeset
2849 else
Ritor1
parents:
diff changeset
2850 {
Ritor1
parents:
diff changeset
2851 if ( v19 == 63 || v16 == 517 )
Ritor1
parents:
diff changeset
2852 {
Ritor1
parents:
diff changeset
2853 v27 = MONSTER_SUPERTYPE_ELF;
Ritor1
parents:
diff changeset
2854 }
Ritor1
parents:
diff changeset
2855 else
Ritor1
parents:
diff changeset
2856 {
Ritor1
parents:
diff changeset
2857 if ( v19 != 65 )
Ritor1
parents:
diff changeset
2858 {
Ritor1
parents:
diff changeset
2859 LABEL_57:
Ritor1
parents:
diff changeset
2860 if ( pItemsTable->pItems[v15->uItemID].uSkillType == PLAYER_SKILL_DAGGER
Ritor1
parents:
diff changeset
2861 && SkillToMastery(v5->pActiveSkills[2] >= 3u)
Ritor1
parents:
diff changeset
2862 && rand() % 100 < 10 )
Ritor1
parents:
diff changeset
2863 v4 *= 3;
Ritor1
parents:
diff changeset
2864 goto LABEL_61;
Ritor1
parents:
diff changeset
2865 }
Ritor1
parents:
diff changeset
2866 v27 = MONSTER_SUPERTYPE_TITAN;
Ritor1
parents:
diff changeset
2867 }
Ritor1
parents:
diff changeset
2868 }
Ritor1
parents:
diff changeset
2869 }
Ritor1
parents:
diff changeset
2870 v20 = v27;
Ritor1
parents:
diff changeset
2871 }
Ritor1
parents:
diff changeset
2872 if ( MonsterStats::BelongsToSupertype(uTargetActorID, v20) )
Ritor1
parents:
diff changeset
2873 v4 *= 2;
Ritor1
parents:
diff changeset
2874 goto LABEL_57;
Ritor1
parents:
diff changeset
2875 }
Ritor1
parents:
diff changeset
2876 }
Ritor1
parents:
diff changeset
2877 }
Ritor1
parents:
diff changeset
2878 LABEL_62:
Ritor1
parents:
diff changeset
2879 v21 = v32 + v34;
Ritor1
parents:
diff changeset
2880 if ( !a2 )
Ritor1
parents:
diff changeset
2881 {
Ritor1
parents:
diff changeset
2882 v22 = GetActualMight();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2883 v23 = GetParameterBonus(v22);
0
Ritor1
parents:
diff changeset
2884 v24 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v23;
Ritor1
parents:
diff changeset
2885 v21 += v5->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v24;
Ritor1
parents:
diff changeset
2886 }
Ritor1
parents:
diff changeset
2887 result = 1;
Ritor1
parents:
diff changeset
2888 if ( v21 >= 1 )
Ritor1
parents:
diff changeset
2889 result = v21;
Ritor1
parents:
diff changeset
2890 return result;
Ritor1
parents:
diff changeset
2891 }
Ritor1
parents:
diff changeset
2892
Ritor1
parents:
diff changeset
2893 //----- (0048D0B9) --------------------------------------------------------
Ritor1
parents:
diff changeset
2894 int Player::GetRangedAttack()
Ritor1
parents:
diff changeset
2895 {
Ritor1
parents:
diff changeset
2896 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2897 int v2; // eax@1
Ritor1
parents:
diff changeset
2898 int v3; // edi@3
Ritor1
parents:
diff changeset
2899 int v4; // eax@4
Ritor1
parents:
diff changeset
2900 int v5; // edi@4
Ritor1
parents:
diff changeset
2901 int v6; // edi@4
Ritor1
parents:
diff changeset
2902 int v7; // edi@4
Ritor1
parents:
diff changeset
2903
Ritor1
parents:
diff changeset
2904 v1 = this;
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
2905 v2 = *(int *)&this->pInventoryItems[this->pEquipment.uMainHand-1];
0
Ritor1
parents:
diff changeset
2906 if ( v2 < 64 || v2 > 65 )
Ritor1
parents:
diff changeset
2907 {
Ritor1
parents:
diff changeset
2908 v4 = GetActualAccuracy();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2909 v5 = GetParameterBonus(v4);
0
Ritor1
parents:
diff changeset
2910 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK, 0) + v5;
Ritor1
parents:
diff changeset
2911 v7 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v6;
Ritor1
parents:
diff changeset
2912 v3 = v1->_ranged_atk_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v7;
Ritor1
parents:
diff changeset
2913 }
Ritor1
parents:
diff changeset
2914 else
Ritor1
parents:
diff changeset
2915 {
Ritor1
parents:
diff changeset
2916 v3 = GetActualAttack(1);
Ritor1
parents:
diff changeset
2917 }
Ritor1
parents:
diff changeset
2918 return v3;
Ritor1
parents:
diff changeset
2919 }
Ritor1
parents:
diff changeset
2920
Ritor1
parents:
diff changeset
2921 //----- (0048D124) --------------------------------------------------------
Ritor1
parents:
diff changeset
2922 int Player::GetRangedDamageMin()
Ritor1
parents:
diff changeset
2923 {
Ritor1
parents:
diff changeset
2924 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2925 int v2; // edi@1
Ritor1
parents:
diff changeset
2926 int v3; // edi@1
Ritor1
parents:
diff changeset
2927 int v4; // edi@1
Ritor1
parents:
diff changeset
2928 unsigned __int16 v5; // ax@1
Ritor1
parents:
diff changeset
2929 int result; // eax@6
Ritor1
parents:
diff changeset
2930
Ritor1
parents:
diff changeset
2931 v1 = this;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2932 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MIN, 0);
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2933 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2934 v4 = v1->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3;
0
Ritor1
parents:
diff changeset
2935 v5 = v1->pActiveSkills[5];
Ritor1
parents:
diff changeset
2936 if ( v5 && (signed int)SkillToMastery(v5) >= 4 && HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
2937 v4 += v1->pActiveSkills[5] & 0x3F;
Ritor1
parents:
diff changeset
2938 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
2939 result = v4;
Ritor1
parents:
diff changeset
2940 else
Ritor1
parents:
diff changeset
2941 result = 0;
Ritor1
parents:
diff changeset
2942 return result;
Ritor1
parents:
diff changeset
2943 }
Ritor1
parents:
diff changeset
2944
Ritor1
parents:
diff changeset
2945 //----- (0048D191) --------------------------------------------------------
Ritor1
parents:
diff changeset
2946 int Player::GetRangedDamageMax()
Ritor1
parents:
diff changeset
2947 {
Ritor1
parents:
diff changeset
2948 Player *v1; // esi@1
Ritor1
parents:
diff changeset
2949 int v2; // edi@1
Ritor1
parents:
diff changeset
2950 int v3; // edi@1
Ritor1
parents:
diff changeset
2951 int v4; // edi@1
Ritor1
parents:
diff changeset
2952 unsigned __int16 v5; // ax@1
Ritor1
parents:
diff changeset
2953 int result; // eax@6
Ritor1
parents:
diff changeset
2954
Ritor1
parents:
diff changeset
2955 v1 = this;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2956 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MAX, 0);
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2957 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
2958 v4 = v1->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3;
0
Ritor1
parents:
diff changeset
2959 v5 = v1->pActiveSkills[5];
Ritor1
parents:
diff changeset
2960 if ( v5 && (signed int)SkillToMastery(v5) >= 4 && HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
2961 v4 += v1->pActiveSkills[5] & 0x3F;
Ritor1
parents:
diff changeset
2962 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
2963 result = v4;
Ritor1
parents:
diff changeset
2964 else
Ritor1
parents:
diff changeset
2965 result = 0;
Ritor1
parents:
diff changeset
2966 return result;
Ritor1
parents:
diff changeset
2967 }
Ritor1
parents:
diff changeset
2968
Ritor1
parents:
diff changeset
2969 //----- (0048D1FE) --------------------------------------------------------
Ritor1
parents:
diff changeset
2970 bool Player::CalculateRangedDamageTo(int a2)
Ritor1
parents:
diff changeset
2971 {
Ritor1
parents:
diff changeset
2972 Player *v2; // ebx@1
Ritor1
parents:
diff changeset
2973 bool result; // eax@1
Ritor1
parents:
diff changeset
2974 ItemGen *v4; // ebx@2
Ritor1
parents:
diff changeset
2975 unsigned int v5; // edi@2
Ritor1
parents:
diff changeset
2976 unsigned int v6; // esi@2
Ritor1
parents:
diff changeset
2977 int v7; // edx@4
Ritor1
parents:
diff changeset
2978 char v8; // zf@4
Ritor1
parents:
diff changeset
2979 int v9; // esi@5
Ritor1
parents:
diff changeset
2980 int v10; // ebx@6
Ritor1
parents:
diff changeset
2981 enum MONSTER_SUPERTYPE v11; // edx@7
Ritor1
parents:
diff changeset
2982 unsigned __int16 v12; // ax@19
Ritor1
parents:
diff changeset
2983 MONSTER_SUPERTYPE v13; // [sp-Ch] [bp-20h]@13
Ritor1
parents:
diff changeset
2984 Player *v14; // [sp+4h] [bp-10h]@1
Ritor1
parents:
diff changeset
2985 signed int v15; // [sp+8h] [bp-Ch]@2
Ritor1
parents:
diff changeset
2986 int v16; // [sp+Ch] [bp-8h]@3
Ritor1
parents:
diff changeset
2987 int v17; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
2988
Ritor1
parents:
diff changeset
2989 v17 = 0;
Ritor1
parents:
diff changeset
2990 v2 = this;
Ritor1
parents:
diff changeset
2991 v14 = this;
Ritor1
parents:
diff changeset
2992 result = HasItemEquipped(EQUIP_BOW);
Ritor1
parents:
diff changeset
2993 if ( !result )
Ritor1
parents:
diff changeset
2994 return result;
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
2995 v4 = (ItemGen *)&v2->pInventoryItems[v2->pEquipment.uBow-1];
0
Ritor1
parents:
diff changeset
2996 v5 = v4->uItemID;
Ritor1
parents:
diff changeset
2997 v6 = v4->uItemID;
Ritor1
parents:
diff changeset
2998 v15 = pItemsTable->pItems[v6].uDamageRoll;
Ritor1
parents:
diff changeset
2999 if ( (signed int)pItemsTable->pItems[v6].uDamageDice > 0 )
Ritor1
parents:
diff changeset
3000 {
Ritor1
parents:
diff changeset
3001 v16 = pItemsTable->pItems[v6].uDamageDice;
Ritor1
parents:
diff changeset
3002 do
Ritor1
parents:
diff changeset
3003 {
Ritor1
parents:
diff changeset
3004 v7 = rand() % v15;
Ritor1
parents:
diff changeset
3005 v8 = v16-- == 1;
Ritor1
parents:
diff changeset
3006 v17 += v7 + 1;
Ritor1
parents:
diff changeset
3007 }
Ritor1
parents:
diff changeset
3008 while ( !v8 );
Ritor1
parents:
diff changeset
3009 }
Ritor1
parents:
diff changeset
3010 v9 = pItemsTable->pItems[v6].uDamageMod + v17;
Ritor1
parents:
diff changeset
3011 if ( a2 )
Ritor1
parents:
diff changeset
3012 {
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
3013 v10 = v4->uSpecEnchantmentType;
0
Ritor1
parents:
diff changeset
3014 if ( v10 == 64 )
Ritor1
parents:
diff changeset
3015 {
Ritor1
parents:
diff changeset
3016 v11 = (MONSTER_SUPERTYPE)1;
Ritor1
parents:
diff changeset
3017 goto LABEL_17;
Ritor1
parents:
diff changeset
3018 }
Ritor1
parents:
diff changeset
3019 if ( v10 == 39 || v5 == 508 )
Ritor1
parents:
diff changeset
3020 {
Ritor1
parents:
diff changeset
3021 v13 = MONSTER_SUPERTYPE_KREEGAN;
Ritor1
parents:
diff changeset
3022 goto LABEL_16;
Ritor1
parents:
diff changeset
3023 }
Ritor1
parents:
diff changeset
3024 if ( v10 == 40 )
Ritor1
parents:
diff changeset
3025 {
Ritor1
parents:
diff changeset
3026 v13 = MONSTER_SUPERTYPE_DRAGON;
Ritor1
parents:
diff changeset
3027 goto LABEL_16;
Ritor1
parents:
diff changeset
3028 }
Ritor1
parents:
diff changeset
3029 if ( v10 == 63 || v5 == 517 )
Ritor1
parents:
diff changeset
3030 {
Ritor1
parents:
diff changeset
3031 v13 = MONSTER_SUPERTYPE_ELF;
Ritor1
parents:
diff changeset
3032 LABEL_16:
Ritor1
parents:
diff changeset
3033 v11 = v13;
Ritor1
parents:
diff changeset
3034 LABEL_17:
Ritor1
parents:
diff changeset
3035 if ( MonsterStats::BelongsToSupertype(a2, v11) )
Ritor1
parents:
diff changeset
3036 v9 *= 2;
Ritor1
parents:
diff changeset
3037 goto LABEL_19;
Ritor1
parents:
diff changeset
3038 }
Ritor1
parents:
diff changeset
3039 }
Ritor1
parents:
diff changeset
3040 LABEL_19:
Ritor1
parents:
diff changeset
3041 v12 = v14->pActiveSkills[5];
Ritor1
parents:
diff changeset
3042 if ( v12 )
Ritor1
parents:
diff changeset
3043 {
Ritor1
parents:
diff changeset
3044 if ( (signed int)SkillToMastery(v12) >= 4 )
Ritor1
parents:
diff changeset
3045 v9 += v14->pActiveSkills[5] & 0x3F;
Ritor1
parents:
diff changeset
3046 }
Ritor1
parents:
diff changeset
3047 return v9;
Ritor1
parents:
diff changeset
3048 }
Ritor1
parents:
diff changeset
3049
Ritor1
parents:
diff changeset
3050 //----- (0048D2EA) --------------------------------------------------------
Ritor1
parents:
diff changeset
3051 char *Player::GetMeleeDamageString()
Ritor1
parents:
diff changeset
3052 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3053 signed int itemid; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3054 int min_damage; // edi@3
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3055 int max_damage; // eax@3
0
Ritor1
parents:
diff changeset
3056
Ritor1
parents:
diff changeset
3057 static char player__getmeleedamagestring_static_buff[40]; // idb
Ritor1
parents:
diff changeset
3058
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3059 if ( pEquipment.uMainHand)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3060 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3061 itemid= pOwnItems[this->pEquipment.uMainHand-1].uItemID;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3062 if ( itemid < 64 || itemid > 65 ) //blasters
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3063 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3064 min_damage = GetMeleeDamageMinimal();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3065 max_damage = GetMeleeDamageMaximal();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3066 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3067 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3068 { //for blasters
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3069 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, 0);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3070 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, 0);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3071 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3072 if ( max_damage )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3073 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3074 if ( min_damage == max_damage )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3075 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3076 sprintf(player__getmeleedamagestring_static_buff, "%d", min_damage);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3077 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3078 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3079 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3080 sprintf(player__getmeleedamagestring_static_buff, "%d - %d", min_damage, max_damage);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3081 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3082 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3083 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3084 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3085 strcpy(player__getmeleedamagestring_static_buff, "N/A");
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3086 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3087
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3088 if (( itemid >= 135 )&&( itemid <= 159 )) //wands
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3089 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3090 strcpy(player__getmeleedamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand"
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3091 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3092 }
0
Ritor1
parents:
diff changeset
3093 else
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3094 strcpy(player__getmeleedamagestring_static_buff, "N/A");
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3095 return player__getmeleedamagestring_static_buff;
0
Ritor1
parents:
diff changeset
3096 }
Ritor1
parents:
diff changeset
3097
Ritor1
parents:
diff changeset
3098 //----- (0048D396) --------------------------------------------------------
Ritor1
parents:
diff changeset
3099 char *Player::GetRangedDamageString()
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3100 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3101 signed int itemid; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3102 int min_damage; // edi@3
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3103 int max_damage; // eax@3
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3104
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3105 static char player__getrangeddamagestring_static_buff[40]; // idb
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3106 if ( pEquipment.uMainHand)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3107 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3108 itemid= pOwnItems[this->pEquipment.uMainHand-1].uItemID;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3109 if ( itemid < 64 || itemid > 65 ) //blasters
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3110 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3111 min_damage = GetRangedDamageMin();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3112 max_damage = GetRangedDamageMax();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3113 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3114 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3115 { //for blasters
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3116 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, 1);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3117 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, 1);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3118 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3119 if ( max_damage )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3120 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3121 if ( min_damage == max_damage )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3122 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3123 sprintf(player__getrangeddamagestring_static_buff, "%d", min_damage);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3124 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3125 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3126 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3127 sprintf(player__getrangeddamagestring_static_buff, "%d - %d", min_damage, max_damage);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3128 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3129 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3130 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3131 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3132 strcpy(player__getrangeddamagestring_static_buff, "N/A");
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3133 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3134
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3135 if (( itemid >= 135 )&&( itemid <= 159 )) //wands
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3136 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3137 strcpy(player__getrangeddamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand"
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3138 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3139 }
0
Ritor1
parents:
diff changeset
3140 else
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3141 strcpy(player__getrangeddamagestring_static_buff, "N/A");
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3142 return player__getrangeddamagestring_static_buff;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3143 }
0
Ritor1
parents:
diff changeset
3144
Ritor1
parents:
diff changeset
3145 //----- (0048D45A) --------------------------------------------------------
Ritor1
parents:
diff changeset
3146 bool Player::CanTrainToNextLevel()
Ritor1
parents:
diff changeset
3147 {
Ritor1
parents:
diff changeset
3148 int v1; // edx@1
Ritor1
parents:
diff changeset
3149 int v2; // eax@1
Ritor1
parents:
diff changeset
3150 int i; // esi@1
Ritor1
parents:
diff changeset
3151
Ritor1
parents:
diff changeset
3152 v1 = this->uLevel;
Ritor1
parents:
diff changeset
3153 v2 = 0;
Ritor1
parents:
diff changeset
3154 for ( i = 0; i < v1; ++i )
Ritor1
parents:
diff changeset
3155 v2 += i + 1;
Ritor1
parents:
diff changeset
3156 return (signed __int64)this->uExperience >= 1000 * v2;
Ritor1
parents:
diff changeset
3157 }
Ritor1
parents:
diff changeset
3158
Ritor1
parents:
diff changeset
3159 //----- (0048D498) --------------------------------------------------------
Ritor1
parents:
diff changeset
3160 unsigned int Player::GetExperienceDisplayColor()
Ritor1
parents:
diff changeset
3161 {
Ritor1
parents:
diff changeset
3162 unsigned int result; // eax@2
Ritor1
parents:
diff changeset
3163
Ritor1
parents:
diff changeset
3164 if ( CanTrainToNextLevel() )
995
5876a9cafa3e Various UIs, autonotes title fixed
Nomad
parents: 994
diff changeset
3165 result = ui_character_bonus_text_color;
0
Ritor1
parents:
diff changeset
3166 else
995
5876a9cafa3e Various UIs, autonotes title fixed
Nomad
parents: 994
diff changeset
3167 result = ui_character_default_text_color;
0
Ritor1
parents:
diff changeset
3168 return result;
Ritor1
parents:
diff changeset
3169 }
Ritor1
parents:
diff changeset
3170
Ritor1
parents:
diff changeset
3171 //----- (0048D4B3) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3172 int Player::CalculateIncommingDamage( DAMAGE_TYPE dmg_type, int amount )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3173 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3174
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3175 int resist_value; // edi@8
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3176 int player_luck; // eax@21
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3177 signed int res_rand_divider; // ebx@2
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3178 int armor_skill; // eax@29
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3179 enum CHARACTER_ATTRIBUTE_TYPE player_resist; // [sp-4h] [bp-10h]@9
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3180 signed int result_amount_dmg; // [sp+8h] [bp-4h]@17
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3181
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3182 player_resist=CHARACTER_ATTRIBUTE_STRENGTH;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3183 switch(dmg_type)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3184 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3185 case DMGT_FIRE: player_resist=CHARACTER_ATTRIBUTE_RESIST_FIRE; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3186 case DMGT_ELECTR: player_resist=CHARACTER_ATTRIBUTE_RESIST_AIR; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3187 case DMGT_COLD: player_resist=CHARACTER_ATTRIBUTE_RESIST_WATER; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3188 case DMGT_3: player_resist=CHARACTER_ATTRIBUTE_RESIST_EARTH; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3189
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3190 case DMGT_SPIRIT: player_resist=CHARACTER_ATTRIBUTE_RESIST_SPIRIT;break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3191 case DMGT_MIND: player_resist=CHARACTER_ATTRIBUTE_RESIST_MIND; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3192 case DMGT_BODY: player_resist=CHARACTER_ATTRIBUTE_RESIST_BODY; break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3193 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3194 if (player_resist)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3195 resist_value = GetActualResistance(player_resist);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3196 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3197 resist_value = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3198
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3199 result_amount_dmg = amount;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3200 if ( classType == PLAYER_CLASS_LICH && resist_value >= 200 )
0
Ritor1
parents:
diff changeset
3201 return 0;
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3202 player_luck = GetActualLuck();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3203 res_rand_divider = GetParameterBonus(player_luck) + resist_value + 30;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3204
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3205 if ( resist_value )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3206 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3207 if ( rand() % res_rand_divider >= 30 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3208 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3209 result_amount_dmg = amount >> 1;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3210 if ( rand() % res_rand_divider >= 30 )
0
Ritor1
parents:
diff changeset
3211 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3212 result_amount_dmg = amount >> 2;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3213 if ( rand() % res_rand_divider >= 30 )
0
Ritor1
parents:
diff changeset
3214 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3215 result_amount_dmg = amount >> 3;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3216 if ( rand() % res_rand_divider >= 30 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3217 result_amount_dmg = amount >> 4;
0
Ritor1
parents:
diff changeset
3218 }
Ritor1
parents:
diff changeset
3219 }
Ritor1
parents:
diff changeset
3220 }
Ritor1
parents:
diff changeset
3221 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3222 if (( dmg_type == DMGT_PHISYCAL )&&( pEquipment.uArmor ))
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3223 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3224 if (!pOwnItems[pEquipment.uArmor-1].Broken())
0
Ritor1
parents:
diff changeset
3225 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3226 armor_skill = GetEquippedItemSkillType(EQUIP_ARMOUR);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3227 if ( armor_skill==PLAYER_SKILL_PLATE )
0
Ritor1
parents:
diff changeset
3228 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3229 if ( SkillToMastery(pActiveSkills[PLAYER_SKILL_PLATE]) >= 3 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3230 return (int)(double)result_amount_dmg * 0.5;
0
Ritor1
parents:
diff changeset
3231 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3232 if (armor_skill==PLAYER_SKILL_CHAIN )
0
Ritor1
parents:
diff changeset
3233 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3234 if (SkillToMastery(pActiveSkills[PLAYER_SKILL_CHAIN]) == 4)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3235 return (int)(double)result_amount_dmg * 0.66670001;
0
Ritor1
parents:
diff changeset
3236 }
Ritor1
parents:
diff changeset
3237 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3238 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3239 return result_amount_dmg;
0
Ritor1
parents:
diff changeset
3240 }
Ritor1
parents:
diff changeset
3241
Ritor1
parents:
diff changeset
3242 //----- (0048D62C) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3243 ITEM_EQUIP_TYPE Player::GetEquippedItemEquipType(ITEM_EQUIP_TYPE uEquipSlot)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3244 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3245 return pItemsTable->pItems[pInventoryItems[pEquipment.pIndices[uEquipSlot] - 1].uItemID].uEquipType;
0
Ritor1
parents:
diff changeset
3246 }
Ritor1
parents:
diff changeset
3247
Ritor1
parents:
diff changeset
3248 //----- (0048D651) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3249 PLAYER_SKILL_TYPE Player::GetEquippedItemSkillType(ITEM_EQUIP_TYPE uEquipSlot)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3250 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3251 return (PLAYER_SKILL_TYPE)pItemsTable->pItems[pInventoryItems[pEquipment.pIndices[uEquipSlot] - 1].uItemID].uSkillType;
0
Ritor1
parents:
diff changeset
3252 }
Ritor1
parents:
diff changeset
3253
Ritor1
parents:
diff changeset
3254 //----- (0048D676) --------------------------------------------------------
Ritor1
parents:
diff changeset
3255 bool Player::IsUnarmed()
Ritor1
parents:
diff changeset
3256 {
1091
9c7eb4037567 data moving
Gloval
parents: 1082
diff changeset
3257 return HasItemEquipped(EQUIP_MAIN_HAND) != 0 &&
9c7eb4037567 data moving
Gloval
parents: 1082
diff changeset
3258 !(HasItemEquipped(EQUIP_OFF_HAND) == 0 && GetEquippedItemEquipType(EQUIP_OFF_HAND) != EQUIP_SHIELD);
0
Ritor1
parents:
diff changeset
3259 }
Ritor1
parents:
diff changeset
3260
Ritor1
parents:
diff changeset
3261 //----- (0048D6AA) --------------------------------------------------------
Ritor1
parents:
diff changeset
3262 bool Player::HasItemEquipped(ITEM_EQUIP_TYPE uEquipIndex)
Ritor1
parents:
diff changeset
3263 {
Ritor1
parents:
diff changeset
3264 auto i = pEquipment.pIndices[uEquipIndex];
Ritor1
parents:
diff changeset
3265 if (i)
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
3266 return ~(pOwnItems[i - 1].uAttributes & ITEM_BROKEN);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3267 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3268 return false;
0
Ritor1
parents:
diff changeset
3269 }
Ritor1
parents:
diff changeset
3270
Ritor1
parents:
diff changeset
3271 //----- (0048D6D0) --------------------------------------------------------
Ritor1
parents:
diff changeset
3272 bool Player::HasEnchantedItemEquipped(int uEnchantment)
Ritor1
parents:
diff changeset
3273 {
Ritor1
parents:
diff changeset
3274 for (uint i = 0; i < 16; ++i)
Ritor1
parents:
diff changeset
3275 {
Ritor1
parents:
diff changeset
3276 if (HasItemEquipped((ITEM_EQUIP_TYPE)i) &&
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
3277 pOwnItems[pEquipment.pIndices[i]-1].uSpecEnchantmentType == uEnchantment)
0
Ritor1
parents:
diff changeset
3278 // *(int *)&this->field_1F6[36 * pEquipment[i] + 6] != uEnchantment)
Ritor1
parents:
diff changeset
3279 return true;
Ritor1
parents:
diff changeset
3280 }
Ritor1
parents:
diff changeset
3281 return false;
Ritor1
parents:
diff changeset
3282 }
Ritor1
parents:
diff changeset
3283
Ritor1
parents:
diff changeset
3284 //----- (0048D709) --------------------------------------------------------
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
3285 bool Player::WearsItem( int item_id, ITEM_EQUIP_TYPE equip_type )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
3286 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3287
0
Ritor1
parents:
diff changeset
3288 int v6; // esi@5
Ritor1
parents:
diff changeset
3289
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
3290 if ( equip_type >= 16 )
0
Ritor1
parents:
diff changeset
3291 {
Ritor1
parents:
diff changeset
3292 v6 = 0;
Ritor1
parents:
diff changeset
3293 while ( !HasItemEquipped((ITEM_EQUIP_TYPE)v6)
1091
9c7eb4037567 data moving
Gloval
parents: 1082
diff changeset
3294 || pInventoryItems[pEquipment.pIndices[v6] - 1].uItemID != item_id )
0
Ritor1
parents:
diff changeset
3295 {
Ritor1
parents:
diff changeset
3296 ++v6;
Ritor1
parents:
diff changeset
3297 if ( (signed int)v6 >= 16 )
Ritor1
parents:
diff changeset
3298 return 0;
Ritor1
parents:
diff changeset
3299 }
Ritor1
parents:
diff changeset
3300 return 1;
Ritor1
parents:
diff changeset
3301 }
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
3302 if ( HasItemEquipped(equip_type) && pInventoryItems[pEquipment.pIndices[equip_type - 1]].uItemID == item_id )
0
Ritor1
parents:
diff changeset
3303 return 1;
Ritor1
parents:
diff changeset
3304 return 0;
Ritor1
parents:
diff changeset
3305 }
Ritor1
parents:
diff changeset
3306
Ritor1
parents:
diff changeset
3307 //----- (0048D76C) --------------------------------------------------------
Ritor1
parents:
diff changeset
3308 bool Player::StealFromShop(ItemGen *a2, int a3, int a4, int a5, int *a6)
Ritor1
parents:
diff changeset
3309 {
Ritor1
parents:
diff changeset
3310 unsigned __int16 v6; // cx@8
Ritor1
parents:
diff changeset
3311 int v7; // edi@8
Ritor1
parents:
diff changeset
3312 unsigned int v8; // ebx@8
Ritor1
parents:
diff changeset
3313 unsigned int v9; // esi@8
Ritor1
parents:
diff changeset
3314 int v10; // eax@8
Ritor1
parents:
diff changeset
3315 int v11; // edi@12
Ritor1
parents:
diff changeset
3316 bool result; // eax@13
Ritor1
parents:
diff changeset
3317
Ritor1
parents:
diff changeset
3318 if ( !a2
Ritor1
parents:
diff changeset
3319 || this->pConditions[16]
Ritor1
parents:
diff changeset
3320 || this->pConditions[14]
Ritor1
parents:
diff changeset
3321 || this->pConditions[15]
Ritor1
parents:
diff changeset
3322 || this->pConditions[4]
Ritor1
parents:
diff changeset
3323 || this->pConditions[13]
Ritor1
parents:
diff changeset
3324 || this->pConditions[2] )
Ritor1
parents:
diff changeset
3325 {
Ritor1
parents:
diff changeset
3326 result = 0;
Ritor1
parents:
diff changeset
3327 }
Ritor1
parents:
diff changeset
3328 else
Ritor1
parents:
diff changeset
3329 {
Ritor1
parents:
diff changeset
3330 v6 = this->pActiveSkills[34];
Ritor1
parents:
diff changeset
3331 v7 = v6 & 0x3F;
Ritor1
parents:
diff changeset
3332 v8 = SkillToMastery(v6);
Ritor1
parents:
diff changeset
3333 v9 = a2->GetValue();
Ritor1
parents:
diff changeset
3334 v10 = pItemsTable->pItems[a2->uItemID].uEquipType;
Ritor1
parents:
diff changeset
3335 if ( !pItemsTable->pItems[a2->uItemID].uEquipType || v10 == 1 || v10 == 2 )
Ritor1
parents:
diff changeset
3336 v9 *= 3;
Ritor1
parents:
diff changeset
3337 v11 = dword_4EDEB4[rand() % 100 / 20] + v7 * dword_4EDEA0[v8];
Ritor1
parents:
diff changeset
3338 *a6 = 100 * (a4 + a3) + v9 + (a5 != 0 ? 0x1F4 : 0);
Ritor1
parents:
diff changeset
3339 if ( rand() % 100 >= 5 )
Ritor1
parents:
diff changeset
3340 {
Ritor1
parents:
diff changeset
3341 if ( *a6 > v11 )
Ritor1
parents:
diff changeset
3342 result = *a6 - v11 < 500;
Ritor1
parents:
diff changeset
3343 else
Ritor1
parents:
diff changeset
3344 result = 2;
Ritor1
parents:
diff changeset
3345 }
Ritor1
parents:
diff changeset
3346 else
Ritor1
parents:
diff changeset
3347 {
Ritor1
parents:
diff changeset
3348 result = 0;
Ritor1
parents:
diff changeset
3349 }
Ritor1
parents:
diff changeset
3350 }
Ritor1
parents:
diff changeset
3351 return result;
Ritor1
parents:
diff changeset
3352 }
Ritor1
parents:
diff changeset
3353 // 4EDEA0: using guessed type int dword_4EDEA0[];
Ritor1
parents:
diff changeset
3354 // 4EDEB4: using guessed type int dword_4EDEB4[];
Ritor1
parents:
diff changeset
3355
Ritor1
parents:
diff changeset
3356 //----- (0048D88B) --------------------------------------------------------
Ritor1
parents:
diff changeset
3357 int Player::StealFromActor(unsigned int uActorID, int _steal_perm, int reputation)
Ritor1
parents:
diff changeset
3358 {
Ritor1
parents:
diff changeset
3359 Player *v4; // esi@1
Ritor1
parents:
diff changeset
3360 Actor *v5; // edi@1
Ritor1
parents:
diff changeset
3361 unsigned __int16 v6; // cx@10
Ritor1
parents:
diff changeset
3362 int v7; // ebx@10
Ritor1
parents:
diff changeset
3363 unsigned int v8; // esi@10
Ritor1
parents:
diff changeset
3364 int v9; // eax@10
Ritor1
parents:
diff changeset
3365 int v10; // esi@10
Ritor1
parents:
diff changeset
3366 int v11; // eax@13
Ritor1
parents:
diff changeset
3367 signed int v12; // ebx@15
Ritor1
parents:
diff changeset
3368 signed int v13; // edx@15
Ritor1
parents:
diff changeset
3369 int v14; // ecx@15
Ritor1
parents:
diff changeset
3370 unsigned __int16 v15; // si@21
Ritor1
parents:
diff changeset
3371 unsigned int v16; // ebx@24
Ritor1
parents:
diff changeset
3372 int v17; // esi@24
Ritor1
parents:
diff changeset
3373 const void *v18; // eax@29
Ritor1
parents:
diff changeset
3374 unsigned int v19; // esi@31
Ritor1
parents:
diff changeset
3375 int v20; // eax@34
Ritor1
parents:
diff changeset
3376 char v21; // zf@36
Ritor1
parents:
diff changeset
3377 unsigned int v22; // ST0C_4@39
Ritor1
parents:
diff changeset
3378 char *v23; // esi@39
Ritor1
parents:
diff changeset
3379 const char *v25; // [sp-Ch] [bp-48h]@40
Ritor1
parents:
diff changeset
3380 int v26; // [sp-8h] [bp-44h]@40
Ritor1
parents:
diff changeset
3381 ItemGen v27; // [sp+8h] [bp-34h]@15
Ritor1
parents:
diff changeset
3382 unsigned int v28; // [sp+2Ch] [bp-10h]@10
Ritor1
parents:
diff changeset
3383 int v29; // [sp+30h] [bp-Ch]@10
Ritor1
parents:
diff changeset
3384 int v30; // [sp+34h] [bp-8h]@10
Ritor1
parents:
diff changeset
3385 Player *v31; // [sp+38h] [bp-4h]@1
Ritor1
parents:
diff changeset
3386 signed int _steal_perma; // [sp+48h] [bp+Ch]@12
Ritor1
parents:
diff changeset
3387
Ritor1
parents:
diff changeset
3388 v4 = this;
Ritor1
parents:
diff changeset
3389 v5 = &pActors[uActorID];
Ritor1
parents:
diff changeset
3390 v31 = this;
Ritor1
parents:
diff changeset
3391 if ( &pActors[uActorID]
Ritor1
parents:
diff changeset
3392 && !this->pConditions[16]
Ritor1
parents:
diff changeset
3393 && !this->pConditions[14]
Ritor1
parents:
diff changeset
3394 && !this->pConditions[15]
Ritor1
parents:
diff changeset
3395 && !this->pConditions[4]
Ritor1
parents:
diff changeset
3396 && !this->pConditions[13]
Ritor1
parents:
diff changeset
3397 && !this->pConditions[2] )
Ritor1
parents:
diff changeset
3398 {
Ritor1
parents:
diff changeset
3399 if ( !(BYTE2(v5->uAttributes) & 0x80) )
Ritor1
parents:
diff changeset
3400 pActors[uActorID].SetRandomGoldIfTheresNoItem();
Ritor1
parents:
diff changeset
3401 v6 = v4->pActiveSkills[34];
Ritor1
parents:
diff changeset
3402 v7 = v6 & 0x3F;
Ritor1
parents:
diff changeset
3403 v8 = SkillToMastery(v6);
Ritor1
parents:
diff changeset
3404 v9 = rand();
Ritor1
parents:
diff changeset
3405 v28 = 4 * v8;
Ritor1
parents:
diff changeset
3406 v30 = dword_4EDEA0[v8];
Ritor1
parents:
diff changeset
3407 v29 = dword_4EDEB4[v9 % 100 / 20];
Ritor1
parents:
diff changeset
3408 v10 = v5->pMonsterInfo.uLevel + 100 * (_steal_perm + reputation);
Ritor1
parents:
diff changeset
3409 if ( rand() % 100 < 5 || v10 > v29 + v7 * v30 || (_steal_perma = 2, BYTE2(v5->uAttributes) & 8) )
Ritor1
parents:
diff changeset
3410 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 318
diff changeset
3411 Actor::AggroSurroundingPeasants(uActorID, 1);
0
Ritor1
parents:
diff changeset
3412 _steal_perma = 0;
Ritor1
parents:
diff changeset
3413 v26 = (int)v31->pName;
Ritor1
parents:
diff changeset
3414 v25 = pGlobalTXT_LocalizationStrings[376];
Ritor1
parents:
diff changeset
3415 }
Ritor1
parents:
diff changeset
3416 else
Ritor1
parents:
diff changeset
3417 {
Ritor1
parents:
diff changeset
3418 v11 = rand();
Ritor1
parents:
diff changeset
3419 if ( v11 % 100 >= 40 )
Ritor1
parents:
diff changeset
3420 {
Ritor1
parents:
diff changeset
3421 if ( v11 % 100 >= 70 )
Ritor1
parents:
diff changeset
3422 {
Ritor1
parents:
diff changeset
3423 v19 = 0;
Ritor1
parents:
diff changeset
3424 if ( v7 > 0 )
Ritor1
parents:
diff changeset
3425 {
Ritor1
parents:
diff changeset
3426 do
Ritor1
parents:
diff changeset
3427 {
Ritor1
parents:
diff changeset
3428 --v7;
Ritor1
parents:
diff changeset
3429 v19 += rand() % dword_4EDEC4[v28 / 4] + 1;
Ritor1
parents:
diff changeset
3430 }
Ritor1
parents:
diff changeset
3431 while ( v7 );
Ritor1
parents:
diff changeset
3432 }
Ritor1
parents:
diff changeset
3433 if ( pItemsTable->pItems[v5->array_000234[3].uItemID].uEquipType != 18 )
Ritor1
parents:
diff changeset
3434 return _steal_perma;
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
3435 v20 = (int)&v5->array_000234[3].uSpecEnchantmentType;
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
3436 if ( (signed int)v19 > v5->array_000234[3].uSpecEnchantmentType )
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
3437 v19 = v5->array_000234[3].uSpecEnchantmentType;
0
Ritor1
parents:
diff changeset
3438 v21 = *(int *)v20 == v19;
Ritor1
parents:
diff changeset
3439 *(int *)v20 -= v19;
Ritor1
parents:
diff changeset
3440 if ( v21 )
Ritor1
parents:
diff changeset
3441 v5->array_000234[3].uItemID = 0;
Ritor1
parents:
diff changeset
3442 if ( v19 )
Ritor1
parents:
diff changeset
3443 {
Ritor1
parents:
diff changeset
3444 party_finds_gold(v19, 2);
Ritor1
parents:
diff changeset
3445 v22 = v19;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
3446 v23 = pTmpBuf2.data();
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
3447 sprintf(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[302], v31->pName, v22);
0
Ritor1
parents:
diff changeset
3448 LABEL_43:
Ritor1
parents:
diff changeset
3449 ShowStatusBarString(v23, 2u);
Ritor1
parents:
diff changeset
3450 return _steal_perma;
Ritor1
parents:
diff changeset
3451 }
Ritor1
parents:
diff changeset
3452 }
Ritor1
parents:
diff changeset
3453 else
Ritor1
parents:
diff changeset
3454 {
Ritor1
parents:
diff changeset
3455 v27.Reset();
Ritor1
parents:
diff changeset
3456 v12 = 0;
Ritor1
parents:
diff changeset
3457 v13 = 0;
Ritor1
parents:
diff changeset
3458 v14 = (int)v5->array_000234;
Ritor1
parents:
diff changeset
3459 while ( !*(int *)v14 || pItemsTable->pItems[*(int *)v14].uEquipType == 18 )
Ritor1
parents:
diff changeset
3460 {
Ritor1
parents:
diff changeset
3461 ++v13;
Ritor1
parents:
diff changeset
3462 v14 += 36;
Ritor1
parents:
diff changeset
3463 if ( v13 >= 4 )
Ritor1
parents:
diff changeset
3464 goto LABEL_21;
Ritor1
parents:
diff changeset
3465 }
Ritor1
parents:
diff changeset
3466 v12 = 1;
Ritor1
parents:
diff changeset
3467 LABEL_21:
Ritor1
parents:
diff changeset
3468 v15 = v5->uCarriedItemID;
Ritor1
parents:
diff changeset
3469 if ( v15 || v12 )
Ritor1
parents:
diff changeset
3470 {
Ritor1
parents:
diff changeset
3471 v27.Reset();
Ritor1
parents:
diff changeset
3472 if ( v15 )
Ritor1
parents:
diff changeset
3473 {
Ritor1
parents:
diff changeset
3474 v16 = (signed __int16)v15;
Ritor1
parents:
diff changeset
3475 v5->uCarriedItemID = 0;
Ritor1
parents:
diff changeset
3476 v27.uItemID = (signed __int16)v15;
Ritor1
parents:
diff changeset
3477 v17 = (signed __int16)v15;
Ritor1
parents:
diff changeset
3478 if ( pItemsTable->pItems[v17].uEquipType == 12 )
Ritor1
parents:
diff changeset
3479 v27.uNumCharges = rand() % 6 + pItemsTable->pItems[v17].uDamageMod + 1;
Ritor1
parents:
diff changeset
3480 if ( pItemsTable->pItems[v17].uEquipType == 14 )
Ritor1
parents:
diff changeset
3481 {
Ritor1
parents:
diff changeset
3482 if ( v16 != 220 )
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
3483 v27.uEnchantmentType = 2 * rand() % 4 + 2;
0
Ritor1
parents:
diff changeset
3484 }
Ritor1
parents:
diff changeset
3485 }
Ritor1
parents:
diff changeset
3486 else
Ritor1
parents:
diff changeset
3487 {
Ritor1
parents:
diff changeset
3488 v18 = &v5->array_000234[rand() % 4];
Ritor1
parents:
diff changeset
3489 memcpy(&v27, v18, sizeof(v27));
Ritor1
parents:
diff changeset
3490 ((ItemGen *)v18)->Reset();
Ritor1
parents:
diff changeset
3491 v16 = v27.uItemID;
Ritor1
parents:
diff changeset
3492 }
Ritor1
parents:
diff changeset
3493 sub_421B2C_PlaceInInventory_or_DropPickedItem();
Ritor1
parents:
diff changeset
3494 sprintf(
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
3495 pTmpBuf2.data(),
0
Ritor1
parents:
diff changeset
3496 pGlobalTXT_LocalizationStrings[304],
Ritor1
parents:
diff changeset
3497 v31->pName,
Ritor1
parents:
diff changeset
3498 pItemsTable->pItems[v16].pUnidentifiedName);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
3499 ShowStatusBarString(pTmpBuf2.data(), 2u);
0
Ritor1
parents:
diff changeset
3500 sub_421B2C_PlaceInInventory_or_DropPickedItem();
Ritor1
parents:
diff changeset
3501 memcpy(&pParty->pPickedItem, &v27, sizeof(pParty->pPickedItem));
Ritor1
parents:
diff changeset
3502 pMouse->SetCursorBitmapFromItemID(v16);
Ritor1
parents:
diff changeset
3503 return _steal_perma;
Ritor1
parents:
diff changeset
3504 }
Ritor1
parents:
diff changeset
3505 }
Ritor1
parents:
diff changeset
3506 }
Ritor1
parents:
diff changeset
3507 v26 = (int)v31->pName;
Ritor1
parents:
diff changeset
3508 v25 = pGlobalTXT_LocalizationStrings[377];
Ritor1
parents:
diff changeset
3509 }
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
3510 v23 = pTmpBuf2.data();
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
3511 sprintfex(pTmpBuf2.data(), v25, v26);
0
Ritor1
parents:
diff changeset
3512 goto LABEL_43;
Ritor1
parents:
diff changeset
3513 }
Ritor1
parents:
diff changeset
3514 return 0;
Ritor1
parents:
diff changeset
3515 }
Ritor1
parents:
diff changeset
3516 // 4EDEA0: using guessed type int dword_4EDEA0[];
Ritor1
parents:
diff changeset
3517 // 4EDEB4: using guessed type int dword_4EDEB4[];
Ritor1
parents:
diff changeset
3518 // 4EDEC4: using guessed type int dword_4EDEC4[];
Ritor1
parents:
diff changeset
3519
Ritor1
parents:
diff changeset
3520 //----- (0048DBB9) --------------------------------------------------------
Ritor1
parents:
diff changeset
3521 void Player::Heal(int amount)
Ritor1
parents:
diff changeset
3522 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3523 signed int max_health; // eax@3
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3524
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3525 if ( !pConditions[Condition_Eradicated] && !pConditions[Condition_Dead] )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3526 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3527 max_health = GetMaxHealth();
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3528 if ( pConditions[Condition_Zombie] )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3529 max_health /= 2;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3530 sHealth += amount;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3531 if ( sHealth > max_health )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3532 sHealth = max_health;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3533 if ( pConditions[Condition_Unconcious] )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3534 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3535 if ( sHealth > 0 )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3536 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3537 pConditions[Condition_Unconcious] = 0i64;
0
Ritor1
parents:
diff changeset
3538 }
Ritor1
parents:
diff changeset
3539 }
Ritor1
parents:
diff changeset
3540 }
Ritor1
parents:
diff changeset
3541 }
Ritor1
parents:
diff changeset
3542
Ritor1
parents:
diff changeset
3543 //----- (0048DC1E) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3544 int Player::ReceiveDamage( signed int amount, DAMAGE_TYPE dmg_type )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3545 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3546 signed int recieved_dmg; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3547 unsigned int armor_indx; // eax@8
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3548 bool broke_armor;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3549
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3550 pConditions[Condition_Sleep] = 0i64;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3551 recieved_dmg = CalculateIncommingDamage(dmg_type, amount);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3552 sHealth -= recieved_dmg;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3553 broke_armor = sHealth <= -10;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3554 if ( sHealth < 1 ) //
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3555 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3556 if ( (sHealth + uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE, 0) >= 1)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3557 || pPlayerBuffs[PLAYER_BUFF_PRESERVATION].uExpireTime > 0i64 )
0
Ritor1
parents:
diff changeset
3558 {
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
3559 SetCondition(Condition_Unconcious, 0);
0
Ritor1
parents:
diff changeset
3560 }
Ritor1
parents:
diff changeset
3561 else
Ritor1
parents:
diff changeset
3562 {
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
3563 SetCondition(Condition_Dead, 0);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3564 //v6 = LODWORD(pParty->uTimePlayed); ???? if equals 0 do not broke armor?
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3565 if ( sHealth > 0 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3566 sHealth = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3567 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3568 if (broke_armor )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3569 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3570 armor_indx = pEquipment.uArmor;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3571 if ( armor_indx )
0
Ritor1
parents:
diff changeset
3572 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3573 if ( !pOwnItems[armor_indx-1].uAttributes & ITEM_ENCHANTED)
0
Ritor1
parents:
diff changeset
3574 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3575 pOwnItems[armor_indx-1].uAttributes|=ITEM_BROKEN;
0
Ritor1
parents:
diff changeset
3576 }
Ritor1
parents:
diff changeset
3577 }
Ritor1
parents:
diff changeset
3578 }
Ritor1
parents:
diff changeset
3579 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3580 if ( recieved_dmg && CanAct() )
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3581 PlaySound(SPEECH_24, 0);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3582 return recieved_dmg;
0
Ritor1
parents:
diff changeset
3583 }
Ritor1
parents:
diff changeset
3584
Ritor1
parents:
diff changeset
3585 //----- (0048DCF6) --------------------------------------------------------
Ritor1
parents:
diff changeset
3586 int Player::_48DCF6(int a2, Actor *pActor)
Ritor1
parents:
diff changeset
3587 {
Ritor1
parents:
diff changeset
3588 signed int v3; // edi@1
Ritor1
parents:
diff changeset
3589 signed int v4; // ebx@1
Ritor1
parents:
diff changeset
3590 Player *v5; // esi@1
Ritor1
parents:
diff changeset
3591 int v6; // eax@2
Ritor1
parents:
diff changeset
3592 int v7; // eax@5
Ritor1
parents:
diff changeset
3593 int v8; // eax@8
Ritor1
parents:
diff changeset
3594 int v9; // ebx@8
Ritor1
parents:
diff changeset
3595 int v10; // eax@8
Ritor1
parents:
diff changeset
3596 int v11; // ebx@8
Ritor1
parents:
diff changeset
3597 signed int v12; // edx@9
Ritor1
parents:
diff changeset
3598 ItemGen *v13; // eax@9
Ritor1
parents:
diff changeset
3599 int v14; // edx@16
Ritor1
parents:
diff changeset
3600 unsigned int v15; // edx@17
Ritor1
parents:
diff changeset
3601 int v16; // edx@26
Ritor1
parents:
diff changeset
3602 unsigned int v17; // edx@27
Ritor1
parents:
diff changeset
3603 signed int v19; // edx@38
Ritor1
parents:
diff changeset
3604 int *v20; // ecx@38
Ritor1
parents:
diff changeset
3605 signed int v21; // eax@40
Ritor1
parents:
diff changeset
3606 int v22; // eax@49
Ritor1
parents:
diff changeset
3607 signed int v23; // ebx@49
Ritor1
parents:
diff changeset
3608 unsigned int v24; // eax@60
Ritor1
parents:
diff changeset
3609 int v25; // ecx@61
Ritor1
parents:
diff changeset
3610 int v26; // ebx@74
Ritor1
parents:
diff changeset
3611 void *v27; // ecx@76
Ritor1
parents:
diff changeset
3612 unsigned int v28; // ebx@78
Ritor1
parents:
diff changeset
3613 signed int result; // eax@86
Ritor1
parents:
diff changeset
3614 SoundID v30; // [sp-20h] [bp-C0h]@56
Ritor1
parents:
diff changeset
3615 signed int v31; // [sp-1Ch] [bp-BCh]@56
Ritor1
parents:
diff changeset
3616 unsigned int v32; // [sp-18h] [bp-B8h]@56
Ritor1
parents:
diff changeset
3617 signed int v33; // [sp-14h] [bp-B4h]@56
Ritor1
parents:
diff changeset
3618 signed int v34; // [sp-10h] [bp-B0h]@56
Ritor1
parents:
diff changeset
3619 int v35; // [sp-Ch] [bp-ACh]@56
Ritor1
parents:
diff changeset
3620 unsigned int v36; // [sp-8h] [bp-A8h]@51
Ritor1
parents:
diff changeset
3621 unsigned int v37; // [sp-8h] [bp-A8h]@56
Ritor1
parents:
diff changeset
3622 unsigned int v38; // [sp-8h] [bp-A8h]@57
Ritor1
parents:
diff changeset
3623 unsigned int v39; // [sp-8h] [bp-A8h]@68
Ritor1
parents:
diff changeset
3624 enum CHARACTER_ATTRIBUTE_TYPE v40; // [sp-4h] [bp-A4h]@4
Ritor1
parents:
diff changeset
3625 int v41; // [sp-4h] [bp-A4h]@51
Ritor1
parents:
diff changeset
3626 int v42; // [sp-4h] [bp-A4h]@56
Ritor1
parents:
diff changeset
3627 int v43; // [sp-4h] [bp-A4h]@57
Ritor1
parents:
diff changeset
3628 signed int v44; // [sp-4h] [bp-A4h]@59
Ritor1
parents:
diff changeset
3629 int v45; // [sp-4h] [bp-A4h]@68
Ritor1
parents:
diff changeset
3630 char v46[140]; // [sp+Ch] [bp-94h]@13
Ritor1
parents:
diff changeset
3631 unsigned int v47; // [sp+98h] [bp-8h]@1
Ritor1
parents:
diff changeset
3632 int v48; // [sp+9Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
3633
Ritor1
parents:
diff changeset
3634 v3 = 0;
Ritor1
parents:
diff changeset
3635 v4 = 0;
Ritor1
parents:
diff changeset
3636 v5 = this;
Ritor1
parents:
diff changeset
3637 v47 = 0;
Ritor1
parents:
diff changeset
3638 v48 = 0;
Ritor1
parents:
diff changeset
3639 switch ( a2 )
Ritor1
parents:
diff changeset
3640 {
Ritor1
parents:
diff changeset
3641 case 1:
Ritor1
parents:
diff changeset
3642 v6 = GetActualWillpower();
Ritor1
parents:
diff changeset
3643 goto LABEL_46;
Ritor1
parents:
diff changeset
3644 case 2:
Ritor1
parents:
diff changeset
3645 case 3:
Ritor1
parents:
diff changeset
3646 case 4:
Ritor1
parents:
diff changeset
3647 case 9:
Ritor1
parents:
diff changeset
3648 case 10:
Ritor1
parents:
diff changeset
3649 case 11:
Ritor1
parents:
diff changeset
3650 case 13:
Ritor1
parents:
diff changeset
3651 case 21:
Ritor1
parents:
diff changeset
3652 v6 = GetActualEndurance();
Ritor1
parents:
diff changeset
3653 goto LABEL_46;
Ritor1
parents:
diff changeset
3654 case 5:
Ritor1
parents:
diff changeset
3655 case 12:
Ritor1
parents:
diff changeset
3656 case 23:
Ritor1
parents:
diff changeset
3657 v40 = (CHARACTER_ATTRIBUTE_TYPE)14;
Ritor1
parents:
diff changeset
3658 goto LABEL_5;
Ritor1
parents:
diff changeset
3659 case 15:
Ritor1
parents:
diff changeset
3660 v40 = (CHARACTER_ATTRIBUTE_TYPE)13;
Ritor1
parents:
diff changeset
3661 goto LABEL_5;
Ritor1
parents:
diff changeset
3662 case 6:
Ritor1
parents:
diff changeset
3663 case 7:
Ritor1
parents:
diff changeset
3664 case 8:
Ritor1
parents:
diff changeset
3665 case 14:
Ritor1
parents:
diff changeset
3666 case 16:
Ritor1
parents:
diff changeset
3667 v40 = (CHARACTER_ATTRIBUTE_TYPE)15;
Ritor1
parents:
diff changeset
3668 LABEL_5:
Ritor1
parents:
diff changeset
3669 v7 = GetActualResistance(v40);
Ritor1
parents:
diff changeset
3670 goto LABEL_47;
Ritor1
parents:
diff changeset
3671 case 22:
Ritor1
parents:
diff changeset
3672 v8 = GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3673 v9 = GetParameterBonus(v8);
0
Ritor1
parents:
diff changeset
3674 v10 = GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3675 v11 = (GetParameterBonus(v10) + v9) >> 1;
0
Ritor1
parents:
diff changeset
3676 break;
Ritor1
parents:
diff changeset
3677 case 17:
Ritor1
parents:
diff changeset
3678 v12 = 0;
Ritor1
parents:
diff changeset
3679 v13 = this->pInventoryItems;
Ritor1
parents:
diff changeset
3680 do
Ritor1
parents:
diff changeset
3681 {
315
2a09e1d6fc8f Some 0041D895 GameUI_DrawItemInfo overhaul
Nomad
parents: 299
diff changeset
3682 if ( (signed int)v13->uItemID > 0 && (signed int)v13->uItemID <= 134 && !v13->Broken())
0
Ritor1
parents:
diff changeset
3683 v46[v4++] = v12;
Ritor1
parents:
diff changeset
3684 ++v12;
Ritor1
parents:
diff changeset
3685 ++v13;
Ritor1
parents:
diff changeset
3686 }
Ritor1
parents:
diff changeset
3687 while ( v12 < 138 );
Ritor1
parents:
diff changeset
3688 goto LABEL_36;
Ritor1
parents:
diff changeset
3689 case 18:
Ritor1
parents:
diff changeset
3690 v14 = 0;
Ritor1
parents:
diff changeset
3691 do
Ritor1
parents:
diff changeset
3692 {
Ritor1
parents:
diff changeset
3693 if ( HasItemEquipped((ITEM_EQUIP_TYPE)v14) )
Ritor1
parents:
diff changeset
3694 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3695 if ( v15 == EQUIP_ARMOUR )
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
3696 v46[v4++] = LOBYTE(v5->pEquipment.uArmor) - 1;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3697 if ( (!v15 || v15 == 1) && GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v15) == 4 )
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
3698 v46[v4++] = *((char *)&v5->pEquipment.uShield + 4 * v15) - 1;
0
Ritor1
parents:
diff changeset
3699 }
Ritor1
parents:
diff changeset
3700 v14 = v15 + 1;
Ritor1
parents:
diff changeset
3701 }
Ritor1
parents:
diff changeset
3702 while ( v14 < 16 );
Ritor1
parents:
diff changeset
3703 goto LABEL_36;
Ritor1
parents:
diff changeset
3704 case 19:
Ritor1
parents:
diff changeset
3705 v16 = 0;
Ritor1
parents:
diff changeset
3706 do
Ritor1
parents:
diff changeset
3707 {
Ritor1
parents:
diff changeset
3708 if ( HasItemEquipped((ITEM_EQUIP_TYPE)v16) )
Ritor1
parents:
diff changeset
3709 {
Ritor1
parents:
diff changeset
3710 if ( v17 == 2 )
Ritor1
parents:
diff changeset
3711 v46[v4++] = LOBYTE(v5->pEquipment.uBow) - 1;
Ritor1
parents:
diff changeset
3712 if ( (!v17 || v17 == 1)
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3713 && (!GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v17) || GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v17) == 1) )
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
3714 v46[v4++] = *((char *)&v5->pEquipment.uShield + 4 * v17) - 1;
0
Ritor1
parents:
diff changeset
3715 }
Ritor1
parents:
diff changeset
3716 v16 = v17 + 1;
Ritor1
parents:
diff changeset
3717 }
Ritor1
parents:
diff changeset
3718 while ( v16 < 16 );
Ritor1
parents:
diff changeset
3719 LABEL_36:
Ritor1
parents:
diff changeset
3720 if ( !v4 )
Ritor1
parents:
diff changeset
3721 goto LABEL_87;
Ritor1
parents:
diff changeset
3722 v48 = (int)&v5->pInventoryItems[(unsigned __int8)v46[rand() % v4]];
Ritor1
parents:
diff changeset
3723 v11 = 3 * (pItemsTable->pItems[*(int *)v48].uMaterial + pItemsTable->pItems[*(int *)v48].uDamageMod);
Ritor1
parents:
diff changeset
3724 break;
Ritor1
parents:
diff changeset
3725 case 20:
Ritor1
parents:
diff changeset
3726 v19 = 0;
Ritor1
parents:
diff changeset
3727 v20 = this->pInventoryIndices;
Ritor1
parents:
diff changeset
3728 do
Ritor1
parents:
diff changeset
3729 {
Ritor1
parents:
diff changeset
3730 if ( *v20 > 0 )
Ritor1
parents:
diff changeset
3731 {
232
c879446b4a22 inventory indexing fixed
zipi
parents: 223
diff changeset
3732 v21 = *(int *)&v5->pInventoryItems[*v20-1];
0
Ritor1
parents:
diff changeset
3733 if ( v21 > 0 )
Ritor1
parents:
diff changeset
3734 {
Ritor1
parents:
diff changeset
3735 if ( v21 <= 134 )
Ritor1
parents:
diff changeset
3736 v46[v4++] = v19;
Ritor1
parents:
diff changeset
3737 }
Ritor1
parents:
diff changeset
3738 }
Ritor1
parents:
diff changeset
3739 ++v19;
Ritor1
parents:
diff changeset
3740 ++v20;
Ritor1
parents:
diff changeset
3741 }
Ritor1
parents:
diff changeset
3742 while ( v19 < 126 );
Ritor1
parents:
diff changeset
3743 if ( !v4 )
Ritor1
parents:
diff changeset
3744 goto LABEL_87;
Ritor1
parents:
diff changeset
3745 v47 = (unsigned __int8)v46[rand() % v4];
Ritor1
parents:
diff changeset
3746 v6 = GetActualAccuracy();
Ritor1
parents:
diff changeset
3747 LABEL_46:
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3748 v7 = GetParameterBonus(v6);
0
Ritor1
parents:
diff changeset
3749 LABEL_47:
Ritor1
parents:
diff changeset
3750 v11 = v7;
Ritor1
parents:
diff changeset
3751 break;
Ritor1
parents:
diff changeset
3752 default:
Ritor1
parents:
diff changeset
3753 v11 = 0;
Ritor1
parents:
diff changeset
3754 break;
Ritor1
parents:
diff changeset
3755 }
Ritor1
parents:
diff changeset
3756 v22 = GetActualLuck();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3757 v23 = GetParameterBonus(v22) + v11 + 30;
0
Ritor1
parents:
diff changeset
3758 if ( rand() % v23 >= 30 )
Ritor1
parents:
diff changeset
3759 {
Ritor1
parents:
diff changeset
3760 LABEL_87:
Ritor1
parents:
diff changeset
3761 result = 0;
Ritor1
parents:
diff changeset
3762 }
Ritor1
parents:
diff changeset
3763 else
Ritor1
parents:
diff changeset
3764 {
Ritor1
parents:
diff changeset
3765 switch ( a2 )
Ritor1
parents:
diff changeset
3766 {
Ritor1
parents:
diff changeset
3767 case 1:
Ritor1
parents:
diff changeset
3768 v41 = 1;
Ritor1
parents:
diff changeset
3769 v36 = 0;
Ritor1
parents:
diff changeset
3770 goto LABEL_56;
Ritor1
parents:
diff changeset
3771 case 2:
Ritor1
parents:
diff changeset
3772 v41 = 1;
Ritor1
parents:
diff changeset
3773 v36 = 1;
Ritor1
parents:
diff changeset
3774 goto LABEL_56;
Ritor1
parents:
diff changeset
3775 case 3:
Ritor1
parents:
diff changeset
3776 v41 = 1;
Ritor1
parents:
diff changeset
3777 v36 = 2;
Ritor1
parents:
diff changeset
3778 goto LABEL_56;
Ritor1
parents:
diff changeset
3779 case 23:
Ritor1
parents:
diff changeset
3780 v41 = 1;
Ritor1
parents:
diff changeset
3781 v36 = 3;
Ritor1
parents:
diff changeset
3782 goto LABEL_56;
Ritor1
parents:
diff changeset
3783 case 4:
Ritor1
parents:
diff changeset
3784 v41 = 1;
Ritor1
parents:
diff changeset
3785 v36 = 4;
Ritor1
parents:
diff changeset
3786 LABEL_56:
Ritor1
parents:
diff changeset
3787 SetCondition(v36, v41);
Ritor1
parents:
diff changeset
3788 v42 = 0;
Ritor1
parents:
diff changeset
3789 v37 = 0;
Ritor1
parents:
diff changeset
3790 v35 = 0;
Ritor1
parents:
diff changeset
3791 v34 = 0;
Ritor1
parents:
diff changeset
3792 v33 = -1;
Ritor1
parents:
diff changeset
3793 v32 = 0;
Ritor1
parents:
diff changeset
3794 v31 = 0;
Ritor1
parents:
diff changeset
3795 v30 = (SoundID)221;
Ritor1
parents:
diff changeset
3796 goto LABEL_83;
Ritor1
parents:
diff changeset
3797 case 5:
Ritor1
parents:
diff changeset
3798 v43 = 1;
Ritor1
parents:
diff changeset
3799 v38 = 5;
Ritor1
parents:
diff changeset
3800 goto LABEL_70;
Ritor1
parents:
diff changeset
3801 case 6:
Ritor1
parents:
diff changeset
3802 case 7:
Ritor1
parents:
diff changeset
3803 case 8:
Ritor1
parents:
diff changeset
3804 if ( a2 == 6 )
Ritor1
parents:
diff changeset
3805 {
Ritor1
parents:
diff changeset
3806 v44 = 6;
Ritor1
parents:
diff changeset
3807 goto LABEL_60;
Ritor1
parents:
diff changeset
3808 }
Ritor1
parents:
diff changeset
3809 v25 = 2 * (a2 != 8) + 8;
Ritor1
parents:
diff changeset
3810 goto LABEL_65;
Ritor1
parents:
diff changeset
3811 case 9:
Ritor1
parents:
diff changeset
3812 if ( a2 == 6 )
Ritor1
parents:
diff changeset
3813 {
Ritor1
parents:
diff changeset
3814 v44 = 7;
Ritor1
parents:
diff changeset
3815 LABEL_60:
Ritor1
parents:
diff changeset
3816 v24 = v44;
Ritor1
parents:
diff changeset
3817 }
Ritor1
parents:
diff changeset
3818 else
Ritor1
parents:
diff changeset
3819 {
Ritor1
parents:
diff changeset
3820 v25 = 2 * (a2 != 8) + 9;
Ritor1
parents:
diff changeset
3821 LABEL_65:
Ritor1
parents:
diff changeset
3822 v24 = v25;
Ritor1
parents:
diff changeset
3823 }
Ritor1
parents:
diff changeset
3824 SetCondition(v24, 1);
Ritor1
parents:
diff changeset
3825 v42 = 0;
Ritor1
parents:
diff changeset
3826 v37 = 0;
Ritor1
parents:
diff changeset
3827 v35 = 0;
Ritor1
parents:
diff changeset
3828 v34 = 0;
Ritor1
parents:
diff changeset
3829 v33 = -1;
Ritor1
parents:
diff changeset
3830 v32 = 0;
Ritor1
parents:
diff changeset
3831 v31 = 0;
Ritor1
parents:
diff changeset
3832 v30 = (SoundID)222;
Ritor1
parents:
diff changeset
3833 LABEL_83:
Ritor1
parents:
diff changeset
3834 pAudioPlayer->PlaySound(v30, v31, v32, v33, v34, v35, v37, v42);
Ritor1
parents:
diff changeset
3835 do
Ritor1
parents:
diff changeset
3836 {
Ritor1
parents:
diff changeset
3837 LABEL_84:
Ritor1
parents:
diff changeset
3838 if ( v5 == pPlayers[v3 + 1] )
Ritor1
parents:
diff changeset
3839 break;
Ritor1
parents:
diff changeset
3840 ++v3;
Ritor1
parents:
diff changeset
3841 }
Ritor1
parents:
diff changeset
3842 while ( v3 < 4 );
Ritor1
parents:
diff changeset
3843 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
Ritor1
parents:
diff changeset
3844 result = 1;
Ritor1
parents:
diff changeset
3845 break;
Ritor1
parents:
diff changeset
3846 case 12:
Ritor1
parents:
diff changeset
3847 v43 = 1;
Ritor1
parents:
diff changeset
3848 v38 = 12;
Ritor1
parents:
diff changeset
3849 goto LABEL_70;
Ritor1
parents:
diff changeset
3850 case 15:
Ritor1
parents:
diff changeset
3851 v45 = 1;
Ritor1
parents:
diff changeset
3852 v39 = 15;
Ritor1
parents:
diff changeset
3853 goto LABEL_73;
Ritor1
parents:
diff changeset
3854 case 13:
Ritor1
parents:
diff changeset
3855 v43 = 1;
Ritor1
parents:
diff changeset
3856 v38 = 13;
Ritor1
parents:
diff changeset
3857 LABEL_70:
Ritor1
parents:
diff changeset
3858 SetCondition(v38, v43);
Ritor1
parents:
diff changeset
3859 v42 = 0;
Ritor1
parents:
diff changeset
3860 v37 = 0;
Ritor1
parents:
diff changeset
3861 v35 = 0;
Ritor1
parents:
diff changeset
3862 v34 = 0;
Ritor1
parents:
diff changeset
3863 v33 = -1;
Ritor1
parents:
diff changeset
3864 v32 = 0;
Ritor1
parents:
diff changeset
3865 v31 = 0;
Ritor1
parents:
diff changeset
3866 v30 = (SoundID)224;
Ritor1
parents:
diff changeset
3867 goto LABEL_83;
Ritor1
parents:
diff changeset
3868 case 14:
Ritor1
parents:
diff changeset
3869 v45 = 1;
Ritor1
parents:
diff changeset
3870 v39 = 14;
Ritor1
parents:
diff changeset
3871 goto LABEL_73;
Ritor1
parents:
diff changeset
3872 case 16:
Ritor1
parents:
diff changeset
3873 v45 = 1;
Ritor1
parents:
diff changeset
3874 v39 = 16;
Ritor1
parents:
diff changeset
3875 LABEL_73:
Ritor1
parents:
diff changeset
3876 SetCondition(v39, v45);
Ritor1
parents:
diff changeset
3877 v42 = 0;
Ritor1
parents:
diff changeset
3878 v37 = 0;
Ritor1
parents:
diff changeset
3879 v35 = 0;
Ritor1
parents:
diff changeset
3880 v34 = 0;
Ritor1
parents:
diff changeset
3881 v33 = -1;
Ritor1
parents:
diff changeset
3882 v32 = 0;
Ritor1
parents:
diff changeset
3883 v31 = 0;
Ritor1
parents:
diff changeset
3884 v30 = (SoundID)225;
Ritor1
parents:
diff changeset
3885 goto LABEL_83;
Ritor1
parents:
diff changeset
3886 case 17:
Ritor1
parents:
diff changeset
3887 case 18:
Ritor1
parents:
diff changeset
3888 case 19:
Ritor1
parents:
diff changeset
3889 v26 = v48;
Ritor1
parents:
diff changeset
3890 if ( *(char *)(v48 + 21) & 2 )
Ritor1
parents:
diff changeset
3891 goto LABEL_84;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3892 PlaySound(SPEECH_40, 0);
0
Ritor1
parents:
diff changeset
3893 *(int *)(v26 + 20) |= 2u;
Ritor1
parents:
diff changeset
3894 goto LABEL_79;
Ritor1
parents:
diff changeset
3895 case 20:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3896 PlaySound(SPEECH_40, 0);
0
Ritor1
parents:
diff changeset
3897 v27 = pActor->array_000234;
Ritor1
parents:
diff changeset
3898 if ( pActor->array_000234[0].uItemID )
Ritor1
parents:
diff changeset
3899 {
Ritor1
parents:
diff changeset
3900 v27 = &pActor->array_000234[1];
Ritor1
parents:
diff changeset
3901 if ( pActor->array_000234[1].uItemID )
Ritor1
parents:
diff changeset
3902 goto LABEL_84;
Ritor1
parents:
diff changeset
3903 }
Ritor1
parents:
diff changeset
3904 v28 = v47;
654
eb67721c5268 minor fixes
zipi
parents: 652
diff changeset
3905 memcpy(v27, &v5->pInventoryItems[v5->pInventoryIndices[v47]-1], 0x24u);
0
Ritor1
parents:
diff changeset
3906 RemoveItemAtInventoryIndex(v28);
Ritor1
parents:
diff changeset
3907 LABEL_79:
Ritor1
parents:
diff changeset
3908 v42 = 0;
Ritor1
parents:
diff changeset
3909 v37 = 0;
Ritor1
parents:
diff changeset
3910 v35 = 0;
Ritor1
parents:
diff changeset
3911 v34 = 0;
Ritor1
parents:
diff changeset
3912 v33 = -1;
Ritor1
parents:
diff changeset
3913 v32 = 0;
Ritor1
parents:
diff changeset
3914 v31 = 0;
Ritor1
parents:
diff changeset
3915 v30 = (SoundID)47;
Ritor1
parents:
diff changeset
3916 goto LABEL_83;
Ritor1
parents:
diff changeset
3917 case 21:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3918 PlaySound(SPEECH_42, 0);
0
Ritor1
parents:
diff changeset
3919 ++v5->sAgeModifier;
Ritor1
parents:
diff changeset
3920 goto LABEL_82;
Ritor1
parents:
diff changeset
3921 case 22:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3922 PlaySound(SPEECH_41, 0);
0
Ritor1
parents:
diff changeset
3923 v5->sMana = 0;
Ritor1
parents:
diff changeset
3924 LABEL_82:
Ritor1
parents:
diff changeset
3925 v42 = 0;
Ritor1
parents:
diff changeset
3926 v37 = 0;
Ritor1
parents:
diff changeset
3927 v35 = 0;
Ritor1
parents:
diff changeset
3928 v34 = 0;
Ritor1
parents:
diff changeset
3929 v33 = -1;
Ritor1
parents:
diff changeset
3930 v32 = 0;
Ritor1
parents:
diff changeset
3931 v31 = 0;
Ritor1
parents:
diff changeset
3932 v30 = (SoundID)226;
Ritor1
parents:
diff changeset
3933 goto LABEL_83;
Ritor1
parents:
diff changeset
3934 default:
Ritor1
parents:
diff changeset
3935 goto LABEL_87;
Ritor1
parents:
diff changeset
3936 }
Ritor1
parents:
diff changeset
3937 }
Ritor1
parents:
diff changeset
3938 return result;
Ritor1
parents:
diff changeset
3939 }
324
Ritor1
parents: 299
diff changeset
3940
0
Ritor1
parents:
diff changeset
3941 // 48DCF6: using guessed type char var_94[140];
Ritor1
parents:
diff changeset
3942
Ritor1
parents:
diff changeset
3943 //----- (0048E1A3) --------------------------------------------------------
Ritor1
parents:
diff changeset
3944 unsigned int Player::GetSpellSchool(unsigned int uSpellID)
Ritor1
parents:
diff changeset
3945 {
1091
9c7eb4037567 data moving
Gloval
parents: 1082
diff changeset
3946 return pSpellStats->pInfos[uSpellID].uSchool;
0
Ritor1
parents:
diff changeset
3947 }
Ritor1
parents:
diff changeset
3948
Ritor1
parents:
diff changeset
3949 //----- (0048E1B5) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3950 int Player::GetAttackRecoveryTime(bool bRangedAttack)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3951 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3952 ItemGen *weapon = nullptr;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3953 ItemDesc *weapon_desc = nullptr;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3954 uint weapon_recovery = base_recovery_times_per_weapon_type[0];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3955 if (bRangedAttack)
0
Ritor1
parents:
diff changeset
3956 {
Ritor1
parents:
diff changeset
3957 if ( !HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
3958 goto LABEL_17;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3959 weapon = &pInventoryItems[pEquipment.uBow - 1];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3960 weapon_desc = &pItemsTable->pItems[weapon->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3961 weapon_recovery = base_recovery_times_per_weapon_type[weapon_desc->uSkillType];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3962 goto LABEL_17;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3963 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3964 else if ( IsUnarmed() == 1 )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3965 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3966 if (GetActualSkillLevel(PLAYER_SKILL_UNARMED))
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3967 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3968 weapon_recovery = base_recovery_times_per_weapon_type[1];
0
Ritor1
parents:
diff changeset
3969 goto LABEL_17;
Ritor1
parents:
diff changeset
3970 }
Ritor1
parents:
diff changeset
3971 }
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3972
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3973 if ( HasItemEquipped(EQUIP_MAIN_HAND) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3974 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3975 weapon = &pInventoryItems[pEquipment.uMainHand - 1];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3976 weapon_desc = &pItemsTable->pItems[weapon->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3977 if (weapon_desc->uEquipType == EQUIP_WAND)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3978 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3979 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3980 __debugbreak(); // looks like wands were two-handed weapons once, or supposed to be. should not get here now
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3981 weapon_recovery = pSpellDatas[wand_spell_ids[weapon->uItemID - ITEM_WAND_FIRE]].uExpertLevelRecovery;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3982 }
0
Ritor1
parents:
diff changeset
3983 else
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3984 weapon_recovery = base_recovery_times_per_weapon_type[weapon_desc->uSkillType];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3985 }
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3986 if (HasItemEquipped(EQUIP_OFF_HAND) && GetEquippedItemEquipType(EQUIP_OFF_HAND) != EQUIP_SHIELD)
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
3987 // ADD: shield check because shield recovery is added later and can be accidentally doubled
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3988 {
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
3989 auto v12 = &pInventoryItems[pEquipment.uShield - 1];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3990 auto v12_desc = &pItemsTable->pItems[v12->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3991 if (base_recovery_times_per_weapon_type[v12_desc->uSkillType] > weapon_recovery)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3992 {
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
3993 weapon = &pInventoryItems[pEquipment.uShield - 1];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3994 weapon_desc = &pItemsTable->pItems[weapon->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3995 weapon_recovery = base_recovery_times_per_weapon_type[pItemsTable->pItems[weapon->uItemID].uSkillType];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3996 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3997 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3998
0
Ritor1
parents:
diff changeset
3999 LABEL_17:
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4000 uint armour_recovery = 0;
0
Ritor1
parents:
diff changeset
4001 if ( HasItemEquipped(EQUIP_ARMOUR) )
Ritor1
parents:
diff changeset
4002 {
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
4003 auto armour_skill_type = pItemsTable->pItems[pInventoryItems[pEquipment.uArmor - 1].uItemID].uSkillType;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4004 uint base_armour_recovery = base_recovery_times_per_weapon_type[armour_skill_type];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4005
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4006 float armour_recovery_multipliers[4];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4007 if (armour_skill_type == PLAYER_SKILL_LEATHER)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4008 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4009 armour_recovery_multipliers[0] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4010 armour_recovery_multipliers[1] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4011 armour_recovery_multipliers[2] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4012 armour_recovery_multipliers[3] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4013 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4014 else if (armour_skill_type == PLAYER_SKILL_CHAIN)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4015 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4016 armour_recovery_multipliers[0] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4017 armour_recovery_multipliers[1] = 0.5f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4018 armour_recovery_multipliers[2] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4019 armour_recovery_multipliers[3] = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4020 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4021 else if (armour_skill_type == PLAYER_SKILL_PLATE)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4022 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4023 armour_recovery_multipliers[0] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4024 armour_recovery_multipliers[1] = 0.5f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4025 armour_recovery_multipliers[2] = 0.5f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4026 armour_recovery_multipliers[3] = 0;
0
Ritor1
parents:
diff changeset
4027 }
Ritor1
parents:
diff changeset
4028 else
Ritor1
parents:
diff changeset
4029 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4030 assert(false && "Unknown armour type"); // what kind of armour is that?
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4031 armour_recovery_multipliers[0] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4032 armour_recovery_multipliers[1] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4033 armour_recovery_multipliers[2] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4034 armour_recovery_multipliers[3] = 1.0f;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4035 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4036
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4037 uint skill_mastery = SkillToMastery(pActiveSkills[armour_skill_type]);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4038 armour_recovery = base_armour_recovery * armour_recovery_multipliers[skill_mastery - 1];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4039 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4040
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4041 uint shield_recovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4042 if (HasItemEquipped(EQUIP_OFF_HAND) && GetEquippedItemEquipType(EQUIP_OFF_HAND) == EQUIP_SHIELD)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4043 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4044 float shield_recovery_multipliers[4] = {1, 0, 0, 0};
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4045
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
4046 auto shield = &pInventoryItems[pEquipment.uShield - 1];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4047 auto skill_type = pItemsTable->pItems[shield->uItemID].uSkillType;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4048
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4049 uint shield_base_recovery = base_recovery_times_per_weapon_type[skill_type];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4050 shield_recovery = shield_base_recovery * SkillToMastery(pActiveSkills[skill_type]);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4051 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4052
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4053 uint player_speed_recovery_reduction = GetParameterBonus(GetActualSpeed()),
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4054 sword_axe_bow_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4055 bool shooting_laser = false;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4056 if (weapon_desc)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4057 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4058 if (GetActualSkillLevel((PLAYER_SKILL_TYPE)weapon_desc->uSkillType) &&
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4059 (weapon_desc->uSkillType == PLAYER_SKILL_SWORD || weapon_desc->uSkillType == PLAYER_SKILL_AXE || weapon_desc->uSkillType == PLAYER_SKILL_BOW) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4060 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4061 if (SkillToMastery(pActiveSkills[weapon_desc->uSkillType]) >= 2 ) // Expert Sword, Axe & Bow reduce recovery
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4062 sword_axe_bow_recovery_reduction = pActiveSkills[weapon_desc->uSkillType] & 0x3F;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4063 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4064 if (weapon_desc->uSkillType == PLAYER_SKILL_BLASTER)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4065 shooting_laser = true;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4066 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4067
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4068 uint armsmaster_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4069 if (!bRangedAttack && !shooting_laser)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4070 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4071 if (uint armsmaster_level = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER))
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4072 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4073 armsmaster_recovery_reduction = armsmaster_level & 0x3F;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4074 if (SkillToMastery(armsmaster_level) >= 4)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4075 armsmaster_recovery_reduction *= 2;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4076 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4077 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4078
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4079 uint v41 = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4080 if (pPlayerBuffs[PLAYER_BUFF_7].uExpireTime > 0)
0
Ritor1
parents:
diff changeset
4081 v41 = 25;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4082
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4083 uint weapon_enchantment_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4084 if ( weapon )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4085 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4086 if (weapon->uSpecEnchantmentType == 59 ||
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4087 weapon->uSpecEnchantmentType == 41 ||
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4088 weapon->uSpecEnchantmentType == 500)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4089 weapon_enchantment_recovery_reduction = 20;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4090 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4091
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4092
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4093 int recovery = weapon_recovery +
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4094 armour_recovery +
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4095 shield_recovery
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4096 - armsmaster_recovery_reduction
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4097 - weapon_enchantment_recovery_reduction
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4098 - v41
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4099 - sword_axe_bow_recovery_reduction
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4100 - player_speed_recovery_reduction;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4101
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4102 if (recovery < 0)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4103 recovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4104 return recovery;
0
Ritor1
parents:
diff changeset
4105 }
Ritor1
parents:
diff changeset
4106
Ritor1
parents:
diff changeset
4107 //----- (0048E4F8) --------------------------------------------------------
Ritor1
parents:
diff changeset
4108 int Player::GetMaxHealth()
Ritor1
parents:
diff changeset
4109 {
Ritor1
parents:
diff changeset
4110 int v3; // esi@1
Ritor1
parents:
diff changeset
4111 int v4; // esi@1
Ritor1
parents:
diff changeset
4112 int v6; // esi@1
Ritor1
parents:
diff changeset
4113
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4114 v3 = GetParameterBonus(GetActualEndurance());
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4115 v4 = pBaseHealthPerLevelByClass[classType] * (GetActualLevel() + v3);
0
Ritor1
parents:
diff changeset
4116 v6 = uFullHealthBonus
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4117 + pBaseHealthByClass[classType / 4]
0
Ritor1
parents:
diff changeset
4118 + GetSkillBonus(CHARACTER_ATTRIBUTE_HEALTH)
Ritor1
parents:
diff changeset
4119 + GetItemsBonus(CHARACTER_ATTRIBUTE_HEALTH, 0) + v4;
Ritor1
parents:
diff changeset
4120 if (v6 <= 0)
Ritor1
parents:
diff changeset
4121 return 1;
Ritor1
parents:
diff changeset
4122 return v6;
Ritor1
parents:
diff changeset
4123 }
Ritor1
parents:
diff changeset
4124
Ritor1
parents:
diff changeset
4125 //----- (0048E565) --------------------------------------------------------
Ritor1
parents:
diff changeset
4126 int Player::GetMaxMana()
Ritor1
parents:
diff changeset
4127 {
Ritor1
parents:
diff changeset
4128 int v2; // eax@2
Ritor1
parents:
diff changeset
4129 int v3; // esi@4
Ritor1
parents:
diff changeset
4130 int v4; // eax@5
Ritor1
parents:
diff changeset
4131 int v5; // esi@5
Ritor1
parents:
diff changeset
4132 int v6; // eax@5
Ritor1
parents:
diff changeset
4133 int v7; // esi@6
Ritor1
parents:
diff changeset
4134 int v8; // esi@6
Ritor1
parents:
diff changeset
4135 int v9; // esi@6
Ritor1
parents:
diff changeset
4136 int result; // eax@7
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4137
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4138 switch (classType)
0
Ritor1
parents:
diff changeset
4139 {
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4140 case PLAYER_CLASS_ROGUE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4141 case PLAYER_CLASS_SPY:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4142 case PLAYER_CLASS_ASSASSIN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4143 case PLAYER_CLASS_ARCHER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4144 case PLAYER_CLASS_WARRIOR_MAGE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4145 case PLAYER_CLASS_MASTER_ARCHER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4146 case PLAYER_CLASS_SNIPER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4147 case PLAYER_CLASS_SORCERER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4148 case PLAYER_CLASS_WIZARD:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4149 case PLAYER_CLASS_ARCHMAGE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4150 case PLAYER_CLASS_LICH:
0
Ritor1
parents:
diff changeset
4151 v2 = GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4152 v3 = GetParameterBonus(v2);
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4153 break;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4154 case PLAYER_CLASS_INITIATE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4155 case PLAYER_CLASS_MASTER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4156 case PLAYER_CLASS_NINJA:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4157 case PLAYER_CLASS_PALADIN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4158 case PLAYER_CLASS_CRUSADER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4159 case PLAYER_CLASS_HERO:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4160 case PLAYER_CLASS_VILLIAN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4161 case PLAYER_CLASS_CLERIC:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4162 case PLAYER_CLASS_PRIEST:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4163 case PLAYER_CLASS_PRIEST_OF_SUN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4164 case PLAYER_CLASS_PRIEST_OF_MOON:
0
Ritor1
parents:
diff changeset
4165 v2 = GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4166 v3 = GetParameterBonus(v2);
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4167 break;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4168 case PLAYER_CLASS_HUNTER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4169 case PLAYER_CLASS_RANGER_LORD:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4170 case PLAYER_CLASS_BOUNTY_HUNTER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4171 case PLAYER_CLASS_DRUID:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4172 case PLAYER_CLASS_GREAT_DRUID:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4173 case PLAYER_CLASS_ARCH_DRUID:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4174 case PLAYER_CLASS_WARLOCK:
0
Ritor1
parents:
diff changeset
4175 v4 = GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4176 v5 = GetParameterBonus(v4);
0
Ritor1
parents:
diff changeset
4177 v6 = GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4178 v3 = GetParameterBonus(v6) + v5;
0
Ritor1
parents:
diff changeset
4179 break;
Ritor1
parents:
diff changeset
4180 default:
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4181 return 0;
0
Ritor1
parents:
diff changeset
4182 break;
Ritor1
parents:
diff changeset
4183 }
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4184 v7 = pBaseManaPerLevelByClass[classType] * (GetActualLevel() + v3);
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4185 v8 = GetItemsBonus(CHARACTER_ATTRIBUTE_MANA, 0) + v7;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4186 v9 = uFullManaBonus
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4187 + pBaseManaByClass[classType / 4]
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4188 + GetSkillBonus(CHARACTER_ATTRIBUTE_MANA)
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4189 + v8;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
4190 return max(0,v9);
0
Ritor1
parents:
diff changeset
4191 }
Ritor1
parents:
diff changeset
4192
Ritor1
parents:
diff changeset
4193 //----- (0048E656) --------------------------------------------------------
Ritor1
parents:
diff changeset
4194 int Player::GetBaseAC()
Ritor1
parents:
diff changeset
4195 {
Ritor1
parents:
diff changeset
4196 Player *v1; // edi@1
Ritor1
parents:
diff changeset
4197 int v2; // eax@1
Ritor1
parents:
diff changeset
4198 int v3; // esi@1
Ritor1
parents:
diff changeset
4199 int v4; // esi@1
Ritor1
parents:
diff changeset
4200 int v5; // esi@1
Ritor1
parents:
diff changeset
4201 int result; // eax@2
Ritor1
parents:
diff changeset
4202
Ritor1
parents:
diff changeset
4203 v1 = this;
Ritor1
parents:
diff changeset
4204 v2 = GetActualSpeed();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4205 v3 = GetParameterBonus(v2);
0
Ritor1
parents:
diff changeset
4206 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS, 0) + v3;
Ritor1
parents:
diff changeset
4207 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4;
Ritor1
parents:
diff changeset
4208 if ( v5 >= 1 )
Ritor1
parents:
diff changeset
4209 result = v5;
Ritor1
parents:
diff changeset
4210 else
Ritor1
parents:
diff changeset
4211 result = 0;
Ritor1
parents:
diff changeset
4212 return result;
Ritor1
parents:
diff changeset
4213 }
Ritor1
parents:
diff changeset
4214
Ritor1
parents:
diff changeset
4215 //----- (0048E68F) --------------------------------------------------------
Ritor1
parents:
diff changeset
4216 int Player::GetActualAC()
Ritor1
parents:
diff changeset
4217 {
Ritor1
parents:
diff changeset
4218 Player *v1; // edi@1
Ritor1
parents:
diff changeset
4219 int v2; // eax@1
Ritor1
parents:
diff changeset
4220 int v3; // esi@1
Ritor1
parents:
diff changeset
4221 int v4; // esi@1
Ritor1
parents:
diff changeset
4222 int v5; // esi@1
Ritor1
parents:
diff changeset
4223 int v6; // esi@1
Ritor1
parents:
diff changeset
4224 int result; // eax@2
Ritor1
parents:
diff changeset
4225
Ritor1
parents:
diff changeset
4226 v1 = this;
Ritor1
parents:
diff changeset
4227 v2 = GetActualSpeed();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4228 v3 = GetParameterBonus(v2);
0
Ritor1
parents:
diff changeset
4229 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS, 0) + v3;
Ritor1
parents:
diff changeset
4230 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4;
Ritor1
parents:
diff changeset
4231 v6 = v1->sACModifier + GetMagicalBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v5;
Ritor1
parents:
diff changeset
4232 if ( v6 >= 1 )
Ritor1
parents:
diff changeset
4233 result = v6;
Ritor1
parents:
diff changeset
4234 else
Ritor1
parents:
diff changeset
4235 result = 0;
Ritor1
parents:
diff changeset
4236 return result;
Ritor1
parents:
diff changeset
4237 }
Ritor1
parents:
diff changeset
4238
Ritor1
parents:
diff changeset
4239 //----- (0048E6DC) --------------------------------------------------------
Ritor1
parents:
diff changeset
4240 unsigned int Player::GetBaseAge()
Ritor1
parents:
diff changeset
4241 {
352
ec6cc5cefa4b Game starting age (1168) moved to a variable
Nomad
parents: 337
diff changeset
4242 return ((__int64)(pParty->uTimePlayed * 0.234375) / 60 / 60 / 24) / 7 / 4 / 12 - uBirthYear + game_starting_year;
0
Ritor1
parents:
diff changeset
4243 }
Ritor1
parents:
diff changeset
4244
Ritor1
parents:
diff changeset
4245 //----- (0048E72C) --------------------------------------------------------
Ritor1
parents:
diff changeset
4246 unsigned int Player::GetActualAge()
Ritor1
parents:
diff changeset
4247 {
Ritor1
parents:
diff changeset
4248 return this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
4249 }
Ritor1
parents:
diff changeset
4250
Ritor1
parents:
diff changeset
4251 //----- (0048E73F) --------------------------------------------------------
Ritor1
parents:
diff changeset
4252 int Player::GetBaseResistance(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
4253 {
Ritor1
parents:
diff changeset
4254 Player *v2; // ebx@1
Ritor1
parents:
diff changeset
4255 signed int v3; // esi@1
Ritor1
parents:
diff changeset
4256 enum CHARACTER_RACE v4; // eax@1
Ritor1
parents:
diff changeset
4257 signed int v5; // edi@8
Ritor1
parents:
diff changeset
4258 char v6; // zf@9
Ritor1
parents:
diff changeset
4259 int v7; // esi@20
Ritor1
parents:
diff changeset
4260 int result; // eax@21
Ritor1
parents:
diff changeset
4261 signed int v9; // [sp-4h] [bp-10h]@11
Ritor1
parents:
diff changeset
4262
Ritor1
parents:
diff changeset
4263 v2 = this;
Ritor1
parents:
diff changeset
4264 v3 = 0;
Ritor1
parents:
diff changeset
4265 v4 = GetRace();
Ritor1
parents:
diff changeset
4266 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE )
Ritor1
parents:
diff changeset
4267 {
Ritor1
parents:
diff changeset
4268 v5 = 0;
Ritor1
parents:
diff changeset
4269 goto LABEL_16;
Ritor1
parents:
diff changeset
4270 }
Ritor1
parents:
diff changeset
4271 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_AIR )
Ritor1
parents:
diff changeset
4272 {
Ritor1
parents:
diff changeset
4273 v5 = 1;
Ritor1
parents:
diff changeset
4274 LABEL_16:
Ritor1
parents:
diff changeset
4275 v6 = v4 == 2;
Ritor1
parents:
diff changeset
4276 goto LABEL_17;
Ritor1
parents:
diff changeset
4277 }
Ritor1
parents:
diff changeset
4278 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_WATER )
Ritor1
parents:
diff changeset
4279 {
Ritor1
parents:
diff changeset
4280 v6 = v4 == 3;
Ritor1
parents:
diff changeset
4281 v5 = 2;
Ritor1
parents:
diff changeset
4282 goto LABEL_17;
Ritor1
parents:
diff changeset
4283 }
Ritor1
parents:
diff changeset
4284 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH )
Ritor1
parents:
diff changeset
4285 {
Ritor1
parents:
diff changeset
4286 v5 = 3;
Ritor1
parents:
diff changeset
4287 v6 = v4 == 3;
Ritor1
parents:
diff changeset
4288 goto LABEL_17;
Ritor1
parents:
diff changeset
4289 }
Ritor1
parents:
diff changeset
4290 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_MIND )
Ritor1
parents:
diff changeset
4291 {
Ritor1
parents:
diff changeset
4292 v5 = 7;
Ritor1
parents:
diff changeset
4293 if ( v4 != 1 )
Ritor1
parents:
diff changeset
4294 goto LABEL_20;
Ritor1
parents:
diff changeset
4295 v9 = 10;
Ritor1
parents:
diff changeset
4296 LABEL_19:
Ritor1
parents:
diff changeset
4297 v3 = v9;
Ritor1
parents:
diff changeset
4298 goto LABEL_20;
Ritor1
parents:
diff changeset
4299 }
Ritor1
parents:
diff changeset
4300 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_BODY || a2 == 33 )
Ritor1
parents:
diff changeset
4301 {
Ritor1
parents:
diff changeset
4302 v5 = 8;
Ritor1
parents:
diff changeset
4303 v6 = v4 == 0;
Ritor1
parents:
diff changeset
4304 LABEL_17:
Ritor1
parents:
diff changeset
4305 if ( !v6 )
Ritor1
parents:
diff changeset
4306 goto LABEL_20;
Ritor1
parents:
diff changeset
4307 v9 = 5;
Ritor1
parents:
diff changeset
4308 goto LABEL_19;
Ritor1
parents:
diff changeset
4309 }
Ritor1
parents:
diff changeset
4310 v5 = 0;
Ritor1
parents:
diff changeset
4311 LABEL_20:
Ritor1
parents:
diff changeset
4312 v7 = GetItemsBonus(a2, 0) + v3;
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4313 if ( v2->classType != PLAYER_CLASS_LICH || (result = 200, v7 + *(&v2->sResFireBase + v5) <= 200) )
0
Ritor1
parents:
diff changeset
4314 result = v7 + *(&v2->sResFireBase + v5);
Ritor1
parents:
diff changeset
4315 return result;
Ritor1
parents:
diff changeset
4316 }
Ritor1
parents:
diff changeset
4317
Ritor1
parents:
diff changeset
4318 //----- (0048E7D0) --------------------------------------------------------
Ritor1
parents:
diff changeset
4319 int Player::GetActualResistance(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
4320 {
Ritor1
parents:
diff changeset
4321 signed int v2; // edi@1
Ritor1
parents:
diff changeset
4322 Player *v3; // esi@1
Ritor1
parents:
diff changeset
4323 enum CHARACTER_RACE v4; // ebx@1
Ritor1
parents:
diff changeset
4324 char v6; // zf@18
Ritor1
parents:
diff changeset
4325 int v7; // ebx@28
Ritor1
parents:
diff changeset
4326 int result; // eax@28
Ritor1
parents:
diff changeset
4327 signed int v9; // [sp+10h] [bp-8h]@1
Ritor1
parents:
diff changeset
4328 signed int v10; // [sp+14h] [bp-4h]@1
Ritor1
parents:
diff changeset
4329
Ritor1
parents:
diff changeset
4330 v2 = 0;
Ritor1
parents:
diff changeset
4331 v3 = this;
Ritor1
parents:
diff changeset
4332 v10 = 0;
Ritor1
parents:
diff changeset
4333 v9 = 0;
Ritor1
parents:
diff changeset
4334 v4 = GetRace();
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
4335 if ( CheckHiredNPCSpeciality(Enchanter) )
0
Ritor1
parents:
diff changeset
4336 v10 = 20;
Ritor1
parents:
diff changeset
4337 if ( (a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE
Ritor1
parents:
diff changeset
4338 || a2 == CHARACTER_ATTRIBUTE_RESIST_AIR
Ritor1
parents:
diff changeset
4339 || a2 == CHARACTER_ATTRIBUTE_RESIST_WATER
Ritor1
parents:
diff changeset
4340 || a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH)
Ritor1
parents:
diff changeset
4341 && SkillToMastery(v3->pActiveSkills[9]) == 4
Ritor1
parents:
diff changeset
4342 && HasItemEquipped(EQUIP_ARMOUR)
Ritor1
parents:
diff changeset
4343 && GetEquippedItemSkillType(EQUIP_ARMOUR) == PLAYER_SKILL_LEATHER )
Ritor1
parents:
diff changeset
4344 v10 += v3->pActiveSkills[9] & 0x3F;
Ritor1
parents:
diff changeset
4345 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE )
Ritor1
parents:
diff changeset
4346 goto LABEL_25;
Ritor1
parents:
diff changeset
4347 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_AIR )
Ritor1
parents:
diff changeset
4348 {
Ritor1
parents:
diff changeset
4349 v2 = 1;
Ritor1
parents:
diff changeset
4350 LABEL_25:
Ritor1
parents:
diff changeset
4351 v6 = v4 == 2;
Ritor1
parents:
diff changeset
4352 LABEL_26:
Ritor1
parents:
diff changeset
4353 if ( v6 )
Ritor1
parents:
diff changeset
4354 v9 = 5;
Ritor1
parents:
diff changeset
4355 goto LABEL_28;
Ritor1
parents:
diff changeset
4356 }
Ritor1
parents:
diff changeset
4357 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_WATER )
Ritor1
parents:
diff changeset
4358 {
Ritor1
parents:
diff changeset
4359 v6 = v4 == 3;
Ritor1
parents:
diff changeset
4360 v2 = 2;
Ritor1
parents:
diff changeset
4361 goto LABEL_26;
Ritor1
parents:
diff changeset
4362 }
Ritor1
parents:
diff changeset
4363 if ( a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH )
Ritor1
parents:
diff changeset
4364 {
Ritor1
parents:
diff changeset
4365 v2 = 3;
Ritor1
parents:
diff changeset
4366 if ( v4 == 3 )
Ritor1
parents:
diff changeset
4367 v10 += 5;
Ritor1
parents:
diff changeset
4368 }
Ritor1
parents:
diff changeset
4369 else
Ritor1
parents:
diff changeset
4370 {
Ritor1
parents:
diff changeset
4371 if ( a2 != CHARACTER_ATTRIBUTE_RESIST_MIND )
Ritor1
parents:
diff changeset
4372 {
Ritor1
parents:
diff changeset
4373 if ( a2 != CHARACTER_ATTRIBUTE_RESIST_BODY && a2 != 33 )
Ritor1
parents:
diff changeset
4374 goto LABEL_28;
Ritor1
parents:
diff changeset
4375 v2 = 8;
Ritor1
parents:
diff changeset
4376 v6 = v4 == 0;
Ritor1
parents:
diff changeset
4377 goto LABEL_26;
Ritor1
parents:
diff changeset
4378 }
Ritor1
parents:
diff changeset
4379 v2 = 7;
Ritor1
parents:
diff changeset
4380 if ( v4 == 1 )
Ritor1
parents:
diff changeset
4381 v9 = 10;
Ritor1
parents:
diff changeset
4382 }
Ritor1
parents:
diff changeset
4383 LABEL_28:
Ritor1
parents:
diff changeset
4384 v7 = GetItemsBonus(a2, 0);
Ritor1
parents:
diff changeset
4385 result = v10 + GetMagicalBonus(a2) + v7 + v9 + *(&v3->sResFireBonus + v2) + *(&v3->sResFireBase + v2);
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4386 if ( v3->classType == PLAYER_CLASS_LICH )
0
Ritor1
parents:
diff changeset
4387 {
Ritor1
parents:
diff changeset
4388 if ( result > 200 )
Ritor1
parents:
diff changeset
4389 result = 200;
Ritor1
parents:
diff changeset
4390 }
Ritor1
parents:
diff changeset
4391 return result;
Ritor1
parents:
diff changeset
4392 }
Ritor1
parents:
diff changeset
4393
Ritor1
parents:
diff changeset
4394 //----- (0048E8F5) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4395 bool Player::Recover(int dt)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4396 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4397 //Player *v2; // esi@1
0
Ritor1
parents:
diff changeset
4398 signed __int64 v3; // qax@1
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4399 //bool result; // eax@4
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4400
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4401 //v2 = this;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4402 v3 = (signed __int64)((double)(dt * _48EA46_calc_special_bonus_by_items(17)) * 0.01 + (double)dt);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4403
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4404 Log::Warning(L"Recover(dt = %u/%u - %u", dt, (uint)v3, (uint)uTimeToRecovery);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4405
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4406 if (uTimeToRecovery > v3)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4407 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4408 uTimeToRecovery -= v3;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4409 return true;
0
Ritor1
parents:
diff changeset
4410 }
Ritor1
parents:
diff changeset
4411 else
Ritor1
parents:
diff changeset
4412 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4413 uTimeToRecovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4414 viewparams->bRedrawGameUI = true;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4415 if (!uActiveCharacter)
0
Ritor1
parents:
diff changeset
4416 uActiveCharacter = pParty->GetNextActiveCharacter();
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4417 return false;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4418 }
0
Ritor1
parents:
diff changeset
4419 }
Ritor1
parents:
diff changeset
4420
Ritor1
parents:
diff changeset
4421 //----- (0048E96A) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4422 void Player::SetRecoveryTime(signed int rec)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4423 {
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 821
diff changeset
4424 assert(rec >= 0);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4425
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4426 if (rec > uTimeToRecovery)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4427 uTimeToRecovery = rec;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4428
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4429 if (pPlayers[uActiveCharacter] == this && !some_active_character)
0
Ritor1
parents:
diff changeset
4430 uActiveCharacter = pParty->GetNextActiveCharacter();
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4431
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4432 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
4433 }
Ritor1
parents:
diff changeset
4434 // 50C0C4: using guessed type int some_active_character;
Ritor1
parents:
diff changeset
4435
Ritor1
parents:
diff changeset
4436 //----- (0048E9B7) --------------------------------------------------------
Ritor1
parents:
diff changeset
4437 void Player::RandomizeName()
Ritor1
parents:
diff changeset
4438 {
Ritor1
parents:
diff changeset
4439 if (!uExpressionTimePassed)
Ritor1
parents:
diff changeset
4440 strcpy(pName, pNPCStats->pNPCNames[rand() % pNPCStats->uNumNPCNames[uSex]][uSex]);
Ritor1
parents:
diff changeset
4441 }
Ritor1
parents:
diff changeset
4442
Ritor1
parents:
diff changeset
4443 //----- (0048E9F4) --------------------------------------------------------
Ritor1
parents:
diff changeset
4444 unsigned int Player::GetMajorConditionIdx()
Ritor1
parents:
diff changeset
4445 {
Ritor1
parents:
diff changeset
4446 for (uint i = 0; i < 18; ++i)
Ritor1
parents:
diff changeset
4447 if (pConditions[pConditionImportancyTable[i]] != 0)
Ritor1
parents:
diff changeset
4448 return pConditionImportancyTable[i];
Ritor1
parents:
diff changeset
4449
Ritor1
parents:
diff changeset
4450 return 18;
Ritor1
parents:
diff changeset
4451 }
Ritor1
parents:
diff changeset
4452
Ritor1
parents:
diff changeset
4453 //----- (0048EA1B) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4454 int Player::GetParameterBonus( int player_parameter )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4455 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4456 int i; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4457 i = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4458 while (param_to_bonus_table[i])
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4459 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4460 if (player_parameter >= param_to_bonus_table[i])
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4461 break;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4462 ++i;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4463 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
4464 return parameter_to_bonus_value[i];
0
Ritor1
parents:
diff changeset
4465 }
Ritor1
parents:
diff changeset
4466
Ritor1
parents:
diff changeset
4467 //----- (0048EA46) --------------------------------------------------------
Ritor1
parents:
diff changeset
4468 int Player::_48EA46_calc_special_bonus_by_items(int a2)
Ritor1
parents:
diff changeset
4469 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4470 int inv_indx; // eax@3
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4471
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4472 for (int i=EQUIP_OFF_HAND; i<EQUIP_BOOK; ++i )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4473 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4474 if ( !HasItemEquipped((ITEM_EQUIP_TYPE)i) )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4475 continue;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4476 inv_indx = pEquipment.pIndices[i] - 1;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4477 if (a2==17)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4478 {
1097
Gloval
parents: 1094
diff changeset
4479 if ((pInventoryItems[inv_indx].uSpecEnchantmentType==17)||(pInventoryItems[inv_indx].uItemID==533)) //Elven Chainmail+Increases rate of Recovery
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4480 return 50;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4481 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4482 if (a2==24)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4483 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4484 if (pInventoryItems[inv_indx].uSpecEnchantmentType==24) //Increased Knockback.
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4485 return 5;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4486 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4487 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4488 return 0;
0
Ritor1
parents:
diff changeset
4489 }
Ritor1
parents:
diff changeset
4490
Ritor1
parents:
diff changeset
4491 //----- (0048EAAE) --------------------------------------------------------
Ritor1
parents:
diff changeset
4492 int Player::GetItemsBonus(CHARACTER_ATTRIBUTE_TYPE attr, int a3)
Ritor1
parents:
diff changeset
4493 {
Ritor1
parents:
diff changeset
4494 CHARACTER_ATTRIBUTE_TYPE v3; // esi@1
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4495 // signed int v4; // eax@1
0
Ritor1
parents:
diff changeset
4496 int v5; // edi@1
Ritor1
parents:
diff changeset
4497 Player *v6; // ebx@1
Ritor1
parents:
diff changeset
4498 Player *v8; // ecx@48
Ritor1
parents:
diff changeset
4499 int v9; // eax@49
Ritor1
parents:
diff changeset
4500 int v10; // edx@49
Ritor1
parents:
diff changeset
4501 Player *v11; // ecx@55
Ritor1
parents:
diff changeset
4502 int v12; // eax@56
Ritor1
parents:
diff changeset
4503 int v13; // edx@56
Ritor1
parents:
diff changeset
4504 int v14; // ecx@58
Ritor1
parents:
diff changeset
4505 int v15; // eax@58
Ritor1
parents:
diff changeset
4506 Player *v16; // ecx@61
Ritor1
parents:
diff changeset
4507 int v17; // eax@62
Ritor1
parents:
diff changeset
4508 Player *v18; // ecx@66
Ritor1
parents:
diff changeset
4509 int v19; // eax@67
Ritor1
parents:
diff changeset
4510 int v20; // eax@69
Ritor1
parents:
diff changeset
4511 Player *v21; // ecx@75
Ritor1
parents:
diff changeset
4512 int v22; // eax@76
Ritor1
parents:
diff changeset
4513 int v23; // edx@76
Ritor1
parents:
diff changeset
4514 int v24; // eax@79
Ritor1
parents:
diff changeset
4515 int v25; // ecx@80
Ritor1
parents:
diff changeset
4516 int v26; // edi@80
Ritor1
parents:
diff changeset
4517 Player *v27; // ecx@84
Ritor1
parents:
diff changeset
4518 int v28; // eax@85
Ritor1
parents:
diff changeset
4519 int v29; // edx@85
Ritor1
parents:
diff changeset
4520 Player *v30; // ecx@96
Ritor1
parents:
diff changeset
4521 int v31; // ebp@97
Ritor1
parents:
diff changeset
4522 int v32; // eax@98
Ritor1
parents:
diff changeset
4523 unsigned int v33; // eax@100
Ritor1
parents:
diff changeset
4524 int v34; // eax@103
Ritor1
parents:
diff changeset
4525 char v35; // zf@104
Ritor1
parents:
diff changeset
4526 char v36; // zf@107
Ritor1
parents:
diff changeset
4527 unsigned __int8 v37; // zf@119
Ritor1
parents:
diff changeset
4528 char v38; // sf@119
Ritor1
parents:
diff changeset
4529 unsigned __int8 v39; // of@119
Ritor1
parents:
diff changeset
4530 char v40; // zf@122
Ritor1
parents:
diff changeset
4531 char v41; // zf@145
Ritor1
parents:
diff changeset
4532 char v42; // zf@164
Ritor1
parents:
diff changeset
4533 char v43; // zf@173
Ritor1
parents:
diff changeset
4534 char v44; // zf@189
Ritor1
parents:
diff changeset
4535 char v45; // zf@198
Ritor1
parents:
diff changeset
4536 char v46; // zf@239
Ritor1
parents:
diff changeset
4537 int v47; // eax@268
Ritor1
parents:
diff changeset
4538 int v48; // eax@269
Ritor1
parents:
diff changeset
4539 int v49; // eax@291
Ritor1
parents:
diff changeset
4540 char v50; // zf@295
Ritor1
parents:
diff changeset
4541 int v51; // eax@306
Ritor1
parents:
diff changeset
4542 int v52; // eax@307
Ritor1
parents:
diff changeset
4543 char v53; // zf@312
Ritor1
parents:
diff changeset
4544 char v54; // zf@336
Ritor1
parents:
diff changeset
4545 char v55; // zf@348
Ritor1
parents:
diff changeset
4546 int v56; // eax@365
Ritor1
parents:
diff changeset
4547 int v57; // ebx@368
Ritor1
parents:
diff changeset
4548 signed int v58; // [sp-4h] [bp-20h]@10
Ritor1
parents:
diff changeset
4549 signed int v59; // [sp-4h] [bp-20h]@71
Ritor1
parents:
diff changeset
4550 signed int v60; // [sp-4h] [bp-20h]@347
Ritor1
parents:
diff changeset
4551 int v61; // [sp+10h] [bp-Ch]@1
Ritor1
parents:
diff changeset
4552 int v62; // [sp+14h] [bp-8h]@1
Ritor1
parents:
diff changeset
4553 int v63; // [sp+18h] [bp-4h]@101
Ritor1
parents:
diff changeset
4554 ItemGen *attra; // [sp+20h] [bp+4h]@101
Ritor1
parents:
diff changeset
4555 unsigned int v65; // [sp+24h] [bp+8h]@95
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4556 bool no_skills;
0
Ritor1
parents:
diff changeset
4557
Ritor1
parents:
diff changeset
4558 v3 = attr;
Ritor1
parents:
diff changeset
4559 v5 = 0;
Ritor1
parents:
diff changeset
4560 v6 = this;
Ritor1
parents:
diff changeset
4561 v62 = 0;
Ritor1
parents:
diff changeset
4562 v61 = 0;
Ritor1
parents:
diff changeset
4563
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4564
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4565 no_skills=false;
0
Ritor1
parents:
diff changeset
4566 switch (attr)
Ritor1
parents:
diff changeset
4567 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4568 case CHARACTER_ATTRIBUTE_SKILL_ALCHEMY: v58 = PLAYER_SKILL_ALCHEMY; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4569 case CHARACTER_ATTRIBUTE_SKILL_STEALING: v58 = PLAYER_SKILL_STEALING; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4570 case CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM: v58 = PLAYER_SKILL_TRAP_DISARM; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4571 case CHARACTER_ATTRIBUTE_SKILL_ITEM_ID: v58 = PLAYER_SKILL_ITEM_ID; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4572 case CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID: v58 = PLAYER_SKILL_MONSTER_ID; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4573 case CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER: v58 = PLAYER_SKILL_ARMSMASTER; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4574 case CHARACTER_ATTRIBUTE_SKILL_DODGE: v58 = PLAYER_SKILL_DODGE; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4575 case CHARACTER_ATTRIBUTE_SKILL_UNARMED: v58 = PLAYER_SKILL_UNARMED; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4576 case CHARACTER_ATTRIBUTE_SKILL_FIRE: v58 = PLAYER_SKILL_FIRE; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4577 case CHARACTER_ATTRIBUTE_SKILL_AIR: v58 = PLAYER_SKILL_AIR; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4578 case CHARACTER_ATTRIBUTE_SKILL_WATER: v58 = PLAYER_SKILL_WATER; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4579 case CHARACTER_ATTRIBUTE_SKILL_EARTH: v58 = PLAYER_SKILL_EARTH; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4580 case CHARACTER_ATTRIBUTE_SKILL_SPIRIT: v58 = PLAYER_SKILL_SPIRIT; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4581 case CHARACTER_ATTRIBUTE_SKILL_MIND: v58 = PLAYER_SKILL_MIND; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4582 case CHARACTER_ATTRIBUTE_SKILL_BODY: v58 = PLAYER_SKILL_BODY; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4583 case CHARACTER_ATTRIBUTE_SKILL_LIGHT: v58 = PLAYER_SKILL_LIGHT; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4584 case CHARACTER_ATTRIBUTE_SKILL_DARK: v58 = PLAYER_SKILL_DARK; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4585 case CHARACTER_ATTRIBUTE_SKILL_MEDITATION: v58 = PLAYER_SKILL_MEDITATION; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4586 case CHARACTER_ATTRIBUTE_SKILL_BOW: v58 = PLAYER_SKILL_BOW; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4587 case CHARACTER_ATTRIBUTE_SKILL_SHIELD: v58 = PLAYER_SKILL_SHIELD; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4588 case CHARACTER_ATTRIBUTE_SKILL_LEARNING: v58 = PLAYER_SKILL_LEARNING; break;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4589 default:
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4590 no_skills=true;
0
Ritor1
parents:
diff changeset
4591 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4592 if (!no_skills)
0
Ritor1
parents:
diff changeset
4593 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4594 if ( !this->pActiveSkills[v58] )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4595 return 0;
0
Ritor1
parents:
diff changeset
4596 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4597
0
Ritor1
parents:
diff changeset
4598 if ( (signed int)attr > 28 )
Ritor1
parents:
diff changeset
4599 {
Ritor1
parents:
diff changeset
4600 if ( (signed int)attr < 29 )
Ritor1
parents:
diff changeset
4601 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4602 if ( (signed int)attr <= CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS )
0
Ritor1
parents:
diff changeset
4603 {
Ritor1
parents:
diff changeset
4604 if ( HasItemEquipped(EQUIP_BOW) )
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4605 v5 = pItemsTable->pItems[v6->pOwnItems[v6->pEquipment.uBow-1].uItemID].uDamageMod;
0
Ritor1
parents:
diff changeset
4606 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
4607 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4608 if ( attr == CHARACTER_ATTRIBUTE_RANGED_DMG_MIN )
0
Ritor1
parents:
diff changeset
4609 {
Ritor1
parents:
diff changeset
4610 if ( !HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
4611 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4612 v57 = v6->pOwnItems[v6->pEquipment.uBow-1].uItemID;
0
Ritor1
parents:
diff changeset
4613 v5 = pItemsTable->pItems[v57].uDamageMod;
Ritor1
parents:
diff changeset
4614 v56 = pItemsTable->pItems[v57].uDamageDice;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4615 v5 += v56;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4616 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4617 }
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4618 if ( attr == CHARACTER_ATTRIBUTE_RANGED_DMG_MAX )
0
Ritor1
parents:
diff changeset
4619 {
Ritor1
parents:
diff changeset
4620 if ( !HasItemEquipped(EQUIP_BOW) )
Ritor1
parents:
diff changeset
4621 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
4622 v20 = v6->pOwnItems[v6->pEquipment.uBow-1].uItemID;
0
Ritor1
parents:
diff changeset
4623 v5 = pItemsTable->pItems[v20].uDamageDice * pItemsTable->pItems[v20].uDamageRoll;
Ritor1
parents:
diff changeset
4624 LABEL_365:
Ritor1
parents:
diff changeset
4625 v56 = pItemsTable->pItems[v20].uDamageMod;
Ritor1
parents:
diff changeset
4626 LABEL_366:
Ritor1
parents:
diff changeset
4627 v5 += v56;
Ritor1
parents:
diff changeset
4628 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
4629 }
Ritor1
parents:
diff changeset
4630 if ( (signed int)attr <= 33 || (signed int)attr > 46 )
Ritor1
parents:
diff changeset
4631 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
4632 LABEL_95:
Ritor1
parents:
diff changeset
4633 v65 = 0;
Ritor1
parents:
diff changeset
4634 while ( 1 )
Ritor1
parents:
diff changeset
4635 {
Ritor1
parents:
diff changeset
4636 if ( !HasItemEquipped((ITEM_EQUIP_TYPE)v65) )
Ritor1
parents:
diff changeset
4637 goto LABEL_361;
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
4638 v31 = *(&v6->pEquipment.uShield + v65) - 1;
0
Ritor1
parents:
diff changeset
4639 if ( v3 == 9 )
Ritor1
parents:
diff changeset
4640 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
4641 v32 = GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v65);
0
Ritor1
parents:
diff changeset
4642 if ( v32 >= 3 )
Ritor1
parents:
diff changeset
4643 {
Ritor1
parents:
diff changeset
4644 if ( v32 <= 11 )
Ritor1
parents:
diff changeset
4645 {
Ritor1
parents:
diff changeset
4646 v33 = v6->pInventoryItems[v31].uItemID;
Ritor1
parents:
diff changeset
4647 v5 += pItemsTable->pItems[v33].uDamageDice + pItemsTable->pItems[v33].uDamageMod;
Ritor1
parents:
diff changeset
4648 }
Ritor1
parents:
diff changeset
4649 }
Ritor1
parents:
diff changeset
4650 }
Ritor1
parents:
diff changeset
4651 v63 = (int)((char *)v6 + 36 * v31);
Ritor1
parents:
diff changeset
4652 attra = (ItemGen *)(v63 + 532);
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
4653 if ( pItemsTable->IsMaterialNonCommon((ItemGen *)(v63 + 532)) == 1
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
4654 && !pItemsTable->IsMaterialSpecial(attra) )
0
Ritor1
parents:
diff changeset
4655 {
Ritor1
parents:
diff changeset
4656 v34 = attra->uItemID;
Ritor1
parents:
diff changeset
4657 switch ( attra->uItemID )
Ritor1
parents:
diff changeset
4658 {
Ritor1
parents:
diff changeset
4659 case 0x1F4u:
Ritor1
parents:
diff changeset
4660 v35 = v3 == 5;
Ritor1
parents:
diff changeset
4661 goto LABEL_105;
Ritor1
parents:
diff changeset
4662 case 0x1F5u:
Ritor1
parents:
diff changeset
4663 v36 = v3 == 0;
Ritor1
parents:
diff changeset
4664 goto LABEL_108;
Ritor1
parents:
diff changeset
4665 case 0x1F6u:
Ritor1
parents:
diff changeset
4666 if ( v3 == 21 )
Ritor1
parents:
diff changeset
4667 v61 += 10;
Ritor1
parents:
diff changeset
4668 v36 = v3 == 2;
Ritor1
parents:
diff changeset
4669 goto LABEL_108;
Ritor1
parents:
diff changeset
4670 case 0x1F7u:
Ritor1
parents:
diff changeset
4671 if ( v3 == 17 )
Ritor1
parents:
diff changeset
4672 v61 += 5;
Ritor1
parents:
diff changeset
4673 if ( v3 == 18 )
Ritor1
parents:
diff changeset
4674 v61 += 5;
Ritor1
parents:
diff changeset
4675 v36 = v3 == 6;
Ritor1
parents:
diff changeset
4676 goto LABEL_108;
Ritor1
parents:
diff changeset
4677 case 0x1F8u:
Ritor1
parents:
diff changeset
4678 goto LABEL_118;
Ritor1
parents:
diff changeset
4679 case 0x1F9u:
Ritor1
parents:
diff changeset
4680 v40 = v3 == 3;
Ritor1
parents:
diff changeset
4681 goto LABEL_123;
Ritor1
parents:
diff changeset
4682 case 0x1FAu:
Ritor1
parents:
diff changeset
4683 v35 = v3 == 10;
Ritor1
parents:
diff changeset
4684 goto LABEL_105;
Ritor1
parents:
diff changeset
4685 case 0x1FEu:
Ritor1
parents:
diff changeset
4686 v35 = v3 == 4;
Ritor1
parents:
diff changeset
4687 goto LABEL_105;
Ritor1
parents:
diff changeset
4688 case 0x1FFu:
Ritor1
parents:
diff changeset
4689 if ( v3 == 23 )
Ritor1
parents:
diff changeset
4690 v61 += 10;
Ritor1
parents:
diff changeset
4691 if ( v3 == 22 )
Ritor1
parents:
diff changeset
4692 v61 += 10;
Ritor1
parents:
diff changeset
4693 goto LABEL_361;
Ritor1
parents:
diff changeset
4694 case 0x200u:
Ritor1
parents:
diff changeset
4695 if ( v3 == 36 )
Ritor1
parents:
diff changeset
4696 {
Ritor1
parents:
diff changeset
4697 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[14]);
Ritor1
parents:
diff changeset
4698 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4699 }
Ritor1
parents:
diff changeset
4700 v36 = v3 == 5;
Ritor1
parents:
diff changeset
4701 LABEL_108:
Ritor1
parents:
diff changeset
4702 if ( v36 )
Ritor1
parents:
diff changeset
4703 v5 += 40;
Ritor1
parents:
diff changeset
4704 goto LABEL_361;
Ritor1
parents:
diff changeset
4705 case 0x201u:
Ritor1
parents:
diff changeset
4706 if ( v3 == 39 )
Ritor1
parents:
diff changeset
4707 {
Ritor1
parents:
diff changeset
4708 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[17]);
Ritor1
parents:
diff changeset
4709 v34 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4710 v62 = v34;
Ritor1
parents:
diff changeset
4711 }
Ritor1
parents:
diff changeset
4712 goto LABEL_136;
Ritor1
parents:
diff changeset
4713 case 0x202u:
Ritor1
parents:
diff changeset
4714 if ( !v3 )
Ritor1
parents:
diff changeset
4715 v5 += 150;
Ritor1
parents:
diff changeset
4716 if ( v3 == 1 )
Ritor1
parents:
diff changeset
4717 v5 -= 40;
Ritor1
parents:
diff changeset
4718 if ( v3 == 2 )
Ritor1
parents:
diff changeset
4719 v5 -= 40;
Ritor1
parents:
diff changeset
4720 goto LABEL_145;
Ritor1
parents:
diff changeset
4721 case 0x203u:
Ritor1
parents:
diff changeset
4722 if ( v3 == 42 )
Ritor1
parents:
diff changeset
4723 {
Ritor1
parents:
diff changeset
4724 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[20]);
Ritor1
parents:
diff changeset
4725 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4726 }
Ritor1
parents:
diff changeset
4727 if ( v3 == 43 )
Ritor1
parents:
diff changeset
4728 v61 += 15;
Ritor1
parents:
diff changeset
4729 goto LABEL_361;
Ritor1
parents:
diff changeset
4730 case 0x204u:
Ritor1
parents:
diff changeset
4731 if ( v3 == 17 )
Ritor1
parents:
diff changeset
4732 v61 += 5;
Ritor1
parents:
diff changeset
4733 if ( v3 == 18 )
Ritor1
parents:
diff changeset
4734 v61 += 5;
Ritor1
parents:
diff changeset
4735 if ( v3 == 6 )
Ritor1
parents:
diff changeset
4736 v5 += 50;
Ritor1
parents:
diff changeset
4737 if ( v3 == 11 || v3 == 10 || v3 == 12 || v3 == 13 || v3 == 33 || v3 == 14 )
Ritor1
parents:
diff changeset
4738 goto LABEL_166;
Ritor1
parents:
diff changeset
4739 v42 = v3 == 15;
Ritor1
parents:
diff changeset
4740 goto LABEL_165;
Ritor1
parents:
diff changeset
4741 case 0x205u:
Ritor1
parents:
diff changeset
4742 if ( v3 == 18 )
Ritor1
parents:
diff changeset
4743 v61 += 5;
Ritor1
parents:
diff changeset
4744 goto LABEL_361;
Ritor1
parents:
diff changeset
4745 case 0x206u:
Ritor1
parents:
diff changeset
4746 if ( !v3 )
Ritor1
parents:
diff changeset
4747 v5 += 100;
Ritor1
parents:
diff changeset
4748 if ( v3 == 3 )
Ritor1
parents:
diff changeset
4749 v5 += 100;
Ritor1
parents:
diff changeset
4750 v43 = v3 == 9;
Ritor1
parents:
diff changeset
4751 goto LABEL_174;
Ritor1
parents:
diff changeset
4752 case 0x207u:
Ritor1
parents:
diff changeset
4753 if ( v3 == 45 )
Ritor1
parents:
diff changeset
4754 v61 += 5;
Ritor1
parents:
diff changeset
4755 if ( v3 == 15 )
Ritor1
parents:
diff changeset
4756 v5 -= 10;
Ritor1
parents:
diff changeset
4757 v42 = v3 == 14;
Ritor1
parents:
diff changeset
4758 LABEL_165:
Ritor1
parents:
diff changeset
4759 if ( v42 )
Ritor1
parents:
diff changeset
4760 LABEL_166:
Ritor1
parents:
diff changeset
4761 v5 -= 10;
Ritor1
parents:
diff changeset
4762 goto LABEL_361;
Ritor1
parents:
diff changeset
4763 case 0x208u:
Ritor1
parents:
diff changeset
4764 v35 = v3 == 3;
Ritor1
parents:
diff changeset
4765 goto LABEL_105;
Ritor1
parents:
diff changeset
4766 case 0x209u:
Ritor1
parents:
diff changeset
4767 if ( v3 == 2 )
Ritor1
parents:
diff changeset
4768 v5 += 15;
Ritor1
parents:
diff changeset
4769 if ( !v3 )
Ritor1
parents:
diff changeset
4770 v5 += 15;
Ritor1
parents:
diff changeset
4771 v41 = v3 == 6;
Ritor1
parents:
diff changeset
4772 goto LABEL_146;
Ritor1
parents:
diff changeset
4773 case 0x20Au:
Ritor1
parents:
diff changeset
4774 if ( v3 == 46 )
Ritor1
parents:
diff changeset
4775 v61 += 15;
Ritor1
parents:
diff changeset
4776 v44 = v3 == 3;
Ritor1
parents:
diff changeset
4777 goto LABEL_190;
Ritor1
parents:
diff changeset
4778 case 0x20Bu:
Ritor1
parents:
diff changeset
4779 if ( v3 == 34 )
Ritor1
parents:
diff changeset
4780 {
Ritor1
parents:
diff changeset
4781 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[12]);
Ritor1
parents:
diff changeset
4782 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4783 }
Ritor1
parents:
diff changeset
4784 if ( v3 == 12 )
Ritor1
parents:
diff changeset
4785 v5 += 50;
Ritor1
parents:
diff changeset
4786 if ( v3 == 2 )
Ritor1
parents:
diff changeset
4787 v5 += 30;
Ritor1
parents:
diff changeset
4788 v45 = v3 == 9;
Ritor1
parents:
diff changeset
4789 goto LABEL_199;
Ritor1
parents:
diff changeset
4790 case 0x20Cu:
Ritor1
parents:
diff changeset
4791 if ( !v3 )
Ritor1
parents:
diff changeset
4792 v5 += 75;
Ritor1
parents:
diff changeset
4793 goto LABEL_145;
Ritor1
parents:
diff changeset
4794 case 0x20Du:
Ritor1
parents:
diff changeset
4795 if ( v3 == 5 )
Ritor1
parents:
diff changeset
4796 v5 += 50;
Ritor1
parents:
diff changeset
4797 if ( v3 == 6 )
Ritor1
parents:
diff changeset
4798 v5 += 50;
Ritor1
parents:
diff changeset
4799 if ( v3 == 11 || v3 == 10 || v3 == 12 || v3 == 13 || v3 == 33 || v3 == 14 )
Ritor1
parents:
diff changeset
4800 goto LABEL_374;
Ritor1
parents:
diff changeset
4801 v43 = v3 == 15;
Ritor1
parents:
diff changeset
4802 LABEL_174:
Ritor1
parents:
diff changeset
4803 if ( v43 )
Ritor1
parents:
diff changeset
4804 LABEL_374:
Ritor1
parents:
diff changeset
4805 v5 -= 15;
Ritor1
parents:
diff changeset
4806 goto LABEL_361;
Ritor1
parents:
diff changeset
4807 case 0x20Eu:
Ritor1
parents:
diff changeset
4808 if ( v3 == 4 )
Ritor1
parents:
diff changeset
4809 v5 += 150;
Ritor1
parents:
diff changeset
4810 if ( v3 == 44 )
Ritor1
parents:
diff changeset
4811 v61 += 5;
Ritor1
parents:
diff changeset
4812 if ( v3 == 9 )
Ritor1
parents:
diff changeset
4813 v5 -= 25;
Ritor1
parents:
diff changeset
4814 goto LABEL_361;
Ritor1
parents:
diff changeset
4815 case 0x20Fu:
Ritor1
parents:
diff changeset
4816 if ( v3 == 39 )
Ritor1
parents:
diff changeset
4817 {
Ritor1
parents:
diff changeset
4818 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[17]);
Ritor1
parents:
diff changeset
4819 v34 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4820 v62 = v34;
Ritor1
parents:
diff changeset
4821 }
Ritor1
parents:
diff changeset
4822 if ( v3 == 40 )
Ritor1
parents:
diff changeset
4823 {
Ritor1
parents:
diff changeset
4824 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[18]);
Ritor1
parents:
diff changeset
4825 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4826 }
Ritor1
parents:
diff changeset
4827 LABEL_145:
Ritor1
parents:
diff changeset
4828 v41 = v3 == 5;
Ritor1
parents:
diff changeset
4829 LABEL_146:
Ritor1
parents:
diff changeset
4830 if ( v41 )
Ritor1
parents:
diff changeset
4831 v5 -= 40;
Ritor1
parents:
diff changeset
4832 goto LABEL_361;
Ritor1
parents:
diff changeset
4833 case 0x210u:
Ritor1
parents:
diff changeset
4834 if ( v3 == 38 )
Ritor1
parents:
diff changeset
4835 {
Ritor1
parents:
diff changeset
4836 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[16]);
Ritor1
parents:
diff changeset
4837 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
4838 }
Ritor1
parents:
diff changeset
4839 if ( !v3 )
Ritor1
parents:
diff changeset
4840 v5 += 75;
Ritor1
parents:
diff changeset
4841 v44 = v3 == 11;
Ritor1
parents:
diff changeset
4842 LABEL_190:
Ritor1
parents:
diff changeset
4843 if ( v44 )
Ritor1
parents:
diff changeset
4844 v5 -= 50;
Ritor1
parents:
diff changeset
4845 goto LABEL_361;
Ritor1
parents:
diff changeset
4846 case 0x211u:
Ritor1
parents:
diff changeset
4847 if ( v3 == 5 )
Ritor1
parents:
diff changeset
4848 v5 += 100;
Ritor1
parents:
diff changeset
4849 if ( v3 == 4 )
Ritor1
parents:
diff changeset
4850 v5 += 50;
Ritor1
parents:
diff changeset
4851 v35 = v3 == 11;
Ritor1
parents:
diff changeset
4852 LABEL_105:
Ritor1
parents:
diff changeset
4853 if ( v35 )
Ritor1
parents:
diff changeset
4854 v5 += 50;
Ritor1
parents:
diff changeset
4855 goto LABEL_361;
Ritor1
parents:
diff changeset
4856 case 0x212u:
Ritor1
parents:
diff changeset
4857 if ( v3 == 1 )
Ritor1
parents:
diff changeset
4858 v5 -= 20;
Ritor1
parents:
diff changeset
4859 v45 = v3 == 2;
Ritor1
parents:
diff changeset
4860 LABEL_199:
Ritor1
parents:
diff changeset
4861 if ( v45 )
Ritor1
parents:
diff changeset
4862 v5 -= 20;
Ritor1
parents:
diff changeset
4863 goto LABEL_361;
Ritor1
parents:
diff changeset
4864 case 0x214u:
Ritor1
parents:
diff changeset
4865 if ( v3 == 1 )
Ritor1
parents:
diff changeset
4866 v5 += 15;
Ritor1
parents:
diff changeset
4867 v46 = v3 == 2;
Ritor1
parents:
diff changeset
4868 goto LABEL_240;
Ritor1
parents:
diff changeset
4869 case 0x215u:
Ritor1
parents:
diff changeset
4870 if ( v3 == 5 )
Ritor1
parents:
diff changeset
4871 v5 += 15;
Ritor1
parents:
diff changeset
4872 v46 = v3 == 4;
Ritor1
parents:
diff changeset
4873 goto LABEL_240;
Ritor1
parents:
diff changeset
4874 case 0x216u:
Ritor1
parents:
diff changeset
4875 if ( v3 == 10 )
Ritor1
parents:
diff changeset
4876 v5 += 30;
Ritor1
parents:
diff changeset
4877 if ( !v3 )
Ritor1
parents:
diff changeset
4878 v5 += 15;
Ritor1
parents:
diff changeset
4879 goto LABEL_315;
Ritor1
parents:
diff changeset
4880 case 0x217u:
Ritor1
parents:
diff changeset
4881 if ( v3 == 21 )
Ritor1
parents:
diff changeset
4882 v61 += 5;
Ritor1
parents:
diff changeset
4883 if ( !v3 )
Ritor1
parents:
diff changeset
4884 v5 += 15;
Ritor1
parents:
diff changeset
4885 goto LABEL_253;
Ritor1
parents:
diff changeset
4886 case 0x218u:
Ritor1
parents:
diff changeset
4887 goto LABEL_253;
Ritor1
parents:
diff changeset
4888 default:
Ritor1
parents:
diff changeset
4889 goto LABEL_361;
Ritor1
parents:
diff changeset
4890 }
Ritor1
parents:
diff changeset
4891 goto LABEL_361;
Ritor1
parents:
diff changeset
4892 }
Ritor1
parents:
diff changeset
4893 if ( *(int *)(v63 + 536) == v3 + 1 )
Ritor1
parents:
diff changeset
4894 {
Ritor1
parents:
diff changeset
4895 if ( (signed int)v3 >= 0 )
Ritor1
parents:
diff changeset
4896 {
Ritor1
parents:
diff changeset
4897 if ( (signed int)v3 <= 15 )
Ritor1
parents:
diff changeset
4898 {
Ritor1
parents:
diff changeset
4899 v5 += *((int *)v6->pConditions + 9 * v31 + 135);
Ritor1
parents:
diff changeset
4900 }
Ritor1
parents:
diff changeset
4901 else
Ritor1
parents:
diff changeset
4902 {
Ritor1
parents:
diff changeset
4903 if ( (signed int)v3 <= 23 && v5 < *((int *)v6->pConditions + 9 * v31 + 135) )
Ritor1
parents:
diff changeset
4904 v5 = *((int *)v6->pConditions + 9 * v31 + 135);
Ritor1
parents:
diff changeset
4905 }
Ritor1
parents:
diff changeset
4906 }
Ritor1
parents:
diff changeset
4907 goto LABEL_361;
Ritor1
parents:
diff changeset
4908 }
Ritor1
parents:
diff changeset
4909 v34 = *(int *)(v63 + 544);
Ritor1
parents:
diff changeset
4910 if ( v34 > 48 )
Ritor1
parents:
diff changeset
4911 {
Ritor1
parents:
diff changeset
4912 switch ( v34 )
Ritor1
parents:
diff changeset
4913 {
Ritor1
parents:
diff changeset
4914 case 54:
Ritor1
parents:
diff changeset
4915 goto LABEL_315;
Ritor1
parents:
diff changeset
4916 case 49:
Ritor1
parents:
diff changeset
4917 if ( v3 == 6 )
Ritor1
parents:
diff changeset
4918 goto LABEL_121;
Ritor1
parents:
diff changeset
4919 v50 = v3 == 1;
Ritor1
parents:
diff changeset
4920 goto LABEL_296;
Ritor1
parents:
diff changeset
4921 case 51:
Ritor1
parents:
diff changeset
4922 if ( v3 != 5 && v3 != 1 )
Ritor1
parents:
diff changeset
4923 goto LABEL_309;
Ritor1
parents:
diff changeset
4924 goto LABEL_121;
Ritor1
parents:
diff changeset
4925 case 52:
Ritor1
parents:
diff changeset
4926 if ( v3 == 3 )
Ritor1
parents:
diff changeset
4927 goto LABEL_121;
Ritor1
parents:
diff changeset
4928 v50 = v3 == 4;
Ritor1
parents:
diff changeset
4929 goto LABEL_296;
Ritor1
parents:
diff changeset
4930 case 53:
Ritor1
parents:
diff changeset
4931 if ( !v3 )
Ritor1
parents:
diff changeset
4932 goto LABEL_121;
Ritor1
parents:
diff changeset
4933 v50 = v3 == 2;
Ritor1
parents:
diff changeset
4934 goto LABEL_296;
Ritor1
parents:
diff changeset
4935 case 55:
Ritor1
parents:
diff changeset
4936 v46 = v3 == 6;
Ritor1
parents:
diff changeset
4937 goto LABEL_240;
Ritor1
parents:
diff changeset
4938 case 56:
Ritor1
parents:
diff changeset
4939 if ( !v3 )
Ritor1
parents:
diff changeset
4940 goto LABEL_351;
Ritor1
parents:
diff changeset
4941 v53 = v3 == 3;
Ritor1
parents:
diff changeset
4942 goto LABEL_350;
Ritor1
parents:
diff changeset
4943 case 57:
Ritor1
parents:
diff changeset
4944 if ( v3 == 1 )
Ritor1
parents:
diff changeset
4945 goto LABEL_351;
Ritor1
parents:
diff changeset
4946 v53 = v3 == 2;
Ritor1
parents:
diff changeset
4947 goto LABEL_350;
Ritor1
parents:
diff changeset
4948 case 50:
Ritor1
parents:
diff changeset
4949 if ( v3 == 10 )
Ritor1
parents:
diff changeset
4950 v5 += 30;
Ritor1
parents:
diff changeset
4951 goto LABEL_361;
Ritor1
parents:
diff changeset
4952 case 60:
Ritor1
parents:
diff changeset
4953 if ( v3 != 23 )
Ritor1
parents:
diff changeset
4954 goto LABEL_336;
Ritor1
parents:
diff changeset
4955 if ( v5 >= 3 )
Ritor1
parents:
diff changeset
4956 goto LABEL_361;
Ritor1
parents:
diff changeset
4957 v5 = 3;
Ritor1
parents:
diff changeset
4958 LABEL_336:
Ritor1
parents:
diff changeset
4959 v54 = v3 == 22;
Ritor1
parents:
diff changeset
4960 goto LABEL_345;
Ritor1
parents:
diff changeset
4961 case 61:
Ritor1
parents:
diff changeset
4962 if ( v3 != 17 )
Ritor1
parents:
diff changeset
4963 goto LABEL_340;
Ritor1
parents:
diff changeset
4964 if ( v5 >= 3 )
Ritor1
parents:
diff changeset
4965 goto LABEL_361;
Ritor1
parents:
diff changeset
4966 v5 = 3;
Ritor1
parents:
diff changeset
4967 LABEL_340:
Ritor1
parents:
diff changeset
4968 v54 = v3 == 18;
Ritor1
parents:
diff changeset
4969 goto LABEL_345;
Ritor1
parents:
diff changeset
4970 case 62:
Ritor1
parents:
diff changeset
4971 if ( v3 != 19 )
Ritor1
parents:
diff changeset
4972 goto LABEL_344;
Ritor1
parents:
diff changeset
4973 if ( v5 >= 3 )
Ritor1
parents:
diff changeset
4974 goto LABEL_361;
Ritor1
parents:
diff changeset
4975 v5 = 3;
Ritor1
parents:
diff changeset
4976 LABEL_344:
Ritor1
parents:
diff changeset
4977 v54 = v3 == 20;
Ritor1
parents:
diff changeset
4978 LABEL_345:
Ritor1
parents:
diff changeset
4979 if ( !v54 )
Ritor1
parents:
diff changeset
4980 goto LABEL_361;
Ritor1
parents:
diff changeset
4981 if ( v5 >= 3 )
Ritor1
parents:
diff changeset
4982 goto LABEL_361;
Ritor1
parents:
diff changeset
4983 v60 = 3;
Ritor1
parents:
diff changeset
4984 goto LABEL_360;
Ritor1
parents:
diff changeset
4985 case 67:
Ritor1
parents:
diff changeset
4986 v55 = v3 == 18;
Ritor1
parents:
diff changeset
4987 goto LABEL_357;
Ritor1
parents:
diff changeset
4988 case 68:
Ritor1
parents:
diff changeset
4989 v53 = v3 == 9;
Ritor1
parents:
diff changeset
4990 goto LABEL_350;
Ritor1
parents:
diff changeset
4991 case 69:
Ritor1
parents:
diff changeset
4992 if ( v3 == 11 )
Ritor1
parents:
diff changeset
4993 v5 += 20;
Ritor1
parents:
diff changeset
4994 break;
Ritor1
parents:
diff changeset
4995 case 70:
Ritor1
parents:
diff changeset
4996 if ( v3 == 12 )
Ritor1
parents:
diff changeset
4997 v5 += 10;
Ritor1
parents:
diff changeset
4998 v55 = v3 == 16;
Ritor1
parents:
diff changeset
4999 LABEL_357:
Ritor1
parents:
diff changeset
5000 if ( v55 && v5 < 2 )
Ritor1
parents:
diff changeset
5001 {
Ritor1
parents:
diff changeset
5002 v60 = 2;
Ritor1
parents:
diff changeset
5003 LABEL_360:
Ritor1
parents:
diff changeset
5004 v5 = v60;
Ritor1
parents:
diff changeset
5005 }
Ritor1
parents:
diff changeset
5006 break;
Ritor1
parents:
diff changeset
5007 default:
Ritor1
parents:
diff changeset
5008 goto LABEL_361;
Ritor1
parents:
diff changeset
5009 }
Ritor1
parents:
diff changeset
5010 goto LABEL_361;
Ritor1
parents:
diff changeset
5011 }
Ritor1
parents:
diff changeset
5012 if ( v34 == 48 )
Ritor1
parents:
diff changeset
5013 {
Ritor1
parents:
diff changeset
5014 if ( v3 == 9 )
Ritor1
parents:
diff changeset
5015 v5 += 5;
Ritor1
parents:
diff changeset
5016 LABEL_315:
Ritor1
parents:
diff changeset
5017 v46 = v3 == 3;
Ritor1
parents:
diff changeset
5018 LABEL_240:
Ritor1
parents:
diff changeset
5019 if ( v46 )
Ritor1
parents:
diff changeset
5020 v5 += 15;
Ritor1
parents:
diff changeset
5021 goto LABEL_361;
Ritor1
parents:
diff changeset
5022 }
Ritor1
parents:
diff changeset
5023 if ( v34 > 32 )
Ritor1
parents:
diff changeset
5024 {
Ritor1
parents:
diff changeset
5025 if ( v34 > 44 )
Ritor1
parents:
diff changeset
5026 {
Ritor1
parents:
diff changeset
5027 v51 = v34 - 45;
Ritor1
parents:
diff changeset
5028 if ( !v51 )
Ritor1
parents:
diff changeset
5029 {
Ritor1
parents:
diff changeset
5030 if ( v3 == 5 )
Ritor1
parents:
diff changeset
5031 goto LABEL_351;
Ritor1
parents:
diff changeset
5032 v53 = v3 == 4;
Ritor1
parents:
diff changeset
5033 LABEL_350:
Ritor1
parents:
diff changeset
5034 if ( v53 )
Ritor1
parents:
diff changeset
5035 LABEL_351:
Ritor1
parents:
diff changeset
5036 v5 += 5;
Ritor1
parents:
diff changeset
5037 goto LABEL_361;
Ritor1
parents:
diff changeset
5038 }
Ritor1
parents:
diff changeset
5039 v52 = v51 - 1;
Ritor1
parents:
diff changeset
5040 if ( !v52 )
Ritor1
parents:
diff changeset
5041 {
Ritor1
parents:
diff changeset
5042 v40 = v3 == 0;
Ritor1
parents:
diff changeset
5043 LABEL_123:
Ritor1
parents:
diff changeset
5044 if ( v40 )
Ritor1
parents:
diff changeset
5045 v5 += 25;
Ritor1
parents:
diff changeset
5046 goto LABEL_361;
Ritor1
parents:
diff changeset
5047 }
Ritor1
parents:
diff changeset
5048 if ( v52 == 1 )
Ritor1
parents:
diff changeset
5049 {
Ritor1
parents:
diff changeset
5050 LABEL_309:
Ritor1
parents:
diff changeset
5051 v50 = v3 == 8;
Ritor1
parents:
diff changeset
5052 goto LABEL_296;
Ritor1
parents:
diff changeset
5053 }
Ritor1
parents:
diff changeset
5054 }
Ritor1
parents:
diff changeset
5055 else
Ritor1
parents:
diff changeset
5056 {
Ritor1
parents:
diff changeset
5057 if ( v34 == 44 )
Ritor1
parents:
diff changeset
5058 {
Ritor1
parents:
diff changeset
5059 v50 = v3 == 7;
Ritor1
parents:
diff changeset
5060 goto LABEL_296;
Ritor1
parents:
diff changeset
5061 }
Ritor1
parents:
diff changeset
5062 v34 -= 33;
Ritor1
parents:
diff changeset
5063 if ( !v34 )
Ritor1
parents:
diff changeset
5064 {
Ritor1
parents:
diff changeset
5065 if ( v3 != 38 )
Ritor1
parents:
diff changeset
5066 goto LABEL_361;
Ritor1
parents:
diff changeset
5067 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[16]);
Ritor1
parents:
diff changeset
5068 goto LABEL_138;
Ritor1
parents:
diff changeset
5069 }
Ritor1
parents:
diff changeset
5070 --v34;
Ritor1
parents:
diff changeset
5071 if ( !v34 )
Ritor1
parents:
diff changeset
5072 {
Ritor1
parents:
diff changeset
5073 if ( v3 != 36 )
Ritor1
parents:
diff changeset
5074 goto LABEL_361;
Ritor1
parents:
diff changeset
5075 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[14]);
Ritor1
parents:
diff changeset
5076 goto LABEL_138;
Ritor1
parents:
diff changeset
5077 }
Ritor1
parents:
diff changeset
5078 v49 = v34 - 8;
Ritor1
parents:
diff changeset
5079 if ( !v49 )
Ritor1
parents:
diff changeset
5080 {
Ritor1
parents:
diff changeset
5081 if ( (signed int)v3 >= 0 && (signed int)v3 <= 15 )
Ritor1
parents:
diff changeset
5082 ++v5;
Ritor1
parents:
diff changeset
5083 goto LABEL_361;
Ritor1
parents:
diff changeset
5084 }
Ritor1
parents:
diff changeset
5085 if ( v49 == 1 )
Ritor1
parents:
diff changeset
5086 {
Ritor1
parents:
diff changeset
5087 if ( v3 != 3 && v3 != 7 )
Ritor1
parents:
diff changeset
5088 {
Ritor1
parents:
diff changeset
5089 v50 = v3 == 9;
Ritor1
parents:
diff changeset
5090 LABEL_296:
Ritor1
parents:
diff changeset
5091 if ( !v50 )
Ritor1
parents:
diff changeset
5092 goto LABEL_361;
Ritor1
parents:
diff changeset
5093 }
Ritor1
parents:
diff changeset
5094 LABEL_121:
Ritor1
parents:
diff changeset
5095 v5 += 10;
Ritor1
parents:
diff changeset
5096 goto LABEL_361;
Ritor1
parents:
diff changeset
5097 }
Ritor1
parents:
diff changeset
5098 }
Ritor1
parents:
diff changeset
5099 }
Ritor1
parents:
diff changeset
5100 else
Ritor1
parents:
diff changeset
5101 {
Ritor1
parents:
diff changeset
5102 if ( v34 == 32 )
Ritor1
parents:
diff changeset
5103 {
Ritor1
parents:
diff changeset
5104 if ( v3 != 39 )
Ritor1
parents:
diff changeset
5105 goto LABEL_361;
Ritor1
parents:
diff changeset
5106 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[17]);
Ritor1
parents:
diff changeset
5107 goto LABEL_138;
Ritor1
parents:
diff changeset
5108 }
Ritor1
parents:
diff changeset
5109 if ( v34 > 28 )
Ritor1
parents:
diff changeset
5110 {
Ritor1
parents:
diff changeset
5111 v34 -= 29;
Ritor1
parents:
diff changeset
5112 if ( v34 )
Ritor1
parents:
diff changeset
5113 {
Ritor1
parents:
diff changeset
5114 --v34;
Ritor1
parents:
diff changeset
5115 if ( v34 )
Ritor1
parents:
diff changeset
5116 {
Ritor1
parents:
diff changeset
5117 --v34;
Ritor1
parents:
diff changeset
5118 if ( v34 || v3 != 41 )
Ritor1
parents:
diff changeset
5119 goto LABEL_361;
Ritor1
parents:
diff changeset
5120 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[19]);
Ritor1
parents:
diff changeset
5121 }
Ritor1
parents:
diff changeset
5122 else
Ritor1
parents:
diff changeset
5123 {
Ritor1
parents:
diff changeset
5124 if ( v3 != 34 )
Ritor1
parents:
diff changeset
5125 goto LABEL_361;
Ritor1
parents:
diff changeset
5126 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[12]);
Ritor1
parents:
diff changeset
5127 }
Ritor1
parents:
diff changeset
5128 }
Ritor1
parents:
diff changeset
5129 else
Ritor1
parents:
diff changeset
5130 {
Ritor1
parents:
diff changeset
5131 if ( v3 != 37 )
Ritor1
parents:
diff changeset
5132 goto LABEL_361;
Ritor1
parents:
diff changeset
5133 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[15]);
Ritor1
parents:
diff changeset
5134 }
Ritor1
parents:
diff changeset
5135 goto LABEL_138;
Ritor1
parents:
diff changeset
5136 }
Ritor1
parents:
diff changeset
5137 if ( v34 == 28 )
Ritor1
parents:
diff changeset
5138 {
Ritor1
parents:
diff changeset
5139 LABEL_136:
Ritor1
parents:
diff changeset
5140 if ( v3 == 42 )
Ritor1
parents:
diff changeset
5141 {
Ritor1
parents:
diff changeset
5142 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[20]);
Ritor1
parents:
diff changeset
5143 LABEL_138:
Ritor1
parents:
diff changeset
5144 v62 = ((unsigned int)v34 >> 1) & 0x1F;
Ritor1
parents:
diff changeset
5145 goto LABEL_361;
Ritor1
parents:
diff changeset
5146 }
Ritor1
parents:
diff changeset
5147 }
Ritor1
parents:
diff changeset
5148 else
Ritor1
parents:
diff changeset
5149 {
Ritor1
parents:
diff changeset
5150 v47 = v34 - 1;
Ritor1
parents:
diff changeset
5151 if ( v47 )
Ritor1
parents:
diff changeset
5152 {
Ritor1
parents:
diff changeset
5153 v48 = v47 - 1;
Ritor1
parents:
diff changeset
5154 if ( v48 )
Ritor1
parents:
diff changeset
5155 {
Ritor1
parents:
diff changeset
5156 v34 = v48 - 24;
Ritor1
parents:
diff changeset
5157 if ( v34 )
Ritor1
parents:
diff changeset
5158 {
Ritor1
parents:
diff changeset
5159 --v34;
Ritor1
parents:
diff changeset
5160 if ( v34 || v3 != 40 )
Ritor1
parents:
diff changeset
5161 goto LABEL_361;
Ritor1
parents:
diff changeset
5162 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[18]);
Ritor1
parents:
diff changeset
5163 }
Ritor1
parents:
diff changeset
5164 else
Ritor1
parents:
diff changeset
5165 {
Ritor1
parents:
diff changeset
5166 if ( v3 != 35 )
Ritor1
parents:
diff changeset
5167 goto LABEL_361;
Ritor1
parents:
diff changeset
5168 LOBYTE(v34) = LOBYTE(v6->pActiveSkills[13]);
Ritor1
parents:
diff changeset
5169 }
Ritor1
parents:
diff changeset
5170 goto LABEL_138;
Ritor1
parents:
diff changeset
5171 }
Ritor1
parents:
diff changeset
5172 LABEL_118:
Ritor1
parents:
diff changeset
5173 if ( (signed int)v3 < 0 )
Ritor1
parents:
diff changeset
5174 goto LABEL_361;
Ritor1
parents:
diff changeset
5175 v39 = __OFSUB__((int)v3, 6);
Ritor1
parents:
diff changeset
5176 v37 = v3 == 6;
Ritor1
parents:
diff changeset
5177 v38 = v3 - 6 < 0;
Ritor1
parents:
diff changeset
5178 }
Ritor1
parents:
diff changeset
5179 else
Ritor1
parents:
diff changeset
5180 {
Ritor1
parents:
diff changeset
5181 LABEL_253:
Ritor1
parents:
diff changeset
5182 if ( (signed int)v3 < 10 )
Ritor1
parents:
diff changeset
5183 goto LABEL_361;
Ritor1
parents:
diff changeset
5184 v39 = __OFSUB__((int)v3, 15);
Ritor1
parents:
diff changeset
5185 v37 = v3 == 15;
Ritor1
parents:
diff changeset
5186 v38 = v3 - 15 < 0;
Ritor1
parents:
diff changeset
5187 }
Ritor1
parents:
diff changeset
5188 if ( (unsigned __int8)(v38 ^ v39) | v37 )
Ritor1
parents:
diff changeset
5189 goto LABEL_121;
Ritor1
parents:
diff changeset
5190 }
Ritor1
parents:
diff changeset
5191 }
Ritor1
parents:
diff changeset
5192 LABEL_361:
Ritor1
parents:
diff changeset
5193 ++v65;
Ritor1
parents:
diff changeset
5194 if ( (signed int)v65 >= 16 )
Ritor1
parents:
diff changeset
5195 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
5196 }
Ritor1
parents:
diff changeset
5197 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5198 if ( attr == CHARACTER_ATTRIBUTE_MELEE_DMG_MAX )
0
Ritor1
parents:
diff changeset
5199 {
Ritor1
parents:
diff changeset
5200 if ( IsUnarmed() != 1 )
Ritor1
parents:
diff changeset
5201 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5202 if ( v6->HasItemEquipped(EQUIP_MAIN_HAND) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5203 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5204 v22 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
0
Ritor1
parents:
diff changeset
5205 if ( v22 >= 0 )
Ritor1
parents:
diff changeset
5206 {
Ritor1
parents:
diff changeset
5207 if ( v22 <= 2 )
Ritor1
parents:
diff changeset
5208 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5209 v23 = this->pOwnItems[this->pEquipment.uMainHand].uItemID;
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
5210 if ( v6->pEquipment.uShield || pItemsTable->pItems[v23].uSkillType != 4 )
0
Ritor1
parents:
diff changeset
5211 {
Ritor1
parents:
diff changeset
5212 v24 = v23;
Ritor1
parents:
diff changeset
5213 v26 = pItemsTable->pItems[v23].uDamageRoll;
Ritor1
parents:
diff changeset
5214 v25 = pItemsTable->pItems[v23].uDamageDice;
Ritor1
parents:
diff changeset
5215 }
Ritor1
parents:
diff changeset
5216 else
Ritor1
parents:
diff changeset
5217 {
Ritor1
parents:
diff changeset
5218 v25 = pItemsTable->pItems[v24].uDamageRoll;
Ritor1
parents:
diff changeset
5219 v26 = pItemsTable->pItems[v24].uDamageDice + 1;
Ritor1
parents:
diff changeset
5220 }
Ritor1
parents:
diff changeset
5221 v5 = pItemsTable->pItems[v24].uDamageMod + v25 * v26;
Ritor1
parents:
diff changeset
5222 }
Ritor1
parents:
diff changeset
5223 }
Ritor1
parents:
diff changeset
5224 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5225
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5226 if ( a3 || !v6->HasItemEquipped(EQUIP_OFF_HAND) )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5227 {
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5228
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5229 v28 = v6->GetEquippedItemEquipType(EQUIP_OFF_HAND);
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5230 if ((v28 < 0) || v28 > 2 )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5231 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5232 }
1062
e23a79658fc5 some BYTE errors fixed
zipi
parents: 1049
diff changeset
5233 v15 = pItemsTable->pItems[v23].uDamageMod;
e23a79658fc5 some BYTE errors fixed
zipi
parents: 1049
diff changeset
5234 v14 = pItemsTable->pItems[v23].uDamageDice * pItemsTable->pItems[v23].uDamageRoll;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5235 v5 += v15 + v14;
1049
efe228ab5003 IntersectBModel_sub
Ritor1
parents: 1048
diff changeset
5236 return v5 + v62 + v61;
0
Ritor1
parents:
diff changeset
5237 }
Ritor1
parents:
diff changeset
5238 v59 = 3;
Ritor1
parents:
diff changeset
5239 LABEL_74:
Ritor1
parents:
diff changeset
5240 v5 = v59;
Ritor1
parents:
diff changeset
5241 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
5242 }
Ritor1
parents:
diff changeset
5243 if ( (signed int)attr < 0 )
Ritor1
parents:
diff changeset
5244 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5245 if ( (signed int)attr <= CHARACTER_ATTRIBUTE_SKILL_UNARMED )
0
Ritor1
parents:
diff changeset
5246 goto LABEL_95;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5247 if ( attr == CHARACTER_ATTRIBUTE_LEVEL )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5248 {
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5249 if ( !Player::HasEnchantedItemEquipped(25) )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5250 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5251 v5 = 5;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5252 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5253 }
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5254 if ( (signed int)attr <= CHARACTER_ATTRIBUTE_LEVEL )
0
Ritor1
parents:
diff changeset
5255 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5256 if ( (signed int)attr <= CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS )
0
Ritor1
parents:
diff changeset
5257 {
Ritor1
parents:
diff changeset
5258 if ( IsUnarmed() == 1 )
Ritor1
parents:
diff changeset
5259 {
Ritor1
parents:
diff changeset
5260 v5 = 0;
Ritor1
parents:
diff changeset
5261 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
5262 }
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5263 if ( v6->HasItemEquipped(EQUIP_MAIN_HAND) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5264 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5265 v17 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
0
Ritor1
parents:
diff changeset
5266 if ( v17 >= 0 )
Ritor1
parents:
diff changeset
5267 {
Ritor1
parents:
diff changeset
5268 if ( v17 <= 2 )
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5269 v5 = pItemsTable->pItems[v6->pOwnItems[v6->pEquipment.uMainHand-1].uItemID].uDamageMod;
0
Ritor1
parents:
diff changeset
5270 }
Ritor1
parents:
diff changeset
5271 }
865
883221c72cf1 decompiler errors
zipi
parents: 862
diff changeset
5272 if ( a3 || !v6->HasItemEquipped(EQUIP_OFF_HAND) || (v19 = v6->GetEquippedItemEquipType(EQUIP_OFF_HAND), v19 < 0) || v19 > 2 )
0
Ritor1
parents:
diff changeset
5273 return v5 + v62 + v61;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5274 v20 = v6->pOwnItems[v6->pEquipment.uShield - 1].uItemID;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5275 v56 = pItemsTable->pItems[v20].uDamageMod;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5276 v5 += v56;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5277 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5278 }
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5279 if ( attr == CHARACTER_ATTRIBUTE_MELEE_DMG_MIN )
0
Ritor1
parents:
diff changeset
5280 {
Ritor1
parents:
diff changeset
5281 if ( IsUnarmed() == 1 )
Ritor1
parents:
diff changeset
5282 {
Ritor1
parents:
diff changeset
5283 v5 = 1;
Ritor1
parents:
diff changeset
5284 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
5285 }
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5286 if ( v6->HasItemEquipped(EQUIP_MAIN_HAND) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5287 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
5288 v9 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
0
Ritor1
parents:
diff changeset
5289 if ( v9 >= 0 )
Ritor1
parents:
diff changeset
5290 {
Ritor1
parents:
diff changeset
5291 if ( v9 <= 2 )
Ritor1
parents:
diff changeset
5292 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5293 v5 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand].uItemID].uDamageDice +
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5294 pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand].uItemID].uDamageMod;
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
5295 if ( !v6->pEquipment.uShield )
0
Ritor1
parents:
diff changeset
5296 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5297 if ( pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand].uItemID].uSkillType == 4 )
0
Ritor1
parents:
diff changeset
5298 ++v5;
Ritor1
parents:
diff changeset
5299 }
Ritor1
parents:
diff changeset
5300 }
Ritor1
parents:
diff changeset
5301 }
Ritor1
parents:
diff changeset
5302 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5303
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5304 if ( a3 || !v6->HasItemEquipped(EQUIP_OFF_HAND))
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5305 {
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5306 v12 = v6->GetEquippedItemEquipType(EQUIP_OFF_HAND);
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5307 if ((v12 < 0) || v12 > 2 )
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5308 return v5 + v62 + v61;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5309 }
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5310 v14 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uShield].uItemID].uDamageMod;
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
5311 v15 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uShield].uItemID].uDamageDice;
0
Ritor1
parents:
diff changeset
5312 LABEL_88:
Ritor1
parents:
diff changeset
5313 v5 += v15 + v14;
Ritor1
parents:
diff changeset
5314 }
Ritor1
parents:
diff changeset
5315 return v5 + v62 + v61;
Ritor1
parents:
diff changeset
5316 }
Ritor1
parents:
diff changeset
5317
Ritor1
parents:
diff changeset
5318 //----- (0048F73C) --------------------------------------------------------
Ritor1
parents:
diff changeset
5319 int Player::GetMagicalBonus(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
5320 {
Ritor1
parents:
diff changeset
5321 int result; // eax@1
Ritor1
parents:
diff changeset
5322 int v3; // eax@4
Ritor1
parents:
diff changeset
5323 int v4; // ecx@5
Ritor1
parents:
diff changeset
5324
Ritor1
parents:
diff changeset
5325 switch (a2)
Ritor1
parents:
diff changeset
5326 {
Ritor1
parents:
diff changeset
5327 case CHARACTER_ATTRIBUTE_LEVEL: return 0;
Ritor1
parents:
diff changeset
5328 }
Ritor1
parents:
diff changeset
5329
Ritor1
parents:
diff changeset
5330 result = 0;
Ritor1
parents:
diff changeset
5331 if ( (signed int)a2 > 10 )
Ritor1
parents:
diff changeset
5332 {
Ritor1
parents:
diff changeset
5333 if ( (signed int)a2 <= 15 )
Ritor1
parents:
diff changeset
5334 {
Ritor1
parents:
diff changeset
5335 switch ( a2 )
Ritor1
parents:
diff changeset
5336 {
Ritor1
parents:
diff changeset
5337 case CHARACTER_ATTRIBUTE_RESIST_BODY:
Ritor1
parents:
diff changeset
5338 v3 = this->pPlayerBuffs[2].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5339 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_BODY].uPower;
0
Ritor1
parents:
diff changeset
5340 break;
Ritor1
parents:
diff changeset
5341 case CHARACTER_ATTRIBUTE_RESIST_AIR:
Ritor1
parents:
diff changeset
5342 v3 = this->pPlayerBuffs[0].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5343 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_AIR].uPower;
0
Ritor1
parents:
diff changeset
5344 break;
Ritor1
parents:
diff changeset
5345 case CHARACTER_ATTRIBUTE_RESIST_WATER:
Ritor1
parents:
diff changeset
5346 v3 = this->pPlayerBuffs[22].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5347 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_WATER].uPower;
0
Ritor1
parents:
diff changeset
5348 break;
Ritor1
parents:
diff changeset
5349 case CHARACTER_ATTRIBUTE_RESIST_EARTH:
Ritor1
parents:
diff changeset
5350 v3 = this->pPlayerBuffs[3].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5351 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_EARTH].uPower;
0
Ritor1
parents:
diff changeset
5352 break;
Ritor1
parents:
diff changeset
5353 default:
Ritor1
parents:
diff changeset
5354 if ( a2 != 14 )
Ritor1
parents:
diff changeset
5355 return result;
Ritor1
parents:
diff changeset
5356 v3 = this->pPlayerBuffs[9].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5357 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_MIND].uPower;
0
Ritor1
parents:
diff changeset
5358 break;
Ritor1
parents:
diff changeset
5359 }
Ritor1
parents:
diff changeset
5360 return v4 + v3;
Ritor1
parents:
diff changeset
5361 }
Ritor1
parents:
diff changeset
5362 if ( a2 != CHARACTER_ATTRIBUTE_ATTACK )
Ritor1
parents:
diff changeset
5363 {
Ritor1
parents:
diff changeset
5364 if ( a2 == CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS )
Ritor1
parents:
diff changeset
5365 {
Ritor1
parents:
diff changeset
5366 v3 = this->pPlayerBuffs[8].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5367 v4 = pParty->pPartyBuffs[PARTY_BUFF_HEROISM].uPower;
0
Ritor1
parents:
diff changeset
5368 return v4 + v3;
Ritor1
parents:
diff changeset
5369 }
Ritor1
parents:
diff changeset
5370 if ( a2 != CHARACTER_ATTRIBUTE_RANGED_ATTACK )
Ritor1
parents:
diff changeset
5371 return result;
Ritor1
parents:
diff changeset
5372 }
Ritor1
parents:
diff changeset
5373 return this->pPlayerBuffs[1].uPower;
Ritor1
parents:
diff changeset
5374 }
Ritor1
parents:
diff changeset
5375 if ( a2 == 10 )
Ritor1
parents:
diff changeset
5376 {
Ritor1
parents:
diff changeset
5377 v3 = this->pPlayerBuffs[5].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5378 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_FIRE].uPower;
0
Ritor1
parents:
diff changeset
5379 return v4 + v3;
Ritor1
parents:
diff changeset
5380 }
Ritor1
parents:
diff changeset
5381 switch ( a2 )
Ritor1
parents:
diff changeset
5382 {
Ritor1
parents:
diff changeset
5383 case CHARACTER_ATTRIBUTE_STRENGTH:
Ritor1
parents:
diff changeset
5384 v3 = pPlayerBuffs[19].uPower;
Ritor1
parents:
diff changeset
5385 goto LABEL_5;
Ritor1
parents:
diff changeset
5386 case CHARACTER_ATTRIBUTE_INTELLIGENCE:
Ritor1
parents:
diff changeset
5387 v3 = pPlayerBuffs[17].uPower;
Ritor1
parents:
diff changeset
5388 goto LABEL_5;
Ritor1
parents:
diff changeset
5389 case CHARACTER_ATTRIBUTE_WILLPOWER:
Ritor1
parents:
diff changeset
5390 v3 = pPlayerBuffs[20].uPower;
Ritor1
parents:
diff changeset
5391 goto LABEL_5;
Ritor1
parents:
diff changeset
5392 case CHARACTER_ATTRIBUTE_ENDURANCE:
Ritor1
parents:
diff changeset
5393 v3 = pPlayerBuffs[16].uPower;
Ritor1
parents:
diff changeset
5394 goto LABEL_5;
Ritor1
parents:
diff changeset
5395 case CHARACTER_ATTRIBUTE_ACCURACY:
Ritor1
parents:
diff changeset
5396 v3 = pPlayerBuffs[15].uPower;
Ritor1
parents:
diff changeset
5397 goto LABEL_5;
Ritor1
parents:
diff changeset
5398 case CHARACTER_ATTRIBUTE_SPEED:
Ritor1
parents:
diff changeset
5399 v3 = pPlayerBuffs[21].uPower;
Ritor1
parents:
diff changeset
5400 goto LABEL_5;
Ritor1
parents:
diff changeset
5401 case CHARACTER_ATTRIBUTE_LUCK:
Ritor1
parents:
diff changeset
5402 v3 = pPlayerBuffs[18].uPower;
Ritor1
parents:
diff changeset
5403 LABEL_5:
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5404 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower;
0
Ritor1
parents:
diff changeset
5405 return v4 + v3;
Ritor1
parents:
diff changeset
5406 case CHARACTER_ATTRIBUTE_AC_BONUS:
Ritor1
parents:
diff changeset
5407 v3 = this->pPlayerBuffs[14].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5408 v4 = pParty->pPartyBuffs[PARTY_BUFF_STONE_SKIN].uPower;
0
Ritor1
parents:
diff changeset
5409 return v4 + v3;
Ritor1
parents:
diff changeset
5410 default:
Ritor1
parents:
diff changeset
5411 return result;
Ritor1
parents:
diff changeset
5412 }
Ritor1
parents:
diff changeset
5413 return result;
Ritor1
parents:
diff changeset
5414 }
Ritor1
parents:
diff changeset
5415
Ritor1
parents:
diff changeset
5416 //----- (0048F882) --------------------------------------------------------
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
5417 int Player::GetActualSkillLevel( PLAYER_SKILL_TYPE uSkillType )
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
5418 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5419 signed int bonus_value; // esi@1
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5420 unsigned __int16 skill_value; // ax@126
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5421 int result; // al@127
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5422
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5423 bonus_value = 0;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5424 switch (uSkillType)
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5425 {
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5426 case PLAYER_SKILL_MONSTER_ID:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5427 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5428 if ( CheckHiredNPCSpeciality(Hunter) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5429 bonus_value = 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5430 if ( CheckHiredNPCSpeciality(Sage) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5431 bonus_value += 6;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5432 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5433 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5434 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5435
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5436 case PLAYER_SKILL_ARMSMASTER:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5437 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5438 if ( CheckHiredNPCSpeciality(Armsmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5439 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5440 if ( CheckHiredNPCSpeciality(Weaponsmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5441 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5442 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5443 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5444 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5445
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5446 case PLAYER_SKILL_STEALING:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5447 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5448 if (CheckHiredNPCSpeciality(Burglar))
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5449 bonus_value = 8;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5450 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_STEALING, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5451 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5452 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5453
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5454
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5455 case PLAYER_SKILL_ALCHEMY:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5456 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5457 if ( CheckHiredNPCSpeciality(Herbalist) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5458 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5459 if ( CheckHiredNPCSpeciality(Apothecary) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5460 bonus_value += 8;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5461 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ALCHEMY, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5462 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5463 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5464
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5465 case PLAYER_SKILL_LEARNING:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5466 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5467 if ( CheckHiredNPCSpeciality(Teacher) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5468 bonus_value = 10;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5469 if ( CheckHiredNPCSpeciality(Instructor) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5470 bonus_value += 15;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5471 if ( CheckHiredNPCSpeciality(Scholar) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5472 bonus_value += 5;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5473 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LEARNING, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5474 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5475 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5476
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5477 case PLAYER_SKILL_UNARMED:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5478 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5479 if (CheckHiredNPCSpeciality(Monk) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5480 bonus_value = 2;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5481 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_UNARMED, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5482 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5483 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5484
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5485 case PLAYER_SKILL_DODGE:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5486 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5487 if ( CheckHiredNPCSpeciality(Monk) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5488 bonus_value = 2;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5489 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DODGE, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5490 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5491 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5492
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5493 case PLAYER_SKILL_BOW:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5494 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BOW, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5495 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5496 case PLAYER_SKILL_SHIELD:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5497 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SHIELD, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5498 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5499
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5500 case PLAYER_SKILL_EARTH:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5501 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5502 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5503 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5504 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5505 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5506 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5507 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5508 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5509 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_EARTH, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5510 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5511 case PLAYER_SKILL_FIRE:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5512 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5513 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5514 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5515 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5516 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5517 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5518 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5519 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5520 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_FIRE, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5521 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5522 case PLAYER_SKILL_AIR:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5523 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5524 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5525 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5526 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5527 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5528 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5529 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5530 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5531 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_AIR, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5532 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5533 case PLAYER_SKILL_WATER:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5534 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5535 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5536 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5537 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5538 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5539 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5540 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5541 bonus_value += 3;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5542 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_WATER, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5543 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5544 case PLAYER_SKILL_SPIRIT:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5545 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5546 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5547 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5548 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5549 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5550 bonus_value += 4;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5551 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SPIRIT, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5552 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5553 case PLAYER_SKILL_MIND:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5554 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5555 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5556 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5557 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5558 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5559 bonus_value += 4;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5560 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MIND, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5561 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5562 case PLAYER_SKILL_BODY:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5563 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5564 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5565 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5566 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5567 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5568 bonus_value += 4;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5569 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BODY, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5570 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5571 case PLAYER_SKILL_LIGHT:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5572 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LIGHT, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5573 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5574 case PLAYER_SKILL_DARK:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5575 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5576 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DARK, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5577 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5578 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5579
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5580 case PLAYER_SKILL_MERCHANT:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5581 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5582 if ( CheckHiredNPCSpeciality(Trader) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5583 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5584 if ( CheckHiredNPCSpeciality(Merchant) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5585 bonus_value += 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5586 if ( CheckHiredNPCSpeciality(Gypsy) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5587 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5588 if ( CheckHiredNPCSpeciality(Duper) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5589 bonus_value += 8;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5590 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5591 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5592
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5593 case PLAYER_SKILL_PERCEPTION:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5594 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5595 if ( CheckHiredNPCSpeciality(Scout) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5596 bonus_value = 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5597 if ( CheckHiredNPCSpeciality(Psychic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5598 bonus_value += 5;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5599 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5600 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5601
0
Ritor1
parents:
diff changeset
5602 case PLAYER_SKILL_ITEM_ID:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5603 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ITEM_ID, 0);
0
Ritor1
parents:
diff changeset
5604 break;
Ritor1
parents:
diff changeset
5605 case PLAYER_SKILL_MEDITATION:
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5606 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MEDITATION, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5607 break;
0
Ritor1
parents:
diff changeset
5608 case PLAYER_SKILL_TRAP_DISARM:
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5609 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5610 if ( CheckHiredNPCSpeciality(Tinker) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5611 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5612 if ( CheckHiredNPCSpeciality(Locksmith) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5613 bonus_value += 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
5614 if ( CheckHiredNPCSpeciality(Burglar) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5615 bonus_value += 8;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5616 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM, 0);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5617 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5618 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5619 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
5620
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5621 skill_value = pActiveSkills[uSkillType];
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5622 if ( bonus_value + (skill_value & 0x3F) < 60 )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5623 result = bonus_value + skill_value;
0
Ritor1
parents:
diff changeset
5624 else
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5625 result = skill_value & 0xFFFC | 0x3C; //al
0
Ritor1
parents:
diff changeset
5626 return result;
Ritor1
parents:
diff changeset
5627 }
Ritor1
parents:
diff changeset
5628
Ritor1
parents:
diff changeset
5629 //----- (0048FC00) --------------------------------------------------------
Ritor1
parents:
diff changeset
5630 int Player::GetSkillBonus(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
5631 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5632
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5633
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5634
0
Ritor1
parents:
diff changeset
5635 Player *v2; // esi@1
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5636 int armmaster_skill; // eax@1
0
Ritor1
parents:
diff changeset
5637 char v4; // di@1
Ritor1
parents:
diff changeset
5638 signed int v5; // ebx@1
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5639 unsigned int armaster_mastery; // eax@2
0
Ritor1
parents:
diff changeset
5640 unsigned __int8 v7; // sf@5
Ritor1
parents:
diff changeset
5641 unsigned __int8 v8; // of@5
Ritor1
parents:
diff changeset
5642 PlayerEquipment *v9; // ebx@19
Ritor1
parents:
diff changeset
5643 Player *v10; // ecx@20
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
5644 PLAYER_SKILL_TYPE v11; // edi@21
0
Ritor1
parents:
diff changeset
5645 int v12; // eax@21
Ritor1
parents:
diff changeset
5646 int v13; // edi@21
Ritor1
parents:
diff changeset
5647 char v14; // di@25
Ritor1
parents:
diff changeset
5648 signed int v15; // esi@25
Ritor1
parents:
diff changeset
5649 char v16; // al@32
Ritor1
parents:
diff changeset
5650 int v18; // eax@36
Ritor1
parents:
diff changeset
5651 unsigned int v19; // eax@37
Ritor1
parents:
diff changeset
5652 ITEM_EQUIP_TYPE v20; // edi@40
Ritor1
parents:
diff changeset
5653 int v21; // edx@41
Ritor1
parents:
diff changeset
5654 int v22; // eax@42
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
5655 PLAYER_SKILL_TYPE v23; // edi@45
0
Ritor1
parents:
diff changeset
5656 unsigned __int16 v24; // ax@45
Ritor1
parents:
diff changeset
5657 unsigned __int16 v25; // bx@45
Ritor1
parents:
diff changeset
5658 unsigned int v26; // eax@45
Ritor1
parents:
diff changeset
5659 unsigned __int8 v27; // sf@50
Ritor1
parents:
diff changeset
5660 unsigned __int8 v28; // of@50
Ritor1
parents:
diff changeset
5661 unsigned int v29; // eax@52
Ritor1
parents:
diff changeset
5662 int v30; // eax@55
Ritor1
parents:
diff changeset
5663 int v31; // eax@58
Ritor1
parents:
diff changeset
5664 unsigned int v32; // eax@59
Ritor1
parents:
diff changeset
5665 int v33; // eax@65
Ritor1
parents:
diff changeset
5666 char v34; // si@65
Ritor1
parents:
diff changeset
5667 ITEM_EQUIP_TYPE v35; // edi@69
Ritor1
parents:
diff changeset
5668 int v36; // edx@70
Ritor1
parents:
diff changeset
5669 int v37; // eax@71
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
5670 PLAYER_SKILL_TYPE v38; // edi@74
0
Ritor1
parents:
diff changeset
5671 int v39; // eax@74
Ritor1
parents:
diff changeset
5672 int v40; // eax@89
Ritor1
parents:
diff changeset
5673 char v41; // si@89
Ritor1
parents:
diff changeset
5674 int v42; // eax@96
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
5675 PLAYER_SKILL_TYPE v43; // edx@97
0
Ritor1
parents:
diff changeset
5676 int v44; // eax@97
Ritor1
parents:
diff changeset
5677 int v45; // eax@98
Ritor1
parents:
diff changeset
5678 int v46; // eax@99
Ritor1
parents:
diff changeset
5679 int v47; // eax@100
Ritor1
parents:
diff changeset
5680 int v48; // eax@101
Ritor1
parents:
diff changeset
5681 int v49; // eax@102
Ritor1
parents:
diff changeset
5682 unsigned __int16 v50; // ax@113
Ritor1
parents:
diff changeset
5683 char v51; // di@113
Ritor1
parents:
diff changeset
5684 unsigned int v52; // eax@113
Ritor1
parents:
diff changeset
5685 int v53; // edi@113
Ritor1
parents:
diff changeset
5686 signed int i; // ecx@113
Ritor1
parents:
diff changeset
5687 unsigned __int16 v55; // ax@118
Ritor1
parents:
diff changeset
5688 char v56; // si@118
Ritor1
parents:
diff changeset
5689 unsigned int v57; // eax@118
Ritor1
parents:
diff changeset
5690 int v58; // esi@121
Ritor1
parents:
diff changeset
5691 signed int j; // ecx@121
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5692 int base_value; // edi@126
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5693 int attrib_modif; // eax@126
0
Ritor1
parents:
diff changeset
5694 signed int v62; // [sp-4h] [bp-30h]@26
Ritor1
parents:
diff changeset
5695 signed int v63; // [sp-4h] [bp-30h]@80
Ritor1
parents:
diff changeset
5696 int v64; // [sp+Ch] [bp-20h]@104
Ritor1
parents:
diff changeset
5697 int v65; // [sp+10h] [bp-1Ch]@104
Ritor1
parents:
diff changeset
5698 int v66; // [sp+14h] [bp-18h]@104
Ritor1
parents:
diff changeset
5699 int v67; // [sp+18h] [bp-14h]@104
Ritor1
parents:
diff changeset
5700 int v68; // [sp+1Ch] [bp-10h]@69
Ritor1
parents:
diff changeset
5701 PlayerEquipment *v69; // [sp+20h] [bp-Ch]@1
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5702 int skill_bonus; // [sp+24h] [bp-8h]@1
0
Ritor1
parents:
diff changeset
5703 ITEM_EQUIP_TYPE v71; // [sp+28h] [bp-4h]@1
Ritor1
parents:
diff changeset
5704 int a1; // [sp+34h] [bp+8h]@21
Ritor1
parents:
diff changeset
5705 int a1a; // [sp+34h] [bp+8h]@74
Ritor1
parents:
diff changeset
5706 signed int a1b; // [sp+34h] [bp+8h]@94
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5707 int multiplier;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5708 int arm_bonus;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5709 int lvl_avl[4];
0
Ritor1
parents:
diff changeset
5710
Ritor1
parents:
diff changeset
5711 v2 = this;
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5712 skill_bonus = 0;
0
Ritor1
parents:
diff changeset
5713 v69 = 0;
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5714 multiplier =0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5715 arm_bonus =0;
0
Ritor1
parents:
diff changeset
5716 v71 = (ITEM_EQUIP_TYPE)0;
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5717 armmaster_skill = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER);
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5718 v4 = armmaster_skill;
0
Ritor1
parents:
diff changeset
5719 v5 = 1;
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5720 if ( armmaster_skill )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5721 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5722 armaster_mastery = SkillToMastery(armmaster_skill);
0
Ritor1
parents:
diff changeset
5723 if ( a2 == CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS )
Ritor1
parents:
diff changeset
5724 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5725 if ( armaster_mastery == 4 )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5726 multiplier =2;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5727 else if ( armaster_mastery == 3 )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5728 multiplier =1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5729 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5730 else if ( a2 == CHARACTER_ATTRIBUTE_ATTACK )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5731 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5732 if ( armaster_mastery == 4 )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5733 multiplier =2;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5734 else if ( armaster_mastery >= 2 )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5735 multiplier =1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5736 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5737 arm_bonus=(armmaster_skill&0x3F)*multiplier;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5738 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5739
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5740
0
Ritor1
parents:
diff changeset
5741 if ( a2 == CHARACTER_ATTRIBUTE_HEALTH )
Ritor1
parents:
diff changeset
5742 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5743 base_value = pBaseHealthPerLevelByClass[classType];
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5744 attrib_modif = GetBodybuilding();
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5745 return base_value * attrib_modif;
0
Ritor1
parents:
diff changeset
5746 }
Ritor1
parents:
diff changeset
5747 if ( a2 == CHARACTER_ATTRIBUTE_MANA )
Ritor1
parents:
diff changeset
5748 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5749 base_value = pBaseManaPerLevelByClass[classType];
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5750 attrib_modif = GetMeditation();
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5751 return base_value * attrib_modif;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5752 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5753 if ( a2 == CHARACTER_ATTRIBUTE_AC_BONUS )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5754 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5755 a1b = 0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5756 v71 = (ITEM_EQUIP_TYPE)0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5757
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5758 for (j=0; j<16; ++j)
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5759 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5760 if (pEquipment.pIndices[j]&&(!pOwnItems[ pEquipment.pIndices[j]].Broken()))
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5761 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5762 int curr_item =pOwnItems[pEquipment.pIndices[j]].uItemID;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5763 v44=pItemsTable->pItems[curr_item].uSkillType;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5764 switch (v44)
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5765 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5766
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5767 case PLAYER_SKILL_STAFF:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5768
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5769 lvl_avl[0]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5770 lvl_avl[1]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5771 lvl_avl[2]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5772 lvl_avl[3]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5773 break;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5774 case PLAYER_SKILL_SWORD:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5775 case PLAYER_SKILL_SPEAR:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5776 lvl_avl[0]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5777 lvl_avl[1]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5778 lvl_avl[2]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5779 lvl_avl[3]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5780 break;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5781 case PLAYER_SKILL_SHIELD:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5782 a1b = 1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5783 lvl_avl[0]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5784 lvl_avl[1]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5785 lvl_avl[2]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5786 lvl_avl[3]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5787 break;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5788 case PLAYER_SKILL_LEATHER:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5789 v71 = (ITEM_EQUIP_TYPE)1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5790 lvl_avl[0]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5791 lvl_avl[1]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5792 lvl_avl[2]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5793 lvl_avl[3]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5794
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5795 break;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5796 case PLAYER_SKILL_CHAIN:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5797 a1b = 1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5798 lvl_avl[0]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5799 lvl_avl[1]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5800 lvl_avl[2]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5801 lvl_avl[3]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5802 break;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5803 case PLAYER_SKILL_PLATE:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5804 a1b = 1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5805 lvl_avl[0]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5806 lvl_avl[1]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5807 lvl_avl[2]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5808 lvl_avl[3]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5809 break;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5810 default:
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5811 continue;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5812 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5813
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5814 v50= GetActualSkillLevel((PLAYER_SKILL_TYPE)v44);
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5815 v51 = v50;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5816 v52 = SkillToMastery(v50);
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5817 v53 = v51 & 0x3F;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5818 for ( i = 0; i < (signed int)v52; ++i )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5819 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5820 if ( lvl_avl[i] )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5821 skill_bonus += v53;
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5822 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5823
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5824 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5825 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5826
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5827 lvl_avl[0]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5828 lvl_avl[1]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5829 lvl_avl[2]=1;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5830 lvl_avl[3]=0;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5831
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5832 v55 = GetActualSkillLevel(PLAYER_SKILL_DODGE);
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5833 v56 = v55;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5834 v57 = SkillToMastery(v55);
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5835 if ( !a1b && (!v71 || v57 == 4) )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5836 {
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5837 v58 = v56 & 0x3F;
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5838 for ( j = 0; j < (signed int)v57; ++j )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5839 {
1069
e32e2287d491 minor fixes
zipi
parents: 1066
diff changeset
5840 if ( lvl_avl[j] )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5841 skill_bonus += v58;
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5842 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5843 }
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5844 return skill_bonus;
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5845
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5846
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5847 }
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
5848
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5849 if (a2 == CHARACTER_ATTRIBUTE_ATTACK)
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5850 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5851
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5852 if ( v2->IsUnarmed() == 1 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5853 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5854 v33 = v2->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5855 v34 = v33;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5856 if ( !v33 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5857 return skill_bonus;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5858 if ( SkillToMastery(v33) >= 3 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5859 multiplier = 2;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5860 else
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5861 multiplier=1;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5862 v30 = multiplier * (v34 & 0x3F);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5863 return arm_bonus + v30;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5864 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5865 v35 = (ITEM_EQUIP_TYPE)0;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5866 v68 = 0;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5867 for (i=0; i<16 ; ++i)
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5868 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5869 if ( v2->HasItemEquipped((ITEM_EQUIP_TYPE)i) )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5870 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5871 v37 = v2->pEquipment.pIndices[i]-1;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5872 if ( pItemsTable->pItems[v37].uEquipType <= EQUIP_MAIN_HAND)
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5873 break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5874 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5875 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5876 if ( i >= 16 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5877 return skill_bonus;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5878
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5879 v38 = (PLAYER_SKILL_TYPE)pItemsTable->pItems[v37].uSkillType;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5880 a1a = v2->GetActualSkillLevel(v38);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5881 v39= SkillToMastery(a1a);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5882 v71 = (ITEM_EQUIP_TYPE)0;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5883 switch (v38)
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5884 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5885 case PLAYER_SKILL_STAFF:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5886 v71 = (ITEM_EQUIP_TYPE)1;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5887 if ( v39 == 4 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5888 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5889 v40 = v2->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5890 v41 = v40;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5891
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5892 if ( v40 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5893 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5894 if ( SkillToMastery(v40) >= 3 )
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5895 multiplier = 2;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5896 else
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5897 multiplier=1;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5898 v68 = multiplier * (v41 & 0x3F);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5899 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5900 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5901 break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5902 case PLAYER_SKILL_SWORD:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5903 case PLAYER_SKILL_DAGGER:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5904 case PLAYER_SKILL_AXE:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5905 case PLAYER_SKILL_SPEAR:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5906 case PLAYER_SKILL_MACE:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5907 v71 = (ITEM_EQUIP_TYPE)1;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5908 break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5909 case PLAYER_SKILL_BLASTER:
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5910
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5911 switch (v39)
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5912 {
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5913 case 0: multiplier=1; break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5914 case 1: multiplier=3; break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5915 case 3: multiplier=3; break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5916 case 4: multiplier=5; break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5917 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5918 v5 = multiplier;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5919 return v5 * (a1a & 0x3F);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5920 break;
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5921 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5922
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5923
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5924
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5925 v30 = v68 + v71 * (a1a & 0x3F);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5926 return (int)((char *)v69 + v30);
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5927
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5928 }
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5929
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5930
0
Ritor1
parents:
diff changeset
5931 if ( a2 != 9 )
Ritor1
parents:
diff changeset
5932 {
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5933
0
Ritor1
parents:
diff changeset
5934 if ( a2 <= CHARACTER_ATTRIBUTE_ATTACK )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5935 return skill_bonus;
0
Ritor1
parents:
diff changeset
5936 if ( a2 > CHARACTER_ATTRIBUTE_MELEE_DMG_MAX )
Ritor1
parents:
diff changeset
5937 {
Ritor1
parents:
diff changeset
5938 if ( a2 != CHARACTER_ATTRIBUTE_RANGED_ATTACK )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5939 return skill_bonus;
0
Ritor1
parents:
diff changeset
5940 v71 = (ITEM_EQUIP_TYPE)0;
Ritor1
parents:
diff changeset
5941 v9 = &v2->pEquipment;
Ritor1
parents:
diff changeset
5942 while ( 1 )
Ritor1
parents:
diff changeset
5943 {
Ritor1
parents:
diff changeset
5944 if ( v2->HasItemEquipped(v71) )
Ritor1
parents:
diff changeset
5945 {
118
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
5946 v11 = (PLAYER_SKILL_TYPE)pItemsTable->pItems[v2->pInventoryItems[*(_DWORD *)v9].uItemID].uEquipType;
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
5947 LOBYTE(v12) = this->GetActualSkillLevel(v11);
0
Ritor1
parents:
diff changeset
5948 a1 = v12;
Ritor1
parents:
diff changeset
5949 SkillToMastery(v12);
Ritor1
parents:
diff changeset
5950 v13 = v11 - 5;
Ritor1
parents:
diff changeset
5951 if ( !v13 )
Ritor1
parents:
diff changeset
5952 return a1 & 0x3F;
Ritor1
parents:
diff changeset
5953 if ( v13 == 2 )
Ritor1
parents:
diff changeset
5954 break;
Ritor1
parents:
diff changeset
5955 }
Ritor1
parents:
diff changeset
5956 v71 = (ITEM_EQUIP_TYPE)((int)v71 + 1);
Ritor1
parents:
diff changeset
5957 v9 = (PlayerEquipment *)((char *)v9 + 4);
Ritor1
parents:
diff changeset
5958 if ( (signed int)v71 >= 16 )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5959 return skill_bonus;
0
Ritor1
parents:
diff changeset
5960 }
Ritor1
parents:
diff changeset
5961 v14 = a1;
Ritor1
parents:
diff changeset
5962 v15 = 1;
Ritor1
parents:
diff changeset
5963 if ( (signed int)SkillToMastery(a1) >= 4 )
Ritor1
parents:
diff changeset
5964 {
Ritor1
parents:
diff changeset
5965 v62 = 5;
Ritor1
parents:
diff changeset
5966 goto LABEL_31;
Ritor1
parents:
diff changeset
5967 }
Ritor1
parents:
diff changeset
5968 if ( (signed int)SkillToMastery(a1) >= 3 )
Ritor1
parents:
diff changeset
5969 {
Ritor1
parents:
diff changeset
5970 v62 = 3;
Ritor1
parents:
diff changeset
5971 goto LABEL_31;
Ritor1
parents:
diff changeset
5972 }
Ritor1
parents:
diff changeset
5973 if ( (signed int)SkillToMastery(a1) < 2 )
Ritor1
parents:
diff changeset
5974 goto LABEL_32;
Ritor1
parents:
diff changeset
5975 goto LABEL_30;
Ritor1
parents:
diff changeset
5976 }
Ritor1
parents:
diff changeset
5977 if ( v2->IsUnarmed() )
Ritor1
parents:
diff changeset
5978 {
Ritor1
parents:
diff changeset
5979 LOBYTE(v18) = v2->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
Ritor1
parents:
diff changeset
5980 v14 = v18;
Ritor1
parents:
diff changeset
5981 if ( !v18 )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
5982 return skill_bonus;
0
Ritor1
parents:
diff changeset
5983 v15 = 0;
Ritor1
parents:
diff changeset
5984 v19 = SkillToMastery(v18);
Ritor1
parents:
diff changeset
5985 if ( (signed int)v19 < 3 )
Ritor1
parents:
diff changeset
5986 {
Ritor1
parents:
diff changeset
5987 if ( (signed int)v19 >= 2 )
Ritor1
parents:
diff changeset
5988 v15 = 1;
Ritor1
parents:
diff changeset
5989 LABEL_32:
Ritor1
parents:
diff changeset
5990 v16 = v14;
Ritor1
parents:
diff changeset
5991 return v15 * (v16 & 0x3F);
Ritor1
parents:
diff changeset
5992 }
Ritor1
parents:
diff changeset
5993 LABEL_30:
Ritor1
parents:
diff changeset
5994 v62 = 2;
Ritor1
parents:
diff changeset
5995 LABEL_31:
Ritor1
parents:
diff changeset
5996 v15 = v62;
Ritor1
parents:
diff changeset
5997 goto LABEL_32;
Ritor1
parents:
diff changeset
5998 }
Ritor1
parents:
diff changeset
5999 v20 = (ITEM_EQUIP_TYPE)0;
Ritor1
parents:
diff changeset
6000 while ( 1 )
Ritor1
parents:
diff changeset
6001 {
Ritor1
parents:
diff changeset
6002 if ( v2->HasItemEquipped(v20) )
Ritor1
parents:
diff changeset
6003 {
118
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
6004 v22 = this->pInventoryItems[this->pEquipment.pIndices[v20]].uItemID;
0
Ritor1
parents:
diff changeset
6005 if ( pItemsTable->pItems[v22].uEquipType <= 1u )
Ritor1
parents:
diff changeset
6006 break;
Ritor1
parents:
diff changeset
6007 }
Ritor1
parents:
diff changeset
6008 v20 = (ITEM_EQUIP_TYPE)((int)v20 + 1);
Ritor1
parents:
diff changeset
6009 if ( (signed int)v20 >= 16 )
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
6010 return skill_bonus;
0
Ritor1
parents:
diff changeset
6011 }
Ritor1
parents:
diff changeset
6012 v71 = (ITEM_EQUIP_TYPE)0;
Ritor1
parents:
diff changeset
6013 v23 = (PLAYER_SKILL_TYPE)pItemsTable->pItems[v22].uSkillType;
Ritor1
parents:
diff changeset
6014 LOBYTE(v24) = v2->GetActualSkillLevel(v23);
Ritor1
parents:
diff changeset
6015 v25 = v24;
Ritor1
parents:
diff changeset
6016 v26 = SkillToMastery(v24);
Ritor1
parents:
diff changeset
6017 if ( !v23 )
Ritor1
parents:
diff changeset
6018 {
Ritor1
parents:
diff changeset
6019 if ( (signed int)SkillToMastery(v25) >= 4 )
Ritor1
parents:
diff changeset
6020 {
Ritor1
parents:
diff changeset
6021 LOBYTE(v31) = v2->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
Ritor1
parents:
diff changeset
6022 LOBYTE(v25) = v31;
Ritor1
parents:
diff changeset
6023 if ( v31 )
Ritor1
parents:
diff changeset
6024 {
Ritor1
parents:
diff changeset
6025 v15 = 0;
Ritor1
parents:
diff changeset
6026 v32 = SkillToMastery(v31);
Ritor1
parents:
diff changeset
6027 if ( (signed int)v32 < 3 )
Ritor1
parents:
diff changeset
6028 {
Ritor1
parents:
diff changeset
6029 if ( (signed int)v32 >= 2 )
Ritor1
parents:
diff changeset
6030 v15 = 1;
Ritor1
parents:
diff changeset
6031 }
Ritor1
parents:
diff changeset
6032 else
Ritor1
parents:
diff changeset
6033 {
Ritor1
parents:
diff changeset
6034 v15 = 2;
Ritor1
parents:
diff changeset
6035 }
Ritor1
parents:
diff changeset
6036 v16 = v25;
Ritor1
parents:
diff changeset
6037 return v15 * (v16 & 0x3F);
Ritor1
parents:
diff changeset
6038 }
Ritor1
parents:
diff changeset
6039 }
Ritor1
parents:
diff changeset
6040 goto LABEL_55;
Ritor1
parents:
diff changeset
6041 }
Ritor1
parents:
diff changeset
6042 if ( v23 == PLAYER_SKILL_DAGGER )
Ritor1
parents:
diff changeset
6043 {
Ritor1
parents:
diff changeset
6044 v29 = SkillToMastery(v25);
Ritor1
parents:
diff changeset
6045 v28 = __OFSUB__(v29, 4);
Ritor1
parents:
diff changeset
6046 v27 = ((v29 - 4) & 0x80000000u) != 0;
Ritor1
parents:
diff changeset
6047 }
Ritor1
parents:
diff changeset
6048 else
Ritor1
parents:
diff changeset
6049 {
Ritor1
parents:
diff changeset
6050 if ( v23 <= PLAYER_SKILL_DAGGER )
Ritor1
parents:
diff changeset
6051 goto LABEL_55;
Ritor1
parents:
diff changeset
6052 if ( v23 > PLAYER_SKILL_SPEAR )
Ritor1
parents:
diff changeset
6053 {
Ritor1
parents:
diff changeset
6054 if ( v23 == PLAYER_SKILL_MACE )
Ritor1
parents:
diff changeset
6055 {
Ritor1
parents:
diff changeset
6056 v28 = __OFSUB__(v26, 2);
118
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
6057 v27 = v26 - 2 < 0;
0
Ritor1
parents:
diff changeset
6058 goto LABEL_53;
Ritor1
parents:
diff changeset
6059 }
Ritor1
parents:
diff changeset
6060 LABEL_55:
Ritor1
parents:
diff changeset
6061 v30 = v71 * (v25 & 0x3F);
Ritor1
parents:
diff changeset
6062 return (int)((char *)v69 + v30);
Ritor1
parents:
diff changeset
6063 }
Ritor1
parents:
diff changeset
6064 v28 = __OFSUB__(v26, 3);
118
acff5a5d563b Items bonus fix
Ritor1
parents: 100
diff changeset
6065 v27 = v26 - 3 < 0;
0
Ritor1
parents:
diff changeset
6066 }
Ritor1
parents:
diff changeset
6067 LABEL_53:
Ritor1
parents:
diff changeset
6068 if ( !(v27 ^ v28) )
Ritor1
parents:
diff changeset
6069 v71 = (ITEM_EQUIP_TYPE)1;
Ritor1
parents:
diff changeset
6070 goto LABEL_55;
Ritor1
parents:
diff changeset
6071 }
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
6072
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
6073
1113
39eaa6b00141 something to bool cast (performance warning) mostly fixed
Grumpy7
parents: 1097
diff changeset
6074 assert(false && "Unknown attribute!");
0
Ritor1
parents:
diff changeset
6075 }
Ritor1
parents:
diff changeset
6076
Ritor1
parents:
diff changeset
6077 //----- (00490109) --------------------------------------------------------
Ritor1
parents:
diff changeset
6078 // faces are: 0 1 2 3 human males
Ritor1
parents:
diff changeset
6079 // 4 5 6 7 human females
Ritor1
parents:
diff changeset
6080 // 8 9 elf males
Ritor1
parents:
diff changeset
6081 // 10 11 elf females
Ritor1
parents:
diff changeset
6082 // 12 13 dwarf males
Ritor1
parents:
diff changeset
6083 // 14 15 dwarf females
Ritor1
parents:
diff changeset
6084 // 16 17 goblin males
Ritor1
parents:
diff changeset
6085 // 18 19 goblin females
Ritor1
parents:
diff changeset
6086 // 20 lich male
Ritor1
parents:
diff changeset
6087 // 21 lich female
Ritor1
parents:
diff changeset
6088 // 22 underwater suits (unused)
Ritor1
parents:
diff changeset
6089 // 23 zombie male
Ritor1
parents:
diff changeset
6090 // 24 zombie female
Ritor1
parents:
diff changeset
6091 enum CHARACTER_RACE Player::GetRace()
Ritor1
parents:
diff changeset
6092 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6093 if ( uCurrentFace > 15 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6094 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6095 if ( uCurrentFace >= 16 && uCurrentFace <= 19 )
0
Ritor1
parents:
diff changeset
6096 return CHARACTER_RACE_GOBLIN;
Ritor1
parents:
diff changeset
6097 }
Ritor1
parents:
diff changeset
6098 else
Ritor1
parents:
diff changeset
6099 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6100 if ( uCurrentFace >= 12 )
0
Ritor1
parents:
diff changeset
6101 {
Ritor1
parents:
diff changeset
6102 return CHARACTER_RACE_DWARF;
Ritor1
parents:
diff changeset
6103 }
Ritor1
parents:
diff changeset
6104 else
Ritor1
parents:
diff changeset
6105 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6106
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6107 if ( uCurrentFace <= 7 )
0
Ritor1
parents:
diff changeset
6108 {
Ritor1
parents:
diff changeset
6109 return CHARACTER_RACE_HUMAN;
Ritor1
parents:
diff changeset
6110 }
Ritor1
parents:
diff changeset
6111 else
Ritor1
parents:
diff changeset
6112 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6113 if ( uCurrentFace <= 11 )
0
Ritor1
parents:
diff changeset
6114 return CHARACTER_RACE_ELF;
Ritor1
parents:
diff changeset
6115 }
Ritor1
parents:
diff changeset
6116 }
Ritor1
parents:
diff changeset
6117 }
Ritor1
parents:
diff changeset
6118 return CHARACTER_RACE_HUMAN;
Ritor1
parents:
diff changeset
6119 }
Ritor1
parents:
diff changeset
6120
Ritor1
parents:
diff changeset
6121 //----- (00490141) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6122 PLAYER_SEX Player::GetSexByVoice()
0
Ritor1
parents:
diff changeset
6123 {
Ritor1
parents:
diff changeset
6124 signed int result; // eax@1
Ritor1
parents:
diff changeset
6125
Ritor1
parents:
diff changeset
6126 result = 0;
Ritor1
parents:
diff changeset
6127 switch ( this->uVoiceID )
Ritor1
parents:
diff changeset
6128 {
Ritor1
parents:
diff changeset
6129 case 0u:
Ritor1
parents:
diff changeset
6130 case 1u:
Ritor1
parents:
diff changeset
6131 case 2u:
Ritor1
parents:
diff changeset
6132 case 3u:
Ritor1
parents:
diff changeset
6133 case 8u:
Ritor1
parents:
diff changeset
6134 case 9u:
Ritor1
parents:
diff changeset
6135 case 0xCu:
Ritor1
parents:
diff changeset
6136 case 0xDu:
Ritor1
parents:
diff changeset
6137 case 0x10u:
Ritor1
parents:
diff changeset
6138 case 0x11u:
Ritor1
parents:
diff changeset
6139 case 0x14u:
Ritor1
parents:
diff changeset
6140 case 0x17u:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6141 return SEX_MALE;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6142
0
Ritor1
parents:
diff changeset
6143 case 4u:
Ritor1
parents:
diff changeset
6144 case 5u:
Ritor1
parents:
diff changeset
6145 case 6u:
Ritor1
parents:
diff changeset
6146 case 7u:
Ritor1
parents:
diff changeset
6147 case 0xAu:
Ritor1
parents:
diff changeset
6148 case 0xBu:
Ritor1
parents:
diff changeset
6149 case 0xEu:
Ritor1
parents:
diff changeset
6150 case 0xFu:
Ritor1
parents:
diff changeset
6151 case 0x12u:
Ritor1
parents:
diff changeset
6152 case 0x13u:
Ritor1
parents:
diff changeset
6153 case 0x15u:
Ritor1
parents:
diff changeset
6154 case 0x18u:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6155 return SEX_FEMALE;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6156
0
Ritor1
parents:
diff changeset
6157 default:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6158 assert(false);
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6159 }
0
Ritor1
parents:
diff changeset
6160 }
Ritor1
parents:
diff changeset
6161
Ritor1
parents:
diff changeset
6162 //----- (00490188) --------------------------------------------------------
Ritor1
parents:
diff changeset
6163 void Player::SetInitialStats()
Ritor1
parents:
diff changeset
6164 {
Ritor1
parents:
diff changeset
6165 auto v1 = GetRace();
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6166 uMight = StatTable[v1][0].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6167 uIntelligence = StatTable[v1][1].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6168 uWillpower = StatTable[v1][2].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6169 uEndurance = StatTable[v1][3].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6170 uAccuracy = StatTable[v1][4].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6171 uSpeed = StatTable[v1][5].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6172 uLuck = StatTable[v1][6].uBaseValue;
0
Ritor1
parents:
diff changeset
6173 }
Ritor1
parents:
diff changeset
6174
Ritor1
parents:
diff changeset
6175 //----- (004901FC) --------------------------------------------------------
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6176 void Player::SetSexByVoice()
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6177 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6178 switch ( this->uVoiceID)
0
Ritor1
parents:
diff changeset
6179 {
Ritor1
parents:
diff changeset
6180 case 0:
Ritor1
parents:
diff changeset
6181 case 1:
Ritor1
parents:
diff changeset
6182 case 2:
Ritor1
parents:
diff changeset
6183 case 3:
Ritor1
parents:
diff changeset
6184 case 8:
Ritor1
parents:
diff changeset
6185 case 9:
Ritor1
parents:
diff changeset
6186 case 0xC:
Ritor1
parents:
diff changeset
6187 case 0xD:
Ritor1
parents:
diff changeset
6188 case 0x10:
Ritor1
parents:
diff changeset
6189 case 0x11:
Ritor1
parents:
diff changeset
6190 case 0x14:
Ritor1
parents:
diff changeset
6191 case 0x17:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6192 this->uSex = SEX_MALE;
0
Ritor1
parents:
diff changeset
6193 break;
Ritor1
parents:
diff changeset
6194 case 4:
Ritor1
parents:
diff changeset
6195 case 5:
Ritor1
parents:
diff changeset
6196 case 6:
Ritor1
parents:
diff changeset
6197 case 7:
Ritor1
parents:
diff changeset
6198 case 0xA:
Ritor1
parents:
diff changeset
6199 case 0xB:
Ritor1
parents:
diff changeset
6200 case 0xE:
Ritor1
parents:
diff changeset
6201 case 0xF:
Ritor1
parents:
diff changeset
6202 case 0x12:
Ritor1
parents:
diff changeset
6203 case 0x13:
Ritor1
parents:
diff changeset
6204 case 0x15:
Ritor1
parents:
diff changeset
6205 case 0x18:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6206 this->uSex = SEX_FEMALE;
0
Ritor1
parents:
diff changeset
6207 break;
Ritor1
parents:
diff changeset
6208 default:
Ritor1
parents:
diff changeset
6209 break;
Ritor1
parents:
diff changeset
6210 }
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6211
0
Ritor1
parents:
diff changeset
6212 }
Ritor1
parents:
diff changeset
6213
Ritor1
parents:
diff changeset
6214 //----- (0049024A) --------------------------------------------------------
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
6215 void Player::Reset(PLAYER_CLASS_TYPE cls)
0
Ritor1
parents:
diff changeset
6216 {
Ritor1
parents:
diff changeset
6217 sLevelModifier = 0;
Ritor1
parents:
diff changeset
6218 sAgeModifier = 0;
Ritor1
parents:
diff changeset
6219
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
6220 classType = cls;
0
Ritor1
parents:
diff changeset
6221 uLuckBonus = 0;
Ritor1
parents:
diff changeset
6222 uSpeedBonus = 0;
Ritor1
parents:
diff changeset
6223 uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
6224 uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
6225 uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
6226 uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
6227 uMightBonus = 0;
Ritor1
parents:
diff changeset
6228 uLevel = 1;
Ritor1
parents:
diff changeset
6229 uExperience = 251 + rand() % 100;
Ritor1
parents:
diff changeset
6230 uBirthYear = 1147 - rand() % 6;
Ritor1
parents:
diff changeset
6231 memset(pActiveSkills, 0, sizeof(pActiveSkills));
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
6232 memset(_guilds_member_bits, 0, 64);
0
Ritor1
parents:
diff changeset
6233 memset(&spellbook, 0, sizeof(PlayerSpells));
Ritor1
parents:
diff changeset
6234
Ritor1
parents:
diff changeset
6235 for (uint i = 0; i < 37; ++i)
Ritor1
parents:
diff changeset
6236 {
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
6237 if (pSkillAvailabilityPerClass[classType / 4][i] != 2)
0
Ritor1
parents:
diff changeset
6238 continue;
Ritor1
parents:
diff changeset
6239
Ritor1
parents:
diff changeset
6240 pActiveSkills[i] = 1;
Ritor1
parents:
diff changeset
6241
Ritor1
parents:
diff changeset
6242 switch (i)
Ritor1
parents:
diff changeset
6243 {
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6244 case PLAYER_SKILL_FIRE:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6245 spellbook.pFireSpellbook.bIsSpellAvailable[0] = true;//its temporary, for test spells
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6246
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6247 extern bool all_magic;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6248 if ( all_magic == true )
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6249 {
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6250 pActiveSkills[PLAYER_SKILL_AIR] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6251 pActiveSkills[PLAYER_SKILL_WATER] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6252 pActiveSkills[PLAYER_SKILL_EARTH] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6253 spellbook.pFireSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6254 spellbook.pFireSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6255 spellbook.pFireSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6256 spellbook.pFireSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6257 spellbook.pFireSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6258 spellbook.pFireSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6259 spellbook.pFireSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6260 spellbook.pFireSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6261 spellbook.pFireSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6262 spellbook.pFireSpellbook.bIsSpellAvailable[10] = true;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6263 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true;
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6264 spellbook.pAirSpellbook.bIsSpellAvailable[1] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6265 spellbook.pAirSpellbook.bIsSpellAvailable[2] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6266 spellbook.pAirSpellbook.bIsSpellAvailable[3] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6267 spellbook.pAirSpellbook.bIsSpellAvailable[4] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6268 spellbook.pAirSpellbook.bIsSpellAvailable[5] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6269 spellbook.pAirSpellbook.bIsSpellAvailable[6] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6270 spellbook.pAirSpellbook.bIsSpellAvailable[7] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6271 spellbook.pAirSpellbook.bIsSpellAvailable[8] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6272 spellbook.pAirSpellbook.bIsSpellAvailable[9] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6273 spellbook.pAirSpellbook.bIsSpellAvailable[10] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6274 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6275 spellbook.pWaterSpellbook.bIsSpellAvailable[1] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6276 spellbook.pWaterSpellbook.bIsSpellAvailable[2] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6277 spellbook.pWaterSpellbook.bIsSpellAvailable[3] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6278 spellbook.pWaterSpellbook.bIsSpellAvailable[4] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6279 spellbook.pWaterSpellbook.bIsSpellAvailable[5] = true;
710
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
6280 spellbook.pWaterSpellbook.bIsSpellAvailable[6] = true;
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
6281 spellbook.pWaterSpellbook.bIsSpellAvailable[7] = true;
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
6282 spellbook.pWaterSpellbook.bIsSpellAvailable[8] = true;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6283 spellbook.pWaterSpellbook.bIsSpellAvailable[9] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6284 spellbook.pWaterSpellbook.bIsSpellAvailable[10] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6285 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6286 spellbook.pEarthSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6287 spellbook.pEarthSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6288 spellbook.pEarthSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6289 spellbook.pEarthSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6290 spellbook.pEarthSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6291 spellbook.pEarthSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6292 spellbook.pEarthSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6293 spellbook.pEarthSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6294 spellbook.pEarthSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6295 spellbook.pEarthSpellbook.bIsSpellAvailable[10] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6296 }
486
Nomad
parents: 484
diff changeset
6297 break;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6298 case PLAYER_SKILL_AIR:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6299 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6300 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6301 case PLAYER_SKILL_WATER:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6302 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6303 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6304 case PLAYER_SKILL_EARTH:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6305 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6306 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6307 case PLAYER_SKILL_SPIRIT:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6308 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6309 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6310 case PLAYER_SKILL_MIND:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6311 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6312 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6313 case PLAYER_SKILL_BODY:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6314 spellbook.pBodySpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6315
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6316 if ( all_magic == true )
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6317 {
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6318 pActiveSkills[PLAYER_SKILL_MIND] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6319 pActiveSkills[PLAYER_SKILL_SPIRIT] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6320 spellbook.pBodySpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6321 spellbook.pBodySpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6322 spellbook.pBodySpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6323 spellbook.pBodySpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6324 spellbook.pBodySpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6325 spellbook.pBodySpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6326 spellbook.pBodySpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6327 spellbook.pBodySpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6328 spellbook.pBodySpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6329 spellbook.pBodySpellbook.bIsSpellAvailable[10] = true;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 917
diff changeset
6330 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6331 spellbook.pMindSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6332 spellbook.pMindSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6333 spellbook.pMindSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6334 spellbook.pMindSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6335 spellbook.pMindSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6336 spellbook.pMindSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6337 spellbook.pMindSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6338 spellbook.pMindSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6339 spellbook.pMindSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6340 spellbook.pMindSpellbook.bIsSpellAvailable[10] = true;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 917
diff changeset
6341 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6342 spellbook.pSpiritSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6343 spellbook.pSpiritSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6344 spellbook.pSpiritSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6345 spellbook.pSpiritSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6346 spellbook.pSpiritSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6347 spellbook.pSpiritSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6348 spellbook.pSpiritSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6349 spellbook.pSpiritSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6350 spellbook.pSpiritSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6351 spellbook.pSpiritSpellbook.bIsSpellAvailable[10] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
6352 }
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
6353 break;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6354 case PLAYER_SKILL_LIGHT:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6355 spellbook.pLightSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6356 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6357 case PLAYER_SKILL_DARK:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6358 spellbook.pDarkSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
6359 break;
0
Ritor1
parents:
diff changeset
6360 }
Ritor1
parents:
diff changeset
6361 }
Ritor1
parents:
diff changeset
6362
Ritor1
parents:
diff changeset
6363 sHealth = GetMaxHealth();
Ritor1
parents:
diff changeset
6364 sMana = GetMaxMana();
Ritor1
parents:
diff changeset
6365 }
Ritor1
parents:
diff changeset
6366
Ritor1
parents:
diff changeset
6367 //----- (004903C9) --------------------------------------------------------
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
6368 PLAYER_SKILL_TYPE Player::GetSkillIdxByOrder(signed int order)
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
6369 {
1271
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6370 int counter; // edx@5
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6371 bool canBeInactive;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6372 unsigned char requiredValue;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6373 signed int offset;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6374
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6375 if ( order <= 1 )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6376 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6377 canBeInactive = false;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6378 requiredValue = 2; // 2 - primary skill
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6379 offset = 0;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6380 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6381 else if ( order <= 3 )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6382 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6383 canBeInactive = false;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6384 requiredValue = 1; // 1 - available
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6385 offset = 2;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6386 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6387 else if ( order <= 12 )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6388 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6389 canBeInactive = true;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6390 requiredValue = 1; // 1 - available
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6391 offset = 4;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6392 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6393 else
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6394 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6395 return (PLAYER_SKILL_TYPE)37;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6396 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6397 counter = 0;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6398 for (int i = 0; i < 37; i++)
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6399 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6400 if ( (this->pActiveSkills[i] || canBeInactive) && pSkillAvailabilityPerClass[classType / 4][i] == requiredValue )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6401 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6402 if ( counter == order - offset )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6403 return (PLAYER_SKILL_TYPE)i;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6404 ++counter;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6405 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
6406 }
0
Ritor1
parents:
diff changeset
6407 }
Ritor1
parents:
diff changeset
6408
Ritor1
parents:
diff changeset
6409
Ritor1
parents:
diff changeset
6410
Ritor1
parents:
diff changeset
6411 //----- (0049048D) --------------------------------------------------------
Ritor1
parents:
diff changeset
6412 //unsigned __int16 PartyCreation_BtnMinusClick(Player *_this, int eAttribute)
Ritor1
parents:
diff changeset
6413 void Player::DecreaseAttribute(int eAttribute)
Ritor1
parents:
diff changeset
6414 {
Ritor1
parents:
diff changeset
6415 int v2; // eax@1
Ritor1
parents:
diff changeset
6416 int pBaseValue; // ecx@1
Ritor1
parents:
diff changeset
6417 int pDroppedStep; // ebx@1
Ritor1
parents:
diff changeset
6418 int pStep; // esi@1
Ritor1
parents:
diff changeset
6419 unsigned __int16 result; // ax@7
Ritor1
parents:
diff changeset
6420 int uMinValue; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
6421
Ritor1
parents:
diff changeset
6422 v2 = eAttribute + 7 * GetRace();
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6423 pBaseValue = StatTable[0][v2].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6424 pDroppedStep = StatTable[0][v2].uDroppedStep;
0
Ritor1
parents:
diff changeset
6425 uMinValue = pBaseValue - 2;
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6426 pStep = StatTable[0][v2].uBaseStep;
1272
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6427 unsigned short* AttrToChange = nullptr;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6428 switch ( eAttribute )
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6429 {
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6430 case CHARACTER_ATTRIBUTE_STRENGTH:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6431 AttrToChange = &this->uMight;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6432 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6433 case CHARACTER_ATTRIBUTE_INTELLIGENCE:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6434 AttrToChange = &this->uIntelligence;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6435 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6436 case CHARACTER_ATTRIBUTE_WILLPOWER:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6437 AttrToChange = &this->uWillpower;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6438 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6439 case CHARACTER_ATTRIBUTE_ENDURANCE:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6440 AttrToChange = &this->uEndurance;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6441 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6442 case CHARACTER_ATTRIBUTE_ACCURACY:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6443 AttrToChange = &this->uAccuracy;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6444 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6445 case CHARACTER_ATTRIBUTE_SPEED:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6446 AttrToChange = &this->uSpeed;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6447 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6448 case CHARACTER_ATTRIBUTE_LUCK:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6449 AttrToChange = &this->uLuck;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6450 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6451 }
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6452 if ( *AttrToChange <= pBaseValue )
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6453 pStep = pDroppedStep;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6454 if ( *AttrToChange - pStep >= uMinValue )
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
6455 *AttrToChange -= pStep;
0
Ritor1
parents:
diff changeset
6456 }
Ritor1
parents:
diff changeset
6457
Ritor1
parents:
diff changeset
6458 //----- (004905F5) --------------------------------------------------------
Ritor1
parents:
diff changeset
6459 //signed int __thiscall PartyCreation_BtnPlusClick(Player *this, int eAttribute)
Ritor1
parents:
diff changeset
6460 int Player::IncreaseAttribute(int eAttribute)
Ritor1
parents:
diff changeset
6461 {
Ritor1
parents:
diff changeset
6462 Player *v2; // esi@1
Ritor1
parents:
diff changeset
6463 int v3; // eax@1
Ritor1
parents:
diff changeset
6464 int v4; // ebx@1
Ritor1
parents:
diff changeset
6465 signed int v5; // edi@1
Ritor1
parents:
diff changeset
6466 int v6; // eax@8
Ritor1
parents:
diff changeset
6467 signed int v7; // eax@17
Ritor1
parents:
diff changeset
6468 signed int result; // eax@18
Ritor1
parents:
diff changeset
6469 int v9; // [sp+Ch] [bp-8h]@1
Ritor1
parents:
diff changeset
6470 signed int v10; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
6471
Ritor1
parents:
diff changeset
6472 v2 = this;
Ritor1
parents:
diff changeset
6473 v3 = eAttribute + 7 * GetRace();
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6474 v4 = StatTable[0][v3].uMaxValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6475 v5 = StatTable[0][v3].uBaseStep;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6476 v9 = StatTable[0][v3].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6477 v10 = StatTable[0][v3].uDroppedStep;
0
Ritor1
parents:
diff changeset
6478 PlayerCreation_ComputeAttributeBonus();
Ritor1
parents:
diff changeset
6479 if ( eAttribute )
Ritor1
parents:
diff changeset
6480 {
Ritor1
parents:
diff changeset
6481 switch ( eAttribute )
Ritor1
parents:
diff changeset
6482 {
Ritor1
parents:
diff changeset
6483 case 1:
Ritor1
parents:
diff changeset
6484 v6 = v2->uIntelligence;
Ritor1
parents:
diff changeset
6485 break;
Ritor1
parents:
diff changeset
6486 case 2:
Ritor1
parents:
diff changeset
6487 v6 = v2->uWillpower;
Ritor1
parents:
diff changeset
6488 break;
Ritor1
parents:
diff changeset
6489 case 3:
Ritor1
parents:
diff changeset
6490 v6 = v2->uEndurance;
Ritor1
parents:
diff changeset
6491 break;
Ritor1
parents:
diff changeset
6492 case 4:
Ritor1
parents:
diff changeset
6493 v6 = v2->uAccuracy;
Ritor1
parents:
diff changeset
6494 break;
Ritor1
parents:
diff changeset
6495 case 5:
Ritor1
parents:
diff changeset
6496 v6 = v2->uSpeed;
Ritor1
parents:
diff changeset
6497 break;
Ritor1
parents:
diff changeset
6498 case 6:
Ritor1
parents:
diff changeset
6499 v6 = v2->uLuck;
Ritor1
parents:
diff changeset
6500 break;
Ritor1
parents:
diff changeset
6501 default:
Ritor1
parents:
diff changeset
6502 v6 = eAttribute;
Ritor1
parents:
diff changeset
6503 break;
Ritor1
parents:
diff changeset
6504 }
Ritor1
parents:
diff changeset
6505 }
Ritor1
parents:
diff changeset
6506 else
Ritor1
parents:
diff changeset
6507 {
Ritor1
parents:
diff changeset
6508 v6 = v2->uMight;
Ritor1
parents:
diff changeset
6509 }
Ritor1
parents:
diff changeset
6510 if ( v6 < v9 )
Ritor1
parents:
diff changeset
6511 {
Ritor1
parents:
diff changeset
6512 v7 = v5;
Ritor1
parents:
diff changeset
6513 v5 = v10;
Ritor1
parents:
diff changeset
6514 v10 = v7;
Ritor1
parents:
diff changeset
6515 }
Ritor1
parents:
diff changeset
6516 result = PlayerCreation_ComputeAttributeBonus();
Ritor1
parents:
diff changeset
6517 if ( result >= v10 )
Ritor1
parents:
diff changeset
6518 {
Ritor1
parents:
diff changeset
6519 if ( eAttribute )
Ritor1
parents:
diff changeset
6520 {
Ritor1
parents:
diff changeset
6521 switch ( eAttribute )
Ritor1
parents:
diff changeset
6522 {
Ritor1
parents:
diff changeset
6523 case 1:
Ritor1
parents:
diff changeset
6524 result = (signed int)&v2->uIntelligence;
Ritor1
parents:
diff changeset
6525 break;
Ritor1
parents:
diff changeset
6526 case 2:
Ritor1
parents:
diff changeset
6527 result = (signed int)&v2->uWillpower;
Ritor1
parents:
diff changeset
6528 break;
Ritor1
parents:
diff changeset
6529 case 3:
Ritor1
parents:
diff changeset
6530 result = (signed int)&v2->uEndurance;
Ritor1
parents:
diff changeset
6531 break;
Ritor1
parents:
diff changeset
6532 case 4:
Ritor1
parents:
diff changeset
6533 result = (signed int)&v2->uAccuracy;
Ritor1
parents:
diff changeset
6534 break;
Ritor1
parents:
diff changeset
6535 case 5:
Ritor1
parents:
diff changeset
6536 result = (signed int)&v2->uSpeed;
Ritor1
parents:
diff changeset
6537 break;
Ritor1
parents:
diff changeset
6538 default:
Ritor1
parents:
diff changeset
6539 result = eAttribute - 6;
Ritor1
parents:
diff changeset
6540 if ( eAttribute != 6 )
Ritor1
parents:
diff changeset
6541 return result;
Ritor1
parents:
diff changeset
6542 result = (signed int)&v2->uLuck;
Ritor1
parents:
diff changeset
6543 break;
Ritor1
parents:
diff changeset
6544 }
Ritor1
parents:
diff changeset
6545 }
Ritor1
parents:
diff changeset
6546 else
Ritor1
parents:
diff changeset
6547 {
Ritor1
parents:
diff changeset
6548 result = (signed int)&v2->uMight;
Ritor1
parents:
diff changeset
6549 }
Ritor1
parents:
diff changeset
6550 if ( v5 + *(short *)result <= v4 )
Ritor1
parents:
diff changeset
6551 *(short *)result += v5;
Ritor1
parents:
diff changeset
6552 }
Ritor1
parents:
diff changeset
6553 return result;
Ritor1
parents:
diff changeset
6554 }
Ritor1
parents:
diff changeset
6555
Ritor1
parents:
diff changeset
6556 //----- (0049070F) --------------------------------------------------------
Ritor1
parents:
diff changeset
6557 void Player::Zero()
Ritor1
parents:
diff changeset
6558 {
Ritor1
parents:
diff changeset
6559 Player *v1; // esi@1
Ritor1
parents:
diff changeset
6560
Ritor1
parents:
diff changeset
6561 v1 = this;
Ritor1
parents:
diff changeset
6562 this->sLevelModifier = 0;
Ritor1
parents:
diff changeset
6563 this->sACModifier = 0;
Ritor1
parents:
diff changeset
6564 this->uLuckBonus = 0;
Ritor1
parents:
diff changeset
6565 this->uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
6566 this->uSpeedBonus = 0;
Ritor1
parents:
diff changeset
6567 this->uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
6568 this->uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
6569 this->uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
6570 this->uMightBonus = 0;
Ritor1
parents:
diff changeset
6571 this->field_100 = 0;
Ritor1
parents:
diff changeset
6572 this->field_FC = 0;
Ritor1
parents:
diff changeset
6573 this->field_F8 = 0;
Ritor1
parents:
diff changeset
6574 this->field_F4 = 0;
Ritor1
parents:
diff changeset
6575 this->field_F0 = 0;
Ritor1
parents:
diff changeset
6576 this->field_EC = 0;
Ritor1
parents:
diff changeset
6577 this->field_E8 = 0;
Ritor1
parents:
diff changeset
6578 this->field_E4 = 0;
Ritor1
parents:
diff changeset
6579 this->field_E0 = 0;
766
a464d28566a6 days_played_without_rest
Nomad
parents: 757
diff changeset
6580 memset(&this->sResFireBonus, 0, 0x16u);
0
Ritor1
parents:
diff changeset
6581 v1->field_1A97 = 0;
Ritor1
parents:
diff changeset
6582 v1->_ranged_dmg_bonus = 0;
Ritor1
parents:
diff changeset
6583 v1->field_1A95 = 0;
Ritor1
parents:
diff changeset
6584 v1->_ranged_atk_bonus = 0;
Ritor1
parents:
diff changeset
6585 v1->field_1A93 = 0;
Ritor1
parents:
diff changeset
6586 v1->_melee_dmg_bonus = 0;
Ritor1
parents:
diff changeset
6587 v1->field_1A91 = 0;
Ritor1
parents:
diff changeset
6588 v1->_some_attack_bonus = 0;
Ritor1
parents:
diff changeset
6589 v1->_mana_related = 0;
Ritor1
parents:
diff changeset
6590 v1->uFullManaBonus = 0;
Ritor1
parents:
diff changeset
6591 v1->_health_related = 0;
Ritor1
parents:
diff changeset
6592 v1->uFullHealthBonus = 0;
Ritor1
parents:
diff changeset
6593 }
Ritor1
parents:
diff changeset
6594
Ritor1
parents:
diff changeset
6595 //----- (004907E7) --------------------------------------------------------
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
6596 unsigned int Player::GetStatColor(int uStat)
0
Ritor1
parents:
diff changeset
6597 {
Ritor1
parents:
diff changeset
6598 __int16 uWhite; // si@1
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6599 int attribute_value; // edx@1
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
6600 unsigned __int8 pBaseAttrValue; // of@1
0
Ritor1
parents:
diff changeset
6601 __int16 uGreen; // [sp+8h] [bp-8h]@1
Ritor1
parents:
diff changeset
6602 __int16 uRed; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
6603
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6604 uRed = TargetColor(255, 35, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6605 uGreen = TargetColor(0, 255, 0);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6606 uWhite = TargetColor(255, 255, 255);
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
6607 pBaseAttrValue = StatTable[GetRace()][uStat].uBaseValue;
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6608
0
Ritor1
parents:
diff changeset
6609 switch (uStat)
Ritor1
parents:
diff changeset
6610 {
Ritor1
parents:
diff changeset
6611 case 0: attribute_value = uMight; break;
Ritor1
parents:
diff changeset
6612 case 1: attribute_value = uIntelligence; break;
Ritor1
parents:
diff changeset
6613 case 2: attribute_value = uWillpower; break;
Ritor1
parents:
diff changeset
6614 case 3: attribute_value = uEndurance; break;
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6615 case 4: attribute_value = uAccuracy; break;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6616 case 5: attribute_value = uSpeed; break;
0
Ritor1
parents:
diff changeset
6617 case 6: attribute_value = uLuck; break;
Ritor1
parents:
diff changeset
6618 };
Ritor1
parents:
diff changeset
6619
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
6620 if ( attribute_value == pBaseAttrValue )
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6621 return uWhite;
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
6622 else if ( attribute_value > pBaseAttrValue )
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6623 return uGreen;
0
Ritor1
parents:
diff changeset
6624 else
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
6625 return uRed;
0
Ritor1
parents:
diff changeset
6626 }
Ritor1
parents:
diff changeset
6627
Ritor1
parents:
diff changeset
6628 //----- (004908A8) --------------------------------------------------------
Ritor1
parents:
diff changeset
6629 bool Player::DiscardConditionIfLastsLongerThan(unsigned int uCondition, unsigned __int64 uTime)
Ritor1
parents:
diff changeset
6630 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6631 if ( pConditions[uCondition] && (uTime < pConditions[uCondition]) )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6632 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6633 pConditions[uCondition]=0i64;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6634 return true;
0
Ritor1
parents:
diff changeset
6635 }
Ritor1
parents:
diff changeset
6636 else
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
6637 return false;
0
Ritor1
parents:
diff changeset
6638 }
Ritor1
parents:
diff changeset
6639
Ritor1
parents:
diff changeset
6640 //----- (004680ED) --------------------------------------------------------
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
6641 void Player::UseItem_DrinkPotion_etc(signed int player_num, int a3)
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6642 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6643 Player *v3; // esi@1
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6644 signed int v5; // eax@17
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6645 int v8; // edx@39
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6646 char *v13; // eax@45
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6647 signed int v15; // edi@68
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6648 int v16; // edx@73
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6649 unsigned __int16 v17; // edi@73
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6650 unsigned int v18; // eax@73
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6651 const char *v22; // eax@84
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6652 int scroll_id; // esi@96
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6653 int v25; // eax@109
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6654 int v26; // eax@113
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6655 int new_mana_val; // edi@114
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6656 signed __int64 v28; // qax@120
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6657 __int64 v30; // edi@137
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6658 __int64 v32; // ST3C_4@137
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6659 __int64 v34; // ST34_4@137
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6660 unsigned __int16 v50; // [sp-Ch] [bp-38h]@120
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6661 const char *v66; // [sp-4h] [bp-30h]@69
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6662 signed int v67; // [sp-4h] [bp-30h]@77
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6663 const char *v68; // [sp-4h] [bp-30h]@89
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6664 char v72; // [sp+20h] [bp-Ch]@68
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6665 signed int v73; // [sp+24h] [bp-8h]@1
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6666 char* v74; // [sp+24h] [bp-8h]@23
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6667 Player *thisb; // [sp+28h] [bp-4h]@1
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6668 unsigned int thisa; // [sp+28h] [bp-4h]@22
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6669
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6670 thisb = this;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6671 v3 = &pParty->pPlayers[player_num-1];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6672 v73 = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6673 if ( pParty->bTurnBasedModeOn == 1 && (pTurnEngine->field_4 == 1 || pTurnEngine->field_4 == 3) )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6674 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6675 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_REAGENT )
0
Ritor1
parents:
diff changeset
6676 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6677 if ( pParty->pPickedItem.uItemID == 160 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6678 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6679 pParty->pPlayers[player_num-1].SetCondition(Condition_Poison1, 1);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6680 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6681 else if ( pParty->pPickedItem.uItemID == 161 )
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
6682 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6683 new_mana_val = v3->sMana;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6684 new_mana_val += 2;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6685 if ( new_mana_val > v3->GetMaxMana() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6686 new_mana_val = v3->GetMaxMana();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6687 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6688 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6689 else if ( pParty->pPickedItem.uItemID == 162 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6690 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6691 pParty->pPlayers[player_num-1].Heal(2);
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
6692 v3->PlaySound(SPEECH_36, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6693
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6694 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6695 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6696 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6697 v68 = pParty->pPickedItem.GetDisplayName();
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6698 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6699 ShowStatusBarString(pTmpBuf.data(), 2);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6700 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6701 return;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
6702 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6703 pAudioPlayer->PlaySound((SoundID)211, 0, 0, -1, 0, 0, 0, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6704
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6705 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6706 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6707 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6708 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6709 if ( v73 )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6710 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6711 if ( pParty->bTurnBasedModeOn )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6712 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6713 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6714 thisb->SetRecoveryTime(100);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6715 pTurnEngine->_40471C();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6716 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6717 else
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6718 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6719 thisb->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6720 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6721 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6722 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6723 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6724
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6725
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6726 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6727 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_POTION )
0
Ritor1
parents:
diff changeset
6728 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6729 switch ( pParty->pPickedItem.uItemID )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6730 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6731 case 221: //Catalyst
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6732 pParty->pPlayers[player_num-1].SetCondition(Condition_Poison1, 1);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6733 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6734 case 222: //Cure Wounds
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6735 v25 = pParty->pPickedItem.uEnchantmentType + 10;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6736 pParty->pPlayers[player_num-1].Heal(v25);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6737 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6738 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6739 case 223: //Magic Potion
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6740 v26 = pParty->pPickedItem.uEnchantmentType + 10;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6741 new_mana_val = v3->sMana;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6742 new_mana_val += v26;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6743 if ( new_mana_val > v3->GetMaxMana() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6744 new_mana_val = v3->GetMaxMana();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6745 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6746 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6747 case 224: //Cure Weakness
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6748 v3->pConditions[Condition_Weak] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6749 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6750 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6751 case 225: //Cure Disease
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6752 v3->pConditions[Condition_Disease3] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6753 v3->pConditions[Condition_Disease2] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6754 v3->pConditions[Condition_Disease1] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6755 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6756 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6757 case 226: //Cure Poison
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6758 v3->pConditions[Condition_Poison3] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6759 v3->pConditions[Condition_Poison2] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6760 v3->pConditions[Condition_Poison1] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6761 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6762 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6763 case 227: //Awaken
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6764 v3->pConditions[Condition_Sleep] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6765 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6766 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6767 case 228: //Haste
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6768 if ( !v3->pConditions[Condition_Weak] )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6769 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6770 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6771 v3->pPlayerBuffs[7].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6772 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6773 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6774 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6775 case 229: //Heroism
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6776 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6777 v3->pPlayerBuffs[8].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6778 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6779 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6780 case 230: //Bless
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6781 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6782 v3->pPlayerBuffs[1].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6783 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6784 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6785 case 231: //Preservation
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6786 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6787 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6788 v3->pPlayerBuffs[11].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6789 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6790 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6791 case 232: //Shield
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6792 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6793 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6794 v3->pPlayerBuffs[13].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6795 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6796 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6797 case 234: //Stoneskin
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6798 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6799 v3->pPlayerBuffs[14].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6800 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6801 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6802 case 235: //Water Breathing
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6803 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335),
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6804 v3->pPlayerBuffs[23].Apply(pParty->uTimePlayed +v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6805 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6806 case 237: //Remove Fear
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6807 v3->pConditions[Condition_Fear] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6808 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6809 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6810 case 238: //Remove Curse
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6811 v3->pConditions[Condition_Cursed] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6812 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6813 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6814 case 239: //Cure Insanity
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6815 v3->pConditions[Condition_Insane] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6816 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6817 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6818 case 240: //Might Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6819 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6820 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6821 v3->pPlayerBuffs[19].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6822 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6823 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6824 case 241: //Intellect Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6825 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6826 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6827 v3->pPlayerBuffs[17].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6828 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6829 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6830 case 242: //Personality Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6831 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6832 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6833 v3->pPlayerBuffs[20].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6834 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6835 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6836 case 243://Endurance Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6837 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6838 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6839 v3->pPlayerBuffs[16].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6840 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6841 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6842 case 244: //Speed Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6843 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6844 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6845 v3->pPlayerBuffs[21].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6846 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6847 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6848 case 245: //Accuracy Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6849 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6850 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6851 v3->pPlayerBuffs[15].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6852 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6853 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6854 case 251: //Cure Paralysis
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6855 v3->pConditions[Condition_Paralyzed] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6856 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6857 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6858 case 252://Divine Restoration
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6859 v30 = v3->pConditions[Condition_Dead];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6860 v32 = v3->pConditions[Condition_Pertified];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6861 v34 = v3->pConditions[Condition_Eradicated];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6862 memset(&pParty->pPlayers[player_num-1].pConditions,0,sizeof(pConditions));
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6863 v3->pConditions[Condition_Dead] = v30;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6864 v3->pConditions[Condition_Pertified] = v32;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6865 v3->pConditions[Condition_Eradicated] = v34;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6866 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6867 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6868 case 253: //Divine Cure
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6869 v25 = 5 * pParty->pPickedItem.uEnchantmentType;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6870 pParty->pPlayers[player_num-1].Heal(v25);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6871 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6872 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6873 case 254: //Divine Power
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6874 v26 = 5 * pParty->pPickedItem.uEnchantmentType;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6875 new_mana_val = v3->sMana;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6876 new_mana_val += v26;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6877 if ( new_mana_val > v3->GetMaxMana() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6878 new_mana_val = v3->GetMaxMana();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6879 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6880 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6881 case 255: //Luck Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6882 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6883 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6884 v3->pPlayerBuffs[18].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6885 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6886 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6887 case 256: //Fire Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6888 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6889 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6890 v3->pPlayerBuffs[5].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6891 v3->PlaySound(SPEECH_36, 0);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6892 break;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6893 case 257: //Air Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6894 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6895 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6896 v3->pPlayerBuffs[0].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6897 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6898 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6899 case 258: //Water Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6900 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6901 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6902 v3->pPlayerBuffs[22].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6903 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6904 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6905 case 259: //Earth Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6906 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6907 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6908 v3->pPlayerBuffs[3].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6909 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6910 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6911 case 260: //Mind Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6912 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6913 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6914 v3->pPlayerBuffs[9].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6915 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6916 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6917 case 261: //Body Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6918 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6919 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6920 v3->pPlayerBuffs[2].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6921 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6922 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6923 case 262: //Stone to Flesh
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6924 v3->pConditions[Condition_Pertified] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6925 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6926 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6927 case 264: //Pure Luck
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6928 if ( !v3->pure_luck_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6929 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6930 v3->uLuck += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6931 v3->pure_luck_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6932 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6933 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6934 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6935 case 265: //Pure Speed
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6936 if ( !v3->pure_speed_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6937 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6938 v3->uSpeed += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6939 v3->pure_speed_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6940 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6941 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6942 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6943 case 266: //Pure Intellect
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6944 if ( !v3->pure_intellect_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6945 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6946 v3->uIntelligence += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6947 v3->pure_intellect_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6948 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6949 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6950 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6951 case 267: //Pure Endurance
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6952 if ( !v3->pure_endurance_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6953 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6954 v3->uEndurance += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6955 v3->pure_endurance_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6956 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6957 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6958 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6959 case 268: //Pure Personality
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6960 if ( !v3->pure_willpower_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6961 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6962 v3->uWillpower += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6963 v3->pure_willpower_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6964 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6965 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6966 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6967 case 269: //Pure Accuracy
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6968 if ( !v3->pure_accuracy_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6969 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6970 v3->uAccuracy += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6971 v3->pure_accuracy_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6972 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6973 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6974 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6975 case 270: //Pure Might
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6976 if ( !v3->pure_might_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6977 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6978 v3->uMight += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6979 v3->pure_might_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6980 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6981 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6982 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6983 case 271: //Rejuvenation
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6984 v3->sAgeModifier = 0;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6985 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6986 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6987
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6988 default:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6989 v68 = pParty->pPickedItem.GetDisplayName();
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6990 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6991 ShowStatusBarString(pTmpBuf.data(), 2u);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6992 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
6993 return;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6994 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6995 pAudioPlayer->PlaySound((SoundID)210, 0, 0, -1, 0, 0, 0, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6996 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6997 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6998 if ( !v73 )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
6999 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7000 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7001 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7002 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7003 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7004 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7005 if ( v73 )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7006 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7007 if ( pParty->bTurnBasedModeOn )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7008 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7009 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7010 thisb->SetRecoveryTime(100);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7011 pTurnEngine->_40471C();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7012 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7013 else
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7014 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7015 thisb->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7016 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7017 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7018 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7019 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7020
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7021 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7022
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7023
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7024 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_SPELL_SCROLL )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7025 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7026
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7027
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7028 if ( pCurrentScreen == SCREEN_CASTING )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7029 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7030 if ( !pParty->pPlayers[player_num-1].CanAct() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7031 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7032
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7033 v68 = aCharacterConditionNames[v3->GetMajorConditionIdx()];
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7034 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v68);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7035 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7036 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7037 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7038 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7039 if ( bUnderwater == 1 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7040 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7041 ShowStatusBarString(pGlobalTXT_LocalizationStrings[652], 2u);//"You can not do that while you are underwater!"
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7042 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7043 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7044 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7045 dword_50C9AC = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7046 scroll_id = pParty->pPickedItem.uItemID - 299;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7047 if ( scroll_id == 30 || scroll_id == 4 || scroll_id == 91 || scroll_id == 28 ) //Enchant Item scroll, Vampiric Weapon scroll ,Recharge Item ,Fire Aura
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7048 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7049 pMouse->RemoveHoldingItem();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7050 pGUIWindow_CurrentMenu->Release();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7051 pIcons_LOD->_4114F2();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7052 pCurrentScreen = SCREEN_GAME;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7053 viewparams->bRedrawGameUI = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7054 _42777D_CastSpell_UseWand_ShootArrow(scroll_id, player_num - 1, 0x85u, 1, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7055 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7056 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7057 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7058 _720984_unused = pParty->pPickedItem.uItemID;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7059 pMouse->RemoveHoldingItem();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7060 pMessageQueue_50C9E8->AddMessage(UIMSG_SpellScrollUse, scroll_id, player_num - 1);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7061 if ( pCurrentScreen && pGUIWindow_CurrentMenu
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7062 && (pGUIWindow_CurrentMenu->eWindowType != WINDOW_null))
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7063 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7064 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7065 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7066 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7067 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7068 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7069
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7070 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_BOOK )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7071
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7072 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7073 v15 = pParty->pPickedItem.uItemID - 400;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7074 v72 = v3->spellbook.bHaveSpell[pParty->pPickedItem.uItemID-400];//(char *)&v3->pConditions[0] + pParty->pPickedItem.uItemID + 2;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7075 if ( v72 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7076 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7077 v66 = pParty->pPickedItem.GetDisplayName();
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7078 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[380], v66);//"You already know the %s spell"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7079 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7080 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7081 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7082 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7083 if ( !pParty->pPlayers[player_num-1].CanAct() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7084 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7085 v66 = aCharacterConditionNames[v3->GetMajorConditionIdx()];
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7086 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v66);//"That player is %s"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7087 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7088 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7089 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7090 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7091 v16 = v15 % 11 + 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7092 v17 = v3->pActiveSkills[v15 / 11 + 12];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7093 v18 = SkillToMastery(v17) - 1;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7094 switch (v18)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7095 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7096 case 0: v67 = 4; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7097 case 1: v67 = 7; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7098 case 2: v67 = 10; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7099 case 3: v67 = 11; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7100 default:
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7101 v67 = player_num;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7102 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7103
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7104 if ( v16 > v67 || !v17 )
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7105 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7106 v22 = pParty->pPickedItem.GetDisplayName();
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7107 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[381], v22); //"You don't have the skill to learn %s"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7108 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7109 v3->PlaySound((PlayerSpeech)20, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7110 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7111 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7112 // v72 = 1;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7113 v3->PlaySound(SPEECH_21, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7114 v73 = 0;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7115
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7116
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7117 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7118 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7119 if ( !v73 )
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7120 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7121 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7122 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7123 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7124 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7125 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7126 if ( v73 )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7127 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7128 if ( pParty->bTurnBasedModeOn )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7129 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7130 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7131 thisb->SetRecoveryTime(100);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7132 pTurnEngine->_40471C();
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7133 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7134 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7135 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7136 thisb->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7137 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7138 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7139 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7140 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7141
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7142 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7143
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7144 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_MESSAGE_SCROLL )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7145
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7146 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7147 if ( pParty->pPlayers[player_num-1].CanAct() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7148 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7149 CreateMsgScrollWindow(pParty->pPickedItem.uItemID);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7150 v3->PlaySound(SPEECH_37, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7151 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7152 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7153 v68 = aCharacterConditionNames[v3->GetMajorConditionIdx()];
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7154 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v68);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7155 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7156 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7157 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7158 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7159 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7160 {
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7161 if ( pParty->pPickedItem.uItemID == 616 ) //Genie Lamp
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7162 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7163 thisa = pParty->uCurrentMonthWeek + 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7164 if ( pParty->uCurrentMonth >= 7 )
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7165 v74 = NULL;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7166 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7167 v74 = aAttributeNames[pParty->uCurrentMonth];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7168 switch ( pParty->uCurrentMonth )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7169 {
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7170 case 0:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7171 v3->uMight += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7172 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7173 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7174 case 1:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7175 v3->uIntelligence += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7176 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7177 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7178 case 2:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7179 v3->uWillpower += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7180 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7181 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7182 case 3:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7183 v3->uEndurance += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7184 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7185 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7186 case 4:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7187 v3->uAccuracy += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7188 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7189 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7190 case 5:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7191 v3->uSpeed += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7192 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7193 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7194 case 6:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7195 v3->uLuck += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7196 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7197 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7198 case 7:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7199 party_finds_gold(1000 * thisa, 0);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7200 sprintf(pTmpBuf.data(), "+%u %s", 1000 * thisa, pGlobalTXT_LocalizationStrings[97]);//"Gold"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7201 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7202 case 8:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7203 Party::GiveFood(5 * thisa);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7204 sprintf(pTmpBuf.data(), "+%u %s",5 * thisa , pGlobalTXT_LocalizationStrings[653]);//"Food"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7205 break;
0
Ritor1
parents:
diff changeset
7206 case 9u:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7207 v3->uSkillPoints += 2 * thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7208 sprintf(pTmpBuf.data(), "+%u %s", 2 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_SKILL_POINTS]);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7209 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7210 case 10:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7211 v3->uExperience += 2500 * thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7212 sprintf(pTmpBuf.data(), "+%u %s", 2500 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_EXPIRIENCE]);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7213 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7214 case 11:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7215 v8 = rand() % 6;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7216 switch (v8)
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7217 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7218 case 0:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7219 v3->sResFireBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7220 v13 = pGlobalTXT_LocalizationStrings[87];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7221 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7222 case 1:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7223 v3->sResAirBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7224 v13 = pGlobalTXT_LocalizationStrings[6];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7225 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7226 case 2:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7227 v3->sResWaterBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7228 v13 = pGlobalTXT_LocalizationStrings[240];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7229 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7230 case 3:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7231 v3->sResEarthBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7232 v13 = pGlobalTXT_LocalizationStrings[70];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7233 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7234 case 4:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7235 v3->sResMindBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7236 v13 = pGlobalTXT_LocalizationStrings[142];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7237 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7238 case 5:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7239 v3->sResBodyBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7240 v13 = pGlobalTXT_LocalizationStrings[29];
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7241 break;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7242 }
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7243 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v13, pGlobalTXT_LocalizationStrings[121]);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7244 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7245
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7246 }
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7247 ShowStatusBarString(pTmpBuf.data(), 2u);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7248 pMouse->RemoveHoldingItem();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7249 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, player_num - 1);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7250 v3->PlaySound(SPEECH_93, 0);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7251 pAudioPlayer->PlaySound((SoundID)219, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7252 if ( pParty->uDaysPlayed == 6 || pParty->uDaysPlayed == 20 )
0
Ritor1
parents:
diff changeset
7253 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7254 v3->SetCondition(Condition_Eradicated, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7255 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
7256 }
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7257 else if ( pParty->uDaysPlayed == 12 || pParty->uDaysPlayed == 26 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7258 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7259 v3->SetCondition(Condition_Dead, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7260 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7261 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7262 else if ( pParty->uDaysPlayed == 4 || pParty->uDaysPlayed == 25 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7263 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7264 v3->SetCondition(Condition_Pertified, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7265 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7266 }
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
7267 return;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7268 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7269 else if ( pParty->pPickedItem.uItemID == 630 ) //Red Apple
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7270 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7271 Party::GiveFood(1u);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7272 pAudioPlayer->PlaySound((SoundID)(SOUND_PlayerCantCastSpell|0x2), 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7273
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7274 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7275 else if ( pParty->pPickedItem.uItemID == 632 ) //Lute
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7276 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7277 pAudioPlayer->PlaySound((SoundID)133, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7278 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7279 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7280 else if ( pParty->pPickedItem.uItemID == 633 ) //Faerie Pipes
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7281 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7282 pAudioPlayer->PlaySound((SoundID)134, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7283 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7284 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7285 else if ( pParty->pPickedItem.uItemID == 634 ) //Gryphonheart's Trumpet
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7286 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7287 pAudioPlayer->PlaySound((SoundID)135, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7288 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7289 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7290 else if ( pParty->pPickedItem.uItemID == 646 ) //Horseshoe
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7291 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7292 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, player_num - 1);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7293 v5 = PID(OBJECT_Player,player_num + 49);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7294 pAudioPlayer->PlaySound(SOUND_20001, v5, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7295 v3->AddVariable(VAR_NumSkillPoints, 2);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7296 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7297 else if ( pParty->pPickedItem.uItemID == 650 ) //Temple in a Bottle
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7298 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7299 sub_44C28F_open_nwc_dungeon();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7300 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7301 }
0
Ritor1
parents:
diff changeset
7302 else
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7303 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7304
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7305 v68 = pParty->pPickedItem.GetDisplayName();
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7306 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36],v68);//"%s can not be used that way"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
7307 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7308 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7309 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7310 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
7311
0
Ritor1
parents:
diff changeset
7312 pMouse->RemoveHoldingItem();
Ritor1
parents:
diff changeset
7313 return;
Ritor1
parents:
diff changeset
7314 }
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7315
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
7316 }
0
Ritor1
parents:
diff changeset
7317
Ritor1
parents:
diff changeset
7318 //----- (00449BB4) --------------------------------------------------------
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7319 bool Player::CompareVariable( enum VariableType VarNum, signed int pValue )
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7320 {
0
Ritor1
parents:
diff changeset
7321 Player *v3; // esi@1
Ritor1
parents:
diff changeset
7322 signed int v4; // edi@1
Ritor1
parents:
diff changeset
7323 unsigned int v5; // eax@8
Ritor1
parents:
diff changeset
7324 int v6; // eax@9
Ritor1
parents:
diff changeset
7325 enum CHARACTER_RACE v7; // eax@11
Ritor1
parents:
diff changeset
7326 signed int v8; // eax@17
Ritor1
parents:
diff changeset
7327 unsigned __int8 v9; // sf@17
Ritor1
parents:
diff changeset
7328 unsigned __int8 v10; // of@17
Ritor1
parents:
diff changeset
7329 int v11; // eax@19
Ritor1
parents:
diff changeset
7330 unsigned int v12; // eax@20
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7331 unsigned int test_bit_value; // eax@25
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7332 unsigned __int8 our_bit_value; // cl@25
0
Ritor1
parents:
diff changeset
7333 signed int v15; // ecx@28
Ritor1
parents:
diff changeset
7334 ItemGen *v16; // eax@28
Ritor1
parents:
diff changeset
7335 char v17; // zf@31
Ritor1
parents:
diff changeset
7336 int v18; // edi@90
Ritor1
parents:
diff changeset
7337 DDM_DLV_Header *v19; // eax@122
Ritor1
parents:
diff changeset
7338 char v20; // cl@124
Ritor1
parents:
diff changeset
7339 DDM_DLV_Header *v21; // eax@126
Ritor1
parents:
diff changeset
7340 unsigned int v22; // edi@129
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
7341 Player *v23; // esi@134
0
Ritor1
parents:
diff changeset
7342 ItemGen *v24; // ecx@135
Ritor1
parents:
diff changeset
7343 signed int v25; // edx@135
Ritor1
parents:
diff changeset
7344 ITEM_EQUIP_TYPE v26; // ebx@155
Ritor1
parents:
diff changeset
7345 char *v27; // edi@155
Ritor1
parents:
diff changeset
7346 int v28; // ebx@161
Ritor1
parents:
diff changeset
7347 int v29; // eax@161
Ritor1
parents:
diff changeset
7348
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7349 v6 = 0;
0
Ritor1
parents:
diff changeset
7350 v3 = this;
Ritor1
parents:
diff changeset
7351 v4 = -1;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7352 if ( VarNum > VAR_AutoNotes )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7353 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7354 switch ( VarNum )
0
Ritor1
parents:
diff changeset
7355 {
Ritor1
parents:
diff changeset
7356 case VAR_Invisible:
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
7357 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime >0 )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7358 return true;
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7359 return false;
0
Ritor1
parents:
diff changeset
7360 case VAR_NumDeaths:
Ritor1
parents:
diff changeset
7361 v4 = pParty->uNumDeaths;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7362 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7363 case VAR_NumBounties:
Ritor1
parents:
diff changeset
7364 v4 = pParty->uNumBountiesCollected;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7365 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7366 case VAR_PrisonTerms:
Ritor1
parents:
diff changeset
7367 v4 = pParty->uNumPrisonTerms;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7368 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7369 case VAR_ArenaWinsPage:
Ritor1
parents:
diff changeset
7370 v4 = (unsigned __int8)pParty->uNumArenaPageWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7371 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7372 case VAR_ArenaWinsSquire:
Ritor1
parents:
diff changeset
7373 v4 = (unsigned __int8)pParty->uNumArenaSquireWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7374 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7375 case VAR_ArenaWinsKnight:
Ritor1
parents:
diff changeset
7376 v4 = (unsigned __int8)pParty->uNumArenaKnightWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7377 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7378 case VAR_ArenaWinsLord:
Ritor1
parents:
diff changeset
7379 v4 = (unsigned __int8)pParty->uNumArenaLordWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7380 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7381 case VAR_ReputationInCurrentLocation:
Ritor1
parents:
diff changeset
7382 v19 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
7383 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
7384 v19 = &pIndoor->dlv;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7385 v6 = v19->uReputation >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7386 return v6;
0
Ritor1
parents:
diff changeset
7387 case VAR_History_28|VAR_Sex:
Ritor1
parents:
diff changeset
7388 v21 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
7389 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
7390 v21 = &pIndoor->dlv;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7391 v6 = v21->field_C_alert == pValue;
0
Ritor1
parents:
diff changeset
7392 return v6;
Ritor1
parents:
diff changeset
7393 case VAR_MonthEquals2|VAR_Sex:
Ritor1
parents:
diff changeset
7394 case VAR_MonthEquals2|VAR_Class:
Ritor1
parents:
diff changeset
7395 case VAR_Counter1:
Ritor1
parents:
diff changeset
7396 case VAR_Counter2:
Ritor1
parents:
diff changeset
7397 case VAR_Counter3:
Ritor1
parents:
diff changeset
7398 case VAR_Counter4:
Ritor1
parents:
diff changeset
7399 case VAR_Counter5:
Ritor1
parents:
diff changeset
7400 case VAR_Counter6:
Ritor1
parents:
diff changeset
7401 case VAR_Counter7:
Ritor1
parents:
diff changeset
7402 case VAR_Counter8:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7403 v22 = *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44304];
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7404 if ( v22 | *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44300]
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7405 && (signed __int64)(__PAIR__(v22, *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44300])
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7406 + (signed __int64)((double)(460800 * pValue) * 0.033333335)) <= (signed __int64)pParty->uTimePlayed )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7407 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7408 return false;
0
Ritor1
parents:
diff changeset
7409 case VAR_NumSkillPoints:
Ritor1
parents:
diff changeset
7410 v4 = this->uSkillPoints;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7411 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7412 case VAR_CircusPrises:
Ritor1
parents:
diff changeset
7413 v4 = 0;
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
7414 v23 = pParty->pPlayers;//[0].pInventoryItems;
0
Ritor1
parents:
diff changeset
7415 do
Ritor1
parents:
diff changeset
7416 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7417 v24 = v23->pInventoryItems;
0
Ritor1
parents:
diff changeset
7418 v25 = 138;
Ritor1
parents:
diff changeset
7419 do
Ritor1
parents:
diff changeset
7420 {
Ritor1
parents:
diff changeset
7421 switch ( v24->uItemID )
Ritor1
parents:
diff changeset
7422 {
Ritor1
parents:
diff changeset
7423 case 0x1D6u:
Ritor1
parents:
diff changeset
7424 ++v4;
Ritor1
parents:
diff changeset
7425 break;
Ritor1
parents:
diff changeset
7426 case 0x1D7u:
Ritor1
parents:
diff changeset
7427 v4 += 3;
Ritor1
parents:
diff changeset
7428 break;
Ritor1
parents:
diff changeset
7429 case 0x1DDu:
Ritor1
parents:
diff changeset
7430 v4 += 5;
Ritor1
parents:
diff changeset
7431 break;
Ritor1
parents:
diff changeset
7432 }
Ritor1
parents:
diff changeset
7433 ++v24;
Ritor1
parents:
diff changeset
7434 --v25;
Ritor1
parents:
diff changeset
7435 }
Ritor1
parents:
diff changeset
7436 while ( v25 );
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
7437 ++v23;
0
Ritor1
parents:
diff changeset
7438 }
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
7439 while ( v23 <= &pParty->pPlayers[3] );
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7440 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7441 case VAR_MonthEquals2:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7442 v6 = pParty->uCurrentMonth == pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7443 return v6;
0
Ritor1
parents:
diff changeset
7444 case VAR_IsFlying:
Ritor1
parents:
diff changeset
7445 if ( pParty->bFlying
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
7446 && (pParty->pPartyBuffs[PARTY_BUFF_FLY].uExpireTime> 0) )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7447 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7448 return false;
0
Ritor1
parents:
diff changeset
7449 case VAR_HiredNPCHasSpeciality:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7450 LOBYTE(v6) = CheckHiredNPCSpeciality(pValue);
0
Ritor1
parents:
diff changeset
7451 return v6;
Ritor1
parents:
diff changeset
7452 case VAR_NPCs2:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7453 return pNPCStats->pNewNPCData[pValue].Hired();
0
Ritor1
parents:
diff changeset
7454 case VAR_MonthEquals|VAR_CurrentSP:
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7455 test_bit_value = 0x80u >> ((signed __int16)pValue - 1) % 8;
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7456 our_bit_value = this->field_1A50[((signed __int16)pValue - 1)/8];
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7457 if ( !((unsigned __int8)test_bit_value & our_bit_value) )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7458 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7459 v4 = pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7460 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7461 case VAR_ItemEquipped:
Ritor1
parents:
diff changeset
7462 v26 = (ITEM_EQUIP_TYPE)0;
Ritor1
parents:
diff changeset
7463 v27 = (char *)&this->pEquipment;
Ritor1
parents:
diff changeset
7464 break;
Ritor1
parents:
diff changeset
7465 case VAR_GoldInBank:
Ritor1
parents:
diff changeset
7466 v4 = pParty->uNumGoldInBank;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7467 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7468 case VAR_ThieverySkill|0x80:
Ritor1
parents:
diff changeset
7469 v28 = GetActualMight();
Ritor1
parents:
diff changeset
7470 v29 = v3->GetBaseStrength();
Ritor1
parents:
diff changeset
7471 goto LABEL_168;
Ritor1
parents:
diff changeset
7472 case VAR_DisarmTrapSkill|0x80:
Ritor1
parents:
diff changeset
7473 v28 = GetActualIntelligence();
Ritor1
parents:
diff changeset
7474 v29 = v3->GetBaseIntelligence();
Ritor1
parents:
diff changeset
7475 goto LABEL_168;
Ritor1
parents:
diff changeset
7476 case VAR_MonthEquals:
Ritor1
parents:
diff changeset
7477 v28 = GetActualWillpower();
Ritor1
parents:
diff changeset
7478 v29 = v3->GetBaseWillpower();
Ritor1
parents:
diff changeset
7479 goto LABEL_168;
Ritor1
parents:
diff changeset
7480 case VAR_MonthEquals|VAR_Sex:
Ritor1
parents:
diff changeset
7481 v28 = GetActualEndurance();
Ritor1
parents:
diff changeset
7482 v29 = v3->GetBaseEndurance();
Ritor1
parents:
diff changeset
7483 goto LABEL_168;
Ritor1
parents:
diff changeset
7484 case VAR_IdentifyMonsterSkill|0x80:
Ritor1
parents:
diff changeset
7485 v28 = GetActualSpeed();
Ritor1
parents:
diff changeset
7486 v29 = v3->GetBaseSpeed();
Ritor1
parents:
diff changeset
7487 goto LABEL_168;
Ritor1
parents:
diff changeset
7488 case VAR_ArmsmasterSkill|0x80:
Ritor1
parents:
diff changeset
7489 v28 = GetActualAccuracy();
Ritor1
parents:
diff changeset
7490 v29 = v3->GetBaseAccuracy();
Ritor1
parents:
diff changeset
7491 goto LABEL_168;
Ritor1
parents:
diff changeset
7492 case VAR_MonthEquals|VAR_MaxHP:
Ritor1
parents:
diff changeset
7493 v28 = GetActualLuck();
Ritor1
parents:
diff changeset
7494 v29 = v3->GetBaseLuck();
Ritor1
parents:
diff changeset
7495 LABEL_168:
Ritor1
parents:
diff changeset
7496 v10 = __OFSUB__(v28, v29);
Ritor1
parents:
diff changeset
7497 v9 = v28 - v29 < 0;
Ritor1
parents:
diff changeset
7498 LABEL_169:
Ritor1
parents:
diff changeset
7499 if ( v9 ^ v10 )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7500 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7501 return true;
0
Ritor1
parents:
diff changeset
7502 default:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7503 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7504 }
Ritor1
parents:
diff changeset
7505 while ( !v3->HasItemEquipped(v26)
654
eb67721c5268 minor fixes
zipi
parents: 652
diff changeset
7506 || *(int *)&v3->pInventoryItems[*(int *)v27-1] != pValue )
0
Ritor1
parents:
diff changeset
7507 {
Ritor1
parents:
diff changeset
7508 v26 = (ITEM_EQUIP_TYPE)((int)v26 + 1);
Ritor1
parents:
diff changeset
7509 v27 += 4;
Ritor1
parents:
diff changeset
7510 if ( (signed int)v26 >= 16 )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7511 return false;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7512 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7513 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7514 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7515 if ( VarNum == VAR_AutoNotes )
0
Ritor1
parents:
diff changeset
7516 {
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7517 test_bit_value = 0x80u >> ((signed __int16)(pValue - 1) - 1) % 8;
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7518 our_bit_value = pParty->_autonote_bits[((signed __int16)(pValue - 1) - 1) /8];
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7519 if ( !((unsigned __int8)test_bit_value & our_bit_value) )
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7520 return false;
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7521 return true;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7522 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7523 if ( VarNum <= VAR_BaseLuck )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7524 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7525 if ( VarNum != VAR_BaseLuck )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7526 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7527 switch ( VarNum )
0
Ritor1
parents:
diff changeset
7528 {
Ritor1
parents:
diff changeset
7529 case VAR_Hour:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7530 if ( (signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60 % 24 == pValue )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7531 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7532 return false;
0
Ritor1
parents:
diff changeset
7533 case VAR_DayOfYear:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7534 v5 = (unsigned int)((signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60) / 0x18 % 0x150 + 1;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7535 v6 = v5 == pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7536 return v6;
0
Ritor1
parents:
diff changeset
7537 case VAR_DayOfWeek:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7538 v5 = (unsigned int)((signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60) / 0x18 % 7;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7539 v6 = v5 == pValue;
0
Ritor1
parents:
diff changeset
7540 return v6;
Ritor1
parents:
diff changeset
7541 case VAR_Sex:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7542 if ( pValue == (CHARACTER_RACE)this->uSex )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7543 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7544 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7545 case VAR_Class:
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
7546 v7 = (CHARACTER_RACE)this->classType;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7547 if ( pValue == v7 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7548 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7549 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7550 case VAR_Race:
Ritor1
parents:
diff changeset
7551 v7 = GetRace();
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7552 if ( pValue == v7 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7553 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7554 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7555 case VAR_CurrentHP:
Ritor1
parents:
diff changeset
7556 v4 = this->sHealth;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7557 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7558 case VAR_MaxHP:
Ritor1
parents:
diff changeset
7559 v8 = GetMaxHealth();
Ritor1
parents:
diff changeset
7560 v10 = __OFSUB__(v3->sHealth, v8);
Ritor1
parents:
diff changeset
7561 v9 = v3->sHealth - v8 < 0;
Ritor1
parents:
diff changeset
7562 goto LABEL_169;
Ritor1
parents:
diff changeset
7563 case VAR_CurrentSP:
Ritor1
parents:
diff changeset
7564 v4 = this->sMana;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7565 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7566 case VAR_MaxSP:
Ritor1
parents:
diff changeset
7567 v11 = GetMaxMana();
Ritor1
parents:
diff changeset
7568 v10 = __OFSUB__(v3->sMana, v11);
Ritor1
parents:
diff changeset
7569 v9 = v3->sMana - v11 < 0;
Ritor1
parents:
diff changeset
7570 goto LABEL_169;
Ritor1
parents:
diff changeset
7571 case VAR_ActualAC:
Ritor1
parents:
diff changeset
7572 v12 = GetActualAC();
Ritor1
parents:
diff changeset
7573 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7574 case VAR_ACModifier:
Ritor1
parents:
diff changeset
7575 v4 = this->sACModifier;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7576 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7577 case VAR_BaseLevel:
Ritor1
parents:
diff changeset
7578 v4 = this->uLevel;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7579 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7580 case VAR_LevelModifier:
Ritor1
parents:
diff changeset
7581 v4 = this->sLevelModifier;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7582 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7583 case VAR_Age:
Ritor1
parents:
diff changeset
7584 v12 = GetActualAge();
Ritor1
parents:
diff changeset
7585 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7586 case VAR_Award:
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7587 test_bit_value = 0x80u >> ((signed __int16)pValue - 1) % 8;
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
7588 our_bit_value = this->_guilds_member_bits[((signed __int16)pValue - 1) /8];
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7589 if ( !((unsigned __int8)test_bit_value & our_bit_value) )
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7590 return true;
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7591 return false;
0
Ritor1
parents:
diff changeset
7592 case VAR_Experience:
Ritor1
parents:
diff changeset
7593 v4 = LODWORD(this->uExperience);
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7594 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7595 case VAR_QBits_QuestsDone:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7596 test_bit_value = 0x80u >> (pValue - 1) % 8;
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7597 our_bit_value = pParty->_quest_bits[(pValue - 1)/8];
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
7598 if ( test_bit_value & our_bit_value )
478
Ritor1
parents: 469
diff changeset
7599 return true;
Ritor1
parents: 469
diff changeset
7600 return false;
0
Ritor1
parents:
diff changeset
7601 case VAR_PlayerItemInHands:
Ritor1
parents:
diff changeset
7602 v15 = 0;
Ritor1
parents:
diff changeset
7603 v16 = v3->pInventoryItems;
Ritor1
parents:
diff changeset
7604 break;
Ritor1
parents:
diff changeset
7605 case VAR_FixedGold:
Ritor1
parents:
diff changeset
7606 v4 = pParty->uNumGold;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7607 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7608 case VAR_MightBonus:
Ritor1
parents:
diff changeset
7609 v4 = this->uMightBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7610 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7611 case VAR_IntellectBonus:
Ritor1
parents:
diff changeset
7612 v4 = this->uIntelligenceBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7613 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7614 case VAR_PersonalityBonus:
Ritor1
parents:
diff changeset
7615 v4 = this->uWillpowerBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7616 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7617 case VAR_EnduranceBonus:
Ritor1
parents:
diff changeset
7618 v4 = this->uEnduranceBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7619 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7620 case VAR_SpeedBonus:
Ritor1
parents:
diff changeset
7621 v4 = this->uSpeedBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7622 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7623 case VAR_AccuracyBonus:
Ritor1
parents:
diff changeset
7624 v4 = this->uAccuracyBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7625 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7626 case VAR_LuckBonus:
Ritor1
parents:
diff changeset
7627 v4 = this->uLuckBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7628 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7629 case VAR_BaseMight:
Ritor1
parents:
diff changeset
7630 v4 = this->uMight;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7631 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7632 case VAR_BaseIntellect:
Ritor1
parents:
diff changeset
7633 v4 = this->uIntelligence;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7634 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7635 case VAR_BasePersonality:
Ritor1
parents:
diff changeset
7636 v4 = this->uWillpower;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7637 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7638 case VAR_BaseEndurance:
Ritor1
parents:
diff changeset
7639 v4 = this->uEndurance;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7640 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7641 case VAR_BaseSpeed:
Ritor1
parents:
diff changeset
7642 v4 = this->uSpeed;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7643 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7644 case VAR_BaseAccuracy:
Ritor1
parents:
diff changeset
7645 v4 = this->uAccuracy;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7646 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7647 case VAR_FixedFood:
Ritor1
parents:
diff changeset
7648 v4 = pParty->uNumFoodRations;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7649 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7650 default:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7651 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7652 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7653 while ( v16->uItemID != pValue )
0
Ritor1
parents:
diff changeset
7654 {
Ritor1
parents:
diff changeset
7655 ++v15;
Ritor1
parents:
diff changeset
7656 ++v16;
Ritor1
parents:
diff changeset
7657 if ( v15 >= 138 )
Ritor1
parents:
diff changeset
7658 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7659 v6 = pParty->pPickedItem.uItemID == pValue;
0
Ritor1
parents:
diff changeset
7660 return v6;
Ritor1
parents:
diff changeset
7661 }
Ritor1
parents:
diff changeset
7662 }
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7663 return true;
0
Ritor1
parents:
diff changeset
7664 }
Ritor1
parents:
diff changeset
7665 v4 = this->uLuck;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7666 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7667 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7668 if ( VarNum <= VAR_MagicResistance )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7669 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7670 if ( VarNum == VAR_MagicResistance )
0
Ritor1
parents:
diff changeset
7671 {
Ritor1
parents:
diff changeset
7672 v4 = this->sResMagicBase;
Ritor1
parents:
diff changeset
7673 }
Ritor1
parents:
diff changeset
7674 else
Ritor1
parents:
diff changeset
7675 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7676 switch ( VarNum )
0
Ritor1
parents:
diff changeset
7677 {
Ritor1
parents:
diff changeset
7678 case VAR_FireResistance:
Ritor1
parents:
diff changeset
7679 v4 = this->sResFireBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7680 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7681 case VAR_AirResistance:
Ritor1
parents:
diff changeset
7682 v4 = this->sResAirBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7683 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7684 case VAR_WaterResistance:
Ritor1
parents:
diff changeset
7685 v4 = this->sResWaterBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7686 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7687 case VAR_EarthResistance:
Ritor1
parents:
diff changeset
7688 v4 = this->sResEarthBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7689 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7690 case VAR_SpiritResistance:
Ritor1
parents:
diff changeset
7691 v4 = this->sResSpiritBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7692 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7693 case VAR_MindResistance:
Ritor1
parents:
diff changeset
7694 v4 = this->sResMindBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7695 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7696 case VAR_BodyResistance:
Ritor1
parents:
diff changeset
7697 v4 = this->sResBodyBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7698 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7699 case VAR_LightResistance:
Ritor1
parents:
diff changeset
7700 v4 = this->sResLightBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7701 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7702 case VAR_DarkResistance:
Ritor1
parents:
diff changeset
7703 v4 = this->sResDarkBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7704 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7705 case VAR_ActualMight:
Ritor1
parents:
diff changeset
7706 v12 = GetActualMight();
Ritor1
parents:
diff changeset
7707 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7708 case VAR_ActualIntellect:
Ritor1
parents:
diff changeset
7709 v12 = GetActualIntelligence();
Ritor1
parents:
diff changeset
7710 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7711 case VAR_ActualPersonality:
Ritor1
parents:
diff changeset
7712 v12 = GetActualWillpower();
Ritor1
parents:
diff changeset
7713 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7714 case VAR_ActualEndurance:
Ritor1
parents:
diff changeset
7715 v12 = GetActualEndurance();
Ritor1
parents:
diff changeset
7716 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7717 case VAR_ActualSpeed:
Ritor1
parents:
diff changeset
7718 v12 = GetActualSpeed();
Ritor1
parents:
diff changeset
7719 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7720 case VAR_ActualAccuracy:
Ritor1
parents:
diff changeset
7721 v12 = GetActualAccuracy();
Ritor1
parents:
diff changeset
7722 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
7723 case VAR_ActualLuck:
Ritor1
parents:
diff changeset
7724 v12 = GetActualLuck();
Ritor1
parents:
diff changeset
7725 _j_cmp_against_arg:
Ritor1
parents:
diff changeset
7726 v4 = v12;
Ritor1
parents:
diff changeset
7727 break;
Ritor1
parents:
diff changeset
7728 default:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7729 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7730 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7731 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7732 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7733 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7734 if ( VarNum <= VAR_DisarmTrapSkill )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7735 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7736 if ( VarNum != VAR_DisarmTrapSkill )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7737 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7738 if ( VarNum <= VAR_MindResistanceBonus )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7739 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7740 switch ( VarNum )
0
Ritor1
parents:
diff changeset
7741 {
Ritor1
parents:
diff changeset
7742 case VAR_MindResistanceBonus:
Ritor1
parents:
diff changeset
7743 v4 = this->sResMindBonus;
Ritor1
parents:
diff changeset
7744 break;
Ritor1
parents:
diff changeset
7745 case VAR_FireResistanceBonus:
Ritor1
parents:
diff changeset
7746 v4 = this->sResFireBonus;
Ritor1
parents:
diff changeset
7747 break;
Ritor1
parents:
diff changeset
7748 case VAR_AirResistanceBonus:
Ritor1
parents:
diff changeset
7749 v4 = this->sResAirBonus;
Ritor1
parents:
diff changeset
7750 break;
Ritor1
parents:
diff changeset
7751 case VAR_WaterResistanceBonus:
Ritor1
parents:
diff changeset
7752 v4 = this->sResWaterBonus;
Ritor1
parents:
diff changeset
7753 break;
Ritor1
parents:
diff changeset
7754 case VAR_EarthResistanceBonus:
Ritor1
parents:
diff changeset
7755 v4 = this->sResEarthBonus;
Ritor1
parents:
diff changeset
7756 break;
Ritor1
parents:
diff changeset
7757 case VAR_SpiritResistanceBonus:
Ritor1
parents:
diff changeset
7758 v4 = this->sResSpiritBonus;
Ritor1
parents:
diff changeset
7759 break;
Ritor1
parents:
diff changeset
7760 }
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7761 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7762 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7763 if ( VarNum == VAR_BodyResistanceBonus )
0
Ritor1
parents:
diff changeset
7764 {
Ritor1
parents:
diff changeset
7765 v4 = this->sResBodyBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7766 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7767 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7768 if ( VarNum == VAR_LightResistanceBonus )
0
Ritor1
parents:
diff changeset
7769 {
Ritor1
parents:
diff changeset
7770 v4 = this->sResLightBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7771 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7772 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7773 if ( VarNum == VAR_DarkResistanceBonus )
0
Ritor1
parents:
diff changeset
7774 {
Ritor1
parents:
diff changeset
7775 v4 = this->sResDarkBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7776 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7777 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7778 if ( VarNum == VAR_MagicResistanceBonus )
0
Ritor1
parents:
diff changeset
7779 {
Ritor1
parents:
diff changeset
7780 v4 = this->sResMagicBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7781 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7782 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7783 if ( VarNum <= VAR_MagicResistanceBonus || VarNum > VAR_DiplomacySkill )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7784 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7785 }
Ritor1
parents:
diff changeset
7786 LABEL_90:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7787 v18 = *((short *)&this->pConditions[16] + VarNum);
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7788 if ( pValue <= 63 )
0
Ritor1
parents:
diff changeset
7789 v4 = v18 & 0x3F;
Ritor1
parents:
diff changeset
7790 else
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7791 v4 = pValue & v18;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7792 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7793 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7794 if ( VarNum == 104 )
0
Ritor1
parents:
diff changeset
7795 goto LABEL_90;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7796 if ( (signed int)VarNum <= 104 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7797 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7798 if ( (signed int)VarNum > 0x79 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7799 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7800 if ( VarNum != 122 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7801 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7802 if ( (signed int)VarNum > 122 && VarNum <= VAR_ActiveSpells )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7803 v4 = (unsigned __int8)byte_5E4C15[VarNum];
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7804 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
7805 }
Ritor1
parents:
diff changeset
7806 v4 = GetMajorConditionIdx();
Ritor1
parents:
diff changeset
7807 if ( v4 != 18 )
Ritor1
parents:
diff changeset
7808 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7809 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7810 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7811 v4 = pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7812 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
7813 }
1072
48168499f52e pointer cleaning
zipi
parents: 1071
diff changeset
7814 return &LODWORD(this->pConditions[VarNum]);// *((int *)this + 2 * VarNum - 210);
0
Ritor1
parents:
diff changeset
7815 }
Ritor1
parents:
diff changeset
7816
Ritor1
parents:
diff changeset
7817
Ritor1
parents:
diff changeset
7818 //----- (0044A5CB) --------------------------------------------------------
492
Gloval
parents: 486
diff changeset
7819 void Player::SetVariable(enum VariableType var_type, signed int var_value)
Gloval
parents: 486
diff changeset
7820 {
Gloval
parents: 486
diff changeset
7821 signed int currPlayerId; // ebx@1
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7822 Player *v4_unused; // esi@1
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7823 unsigned int v5_unused; // edi@1
0
Ritor1
parents:
diff changeset
7824 unsigned int v6; // esi@13
Ritor1
parents:
diff changeset
7825 unsigned int v7; // esi@14
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7826 signed int v8_unused; // eax@17
0
Ritor1
parents:
diff changeset
7827 ItemGen *v9; // ecx@17
Ritor1
parents:
diff changeset
7828 int v10; // eax@21
Ritor1
parents:
diff changeset
7829 signed int v11; // eax@30
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7830 Player *unused12; // ecx@44
0
Ritor1
parents:
diff changeset
7831 char *v13; // ecx@45
Ritor1
parents:
diff changeset
7832 Player *v14; // ecx@49
Ritor1
parents:
diff changeset
7833 int v15; // ecx@86
Ritor1
parents:
diff changeset
7834 int v16; // esi@106
Ritor1
parents:
diff changeset
7835 char v17; // al@106
Ritor1
parents:
diff changeset
7836 int v18; // eax@107
Ritor1
parents:
diff changeset
7837 Player *v19; // ecx@112
Ritor1
parents:
diff changeset
7838 Player *v20; // ecx@127
Ritor1
parents:
diff changeset
7839 int v21; // eax@127
Ritor1
parents:
diff changeset
7840 int v22; // eax@145
Ritor1
parents:
diff changeset
7841 char v23; // zf@146
Ritor1
parents:
diff changeset
7842 DDM_DLV_Header *v24; // ecx@148
Ritor1
parents:
diff changeset
7843 signed int v25; // eax@172
Ritor1
parents:
diff changeset
7844 int v26; // [sp-8h] [bp-3Ch]@84
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7845 signed int unused27; // [sp-4h] [bp-38h]@4
1260
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
7846 int v28_unused; // [sp-4h] [bp-38h]@84
0
Ritor1
parents:
diff changeset
7847 ItemGen item; // [sp+Ch] [bp-28h]@52
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7848 char v30_unused; // [sp+32h] [bp-2h]@1
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7849 char v31_unused; // [sp+33h] [bp-1h]@1
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7850
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7851 currPlayerId = -1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7852 for (int i = 1; i <= 4; i++) //TODO: add a member variable for playerid in the future
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7853 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7854 if ( this == pPlayers[i] )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7855 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7856 currPlayerId = i - 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7857 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7858 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7859 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7860 assert(currPlayerId != -1);
492
Gloval
parents: 486
diff changeset
7861 if ( var_type > VAR_AutoNotes )
Gloval
parents: 486
diff changeset
7862 {
Gloval
parents: 486
diff changeset
7863 if ( var_type <= VAR_GoldInBank )
Gloval
parents: 486
diff changeset
7864 {
Gloval
parents: 486
diff changeset
7865 if ( var_type == VAR_GoldInBank )
Gloval
parents: 486
diff changeset
7866 {
Gloval
parents: 486
diff changeset
7867 pParty->uNumGoldInBank = var_value;
0
Ritor1
parents:
diff changeset
7868 return;
Ritor1
parents:
diff changeset
7869 }
492
Gloval
parents: 486
diff changeset
7870 if ( var_type <= VAR_Counter8 )
Gloval
parents: 486
diff changeset
7871 {
Gloval
parents: 486
diff changeset
7872 if ( (signed int)var_type >= 0xF5 )
0
Ritor1
parents:
diff changeset
7873 {
492
Gloval
parents: 486
diff changeset
7874 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 486
diff changeset
7875 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
7876 }
Ritor1
parents:
diff changeset
7877 else
Ritor1
parents:
diff changeset
7878 {
492
Gloval
parents: 486
diff changeset
7879 switch ( var_type )
0
Ritor1
parents:
diff changeset
7880 {
Ritor1
parents:
diff changeset
7881 case VAR_MonthEquals|VAR_CurrentSP:
492
Gloval
parents: 486
diff changeset
7882 _449B7E_toggle_bit((unsigned char *)field_1A50, var_value, 1u);
0
Ritor1
parents:
diff changeset
7883 break;
Ritor1
parents:
diff changeset
7884 case VAR_NPCs2:
Ritor1
parents:
diff changeset
7885 pParty->field_709 = 0;
492
Gloval
parents: 486
diff changeset
7886 LOBYTE(pNPCStats->pNewNPCData[var_value].uFlags) |= 0x80u;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
7887 pParty->CountHirelings();
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
7888 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
7889 break;
Ritor1
parents:
diff changeset
7890 case VAR_NumSkillPoints:
492
Gloval
parents: 486
diff changeset
7891 this->uSkillPoints = var_value;
0
Ritor1
parents:
diff changeset
7892 break;
Ritor1
parents:
diff changeset
7893 }
Ritor1
parents:
diff changeset
7894 }
Ritor1
parents:
diff changeset
7895 return;
Ritor1
parents:
diff changeset
7896 }
492
Gloval
parents: 486
diff changeset
7897 if ( var_type < VAR_Counter9 )
0
Ritor1
parents:
diff changeset
7898 return;
492
Gloval
parents: 486
diff changeset
7899 if ( (signed int)var_type <= 0x112 )
Gloval
parents: 486
diff changeset
7900 {
Gloval
parents: 486
diff changeset
7901 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 486
diff changeset
7902 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
7903 }
Ritor1
parents:
diff changeset
7904 else
Ritor1
parents:
diff changeset
7905 {
492
Gloval
parents: 486
diff changeset
7906 if ( var_type == VAR_ReputationInCurrentLocation )
0
Ritor1
parents:
diff changeset
7907 {
Ritor1
parents:
diff changeset
7908 v24 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
7909 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
7910 v24 = &pIndoor->dlv;
492
Gloval
parents: 486
diff changeset
7911 v24->uReputation = var_value;
Gloval
parents: 486
diff changeset
7912 if ( var_value > 10000 )
0
Ritor1
parents:
diff changeset
7913 v24->uReputation = 10000;
Ritor1
parents:
diff changeset
7914 return;
Ritor1
parents:
diff changeset
7915 }
492
Gloval
parents: 486
diff changeset
7916 if ( var_type <= VAR_ReputationInCurrentLocation
Gloval
parents: 486
diff changeset
7917 || var_type > VAR_History_28
Gloval
parents: 486
diff changeset
7918 || (v22 = var_type - 276, pParty->field_3C.field_4F0[2 * v22 + 1] | pParty->field_3C.field_4F0[2 * v22])
Gloval
parents: 486
diff changeset
7919 || (pParty->field_3C.field_4F0[2 * (var_type - 276)] = LODWORD(pParty->uTimePlayed),
233
0df4136b6aac store_line
Gloval
parents: 223
diff changeset
7920 v23 = pStorylineText->StoreLine[v22].pText==0,//*(&pStorylineText->field_0 + 3 * v22) == 0,
492
Gloval
parents: 486
diff changeset
7921 pParty->field_3C.field_4F0[2 * (var_type - 276) + 1] = HIDWORD(pParty->uTimePlayed),
0
Ritor1
parents:
diff changeset
7922 v23) )
Ritor1
parents:
diff changeset
7923 return;
Ritor1
parents:
diff changeset
7924 bFlashHistoryBook = 1;
Ritor1
parents:
diff changeset
7925 }
492
Gloval
parents: 486
diff changeset
7926 v25 = 8 * currPlayerId + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7927 LOBYTE(v25) = PID(OBJECT_Player,currPlayerId - 112);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7928 pAudioPlayer->PlaySound(SOUND_20001, v25, 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
7929 return;
Ritor1
parents:
diff changeset
7930 }
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7931 switch ( var_type )
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7932 {
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7933 case VAR_NumDeaths:
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7934 pParty->uNumDeaths = var_value;
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7935 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7936 case VAR_NumBounties:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7937 pParty->uNumBountiesCollected = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7938 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7939 case VAR_PrisonTerms:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7940 pParty->uNumPrisonTerms = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7941 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7942 case VAR_ArenaWinsPage:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7943 pParty->uNumArenaPageWins = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7944 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7945 case VAR_ArenaWinsSquire:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7946 pParty->uNumArenaSquireWins = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7947 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7948 case VAR_ArenaWinsKnight:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7949 pParty->uNumArenaKnightWins = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7950 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7951 case VAR_ArenaWinsLord:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7952 pParty->uNumArenaLordWins = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7953 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7954 }
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7955 return;
0
Ritor1
parents:
diff changeset
7956 }
492
Gloval
parents: 486
diff changeset
7957 if ( var_type == VAR_AutoNotes )
Gloval
parents: 486
diff changeset
7958 {
Gloval
parents: 486
diff changeset
7959 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) & pParty->_autonote_bits[((signed __int16)var_value - 1) >> 3])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
7960 //&& (&dword_723718_autonote_related)[8 * a3] )
492
Gloval
parents: 486
diff changeset
7961 && pAutonoteTxt[var_value-1].pText )
Gloval
parents: 486
diff changeset
7962 {
Gloval
parents: 486
diff changeset
7963 v20 = pPlayers[currPlayerId + 1];
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
7964 v20->PlaySound(SPEECH_96, 0);
492
Gloval
parents: 486
diff changeset
7965 v21 = pAutonoteTxt[var_value-1].eType;// dword_72371C[2 * a3];
0
Ritor1
parents:
diff changeset
7966 bFlashAutonotesBook = 1;
981
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 973
diff changeset
7967 _506568_autonote_type = v21;
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7968 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
0
Ritor1
parents:
diff changeset
7969 }
492
Gloval
parents: 486
diff changeset
7970 _449B7E_toggle_bit(pParty->_autonote_bits, var_value, 1u);
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
7971 PlaySoundBasedOnCondition(currPlayerId);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7972 return;
0
Ritor1
parents:
diff changeset
7973 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7974 if ( var_type <= VAR_BaseLuck )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7975 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7976 switch ( var_type )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7977 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7978 case VAR_Sex:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7979 this->uSex = (PLAYER_SEX)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7980 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7981 case VAR_Class:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7982 this->classType = (PLAYER_CLASS_TYPE)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7983 if ( (char)var_value == PLAYER_CLASS_LICH )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7984 {
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7985 v9 = NULL;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7986 for (int i = 0; i < 138; i++)
0
Ritor1
parents:
diff changeset
7987 {
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7988 v9 = &this->pInventoryItems[i];
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7989 if (v9->uItemID == 615)
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7990 break;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7991 }
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7992 if (v9 != NULL || v9->uItemID != 615)
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7993 {
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7994 v10 = (int)((char *)this + 36 * 138); //originally 36 * v8. the code got to this condition only if v8 was equal to 138
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7995 *(int *)(v10 + 532) = 601;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7996 *(char *)(v10 + 558) = currPlayerId + 1;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
7997 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7998 if ( this->sResFireBase < 20 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
7999 this->sResFireBase = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8000 if ( this->sResAirBase < 20 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8001 this->sResAirBase = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8002 if ( this->sResWaterBase < 20 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8003 this->sResWaterBase = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8004 if ( this->sResEarthBase < 20 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8005 this->sResEarthBase = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8006 this->sResMindBase = 200;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8007 this->sResBodyBase = 200;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8008 v11 = this->GetSexByVoice();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8009 this->uPrevVoiceID = this->uVoiceID;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8010 this->uPrevFace = this->uCurrentFace;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8011 if ( v11 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8012 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8013 this->uCurrentFace = 21;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8014 this->uVoiceID = 21;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8015 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8016 else
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8017 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8018 this->uCurrentFace = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8019 this->uVoiceID = 20;
0
Ritor1
parents:
diff changeset
8020 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8021 ReloadPlayerPortraits(currPlayerId, this->uCurrentFace);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8022 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8023 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8024 case VAR_CurrentHP:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8025 this->sHealth = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8026 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8027 case VAR_MaxHP:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8028 this->sHealth = GetMaxHealth();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8029 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8030 case VAR_CurrentSP:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8031 this->sMana = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8032 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8033 case VAR_MaxSP:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8034 this->sMana = GetMaxMana();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8035 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8036 case VAR_ACModifier:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8037 this->sACModifier = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8038 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8039 case VAR_BaseLevel:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8040 this->uLevel = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8041 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8042 case VAR_LevelModifier:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8043 this->sLevelModifier = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8044 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8045 case VAR_Age:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8046 this->sAgeModifier = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8047 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8048 case VAR_Award:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8049 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) &
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8050 pPlayers[currPlayerId + 1]->_guilds_member_bits[((signed __int16)var_value - 1)/ 8])
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8051 //&& dword_723E80_award_related[2 * a3] )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8052 && pAwards[var_value].pText )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8053 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8054 pPlayers[currPlayerId + 1]->PlaySound(SPEECH_96, 0);
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8055 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8056 PlaySoundBasedOnCondition(currPlayerId);
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8057 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8058 _449B7E_toggle_bit((unsigned char *)this->_guilds_member_bits, var_value, 1u);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8059 return;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8060 case VAR_Experience:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8061 this->uExperience = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8062 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8063 case VAR_QBits_QuestsDone:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8064 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) & pParty->_quest_bits[((signed __int16)var_value - 1) >> 3])
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8065 // && (&dword_722F10)[4 * a3] )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8066 && pQuestTable[var_value-1] )
0
Ritor1
parents:
diff changeset
8067 {
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8068 v14 = pPlayers[currPlayerId + 1];
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8069 bFlashQuestBook = 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8070 v14->PlaySound(SPEECH_93, 0);
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8071 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8072 PlaySoundBasedOnCondition(currPlayerId);
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8073 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8074 v13 = (char *)pParty->_quest_bits;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8075 _449B7E_toggle_bit((unsigned char *)v13, var_value, 1u);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8076 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8077 case VAR_PlayerItemInHands:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8078 item.Reset();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8079 item.Reset();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8080 item.uItemID = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8081 item.uAttributes = 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8082 pParty->SetHoldingItem(&item);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8083 if ( var_value >= ITEM_ARTIFACT_PUCK && var_value <= ITEM_RELIC_MEKORIGS_HAMMER )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8084 pParty->pIsArtifactFound[var_value-500] = 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8085 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8086 case VAR_FixedGold:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8087 Party::SetGold(var_value);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8088 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8089 case VAR_RandomGold:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8090 v6 = rand() % var_value + 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8091 Party::SetGold(v6);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8092 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[500], v6);// You have %lu gold
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8093 ShowStatusBarString(pTmpBuf.data(), 2u);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8094 GameUI_DrawFoodAndGold();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8095 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8096 case VAR_FixedFood:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8097 Party::SetFood(var_value);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8098 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8099 case VAR_RandomFood:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8100 v7 = rand() % var_value + 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8101 Party::SetFood(v7);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8102 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[501], v7);// You have %lu food
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8103 ShowStatusBarString(pTmpBuf.data(), 2u);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8104 GameUI_DrawFoodAndGold();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8105 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8106 case VAR_MightBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8107 goto LABEL_64;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8108 case VAR_IntellectBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8109 goto LABEL_68;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8110 case VAR_PersonalityBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8111 goto LABEL_69;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8112 case VAR_EnduranceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8113 goto LABEL_70;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8114 case VAR_SpeedBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8115 goto LABEL_71;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8116 case VAR_AccuracyBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8117 goto LABEL_72;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8118 case VAR_LuckBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8119 goto LABEL_73;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8120 case VAR_BaseMight:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8121 this->uMight = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8122 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8123 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8124 case VAR_BaseIntellect:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8125 this->uIntelligence = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8126 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8127 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8128 case VAR_BasePersonality:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8129 this->uWillpower = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8130 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8131 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8132 case VAR_BaseEndurance:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8133 this->uEndurance = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8134 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8135 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8136 case VAR_BaseSpeed:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8137 this->uSpeed = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8138 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8139 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8140 case VAR_BaseAccuracy:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8141 this->uAccuracy = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8142 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8143 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8144 case VAR_BaseLuck:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8145 this->uLuck = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8146 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8147 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8148 default:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8149 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8150 }
0
Ritor1
parents:
diff changeset
8151 LABEL_111:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8152 v26 = SPEECH_91;
0
Ritor1
parents:
diff changeset
8153 LABEL_112:
492
Gloval
parents: 486
diff changeset
8154 v19 = pPlayers[currPlayerId + 1];
1260
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8155 v19->PlaySound((PlayerSpeech)v26, 0);
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8156 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8157 PlaySoundBasedOnCondition(currPlayerId);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8158 return;
0
Ritor1
parents:
diff changeset
8159 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8160 if ( var_type <= VAR_MagicResistance )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8161 {
492
Gloval
parents: 486
diff changeset
8162 switch ( var_type )
0
Ritor1
parents:
diff changeset
8163 {
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8164 case VAR_ActualMight:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8165 LABEL_64:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8166 this->uMightBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8167 goto LABEL_111;
0
Ritor1
parents:
diff changeset
8168 case VAR_ActualIntellect:
Ritor1
parents:
diff changeset
8169 LABEL_68:
492
Gloval
parents: 486
diff changeset
8170 this->uIntelligenceBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8171 goto LABEL_111;
Ritor1
parents:
diff changeset
8172 case VAR_ActualPersonality:
Ritor1
parents:
diff changeset
8173 LABEL_69:
492
Gloval
parents: 486
diff changeset
8174 this->uWillpowerBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8175 goto LABEL_111;
Ritor1
parents:
diff changeset
8176 case VAR_ActualEndurance:
Ritor1
parents:
diff changeset
8177 LABEL_70:
492
Gloval
parents: 486
diff changeset
8178 this->uEnduranceBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8179 goto LABEL_111;
Ritor1
parents:
diff changeset
8180 case VAR_ActualSpeed:
Ritor1
parents:
diff changeset
8181 LABEL_71:
492
Gloval
parents: 486
diff changeset
8182 this->uSpeedBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8183 goto LABEL_111;
Ritor1
parents:
diff changeset
8184 case VAR_ActualAccuracy:
Ritor1
parents:
diff changeset
8185 LABEL_72:
492
Gloval
parents: 486
diff changeset
8186 this->uAccuracyBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8187 goto LABEL_111;
Ritor1
parents:
diff changeset
8188 case VAR_ActualLuck:
Ritor1
parents:
diff changeset
8189 LABEL_73:
492
Gloval
parents: 486
diff changeset
8190 this->uLuckBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8191 goto LABEL_111;
Ritor1
parents:
diff changeset
8192 case VAR_FireResistance:
492
Gloval
parents: 486
diff changeset
8193 this->sResFireBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8194 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8195 goto LABEL_112;
0
Ritor1
parents:
diff changeset
8196 case VAR_AirResistance:
492
Gloval
parents: 486
diff changeset
8197 this->sResAirBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8198 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8199 goto LABEL_112;
0
Ritor1
parents:
diff changeset
8200 case VAR_WaterResistance:
492
Gloval
parents: 486
diff changeset
8201 this->sResWaterBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8202 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8203 goto LABEL_112;
0
Ritor1
parents:
diff changeset
8204 case VAR_EarthResistance:
492
Gloval
parents: 486
diff changeset
8205 this->sResEarthBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8206 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8207 goto LABEL_112;
0
Ritor1
parents:
diff changeset
8208 case VAR_SpiritResistance:
492
Gloval
parents: 486
diff changeset
8209 this->sResSpiritBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8210 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8211 goto LABEL_112;
0
Ritor1
parents:
diff changeset
8212 case VAR_MindResistance:
492
Gloval
parents: 486
diff changeset
8213 this->sResMindBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8214 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8215 goto LABEL_112;
0
Ritor1
parents:
diff changeset
8216 case VAR_BodyResistance:
492
Gloval
parents: 486
diff changeset
8217 this->sResBodyBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8218 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8219 goto LABEL_112;
0
Ritor1
parents:
diff changeset
8220 case VAR_LightResistance:
492
Gloval
parents: 486
diff changeset
8221 this->sResLightBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8222 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8223 goto LABEL_112;
0
Ritor1
parents:
diff changeset
8224 case VAR_DarkResistance:
492
Gloval
parents: 486
diff changeset
8225 this->sResDarkBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8226 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8227 goto LABEL_112;
0
Ritor1
parents:
diff changeset
8228 case VAR_MagicResistance:
492
Gloval
parents: 486
diff changeset
8229 this->sResMagicBase = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8230 v26 = 92;
Ritor1
parents:
diff changeset
8231 goto LABEL_112;
Ritor1
parents:
diff changeset
8232 default:
Ritor1
parents:
diff changeset
8233 return;
Ritor1
parents:
diff changeset
8234 }
Ritor1
parents:
diff changeset
8235 return;
Ritor1
parents:
diff changeset
8236 }
Ritor1
parents:
diff changeset
8237 HIWORD(v15) = 0;
492
Gloval
parents: 486
diff changeset
8238 if ( var_type > VAR_DisarmTrapSkill )
Gloval
parents: 486
diff changeset
8239 {
Gloval
parents: 486
diff changeset
8240 if ( var_type != VAR_LearningSkill )
Gloval
parents: 486
diff changeset
8241 {
Gloval
parents: 486
diff changeset
8242 if ( var_type <= VAR_LearningSkill )
0
Ritor1
parents:
diff changeset
8243 return;
492
Gloval
parents: 486
diff changeset
8244 if ( var_type <= VAR_Eradicated )
Gloval
parents: 486
diff changeset
8245 {
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8246 this->SetCondition(var_type - 105, 1);
0
Ritor1
parents:
diff changeset
8247 }
Ritor1
parents:
diff changeset
8248 else
Ritor1
parents:
diff changeset
8249 {
492
Gloval
parents: 486
diff changeset
8250 if ( var_type != VAR_MajorCondition )
0
Ritor1
parents:
diff changeset
8251 {
492
Gloval
parents: 486
diff changeset
8252 if ( var_type > VAR_MajorCondition && var_type <= VAR_ActiveSpells )
Gloval
parents: 486
diff changeset
8253 byte_5E4C15[var_type] = var_value;
0
Ritor1
parents:
diff changeset
8254 return;
Ritor1
parents:
diff changeset
8255 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8256 memset(this, 0, 0xA0u);
0
Ritor1
parents:
diff changeset
8257 }
Ritor1
parents:
diff changeset
8258 }
Ritor1
parents:
diff changeset
8259 else
Ritor1
parents:
diff changeset
8260 {
1260
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8261 v16 = (int)((char *)&this->pConditions[16] + 2 * var_type);
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8262 v17 = *(char *)v16;
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8263 if ( var_value <= VAR_BodyResistanceBonus )
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8264 {
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8265 LOWORD(v15) = (unsigned __int8)var_value;
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8266 v18 = v15 | v17 & VAR_BodyResistanceBonus;
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8267 }
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8268 else
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8269 {
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8270 LOWORD(v18) = (unsigned __int8)(var_value | v17 & 0xC0);
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8271 }
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8272 *(short *)v16 = v18;
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8273 }
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8274 LABEL_124:
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8275 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8276 PlaySoundBasedOnCondition(currPlayerId);
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
8277 return;
0
Ritor1
parents:
diff changeset
8278 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8279 if ( var_type <= VAR_MagicResistanceBonus )
492
Gloval
parents: 486
diff changeset
8280 {
Gloval
parents: 486
diff changeset
8281 switch ( var_type )
0
Ritor1
parents:
diff changeset
8282 {
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8283 case VAR_FireResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8284 this->sResFireBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8285 break;
Ritor1
parents:
diff changeset
8286 case VAR_AirResistanceBonus:
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8287 this->sResAirBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8288 break;
Ritor1
parents:
diff changeset
8289 case VAR_WaterResistanceBonus:
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8290 this->sResWaterBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8291 break;
Ritor1
parents:
diff changeset
8292 case VAR_EarthResistanceBonus:
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8293 this->sResEarthBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8294 break;
Ritor1
parents:
diff changeset
8295 case VAR_SpiritResistanceBonus:
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8296 this->sResSpiritBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8297 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8298 case VAR_MindResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8299 this->sResMindBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8300 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8301 case VAR_BodyResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8302 this->sResBodyBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8303 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8304 case VAR_LightResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8305 this->sResLightBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8306 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8307 case VAR_DarkResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8308 this->sResDarkBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8309 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8310 case VAR_PhysicalResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8311 assert("VAR_PhysicalResistanceBonus variable unsupported" && false);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8312 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8313 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8314 case VAR_MagicResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8315 this->sResMagicBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
8316 break;
Ritor1
parents:
diff changeset
8317 default:
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
8318 assert("Unexpected var_type" && false);
0
Ritor1
parents:
diff changeset
8319 return;
Ritor1
parents:
diff changeset
8320 break;
Ritor1
parents:
diff changeset
8321 }
Ritor1
parents:
diff changeset
8322 goto LABEL_111;
Ritor1
parents:
diff changeset
8323 }
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8324 if ( var_type > VAR_MagicResistanceBonus && var_type <= VAR_DiplomacySkill || var_type == VAR_DisarmTrapSkill) //VAR_ThieverySkill wasn't present in the original function
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8325 {
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8326 return;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8327 }
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8328 }
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8329
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8330
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8331 //----- (new function) --------------------------------------------------------
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8332 void Player::PlaySoundBasedOnCondition(int currPlayerId)
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8333 {
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8334 signed int v25 = 8 * currPlayerId + 400;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8335 LOBYTE(v25) = PID(OBJECT_Player,currPlayerId - 112);
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8336 pAudioPlayer->PlaySound(SOUND_20001, v25, 0, -1, 0, 0, 0, 0);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8337 }
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8338
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8339 //----- (new function) --------------------------------------------------------
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8340 void Player::DrawPlayerBuffAnimBasedOnCondition(int currPlayerId)
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8341 {
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
8342 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
8343 }
0
Ritor1
parents:
diff changeset
8344
Ritor1
parents:
diff changeset
8345 //----- (0044AFFB) --------------------------------------------------------
310
Gloval
parents: 299
diff changeset
8346 void Player::AddVariable(enum VariableType var_type, signed int val)
0
Ritor1
parents:
diff changeset
8347 {
Ritor1
parents:
diff changeset
8348 char v3; // bl@1
Ritor1
parents:
diff changeset
8349 Player *v4; // esi@1
Ritor1
parents:
diff changeset
8350 signed int uPlayerIdx; // edi@1
Ritor1
parents:
diff changeset
8351 int v6; // eax@15
Ritor1
parents:
diff changeset
8352 unsigned int v7; // esi@18
Ritor1
parents:
diff changeset
8353 int *v8; // ebx@21
Ritor1
parents:
diff changeset
8354 int v9; // eax@22
Ritor1
parents:
diff changeset
8355 signed int v10; // eax@24
Ritor1
parents:
diff changeset
8356 int v11; // eax@27
Ritor1
parents:
diff changeset
8357 __int16 *v12; // esi@28
Ritor1
parents:
diff changeset
8358 Player *v13; // ecx@34
Ritor1
parents:
diff changeset
8359 Player *v14; // ecx@36
Ritor1
parents:
diff changeset
8360 char *v15; // ecx@37
Ritor1
parents:
diff changeset
8361 unsigned __int8 v16; // cf@38
Ritor1
parents:
diff changeset
8362 Player *v17; // ecx@42
Ritor1
parents:
diff changeset
8363 __int16 *v18; // esi@53
Ritor1
parents:
diff changeset
8364 __int16 *v19; // esi@62
Ritor1
parents:
diff changeset
8365 char *v20; // esi@107
Ritor1
parents:
diff changeset
8366 __int16 v21; // dx@107
Ritor1
parents:
diff changeset
8367 int v22; // ecx@107
Ritor1
parents:
diff changeset
8368 Player *v23; // ecx@132
Ritor1
parents:
diff changeset
8369 int v24; // eax@132
Ritor1
parents:
diff changeset
8370 int v25; // eax@150
Ritor1
parents:
diff changeset
8371 char v26; // zf@151
Ritor1
parents:
diff changeset
8372 DDM_DLV_Header *v27; // eax@153
Ritor1
parents:
diff changeset
8373 signed int v28; // eax@176
Ritor1
parents:
diff changeset
8374 int v29; // [sp-8h] [bp-40h]@84
310
Gloval
parents: 299
diff changeset
8375 // signed int v30; // [sp-4h] [bp-3Ch]@4
0
Ritor1
parents:
diff changeset
8376 int v31; // [sp-4h] [bp-3Ch]@84
Ritor1
parents:
diff changeset
8377 ItemGen item; // [sp+Ch] [bp-2Ch]@45
Ritor1
parents:
diff changeset
8378 unsigned int v33; // [sp+30h] [bp-8h]@34
Ritor1
parents:
diff changeset
8379 char v34; // [sp+37h] [bp-1h]@1
Ritor1
parents:
diff changeset
8380
Ritor1
parents:
diff changeset
8381 auto Dst = this;
Ritor1
parents:
diff changeset
8382 v3 = 0;
Ritor1
parents:
diff changeset
8383 v34 = 0;
Ritor1
parents:
diff changeset
8384 v4 = Dst;
Ritor1
parents:
diff changeset
8385 uPlayerIdx = 0;
Ritor1
parents:
diff changeset
8386 if ( Dst == pPlayers[2] )
Ritor1
parents:
diff changeset
8387 uPlayerIdx = 1;
310
Gloval
parents: 299
diff changeset
8388 else if ( Dst == pPlayers[3] )
Gloval
parents: 299
diff changeset
8389 uPlayerIdx = 2;
Gloval
parents: 299
diff changeset
8390 else if ( Dst == pPlayers[4] )
Gloval
parents: 299
diff changeset
8391 uPlayerIdx = 3;
Gloval
parents: 299
diff changeset
8392
Gloval
parents: 299
diff changeset
8393 if ( var_type <= VAR_AutoNotes )
Gloval
parents: 299
diff changeset
8394 {
Gloval
parents: 299
diff changeset
8395 if ( var_type != VAR_AutoNotes )
Gloval
parents: 299
diff changeset
8396 {
Gloval
parents: 299
diff changeset
8397 if ( var_type <= VAR_ActualMight )
Gloval
parents: 299
diff changeset
8398 {
Gloval
parents: 299
diff changeset
8399 if ( var_type != VAR_ActualMight )
0
Ritor1
parents:
diff changeset
8400 {
310
Gloval
parents: 299
diff changeset
8401 switch ( var_type )
0
Ritor1
parents:
diff changeset
8402 {
Ritor1
parents:
diff changeset
8403 case VAR_RandomGold:
Ritor1
parents:
diff changeset
8404 if ( !val )
Ritor1
parents:
diff changeset
8405 val = 1;
Ritor1
parents:
diff changeset
8406 v6 = rand();
Ritor1
parents:
diff changeset
8407 party_finds_gold(v6 % val + 1, 1);
Ritor1
parents:
diff changeset
8408 GameUI_DrawFoodAndGold();
Ritor1
parents:
diff changeset
8409 return;
Ritor1
parents:
diff changeset
8410 case VAR_RandomFood:
Ritor1
parents:
diff changeset
8411 if ( !val )
Ritor1
parents:
diff changeset
8412 val = 1;
Ritor1
parents:
diff changeset
8413 v7 = rand() % val + 1;
Ritor1
parents:
diff changeset
8414 Party::GiveFood(v7);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
8415 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[502], v7);// You find %lu food
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
8416 ShowStatusBarString(pTmpBuf.data(), 2u);
0
Ritor1
parents:
diff changeset
8417 GameUI_DrawFoodAndGold();
Ritor1
parents:
diff changeset
8418 goto _play_sound;
Ritor1
parents:
diff changeset
8419 case VAR_Sex:
Ritor1
parents:
diff changeset
8420 Dst->uSex = (PLAYER_SEX)val;
Ritor1
parents:
diff changeset
8421 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8422 case VAR_Class:
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
8423 Dst->classType = (PLAYER_CLASS_TYPE)val;
0
Ritor1
parents:
diff changeset
8424 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8425 case VAR_CurrentHP:
Ritor1
parents:
diff changeset
8426 v8 = &Dst->sHealth;
Ritor1
parents:
diff changeset
8427 *v8 += val;
Ritor1
parents:
diff changeset
8428 if ( Dst->sHealth <= Dst->GetMaxHealth() )
Ritor1
parents:
diff changeset
8429 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8430 v9 = v4->GetMaxHealth();
Ritor1
parents:
diff changeset
8431 goto LABEL_23;
Ritor1
parents:
diff changeset
8432 case VAR_MaxHP:
Ritor1
parents:
diff changeset
8433 v10 = Dst->GetMaxHealth();
Ritor1
parents:
diff changeset
8434 v4->_health_related = 0;
Ritor1
parents:
diff changeset
8435 v4->uFullHealthBonus = 0;
Ritor1
parents:
diff changeset
8436 v4->sHealth = v10;
Ritor1
parents:
diff changeset
8437 return;
Ritor1
parents:
diff changeset
8438 case VAR_CurrentSP:
Ritor1
parents:
diff changeset
8439 v8 = &Dst->sMana;
Ritor1
parents:
diff changeset
8440 *v8 += val;
Ritor1
parents:
diff changeset
8441 if ( Dst->sMana > GetMaxMana() )
Ritor1
parents:
diff changeset
8442 {
Ritor1
parents:
diff changeset
8443 v9 = v4->GetMaxMana();
Ritor1
parents:
diff changeset
8444 LABEL_23:
Ritor1
parents:
diff changeset
8445 *v8 = v9;
Ritor1
parents:
diff changeset
8446 }
Ritor1
parents:
diff changeset
8447 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8448 case VAR_MaxSP:
Ritor1
parents:
diff changeset
8449 v11 = GetMaxMana();
Ritor1
parents:
diff changeset
8450 v4->_mana_related = 0;
Ritor1
parents:
diff changeset
8451 v4->uFullManaBonus = 0;
Ritor1
parents:
diff changeset
8452 v4->sMana = v11;
Ritor1
parents:
diff changeset
8453 return;
Ritor1
parents:
diff changeset
8454 case VAR_ACModifier:
Ritor1
parents:
diff changeset
8455 v12 = &Dst->sACModifier;
Ritor1
parents:
diff changeset
8456 goto LABEL_29;
Ritor1
parents:
diff changeset
8457 case VAR_BaseLevel:
Ritor1
parents:
diff changeset
8458 v12 = (__int16 *)&Dst->uLevel;
Ritor1
parents:
diff changeset
8459 goto LABEL_29;
Ritor1
parents:
diff changeset
8460 case VAR_LevelModifier:
Ritor1
parents:
diff changeset
8461 v12 = &Dst->sLevelModifier;
Ritor1
parents:
diff changeset
8462 LABEL_29:
Ritor1
parents:
diff changeset
8463 *v12 += val;
Ritor1
parents:
diff changeset
8464 if ( *v12 > 255 )
Ritor1
parents:
diff changeset
8465 *v12 = 255;
Ritor1
parents:
diff changeset
8466 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8467 case VAR_Age:
Ritor1
parents:
diff changeset
8468 Dst->sAgeModifier += val;
Ritor1
parents:
diff changeset
8469 return;
Ritor1
parents:
diff changeset
8470 case VAR_Award:
Ritor1
parents:
diff changeset
8471 v13 = pPlayers[uPlayerIdx + 1];
521
663c4f618f56 Awards tab corrrection
Gloval
parents: 510
diff changeset
8472 if (_449B57_test_bit((unsigned __int8 *)pPlayers[uPlayerIdx + 1]->_guilds_member_bits, val)
663c4f618f56 Awards tab corrrection
Gloval
parents: 510
diff changeset
8473
492
Gloval
parents: 486
diff changeset
8474 && pAwards[val].pText )
0
Ritor1
parents:
diff changeset
8475 {
Ritor1
parents:
diff changeset
8476 v14 = pPlayers[uPlayerIdx + 1];
Ritor1
parents:
diff changeset
8477 v34 = 1;
Ritor1
parents:
diff changeset
8478 v3 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8479 v14->PlaySound(SPEECH_96, 0);
0
Ritor1
parents:
diff changeset
8480 }
735
6daaa2f18d0d Fixed some house sounds & shop-related stuff
Nomad
parents: 728
diff changeset
8481 v15 = (char *)v4->_guilds_member_bits;
0
Ritor1
parents:
diff changeset
8482 goto LABEL_44;
Ritor1
parents:
diff changeset
8483 case VAR_Experience:
Ritor1
parents:
diff changeset
8484 v16 = __CFADD__(val, LODWORD(Dst->uExperience));
Ritor1
parents:
diff changeset
8485 LODWORD(Dst->uExperience) += val;
Ritor1
parents:
diff changeset
8486 HIDWORD(Dst->uExperience) += ((unsigned __int64)val >> 32) + v16;
Ritor1
parents:
diff changeset
8487 if ( (signed __int64)Dst->uExperience > 4000000000i64 )
Ritor1
parents:
diff changeset
8488 Dst->uExperience = 4000000000i64;
Ritor1
parents:
diff changeset
8489 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8490 case VAR_QBits_QuestsDone:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
8491 if ( !((unsigned __int8)(0x80u >> ((signed __int16)val - 1) % 8) & pParty->_quest_bits[((signed __int16)val - 1) >> 3])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8492 //&& (&dword_722F10)[4 * val] )
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8493 && pQuestTable[val-1] )
0
Ritor1
parents:
diff changeset
8494 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8495 //v17 = pPlayers[uPlayerIdx + 1];
0
Ritor1
parents:
diff changeset
8496 bFlashQuestBook = 1;
Ritor1
parents:
diff changeset
8497 v34 = 1;
Ritor1
parents:
diff changeset
8498 v3 = 1;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8499 pPlayers[uPlayerIdx + 1]->PlaySound(SPEECH_93, 0);
0
Ritor1
parents:
diff changeset
8500 }
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
8501 v15 = (char *)pParty->_quest_bits;
0
Ritor1
parents:
diff changeset
8502 LABEL_44:
Ritor1
parents:
diff changeset
8503 _449B7E_toggle_bit((unsigned char *)v15, val, 1u);
Ritor1
parents:
diff changeset
8504 goto LABEL_173;
Ritor1
parents:
diff changeset
8505 case VAR_PlayerItemInHands:
Ritor1
parents:
diff changeset
8506 item.Reset();
Ritor1
parents:
diff changeset
8507 item.Reset();
Ritor1
parents:
diff changeset
8508 item.uAttributes = 1;
Ritor1
parents:
diff changeset
8509 item.uItemID = val;
Ritor1
parents:
diff changeset
8510 if ( val >= ITEM_ARTIFACT_PUCK && val <= ITEM_RELIC_MEKORIGS_HAMMER )
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
8511 pParty->pIsArtifactFound[val-500] = 1;
0
Ritor1
parents:
diff changeset
8512 if ( val >= ITEM_WAND_FIRE && val <= ITEM_WAND_INCENERATION )
Ritor1
parents:
diff changeset
8513 {
Ritor1
parents:
diff changeset
8514 item.uNumCharges = rand() % 6 + pItemsTable->pItems[item.uItemID].uDamageMod + 1;
Ritor1
parents:
diff changeset
8515 item.uMaxCharges = LOBYTE(item.uNumCharges);
Ritor1
parents:
diff changeset
8516 }
Ritor1
parents:
diff changeset
8517 pParty->SetHoldingItem(&item);
Ritor1
parents:
diff changeset
8518 return;
Ritor1
parents:
diff changeset
8519 case VAR_FixedGold:
Ritor1
parents:
diff changeset
8520 party_finds_gold(val, 1);
Ritor1
parents:
diff changeset
8521 return;
Ritor1
parents:
diff changeset
8522 case VAR_BaseMight:
Ritor1
parents:
diff changeset
8523 v18 = (__int16 *)&Dst->uMight;
Ritor1
parents:
diff changeset
8524 goto LABEL_82;
Ritor1
parents:
diff changeset
8525 case VAR_BaseIntellect:
Ritor1
parents:
diff changeset
8526 v18 = (__int16 *)&Dst->uIntelligence;
Ritor1
parents:
diff changeset
8527 goto LABEL_82;
Ritor1
parents:
diff changeset
8528 case VAR_BasePersonality:
Ritor1
parents:
diff changeset
8529 v18 = (__int16 *)&Dst->uWillpower;
Ritor1
parents:
diff changeset
8530 goto LABEL_82;
Ritor1
parents:
diff changeset
8531 case VAR_BaseEndurance:
Ritor1
parents:
diff changeset
8532 v18 = (__int16 *)&Dst->uEndurance;
Ritor1
parents:
diff changeset
8533 goto LABEL_82;
Ritor1
parents:
diff changeset
8534 case VAR_BaseSpeed:
Ritor1
parents:
diff changeset
8535 v18 = (__int16 *)&Dst->uSpeed;
Ritor1
parents:
diff changeset
8536 goto LABEL_82;
Ritor1
parents:
diff changeset
8537 case VAR_BaseAccuracy:
Ritor1
parents:
diff changeset
8538 v18 = (__int16 *)&Dst->uAccuracy;
Ritor1
parents:
diff changeset
8539 goto LABEL_82;
Ritor1
parents:
diff changeset
8540 case VAR_BaseLuck:
Ritor1
parents:
diff changeset
8541 v18 = (__int16 *)&Dst->uLuck;
Ritor1
parents:
diff changeset
8542 goto LABEL_82;
Ritor1
parents:
diff changeset
8543 case VAR_FixedFood:
Ritor1
parents:
diff changeset
8544 Party::GiveFood(val);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
8545 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[502], val);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
8546 ShowStatusBarString(pTmpBuf.data(), 2u);
0
Ritor1
parents:
diff changeset
8547 if ( pParty->uNumFoodRations > 0xFFFF )
Ritor1
parents:
diff changeset
8548 Party::SetFood(0xFFFFu);
Ritor1
parents:
diff changeset
8549 goto _play_sound;
Ritor1
parents:
diff changeset
8550 case VAR_MightBonus:
Ritor1
parents:
diff changeset
8551 goto LABEL_62;
Ritor1
parents:
diff changeset
8552 case VAR_IntellectBonus:
Ritor1
parents:
diff changeset
8553 goto LABEL_66;
Ritor1
parents:
diff changeset
8554 case VAR_PersonalityBonus:
Ritor1
parents:
diff changeset
8555 goto LABEL_67;
Ritor1
parents:
diff changeset
8556 case VAR_EnduranceBonus:
Ritor1
parents:
diff changeset
8557 goto LABEL_68;
Ritor1
parents:
diff changeset
8558 case VAR_SpeedBonus:
Ritor1
parents:
diff changeset
8559 goto LABEL_69;
Ritor1
parents:
diff changeset
8560 case VAR_AccuracyBonus:
Ritor1
parents:
diff changeset
8561 goto LABEL_70;
Ritor1
parents:
diff changeset
8562 case VAR_LuckBonus:
Ritor1
parents:
diff changeset
8563 goto LABEL_71;
Ritor1
parents:
diff changeset
8564 default:
Ritor1
parents:
diff changeset
8565 return;
Ritor1
parents:
diff changeset
8566 }
Ritor1
parents:
diff changeset
8567 return;
Ritor1
parents:
diff changeset
8568 }
Ritor1
parents:
diff changeset
8569 LABEL_62:
Ritor1
parents:
diff changeset
8570 v19 = (__int16 *)&Dst->uMightBonus;
Ritor1
parents:
diff changeset
8571 goto LABEL_113;
Ritor1
parents:
diff changeset
8572 }
310
Gloval
parents: 299
diff changeset
8573 if ( var_type <= VAR_FireResistanceBonus )
Gloval
parents: 299
diff changeset
8574 {
Gloval
parents: 299
diff changeset
8575 if ( var_type != VAR_FireResistanceBonus )
0
Ritor1
parents:
diff changeset
8576 {
310
Gloval
parents: 299
diff changeset
8577 switch ( var_type )
0
Ritor1
parents:
diff changeset
8578 {
Ritor1
parents:
diff changeset
8579 case VAR_ActualIntellect:
Ritor1
parents:
diff changeset
8580 LABEL_66:
Ritor1
parents:
diff changeset
8581 v19 = (__int16 *)&Dst->uIntelligenceBonus;
Ritor1
parents:
diff changeset
8582 goto LABEL_113;
Ritor1
parents:
diff changeset
8583 case VAR_ActualPersonality:
Ritor1
parents:
diff changeset
8584 LABEL_67:
Ritor1
parents:
diff changeset
8585 v19 = (__int16 *)&Dst->uWillpowerBonus;
Ritor1
parents:
diff changeset
8586 goto LABEL_113;
Ritor1
parents:
diff changeset
8587 case VAR_ActualEndurance:
Ritor1
parents:
diff changeset
8588 LABEL_68:
Ritor1
parents:
diff changeset
8589 v19 = (__int16 *)&Dst->uEnduranceBonus;
Ritor1
parents:
diff changeset
8590 goto LABEL_113;
Ritor1
parents:
diff changeset
8591 case VAR_ActualSpeed:
Ritor1
parents:
diff changeset
8592 LABEL_69:
Ritor1
parents:
diff changeset
8593 v19 = (__int16 *)&Dst->uSpeedBonus;
Ritor1
parents:
diff changeset
8594 goto LABEL_113;
Ritor1
parents:
diff changeset
8595 case VAR_ActualAccuracy:
Ritor1
parents:
diff changeset
8596 LABEL_70:
Ritor1
parents:
diff changeset
8597 v19 = (__int16 *)&Dst->uAccuracyBonus;
Ritor1
parents:
diff changeset
8598 goto LABEL_113;
Ritor1
parents:
diff changeset
8599 case VAR_ActualLuck:
Ritor1
parents:
diff changeset
8600 LABEL_71:
Ritor1
parents:
diff changeset
8601 v19 = (__int16 *)&Dst->uLuckBonus;
Ritor1
parents:
diff changeset
8602 goto LABEL_113;
Ritor1
parents:
diff changeset
8603 case VAR_FireResistance:
Ritor1
parents:
diff changeset
8604 v18 = &Dst->sResFireBase;
Ritor1
parents:
diff changeset
8605 goto LABEL_82;
Ritor1
parents:
diff changeset
8606 case VAR_AirResistance:
Ritor1
parents:
diff changeset
8607 v18 = &Dst->sResAirBase;
Ritor1
parents:
diff changeset
8608 goto LABEL_82;
Ritor1
parents:
diff changeset
8609 case VAR_WaterResistance:
Ritor1
parents:
diff changeset
8610 v18 = &Dst->sResWaterBase;
Ritor1
parents:
diff changeset
8611 goto LABEL_82;
Ritor1
parents:
diff changeset
8612 case VAR_EarthResistance:
Ritor1
parents:
diff changeset
8613 v18 = &Dst->sResEarthBase;
Ritor1
parents:
diff changeset
8614 goto LABEL_82;
Ritor1
parents:
diff changeset
8615 case VAR_SpiritResistance:
Ritor1
parents:
diff changeset
8616 v18 = &Dst->sResSpiritBase;
Ritor1
parents:
diff changeset
8617 goto LABEL_82;
Ritor1
parents:
diff changeset
8618 case VAR_MindResistance:
Ritor1
parents:
diff changeset
8619 v18 = &Dst->sResMindBase;
Ritor1
parents:
diff changeset
8620 goto LABEL_82;
Ritor1
parents:
diff changeset
8621 case VAR_BodyResistance:
Ritor1
parents:
diff changeset
8622 v18 = &Dst->sResBodyBase;
Ritor1
parents:
diff changeset
8623 goto LABEL_82;
Ritor1
parents:
diff changeset
8624 case VAR_LightResistance:
Ritor1
parents:
diff changeset
8625 v18 = &Dst->sResLightBase;
Ritor1
parents:
diff changeset
8626 goto LABEL_82;
Ritor1
parents:
diff changeset
8627 case VAR_DarkResistance:
Ritor1
parents:
diff changeset
8628 v18 = &Dst->sResDarkBase;
Ritor1
parents:
diff changeset
8629 goto LABEL_82;
Ritor1
parents:
diff changeset
8630 case VAR_MagicResistance:
Ritor1
parents:
diff changeset
8631 v18 = &Dst->sResMagicBase;
Ritor1
parents:
diff changeset
8632 LABEL_82:
Ritor1
parents:
diff changeset
8633 *v18 += val;
Ritor1
parents:
diff changeset
8634 if ( *v18 > 255 )
Ritor1
parents:
diff changeset
8635 *v18 = 255;
Ritor1
parents:
diff changeset
8636 v31 = 0;
Ritor1
parents:
diff changeset
8637 v29 = 92;
Ritor1
parents:
diff changeset
8638 goto LABEL_116;
Ritor1
parents:
diff changeset
8639 default:
Ritor1
parents:
diff changeset
8640 return;
Ritor1
parents:
diff changeset
8641 }
Ritor1
parents:
diff changeset
8642 return;
Ritor1
parents:
diff changeset
8643 }
Ritor1
parents:
diff changeset
8644 v19 = &Dst->sResFireBonus;
Ritor1
parents:
diff changeset
8645 LABEL_113:
Ritor1
parents:
diff changeset
8646 *v19 += val;
Ritor1
parents:
diff changeset
8647 if ( *v19 > 255 )
Ritor1
parents:
diff changeset
8648 *v19 = 255;
Ritor1
parents:
diff changeset
8649 v31 = 0;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8650 v29 = SPEECH_91;
0
Ritor1
parents:
diff changeset
8651 LABEL_116:
Ritor1
parents:
diff changeset
8652 v3 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8653 pPlayers[uPlayerIdx + 1]->PlaySound((PlayerSpeech)v29, v31);
0
Ritor1
parents:
diff changeset
8654 goto _play_anim_and_maybe_sound;
Ritor1
parents:
diff changeset
8655 }
310
Gloval
parents: 299
diff changeset
8656 if ( var_type <= VAR_DisarmTrapSkill )
Gloval
parents: 299
diff changeset
8657 {
Gloval
parents: 299
diff changeset
8658 if ( var_type != VAR_DisarmTrapSkill )
0
Ritor1
parents:
diff changeset
8659 {
310
Gloval
parents: 299
diff changeset
8660 if ( var_type <= VAR_BodyResistanceBonus )
0
Ritor1
parents:
diff changeset
8661 {
310
Gloval
parents: 299
diff changeset
8662 switch ( var_type )
0
Ritor1
parents:
diff changeset
8663 {
Ritor1
parents:
diff changeset
8664 case VAR_BodyResistanceBonus:
Ritor1
parents:
diff changeset
8665 v19 = &Dst->sResBodyBonus;
Ritor1
parents:
diff changeset
8666 break;
Ritor1
parents:
diff changeset
8667 case VAR_AirResistanceBonus:
Ritor1
parents:
diff changeset
8668 v19 = &Dst->sResAirBonus;
Ritor1
parents:
diff changeset
8669 break;
Ritor1
parents:
diff changeset
8670 case VAR_WaterResistanceBonus:
Ritor1
parents:
diff changeset
8671 v19 = &Dst->sResWaterBonus;
Ritor1
parents:
diff changeset
8672 break;
Ritor1
parents:
diff changeset
8673 case VAR_EarthResistanceBonus:
Ritor1
parents:
diff changeset
8674 v19 = &Dst->sResEarthBonus;
Ritor1
parents:
diff changeset
8675 break;
Ritor1
parents:
diff changeset
8676 case VAR_SpiritResistanceBonus:
Ritor1
parents:
diff changeset
8677 v19 = &Dst->sResSpiritBonus;
Ritor1
parents:
diff changeset
8678 break;
Ritor1
parents:
diff changeset
8679 default:
310
Gloval
parents: 299
diff changeset
8680 if ( var_type != 62 )
0
Ritor1
parents:
diff changeset
8681 return;
Ritor1
parents:
diff changeset
8682 v19 = &Dst->sResMindBonus;
Ritor1
parents:
diff changeset
8683 break;
Ritor1
parents:
diff changeset
8684 }
Ritor1
parents:
diff changeset
8685 goto LABEL_113;
Ritor1
parents:
diff changeset
8686 }
310
Gloval
parents: 299
diff changeset
8687 if ( var_type == VAR_LightResistanceBonus )
0
Ritor1
parents:
diff changeset
8688 {
Ritor1
parents:
diff changeset
8689 v19 = &Dst->sResLightBonus;
Ritor1
parents:
diff changeset
8690 goto LABEL_113;
Ritor1
parents:
diff changeset
8691 }
310
Gloval
parents: 299
diff changeset
8692 if ( var_type == VAR_DarkResistanceBonus )
0
Ritor1
parents:
diff changeset
8693 {
Ritor1
parents:
diff changeset
8694 v19 = &Dst->sResDarkBonus;
Ritor1
parents:
diff changeset
8695 goto LABEL_113;
Ritor1
parents:
diff changeset
8696 }
310
Gloval
parents: 299
diff changeset
8697 if ( var_type == VAR_MagicResistanceBonus )
0
Ritor1
parents:
diff changeset
8698 {
Ritor1
parents:
diff changeset
8699 v19 = &Dst->sResMagicBonus;
Ritor1
parents:
diff changeset
8700 goto LABEL_113;
Ritor1
parents:
diff changeset
8701 }
310
Gloval
parents: 299
diff changeset
8702 if ( var_type <= VAR_MagicResistanceBonus || var_type > VAR_DiplomacySkill )
0
Ritor1
parents:
diff changeset
8703 return;
Ritor1
parents:
diff changeset
8704 }
Ritor1
parents:
diff changeset
8705 goto LABEL_106;
Ritor1
parents:
diff changeset
8706 }
310
Gloval
parents: 299
diff changeset
8707 if ( var_type == VAR_LearningSkill )
0
Ritor1
parents:
diff changeset
8708 {
Ritor1
parents:
diff changeset
8709 LABEL_106:
Ritor1
parents:
diff changeset
8710 if ( val <= VAR_BodyResistanceBonus )
Ritor1
parents:
diff changeset
8711 {
310
Gloval
parents: 299
diff changeset
8712 *((short *)&Dst->pConditions[16] + var_type) = (unsigned __int8)val | *((char *)&Dst->pConditions[16] + 2 * var_type) & VAR_BodyResistanceBonus;
0
Ritor1
parents:
diff changeset
8713 }
Ritor1
parents:
diff changeset
8714 else
Ritor1
parents:
diff changeset
8715 {
310
Gloval
parents: 299
diff changeset
8716 v20 = (char *)&Dst->pConditions[16] + 2 * var_type;
0
Ritor1
parents:
diff changeset
8717 v21 = *(short *)v20;
Ritor1
parents:
diff changeset
8718 v22 = (unsigned __int8)val + (v21 & VAR_BodyResistanceBonus);
Ritor1
parents:
diff changeset
8719 if ( v22 > 60 )
Ritor1
parents:
diff changeset
8720 LOWORD(v22) = 60;
Ritor1
parents:
diff changeset
8721 LOBYTE(v21) = v21 & 0xC0;
Ritor1
parents:
diff changeset
8722 *(short *)v20 = v22 | v21;
Ritor1
parents:
diff changeset
8723 }
Ritor1
parents:
diff changeset
8724 goto _play_anim_and_exit;
Ritor1
parents:
diff changeset
8725 }
310
Gloval
parents: 299
diff changeset
8726 if ( var_type <= VAR_LearningSkill )
0
Ritor1
parents:
diff changeset
8727 return;
310
Gloval
parents: 299
diff changeset
8728 if ( var_type <= VAR_Eradicated )
Gloval
parents: 299
diff changeset
8729 {
Gloval
parents: 299
diff changeset
8730 Dst->SetCondition(var_type - 105, 0);
0
Ritor1
parents:
diff changeset
8731 }
Ritor1
parents:
diff changeset
8732 else
Ritor1
parents:
diff changeset
8733 {
310
Gloval
parents: 299
diff changeset
8734 if ( var_type != VAR_MajorCondition )
0
Ritor1
parents:
diff changeset
8735 {
310
Gloval
parents: 299
diff changeset
8736 if ( var_type > VAR_MajorCondition && var_type <= VAR_ActiveSpells )
0
Ritor1
parents:
diff changeset
8737 {
310
Gloval
parents: 299
diff changeset
8738 if ( (unsigned __int8)val + (unsigned __int8)byte_5E4C15[var_type] <= 255 )
Gloval
parents: 299
diff changeset
8739 byte_5E4C15[var_type] += val;
0
Ritor1
parents:
diff changeset
8740 else
310
Gloval
parents: 299
diff changeset
8741 byte_5E4C15[var_type] = -1;
0
Ritor1
parents:
diff changeset
8742 }
Ritor1
parents:
diff changeset
8743 return;
Ritor1
parents:
diff changeset
8744 }
Ritor1
parents:
diff changeset
8745 memset(Dst, 0, 0xA0u);
Ritor1
parents:
diff changeset
8746 }
Ritor1
parents:
diff changeset
8747 _play_anim_and_exit:
Ritor1
parents:
diff changeset
8748 v3 = 1;
Ritor1
parents:
diff changeset
8749 _play_anim_and_maybe_sound:
Ritor1
parents:
diff changeset
8750 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
Ritor1
parents:
diff changeset
8751 _maybe_play_sound:
Ritor1
parents:
diff changeset
8752 if ( v3 != 1 )
Ritor1
parents:
diff changeset
8753 return;
Ritor1
parents:
diff changeset
8754 goto _play_sound;
Ritor1
parents:
diff changeset
8755 }
Ritor1
parents:
diff changeset
8756 if ( !((unsigned __int8)(0x80u >> ((signed __int16)val - 1) % 8) & pParty->_autonote_bits[((signed __int16)val - 1) >> 3])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8757 //&& (&dword_723718_autonote_related)[8 * val] )
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8758 && pAutonoteTxt[val-1].pText )
0
Ritor1
parents:
diff changeset
8759 {
Ritor1
parents:
diff changeset
8760 v23 = pPlayers[uPlayerIdx + 1];
Ritor1
parents:
diff changeset
8761 v34 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
8762 v23->PlaySound(SPEECH_96, 0);
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
8763 v24 = pAutonoteTxt[val-1].eType;//dword_72371C[2 * val];
0
Ritor1
parents:
diff changeset
8764 bFlashAutonotesBook = 1;
981
a6ef7125f6e4 Autonotes & GameState
Nomad
parents: 973
diff changeset
8765 _506568_autonote_type = v24;
0
Ritor1
parents:
diff changeset
8766 }
Ritor1
parents:
diff changeset
8767 _449B7E_toggle_bit(pParty->_autonote_bits, val, 1u);
Ritor1
parents:
diff changeset
8768 v3 = 1;
Ritor1
parents:
diff changeset
8769 LABEL_173:
Ritor1
parents:
diff changeset
8770 if ( v34 != 1 )
Ritor1
parents:
diff changeset
8771 goto _maybe_play_sound;
Ritor1
parents:
diff changeset
8772 goto _play_anim_and_maybe_sound;
Ritor1
parents:
diff changeset
8773 }
310
Gloval
parents: 299
diff changeset
8774 if ( var_type > VAR_GoldInBank )
Gloval
parents: 299
diff changeset
8775 {
Gloval
parents: 299
diff changeset
8776 if ( var_type == 307 )
0
Ritor1
parents:
diff changeset
8777 {
Ritor1
parents:
diff changeset
8778 pParty->uNumDeaths += val;
Ritor1
parents:
diff changeset
8779 goto LABEL_173;
Ritor1
parents:
diff changeset
8780 }
310
Gloval
parents: 299
diff changeset
8781 switch ( var_type )
0
Ritor1
parents:
diff changeset
8782 {
Ritor1
parents:
diff changeset
8783 case 308:
Ritor1
parents:
diff changeset
8784 pParty->uNumBountiesCollected += val;
Ritor1
parents:
diff changeset
8785 break;
Ritor1
parents:
diff changeset
8786 case 309:
Ritor1
parents:
diff changeset
8787 pParty->uNumPrisonTerms += val;
Ritor1
parents:
diff changeset
8788 break;
Ritor1
parents:
diff changeset
8789 case 310:
Ritor1
parents:
diff changeset
8790 pParty->uNumArenaPageWins += val;
Ritor1
parents:
diff changeset
8791 break;
Ritor1
parents:
diff changeset
8792 case 311:
Ritor1
parents:
diff changeset
8793 pParty->uNumArenaSquireWins += val;
Ritor1
parents:
diff changeset
8794 break;
Ritor1
parents:
diff changeset
8795 case 312:
Ritor1
parents:
diff changeset
8796 pParty->uNumArenaKnightWins += val;
Ritor1
parents:
diff changeset
8797 break;
Ritor1
parents:
diff changeset
8798 case 313:
Ritor1
parents:
diff changeset
8799 pParty->uNumArenaLordWins += val;
Ritor1
parents:
diff changeset
8800 break;
Ritor1
parents:
diff changeset
8801 }
Ritor1
parents:
diff changeset
8802 }
Ritor1
parents:
diff changeset
8803 else
Ritor1
parents:
diff changeset
8804 {
310
Gloval
parents: 299
diff changeset
8805 if ( var_type == VAR_GoldInBank )
0
Ritor1
parents:
diff changeset
8806 {
Ritor1
parents:
diff changeset
8807 pParty->uNumGoldInBank += val;
Ritor1
parents:
diff changeset
8808 return;
Ritor1
parents:
diff changeset
8809 }
310
Gloval
parents: 299
diff changeset
8810 if ( var_type <= VAR_Counter8 )
Gloval
parents: 299
diff changeset
8811 {
Gloval
parents: 299
diff changeset
8812 if ( (signed int)var_type >= 245 )
Gloval
parents: 299
diff changeset
8813 {
Gloval
parents: 299
diff changeset
8814 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 299
diff changeset
8815 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
8816 }
Ritor1
parents:
diff changeset
8817 else
Ritor1
parents:
diff changeset
8818 {
310
Gloval
parents: 299
diff changeset
8819 switch ( var_type )
0
Ritor1
parents:
diff changeset
8820 {
Ritor1
parents:
diff changeset
8821 case VAR_MonthEquals|VAR_CurrentSP:
Ritor1
parents:
diff changeset
8822 _449B7E_toggle_bit((unsigned char *)Dst->field_1A50, val, 1u);
Ritor1
parents:
diff changeset
8823 break;
Ritor1
parents:
diff changeset
8824 case VAR_NPCs2:
Ritor1
parents:
diff changeset
8825 pParty->field_709 = 0;
Ritor1
parents:
diff changeset
8826 LOBYTE(pNPCStats->pNewNPCData[val].uFlags) |= 0x80u;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
8827 pParty->CountHirelings();
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
8828 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
8829 break;
Ritor1
parents:
diff changeset
8830 case VAR_NumSkillPoints:
Ritor1
parents:
diff changeset
8831 Dst->uSkillPoints += val;
Ritor1
parents:
diff changeset
8832 break;
Ritor1
parents:
diff changeset
8833 }
Ritor1
parents:
diff changeset
8834 }
Ritor1
parents:
diff changeset
8835 return;
Ritor1
parents:
diff changeset
8836 }
310
Gloval
parents: 299
diff changeset
8837 if ( var_type < VAR_Counter9 )
0
Ritor1
parents:
diff changeset
8838 return;
310
Gloval
parents: 299
diff changeset
8839 if ( (signed int)var_type <= 274 )
Gloval
parents: 299
diff changeset
8840 {
Gloval
parents: 299
diff changeset
8841 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 299
diff changeset
8842 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
8843 goto _play_sound;
Ritor1
parents:
diff changeset
8844 }
310
Gloval
parents: 299
diff changeset
8845 if ( var_type != VAR_ReputationInCurrentLocation )
Gloval
parents: 299
diff changeset
8846 {
Gloval
parents: 299
diff changeset
8847 if ( var_type <= VAR_ReputationInCurrentLocation
Gloval
parents: 299
diff changeset
8848 || var_type > VAR_History_28
Gloval
parents: 299
diff changeset
8849 || (v25 = var_type - 276, pParty->field_3C.field_4F0[2 * v25 + 1] | pParty->field_3C.field_4F0[2 * v25])
Gloval
parents: 299
diff changeset
8850 || (pParty->field_3C.field_4F0[2 * (var_type - 276)] = LODWORD(pParty->uTimePlayed),
233
0df4136b6aac store_line
Gloval
parents: 223
diff changeset
8851 v26 = pStorylineText->StoreLine[v25].pText==0,//*(&pStorylineText->field_0 + 3 * v25) == 0,
310
Gloval
parents: 299
diff changeset
8852 pParty->field_3C.field_4F0[2 * (var_type - 276) + 1] = HIDWORD(pParty->uTimePlayed),
0
Ritor1
parents:
diff changeset
8853 v26) )
Ritor1
parents:
diff changeset
8854 return;
Ritor1
parents:
diff changeset
8855 bFlashHistoryBook = 1;
Ritor1
parents:
diff changeset
8856 _play_sound:
Ritor1
parents:
diff changeset
8857 v28 = 8 * uPlayerIdx + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
8858 LOBYTE(v28) = PID(OBJECT_Player,uPlayerIdx - 112);
0
Ritor1
parents:
diff changeset
8859 pAudioPlayer->PlaySound(SOUND_20001, v28, 0, -1, 0, 0, 0, 0);
Ritor1
parents:
diff changeset
8860 return;
Ritor1
parents:
diff changeset
8861 }
Ritor1
parents:
diff changeset
8862 v27 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
8863 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
8864 v27 = &pIndoor->dlv;
Ritor1
parents:
diff changeset
8865 v27->uReputation += val;
Ritor1
parents:
diff changeset
8866 if ( v27->uReputation > 10000 )
Ritor1
parents:
diff changeset
8867 v27->uReputation = 10000;
Ritor1
parents:
diff changeset
8868 }
Ritor1
parents:
diff changeset
8869 }
Ritor1
parents:
diff changeset
8870 // 506568: using guessed type int dword_506568;
Ritor1
parents:
diff changeset
8871 // 507948: using guessed type char bFlashHistoryBook;
Ritor1
parents:
diff changeset
8872 // 507949: using guessed type char bFlashAutonotesBook;
Ritor1
parents:
diff changeset
8873 // 50794A: using guessed type char bFlashQuestBook;
Ritor1
parents:
diff changeset
8874 // 72371C: using guessed type int dword_72371C[];
Ritor1
parents:
diff changeset
8875 // 723E80: using guessed type int dword_723E80_award_related[];
Ritor1
parents:
diff changeset
8876
Ritor1
parents:
diff changeset
8877
Ritor1
parents:
diff changeset
8878
Ritor1
parents:
diff changeset
8879
Ritor1
parents:
diff changeset
8880 //----- (0044B9C4) --------------------------------------------------------
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8881 bool Player::SubtractVariable(enum VariableType VarNum, signed int pValue)
0
Ritor1
parents:
diff changeset
8882 {
Ritor1
parents:
diff changeset
8883 unsigned int v3; // ebx@1
Ritor1
parents:
diff changeset
8884 signed int v4; // esi@1
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8885 bool result; // eax@8
0
Ritor1
parents:
diff changeset
8886 int v6; // esi@11
Ritor1
parents:
diff changeset
8887 int v7; // edi@14
Ritor1
parents:
diff changeset
8888 signed int v8; // eax@17
Ritor1
parents:
diff changeset
8889 char *v9; // eax@20
Ritor1
parents:
diff changeset
8890 char v10; // sf@20
Ritor1
parents:
diff changeset
8891 char *v11; // ecx@26
Ritor1
parents:
diff changeset
8892 char *v12; // ecx@27
Ritor1
parents:
diff changeset
8893 __int64 v13; // qax@27
Ritor1
parents:
diff changeset
8894 unsigned __int8 v14; // cf@27
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8895 int *v15; // edx@29
0
Ritor1
parents:
diff changeset
8896 char *v16; // eax@90
Ritor1
parents:
diff changeset
8897 char *v17; // ecx@94
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8898 int v18; // esi@97
0
Ritor1
parents:
diff changeset
8899 signed int v19; // edx@97
Ritor1
parents:
diff changeset
8900 char *v20; // ecx@98
Ritor1
parents:
diff changeset
8901 int v21; // eax@100
Ritor1
parents:
diff changeset
8902 __int16 v22; // dx@112
Ritor1
parents:
diff changeset
8903 int v23; // [sp-8h] [bp-14h]@45
Ritor1
parents:
diff changeset
8904 signed int v24; // [sp-4h] [bp-10h]@4
Ritor1
parents:
diff changeset
8905 int v25; // [sp-4h] [bp-10h]@45
Ritor1
parents:
diff changeset
8906
Ritor1
parents:
diff changeset
8907 v3 = 0;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8908 v4 = uActiveCharacter - 1;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8909 result = false;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8910 if ( (signed int)VarNum > 222 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8911 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8912 if ( (signed int)VarNum <= 307 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8913 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8914 if ( VarNum == 307 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8915 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8916 pParty->uNumDeaths -= (unsigned int)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8917 return pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8918 }
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8919 if ( VarNum == 223 )
0
Ritor1
parents:
diff changeset
8920 {
Ritor1
parents:
diff changeset
8921 v11 = (char *)pParty->_autonote_bits;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8922 v22 = (short)pValue - 1;
0
Ritor1
parents:
diff changeset
8923 }
Ritor1
parents:
diff changeset
8924 else
Ritor1
parents:
diff changeset
8925 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8926 if ( VarNum != 231 )
0
Ritor1
parents:
diff changeset
8927 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8928 switch ( VarNum )
0
Ritor1
parents:
diff changeset
8929 {
Ritor1
parents:
diff changeset
8930 case 232:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8931 VarNum = (VariableType)0;
1094
c40d40027b77 npc some clean
Gloval
parents: 1091
diff changeset
8932 GetNewNPCData(sDialogue_SpeakingActorNPC_ID, (int*)&VarNum);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8933 result = (bool) pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8934 dword_5B65CC = 0;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8935 if ( (int)VarNum == pValue )
0
Ritor1
parents:
diff changeset
8936 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8937 dword_5B65CC = (int)pValue;
0
Ritor1
parents:
diff changeset
8938 }
Ritor1
parents:
diff changeset
8939 else
Ritor1
parents:
diff changeset
8940 {
Ritor1
parents:
diff changeset
8941 pParty->field_709 = 0;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8942 LOBYTE(pNPCStats->pNewNPCData[(int)pValue].uFlags) &= 0x7Fu;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
8943 pParty->CountHirelings();
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
8944 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
8945 }
Ritor1
parents:
diff changeset
8946 break;
Ritor1
parents:
diff changeset
8947 case 241:
Ritor1
parents:
diff changeset
8948 if ( (signed int)pNPCStats->uNumNewNPCs > 0 )
Ritor1
parents:
diff changeset
8949 {
Ritor1
parents:
diff changeset
8950 v20 = (char *)&pNPCStats->pNewNPCData[0].uFlags;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8951 for ( v19 = 0; v19 < (signed int)pNPCStats->uNumNewNPCs; ++v19 )
0
Ritor1
parents:
diff changeset
8952 {
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8953 if ( *((void **)v20 + 4) == (void *)pValue )
0
Ritor1
parents:
diff changeset
8954 {
Ritor1
parents:
diff changeset
8955 v21 = *(int *)v20;
Ritor1
parents:
diff changeset
8956 if ( (char)*(int *)v20 < 0 )
Ritor1
parents:
diff changeset
8957 {
Ritor1
parents:
diff changeset
8958 LOBYTE(v21) = v21 & 0x7F;
Ritor1
parents:
diff changeset
8959 *(int *)v20 = v21;
Ritor1
parents:
diff changeset
8960 }
Ritor1
parents:
diff changeset
8961 }
Ritor1
parents:
diff changeset
8962 v20 += 76;
Ritor1
parents:
diff changeset
8963 }
Ritor1
parents:
diff changeset
8964 }
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8965 if ( pParty->pHirelings[0].uProfession == pValue )
0
Ritor1
parents:
diff changeset
8966 memset(pParty->pHirelings, 0, 0x4Cu);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8967 if ( pParty->pHirelings[1].uProfession == pValue )
0
Ritor1
parents:
diff changeset
8968 memset(&pParty->pHirelings[1], 0, 0x4Cu);
Ritor1
parents:
diff changeset
8969 pParty->field_709 = 0;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
8970 pParty->CountHirelings();
0
Ritor1
parents:
diff changeset
8971 break;
Ritor1
parents:
diff changeset
8972 case 243:
Ritor1
parents:
diff changeset
8973 v17 = (char *)&this->uSkillPoints;
1113
39eaa6b00141 something to bool cast (performance warning) mostly fixed
Grumpy7
parents: 1097
diff changeset
8974 result = *v17 != NULL;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8975 if ( (unsigned int)pValue <= *(int *)v17 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8976 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8977 *(int *)v17 -= (int)pValue;
1113
39eaa6b00141 something to bool cast (performance warning) mostly fixed
Grumpy7
parents: 1097
diff changeset
8978 result = (v17 != NULL);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8979 }
0
Ritor1
parents:
diff changeset
8980 else
Ritor1
parents:
diff changeset
8981 *(int *)v17 = 0;
Ritor1
parents:
diff changeset
8982 break;
Ritor1
parents:
diff changeset
8983 case 275:
Ritor1
parents:
diff changeset
8984 v16 = (char *)&pOutdoor->ddm;
Ritor1
parents:
diff changeset
8985 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
8986 v16 = (char *)&pIndoor->dlv;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8987 *((int *)v16 + 2) -= (int)pValue;
0
Ritor1
parents:
diff changeset
8988 if ( *((int *)v16 + 2) < -10000 )
Ritor1
parents:
diff changeset
8989 *((int *)v16 + 2) = -10000;
Ritor1
parents:
diff changeset
8990 break;
Ritor1
parents:
diff changeset
8991 case 306:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8992 result = VarNum - 306;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8993 if ( (unsigned int)pValue <= pParty->uNumGoldInBank )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8994 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8995 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
8996 pParty->uNumGoldInBank -= (unsigned int)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
8997 }
0
Ritor1
parents:
diff changeset
8998 else
Ritor1
parents:
diff changeset
8999 LABEL_88:
Ritor1
parents:
diff changeset
9000 dword_5B65C4 = 1;
Ritor1
parents:
diff changeset
9001 break;
Ritor1
parents:
diff changeset
9002 }
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9003 return result;
0
Ritor1
parents:
diff changeset
9004 }
Ritor1
parents:
diff changeset
9005 v11 = this->field_1A50;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9006 v22 = (signed __int16)pValue;
0
Ritor1
parents:
diff changeset
9007 }
Ritor1
parents:
diff changeset
9008 _449B7E_toggle_bit((unsigned char *)v11, v22, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9009 return result;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9010 }
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9011 switch ( VarNum )
0
Ritor1
parents:
diff changeset
9012 {
Ritor1
parents:
diff changeset
9013 case 308:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9014 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9015 pParty->uNumBountiesCollected -= (unsigned int)pValue;
0
Ritor1
parents:
diff changeset
9016 break;
Ritor1
parents:
diff changeset
9017 case 309:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9018 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9019 pParty->uNumPrisonTerms -= (int)pValue;
0
Ritor1
parents:
diff changeset
9020 break;
Ritor1
parents:
diff changeset
9021 case 310:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9022 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9023 pParty->uNumArenaPageWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
9024 break;
Ritor1
parents:
diff changeset
9025 case 311:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9026 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9027 pParty->uNumArenaSquireWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
9028 break;
Ritor1
parents:
diff changeset
9029 case 312:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9030 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9031 pParty->uNumArenaKnightWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
9032 break;
Ritor1
parents:
diff changeset
9033 case 313:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9034 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9035 pParty->uNumArenaLordWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
9036 break;
Ritor1
parents:
diff changeset
9037 }
1113
39eaa6b00141 something to bool cast (performance warning) mostly fixed
Grumpy7
parents: 1097
diff changeset
9038 assert(false && "Function not returning any value!");
0
Ritor1
parents:
diff changeset
9039 }
Ritor1
parents:
diff changeset
9040 else
Ritor1
parents:
diff changeset
9041 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9042 if ( (signed int)VarNum >= 123 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9043 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9044 byte_5E4C15[VarNum] -= (char)pValue;
0
Ritor1
parents:
diff changeset
9045 }
Ritor1
parents:
diff changeset
9046 else
Ritor1
parents:
diff changeset
9047 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9048 switch ( VarNum )
0
Ritor1
parents:
diff changeset
9049 {
Ritor1
parents:
diff changeset
9050 case VAR_RandomGold:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9051 v6 = rand() % (signed int)pValue + 1;
0
Ritor1
parents:
diff changeset
9052 if ( v6 > pParty->uNumGold )
Ritor1
parents:
diff changeset
9053 v6 = pParty->uNumGold;
Ritor1
parents:
diff changeset
9054 Party::TakeGold(v6);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
9055 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[503], v6);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
9056 ShowStatusBarString(pTmpBuf.data(), 2);
0
Ritor1
parents:
diff changeset
9057 GameUI_DrawFoodAndGold();
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9058 return result;
0
Ritor1
parents:
diff changeset
9059 case VAR_RandomFood:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9060 v7 = rand() % (signed int)pValue + 1;
0
Ritor1
parents:
diff changeset
9061 if ( v7 > pParty->uNumFoodRations )
Ritor1
parents:
diff changeset
9062 v7 = pParty->uNumFoodRations;
Ritor1
parents:
diff changeset
9063 Party::TakeFood(v7);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
9064 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[504], v7);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
9065 ShowStatusBarString(pTmpBuf.data(), 2u);
0
Ritor1
parents:
diff changeset
9066 GameUI_DrawFoodAndGold();
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9067 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9068 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9069 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9070 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9071 return result;
0
Ritor1
parents:
diff changeset
9072 case VAR_CurrentHP:
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
9073 ReceiveDamage((signed int)pValue, DMGT_PHISYCAL);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9074 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9075 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9076 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9077 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9078 return result;
0
Ritor1
parents:
diff changeset
9079 case VAR_CurrentSP:
Ritor1
parents:
diff changeset
9080 v9 = (char *)&this->sMana;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9081 v10 = this->sMana - (signed int)pValue < 0;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9082 *(int *)v9 -= (int)pValue;
0
Ritor1
parents:
diff changeset
9083 if ( v10 )
Ritor1
parents:
diff changeset
9084 *(int *)v9 = 0;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9085 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9086 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9087 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9088 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9089 return result;
0
Ritor1
parents:
diff changeset
9090 case VAR_ACModifier:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9091 this->sACModifier -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9092 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9093 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9094 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9095 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9096 return result;
0
Ritor1
parents:
diff changeset
9097 case VAR_BaseLevel:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9098 this->uLevel -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9099 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9100 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9101 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9102 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9103 return result;
0
Ritor1
parents:
diff changeset
9104 case VAR_LevelModifier:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9105 this->sLevelModifier -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9106 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9107 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9108 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9109 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9110 return result;
0
Ritor1
parents:
diff changeset
9111 case VAR_Age:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9112 this->sAgeModifier -= (signed __int16)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9113 return result;
0
Ritor1
parents:
diff changeset
9114 case VAR_Award:
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9115 _449B7E_toggle_bit((unsigned char *)this->_guilds_member_bits, (signed __int16)pValue, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9116 return result;
0
Ritor1
parents:
diff changeset
9117 case VAR_Experience:
Ritor1
parents:
diff changeset
9118 v12 = (char *)&this->uExperience;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9119 v13 = (signed int)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9120 v14 = *(int *)v12 < (unsigned int)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9121 *(int *)v12 -= (int)pValue;
0
Ritor1
parents:
diff changeset
9122 *((int *)v12 + 1) -= v14 + HIDWORD(v13);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9123 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9124 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9125 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9126 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9127 return result;
0
Ritor1
parents:
diff changeset
9128 case VAR_QBits_QuestsDone:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9129 _449B7E_toggle_bit(pParty->_quest_bits, (__int16)pValue, 0);
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
9130 pPlayers[v4 + 1]->PlaySound(SPEECH_96, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9131 return true;
0
Ritor1
parents:
diff changeset
9132 case VAR_PlayerItemInHands:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9133 v15 = this->pInventoryIndices;
0
Ritor1
parents:
diff changeset
9134 break;
Ritor1
parents:
diff changeset
9135 case VAR_FixedGold:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9136 if ( (unsigned int)pValue > pParty->uNumGold )
0
Ritor1
parents:
diff changeset
9137 goto LABEL_88;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9138 Party::TakeGold((unsigned int)pValue);
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9139 return result;
0
Ritor1
parents:
diff changeset
9140 case VAR_MightBonus:
Ritor1
parents:
diff changeset
9141 case VAR_ActualMight:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9142 this->uMightBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9143 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9144 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9145 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9146 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9147 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9148 return result;
0
Ritor1
parents:
diff changeset
9149 case VAR_IntellectBonus:
Ritor1
parents:
diff changeset
9150 case VAR_ActualIntellect:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9151 this->uIntelligenceBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9152 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9153 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9154 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9155 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9156 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9157 return result;
0
Ritor1
parents:
diff changeset
9158 case VAR_PersonalityBonus:
Ritor1
parents:
diff changeset
9159 case VAR_ActualPersonality:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9160 this->uWillpowerBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9161 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9162 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9163 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9164 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9165 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9166 return result;
0
Ritor1
parents:
diff changeset
9167 case VAR_EnduranceBonus:
Ritor1
parents:
diff changeset
9168 case VAR_ActualEndurance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9169 this->uEnduranceBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9170 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9171 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9172 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9173 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9174 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9175 return result;
0
Ritor1
parents:
diff changeset
9176 case VAR_SpeedBonus:
Ritor1
parents:
diff changeset
9177 case VAR_ActualSpeed:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9178 this->uSpeedBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9179 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9180 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9181 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9182 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9183 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9184 return result;
0
Ritor1
parents:
diff changeset
9185 case VAR_AccuracyBonus:
Ritor1
parents:
diff changeset
9186 case VAR_ActualAccuracy:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9187 this->uAccuracyBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9188 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9189 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9190 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9191 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9192 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9193 return result;
0
Ritor1
parents:
diff changeset
9194 case VAR_LuckBonus:
Ritor1
parents:
diff changeset
9195 case VAR_ActualLuck:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9196 this->uLuckBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9197 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9198 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9199 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9200 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9201 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9202 return result;
0
Ritor1
parents:
diff changeset
9203 case VAR_BaseMight:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9204 this->uMight -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9205 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9206 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9207 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9208 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9209 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9210 return result;
0
Ritor1
parents:
diff changeset
9211 case VAR_BaseIntellect:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9212 this->uIntelligence -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9213 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9214 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9215 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9216 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9217 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9218 return result;
0
Ritor1
parents:
diff changeset
9219 case VAR_BasePersonality:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9220 this->uWillpower -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9221 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9222 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9223 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9224 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9225 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9226 return result;
0
Ritor1
parents:
diff changeset
9227 case VAR_BaseEndurance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9228 this->uEndurance -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9229 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9230 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9231 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9232 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9233 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9234 return result;
0
Ritor1
parents:
diff changeset
9235 case VAR_BaseSpeed:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9236 this->uSpeed -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9237 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9238 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9239 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9240 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9241 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9242 return result;
0
Ritor1
parents:
diff changeset
9243 case VAR_BaseAccuracy:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9244 this->uAccuracy -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9245 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9246 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9247 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9248 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9249 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9250 return result;
0
Ritor1
parents:
diff changeset
9251 case VAR_BaseLuck:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9252 this->uLuck -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9253 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9254 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9255 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9256 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9257 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9258 return result;
0
Ritor1
parents:
diff changeset
9259 case VAR_FireResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9260 this->sResFireBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9261 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9262 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9263 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9264 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9265 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9266 return result;
0
Ritor1
parents:
diff changeset
9267 case VAR_AirResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9268 this->sResAirBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9269 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9270 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9271 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9272 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9273 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9274 return result;
0
Ritor1
parents:
diff changeset
9275 case VAR_WaterResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9276 this->sResWaterBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9277 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9278 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9279 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9280 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9281 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9282 return result;
0
Ritor1
parents:
diff changeset
9283 case VAR_EarthResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9284 this->sResEarthBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9285 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9286 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9287 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9288 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9289 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9290 return result;
0
Ritor1
parents:
diff changeset
9291 case VAR_SpiritResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9292 this->sResSpiritBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9293 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9294 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9295 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9296 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9297 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9298 return result;
0
Ritor1
parents:
diff changeset
9299 case VAR_MindResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9300 this->sResMindBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9301 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9302 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9303 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9304 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9305 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9306 return result;
0
Ritor1
parents:
diff changeset
9307 case VAR_BodyResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9308 this->sResBodyBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9309 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9310 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9311 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9312 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9313 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9314 return result;
0
Ritor1
parents:
diff changeset
9315 case VAR_LightResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9316 this->sResLightBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9317 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9318 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9319 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9320 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9321 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9322 return result;
0
Ritor1
parents:
diff changeset
9323 case VAR_DarkResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9324 this->sResDarkBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9325 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9326 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9327 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9328 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9329 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9330 return result;
0
Ritor1
parents:
diff changeset
9331 case VAR_MagicResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9332 this->sResMagicBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9333 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9334 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9335 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9336 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9337 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9338 return result;
0
Ritor1
parents:
diff changeset
9339 case VAR_FireResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9340 this->sResFireBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9341 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9342 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9343 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9344 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9345 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9346 return result;
0
Ritor1
parents:
diff changeset
9347 case VAR_AirResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9348 this->sResAirBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9349 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9350 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9351 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9352 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9353 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9354 return result;
0
Ritor1
parents:
diff changeset
9355 case VAR_WaterResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9356 this->sResWaterBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9357 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9358 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9359 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9360 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9361 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9362 return result;
0
Ritor1
parents:
diff changeset
9363 case VAR_EarthResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9364 this->sResEarthBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9365 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9366 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9367 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9368 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9369 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9370 return result;
0
Ritor1
parents:
diff changeset
9371 case VAR_SpiritResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9372 this->sResSpiritBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9373 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9374 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9375 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9376 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9377 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9378 return result;
0
Ritor1
parents:
diff changeset
9379 case VAR_MindResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9380 this->sResMindBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9381 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9382 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9383 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9384 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9385 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9386 return result;
0
Ritor1
parents:
diff changeset
9387 case VAR_BodyResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9388 this->sResBodyBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9389 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9390 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9391 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9392 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9393 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9394 return result;
0
Ritor1
parents:
diff changeset
9395 case VAR_LightResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9396 this->sResLightBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9397 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9398 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9399 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9400 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9401 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9402 return result;
0
Ritor1
parents:
diff changeset
9403 case VAR_DarkResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9404 this->sResDarkBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9405 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9406 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9407 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9408 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9409 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9410 return result;
0
Ritor1
parents:
diff changeset
9411 case VAR_MagicResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9412 this->sResMagicBonus -= (signed __int16)pValue;
0
Ritor1
parents:
diff changeset
9413 v25 = 0;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
9414 v23 = SPEECH_91;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
9415 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)v23, v25);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9416 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9417 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9418 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9419 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9420 return result;
0
Ritor1
parents:
diff changeset
9421 case VAR_FixedFood:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9422 Party::TakeFood((unsigned int)pValue);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9423 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9424 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9425 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9426 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9427 return result;
0
Ritor1
parents:
diff changeset
9428 case VAR_StaffSkill:
Ritor1
parents:
diff changeset
9429 case VAR_SwordSkill:
Ritor1
parents:
diff changeset
9430 case VAR_DaggerSkill:
Ritor1
parents:
diff changeset
9431 case VAR_AxeSkill:
Ritor1
parents:
diff changeset
9432 case VAR_SpearSkill:
Ritor1
parents:
diff changeset
9433 case VAR_BowSkill:
Ritor1
parents:
diff changeset
9434 case VAR_MaceSkill:
Ritor1
parents:
diff changeset
9435 case VAR_BlasterSkill:
Ritor1
parents:
diff changeset
9436 case VAR_ShieldSkill:
Ritor1
parents:
diff changeset
9437 case VAR_LeatherSkill:
Ritor1
parents:
diff changeset
9438 case VAR_SkillChain:
Ritor1
parents:
diff changeset
9439 case VAR_PlateSkill:
Ritor1
parents:
diff changeset
9440 case VAR_FireSkill:
Ritor1
parents:
diff changeset
9441 case VAR_AirSkill:
Ritor1
parents:
diff changeset
9442 case VAR_WaterSkill:
Ritor1
parents:
diff changeset
9443 case VAR_EarthSkill:
Ritor1
parents:
diff changeset
9444 case VAR_SpiritSkill:
Ritor1
parents:
diff changeset
9445 case VAR_MindSkill:
Ritor1
parents:
diff changeset
9446 case VAR_BodySkill:
Ritor1
parents:
diff changeset
9447 case VAR_LightSkill:
Ritor1
parents:
diff changeset
9448 case VAR_DarkSkill:
Ritor1
parents:
diff changeset
9449 case VAR_IdentifyItemSkill:
Ritor1
parents:
diff changeset
9450 case VAR_MerchantSkill:
Ritor1
parents:
diff changeset
9451 case VAR_RepairSkill:
Ritor1
parents:
diff changeset
9452 case VAR_BodybuildingSkill:
Ritor1
parents:
diff changeset
9453 case VAR_MeditationSkill:
Ritor1
parents:
diff changeset
9454 case VAR_PerceptionSkill:
Ritor1
parents:
diff changeset
9455 case VAR_DiplomacySkill:
Ritor1
parents:
diff changeset
9456 case VAR_DisarmTrapSkill:
Ritor1
parents:
diff changeset
9457 case VAR_LearningSkill:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9458 *((short *)&this->pConditions[16] + VarNum) -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9459 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9460 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9461 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9462 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9463 return result;
0
Ritor1
parents:
diff changeset
9464 case VAR_Cursed:
Ritor1
parents:
diff changeset
9465 case VAR_Weak:
Ritor1
parents:
diff changeset
9466 case VAR_Asleep:
Ritor1
parents:
diff changeset
9467 case VAR_Afraid:
Ritor1
parents:
diff changeset
9468 case VAR_Drunk:
Ritor1
parents:
diff changeset
9469 case VAR_Insane:
Ritor1
parents:
diff changeset
9470 case VAR_PoisonedGreen:
Ritor1
parents:
diff changeset
9471 case VAR_DiseasedGreen:
Ritor1
parents:
diff changeset
9472 case VAR_PoisonedYellow:
Ritor1
parents:
diff changeset
9473 case VAR_DiseasedYellow:
Ritor1
parents:
diff changeset
9474 case VAR_PoisonedRed:
Ritor1
parents:
diff changeset
9475 case VAR_DiseasedRed:
Ritor1
parents:
diff changeset
9476 case VAR_Paralyzed:
Ritor1
parents:
diff changeset
9477 case VAR_Unconsious:
Ritor1
parents:
diff changeset
9478 case VAR_Dead:
Ritor1
parents:
diff changeset
9479 case VAR_Stoned:
Ritor1
parents:
diff changeset
9480 case VAR_Eradicated:
1071
a7e63532b9a8 pointer cleaning
zipi
parents: 1069
diff changeset
9481 //*((int *)this + 2 * VarNum - 210) = 0;
a7e63532b9a8 pointer cleaning
zipi
parents: 1069
diff changeset
9482 //*((int *)this + 2 * result - 209) = 0;
a7e63532b9a8 pointer cleaning
zipi
parents: 1069
diff changeset
9483 this->pConditions[VarNum] = 0;
0
Ritor1
parents:
diff changeset
9484 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
Ritor1
parents:
diff changeset
9485 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
9486 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
0
Ritor1
parents:
diff changeset
9487 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9488 return result;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9489 default:
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9490 return result;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9491 }
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9492 for (v3 = 1; v3 < 126; v3++)
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9493 {
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9494 if ( *(&this->pInventoryItems[pInventoryIndices[v3] - 1].uItemID) == pValue )
0
Ritor1
parents:
diff changeset
9495 {
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9496 RemoveItemAtInventoryIndex(v3);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9497 return true;
0
Ritor1
parents:
diff changeset
9498 }
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9499 }
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9500 if ( pParty->pPickedItem.uItemID == pValue )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
9501 {
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9502 pMouse->RemoveHoldingItem();
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9503 return true;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9504 }
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
9505 return false;
0
Ritor1
parents:
diff changeset
9506 }
Ritor1
parents:
diff changeset
9507 }
Ritor1
parents:
diff changeset
9508 }
Ritor1
parents:
diff changeset
9509 // 5B65C4: using guessed type int dword_5B65C4;
Ritor1
parents:
diff changeset
9510 // 5B65CC: using guessed type int dword_5B65CC;