annotate SpriteObject.cpp @ 2223:17bc3a1eb037

LoadCursor fix
author Ritor1
date Wed, 19 Feb 2014 13:01:36 +0600
parents ff8920a40c21
children aff7a7b072b7
rev   line source
1016
c45d51b3f4f4 Included header files cleanup
Grumpy7
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1 #include "BSPModel.h"
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
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2 #include "SpriteObject.h"
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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3 #include "Party.h"
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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4 #include "TurnEngine.h"
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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5 #include "MapInfo.h"
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7a9477135943 Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
Nomad
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6 #include "OurMath.h"
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7 #include "ObjectList.h"
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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8 #include "Indoor.h"
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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9 #include "Outdoor.h"
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10 #include "ParticleEngine.h"
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28cb79ae2f6f Time.h rename
Ritor1
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11 #include "Timer.h"
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12 #include "Game.h"
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13 #include "LOD.h"
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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14 #include "Actor.h"
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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15 #include "Events.h"
1828
35c1e4ff6ba7 party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Grumpy7
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16 #include "Level/Decoration.h"
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
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17
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18 #include "mm7_data.h"
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19 #include "MM7.h"
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20
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
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21
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
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22
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
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23
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
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24
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
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25
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
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26
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27
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28 size_t uNumSpriteObjects;
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96a81634669e arrays to std::arrays phase 3 - finishing global arrays
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29 std::array<SpriteObject, MAX_SPRITE_OBJECTS> pSpriteObjects;
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30
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31 //----- (00404828) --------------------------------------------------------
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32 SpriteObject::SpriteObject()
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33 {
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34 field_22_glow_radius_multiplier = 1;
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35 uSoundID = 0;
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36 uFacing = 0;
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37 vVelocity.z = 0;
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38 vVelocity.y = 0;
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39 vVelocity.x = 0;
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40 uType = 0;
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41 uObjectDescID = 0;
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42 field_61 = 0;
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43 field_60_distance_related_prolly_lod = 0;
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44 field_20 = 0;
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45 uSpriteFrameID = 0;
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c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
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46 spell_skill = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
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47 spell_level = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
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48 spell_id = 0;
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49 field_54 = 0;
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50 }
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51
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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52 //----- (0042F5ED) --------------------------------------------------------
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53 int SpriteObject::Create(int yaw, int pitch, int a4, int a5)
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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54 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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55 signed int v6; // ebx@2
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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56 int v13; // ST2C_4@20
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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57 Vec3_int_ v17; // [sp-20h] [bp-30h]@11
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58 int angle; // [sp+Ch] [bp-4h]@1
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59 int a5a; // [sp+20h] [bp+10h]@20
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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60
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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61 angle = yaw;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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62 if (!uObjectDescID)
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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63 return -1;
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64
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65 v6 = 1000;
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66 for (uint i = 0; i < MAX_SPRITE_OBJECTS; ++i)
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67 if (!pSpriteObjects[i].uObjectDescID)
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68 {
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69 v6 = i;
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70 break;
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71 }
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72
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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73 if ( v6 >= 1000 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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74 return -1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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75 field_64.x = vPosition.x;
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76 field_64.y = vPosition.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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77 field_64.z = vPosition.z;
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78
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79 assert(sizeof(SpriteObject) == 0x70);
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80 memcpy(&pSpriteObjects[v6], this, sizeof(*this));
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81 if ( a5 == 0 )
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82 {
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83 pSpriteObjects[v6].vVelocity.z = 0;
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84 if ( a4 )
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85 {
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86 v13 = fixpoint_mul(stru_5C6E00->Cos(angle), stru_5C6E00->Cos(pitch));
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87 a5a = fixpoint_mul(stru_5C6E00->Sin(angle), stru_5C6E00->Cos(pitch));
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88 pSpriteObjects[v6].vVelocity.x = fixpoint_mul(v13, a4);
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89 pSpriteObjects[v6].vVelocity.y = fixpoint_mul(a5a, a4);
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90 pSpriteObjects[v6].vVelocity.z = fixpoint_mul(stru_5C6E00->Sin(pitch), a4);
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91 }
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92 else
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93 {
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94 pSpriteObjects[v6].vVelocity.y = 0;
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95 pSpriteObjects[v6].vVelocity.x = 0;
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96 }
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97 if ( v6 >= (signed int)uNumSpriteObjects )
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98 uNumSpriteObjects = v6 + 1;
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99 return v6;
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100 }
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101 if ( a5 == 1 )
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102 {
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103 v17.x = vPosition.x;
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104 v17.y = vPosition.y;
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105 v17.z = vPosition.z;
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106 Vec3_int_::Rotate(24, stru_5C6E00->uIntegerHalfPi + pSpriteObjects[v6].uFacing, 0, v17, &pSpriteObjects[v6].vPosition.x,
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107 &pSpriteObjects[v6].vPosition.y, &pSpriteObjects[v6].vPosition.z);
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108 pSpriteObjects[v6].vVelocity.z = 0;
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109 if ( a4 )
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110 {
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111 v13 = fixpoint_mul(stru_5C6E00->Cos(angle), stru_5C6E00->Cos(pitch));
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112 a5a = fixpoint_mul(stru_5C6E00->Sin(angle), stru_5C6E00->Cos(pitch));
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113 pSpriteObjects[v6].vVelocity.x = fixpoint_mul(v13, a4);
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114 pSpriteObjects[v6].vVelocity.y = fixpoint_mul(a5a, a4);
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115 pSpriteObjects[v6].vVelocity.z = fixpoint_mul(stru_5C6E00->Sin(pitch), a4);
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116 }
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117 else
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118 {
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119 pSpriteObjects[v6].vVelocity.y = 0;
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120 pSpriteObjects[v6].vVelocity.x = 0;
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121 }
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122 if ( v6 >= (signed int)uNumSpriteObjects )
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123 uNumSpriteObjects = v6 + 1;
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124 return v6;
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125 }
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126 if ( a5 == 2 )
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127 {
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128 v17.x = vPosition.x;
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129 v17.y = vPosition.y;
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130 v17.z = vPosition.z;
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131 Vec3_int_::Rotate(8, stru_5C6E00->uIntegerHalfPi + pSpriteObjects[v6].uFacing, 0, v17, &pSpriteObjects[v6].vPosition.x,
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132 &pSpriteObjects[v6].vPosition.y, &pSpriteObjects[v6].vPosition.z);
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133 pSpriteObjects[v6].vVelocity.z = 0;
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134 if ( a4 )
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135 {
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136 v13 = fixpoint_mul(stru_5C6E00->Cos(angle), stru_5C6E00->Cos(pitch)) >> 16;
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137 a5a = fixpoint_mul(stru_5C6E00->Sin(angle), stru_5C6E00->Cos(pitch)) >> 16;
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138 pSpriteObjects[v6].vVelocity.x = fixpoint_mul(v13, a4);
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139 pSpriteObjects[v6].vVelocity.y = fixpoint_mul(a5a, a4);
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140 pSpriteObjects[v6].vVelocity.z = fixpoint_mul(stru_5C6E00->Sin(pitch), a4);
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141 }
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142 else
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143 {
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144 pSpriteObjects[v6].vVelocity.y = 0;
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145 pSpriteObjects[v6].vVelocity.x = 0;
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146 }
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147 if ( v6 >= (signed int)uNumSpriteObjects )
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148 uNumSpriteObjects = v6 + 1;
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149 return v6;
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150 }
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151 if ( a5 == 3 )
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152 {
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153 v17.x = vPosition.x;
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154 v17.y = vPosition.y;
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155 v17.z = vPosition.z;
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156 Vec3_int_::Rotate(8, pSpriteObjects[v6].uFacing - stru_5C6E00->uIntegerHalfPi, 0, v17, &pSpriteObjects[v6].vPosition.x,
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157 &pSpriteObjects[v6].vPosition.y, &pSpriteObjects[v6].vPosition.z);
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158 pSpriteObjects[v6].vVelocity.z = 0;
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diff changeset
159 if ( a4 )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
160 {
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
161 v13 = fixpoint_mul(stru_5C6E00->Cos(angle), stru_5C6E00->Cos(pitch));
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
162 a5a = fixpoint_mul(stru_5C6E00->Sin(angle), stru_5C6E00->Cos(pitch));
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
163 pSpriteObjects[v6].vVelocity.x = fixpoint_mul(v13, a4);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
164 pSpriteObjects[v6].vVelocity.y = fixpoint_mul(a5a, a4);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
165 pSpriteObjects[v6].vVelocity.z = fixpoint_mul(stru_5C6E00->Sin(pitch), a4);
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
166 }
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
167 else
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
168 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
169 pSpriteObjects[v6].vVelocity.y = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
170 pSpriteObjects[v6].vVelocity.x = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
171 }
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
172 if ( v6 >= (signed int)uNumSpriteObjects )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
173 uNumSpriteObjects = v6 + 1;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
174 return v6;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
175 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
176 if ( a5 == 4 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
177 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
178 v17.x = vPosition.x;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
179 v17.y = vPosition.y;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
180 v17.z = vPosition.z;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
181 Vec3_int_::Rotate(24, pSpriteObjects[v6].uFacing - stru_5C6E00->uIntegerHalfPi, 0, v17, &pSpriteObjects[v6].vPosition.x,
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
182 &pSpriteObjects[v6].vPosition.y, &pSpriteObjects[v6].vPosition.z);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
183 pSpriteObjects[v6].vVelocity.z = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
184 if ( a4 )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
185 {
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
186 v13 = fixpoint_mul(stru_5C6E00->Cos(angle), stru_5C6E00->Cos(pitch));
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
187 a5a = fixpoint_mul(stru_5C6E00->Sin(angle), stru_5C6E00->Cos(pitch));
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
188 pSpriteObjects[v6].vVelocity.x = fixpoint_mul(v13, a4);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
189 pSpriteObjects[v6].vVelocity.y = fixpoint_mul(a5a, a4);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
190 pSpriteObjects[v6].vVelocity.z = fixpoint_mul(stru_5C6E00->Sin(pitch), a4);
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
191 }
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
192 else
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
193 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
194 pSpriteObjects[v6].vVelocity.y = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
195 pSpriteObjects[v6].vVelocity.x = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
196 }
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
197 if ( v6 >= (signed int)uNumSpriteObjects )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
198 uNumSpriteObjects = v6 + 1;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
199 return v6;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
200 }
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1406
diff changeset
201
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1406
diff changeset
202 assert(false);
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1406
diff changeset
203 return 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
204 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
205
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
206 //----- (00471C03) --------------------------------------------------------
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
207 void SpriteObject::UpdateObject_fn0_ODM(unsigned int uLayingItemID)
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
208 {
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
209 ObjectDesc *object; // ebx@1
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
210 int v6; // eax@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
211 int v7; // ecx@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
212 int v8; // edi@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
213 int v9; // eax@4
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
214 int v17; // ST10_4@25
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
215 //signed int v19; // eax@28
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
216 //Actor *v20; // edi@31
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
217 int v21; // eax@41
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
218 int v22; // ecx@43
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
219 __int16 v23; // bx@45
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
220 char v24; // al@46
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
221 signed int i; // edi@50
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
222 int v26; // edi@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
223 int v27; // eax@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
224 __int16 v28; // cx@55
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
225 int v29; // eax@55
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
226 //signed int v30; // edi@59
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
227 BSPModel *bmodel; // ecx@61
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
228 ODMFace *face; // edi@61
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
229 int v33; // eax@62
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
230 int v34; // ecx@62
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
231 int v35; // eax@63
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
232 int v36; // ecx@67
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
233 __int16 v37; // ax@67
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
234 int v38; // eax@72
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
235 //int v39; // eax@72
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
236 unsigned __int64 v40; // qax@72
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
237 int v41; // eax@72
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
238 unsigned __int8 v42; // sf@74
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
239 unsigned __int8 v43; // of@74
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
240 int v44; // eax@77
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
241 __int16 v45; // bx@81
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
242 int v46; // eax@85
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
243 const char *v47; // [sp-8h] [bp-B0h]@83
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
244 enum TEXTURE_TYPE v48; // [sp-4h] [bp-ACh]@46
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
245 int v49; // [sp+Ch] [bp-9Ch]@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
246 int v50; // [sp+10h] [bp-98h]@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
247 Vec3_int_ v51; // [sp+14h] [bp-94h]@11
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
248 Particle_sw Dst; // [sp+20h] [bp-88h]@45
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
249 int v54; // [sp+8Ch] [bp-1Ch]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
250 int v55; // [sp+90h] [bp-18h]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
251 int v56; // [sp+94h] [bp-14h]@11
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
252 int v57; // [sp+98h] [bp-10h]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
253 int v58; // [sp+9Ch] [bp-Ch]@1
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
254 int on_water; // [sp+A0h] [bp-8h]@1
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
255 int v60; // [sp+A4h] [bp-4h]@11
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
256
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
257 v58 = 0;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
258 object = &pObjectList->pObjects[pSpriteObjects[uLayingItemID].uObjectDescID];
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
259 v57 = IsTerrainSlopeTooHigh(pSpriteObjects[uLayingItemID].vPosition.x, pSpriteObjects[uLayingItemID].vPosition.y);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
260 v55 = 0;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
261 v6 = ODM_GetFloorLevel(pSpriteObjects[uLayingItemID].vPosition.x, pSpriteObjects[uLayingItemID].vPosition.y, pSpriteObjects[uLayingItemID].vPosition.z, object->uHeight, &on_water, &v55, 0);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
262 v7 = v6;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
263 v54 = v6;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
264 v8 = v6 + 1;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
265 if ( pSpriteObjects[uLayingItemID].vPosition.z <= v6 + 1 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
266 {
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
267 if ( on_water )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
268 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
269 v9 = v6 + 60;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
270 if ( v55 )
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
271 v9 = v6 + 30;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
272 sub_42F960_create_object(pSpriteObjects[uLayingItemID].vPosition.x, pSpriteObjects[uLayingItemID].vPosition.y, v9);
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
273 SpriteObject::OnInteraction(uLayingItemID);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
274 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
275 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
276 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
277 v58 = 1;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
278 if ( !(object->uFlags & OBJECT_DESC_NO_GRAVITY) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
279 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
280 if ( v58 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
281 {
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
282 pSpriteObjects[uLayingItemID].vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength();
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
283 goto LABEL_13;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
284 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
285 if ( v57 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
286 {
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
287 pSpriteObjects[uLayingItemID].vPosition.z = v8;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
288 ODM_GetTerrainNormalAt(pSpriteObjects[uLayingItemID].vPosition.x, pSpriteObjects[uLayingItemID].vPosition.y, &v51);
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
289 pSpriteObjects[uLayingItemID].vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength();
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
290 v56 = abs(v51.y * pSpriteObjects[uLayingItemID].vVelocity.y + v51.z * pSpriteObjects[uLayingItemID].vVelocity.z + v51.x * pSpriteObjects[uLayingItemID].vVelocity.x) >> 16;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
291 //v60 = ((unsigned __int64)(v56 * (signed __int64)v51.x) >> 16);
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
292 pSpriteObjects[uLayingItemID].vVelocity.x += fixpoint_mul(v56, v51.x);
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
293 //v60 = ((unsigned __int64)(v56 * (signed __int64)v51.y) >> 16);
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
294 pSpriteObjects[uLayingItemID].vVelocity.y += fixpoint_mul(v56, v51.y);
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
295 //v60 = ((unsigned __int64)(v56 * (signed __int64)v51.z) >> 16);
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
296 pSpriteObjects[uLayingItemID].vVelocity.z += fixpoint_mul(v56, v51.z);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
297 v7 = v54;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
298 goto LABEL_13;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
299 }
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
300 if ( object->uFlags & OBJECT_DESC_INTERACTABLE )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
301 {
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
302 if ( pSpriteObjects[uLayingItemID].vPosition.z < v7 )
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
303 pSpriteObjects[uLayingItemID].vPosition.z = v8;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
304 if ( !_46BFFA_check_object_intercept(uLayingItemID, 0) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
305 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
306 }
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
307 pSpriteObjects[uLayingItemID].vPosition.z = v8;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
308 if ( !(object->uFlags & OBJECT_DESC_BOUNCE) || (v21 = -pSpriteObjects[uLayingItemID].vVelocity.z >> 1, pSpriteObjects[uLayingItemID].vVelocity.z = v21, (signed __int16)v21 < 10) )
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
309 pSpriteObjects[uLayingItemID].vVelocity.z = 0;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
310
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
311 pSpriteObjects[uLayingItemID].vVelocity.x = fixpoint_mul(58500, pSpriteObjects[uLayingItemID].vVelocity.x);
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
312 pSpriteObjects[uLayingItemID].vVelocity.y = fixpoint_mul(58500, pSpriteObjects[uLayingItemID].vVelocity.y);
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
313 pSpriteObjects[uLayingItemID].vVelocity.z = fixpoint_mul(58500, pSpriteObjects[uLayingItemID].vVelocity.z);
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
314 if ( (pSpriteObjects[uLayingItemID].vVelocity.y * pSpriteObjects[uLayingItemID].vVelocity.y
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
315 + pSpriteObjects[uLayingItemID].vVelocity.x * pSpriteObjects[uLayingItemID].vVelocity.x) < 400 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
316 {
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
317 pSpriteObjects[uLayingItemID].vVelocity.y = 0;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
318 pSpriteObjects[uLayingItemID].vVelocity.x = 0;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
319 memset(&Dst, 0, 0x68u);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
320 Dst.x = (double)pSpriteObjects[uLayingItemID].vPosition.x;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
321 Dst.y = (double)pSpriteObjects[uLayingItemID].vPosition.y;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
322 Dst.z = (double)pSpriteObjects[uLayingItemID].vPosition.z;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
323 Dst.r = 0.0;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
324 Dst.g = 0.0;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
325 Dst.b = 0.0;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
326 if (object->uFlags & OBJECT_DESC_TRIAL_FIRE )
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
327 {
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
328 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
329 Dst.uDiffuse = 0xFF3C1E;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
330 Dst.timeToLive = (unsigned __int8)(rand() & 0x80) + 128;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
331 Dst.uTextureID = pBitmaps_LOD->LoadTexture("effpar01", TEXTURE_DEFAULT);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
332 Dst.flt_28 = 1.0;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
333 pGame->pParticleEngine->AddParticle(&Dst);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
334 }
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
335 else if ( object->uFlags & OBJECT_DESC_TRIAL_LINE)
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
336 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
337 Dst.type = ParticleType_Line;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
338 Dst.uDiffuse = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
339 Dst.timeToLive = 64;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
340 Dst.uTextureID = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
341 Dst.flt_28 = 1.0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
342 pGame->pParticleEngine->AddParticle(&Dst);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
343 }
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
344 else if ( object->uFlags & OBJECT_DESC_TRIAL_PARTICLE )
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
345 {
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
346 Dst.type = ParticleType_Bitmap | ParticleType_8;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
347 Dst.uDiffuse = rand();
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
348 Dst.timeToLive = (unsigned __int8)(rand() & 0x80) + 128;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
349 Dst.uTextureID = pBitmaps_LOD->LoadTexture("effpar03", TEXTURE_DEFAULT);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
350 Dst.flt_28 = 1.0;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
351 pGame->pParticleEngine->AddParticle(&Dst);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
352 }
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
353 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
354 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
355 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
356 LABEL_13:
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
357 if ( pSpriteObjects[uLayingItemID].vPosition.x >= -0x8000 && pSpriteObjects[uLayingItemID].vPosition.x <= 0x8000
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
358 && pSpriteObjects[uLayingItemID].vPosition.y >= -0x8000 && pSpriteObjects[uLayingItemID].vPosition.y <= 0x8000
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
359 && pSpriteObjects[uLayingItemID].vPosition.z > v7 && pSpriteObjects[uLayingItemID].vPosition.z <= 13000
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
360 || !(object->uFlags & OBJECT_DESC_INTERACTABLE) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
361 goto LABEL_92;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
362 if ( pSpriteObjects[uLayingItemID].vPosition.z < v7 )
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
363 pSpriteObjects[uLayingItemID].vPosition.z = v8;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
364 if ( _46BFFA_check_object_intercept(uLayingItemID, 0) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
365 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
366 LABEL_92:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
367 stru_721530.field_0 = 0;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
368 stru_721530.prolly_normal_d = object->uRadius;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
369 stru_721530.height = object->uHeight;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
370 stru_721530.field_8_radius = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
371 stru_721530.field_70 = 0;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
372 for ( v55 = 0; v55 < 100; ++v55 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
373 {
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
374 stru_721530.position.x = pSpriteObjects[uLayingItemID].vPosition.x;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
375 stru_721530.normal.x = stru_721530.position.x;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
376 stru_721530.uSectorID = 0;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
377 stru_721530.position.y = pSpriteObjects[uLayingItemID].vPosition.y;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
378 stru_721530.normal.y = pSpriteObjects[uLayingItemID].vPosition.y;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
379 stru_721530.position.z = pSpriteObjects[uLayingItemID].vPosition.z + stru_721530.prolly_normal_d + 1;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
380 stru_721530.normal.z = stru_721530.position.z;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
381 stru_721530.velocity.x = pSpriteObjects[uLayingItemID].vVelocity.x;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
382 stru_721530.velocity.y = pSpriteObjects[uLayingItemID].vVelocity.y;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
383 stru_721530.velocity.z = pSpriteObjects[uLayingItemID].vVelocity.z;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
384 if ( stru_721530._47050A(0) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
385 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
386 _46E889_collide_against_bmodels(0);
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
387 _46E26D_collide_against_sprites(WorldPosToGridCellX(pSpriteObjects[uLayingItemID].vPosition.x), WorldPosToGridCellZ(pSpriteObjects[uLayingItemID].vPosition.y));
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
388 if (PID_TYPE(pSpriteObjects[uLayingItemID].spell_caster_pid) != OBJECT_Player)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
389 _46EF01_collision_chech_player(0);
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
390 if (PID_TYPE(pSpriteObjects[uLayingItemID].spell_caster_pid) == OBJECT_Actor)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
391 {
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
392 if (( PID_ID(pSpriteObjects[uLayingItemID].spell_caster_pid) >= 0 )
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
393 &&( PID_ID(pSpriteObjects[uLayingItemID].spell_caster_pid) < (signed int)(uNumActors - 1) ))
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
394 {
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
395 for (v56 =0; v56 < uNumActors; ++v56)
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
396 {
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
397 if ( pActors[PID_ID(pSpriteObjects[uLayingItemID].spell_caster_pid)].GetActorsRelation(&pActors[v56]) )
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
398 Actor::_46DF1A_collide_against_actor(v56, 0);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
399 }
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
400 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
401 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
402 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
403 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
404 for ( i = 0; i < (signed int)uNumActors; ++i )
1897
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1828
diff changeset
405 Actor::_46DF1A_collide_against_actor(i, 0);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
406 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
407 v26 = stru_721530.normal2.z - stru_721530.prolly_normal_d - 1;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
408 v27 = ODM_GetFloorLevel( stru_721530.normal2.x, stru_721530.normal2.y, stru_721530.normal2.z - stru_721530.prolly_normal_d - 1,
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
409 object->uHeight, &v49, &v50, 0);
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
410 if ( on_water && v26 < v27 + 60 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
411 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
412 if ( v50 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
413 v44 = v27 + 30;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
414 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
415 v44 = v54 + 60;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
416 sub_42F960_create_object(pSpriteObjects[uLayingItemID].vPosition.x, pSpriteObjects[uLayingItemID].vPosition.y, v44);
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
417 SpriteObject::OnInteraction(uLayingItemID);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
418 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
419 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
420 if ( stru_721530.field_7C >= stru_721530.field_6C )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
421 {
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
422 pSpriteObjects[uLayingItemID].vPosition.x = stru_721530.normal2.x;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
423 pSpriteObjects[uLayingItemID].vPosition.y = stru_721530.normal2.y;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
424 pSpriteObjects[uLayingItemID].vPosition.z = stru_721530.normal2.z - stru_721530.prolly_normal_d - 1;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
425 pSpriteObjects[uLayingItemID].uSectorID = LOWORD(stru_721530.uSectorID);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
426 memset(&Dst, 0, 0x68u);
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
427 Dst.x = (double)pSpriteObjects[uLayingItemID].vPosition.x;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
428 Dst.y = (double)pSpriteObjects[uLayingItemID].vPosition.y;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
429 Dst.z = (double)pSpriteObjects[uLayingItemID].vPosition.z;
1390
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
430 Dst.r = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
431 Dst.g = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
432 Dst.b = 0.0;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
433 if ( object->uFlags & OBJECT_DESC_TRIAL_FIRE )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
434 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
435 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8;
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
436 Dst.uDiffuse = 0xFF3C1E;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
437 Dst.timeToLive = (unsigned __int8)( rand() & 0x80) + 128;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
438 Dst.uTextureID = pBitmaps_LOD->LoadTexture("effpar01", TEXTURE_DEFAULT);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
439 Dst.flt_28 = 1.0;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
440 pGame->pParticleEngine->AddParticle(&Dst);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
441 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
442 }
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
443 else if ( object->uFlags & OBJECT_DESC_TRIAL_LINE )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
444 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
445 Dst.type = ParticleType_Line;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
446 Dst.uTextureID = 0;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
447 Dst.uDiffuse = rand();
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
448 Dst.timeToLive = 64;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
449 Dst.flt_28 = 1.0;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
450 pGame->pParticleEngine->AddParticle(&Dst);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
451 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
452 }
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
453 else if ( object->uFlags & OBJECT_DESC_TRIAL_PARTICLE)
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
454 {
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
455 Dst.type = ParticleType_Bitmap | ParticleType_8;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
456 Dst.uDiffuse = rand();
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
457 Dst.timeToLive = (unsigned __int8)(rand() & 0x80) + 128;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
458 Dst.uTextureID = pBitmaps_LOD->LoadTexture("effpar03", TEXTURE_DEFAULT);
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
459 Dst.flt_28 = 1.0;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
460 pGame->pParticleEngine->AddParticle(&Dst);
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
461 }
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
462 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
463 }
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
464 //v60 = ((unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.direction.x) >> 16);
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
465 pSpriteObjects[uLayingItemID].vPosition.x += fixpoint_mul(stru_721530.field_7C, stru_721530.direction.x);
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
466 //v60 = ((unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.direction.y) >> 16);
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
467 pSpriteObjects[uLayingItemID].vPosition.y += fixpoint_mul(stru_721530.field_7C, stru_721530.direction.y);
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
468 //v60 = ((unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.direction.z) >> 16);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
469 v28 = LOWORD(stru_721530.uSectorID);
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
470 pSpriteObjects[uLayingItemID].vPosition.z += fixpoint_mul(stru_721530.field_7C, stru_721530.direction.z);
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
471 v29 = pSpriteObjects[uLayingItemID].vPosition.z;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
472 pSpriteObjects[uLayingItemID].uSectorID = v28;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
473 stru_721530.field_70 += stru_721530.field_7C;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
474 if ( object->uFlags & OBJECT_DESC_INTERACTABLE )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
475 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
476 if ( v29 < v54 )
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
477 pSpriteObjects[uLayingItemID].vPosition.z = v54 + 1;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
478 if ( !_46BFFA_check_object_intercept(uLayingItemID, stru_721530.uFaceID) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
479 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
480 }
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
481 if (PID_TYPE(stru_721530.uFaceID) == OBJECT_Decoration)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
482 break;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
483 if (PID_TYPE(stru_721530.uFaceID) == OBJECT_BModel)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
484 {
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
485 bmodel = &pOutdoor->pBModels[(signed int)stru_721530.uFaceID >> 9];
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
486 face = &bmodel->pFaces[PID_ID(stru_721530.uFaceID) & 0x3F];
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
487 if ( face->uPolygonType != POLYGON_Floor )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
488 {
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
489 v56 = abs(face->pFacePlane.vNormal.x * pSpriteObjects[uLayingItemID].vVelocity.x
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
490 + face->pFacePlane.vNormal.y * pSpriteObjects[uLayingItemID].vVelocity.y
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
491 + face->pFacePlane.vNormal.z * pSpriteObjects[uLayingItemID].vVelocity.z) >> 16;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
492 if ( (stru_721530.speed >> 3) > v56 )
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
493 v56 = stru_721530.speed >> 3;
2207
ff8920a40c21 fixpoint_mul
Ritor1
parents: 2166
diff changeset
494 //v57 = fixpoint_mul(v56, face->pFacePlane.vNormal.x);
ff8920a40c21 fixpoint_mul
Ritor1
parents: 2166
diff changeset
495 //v58 = fixpoint_mul(v56, face->pFacePlane.vNormal.y);
ff8920a40c21 fixpoint_mul
Ritor1
parents: 2166
diff changeset
496 v60 = fixpoint_mul(v56, face->pFacePlane.vNormal.z);
ff8920a40c21 fixpoint_mul
Ritor1
parents: 2166
diff changeset
497 pSpriteObjects[uLayingItemID].vVelocity.x += 2 * fixpoint_mul(v56, face->pFacePlane.vNormal.x);
ff8920a40c21 fixpoint_mul
Ritor1
parents: 2166
diff changeset
498 pSpriteObjects[uLayingItemID].vVelocity.y += 2 * fixpoint_mul(v56, face->pFacePlane.vNormal.y);
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
499 if ( face->pFacePlane.vNormal.z <= 32000 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
500 v37 = 2 * (short)v60;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
501 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
502 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
503 v36 = v60;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
504 pSpriteObjects[uLayingItemID].vVelocity.z += (signed __int16)v60;
2207
ff8920a40c21 fixpoint_mul
Ritor1
parents: 2166
diff changeset
505 v58 = fixpoint_mul(0x7D00, v36);
ff8920a40c21 fixpoint_mul
Ritor1
parents: 2166
diff changeset
506 v37 = fixpoint_mul(32000, v36);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
507 }
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
508 pSpriteObjects[uLayingItemID].vVelocity.z += v37;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
509 if ( BYTE3(face->uAttributes) & 0x10 )
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
510 EventProcessor(face->sCogTriggeredID, 0, 1);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
511 goto LABEL_74;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
512 }
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
513 pSpriteObjects[uLayingItemID].vPosition.z = bmodel->pVertices.pVertices[face->pVertexIDs[0]].z + 1;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
514 if ( pSpriteObjects[uLayingItemID].vVelocity.x * pSpriteObjects[uLayingItemID].vVelocity.x
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
515 + pSpriteObjects[uLayingItemID].vVelocity.y * pSpriteObjects[uLayingItemID].vVelocity.y >= 400 )
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
516 {
2207
ff8920a40c21 fixpoint_mul
Ritor1
parents: 2166
diff changeset
517 if ( face->uAttributes & 0x10000000 )
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
518 EventProcessor(face->sCogTriggeredID, 0, 1);
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
519 goto LABEL_74;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
520 }
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
521 LOWORD(v35) = 0;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
522 pSpriteObjects[uLayingItemID].vVelocity.z = 0;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
523 pSpriteObjects[uLayingItemID].vVelocity.x = 0;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
524 pSpriteObjects[uLayingItemID].vVelocity.y = v35;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
525 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
526 LABEL_74:
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
527 pSpriteObjects[uLayingItemID].vVelocity.x = fixpoint_mul(58500, pSpriteObjects[uLayingItemID].vVelocity.x);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
528 pSpriteObjects[uLayingItemID].vVelocity.y = fixpoint_mul(58500, pSpriteObjects[uLayingItemID].vVelocity.y);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
529 pSpriteObjects[uLayingItemID].vVelocity.z = fixpoint_mul(58500, pSpriteObjects[uLayingItemID].vVelocity.z);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
530 }
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
531 v57 = integer_sqrt(pSpriteObjects[uLayingItemID].vVelocity.x * pSpriteObjects[uLayingItemID].vVelocity.x
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
532 + pSpriteObjects[uLayingItemID].vVelocity.y * pSpriteObjects[uLayingItemID].vVelocity.y);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
533 v38 = stru_5C6E00->Atan2(pSpriteObjects[uLayingItemID].vPosition.x - pLevelDecorations[PID_ID(stru_721530.uFaceID)].vPosition.x,
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
534 pSpriteObjects[uLayingItemID].vPosition.y - pLevelDecorations[PID_ID(stru_721530.uFaceID)].vPosition.y);
2207
ff8920a40c21 fixpoint_mul
Ritor1
parents: 2166
diff changeset
535 pSpriteObjects[uLayingItemID].vVelocity.x = fixpoint_mul(stru_5C6E00->Cos(v38), v57);
ff8920a40c21 fixpoint_mul
Ritor1
parents: 2166
diff changeset
536 pSpriteObjects[uLayingItemID].vVelocity.y = fixpoint_mul(stru_5C6E00->Sin(v38 - stru_5C6E00->uIntegerHalfPi), v57);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
537 goto LABEL_74;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
538 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
539 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
540
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
541 //----- (0047136C) --------------------------------------------------------
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
542 void SpriteObject::UpdateObject_fn0_BLV(unsigned int uLayingItemID)
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
543 {
717
Ritor1
parents: 619
diff changeset
544 SpriteObject *pSpriteObject; // esi@1
Ritor1
parents: 619
diff changeset
545 ObjectDesc *pObject; // edi@1
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
546 int v9; // ecx@16
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
547 __int16 v10; // di@18
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
548 int v14; // ebx@34
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
549 signed int v15; // ebx@46
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
550 int v17; // eax@50
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
551 int v18; // eax@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
552 int v19; // ecx@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
553 Vec3_short_ *v20; // ecx@53
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
554 __int16 v22; // ax@57
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
555 int v23; // edi@62
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
556 unsigned __int8 v27; // sf@64
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
557 unsigned __int8 v28; // of@64
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
558 __int16 v29; // di@67
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
559 char v30; // al@68
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
560 Particle_sw Dst; // [sp+Ch] [bp-84h]@18
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
561 unsigned int uFaceID; // [sp+7Ch] [bp-14h]@4
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
562 int v39; // [sp+80h] [bp-10h]@33
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
563 int v40; // [sp+84h] [bp-Ch]@28
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
564 int v42; // [sp+8Ch] [bp-4h]@4
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
565
717
Ritor1
parents: 619
diff changeset
566 pSpriteObject = &pSpriteObjects[uLayingItemID];
Ritor1
parents: 619
diff changeset
567 pObject = &pObjectList->pObjects[pSpriteObject->uObjectDescID];
Ritor1
parents: 619
diff changeset
568 pSpriteObject->uSectorID = pIndoor->GetSector(pSpriteObject->vPosition.x, pSpriteObject->vPosition.y, pSpriteObject->vPosition.z);
723
256211e8243a ODM_GetFloorLevel & BLV_GetFloorLevel
Ritor1
parents: 717
diff changeset
569 v42 = BLV_GetFloorLevel(pSpriteObject->vPosition.x, pSpriteObject->vPosition.y, pSpriteObject->vPosition.z, pSpriteObject->uSectorID, &uFaceID);
717
Ritor1
parents: 619
diff changeset
570 if ( abs(pSpriteObject->vPosition.x) > 32767
Ritor1
parents: 619
diff changeset
571 || abs(pSpriteObject->vPosition.y) > 32767
Ritor1
parents: 619
diff changeset
572 || abs(pSpriteObject->vPosition.z) > 20000
Ritor1
parents: 619
diff changeset
573 || v42 <= -30000
Ritor1
parents: 619
diff changeset
574 && (pSpriteObject->uSectorID == 0))
Ritor1
parents: 619
diff changeset
575 // || (v42 = _46CEC3_get_floor_level(pSpriteObject->vPosition.x, pSpriteObject->vPosition.y, pSpriteObject->vPosition.z, v4, &uFaceID), v42 == -30000)) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
576 {
717
Ritor1
parents: 619
diff changeset
577 SpriteObject::OnInteraction(uLayingItemID);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
578 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
579 }
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
580 if ( pObject->uFlags & OBJECT_DESC_NO_GRAVITY )//íå ïàäàþùèå îáúåêòû
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
581 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
582 LABEL_25:
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
583 stru_721530.field_0 = 0;
717
Ritor1
parents: 619
diff changeset
584 stru_721530.prolly_normal_d = pObject->uRadius;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
585 stru_721530.field_84 = -1;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
586 stru_721530.height = pObject->uHeight;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
587 stru_721530.field_8_radius = 0;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
588 stru_721530.field_70 = 0;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
589 for ( uFaceID = 0; uFaceID < 100; uFaceID++ )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
590 {
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
591 stru_721530.position.x = pSpriteObject->vPosition.x;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
592 stru_721530.position.y = pSpriteObject->vPosition.y;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
593 stru_721530.position.z = stru_721530.prolly_normal_d + pSpriteObject->vPosition.z + 1;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
594
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
595 stru_721530.normal.x = stru_721530.position.x;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
596 stru_721530.normal.y = stru_721530.position.y;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
597 stru_721530.normal.z = stru_721530.position.z;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
598
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
599 stru_721530.velocity.x = pSpriteObject->vVelocity.x;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
600 stru_721530.velocity.y = pSpriteObject->vVelocity.y;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
601 stru_721530.velocity.z = pSpriteObject->vVelocity.z;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
602
717
Ritor1
parents: 619
diff changeset
603 stru_721530.uSectorID = pSpriteObject->uSectorID;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
604 if ( stru_721530._47050A(0) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
605 return;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
606
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
607 for ( v40 = 0; v40 < 100; ++v40 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
608 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
609 _46E44E_collide_against_faces_and_portals(0);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
610 _46E0B2_collide_against_decorations();
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
611 if (PID_TYPE(pSpriteObject->spell_caster_pid) != OBJECT_Player)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
612 _46EF01_collision_chech_player(1);
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
613 if (PID_TYPE(pSpriteObject->spell_caster_pid) == OBJECT_Actor)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
614 {
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
615 for ( v42 = 0; v42 < (signed int)uNumActors; ++v42 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
616 {
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
617 if( pActors[pSpriteObject->spell_caster_pid >> 3].pMonsterInfo.uID != pActors[v42].pMonsterInfo.uID )
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
618 //not sure: pMonsterList->pMonsters[v39b->word_000086_some_monster_id-1].uToHitRadius
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
619 Actor::_46DF1A_collide_against_actor(v42, pMonsterList->pMonsters[pActors[v42].word_000086_some_monster_id-1].uToHitRadius);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
620 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
621 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
622 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
623 {
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
624 for ( v42 = 0; v42 < (signed int)uNumActors; v42++ )
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
625 Actor::_46DF1A_collide_against_actor(v42, pMonsterList->pMonsters[pActors[v42].word_000086_some_monster_id-1].uToHitRadius);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
626 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
627 if ( _46F04E_collide_against_portals() )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
628 break;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
629 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
630 if ( stru_721530.field_7C >= stru_721530.field_6C )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
631 {
717
Ritor1
parents: 619
diff changeset
632 pSpriteObject->vPosition.x = stru_721530.normal2.x;
Ritor1
parents: 619
diff changeset
633 pSpriteObject->vPosition.y = stru_721530.normal2.y;
Ritor1
parents: 619
diff changeset
634 pSpriteObject->vPosition.z = stru_721530.normal2.z - stru_721530.prolly_normal_d - 1;
Ritor1
parents: 619
diff changeset
635 pSpriteObject->uSectorID = LOWORD(stru_721530.uSectorID);
Ritor1
parents: 619
diff changeset
636 if ( !(HIBYTE(pObject->uFlags) & 1) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
637 return;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
638 memset(&Dst, 0, 0x68u);
717
Ritor1
parents: 619
diff changeset
639 Dst.x = (double)pSpriteObject->vPosition.x;
Ritor1
parents: 619
diff changeset
640 Dst.y = (double)pSpriteObject->vPosition.y;
Ritor1
parents: 619
diff changeset
641 Dst.z = (double)pSpriteObject->vPosition.z;
1390
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
642 Dst.r = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
643 Dst.g = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
644 Dst.b = 0.0;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
645 if ( pObject->uFlags & OBJECT_DESC_TRIAL_FIRE )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
646 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
647 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8;
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
648 Dst.uDiffuse = 0xFF3C1E;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
649 Dst.timeToLive = (unsigned __int8)(rand() & 0x80) + 128;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
650 Dst.uTextureID = pBitmaps_LOD->LoadTexture("effpar01", TEXTURE_DEFAULT);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
651 Dst.flt_28 = 1.0;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
652 pGame->pParticleEngine->AddParticle(&Dst);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
653 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
654 }
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
655 else if ( pObject->uFlags & OBJECT_DESC_TRIAL_LINE )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
656 {
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
657 Dst.type = ParticleType_Line;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
658 Dst.uDiffuse = rand();
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
659 Dst.timeToLive = 64;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
660 Dst.uTextureID = 0;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
661 Dst.flt_28 = 1.0;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
662 pGame->pParticleEngine->AddParticle(&Dst);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
663 return;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
664 }
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
665 else if ( pObject->uFlags & OBJECT_DESC_TRIAL_PARTICLE)
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
666 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
667 Dst.type = ParticleType_Bitmap | ParticleType_8;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
668 Dst.uDiffuse = rand();
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
669 Dst.timeToLive = (unsigned __int8)(rand() & 0x80) + 128;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
670 Dst.uTextureID = pBitmaps_LOD->LoadTexture("effpar03", TEXTURE_DEFAULT);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
671 Dst.flt_28 = 1.0;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
672 pGame->pParticleEngine->AddParticle(&Dst);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
673 }
717
Ritor1
parents: 619
diff changeset
674 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
675 }
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
676 //v40 = (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.direction.x) >> 16;
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
677 pSpriteObject->vPosition.x += fixpoint_mul(stru_721530.field_7C, stru_721530.direction.x);
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
678 //v40 = (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.direction.y) >> 16;
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
679 pSpriteObject->vPosition.y += fixpoint_mul(stru_721530.field_7C, stru_721530.direction.y);
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
680 //v40 = (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.direction.z) >> 16;
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
681 pSpriteObject->vPosition.z += fixpoint_mul(stru_721530.field_7C, stru_721530.direction.z);
1574
2d9c8f609a3c Here and there cleanings.
Nomad
parents: 1546
diff changeset
682 pSpriteObject->uSectorID = stru_721530.uSectorID;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
683 stru_721530.field_70 += stru_721530.field_7C;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
684 if ( pObject->uFlags & OBJECT_DESC_INTERACTABLE && !_46BFFA_check_object_intercept(uLayingItemID, stru_721530.uFaceID) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
685 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
686 v15 = (signed int)stru_721530.uFaceID >> 3;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
687 if (PID_TYPE(stru_721530.uFaceID) == OBJECT_Decoration)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
688 {
717
Ritor1
parents: 619
diff changeset
689 v40 = integer_sqrt(pSpriteObject->vVelocity.x * pSpriteObject->vVelocity.x + pSpriteObject->vVelocity.y * pSpriteObject->vVelocity.y);
Ritor1
parents: 619
diff changeset
690 v23 = stru_5C6E00->Atan2(pSpriteObject->vPosition.x - pLevelDecorations[v15].vPosition.x,
Ritor1
parents: 619
diff changeset
691 pSpriteObject->vPosition.y - pLevelDecorations[v15].vPosition.y);
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
692 pSpriteObject->vVelocity.x = fixpoint_mul(stru_5C6E00->Cos(v23), v40);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
693 pSpriteObject->vVelocity.y = fixpoint_mul(stru_5C6E00->Sin(v23), v40);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
694 }
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
695 if (PID_TYPE(stru_721530.uFaceID) == OBJECT_BModel)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
696 {
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
697 stru_721530.field_84 = (signed int)PID_ID(stru_721530.uFaceID);
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
698 if ( pIndoor->pFaces[v15].uPolygonType != POLYGON_Floor )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
699 {
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
700 v42 = abs(pIndoor->pFaces[v15].pFacePlane_old.vNormal.x * pSpriteObject->vVelocity.x
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
701 + pIndoor->pFaces[v15].pFacePlane_old.vNormal.y * pSpriteObject->vVelocity.y
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
702 + pIndoor->pFaces[v15].pFacePlane_old.vNormal.z * pSpriteObject->vVelocity.z) >> 16;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
703 if ( (stru_721530.speed >> 3) > v42 )
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
704 v42 = stru_721530.speed >> 3;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
705 pSpriteObject->vVelocity.x += 2 * fixpoint_mul(v42, pIndoor->pFaces[v15].pFacePlane_old.vNormal.x);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
706 pSpriteObject->vVelocity.y += 2 * fixpoint_mul(v42, pIndoor->pFaces[v15].pFacePlane_old.vNormal.y);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
707 v39 = fixpoint_mul(v42, pIndoor->pFaces[v15].pFacePlane_old.vNormal.z);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
708 if ( pIndoor->pFaces[v15].pFacePlane_old.vNormal.z <= 32000 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
709 v22 = 2 * v39;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
710 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
711 {
717
Ritor1
parents: 619
diff changeset
712 pSpriteObject->vVelocity.z += v39;
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
713 v22 = fixpoint_mul(32000, v39);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
714 }
717
Ritor1
parents: 619
diff changeset
715 pSpriteObject->vVelocity.z += v22;
2166
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2124
diff changeset
716 if ( pIndoor->pFaces[v15].uAttributes & FACE_UNKNOW2 )
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
717 EventProcessor(pIndoor->pFaceExtras[pIndoor->pFaces[v15].uFaceExtraID].uEventID, 0, 1);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
718 pSpriteObject->vVelocity.x = fixpoint_mul(58500, pSpriteObject->vVelocity.x);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
719 pSpriteObject->vVelocity.y = fixpoint_mul(58500, pSpriteObject->vVelocity.y);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
720 pSpriteObject->vVelocity.z = fixpoint_mul(58500, pSpriteObject->vVelocity.z);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
721 continue;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
722 }
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
723 if ( pObject->uFlags & OBJECT_DESC_BOUNCE )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
724 {
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
725 v17 = -pSpriteObject->vVelocity.z / 2;
717
Ritor1
parents: 619
diff changeset
726 pSpriteObject->vVelocity.z = v17;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
727 if ( (signed __int16)v17 < 10 )
717
Ritor1
parents: 619
diff changeset
728 pSpriteObject->vVelocity.z = 0;
2166
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2124
diff changeset
729 if ( pIndoor->pFaces[v15].uAttributes & FACE_UNKNOW2 )
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
730 EventProcessor(pIndoor->pFaceExtras[pIndoor->pFaces[v15].uFaceExtraID].uEventID, 0, 1);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
731 pSpriteObject->vVelocity.x = fixpoint_mul(58500, pSpriteObject->vVelocity.x);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
732 pSpriteObject->vVelocity.y = fixpoint_mul(58500, pSpriteObject->vVelocity.y);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
733 pSpriteObject->vVelocity.z = fixpoint_mul(58500, pSpriteObject->vVelocity.z);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
734 continue;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
735 }
717
Ritor1
parents: 619
diff changeset
736 pSpriteObject->vVelocity.z = 0;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
737 if ( pSpriteObject->vVelocity.x * pSpriteObject->vVelocity.x + pSpriteObject->vVelocity.y * pSpriteObject->vVelocity.y >= 400 )
717
Ritor1
parents: 619
diff changeset
738 {
2166
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2124
diff changeset
739 if ( pIndoor->pFaces[v15].uAttributes & FACE_UNKNOW2 )
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
740 EventProcessor(pIndoor->pFaceExtras[pIndoor->pFaces[v15].uFaceExtraID].uEventID, 0, 1);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
741 pSpriteObject->vVelocity.x = fixpoint_mul(58500, pSpriteObject->vVelocity.x);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
742 pSpriteObject->vVelocity.y = fixpoint_mul(58500, pSpriteObject->vVelocity.y);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
743 pSpriteObject->vVelocity.z = fixpoint_mul(58500, pSpriteObject->vVelocity.z);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
744 continue;
717
Ritor1
parents: 619
diff changeset
745 }
Ritor1
parents: 619
diff changeset
746 pSpriteObject->vVelocity.z = 0;
Ritor1
parents: 619
diff changeset
747 pSpriteObject->vVelocity.y = 0;
Ritor1
parents: 619
diff changeset
748 pSpriteObject->vVelocity.x = 0;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
749 pSpriteObject->vPosition.z = pIndoor->pVertices[*pIndoor->pFaces[v15].pVertexIDs].z + 1;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
750 }
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
751 pSpriteObject->vVelocity.x = fixpoint_mul(58500, pSpriteObject->vVelocity.x);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
752 pSpriteObject->vVelocity.y = fixpoint_mul(58500, pSpriteObject->vVelocity.y);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
753 pSpriteObject->vVelocity.z = fixpoint_mul(58500, pSpriteObject->vVelocity.z);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
754 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
755 }
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
756 //äëÿ ïàäàþùèõ îáúåêòîâ(äëÿ ïðèìåðà âûáðîñ âåùè èç èíâåíòàðÿ)
717
Ritor1
parents: 619
diff changeset
757 if ( v42 <= pSpriteObject->vPosition.z - 3 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
758 {
717
Ritor1
parents: 619
diff changeset
759 pSpriteObject->vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength();
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
760 goto LABEL_25;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
761 }
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
762 if ( !(pObject->uFlags & OBJECT_DESC_INTERACTABLE) || _46BFFA_check_object_intercept(uLayingItemID, 0) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
763 {
717
Ritor1
parents: 619
diff changeset
764 pSpriteObject->vPosition.z = v42 + 1;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
765 if ( pIndoor->pFaces[uFaceID].uPolygonType == POLYGON_Floor )
717
Ritor1
parents: 619
diff changeset
766 pSpriteObject->vVelocity.z = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
767 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
768 {
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
769 if ( pIndoor->pFaces[uFaceID].pFacePlane_old.vNormal.z < 45000 )
717
Ritor1
parents: 619
diff changeset
770 pSpriteObject->vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength();
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
771 }
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
772 pSpriteObject->vVelocity.x = fixpoint_mul(58500, pSpriteObject->vVelocity.x);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
773 pSpriteObject->vVelocity.y = fixpoint_mul(58500, pSpriteObject->vVelocity.y);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
774 pSpriteObject->vVelocity.z = fixpoint_mul(58500, pSpriteObject->vVelocity.z);
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
775 if ( pSpriteObject->vVelocity.x * pSpriteObject->vVelocity.x + pSpriteObject->vVelocity.y * pSpriteObject->vVelocity.y < 400 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
776 {
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
777 pSpriteObject->vVelocity.x = 0;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
778 pSpriteObject->vVelocity.y = 0;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
779 pSpriteObject->vVelocity.z = 0;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
780 if ( !(pObject->uFlags & OBJECT_DESC_NO_SPRITE) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
781 return;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
782 memset(&Dst, 0, 0x68u);
717
Ritor1
parents: 619
diff changeset
783 Dst.x = (double)pSpriteObject->vPosition.x;
Ritor1
parents: 619
diff changeset
784 Dst.y = (double)pSpriteObject->vPosition.y;
Ritor1
parents: 619
diff changeset
785 Dst.z = (double)pSpriteObject->vPosition.z;
1390
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
786 Dst.r = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
787 Dst.g = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
788 Dst.b = 0.0;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
789 if ( pObject->uFlags & OBJECT_DESC_TRIAL_FIRE )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
790 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
791 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8;
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
792 Dst.uDiffuse = 0xFF3C1E;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
793 Dst.flt_28 = 1.0;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
794 Dst.timeToLive = (unsigned __int8)(rand() & 0x80) + 128;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
795 Dst.uTextureID = pBitmaps_LOD->LoadTexture("effpar01", TEXTURE_DEFAULT);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
796 pGame->pParticleEngine->AddParticle(&Dst);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
797 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
798 }
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
799 else if ( pObject->uFlags & OBJECT_DESC_TRIAL_LINE )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
800 {
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
801 Dst.type = ParticleType_Line;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
802 Dst.uDiffuse = rand();
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
803 Dst.timeToLive = 64;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
804 Dst.uTextureID = 0;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
805 Dst.flt_28 = 1.0;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
806 pGame->pParticleEngine->AddParticle(&Dst);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
807 return;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
808 }
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
809 else if ( pObject->uFlags & OBJECT_DESC_TRIAL_PARTICLE)
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
810 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
811 Dst.type = ParticleType_Bitmap | ParticleType_8;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
812 Dst.uDiffuse = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
813 Dst.flt_28 = 1.0;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
814 Dst.timeToLive = (unsigned __int8)(rand() & 0x80) + 128;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
815 Dst.uTextureID = pBitmaps_LOD->LoadTexture("effpar03", TEXTURE_DEFAULT);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
816 pGame->pParticleEngine->AddParticle(&Dst);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
817 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
818 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
819 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
820 goto LABEL_25;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
821 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
822 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
823 // 46DF1A: using guessed type int __fastcall 46DF1A_collide_against_actor(int, int);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
824
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
825 //----- (00438E35) --------------------------------------------------------
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
826 void SpriteObject::ExplosionTraps()
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
827 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
828 MapInfo *pMapInfo; // esi@1
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
829 int dir_x; // ebx@1
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
830 int v7; // edx@2
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
831 unsigned int v10; // eax@7
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
832 signed int v11; // ebx@8
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
833 signed int v13; // edi@20
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
834 int dir_y; // [sp+Ch] [bp-Ch]@1
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
835 int dir_z; // [sp+10h] [bp-8h]@1
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
836 DAMAGE_TYPE pDamageType; // [sp+14h] [bp-4h]@14
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
837
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1450
diff changeset
838 pMapInfo = &pMapStats->pInfos[pMapStats->GetMapInfo(pCurrentMapName)];
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
839 dir_x = abs(pParty->vPosition.x - this->vPosition.x);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
840 dir_y = abs(pParty->vPosition.y - this->vPosition.y);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
841 dir_z = abs(pParty->vPosition.z + pParty->sEyelevel - this->vPosition.z);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
842 if ( dir_x < dir_y )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
843 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
844 v7 = dir_x;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
845 dir_x = dir_y;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
846 dir_y = v7;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
847 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
848 if ( dir_x < dir_z )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
849 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
850 v7 = dir_x;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
851 dir_x = dir_z;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
852 dir_z = v7;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
853 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
854 if ( dir_y < dir_z )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
855 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
856 v7 = dir_z;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
857 dir_z = dir_y;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
858 dir_y = v7;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
859 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
860 v10 = ((unsigned int)(11 * dir_y) >> 5) + (dir_z / 4) + dir_x;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
861 if ( (signed int)v10 <= 768 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
862 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
863 v11 = 5;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
864 if ( pMapInfo->Trap_D20 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
865 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
866 for ( uint i = 0; i < pMapInfo->Trap_D20; ++i )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
867 v11 += rand() % 20 + 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
868 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
869 switch ( this->uType )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
870 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
871 case 811:
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
872 pDamageType = DMGT_FIRE;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
873 break;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
874 case 812:
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
875 pDamageType = DMGT_ELECTR;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
876 break;
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
877 case 813:
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
878 pDamageType = DMGT_COLD;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
879 break;
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
880 case 814:
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
881 pDamageType = DMGT_BODY;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
882 break;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
883 default:
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
884 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
885 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
886 for ( uint i = 1; i <= 4; ++i )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
887 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
888 if ( pPlayers[i]->CanAct() && (v13 = pPlayers[i]->GetPerception() + 20, rand() % v13 > 20) )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
889 pPlayers[i]->PlaySound(SPEECH_6, 0);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
890 else
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
891 pPlayers[i]->ReceiveDamage(v11, pDamageType);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
892 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
893 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
894 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
895
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
896 //----- (0042F933) --------------------------------------------------------
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
897 void SpriteObject::OnInteraction(unsigned int uLayingItemID)
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
898 {
837
bebc19f3d2af Save/load work with some problems
Gloval
parents: 810
diff changeset
899 pSpriteObjects[uLayingItemID].uObjectDescID = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
900 if ( pParty->bTurnBasedModeOn == 1 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
901 {
837
bebc19f3d2af Save/load work with some problems
Gloval
parents: 810
diff changeset
902 if (pSpriteObjects[uLayingItemID].uAttributes & 4 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
903 {
1062
e23a79658fc5 some BYTE errors fixed
zipi
parents: 1036
diff changeset
904 pSpriteObjects[uLayingItemID].uAttributes &= 0xFFFB;
1450
8ff3c675a726 more renaming TE
Gloval
parents: 1410
diff changeset
905 --pTurnEngine->pending_actions;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
906 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
907 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
908 }
810
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
909
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
910
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
911 //----- (0042FA22) --------------------------------------------------------
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
912 void CompactLayingItemsList()
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
913 {
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
914 int new_obj_pos = 0;
810
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
915
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2085
diff changeset
916 for ( int i = 0; i < MAX_SPRITE_OBJECTS; ++i )
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
917 {
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2085
diff changeset
918 if ( pSpriteObjects[i].uObjectDescID )
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2085
diff changeset
919 {
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2085
diff changeset
920 if ( i != new_obj_pos )//
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2085
diff changeset
921 {
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2085
diff changeset
922 memcpy(&pSpriteObjects[new_obj_pos], &pSpriteObjects[i],sizeof(SpriteObject));
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2085
diff changeset
923 pSpriteObjects[i].uObjectDescID = 0;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2085
diff changeset
924 }
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2085
diff changeset
925 new_obj_pos++;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2085
diff changeset
926 }
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
927 }
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
928 uNumSpriteObjects = new_obj_pos;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
929 }
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
930 //----- (00408896) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
931 void InitializeSpriteObjects()
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
932 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
933 for (uint i = 0; i < uNumSpriteObjects; ++i)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
934 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1897
diff changeset
935 SpriteObject* item = &pSpriteObjects[i];
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
936
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
937 if (item->uType && (item->uSoundID & 8 || pObjectList->pObjects[item->uType].uFlags & OBJECT_DESC_UNPICKABLE))
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
938 SpriteObject::OnInteraction(i);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
939 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
940 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
941 //----- (0046BEF1) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
942 void SpriteObject::_46BEF1_apply_spells_aoe()
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
943 {
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
944 //SpriteObject *v1; // edi@1
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
945 //Actor *v2; // esi@2
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
946 //__int16 v3; // fps@4
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
947 //unsigned __int8 v4; // c0@4
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
948 //unsigned __int8 v5; // c3@4
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
949 //signed int v6; // [sp+8h] [bp-4h]@1
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
950
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
951 int v7,v9,v10,v11;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
952 __debugbreak();//Ritor1
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
953 if ( (signed int)uNumActors > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
954 {
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
955 for ( uint i = 0; i < uNumActors; ++i )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
956 {
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
957 if ( pActors[i].CanAct() )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
958 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
959 //UNDEF(v3);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
960 //.text:0046BF26 movsx eax, word ptr [esi-2]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
961 //.text:0046BF2A sub eax, [edi+4]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
962 //.text:0046BF31 mov [ebp+var_8], eax
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
963 //.text:0046BF37 fild [ebp+var_8]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
964 // v7 pushed to stack
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
965 v7 = pActors[i].vPosition.x - this->vPosition.x;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
966
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
967 //.text:0046BF2D movsx ecx, word ptr [esi+2]
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
968 //v8 = pActors[i].vPosition.z;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
969
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
970 //.text:0046BF34 movsx eax, word ptr [esi]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
971 //.text:0046BF3A sub eax, [edi+8]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
972 //.text:0046BF3D mov [ebp+var_8], eax
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
973 //.text:0046BF44 fild [ebp+var_8]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
974 // v9 pushed to stack
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
975 v9 = pActors[i].vPosition.y - this->vPosition.y;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
976
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
977 //.text:0046BF40 movsx eax, word ptr [esi-6]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
978 //.text:0046BF47 sar eax, 1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
979 //.text:0046BF49 add eax, ecx
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
980 //.text:0046BF4B sub eax, [edi+0Ch]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
981 //.text:0046BF4E mov [ebp+var_8], eax
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
982 //.text:0046BF51 fild [ebp+var_8]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
983 //.text:0046BF58 fld st
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
984 // v10 pushed to stack, two times
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
985 v10 = pActors[i].uActorHeight / 2 + pActors[i].vPosition.z - this->vVelocity.y;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
986
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
987 //.text:0046BF54 movsx eax, word ptr [esi-8]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
988 //.text:0046BF5A add eax, 100h
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
989 //.text:0046BF63 mov ecx, eax
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
990 //v11 = this->vVelocity.x;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
991
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
992 //.text:0046BF5F fmul st, st(1)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
993 // stack: v10*v10, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
994 //.text:0046BF61 fld st(2)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
995 // stack: v7, v10*v10, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
996
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
997
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
998 //.text:0046BF65 fmul st, st(3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
999 // stack: v7*v9, v10*v10, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1000
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1001 //.text:0046BF67 imul ecx, eax
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
1002 v11 = this->vVelocity.x * this->vVelocity.x;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1003
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1004 //.text:0046BF6A faddp st(1), st
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1005 // stack: v10*v10+v7*v9, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1006 //.text:0046BF6C fld st(3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1007 // stack: v7, v10*v10+v7*v9, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1008 //.text:0046BF6E fmul st, st(4)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1009 // stack: v7*v7, v10*v10+v7*v9, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1010 //.text:0046BF70 faddp st(1), st
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1011 // stack: v10*v10+v7*v9+v7*v7, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1012
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1013 //.text:0046BF72 mov [ebp+var_8], ecx
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1014 //.text:0046BF75 fild [ebp+var_8]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1015 // v11 pushed to stack
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1016
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1017 //.text:0046BF78 fcompp
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1018 // if ( v11 > v10*v10+v7*v9+v7*v7 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1019 // stack: v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1020
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1021 //.text:0046BF7A fstp st
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1022 // stack: v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1023
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1024 //.text:0046BF7C fnstsw ax
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1025 //.text:0046BF7E fstp st
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1026 // stack: v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1027
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1028 //.text:0046BF80 test ah, 41h
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1029 //.text:0046BF83 fstp st
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1030 //.text:0046BF85 jnz short loc_46BFDD
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1031
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
1032 if ( v11 >= v7 * v7 + v9 * v9 + v10 * v10 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1033 {
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
1034 if ( stru_50C198.GetMagicalResistance(&pActors[i], 0xAu) )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1035 {
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
1036 pActors[i].pActorBuffs[this->spell_id].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(this->spell_level << 7) * 0.033333335),
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
1037 this->spell_skill, 4, 0, 0);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
1038 HIWORD(pActors[i].uAttributes) |= 8;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1039 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1040 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1041 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1042 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1043 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1044 }