annotate Engine/SaveLoad.cpp @ 2573:0c67be4ec900

DrawTextureIndexed renamed to DrawTextureTransparentColorKey Changing more class Texture to class Image.
author a.parshin
date Sat, 05 Mar 2016 16:25:53 +0200
parents d87bfbd3bb3b
children dd36326a9994
rev   line source
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1 #define _CRTDBG_MAP_ALLOC
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #include <stdlib.h>
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4 #include <crtdbg.h>
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5 #include <io.h>
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6 #include <direct.h>
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7
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8 #include "Engine/Engine.h"
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9 #include "Engine/texts.h"
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10 #include "Engine/ZlibWrapper.h"
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11 #include "Engine/SaveLoad.h"
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12 #include "Engine/Party.h"
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13 #include "Engine/LOD.h"
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14 #include "Engine/Timer.h"
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15 #include "Engine/stru123.h"
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16 #include "Engine/Graphics/Outdoor.h"
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17 #include "Engine/Graphics/Overlays.h"
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18 #include "Engine/Graphics/Viewport.h"
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19 #include "Engine/Graphics/Level/Decoration.h"
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20 #include "Engine/Objects/Actor.h"
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21 #include "Engine/Objects/Chest.h"
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22 #include "Engine/Objects/SpriteObject.h"
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23 #include "Engine/Serialization/LegacyImages.h"
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24
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25 #include "GUI/GUIWindow.h"
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26 #include "GUI/GUIFont.h"
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27 #include "GUI/UI/UISaveLoad.h"
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28
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29 #include "Media/Audio/AudioPlayer.h"
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30
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31 #include "MMT.h"
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32
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33
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34
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35 struct SavegameList *pSavegameList = new SavegameList;
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36 unsigned int uNumSavegameFiles;
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37 std::array<unsigned int, 45> pSavegameUsedSlots;
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38 //std::array<struct RGBTexture, 45> pSavegameThumbnails;
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39 std::array<Image *, 45> pSavegameThumbnails;
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40 std::array<SavegameHeader, 45> pSavegameHeader;
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41
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42
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43
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44 //----- (0045EE8A) --------------------------------------------------------
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45 void __fastcall LoadGame(unsigned int uSlot)
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46 {
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47 bool v25; // esi@62
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48 bool v26; // eax@62
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49 SavegameHeader header; // [sp+Ch] [bp-E4h]@23
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50 char Str[123]; // [sp+70h] [bp-80h]@25
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51
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52 MapsLongTimers_count = 0;
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53 if (!pSavegameUsedSlots[uSlot])
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54 {
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55 pAudioPlayer->PlaySound(SOUND_error, 0, 0, -1, 0, 0, 0, 0);
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56 Log::Warning(L"LoadGame: slot %u is empty", uSlot);
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57 return;
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58 }
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59
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60 for (uint i = 1; i < 5; ++i)
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61 for (uint j = 1; j < 6; ++j)
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62 {
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63 sprintf(pTmpBuf.data(), "data\\lloyd%d%d.pcx", i, j);
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64 remove(pTmpBuf.data());
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65 }
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66
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67 if (SoundSetAction[24][0])
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68 for (uint i = 0; i < 4; ++i)
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69 {
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70 for (uint j = 0; j < pSoundList->sNumSounds; ++j)
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71 if (pSoundList->pSL_Sounds[j].uSoundID == 2 * (SoundSetAction[24][0] + 50 * pParty->pPlayers[i].uVoiceID) + 4998)
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72 {
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73 pSoundList->UnloadSound(j, 1);
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74 break;
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75 }
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76
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77 for (uint j = 0; j < pSoundList->sNumSounds; ++j)
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78 if (pSoundList->pSL_Sounds[j].uSoundID == 2 * (SoundSetAction[24][0] + 50 * pParty->pPlayers[i].uVoiceID) + 4999)
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79 {
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80 pSoundList->UnloadSound(j, 1);
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81 break;
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82 }
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83 }
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84
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85 sprintf(pTmpBuf.data(), "saves\\%s", pSavegameList->pFileList[uSlot].pSaveFileName);
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86
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87 pNew_LOD->CloseWriteFile();
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88 if (!CopyFileA(pTmpBuf.data(), "data\\new.lod", 0))
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89 int e = GetLastError();
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90
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91 pNew_LOD->LoadFile("data\\new.lod", 0);
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92 FILE *file = pNew_LOD->FindContainer("header.bin", 1);
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93 if (!file)
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94 {
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95 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 100);//Сохраненная игра повреждена! Code=%d
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96 Log::Warning(L"%S", Str);
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97 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:549", 0);
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98 }
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99 Assert(sizeof(SavegameHeader) == 100);
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100 fread(&header, sizeof(SavegameHeader), 1, file);
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101
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102 {
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103 file = pNew_LOD->FindContainer("party.bin", 1);
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104 if (!file)
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105 {
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106 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 101);//Сохраненная игра повреждена! Code=%d
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107 Log::Warning(L"%S", Str);
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108 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:559", 0);
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109 }
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110 else
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111 {
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112 Party_Image_MM7 serialization;
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113 fread(&serialization, sizeof(serialization), 1, file);
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114
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115 serialization.Deserialize(pParty);
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116 }
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117 }
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118
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119 {
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120 file = pNew_LOD->FindContainer("clock.bin", 1);
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121 if (!file)
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122 {
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123 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 102);//Сохраненная игра повреждена! Code=%d
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124 Log::Warning(L"%S", Str);
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125 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:569", 0);
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126 }
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127 else
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128 {
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129 Timer_Image_MM7 serialization;
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130 fread(&serialization, sizeof(serialization), 1, file);
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131
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132 serialization.Deserialize(pEventTimer);
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133 }
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134 }
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135
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136 {
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137 file = pNew_LOD->FindContainer("overlay.bin", 1);
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138 if (!file)
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139 {
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140 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 103);//Сохраненная игра повреждена! Code=%d
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141 Log::Warning(L"%S", Str);
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142 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:579", 0);
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143 }
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144 else
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145 {
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146 OtherOverlayList_Image_MM7 serialization;
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147 fread(&serialization, sizeof(serialization), 1, file);
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148
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149 serialization.Deserialize(pOtherOverlayList);
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150 }
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151 }
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152
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153 {
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154 file = pNew_LOD->FindContainer("npcdata.bin", 0);
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155 if (!file)
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156 {
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157 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 104);//Сохраненная игра повреждена! Code=%d
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158 Log::Warning(L"%S", Str);
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159 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:590", 0);
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160 }
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161 else
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162 {
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163 NPCData_Image_MM7 serialization[501];
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164 fread(serialization, sizeof(serialization), 1, file);
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165
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166 for (unsigned int i = 0; i < 501; ++i)
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167 serialization[i].Deserialize(pNPCStats->pNewNPCData + i);
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168
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169 pNPCStats->_476C60_on_load_game();
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170 }
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171 }
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172
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173 file = pNew_LOD->FindContainer("npcgroup.bin", 0);
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174 if (!file)
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175 {
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176 sprintf(Str, pGlobalTXT_LocalizationStrings[612], 105);//Сохраненная игра повреждена! Code=%d
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177 Log::Warning(L"%S", Str);
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178 MessageBoxA(nullptr, Str, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:600", 0);
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179 }
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180 if (sizeof(pNPCStats->pGroups_copy) != 0x66)
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181 Log::Warning(L"NPCStats: deserialization warning");
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182 fread(pNPCStats->pGroups_copy, sizeof(pNPCStats->pGroups_copy), 1, file);
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183
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184 uActiveCharacter = 0;
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185 for (uint i = 0; i < 4; ++i)
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186 if (pParty->pPlayers[i].CanAct())
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187 {
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188 uActiveCharacter = i + 1;
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189 break;
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190 }
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191
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192 for (uint i = 0; i < 4; ++i)
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193 {
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194 if ( pParty->pPlayers[i].uQuickSpell )
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195 AA1058_PartyQuickSpellSound[i].AddPartySpellSound(pParty->pPlayers[i].uQuickSpell, i + 1);
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196
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197 for (uint j = 0; j < 2; ++j)
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198 {
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199 uint uEquipIdx = pParty->pPlayers[i].pEquipment.pIndices[j];
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200 if (uEquipIdx)
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201 {
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202 int pItemID = pParty->pPlayers[i].pInventoryItemList[uEquipIdx - 1].uItemID;
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203 if (pItemsTable->pItems[pItemID].uEquipType == EQUIP_WAND && pItemID )//жезл
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204 {
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205 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5
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206 stru_A750F8[i].AddPartySpellSound(wand_spell_ids[pItemID - ITEM_WAND_FIRE], i + 9);
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207 }
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208 }
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209 }
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210 }
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211
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212 /*if (pGUIWindow_CurrentMenu)
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ac16f4a3a91e Load from MainMenu logic separated from MainMenu window
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213 {
ac16f4a3a91e Load from MainMenu logic separated from MainMenu window
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214 pGUIWindow_CurrentMenu->Release();
ac16f4a3a91e Load from MainMenu logic separated from MainMenu window
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215 pGUIWindow_CurrentMenu = nullptr;
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216 }*/
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
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217 current_screen_type = SCREEN_GAME;
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218
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219 viewparams->bRedrawGameUI = true;
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220
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221 SetUserInterface(pParty->alignment, true);
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222
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223 pEventTimer->Resume();
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224 pEventTimer->StopGameTime();
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225
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226 v25 = pGames_LOD->DoesContainerExist(header.pLocationName);
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227 sprintf(pTmpBuf.data(), "levels\\%s", header.pLocationName);
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228 v26 = _access(pTmpBuf.data(), 4) != -1;
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229 if ( !v25 && !v26 )
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230 Error("Unable to find: %s!", header.pLocationName);
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231
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232 strcpy(pCurrentMapName, header.pLocationName);
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233 dword_6BE364_game_settings_1 |= GAME_SETTINGS_2000 | GAME_SETTINGS_0001;
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234
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235 for (uint i = 0; i < uNumSavegameFiles; ++i)
2572
d87bfbd3bb3b Step towards unification of Texture and RGBTexture (class Image)
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236 {
d87bfbd3bb3b Step towards unification of Texture and RGBTexture (class Image)
a.parshin
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237 pSavegameThumbnails[i]->Release();
d87bfbd3bb3b Step towards unification of Texture and RGBTexture (class Image)
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238 pSavegameThumbnails[i] = nullptr;
d87bfbd3bb3b Step towards unification of Texture and RGBTexture (class Image)
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239 }
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240
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241 pIcons_LOD->RemoveTexturesPackFromTextureList();
2508
491f0babd563 use_music_folder
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242 if ( use_music_folder )
491f0babd563 use_music_folder
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parents: 2502
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243 alSourcef (mSourceID, AL_GAIN, pSoundVolumeLevels[uMusicVolimeMultiplier]);
491f0babd563 use_music_folder
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parents: 2502
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244 else
491f0babd563 use_music_folder
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245 pAudioPlayer->SetMusicVolume(pSoundVolumeLevels[uMusicVolimeMultiplier] * 64.0f);
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246 pAudioPlayer->SetMasterVolume(pSoundVolumeLevels[uSoundVolumeMultiplier] * 128.0f);
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247 if (uTurnSpeed)
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248 pParty->sRotationY = uTurnSpeed * pParty->sRotationY / (signed int)uTurnSpeed;
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249 MM7Initialization();
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250 bFlashQuestBook = false;
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251 viewparams->bRedrawGameUI = true;
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252 }
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253
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254 //----- (0045F469) --------------------------------------------------------
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117c219bf913 Party, items and stuff are abstracted from savegame file representation
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parents: 2563
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255 void SaveGame(bool IsAutoSAve, bool NotSaveWorld)
2499
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256 {
2565
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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parents: 2563
diff changeset
257 int text_pos; // eax@6
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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parents: 2563
diff changeset
258 FILE *pLLoidFile; // edi@24
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
259 char* compressed_buf; // edi@30
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
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260 char *data_write_pos; // esi@41
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
261 CHAR Buffer[128]; // [sp+Ch] [bp-264h]@59
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
262 char Dir[255]; // [sp+8Ch] [bp-1E4h]@51
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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parents: 2563
diff changeset
263 char Drive[255]; // [sp+ACh] [bp-1C4h]@51
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
264 SavegameHeader save_header; // [sp+CCh] [bp-1A4h]@10
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
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265 char Filename[255]; // [sp+130h] [bp-140h]@51
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
266 char Ext[255]; // [sp+150h] [bp-120h]@51
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
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diff changeset
267 char Source[32]; // [sp+170h] [bp-100h]@51
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
268 char work_string[120]; // [sp+190h] [bp-E0h]@8
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
269 int pPositionY; // [sp+208h] [bp-68h]@2
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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parents: 2563
diff changeset
270 int pPositionX; // [sp+20Ch] [bp-64h]@2
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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parents: 2563
diff changeset
271 int sPRotationY; // [sp+210h] [bp-60h]@2
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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parents: 2563
diff changeset
272 int sPRotationX; // [sp+214h] [bp-5Ch]@2
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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parents: 2563
diff changeset
273 ODMHeader odm_data; // [sp+218h] [bp-58h]@30
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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parents: 2563
diff changeset
274 int res; // [sp+224h] [bp-4Ch]@30
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
275 int pPositionZ; // [sp+228h] [bp-48h]@2
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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parents: 2563
diff changeset
276 size_t Size; // [sp+250h] [bp-20h]@26
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
277 char *uncompressed_buff; // [sp+258h] [bp-18h]@2
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
278 unsigned int compressed_block_size; // [sp+260h] [bp-10h]@23
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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parents: 2563
diff changeset
279
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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parents: 2563
diff changeset
280 //v66 = a2;
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
281 strcpy(byte_6BE3B0.data(), pCurrentMapName);//byte_6BE3B0 - save_map_name
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
282 if (!_stricmp(pCurrentMapName, "d05.blv")) // arena
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
283 return;
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
284
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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parents: 2563
diff changeset
285 uncompressed_buff = (char*)malloc(1000000);
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286
2565
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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diff changeset
287 LOD::Directory pLodDirectory; // [sp+22Ch] [bp-44h]@2
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
288 pPositionX = pParty->vPosition.x;
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
289 pPositionY = pParty->vPosition.y;
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
290 pPositionZ = pParty->vPosition.z;
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
291 sPRotationY = pParty->sRotationY;
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
292 sPRotationX = pParty->sRotationX;
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
293 pParty->vPosition.x = pParty->vPrevPosition.x;
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
294 pParty->vPosition.z = pParty->vPrevPosition.z;
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
295 pParty->vPosition.y = pParty->vPrevPosition.y;
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296
2565
117c219bf913 Party, items and stuff are abstracted from savegame file representation
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parents: 2563
diff changeset
297 pParty->uFallStartY = pParty->vPrevPosition.z;
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298
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117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
299 pParty->sRotationY = pParty->sPrevRotationY;
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
300 pParty->sRotationX = pParty->sPrevRotationX;
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
301 if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
302 pIndoor->stru1.uLastVisitDay = pParty->uTimePlayed;
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
303 else
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
304 pOutdoor->loc_time.uLastVisitDay = pParty->uTimePlayed;
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
305
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
306 pRenderer->PackScreenshot(150, 112, uncompressed_buff, 1000000, &pLodDirectory.uDataSize);//создание скриншота
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
307 strcpy(pLodDirectory.pFilename, "image.pcx");
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diff changeset
308
2565
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
309 if (current_screen_type == SCREEN_SAVEGAME)
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
310 {
2573
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
311 pRenderer->DrawTextureAlphaNew(8/640.0f, 8/480.0f, img_loadsave);
0c67be4ec900 DrawTextureIndexed renamed to DrawTextureTransparentColorKey
a.parshin
parents: 2572
diff changeset
312 pRenderer->DrawTextureAlphaNew(18/640.0f, 141/480.0f, img_loadsave);
2565
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
313 text_pos = pFontSmallnum->AlignText_Center(186, pGlobalTXT_LocalizationStrings[190]);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
314 pGUIWindow_CurrentMenu->DrawText(pFontSmallnum, text_pos + 25, 219, 0, pGlobalTXT_LocalizationStrings[190], 0, 0, 0); //Сохранение
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
315 text_pos = pFontSmallnum->AlignText_Center(186, pSavegameHeader[uLoadGameUI_SelectedSlot].pName);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
316 pGUIWindow_CurrentMenu->DrawTextInRect(pFontSmallnum, text_pos + 25, 259, 0, pSavegameHeader[uLoadGameUI_SelectedSlot].pName, 185, 0);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
317 text_pos = pFontSmallnum->AlignText_Center(186, pGlobalTXT_LocalizationStrings[165]);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
318 pGUIWindow_CurrentMenu->DrawText(pFontSmallnum, text_pos + 25, 299, 0, pGlobalTXT_LocalizationStrings[165], 0, 0, 0); //Пожалуйста, подождите
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
319 pRenderer->Present();
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
320 }
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diff changeset
321
2565
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
322 if (pNew_LOD->Write(&pLodDirectory, uncompressed_buff, 0))
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
323 {
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
324 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 200); //Сохраненная игра повреждена! Code=%d
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
325 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:773", 0);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
326 }
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diff changeset
327
2565
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
328 Assert(sizeof(SavegameHeader) == 100);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
329 memset(save_header.pName, 0, 20);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
330 memset(save_header.pLocationName, 0, 20);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
331 memset(save_header.field_30, 0, 52);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
332 strcpy(save_header.pLocationName, pCurrentMapName);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
333 save_header.uWordTime = pParty->uTimePlayed;
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
334 strcpy(pLodDirectory.pFilename, "header.bin");
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
335 pLodDirectory.uDataSize = sizeof(SavegameHeader);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
336 if (pNew_LOD->Write(&pLodDirectory, &save_header, 0))
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
337 {
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
338 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 201);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
339 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:784", 0);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
340 }
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
341
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
342
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
343 {
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
344 Party_Image_MM7 serialization;
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
345 serialization.Serialize(pParty);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
346
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
347 pLodDirectory.uDataSize = sizeof(serialization);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
348 strcpy(pLodDirectory.pFilename, "party.bin");
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
349 if (pNew_LOD->Write(&pLodDirectory, &serialization, 0))
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
350 {
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
351 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 202);//Save game corrupted! Code=%d
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
352 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:793", 0);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
353 }
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
354 }
2499
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
355
2565
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
356 {
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
357 Timer_Image_MM7 serialization;
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
358 serialization.Serialize(pEventTimer);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
359
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
360 pLodDirectory.uDataSize = sizeof(serialization);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
361 strcpy(pLodDirectory.pFilename, "clock.bin");
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
362 if (pNew_LOD->Write(&pLodDirectory, &serialization, 0))
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
363 {
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
364 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 203);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
365 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:802", 0);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
366 }
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
367 }
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
368
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
369 {
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
370 OtherOverlayList_Image_MM7 serialization;
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
371 serialization.Serialize(pOtherOverlayList);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
372
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
373 pLodDirectory.uDataSize = sizeof(serialization);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
374 strcpy(pLodDirectory.pFilename, "overlay.bin");
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
375 if (pNew_LOD->Write(&pLodDirectory, &serialization, 0))
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
376 {
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
377 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 204);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
378 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:811", 0);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
379 }
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
380 }
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
381
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
382 {
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
383 NPCData_Image_MM7 serialization[501];
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
384 for (unsigned int i = 0; i < 501; ++i)
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
385 serialization[i].Serialize(pNPCStats->pNewNPCData + i);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
386
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
387 pLodDirectory.uDataSize = sizeof(serialization);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
388 strcpy(pLodDirectory.pFilename, "npcdata.bin");
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
389 if (pNew_LOD->Write(&pLodDirectory, serialization, 0))
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
390 {
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
391 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 205);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
392 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:820", 0);
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
393 }
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
394 }
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
395
2499
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
396 strcpy(pLodDirectory.pFilename, "npcgroup.bin");
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
397 pLodDirectory.uDataSize = 102;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
398 if ( pNew_LOD->Write(&pLodDirectory, pNPCStats->pGroups_copy, 0) )
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
399 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
400 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 206);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
401 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:829", 0);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
402 }
2565
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
403
2499
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
404 for (int i = 1; i <= 4; ++i) // 4 - players
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
405 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
406 for (int j = 1; j <= 5; ++j) // 5 - images
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
407 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
408 sprintf(work_string, "data\\lloyd%d%d.pcx", i, j);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
409 pLLoidFile = fopen(work_string, "rb");
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
410 if ( pLLoidFile )
68cdef6879a0 engine folder
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parents:
diff changeset
411 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
412 __debugbreak();
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
413 sprintf(work_string, "lloyd%d%d.pcx", i, j);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
414 fseek(pLLoidFile, 0, SEEK_END);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
415 pLodDirectory.uDataSize = ftell(pLLoidFile);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
416 rewind(pLLoidFile);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
417 fread(uncompressed_buff, pLodDirectory.uDataSize, 1, pLLoidFile);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
418 strcpy(pLodDirectory.pFilename, work_string);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
419 fclose(pLLoidFile);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
420 remove(work_string);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
421 if ( pNew_LOD->Write(&pLodDirectory, uncompressed_buff, 0) )
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
422 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
423 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 207);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
424 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:857", 0);
68cdef6879a0 engine folder
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parents:
diff changeset
425 Size = 5080748;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
426 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
427 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
428 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
429 }
2565
117c219bf913 Party, items and stuff are abstracted from savegame file representation
a.parshin
parents: 2563
diff changeset
430
2499
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
431 if ( !NotSaveWorld )//autosave for change location
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
432 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
433 //__debugbreak();
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
434 CompactLayingItemsList();
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
435 compressed_buf = (char*)malloc(1000000);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
436 odm_data.uVersion = 91969;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
437 odm_data.pMagic[0] = 'm';
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
438 odm_data.pMagic[1] = 'v';
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
439 odm_data.pMagic[2] = 'i';
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
440 odm_data.pMagic[3] = 'i';
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
441 odm_data.uCompressedSize = 0;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
442 odm_data.uDecompressedSize = 0;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
443 data_write_pos = uncompressed_buff;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
444 memcpy((void *)compressed_buf, &odm_data, 0x10);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
445 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
446 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
447 pIndoor->dlv.uNumFacesInBModels = pIndoor->uNumFaces;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
448 pIndoor->dlv.uNumBModels = 0;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
449 pIndoor->dlv.uNumDecorations = uNumLevelDecorations;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
450 memcpy(data_write_pos, &pIndoor->dlv,sizeof(DDM_DLV_Header) );//0x28
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
451 data_write_pos += sizeof(DDM_DLV_Header);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
452 memcpy(data_write_pos, pIndoor->_visible_outlines, 0x36B);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
453 data_write_pos += 875;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
454 for (int i = 0; i <(signed int)pIndoor->uNumFaces; ++i)
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
455 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
456 memcpy(data_write_pos, &pIndoor->pFaces[i].uAttributes, 4);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
457 data_write_pos += 4;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
458 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
459
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
460 for (int i = 0; i <(signed int)uNumLevelDecorations; ++i)
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
461 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
462 memcpy(data_write_pos, &pLevelDecorations[i].uFlags, 2);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
463 data_write_pos += 2;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
464 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
465 memcpy(data_write_pos, &uNumActors, 4);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
466 data_write_pos += 4;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
467 memcpy(data_write_pos, &pActors, uNumActors * sizeof(Actor));
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
468 data_write_pos += uNumActors * sizeof(Actor);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
469 memcpy(data_write_pos, &uNumSpriteObjects, 4);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
470 data_write_pos += 4;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
471 memcpy(data_write_pos, pSpriteObjects.data(), 112 * uNumSpriteObjects);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
472 data_write_pos += 112 * uNumSpriteObjects;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
473 memcpy(data_write_pos, &uNumChests, 4);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
474 data_write_pos += 4;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
475 memcpy(data_write_pos, pChests.data(), sizeof(Chest)*uNumChests);//5324 *
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
476 data_write_pos += sizeof(Chest)* uNumChests;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
477 memcpy(data_write_pos, pIndoor->pDoors, 0x3E80);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
478 data_write_pos += 16000;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
479 memcpy(data_write_pos, pIndoor->ptr_0002B4_doors_ddata, pIndoor->blv.uDoors_ddata_Size);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
480 data_write_pos += pIndoor->blv.uDoors_ddata_Size;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
481 memcpy(data_write_pos, &stru_5E4C90_MapPersistVars, 0xC8);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
482 data_write_pos += 200;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
483 memcpy(data_write_pos, &pIndoor->stru1, 0x38);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
484 data_write_pos += 56;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
485
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
486 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
487 else//for Outdoor
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
488 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
489 pOutdoor->ddm.uNumFacesInBModels = 0;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
490 for ( int i = 0; i < pOutdoor->uNumBModels; ++i )
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
491 pOutdoor->ddm.uNumFacesInBModels += pOutdoor->pBModels[i].uNumFaces;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
492 pOutdoor->ddm.uNumBModels = pOutdoor->uNumBModels;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
493 pOutdoor->ddm.uNumDecorations = uNumLevelDecorations;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
494 memcpy(data_write_pos, &pOutdoor->ddm, sizeof(DDM_DLV_Header));//0x28
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
495 data_write_pos += sizeof(DDM_DLV_Header);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
496 memcpy(data_write_pos, pOutdoor->uFullyRevealedCellOnMap, 0x3C8);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
497 data_write_pos += 968;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
498 memcpy(data_write_pos, pOutdoor->uPartiallyRevealedCellOnMap, 0x3C8);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
499 data_write_pos += 968;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
500 for (int i = 0; i < pOutdoor->uNumBModels ; ++i)
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
501 for (int j = 0; j < pOutdoor->pBModels[i].uNumFaces;++j)//*(int *)&pOutdoor->pBModels->pModelName[v24]; ++j)
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
502 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
503 memcpy(data_write_pos, &(pOutdoor->pBModels[i].pFaces[j].uAttributes), 4);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
504 data_write_pos += 4;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
505 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
506
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
507 for (int i = 0; i < (signed int)uNumLevelDecorations; ++i)
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
508 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
509 memcpy(data_write_pos, &pLevelDecorations[i].uFlags, 2);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
510 data_write_pos += 2;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
511 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
512 memcpy(data_write_pos, &uNumActors, 4);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
513 data_write_pos += 4;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
514 memcpy(data_write_pos, &pActors, uNumActors * sizeof(Actor));
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
515 data_write_pos += uNumActors * sizeof(Actor);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
516 memcpy(data_write_pos, &uNumSpriteObjects, 4);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
517 data_write_pos += 4;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
518 memcpy(data_write_pos, &pSpriteObjects, uNumSpriteObjects * sizeof(SpriteObject));
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
519 data_write_pos += uNumSpriteObjects * sizeof(SpriteObject);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
520 memcpy(data_write_pos, &uNumChests, 4);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
521 data_write_pos += 4;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
522 memcpy(data_write_pos, pChests.data(), sizeof(Chest)* uNumChests);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
523 data_write_pos += sizeof(Chest) * uNumChests;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
524 memcpy(data_write_pos, &stru_5E4C90_MapPersistVars, 0xC8);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
525 data_write_pos += 200;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
526 memcpy(data_write_pos, &pOutdoor->loc_time, 0x38);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
527 data_write_pos += 56;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
528 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
529 strcpy(Source, pCurrentMapName);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
530 _splitpath(Source, Drive, Dir, Filename, Ext);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
531 Ext[1] = 'd';
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
532
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
533 Size = (int)data_write_pos - (int)uncompressed_buff;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
534 compressed_block_size = 999984;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
535 res = zlib::MemZip((char *)compressed_buf + 16, (unsigned int *)&compressed_block_size, uncompressed_buff,Size);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
536 if (res || (signed int)compressed_block_size > (signed int)Size )
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
537 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
538 memcpy((void *)(compressed_buf + 16), uncompressed_buff, Size);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
539 compressed_block_size = Size;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
540 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
541 compressed_block_size += 16;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
542 memcpy(&((ODMHeader *)compressed_buf)->uCompressedSize, &compressed_block_size, 4);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
543 memcpy(&((ODMHeader *)compressed_buf)->uDecompressedSize, &Size, 4);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
544 sprintf(Source, "%s%s", Filename, Ext);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
545 strcpy(pLodDirectory.pFilename, Source);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
546 pLodDirectory.uDataSize = compressed_block_size;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
547 if ( pNew_LOD->Write(&pLodDirectory, (const void *)compressed_buf, 0) )
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
548 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
549 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 208);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
550 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:1071", 0);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
551 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
552 free((void *)compressed_buf);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
553 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
554 free(uncompressed_buff);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
555 if ( IsAutoSAve )
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
556 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
557 if ( !CopyFileA("data\\new.lod", "saves\\autosave.mm7", 0) )
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
558 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
559 FormatMessageA(0x1000, 0, GetLastError(), 0x400, Buffer, 0x80, 0);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
560 sprintf(work_string, pGlobalTXT_LocalizationStrings[612], 300);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
561 MessageBoxA(nullptr, work_string, "E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\LoadSave.cpp:1097", 0);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
562 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
563 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
564 pParty->vPosition.x = pPositionX;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
565 pParty->vPosition.y = pPositionY;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
566 pParty->vPosition.z = pPositionZ;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
567 pParty->uFallStartY = pPositionZ;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
568 pParty->sRotationY = sPRotationY;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
569 pParty->sRotationX = sPRotationX;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
570 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
571
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
572 //----- (00460078) --------------------------------------------------------
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
573 void __fastcall DoSavegame(unsigned int uSlot)
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
574 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
575 if ( _stricmp(pCurrentMapName, "d05.blv") )//Not Arena(не Арена)
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
576 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
577 LOD::Directory pDir; // [sp+Ch] [bp-28h]@2
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
578 SaveGame(0, 0);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
579 strcpy(pSavegameHeader[uSlot].pLocationName, pCurrentMapName);//дать название карты
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
580 pSavegameHeader[uSlot].uWordTime = pParty->uTimePlayed;//текущее время
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
581 strcpy(pDir.pFilename, "header.bin");
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
582 pDir.uDataSize = 100;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
583 pNew_LOD->Write(&pDir, &pSavegameHeader[uSlot], 0);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
584 sprintf(pTmpBuf.data(), "saves\\save%03d.mm7", uSlot);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
585 pNew_LOD->CloseWriteFile();//закрыть
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
586 CopyFileA("data\\new.lod", pTmpBuf.data(), 0);//сохранение файла в директорию saves
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
587 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
588 GUI_UpdateWindows();
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
589 pGUIWindow_CurrentMenu->Release();
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2508
diff changeset
590 current_screen_type = SCREEN_GAME;
2499
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
591 //v3 = pSavegameThumbnails;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
592 viewparams->bRedrawGameUI = true;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
593 for (uint i = 0; i < 45; i++)
2572
d87bfbd3bb3b Step towards unification of Texture and RGBTexture (class Image)
a.parshin
parents: 2565
diff changeset
594 {
d87bfbd3bb3b Step towards unification of Texture and RGBTexture (class Image)
a.parshin
parents: 2565
diff changeset
595 pSavegameThumbnails[i]->Release();
d87bfbd3bb3b Step towards unification of Texture and RGBTexture (class Image)
a.parshin
parents: 2565
diff changeset
596 pSavegameThumbnails[i] = nullptr;
d87bfbd3bb3b Step towards unification of Texture and RGBTexture (class Image)
a.parshin
parents: 2565
diff changeset
597 }
2499
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
598
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
599 if ( _stricmp(pCurrentMapName, "d05.blv") )
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
600 pNew_LOD->_4621A7();
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
601 else
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
602 ShowStatusBarString(pGlobalTXT_LocalizationStrings[583], 2);// "No saving in the Arena"
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
603 pIcons_LOD->RemoveTexturesFromTextureList();
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
604 pEventTimer->Resume();
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
605 ShowStatusBarString(pGlobalTXT_LocalizationStrings[656], 2);// "Game Saved!"
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
606 viewparams->bRedrawGameUI = true;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
607 }
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2508
diff changeset
608 // 4E28F8: using guessed type int current_screen_type;
2499
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
609
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
610 //----- (0045E297) --------------------------------------------------------
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
611 void SavegameList::Initialize(unsigned int bHideEmptySlots)
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
612 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
613 //memset(pSavegameList, 0, sizeof(pSavegameList));//Ritor1: вызывает затирание
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
614 pSavegameList->Reset();
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
615 uNumSavegameFiles = 0;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
616
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
617 _chdir("saves");
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
618 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
619 if (!bHideEmptySlots && _access(pGlobalTXT_LocalizationStrings[613], 0) != -1 ) // AutoSave.MM7
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
620 strcpy(pSavegameList->pFileList[uNumSavegameFiles++].pSaveFileName, pGlobalTXT_LocalizationStrings[613]);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
621
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
622 for (uint i = 0; i < 40; ++i)
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
623 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
624 sprintf(pTmpBuf.data(), "save%03d.mm7", i);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
625 if (_access(pTmpBuf.data(), 0) == -1)
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
626 continue;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
627
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
628 uint idx = i;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
629 if (!bHideEmptySlots)
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
630 idx = uNumSavegameFiles;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
631 strcpy(pSavegameList->pFileList[idx].pSaveFileName, pTmpBuf.data());
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
632
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
633 ++uNumSavegameFiles;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
634 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
635 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
636 _chdir("..");
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
637 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
638 //----- (0046086A) --------------------------------------------------------
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
639 void SaveNewGame()
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
640 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
641 FILE *file; // eax@7
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
642 void *pSave; // [sp+170h] [bp-8h]@3
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
643
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
644 if ( pMovie_Track )
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
645 pMediaPlayer->Unload();
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
646 pSave = malloc(1000000);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
647 pNew_LOD->CloseWriteFile();
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
648 remove("data\\new.lod");//удалить new.lod
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
649
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
650 LOD::FileHeader header; // [sp+Ch] [bp-16Ch]@3 заголовок
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
651 strcpy(header.LodVersion, "MMVII");
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
652 strcpy(header.LodDescription, "newmaps for MMVII");
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
653 header.LODSize = 100;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
654 header.dword_0000A8 = 0;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
655
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
656 LOD::Directory a3; // [sp+14Ch] [bp-2Ch]@3
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
657 a3.dword_000018 = 0;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
658 a3.word_00001E = 0;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
659 strcpy(a3.pFilename, "current");
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
660 pNew_LOD->CreateNewLod(&header, &a3, "data\\new.lod");//создаётся new.lod в дирректории
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
661 if (pNew_LOD->LoadFile("data\\new.lod", false))//загрузить файл new.lod(isFileOpened = true)
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
662 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
663 pNew_LOD->CreateTempFile();//создаётся временный файл OutputFileHandle
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
664 pNew_LOD->uNumSubDirs = 0;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
665
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
666 LOD::Directory pDir; // [sp+10Ch] [bp-6Ch]@4
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
667 for (int i = pGames_LOD->uNumSubDirs / 2; i < pGames_LOD->uNumSubDirs; ++i)//копирование файлов с 76 по 151
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
668 {
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
669 memcpy(&pDir, &pGames_LOD->pSubIndices[i], sizeof(pDir));//копирование текущего файла в pDir
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
670 file = pGames_LOD->FindContainer(pGames_LOD->pSubIndices[i].pFilename, 1);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
671 fread(pSave, pGames_LOD->pSubIndices[i].uDataSize, 1, file);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
672 pNew_LOD->AppendDirectory(&pDir, pSave);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
673 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
674
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
675 LOD::Directory save_game_dir; // [sp+12Ch] [bp-4Ch]@9
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
676 strcpy(pSavegameHeader[0].pLocationName, "out01.odm");
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
677 strcpy(save_game_dir.pFilename, "header.bin");
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
678 save_game_dir.uDataSize = sizeof(SavegameHeader);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
679 pNew_LOD->AppendDirectory(&save_game_dir, &pSavegameHeader[0]);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
680
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
681 pNew_LOD->FixDirectoryOffsets();
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
682
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
683 pParty->vPrevPosition.x = 12552;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
684 pParty->vPrevPosition.y = 1816;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
685 pParty->vPrevPosition.z = 0;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
686
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
687 pParty->vPosition.x = 12552;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
688 pParty->vPosition.y = 1816;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
689 pParty->vPosition.z = 0;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
690
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
691 pParty->uFallStartY = 0;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
692
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
693 pParty->sPrevRotationX = 0;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
694 pParty->sPrevRotationY = 512;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
695
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
696 pParty->sRotationX = 0;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
697 pParty->sRotationY = 512;
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
698
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
699 SaveGame(1, 1);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
700 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
701 free(pSave);
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
702 }
68cdef6879a0 engine folder
Ritor1
parents:
diff changeset
703