changeset 152:e27e846bc996

28.11.12
author Ritor1
date Wed, 28 Nov 2012 17:42:03 +0600
parents a8f4a158e284
children 60bb9d93c097
files AudioPlayer.h Party.cpp mm7_4.cpp
diffstat 3 files changed, 72 insertions(+), 383 deletions(-) [+]
line wrap: on
line diff
--- a/AudioPlayer.h	Tue Nov 27 17:31:15 2012 +0600
+++ b/AudioPlayer.h	Wed Nov 28 17:42:03 2012 +0600
@@ -108,6 +108,21 @@
     bPlayerReady(false), b3DSoundInitialized(false),
     hAILRedbook(nullptr), hStream(nullptr)
   {
+	/*AudioPlayer_3DSample *v0; //ecx@1
+	signed int v1; //edi@1
+
+	v0 = p3DSamples;
+	v1 = 32;
+	do
+	{
+		v0->field_4 = 0;
+		v0->field_8 = 0;
+		v0->field_C = 0;
+		v0->hSample = 0;
+		++v0;
+		--v1;
+	}
+	while (v1);*/
     uMixerChannels = 16;
     field_2D0_time_left = 256;
     uNumRedbookTracks = 0;
--- a/Party.cpp	Tue Nov 27 17:31:15 2012 +0600
+++ b/Party.cpp	Wed Nov 28 17:42:03 2012 +0600
@@ -377,7 +377,7 @@
     uSpellBookPageCount = 0;
     //pMagicSkills = pPlayers[uNumPlayers].pActiveSkills[12];// Skills
     //while ( !*(short *)pMagicSkills )         //player[i].skillFire
-	for (int i = 0; i < 9; i++)
+	for (int i = 0; i < 9; i++)//for Magic Book
     {
       //++uSpellBookPageCount;
       //pMagicSkills++;
--- a/mm7_4.cpp	Tue Nov 27 17:31:15 2012 +0600
+++ b/mm7_4.cpp	Wed Nov 28 17:42:03 2012 +0600
@@ -5791,7 +5791,7 @@
 
   if ( pMessageQueue_50CBD0->uNumMessages )
     pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
-  pAudioPlayer->SetMusicVolume((signed __int64)(pSoundVolumeLevels[(char)uMusicVolimeMultiplier] * 64.0));
+  pAudioPlayer->SetMusicVolume((signed __int64)(pSoundVolumeLevels[(char)uMusicVolimeMultiplier] * 64.0));// ??
   ++pIcons_LOD->uTexturePacksCount;
   if ( !pIcons_LOD->uNumPrevLoadedFiles )
     pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles;
@@ -5812,7 +5812,7 @@
   pTexture_MAKETOP   = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("MAKETOP", TEXTURE_16BIT_PALETTE)];
   uX = 0;
   pTexture_MAKESKY = &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture("MAKESKY", TEXTURE_16BIT_PALETTE)];
-  do
+  do // load PlayerPortraits texture
   {
     sprintf(pTmpBuf, "%s01", pPlayerPortraitsNames[uX]);
     v1 = pIcons_LOD->LoadTexture(pTmpBuf, TEXTURE_16BIT_PALETTE);
@@ -5847,231 +5847,30 @@
     ++uControlParama;
   }
   while ( (signed int)uXa < 640 );
-  pCreationUI_BtnPressLeft[0] = pGUIWindow_CurrentMenu->CreateButton(10u, 32u, 11u, 13u, 1, 0, 0xABu, 0, 0, "", pTexture_presleft, 0);
-  pCreationUI_BtnPressLeft[1] = pGUIWindow_CurrentMenu->CreateButton(169u, 32u, 11u, 13u, 1, 0, 0xABu, 1u, 0, "", pTexture_presleft, 0);
-  pCreationUI_BtnPressLeft[2] = pGUIWindow_CurrentMenu->CreateButton(
-                                  327u,
-                                  32u,
-                                  11u,
-                                  13u,
-                                  1,
-                                  0,
-                                  0xABu,
-                                  2u,
-                                  0,
-                                  "",
-                                  pTexture_presleft,
-                                  0);
-  pCreationUI_BtnPressLeft[3] = pGUIWindow_CurrentMenu->CreateButton(
-                                  486u,
-                                  32u,
-                                  11u,
-                                  13u,
-                                  1,
-                                  0,
-                                  0xABu,
-                                  3u,
-                                  0,
-                                  "",
-                                  pTexture_presleft,
-                                  0);
-  pCreationUI_BtnPressRight[0] = pGUIWindow_CurrentMenu->CreateButton(
-                                   74u,
-                                   32u,
-                                   11u,
-                                   13u,
-                                   1,
-                                   0,
-                                   0xACu,
-                                   0,
-                                   0,
-                                   "",
-                                   pTexture_pressrigh,
-                                   0);
-  pCreationUI_BtnPressRight[1] = pGUIWindow_CurrentMenu->CreateButton(
-                                   233u,
-                                   32u,
-                                   11u,
-                                   13u,
-                                   1,
-                                   0,
-                                   0xACu,
-                                   1u,
-                                   0,
-                                   "",
-                                   pTexture_pressrigh,
-                                   0);
-  pCreationUI_BtnPressRight[2] = pGUIWindow_CurrentMenu->CreateButton(
-                                   391u,
-                                   32u,
-                                   11u,
-                                   13u,
-                                   1,
-                                   0,
-                                   0xACu,
-                                   2u,
-                                   0,
-                                   "",
-                                   pTexture_pressrigh,
-                                   0);
-  pCreationUI_BtnPressRight[3] = pGUIWindow_CurrentMenu->CreateButton(
-                                   549u,
-                                   32u,
-                                   11u,
-                                   13u,
-                                   1,
-                                   0,
-                                   0xACu,
-                                   3u,
-                                   0,
-                                   "",
-                                   pTexture_pressrigh,
-                                   0);
-  pCreationUI_BtnPressLeft2[0] = pGUIWindow_CurrentMenu->CreateButton(
-                                   10u,
-                                   103u,
-                                   11u,
-                                   13u,
-                                   1,
-                                   0,
-                                   0x90u,
-                                   0,
-                                   0,
-                                   "",
-                                   pTexture_presleft,
-                                   0);
-  pCreationUI_BtnPressLeft2[1] = pGUIWindow_CurrentMenu->CreateButton(
-                                   169u,
-                                   103u,
-                                   11u,
-                                   13u,
-                                   1,
-                                   0,
-                                   0x90u,
-                                   1u,
-                                   0,
-                                   "",
-                                   pTexture_presleft,
-                                   0);
-  pCreationUI_BtnPressLeft2[2] = pGUIWindow_CurrentMenu->CreateButton(
-                                   327u,
-                                   103u,
-                                   11u,
-                                   13u,
-                                   1,
-                                   0,
-                                   0x90u,
-                                   2u,
-                                   0,
-                                   "",
-                                   pTexture_presleft,
-                                   0);
-  pCreationUI_BtnPressLeft2[3] = pGUIWindow_CurrentMenu->CreateButton(
-                                   486u,
-                                   103u,
-                                   11u,
-                                   13u,
-                                   1,
-                                   0,
-                                   0x90u,
-                                   3u,
-                                   0,
-                                   "",
-                                   pTexture_presleft,
-                                   0);
-  pCreationUI_BtnPressRight2[0] = pGUIWindow_CurrentMenu->CreateButton(
-                                    74u,
-                                    103u,
-                                    11u,
-                                    13u,
-                                    1,
-                                    0,
-                                    0x91u,
-                                    0,
-                                    0,
-                                    "",
-                                    pTexture_pressrigh,
-                                    0);
-  pCreationUI_BtnPressRight2[1] = pGUIWindow_CurrentMenu->CreateButton(
-                                    233u,
-                                    103u,
-                                    11u,
-                                    13u,
-                                    1,
-                                    0,
-                                    0x91u,
-                                    1u,
-                                    0,
-                                    "",
-                                    pTexture_pressrigh,
-                                    0);
-  pCreationUI_BtnPressRight2[2] = pGUIWindow_CurrentMenu->CreateButton(
-                                    391u,
-                                    103u,
-                                    11u,
-                                    13u,
-                                    1,
-                                    0,
-                                    0x91u,
-                                    2u,
-                                    0,
-                                    "",
-                                    pTexture_pressrigh,
-                                    0);
-  pCreationUI_BtnPressRight2[3] = pGUIWindow_CurrentMenu->CreateButton(
-                                    549u,
-                                    103u,
-                                    11u,
-                                    13u,
-                                    1,
-                                    0,
-                                    0x91u,
-                                    3u,
-                                    0,
-                                    "",
-                                    pTexture_pressrigh,
-                                    0);
+  pCreationUI_BtnPressLeft[0] = pGUIWindow_CurrentMenu->CreateButton(10, 32, 11, 13, 1, 0, 0xABu, 0, 0, "", pTexture_presleft, 0);
+  pCreationUI_BtnPressLeft[1] = pGUIWindow_CurrentMenu->CreateButton(169, 32, 11, 13, 1, 0, 0xABu, 1, 0, "", pTexture_presleft, 0);
+  pCreationUI_BtnPressLeft[2] = pGUIWindow_CurrentMenu->CreateButton(327, 32, 11, 13, 1, 0, 0xABu, 2, 0, "", pTexture_presleft, 0);
+  pCreationUI_BtnPressLeft[3] = pGUIWindow_CurrentMenu->CreateButton(486, 32, 11, 13, 1, 0, 0xABu, 3, 0, "", pTexture_presleft, 0);
+  pCreationUI_BtnPressRight[0] = pGUIWindow_CurrentMenu->CreateButton(74, 32, 11, 13, 1, 0, 0xACu, 0, 0, "", pTexture_pressrigh, 0);
+  pCreationUI_BtnPressRight[1] = pGUIWindow_CurrentMenu->CreateButton(233, 32, 11, 13, 1, 0, 0xACu, 1, 0, "", pTexture_pressrigh, 0);
+  pCreationUI_BtnPressRight[2] = pGUIWindow_CurrentMenu->CreateButton(391, 32, 11, 13, 1, 0, 0xACu, 2, 0, "", pTexture_pressrigh, 0);
+  pCreationUI_BtnPressRight[3] = pGUIWindow_CurrentMenu->CreateButton(549, 32, 11, 13, 1, 0, 0xACu, 3, 0, "", pTexture_pressrigh, 0);
+  pCreationUI_BtnPressLeft2[0] = pGUIWindow_CurrentMenu->CreateButton(10, 103, 11, 13, 1, 0, 0x90u, 0, 0, "", pTexture_presleft, 0);
+  pCreationUI_BtnPressLeft2[1] = pGUIWindow_CurrentMenu->CreateButton(169, 103, 11, 13, 1, 0, 0x90u, 1, 0, "", pTexture_presleft, 0);
+  pCreationUI_BtnPressLeft2[2] = pGUIWindow_CurrentMenu->CreateButton(327, 103, 11, 13, 1, 0, 0x90u, 2, 0, "", pTexture_presleft, 0);
+  pCreationUI_BtnPressLeft2[3] = pGUIWindow_CurrentMenu->CreateButton(486, 103, 11, 13, 1, 0, 0x90u, 3, 0, "", pTexture_presleft, 0);
+  pCreationUI_BtnPressRight2[0] = pGUIWindow_CurrentMenu->CreateButton(74, 103, 11, 13, 1, 0, 0x91u, 0, 0, "", pTexture_pressrigh, 0);
+  pCreationUI_BtnPressRight2[1] = pGUIWindow_CurrentMenu->CreateButton(233, 103, 11, 13, 1, 0, 0x91u, 1, 0, "", pTexture_pressrigh, 0);
+  pCreationUI_BtnPressRight2[2] = pGUIWindow_CurrentMenu->CreateButton(391, 103, 11, 13, 1, 0, 0x91u, 2, 0, "", pTexture_pressrigh, 0);
+  pCreationUI_BtnPressRight2[3] = pGUIWindow_CurrentMenu->CreateButton(549, 103, 11, 13, 1, 0, 0x91u, 3, 0, "", pTexture_pressrigh, 0);
   uControlParamb = 0;
   uXb = 8;
   do
   {
-    pGUIWindow_CurrentMenu->CreateButton(uXb, 308u, 150u, v0, 1, 0, 0x48u, uControlParamb, 0, "", 0);
-    pGUIWindow_CurrentMenu->CreateButton(
-      uXb,
-      v0 + 308,
-      150u,
-      v0,
-      1,
-      0,
-      0x49u,
-      uControlParamb,
-      0,
-      "",
-      0);
-    pGUIWindow_CurrentMenu->CreateButton(
-      uXb,
-      2 * v0 + 308,
-      150u,
-      v0,
-      1,
-      0,
-      0x4Au,
-      uControlParamb,
-      0,
-      "",
-      0);
-    pGUIWindow_CurrentMenu->CreateButton(
-      uXb,
-      3 * v0 + 308,
-      150u,
-      v0,
-      1,
-      0,
-      0x4Bu,
-      uControlParamb,
-      0,
-      "",
-      0);
+    pGUIWindow_CurrentMenu->CreateButton(uXb, 308, 150, v0, 1, 0, 0x48u, uControlParamb, 0, "", 0);
+    pGUIWindow_CurrentMenu->CreateButton(uXb, v0 + 308, 150, v0, 1, 0, 0x49u, uControlParamb, 0, "", 0);
+    pGUIWindow_CurrentMenu->CreateButton(uXb, 2 * v0 + 308, 150u, v0, 1, 0, 0x4Au, uControlParamb, 0, "", 0);
+    pGUIWindow_CurrentMenu->CreateButton(uXb, 3 * v0 + 308, 150u, v0, 1, 0, 0x4Bu, uControlParamb, 0, "", 0);
     uXb += 158;
     ++uControlParamb;
   }
@@ -6084,166 +5883,44 @@
   uControlParamc = 2;
   do
   {
-    pGUIWindow_CurrentMenu->CreateButton(uXc, 169u, 120u, 20u, 1, 0, 0, uControlParamc - 2, 0, "", 0);
-    pGUIWindow_CurrentMenu->CreateButton(
-      uXc,
-      v0 + 169,
-      120u,
-      20u,
-      1,
-      0,
-      0,
-      uControlParamc - 1,
-      0,
-      "",
-      0);
-    pGUIWindow_CurrentMenu->CreateButton(
-      uXc,
-      2 * v0 + 169,
-      120u,
-      20u,
-      1,
-      0,
-      0,
-      uControlParamc,
-      0,
-      "",
-      0);
-    pGUIWindow_CurrentMenu->CreateButton(
-      uXc,
-      3 * v0 + 169,
-      120u,
-      20u,
-      1,
-      0,
-      0,
-      uControlParamc + 1,
-      0,
-      "",
-      0);
-    pGUIWindow_CurrentMenu->CreateButton(
-      uXc,
-      4 * v0 + 169,
-      120u,
-      20u,
-      1,
-      0,
-      0,
-      uControlParamc + 2,
-      0,
-      "",
-      0);
-    pGUIWindow_CurrentMenu->CreateButton(
-      uXc,
-      5 * v0 + 169,
-      120u,
-      20u,
-      1,
-      0,
-      0,
-      uControlParamc + 3,
-      0,
-      "",
-      0);
-    pGUIWindow_CurrentMenu->CreateButton(
-      uXc,
-      6 * v0 + 169,
-      120u,
-      20u,
-      1,
-      0,
-      0,
-      uControlParamc + 4,
-      0,
-      "",
-      0);
+    pGUIWindow_CurrentMenu->CreateButton(uXc, 169, 120, 20, 1, 0, 0, uControlParamc - 2, 0, "", 0);
+    pGUIWindow_CurrentMenu->CreateButton(uXc, v0 + 169, 120, 20, 1, 0, 0, uControlParamc - 1, 0, "", 0);
+    pGUIWindow_CurrentMenu->CreateButton(uXc, 2 * v0 + 169, 120, 20, 1, 0, 0, uControlParamc, 0, "", 0);
+    pGUIWindow_CurrentMenu->CreateButton(uXc, 3 * v0 + 169, 120, 20, 1, 0, 0, uControlParamc + 1, 0, "", 0);
+    pGUIWindow_CurrentMenu->CreateButton(uXc, 4 * v0 + 169, 120, 20, 1, 0, 0, uControlParamc + 2, 0, "", 0);
+    pGUIWindow_CurrentMenu->CreateButton(uXc, 5 * v0 + 169, 120, 20, 1, 0, 0, uControlParamc + 3, 0, "", 0);
+    pGUIWindow_CurrentMenu->CreateButton(uXc, 6 * v0 + 169, 120, 20, 1, 0, 0, uControlParamc + 4, 0, "", 0);
     uControlParamc += 7;
     uXc += 158;
   }
   while ( (signed int)uControlParamc < 30 );
   pGUIWindow_CurrentMenu->_41D08F(28, 0, 7, 40);
-  pGUIWindow_CurrentMenu->CreateButton(323u, 417u, 65u, v0, 1, 0, 0x41u, 0, 0, "", 0);
-  pGUIWindow_CurrentMenu->CreateButton(323u, v0 + 417, 65u, v0, 1, 0, 0x41u, 0xCu, 0, "", 0);
-  pGUIWindow_CurrentMenu->CreateButton(323u, 2 * v0 + 417, 65u, v0, 1, 0, 0x41u, 0x14u, 0, "", 0);
-  pGUIWindow_CurrentMenu->CreateButton(388u, 417u, 65u, v0, 1, 0, 0x41u, 0x18u, 0, "", 0);
-  pGUIWindow_CurrentMenu->CreateButton(388u, v0 + 417, 65u, v0, 1, 0, 0x41u, 0x1Cu, 0, "", 0);
-  pGUIWindow_CurrentMenu->CreateButton(388u, 2 * v0 + 417, 65u, v0, 1, 0, 0x41u, 0x20u, 0, "", 0);
-  pGUIWindow_CurrentMenu->CreateButton(453u, 417u, 65u, v0, 1, 0, 0x41u, 0x10u, 0, "", 0);
-  pGUIWindow_CurrentMenu->CreateButton(453u, v0 + 417, 65u, v0, 1, 0, 0x41u, 8u, 0, "", 0);
-  pGUIWindow_CurrentMenu->CreateButton(453u, 2 * v0 + 417, 65u, v0, 1, 0, 0x41u, 4u, 0, "", 0);
+  pGUIWindow_CurrentMenu->CreateButton(323, 417, 65, v0, 1, 0, 0x41, 0, 0, "", 0);
+  pGUIWindow_CurrentMenu->CreateButton(323, v0 + 417, 65, v0, 1, 0, 0x41, 0xC, 0, "", 0);
+  pGUIWindow_CurrentMenu->CreateButton(323, 2 * v0 + 417, 65, v0, 1, 0, 0x41, 0x14, 0, "", 0);
+  pGUIWindow_CurrentMenu->CreateButton(388, 417, 65, v0, 1, 0, 0x41, 0x18, 0, "", 0);
+  pGUIWindow_CurrentMenu->CreateButton(388, v0 + 417, 65, v0, 1, 0, 0x41, 0x1C, 0, "", 0);
+  pGUIWindow_CurrentMenu->CreateButton(388, 2 * v0 + 417, 65, v0, 1, 0, 0x41, 0x20, 0, "", 0);
+  pGUIWindow_CurrentMenu->CreateButton(453, 417, 65, v0, 1, 0, 0x41, 0x10, 0, "", 0);
+  pGUIWindow_CurrentMenu->CreateButton(453, v0 + 417, 65, v0, 1, 0, 0x41, 8, 0, "", 0);
+  pGUIWindow_CurrentMenu->CreateButton(453, 2 * v0 + 417, 65, v0, 1, 0, 0x41, 4, 0, "", 0);
   uControlParamd = 0;
   do
   {
     uXd = -5;
     if ( uControlParamd <= 3 )
       uXd = 0;
-    pGUIWindow_CurrentMenu->CreateButton(
-      100 * (uControlParamd / 3) + uXd + 17,
-      v0 * (uControlParamd % 3) + 417,
-      100u,
-      v0,
-      1,
-      0,
-      0x40u,
-      uControlParamd,
-      0,
-      "",
-      0);
+    pGUIWindow_CurrentMenu->CreateButton(100 * (uControlParamd / 3) + uXd + 17, v0 * (uControlParamd % 3) + 417, 100, v0, 1, 0, 0x40,
+      uControlParamd, 0, "", 0);
     ++uControlParamd;
   }
   while ( uControlParamd < 9 );
-  pPlayerCreationUI_BtnOK = pGUIWindow_CurrentMenu->CreateButton(
-                              580u,
-                              431u,
-                              51u,
-                              39u,
-                              1,
-                              0,
-                              0x42u,
-                              0,
-                              0xDu,
-                              "",
-                              (Texture *)(uTextureID_BUTTMAKE != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_BUTTMAKE] : 0),
-                              0);
-  pPlayerCreationUI_BtnReset = pGUIWindow_CurrentMenu->CreateButton(
-                                 527u,
-                                 431u,
-                                 51u,
-                                 39u,
-                                 1,
-                                 0,
-                                 0x43u,
-                                 0,
-                                 0x43u,
-                                 "",
-                                 (Texture *)(uTextureID_BUTTMAKE2 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_BUTTMAKE2] : 0),
-                                 0);
-  pPlayerCreationUI_BtnMinus = pGUIWindow_CurrentMenu->CreateButton(
-                                 523u,
-                                 393u,
-                                 20u,
-                                 35u,
-                                 1,
-                                 0,
-                                 0x3Fu,
-                                 0,
-                                 0x2Du,
-                                 "",
-                                 pTexture_buttminu,
-                                 0);
-  pPlayerCreationUI_BtnPlus = pGUIWindow_CurrentMenu->CreateButton(
-                                613u,
-                                393u,
-                                20u,
-                                35u,
-                                1,
-                                0,
-                                0x3Eu,
-                                1u,
-                                0x2Bu,
-                                "",
-                                pTexture_buttplus,
-                                0);
+  pPlayerCreationUI_BtnOK = pGUIWindow_CurrentMenu->CreateButton(580, 431, 51, 39, 1, 0, 0x42, 0, 0xD, "",
+                              (Texture *)(uTextureID_BUTTMAKE != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_BUTTMAKE] : 0), 0);
+  pPlayerCreationUI_BtnReset = pGUIWindow_CurrentMenu->CreateButton(527, 431, 51, 39, 1, 0, 0x43, 0, 0x43, "",
+                                 (Texture *)(uTextureID_BUTTMAKE2 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_BUTTMAKE2] : 0), 0);
+  pPlayerCreationUI_BtnMinus = pGUIWindow_CurrentMenu->CreateButton(523, 393, 20, 35, 1, 0, 0x3F, 0, 0x2D, "", pTexture_buttminu, 0);
+  pPlayerCreationUI_BtnPlus = pGUIWindow_CurrentMenu->CreateButton(613, 393, 20, 35, 1, 0, 0x3E, 1, 0x2B, "", pTexture_buttplus, 0);
   pFontCChar = LoadFont("cchar.fnt", "FONTPAL", 0);
 }
 // 4E28F8: using guessed type int pCurrentScreen;
@@ -6263,7 +5940,7 @@
   unsigned int v2; // ecx@3
   LONG uMouseX; // edi@6
   LONG uMouseY; // eax@6
-  GUIButton *v5; // edx@6
+  GUIButton *pControlsHead; // edx@6
   unsigned int v6; // ecx@7
   int v7; // esi@12
   signed int v8; // edi@30
@@ -6303,21 +5980,18 @@
       pAsyncMouse->_46B736_consume_click_lists(1);
     uMouseX = pMouse->GetCursorPos(&v24)->x;
     uMouseY = pMouse->GetCursorPos(&v25)->y;
-    v5 = pGUIWindow_CurrentMenu->pControlsHead;
-    if ( v5 != (GUIButton *)v1 )
+    pControlsHead = pGUIWindow_CurrentMenu->pControlsHead;
+    if ( pControlsHead != (GUIButton *)v1 )
     {
       v6 = pMessageQueue_50CBD0->uNumMessages;
       do
       {
-        if ( uMouseX >= (signed int)v5->uX //mouse movement
-          && uMouseX <= (signed int)v5->uZ
-          && uMouseY >= (signed int)v5->uY
-          && uMouseY <= (signed int)v5->uW )
-        {
-          v7 = v5->uControlParam;
+        if ( uMouseX >= (signed int)pControlsHead->uX && uMouseX <= (signed int)pControlsHead->uZ && uMouseY >= (signed int)pControlsHead->uY && uMouseY <= (signed int)pControlsHead->uW )//mouse movement
+        {
+          v7 = pControlsHead->uControlParam;
           if ( (signed int)v6 < 40 )
           {
-            pMessageQueue_50CBD0->pMessages[v6].eType = (UIMessageType)v5->field_1C;
+            pMessageQueue_50CBD0->pMessages[v6].eType = (UIMessageType)pControlsHead->field_1C;
             v0 = &pTexture_PCX;
             pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v7;
             *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
@@ -6326,9 +6000,9 @@
           }
           v1 = 0;
         }
-        v5 = v5->pNext;
-      }
-      while ( v5 != (GUIButton *)v1 );
+        pControlsHead = pControlsHead->pNext;
+      }
+      while ( pControlsHead != (GUIButton *)v1 );
     }
     while ( PeekMessageA(&Msg, (HWND)v1, v1, v1, PM_REMOVE) )
     {