Mercurial > might-and-magic-trilogy
diff Player.cpp @ 31:f4450ff595fe
BLV loading (looks like) done.
author | Nomad |
---|---|
date | Fri, 19 Oct 2012 03:36:38 +0200 |
parents | 93bf1d5f6a6d |
children | 7071e4688db6 |
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--- a/Player.cpp Thu Oct 18 03:21:58 2012 +0200 +++ b/Player.cpp Fri Oct 19 03:36:38 2012 +0200 @@ -1547,7 +1547,7 @@ { v4 = v2 + 1; v5 = (char *)this + 36 * v2; - v6 = &byte_4E8398[pItemsTable->pItems[uItemID].uEquipType]; + v6 = &byte_4E8394[pItemsTable->pItems[uItemID].uEquipType + 4]; *(&this->pEquipment.uOffHand + (unsigned __int8)*v6) = v4; *((int *)v5 + 133) = uItemID; v5[556] = *v6 + 1;