comparison Player.cpp @ 31:f4450ff595fe

BLV loading (looks like) done.
author Nomad
date Fri, 19 Oct 2012 03:36:38 +0200
parents 93bf1d5f6a6d
children 7071e4688db6
comparison
equal deleted inserted replaced
30:4723e86bc51c 31:f4450ff595fe
1545 } 1545 }
1546 if ( v2 != -1 ) 1546 if ( v2 != -1 )
1547 { 1547 {
1548 v4 = v2 + 1; 1548 v4 = v2 + 1;
1549 v5 = (char *)this + 36 * v2; 1549 v5 = (char *)this + 36 * v2;
1550 v6 = &byte_4E8398[pItemsTable->pItems[uItemID].uEquipType]; 1550 v6 = &byte_4E8394[pItemsTable->pItems[uItemID].uEquipType + 4];
1551 *(&this->pEquipment.uOffHand + (unsigned __int8)*v6) = v4; 1551 *(&this->pEquipment.uOffHand + (unsigned __int8)*v6) = v4;
1552 *((int *)v5 + 133) = uItemID; 1552 *((int *)v5 + 133) = uItemID;
1553 v5[556] = *v6 + 1; 1553 v5[556] = *v6 + 1;
1554 } 1554 }
1555 return 0; 1555 return 0;