Mercurial > might-and-magic-trilogy
diff Arcomage.cpp @ 26:93bf1d5f6a6d
Game loading.
author | Nomad |
---|---|
date | Tue, 16 Oct 2012 00:05:53 +0200 |
parents | 2ca04ccb612a |
children | 90a9c828c2a6 |
line wrap: on
line diff
--- a/Arcomage.cpp Mon Oct 15 18:45:11 2012 +0200 +++ b/Arcomage.cpp Tue Oct 16 00:05:53 2012 +0200 @@ -5667,12 +5667,12 @@ } while ( v10 <= 120 ); if ( v10 == 121 ) - _449B7E_toggle_bit((char *)pParty->_award_bits, 238, 1u); + _449B7E_toggle_bit(pParty->_award_bits, 238, 1u); v11 = pParty->pPlayers[0].field_152; do { if ( !(unsigned __int16)_449B57_test_bit((unsigned __int8 *)v11, 1) ) - _449B7E_toggle_bit(v11, 103, 1u); + _449B7E_toggle_bit((unsigned char *)v11, 103, 1u); v11 += 6972; } while ( (signed int)v11 < (signed int)((char *)&pParty->field_777C[36] + 2) ); @@ -5686,7 +5686,7 @@ do { if ( !(unsigned __int16)_449B57_test_bit((unsigned __int8 *)v12, 1) ) - _449B7E_toggle_bit(v12, 104, 1u); + _449B7E_toggle_bit((unsigned char *)v12, 104, 1u); v12 += 6972; } while ( (signed int)v12 < (signed int)((char *)&pParty->field_777C[36] + 2) );