Mercurial > might-and-magic-trilogy
diff mm7_4.cpp @ 116:918dca162239
stru170 -> BspRenderer
author | Nomad |
---|---|
date | Thu, 08 Nov 2012 04:57:39 +0200 |
parents | 62772029b56d |
children | e27e846bc996 |
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--- a/mm7_4.cpp Wed Nov 07 20:42:12 2012 +0200 +++ b/mm7_4.cpp Thu Nov 08 04:57:39 2012 +0200 @@ -15158,12 +15158,12 @@ byte_4E94D3); } v12 = 0; - if ( pStru170->uNumVisibleNotEmptySectors <= 0 ) + if ( pBspRenderer->uNumVisibleNotEmptySectors <= 0 ) continue; - while (pStru170->pVisibleSectorIDs_toDrawDecorsActorsEtcFrom[v12] != p->uSectorID) + while (pBspRenderer->pVisibleSectorIDs_toDrawDecorsActorsEtcFrom[v12] != p->uSectorID) { ++v12; - if ( v12 >= pStru170->uNumVisibleNotEmptySectors ) + if ( v12 >= pBspRenderer->uNumVisibleNotEmptySectors ) goto _continue; } if ( !pGame->pIndoorCameraD3D->ApplyViewTransform_TrueIfStillVisible(a1a, a2, a3, &x, &y, &z, 1)