Mercurial > might-and-magic-trilogy
comparison mm7_data.cpp @ 26:93bf1d5f6a6d
Game loading.
author | Nomad |
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date | Tue, 16 Oct 2012 00:05:53 +0200 |
parents | 74940016abc8 |
children | be2066176d89 |
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25:2bbf33898c6b | 26:93bf1d5f6a6d |
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35 #include "stru277.h" | 35 #include "stru277.h" |
36 stru277 pStru277[10]; | 36 stru277 pStru277[10]; |
37 stru277 stru_50CDB4; // idb | 37 stru277 stru_50CDB4; // idb |
38 | 38 |
39 #include "Viewport.h" | 39 #include "Viewport.h" |
40 struct Viewport *pViewport; | 40 struct Viewport *pViewport = new Viewport; |
41 struct ViewingParams *viewparams; | 41 struct ViewingParams *viewparams = new ViewingParams; |
42 | 42 |
43 #include "stru272.h" | 43 #include "stru272.h" |
44 stru272 array_4FAC10[10]; | 44 stru272 array_4FAC10[10]; |
45 | 45 |
46 | 46 |
1931 const char *dbod_texnames_by_face[25]; | 1931 const char *dbod_texnames_by_face[25]; |
1932 const char *drh_texnames_by_face[25]; | 1932 const char *drh_texnames_by_face[25]; |
1933 const char *dlh_texnames_by_face[25]; | 1933 const char *dlh_texnames_by_face[25]; |
1934 const char *dlhu_texnames_by_face[25]; | 1934 const char *dlhu_texnames_by_face[25]; |
1935 _UNKNOWN unk_4ED3D8; // weak | 1935 _UNKNOWN unk_4ED3D8; // weak |
1936 char byte_4ED498; // weak | 1936 unsigned char byte_4ED498 = 15; // weak |
1937 __int16 pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing__negindex[777]; // weak | 1937 __int16 pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing__negindex[777]; // weak |
1938 __int16 pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[4]; | 1938 __int16 pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[4]; |
1939 char byte_4ED970_skill_learn_ability_by_class_table[32][37]; | 1939 char byte_4ED970_skill_learn_ability_by_class_table[32][37]; |
1940 int dword_4EDEA0[777]; // weak | 1940 int dword_4EDEA0[777]; // weak |
1941 int dword_4EDEB4[777]; // weak | 1941 int dword_4EDEB4[777]; // weak |