Mercurial > might-and-magic-trilogy
comparison GUIWindow.cpp @ 26:93bf1d5f6a6d
Game loading.
author | Nomad |
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date | Tue, 16 Oct 2012 00:05:53 +0200 |
parents | 509744251c8e |
children | 916bec351934 bcc051713d20 |
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25:2bbf33898c6b | 26:93bf1d5f6a6d |
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820 if ( dword_506568 == dword_72371C[2 * v10] ) | 820 if ( dword_506568 == dword_72371C[2 * v10] ) |
821 { | 821 { |
822 v25 = (&dword_723718_autonote_related)[8 * (signed __int16)v10]; | 822 v25 = (&dword_723718_autonote_related)[8 * (signed __int16)v10]; |
823 if ( (short)v10 ) | 823 if ( (short)v10 ) |
824 { | 824 { |
825 if ( (unsigned __int16)_449B57_test_bit((unsigned __int8 *)pParty->_autonote_related_stuff, v10) && v25 ) | 825 if ( (unsigned __int16)_449B57_test_bit(pParty->_autonote_bits, v10) && v25 ) |
826 { | 826 { |
827 v11 = dword_506520++; | 827 v11 = dword_506520++; |
828 pStru179->field_0[v11] = (signed __int16)v10; | 828 pStru179->field_0[v11] = (signed __int16)v10; |
829 } | 829 } |
830 } | 830 } |